[llvm] r358494 - [llvm][Support] Provide interface to set thread priorities

Kadir Cetinkaya via llvm-commits llvm-commits at lists.llvm.org
Tue Apr 16 07:32:43 PDT 2019


Author: kadircet
Date: Tue Apr 16 07:32:43 2019
New Revision: 358494

URL: http://llvm.org/viewvc/llvm-project?rev=358494&view=rev
Log:
[llvm][Support] Provide interface to set thread priorities

Summary:
We have a multi-platform thread priority setting function(last piece
landed with D58683), I wanted to make this available to all llvm community,
there seem to be other users of such functionality with portability fixmes:
lib/Support/CrashRecoveryContext.cpp
tools/clang/tools/libclang/CIndex.cpp

Reviewers: gribozavr, ioeric

Subscribers: krytarowski, jfb, kristina, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D59130

Modified:
    llvm/trunk/include/llvm/Support/Threading.h
    llvm/trunk/lib/Support/Unix/Threading.inc
    llvm/trunk/lib/Support/Windows/Threading.inc

Modified: llvm/trunk/include/llvm/Support/Threading.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Support/Threading.h?rev=358494&r1=358493&r2=358494&view=diff
==============================================================================
--- llvm/trunk/include/llvm/Support/Threading.h (original)
+++ llvm/trunk/include/llvm/Support/Threading.h Tue Apr 16 07:32:43 2019
@@ -167,6 +167,19 @@ void llvm_execute_on_thread(void (*UserF
   /// purposes, and as with setting a thread's name no indication of whether
   /// the operation succeeded or failed is returned.
   void get_thread_name(SmallVectorImpl<char> &Name);
+
+  enum class ThreadPriority {
+    Background = 0,
+    Default = 1,
+  };
+  /// If priority is Background tries to lower current threads priority such
+  /// that it does not affect foreground tasks significantly. Can be used for
+  /// long-running, latency-insensitive tasks to make sure cpu is not hogged by
+  /// this task.
+  /// If the priority is default tries to restore current threads priority to
+  /// default scheduling priority.
+  enum class SetThreadPriorityResult { FAILURE, SUCCESS };
+  SetThreadPriorityResult set_thread_priority(ThreadPriority Priority);
 }
 
 #endif

Modified: llvm/trunk/lib/Support/Unix/Threading.inc
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Support/Unix/Threading.inc?rev=358494&r1=358493&r2=358494&view=diff
==============================================================================
--- llvm/trunk/lib/Support/Unix/Threading.inc (original)
+++ llvm/trunk/lib/Support/Unix/Threading.inc Tue Apr 16 07:32:43 2019
@@ -217,3 +217,42 @@ void llvm::get_thread_name(SmallVectorIm
 #endif
 #endif
 }
+
+SetThreadPriorityResult llvm::set_thread_priority(ThreadPriority Priority) {
+#if defined(__linux__) && defined(SCHED_IDLE)
+  // Some *really* old glibcs are missing SCHED_IDLE.
+  // http://man7.org/linux/man-pages/man3/pthread_setschedparam.3.html
+  // http://man7.org/linux/man-pages/man2/sched_setscheduler.2.html
+  sched_param priority;
+  // For each of the above policies, param->sched_priority must be 0.
+  priority.sched_priority = 0;
+  // SCHED_IDLE    for running very low priority background jobs.
+  // SCHED_OTHER   the standard round-robin time-sharing policy;
+  return !pthread_setschedparam(
+             pthread_self(),
+             Priority == ThreadPriority::Background ? SCHED_IDLE : SCHED_OTHER,
+             &priority)
+             ? SetThreadPriorityResult::SUCCESS
+             : SetThreadPriorityResult::FAILURE;
+#elif defined(__APPLE__)
+  // https://developer.apple.com/library/archive/documentation/System/Conceptual/ManPages_iPhoneOS/man2/getpriority.2.html
+  // When setting a thread into background state the scheduling priority is set
+  // to lowest value, disk and network IO are throttled. Network IO will be
+  // throttled for any sockets the thread opens after going into background
+  // state. Any previously opened sockets are not affected.
+
+  // https://developer.apple.com/library/archive/documentation/System/Conceptual/ManPages_iPhoneOS/man3/getiopolicy_np.3.html
+  // I/Os with THROTTLE policy are called THROTTLE I/Os. If a THROTTLE I/O
+  // request occurs within a small time window (usually a fraction of a second)
+  // of another NORMAL I/O request, the thread that issues the THROTTLE I/O is
+  // forced to sleep for a certain interval. This slows down the thread that
+  // issues the THROTTLE I/O so that NORMAL I/Os can utilize most of the disk
+  // I/O bandwidth.
+  return !setpriority(PRIO_DARWIN_THREAD, 0,
+                      Priority == ThreadPriority::Background ? PRIO_DARWIN_BG
+                                                             : 0)
+             ? SetThreadPriorityResult::SUCCESS
+             : SetThreadPriorityResult::FAILURE;
+#endif
+  return SetThreadPriorityResult::FAILURE;
+}

Modified: llvm/trunk/lib/Support/Windows/Threading.inc
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Support/Windows/Threading.inc?rev=358494&r1=358493&r2=358494&view=diff
==============================================================================
--- llvm/trunk/lib/Support/Windows/Threading.inc (original)
+++ llvm/trunk/lib/Support/Windows/Threading.inc Tue Apr 16 07:32:43 2019
@@ -106,3 +106,19 @@ void llvm::get_thread_name(SmallVectorIm
   // value.
   Name.clear();
 }
+
+SetThreadPriorityResult llvm::set_thread_priority(ThreadPriority Priority) {
+  // https://docs.microsoft.com/en-us/windows/desktop/api/processthreadsapi/nf-processthreadsapi-setthreadpriority
+  // Begin background processing mode. The system lowers the resource scheduling
+  // priorities of the thread so that it can perform background work without
+  // significantly affecting activity in the foreground.
+  // End background processing mode. The system restores the resource scheduling
+  // priorities of the thread as they were before the thread entered background
+  // processing mode.
+  return SetThreadPriority(GetCurrentThread(),
+                           Priority == ThreadPriority::Background
+                               ? THREAD_MODE_BACKGROUND_BEGIN
+                               : THREAD_MODE_BACKGROUND_END)
+             ? SetThreadPriorityResult::SUCCESS
+             : SetThreadPriorityResult::FAILURE;
+}




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