[llvm] r361496 - [MCA] Introduce class LSUnitBase and let LSUnit derive from it.

Andrea Di Biagio via llvm-commits llvm-commits at lists.llvm.org
Thu May 23 06:42:47 PDT 2019


Author: adibiagio
Date: Thu May 23 06:42:47 2019
New Revision: 361496

URL: http://llvm.org/viewvc/llvm-project?rev=361496&view=rev
Log:
[MCA] Introduce class LSUnitBase and let LSUnit derive from it.

Class LSUnitBase provides a abstract interface for all the concrete LS units in
llvm-mca.

Methods exposed by the public abstract LSUnitBase interface are:
 - Status isAvailable(const InstRef&);
 - void dispatch(const InstRef &);
 - const InstRef &isReady(const InstRef &);

LSUnitBase standardises the API, but not the data structures internally used by
LS units. This allows for more flexibility.
Previously, only method `isReady()` was declared virtual by class LSUnit.
Also, derived classes had to inherit all the internal data members of LSUnit.

No functional change intended.

Modified:
    llvm/trunk/include/llvm/MCA/HardwareUnits/LSUnit.h
    llvm/trunk/lib/MCA/HardwareUnits/LSUnit.cpp
    llvm/trunk/lib/MCA/HardwareUnits/Scheduler.cpp

Modified: llvm/trunk/include/llvm/MCA/HardwareUnits/LSUnit.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/MCA/HardwareUnits/LSUnit.h?rev=361496&r1=361495&r2=361496&view=diff
==============================================================================
--- llvm/trunk/include/llvm/MCA/HardwareUnits/LSUnit.h (original)
+++ llvm/trunk/include/llvm/MCA/HardwareUnits/LSUnit.h Thu May 23 06:42:47 2019
@@ -18,13 +18,83 @@
 #include "llvm/ADT/SmallSet.h"
 #include "llvm/MC/MCSchedule.h"
 #include "llvm/MCA/HardwareUnits/HardwareUnit.h"
+#include "llvm/MCA/Instruction.h"
 
 namespace llvm {
 namespace mca {
 
-class InstRef;
 class Scheduler;
 
+/// Abstract base interface for LS (load/store) units in llvm-mca.
+class LSUnitBase : public HardwareUnit {
+  /// Load queue size.
+  ///
+  /// A value of zero for this field means that the load queue is unbounded.
+  /// Processor models can declare the size of a load queue via tablegen (see
+  /// the definition of tablegen class LoadQueue in
+  /// llvm/Target/TargetSchedule.td).
+  unsigned LQSize;
+
+  /// Load queue size.
+  ///
+  /// A value of zero for this field means that the store queue is unbounded.
+  /// Processor models can declare the size of a store queue via tablegen (see
+  /// the definition of tablegen class StoreQueue in
+  /// llvm/Target/TargetSchedule.td).
+  unsigned SQSize;
+
+  /// True if loads don't alias with stores.
+  ///
+  /// By default, the LS unit assumes that loads and stores don't alias with
+  /// eachother. If this field is set to false, then loads are always assumed to
+  /// alias with stores.
+  const bool NoAlias;
+
+public:
+  LSUnitBase(const MCSchedModel &SM, unsigned LoadQueueSize,
+             unsigned StoreQueueSize, bool AssumeNoAlias);
+
+  virtual ~LSUnitBase();
+
+  /// Returns the total number of entries in the load queue.
+  unsigned getLoadQueueSize() const { return LQSize; }
+
+  /// Returns the total number of entries in the store queue.
+  unsigned getStoreQueueSize() const { return SQSize; }
+
+  bool assumeNoAlias() const { return NoAlias; }
+
+  enum Status {
+    LSU_AVAILABLE = 0,
+    LSU_LQUEUE_FULL, // Load Queue unavailable
+    LSU_SQUEUE_FULL  // Store Queue unavailable
+  };
+
+  /// This method checks the availability of the load/store buffers.
+  ///
+  /// Returns LSU_AVAILABLE if there are enough load/store queue entries to
+  /// accomodate instruction IR. By default, LSU_AVAILABLE is returned if IR is
+  /// not a memory operation.
+  virtual Status isAvailable(const InstRef &IR) const = 0;
+
+  /// Allocates LS resources for instruction IR.
+  ///
+  /// This method assumes that a previous call to `isAvailable(IR)` succeeded
+  /// with a LSUnitBase::Status value of LSU_AVAILABLE.
+  virtual void dispatch(const InstRef &IR) = 0;
+
+  /// Check if a peviously dispatched instruction IR is now ready for execution.
+  ///
+  /// Instruction IR is assumed to be a memory operation. If IR is still waiting
+  /// on another memory instruction M, then M is returned to the caller. If IR
+  /// depends on more than one memory operations, then this method returns one
+  /// of them.
+  ///
+  /// Derived classes can implement memory consistency rules for simulated
+  /// processor within this member function.
+  virtual const InstRef &isReady(const InstRef &IR) const = 0;
+};
+
 /// A Load/Store Unit implementing a load and store queues.
 ///
 /// This class implements a load queue and a store queue to emulate the
@@ -88,18 +158,7 @@ class Scheduler;
 /// A load/store barrier is "executed" when it becomes the oldest entry in
 /// the load/store queue(s). That also means, all the older loads/stores have
 /// already been executed.
-class LSUnit : public HardwareUnit {
-  // Load queue size.
-  // LQ_Size == 0 means that there are infinite slots in the load queue.
-  unsigned LQ_Size;
-
-  // Store queue size.
-  // SQ_Size == 0 means that there are infinite slots in the store queue.
-  unsigned SQ_Size;
-
-  // If true, loads will never alias with stores. This is the default.
-  bool NoAlias;
-
+class LSUnit : public LSUnitBase {
   // When a `MayLoad` instruction is dispatched to the schedulers for execution,
   // the LSUnit reserves an entry in the `LoadQueue` for it.
   //
@@ -138,68 +197,75 @@ class LSUnit : public HardwareUnit {
   // alternative approaches that let instructions specify the number of
   // load/store queue entries which they consume at dispatch stage (See
   // PR39830).
-  SmallSet<unsigned, 16> LoadQueue;
-  SmallSet<unsigned, 16> StoreQueue;
+  SmallSet<InstRef, 16> LoadQueue;
+  SmallSet<InstRef, 16> StoreQueue;
 
-  void assignLQSlot(unsigned Index);
-  void assignSQSlot(unsigned Index);
+  void assignLQSlot(const InstRef &IR);
+  void assignSQSlot(const InstRef &IR);
 
   // An instruction that both 'mayStore' and 'HasUnmodeledSideEffects' is
   // conservatively treated as a store barrier. It forces older store to be
   // executed before newer stores are issued.
-  SmallSet<unsigned, 8> StoreBarriers;
+  SmallSet<InstRef, 8> StoreBarriers;
 
   // An instruction that both 'MayLoad' and 'HasUnmodeledSideEffects' is
   // conservatively treated as a load barrier. It forces older loads to execute
   // before newer loads are issued.
-  SmallSet<unsigned, 8> LoadBarriers;
+  SmallSet<InstRef, 8> LoadBarriers;
 
   bool isSQEmpty() const { return StoreQueue.empty(); }
   bool isLQEmpty() const { return LoadQueue.empty(); }
-  bool isSQFull() const { return SQ_Size != 0 && StoreQueue.size() == SQ_Size; }
-  bool isLQFull() const { return LQ_Size != 0 && LoadQueue.size() == LQ_Size; }
+  bool isSQFull() const {
+    return getStoreQueueSize() != 0 && StoreQueue.size() == getStoreQueueSize();
+  }
+  bool isLQFull() const {
+    return getLoadQueueSize() != 0 && LoadQueue.size() == getLoadQueueSize();
+  }
 
 public:
-  LSUnit(const MCSchedModel &SM, unsigned LQ = 0, unsigned SQ = 0,
-         bool AssumeNoAlias = false);
+  LSUnit(const MCSchedModel &SM)
+      : LSUnit(SM, /* LQSize */ 0, /* SQSize */ 0, /* NoAlias */ false) {}
+  LSUnit(const MCSchedModel &SM, unsigned LQ, unsigned SQ)
+      : LSUnit(SM, LQ, SQ, /* NoAlias */ false) {}
+  LSUnit(const MCSchedModel &SM, unsigned LQ, unsigned SQ, bool AssumeNoAlias)
+      : LSUnitBase(SM, LQ, SQ, AssumeNoAlias) {}
 
 #ifndef NDEBUG
   void dump() const;
 #endif
 
-  enum Status { LSU_AVAILABLE = 0, LSU_LQUEUE_FULL, LSU_SQUEUE_FULL };
-
-  // Returns LSU_AVAILABLE if there are enough load/store queue entries to serve
-  // IR. It also returns LSU_AVAILABLE if IR is not a memory operation.
-  Status isAvailable(const InstRef &IR) const;
-
-  // Allocates load/store queue resources for IR.
-  //
-  // This method assumes that a previous call to `isAvailable(IR)` returned
-  // LSU_AVAILABLE, and that IR is a memory operation.
-  void dispatch(const InstRef &IR);
-
-  // By default, rules are:
-  // 1. A store may not pass a previous store.
-  // 2. A load may not pass a previous store unless flag 'NoAlias' is set.
-  // 3. A load may pass a previous load.
-  // 4. A store may not pass a previous load (regardless of flag 'NoAlias').
-  // 5. A load has to wait until an older load barrier is fully executed.
-  // 6. A store has to wait until an older store barrier is fully executed.
-  //
-  // Returns an instruction identifier. If IR is ready, then this method returns
-  // `IR.getSourceIndex()`. Otherwise it returns the instruction ID of the
-  // dependent (i.e. conflicting) memory instruction.
-  virtual unsigned isReady(const InstRef &IR) const;
-
-  // Load and store instructions are tracked by their corresponding queues from
-  // dispatch until the "instruction executed" event.
-  // Only when a load instruction reaches the 'Executed' stage, its value
-  // becomes available to the users. At that point, the load no longer needs to
-  // be tracked by the load queue.
-  // FIXME: For simplicity, we optimistically assume a similar behavior for
-  // store instructions. In practice, store operations don't tend to leave the
-  // store queue until they reach the 'Retired' stage (See PR39830).
+  /// Returns LSU_AVAILABLE if there are enough load/store queue entries to
+  /// accomodate instruction IR.
+  Status isAvailable(const InstRef &IR) const override;
+
+  /// Allocates LS resources for instruction IR.
+  ///
+  /// This method assumes that a previous call to `isAvailable(IR)` succeeded
+  /// returning LSU_AVAILABLE.
+  void dispatch(const InstRef &IR) override;
+
+  /// Check if a peviously dispatched instruction IR is now ready for execution.
+  ///
+  /// Rules are:
+  /// By default, rules are:
+  /// 1. A store may not pass a previous store.
+  /// 2. A load may not pass a previous store unless flag 'NoAlias' is set.
+  /// 3. A load may pass a previous load.
+  /// 4. A store may not pass a previous load (regardless of flag 'NoAlias').
+  /// 5. A load has to wait until an older load barrier is fully executed.
+  /// 6. A store has to wait until an older store barrier is fully executed.
+  const InstRef &isReady(const InstRef &IR) const override;
+
+  /// Instruction executed event handler.
+  ///
+  /// Load and store instructions are tracked by their corresponding queues from
+  /// dispatch until "instruction executed" event.
+  /// When a load instruction Ld reaches the 'Executed' stage, its value
+  /// is propagated to all the dependent users, and the LS unit stops tracking
+  /// Ld.
+  /// FIXME: For simplicity, we optimistically assume a similar behavior for
+  /// store instructions. In practice, store operations don't tend to leave the
+  /// store queue until they reach the 'Retired' stage (See PR39830).
   void onInstructionExecuted(const InstRef &IR);
 };
 

Modified: llvm/trunk/lib/MCA/HardwareUnits/LSUnit.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/MCA/HardwareUnits/LSUnit.cpp?rev=361496&r1=361495&r2=361496&view=diff
==============================================================================
--- llvm/trunk/lib/MCA/HardwareUnits/LSUnit.cpp (original)
+++ llvm/trunk/lib/MCA/HardwareUnits/LSUnit.cpp Thu May 23 06:42:47 2019
@@ -21,48 +21,48 @@
 namespace llvm {
 namespace mca {
 
-LSUnit::LSUnit(const MCSchedModel &SM, unsigned LQ, unsigned SQ,
-               bool AssumeNoAlias)
-    : LQ_Size(LQ), SQ_Size(SQ), NoAlias(AssumeNoAlias) {
+LSUnitBase::LSUnitBase(const MCSchedModel &SM, unsigned LQ, unsigned SQ,
+                       bool AssumeNoAlias)
+    : LQSize(LQ), SQSize(SQ), NoAlias(AssumeNoAlias) {
   if (SM.hasExtraProcessorInfo()) {
     const MCExtraProcessorInfo &EPI = SM.getExtraProcessorInfo();
-    if (!LQ_Size && EPI.LoadQueueID) {
+    if (!LQSize && EPI.LoadQueueID) {
       const MCProcResourceDesc &LdQDesc = *SM.getProcResource(EPI.LoadQueueID);
-      LQ_Size = LdQDesc.BufferSize;
+      LQSize = LdQDesc.BufferSize;
     }
 
-    if (!SQ_Size && EPI.StoreQueueID) {
+    if (!SQSize && EPI.StoreQueueID) {
       const MCProcResourceDesc &StQDesc = *SM.getProcResource(EPI.StoreQueueID);
-      SQ_Size = StQDesc.BufferSize;
+      SQSize = StQDesc.BufferSize;
     }
   }
 }
 
+LSUnitBase::~LSUnitBase() {}
+
 #ifndef NDEBUG
 void LSUnit::dump() const {
-  dbgs() << "[LSUnit] LQ_Size = " << LQ_Size << '\n';
-  dbgs() << "[LSUnit] SQ_Size = " << SQ_Size << '\n';
+  dbgs() << "[LSUnit] LQ_Size = " << getLoadQueueSize() << '\n';
+  dbgs() << "[LSUnit] SQ_Size = " << getStoreQueueSize() << '\n';
   dbgs() << "[LSUnit] NextLQSlotIdx = " << LoadQueue.size() << '\n';
   dbgs() << "[LSUnit] NextSQSlotIdx = " << StoreQueue.size() << '\n';
 }
 #endif
 
-void LSUnit::assignLQSlot(unsigned Index) {
-  assert(!isLQFull());
-  assert(LoadQueue.count(Index) == 0);
+void LSUnit::assignLQSlot(const InstRef &IR) {
+  assert(!isLQFull() && "Load Queue is full!");
 
-  LLVM_DEBUG(dbgs() << "[LSUnit] - AssignLQSlot <Idx=" << Index
+  LLVM_DEBUG(dbgs() << "[LSUnit] - AssignLQSlot <Idx=" << IR.getSourceIndex()
                     << ",slot=" << LoadQueue.size() << ">\n");
-  LoadQueue.insert(Index);
+  LoadQueue.insert(IR);
 }
 
-void LSUnit::assignSQSlot(unsigned Index) {
-  assert(!isSQFull());
-  assert(StoreQueue.count(Index) == 0);
+void LSUnit::assignSQSlot(const InstRef &IR) {
+  assert(!isSQFull() && "Store Queue is full!");
 
-  LLVM_DEBUG(dbgs() << "[LSUnit] - AssignSQSlot <Idx=" << Index
+  LLVM_DEBUG(dbgs() << "[LSUnit] - AssignSQSlot <Idx=" << IR.getSourceIndex()
                     << ",slot=" << StoreQueue.size() << ">\n");
-  StoreQueue.insert(Index);
+  StoreQueue.insert(IR);
 }
 
 void LSUnit::dispatch(const InstRef &IR) {
@@ -70,17 +70,16 @@ void LSUnit::dispatch(const InstRef &IR)
   unsigned IsMemBarrier = Desc.HasSideEffects;
   assert((Desc.MayLoad || Desc.MayStore) && "Not a memory operation!");
 
-  const unsigned Index = IR.getSourceIndex();
   if (Desc.MayLoad) {
     if (IsMemBarrier)
-      LoadBarriers.insert(Index);
-    assignLQSlot(Index);
+      LoadBarriers.insert(IR);
+    assignLQSlot(IR);
   }
 
   if (Desc.MayStore) {
     if (IsMemBarrier)
-      StoreBarriers.insert(Index);
-    assignSQSlot(Index);
+      StoreBarriers.insert(IR);
+    assignSQSlot(IR);
   }
 }
 
@@ -93,65 +92,67 @@ LSUnit::Status LSUnit::isAvailable(const
   return LSUnit::LSU_AVAILABLE;
 }
 
-unsigned LSUnit::isReady(const InstRef &IR) const {
+const InstRef &LSUnit::isReady(const InstRef &IR) const {
   const InstrDesc &Desc = IR.getInstruction()->getDesc();
   const unsigned Index = IR.getSourceIndex();
   bool IsALoad = Desc.MayLoad;
   bool IsAStore = Desc.MayStore;
   assert((IsALoad || IsAStore) && "Not a memory operation!");
-  assert((!IsALoad || LoadQueue.count(Index) == 1) && "Load not in queue!");
-  assert((!IsAStore || StoreQueue.count(Index) == 1) && "Store not in queue!");
 
   if (IsALoad && !LoadBarriers.empty()) {
-    unsigned LoadBarrierIndex = *LoadBarriers.begin();
+    const InstRef &LoadBarrier = *LoadBarriers.begin();
     // A younger load cannot pass a older load barrier.
-    if (Index > LoadBarrierIndex)
-      return LoadBarrierIndex;
+    if (Index > LoadBarrier.getSourceIndex())
+      return LoadBarrier;
     // A load barrier cannot pass a older load.
-    if (Index == LoadBarrierIndex && Index != *LoadQueue.begin())
-      return *LoadQueue.begin();
+    if (Index == LoadBarrier.getSourceIndex()) {
+      const InstRef &Load = *LoadQueue.begin();
+      if (Index != Load.getSourceIndex())
+        return Load;
+    }
   }
 
   if (IsAStore && !StoreBarriers.empty()) {
-    unsigned StoreBarrierIndex = *StoreBarriers.begin();
+    const InstRef &StoreBarrier = *StoreBarriers.begin();
     // A younger store cannot pass a older store barrier.
-    if (Index > StoreBarrierIndex)
-      return StoreBarrierIndex;
+    if (Index > StoreBarrier.getSourceIndex())
+      return StoreBarrier;
     // A store barrier cannot pass a older store.
-    if (Index == StoreBarrierIndex && Index != *StoreQueue.begin())
-      return *StoreQueue.begin();
+    if (Index == StoreBarrier.getSourceIndex()) {
+      const InstRef &Store = *StoreQueue.begin();
+      if (Index != Store.getSourceIndex())
+        return Store;
+    }
   }
 
   // A load may not pass a previous store unless flag 'NoAlias' is set.
   // A load may pass a previous load.
-  if (NoAlias && IsALoad)
-    return Index;
+  if (assumeNoAlias() && IsALoad)
+    return IR;
 
   if (StoreQueue.size()) {
     // A load may not pass a previous store.
     // A store may not pass a previous store.
-    if (Index > *StoreQueue.begin())
-      return *StoreQueue.begin();
+    const InstRef &Store = *StoreQueue.begin();
+    if (Index > Store.getSourceIndex())
+      return Store;
   }
 
   // Okay, we are older than the oldest store in the queue.
-  // If there are no pending loads, then we can say for sure that this
-  // instruction is ready.
   if (isLQEmpty())
-    return Index;
+    return IR;
 
   // Check if there are no older loads.
-  if (Index <= *LoadQueue.begin())
-    return Index;
+  const InstRef &Load = *LoadQueue.begin();
+  if (Index <= Load.getSourceIndex())
+    return IR;
 
-  // There is at least one younger load.
-  //
   // A load may pass a previous load.
   if (IsALoad)
-    return Index;
+    return IR;
 
   // A store may not pass a previous load.
-  return *LoadQueue.begin();
+  return Load;
 }
 
 void LSUnit::onInstructionExecuted(const InstRef &IR) {
@@ -161,29 +162,35 @@ void LSUnit::onInstructionExecuted(const
   bool IsAStore = Desc.MayStore;
 
   if (IsALoad) {
-    if (LoadQueue.erase(Index)) {
+    if (LoadQueue.erase(IR)) {
       LLVM_DEBUG(dbgs() << "[LSUnit]: Instruction idx=" << Index
                         << " has been removed from the load queue.\n");
     }
-    if (!LoadBarriers.empty() && Index == *LoadBarriers.begin()) {
-      LLVM_DEBUG(
-          dbgs() << "[LSUnit]: Instruction idx=" << Index
-                 << " has been removed from the set of load barriers.\n");
-      LoadBarriers.erase(Index);
+    if (!LoadBarriers.empty()) {
+      const InstRef &LoadBarrier = *LoadBarriers.begin();
+      if (Index == LoadBarrier.getSourceIndex()) {
+        LLVM_DEBUG(
+            dbgs() << "[LSUnit]: Instruction idx=" << Index
+                   << " has been removed from the set of load barriers.\n");
+        LoadBarriers.erase(IR);
+      }
     }
   }
 
   if (IsAStore) {
-    if (StoreQueue.erase(Index)) {
+    if (StoreQueue.erase(IR)) {
       LLVM_DEBUG(dbgs() << "[LSUnit]: Instruction idx=" << Index
                         << " has been removed from the store queue.\n");
     }
 
-    if (!StoreBarriers.empty() && Index == *StoreBarriers.begin()) {
-      LLVM_DEBUG(
-          dbgs() << "[LSUnit]: Instruction idx=" << Index
-                 << " has been removed from the set of store barriers.\n");
-      StoreBarriers.erase(Index);
+    if (!StoreBarriers.empty()) {
+      const InstRef &StoreBarrier = *StoreBarriers.begin();
+      if (Index == StoreBarrier.getSourceIndex()) {
+        LLVM_DEBUG(
+            dbgs() << "[LSUnit]: Instruction idx=" << Index
+                   << " has been removed from the set of store barriers.\n");
+        StoreBarriers.erase(IR);
+      }
     }
   }
 }

Modified: llvm/trunk/lib/MCA/HardwareUnits/Scheduler.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/MCA/HardwareUnits/Scheduler.cpp?rev=361496&r1=361495&r2=361496&view=diff
==============================================================================
--- llvm/trunk/lib/MCA/HardwareUnits/Scheduler.cpp (original)
+++ llvm/trunk/lib/MCA/HardwareUnits/Scheduler.cpp Thu May 23 06:42:47 2019
@@ -119,9 +119,9 @@ bool Scheduler::promoteToReadySet(SmallV
     // Check if there are still unsolved memory dependencies.
     Instruction &IS = *IR.getInstruction();
     if (IS.isMemOp()) {
-      unsigned CriticalMemDep = LSU.isReady(IR);
-      if (CriticalMemDep != IR.getSourceIndex()) {
-        IS.setCriticalMemDep(CriticalMemDep);
+      const InstRef &CriticalMemDep = LSU.isReady(IR);
+      if (CriticalMemDep != IR) {
+        IS.setCriticalMemDep(CriticalMemDep.getSourceIndex());
         ++I;
         continue;
       }
@@ -158,7 +158,7 @@ bool Scheduler::promoteToPendingSet(Smal
       break;
 
     // Check if this instruction is now ready. In case, force
-    // a transition in state using method 'update()'.
+    // a transition in state using method 'updateDispatched()'.
     Instruction &IS = *IR.getInstruction();
     if (IS.isDispatched() && !IS.updateDispatched()) {
       ++I;
@@ -242,12 +242,10 @@ void Scheduler::analyzeDataDependencies(
     if (Resources->checkAvailability(IS.getDesc()))
       continue;
 
-    if (IS.isReady() ||
-        (IS.isMemOp() && LSU.isReady(IR) != IR.getSourceIndex())) {
+    if (IS.isReady() || (IS.isMemOp() && LSU.isReady(IR) != IR))
       MemDeps.emplace_back(IR);
-    } else {
+    else
       RegDeps.emplace_back(IR);
-    }
   }
 }
 
@@ -304,8 +302,7 @@ bool Scheduler::dispatch(const InstRef &
 
   // Memory operations that are not in a ready state are initially assigned to
   // the WaitSet. 
-  if (!IS.isReady() ||
-      (IS.isMemOp() && LSU.isReady(IR) != IR.getSourceIndex())) {
+  if (!IS.isReady() || (IS.isMemOp() && LSU.isReady(IR) != IR)) {
     LLVM_DEBUG(dbgs() << "[SCHEDULER] Adding #" << IR << " to the WaitSet\n");
     WaitSet.push_back(IR);
     return false;




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