[PATCH] D61030: [PassManagerBuilder] Add option for interleaved loops, for loop vectorize.
Alina Sbirlea via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Tue Apr 23 10:30:21 PDT 2019
asbirlea created this revision.
asbirlea added a reviewer: chandlerc.
Herald added subscribers: dmgreen, jlebar, mehdi_amini.
Herald added a project: LLVM.
Match NewPassManager behavior: add option for interleaved loops in the
old pass manager, and use that instead of the flag used to disable loop unroll.
No changes in the defaults.
Repository:
rL LLVM
https://reviews.llvm.org/D61030
Files:
include/llvm/Transforms/IPO/PassManagerBuilder.h
lib/Transforms/IPO/PassManagerBuilder.cpp
Index: lib/Transforms/IPO/PassManagerBuilder.cpp
===================================================================
--- lib/Transforms/IPO/PassManagerBuilder.cpp
+++ lib/Transforms/IPO/PassManagerBuilder.cpp
@@ -162,9 +162,7 @@
DisableUnrollLoops = false;
SLPVectorize = RunSLPVectorization;
LoopVectorize = EnableLoopVectorization;
- // FIXME: Add: LoopsInterleaved = EnableLoopInterleaving;
- // Replace usage of DisableUnrollLoops with LoopsInterleaved when creating
- // the LoopVectorize pass, to be consistent with the new pass manager.
+ LoopsInterleaved = EnableLoopInterleaving;
RerollLoops = RunLoopRerolling;
NewGVN = RunNewGVN;
LicmMssaOptCap = SetLicmMssaOptCap;
@@ -673,7 +671,7 @@
// llvm.loop.distribute=true or when -enable-loop-distribute is specified.
MPM.add(createLoopDistributePass());
- MPM.add(createLoopVectorizePass(DisableUnrollLoops, !LoopVectorize));
+ MPM.add(createLoopVectorizePass(!LoopsInterleaved, !LoopVectorize));
// Eliminate loads by forwarding stores from the previous iteration to loads
// of the current iteration.
Index: include/llvm/Transforms/IPO/PassManagerBuilder.h
===================================================================
--- include/llvm/Transforms/IPO/PassManagerBuilder.h
+++ include/llvm/Transforms/IPO/PassManagerBuilder.h
@@ -145,6 +145,7 @@
bool DisableUnrollLoops;
bool SLPVectorize;
bool LoopVectorize;
+ bool LoopsInterleaved;
bool RerollLoops;
bool NewGVN;
bool DisableGVNLoadPRE;
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