[www-releases] r356539 - Check in the 8.0.0 release

Hans Wennborg via llvm-commits llvm-commits at lists.llvm.org
Wed Mar 20 02:13:34 PDT 2019


Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl03.rst.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl03.rst.txt?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl03.rst.txt (added)
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+========================================
+Kaleidoscope: Code generation to LLVM IR
+========================================
+
+.. contents::
+   :local:
+
+Chapter 3 Introduction
+======================
+
+Welcome to Chapter 3 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. This chapter shows you how to transform
+the `Abstract Syntax Tree <LangImpl02.html>`_, built in Chapter 2, into
+LLVM IR. This will teach you a little bit about how LLVM does things, as
+well as demonstrate how easy it is to use. It's much more work to build
+a lexer and parser than it is to generate LLVM IR code. :)
+
+**Please note**: the code in this chapter and later require LLVM 3.7 or
+later. LLVM 3.6 and before will not work with it. Also note that you
+need to use a version of this tutorial that matches your LLVM release:
+If you are using an official LLVM release, use the version of the
+documentation included with your release or on the `llvm.org releases
+page <http://llvm.org/releases/>`_.
+
+Code Generation Setup
+=====================
+
+In order to generate LLVM IR, we want some simple setup to get started.
+First we define virtual code generation (codegen) methods in each AST
+class:
+
+.. code-block:: c++
+
+    /// ExprAST - Base class for all expression nodes.
+    class ExprAST {
+    public:
+      virtual ~ExprAST() {}
+      virtual Value *codegen() = 0;
+    };
+
+    /// NumberExprAST - Expression class for numeric literals like "1.0".
+    class NumberExprAST : public ExprAST {
+      double Val;
+
+    public:
+      NumberExprAST(double Val) : Val(Val) {}
+      virtual Value *codegen();
+    };
+    ...
+
+The codegen() method says to emit IR for that AST node along with all
+the things it depends on, and they all return an LLVM Value object.
+"Value" is the class used to represent a "`Static Single Assignment
+(SSA) <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+register" or "SSA value" in LLVM. The most distinct aspect of SSA values
+is that their value is computed as the related instruction executes, and
+it does not get a new value until (and if) the instruction re-executes.
+In other words, there is no way to "change" an SSA value. For more
+information, please read up on `Static Single
+Assignment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+- the concepts are really quite natural once you grok them.
+
+Note that instead of adding virtual methods to the ExprAST class
+hierarchy, it could also make sense to use a `visitor
+pattern <http://en.wikipedia.org/wiki/Visitor_pattern>`_ or some other
+way to model this. Again, this tutorial won't dwell on good software
+engineering practices: for our purposes, adding a virtual method is
+simplest.
+
+The second thing we want is an "LogError" method like we used for the
+parser, which will be used to report errors found during code generation
+(for example, use of an undeclared parameter):
+
+.. code-block:: c++
+
+    static LLVMContext TheContext;
+    static IRBuilder<> Builder(TheContext);
+    static std::unique_ptr<Module> TheModule;
+    static std::map<std::string, Value *> NamedValues;
+
+    Value *LogErrorV(const char *Str) {
+      LogError(Str);
+      return nullptr;
+    }
+
+The static variables will be used during code generation. ``TheContext``
+is an opaque object that owns a lot of core LLVM data structures, such as
+the type and constant value tables. We don't need to understand it in
+detail, we just need a single instance to pass into APIs that require it.
+
+The ``Builder`` object is a helper object that makes it easy to generate
+LLVM instructions. Instances of the
+`IRBuilder <http://llvm.org/doxygen/IRBuilder_8h-source.html>`_
+class template keep track of the current place to insert instructions
+and has methods to create new instructions.
+
+``TheModule`` is an LLVM construct that contains functions and global
+variables. In many ways, it is the top-level structure that the LLVM IR
+uses to contain code. It will own the memory for all of the IR that we
+generate, which is why the codegen() method returns a raw Value\*,
+rather than a unique_ptr<Value>.
+
+The ``NamedValues`` map keeps track of which values are defined in the
+current scope and what their LLVM representation is. (In other words, it
+is a symbol table for the code). In this form of Kaleidoscope, the only
+things that can be referenced are function parameters. As such, function
+parameters will be in this map when generating code for their function
+body.
+
+With these basics in place, we can start talking about how to generate
+code for each expression. Note that this assumes that the ``Builder``
+has been set up to generate code *into* something. For now, we'll assume
+that this has already been done, and we'll just use it to emit code.
+
+Expression Code Generation
+==========================
+
+Generating LLVM code for expression nodes is very straightforward: less
+than 45 lines of commented code for all four of our expression nodes.
+First we'll do numeric literals:
+
+.. code-block:: c++
+
+    Value *NumberExprAST::codegen() {
+      return ConstantFP::get(TheContext, APFloat(Val));
+    }
+
+In the LLVM IR, numeric constants are represented with the
+``ConstantFP`` class, which holds the numeric value in an ``APFloat``
+internally (``APFloat`` has the capability of holding floating point
+constants of Arbitrary Precision). This code basically just creates
+and returns a ``ConstantFP``. Note that in the LLVM IR that constants
+are all uniqued together and shared. For this reason, the API uses the
+"foo::get(...)" idiom instead of "new foo(..)" or "foo::Create(..)".
+
+.. code-block:: c++
+
+    Value *VariableExprAST::codegen() {
+      // Look this variable up in the function.
+      Value *V = NamedValues[Name];
+      if (!V)
+        LogErrorV("Unknown variable name");
+      return V;
+    }
+
+References to variables are also quite simple using LLVM. In the simple
+version of Kaleidoscope, we assume that the variable has already been
+emitted somewhere and its value is available. In practice, the only
+values that can be in the ``NamedValues`` map are function arguments.
+This code simply checks to see that the specified name is in the map (if
+not, an unknown variable is being referenced) and returns the value for
+it. In future chapters, we'll add support for `loop induction
+variables <LangImpl5.html#for-loop-expression>`_ in the symbol table, and for `local
+variables <LangImpl7.html#user-defined-local-variables>`_.
+
+.. code-block:: c++
+
+    Value *BinaryExprAST::codegen() {
+      Value *L = LHS->codegen();
+      Value *R = RHS->codegen();
+      if (!L || !R)
+        return nullptr;
+
+      switch (Op) {
+      case '+':
+        return Builder.CreateFAdd(L, R, "addtmp");
+      case '-':
+        return Builder.CreateFSub(L, R, "subtmp");
+      case '*':
+        return Builder.CreateFMul(L, R, "multmp");
+      case '<':
+        L = Builder.CreateFCmpULT(L, R, "cmptmp");
+        // Convert bool 0/1 to double 0.0 or 1.0
+        return Builder.CreateUIToFP(L, Type::getDoubleTy(TheContext),
+                                    "booltmp");
+      default:
+        return LogErrorV("invalid binary operator");
+      }
+    }
+
+Binary operators start to get more interesting. The basic idea here is
+that we recursively emit code for the left-hand side of the expression,
+then the right-hand side, then we compute the result of the binary
+expression. In this code, we do a simple switch on the opcode to create
+the right LLVM instruction.
+
+In the example above, the LLVM builder class is starting to show its
+value. IRBuilder knows where to insert the newly created instruction,
+all you have to do is specify what instruction to create (e.g. with
+``CreateFAdd``), which operands to use (``L`` and ``R`` here) and
+optionally provide a name for the generated instruction.
+
+One nice thing about LLVM is that the name is just a hint. For instance,
+if the code above emits multiple "addtmp" variables, LLVM will
+automatically provide each one with an increasing, unique numeric
+suffix. Local value names for instructions are purely optional, but it
+makes it much easier to read the IR dumps.
+
+`LLVM instructions <../LangRef.html#instruction-reference>`_ are constrained by strict
+rules: for example, the Left and Right operators of an `add
+instruction <../LangRef.html#add-instruction>`_ must have the same type, and the
+result type of the add must match the operand types. Because all values
+in Kaleidoscope are doubles, this makes for very simple code for add,
+sub and mul.
+
+On the other hand, LLVM specifies that the `fcmp
+instruction <../LangRef.html#fcmp-instruction>`_ always returns an 'i1' value (a
+one bit integer). The problem with this is that Kaleidoscope wants the
+value to be a 0.0 or 1.0 value. In order to get these semantics, we
+combine the fcmp instruction with a `uitofp
+instruction <../LangRef.html#uitofp-to-instruction>`_. This instruction converts its
+input integer into a floating point value by treating the input as an
+unsigned value. In contrast, if we used the `sitofp
+instruction <../LangRef.html#sitofp-to-instruction>`_, the Kaleidoscope '<' operator
+would return 0.0 and -1.0, depending on the input value.
+
+.. code-block:: c++
+
+    Value *CallExprAST::codegen() {
+      // Look up the name in the global module table.
+      Function *CalleeF = TheModule->getFunction(Callee);
+      if (!CalleeF)
+        return LogErrorV("Unknown function referenced");
+
+      // If argument mismatch error.
+      if (CalleeF->arg_size() != Args.size())
+        return LogErrorV("Incorrect # arguments passed");
+
+      std::vector<Value *> ArgsV;
+      for (unsigned i = 0, e = Args.size(); i != e; ++i) {
+        ArgsV.push_back(Args[i]->codegen());
+        if (!ArgsV.back())
+          return nullptr;
+      }
+
+      return Builder.CreateCall(CalleeF, ArgsV, "calltmp");
+    }
+
+Code generation for function calls is quite straightforward with LLVM. The code
+above initially does a function name lookup in the LLVM Module's symbol table.
+Recall that the LLVM Module is the container that holds the functions we are
+JIT'ing. By giving each function the same name as what the user specifies, we
+can use the LLVM symbol table to resolve function names for us.
+
+Once we have the function to call, we recursively codegen each argument
+that is to be passed in, and create an LLVM `call
+instruction <../LangRef.html#call-instruction>`_. Note that LLVM uses the native C
+calling conventions by default, allowing these calls to also call into
+standard library functions like "sin" and "cos", with no additional
+effort.
+
+This wraps up our handling of the four basic expressions that we have so
+far in Kaleidoscope. Feel free to go in and add some more. For example,
+by browsing the `LLVM language reference <../LangRef.html>`_ you'll find
+several other interesting instructions that are really easy to plug into
+our basic framework.
+
+Function Code Generation
+========================
+
+Code generation for prototypes and functions must handle a number of
+details, which make their code less beautiful than expression code
+generation, but allows us to illustrate some important points. First,
+let's talk about code generation for prototypes: they are used both for
+function bodies and external function declarations. The code starts
+with:
+
+.. code-block:: c++
+
+    Function *PrototypeAST::codegen() {
+      // Make the function type:  double(double,double) etc.
+      std::vector<Type*> Doubles(Args.size(),
+                                 Type::getDoubleTy(TheContext));
+      FunctionType *FT =
+        FunctionType::get(Type::getDoubleTy(TheContext), Doubles, false);
+
+      Function *F =
+        Function::Create(FT, Function::ExternalLinkage, Name, TheModule);
+
+This code packs a lot of power into a few lines. Note first that this
+function returns a "Function\*" instead of a "Value\*". Because a
+"prototype" really talks about the external interface for a function
+(not the value computed by an expression), it makes sense for it to
+return the LLVM Function it corresponds to when codegen'd.
+
+The call to ``FunctionType::get`` creates the ``FunctionType`` that
+should be used for a given Prototype. Since all function arguments in
+Kaleidoscope are of type double, the first line creates a vector of "N"
+LLVM double types. It then uses the ``Functiontype::get`` method to
+create a function type that takes "N" doubles as arguments, returns one
+double as a result, and that is not vararg (the false parameter
+indicates this). Note that Types in LLVM are uniqued just like Constants
+are, so you don't "new" a type, you "get" it.
+
+The final line above actually creates the IR Function corresponding to
+the Prototype. This indicates the type, linkage and name to use, as
+well as which module to insert into. "`external
+linkage <../LangRef.html#linkage>`_" means that the function may be
+defined outside the current module and/or that it is callable by
+functions outside the module. The Name passed in is the name the user
+specified: since "``TheModule``" is specified, this name is registered
+in "``TheModule``"s symbol table.
+
+.. code-block:: c++
+
+  // Set names for all arguments.
+  unsigned Idx = 0;
+  for (auto &Arg : F->args())
+    Arg.setName(Args[Idx++]);
+
+  return F;
+
+Finally, we set the name of each of the function's arguments according to the
+names given in the Prototype. This step isn't strictly necessary, but keeping
+the names consistent makes the IR more readable, and allows subsequent code to
+refer directly to the arguments for their names, rather than having to look up
+them up in the Prototype AST.
+
+At this point we have a function prototype with no body. This is how LLVM IR
+represents function declarations. For extern statements in Kaleidoscope, this
+is as far as we need to go. For function definitions however, we need to
+codegen and attach a function body.
+
+.. code-block:: c++
+
+  Function *FunctionAST::codegen() {
+      // First, check for an existing function from a previous 'extern' declaration.
+    Function *TheFunction = TheModule->getFunction(Proto->getName());
+
+    if (!TheFunction)
+      TheFunction = Proto->codegen();
+
+    if (!TheFunction)
+      return nullptr;
+
+    if (!TheFunction->empty())
+      return (Function*)LogErrorV("Function cannot be redefined.");
+
+
+For function definitions, we start by searching TheModule's symbol table for an
+existing version of this function, in case one has already been created using an
+'extern' statement. If Module::getFunction returns null then no previous version
+exists, so we'll codegen one from the Prototype. In either case, we want to
+assert that the function is empty (i.e. has no body yet) before we start.
+
+.. code-block:: c++
+
+  // Create a new basic block to start insertion into.
+  BasicBlock *BB = BasicBlock::Create(TheContext, "entry", TheFunction);
+  Builder.SetInsertPoint(BB);
+
+  // Record the function arguments in the NamedValues map.
+  NamedValues.clear();
+  for (auto &Arg : TheFunction->args())
+    NamedValues[Arg.getName()] = &Arg;
+
+Now we get to the point where the ``Builder`` is set up. The first line
+creates a new `basic block <http://en.wikipedia.org/wiki/Basic_block>`_
+(named "entry"), which is inserted into ``TheFunction``. The second line
+then tells the builder that new instructions should be inserted into the
+end of the new basic block. Basic blocks in LLVM are an important part
+of functions that define the `Control Flow
+Graph <http://en.wikipedia.org/wiki/Control_flow_graph>`_. Since we
+don't have any control flow, our functions will only contain one block
+at this point. We'll fix this in `Chapter 5 <LangImpl05.html>`_ :).
+
+Next we add the function arguments to the NamedValues map (after first clearing
+it out) so that they're accessible to ``VariableExprAST`` nodes.
+
+.. code-block:: c++
+
+      if (Value *RetVal = Body->codegen()) {
+        // Finish off the function.
+        Builder.CreateRet(RetVal);
+
+        // Validate the generated code, checking for consistency.
+        verifyFunction(*TheFunction);
+
+        return TheFunction;
+      }
+
+Once the insertion point has been set up and the NamedValues map populated,
+we call the ``codegen()`` method for the root expression of the function. If no
+error happens, this emits code to compute the expression into the entry block
+and returns the value that was computed. Assuming no error, we then create an
+LLVM `ret instruction <../LangRef.html#ret-instruction>`_, which completes the function.
+Once the function is built, we call ``verifyFunction``, which is
+provided by LLVM. This function does a variety of consistency checks on
+the generated code, to determine if our compiler is doing everything
+right. Using this is important: it can catch a lot of bugs. Once the
+function is finished and validated, we return it.
+
+.. code-block:: c++
+
+      // Error reading body, remove function.
+      TheFunction->eraseFromParent();
+      return nullptr;
+    }
+
+The only piece left here is handling of the error case. For simplicity,
+we handle this by merely deleting the function we produced with the
+``eraseFromParent`` method. This allows the user to redefine a function
+that they incorrectly typed in before: if we didn't delete it, it would
+live in the symbol table, with a body, preventing future redefinition.
+
+This code does have a bug, though: If the ``FunctionAST::codegen()`` method
+finds an existing IR Function, it does not validate its signature against the
+definition's own prototype. This means that an earlier 'extern' declaration will
+take precedence over the function definition's signature, which can cause
+codegen to fail, for instance if the function arguments are named differently.
+There are a number of ways to fix this bug, see what you can come up with! Here
+is a testcase:
+
+::
+
+    extern foo(a);     # ok, defines foo.
+    def foo(b) b;      # Error: Unknown variable name. (decl using 'a' takes precedence).
+
+Driver Changes and Closing Thoughts
+===================================
+
+For now, code generation to LLVM doesn't really get us much, except that
+we can look at the pretty IR calls. The sample code inserts calls to
+codegen into the "``HandleDefinition``", "``HandleExtern``" etc
+functions, and then dumps out the LLVM IR. This gives a nice way to look
+at the LLVM IR for simple functions. For example:
+
+::
+
+    ready> 4+5;
+    Read top-level expression:
+    define double @0() {
+    entry:
+      ret double 9.000000e+00
+    }
+
+Note how the parser turns the top-level expression into anonymous
+functions for us. This will be handy when we add `JIT
+support <LangImpl4.html#adding-a-jit-compiler>`_ in the next chapter. Also note that the
+code is very literally transcribed, no optimizations are being performed
+except simple constant folding done by IRBuilder. We will `add
+optimizations <LangImpl4.html#trivial-constant-folding>`_ explicitly in the next
+chapter.
+
+::
+
+    ready> def foo(a b) a*a + 2*a*b + b*b;
+    Read function definition:
+    define double @foo(double %a, double %b) {
+    entry:
+      %multmp = fmul double %a, %a
+      %multmp1 = fmul double 2.000000e+00, %a
+      %multmp2 = fmul double %multmp1, %b
+      %addtmp = fadd double %multmp, %multmp2
+      %multmp3 = fmul double %b, %b
+      %addtmp4 = fadd double %addtmp, %multmp3
+      ret double %addtmp4
+    }
+
+This shows some simple arithmetic. Notice the striking similarity to the
+LLVM builder calls that we use to create the instructions.
+
+::
+
+    ready> def bar(a) foo(a, 4.0) + bar(31337);
+    Read function definition:
+    define double @bar(double %a) {
+    entry:
+      %calltmp = call double @foo(double %a, double 4.000000e+00)
+      %calltmp1 = call double @bar(double 3.133700e+04)
+      %addtmp = fadd double %calltmp, %calltmp1
+      ret double %addtmp
+    }
+
+This shows some function calls. Note that this function will take a long
+time to execute if you call it. In the future we'll add conditional
+control flow to actually make recursion useful :).
+
+::
+
+    ready> extern cos(x);
+    Read extern:
+    declare double @cos(double)
+
+    ready> cos(1.234);
+    Read top-level expression:
+    define double @1() {
+    entry:
+      %calltmp = call double @cos(double 1.234000e+00)
+      ret double %calltmp
+    }
+
+This shows an extern for the libm "cos" function, and a call to it.
+
+.. TODO:: Abandon Pygments' horrible `llvm` lexer. It just totally gives up
+   on highlighting this due to the first line.
+
+::
+
+    ready> ^D
+    ; ModuleID = 'my cool jit'
+
+    define double @0() {
+    entry:
+      %addtmp = fadd double 4.000000e+00, 5.000000e+00
+      ret double %addtmp
+    }
+
+    define double @foo(double %a, double %b) {
+    entry:
+      %multmp = fmul double %a, %a
+      %multmp1 = fmul double 2.000000e+00, %a
+      %multmp2 = fmul double %multmp1, %b
+      %addtmp = fadd double %multmp, %multmp2
+      %multmp3 = fmul double %b, %b
+      %addtmp4 = fadd double %addtmp, %multmp3
+      ret double %addtmp4
+    }
+
+    define double @bar(double %a) {
+    entry:
+      %calltmp = call double @foo(double %a, double 4.000000e+00)
+      %calltmp1 = call double @bar(double 3.133700e+04)
+      %addtmp = fadd double %calltmp, %calltmp1
+      ret double %addtmp
+    }
+
+    declare double @cos(double)
+
+    define double @1() {
+    entry:
+      %calltmp = call double @cos(double 1.234000e+00)
+      ret double %calltmp
+    }
+
+When you quit the current demo (by sending an EOF via CTRL+D on Linux
+or CTRL+Z and ENTER on Windows), it dumps out the IR for the entire
+module generated. Here you can see the big picture with all the
+functions referencing each other.
+
+This wraps up the third chapter of the Kaleidoscope tutorial. Up next,
+we'll describe how to `add JIT codegen and optimizer
+support <LangImpl04.html>`_ to this so we can actually start running
+code!
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the LLVM code generator. Because this uses the LLVM libraries, we need
+to link them in. To do this, we use the
+`llvm-config <http://llvm.org/cmds/llvm-config.html>`_ tool to inform
+our makefile/command line about which options to use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g -O3 toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core` -o toy
+    # Run
+    ./toy
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter3/toy.cpp
+   :language: c++
+
+`Next: Adding JIT and Optimizer Support <LangImpl04.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl04.rst.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl04.rst.txt?rev=356539&view=auto
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--- www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl04.rst.txt (added)
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@@ -0,0 +1,651 @@
+==============================================
+Kaleidoscope: Adding JIT and Optimizer Support
+==============================================
+
+.. contents::
+   :local:
+
+Chapter 4 Introduction
+======================
+
+Welcome to Chapter 4 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
+of a simple language and added support for generating LLVM IR. This
+chapter describes two new techniques: adding optimizer support to your
+language, and adding JIT compiler support. These additions will
+demonstrate how to get nice, efficient code for the Kaleidoscope
+language.
+
+Trivial Constant Folding
+========================
+
+Our demonstration for Chapter 3 is elegant and easy to extend.
+Unfortunately, it does not produce wonderful code. The IRBuilder,
+however, does give us obvious optimizations when compiling simple code:
+
+::
+
+    ready> def test(x) 1+2+x;
+    Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 3.000000e+00, %x
+            ret double %addtmp
+    }
+
+This code is not a literal transcription of the AST built by parsing the
+input. That would be:
+
+::
+
+    ready> def test(x) 1+2+x;
+    Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 2.000000e+00, 1.000000e+00
+            %addtmp1 = fadd double %addtmp, %x
+            ret double %addtmp1
+    }
+
+Constant folding, as seen above, in particular, is a very common and
+very important optimization: so much so that many language implementors
+implement constant folding support in their AST representation.
+
+With LLVM, you don't need this support in the AST. Since all calls to
+build LLVM IR go through the LLVM IR builder, the builder itself checked
+to see if there was a constant folding opportunity when you call it. If
+so, it just does the constant fold and return the constant instead of
+creating an instruction.
+
+Well, that was easy :). In practice, we recommend always using
+``IRBuilder`` when generating code like this. It has no "syntactic
+overhead" for its use (you don't have to uglify your compiler with
+constant checks everywhere) and it can dramatically reduce the amount of
+LLVM IR that is generated in some cases (particular for languages with a
+macro preprocessor or that use a lot of constants).
+
+On the other hand, the ``IRBuilder`` is limited by the fact that it does
+all of its analysis inline with the code as it is built. If you take a
+slightly more complex example:
+
+::
+
+    ready> def test(x) (1+2+x)*(x+(1+2));
+    ready> Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 3.000000e+00, %x
+            %addtmp1 = fadd double %x, 3.000000e+00
+            %multmp = fmul double %addtmp, %addtmp1
+            ret double %multmp
+    }
+
+In this case, the LHS and RHS of the multiplication are the same value.
+We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
+instead of computing "``x+3``" twice.
+
+Unfortunately, no amount of local analysis will be able to detect and
+correct this. This requires two transformations: reassociation of
+expressions (to make the add's lexically identical) and Common
+Subexpression Elimination (CSE) to delete the redundant add instruction.
+Fortunately, LLVM provides a broad range of optimizations that you can
+use, in the form of "passes".
+
+LLVM Optimization Passes
+========================
+
+LLVM provides many optimization passes, which do many different sorts of
+things and have different tradeoffs. Unlike other systems, LLVM doesn't
+hold to the mistaken notion that one set of optimizations is right for
+all languages and for all situations. LLVM allows a compiler implementor
+to make complete decisions about what optimizations to use, in which
+order, and in what situation.
+
+As a concrete example, LLVM supports both "whole module" passes, which
+look across as large of body of code as they can (often a whole file,
+but if run at link time, this can be a substantial portion of the whole
+program). It also supports and includes "per-function" passes which just
+operate on a single function at a time, without looking at other
+functions. For more information on passes and how they are run, see the
+`How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
+`List of LLVM Passes <../Passes.html>`_.
+
+For Kaleidoscope, we are currently generating functions on the fly, one
+at a time, as the user types them in. We aren't shooting for the
+ultimate optimization experience in this setting, but we also want to
+catch the easy and quick stuff where possible. As such, we will choose
+to run a few per-function optimizations as the user types the function
+in. If we wanted to make a "static Kaleidoscope compiler", we would use
+exactly the code we have now, except that we would defer running the
+optimizer until the entire file has been parsed.
+
+In order to get per-function optimizations going, we need to set up a
+`FunctionPassManager <../WritingAnLLVMPass.html#what-passmanager-doesr>`_ to hold
+and organize the LLVM optimizations that we want to run. Once we have
+that, we can add a set of optimizations to run. We'll need a new
+FunctionPassManager for each module that we want to optimize, so we'll
+write a function to create and initialize both the module and pass manager
+for us:
+
+.. code-block:: c++
+
+    void InitializeModuleAndPassManager(void) {
+      // Open a new module.
+      TheModule = llvm::make_unique<Module>("my cool jit", TheContext);
+
+      // Create a new pass manager attached to it.
+      TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get());
+
+      // Do simple "peephole" optimizations and bit-twiddling optzns.
+      TheFPM->add(createInstructionCombiningPass());
+      // Reassociate expressions.
+      TheFPM->add(createReassociatePass());
+      // Eliminate Common SubExpressions.
+      TheFPM->add(createGVNPass());
+      // Simplify the control flow graph (deleting unreachable blocks, etc).
+      TheFPM->add(createCFGSimplificationPass());
+
+      TheFPM->doInitialization();
+    }
+
+This code initializes the global module ``TheModule``, and the function pass
+manager ``TheFPM``, which is attached to ``TheModule``. Once the pass manager is
+set up, we use a series of "add" calls to add a bunch of LLVM passes.
+
+In this case, we choose to add four optimization passes.
+The passes we choose here are a pretty standard set
+of "cleanup" optimizations that are useful for a wide variety of code. I won't
+delve into what they do but, believe me, they are a good starting place :).
+
+Once the PassManager is set up, we need to make use of it. We do this by
+running it after our newly created function is constructed (in
+``FunctionAST::codegen()``), but before it is returned to the client:
+
+.. code-block:: c++
+
+      if (Value *RetVal = Body->codegen()) {
+        // Finish off the function.
+        Builder.CreateRet(RetVal);
+
+        // Validate the generated code, checking for consistency.
+        verifyFunction(*TheFunction);
+
+        // Optimize the function.
+        TheFPM->run(*TheFunction);
+
+        return TheFunction;
+      }
+
+As you can see, this is pretty straightforward. The
+``FunctionPassManager`` optimizes and updates the LLVM Function\* in
+place, improving (hopefully) its body. With this in place, we can try
+our test above again:
+
+::
+
+    ready> def test(x) (1+2+x)*(x+(1+2));
+    ready> Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double %x, 3.000000e+00
+            %multmp = fmul double %addtmp, %addtmp
+            ret double %multmp
+    }
+
+As expected, we now get our nicely optimized code, saving a floating
+point add instruction from every execution of this function.
+
+LLVM provides a wide variety of optimizations that can be used in
+certain circumstances. Some `documentation about the various
+passes <../Passes.html>`_ is available, but it isn't very complete.
+Another good source of ideas can come from looking at the passes that
+``Clang`` runs to get started. The "``opt``" tool allows you to
+experiment with passes from the command line, so you can see if they do
+anything.
+
+Now that we have reasonable code coming out of our front-end, let's talk
+about executing it!
+
+Adding a JIT Compiler
+=====================
+
+Code that is available in LLVM IR can have a wide variety of tools
+applied to it. For example, you can run optimizations on it (as we did
+above), you can dump it out in textual or binary forms, you can compile
+the code to an assembly file (.s) for some target, or you can JIT
+compile it. The nice thing about the LLVM IR representation is that it
+is the "common currency" between many different parts of the compiler.
+
+In this section, we'll add JIT compiler support to our interpreter. The
+basic idea that we want for Kaleidoscope is to have the user enter
+function bodies as they do now, but immediately evaluate the top-level
+expressions they type in. For example, if they type in "1 + 2;", we
+should evaluate and print out 3. If they define a function, they should
+be able to call it from the command line.
+
+In order to do this, we first prepare the environment to create code for
+the current native target and declare and initialize the JIT. This is
+done by calling some ``InitializeNativeTarget\*`` functions and
+adding a global variable ``TheJIT``, and initializing it in
+``main``:
+
+.. code-block:: c++
+
+    static std::unique_ptr<KaleidoscopeJIT> TheJIT;
+    ...
+    int main() {
+      InitializeNativeTarget();
+      InitializeNativeTargetAsmPrinter();
+      InitializeNativeTargetAsmParser();
+
+      // Install standard binary operators.
+      // 1 is lowest precedence.
+      BinopPrecedence['<'] = 10;
+      BinopPrecedence['+'] = 20;
+      BinopPrecedence['-'] = 20;
+      BinopPrecedence['*'] = 40; // highest.
+
+      // Prime the first token.
+      fprintf(stderr, "ready> ");
+      getNextToken();
+
+      TheJIT = llvm::make_unique<KaleidoscopeJIT>();
+
+      // Run the main "interpreter loop" now.
+      MainLoop();
+
+      return 0;
+    }
+
+We also need to setup the data layout for the JIT:
+
+.. code-block:: c++
+
+    void InitializeModuleAndPassManager(void) {
+      // Open a new module.
+      TheModule = llvm::make_unique<Module>("my cool jit", TheContext);
+      TheModule->setDataLayout(TheJIT->getTargetMachine().createDataLayout());
+
+      // Create a new pass manager attached to it.
+      TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get());
+      ...
+
+The KaleidoscopeJIT class is a simple JIT built specifically for these
+tutorials, available inside the LLVM source code
+at llvm-src/examples/Kaleidoscope/include/KaleidoscopeJIT.h.
+In later chapters we will look at how it works and extend it with
+new features, but for now we will take it as given. Its API is very simple:
+``addModule`` adds an LLVM IR module to the JIT, making its functions
+available for execution; ``removeModule`` removes a module, freeing any
+memory associated with the code in that module; and ``findSymbol`` allows us
+to look up pointers to the compiled code.
+
+We can take this simple API and change our code that parses top-level expressions to
+look like this:
+
+.. code-block:: c++
+
+    static void HandleTopLevelExpression() {
+      // Evaluate a top-level expression into an anonymous function.
+      if (auto FnAST = ParseTopLevelExpr()) {
+        if (FnAST->codegen()) {
+
+          // JIT the module containing the anonymous expression, keeping a handle so
+          // we can free it later.
+          auto H = TheJIT->addModule(std::move(TheModule));
+          InitializeModuleAndPassManager();
+
+          // Search the JIT for the __anon_expr symbol.
+          auto ExprSymbol = TheJIT->findSymbol("__anon_expr");
+          assert(ExprSymbol && "Function not found");
+
+          // Get the symbol's address and cast it to the right type (takes no
+          // arguments, returns a double) so we can call it as a native function.
+          double (*FP)() = (double (*)())(intptr_t)ExprSymbol.getAddress();
+          fprintf(stderr, "Evaluated to %f\n", FP());
+
+          // Delete the anonymous expression module from the JIT.
+          TheJIT->removeModule(H);
+        }
+
+If parsing and codegen succeeed, the next step is to add the module containing
+the top-level expression to the JIT. We do this by calling addModule, which
+triggers code generation for all the functions in the module, and returns a
+handle that can be used to remove the module from the JIT later. Once the module
+has been added to the JIT it can no longer be modified, so we also open a new
+module to hold subsequent code by calling ``InitializeModuleAndPassManager()``.
+
+Once we've added the module to the JIT we need to get a pointer to the final
+generated code. We do this by calling the JIT's findSymbol method, and passing
+the name of the top-level expression function: ``__anon_expr``. Since we just
+added this function, we assert that findSymbol returned a result.
+
+Next, we get the in-memory address of the ``__anon_expr`` function by calling
+``getAddress()`` on the symbol. Recall that we compile top-level expressions
+into a self-contained LLVM function that takes no arguments and returns the
+computed double. Because the LLVM JIT compiler matches the native platform ABI,
+this means that you can just cast the result pointer to a function pointer of
+that type and call it directly. This means, there is no difference between JIT
+compiled code and native machine code that is statically linked into your
+application.
+
+Finally, since we don't support re-evaluation of top-level expressions, we
+remove the module from the JIT when we're done to free the associated memory.
+Recall, however, that the module we created a few lines earlier (via
+``InitializeModuleAndPassManager``) is still open and waiting for new code to be
+added.
+
+With just these two changes, let's see how Kaleidoscope works now!
+
+::
+
+    ready> 4+5;
+    Read top-level expression:
+    define double @0() {
+    entry:
+      ret double 9.000000e+00
+    }
+
+    Evaluated to 9.000000
+
+Well this looks like it is basically working. The dump of the function
+shows the "no argument function that always returns double" that we
+synthesize for each top-level expression that is typed in. This
+demonstrates very basic functionality, but can we do more?
+
+::
+
+    ready> def testfunc(x y) x + y*2;
+    Read function definition:
+    define double @testfunc(double %x, double %y) {
+    entry:
+      %multmp = fmul double %y, 2.000000e+00
+      %addtmp = fadd double %multmp, %x
+      ret double %addtmp
+    }
+
+    ready> testfunc(4, 10);
+    Read top-level expression:
+    define double @1() {
+    entry:
+      %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
+      ret double %calltmp
+    }
+
+    Evaluated to 24.000000
+
+    ready> testfunc(5, 10);
+    ready> LLVM ERROR: Program used external function 'testfunc' which could not be resolved!
+
+
+Function definitions and calls also work, but something went very wrong on that
+last line. The call looks valid, so what happened? As you may have guessed from
+the API a Module is a unit of allocation for the JIT, and testfunc was part
+of the same module that contained anonymous expression. When we removed that
+module from the JIT to free the memory for the anonymous expression, we deleted
+the definition of ``testfunc`` along with it. Then, when we tried to call
+testfunc a second time, the JIT could no longer find it.
+
+The easiest way to fix this is to put the anonymous expression in a separate
+module from the rest of the function definitions. The JIT will happily resolve
+function calls across module boundaries, as long as each of the functions called
+has a prototype, and is added to the JIT before it is called. By putting the
+anonymous expression in a different module we can delete it without affecting
+the rest of the functions.
+
+In fact, we're going to go a step further and put every function in its own
+module. Doing so allows us to exploit a useful property of the KaleidoscopeJIT
+that will make our environment more REPL-like: Functions can be added to the
+JIT more than once (unlike a module where every function must have a unique
+definition). When you look up a symbol in KaleidoscopeJIT it will always return
+the most recent definition:
+
+::
+
+    ready> def foo(x) x + 1;
+    Read function definition:
+    define double @foo(double %x) {
+    entry:
+      %addtmp = fadd double %x, 1.000000e+00
+      ret double %addtmp
+    }
+
+    ready> foo(2);
+    Evaluated to 3.000000
+
+    ready> def foo(x) x + 2;
+    define double @foo(double %x) {
+    entry:
+      %addtmp = fadd double %x, 2.000000e+00
+      ret double %addtmp
+    }
+
+    ready> foo(2);
+    Evaluated to 4.000000
+
+
+To allow each function to live in its own module we'll need a way to
+re-generate previous function declarations into each new module we open:
+
+.. code-block:: c++
+
+    static std::unique_ptr<KaleidoscopeJIT> TheJIT;
+
+    ...
+
+    Function *getFunction(std::string Name) {
+      // First, see if the function has already been added to the current module.
+      if (auto *F = TheModule->getFunction(Name))
+        return F;
+
+      // If not, check whether we can codegen the declaration from some existing
+      // prototype.
+      auto FI = FunctionProtos.find(Name);
+      if (FI != FunctionProtos.end())
+        return FI->second->codegen();
+
+      // If no existing prototype exists, return null.
+      return nullptr;
+    }
+
+    ...
+
+    Value *CallExprAST::codegen() {
+      // Look up the name in the global module table.
+      Function *CalleeF = getFunction(Callee);
+
+    ...
+
+    Function *FunctionAST::codegen() {
+      // Transfer ownership of the prototype to the FunctionProtos map, but keep a
+      // reference to it for use below.
+      auto &P = *Proto;
+      FunctionProtos[Proto->getName()] = std::move(Proto);
+      Function *TheFunction = getFunction(P.getName());
+      if (!TheFunction)
+        return nullptr;
+
+
+To enable this, we'll start by adding a new global, ``FunctionProtos``, that
+holds the most recent prototype for each function. We'll also add a convenience
+method, ``getFunction()``, to replace calls to ``TheModule->getFunction()``.
+Our convenience method searches ``TheModule`` for an existing function
+declaration, falling back to generating a new declaration from FunctionProtos if
+it doesn't find one. In ``CallExprAST::codegen()`` we just need to replace the
+call to ``TheModule->getFunction()``. In ``FunctionAST::codegen()`` we need to
+update the FunctionProtos map first, then call ``getFunction()``. With this
+done, we can always obtain a function declaration in the current module for any
+previously declared function.
+
+We also need to update HandleDefinition and HandleExtern:
+
+.. code-block:: c++
+
+    static void HandleDefinition() {
+      if (auto FnAST = ParseDefinition()) {
+        if (auto *FnIR = FnAST->codegen()) {
+          fprintf(stderr, "Read function definition:");
+          FnIR->print(errs());
+          fprintf(stderr, "\n");
+          TheJIT->addModule(std::move(TheModule));
+          InitializeModuleAndPassManager();
+        }
+      } else {
+        // Skip token for error recovery.
+         getNextToken();
+      }
+    }
+
+    static void HandleExtern() {
+      if (auto ProtoAST = ParseExtern()) {
+        if (auto *FnIR = ProtoAST->codegen()) {
+          fprintf(stderr, "Read extern: ");
+          FnIR->print(errs());
+          fprintf(stderr, "\n");
+          FunctionProtos[ProtoAST->getName()] = std::move(ProtoAST);
+        }
+      } else {
+        // Skip token for error recovery.
+        getNextToken();
+      }
+    }
+
+In HandleDefinition, we add two lines to transfer the newly defined function to
+the JIT and open a new module. In HandleExtern, we just need to add one line to
+add the prototype to FunctionProtos.
+
+With these changes made, let's try our REPL again (I removed the dump of the
+anonymous functions this time, you should get the idea by now :) :
+
+::
+
+    ready> def foo(x) x + 1;
+    ready> foo(2);
+    Evaluated to 3.000000
+
+    ready> def foo(x) x + 2;
+    ready> foo(2);
+    Evaluated to 4.000000
+
+It works!
+
+Even with this simple code, we get some surprisingly powerful capabilities -
+check this out:
+
+::
+
+    ready> extern sin(x);
+    Read extern:
+    declare double @sin(double)
+
+    ready> extern cos(x);
+    Read extern:
+    declare double @cos(double)
+
+    ready> sin(1.0);
+    Read top-level expression:
+    define double @2() {
+    entry:
+      ret double 0x3FEAED548F090CEE
+    }
+
+    Evaluated to 0.841471
+
+    ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
+    Read function definition:
+    define double @foo(double %x) {
+    entry:
+      %calltmp = call double @sin(double %x)
+      %multmp = fmul double %calltmp, %calltmp
+      %calltmp2 = call double @cos(double %x)
+      %multmp4 = fmul double %calltmp2, %calltmp2
+      %addtmp = fadd double %multmp, %multmp4
+      ret double %addtmp
+    }
+
+    ready> foo(4.0);
+    Read top-level expression:
+    define double @3() {
+    entry:
+      %calltmp = call double @foo(double 4.000000e+00)
+      ret double %calltmp
+    }
+
+    Evaluated to 1.000000
+
+Whoa, how does the JIT know about sin and cos? The answer is surprisingly
+simple: The KaleidoscopeJIT has a straightforward symbol resolution rule that
+it uses to find symbols that aren't available in any given module: First
+it searches all the modules that have already been added to the JIT, from the
+most recent to the oldest, to find the newest definition. If no definition is
+found inside the JIT, it falls back to calling "``dlsym("sin")``" on the
+Kaleidoscope process itself. Since "``sin``" is defined within the JIT's
+address space, it simply patches up calls in the module to call the libm
+version of ``sin`` directly. But in some cases this even goes further:
+as sin and cos are names of standard math functions, the constant folder
+will directly evaluate the function calls to the correct result when called
+with constants like in the "``sin(1.0)``" above.
+
+In the future we'll see how tweaking this symbol resolution rule can be used to
+enable all sorts of useful features, from security (restricting the set of
+symbols available to JIT'd code), to dynamic code generation based on symbol
+names, and even lazy compilation.
+
+One immediate benefit of the symbol resolution rule is that we can now extend
+the language by writing arbitrary C++ code to implement operations. For example,
+if we add:
+
+.. code-block:: c++
+
+    #ifdef _WIN32
+    #define DLLEXPORT __declspec(dllexport)
+    #else
+    #define DLLEXPORT
+    #endif
+
+    /// putchard - putchar that takes a double and returns 0.
+    extern "C" DLLEXPORT double putchard(double X) {
+      fputc((char)X, stderr);
+      return 0;
+    }
+
+Note, that for Windows we need to actually export the functions because
+the dynamic symbol loader will use GetProcAddress to find the symbols.
+
+Now we can produce simple output to the console by using things like:
+"``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
+on the console (120 is the ASCII code for 'x'). Similar code could be
+used to implement file I/O, console input, and many other capabilities
+in Kaleidoscope.
+
+This completes the JIT and optimizer chapter of the Kaleidoscope
+tutorial. At this point, we can compile a non-Turing-complete
+programming language, optimize and JIT compile it in a user-driven way.
+Next up we'll look into `extending the language with control flow
+constructs <LangImpl05.html>`_, tackling some interesting LLVM IR issues
+along the way.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the LLVM JIT and optimizer. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
+    # Run
+    ./toy
+
+If you are compiling this on Linux, make sure to add the "-rdynamic"
+option as well. This makes sure that the external functions are resolved
+properly at runtime.
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter4/toy.cpp
+   :language: c++
+
+`Next: Extending the language: control flow <LangImpl05.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl05.rst.txt
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--- www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl05.rst.txt (added)
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@@ -0,0 +1,814 @@
+==================================================
+Kaleidoscope: Extending the Language: Control Flow
+==================================================
+
+.. contents::
+   :local:
+
+Chapter 5 Introduction
+======================
+
+Welcome to Chapter 5 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. Parts 1-4 described the implementation of
+the simple Kaleidoscope language and included support for generating
+LLVM IR, followed by optimizations and a JIT compiler. Unfortunately, as
+presented, Kaleidoscope is mostly useless: it has no control flow other
+than call and return. This means that you can't have conditional
+branches in the code, significantly limiting its power. In this episode
+of "build that compiler", we'll extend Kaleidoscope to have an
+if/then/else expression plus a simple 'for' loop.
+
+If/Then/Else
+============
+
+Extending Kaleidoscope to support if/then/else is quite straightforward.
+It basically requires adding support for this "new" concept to the
+lexer, parser, AST, and LLVM code emitter. This example is nice, because
+it shows how easy it is to "grow" a language over time, incrementally
+extending it as new ideas are discovered.
+
+Before we get going on "how" we add this extension, let's talk about
+"what" we want. The basic idea is that we want to be able to write this
+sort of thing:
+
+::
+
+    def fib(x)
+      if x < 3 then
+        1
+      else
+        fib(x-1)+fib(x-2);
+
+In Kaleidoscope, every construct is an expression: there are no
+statements. As such, the if/then/else expression needs to return a value
+like any other. Since we're using a mostly functional form, we'll have
+it evaluate its conditional, then return the 'then' or 'else' value
+based on how the condition was resolved. This is very similar to the C
+"?:" expression.
+
+The semantics of the if/then/else expression is that it evaluates the
+condition to a boolean equality value: 0.0 is considered to be false and
+everything else is considered to be true. If the condition is true, the
+first subexpression is evaluated and returned, if the condition is
+false, the second subexpression is evaluated and returned. Since
+Kaleidoscope allows side-effects, this behavior is important to nail
+down.
+
+Now that we know what we "want", let's break this down into its
+constituent pieces.
+
+Lexer Extensions for If/Then/Else
+---------------------------------
+
+The lexer extensions are straightforward. First we add new enum values
+for the relevant tokens:
+
+.. code-block:: c++
+
+      // control
+      tok_if = -6,
+      tok_then = -7,
+      tok_else = -8,
+
+Once we have that, we recognize the new keywords in the lexer. This is
+pretty simple stuff:
+
+.. code-block:: c++
+
+        ...
+        if (IdentifierStr == "def")
+          return tok_def;
+        if (IdentifierStr == "extern")
+          return tok_extern;
+        if (IdentifierStr == "if")
+          return tok_if;
+        if (IdentifierStr == "then")
+          return tok_then;
+        if (IdentifierStr == "else")
+          return tok_else;
+        return tok_identifier;
+
+AST Extensions for If/Then/Else
+-------------------------------
+
+To represent the new expression we add a new AST node for it:
+
+.. code-block:: c++
+
+    /// IfExprAST - Expression class for if/then/else.
+    class IfExprAST : public ExprAST {
+      std::unique_ptr<ExprAST> Cond, Then, Else;
+
+    public:
+      IfExprAST(std::unique_ptr<ExprAST> Cond, std::unique_ptr<ExprAST> Then,
+                std::unique_ptr<ExprAST> Else)
+        : Cond(std::move(Cond)), Then(std::move(Then)), Else(std::move(Else)) {}
+
+      Value *codegen() override;
+    };
+
+The AST node just has pointers to the various subexpressions.
+
+Parser Extensions for If/Then/Else
+----------------------------------
+
+Now that we have the relevant tokens coming from the lexer and we have
+the AST node to build, our parsing logic is relatively straightforward.
+First we define a new parsing function:
+
+.. code-block:: c++
+
+    /// ifexpr ::= 'if' expression 'then' expression 'else' expression
+    static std::unique_ptr<ExprAST> ParseIfExpr() {
+      getNextToken();  // eat the if.
+
+      // condition.
+      auto Cond = ParseExpression();
+      if (!Cond)
+        return nullptr;
+
+      if (CurTok != tok_then)
+        return LogError("expected then");
+      getNextToken();  // eat the then
+
+      auto Then = ParseExpression();
+      if (!Then)
+        return nullptr;
+
+      if (CurTok != tok_else)
+        return LogError("expected else");
+
+      getNextToken();
+
+      auto Else = ParseExpression();
+      if (!Else)
+        return nullptr;
+
+      return llvm::make_unique<IfExprAST>(std::move(Cond), std::move(Then),
+                                          std::move(Else));
+    }
+
+Next we hook it up as a primary expression:
+
+.. code-block:: c++
+
+    static std::unique_ptr<ExprAST> ParsePrimary() {
+      switch (CurTok) {
+      default:
+        return LogError("unknown token when expecting an expression");
+      case tok_identifier:
+        return ParseIdentifierExpr();
+      case tok_number:
+        return ParseNumberExpr();
+      case '(':
+        return ParseParenExpr();
+      case tok_if:
+        return ParseIfExpr();
+      }
+    }
+
+LLVM IR for If/Then/Else
+------------------------
+
+Now that we have it parsing and building the AST, the final piece is
+adding LLVM code generation support. This is the most interesting part
+of the if/then/else example, because this is where it starts to
+introduce new concepts. All of the code above has been thoroughly
+described in previous chapters.
+
+To motivate the code we want to produce, let's take a look at a simple
+example. Consider:
+
+::
+
+    extern foo();
+    extern bar();
+    def baz(x) if x then foo() else bar();
+
+If you disable optimizations, the code you'll (soon) get from
+Kaleidoscope looks like this:
+
+.. code-block:: llvm
+
+    declare double @foo()
+
+    declare double @bar()
+
+    define double @baz(double %x) {
+    entry:
+      %ifcond = fcmp one double %x, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:       ; preds = %entry
+      %calltmp = call double @foo()
+      br label %ifcont
+
+    else:       ; preds = %entry
+      %calltmp1 = call double @bar()
+      br label %ifcont
+
+    ifcont:     ; preds = %else, %then
+      %iftmp = phi double [ %calltmp, %then ], [ %calltmp1, %else ]
+      ret double %iftmp
+    }
+
+To visualize the control flow graph, you can use a nifty feature of the
+LLVM '`opt <http://llvm.org/cmds/opt.html>`_' tool. If you put this LLVM
+IR into "t.ll" and run "``llvm-as < t.ll | opt -analyze -view-cfg``", `a
+window will pop up <../ProgrammersManual.html#viewing-graphs-while-debugging-code>`_ and you'll
+see this graph:
+
+.. figure:: LangImpl05-cfg.png
+   :align: center
+   :alt: Example CFG
+
+   Example CFG
+
+Another way to get this is to call "``F->viewCFG()``" or
+"``F->viewCFGOnly()``" (where F is a "``Function*``") either by
+inserting actual calls into the code and recompiling or by calling these
+in the debugger. LLVM has many nice features for visualizing various
+graphs.
+
+Getting back to the generated code, it is fairly simple: the entry block
+evaluates the conditional expression ("x" in our case here) and compares
+the result to 0.0 with the "``fcmp one``" instruction ('one' is "Ordered
+and Not Equal"). Based on the result of this expression, the code jumps
+to either the "then" or "else" blocks, which contain the expressions for
+the true/false cases.
+
+Once the then/else blocks are finished executing, they both branch back
+to the 'ifcont' block to execute the code that happens after the
+if/then/else. In this case the only thing left to do is to return to the
+caller of the function. The question then becomes: how does the code
+know which expression to return?
+
+The answer to this question involves an important SSA operation: the
+`Phi
+operation <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+If you're not familiar with SSA, `the wikipedia
+article <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+is a good introduction and there are various other introductions to it
+available on your favorite search engine. The short version is that
+"execution" of the Phi operation requires "remembering" which block
+control came from. The Phi operation takes on the value corresponding to
+the input control block. In this case, if control comes in from the
+"then" block, it gets the value of "calltmp". If control comes from the
+"else" block, it gets the value of "calltmp1".
+
+At this point, you are probably starting to think "Oh no! This means my
+simple and elegant front-end will have to start generating SSA form in
+order to use LLVM!". Fortunately, this is not the case, and we strongly
+advise *not* implementing an SSA construction algorithm in your
+front-end unless there is an amazingly good reason to do so. In
+practice, there are two sorts of values that float around in code
+written for your average imperative programming language that might need
+Phi nodes:
+
+#. Code that involves user variables: ``x = 1; x = x + 1;``
+#. Values that are implicit in the structure of your AST, such as the
+   Phi node in this case.
+
+In `Chapter 7 <LangImpl07.html>`_ of this tutorial ("mutable variables"),
+we'll talk about #1 in depth. For now, just believe me that you don't
+need SSA construction to handle this case. For #2, you have the choice
+of using the techniques that we will describe for #1, or you can insert
+Phi nodes directly, if convenient. In this case, it is really
+easy to generate the Phi node, so we choose to do it directly.
+
+Okay, enough of the motivation and overview, let's generate code!
+
+Code Generation for If/Then/Else
+--------------------------------
+
+In order to generate code for this, we implement the ``codegen`` method
+for ``IfExprAST``:
+
+.. code-block:: c++
+
+    Value *IfExprAST::codegen() {
+      Value *CondV = Cond->codegen();
+      if (!CondV)
+        return nullptr;
+
+      // Convert condition to a bool by comparing non-equal to 0.0.
+      CondV = Builder.CreateFCmpONE(
+          CondV, ConstantFP::get(TheContext, APFloat(0.0)), "ifcond");
+
+This code is straightforward and similar to what we saw before. We emit
+the expression for the condition, then compare that value to zero to get
+a truth value as a 1-bit (bool) value.
+
+.. code-block:: c++
+
+      Function *TheFunction = Builder.GetInsertBlock()->getParent();
+
+      // Create blocks for the then and else cases.  Insert the 'then' block at the
+      // end of the function.
+      BasicBlock *ThenBB =
+          BasicBlock::Create(TheContext, "then", TheFunction);
+      BasicBlock *ElseBB = BasicBlock::Create(TheContext, "else");
+      BasicBlock *MergeBB = BasicBlock::Create(TheContext, "ifcont");
+
+      Builder.CreateCondBr(CondV, ThenBB, ElseBB);
+
+This code creates the basic blocks that are related to the if/then/else
+statement, and correspond directly to the blocks in the example above.
+The first line gets the current Function object that is being built. It
+gets this by asking the builder for the current BasicBlock, and asking
+that block for its "parent" (the function it is currently embedded
+into).
+
+Once it has that, it creates three blocks. Note that it passes
+"TheFunction" into the constructor for the "then" block. This causes the
+constructor to automatically insert the new block into the end of the
+specified function. The other two blocks are created, but aren't yet
+inserted into the function.
+
+Once the blocks are created, we can emit the conditional branch that
+chooses between them. Note that creating new blocks does not implicitly
+affect the IRBuilder, so it is still inserting into the block that the
+condition went into. Also note that it is creating a branch to the
+"then" block and the "else" block, even though the "else" block isn't
+inserted into the function yet. This is all ok: it is the standard way
+that LLVM supports forward references.
+
+.. code-block:: c++
+
+      // Emit then value.
+      Builder.SetInsertPoint(ThenBB);
+
+      Value *ThenV = Then->codegen();
+      if (!ThenV)
+        return nullptr;
+
+      Builder.CreateBr(MergeBB);
+      // Codegen of 'Then' can change the current block, update ThenBB for the PHI.
+      ThenBB = Builder.GetInsertBlock();
+
+After the conditional branch is inserted, we move the builder to start
+inserting into the "then" block. Strictly speaking, this call moves the
+insertion point to be at the end of the specified block. However, since
+the "then" block is empty, it also starts out by inserting at the
+beginning of the block. :)
+
+Once the insertion point is set, we recursively codegen the "then"
+expression from the AST. To finish off the "then" block, we create an
+unconditional branch to the merge block. One interesting (and very
+important) aspect of the LLVM IR is that it `requires all basic blocks
+to be "terminated" <../LangRef.html#functionstructure>`_ with a `control
+flow instruction <../LangRef.html#terminators>`_ such as return or
+branch. This means that all control flow, *including fall throughs* must
+be made explicit in the LLVM IR. If you violate this rule, the verifier
+will emit an error.
+
+The final line here is quite subtle, but is very important. The basic
+issue is that when we create the Phi node in the merge block, we need to
+set up the block/value pairs that indicate how the Phi will work.
+Importantly, the Phi node expects to have an entry for each predecessor
+of the block in the CFG. Why then, are we getting the current block when
+we just set it to ThenBB 5 lines above? The problem is that the "Then"
+expression may actually itself change the block that the Builder is
+emitting into if, for example, it contains a nested "if/then/else"
+expression. Because calling ``codegen()`` recursively could arbitrarily change
+the notion of the current block, we are required to get an up-to-date
+value for code that will set up the Phi node.
+
+.. code-block:: c++
+
+      // Emit else block.
+      TheFunction->getBasicBlockList().push_back(ElseBB);
+      Builder.SetInsertPoint(ElseBB);
+
+      Value *ElseV = Else->codegen();
+      if (!ElseV)
+        return nullptr;
+
+      Builder.CreateBr(MergeBB);
+      // codegen of 'Else' can change the current block, update ElseBB for the PHI.
+      ElseBB = Builder.GetInsertBlock();
+
+Code generation for the 'else' block is basically identical to codegen
+for the 'then' block. The only significant difference is the first line,
+which adds the 'else' block to the function. Recall previously that the
+'else' block was created, but not added to the function. Now that the
+'then' and 'else' blocks are emitted, we can finish up with the merge
+code:
+
+.. code-block:: c++
+
+      // Emit merge block.
+      TheFunction->getBasicBlockList().push_back(MergeBB);
+      Builder.SetInsertPoint(MergeBB);
+      PHINode *PN =
+        Builder.CreatePHI(Type::getDoubleTy(TheContext), 2, "iftmp");
+
+      PN->addIncoming(ThenV, ThenBB);
+      PN->addIncoming(ElseV, ElseBB);
+      return PN;
+    }
+
+The first two lines here are now familiar: the first adds the "merge"
+block to the Function object (it was previously floating, like the else
+block above). The second changes the insertion point so that newly
+created code will go into the "merge" block. Once that is done, we need
+to create the PHI node and set up the block/value pairs for the PHI.
+
+Finally, the CodeGen function returns the phi node as the value computed
+by the if/then/else expression. In our example above, this returned
+value will feed into the code for the top-level function, which will
+create the return instruction.
+
+Overall, we now have the ability to execute conditional code in
+Kaleidoscope. With this extension, Kaleidoscope is a fairly complete
+language that can calculate a wide variety of numeric functions. Next up
+we'll add another useful expression that is familiar from non-functional
+languages...
+
+'for' Loop Expression
+=====================
+
+Now that we know how to add basic control flow constructs to the
+language, we have the tools to add more powerful things. Let's add
+something more aggressive, a 'for' expression:
+
+::
+
+     extern putchard(char);
+     def printstar(n)
+       for i = 1, i < n, 1.0 in
+         putchard(42);  # ascii 42 = '*'
+
+     # print 100 '*' characters
+     printstar(100);
+
+This expression defines a new variable ("i" in this case) which iterates
+from a starting value, while the condition ("i < n" in this case) is
+true, incrementing by an optional step value ("1.0" in this case). If
+the step value is omitted, it defaults to 1.0. While the loop is true,
+it executes its body expression. Because we don't have anything better
+to return, we'll just define the loop as always returning 0.0. In the
+future when we have mutable variables, it will get more useful.
+
+As before, let's talk about the changes that we need to Kaleidoscope to
+support this.
+
+Lexer Extensions for the 'for' Loop
+-----------------------------------
+
+The lexer extensions are the same sort of thing as for if/then/else:
+
+.. code-block:: c++
+
+      ... in enum Token ...
+      // control
+      tok_if = -6, tok_then = -7, tok_else = -8,
+      tok_for = -9, tok_in = -10
+
+      ... in gettok ...
+      if (IdentifierStr == "def")
+        return tok_def;
+      if (IdentifierStr == "extern")
+        return tok_extern;
+      if (IdentifierStr == "if")
+        return tok_if;
+      if (IdentifierStr == "then")
+        return tok_then;
+      if (IdentifierStr == "else")
+        return tok_else;
+      if (IdentifierStr == "for")
+        return tok_for;
+      if (IdentifierStr == "in")
+        return tok_in;
+      return tok_identifier;
+
+AST Extensions for the 'for' Loop
+---------------------------------
+
+The AST node is just as simple. It basically boils down to capturing the
+variable name and the constituent expressions in the node.
+
+.. code-block:: c++
+
+    /// ForExprAST - Expression class for for/in.
+    class ForExprAST : public ExprAST {
+      std::string VarName;
+      std::unique_ptr<ExprAST> Start, End, Step, Body;
+
+    public:
+      ForExprAST(const std::string &VarName, std::unique_ptr<ExprAST> Start,
+                 std::unique_ptr<ExprAST> End, std::unique_ptr<ExprAST> Step,
+                 std::unique_ptr<ExprAST> Body)
+        : VarName(VarName), Start(std::move(Start)), End(std::move(End)),
+          Step(std::move(Step)), Body(std::move(Body)) {}
+
+      Value *codegen() override;
+    };
+
+Parser Extensions for the 'for' Loop
+------------------------------------
+
+The parser code is also fairly standard. The only interesting thing here
+is handling of the optional step value. The parser code handles it by
+checking to see if the second comma is present. If not, it sets the step
+value to null in the AST node:
+
+.. code-block:: c++
+
+    /// forexpr ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression
+    static std::unique_ptr<ExprAST> ParseForExpr() {
+      getNextToken();  // eat the for.
+
+      if (CurTok != tok_identifier)
+        return LogError("expected identifier after for");
+
+      std::string IdName = IdentifierStr;
+      getNextToken();  // eat identifier.
+
+      if (CurTok != '=')
+        return LogError("expected '=' after for");
+      getNextToken();  // eat '='.
+
+
+      auto Start = ParseExpression();
+      if (!Start)
+        return nullptr;
+      if (CurTok != ',')
+        return LogError("expected ',' after for start value");
+      getNextToken();
+
+      auto End = ParseExpression();
+      if (!End)
+        return nullptr;
+
+      // The step value is optional.
+      std::unique_ptr<ExprAST> Step;
+      if (CurTok == ',') {
+        getNextToken();
+        Step = ParseExpression();
+        if (!Step)
+          return nullptr;
+      }
+
+      if (CurTok != tok_in)
+        return LogError("expected 'in' after for");
+      getNextToken();  // eat 'in'.
+
+      auto Body = ParseExpression();
+      if (!Body)
+        return nullptr;
+
+      return llvm::make_unique<ForExprAST>(IdName, std::move(Start),
+                                           std::move(End), std::move(Step),
+                                           std::move(Body));
+    }
+
+And again we hook it up as a primary expression:
+
+.. code-block:: c++
+
+    static std::unique_ptr<ExprAST> ParsePrimary() {
+      switch (CurTok) {
+      default:
+        return LogError("unknown token when expecting an expression");
+      case tok_identifier:
+        return ParseIdentifierExpr();
+      case tok_number:
+        return ParseNumberExpr();
+      case '(':
+        return ParseParenExpr();
+      case tok_if:
+        return ParseIfExpr();
+      case tok_for:
+        return ParseForExpr();
+      }
+    }
+
+LLVM IR for the 'for' Loop
+--------------------------
+
+Now we get to the good part: the LLVM IR we want to generate for this
+thing. With the simple example above, we get this LLVM IR (note that
+this dump is generated with optimizations disabled for clarity):
+
+.. code-block:: llvm
+
+    declare double @putchard(double)
+
+    define double @printstar(double %n) {
+    entry:
+      ; initial value = 1.0 (inlined into phi)
+      br label %loop
+
+    loop:       ; preds = %loop, %entry
+      %i = phi double [ 1.000000e+00, %entry ], [ %nextvar, %loop ]
+      ; body
+      %calltmp = call double @putchard(double 4.200000e+01)
+      ; increment
+      %nextvar = fadd double %i, 1.000000e+00
+
+      ; termination test
+      %cmptmp = fcmp ult double %i, %n
+      %booltmp = uitofp i1 %cmptmp to double
+      %loopcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %loopcond, label %loop, label %afterloop
+
+    afterloop:      ; preds = %loop
+      ; loop always returns 0.0
+      ret double 0.000000e+00
+    }
+
+This loop contains all the same constructs we saw before: a phi node,
+several expressions, and some basic blocks. Let's see how this fits
+together.
+
+Code Generation for the 'for' Loop
+----------------------------------
+
+The first part of codegen is very simple: we just output the start
+expression for the loop value:
+
+.. code-block:: c++
+
+    Value *ForExprAST::codegen() {
+      // Emit the start code first, without 'variable' in scope.
+      Value *StartVal = Start->codegen();
+      if (!StartVal)
+        return nullptr;
+
+With this out of the way, the next step is to set up the LLVM basic
+block for the start of the loop body. In the case above, the whole loop
+body is one block, but remember that the body code itself could consist
+of multiple blocks (e.g. if it contains an if/then/else or a for/in
+expression).
+
+.. code-block:: c++
+
+      // Make the new basic block for the loop header, inserting after current
+      // block.
+      Function *TheFunction = Builder.GetInsertBlock()->getParent();
+      BasicBlock *PreheaderBB = Builder.GetInsertBlock();
+      BasicBlock *LoopBB =
+          BasicBlock::Create(TheContext, "loop", TheFunction);
+
+      // Insert an explicit fall through from the current block to the LoopBB.
+      Builder.CreateBr(LoopBB);
+
+This code is similar to what we saw for if/then/else. Because we will
+need it to create the Phi node, we remember the block that falls through
+into the loop. Once we have that, we create the actual block that starts
+the loop and create an unconditional branch for the fall-through between
+the two blocks.
+
+.. code-block:: c++
+
+      // Start insertion in LoopBB.
+      Builder.SetInsertPoint(LoopBB);
+
+      // Start the PHI node with an entry for Start.
+      PHINode *Variable = Builder.CreatePHI(Type::getDoubleTy(TheContext),
+                                            2, VarName.c_str());
+      Variable->addIncoming(StartVal, PreheaderBB);
+
+Now that the "preheader" for the loop is set up, we switch to emitting
+code for the loop body. To begin with, we move the insertion point and
+create the PHI node for the loop induction variable. Since we already
+know the incoming value for the starting value, we add it to the Phi
+node. Note that the Phi will eventually get a second value for the
+backedge, but we can't set it up yet (because it doesn't exist!).
+
+.. code-block:: c++
+
+      // Within the loop, the variable is defined equal to the PHI node.  If it
+      // shadows an existing variable, we have to restore it, so save it now.
+      Value *OldVal = NamedValues[VarName];
+      NamedValues[VarName] = Variable;
+
+      // Emit the body of the loop.  This, like any other expr, can change the
+      // current BB.  Note that we ignore the value computed by the body, but don't
+      // allow an error.
+      if (!Body->codegen())
+        return nullptr;
+
+Now the code starts to get more interesting. Our 'for' loop introduces a
+new variable to the symbol table. This means that our symbol table can
+now contain either function arguments or loop variables. To handle this,
+before we codegen the body of the loop, we add the loop variable as the
+current value for its name. Note that it is possible that there is a
+variable of the same name in the outer scope. It would be easy to make
+this an error (emit an error and return null if there is already an
+entry for VarName) but we choose to allow shadowing of variables. In
+order to handle this correctly, we remember the Value that we are
+potentially shadowing in ``OldVal`` (which will be null if there is no
+shadowed variable).
+
+Once the loop variable is set into the symbol table, the code
+recursively codegen's the body. This allows the body to use the loop
+variable: any references to it will naturally find it in the symbol
+table.
+
+.. code-block:: c++
+
+      // Emit the step value.
+      Value *StepVal = nullptr;
+      if (Step) {
+        StepVal = Step->codegen();
+        if (!StepVal)
+          return nullptr;
+      } else {
+        // If not specified, use 1.0.
+        StepVal = ConstantFP::get(TheContext, APFloat(1.0));
+      }
+
+      Value *NextVar = Builder.CreateFAdd(Variable, StepVal, "nextvar");
+
+Now that the body is emitted, we compute the next value of the iteration
+variable by adding the step value, or 1.0 if it isn't present.
+'``NextVar``' will be the value of the loop variable on the next
+iteration of the loop.
+
+.. code-block:: c++
+
+      // Compute the end condition.
+      Value *EndCond = End->codegen();
+      if (!EndCond)
+        return nullptr;
+
+      // Convert condition to a bool by comparing non-equal to 0.0.
+      EndCond = Builder.CreateFCmpONE(
+          EndCond, ConstantFP::get(TheContext, APFloat(0.0)), "loopcond");
+
+Finally, we evaluate the exit value of the loop, to determine whether
+the loop should exit. This mirrors the condition evaluation for the
+if/then/else statement.
+
+.. code-block:: c++
+
+      // Create the "after loop" block and insert it.
+      BasicBlock *LoopEndBB = Builder.GetInsertBlock();
+      BasicBlock *AfterBB =
+          BasicBlock::Create(TheContext, "afterloop", TheFunction);
+
+      // Insert the conditional branch into the end of LoopEndBB.
+      Builder.CreateCondBr(EndCond, LoopBB, AfterBB);
+
+      // Any new code will be inserted in AfterBB.
+      Builder.SetInsertPoint(AfterBB);
+
+With the code for the body of the loop complete, we just need to finish
+up the control flow for it. This code remembers the end block (for the
+phi node), then creates the block for the loop exit ("afterloop"). Based
+on the value of the exit condition, it creates a conditional branch that
+chooses between executing the loop again and exiting the loop. Any
+future code is emitted in the "afterloop" block, so it sets the
+insertion position to it.
+
+.. code-block:: c++
+
+      // Add a new entry to the PHI node for the backedge.
+      Variable->addIncoming(NextVar, LoopEndBB);
+
+      // Restore the unshadowed variable.
+      if (OldVal)
+        NamedValues[VarName] = OldVal;
+      else
+        NamedValues.erase(VarName);
+
+      // for expr always returns 0.0.
+      return Constant::getNullValue(Type::getDoubleTy(TheContext));
+    }
+
+The final code handles various cleanups: now that we have the "NextVar"
+value, we can add the incoming value to the loop PHI node. After that,
+we remove the loop variable from the symbol table, so that it isn't in
+scope after the for loop. Finally, code generation of the for loop
+always returns 0.0, so that is what we return from
+``ForExprAST::codegen()``.
+
+With this, we conclude the "adding control flow to Kaleidoscope" chapter
+of the tutorial. In this chapter we added two control flow constructs,
+and used them to motivate a couple of aspects of the LLVM IR that are
+important for front-end implementors to know. In the next chapter of our
+saga, we will get a bit crazier and add `user-defined
+operators <LangImpl06.html>`_ to our poor innocent language.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the if/then/else and for expressions. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
+    # Run
+    ./toy
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter5/toy.cpp
+   :language: c++
+
+`Next: Extending the language: user-defined operators <LangImpl06.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl06.rst.txt
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==============================================================================
--- www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl06.rst.txt (added)
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+============================================================
+Kaleidoscope: Extending the Language: User-defined Operators
+============================================================
+
+.. contents::
+   :local:
+
+Chapter 6 Introduction
+======================
+
+Welcome to Chapter 6 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. At this point in our tutorial, we now
+have a fully functional language that is fairly minimal, but also
+useful. There is still one big problem with it, however. Our language
+doesn't have many useful operators (like division, logical negation, or
+even any comparisons besides less-than).
+
+This chapter of the tutorial takes a wild digression into adding
+user-defined operators to the simple and beautiful Kaleidoscope
+language. This digression now gives us a simple and ugly language in
+some ways, but also a powerful one at the same time. One of the great
+things about creating your own language is that you get to decide what
+is good or bad. In this tutorial we'll assume that it is okay to use
+this as a way to show some interesting parsing techniques.
+
+At the end of this tutorial, we'll run through an example Kaleidoscope
+application that `renders the Mandelbrot set <#kicking-the-tires>`_. This gives an
+example of what you can build with Kaleidoscope and its feature set.
+
+User-defined Operators: the Idea
+================================
+
+The "operator overloading" that we will add to Kaleidoscope is more
+general than in languages like C++. In C++, you are only allowed to
+redefine existing operators: you can't programmatically change the
+grammar, introduce new operators, change precedence levels, etc. In this
+chapter, we will add this capability to Kaleidoscope, which will let the
+user round out the set of operators that are supported.
+
+The point of going into user-defined operators in a tutorial like this
+is to show the power and flexibility of using a hand-written parser.
+Thus far, the parser we have been implementing uses recursive descent
+for most parts of the grammar and operator precedence parsing for the
+expressions. See `Chapter 2 <LangImpl02.html>`_ for details. By
+using operator precedence parsing, it is very easy to allow
+the programmer to introduce new operators into the grammar: the grammar
+is dynamically extensible as the JIT runs.
+
+The two specific features we'll add are programmable unary operators
+(right now, Kaleidoscope has no unary operators at all) as well as
+binary operators. An example of this is:
+
+::
+
+    # Logical unary not.
+    def unary!(v)
+      if v then
+        0
+      else
+        1;
+
+    # Define > with the same precedence as <.
+    def binary> 10 (LHS RHS)
+      RHS < LHS;
+
+    # Binary "logical or", (note that it does not "short circuit")
+    def binary| 5 (LHS RHS)
+      if LHS then
+        1
+      else if RHS then
+        1
+      else
+        0;
+
+    # Define = with slightly lower precedence than relationals.
+    def binary= 9 (LHS RHS)
+      !(LHS < RHS | LHS > RHS);
+
+Many languages aspire to being able to implement their standard runtime
+library in the language itself. In Kaleidoscope, we can implement
+significant parts of the language in the library!
+
+We will break down implementation of these features into two parts:
+implementing support for user-defined binary operators and adding unary
+operators.
+
+User-defined Binary Operators
+=============================
+
+Adding support for user-defined binary operators is pretty simple with
+our current framework. We'll first add support for the unary/binary
+keywords:
+
+.. code-block:: c++
+
+    enum Token {
+      ...
+      // operators
+      tok_binary = -11,
+      tok_unary = -12
+    };
+    ...
+    static int gettok() {
+    ...
+        if (IdentifierStr == "for")
+          return tok_for;
+        if (IdentifierStr == "in")
+          return tok_in;
+        if (IdentifierStr == "binary")
+          return tok_binary;
+        if (IdentifierStr == "unary")
+          return tok_unary;
+        return tok_identifier;
+
+This just adds lexer support for the unary and binary keywords, like we
+did in `previous chapters <LangImpl5.html#lexer-extensions-for-if-then-else>`_. One nice thing
+about our current AST, is that we represent binary operators with full
+generalisation by using their ASCII code as the opcode. For our extended
+operators, we'll use this same representation, so we don't need any new
+AST or parser support.
+
+On the other hand, we have to be able to represent the definitions of
+these new operators, in the "def binary\| 5" part of the function
+definition. In our grammar so far, the "name" for the function
+definition is parsed as the "prototype" production and into the
+``PrototypeAST`` AST node. To represent our new user-defined operators
+as prototypes, we have to extend the ``PrototypeAST`` AST node like
+this:
+
+.. code-block:: c++
+
+    /// PrototypeAST - This class represents the "prototype" for a function,
+    /// which captures its argument names as well as if it is an operator.
+    class PrototypeAST {
+      std::string Name;
+      std::vector<std::string> Args;
+      bool IsOperator;
+      unsigned Precedence;  // Precedence if a binary op.
+
+    public:
+      PrototypeAST(const std::string &name, std::vector<std::string> Args,
+                   bool IsOperator = false, unsigned Prec = 0)
+      : Name(name), Args(std::move(Args)), IsOperator(IsOperator),
+        Precedence(Prec) {}
+
+      Function *codegen();
+      const std::string &getName() const { return Name; }
+
+      bool isUnaryOp() const { return IsOperator && Args.size() == 1; }
+      bool isBinaryOp() const { return IsOperator && Args.size() == 2; }
+
+      char getOperatorName() const {
+        assert(isUnaryOp() || isBinaryOp());
+        return Name[Name.size() - 1];
+      }
+
+      unsigned getBinaryPrecedence() const { return Precedence; }
+    };
+
+Basically, in addition to knowing a name for the prototype, we now keep
+track of whether it was an operator, and if it was, what precedence
+level the operator is at. The precedence is only used for binary
+operators (as you'll see below, it just doesn't apply for unary
+operators). Now that we have a way to represent the prototype for a
+user-defined operator, we need to parse it:
+
+.. code-block:: c++
+
+    /// prototype
+    ///   ::= id '(' id* ')'
+    ///   ::= binary LETTER number? (id, id)
+    static std::unique_ptr<PrototypeAST> ParsePrototype() {
+      std::string FnName;
+
+      unsigned Kind = 0;  // 0 = identifier, 1 = unary, 2 = binary.
+      unsigned BinaryPrecedence = 30;
+
+      switch (CurTok) {
+      default:
+        return LogErrorP("Expected function name in prototype");
+      case tok_identifier:
+        FnName = IdentifierStr;
+        Kind = 0;
+        getNextToken();
+        break;
+      case tok_binary:
+        getNextToken();
+        if (!isascii(CurTok))
+          return LogErrorP("Expected binary operator");
+        FnName = "binary";
+        FnName += (char)CurTok;
+        Kind = 2;
+        getNextToken();
+
+        // Read the precedence if present.
+        if (CurTok == tok_number) {
+          if (NumVal < 1 || NumVal > 100)
+            return LogErrorP("Invalid precedence: must be 1..100");
+          BinaryPrecedence = (unsigned)NumVal;
+          getNextToken();
+        }
+        break;
+      }
+
+      if (CurTok != '(')
+        return LogErrorP("Expected '(' in prototype");
+
+      std::vector<std::string> ArgNames;
+      while (getNextToken() == tok_identifier)
+        ArgNames.push_back(IdentifierStr);
+      if (CurTok != ')')
+        return LogErrorP("Expected ')' in prototype");
+
+      // success.
+      getNextToken();  // eat ')'.
+
+      // Verify right number of names for operator.
+      if (Kind && ArgNames.size() != Kind)
+        return LogErrorP("Invalid number of operands for operator");
+
+      return llvm::make_unique<PrototypeAST>(FnName, std::move(ArgNames), Kind != 0,
+                                             BinaryPrecedence);
+    }
+
+This is all fairly straightforward parsing code, and we have already
+seen a lot of similar code in the past. One interesting part about the
+code above is the couple lines that set up ``FnName`` for binary
+operators. This builds names like "binary@" for a newly defined "@"
+operator. It then takes advantage of the fact that symbol names in the
+LLVM symbol table are allowed to have any character in them, including
+embedded nul characters.
+
+The next interesting thing to add, is codegen support for these binary
+operators. Given our current structure, this is a simple addition of a
+default case for our existing binary operator node:
+
+.. code-block:: c++
+
+    Value *BinaryExprAST::codegen() {
+      Value *L = LHS->codegen();
+      Value *R = RHS->codegen();
+      if (!L || !R)
+        return nullptr;
+
+      switch (Op) {
+      case '+':
+        return Builder.CreateFAdd(L, R, "addtmp");
+      case '-':
+        return Builder.CreateFSub(L, R, "subtmp");
+      case '*':
+        return Builder.CreateFMul(L, R, "multmp");
+      case '<':
+        L = Builder.CreateFCmpULT(L, R, "cmptmp");
+        // Convert bool 0/1 to double 0.0 or 1.0
+        return Builder.CreateUIToFP(L, Type::getDoubleTy(TheContext),
+                                    "booltmp");
+      default:
+        break;
+      }
+
+      // If it wasn't a builtin binary operator, it must be a user defined one. Emit
+      // a call to it.
+      Function *F = getFunction(std::string("binary") + Op);
+      assert(F && "binary operator not found!");
+
+      Value *Ops[2] = { L, R };
+      return Builder.CreateCall(F, Ops, "binop");
+    }
+
+As you can see above, the new code is actually really simple. It just
+does a lookup for the appropriate operator in the symbol table and
+generates a function call to it. Since user-defined operators are just
+built as normal functions (because the "prototype" boils down to a
+function with the right name) everything falls into place.
+
+The final piece of code we are missing, is a bit of top-level magic:
+
+.. code-block:: c++
+
+    Function *FunctionAST::codegen() {
+      // Transfer ownership of the prototype to the FunctionProtos map, but keep a
+      // reference to it for use below.
+      auto &P = *Proto;
+      FunctionProtos[Proto->getName()] = std::move(Proto);
+      Function *TheFunction = getFunction(P.getName());
+      if (!TheFunction)
+        return nullptr;
+
+      // If this is an operator, install it.
+      if (P.isBinaryOp())
+        BinopPrecedence[P.getOperatorName()] = P.getBinaryPrecedence();
+
+      // Create a new basic block to start insertion into.
+      BasicBlock *BB = BasicBlock::Create(TheContext, "entry", TheFunction);
+      ...
+
+Basically, before codegening a function, if it is a user-defined
+operator, we register it in the precedence table. This allows the binary
+operator parsing logic we already have in place to handle it. Since we
+are working on a fully-general operator precedence parser, this is all
+we need to do to "extend the grammar".
+
+Now we have useful user-defined binary operators. This builds a lot on
+the previous framework we built for other operators. Adding unary
+operators is a bit more challenging, because we don't have any framework
+for it yet - let's see what it takes.
+
+User-defined Unary Operators
+============================
+
+Since we don't currently support unary operators in the Kaleidoscope
+language, we'll need to add everything to support them. Above, we added
+simple support for the 'unary' keyword to the lexer. In addition to
+that, we need an AST node:
+
+.. code-block:: c++
+
+    /// UnaryExprAST - Expression class for a unary operator.
+    class UnaryExprAST : public ExprAST {
+      char Opcode;
+      std::unique_ptr<ExprAST> Operand;
+
+    public:
+      UnaryExprAST(char Opcode, std::unique_ptr<ExprAST> Operand)
+        : Opcode(Opcode), Operand(std::move(Operand)) {}
+
+      Value *codegen() override;
+    };
+
+This AST node is very simple and obvious by now. It directly mirrors the
+binary operator AST node, except that it only has one child. With this,
+we need to add the parsing logic. Parsing a unary operator is pretty
+simple: we'll add a new function to do it:
+
+.. code-block:: c++
+
+    /// unary
+    ///   ::= primary
+    ///   ::= '!' unary
+    static std::unique_ptr<ExprAST> ParseUnary() {
+      // If the current token is not an operator, it must be a primary expr.
+      if (!isascii(CurTok) || CurTok == '(' || CurTok == ',')
+        return ParsePrimary();
+
+      // If this is a unary operator, read it.
+      int Opc = CurTok;
+      getNextToken();
+      if (auto Operand = ParseUnary())
+        return llvm::make_unique<UnaryExprAST>(Opc, std::move(Operand));
+      return nullptr;
+    }
+
+The grammar we add is pretty straightforward here. If we see a unary
+operator when parsing a primary operator, we eat the operator as a
+prefix and parse the remaining piece as another unary operator. This
+allows us to handle multiple unary operators (e.g. "!!x"). Note that
+unary operators can't have ambiguous parses like binary operators can,
+so there is no need for precedence information.
+
+The problem with this function, is that we need to call ParseUnary from
+somewhere. To do this, we change previous callers of ParsePrimary to
+call ParseUnary instead:
+
+.. code-block:: c++
+
+    /// binoprhs
+    ///   ::= ('+' unary)*
+    static std::unique_ptr<ExprAST> ParseBinOpRHS(int ExprPrec,
+                                                  std::unique_ptr<ExprAST> LHS) {
+      ...
+        // Parse the unary expression after the binary operator.
+        auto RHS = ParseUnary();
+        if (!RHS)
+          return nullptr;
+      ...
+    }
+    /// expression
+    ///   ::= unary binoprhs
+    ///
+    static std::unique_ptr<ExprAST> ParseExpression() {
+      auto LHS = ParseUnary();
+      if (!LHS)
+        return nullptr;
+
+      return ParseBinOpRHS(0, std::move(LHS));
+    }
+
+With these two simple changes, we are now able to parse unary operators
+and build the AST for them. Next up, we need to add parser support for
+prototypes, to parse the unary operator prototype. We extend the binary
+operator code above with:
+
+.. code-block:: c++
+
+    /// prototype
+    ///   ::= id '(' id* ')'
+    ///   ::= binary LETTER number? (id, id)
+    ///   ::= unary LETTER (id)
+    static std::unique_ptr<PrototypeAST> ParsePrototype() {
+      std::string FnName;
+
+      unsigned Kind = 0;  // 0 = identifier, 1 = unary, 2 = binary.
+      unsigned BinaryPrecedence = 30;
+
+      switch (CurTok) {
+      default:
+        return LogErrorP("Expected function name in prototype");
+      case tok_identifier:
+        FnName = IdentifierStr;
+        Kind = 0;
+        getNextToken();
+        break;
+      case tok_unary:
+        getNextToken();
+        if (!isascii(CurTok))
+          return LogErrorP("Expected unary operator");
+        FnName = "unary";
+        FnName += (char)CurTok;
+        Kind = 1;
+        getNextToken();
+        break;
+      case tok_binary:
+        ...
+
+As with binary operators, we name unary operators with a name that
+includes the operator character. This assists us at code generation
+time. Speaking of, the final piece we need to add is codegen support for
+unary operators. It looks like this:
+
+.. code-block:: c++
+
+    Value *UnaryExprAST::codegen() {
+      Value *OperandV = Operand->codegen();
+      if (!OperandV)
+        return nullptr;
+
+      Function *F = getFunction(std::string("unary") + Opcode);
+      if (!F)
+        return LogErrorV("Unknown unary operator");
+
+      return Builder.CreateCall(F, OperandV, "unop");
+    }
+
+This code is similar to, but simpler than, the code for binary
+operators. It is simpler primarily because it doesn't need to handle any
+predefined operators.
+
+Kicking the Tires
+=================
+
+It is somewhat hard to believe, but with a few simple extensions we've
+covered in the last chapters, we have grown a real-ish language. With
+this, we can do a lot of interesting things, including I/O, math, and a
+bunch of other things. For example, we can now add a nice sequencing
+operator (printd is defined to print out the specified value and a
+newline):
+
+::
+
+    ready> extern printd(x);
+    Read extern:
+    declare double @printd(double)
+
+    ready> def binary : 1 (x y) 0;  # Low-precedence operator that ignores operands.
+    ...
+    ready> printd(123) : printd(456) : printd(789);
+    123.000000
+    456.000000
+    789.000000
+    Evaluated to 0.000000
+
+We can also define a bunch of other "primitive" operations, such as:
+
+::
+
+    # Logical unary not.
+    def unary!(v)
+      if v then
+        0
+      else
+        1;
+
+    # Unary negate.
+    def unary-(v)
+      0-v;
+
+    # Define > with the same precedence as <.
+    def binary> 10 (LHS RHS)
+      RHS < LHS;
+
+    # Binary logical or, which does not short circuit.
+    def binary| 5 (LHS RHS)
+      if LHS then
+        1
+      else if RHS then
+        1
+      else
+        0;
+
+    # Binary logical and, which does not short circuit.
+    def binary& 6 (LHS RHS)
+      if !LHS then
+        0
+      else
+        !!RHS;
+
+    # Define = with slightly lower precedence than relationals.
+    def binary = 9 (LHS RHS)
+      !(LHS < RHS | LHS > RHS);
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+Given the previous if/then/else support, we can also define interesting
+functions for I/O. For example, the following prints out a character
+whose "density" reflects the value passed in: the lower the value, the
+denser the character:
+
+::
+
+    ready> extern putchard(char);
+    ...
+    ready> def printdensity(d)
+      if d > 8 then
+        putchard(32)  # ' '
+      else if d > 4 then
+        putchard(46)  # '.'
+      else if d > 2 then
+        putchard(43)  # '+'
+      else
+        putchard(42); # '*'
+    ...
+    ready> printdensity(1): printdensity(2): printdensity(3):
+           printdensity(4): printdensity(5): printdensity(9):
+           putchard(10);
+    **++.
+    Evaluated to 0.000000
+
+Based on these simple primitive operations, we can start to define more
+interesting things. For example, here's a little function that determines
+the number of iterations it takes for a certain function in the complex
+plane to diverge:
+
+::
+
+    # Determine whether the specific location diverges.
+    # Solve for z = z^2 + c in the complex plane.
+    def mandelconverger(real imag iters creal cimag)
+      if iters > 255 | (real*real + imag*imag > 4) then
+        iters
+      else
+        mandelconverger(real*real - imag*imag + creal,
+                        2*real*imag + cimag,
+                        iters+1, creal, cimag);
+
+    # Return the number of iterations required for the iteration to escape
+    def mandelconverge(real imag)
+      mandelconverger(real, imag, 0, real, imag);
+
+This "``z = z2 + c``" function is a beautiful little creature that is
+the basis for computation of the `Mandelbrot
+Set <http://en.wikipedia.org/wiki/Mandelbrot_set>`_. Our
+``mandelconverge`` function returns the number of iterations that it
+takes for a complex orbit to escape, saturating to 255. This is not a
+very useful function by itself, but if you plot its value over a
+two-dimensional plane, you can see the Mandelbrot set. Given that we are
+limited to using putchard here, our amazing graphical output is limited,
+but we can whip together something using the density plotter above:
+
+::
+
+    # Compute and plot the mandelbrot set with the specified 2 dimensional range
+    # info.
+    def mandelhelp(xmin xmax xstep   ymin ymax ystep)
+      for y = ymin, y < ymax, ystep in (
+        (for x = xmin, x < xmax, xstep in
+           printdensity(mandelconverge(x,y)))
+        : putchard(10)
+      )
+
+    # mandel - This is a convenient helper function for plotting the mandelbrot set
+    # from the specified position with the specified Magnification.
+    def mandel(realstart imagstart realmag imagmag)
+      mandelhelp(realstart, realstart+realmag*78, realmag,
+                 imagstart, imagstart+imagmag*40, imagmag);
+
+Given this, we can try plotting out the mandelbrot set! Lets try it out:
+
+::
+
+    ready> mandel(-2.3, -1.3, 0.05, 0.07);
+    *******************************+++++++++++*************************************
+    *************************+++++++++++++++++++++++*******************************
+    **********************+++++++++++++++++++++++++++++****************************
+    *******************+++++++++++++++++++++.. ...++++++++*************************
+    *****************++++++++++++++++++++++.... ...+++++++++***********************
+    ***************+++++++++++++++++++++++.....   ...+++++++++*********************
+    **************+++++++++++++++++++++++....     ....+++++++++********************
+    *************++++++++++++++++++++++......      .....++++++++*******************
+    ************+++++++++++++++++++++.......       .......+++++++******************
+    ***********+++++++++++++++++++....                ... .+++++++*****************
+    **********+++++++++++++++++.......                     .+++++++****************
+    *********++++++++++++++...........                    ...+++++++***************
+    ********++++++++++++............                      ...++++++++**************
+    ********++++++++++... ..........                        .++++++++**************
+    *******+++++++++.....                                   .+++++++++*************
+    *******++++++++......                                  ..+++++++++*************
+    *******++++++.......                                   ..+++++++++*************
+    *******+++++......                                     ..+++++++++*************
+    *******.... ....                                      ...+++++++++*************
+    *******.... .                                         ...+++++++++*************
+    *******+++++......                                    ...+++++++++*************
+    *******++++++.......                                   ..+++++++++*************
+    *******++++++++......                                   .+++++++++*************
+    *******+++++++++.....                                  ..+++++++++*************
+    ********++++++++++... ..........                        .++++++++**************
+    ********++++++++++++............                      ...++++++++**************
+    *********++++++++++++++..........                     ...+++++++***************
+    **********++++++++++++++++........                     .+++++++****************
+    **********++++++++++++++++++++....                ... ..+++++++****************
+    ***********++++++++++++++++++++++.......       .......++++++++*****************
+    ************+++++++++++++++++++++++......      ......++++++++******************
+    **************+++++++++++++++++++++++....      ....++++++++********************
+    ***************+++++++++++++++++++++++.....   ...+++++++++*********************
+    *****************++++++++++++++++++++++....  ...++++++++***********************
+    *******************+++++++++++++++++++++......++++++++*************************
+    *********************++++++++++++++++++++++.++++++++***************************
+    *************************+++++++++++++++++++++++*******************************
+    ******************************+++++++++++++************************************
+    *******************************************************************************
+    *******************************************************************************
+    *******************************************************************************
+    Evaluated to 0.000000
+    ready> mandel(-2, -1, 0.02, 0.04);
+    **************************+++++++++++++++++++++++++++++++++++++++++++++++++++++
+    ***********************++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+    *********************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.
+    *******************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++...
+    *****************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.....
+    ***************++++++++++++++++++++++++++++++++++++++++++++++++++++++++........
+    **************++++++++++++++++++++++++++++++++++++++++++++++++++++++...........
+    ************+++++++++++++++++++++++++++++++++++++++++++++++++++++..............
+    ***********++++++++++++++++++++++++++++++++++++++++++++++++++........        .
+    **********++++++++++++++++++++++++++++++++++++++++++++++.............
+    ********+++++++++++++++++++++++++++++++++++++++++++..................
+    *******+++++++++++++++++++++++++++++++++++++++.......................
+    ******+++++++++++++++++++++++++++++++++++...........................
+    *****++++++++++++++++++++++++++++++++............................
+    *****++++++++++++++++++++++++++++...............................
+    ****++++++++++++++++++++++++++......   .........................
+    ***++++++++++++++++++++++++.........     ......    ...........
+    ***++++++++++++++++++++++............
+    **+++++++++++++++++++++..............
+    **+++++++++++++++++++................
+    *++++++++++++++++++.................
+    *++++++++++++++++............ ...
+    *++++++++++++++..............
+    *+++....++++................
+    *..........  ...........
+    *
+    *..........  ...........
+    *+++....++++................
+    *++++++++++++++..............
+    *++++++++++++++++............ ...
+    *++++++++++++++++++.................
+    **+++++++++++++++++++................
+    **+++++++++++++++++++++..............
+    ***++++++++++++++++++++++............
+    ***++++++++++++++++++++++++.........     ......    ...........
+    ****++++++++++++++++++++++++++......   .........................
+    *****++++++++++++++++++++++++++++...............................
+    *****++++++++++++++++++++++++++++++++............................
+    ******+++++++++++++++++++++++++++++++++++...........................
+    *******+++++++++++++++++++++++++++++++++++++++.......................
+    ********+++++++++++++++++++++++++++++++++++++++++++..................
+    Evaluated to 0.000000
+    ready> mandel(-0.9, -1.4, 0.02, 0.03);
+    *******************************************************************************
+    *******************************************************************************
+    *******************************************************************************
+    **********+++++++++++++++++++++************************************************
+    *+++++++++++++++++++++++++++++++++++++++***************************************
+    +++++++++++++++++++++++++++++++++++++++++++++**********************************
+    ++++++++++++++++++++++++++++++++++++++++++++++++++*****************************
+    ++++++++++++++++++++++++++++++++++++++++++++++++++++++*************************
+    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++**********************
+    +++++++++++++++++++++++++++++++++.........++++++++++++++++++*******************
+    +++++++++++++++++++++++++++++++....   ......+++++++++++++++++++****************
+    +++++++++++++++++++++++++++++.......  ........+++++++++++++++++++**************
+    ++++++++++++++++++++++++++++........   ........++++++++++++++++++++************
+    +++++++++++++++++++++++++++.........     ..  ...+++++++++++++++++++++**********
+    ++++++++++++++++++++++++++...........        ....++++++++++++++++++++++********
+    ++++++++++++++++++++++++.............       .......++++++++++++++++++++++******
+    +++++++++++++++++++++++.............        ........+++++++++++++++++++++++****
+    ++++++++++++++++++++++...........           ..........++++++++++++++++++++++***
+    ++++++++++++++++++++...........                .........++++++++++++++++++++++*
+    ++++++++++++++++++............                  ...........++++++++++++++++++++
+    ++++++++++++++++...............                 .............++++++++++++++++++
+    ++++++++++++++.................                 ...............++++++++++++++++
+    ++++++++++++..................                  .................++++++++++++++
+    +++++++++..................                      .................+++++++++++++
+    ++++++........        .                               .........  ..++++++++++++
+    ++............                                         ......    ....++++++++++
+    ..............                                                    ...++++++++++
+    ..............                                                    ....+++++++++
+    ..............                                                    .....++++++++
+    .............                                                    ......++++++++
+    ...........                                                     .......++++++++
+    .........                                                       ........+++++++
+    .........                                                       ........+++++++
+    .........                                                           ....+++++++
+    ........                                                             ...+++++++
+    .......                                                              ...+++++++
+                                                                        ....+++++++
+                                                                       .....+++++++
+                                                                        ....+++++++
+                                                                        ....+++++++
+                                                                        ....+++++++
+    Evaluated to 0.000000
+    ready> ^D
+
+At this point, you may be starting to realize that Kaleidoscope is a
+real and powerful language. It may not be self-similar :), but it can be
+used to plot things that are!
+
+With this, we conclude the "adding user-defined operators" chapter of
+the tutorial. We have successfully augmented our language, adding the
+ability to extend the language in the library, and we have shown how
+this can be used to build a simple but interesting end-user application
+in Kaleidoscope. At this point, Kaleidoscope can build a variety of
+applications that are functional and can call functions with
+side-effects, but it can't actually define and mutate a variable itself.
+
+Strikingly, variable mutation is an important feature of some languages,
+and it is not at all obvious how to `add support for mutable
+variables <LangImpl07.html>`_ without having to add an "SSA construction"
+phase to your front-end. In the next chapter, we will describe how you
+can add variable mutation without building SSA in your front-end.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the support for user-defined operators. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
+    # Run
+    ./toy
+
+On some platforms, you will need to specify -rdynamic or
+-Wl,--export-dynamic when linking. This ensures that symbols defined in
+the main executable are exported to the dynamic linker and so are
+available for symbol resolution at run time. This is not needed if you
+compile your support code into a shared library, although doing that
+will cause problems on Windows.
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter6/toy.cpp
+   :language: c++
+
+`Next: Extending the language: mutable variables / SSA
+construction <LangImpl07.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl07.rst.txt
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==============================================================================
--- www-releases/trunk/8.0.0/docs/_sources/tutorial/LangImpl07.rst.txt (added)
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+=======================================================
+Kaleidoscope: Extending the Language: Mutable Variables
+=======================================================
+
+.. contents::
+   :local:
+
+Chapter 7 Introduction
+======================
+
+Welcome to Chapter 7 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In chapters 1 through 6, we've built a
+very respectable, albeit simple, `functional programming
+language <http://en.wikipedia.org/wiki/Functional_programming>`_. In our
+journey, we learned some parsing techniques, how to build and represent
+an AST, how to build LLVM IR, and how to optimize the resultant code as
+well as JIT compile it.
+
+While Kaleidoscope is interesting as a functional language, the fact
+that it is functional makes it "too easy" to generate LLVM IR for it. In
+particular, a functional language makes it very easy to build LLVM IR
+directly in `SSA
+form <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+Since LLVM requires that the input code be in SSA form, this is a very
+nice property and it is often unclear to newcomers how to generate code
+for an imperative language with mutable variables.
+
+The short (and happy) summary of this chapter is that there is no need
+for your front-end to build SSA form: LLVM provides highly tuned and
+well tested support for this, though the way it works is a bit
+unexpected for some.
+
+Why is this a hard problem?
+===========================
+
+To understand why mutable variables cause complexities in SSA
+construction, consider this extremely simple C example:
+
+.. code-block:: c
+
+    int G, H;
+    int test(_Bool Condition) {
+      int X;
+      if (Condition)
+        X = G;
+      else
+        X = H;
+      return X;
+    }
+
+In this case, we have the variable "X", whose value depends on the path
+executed in the program. Because there are two different possible values
+for X before the return instruction, a PHI node is inserted to merge the
+two values. The LLVM IR that we want for this example looks like this:
+
+.. code-block:: llvm
+
+    @G = weak global i32 0   ; type of @G is i32*
+    @H = weak global i32 0   ; type of @H is i32*
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      br label %cond_next
+
+    cond_next:
+      %X.2 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
+      ret i32 %X.2
+    }
+
+In this example, the loads from the G and H global variables are
+explicit in the LLVM IR, and they live in the then/else branches of the
+if statement (cond\_true/cond\_false). In order to merge the incoming
+values, the X.2 phi node in the cond\_next block selects the right value
+to use based on where control flow is coming from: if control flow comes
+from the cond\_false block, X.2 gets the value of X.1. Alternatively, if
+control flow comes from cond\_true, it gets the value of X.0. The intent
+of this chapter is not to explain the details of SSA form. For more
+information, see one of the many `online
+references <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+
+The question for this article is "who places the phi nodes when lowering
+assignments to mutable variables?". The issue here is that LLVM
+*requires* that its IR be in SSA form: there is no "non-ssa" mode for
+it. However, SSA construction requires non-trivial algorithms and data
+structures, so it is inconvenient and wasteful for every front-end to
+have to reproduce this logic.
+
+Memory in LLVM
+==============
+
+The 'trick' here is that while LLVM does require all register values to
+be in SSA form, it does not require (or permit) memory objects to be in
+SSA form. In the example above, note that the loads from G and H are
+direct accesses to G and H: they are not renamed or versioned. This
+differs from some other compiler systems, which do try to version memory
+objects. In LLVM, instead of encoding dataflow analysis of memory into
+the LLVM IR, it is handled with `Analysis
+Passes <../WritingAnLLVMPass.html>`_ which are computed on demand.
+
+With this in mind, the high-level idea is that we want to make a stack
+variable (which lives in memory, because it is on the stack) for each
+mutable object in a function. To take advantage of this trick, we need
+to talk about how LLVM represents stack variables.
+
+In LLVM, all memory accesses are explicit with load/store instructions,
+and it is carefully designed not to have (or need) an "address-of"
+operator. Notice how the type of the @G/@H global variables is actually
+"i32\*" even though the variable is defined as "i32". What this means is
+that @G defines *space* for an i32 in the global data area, but its
+*name* actually refers to the address for that space. Stack variables
+work the same way, except that instead of being declared with global
+variable definitions, they are declared with the `LLVM alloca
+instruction <../LangRef.html#alloca-instruction>`_:
+
+.. code-block:: llvm
+
+    define i32 @example() {
+    entry:
+      %X = alloca i32           ; type of %X is i32*.
+      ...
+      %tmp = load i32* %X       ; load the stack value %X from the stack.
+      %tmp2 = add i32 %tmp, 1   ; increment it
+      store i32 %tmp2, i32* %X  ; store it back
+      ...
+
+This code shows an example of how you can declare and manipulate a stack
+variable in the LLVM IR. Stack memory allocated with the alloca
+instruction is fully general: you can pass the address of the stack slot
+to functions, you can store it in other variables, etc. In our example
+above, we could rewrite the example to use the alloca technique to avoid
+using a PHI node:
+
+.. code-block:: llvm
+
+    @G = weak global i32 0   ; type of @G is i32*
+    @H = weak global i32 0   ; type of @H is i32*
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      %X = alloca i32           ; type of %X is i32*.
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      store i32 %X.0, i32* %X   ; Update X
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      store i32 %X.1, i32* %X   ; Update X
+      br label %cond_next
+
+    cond_next:
+      %X.2 = load i32* %X       ; Read X
+      ret i32 %X.2
+    }
+
+With this, we have discovered a way to handle arbitrary mutable
+variables without the need to create Phi nodes at all:
+
+#. Each mutable variable becomes a stack allocation.
+#. Each read of the variable becomes a load from the stack.
+#. Each update of the variable becomes a store to the stack.
+#. Taking the address of a variable just uses the stack address
+   directly.
+
+While this solution has solved our immediate problem, it introduced
+another one: we have now apparently introduced a lot of stack traffic
+for very simple and common operations, a major performance problem.
+Fortunately for us, the LLVM optimizer has a highly-tuned optimization
+pass named "mem2reg" that handles this case, promoting allocas like this
+into SSA registers, inserting Phi nodes as appropriate. If you run this
+example through the pass, for example, you'll get:
+
+.. code-block:: bash
+
+    $ llvm-as < example.ll | opt -mem2reg | llvm-dis
+    @G = weak global i32 0
+    @H = weak global i32 0
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      br label %cond_next
+
+    cond_next:
+      %X.01 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
+      ret i32 %X.01
+    }
+
+The mem2reg pass implements the standard "iterated dominance frontier"
+algorithm for constructing SSA form and has a number of optimizations
+that speed up (very common) degenerate cases. The mem2reg optimization
+pass is the answer to dealing with mutable variables, and we highly
+recommend that you depend on it. Note that mem2reg only works on
+variables in certain circumstances:
+
+#. mem2reg is alloca-driven: it looks for allocas and if it can handle
+   them, it promotes them. It does not apply to global variables or heap
+   allocations.
+#. mem2reg only looks for alloca instructions in the entry block of the
+   function. Being in the entry block guarantees that the alloca is only
+   executed once, which makes analysis simpler.
+#. mem2reg only promotes allocas whose uses are direct loads and stores.
+   If the address of the stack object is passed to a function, or if any
+   funny pointer arithmetic is involved, the alloca will not be
+   promoted.
+#. mem2reg only works on allocas of `first
+   class <../LangRef.html#first-class-types>`_ values (such as pointers,
+   scalars and vectors), and only if the array size of the allocation is
+   1 (or missing in the .ll file). mem2reg is not capable of promoting
+   structs or arrays to registers. Note that the "sroa" pass is
+   more powerful and can promote structs, "unions", and arrays in many
+   cases.
+
+All of these properties are easy to satisfy for most imperative
+languages, and we'll illustrate it below with Kaleidoscope. The final
+question you may be asking is: should I bother with this nonsense for my
+front-end? Wouldn't it be better if I just did SSA construction
+directly, avoiding use of the mem2reg optimization pass? In short, we
+strongly recommend that you use this technique for building SSA form,
+unless there is an extremely good reason not to. Using this technique
+is:
+
+-  Proven and well tested: clang uses this technique
+   for local mutable variables. As such, the most common clients of LLVM
+   are using this to handle a bulk of their variables. You can be sure
+   that bugs are found fast and fixed early.
+-  Extremely Fast: mem2reg has a number of special cases that make it
+   fast in common cases as well as fully general. For example, it has
+   fast-paths for variables that are only used in a single block,
+   variables that only have one assignment point, good heuristics to
+   avoid insertion of unneeded phi nodes, etc.
+-  Needed for debug info generation: `Debug information in
+   LLVM <../SourceLevelDebugging.html>`_ relies on having the address of
+   the variable exposed so that debug info can be attached to it. This
+   technique dovetails very naturally with this style of debug info.
+
+If nothing else, this makes it much easier to get your front-end up and
+running, and is very simple to implement. Let's extend Kaleidoscope with
+mutable variables now!
+
+Mutable Variables in Kaleidoscope
+=================================
+
+Now that we know the sort of problem we want to tackle, let's see what
+this looks like in the context of our little Kaleidoscope language.
+We're going to add two features:
+
+#. The ability to mutate variables with the '=' operator.
+#. The ability to define new variables.
+
+While the first item is really what this is about, we only have
+variables for incoming arguments as well as for induction variables, and
+redefining those only goes so far :). Also, the ability to define new
+variables is a useful thing regardless of whether you will be mutating
+them. Here's a motivating example that shows how we could use these:
+
+::
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+    # Recursive fib, we could do this before.
+    def fib(x)
+      if (x < 3) then
+        1
+      else
+        fib(x-1)+fib(x-2);
+
+    # Iterative fib.
+    def fibi(x)
+      var a = 1, b = 1, c in
+      (for i = 3, i < x in
+         c = a + b :
+         a = b :
+         b = c) :
+      b;
+
+    # Call it.
+    fibi(10);
+
+In order to mutate variables, we have to change our existing variables
+to use the "alloca trick". Once we have that, we'll add our new
+operator, then extend Kaleidoscope to support new variable definitions.
+
+Adjusting Existing Variables for Mutation
+=========================================
+
+The symbol table in Kaleidoscope is managed at code generation time by
+the '``NamedValues``' map. This map currently keeps track of the LLVM
+"Value\*" that holds the double value for the named variable. In order
+to support mutation, we need to change this slightly, so that
+``NamedValues`` holds the *memory location* of the variable in question.
+Note that this change is a refactoring: it changes the structure of the
+code, but does not (by itself) change the behavior of the compiler. All
+of these changes are isolated in the Kaleidoscope code generator.
+
+At this point in Kaleidoscope's development, it only supports variables
+for two things: incoming arguments to functions and the induction
+variable of 'for' loops. For consistency, we'll allow mutation of these
+variables in addition to other user-defined variables. This means that
+these will both need memory locations.
+
+To start our transformation of Kaleidoscope, we'll change the
+NamedValues map so that it maps to AllocaInst\* instead of Value\*. Once
+we do this, the C++ compiler will tell us what parts of the code we need
+to update:
+
+.. code-block:: c++
+
+    static std::map<std::string, AllocaInst*> NamedValues;
+
+Also, since we will need to create these allocas, we'll use a helper
+function that ensures that the allocas are created in the entry block of
+the function:
+
+.. code-block:: c++
+
+    /// CreateEntryBlockAlloca - Create an alloca instruction in the entry block of
+    /// the function.  This is used for mutable variables etc.
+    static AllocaInst *CreateEntryBlockAlloca(Function *TheFunction,
+                                              const std::string &VarName) {
+      IRBuilder<> TmpB(&TheFunction->getEntryBlock(),
+                     TheFunction->getEntryBlock().begin());
+      return TmpB.CreateAlloca(Type::getDoubleTy(TheContext), 0,
+                               VarName.c_str());
+    }
+
+This funny looking code creates an IRBuilder object that is pointing at
+the first instruction (.begin()) of the entry block. It then creates an
+alloca with the expected name and returns it. Because all values in
+Kaleidoscope are doubles, there is no need to pass in a type to use.
+
+With this in place, the first functionality change we want to make belongs to
+variable references. In our new scheme, variables live on the stack, so
+code generating a reference to them actually needs to produce a load
+from the stack slot:
+
+.. code-block:: c++
+
+    Value *VariableExprAST::codegen() {
+      // Look this variable up in the function.
+      Value *V = NamedValues[Name];
+      if (!V)
+        return LogErrorV("Unknown variable name");
+
+      // Load the value.
+      return Builder.CreateLoad(V, Name.c_str());
+    }
+
+As you can see, this is pretty straightforward. Now we need to update
+the things that define the variables to set up the alloca. We'll start
+with ``ForExprAST::codegen()`` (see the `full code listing <#id1>`_ for
+the unabridged code):
+
+.. code-block:: c++
+
+      Function *TheFunction = Builder.GetInsertBlock()->getParent();
+
+      // Create an alloca for the variable in the entry block.
+      AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);
+
+      // Emit the start code first, without 'variable' in scope.
+      Value *StartVal = Start->codegen();
+      if (!StartVal)
+        return nullptr;
+
+      // Store the value into the alloca.
+      Builder.CreateStore(StartVal, Alloca);
+      ...
+
+      // Compute the end condition.
+      Value *EndCond = End->codegen();
+      if (!EndCond)
+        return nullptr;
+
+      // Reload, increment, and restore the alloca.  This handles the case where
+      // the body of the loop mutates the variable.
+      Value *CurVar = Builder.CreateLoad(Alloca);
+      Value *NextVar = Builder.CreateFAdd(CurVar, StepVal, "nextvar");
+      Builder.CreateStore(NextVar, Alloca);
+      ...
+
+This code is virtually identical to the code `before we allowed mutable
+variables <LangImpl5.html#code-generation-for-the-for-loop>`_. The big difference is that we
+no longer have to construct a PHI node, and we use load/store to access
+the variable as needed.
+
+To support mutable argument variables, we need to also make allocas for
+them. The code for this is also pretty simple:
+
+.. code-block:: c++
+
+    Function *FunctionAST::codegen() {
+      ...
+      Builder.SetInsertPoint(BB);
+
+      // Record the function arguments in the NamedValues map.
+      NamedValues.clear();
+      for (auto &Arg : TheFunction->args()) {
+        // Create an alloca for this variable.
+        AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, Arg.getName());
+
+        // Store the initial value into the alloca.
+        Builder.CreateStore(&Arg, Alloca);
+
+        // Add arguments to variable symbol table.
+        NamedValues[Arg.getName()] = Alloca;
+      }
+
+      if (Value *RetVal = Body->codegen()) {
+        ...
+
+For each argument, we make an alloca, store the input value to the
+function into the alloca, and register the alloca as the memory location
+for the argument. This method gets invoked by ``FunctionAST::codegen()``
+right after it sets up the entry block for the function.
+
+The final missing piece is adding the mem2reg pass, which allows us to
+get good codegen once again:
+
+.. code-block:: c++
+
+        // Promote allocas to registers.
+        TheFPM->add(createPromoteMemoryToRegisterPass());
+        // Do simple "peephole" optimizations and bit-twiddling optzns.
+        TheFPM->add(createInstructionCombiningPass());
+        // Reassociate expressions.
+        TheFPM->add(createReassociatePass());
+        ...
+
+It is interesting to see what the code looks like before and after the
+mem2reg optimization runs. For example, this is the before/after code
+for our recursive fib function. Before the optimization:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %x1 = alloca double
+      store double %x, double* %x1
+      %x2 = load double, double* %x1
+      %cmptmp = fcmp ult double %x2, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:       ; preds = %entry
+      br label %ifcont
+
+    else:       ; preds = %entry
+      %x3 = load double, double* %x1
+      %subtmp = fsub double %x3, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %x4 = load double, double* %x1
+      %subtmp5 = fsub double %x4, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      br label %ifcont
+
+    ifcont:     ; preds = %else, %then
+      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
+      ret double %iftmp
+    }
+
+Here there is only one variable (x, the input argument) but you can
+still see the extremely simple-minded code generation strategy we are
+using. In the entry block, an alloca is created, and the initial input
+value is stored into it. Each reference to the variable does a reload
+from the stack. Also, note that we didn't modify the if/then/else
+expression, so it still inserts a PHI node. While we could make an
+alloca for it, it is actually easier to create a PHI node for it, so we
+still just make the PHI.
+
+Here is the code after the mem2reg pass runs:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %cmptmp = fcmp ult double %x, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:
+      br label %ifcont
+
+    else:
+      %subtmp = fsub double %x, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %subtmp5 = fsub double %x, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      br label %ifcont
+
+    ifcont:     ; preds = %else, %then
+      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
+      ret double %iftmp
+    }
+
+This is a trivial case for mem2reg, since there are no redefinitions of
+the variable. The point of showing this is to calm your tension about
+inserting such blatent inefficiencies :).
+
+After the rest of the optimizers run, we get:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %cmptmp = fcmp ult double %x, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp ueq double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %else, label %ifcont
+
+    else:
+      %subtmp = fsub double %x, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %subtmp5 = fsub double %x, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      ret double %addtmp
+
+    ifcont:
+      ret double 1.000000e+00
+    }
+
+Here we see that the simplifycfg pass decided to clone the return
+instruction into the end of the 'else' block. This allowed it to
+eliminate some branches and the PHI node.
+
+Now that all symbol table references are updated to use stack variables,
+we'll add the assignment operator.
+
+New Assignment Operator
+=======================
+
+With our current framework, adding a new assignment operator is really
+simple. We will parse it just like any other binary operator, but handle
+it internally (instead of allowing the user to define it). The first
+step is to set a precedence:
+
+.. code-block:: c++
+
+     int main() {
+       // Install standard binary operators.
+       // 1 is lowest precedence.
+       BinopPrecedence['='] = 2;
+       BinopPrecedence['<'] = 10;
+       BinopPrecedence['+'] = 20;
+       BinopPrecedence['-'] = 20;
+
+Now that the parser knows the precedence of the binary operator, it
+takes care of all the parsing and AST generation. We just need to
+implement codegen for the assignment operator. This looks like:
+
+.. code-block:: c++
+
+    Value *BinaryExprAST::codegen() {
+      // Special case '=' because we don't want to emit the LHS as an expression.
+      if (Op == '=') {
+        // Assignment requires the LHS to be an identifier.
+        VariableExprAST *LHSE = dynamic_cast<VariableExprAST*>(LHS.get());
+        if (!LHSE)
+          return LogErrorV("destination of '=' must be a variable");
+
+Unlike the rest of the binary operators, our assignment operator doesn't
+follow the "emit LHS, emit RHS, do computation" model. As such, it is
+handled as a special case before the other binary operators are handled.
+The other strange thing is that it requires the LHS to be a variable. It
+is invalid to have "(x+1) = expr" - only things like "x = expr" are
+allowed.
+
+.. code-block:: c++
+
+        // Codegen the RHS.
+        Value *Val = RHS->codegen();
+        if (!Val)
+          return nullptr;
+
+        // Look up the name.
+        Value *Variable = NamedValues[LHSE->getName()];
+        if (!Variable)
+          return LogErrorV("Unknown variable name");
+
+        Builder.CreateStore(Val, Variable);
+        return Val;
+      }
+      ...
+
+Once we have the variable, codegen'ing the assignment is
+straightforward: we emit the RHS of the assignment, create a store, and
+return the computed value. Returning a value allows for chained
+assignments like "X = (Y = Z)".
+
+Now that we have an assignment operator, we can mutate loop variables
+and arguments. For example, we can now run code like this:
+
+::
+
+    # Function to print a double.
+    extern printd(x);
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+    def test(x)
+      printd(x) :
+      x = 4 :
+      printd(x);
+
+    test(123);
+
+When run, this example prints "123" and then "4", showing that we did
+actually mutate the value! Okay, we have now officially implemented our
+goal: getting this to work requires SSA construction in the general
+case. However, to be really useful, we want the ability to define our
+own local variables, let's add this next!
+
+User-defined Local Variables
+============================
+
+Adding var/in is just like any other extension we made to
+Kaleidoscope: we extend the lexer, the parser, the AST and the code
+generator. The first step for adding our new 'var/in' construct is to
+extend the lexer. As before, this is pretty trivial, the code looks like
+this:
+
+.. code-block:: c++
+
+    enum Token {
+      ...
+      // var definition
+      tok_var = -13
+    ...
+    }
+    ...
+    static int gettok() {
+    ...
+        if (IdentifierStr == "in")
+          return tok_in;
+        if (IdentifierStr == "binary")
+          return tok_binary;
+        if (IdentifierStr == "unary")
+          return tok_unary;
+        if (IdentifierStr == "var")
+          return tok_var;
+        return tok_identifier;
+    ...
+
+The next step is to define the AST node that we will construct. For
+var/in, it looks like this:
+
+.. code-block:: c++
+
+    /// VarExprAST - Expression class for var/in
+    class VarExprAST : public ExprAST {
+      std::vector<std::pair<std::string, std::unique_ptr<ExprAST>>> VarNames;
+      std::unique_ptr<ExprAST> Body;
+
+    public:
+      VarExprAST(std::vector<std::pair<std::string, std::unique_ptr<ExprAST>>> VarNames,
+                 std::unique_ptr<ExprAST> Body)
+        : VarNames(std::move(VarNames)), Body(std::move(Body)) {}
+
+      Value *codegen() override;
+    };
+
+var/in allows a list of names to be defined all at once, and each name
+can optionally have an initializer value. As such, we capture this
+information in the VarNames vector. Also, var/in has a body, this body
+is allowed to access the variables defined by the var/in.
+
+With this in place, we can define the parser pieces. The first thing we
+do is add it as a primary expression:
+
+.. code-block:: c++
+
+    /// primary
+    ///   ::= identifierexpr
+    ///   ::= numberexpr
+    ///   ::= parenexpr
+    ///   ::= ifexpr
+    ///   ::= forexpr
+    ///   ::= varexpr
+    static std::unique_ptr<ExprAST> ParsePrimary() {
+      switch (CurTok) {
+      default:
+        return LogError("unknown token when expecting an expression");
+      case tok_identifier:
+        return ParseIdentifierExpr();
+      case tok_number:
+        return ParseNumberExpr();
+      case '(':
+        return ParseParenExpr();
+      case tok_if:
+        return ParseIfExpr();
+      case tok_for:
+        return ParseForExpr();
+      case tok_var:
+        return ParseVarExpr();
+      }
+    }
+
+Next we define ParseVarExpr:
+
+.. code-block:: c++
+
+    /// varexpr ::= 'var' identifier ('=' expression)?
+    //                    (',' identifier ('=' expression)?)* 'in' expression
+    static std::unique_ptr<ExprAST> ParseVarExpr() {
+      getNextToken();  // eat the var.
+
+      std::vector<std::pair<std::string, std::unique_ptr<ExprAST>>> VarNames;
+
+      // At least one variable name is required.
+      if (CurTok != tok_identifier)
+        return LogError("expected identifier after var");
+
+The first part of this code parses the list of identifier/expr pairs
+into the local ``VarNames`` vector.
+
+.. code-block:: c++
+
+      while (1) {
+        std::string Name = IdentifierStr;
+        getNextToken();  // eat identifier.
+
+        // Read the optional initializer.
+        std::unique_ptr<ExprAST> Init;
+        if (CurTok == '=') {
+          getNextToken(); // eat the '='.
+
+          Init = ParseExpression();
+          if (!Init) return nullptr;
+        }
+
+        VarNames.push_back(std::make_pair(Name, std::move(Init)));
+
+        // End of var list, exit loop.
+        if (CurTok != ',') break;
+        getNextToken(); // eat the ','.
+
+        if (CurTok != tok_identifier)
+          return LogError("expected identifier list after var");
+      }
+
+Once all the variables are parsed, we then parse the body and create the
+AST node:
+
+.. code-block:: c++
+
+      // At this point, we have to have 'in'.
+      if (CurTok != tok_in)
+        return LogError("expected 'in' keyword after 'var'");
+      getNextToken();  // eat 'in'.
+
+      auto Body = ParseExpression();
+      if (!Body)
+        return nullptr;
+
+      return llvm::make_unique<VarExprAST>(std::move(VarNames),
+                                           std::move(Body));
+    }
+
+Now that we can parse and represent the code, we need to support
+emission of LLVM IR for it. This code starts out with:
+
+.. code-block:: c++
+
+    Value *VarExprAST::codegen() {
+      std::vector<AllocaInst *> OldBindings;
+
+      Function *TheFunction = Builder.GetInsertBlock()->getParent();
+
+      // Register all variables and emit their initializer.
+      for (unsigned i = 0, e = VarNames.size(); i != e; ++i) {
+        const std::string &VarName = VarNames[i].first;
+        ExprAST *Init = VarNames[i].second.get();
+
+Basically it loops over all the variables, installing them one at a
+time. For each variable we put into the symbol table, we remember the
+previous value that we replace in OldBindings.
+
+.. code-block:: c++
+
+        // Emit the initializer before adding the variable to scope, this prevents
+        // the initializer from referencing the variable itself, and permits stuff
+        // like this:
+        //  var a = 1 in
+        //    var a = a in ...   # refers to outer 'a'.
+        Value *InitVal;
+        if (Init) {
+          InitVal = Init->codegen();
+          if (!InitVal)
+            return nullptr;
+        } else { // If not specified, use 0.0.
+          InitVal = ConstantFP::get(TheContext, APFloat(0.0));
+        }
+
+        AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);
+        Builder.CreateStore(InitVal, Alloca);
+
+        // Remember the old variable binding so that we can restore the binding when
+        // we unrecurse.
+        OldBindings.push_back(NamedValues[VarName]);
+
+        // Remember this binding.
+        NamedValues[VarName] = Alloca;
+      }
+
+There are more comments here than code. The basic idea is that we emit
+the initializer, create the alloca, then update the symbol table to
+point to it. Once all the variables are installed in the symbol table,
+we evaluate the body of the var/in expression:
+
+.. code-block:: c++
+
+      // Codegen the body, now that all vars are in scope.
+      Value *BodyVal = Body->codegen();
+      if (!BodyVal)
+        return nullptr;
+
+Finally, before returning, we restore the previous variable bindings:
+
+.. code-block:: c++
+
+      // Pop all our variables from scope.
+      for (unsigned i = 0, e = VarNames.size(); i != e; ++i)
+        NamedValues[VarNames[i].first] = OldBindings[i];
+
+      // Return the body computation.
+      return BodyVal;
+    }
+
+The end result of all of this is that we get properly scoped variable
+definitions, and we even (trivially) allow mutation of them :).
+
+With this, we completed what we set out to do. Our nice iterative fib
+example from the intro compiles and runs just fine. The mem2reg pass
+optimizes all of our stack variables into SSA registers, inserting PHI
+nodes where needed, and our front-end remains simple: no "iterated
+dominance frontier" computation anywhere in sight.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+mutable variables and var/in support. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
+    # Run
+    ./toy
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter7/toy.cpp
+   :language: c++
+
+`Next: Compiling to Object Code <LangImpl08.html>`_
+

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@@ -0,0 +1,218 @@
+========================================
+ Kaleidoscope: Compiling to Object Code
+========================================
+
+.. contents::
+   :local:
+
+Chapter 8 Introduction
+======================
+
+Welcome to Chapter 8 of the "`Implementing a language with LLVM
+<index.html>`_" tutorial. This chapter describes how to compile our
+language down to object files.
+
+Choosing a target
+=================
+
+LLVM has native support for cross-compilation. You can compile to the
+architecture of your current machine, or just as easily compile for
+other architectures. In this tutorial, we'll target the current
+machine.
+
+To specify the architecture that you want to target, we use a string
+called a "target triple". This takes the form
+``<arch><sub>-<vendor>-<sys>-<abi>`` (see the `cross compilation docs
+<http://clang.llvm.org/docs/CrossCompilation.html#target-triple>`_).
+
+As an example, we can see what clang thinks is our current target
+triple:
+
+::
+
+    $ clang --version | grep Target
+    Target: x86_64-unknown-linux-gnu
+
+Running this command may show something different on your machine as
+you might be using a different architecture or operating system to me.
+
+Fortunately, we don't need to hard-code a target triple to target the
+current machine. LLVM provides ``sys::getDefaultTargetTriple``, which
+returns the target triple of the current machine.
+
+.. code-block:: c++
+
+    auto TargetTriple = sys::getDefaultTargetTriple();
+
+LLVM doesn't require us to link in all the target
+functionality. For example, if we're just using the JIT, we don't need
+the assembly printers. Similarly, if we're only targeting certain
+architectures, we can only link in the functionality for those
+architectures.
+
+For this example, we'll initialize all the targets for emitting object
+code.
+
+.. code-block:: c++
+
+    InitializeAllTargetInfos();
+    InitializeAllTargets();
+    InitializeAllTargetMCs();
+    InitializeAllAsmParsers();
+    InitializeAllAsmPrinters();
+
+We can now use our target triple to get a ``Target``:
+
+.. code-block:: c++
+
+  std::string Error;
+  auto Target = TargetRegistry::lookupTarget(TargetTriple, Error);
+
+  // Print an error and exit if we couldn't find the requested target.
+  // This generally occurs if we've forgotten to initialise the
+  // TargetRegistry or we have a bogus target triple.
+  if (!Target) {
+    errs() << Error;
+    return 1;
+  }
+
+Target Machine
+==============
+
+We will also need a ``TargetMachine``. This class provides a complete
+machine description of the machine we're targeting. If we want to
+target a specific feature (such as SSE) or a specific CPU (such as
+Intel's Sandylake), we do so now.
+
+To see which features and CPUs that LLVM knows about, we can use
+``llc``. For example, let's look at x86:
+
+::
+
+    $ llvm-as < /dev/null | llc -march=x86 -mattr=help
+    Available CPUs for this target:
+
+      amdfam10      - Select the amdfam10 processor.
+      athlon        - Select the athlon processor.
+      athlon-4      - Select the athlon-4 processor.
+      ...
+
+    Available features for this target:
+
+      16bit-mode            - 16-bit mode (i8086).
+      32bit-mode            - 32-bit mode (80386).
+      3dnow                 - Enable 3DNow! instructions.
+      3dnowa                - Enable 3DNow! Athlon instructions.
+      ...
+
+For our example, we'll use the generic CPU without any additional
+features, options or relocation model.
+
+.. code-block:: c++
+
+  auto CPU = "generic";
+  auto Features = "";
+
+  TargetOptions opt;
+  auto RM = Optional<Reloc::Model>();
+  auto TargetMachine = Target->createTargetMachine(TargetTriple, CPU, Features, opt, RM);
+
+
+Configuring the Module
+======================
+
+We're now ready to configure our module, to specify the target and
+data layout. This isn't strictly necessary, but the `frontend
+performance guide <../Frontend/PerformanceTips.html>`_ recommends
+this. Optimizations benefit from knowing about the target and data
+layout.
+
+.. code-block:: c++
+
+  TheModule->setDataLayout(TargetMachine->createDataLayout());
+  TheModule->setTargetTriple(TargetTriple);   
+  
+Emit Object Code
+================
+
+We're ready to emit object code! Let's define where we want to write
+our file to:
+
+.. code-block:: c++
+
+  auto Filename = "output.o";
+  std::error_code EC;
+  raw_fd_ostream dest(Filename, EC, sys::fs::F_None);
+
+  if (EC) {
+    errs() << "Could not open file: " << EC.message();
+    return 1;
+  }
+
+Finally, we define a pass that emits object code, then we run that
+pass:
+
+.. code-block:: c++
+
+  legacy::PassManager pass;
+  auto FileType = TargetMachine::CGFT_ObjectFile;
+
+  if (TargetMachine->addPassesToEmitFile(pass, dest, FileType)) {
+    errs() << "TargetMachine can't emit a file of this type";
+    return 1;
+  }
+
+  pass.run(*TheModule);
+  dest.flush();
+
+Putting It All Together
+=======================
+
+Does it work? Let's give it a try. We need to compile our code, but
+note that the arguments to ``llvm-config`` are different to the previous chapters.
+
+::
+
+    $ clang++ -g -O3 toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs all` -o toy
+
+Let's run it, and define a simple ``average`` function. Press Ctrl-D
+when you're done.
+
+::
+   
+    $ ./toy
+    ready> def average(x y) (x + y) * 0.5;
+    ^D
+    Wrote output.o
+
+We have an object file! To test it, let's write a simple program and
+link it with our output. Here's the source code:
+
+.. code-block:: c++
+
+    #include <iostream>
+
+    extern "C" {
+        double average(double, double);
+    }
+
+    int main() {
+        std::cout << "average of 3.0 and 4.0: " << average(3.0, 4.0) << std::endl;
+    }
+
+We link our program to output.o and check the result is what we
+expected:
+
+::
+
+    $ clang++ main.cpp output.o -o main
+    $ ./main
+    average of 3.0 and 4.0: 3.5
+
+Full Code Listing
+=================
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter8/toy.cpp
+   :language: c++
+
+`Next: Adding Debug Information <LangImpl09.html>`_

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@@ -0,0 +1,465 @@
+======================================
+Kaleidoscope: Adding Debug Information
+======================================
+
+.. contents::
+   :local:
+
+Chapter 9 Introduction
+======================
+
+Welcome to Chapter 9 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In chapters 1 through 8, we've built a
+decent little programming language with functions and variables.
+What happens if something goes wrong though, how do you debug your
+program?
+
+Source level debugging uses formatted data that helps a debugger
+translate from binary and the state of the machine back to the
+source that the programmer wrote. In LLVM we generally use a format
+called `DWARF <http://dwarfstd.org>`_. DWARF is a compact encoding
+that represents types, source locations, and variable locations.
+
+The short summary of this chapter is that we'll go through the
+various things you have to add to a programming language to
+support debug info, and how you translate that into DWARF.
+
+Caveat: For now we can't debug via the JIT, so we'll need to compile
+our program down to something small and standalone. As part of this
+we'll make a few modifications to the running of the language and
+how programs are compiled. This means that we'll have a source file
+with a simple program written in Kaleidoscope rather than the
+interactive JIT. It does involve a limitation that we can only
+have one "top level" command at a time to reduce the number of
+changes necessary.
+
+Here's the sample program we'll be compiling:
+
+.. code-block:: python
+
+   def fib(x)
+     if x < 3 then
+       1
+     else
+       fib(x-1)+fib(x-2);
+
+   fib(10)
+
+
+Why is this a hard problem?
+===========================
+
+Debug information is a hard problem for a few different reasons - mostly
+centered around optimized code. First, optimization makes keeping source
+locations more difficult. In LLVM IR we keep the original source location
+for each IR level instruction on the instruction. Optimization passes
+should keep the source locations for newly created instructions, but merged
+instructions only get to keep a single location - this can cause jumping
+around when stepping through optimized programs. Secondly, optimization
+can move variables in ways that are either optimized out, shared in memory
+with other variables, or difficult to track. For the purposes of this
+tutorial we're going to avoid optimization (as you'll see with one of the
+next sets of patches).
+
+Ahead-of-Time Compilation Mode
+==============================
+
+To highlight only the aspects of adding debug information to a source
+language without needing to worry about the complexities of JIT debugging
+we're going to make a few changes to Kaleidoscope to support compiling
+the IR emitted by the front end into a simple standalone program that
+you can execute, debug, and see results.
+
+First we make our anonymous function that contains our top level
+statement be our "main":
+
+.. code-block:: udiff
+
+  -    auto Proto = llvm::make_unique<PrototypeAST>("", std::vector<std::string>());
+  +    auto Proto = llvm::make_unique<PrototypeAST>("main", std::vector<std::string>());
+
+just with the simple change of giving it a name.
+
+Then we're going to remove the command line code wherever it exists:
+
+.. code-block:: udiff
+
+  @@ -1129,7 +1129,6 @@ static void HandleTopLevelExpression() {
+   /// top ::= definition | external | expression | ';'
+   static void MainLoop() {
+     while (1) {
+  -    fprintf(stderr, "ready> ");
+       switch (CurTok) {
+       case tok_eof:
+         return;
+  @@ -1184,7 +1183,6 @@ int main() {
+     BinopPrecedence['*'] = 40; // highest.
+
+     // Prime the first token.
+  -  fprintf(stderr, "ready> ");
+     getNextToken();
+
+Lastly we're going to disable all of the optimization passes and the JIT so
+that the only thing that happens after we're done parsing and generating
+code is that the LLVM IR goes to standard error:
+
+.. code-block:: udiff
+
+  @@ -1108,17 +1108,8 @@ static void HandleExtern() {
+   static void HandleTopLevelExpression() {
+     // Evaluate a top-level expression into an anonymous function.
+     if (auto FnAST = ParseTopLevelExpr()) {
+  -    if (auto *FnIR = FnAST->codegen()) {
+  -      // We're just doing this to make sure it executes.
+  -      TheExecutionEngine->finalizeObject();
+  -      // JIT the function, returning a function pointer.
+  -      void *FPtr = TheExecutionEngine->getPointerToFunction(FnIR);
+  -
+  -      // Cast it to the right type (takes no arguments, returns a double) so we
+  -      // can call it as a native function.
+  -      double (*FP)() = (double (*)())(intptr_t)FPtr;
+  -      // Ignore the return value for this.
+  -      (void)FP;
+  +    if (!F->codegen()) {
+  +      fprintf(stderr, "Error generating code for top level expr");
+       }
+     } else {
+       // Skip token for error recovery.
+  @@ -1439,11 +1459,11 @@ int main() {
+     // target lays out data structures.
+     TheModule->setDataLayout(TheExecutionEngine->getDataLayout());
+     OurFPM.add(new DataLayoutPass());
+  +#if 0
+     OurFPM.add(createBasicAliasAnalysisPass());
+     // Promote allocas to registers.
+     OurFPM.add(createPromoteMemoryToRegisterPass());
+  @@ -1218,7 +1210,7 @@ int main() {
+     OurFPM.add(createGVNPass());
+     // Simplify the control flow graph (deleting unreachable blocks, etc).
+     OurFPM.add(createCFGSimplificationPass());
+  -
+  +  #endif
+     OurFPM.doInitialization();
+
+     // Set the global so the code gen can use this.
+
+This relatively small set of changes get us to the point that we can compile
+our piece of Kaleidoscope language down to an executable program via this
+command line:
+
+.. code-block:: bash
+
+  Kaleidoscope-Ch9 < fib.ks | & clang -x ir -
+
+which gives an a.out/a.exe in the current working directory.
+
+Compile Unit
+============
+
+The top level container for a section of code in DWARF is a compile unit.
+This contains the type and function data for an individual translation unit
+(read: one file of source code). So the first thing we need to do is
+construct one for our fib.ks file.
+
+DWARF Emission Setup
+====================
+
+Similar to the ``IRBuilder`` class we have a
+`DIBuilder <http://llvm.org/doxygen/classllvm_1_1DIBuilder.html>`_ class
+that helps in constructing debug metadata for an LLVM IR file. It
+corresponds 1:1 similarly to ``IRBuilder`` and LLVM IR, but with nicer names.
+Using it does require that you be more familiar with DWARF terminology than
+you needed to be with ``IRBuilder`` and ``Instruction`` names, but if you
+read through the general documentation on the
+`Metadata Format <http://llvm.org/docs/SourceLevelDebugging.html>`_ it
+should be a little more clear. We'll be using this class to construct all
+of our IR level descriptions. Construction for it takes a module so we
+need to construct it shortly after we construct our module. We've left it
+as a global static variable to make it a bit easier to use.
+
+Next we're going to create a small container to cache some of our frequent
+data. The first will be our compile unit, but we'll also write a bit of
+code for our one type since we won't have to worry about multiple typed
+expressions:
+
+.. code-block:: c++
+
+  static DIBuilder *DBuilder;
+
+  struct DebugInfo {
+    DICompileUnit *TheCU;
+    DIType *DblTy;
+
+    DIType *getDoubleTy();
+  } KSDbgInfo;
+
+  DIType *DebugInfo::getDoubleTy() {
+    if (DblTy)
+      return DblTy;
+
+    DblTy = DBuilder->createBasicType("double", 64, dwarf::DW_ATE_float);
+    return DblTy;
+  }
+
+And then later on in ``main`` when we're constructing our module:
+
+.. code-block:: c++
+
+  DBuilder = new DIBuilder(*TheModule);
+
+  KSDbgInfo.TheCU = DBuilder->createCompileUnit(
+      dwarf::DW_LANG_C, DBuilder->createFile("fib.ks", "."),
+      "Kaleidoscope Compiler", 0, "", 0);
+
+There are a couple of things to note here. First, while we're producing a
+compile unit for a language called Kaleidoscope we used the language
+constant for C. This is because a debugger wouldn't necessarily understand
+the calling conventions or default ABI for a language it doesn't recognize
+and we follow the C ABI in our LLVM code generation so it's the closest
+thing to accurate. This ensures we can actually call functions from the
+debugger and have them execute. Secondly, you'll see the "fib.ks" in the
+call to ``createCompileUnit``. This is a default hard coded value since
+we're using shell redirection to put our source into the Kaleidoscope
+compiler. In a usual front end you'd have an input file name and it would
+go there.
+
+One last thing as part of emitting debug information via DIBuilder is that
+we need to "finalize" the debug information. The reasons are part of the
+underlying API for DIBuilder, but make sure you do this near the end of
+main:
+
+.. code-block:: c++
+
+  DBuilder->finalize();
+
+before you dump out the module.
+
+Functions
+=========
+
+Now that we have our ``Compile Unit`` and our source locations, we can add
+function definitions to the debug info. So in ``PrototypeAST::codegen()`` we
+add a few lines of code to describe a context for our subprogram, in this
+case the "File", and the actual definition of the function itself.
+
+So the context:
+
+.. code-block:: c++
+
+  DIFile *Unit = DBuilder->createFile(KSDbgInfo.TheCU.getFilename(),
+                                      KSDbgInfo.TheCU.getDirectory());
+
+giving us an DIFile and asking the ``Compile Unit`` we created above for the
+directory and filename where we are currently. Then, for now, we use some
+source locations of 0 (since our AST doesn't currently have source location
+information) and construct our function definition:
+
+.. code-block:: c++
+
+  DIScope *FContext = Unit;
+  unsigned LineNo = 0;
+  unsigned ScopeLine = 0;
+  DISubprogram *SP = DBuilder->createFunction(
+      FContext, P.getName(), StringRef(), Unit, LineNo,
+      CreateFunctionType(TheFunction->arg_size(), Unit),
+      false /* internal linkage */, true /* definition */, ScopeLine,
+      DINode::FlagPrototyped, false);
+  TheFunction->setSubprogram(SP);
+
+and we now have an DISubprogram that contains a reference to all of our
+metadata for the function.
+
+Source Locations
+================
+
+The most important thing for debug information is accurate source location -
+this makes it possible to map your source code back. We have a problem though,
+Kaleidoscope really doesn't have any source location information in the lexer
+or parser so we'll need to add it.
+
+.. code-block:: c++
+
+   struct SourceLocation {
+     int Line;
+     int Col;
+   };
+   static SourceLocation CurLoc;
+   static SourceLocation LexLoc = {1, 0};
+
+   static int advance() {
+     int LastChar = getchar();
+
+     if (LastChar == '\n' || LastChar == '\r') {
+       LexLoc.Line++;
+       LexLoc.Col = 0;
+     } else
+       LexLoc.Col++;
+     return LastChar;
+   }
+
+In this set of code we've added some functionality on how to keep track of the
+line and column of the "source file". As we lex every token we set our current
+current "lexical location" to the assorted line and column for the beginning
+of the token. We do this by overriding all of the previous calls to
+``getchar()`` with our new ``advance()`` that keeps track of the information
+and then we have added to all of our AST classes a source location:
+
+.. code-block:: c++
+
+   class ExprAST {
+     SourceLocation Loc;
+
+     public:
+       ExprAST(SourceLocation Loc = CurLoc) : Loc(Loc) {}
+       virtual ~ExprAST() {}
+       virtual Value* codegen() = 0;
+       int getLine() const { return Loc.Line; }
+       int getCol() const { return Loc.Col; }
+       virtual raw_ostream &dump(raw_ostream &out, int ind) {
+         return out << ':' << getLine() << ':' << getCol() << '\n';
+       }
+
+that we pass down through when we create a new expression:
+
+.. code-block:: c++
+
+   LHS = llvm::make_unique<BinaryExprAST>(BinLoc, BinOp, std::move(LHS),
+                                          std::move(RHS));
+
+giving us locations for each of our expressions and variables.
+
+To make sure that every instruction gets proper source location information,
+we have to tell ``Builder`` whenever we're at a new source location.
+We use a small helper function for this:
+
+.. code-block:: c++
+
+  void DebugInfo::emitLocation(ExprAST *AST) {
+    DIScope *Scope;
+    if (LexicalBlocks.empty())
+      Scope = TheCU;
+    else
+      Scope = LexicalBlocks.back();
+    Builder.SetCurrentDebugLocation(
+        DebugLoc::get(AST->getLine(), AST->getCol(), Scope));
+  }
+
+This both tells the main ``IRBuilder`` where we are, but also what scope
+we're in. The scope can either be on compile-unit level or be the nearest
+enclosing lexical block like the current function.
+To represent this we create a stack of scopes:
+
+.. code-block:: c++
+
+   std::vector<DIScope *> LexicalBlocks;
+
+and push the scope (function) to the top of the stack when we start
+generating the code for each function:
+
+.. code-block:: c++
+
+  KSDbgInfo.LexicalBlocks.push_back(SP);
+
+Also, we may not forget to pop the scope back off of the scope stack at the
+end of the code generation for the function:
+
+.. code-block:: c++
+
+  // Pop off the lexical block for the function since we added it
+  // unconditionally.
+  KSDbgInfo.LexicalBlocks.pop_back();
+
+Then we make sure to emit the location every time we start to generate code
+for a new AST object:
+
+.. code-block:: c++
+
+   KSDbgInfo.emitLocation(this);
+
+Variables
+=========
+
+Now that we have functions, we need to be able to print out the variables
+we have in scope. Let's get our function arguments set up so we can get
+decent backtraces and see how our functions are being called. It isn't
+a lot of code, and we generally handle it when we're creating the
+argument allocas in ``FunctionAST::codegen``.
+
+.. code-block:: c++
+
+    // Record the function arguments in the NamedValues map.
+    NamedValues.clear();
+    unsigned ArgIdx = 0;
+    for (auto &Arg : TheFunction->args()) {
+      // Create an alloca for this variable.
+      AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, Arg.getName());
+
+      // Create a debug descriptor for the variable.
+      DILocalVariable *D = DBuilder->createParameterVariable(
+          SP, Arg.getName(), ++ArgIdx, Unit, LineNo, KSDbgInfo.getDoubleTy(),
+          true);
+
+      DBuilder->insertDeclare(Alloca, D, DBuilder->createExpression(),
+                              DebugLoc::get(LineNo, 0, SP),
+                              Builder.GetInsertBlock());
+
+      // Store the initial value into the alloca.
+      Builder.CreateStore(&Arg, Alloca);
+
+      // Add arguments to variable symbol table.
+      NamedValues[Arg.getName()] = Alloca;
+    }
+
+
+Here we're first creating the variable, giving it the scope (``SP``),
+the name, source location, type, and since it's an argument, the argument
+index. Next, we create an ``lvm.dbg.declare`` call to indicate at the IR
+level that we've got a variable in an alloca (and it gives a starting
+location for the variable), and setting a source location for the
+beginning of the scope on the declare.
+
+One interesting thing to note at this point is that various debuggers have
+assumptions based on how code and debug information was generated for them
+in the past. In this case we need to do a little bit of a hack to avoid
+generating line information for the function prologue so that the debugger
+knows to skip over those instructions when setting a breakpoint. So in
+``FunctionAST::CodeGen`` we add some more lines:
+
+.. code-block:: c++
+
+  // Unset the location for the prologue emission (leading instructions with no
+  // location in a function are considered part of the prologue and the debugger
+  // will run past them when breaking on a function)
+  KSDbgInfo.emitLocation(nullptr);
+
+and then emit a new location when we actually start generating code for the
+body of the function:
+
+.. code-block:: c++
+
+  KSDbgInfo.emitLocation(Body.get());
+
+With this we have enough debug information to set breakpoints in functions,
+print out argument variables, and call functions. Not too bad for just a
+few simple lines of code!
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+debug information. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
+    # Run
+    ./toy
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter9/toy.cpp
+   :language: c++
+
+`Next: Conclusion and other useful LLVM tidbits <LangImpl10.html>`_
+

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+======================================================
+Kaleidoscope: Conclusion and other useful LLVM tidbits
+======================================================
+
+.. contents::
+   :local:
+
+Tutorial Conclusion
+===================
+
+Welcome to the final chapter of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In the course of this tutorial, we have
+grown our little Kaleidoscope language from being a useless toy, to
+being a semi-interesting (but probably still useless) toy. :)
+
+It is interesting to see how far we've come, and how little code it has
+taken. We built the entire lexer, parser, AST, code generator, an
+interactive run-loop (with a JIT!), and emitted debug information in
+standalone executables - all in under 1000 lines of (non-comment/non-blank)
+code.
+
+Our little language supports a couple of interesting features: it
+supports user defined binary and unary operators, it uses JIT
+compilation for immediate evaluation, and it supports a few control flow
+constructs with SSA construction.
+
+Part of the idea of this tutorial was to show you how easy and fun it
+can be to define, build, and play with languages. Building a compiler
+need not be a scary or mystical process! Now that you've seen some of
+the basics, I strongly encourage you to take the code and hack on it.
+For example, try adding:
+
+-  **global variables** - While global variables have questional value
+   in modern software engineering, they are often useful when putting
+   together quick little hacks like the Kaleidoscope compiler itself.
+   Fortunately, our current setup makes it very easy to add global
+   variables: just have value lookup check to see if an unresolved
+   variable is in the global variable symbol table before rejecting it.
+   To create a new global variable, make an instance of the LLVM
+   ``GlobalVariable`` class.
+-  **typed variables** - Kaleidoscope currently only supports variables
+   of type double. This gives the language a very nice elegance, because
+   only supporting one type means that you never have to specify types.
+   Different languages have different ways of handling this. The easiest
+   way is to require the user to specify types for every variable
+   definition, and record the type of the variable in the symbol table
+   along with its Value\*.
+-  **arrays, structs, vectors, etc** - Once you add types, you can start
+   extending the type system in all sorts of interesting ways. Simple
+   arrays are very easy and are quite useful for many different
+   applications. Adding them is mostly an exercise in learning how the
+   LLVM `getelementptr <../LangRef.html#getelementptr-instruction>`_ instruction
+   works: it is so nifty/unconventional, it `has its own
+   FAQ <../GetElementPtr.html>`_!
+-  **standard runtime** - Our current language allows the user to access
+   arbitrary external functions, and we use it for things like "printd"
+   and "putchard". As you extend the language to add higher-level
+   constructs, often these constructs make the most sense if they are
+   lowered to calls into a language-supplied runtime. For example, if
+   you add hash tables to the language, it would probably make sense to
+   add the routines to a runtime, instead of inlining them all the way.
+-  **memory management** - Currently we can only access the stack in
+   Kaleidoscope. It would also be useful to be able to allocate heap
+   memory, either with calls to the standard libc malloc/free interface
+   or with a garbage collector. If you would like to use garbage
+   collection, note that LLVM fully supports `Accurate Garbage
+   Collection <../GarbageCollection.html>`_ including algorithms that
+   move objects and need to scan/update the stack.
+-  **exception handling support** - LLVM supports generation of `zero
+   cost exceptions <../ExceptionHandling.html>`_ which interoperate with
+   code compiled in other languages. You could also generate code by
+   implicitly making every function return an error value and checking
+   it. You could also make explicit use of setjmp/longjmp. There are
+   many different ways to go here.
+-  **object orientation, generics, database access, complex numbers,
+   geometric programming, ...** - Really, there is no end of crazy
+   features that you can add to the language.
+-  **unusual domains** - We've been talking about applying LLVM to a
+   domain that many people are interested in: building a compiler for a
+   specific language. However, there are many other domains that can use
+   compiler technology that are not typically considered. For example,
+   LLVM has been used to implement OpenGL graphics acceleration,
+   translate C++ code to ActionScript, and many other cute and clever
+   things. Maybe you will be the first to JIT compile a regular
+   expression interpreter into native code with LLVM?
+
+Have fun - try doing something crazy and unusual. Building a language
+like everyone else always has, is much less fun than trying something a
+little crazy or off the wall and seeing how it turns out. If you get
+stuck or want to talk about it, feel free to email the `llvm-dev mailing
+list <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_: it has lots
+of people who are interested in languages and are often willing to help
+out.
+
+Before we end this tutorial, I want to talk about some "tips and tricks"
+for generating LLVM IR. These are some of the more subtle things that
+may not be obvious, but are very useful if you want to take advantage of
+LLVM's capabilities.
+
+Properties of the LLVM IR
+=========================
+
+We have a couple of common questions about code in the LLVM IR form -
+let's just get these out of the way right now, shall we?
+
+Target Independence
+-------------------
+
+Kaleidoscope is an example of a "portable language": any program written
+in Kaleidoscope will work the same way on any target that it runs on.
+Many other languages have this property, e.g. lisp, java, haskell,
+javascript, python, etc (note that while these languages are portable,
+not all their libraries are).
+
+One nice aspect of LLVM is that it is often capable of preserving target
+independence in the IR: you can take the LLVM IR for a
+Kaleidoscope-compiled program and run it on any target that LLVM
+supports, even emitting C code and compiling that on targets that LLVM
+doesn't support natively. You can trivially tell that the Kaleidoscope
+compiler generates target-independent code because it never queries for
+any target-specific information when generating code.
+
+The fact that LLVM provides a compact, target-independent,
+representation for code gets a lot of people excited. Unfortunately,
+these people are usually thinking about C or a language from the C
+family when they are asking questions about language portability. I say
+"unfortunately", because there is really no way to make (fully general)
+C code portable, other than shipping the source code around (and of
+course, C source code is not actually portable in general either - ever
+port a really old application from 32- to 64-bits?).
+
+The problem with C (again, in its full generality) is that it is heavily
+laden with target specific assumptions. As one simple example, the
+preprocessor often destructively removes target-independence from the
+code when it processes the input text:
+
+.. code-block:: c
+
+    #ifdef __i386__
+      int X = 1;
+    #else
+      int X = 42;
+    #endif
+
+While it is possible to engineer more and more complex solutions to
+problems like this, it cannot be solved in full generality in a way that
+is better than shipping the actual source code.
+
+That said, there are interesting subsets of C that can be made portable.
+If you are willing to fix primitive types to a fixed size (say int =
+32-bits, and long = 64-bits), don't care about ABI compatibility with
+existing binaries, and are willing to give up some other minor features,
+you can have portable code. This can make sense for specialized domains
+such as an in-kernel language.
+
+Safety Guarantees
+-----------------
+
+Many of the languages above are also "safe" languages: it is impossible
+for a program written in Java to corrupt its address space and crash the
+process (assuming the JVM has no bugs). Safety is an interesting
+property that requires a combination of language design, runtime
+support, and often operating system support.
+
+It is certainly possible to implement a safe language in LLVM, but LLVM
+IR does not itself guarantee safety. The LLVM IR allows unsafe pointer
+casts, use after free bugs, buffer over-runs, and a variety of other
+problems. Safety needs to be implemented as a layer on top of LLVM and,
+conveniently, several groups have investigated this. Ask on the `llvm-dev
+mailing list <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ if
+you are interested in more details.
+
+Language-Specific Optimizations
+-------------------------------
+
+One thing about LLVM that turns off many people is that it does not
+solve all the world's problems in one system (sorry 'world hunger',
+someone else will have to solve you some other day). One specific
+complaint is that people perceive LLVM as being incapable of performing
+high-level language-specific optimization: LLVM "loses too much
+information".
+
+Unfortunately, this is really not the place to give you a full and
+unified version of "Chris Lattner's theory of compiler design". Instead,
+I'll make a few observations:
+
+First, you're right that LLVM does lose information. For example, as of
+this writing, there is no way to distinguish in the LLVM IR whether an
+SSA-value came from a C "int" or a C "long" on an ILP32 machine (other
+than debug info). Both get compiled down to an 'i32' value and the
+information about what it came from is lost. The more general issue
+here, is that the LLVM type system uses "structural equivalence" instead
+of "name equivalence". Another place this surprises people is if you
+have two types in a high-level language that have the same structure
+(e.g. two different structs that have a single int field): these types
+will compile down into a single LLVM type and it will be impossible to
+tell what it came from.
+
+Second, while LLVM does lose information, LLVM is not a fixed target: we
+continue to enhance and improve it in many different ways. In addition
+to adding new features (LLVM did not always support exceptions or debug
+info), we also extend the IR to capture important information for
+optimization (e.g. whether an argument is sign or zero extended,
+information about pointers aliasing, etc). Many of the enhancements are
+user-driven: people want LLVM to include some specific feature, so they
+go ahead and extend it.
+
+Third, it is *possible and easy* to add language-specific optimizations,
+and you have a number of choices in how to do it. As one trivial
+example, it is easy to add language-specific optimization passes that
+"know" things about code compiled for a language. In the case of the C
+family, there is an optimization pass that "knows" about the standard C
+library functions. If you call "exit(0)" in main(), it knows that it is
+safe to optimize that into "return 0;" because C specifies what the
+'exit' function does.
+
+In addition to simple library knowledge, it is possible to embed a
+variety of other language-specific information into the LLVM IR. If you
+have a specific need and run into a wall, please bring the topic up on
+the llvm-dev list. At the very worst, you can always treat LLVM as if it
+were a "dumb code generator" and implement the high-level optimizations
+you desire in your front-end, on the language-specific AST.
+
+Tips and Tricks
+===============
+
+There is a variety of useful tips and tricks that you come to know after
+working on/with LLVM that aren't obvious at first glance. Instead of
+letting everyone rediscover them, this section talks about some of these
+issues.
+
+Implementing portable offsetof/sizeof
+-------------------------------------
+
+One interesting thing that comes up, if you are trying to keep the code
+generated by your compiler "target independent", is that you often need
+to know the size of some LLVM type or the offset of some field in an
+llvm structure. For example, you might need to pass the size of a type
+into a function that allocates memory.
+
+Unfortunately, this can vary widely across targets: for example the
+width of a pointer is trivially target-specific. However, there is a
+`clever way to use the getelementptr
+instruction <http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt>`_
+that allows you to compute this in a portable way.
+
+Garbage Collected Stack Frames
+------------------------------
+
+Some languages want to explicitly manage their stack frames, often so
+that they are garbage collected or to allow easy implementation of
+closures. There are often better ways to implement these features than
+explicit stack frames, but `LLVM does support
+them, <http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt>`_
+if you want. It requires your front-end to convert the code into
+`Continuation Passing
+Style <http://en.wikipedia.org/wiki/Continuation-passing_style>`_ and
+the use of tail calls (which LLVM also supports).
+

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+=================================================
+Kaleidoscope: Tutorial Introduction and the Lexer
+=================================================
+
+.. contents::
+   :local:
+
+Tutorial Introduction
+=====================
+
+Welcome to the "Implementing a language with LLVM" tutorial. This
+tutorial runs through the implementation of a simple language, showing
+how fun and easy it can be. This tutorial will get you up and started as
+well as help to build a framework you can extend to other languages. The
+code in this tutorial can also be used as a playground to hack on other
+LLVM specific things.
+
+The goal of this tutorial is to progressively unveil our language,
+describing how it is built up over time. This will let us cover a fairly
+broad range of language design and LLVM-specific usage issues, showing
+and explaining the code for it all along the way, without overwhelming
+you with tons of details up front.
+
+It is useful to point out ahead of time that this tutorial is really
+about teaching compiler techniques and LLVM specifically, *not* about
+teaching modern and sane software engineering principles. In practice,
+this means that we'll take a number of shortcuts to simplify the
+exposition. For example, the code leaks memory, uses global variables
+all over the place, doesn't use nice design patterns like
+`visitors <http://en.wikipedia.org/wiki/Visitor_pattern>`_, etc... but
+it is very simple. If you dig in and use the code as a basis for future
+projects, fixing these deficiencies shouldn't be hard.
+
+I've tried to put this tutorial together in a way that makes chapters
+easy to skip over if you are already familiar with or are uninterested
+in the various pieces. The structure of the tutorial is:
+
+-  `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
+   language, and the definition of its Lexer - This shows where we are
+   going and the basic functionality that we want it to do. In order to
+   make this tutorial maximally understandable and hackable, we choose
+   to implement everything in Objective Caml instead of using lexer and
+   parser generators. LLVM obviously works just fine with such tools,
+   feel free to use one if you prefer.
+-  `Chapter #2 <OCamlLangImpl2.html>`_: Implementing a Parser and
+   AST - With the lexer in place, we can talk about parsing techniques
+   and basic AST construction. This tutorial describes recursive descent
+   parsing and operator precedence parsing. Nothing in Chapters 1 or 2
+   is LLVM-specific, the code doesn't even link in LLVM at this point.
+   :)
+-  `Chapter #3 <OCamlLangImpl3.html>`_: Code generation to LLVM IR -
+   With the AST ready, we can show off how easy generation of LLVM IR
+   really is.
+-  `Chapter #4 <OCamlLangImpl4.html>`_: Adding JIT and Optimizer
+   Support - Because a lot of people are interested in using LLVM as a
+   JIT, we'll dive right into it and show you the 3 lines it takes to
+   add JIT support. LLVM is also useful in many other ways, but this is
+   one simple and "sexy" way to shows off its power. :)
+-  `Chapter #5 <OCamlLangImpl5.html>`_: Extending the Language:
+   Control Flow - With the language up and running, we show how to
+   extend it with control flow operations (if/then/else and a 'for'
+   loop). This gives us a chance to talk about simple SSA construction
+   and control flow.
+-  `Chapter #6 <OCamlLangImpl6.html>`_: Extending the Language:
+   User-defined Operators - This is a silly but fun chapter that talks
+   about extending the language to let the user program define their own
+   arbitrary unary and binary operators (with assignable precedence!).
+   This lets us build a significant piece of the "language" as library
+   routines.
+-  `Chapter #7 <OCamlLangImpl7.html>`_: Extending the Language:
+   Mutable Variables - This chapter talks about adding user-defined
+   local variables along with an assignment operator. The interesting
+   part about this is how easy and trivial it is to construct SSA form
+   in LLVM: no, LLVM does *not* require your front-end to construct SSA
+   form!
+-  `Chapter #8 <OCamlLangImpl8.html>`_: Conclusion and other useful
+   LLVM tidbits - This chapter wraps up the series by talking about
+   potential ways to extend the language, but also includes a bunch of
+   pointers to info about "special topics" like adding garbage
+   collection support, exceptions, debugging, support for "spaghetti
+   stacks", and a bunch of other tips and tricks.
+
+By the end of the tutorial, we'll have written a bit less than 700 lines
+of non-comment, non-blank, lines of code. With this small amount of
+code, we'll have built up a very reasonable compiler for a non-trivial
+language including a hand-written lexer, parser, AST, as well as code
+generation support with a JIT compiler. While other systems may have
+interesting "hello world" tutorials, I think the breadth of this
+tutorial is a great testament to the strengths of LLVM and why you
+should consider it if you're interested in language or compiler design.
+
+A note about this tutorial: we expect you to extend the language and
+play with it on your own. Take the code and go crazy hacking away at it,
+compilers don't need to be scary creatures - it can be a lot of fun to
+play with languages!
+
+The Basic Language
+==================
+
+This tutorial will be illustrated with a toy language that we'll call
+"`Kaleidoscope <http://en.wikipedia.org/wiki/Kaleidoscope>`_" (derived
+from "meaning beautiful, form, and view"). Kaleidoscope is a procedural
+language that allows you to define functions, use conditionals, math,
+etc. Over the course of the tutorial, we'll extend Kaleidoscope to
+support the if/then/else construct, a for loop, user defined operators,
+JIT compilation with a simple command line interface, etc.
+
+Because we want to keep things simple, the only datatype in Kaleidoscope
+is a 64-bit floating point type (aka 'float' in OCaml parlance). As
+such, all values are implicitly double precision and the language
+doesn't require type declarations. This gives the language a very nice
+and simple syntax. For example, the following simple example computes
+`Fibonacci numbers: <http://en.wikipedia.org/wiki/Fibonacci_number>`_
+
+::
+
+    # Compute the x'th fibonacci number.
+    def fib(x)
+      if x < 3 then
+        1
+      else
+        fib(x-1)+fib(x-2)
+
+    # This expression will compute the 40th number.
+    fib(40)
+
+We also allow Kaleidoscope to call into standard library functions (the
+LLVM JIT makes this completely trivial). This means that you can use the
+'extern' keyword to define a function before you use it (this is also
+useful for mutually recursive functions). For example:
+
+::
+
+    extern sin(arg);
+    extern cos(arg);
+    extern atan2(arg1 arg2);
+
+    atan2(sin(.4), cos(42))
+
+A more interesting example is included in Chapter 6 where we write a
+little Kaleidoscope application that `displays a Mandelbrot
+Set <OCamlLangImpl6.html#kicking-the-tires>`_ at various levels of magnification.
+
+Lets dive into the implementation of this language!
+
+The Lexer
+=========
+
+When it comes to implementing a language, the first thing needed is the
+ability to process a text file and recognize what it says. The
+traditional way to do this is to use a
+"`lexer <http://en.wikipedia.org/wiki/Lexical_analysis>`_" (aka
+'scanner') to break the input up into "tokens". Each token returned by
+the lexer includes a token code and potentially some metadata (e.g. the
+numeric value of a number). First, we define the possibilities:
+
+.. code-block:: ocaml
+
+    (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+     * these others for known things. *)
+    type token =
+      (* commands *)
+      | Def | Extern
+
+      (* primary *)
+      | Ident of string | Number of float
+
+      (* unknown *)
+      | Kwd of char
+
+Each token returned by our lexer will be one of the token variant
+values. An unknown character like '+' will be returned as
+``Token.Kwd '+'``. If the curr token is an identifier, the value will be
+``Token.Ident s``. If the current token is a numeric literal (like 1.0),
+the value will be ``Token.Number 1.0``.
+
+The actual implementation of the lexer is a collection of functions
+driven by a function named ``Lexer.lex``. The ``Lexer.lex`` function is
+called to return the next token from standard input. We will use
+`Camlp4 <http://caml.inria.fr/pub/docs/manual-camlp4/index.html>`_ to
+simplify the tokenization of the standard input. Its definition starts
+as:
+
+.. code-block:: ocaml
+
+    (*===----------------------------------------------------------------------===
+     * Lexer
+     *===----------------------------------------------------------------------===*)
+
+    let rec lex = parser
+      (* Skip any whitespace. *)
+      | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+``Lexer.lex`` works by recursing over a ``char Stream.t`` to read
+characters one at a time from the standard input. It eats them as it
+recognizes them and stores them in a ``Token.token`` variant. The
+first thing that it has to do is ignore whitespace between tokens. This
+is accomplished with the recursive call above.
+
+The next thing ``Lexer.lex`` needs to do is recognize identifiers and
+specific keywords like "def". Kaleidoscope does this with a pattern
+match and a helper function.
+
+.. code-block:: ocaml
+
+      (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+      | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+          let buffer = Buffer.create 1 in
+          Buffer.add_char buffer c;
+          lex_ident buffer stream
+
+    ...
+
+    and lex_ident buffer = parser
+      | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+          Buffer.add_char buffer c;
+          lex_ident buffer stream
+      | [< stream=lex >] ->
+          match Buffer.contents buffer with
+          | "def" -> [< 'Token.Def; stream >]
+          | "extern" -> [< 'Token.Extern; stream >]
+          | id -> [< 'Token.Ident id; stream >]
+
+Numeric values are similar:
+
+.. code-block:: ocaml
+
+      (* number: [0-9.]+ *)
+      | [< ' ('0' .. '9' as c); stream >] ->
+          let buffer = Buffer.create 1 in
+          Buffer.add_char buffer c;
+          lex_number buffer stream
+
+    ...
+
+    and lex_number buffer = parser
+      | [< ' ('0' .. '9' | '.' as c); stream >] ->
+          Buffer.add_char buffer c;
+          lex_number buffer stream
+      | [< stream=lex >] ->
+          [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+This is all pretty straight-forward code for processing input. When
+reading a numeric value from input, we use the ocaml ``float_of_string``
+function to convert it to a numeric value that we store in
+``Token.Number``. Note that this isn't doing sufficient error checking:
+it will raise ``Failure`` if the string "1.23.45.67". Feel free to
+extend it :). Next we handle comments:
+
+.. code-block:: ocaml
+
+      (* Comment until end of line. *)
+      | [< ' ('#'); stream >] ->
+          lex_comment stream
+
+    ...
+
+    and lex_comment = parser
+      | [< ' ('\n'); stream=lex >] -> stream
+      | [< 'c; e=lex_comment >] -> e
+      | [< >] -> [< >]
+
+We handle comments by skipping to the end of the line and then return
+the next token. Finally, if the input doesn't match one of the above
+cases, it is either an operator character like '+' or the end of the
+file. These are handled with this code:
+
+.. code-block:: ocaml
+
+      (* Otherwise, just return the character as its ascii value. *)
+      | [< 'c; stream >] ->
+          [< 'Token.Kwd c; lex stream >]
+
+      (* end of stream. *)
+      | [< >] -> [< >]
+
+With this, we have the complete lexer for the basic Kaleidoscope
+language (the `full code listing <OCamlLangImpl2.html#full-code-listing>`_ for the
+Lexer is available in the `next chapter <OCamlLangImpl2.html>`_ of the
+tutorial). Next we'll `build a simple parser that uses this to build an
+Abstract Syntax Tree <OCamlLangImpl2.html>`_. When we have that, we'll
+include a driver so that you can use the lexer and parser together.
+
+`Next: Implementing a Parser and AST <OCamlLangImpl2.html>`_
+

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+===========================================
+Kaleidoscope: Implementing a Parser and AST
+===========================================
+
+.. contents::
+   :local:
+
+Chapter 2 Introduction
+======================
+
+Welcome to Chapter 2 of the "`Implementing a language with LLVM in
+Objective Caml <index.html>`_" tutorial. This chapter shows you how to
+use the lexer, built in `Chapter 1 <OCamlLangImpl1.html>`_, to build a
+full `parser <http://en.wikipedia.org/wiki/Parsing>`_ for our
+Kaleidoscope language. Once we have a parser, we'll define and build an
+`Abstract Syntax
+Tree <http://en.wikipedia.org/wiki/Abstract_syntax_tree>`_ (AST).
+
+The parser we will build uses a combination of `Recursive Descent
+Parsing <http://en.wikipedia.org/wiki/Recursive_descent_parser>`_ and
+`Operator-Precedence
+Parsing <http://en.wikipedia.org/wiki/Operator-precedence_parser>`_ to
+parse the Kaleidoscope language (the latter for binary expressions and
+the former for everything else). Before we get to parsing though, lets
+talk about the output of the parser: the Abstract Syntax Tree.
+
+The Abstract Syntax Tree (AST)
+==============================
+
+The AST for a program captures its behavior in such a way that it is
+easy for later stages of the compiler (e.g. code generation) to
+interpret. We basically want one object for each construct in the
+language, and the AST should closely model the language. In
+Kaleidoscope, we have expressions, a prototype, and a function object.
+We'll start with expressions first:
+
+.. code-block:: ocaml
+
+    (* expr - Base type for all expression nodes. *)
+    type expr =
+      (* variant for numeric literals like "1.0". *)
+      | Number of float
+
+The code above shows the definition of the base ExprAST class and one
+subclass which we use for numeric literals. The important thing to note
+about this code is that the Number variant captures the numeric value of
+the literal as an instance variable. This allows later phases of the
+compiler to know what the stored numeric value is.
+
+Right now we only create the AST, so there are no useful functions on
+them. It would be very easy to add a function to pretty print the code,
+for example. Here are the other expression AST node definitions that
+we'll use in the basic form of the Kaleidoscope language:
+
+.. code-block:: ocaml
+
+      (* variant for referencing a variable, like "a". *)
+      | Variable of string
+
+      (* variant for a binary operator. *)
+      | Binary of char * expr * expr
+
+      (* variant for function calls. *)
+      | Call of string * expr array
+
+This is all (intentionally) rather straight-forward: variables capture
+the variable name, binary operators capture their opcode (e.g. '+'), and
+calls capture a function name as well as a list of any argument
+expressions. One thing that is nice about our AST is that it captures
+the language features without talking about the syntax of the language.
+Note that there is no discussion about precedence of binary operators,
+lexical structure, etc.
+
+For our basic language, these are all of the expression nodes we'll
+define. Because it doesn't have conditional control flow, it isn't
+Turing-complete; we'll fix that in a later installment. The two things
+we need next are a way to talk about the interface to a function, and a
+way to talk about functions themselves:
+
+.. code-block:: ocaml
+
+    (* proto - This type represents the "prototype" for a function, which captures
+     * its name, and its argument names (thus implicitly the number of arguments the
+     * function takes). *)
+    type proto = Prototype of string * string array
+
+    (* func - This type represents a function definition itself. *)
+    type func = Function of proto * expr
+
+In Kaleidoscope, functions are typed with just a count of their
+arguments. Since all values are double precision floating point, the
+type of each argument doesn't need to be stored anywhere. In a more
+aggressive and realistic language, the "expr" variants would probably
+have a type field.
+
+With this scaffolding, we can now talk about parsing expressions and
+function bodies in Kaleidoscope.
+
+Parser Basics
+=============
+
+Now that we have an AST to build, we need to define the parser code to
+build it. The idea here is that we want to parse something like "x+y"
+(which is returned as three tokens by the lexer) into an AST that could
+be generated with calls like this:
+
+.. code-block:: ocaml
+
+      let x = Variable "x" in
+      let y = Variable "y" in
+      let result = Binary ('+', x, y) in
+      ...
+
+The error handling routines make use of the builtin ``Stream.Failure``
+and ``Stream.Error``s. ``Stream.Failure`` is raised when the parser is
+unable to find any matching token in the first position of a pattern.
+``Stream.Error`` is raised when the first token matches, but the rest do
+not. The error recovery in our parser will not be the best and is not
+particular user-friendly, but it will be enough for our tutorial. These
+exceptions make it easier to handle errors in routines that have various
+return types.
+
+With these basic types and exceptions, we can implement the first piece
+of our grammar: numeric literals.
+
+Basic Expression Parsing
+========================
+
+We start with numeric literals, because they are the simplest to
+process. For each production in our grammar, we'll define a function
+which parses that production. We call this class of expressions
+"primary" expressions, for reasons that will become more clear `later in
+the tutorial <OCamlLangImpl6.html#user-defined-unary-operators>`_. In order to parse an
+arbitrary primary expression, we need to determine what sort of
+expression it is. For numeric literals, we have:
+
+.. code-block:: ocaml
+
+    (* primary
+     *   ::= identifier
+     *   ::= numberexpr
+     *   ::= parenexpr *)
+    parse_primary = parser
+      (* numberexpr ::= number *)
+      | [< 'Token.Number n >] -> Ast.Number n
+
+This routine is very simple: it expects to be called when the current
+token is a ``Token.Number`` token. It takes the current number value,
+creates a ``Ast.Number`` node, advances the lexer to the next token, and
+finally returns.
+
+There are some interesting aspects to this. The most important one is
+that this routine eats all of the tokens that correspond to the
+production and returns the lexer buffer with the next token (which is
+not part of the grammar production) ready to go. This is a fairly
+standard way to go for recursive descent parsers. For a better example,
+the parenthesis operator is defined like this:
+
+.. code-block:: ocaml
+
+      (* parenexpr ::= '(' expression ')' *)
+      | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+This function illustrates a number of interesting things about the
+parser:
+
+1) It shows how we use the ``Stream.Error`` exception. When called, this
+function expects that the current token is a '(' token, but after
+parsing the subexpression, it is possible that there is no ')' waiting.
+For example, if the user types in "(4 x" instead of "(4)", the parser
+should emit an error. Because errors can occur, the parser needs a way
+to indicate that they happened. In our parser, we use the camlp4
+shortcut syntax ``token ?? "parse error"``, where if the token before
+the ``??`` does not match, then ``Stream.Error "parse error"`` will be
+raised.
+
+2) Another interesting aspect of this function is that it uses recursion
+by calling ``Parser.parse_primary`` (we will soon see that
+``Parser.parse_primary`` can call ``Parser.parse_primary``). This is
+powerful because it allows us to handle recursive grammars, and keeps
+each production very simple. Note that parentheses do not cause
+construction of AST nodes themselves. While we could do it this way, the
+most important role of parentheses are to guide the parser and provide
+grouping. Once the parser constructs the AST, parentheses are not
+needed.
+
+The next simple production is for handling variable references and
+function calls:
+
+.. code-block:: ocaml
+
+      (* identifierexpr
+       *   ::= identifier
+       *   ::= identifier '(' argumentexpr ')' *)
+      | [< 'Token.Ident id; stream >] ->
+          let rec parse_args accumulator = parser
+            | [< e=parse_expr; stream >] ->
+                begin parser
+                  | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                  | [< >] -> e :: accumulator
+                end stream
+            | [< >] -> accumulator
+          in
+          let rec parse_ident id = parser
+            (* Call. *)
+            | [< 'Token.Kwd '(';
+                 args=parse_args [];
+                 'Token.Kwd ')' ?? "expected ')'">] ->
+                Ast.Call (id, Array.of_list (List.rev args))
+
+            (* Simple variable ref. *)
+            | [< >] -> Ast.Variable id
+          in
+          parse_ident id stream
+
+This routine follows the same style as the other routines. (It expects
+to be called if the current token is a ``Token.Ident`` token). It also
+has recursion and error handling. One interesting aspect of this is that
+it uses *look-ahead* to determine if the current identifier is a stand
+alone variable reference or if it is a function call expression. It
+handles this by checking to see if the token after the identifier is a
+'(' token, constructing either a ``Ast.Variable`` or ``Ast.Call`` node
+as appropriate.
+
+We finish up by raising an exception if we received a token we didn't
+expect:
+
+.. code-block:: ocaml
+
+      | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+Now that basic expressions are handled, we need to handle binary
+expressions. They are a bit more complex.
+
+Binary Expression Parsing
+=========================
+
+Binary expressions are significantly harder to parse because they are
+often ambiguous. For example, when given the string "x+y\*z", the parser
+can choose to parse it as either "(x+y)\*z" or "x+(y\*z)". With common
+definitions from mathematics, we expect the later parse, because "\*"
+(multiplication) has higher *precedence* than "+" (addition).
+
+There are many ways to handle this, but an elegant and efficient way is
+to use `Operator-Precedence
+Parsing <http://en.wikipedia.org/wiki/Operator-precedence_parser>`_.
+This parsing technique uses the precedence of binary operators to guide
+recursion. To start with, we need a table of precedences:
+
+.. code-block:: ocaml
+
+    (* binop_precedence - This holds the precedence for each binary operator that is
+     * defined *)
+    let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+    (* precedence - Get the precedence of the pending binary operator token. *)
+    let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+    ...
+
+    let main () =
+      (* Install standard binary operators.
+       * 1 is the lowest precedence. *)
+      Hashtbl.add Parser.binop_precedence '<' 10;
+      Hashtbl.add Parser.binop_precedence '+' 20;
+      Hashtbl.add Parser.binop_precedence '-' 20;
+      Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+      ...
+
+For the basic form of Kaleidoscope, we will only support 4 binary
+operators (this can obviously be extended by you, our brave and intrepid
+reader). The ``Parser.precedence`` function returns the precedence for
+the current token, or -1 if the token is not a binary operator. Having a
+``Hashtbl.t`` makes it easy to add new operators and makes it clear that
+the algorithm doesn't depend on the specific operators involved, but it
+would be easy enough to eliminate the ``Hashtbl.t`` and do the
+comparisons in the ``Parser.precedence`` function. (Or just use a
+fixed-size array).
+
+With the helper above defined, we can now start parsing binary
+expressions. The basic idea of operator precedence parsing is to break
+down an expression with potentially ambiguous binary operators into
+pieces. Consider, for example, the expression "a+b+(c+d)\*e\*f+g".
+Operator precedence parsing considers this as a stream of primary
+expressions separated by binary operators. As such, it will first parse
+the leading primary expression "a", then it will see the pairs [+, b]
+[+, (c+d)] [\*, e] [\*, f] and [+, g]. Note that because parentheses are
+primary expressions, the binary expression parser doesn't need to worry
+about nested subexpressions like (c+d) at all.
+
+To start, an expression is a primary expression potentially followed by
+a sequence of [binop,primaryexpr] pairs:
+
+.. code-block:: ocaml
+
+    (* expression
+     *   ::= primary binoprhs *)
+    and parse_expr = parser
+      | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+``Parser.parse_bin_rhs`` is the function that parses the sequence of
+pairs for us. It takes a precedence and a pointer to an expression for
+the part that has been parsed so far. Note that "x" is a perfectly valid
+expression: As such, "binoprhs" is allowed to be empty, in which case it
+returns the expression that is passed into it. In our example above, the
+code passes the expression for "a" into ``Parser.parse_bin_rhs`` and the
+current token is "+".
+
+The precedence value passed into ``Parser.parse_bin_rhs`` indicates the
+*minimal operator precedence* that the function is allowed to eat. For
+example, if the current pair stream is [+, x] and
+``Parser.parse_bin_rhs`` is passed in a precedence of 40, it will not
+consume any tokens (because the precedence of '+' is only 20). With this
+in mind, ``Parser.parse_bin_rhs`` starts with:
+
+.. code-block:: ocaml
+
+    (* binoprhs
+     *   ::= ('+' primary)* *)
+    and parse_bin_rhs expr_prec lhs stream =
+      match Stream.peek stream with
+      (* If this is a binop, find its precedence. *)
+      | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+          let token_prec = precedence c in
+
+          (* If this is a binop that binds at least as tightly as the current binop,
+           * consume it, otherwise we are done. *)
+          if token_prec < expr_prec then lhs else begin
+
+This code gets the precedence of the current token and checks to see if
+if is too low. Because we defined invalid tokens to have a precedence of
+-1, this check implicitly knows that the pair-stream ends when the token
+stream runs out of binary operators. If this check succeeds, we know
+that the token is a binary operator and that it will be included in this
+expression:
+
+.. code-block:: ocaml
+
+            (* Eat the binop. *)
+            Stream.junk stream;
+
+            (* Parse the primary expression after the binary operator *)
+            let rhs = parse_primary stream in
+
+            (* Okay, we know this is a binop. *)
+            let rhs =
+              match Stream.peek stream with
+              | Some (Token.Kwd c2) ->
+
+As such, this code eats (and remembers) the binary operator and then
+parses the primary expression that follows. This builds up the whole
+pair, the first of which is [+, b] for the running example.
+
+Now that we parsed the left-hand side of an expression and one pair of
+the RHS sequence, we have to decide which way the expression associates.
+In particular, we could have "(a+b) binop unparsed" or "a + (b binop
+unparsed)". To determine this, we look ahead at "binop" to determine its
+precedence and compare it to BinOp's precedence (which is '+' in this
+case):
+
+.. code-block:: ocaml
+
+                  (* If BinOp binds less tightly with rhs than the operator after
+                   * rhs, let the pending operator take rhs as its lhs. *)
+                  let next_prec = precedence c2 in
+                  if token_prec < next_prec
+
+If the precedence of the binop to the right of "RHS" is lower or equal
+to the precedence of our current operator, then we know that the
+parentheses associate as "(a+b) binop ...". In our example, the current
+operator is "+" and the next operator is "+", we know that they have the
+same precedence. In this case we'll create the AST node for "a+b", and
+then continue parsing:
+
+.. code-block:: ocaml
+
+              ... if body omitted ...
+            in
+
+            (* Merge lhs/rhs. *)
+            let lhs = Ast.Binary (c, lhs, rhs) in
+            parse_bin_rhs expr_prec lhs stream
+          end
+
+In our example above, this will turn "a+b+" into "(a+b)" and execute the
+next iteration of the loop, with "+" as the current token. The code
+above will eat, remember, and parse "(c+d)" as the primary expression,
+which makes the current pair equal to [+, (c+d)]. It will then evaluate
+the 'if' conditional above with "\*" as the binop to the right of the
+primary. In this case, the precedence of "\*" is higher than the
+precedence of "+" so the if condition will be entered.
+
+The critical question left here is "how can the if condition parse the
+right hand side in full"? In particular, to build the AST correctly for
+our example, it needs to get all of "(c+d)\*e\*f" as the RHS expression
+variable. The code to do this is surprisingly simple (code from the
+above two blocks duplicated for context):
+
+.. code-block:: ocaml
+
+              match Stream.peek stream with
+              | Some (Token.Kwd c2) ->
+                  (* If BinOp binds less tightly with rhs than the operator after
+                   * rhs, let the pending operator take rhs as its lhs. *)
+                  if token_prec < precedence c2
+                  then parse_bin_rhs (token_prec + 1) rhs stream
+                  else rhs
+              | _ -> rhs
+            in
+
+            (* Merge lhs/rhs. *)
+            let lhs = Ast.Binary (c, lhs, rhs) in
+            parse_bin_rhs expr_prec lhs stream
+          end
+
+At this point, we know that the binary operator to the RHS of our
+primary has higher precedence than the binop we are currently parsing.
+As such, we know that any sequence of pairs whose operators are all
+higher precedence than "+" should be parsed together and returned as
+"RHS". To do this, we recursively invoke the ``Parser.parse_bin_rhs``
+function specifying "token\_prec+1" as the minimum precedence required
+for it to continue. In our example above, this will cause it to return
+the AST node for "(c+d)\*e\*f" as RHS, which is then set as the RHS of
+the '+' expression.
+
+Finally, on the next iteration of the while loop, the "+g" piece is
+parsed and added to the AST. With this little bit of code (14
+non-trivial lines), we correctly handle fully general binary expression
+parsing in a very elegant way. This was a whirlwind tour of this code,
+and it is somewhat subtle. I recommend running through it with a few
+tough examples to see how it works.
+
+This wraps up handling of expressions. At this point, we can point the
+parser at an arbitrary token stream and build an expression from it,
+stopping at the first token that is not part of the expression. Next up
+we need to handle function definitions, etc.
+
+Parsing the Rest
+================
+
+The next thing missing is handling of function prototypes. In
+Kaleidoscope, these are used both for 'extern' function declarations as
+well as function body definitions. The code to do this is
+straight-forward and not very interesting (once you've survived
+expressions):
+
+.. code-block:: ocaml
+
+    (* prototype
+     *   ::= id '(' id* ')' *)
+    let parse_prototype =
+      let rec parse_args accumulator = parser
+        | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+        | [< >] -> accumulator
+      in
+
+      parser
+      | [< 'Token.Ident id;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+           args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          (* success. *)
+          Ast.Prototype (id, Array.of_list (List.rev args))
+
+      | [< >] ->
+          raise (Stream.Error "expected function name in prototype")
+
+Given this, a function definition is very simple, just a prototype plus
+an expression to implement the body:
+
+.. code-block:: ocaml
+
+    (* definition ::= 'def' prototype expression *)
+    let parse_definition = parser
+      | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+          Ast.Function (p, e)
+
+In addition, we support 'extern' to declare functions like 'sin' and
+'cos' as well as to support forward declaration of user functions. These
+'extern's are just prototypes with no body:
+
+.. code-block:: ocaml
+
+    (*  external ::= 'extern' prototype *)
+    let parse_extern = parser
+      | [< 'Token.Extern; e=parse_prototype >] -> e
+
+Finally, we'll also let the user type in arbitrary top-level expressions
+and evaluate them on the fly. We will handle this by defining anonymous
+nullary (zero argument) functions for them:
+
+.. code-block:: ocaml
+
+    (* toplevelexpr ::= expression *)
+    let parse_toplevel = parser
+      | [< e=parse_expr >] ->
+          (* Make an anonymous proto. *)
+          Ast.Function (Ast.Prototype ("", [||]), e)
+
+Now that we have all the pieces, let's build a little driver that will
+let us actually *execute* this code we've built!
+
+The Driver
+==========
+
+The driver for this simply invokes all of the parsing pieces with a
+top-level dispatch loop. There isn't much interesting here, so I'll just
+include the top-level loop. See `below <#full-code-listing>`_ for full code in the
+"Top-Level Parsing" section.
+
+.. code-block:: ocaml
+
+    (* top ::= definition | external | expression | ';' *)
+    let rec main_loop stream =
+      match Stream.peek stream with
+      | None -> ()
+
+      (* ignore top-level semicolons. *)
+      | Some (Token.Kwd ';') ->
+          Stream.junk stream;
+          main_loop stream
+
+      | Some token ->
+          begin
+            try match token with
+            | Token.Def ->
+                ignore(Parser.parse_definition stream);
+                print_endline "parsed a function definition.";
+            | Token.Extern ->
+                ignore(Parser.parse_extern stream);
+                print_endline "parsed an extern.";
+            | _ ->
+                (* Evaluate a top-level expression into an anonymous function. *)
+                ignore(Parser.parse_toplevel stream);
+                print_endline "parsed a top-level expr";
+            with Stream.Error s ->
+              (* Skip token for error recovery. *)
+              Stream.junk stream;
+              print_endline s;
+          end;
+          print_string "ready> "; flush stdout;
+          main_loop stream
+
+The most interesting part of this is that we ignore top-level
+semicolons. Why is this, you ask? The basic reason is that if you type
+"4 + 5" at the command line, the parser doesn't know whether that is the
+end of what you will type or not. For example, on the next line you
+could type "def foo..." in which case 4+5 is the end of a top-level
+expression. Alternatively you could type "\* 6", which would continue
+the expression. Having top-level semicolons allows you to type "4+5;",
+and the parser will know you are done.
+
+Conclusions
+===========
+
+With just under 300 lines of commented code (240 lines of non-comment,
+non-blank code), we fully defined our minimal language, including a
+lexer, parser, and AST builder. With this done, the executable will
+validate Kaleidoscope code and tell us if it is grammatically invalid.
+For example, here is a sample interaction:
+
+.. code-block:: bash
+
+    $ ./toy.byte
+    ready> def foo(x y) x+foo(y, 4.0);
+    Parsed a function definition.
+    ready> def foo(x y) x+y y;
+    Parsed a function definition.
+    Parsed a top-level expr
+    ready> def foo(x y) x+y );
+    Parsed a function definition.
+    Error: unknown token when expecting an expression
+    ready> extern sin(a);
+    ready> Parsed an extern
+    ready> ^D
+    $
+
+There is a lot of room for extension here. You can define new AST nodes,
+extend the language in many ways, etc. In the `next
+installment <OCamlLangImpl3.html>`_, we will describe how to generate
+LLVM Intermediate Representation (IR) from the AST.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for this and the previous chapter.
+Note that it is fully self-contained: you don't need LLVM or any
+external libraries at all for this. (Besides the ocaml standard
+libraries, of course.) To build this, just compile with:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto = Prototype of string * string array
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_primary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')' *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    ignore(Parser.parse_definition stream);
+                    print_endline "parsed a function definition.";
+                | Token.Extern ->
+                    ignore(Parser.parse_extern stream);
+                    print_endline "parsed an extern.";
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    ignore(Parser.parse_toplevel stream);
+                    print_endline "parsed a top-level expr";
+                with Stream.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        let main () =
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop stream;
+        ;;
+
+        main ()
+
+`Next: Implementing Code Generation to LLVM IR <OCamlLangImpl3.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl3.rst.txt
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==============================================================================
--- www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl3.rst.txt (added)
+++ www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl3.rst.txt Wed Mar 20 02:13:27 2019
@@ -0,0 +1,961 @@
+========================================
+Kaleidoscope: Code generation to LLVM IR
+========================================
+
+.. contents::
+   :local:
+
+Chapter 3 Introduction
+======================
+
+Welcome to Chapter 3 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. This chapter shows you how to transform
+the `Abstract Syntax Tree <OCamlLangImpl2.html>`_, built in Chapter 2,
+into LLVM IR. This will teach you a little bit about how LLVM does
+things, as well as demonstrate how easy it is to use. It's much more
+work to build a lexer and parser than it is to generate LLVM IR code. :)
+
+**Please note**: the code in this chapter and later require LLVM 2.3 or
+LLVM SVN to work. LLVM 2.2 and before will not work with it.
+
+Code Generation Setup
+=====================
+
+In order to generate LLVM IR, we want some simple setup to get started.
+First we define virtual code generation (codegen) methods in each AST
+class:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      | Ast.Number n -> ...
+      | Ast.Variable name -> ...
+
+The ``Codegen.codegen_expr`` function says to emit IR for that AST node
+along with all the things it depends on, and they all return an LLVM
+Value object. "Value" is the class used to represent a "`Static Single
+Assignment
+(SSA) <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+register" or "SSA value" in LLVM. The most distinct aspect of SSA values
+is that their value is computed as the related instruction executes, and
+it does not get a new value until (and if) the instruction re-executes.
+In other words, there is no way to "change" an SSA value. For more
+information, please read up on `Static Single
+Assignment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+- the concepts are really quite natural once you grok them.
+
+The second thing we want is an "Error" exception like we used for the
+parser, which will be used to report errors found during code generation
+(for example, use of an undeclared parameter):
+
+.. code-block:: ocaml
+
+    exception Error of string
+
+    let context = global_context ()
+    let the_module = create_module context "my cool jit"
+    let builder = builder context
+    let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+    let double_type = double_type context
+
+The static variables will be used during code generation.
+``Codgen.the_module`` is the LLVM construct that contains all of the
+functions and global variables in a chunk of code. In many ways, it is
+the top-level structure that the LLVM IR uses to contain code.
+
+The ``Codegen.builder`` object is a helper object that makes it easy to
+generate LLVM instructions. Instances of the
+`IRBuilder <http://llvm.org/doxygen/IRBuilder_8h-source.html>`_
+class keep track of the current place to insert instructions and has
+methods to create new instructions.
+
+The ``Codegen.named_values`` map keeps track of which values are defined
+in the current scope and what their LLVM representation is. (In other
+words, it is a symbol table for the code). In this form of Kaleidoscope,
+the only things that can be referenced are function parameters. As such,
+function parameters will be in this map when generating code for their
+function body.
+
+With these basics in place, we can start talking about how to generate
+code for each expression. Note that this assumes that the
+``Codgen.builder`` has been set up to generate code *into* something.
+For now, we'll assume that this has already been done, and we'll just
+use it to emit code.
+
+Expression Code Generation
+==========================
+
+Generating LLVM code for expression nodes is very straightforward: less
+than 30 lines of commented code for all four of our expression nodes.
+First we'll do numeric literals:
+
+.. code-block:: ocaml
+
+      | Ast.Number n -> const_float double_type n
+
+In the LLVM IR, numeric constants are represented with the
+``ConstantFP`` class, which holds the numeric value in an ``APFloat``
+internally (``APFloat`` has the capability of holding floating point
+constants of Arbitrary Precision). This code basically just creates
+and returns a ``ConstantFP``. Note that in the LLVM IR that constants
+are all uniqued together and shared. For this reason, the API uses "the
+foo::get(..)" idiom instead of "new foo(..)" or "foo::Create(..)".
+
+.. code-block:: ocaml
+
+      | Ast.Variable name ->
+          (try Hashtbl.find named_values name with
+            | Not_found -> raise (Error "unknown variable name"))
+
+References to variables are also quite simple using LLVM. In the simple
+version of Kaleidoscope, we assume that the variable has already been
+emitted somewhere and its value is available. In practice, the only
+values that can be in the ``Codegen.named_values`` map are function
+arguments. This code simply checks to see that the specified name is in
+the map (if not, an unknown variable is being referenced) and returns
+the value for it. In future chapters, we'll add support for `loop
+induction variables <LangImpl5.html#for-loop-expression>`_ in the symbol table, and for
+`local variables <LangImpl7.html#user-defined-local-variables>`_.
+
+.. code-block:: ocaml
+
+      | Ast.Binary (op, lhs, rhs) ->
+          let lhs_val = codegen_expr lhs in
+          let rhs_val = codegen_expr rhs in
+          begin
+            match op with
+            | '+' -> build_fadd lhs_val rhs_val "addtmp" builder
+            | '-' -> build_fsub lhs_val rhs_val "subtmp" builder
+            | '*' -> build_fmul lhs_val rhs_val "multmp" builder
+            | '<' ->
+                (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                build_uitofp i double_type "booltmp" builder
+            | _ -> raise (Error "invalid binary operator")
+          end
+
+Binary operators start to get more interesting. The basic idea here is
+that we recursively emit code for the left-hand side of the expression,
+then the right-hand side, then we compute the result of the binary
+expression. In this code, we do a simple switch on the opcode to create
+the right LLVM instruction.
+
+In the example above, the LLVM builder class is starting to show its
+value. IRBuilder knows where to insert the newly created instruction,
+all you have to do is specify what instruction to create (e.g. with
+``Llvm.create_add``), which operands to use (``lhs`` and ``rhs`` here)
+and optionally provide a name for the generated instruction.
+
+One nice thing about LLVM is that the name is just a hint. For instance,
+if the code above emits multiple "addtmp" variables, LLVM will
+automatically provide each one with an increasing, unique numeric
+suffix. Local value names for instructions are purely optional, but it
+makes it much easier to read the IR dumps.
+
+`LLVM instructions <../LangRef.html#instruction-reference>`_ are constrained by strict
+rules: for example, the Left and Right operators of an `add
+instruction <../LangRef.html#add-instruction>`_ must have the same type, and the
+result type of the add must match the operand types. Because all values
+in Kaleidoscope are doubles, this makes for very simple code for add,
+sub and mul.
+
+On the other hand, LLVM specifies that the `fcmp
+instruction <../LangRef.html#fcmp-instruction>`_ always returns an 'i1' value (a
+one bit integer). The problem with this is that Kaleidoscope wants the
+value to be a 0.0 or 1.0 value. In order to get these semantics, we
+combine the fcmp instruction with a `uitofp
+instruction <../LangRef.html#uitofp-to-instruction>`_. This instruction converts its
+input integer into a floating point value by treating the input as an
+unsigned value. In contrast, if we used the `sitofp
+instruction <../LangRef.html#sitofp-to-instruction>`_, the Kaleidoscope '<' operator
+would return 0.0 and -1.0, depending on the input value.
+
+.. code-block:: ocaml
+
+      | Ast.Call (callee, args) ->
+          (* Look up the name in the module table. *)
+          let callee =
+            match lookup_function callee the_module with
+            | Some callee -> callee
+            | None -> raise (Error "unknown function referenced")
+          in
+          let params = params callee in
+
+          (* If argument mismatch error. *)
+          if Array.length params == Array.length args then () else
+            raise (Error "incorrect # arguments passed");
+          let args = Array.map codegen_expr args in
+          build_call callee args "calltmp" builder
+
+Code generation for function calls is quite straightforward with LLVM.
+The code above initially does a function name lookup in the LLVM
+Module's symbol table. Recall that the LLVM Module is the container that
+holds all of the functions we are JIT'ing. By giving each function the
+same name as what the user specifies, we can use the LLVM symbol table
+to resolve function names for us.
+
+Once we have the function to call, we recursively codegen each argument
+that is to be passed in, and create an LLVM `call
+instruction <../LangRef.html#call-instruction>`_. Note that LLVM uses the native C
+calling conventions by default, allowing these calls to also call into
+standard library functions like "sin" and "cos", with no additional
+effort.
+
+This wraps up our handling of the four basic expressions that we have so
+far in Kaleidoscope. Feel free to go in and add some more. For example,
+by browsing the `LLVM language reference <../LangRef.html>`_ you'll find
+several other interesting instructions that are really easy to plug into
+our basic framework.
+
+Function Code Generation
+========================
+
+Code generation for prototypes and functions must handle a number of
+details, which make their code less beautiful than expression code
+generation, but allows us to illustrate some important points. First,
+lets talk about code generation for prototypes: they are used both for
+function bodies and external function declarations. The code starts
+with:
+
+.. code-block:: ocaml
+
+    let codegen_proto = function
+      | Ast.Prototype (name, args) ->
+          (* Make the function type: double(double,double) etc. *)
+          let doubles = Array.make (Array.length args) double_type in
+          let ft = function_type double_type doubles in
+          let f =
+            match lookup_function name the_module with
+
+This code packs a lot of power into a few lines. Note first that this
+function returns a "Function\*" instead of a "Value\*" (although at the
+moment they both are modeled by ``llvalue`` in ocaml). Because a
+"prototype" really talks about the external interface for a function
+(not the value computed by an expression), it makes sense for it to
+return the LLVM Function it corresponds to when codegen'd.
+
+The call to ``Llvm.function_type`` creates the ``Llvm.llvalue`` that
+should be used for a given Prototype. Since all function arguments in
+Kaleidoscope are of type double, the first line creates a vector of "N"
+LLVM double types. It then uses the ``Llvm.function_type`` method to
+create a function type that takes "N" doubles as arguments, returns one
+double as a result, and that is not vararg (that uses the function
+``Llvm.var_arg_function_type``). Note that Types in LLVM are uniqued
+just like ``Constant``'s are, so you don't "new" a type, you "get" it.
+
+The final line above checks if the function has already been defined in
+``Codegen.the_module``. If not, we will create it.
+
+.. code-block:: ocaml
+
+            | None -> declare_function name ft the_module
+
+This indicates the type and name to use, as well as which module to
+insert into. By default we assume a function has
+``Llvm.Linkage.ExternalLinkage``. "`external
+linkage <../LangRef.html#linkage>`_" means that the function may be defined
+outside the current module and/or that it is callable by functions
+outside the module. The "``name``" passed in is the name the user
+specified: this name is registered in "``Codegen.the_module``"s symbol
+table, which is used by the function call code above.
+
+In Kaleidoscope, I choose to allow redefinitions of functions in two
+cases: first, we want to allow 'extern'ing a function more than once, as
+long as the prototypes for the externs match (since all arguments have
+the same type, we just have to check that the number of arguments
+match). Second, we want to allow 'extern'ing a function and then
+defining a body for it. This is useful when defining mutually recursive
+functions.
+
+.. code-block:: ocaml
+
+            (* If 'f' conflicted, there was already something named 'name'. If it
+             * has a body, don't allow redefinition or reextern. *)
+            | Some f ->
+                (* If 'f' already has a body, reject this. *)
+                if Array.length (basic_blocks f) == 0 then () else
+                  raise (Error "redefinition of function");
+
+                (* If 'f' took a different number of arguments, reject. *)
+                if Array.length (params f) == Array.length args then () else
+                  raise (Error "redefinition of function with different # args");
+                f
+          in
+
+In order to verify the logic above, we first check to see if the
+pre-existing function is "empty". In this case, empty means that it has
+no basic blocks in it, which means it has no body. If it has no body, it
+is a forward declaration. Since we don't allow anything after a full
+definition of the function, the code rejects this case. If the previous
+reference to a function was an 'extern', we simply verify that the
+number of arguments for that definition and this one match up. If not,
+we emit an error.
+
+.. code-block:: ocaml
+
+          (* Set names for all arguments. *)
+          Array.iteri (fun i a ->
+            let n = args.(i) in
+            set_value_name n a;
+            Hashtbl.add named_values n a;
+          ) (params f);
+          f
+
+The last bit of code for prototypes loops over all of the arguments in
+the function, setting the name of the LLVM Argument objects to match,
+and registering the arguments in the ``Codegen.named_values`` map for
+future use by the ``Ast.Variable`` variant. Once this is set up, it
+returns the Function object to the caller. Note that we don't check for
+conflicting argument names here (e.g. "extern foo(a b a)"). Doing so
+would be very straight-forward with the mechanics we have already used
+above.
+
+.. code-block:: ocaml
+
+    let codegen_func = function
+      | Ast.Function (proto, body) ->
+          Hashtbl.clear named_values;
+          let the_function = codegen_proto proto in
+
+Code generation for function definitions starts out simply enough: we
+just codegen the prototype (Proto) and verify that it is ok. We then
+clear out the ``Codegen.named_values`` map to make sure that there isn't
+anything in it from the last function we compiled. Code generation of
+the prototype ensures that there is an LLVM Function object that is
+ready to go for us.
+
+.. code-block:: ocaml
+
+          (* Create a new basic block to start insertion into. *)
+          let bb = append_block context "entry" the_function in
+          position_at_end bb builder;
+
+          try
+            let ret_val = codegen_expr body in
+
+Now we get to the point where the ``Codegen.builder`` is set up. The
+first line creates a new `basic
+block <http://en.wikipedia.org/wiki/Basic_block>`_ (named "entry"),
+which is inserted into ``the_function``. The second line then tells the
+builder that new instructions should be inserted into the end of the new
+basic block. Basic blocks in LLVM are an important part of functions
+that define the `Control Flow
+Graph <http://en.wikipedia.org/wiki/Control_flow_graph>`_. Since we
+don't have any control flow, our functions will only contain one block
+at this point. We'll fix this in `Chapter 5 <OCamlLangImpl5.html>`_ :).
+
+.. code-block:: ocaml
+
+            let ret_val = codegen_expr body in
+
+            (* Finish off the function. *)
+            let _ = build_ret ret_val builder in
+
+            (* Validate the generated code, checking for consistency. *)
+            Llvm_analysis.assert_valid_function the_function;
+
+            the_function
+
+Once the insertion point is set up, we call the ``Codegen.codegen_func``
+method for the root expression of the function. If no error happens,
+this emits code to compute the expression into the entry block and
+returns the value that was computed. Assuming no error, we then create
+an LLVM `ret instruction <../LangRef.html#ret-instruction>`_, which completes the
+function. Once the function is built, we call
+``Llvm_analysis.assert_valid_function``, which is provided by LLVM. This
+function does a variety of consistency checks on the generated code, to
+determine if our compiler is doing everything right. Using this is
+important: it can catch a lot of bugs. Once the function is finished and
+validated, we return it.
+
+.. code-block:: ocaml
+
+          with e ->
+            delete_function the_function;
+            raise e
+
+The only piece left here is handling of the error case. For simplicity,
+we handle this by merely deleting the function we produced with the
+``Llvm.delete_function`` method. This allows the user to redefine a
+function that they incorrectly typed in before: if we didn't delete it,
+it would live in the symbol table, with a body, preventing future
+redefinition.
+
+This code does have a bug, though. Since the ``Codegen.codegen_proto``
+can return a previously defined forward declaration, our code can
+actually delete a forward declaration. There are a number of ways to fix
+this bug, see what you can come up with! Here is a testcase:
+
+::
+
+    extern foo(a b);     # ok, defines foo.
+    def foo(a b) c;      # error, 'c' is invalid.
+    def bar() foo(1, 2); # error, unknown function "foo"
+
+Driver Changes and Closing Thoughts
+===================================
+
+For now, code generation to LLVM doesn't really get us much, except that
+we can look at the pretty IR calls. The sample code inserts calls to
+Codegen into the "``Toplevel.main_loop``", and then dumps out the LLVM
+IR. This gives a nice way to look at the LLVM IR for simple functions.
+For example:
+
+::
+
+    ready> 4+5;
+    Read top-level expression:
+    define double @""() {
+    entry:
+            %addtmp = fadd double 4.000000e+00, 5.000000e+00
+            ret double %addtmp
+    }
+
+Note how the parser turns the top-level expression into anonymous
+functions for us. This will be handy when we add `JIT
+support <OCamlLangImpl4.html#adding-a-jit-compiler>`_ in the next chapter. Also note that
+the code is very literally transcribed, no optimizations are being
+performed. We will `add
+optimizations <OCamlLangImpl4.html#trivial-constant-folding>`_ explicitly in the
+next chapter.
+
+::
+
+    ready> def foo(a b) a*a + 2*a*b + b*b;
+    Read function definition:
+    define double @foo(double %a, double %b) {
+    entry:
+            %multmp = fmul double %a, %a
+            %multmp1 = fmul double 2.000000e+00, %a
+            %multmp2 = fmul double %multmp1, %b
+            %addtmp = fadd double %multmp, %multmp2
+            %multmp3 = fmul double %b, %b
+            %addtmp4 = fadd double %addtmp, %multmp3
+            ret double %addtmp4
+    }
+
+This shows some simple arithmetic. Notice the striking similarity to the
+LLVM builder calls that we use to create the instructions.
+
+::
+
+    ready> def bar(a) foo(a, 4.0) + bar(31337);
+    Read function definition:
+    define double @bar(double %a) {
+    entry:
+            %calltmp = call double @foo(double %a, double 4.000000e+00)
+            %calltmp1 = call double @bar(double 3.133700e+04)
+            %addtmp = fadd double %calltmp, %calltmp1
+            ret double %addtmp
+    }
+
+This shows some function calls. Note that this function will take a long
+time to execute if you call it. In the future we'll add conditional
+control flow to actually make recursion useful :).
+
+::
+
+    ready> extern cos(x);
+    Read extern:
+    declare double @cos(double)
+
+    ready> cos(1.234);
+    Read top-level expression:
+    define double @""() {
+    entry:
+            %calltmp = call double @cos(double 1.234000e+00)
+            ret double %calltmp
+    }
+
+This shows an extern for the libm "cos" function, and a call to it.
+
+::
+
+    ready> ^D
+    ; ModuleID = 'my cool jit'
+
+    define double @""() {
+    entry:
+            %addtmp = fadd double 4.000000e+00, 5.000000e+00
+            ret double %addtmp
+    }
+
+    define double @foo(double %a, double %b) {
+    entry:
+            %multmp = fmul double %a, %a
+            %multmp1 = fmul double 2.000000e+00, %a
+            %multmp2 = fmul double %multmp1, %b
+            %addtmp = fadd double %multmp, %multmp2
+            %multmp3 = fmul double %b, %b
+            %addtmp4 = fadd double %addtmp, %multmp3
+            ret double %addtmp4
+    }
+
+    define double @bar(double %a) {
+    entry:
+            %calltmp = call double @foo(double %a, double 4.000000e+00)
+            %calltmp1 = call double @bar(double 3.133700e+04)
+            %addtmp = fadd double %calltmp, %calltmp1
+            ret double %addtmp
+    }
+
+    declare double @cos(double)
+
+    define double @""() {
+    entry:
+            %calltmp = call double @cos(double 1.234000e+00)
+            ret double %calltmp
+    }
+
+When you quit the current demo, it dumps out the IR for the entire
+module generated. Here you can see the big picture with all the
+functions referencing each other.
+
+This wraps up the third chapter of the Kaleidoscope tutorial. Up next,
+we'll describe how to `add JIT codegen and optimizer
+support <OCamlLangImpl4.html>`_ to this so we can actually start running
+code!
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the LLVM code generator. Because this uses the LLVM libraries, we need
+to link them in. To do this, we use the
+`llvm-config <http://llvm.org/cmds/llvm-config.html>`_ tool to inform
+our makefile/command line about which options to use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"]);;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto = Prototype of string * string array
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_primary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')' *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              (try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name"))
+          | Ast.Binary (op, lhs, rhs) ->
+              let lhs_val = codegen_expr lhs in
+              let rhs_val = codegen_expr rhs in
+              begin
+                match op with
+                | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                | '<' ->
+                    (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                    let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                    build_uitofp i double_type "booltmp" builder
+                | _ -> raise (Error "invalid binary operator")
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        let codegen_func = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    dump_value (Codegen.codegen_func e);
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        let main () =
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+`Next: Adding JIT and Optimizer Support <OCamlLangImpl4.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl4.rst.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl4.rst.txt?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl4.rst.txt (added)
+++ www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl4.rst.txt Wed Mar 20 02:13:27 2019
@@ -0,0 +1,915 @@
+==============================================
+Kaleidoscope: Adding JIT and Optimizer Support
+==============================================
+
+.. contents::
+   :local:
+
+Chapter 4 Introduction
+======================
+
+Welcome to Chapter 4 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
+of a simple language and added support for generating LLVM IR. This
+chapter describes two new techniques: adding optimizer support to your
+language, and adding JIT compiler support. These additions will
+demonstrate how to get nice, efficient code for the Kaleidoscope
+language.
+
+Trivial Constant Folding
+========================
+
+**Note:** the default ``IRBuilder`` now always includes the constant
+folding optimisations below.
+
+Our demonstration for Chapter 3 is elegant and easy to extend.
+Unfortunately, it does not produce wonderful code. For example, when
+compiling simple code, we don't get obvious optimizations:
+
+::
+
+    ready> def test(x) 1+2+x;
+    Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 1.000000e+00, 2.000000e+00
+            %addtmp1 = fadd double %addtmp, %x
+            ret double %addtmp1
+    }
+
+This code is a very, very literal transcription of the AST built by
+parsing the input. As such, this transcription lacks optimizations like
+constant folding (we'd like to get "``add x, 3.0``" in the example
+above) as well as other more important optimizations. Constant folding,
+in particular, is a very common and very important optimization: so much
+so that many language implementors implement constant folding support in
+their AST representation.
+
+With LLVM, you don't need this support in the AST. Since all calls to
+build LLVM IR go through the LLVM builder, it would be nice if the
+builder itself checked to see if there was a constant folding
+opportunity when you call it. If so, it could just do the constant fold
+and return the constant instead of creating an instruction. This is
+exactly what the ``LLVMFoldingBuilder`` class does.
+
+All we did was switch from ``LLVMBuilder`` to ``LLVMFoldingBuilder``.
+Though we change no other code, we now have all of our instructions
+implicitly constant folded without us having to do anything about it.
+For example, the input above now compiles to:
+
+::
+
+    ready> def test(x) 1+2+x;
+    Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 3.000000e+00, %x
+            ret double %addtmp
+    }
+
+Well, that was easy :). In practice, we recommend always using
+``LLVMFoldingBuilder`` when generating code like this. It has no
+"syntactic overhead" for its use (you don't have to uglify your compiler
+with constant checks everywhere) and it can dramatically reduce the
+amount of LLVM IR that is generated in some cases (particular for
+languages with a macro preprocessor or that use a lot of constants).
+
+On the other hand, the ``LLVMFoldingBuilder`` is limited by the fact
+that it does all of its analysis inline with the code as it is built. If
+you take a slightly more complex example:
+
+::
+
+    ready> def test(x) (1+2+x)*(x+(1+2));
+    ready> Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 3.000000e+00, %x
+            %addtmp1 = fadd double %x, 3.000000e+00
+            %multmp = fmul double %addtmp, %addtmp1
+            ret double %multmp
+    }
+
+In this case, the LHS and RHS of the multiplication are the same value.
+We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
+instead of computing "``x*3``" twice.
+
+Unfortunately, no amount of local analysis will be able to detect and
+correct this. This requires two transformations: reassociation of
+expressions (to make the add's lexically identical) and Common
+Subexpression Elimination (CSE) to delete the redundant add instruction.
+Fortunately, LLVM provides a broad range of optimizations that you can
+use, in the form of "passes".
+
+LLVM Optimization Passes
+========================
+
+LLVM provides many optimization passes, which do many different sorts of
+things and have different tradeoffs. Unlike other systems, LLVM doesn't
+hold to the mistaken notion that one set of optimizations is right for
+all languages and for all situations. LLVM allows a compiler implementor
+to make complete decisions about what optimizations to use, in which
+order, and in what situation.
+
+As a concrete example, LLVM supports both "whole module" passes, which
+look across as large of body of code as they can (often a whole file,
+but if run at link time, this can be a substantial portion of the whole
+program). It also supports and includes "per-function" passes which just
+operate on a single function at a time, without looking at other
+functions. For more information on passes and how they are run, see the
+`How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
+`List of LLVM Passes <../Passes.html>`_.
+
+For Kaleidoscope, we are currently generating functions on the fly, one
+at a time, as the user types them in. We aren't shooting for the
+ultimate optimization experience in this setting, but we also want to
+catch the easy and quick stuff where possible. As such, we will choose
+to run a few per-function optimizations as the user types the function
+in. If we wanted to make a "static Kaleidoscope compiler", we would use
+exactly the code we have now, except that we would defer running the
+optimizer until the entire file has been parsed.
+
+In order to get per-function optimizations going, we need to set up a
+`Llvm.PassManager <../WritingAnLLVMPass.html#what-passmanager-does>`_ to hold and
+organize the LLVM optimizations that we want to run. Once we have that,
+we can add a set of optimizations to run. The code looks like this:
+
+.. code-block:: ocaml
+
+      (* Create the JIT. *)
+      let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+      let the_fpm = PassManager.create_function Codegen.the_module in
+
+      (* Set up the optimizer pipeline.  Start with registering info about how the
+       * target lays out data structures. *)
+      DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+      (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+      add_instruction_combining the_fpm;
+
+      (* reassociate expressions. *)
+      add_reassociation the_fpm;
+
+      (* Eliminate Common SubExpressions. *)
+      add_gvn the_fpm;
+
+      (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+      add_cfg_simplification the_fpm;
+
+      ignore (PassManager.initialize the_fpm);
+
+      (* Run the main "interpreter loop" now. *)
+      Toplevel.main_loop the_fpm the_execution_engine stream;
+
+The meat of the matter here, is the definition of "``the_fpm``". It
+requires a pointer to the ``the_module`` to construct itself. Once it is
+set up, we use a series of "add" calls to add a bunch of LLVM passes.
+The first pass is basically boilerplate, it adds a pass so that later
+optimizations know how the data structures in the program are laid out.
+The "``the_execution_engine``" variable is related to the JIT, which we
+will get to in the next section.
+
+In this case, we choose to add 4 optimization passes. The passes we
+chose here are a pretty standard set of "cleanup" optimizations that are
+useful for a wide variety of code. I won't delve into what they do but,
+believe me, they are a good starting place :).
+
+Once the ``Llvm.PassManager.`` is set up, we need to make use of it. We
+do this by running it after our newly created function is constructed
+(in ``Codegen.codegen_func``), but before it is returned to the client:
+
+.. code-block:: ocaml
+
+    let codegen_func the_fpm = function
+          ...
+          try
+            let ret_val = codegen_expr body in
+
+            (* Finish off the function. *)
+            let _ = build_ret ret_val builder in
+
+            (* Validate the generated code, checking for consistency. *)
+            Llvm_analysis.assert_valid_function the_function;
+
+            (* Optimize the function. *)
+            let _ = PassManager.run_function the_function the_fpm in
+
+            the_function
+
+As you can see, this is pretty straightforward. The ``the_fpm``
+optimizes and updates the LLVM Function\* in place, improving
+(hopefully) its body. With this in place, we can try our test above
+again:
+
+::
+
+    ready> def test(x) (1+2+x)*(x+(1+2));
+    ready> Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double %x, 3.000000e+00
+            %multmp = fmul double %addtmp, %addtmp
+            ret double %multmp
+    }
+
+As expected, we now get our nicely optimized code, saving a floating
+point add instruction from every execution of this function.
+
+LLVM provides a wide variety of optimizations that can be used in
+certain circumstances. Some `documentation about the various
+passes <../Passes.html>`_ is available, but it isn't very complete.
+Another good source of ideas can come from looking at the passes that
+``Clang`` runs to get started. The "``opt``" tool allows you to
+experiment with passes from the command line, so you can see if they do
+anything.
+
+Now that we have reasonable code coming out of our front-end, lets talk
+about executing it!
+
+Adding a JIT Compiler
+=====================
+
+Code that is available in LLVM IR can have a wide variety of tools
+applied to it. For example, you can run optimizations on it (as we did
+above), you can dump it out in textual or binary forms, you can compile
+the code to an assembly file (.s) for some target, or you can JIT
+compile it. The nice thing about the LLVM IR representation is that it
+is the "common currency" between many different parts of the compiler.
+
+In this section, we'll add JIT compiler support to our interpreter. The
+basic idea that we want for Kaleidoscope is to have the user enter
+function bodies as they do now, but immediately evaluate the top-level
+expressions they type in. For example, if they type in "1 + 2;", we
+should evaluate and print out 3. If they define a function, they should
+be able to call it from the command line.
+
+In order to do this, we first declare and initialize the JIT. This is
+done by adding a global variable and a call in ``main``:
+
+.. code-block:: ocaml
+
+    ...
+    let main () =
+      ...
+      (* Create the JIT. *)
+      let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+      ...
+
+This creates an abstract "Execution Engine" which can be either a JIT
+compiler or the LLVM interpreter. LLVM will automatically pick a JIT
+compiler for you if one is available for your platform, otherwise it
+will fall back to the interpreter.
+
+Once the ``Llvm_executionengine.ExecutionEngine.t`` is created, the JIT
+is ready to be used. There are a variety of APIs that are useful, but
+the simplest one is the
+"``Llvm_executionengine.ExecutionEngine.run_function``" function. This
+method JIT compiles the specified LLVM Function and returns a function
+pointer to the generated machine code. In our case, this means that we
+can change the code that parses a top-level expression to look like
+this:
+
+.. code-block:: ocaml
+
+                (* Evaluate a top-level expression into an anonymous function. *)
+                let e = Parser.parse_toplevel stream in
+                print_endline "parsed a top-level expr";
+                let the_function = Codegen.codegen_func the_fpm e in
+                dump_value the_function;
+
+                (* JIT the function, returning a function pointer. *)
+                let result = ExecutionEngine.run_function the_function [||]
+                  the_execution_engine in
+
+                print_string "Evaluated to ";
+                print_float (GenericValue.as_float Codegen.double_type result);
+                print_newline ();
+
+Recall that we compile top-level expressions into a self-contained LLVM
+function that takes no arguments and returns the computed double.
+Because the LLVM JIT compiler matches the native platform ABI, this
+means that you can just cast the result pointer to a function pointer of
+that type and call it directly. This means, there is no difference
+between JIT compiled code and native machine code that is statically
+linked into your application.
+
+With just these two changes, lets see how Kaleidoscope works now!
+
+::
+
+    ready> 4+5;
+    define double @""() {
+    entry:
+            ret double 9.000000e+00
+    }
+
+    Evaluated to 9.000000
+
+Well this looks like it is basically working. The dump of the function
+shows the "no argument function that always returns double" that we
+synthesize for each top level expression that is typed in. This
+demonstrates very basic functionality, but can we do more?
+
+::
+
+    ready> def testfunc(x y) x + y*2;
+    Read function definition:
+    define double @testfunc(double %x, double %y) {
+    entry:
+            %multmp = fmul double %y, 2.000000e+00
+            %addtmp = fadd double %multmp, %x
+            ret double %addtmp
+    }
+
+    ready> testfunc(4, 10);
+    define double @""() {
+    entry:
+            %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
+            ret double %calltmp
+    }
+
+    Evaluated to 24.000000
+
+This illustrates that we can now call user code, but there is something
+a bit subtle going on here. Note that we only invoke the JIT on the
+anonymous functions that *call testfunc*, but we never invoked it on
+*testfunc* itself. What actually happened here is that the JIT scanned
+for all non-JIT'd functions transitively called from the anonymous
+function and compiled all of them before returning from
+``run_function``.
+
+The JIT provides a number of other more advanced interfaces for things
+like freeing allocated machine code, rejit'ing functions to update them,
+etc. However, even with this simple code, we get some surprisingly
+powerful capabilities - check this out (I removed the dump of the
+anonymous functions, you should get the idea by now :) :
+
+::
+
+    ready> extern sin(x);
+    Read extern:
+    declare double @sin(double)
+
+    ready> extern cos(x);
+    Read extern:
+    declare double @cos(double)
+
+    ready> sin(1.0);
+    Evaluated to 0.841471
+
+    ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
+    Read function definition:
+    define double @foo(double %x) {
+    entry:
+            %calltmp = call double @sin(double %x)
+            %multmp = fmul double %calltmp, %calltmp
+            %calltmp2 = call double @cos(double %x)
+            %multmp4 = fmul double %calltmp2, %calltmp2
+            %addtmp = fadd double %multmp, %multmp4
+            ret double %addtmp
+    }
+
+    ready> foo(4.0);
+    Evaluated to 1.000000
+
+Whoa, how does the JIT know about sin and cos? The answer is
+surprisingly simple: in this example, the JIT started execution of a
+function and got to a function call. It realized that the function was
+not yet JIT compiled and invoked the standard set of routines to resolve
+the function. In this case, there is no body defined for the function,
+so the JIT ended up calling "``dlsym("sin")``" on the Kaleidoscope
+process itself. Since "``sin``" is defined within the JIT's address
+space, it simply patches up calls in the module to call the libm version
+of ``sin`` directly.
+
+The LLVM JIT provides a number of interfaces (look in the
+``llvm_executionengine.mli`` file) for controlling how unknown functions
+get resolved. It allows you to establish explicit mappings between IR
+objects and addresses (useful for LLVM global variables that you want to
+map to static tables, for example), allows you to dynamically decide on
+the fly based on the function name, and even allows you to have the JIT
+compile functions lazily the first time they're called.
+
+One interesting application of this is that we can now extend the
+language by writing arbitrary C code to implement operations. For
+example, if we add:
+
+.. code-block:: c++
+
+    /* putchard - putchar that takes a double and returns 0. */
+    extern "C"
+    double putchard(double X) {
+      putchar((char)X);
+      return 0;
+    }
+
+Now we can produce simple output to the console by using things like:
+"``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
+on the console (120 is the ASCII code for 'x'). Similar code could be
+used to implement file I/O, console input, and many other capabilities
+in Kaleidoscope.
+
+This completes the JIT and optimizer chapter of the Kaleidoscope
+tutorial. At this point, we can compile a non-Turing-complete
+programming language, optimize and JIT compile it in a user-driven way.
+Next up we'll look into `extending the language with control flow
+constructs <OCamlLangImpl5.html>`_, tackling some interesting LLVM IR
+issues along the way.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the LLVM JIT and optimizer. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+        <*.{byte,native}>: use_llvm_executionengine, use_llvm_target
+        <*.{byte,native}>: use_llvm_scalar_opts, use_bindings
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+        ocaml_lib ~extern:true "llvm_executionengine";;
+        ocaml_lib ~extern:true "llvm_target";;
+        ocaml_lib ~extern:true "llvm_scalar_opts";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"]);;
+        dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto = Prototype of string * string array
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_primary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')' *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              (try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name"))
+          | Ast.Binary (op, lhs, rhs) ->
+              let lhs_val = codegen_expr lhs in
+              let rhs_val = codegen_expr rhs in
+              begin
+                match op with
+                | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                | '<' ->
+                    (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                    let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                    build_uitofp i double_type "booltmp" builder
+                | _ -> raise (Error "invalid binary operator")
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        let codegen_func the_fpm = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                (* Optimize the function. *)
+                let _ = PassManager.run_function the_function the_fpm in
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop the_fpm the_execution_engine stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop the_fpm the_execution_engine stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func the_fpm e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    let the_function = Codegen.codegen_func the_fpm e in
+                    dump_value the_function;
+
+                    (* JIT the function, returning a function pointer. *)
+                    let result = ExecutionEngine.run_function the_function [||]
+                      the_execution_engine in
+
+                    print_string "Evaluated to ";
+                    print_float (GenericValue.as_float Codegen.double_type result);
+                    print_newline ();
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop the_fpm the_execution_engine stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+        open Llvm_target
+        open Llvm_scalar_opts
+
+        let main () =
+          ignore (initialize_native_target ());
+
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Create the JIT. *)
+          let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+          let the_fpm = PassManager.create_function Codegen.the_module in
+
+          (* Set up the optimizer pipeline.  Start with registering info about how the
+           * target lays out data structures. *)
+          DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+          (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+          add_instruction_combination the_fpm;
+
+          (* reassociate expressions. *)
+          add_reassociation the_fpm;
+
+          (* Eliminate Common SubExpressions. *)
+          add_gvn the_fpm;
+
+          (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+          add_cfg_simplification the_fpm;
+
+          ignore (PassManager.initialize the_fpm);
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop the_fpm the_execution_engine stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+bindings.c
+    .. code-block:: c
+
+        #include <stdio.h>
+
+        /* putchard - putchar that takes a double and returns 0. */
+        extern double putchard(double X) {
+          putchar((char)X);
+          return 0;
+        }
+
+`Next: Extending the language: control flow <OCamlLangImpl5.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl5.rst.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl5.rst.txt?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl5.rst.txt (added)
+++ www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl5.rst.txt Wed Mar 20 02:13:27 2019
@@ -0,0 +1,1350 @@
+==================================================
+Kaleidoscope: Extending the Language: Control Flow
+==================================================
+
+.. contents::
+   :local:
+
+Chapter 5 Introduction
+======================
+
+Welcome to Chapter 5 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. Parts 1-4 described the implementation of
+the simple Kaleidoscope language and included support for generating
+LLVM IR, followed by optimizations and a JIT compiler. Unfortunately, as
+presented, Kaleidoscope is mostly useless: it has no control flow other
+than call and return. This means that you can't have conditional
+branches in the code, significantly limiting its power. In this episode
+of "build that compiler", we'll extend Kaleidoscope to have an
+if/then/else expression plus a simple 'for' loop.
+
+If/Then/Else
+============
+
+Extending Kaleidoscope to support if/then/else is quite straightforward.
+It basically requires adding lexer support for this "new" concept to the
+lexer, parser, AST, and LLVM code emitter. This example is nice, because
+it shows how easy it is to "grow" a language over time, incrementally
+extending it as new ideas are discovered.
+
+Before we get going on "how" we add this extension, lets talk about
+"what" we want. The basic idea is that we want to be able to write this
+sort of thing:
+
+::
+
+    def fib(x)
+      if x < 3 then
+        1
+      else
+        fib(x-1)+fib(x-2);
+
+In Kaleidoscope, every construct is an expression: there are no
+statements. As such, the if/then/else expression needs to return a value
+like any other. Since we're using a mostly functional form, we'll have
+it evaluate its conditional, then return the 'then' or 'else' value
+based on how the condition was resolved. This is very similar to the C
+"?:" expression.
+
+The semantics of the if/then/else expression is that it evaluates the
+condition to a boolean equality value: 0.0 is considered to be false and
+everything else is considered to be true. If the condition is true, the
+first subexpression is evaluated and returned, if the condition is
+false, the second subexpression is evaluated and returned. Since
+Kaleidoscope allows side-effects, this behavior is important to nail
+down.
+
+Now that we know what we "want", lets break this down into its
+constituent pieces.
+
+Lexer Extensions for If/Then/Else
+---------------------------------
+
+The lexer extensions are straightforward. First we add new variants for
+the relevant tokens:
+
+.. code-block:: ocaml
+
+      (* control *)
+      | If | Then | Else | For | In
+
+Once we have that, we recognize the new keywords in the lexer. This is
+pretty simple stuff:
+
+.. code-block:: ocaml
+
+          ...
+          match Buffer.contents buffer with
+          | "def" -> [< 'Token.Def; stream >]
+          | "extern" -> [< 'Token.Extern; stream >]
+          | "if" -> [< 'Token.If; stream >]
+          | "then" -> [< 'Token.Then; stream >]
+          | "else" -> [< 'Token.Else; stream >]
+          | "for" -> [< 'Token.For; stream >]
+          | "in" -> [< 'Token.In; stream >]
+          | id -> [< 'Token.Ident id; stream >]
+
+AST Extensions for If/Then/Else
+-------------------------------
+
+To represent the new expression we add a new AST variant for it:
+
+.. code-block:: ocaml
+
+    type expr =
+      ...
+      (* variant for if/then/else. *)
+      | If of expr * expr * expr
+
+The AST variant just has pointers to the various subexpressions.
+
+Parser Extensions for If/Then/Else
+----------------------------------
+
+Now that we have the relevant tokens coming from the lexer and we have
+the AST node to build, our parsing logic is relatively straightforward.
+Next we add a new case for parsing a if-expression as a primary expression:
+
+.. code-block:: ocaml
+
+    let rec parse_primary = parser
+      ...
+      (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+      | [< 'Token.If; c=parse_expr;
+           'Token.Then ?? "expected 'then'"; t=parse_expr;
+           'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+          Ast.If (c, t, e)
+
+LLVM IR for If/Then/Else
+------------------------
+
+Now that we have it parsing and building the AST, the final piece is
+adding LLVM code generation support. This is the most interesting part
+of the if/then/else example, because this is where it starts to
+introduce new concepts. All of the code above has been thoroughly
+described in previous chapters.
+
+To motivate the code we want to produce, lets take a look at a simple
+example. Consider:
+
+::
+
+    extern foo();
+    extern bar();
+    def baz(x) if x then foo() else bar();
+
+If you disable optimizations, the code you'll (soon) get from
+Kaleidoscope looks like this:
+
+.. code-block:: llvm
+
+    declare double @foo()
+
+    declare double @bar()
+
+    define double @baz(double %x) {
+    entry:
+      %ifcond = fcmp one double %x, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:    ; preds = %entry
+      %calltmp = call double @foo()
+      br label %ifcont
+
+    else:    ; preds = %entry
+      %calltmp1 = call double @bar()
+      br label %ifcont
+
+    ifcont:    ; preds = %else, %then
+      %iftmp = phi double [ %calltmp, %then ], [ %calltmp1, %else ]
+      ret double %iftmp
+    }
+
+To visualize the control flow graph, you can use a nifty feature of the
+LLVM '`opt <http://llvm.org/cmds/opt.html>`_' tool. If you put this LLVM
+IR into "t.ll" and run "``llvm-as < t.ll | opt -analyze -view-cfg``", `a
+window will pop up <../ProgrammersManual.html#viewing-graphs-while-debugging-code>`_ and you'll
+see this graph:
+
+.. figure:: LangImpl05-cfg.png
+   :align: center
+   :alt: Example CFG
+
+   Example CFG
+
+Another way to get this is to call
+"``Llvm_analysis.view_function_cfg f``" or
+"``Llvm_analysis.view_function_cfg_only f``" (where ``f`` is a
+"``Function``") either by inserting actual calls into the code and
+recompiling or by calling these in the debugger. LLVM has many nice
+features for visualizing various graphs.
+
+Getting back to the generated code, it is fairly simple: the entry block
+evaluates the conditional expression ("x" in our case here) and compares
+the result to 0.0 with the "``fcmp one``" instruction ('one' is "Ordered
+and Not Equal"). Based on the result of this expression, the code jumps
+to either the "then" or "else" blocks, which contain the expressions for
+the true/false cases.
+
+Once the then/else blocks are finished executing, they both branch back
+to the 'ifcont' block to execute the code that happens after the
+if/then/else. In this case the only thing left to do is to return to the
+caller of the function. The question then becomes: how does the code
+know which expression to return?
+
+The answer to this question involves an important SSA operation: the
+`Phi
+operation <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+If you're not familiar with SSA, `the wikipedia
+article <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+is a good introduction and there are various other introductions to it
+available on your favorite search engine. The short version is that
+"execution" of the Phi operation requires "remembering" which block
+control came from. The Phi operation takes on the value corresponding to
+the input control block. In this case, if control comes in from the
+"then" block, it gets the value of "calltmp". If control comes from the
+"else" block, it gets the value of "calltmp1".
+
+At this point, you are probably starting to think "Oh no! This means my
+simple and elegant front-end will have to start generating SSA form in
+order to use LLVM!". Fortunately, this is not the case, and we strongly
+advise *not* implementing an SSA construction algorithm in your
+front-end unless there is an amazingly good reason to do so. In
+practice, there are two sorts of values that float around in code
+written for your average imperative programming language that might need
+Phi nodes:
+
+#. Code that involves user variables: ``x = 1; x = x + 1;``
+#. Values that are implicit in the structure of your AST, such as the
+   Phi node in this case.
+
+In `Chapter 7 <OCamlLangImpl7.html>`_ of this tutorial ("mutable
+variables"), we'll talk about #1 in depth. For now, just believe me that
+you don't need SSA construction to handle this case. For #2, you have
+the choice of using the techniques that we will describe for #1, or you
+can insert Phi nodes directly, if convenient. In this case, it is really
+really easy to generate the Phi node, so we choose to do it directly.
+
+Okay, enough of the motivation and overview, lets generate code!
+
+Code Generation for If/Then/Else
+--------------------------------
+
+In order to generate code for this, we implement the ``Codegen`` method
+for ``IfExprAST``:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.If (cond, then_, else_) ->
+          let cond = codegen_expr cond in
+
+          (* Convert condition to a bool by comparing equal to 0.0 *)
+          let zero = const_float double_type 0.0 in
+          let cond_val = build_fcmp Fcmp.One cond zero "ifcond" builder in
+
+This code is straightforward and similar to what we saw before. We emit
+the expression for the condition, then compare that value to zero to get
+a truth value as a 1-bit (bool) value.
+
+.. code-block:: ocaml
+
+          (* Grab the first block so that we might later add the conditional branch
+           * to it at the end of the function. *)
+          let start_bb = insertion_block builder in
+          let the_function = block_parent start_bb in
+
+          let then_bb = append_block context "then" the_function in
+          position_at_end then_bb builder;
+
+As opposed to the `C++ tutorial <LangImpl05.html>`_, we have to build our
+basic blocks bottom up since we can't have dangling BasicBlocks. We
+start off by saving a pointer to the first block (which might not be the
+entry block), which we'll need to build a conditional branch later. We
+do this by asking the ``builder`` for the current BasicBlock. The fourth
+line gets the current Function object that is being built. It gets this
+by the ``start_bb`` for its "parent" (the function it is currently
+embedded into).
+
+Once it has that, it creates one block. It is automatically appended
+into the function's list of blocks.
+
+.. code-block:: ocaml
+
+          (* Emit 'then' value. *)
+          position_at_end then_bb builder;
+          let then_val = codegen_expr then_ in
+
+          (* Codegen of 'then' can change the current block, update then_bb for the
+           * phi. We create a new name because one is used for the phi node, and the
+           * other is used for the conditional branch. *)
+          let new_then_bb = insertion_block builder in
+
+We move the builder to start inserting into the "then" block. Strictly
+speaking, this call moves the insertion point to be at the end of the
+specified block. However, since the "then" block is empty, it also
+starts out by inserting at the beginning of the block. :)
+
+Once the insertion point is set, we recursively codegen the "then"
+expression from the AST.
+
+The final line here is quite subtle, but is very important. The basic
+issue is that when we create the Phi node in the merge block, we need to
+set up the block/value pairs that indicate how the Phi will work.
+Importantly, the Phi node expects to have an entry for each predecessor
+of the block in the CFG. Why then, are we getting the current block when
+we just set it to ThenBB 5 lines above? The problem is that the "Then"
+expression may actually itself change the block that the Builder is
+emitting into if, for example, it contains a nested "if/then/else"
+expression. Because calling Codegen recursively could arbitrarily change
+the notion of the current block, we are required to get an up-to-date
+value for code that will set up the Phi node.
+
+.. code-block:: ocaml
+
+          (* Emit 'else' value. *)
+          let else_bb = append_block context "else" the_function in
+          position_at_end else_bb builder;
+          let else_val = codegen_expr else_ in
+
+          (* Codegen of 'else' can change the current block, update else_bb for the
+           * phi. *)
+          let new_else_bb = insertion_block builder in
+
+Code generation for the 'else' block is basically identical to codegen
+for the 'then' block.
+
+.. code-block:: ocaml
+
+          (* Emit merge block. *)
+          let merge_bb = append_block context "ifcont" the_function in
+          position_at_end merge_bb builder;
+          let incoming = [(then_val, new_then_bb); (else_val, new_else_bb)] in
+          let phi = build_phi incoming "iftmp" builder in
+
+The first two lines here are now familiar: the first adds the "merge"
+block to the Function object. The second changes the insertion
+point so that newly created code will go into the "merge" block. Once
+that is done, we need to create the PHI node and set up the block/value
+pairs for the PHI.
+
+.. code-block:: ocaml
+
+          (* Return to the start block to add the conditional branch. *)
+          position_at_end start_bb builder;
+          ignore (build_cond_br cond_val then_bb else_bb builder);
+
+Once the blocks are created, we can emit the conditional branch that
+chooses between them. Note that creating new blocks does not implicitly
+affect the IRBuilder, so it is still inserting into the block that the
+condition went into. This is why we needed to save the "start" block.
+
+.. code-block:: ocaml
+
+          (* Set a unconditional branch at the end of the 'then' block and the
+           * 'else' block to the 'merge' block. *)
+          position_at_end new_then_bb builder; ignore (build_br merge_bb builder);
+          position_at_end new_else_bb builder; ignore (build_br merge_bb builder);
+
+          (* Finally, set the builder to the end of the merge block. *)
+          position_at_end merge_bb builder;
+
+          phi
+
+To finish off the blocks, we create an unconditional branch to the merge
+block. One interesting (and very important) aspect of the LLVM IR is
+that it `requires all basic blocks to be
+"terminated" <../LangRef.html#functionstructure>`_ with a `control flow
+instruction <../LangRef.html#terminators>`_ such as return or branch.
+This means that all control flow, *including fall throughs* must be made
+explicit in the LLVM IR. If you violate this rule, the verifier will
+emit an error.
+
+Finally, the CodeGen function returns the phi node as the value computed
+by the if/then/else expression. In our example above, this returned
+value will feed into the code for the top-level function, which will
+create the return instruction.
+
+Overall, we now have the ability to execute conditional code in
+Kaleidoscope. With this extension, Kaleidoscope is a fairly complete
+language that can calculate a wide variety of numeric functions. Next up
+we'll add another useful expression that is familiar from non-functional
+languages...
+
+'for' Loop Expression
+=====================
+
+Now that we know how to add basic control flow constructs to the
+language, we have the tools to add more powerful things. Lets add
+something more aggressive, a 'for' expression:
+
+::
+
+     extern putchard(char);
+     def printstar(n)
+       for i = 1, i < n, 1.0 in
+         putchard(42);  # ascii 42 = '*'
+
+     # print 100 '*' characters
+     printstar(100);
+
+This expression defines a new variable ("i" in this case) which iterates
+from a starting value, while the condition ("i < n" in this case) is
+true, incrementing by an optional step value ("1.0" in this case). If
+the step value is omitted, it defaults to 1.0. While the loop is true,
+it executes its body expression. Because we don't have anything better
+to return, we'll just define the loop as always returning 0.0. In the
+future when we have mutable variables, it will get more useful.
+
+As before, lets talk about the changes that we need to Kaleidoscope to
+support this.
+
+Lexer Extensions for the 'for' Loop
+-----------------------------------
+
+The lexer extensions are the same sort of thing as for if/then/else:
+
+.. code-block:: ocaml
+
+      ... in Token.token ...
+      (* control *)
+      | If | Then | Else
+      | For | In
+
+      ... in Lexer.lex_ident...
+          match Buffer.contents buffer with
+          | "def" -> [< 'Token.Def; stream >]
+          | "extern" -> [< 'Token.Extern; stream >]
+          | "if" -> [< 'Token.If; stream >]
+          | "then" -> [< 'Token.Then; stream >]
+          | "else" -> [< 'Token.Else; stream >]
+          | "for" -> [< 'Token.For; stream >]
+          | "in" -> [< 'Token.In; stream >]
+          | id -> [< 'Token.Ident id; stream >]
+
+AST Extensions for the 'for' Loop
+---------------------------------
+
+The AST variant is just as simple. It basically boils down to capturing
+the variable name and the constituent expressions in the node.
+
+.. code-block:: ocaml
+
+    type expr =
+      ...
+      (* variant for for/in. *)
+      | For of string * expr * expr * expr option * expr
+
+Parser Extensions for the 'for' Loop
+------------------------------------
+
+The parser code is also fairly standard. The only interesting thing here
+is handling of the optional step value. The parser code handles it by
+checking to see if the second comma is present. If not, it sets the step
+value to null in the AST node:
+
+.. code-block:: ocaml
+
+    let rec parse_primary = parser
+      ...
+      (* forexpr
+            ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression *)
+      | [< 'Token.For;
+           'Token.Ident id ?? "expected identifier after for";
+           'Token.Kwd '=' ?? "expected '=' after for";
+           stream >] ->
+          begin parser
+            | [<
+                 start=parse_expr;
+                 'Token.Kwd ',' ?? "expected ',' after for";
+                 end_=parse_expr;
+                 stream >] ->
+                let step =
+                  begin parser
+                  | [< 'Token.Kwd ','; step=parse_expr >] -> Some step
+                  | [< >] -> None
+                  end stream
+                in
+                begin parser
+                | [< 'Token.In; body=parse_expr >] ->
+                    Ast.For (id, start, end_, step, body)
+                | [< >] ->
+                    raise (Stream.Error "expected 'in' after for")
+                end stream
+            | [< >] ->
+                raise (Stream.Error "expected '=' after for")
+          end stream
+
+LLVM IR for the 'for' Loop
+--------------------------
+
+Now we get to the good part: the LLVM IR we want to generate for this
+thing. With the simple example above, we get this LLVM IR (note that
+this dump is generated with optimizations disabled for clarity):
+
+.. code-block:: llvm
+
+    declare double @putchard(double)
+
+    define double @printstar(double %n) {
+    entry:
+            ; initial value = 1.0 (inlined into phi)
+      br label %loop
+
+    loop:    ; preds = %loop, %entry
+      %i = phi double [ 1.000000e+00, %entry ], [ %nextvar, %loop ]
+            ; body
+      %calltmp = call double @putchard(double 4.200000e+01)
+            ; increment
+      %nextvar = fadd double %i, 1.000000e+00
+
+            ; termination test
+      %cmptmp = fcmp ult double %i, %n
+      %booltmp = uitofp i1 %cmptmp to double
+      %loopcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %loopcond, label %loop, label %afterloop
+
+    afterloop:    ; preds = %loop
+            ; loop always returns 0.0
+      ret double 0.000000e+00
+    }
+
+This loop contains all the same constructs we saw before: a phi node,
+several expressions, and some basic blocks. Lets see how this fits
+together.
+
+Code Generation for the 'for' Loop
+----------------------------------
+
+The first part of Codegen is very simple: we just output the start
+expression for the loop value:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.For (var_name, start, end_, step, body) ->
+          (* Emit the start code first, without 'variable' in scope. *)
+          let start_val = codegen_expr start in
+
+With this out of the way, the next step is to set up the LLVM basic
+block for the start of the loop body. In the case above, the whole loop
+body is one block, but remember that the body code itself could consist
+of multiple blocks (e.g. if it contains an if/then/else or a for/in
+expression).
+
+.. code-block:: ocaml
+
+          (* Make the new basic block for the loop header, inserting after current
+           * block. *)
+          let preheader_bb = insertion_block builder in
+          let the_function = block_parent preheader_bb in
+          let loop_bb = append_block context "loop" the_function in
+
+          (* Insert an explicit fall through from the current block to the
+           * loop_bb. *)
+          ignore (build_br loop_bb builder);
+
+This code is similar to what we saw for if/then/else. Because we will
+need it to create the Phi node, we remember the block that falls through
+into the loop. Once we have that, we create the actual block that starts
+the loop and create an unconditional branch for the fall-through between
+the two blocks.
+
+.. code-block:: ocaml
+
+          (* Start insertion in loop_bb. *)
+          position_at_end loop_bb builder;
+
+          (* Start the PHI node with an entry for start. *)
+          let variable = build_phi [(start_val, preheader_bb)] var_name builder in
+
+Now that the "preheader" for the loop is set up, we switch to emitting
+code for the loop body. To begin with, we move the insertion point and
+create the PHI node for the loop induction variable. Since we already
+know the incoming value for the starting value, we add it to the Phi
+node. Note that the Phi will eventually get a second value for the
+backedge, but we can't set it up yet (because it doesn't exist!).
+
+.. code-block:: ocaml
+
+          (* Within the loop, the variable is defined equal to the PHI node. If it
+           * shadows an existing variable, we have to restore it, so save it
+           * now. *)
+          let old_val =
+            try Some (Hashtbl.find named_values var_name) with Not_found -> None
+          in
+          Hashtbl.add named_values var_name variable;
+
+          (* Emit the body of the loop.  This, like any other expr, can change the
+           * current BB.  Note that we ignore the value computed by the body, but
+           * don't allow an error *)
+          ignore (codegen_expr body);
+
+Now the code starts to get more interesting. Our 'for' loop introduces a
+new variable to the symbol table. This means that our symbol table can
+now contain either function arguments or loop variables. To handle this,
+before we codegen the body of the loop, we add the loop variable as the
+current value for its name. Note that it is possible that there is a
+variable of the same name in the outer scope. It would be easy to make
+this an error (emit an error and return null if there is already an
+entry for VarName) but we choose to allow shadowing of variables. In
+order to handle this correctly, we remember the Value that we are
+potentially shadowing in ``old_val`` (which will be None if there is no
+shadowed variable).
+
+Once the loop variable is set into the symbol table, the code
+recursively codegen's the body. This allows the body to use the loop
+variable: any references to it will naturally find it in the symbol
+table.
+
+.. code-block:: ocaml
+
+          (* Emit the step value. *)
+          let step_val =
+            match step with
+            | Some step -> codegen_expr step
+            (* If not specified, use 1.0. *)
+            | None -> const_float double_type 1.0
+          in
+
+          let next_var = build_add variable step_val "nextvar" builder in
+
+Now that the body is emitted, we compute the next value of the iteration
+variable by adding the step value, or 1.0 if it isn't present.
+'``next_var``' will be the value of the loop variable on the next
+iteration of the loop.
+
+.. code-block:: ocaml
+
+          (* Compute the end condition. *)
+          let end_cond = codegen_expr end_ in
+
+          (* Convert condition to a bool by comparing equal to 0.0. *)
+          let zero = const_float double_type 0.0 in
+          let end_cond = build_fcmp Fcmp.One end_cond zero "loopcond" builder in
+
+Finally, we evaluate the exit value of the loop, to determine whether
+the loop should exit. This mirrors the condition evaluation for the
+if/then/else statement.
+
+.. code-block:: ocaml
+
+          (* Create the "after loop" block and insert it. *)
+          let loop_end_bb = insertion_block builder in
+          let after_bb = append_block context "afterloop" the_function in
+
+          (* Insert the conditional branch into the end of loop_end_bb. *)
+          ignore (build_cond_br end_cond loop_bb after_bb builder);
+
+          (* Any new code will be inserted in after_bb. *)
+          position_at_end after_bb builder;
+
+With the code for the body of the loop complete, we just need to finish
+up the control flow for it. This code remembers the end block (for the
+phi node), then creates the block for the loop exit ("afterloop"). Based
+on the value of the exit condition, it creates a conditional branch that
+chooses between executing the loop again and exiting the loop. Any
+future code is emitted in the "afterloop" block, so it sets the
+insertion position to it.
+
+.. code-block:: ocaml
+
+          (* Add a new entry to the PHI node for the backedge. *)
+          add_incoming (next_var, loop_end_bb) variable;
+
+          (* Restore the unshadowed variable. *)
+          begin match old_val with
+          | Some old_val -> Hashtbl.add named_values var_name old_val
+          | None -> ()
+          end;
+
+          (* for expr always returns 0.0. *)
+          const_null double_type
+
+The final code handles various cleanups: now that we have the
+"``next_var``" value, we can add the incoming value to the loop PHI
+node. After that, we remove the loop variable from the symbol table, so
+that it isn't in scope after the for loop. Finally, code generation of
+the for loop always returns 0.0, so that is what we return from
+``Codegen.codegen_expr``.
+
+With this, we conclude the "adding control flow to Kaleidoscope" chapter
+of the tutorial. In this chapter we added two control flow constructs,
+and used them to motivate a couple of aspects of the LLVM IR that are
+important for front-end implementors to know. In the next chapter of our
+saga, we will get a bit crazier and add `user-defined
+operators <OCamlLangImpl6.html>`_ to our poor innocent language.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the if/then/else and for expressions.. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+        <*.{byte,native}>: use_llvm_executionengine, use_llvm_target
+        <*.{byte,native}>: use_llvm_scalar_opts, use_bindings
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+        ocaml_lib ~extern:true "llvm_executionengine";;
+        ocaml_lib ~extern:true "llvm_target";;
+        ocaml_lib ~extern:true "llvm_scalar_opts";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"]);;
+        dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+          (* control *)
+          | If | Then | Else
+          | For | In
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | "if" -> [< 'Token.If; stream >]
+              | "then" -> [< 'Token.Then; stream >]
+              | "else" -> [< 'Token.Else; stream >]
+              | "for" -> [< 'Token.For; stream >]
+              | "in" -> [< 'Token.In; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+          (* variant for if/then/else. *)
+          | If of expr * expr * expr
+
+          (* variant for for/in. *)
+          | For of string * expr * expr * expr option * expr
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto = Prototype of string * string array
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr
+         *   ::= ifexpr
+         *   ::= forexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+          | [< 'Token.If; c=parse_expr;
+               'Token.Then ?? "expected 'then'"; t=parse_expr;
+               'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+              Ast.If (c, t, e)
+
+          (* forexpr
+                ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression *)
+          | [< 'Token.For;
+               'Token.Ident id ?? "expected identifier after for";
+               'Token.Kwd '=' ?? "expected '=' after for";
+               stream >] ->
+              begin parser
+                | [<
+                     start=parse_expr;
+                     'Token.Kwd ',' ?? "expected ',' after for";
+                     end_=parse_expr;
+                     stream >] ->
+                    let step =
+                      begin parser
+                      | [< 'Token.Kwd ','; step=parse_expr >] -> Some step
+                      | [< >] -> None
+                      end stream
+                    in
+                    begin parser
+                    | [< 'Token.In; body=parse_expr >] ->
+                        Ast.For (id, start, end_, step, body)
+                    | [< >] ->
+                        raise (Stream.Error "expected 'in' after for")
+                    end stream
+                | [< >] ->
+                    raise (Stream.Error "expected '=' after for")
+              end stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_primary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')' *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              (try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name"))
+          | Ast.Binary (op, lhs, rhs) ->
+              let lhs_val = codegen_expr lhs in
+              let rhs_val = codegen_expr rhs in
+              begin
+                match op with
+                | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                | '<' ->
+                    (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                    let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                    build_uitofp i double_type "booltmp" builder
+                | _ -> raise (Error "invalid binary operator")
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+          | Ast.If (cond, then_, else_) ->
+              let cond = codegen_expr cond in
+
+              (* Convert condition to a bool by comparing equal to 0.0 *)
+              let zero = const_float double_type 0.0 in
+              let cond_val = build_fcmp Fcmp.One cond zero "ifcond" builder in
+
+              (* Grab the first block so that we might later add the conditional branch
+               * to it at the end of the function. *)
+              let start_bb = insertion_block builder in
+              let the_function = block_parent start_bb in
+
+              let then_bb = append_block context "then" the_function in
+
+              (* Emit 'then' value. *)
+              position_at_end then_bb builder;
+              let then_val = codegen_expr then_ in
+
+              (* Codegen of 'then' can change the current block, update then_bb for the
+               * phi. We create a new name because one is used for the phi node, and the
+               * other is used for the conditional branch. *)
+              let new_then_bb = insertion_block builder in
+
+              (* Emit 'else' value. *)
+              let else_bb = append_block context "else" the_function in
+              position_at_end else_bb builder;
+              let else_val = codegen_expr else_ in
+
+              (* Codegen of 'else' can change the current block, update else_bb for the
+               * phi. *)
+              let new_else_bb = insertion_block builder in
+
+              (* Emit merge block. *)
+              let merge_bb = append_block context "ifcont" the_function in
+              position_at_end merge_bb builder;
+              let incoming = [(then_val, new_then_bb); (else_val, new_else_bb)] in
+              let phi = build_phi incoming "iftmp" builder in
+
+              (* Return to the start block to add the conditional branch. *)
+              position_at_end start_bb builder;
+              ignore (build_cond_br cond_val then_bb else_bb builder);
+
+              (* Set a unconditional branch at the end of the 'then' block and the
+               * 'else' block to the 'merge' block. *)
+              position_at_end new_then_bb builder; ignore (build_br merge_bb builder);
+              position_at_end new_else_bb builder; ignore (build_br merge_bb builder);
+
+              (* Finally, set the builder to the end of the merge block. *)
+              position_at_end merge_bb builder;
+
+              phi
+          | Ast.For (var_name, start, end_, step, body) ->
+              (* Emit the start code first, without 'variable' in scope. *)
+              let start_val = codegen_expr start in
+
+              (* Make the new basic block for the loop header, inserting after current
+               * block. *)
+              let preheader_bb = insertion_block builder in
+              let the_function = block_parent preheader_bb in
+              let loop_bb = append_block context "loop" the_function in
+
+              (* Insert an explicit fall through from the current block to the
+               * loop_bb. *)
+              ignore (build_br loop_bb builder);
+
+              (* Start insertion in loop_bb. *)
+              position_at_end loop_bb builder;
+
+              (* Start the PHI node with an entry for start. *)
+              let variable = build_phi [(start_val, preheader_bb)] var_name builder in
+
+              (* Within the loop, the variable is defined equal to the PHI node. If it
+               * shadows an existing variable, we have to restore it, so save it
+               * now. *)
+              let old_val =
+                try Some (Hashtbl.find named_values var_name) with Not_found -> None
+              in
+              Hashtbl.add named_values var_name variable;
+
+              (* Emit the body of the loop.  This, like any other expr, can change the
+               * current BB.  Note that we ignore the value computed by the body, but
+               * don't allow an error *)
+              ignore (codegen_expr body);
+
+              (* Emit the step value. *)
+              let step_val =
+                match step with
+                | Some step -> codegen_expr step
+                (* If not specified, use 1.0. *)
+                | None -> const_float double_type 1.0
+              in
+
+              let next_var = build_add variable step_val "nextvar" builder in
+
+              (* Compute the end condition. *)
+              let end_cond = codegen_expr end_ in
+
+              (* Convert condition to a bool by comparing equal to 0.0. *)
+              let zero = const_float double_type 0.0 in
+              let end_cond = build_fcmp Fcmp.One end_cond zero "loopcond" builder in
+
+              (* Create the "after loop" block and insert it. *)
+              let loop_end_bb = insertion_block builder in
+              let after_bb = append_block context "afterloop" the_function in
+
+              (* Insert the conditional branch into the end of loop_end_bb. *)
+              ignore (build_cond_br end_cond loop_bb after_bb builder);
+
+              (* Any new code will be inserted in after_bb. *)
+              position_at_end after_bb builder;
+
+              (* Add a new entry to the PHI node for the backedge. *)
+              add_incoming (next_var, loop_end_bb) variable;
+
+              (* Restore the unshadowed variable. *)
+              begin match old_val with
+              | Some old_val -> Hashtbl.add named_values var_name old_val
+              | None -> ()
+              end;
+
+              (* for expr always returns 0.0. *)
+              const_null double_type
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        let codegen_func the_fpm = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                (* Optimize the function. *)
+                let _ = PassManager.run_function the_function the_fpm in
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop the_fpm the_execution_engine stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop the_fpm the_execution_engine stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func the_fpm e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    let the_function = Codegen.codegen_func the_fpm e in
+                    dump_value the_function;
+
+                    (* JIT the function, returning a function pointer. *)
+                    let result = ExecutionEngine.run_function the_function [||]
+                      the_execution_engine in
+
+                    print_string "Evaluated to ";
+                    print_float (GenericValue.as_float Codegen.double_type result);
+                    print_newline ();
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop the_fpm the_execution_engine stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+        open Llvm_target
+        open Llvm_scalar_opts
+
+        let main () =
+          ignore (initialize_native_target ());
+
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Create the JIT. *)
+          let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+          let the_fpm = PassManager.create_function Codegen.the_module in
+
+          (* Set up the optimizer pipeline.  Start with registering info about how the
+           * target lays out data structures. *)
+          DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+          (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+          add_instruction_combination the_fpm;
+
+          (* reassociate expressions. *)
+          add_reassociation the_fpm;
+
+          (* Eliminate Common SubExpressions. *)
+          add_gvn the_fpm;
+
+          (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+          add_cfg_simplification the_fpm;
+
+          ignore (PassManager.initialize the_fpm);
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop the_fpm the_execution_engine stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+bindings.c
+    .. code-block:: c
+
+        #include <stdio.h>
+
+        /* putchard - putchar that takes a double and returns 0. */
+        extern double putchard(double X) {
+          putchar((char)X);
+          return 0;
+        }
+
+`Next: Extending the language: user-defined
+operators <OCamlLangImpl6.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl6.rst.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl6.rst.txt?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl6.rst.txt (added)
+++ www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl6.rst.txt Wed Mar 20 02:13:27 2019
@@ -0,0 +1,1441 @@
+============================================================
+Kaleidoscope: Extending the Language: User-defined Operators
+============================================================
+
+.. contents::
+   :local:
+
+Chapter 6 Introduction
+======================
+
+Welcome to Chapter 6 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. At this point in our tutorial, we now
+have a fully functional language that is fairly minimal, but also
+useful. There is still one big problem with it, however. Our language
+doesn't have many useful operators (like division, logical negation, or
+even any comparisons besides less-than).
+
+This chapter of the tutorial takes a wild digression into adding
+user-defined operators to the simple and beautiful Kaleidoscope
+language. This digression now gives us a simple and ugly language in
+some ways, but also a powerful one at the same time. One of the great
+things about creating your own language is that you get to decide what
+is good or bad. In this tutorial we'll assume that it is okay to use
+this as a way to show some interesting parsing techniques.
+
+At the end of this tutorial, we'll run through an example Kaleidoscope
+application that `renders the Mandelbrot set <#kicking-the-tires>`_. This gives an
+example of what you can build with Kaleidoscope and its feature set.
+
+User-defined Operators: the Idea
+================================
+
+The "operator overloading" that we will add to Kaleidoscope is more
+general than languages like C++. In C++, you are only allowed to
+redefine existing operators: you can't programmatically change the
+grammar, introduce new operators, change precedence levels, etc. In this
+chapter, we will add this capability to Kaleidoscope, which will let the
+user round out the set of operators that are supported.
+
+The point of going into user-defined operators in a tutorial like this
+is to show the power and flexibility of using a hand-written parser.
+Thus far, the parser we have been implementing uses recursive descent
+for most parts of the grammar and operator precedence parsing for the
+expressions. See `Chapter 2 <OCamlLangImpl2.html>`_ for details. Without
+using operator precedence parsing, it would be very difficult to allow
+the programmer to introduce new operators into the grammar: the grammar
+is dynamically extensible as the JIT runs.
+
+The two specific features we'll add are programmable unary operators
+(right now, Kaleidoscope has no unary operators at all) as well as
+binary operators. An example of this is:
+
+::
+
+    # Logical unary not.
+    def unary!(v)
+      if v then
+        0
+      else
+        1;
+
+    # Define > with the same precedence as <.
+    def binary> 10 (LHS RHS)
+      RHS < LHS;
+
+    # Binary "logical or", (note that it does not "short circuit")
+    def binary| 5 (LHS RHS)
+      if LHS then
+        1
+      else if RHS then
+        1
+      else
+        0;
+
+    # Define = with slightly lower precedence than relationals.
+    def binary= 9 (LHS RHS)
+      !(LHS < RHS | LHS > RHS);
+
+Many languages aspire to being able to implement their standard runtime
+library in the language itself. In Kaleidoscope, we can implement
+significant parts of the language in the library!
+
+We will break down implementation of these features into two parts:
+implementing support for user-defined binary operators and adding unary
+operators.
+
+User-defined Binary Operators
+=============================
+
+Adding support for user-defined binary operators is pretty simple with
+our current framework. We'll first add support for the unary/binary
+keywords:
+
+.. code-block:: ocaml
+
+    type token =
+      ...
+      (* operators *)
+      | Binary | Unary
+
+    ...
+
+    and lex_ident buffer = parser
+      ...
+          | "for" -> [< 'Token.For; stream >]
+          | "in" -> [< 'Token.In; stream >]
+          | "binary" -> [< 'Token.Binary; stream >]
+          | "unary" -> [< 'Token.Unary; stream >]
+
+This just adds lexer support for the unary and binary keywords, like we
+did in `previous chapters <OCamlLangImpl5.html#lexer-extensions-for-if-then-else>`_. One nice
+thing about our current AST, is that we represent binary operators with
+full generalisation by using their ASCII code as the opcode. For our
+extended operators, we'll use this same representation, so we don't need
+any new AST or parser support.
+
+On the other hand, we have to be able to represent the definitions of
+these new operators, in the "def binary\| 5" part of the function
+definition. In our grammar so far, the "name" for the function
+definition is parsed as the "prototype" production and into the
+``Ast.Prototype`` AST node. To represent our new user-defined operators
+as prototypes, we have to extend the ``Ast.Prototype`` AST node like
+this:
+
+.. code-block:: ocaml
+
+    (* proto - This type represents the "prototype" for a function, which captures
+     * its name, and its argument names (thus implicitly the number of arguments the
+     * function takes). *)
+    type proto =
+      | Prototype of string * string array
+      | BinOpPrototype of string * string array * int
+
+Basically, in addition to knowing a name for the prototype, we now keep
+track of whether it was an operator, and if it was, what precedence
+level the operator is at. The precedence is only used for binary
+operators (as you'll see below, it just doesn't apply for unary
+operators). Now that we have a way to represent the prototype for a
+user-defined operator, we need to parse it:
+
+.. code-block:: ocaml
+
+    (* prototype
+     *   ::= id '(' id* ')'
+     *   ::= binary LETTER number? (id, id)
+     *   ::= unary LETTER number? (id) *)
+    let parse_prototype =
+      let rec parse_args accumulator = parser
+        | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+        | [< >] -> accumulator
+      in
+      let parse_operator = parser
+        | [< 'Token.Unary >] -> "unary", 1
+        | [< 'Token.Binary >] -> "binary", 2
+      in
+      let parse_binary_precedence = parser
+        | [< 'Token.Number n >] -> int_of_float n
+        | [< >] -> 30
+      in
+      parser
+      | [< 'Token.Ident id;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+           args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          (* success. *)
+          Ast.Prototype (id, Array.of_list (List.rev args))
+      | [< (prefix, kind)=parse_operator;
+           'Token.Kwd op ?? "expected an operator";
+           (* Read the precedence if present. *)
+           binary_precedence=parse_binary_precedence;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+            args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          let name = prefix ^ (String.make 1 op) in
+          let args = Array.of_list (List.rev args) in
+
+          (* Verify right number of arguments for operator. *)
+          if Array.length args != kind
+          then raise (Stream.Error "invalid number of operands for operator")
+          else
+            if kind == 1 then
+              Ast.Prototype (name, args)
+            else
+              Ast.BinOpPrototype (name, args, binary_precedence)
+      | [< >] ->
+          raise (Stream.Error "expected function name in prototype")
+
+This is all fairly straightforward parsing code, and we have already
+seen a lot of similar code in the past. One interesting part about the
+code above is the couple lines that set up ``name`` for binary
+operators. This builds names like "binary@" for a newly defined "@"
+operator. This then takes advantage of the fact that symbol names in the
+LLVM symbol table are allowed to have any character in them, including
+embedded nul characters.
+
+The next interesting thing to add, is codegen support for these binary
+operators. Given our current structure, this is a simple addition of a
+default case for our existing binary operator node:
+
+.. code-block:: ocaml
+
+    let codegen_expr = function
+      ...
+      | Ast.Binary (op, lhs, rhs) ->
+          let lhs_val = codegen_expr lhs in
+          let rhs_val = codegen_expr rhs in
+          begin
+            match op with
+            | '+' -> build_add lhs_val rhs_val "addtmp" builder
+            | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+            | '*' -> build_mul lhs_val rhs_val "multmp" builder
+            | '<' ->
+                (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                build_uitofp i double_type "booltmp" builder
+            | _ ->
+                (* If it wasn't a builtin binary operator, it must be a user defined
+                 * one. Emit a call to it. *)
+                let callee = "binary" ^ (String.make 1 op) in
+                let callee =
+                  match lookup_function callee the_module with
+                  | Some callee -> callee
+                  | None -> raise (Error "binary operator not found!")
+                in
+                build_call callee [|lhs_val; rhs_val|] "binop" builder
+          end
+
+As you can see above, the new code is actually really simple. It just
+does a lookup for the appropriate operator in the symbol table and
+generates a function call to it. Since user-defined operators are just
+built as normal functions (because the "prototype" boils down to a
+function with the right name) everything falls into place.
+
+The final piece of code we are missing, is a bit of top level magic:
+
+.. code-block:: ocaml
+
+    let codegen_func the_fpm = function
+      | Ast.Function (proto, body) ->
+          Hashtbl.clear named_values;
+          let the_function = codegen_proto proto in
+
+          (* If this is an operator, install it. *)
+          begin match proto with
+          | Ast.BinOpPrototype (name, args, prec) ->
+              let op = name.[String.length name - 1] in
+              Hashtbl.add Parser.binop_precedence op prec;
+          | _ -> ()
+          end;
+
+          (* Create a new basic block to start insertion into. *)
+          let bb = append_block context "entry" the_function in
+          position_at_end bb builder;
+          ...
+
+Basically, before codegening a function, if it is a user-defined
+operator, we register it in the precedence table. This allows the binary
+operator parsing logic we already have in place to handle it. Since we
+are working on a fully-general operator precedence parser, this is all
+we need to do to "extend the grammar".
+
+Now we have useful user-defined binary operators. This builds a lot on
+the previous framework we built for other operators. Adding unary
+operators is a bit more challenging, because we don't have any framework
+for it yet - lets see what it takes.
+
+User-defined Unary Operators
+============================
+
+Since we don't currently support unary operators in the Kaleidoscope
+language, we'll need to add everything to support them. Above, we added
+simple support for the 'unary' keyword to the lexer. In addition to
+that, we need an AST node:
+
+.. code-block:: ocaml
+
+    type expr =
+      ...
+      (* variant for a unary operator. *)
+      | Unary of char * expr
+      ...
+
+This AST node is very simple and obvious by now. It directly mirrors the
+binary operator AST node, except that it only has one child. With this,
+we need to add the parsing logic. Parsing a unary operator is pretty
+simple: we'll add a new function to do it:
+
+.. code-block:: ocaml
+
+    (* unary
+     *   ::= primary
+     *   ::= '!' unary *)
+    and parse_unary = parser
+      (* If this is a unary operator, read it. *)
+      | [< 'Token.Kwd op when op != '(' && op != ')'; operand=parse_expr >] ->
+          Ast.Unary (op, operand)
+
+      (* If the current token is not an operator, it must be a primary expr. *)
+      | [< stream >] -> parse_primary stream
+
+The grammar we add is pretty straightforward here. If we see a unary
+operator when parsing a primary operator, we eat the operator as a
+prefix and parse the remaining piece as another unary operator. This
+allows us to handle multiple unary operators (e.g. "!!x"). Note that
+unary operators can't have ambiguous parses like binary operators can,
+so there is no need for precedence information.
+
+The problem with this function, is that we need to call ParseUnary from
+somewhere. To do this, we change previous callers of ParsePrimary to
+call ``parse_unary`` instead:
+
+.. code-block:: ocaml
+
+    (* binoprhs
+     *   ::= ('+' primary)* *)
+    and parse_bin_rhs expr_prec lhs stream =
+            ...
+            (* Parse the unary expression after the binary operator. *)
+            let rhs = parse_unary stream in
+            ...
+
+    ...
+
+    (* expression
+     *   ::= primary binoprhs *)
+    and parse_expr = parser
+      | [< lhs=parse_unary; stream >] -> parse_bin_rhs 0 lhs stream
+
+With these two simple changes, we are now able to parse unary operators
+and build the AST for them. Next up, we need to add parser support for
+prototypes, to parse the unary operator prototype. We extend the binary
+operator code above with:
+
+.. code-block:: ocaml
+
+    (* prototype
+     *   ::= id '(' id* ')'
+     *   ::= binary LETTER number? (id, id)
+     *   ::= unary LETTER number? (id) *)
+    let parse_prototype =
+      let rec parse_args accumulator = parser
+        | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+        | [< >] -> accumulator
+      in
+      let parse_operator = parser
+        | [< 'Token.Unary >] -> "unary", 1
+        | [< 'Token.Binary >] -> "binary", 2
+      in
+      let parse_binary_precedence = parser
+        | [< 'Token.Number n >] -> int_of_float n
+        | [< >] -> 30
+      in
+      parser
+      | [< 'Token.Ident id;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+           args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          (* success. *)
+          Ast.Prototype (id, Array.of_list (List.rev args))
+      | [< (prefix, kind)=parse_operator;
+           'Token.Kwd op ?? "expected an operator";
+           (* Read the precedence if present. *)
+           binary_precedence=parse_binary_precedence;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+            args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          let name = prefix ^ (String.make 1 op) in
+          let args = Array.of_list (List.rev args) in
+
+          (* Verify right number of arguments for operator. *)
+          if Array.length args != kind
+          then raise (Stream.Error "invalid number of operands for operator")
+          else
+            if kind == 1 then
+              Ast.Prototype (name, args)
+            else
+              Ast.BinOpPrototype (name, args, binary_precedence)
+      | [< >] ->
+          raise (Stream.Error "expected function name in prototype")
+
+As with binary operators, we name unary operators with a name that
+includes the operator character. This assists us at code generation
+time. Speaking of, the final piece we need to add is codegen support for
+unary operators. It looks like this:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.Unary (op, operand) ->
+          let operand = codegen_expr operand in
+          let callee = "unary" ^ (String.make 1 op) in
+          let callee =
+            match lookup_function callee the_module with
+            | Some callee -> callee
+            | None -> raise (Error "unknown unary operator")
+          in
+          build_call callee [|operand|] "unop" builder
+
+This code is similar to, but simpler than, the code for binary
+operators. It is simpler primarily because it doesn't need to handle any
+predefined operators.
+
+Kicking the Tires
+=================
+
+It is somewhat hard to believe, but with a few simple extensions we've
+covered in the last chapters, we have grown a real-ish language. With
+this, we can do a lot of interesting things, including I/O, math, and a
+bunch of other things. For example, we can now add a nice sequencing
+operator (printd is defined to print out the specified value and a
+newline):
+
+::
+
+    ready> extern printd(x);
+    Read extern: declare double @printd(double)
+    ready> def binary : 1 (x y) 0;  # Low-precedence operator that ignores operands.
+    ..
+    ready> printd(123) : printd(456) : printd(789);
+    123.000000
+    456.000000
+    789.000000
+    Evaluated to 0.000000
+
+We can also define a bunch of other "primitive" operations, such as:
+
+::
+
+    # Logical unary not.
+    def unary!(v)
+      if v then
+        0
+      else
+        1;
+
+    # Unary negate.
+    def unary-(v)
+      0-v;
+
+    # Define > with the same precedence as <.
+    def binary> 10 (LHS RHS)
+      RHS < LHS;
+
+    # Binary logical or, which does not short circuit.
+    def binary| 5 (LHS RHS)
+      if LHS then
+        1
+      else if RHS then
+        1
+      else
+        0;
+
+    # Binary logical and, which does not short circuit.
+    def binary& 6 (LHS RHS)
+      if !LHS then
+        0
+      else
+        !!RHS;
+
+    # Define = with slightly lower precedence than relationals.
+    def binary = 9 (LHS RHS)
+      !(LHS < RHS | LHS > RHS);
+
+Given the previous if/then/else support, we can also define interesting
+functions for I/O. For example, the following prints out a character
+whose "density" reflects the value passed in: the lower the value, the
+denser the character:
+
+::
+
+    ready>
+
+    extern putchard(char)
+    def printdensity(d)
+      if d > 8 then
+        putchard(32)  # ' '
+      else if d > 4 then
+        putchard(46)  # '.'
+      else if d > 2 then
+        putchard(43)  # '+'
+      else
+        putchard(42); # '*'
+    ...
+    ready> printdensity(1): printdensity(2): printdensity(3) :
+              printdensity(4): printdensity(5): printdensity(9): putchard(10);
+    *++..
+    Evaluated to 0.000000
+
+Based on these simple primitive operations, we can start to define more
+interesting things. For example, here's a little function that solves
+for the number of iterations it takes a function in the complex plane to
+converge:
+
+::
+
+    # determine whether the specific location diverges.
+    # Solve for z = z^2 + c in the complex plane.
+    def mandelconverger(real imag iters creal cimag)
+      if iters > 255 | (real*real + imag*imag > 4) then
+        iters
+      else
+        mandelconverger(real*real - imag*imag + creal,
+                        2*real*imag + cimag,
+                        iters+1, creal, cimag);
+
+    # return the number of iterations required for the iteration to escape
+    def mandelconverge(real imag)
+      mandelconverger(real, imag, 0, real, imag);
+
+This "z = z\ :sup:`2`\  + c" function is a beautiful little creature
+that is the basis for computation of the `Mandelbrot
+Set <http://en.wikipedia.org/wiki/Mandelbrot_set>`_. Our
+``mandelconverge`` function returns the number of iterations that it
+takes for a complex orbit to escape, saturating to 255. This is not a
+very useful function by itself, but if you plot its value over a
+two-dimensional plane, you can see the Mandelbrot set. Given that we are
+limited to using putchard here, our amazing graphical output is limited,
+but we can whip together something using the density plotter above:
+
+::
+
+    # compute and plot the mandelbrot set with the specified 2 dimensional range
+    # info.
+    def mandelhelp(xmin xmax xstep   ymin ymax ystep)
+      for y = ymin, y < ymax, ystep in (
+        (for x = xmin, x < xmax, xstep in
+           printdensity(mandelconverge(x,y)))
+        : putchard(10)
+      )
+
+    # mandel - This is a convenient helper function for plotting the mandelbrot set
+    # from the specified position with the specified Magnification.
+    def mandel(realstart imagstart realmag imagmag)
+      mandelhelp(realstart, realstart+realmag*78, realmag,
+                 imagstart, imagstart+imagmag*40, imagmag);
+
+Given this, we can try plotting out the mandelbrot set! Lets try it out:
+
+::
+
+    ready> mandel(-2.3, -1.3, 0.05, 0.07);
+    *******************************+++++++++++*************************************
+    *************************+++++++++++++++++++++++*******************************
+    **********************+++++++++++++++++++++++++++++****************************
+    *******************+++++++++++++++++++++.. ...++++++++*************************
+    *****************++++++++++++++++++++++.... ...+++++++++***********************
+    ***************+++++++++++++++++++++++.....   ...+++++++++*********************
+    **************+++++++++++++++++++++++....     ....+++++++++********************
+    *************++++++++++++++++++++++......      .....++++++++*******************
+    ************+++++++++++++++++++++.......       .......+++++++******************
+    ***********+++++++++++++++++++....                ... .+++++++*****************
+    **********+++++++++++++++++.......                     .+++++++****************
+    *********++++++++++++++...........                    ...+++++++***************
+    ********++++++++++++............                      ...++++++++**************
+    ********++++++++++... ..........                        .++++++++**************
+    *******+++++++++.....                                   .+++++++++*************
+    *******++++++++......                                  ..+++++++++*************
+    *******++++++.......                                   ..+++++++++*************
+    *******+++++......                                     ..+++++++++*************
+    *******.... ....                                      ...+++++++++*************
+    *******.... .                                         ...+++++++++*************
+    *******+++++......                                    ...+++++++++*************
+    *******++++++.......                                   ..+++++++++*************
+    *******++++++++......                                   .+++++++++*************
+    *******+++++++++.....                                  ..+++++++++*************
+    ********++++++++++... ..........                        .++++++++**************
+    ********++++++++++++............                      ...++++++++**************
+    *********++++++++++++++..........                     ...+++++++***************
+    **********++++++++++++++++........                     .+++++++****************
+    **********++++++++++++++++++++....                ... ..+++++++****************
+    ***********++++++++++++++++++++++.......       .......++++++++*****************
+    ************+++++++++++++++++++++++......      ......++++++++******************
+    **************+++++++++++++++++++++++....      ....++++++++********************
+    ***************+++++++++++++++++++++++.....   ...+++++++++*********************
+    *****************++++++++++++++++++++++....  ...++++++++***********************
+    *******************+++++++++++++++++++++......++++++++*************************
+    *********************++++++++++++++++++++++.++++++++***************************
+    *************************+++++++++++++++++++++++*******************************
+    ******************************+++++++++++++************************************
+    *******************************************************************************
+    *******************************************************************************
+    *******************************************************************************
+    Evaluated to 0.000000
+    ready> mandel(-2, -1, 0.02, 0.04);
+    **************************+++++++++++++++++++++++++++++++++++++++++++++++++++++
+    ***********************++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+    *********************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.
+    *******************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++...
+    *****************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.....
+    ***************++++++++++++++++++++++++++++++++++++++++++++++++++++++++........
+    **************++++++++++++++++++++++++++++++++++++++++++++++++++++++...........
+    ************+++++++++++++++++++++++++++++++++++++++++++++++++++++..............
+    ***********++++++++++++++++++++++++++++++++++++++++++++++++++........        .
+    **********++++++++++++++++++++++++++++++++++++++++++++++.............
+    ********+++++++++++++++++++++++++++++++++++++++++++..................
+    *******+++++++++++++++++++++++++++++++++++++++.......................
+    ******+++++++++++++++++++++++++++++++++++...........................
+    *****++++++++++++++++++++++++++++++++............................
+    *****++++++++++++++++++++++++++++...............................
+    ****++++++++++++++++++++++++++......   .........................
+    ***++++++++++++++++++++++++.........     ......    ...........
+    ***++++++++++++++++++++++............
+    **+++++++++++++++++++++..............
+    **+++++++++++++++++++................
+    *++++++++++++++++++.................
+    *++++++++++++++++............ ...
+    *++++++++++++++..............
+    *+++....++++................
+    *..........  ...........
+    *
+    *..........  ...........
+    *+++....++++................
+    *++++++++++++++..............
+    *++++++++++++++++............ ...
+    *++++++++++++++++++.................
+    **+++++++++++++++++++................
+    **+++++++++++++++++++++..............
+    ***++++++++++++++++++++++............
+    ***++++++++++++++++++++++++.........     ......    ...........
+    ****++++++++++++++++++++++++++......   .........................
+    *****++++++++++++++++++++++++++++...............................
+    *****++++++++++++++++++++++++++++++++............................
+    ******+++++++++++++++++++++++++++++++++++...........................
+    *******+++++++++++++++++++++++++++++++++++++++.......................
+    ********+++++++++++++++++++++++++++++++++++++++++++..................
+    Evaluated to 0.000000
+    ready> mandel(-0.9, -1.4, 0.02, 0.03);
+    *******************************************************************************
+    *******************************************************************************
+    *******************************************************************************
+    **********+++++++++++++++++++++************************************************
+    *+++++++++++++++++++++++++++++++++++++++***************************************
+    +++++++++++++++++++++++++++++++++++++++++++++**********************************
+    ++++++++++++++++++++++++++++++++++++++++++++++++++*****************************
+    ++++++++++++++++++++++++++++++++++++++++++++++++++++++*************************
+    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++**********************
+    +++++++++++++++++++++++++++++++++.........++++++++++++++++++*******************
+    +++++++++++++++++++++++++++++++....   ......+++++++++++++++++++****************
+    +++++++++++++++++++++++++++++.......  ........+++++++++++++++++++**************
+    ++++++++++++++++++++++++++++........   ........++++++++++++++++++++************
+    +++++++++++++++++++++++++++.........     ..  ...+++++++++++++++++++++**********
+    ++++++++++++++++++++++++++...........        ....++++++++++++++++++++++********
+    ++++++++++++++++++++++++.............       .......++++++++++++++++++++++******
+    +++++++++++++++++++++++.............        ........+++++++++++++++++++++++****
+    ++++++++++++++++++++++...........           ..........++++++++++++++++++++++***
+    ++++++++++++++++++++...........                .........++++++++++++++++++++++*
+    ++++++++++++++++++............                  ...........++++++++++++++++++++
+    ++++++++++++++++...............                 .............++++++++++++++++++
+    ++++++++++++++.................                 ...............++++++++++++++++
+    ++++++++++++..................                  .................++++++++++++++
+    +++++++++..................                      .................+++++++++++++
+    ++++++........        .                               .........  ..++++++++++++
+    ++............                                         ......    ....++++++++++
+    ..............                                                    ...++++++++++
+    ..............                                                    ....+++++++++
+    ..............                                                    .....++++++++
+    .............                                                    ......++++++++
+    ...........                                                     .......++++++++
+    .........                                                       ........+++++++
+    .........                                                       ........+++++++
+    .........                                                           ....+++++++
+    ........                                                             ...+++++++
+    .......                                                              ...+++++++
+                                                                        ....+++++++
+                                                                       .....+++++++
+                                                                        ....+++++++
+                                                                        ....+++++++
+                                                                        ....+++++++
+    Evaluated to 0.000000
+    ready> ^D
+
+At this point, you may be starting to realize that Kaleidoscope is a
+real and powerful language. It may not be self-similar :), but it can be
+used to plot things that are!
+
+With this, we conclude the "adding user-defined operators" chapter of
+the tutorial. We have successfully augmented our language, adding the
+ability to extend the language in the library, and we have shown how
+this can be used to build a simple but interesting end-user application
+in Kaleidoscope. At this point, Kaleidoscope can build a variety of
+applications that are functional and can call functions with
+side-effects, but it can't actually define and mutate a variable itself.
+
+Strikingly, variable mutation is an important feature of some languages,
+and it is not at all obvious how to `add support for mutable
+variables <OCamlLangImpl7.html>`_ without having to add an "SSA
+construction" phase to your front-end. In the next chapter, we will
+describe how you can add variable mutation without building SSA in your
+front-end.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the if/then/else and for expressions.. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+        <*.{byte,native}>: use_llvm_executionengine, use_llvm_target
+        <*.{byte,native}>: use_llvm_scalar_opts, use_bindings
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+        ocaml_lib ~extern:true "llvm_executionengine";;
+        ocaml_lib ~extern:true "llvm_target";;
+        ocaml_lib ~extern:true "llvm_scalar_opts";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"; A"-cclib"; A"-rdynamic"]);;
+        dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+          (* control *)
+          | If | Then | Else
+          | For | In
+
+          (* operators *)
+          | Binary | Unary
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | "if" -> [< 'Token.If; stream >]
+              | "then" -> [< 'Token.Then; stream >]
+              | "else" -> [< 'Token.Else; stream >]
+              | "for" -> [< 'Token.For; stream >]
+              | "in" -> [< 'Token.In; stream >]
+              | "binary" -> [< 'Token.Binary; stream >]
+              | "unary" -> [< 'Token.Unary; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a unary operator. *)
+          | Unary of char * expr
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+          (* variant for if/then/else. *)
+          | If of expr * expr * expr
+
+          (* variant for for/in. *)
+          | For of string * expr * expr * expr option * expr
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto =
+          | Prototype of string * string array
+          | BinOpPrototype of string * string array * int
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr
+         *   ::= ifexpr
+         *   ::= forexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+          | [< 'Token.If; c=parse_expr;
+               'Token.Then ?? "expected 'then'"; t=parse_expr;
+               'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+              Ast.If (c, t, e)
+
+          (* forexpr
+                ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression *)
+          | [< 'Token.For;
+               'Token.Ident id ?? "expected identifier after for";
+               'Token.Kwd '=' ?? "expected '=' after for";
+               stream >] ->
+              begin parser
+                | [<
+                     start=parse_expr;
+                     'Token.Kwd ',' ?? "expected ',' after for";
+                     end_=parse_expr;
+                     stream >] ->
+                    let step =
+                      begin parser
+                      | [< 'Token.Kwd ','; step=parse_expr >] -> Some step
+                      | [< >] -> None
+                      end stream
+                    in
+                    begin parser
+                    | [< 'Token.In; body=parse_expr >] ->
+                        Ast.For (id, start, end_, step, body)
+                    | [< >] ->
+                        raise (Stream.Error "expected 'in' after for")
+                    end stream
+                | [< >] ->
+                    raise (Stream.Error "expected '=' after for")
+              end stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* unary
+         *   ::= primary
+         *   ::= '!' unary *)
+        and parse_unary = parser
+          (* If this is a unary operator, read it. *)
+          | [< 'Token.Kwd op when op != '(' && op != ')'; operand=parse_expr >] ->
+              Ast.Unary (op, operand)
+
+          (* If the current token is not an operator, it must be a primary expr. *)
+          | [< stream >] -> parse_primary stream
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the unary expression after the binary operator. *)
+                let rhs = parse_unary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_unary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')'
+         *   ::= binary LETTER number? (id, id)
+         *   ::= unary LETTER number? (id) *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+          let parse_operator = parser
+            | [< 'Token.Unary >] -> "unary", 1
+            | [< 'Token.Binary >] -> "binary", 2
+          in
+          let parse_binary_precedence = parser
+            | [< 'Token.Number n >] -> int_of_float n
+            | [< >] -> 30
+          in
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+          | [< (prefix, kind)=parse_operator;
+               'Token.Kwd op ?? "expected an operator";
+               (* Read the precedence if present. *)
+               binary_precedence=parse_binary_precedence;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+                args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              let name = prefix ^ (String.make 1 op) in
+              let args = Array.of_list (List.rev args) in
+
+              (* Verify right number of arguments for operator. *)
+              if Array.length args != kind
+              then raise (Stream.Error "invalid number of operands for operator")
+              else
+                if kind == 1 then
+                  Ast.Prototype (name, args)
+                else
+                  Ast.BinOpPrototype (name, args, binary_precedence)
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              (try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name"))
+          | Ast.Unary (op, operand) ->
+              let operand = codegen_expr operand in
+              let callee = "unary" ^ (String.make 1 op) in
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown unary operator")
+              in
+              build_call callee [|operand|] "unop" builder
+          | Ast.Binary (op, lhs, rhs) ->
+              let lhs_val = codegen_expr lhs in
+              let rhs_val = codegen_expr rhs in
+              begin
+                match op with
+                | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                | '<' ->
+                    (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                    let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                    build_uitofp i double_type "booltmp" builder
+                | _ ->
+                    (* If it wasn't a builtin binary operator, it must be a user defined
+                     * one. Emit a call to it. *)
+                    let callee = "binary" ^ (String.make 1 op) in
+                    let callee =
+                      match lookup_function callee the_module with
+                      | Some callee -> callee
+                      | None -> raise (Error "binary operator not found!")
+                    in
+                    build_call callee [|lhs_val; rhs_val|] "binop" builder
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+          | Ast.If (cond, then_, else_) ->
+              let cond = codegen_expr cond in
+
+              (* Convert condition to a bool by comparing equal to 0.0 *)
+              let zero = const_float double_type 0.0 in
+              let cond_val = build_fcmp Fcmp.One cond zero "ifcond" builder in
+
+              (* Grab the first block so that we might later add the conditional branch
+               * to it at the end of the function. *)
+              let start_bb = insertion_block builder in
+              let the_function = block_parent start_bb in
+
+              let then_bb = append_block context "then" the_function in
+
+              (* Emit 'then' value. *)
+              position_at_end then_bb builder;
+              let then_val = codegen_expr then_ in
+
+              (* Codegen of 'then' can change the current block, update then_bb for the
+               * phi. We create a new name because one is used for the phi node, and the
+               * other is used for the conditional branch. *)
+              let new_then_bb = insertion_block builder in
+
+              (* Emit 'else' value. *)
+              let else_bb = append_block context "else" the_function in
+              position_at_end else_bb builder;
+              let else_val = codegen_expr else_ in
+
+              (* Codegen of 'else' can change the current block, update else_bb for the
+               * phi. *)
+              let new_else_bb = insertion_block builder in
+
+              (* Emit merge block. *)
+              let merge_bb = append_block context "ifcont" the_function in
+              position_at_end merge_bb builder;
+              let incoming = [(then_val, new_then_bb); (else_val, new_else_bb)] in
+              let phi = build_phi incoming "iftmp" builder in
+
+              (* Return to the start block to add the conditional branch. *)
+              position_at_end start_bb builder;
+              ignore (build_cond_br cond_val then_bb else_bb builder);
+
+              (* Set a unconditional branch at the end of the 'then' block and the
+               * 'else' block to the 'merge' block. *)
+              position_at_end new_then_bb builder; ignore (build_br merge_bb builder);
+              position_at_end new_else_bb builder; ignore (build_br merge_bb builder);
+
+              (* Finally, set the builder to the end of the merge block. *)
+              position_at_end merge_bb builder;
+
+              phi
+          | Ast.For (var_name, start, end_, step, body) ->
+              (* Emit the start code first, without 'variable' in scope. *)
+              let start_val = codegen_expr start in
+
+              (* Make the new basic block for the loop header, inserting after current
+               * block. *)
+              let preheader_bb = insertion_block builder in
+              let the_function = block_parent preheader_bb in
+              let loop_bb = append_block context "loop" the_function in
+
+              (* Insert an explicit fall through from the current block to the
+               * loop_bb. *)
+              ignore (build_br loop_bb builder);
+
+              (* Start insertion in loop_bb. *)
+              position_at_end loop_bb builder;
+
+              (* Start the PHI node with an entry for start. *)
+              let variable = build_phi [(start_val, preheader_bb)] var_name builder in
+
+              (* Within the loop, the variable is defined equal to the PHI node. If it
+               * shadows an existing variable, we have to restore it, so save it
+               * now. *)
+              let old_val =
+                try Some (Hashtbl.find named_values var_name) with Not_found -> None
+              in
+              Hashtbl.add named_values var_name variable;
+
+              (* Emit the body of the loop.  This, like any other expr, can change the
+               * current BB.  Note that we ignore the value computed by the body, but
+               * don't allow an error *)
+              ignore (codegen_expr body);
+
+              (* Emit the step value. *)
+              let step_val =
+                match step with
+                | Some step -> codegen_expr step
+                (* If not specified, use 1.0. *)
+                | None -> const_float double_type 1.0
+              in
+
+              let next_var = build_add variable step_val "nextvar" builder in
+
+              (* Compute the end condition. *)
+              let end_cond = codegen_expr end_ in
+
+              (* Convert condition to a bool by comparing equal to 0.0. *)
+              let zero = const_float double_type 0.0 in
+              let end_cond = build_fcmp Fcmp.One end_cond zero "loopcond" builder in
+
+              (* Create the "after loop" block and insert it. *)
+              let loop_end_bb = insertion_block builder in
+              let after_bb = append_block context "afterloop" the_function in
+
+              (* Insert the conditional branch into the end of loop_end_bb. *)
+              ignore (build_cond_br end_cond loop_bb after_bb builder);
+
+              (* Any new code will be inserted in after_bb. *)
+              position_at_end after_bb builder;
+
+              (* Add a new entry to the PHI node for the backedge. *)
+              add_incoming (next_var, loop_end_bb) variable;
+
+              (* Restore the unshadowed variable. *)
+              begin match old_val with
+              | Some old_val -> Hashtbl.add named_values var_name old_val
+              | None -> ()
+              end;
+
+              (* for expr always returns 0.0. *)
+              const_null double_type
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) | Ast.BinOpPrototype (name, args, _) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        let codegen_func the_fpm = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* If this is an operator, install it. *)
+              begin match proto with
+              | Ast.BinOpPrototype (name, args, prec) ->
+                  let op = name.[String.length name - 1] in
+                  Hashtbl.add Parser.binop_precedence op prec;
+              | _ -> ()
+              end;
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                (* Optimize the function. *)
+                let _ = PassManager.run_function the_function the_fpm in
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop the_fpm the_execution_engine stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop the_fpm the_execution_engine stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func the_fpm e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    let the_function = Codegen.codegen_func the_fpm e in
+                    dump_value the_function;
+
+                    (* JIT the function, returning a function pointer. *)
+                    let result = ExecutionEngine.run_function the_function [||]
+                      the_execution_engine in
+
+                    print_string "Evaluated to ";
+                    print_float (GenericValue.as_float Codegen.double_type result);
+                    print_newline ();
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop the_fpm the_execution_engine stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+        open Llvm_target
+        open Llvm_scalar_opts
+
+        let main () =
+          ignore (initialize_native_target ());
+
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Create the JIT. *)
+          let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+          let the_fpm = PassManager.create_function Codegen.the_module in
+
+          (* Set up the optimizer pipeline.  Start with registering info about how the
+           * target lays out data structures. *)
+          DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+          (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+          add_instruction_combination the_fpm;
+
+          (* reassociate expressions. *)
+          add_reassociation the_fpm;
+
+          (* Eliminate Common SubExpressions. *)
+          add_gvn the_fpm;
+
+          (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+          add_cfg_simplification the_fpm;
+
+          ignore (PassManager.initialize the_fpm);
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop the_fpm the_execution_engine stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+bindings.c
+    .. code-block:: c
+
+        #include <stdio.h>
+
+        /* putchard - putchar that takes a double and returns 0. */
+        extern double putchard(double X) {
+          putchar((char)X);
+          return 0;
+        }
+
+        /* printd - printf that takes a double prints it as "%f\n", returning 0. */
+        extern double printd(double X) {
+          printf("%f\n", X);
+          return 0;
+        }
+
+`Next: Extending the language: mutable variables / SSA
+construction <OCamlLangImpl7.html>`_
+

Added: www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl7.rst.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl7.rst.txt?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl7.rst.txt (added)
+++ www-releases/trunk/8.0.0/docs/_sources/tutorial/OCamlLangImpl7.rst.txt Wed Mar 20 02:13:27 2019
@@ -0,0 +1,1723 @@
+=======================================================
+Kaleidoscope: Extending the Language: Mutable Variables
+=======================================================
+
+.. contents::
+   :local:
+
+Chapter 7 Introduction
+======================
+
+Welcome to Chapter 7 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In chapters 1 through 6, we've built a
+very respectable, albeit simple, `functional programming
+language <http://en.wikipedia.org/wiki/Functional_programming>`_. In our
+journey, we learned some parsing techniques, how to build and represent
+an AST, how to build LLVM IR, and how to optimize the resultant code as
+well as JIT compile it.
+
+While Kaleidoscope is interesting as a functional language, the fact
+that it is functional makes it "too easy" to generate LLVM IR for it. In
+particular, a functional language makes it very easy to build LLVM IR
+directly in `SSA
+form <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+Since LLVM requires that the input code be in SSA form, this is a very
+nice property and it is often unclear to newcomers how to generate code
+for an imperative language with mutable variables.
+
+The short (and happy) summary of this chapter is that there is no need
+for your front-end to build SSA form: LLVM provides highly tuned and
+well tested support for this, though the way it works is a bit
+unexpected for some.
+
+Why is this a hard problem?
+===========================
+
+To understand why mutable variables cause complexities in SSA
+construction, consider this extremely simple C example:
+
+.. code-block:: c
+
+    int G, H;
+    int test(_Bool Condition) {
+      int X;
+      if (Condition)
+        X = G;
+      else
+        X = H;
+      return X;
+    }
+
+In this case, we have the variable "X", whose value depends on the path
+executed in the program. Because there are two different possible values
+for X before the return instruction, a PHI node is inserted to merge the
+two values. The LLVM IR that we want for this example looks like this:
+
+.. code-block:: llvm
+
+    @G = weak global i32 0   ; type of @G is i32*
+    @H = weak global i32 0   ; type of @H is i32*
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      br label %cond_next
+
+    cond_next:
+      %X.2 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
+      ret i32 %X.2
+    }
+
+In this example, the loads from the G and H global variables are
+explicit in the LLVM IR, and they live in the then/else branches of the
+if statement (cond\_true/cond\_false). In order to merge the incoming
+values, the X.2 phi node in the cond\_next block selects the right value
+to use based on where control flow is coming from: if control flow comes
+from the cond\_false block, X.2 gets the value of X.1. Alternatively, if
+control flow comes from cond\_true, it gets the value of X.0. The intent
+of this chapter is not to explain the details of SSA form. For more
+information, see one of the many `online
+references <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+
+The question for this article is "who places the phi nodes when lowering
+assignments to mutable variables?". The issue here is that LLVM
+*requires* that its IR be in SSA form: there is no "non-ssa" mode for
+it. However, SSA construction requires non-trivial algorithms and data
+structures, so it is inconvenient and wasteful for every front-end to
+have to reproduce this logic.
+
+Memory in LLVM
+==============
+
+The 'trick' here is that while LLVM does require all register values to
+be in SSA form, it does not require (or permit) memory objects to be in
+SSA form. In the example above, note that the loads from G and H are
+direct accesses to G and H: they are not renamed or versioned. This
+differs from some other compiler systems, which do try to version memory
+objects. In LLVM, instead of encoding dataflow analysis of memory into
+the LLVM IR, it is handled with `Analysis
+Passes <../WritingAnLLVMPass.html>`_ which are computed on demand.
+
+With this in mind, the high-level idea is that we want to make a stack
+variable (which lives in memory, because it is on the stack) for each
+mutable object in a function. To take advantage of this trick, we need
+to talk about how LLVM represents stack variables.
+
+In LLVM, all memory accesses are explicit with load/store instructions,
+and it is carefully designed not to have (or need) an "address-of"
+operator. Notice how the type of the @G/@H global variables is actually
+"i32\*" even though the variable is defined as "i32". What this means is
+that @G defines *space* for an i32 in the global data area, but its
+*name* actually refers to the address for that space. Stack variables
+work the same way, except that instead of being declared with global
+variable definitions, they are declared with the `LLVM alloca
+instruction <../LangRef.html#alloca-instruction>`_:
+
+.. code-block:: llvm
+
+    define i32 @example() {
+    entry:
+      %X = alloca i32           ; type of %X is i32*.
+      ...
+      %tmp = load i32* %X       ; load the stack value %X from the stack.
+      %tmp2 = add i32 %tmp, 1   ; increment it
+      store i32 %tmp2, i32* %X  ; store it back
+      ...
+
+This code shows an example of how you can declare and manipulate a stack
+variable in the LLVM IR. Stack memory allocated with the alloca
+instruction is fully general: you can pass the address of the stack slot
+to functions, you can store it in other variables, etc. In our example
+above, we could rewrite the example to use the alloca technique to avoid
+using a PHI node:
+
+.. code-block:: llvm
+
+    @G = weak global i32 0   ; type of @G is i32*
+    @H = weak global i32 0   ; type of @H is i32*
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      %X = alloca i32           ; type of %X is i32*.
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+            store i32 %X.0, i32* %X   ; Update X
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+            store i32 %X.1, i32* %X   ; Update X
+      br label %cond_next
+
+    cond_next:
+      %X.2 = load i32* %X       ; Read X
+      ret i32 %X.2
+    }
+
+With this, we have discovered a way to handle arbitrary mutable
+variables without the need to create Phi nodes at all:
+
+#. Each mutable variable becomes a stack allocation.
+#. Each read of the variable becomes a load from the stack.
+#. Each update of the variable becomes a store to the stack.
+#. Taking the address of a variable just uses the stack address
+   directly.
+
+While this solution has solved our immediate problem, it introduced
+another one: we have now apparently introduced a lot of stack traffic
+for very simple and common operations, a major performance problem.
+Fortunately for us, the LLVM optimizer has a highly-tuned optimization
+pass named "mem2reg" that handles this case, promoting allocas like this
+into SSA registers, inserting Phi nodes as appropriate. If you run this
+example through the pass, for example, you'll get:
+
+.. code-block:: bash
+
+    $ llvm-as < example.ll | opt -mem2reg | llvm-dis
+    @G = weak global i32 0
+    @H = weak global i32 0
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      br label %cond_next
+
+    cond_next:
+      %X.01 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
+      ret i32 %X.01
+    }
+
+The mem2reg pass implements the standard "iterated dominance frontier"
+algorithm for constructing SSA form and has a number of optimizations
+that speed up (very common) degenerate cases. The mem2reg optimization
+pass is the answer to dealing with mutable variables, and we highly
+recommend that you depend on it. Note that mem2reg only works on
+variables in certain circumstances:
+
+#. mem2reg is alloca-driven: it looks for allocas and if it can handle
+   them, it promotes them. It does not apply to global variables or heap
+   allocations.
+#. mem2reg only looks for alloca instructions in the entry block of the
+   function. Being in the entry block guarantees that the alloca is only
+   executed once, which makes analysis simpler.
+#. mem2reg only promotes allocas whose uses are direct loads and stores.
+   If the address of the stack object is passed to a function, or if any
+   funny pointer arithmetic is involved, the alloca will not be
+   promoted.
+#. mem2reg only works on allocas of `first
+   class <../LangRef.html#first-class-types>`_ values (such as pointers,
+   scalars and vectors), and only if the array size of the allocation is
+   1 (or missing in the .ll file). mem2reg is not capable of promoting
+   structs or arrays to registers. Note that the "sroa" pass is
+   more powerful and can promote structs, "unions", and arrays in many
+   cases.
+
+All of these properties are easy to satisfy for most imperative
+languages, and we'll illustrate it below with Kaleidoscope. The final
+question you may be asking is: should I bother with this nonsense for my
+front-end? Wouldn't it be better if I just did SSA construction
+directly, avoiding use of the mem2reg optimization pass? In short, we
+strongly recommend that you use this technique for building SSA form,
+unless there is an extremely good reason not to. Using this technique
+is:
+
+-  Proven and well tested: clang uses this technique
+   for local mutable variables. As such, the most common clients of LLVM
+   are using this to handle a bulk of their variables. You can be sure
+   that bugs are found fast and fixed early.
+-  Extremely Fast: mem2reg has a number of special cases that make it
+   fast in common cases as well as fully general. For example, it has
+   fast-paths for variables that are only used in a single block,
+   variables that only have one assignment point, good heuristics to
+   avoid insertion of unneeded phi nodes, etc.
+-  Needed for debug info generation: `Debug information in
+   LLVM <../SourceLevelDebugging.html>`_ relies on having the address of
+   the variable exposed so that debug info can be attached to it. This
+   technique dovetails very naturally with this style of debug info.
+
+If nothing else, this makes it much easier to get your front-end up and
+running, and is very simple to implement. Lets extend Kaleidoscope with
+mutable variables now!
+
+Mutable Variables in Kaleidoscope
+=================================
+
+Now that we know the sort of problem we want to tackle, lets see what
+this looks like in the context of our little Kaleidoscope language.
+We're going to add two features:
+
+#. The ability to mutate variables with the '=' operator.
+#. The ability to define new variables.
+
+While the first item is really what this is about, we only have
+variables for incoming arguments as well as for induction variables, and
+redefining those only goes so far :). Also, the ability to define new
+variables is a useful thing regardless of whether you will be mutating
+them. Here's a motivating example that shows how we could use these:
+
+::
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+    # Recursive fib, we could do this before.
+    def fib(x)
+      if (x < 3) then
+        1
+      else
+        fib(x-1)+fib(x-2);
+
+    # Iterative fib.
+    def fibi(x)
+      var a = 1, b = 1, c in
+      (for i = 3, i < x in
+         c = a + b :
+         a = b :
+         b = c) :
+      b;
+
+    # Call it.
+    fibi(10);
+
+In order to mutate variables, we have to change our existing variables
+to use the "alloca trick". Once we have that, we'll add our new
+operator, then extend Kaleidoscope to support new variable definitions.
+
+Adjusting Existing Variables for Mutation
+=========================================
+
+The symbol table in Kaleidoscope is managed at code generation time by
+the '``named_values``' map. This map currently keeps track of the LLVM
+"Value\*" that holds the double value for the named variable. In order
+to support mutation, we need to change this slightly, so that it
+``named_values`` holds the *memory location* of the variable in
+question. Note that this change is a refactoring: it changes the
+structure of the code, but does not (by itself) change the behavior of
+the compiler. All of these changes are isolated in the Kaleidoscope code
+generator.
+
+At this point in Kaleidoscope's development, it only supports variables
+for two things: incoming arguments to functions and the induction
+variable of 'for' loops. For consistency, we'll allow mutation of these
+variables in addition to other user-defined variables. This means that
+these will both need memory locations.
+
+To start our transformation of Kaleidoscope, we'll change the
+``named_values`` map so that it maps to AllocaInst\* instead of Value\*.
+Once we do this, the C++ compiler will tell us what parts of the code we
+need to update:
+
+**Note:** the ocaml bindings currently model both ``Value*``'s and
+``AllocInst*``'s as ``Llvm.llvalue``'s, but this may change in the future
+to be more type safe.
+
+.. code-block:: ocaml
+
+    let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+
+Also, since we will need to create these alloca's, we'll use a helper
+function that ensures that the allocas are created in the entry block of
+the function:
+
+.. code-block:: ocaml
+
+    (* Create an alloca instruction in the entry block of the function. This
+     * is used for mutable variables etc. *)
+    let create_entry_block_alloca the_function var_name =
+      let builder = builder_at (instr_begin (entry_block the_function)) in
+      build_alloca double_type var_name builder
+
+This funny looking code creates an ``Llvm.llbuilder`` object that is
+pointing at the first instruction of the entry block. It then creates an
+alloca with the expected name and returns it. Because all values in
+Kaleidoscope are doubles, there is no need to pass in a type to use.
+
+With this in place, the first functionality change we want to make is to
+variable references. In our new scheme, variables live on the stack, so
+code generating a reference to them actually needs to produce a load
+from the stack slot:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.Variable name ->
+          let v = try Hashtbl.find named_values name with
+            | Not_found -> raise (Error "unknown variable name")
+          in
+          (* Load the value. *)
+          build_load v name builder
+
+As you can see, this is pretty straightforward. Now we need to update
+the things that define the variables to set up the alloca. We'll start
+with ``codegen_expr Ast.For ...`` (see the `full code listing <#id1>`_
+for the unabridged code):
+
+.. code-block:: ocaml
+
+      | Ast.For (var_name, start, end_, step, body) ->
+          let the_function = block_parent (insertion_block builder) in
+
+          (* Create an alloca for the variable in the entry block. *)
+          let alloca = create_entry_block_alloca the_function var_name in
+
+          (* Emit the start code first, without 'variable' in scope. *)
+          let start_val = codegen_expr start in
+
+          (* Store the value into the alloca. *)
+          ignore(build_store start_val alloca builder);
+
+          ...
+
+          (* Within the loop, the variable is defined equal to the PHI node. If it
+           * shadows an existing variable, we have to restore it, so save it
+           * now. *)
+          let old_val =
+            try Some (Hashtbl.find named_values var_name) with Not_found -> None
+          in
+          Hashtbl.add named_values var_name alloca;
+
+          ...
+
+          (* Compute the end condition. *)
+          let end_cond = codegen_expr end_ in
+
+          (* Reload, increment, and restore the alloca. This handles the case where
+           * the body of the loop mutates the variable. *)
+          let cur_var = build_load alloca var_name builder in
+          let next_var = build_add cur_var step_val "nextvar" builder in
+          ignore(build_store next_var alloca builder);
+          ...
+
+This code is virtually identical to the code `before we allowed mutable
+variables <OCamlLangImpl5.html#code-generation-for-the-for-loop>`_. The big difference is that
+we no longer have to construct a PHI node, and we use load/store to
+access the variable as needed.
+
+To support mutable argument variables, we need to also make allocas for
+them. The code for this is also pretty simple:
+
+.. code-block:: ocaml
+
+    (* Create an alloca for each argument and register the argument in the symbol
+     * table so that references to it will succeed. *)
+    let create_argument_allocas the_function proto =
+      let args = match proto with
+        | Ast.Prototype (_, args) | Ast.BinOpPrototype (_, args, _) -> args
+      in
+      Array.iteri (fun i ai ->
+        let var_name = args.(i) in
+        (* Create an alloca for this variable. *)
+        let alloca = create_entry_block_alloca the_function var_name in
+
+        (* Store the initial value into the alloca. *)
+        ignore(build_store ai alloca builder);
+
+        (* Add arguments to variable symbol table. *)
+        Hashtbl.add named_values var_name alloca;
+      ) (params the_function)
+
+For each argument, we make an alloca, store the input value to the
+function into the alloca, and register the alloca as the memory location
+for the argument. This method gets invoked by ``Codegen.codegen_func``
+right after it sets up the entry block for the function.
+
+The final missing piece is adding the mem2reg pass, which allows us to
+get good codegen once again:
+
+.. code-block:: ocaml
+
+    let main () =
+      ...
+      let the_fpm = PassManager.create_function Codegen.the_module in
+
+      (* Set up the optimizer pipeline.  Start with registering info about how the
+       * target lays out data structures. *)
+      DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+      (* Promote allocas to registers. *)
+      add_memory_to_register_promotion the_fpm;
+
+      (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+      add_instruction_combining the_fpm;
+
+      (* reassociate expressions. *)
+      add_reassociation the_fpm;
+
+It is interesting to see what the code looks like before and after the
+mem2reg optimization runs. For example, this is the before/after code
+for our recursive fib function. Before the optimization:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %x1 = alloca double
+      store double %x, double* %x1
+      %x2 = load double* %x1
+      %cmptmp = fcmp ult double %x2, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:    ; preds = %entry
+      br label %ifcont
+
+    else:    ; preds = %entry
+      %x3 = load double* %x1
+      %subtmp = fsub double %x3, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %x4 = load double* %x1
+      %subtmp5 = fsub double %x4, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      br label %ifcont
+
+    ifcont:    ; preds = %else, %then
+      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
+      ret double %iftmp
+    }
+
+Here there is only one variable (x, the input argument) but you can
+still see the extremely simple-minded code generation strategy we are
+using. In the entry block, an alloca is created, and the initial input
+value is stored into it. Each reference to the variable does a reload
+from the stack. Also, note that we didn't modify the if/then/else
+expression, so it still inserts a PHI node. While we could make an
+alloca for it, it is actually easier to create a PHI node for it, so we
+still just make the PHI.
+
+Here is the code after the mem2reg pass runs:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %cmptmp = fcmp ult double %x, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:
+      br label %ifcont
+
+    else:
+      %subtmp = fsub double %x, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %subtmp5 = fsub double %x, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      br label %ifcont
+
+    ifcont:    ; preds = %else, %then
+      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
+      ret double %iftmp
+    }
+
+This is a trivial case for mem2reg, since there are no redefinitions of
+the variable. The point of showing this is to calm your tension about
+inserting such blatent inefficiencies :).
+
+After the rest of the optimizers run, we get:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %cmptmp = fcmp ult double %x, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp ueq double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %else, label %ifcont
+
+    else:
+      %subtmp = fsub double %x, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %subtmp5 = fsub double %x, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      ret double %addtmp
+
+    ifcont:
+      ret double 1.000000e+00
+    }
+
+Here we see that the simplifycfg pass decided to clone the return
+instruction into the end of the 'else' block. This allowed it to
+eliminate some branches and the PHI node.
+
+Now that all symbol table references are updated to use stack variables,
+we'll add the assignment operator.
+
+New Assignment Operator
+=======================
+
+With our current framework, adding a new assignment operator is really
+simple. We will parse it just like any other binary operator, but handle
+it internally (instead of allowing the user to define it). The first
+step is to set a precedence:
+
+.. code-block:: ocaml
+
+    let main () =
+      (* Install standard binary operators.
+       * 1 is the lowest precedence. *)
+      Hashtbl.add Parser.binop_precedence '=' 2;
+      Hashtbl.add Parser.binop_precedence '<' 10;
+      Hashtbl.add Parser.binop_precedence '+' 20;
+      Hashtbl.add Parser.binop_precedence '-' 20;
+      ...
+
+Now that the parser knows the precedence of the binary operator, it
+takes care of all the parsing and AST generation. We just need to
+implement codegen for the assignment operator. This looks like:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+          begin match op with
+          | '=' ->
+              (* Special case '=' because we don't want to emit the LHS as an
+               * expression. *)
+              let name =
+                match lhs with
+                | Ast.Variable name -> name
+                | _ -> raise (Error "destination of '=' must be a variable")
+              in
+
+Unlike the rest of the binary operators, our assignment operator doesn't
+follow the "emit LHS, emit RHS, do computation" model. As such, it is
+handled as a special case before the other binary operators are handled.
+The other strange thing is that it requires the LHS to be a variable. It
+is invalid to have "(x+1) = expr" - only things like "x = expr" are
+allowed.
+
+.. code-block:: ocaml
+
+              (* Codegen the rhs. *)
+              let val_ = codegen_expr rhs in
+
+              (* Lookup the name. *)
+              let variable = try Hashtbl.find named_values name with
+              | Not_found -> raise (Error "unknown variable name")
+              in
+              ignore(build_store val_ variable builder);
+              val_
+          | _ ->
+                ...
+
+Once we have the variable, codegen'ing the assignment is
+straightforward: we emit the RHS of the assignment, create a store, and
+return the computed value. Returning a value allows for chained
+assignments like "X = (Y = Z)".
+
+Now that we have an assignment operator, we can mutate loop variables
+and arguments. For example, we can now run code like this:
+
+::
+
+    # Function to print a double.
+    extern printd(x);
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+    def test(x)
+      printd(x) :
+      x = 4 :
+      printd(x);
+
+    test(123);
+
+When run, this example prints "123" and then "4", showing that we did
+actually mutate the value! Okay, we have now officially implemented our
+goal: getting this to work requires SSA construction in the general
+case. However, to be really useful, we want the ability to define our
+own local variables, lets add this next!
+
+User-defined Local Variables
+============================
+
+Adding var/in is just like any other other extensions we made to
+Kaleidoscope: we extend the lexer, the parser, the AST and the code
+generator. The first step for adding our new 'var/in' construct is to
+extend the lexer. As before, this is pretty trivial, the code looks like
+this:
+
+.. code-block:: ocaml
+
+    type token =
+      ...
+      (* var definition *)
+      | Var
+
+    ...
+
+    and lex_ident buffer = parser
+          ...
+          | "in" -> [< 'Token.In; stream >]
+          | "binary" -> [< 'Token.Binary; stream >]
+          | "unary" -> [< 'Token.Unary; stream >]
+          | "var" -> [< 'Token.Var; stream >]
+          ...
+
+The next step is to define the AST node that we will construct. For
+var/in, it looks like this:
+
+.. code-block:: ocaml
+
+    type expr =
+      ...
+      (* variant for var/in. *)
+      | Var of (string * expr option) array * expr
+      ...
+
+var/in allows a list of names to be defined all at once, and each name
+can optionally have an initializer value. As such, we capture this
+information in the VarNames vector. Also, var/in has a body, this body
+is allowed to access the variables defined by the var/in.
+
+With this in place, we can define the parser pieces. The first thing we
+do is add it as a primary expression:
+
+.. code-block:: ocaml
+
+    (* primary
+     *   ::= identifier
+     *   ::= numberexpr
+     *   ::= parenexpr
+     *   ::= ifexpr
+     *   ::= forexpr
+     *   ::= varexpr *)
+    let rec parse_primary = parser
+      ...
+      (* varexpr
+       *   ::= 'var' identifier ('=' expression?
+       *             (',' identifier ('=' expression)?)* 'in' expression *)
+      | [< 'Token.Var;
+           (* At least one variable name is required. *)
+           'Token.Ident id ?? "expected identifier after var";
+           init=parse_var_init;
+           var_names=parse_var_names [(id, init)];
+           (* At this point, we have to have 'in'. *)
+           'Token.In ?? "expected 'in' keyword after 'var'";
+           body=parse_expr >] ->
+          Ast.Var (Array.of_list (List.rev var_names), body)
+
+    ...
+
+    and parse_var_init = parser
+      (* read in the optional initializer. *)
+      | [< 'Token.Kwd '='; e=parse_expr >] -> Some e
+      | [< >] -> None
+
+    and parse_var_names accumulator = parser
+      | [< 'Token.Kwd ',';
+           'Token.Ident id ?? "expected identifier list after var";
+           init=parse_var_init;
+           e=parse_var_names ((id, init) :: accumulator) >] -> e
+      | [< >] -> accumulator
+
+Now that we can parse and represent the code, we need to support
+emission of LLVM IR for it. This code starts out with:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.Var (var_names, body)
+          let old_bindings = ref [] in
+
+          let the_function = block_parent (insertion_block builder) in
+
+          (* Register all variables and emit their initializer. *)
+          Array.iter (fun (var_name, init) ->
+
+Basically it loops over all the variables, installing them one at a
+time. For each variable we put into the symbol table, we remember the
+previous value that we replace in OldBindings.
+
+.. code-block:: ocaml
+
+            (* Emit the initializer before adding the variable to scope, this
+             * prevents the initializer from referencing the variable itself, and
+             * permits stuff like this:
+             *   var a = 1 in
+             *     var a = a in ...   # refers to outer 'a'. *)
+            let init_val =
+              match init with
+              | Some init -> codegen_expr init
+              (* If not specified, use 0.0. *)
+              | None -> const_float double_type 0.0
+            in
+
+            let alloca = create_entry_block_alloca the_function var_name in
+            ignore(build_store init_val alloca builder);
+
+            (* Remember the old variable binding so that we can restore the binding
+             * when we unrecurse. *)
+
+            begin
+              try
+                let old_value = Hashtbl.find named_values var_name in
+                old_bindings := (var_name, old_value) :: !old_bindings;
+              with Not_found > ()
+            end;
+
+            (* Remember this binding. *)
+            Hashtbl.add named_values var_name alloca;
+          ) var_names;
+
+There are more comments here than code. The basic idea is that we emit
+the initializer, create the alloca, then update the symbol table to
+point to it. Once all the variables are installed in the symbol table,
+we evaluate the body of the var/in expression:
+
+.. code-block:: ocaml
+
+          (* Codegen the body, now that all vars are in scope. *)
+          let body_val = codegen_expr body in
+
+Finally, before returning, we restore the previous variable bindings:
+
+.. code-block:: ocaml
+
+          (* Pop all our variables from scope. *)
+          List.iter (fun (var_name, old_value) ->
+            Hashtbl.add named_values var_name old_value
+          ) !old_bindings;
+
+          (* Return the body computation. *)
+          body_val
+
+The end result of all of this is that we get properly scoped variable
+definitions, and we even (trivially) allow mutation of them :).
+
+With this, we completed what we set out to do. Our nice iterative fib
+example from the intro compiles and runs just fine. The mem2reg pass
+optimizes all of our stack variables into SSA registers, inserting PHI
+nodes where needed, and our front-end remains simple: no "iterated
+dominance frontier" computation anywhere in sight.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+mutable variables and var/in support. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+        <*.{byte,native}>: use_llvm_executionengine, use_llvm_target
+        <*.{byte,native}>: use_llvm_scalar_opts, use_bindings
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+        ocaml_lib ~extern:true "llvm_executionengine";;
+        ocaml_lib ~extern:true "llvm_target";;
+        ocaml_lib ~extern:true "llvm_scalar_opts";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"; A"-cclib"; A"-rdynamic"]);;
+        dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+          (* control *)
+          | If | Then | Else
+          | For | In
+
+          (* operators *)
+          | Binary | Unary
+
+          (* var definition *)
+          | Var
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | "if" -> [< 'Token.If; stream >]
+              | "then" -> [< 'Token.Then; stream >]
+              | "else" -> [< 'Token.Else; stream >]
+              | "for" -> [< 'Token.For; stream >]
+              | "in" -> [< 'Token.In; stream >]
+              | "binary" -> [< 'Token.Binary; stream >]
+              | "unary" -> [< 'Token.Unary; stream >]
+              | "var" -> [< 'Token.Var; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a unary operator. *)
+          | Unary of char * expr
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+          (* variant for if/then/else. *)
+          | If of expr * expr * expr
+
+          (* variant for for/in. *)
+          | For of string * expr * expr * expr option * expr
+
+          (* variant for var/in. *)
+          | Var of (string * expr option) array * expr
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto =
+          | Prototype of string * string array
+          | BinOpPrototype of string * string array * int
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr
+         *   ::= ifexpr
+         *   ::= forexpr
+         *   ::= varexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+          | [< 'Token.If; c=parse_expr;
+               'Token.Then ?? "expected 'then'"; t=parse_expr;
+               'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+              Ast.If (c, t, e)
+
+          (* forexpr
+                ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression *)
+          | [< 'Token.For;
+               'Token.Ident id ?? "expected identifier after for";
+               'Token.Kwd '=' ?? "expected '=' after for";
+               stream >] ->
+              begin parser
+                | [<
+                     start=parse_expr;
+                     'Token.Kwd ',' ?? "expected ',' after for";
+                     end_=parse_expr;
+                     stream >] ->
+                    let step =
+                      begin parser
+                      | [< 'Token.Kwd ','; step=parse_expr >] -> Some step
+                      | [< >] -> None
+                      end stream
+                    in
+                    begin parser
+                    | [< 'Token.In; body=parse_expr >] ->
+                        Ast.For (id, start, end_, step, body)
+                    | [< >] ->
+                        raise (Stream.Error "expected 'in' after for")
+                    end stream
+                | [< >] ->
+                    raise (Stream.Error "expected '=' after for")
+              end stream
+
+          (* varexpr
+           *   ::= 'var' identifier ('=' expression?
+           *             (',' identifier ('=' expression)?)* 'in' expression *)
+          | [< 'Token.Var;
+               (* At least one variable name is required. *)
+               'Token.Ident id ?? "expected identifier after var";
+               init=parse_var_init;
+               var_names=parse_var_names [(id, init)];
+               (* At this point, we have to have 'in'. *)
+               'Token.In ?? "expected 'in' keyword after 'var'";
+               body=parse_expr >] ->
+              Ast.Var (Array.of_list (List.rev var_names), body)
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* unary
+         *   ::= primary
+         *   ::= '!' unary *)
+        and parse_unary = parser
+          (* If this is a unary operator, read it. *)
+          | [< 'Token.Kwd op when op != '(' && op != ')'; operand=parse_expr >] ->
+              Ast.Unary (op, operand)
+
+          (* If the current token is not an operator, it must be a primary expr. *)
+          | [< stream >] -> parse_primary stream
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_unary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        and parse_var_init = parser
+          (* read in the optional initializer. *)
+          | [< 'Token.Kwd '='; e=parse_expr >] -> Some e
+          | [< >] -> None
+
+        and parse_var_names accumulator = parser
+          | [< 'Token.Kwd ',';
+               'Token.Ident id ?? "expected identifier list after var";
+               init=parse_var_init;
+               e=parse_var_names ((id, init) :: accumulator) >] -> e
+          | [< >] -> accumulator
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_unary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')'
+         *   ::= binary LETTER number? (id, id)
+         *   ::= unary LETTER number? (id) *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+          let parse_operator = parser
+            | [< 'Token.Unary >] -> "unary", 1
+            | [< 'Token.Binary >] -> "binary", 2
+          in
+          let parse_binary_precedence = parser
+            | [< 'Token.Number n >] -> int_of_float n
+            | [< >] -> 30
+          in
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+          | [< (prefix, kind)=parse_operator;
+               'Token.Kwd op ?? "expected an operator";
+               (* Read the precedence if present. *)
+               binary_precedence=parse_binary_precedence;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+                args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              let name = prefix ^ (String.make 1 op) in
+              let args = Array.of_list (List.rev args) in
+
+              (* Verify right number of arguments for operator. *)
+              if Array.length args != kind
+              then raise (Stream.Error "invalid number of operands for operator")
+              else
+                if kind == 1 then
+                  Ast.Prototype (name, args)
+                else
+                  Ast.BinOpPrototype (name, args, binary_precedence)
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        (* Create an alloca instruction in the entry block of the function. This
+         * is used for mutable variables etc. *)
+        let create_entry_block_alloca the_function var_name =
+          let builder = builder_at context (instr_begin (entry_block the_function)) in
+          build_alloca double_type var_name builder
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              let v = try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name")
+              in
+              (* Load the value. *)
+              build_load v name builder
+          | Ast.Unary (op, operand) ->
+              let operand = codegen_expr operand in
+              let callee = "unary" ^ (String.make 1 op) in
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown unary operator")
+              in
+              build_call callee [|operand|] "unop" builder
+          | Ast.Binary (op, lhs, rhs) ->
+              begin match op with
+              | '=' ->
+                  (* Special case '=' because we don't want to emit the LHS as an
+                   * expression. *)
+                  let name =
+                    match lhs with
+                    | Ast.Variable name -> name
+                    | _ -> raise (Error "destination of '=' must be a variable")
+                  in
+
+                  (* Codegen the rhs. *)
+                  let val_ = codegen_expr rhs in
+
+                  (* Lookup the name. *)
+                  let variable = try Hashtbl.find named_values name with
+                  | Not_found -> raise (Error "unknown variable name")
+                  in
+                  ignore(build_store val_ variable builder);
+                  val_
+              | _ ->
+                  let lhs_val = codegen_expr lhs in
+                  let rhs_val = codegen_expr rhs in
+                  begin
+                    match op with
+                    | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                    | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                    | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                    | '<' ->
+                        (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                        let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                        build_uitofp i double_type "booltmp" builder
+                    | _ ->
+                        (* If it wasn't a builtin binary operator, it must be a user defined
+                         * one. Emit a call to it. *)
+                        let callee = "binary" ^ (String.make 1 op) in
+                        let callee =
+                          match lookup_function callee the_module with
+                          | Some callee -> callee
+                          | None -> raise (Error "binary operator not found!")
+                        in
+                        build_call callee [|lhs_val; rhs_val|] "binop" builder
+                  end
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+          | Ast.If (cond, then_, else_) ->
+              let cond = codegen_expr cond in
+
+              (* Convert condition to a bool by comparing equal to 0.0 *)
+              let zero = const_float double_type 0.0 in
+              let cond_val = build_fcmp Fcmp.One cond zero "ifcond" builder in
+
+              (* Grab the first block so that we might later add the conditional branch
+               * to it at the end of the function. *)
+              let start_bb = insertion_block builder in
+              let the_function = block_parent start_bb in
+
+              let then_bb = append_block context "then" the_function in
+
+              (* Emit 'then' value. *)
+              position_at_end then_bb builder;
+              let then_val = codegen_expr then_ in
+
+              (* Codegen of 'then' can change the current block, update then_bb for the
+               * phi. We create a new name because one is used for the phi node, and the
+               * other is used for the conditional branch. *)
+              let new_then_bb = insertion_block builder in
+
+              (* Emit 'else' value. *)
+              let else_bb = append_block context "else" the_function in
+              position_at_end else_bb builder;
+              let else_val = codegen_expr else_ in
+
+              (* Codegen of 'else' can change the current block, update else_bb for the
+               * phi. *)
+              let new_else_bb = insertion_block builder in
+
+              (* Emit merge block. *)
+              let merge_bb = append_block context "ifcont" the_function in
+              position_at_end merge_bb builder;
+              let incoming = [(then_val, new_then_bb); (else_val, new_else_bb)] in
+              let phi = build_phi incoming "iftmp" builder in
+
+              (* Return to the start block to add the conditional branch. *)
+              position_at_end start_bb builder;
+              ignore (build_cond_br cond_val then_bb else_bb builder);
+
+              (* Set a unconditional branch at the end of the 'then' block and the
+               * 'else' block to the 'merge' block. *)
+              position_at_end new_then_bb builder; ignore (build_br merge_bb builder);
+              position_at_end new_else_bb builder; ignore (build_br merge_bb builder);
+
+              (* Finally, set the builder to the end of the merge block. *)
+              position_at_end merge_bb builder;
+
+              phi
+          | Ast.For (var_name, start, end_, step, body) ->
+              (* Output this as:
+               *   var = alloca double
+               *   ...
+               *   start = startexpr
+               *   store start -> var
+               *   goto loop
+               * loop:
+               *   ...
+               *   bodyexpr
+               *   ...
+               * loopend:
+               *   step = stepexpr
+               *   endcond = endexpr
+               *
+               *   curvar = load var
+               *   nextvar = curvar + step
+               *   store nextvar -> var
+               *   br endcond, loop, endloop
+               * outloop: *)
+
+              let the_function = block_parent (insertion_block builder) in
+
+              (* Create an alloca for the variable in the entry block. *)
+              let alloca = create_entry_block_alloca the_function var_name in
+
+              (* Emit the start code first, without 'variable' in scope. *)
+              let start_val = codegen_expr start in
+
+              (* Store the value into the alloca. *)
+              ignore(build_store start_val alloca builder);
+
+              (* Make the new basic block for the loop header, inserting after current
+               * block. *)
+              let loop_bb = append_block context "loop" the_function in
+
+              (* Insert an explicit fall through from the current block to the
+               * loop_bb. *)
+              ignore (build_br loop_bb builder);
+
+              (* Start insertion in loop_bb. *)
+              position_at_end loop_bb builder;
+
+              (* Within the loop, the variable is defined equal to the PHI node. If it
+               * shadows an existing variable, we have to restore it, so save it
+               * now. *)
+              let old_val =
+                try Some (Hashtbl.find named_values var_name) with Not_found -> None
+              in
+              Hashtbl.add named_values var_name alloca;
+
+              (* Emit the body of the loop.  This, like any other expr, can change the
+               * current BB.  Note that we ignore the value computed by the body, but
+               * don't allow an error *)
+              ignore (codegen_expr body);
+
+              (* Emit the step value. *)
+              let step_val =
+                match step with
+                | Some step -> codegen_expr step
+                (* If not specified, use 1.0. *)
+                | None -> const_float double_type 1.0
+              in
+
+              (* Compute the end condition. *)
+              let end_cond = codegen_expr end_ in
+
+              (* Reload, increment, and restore the alloca. This handles the case where
+               * the body of the loop mutates the variable. *)
+              let cur_var = build_load alloca var_name builder in
+              let next_var = build_add cur_var step_val "nextvar" builder in
+              ignore(build_store next_var alloca builder);
+
+              (* Convert condition to a bool by comparing equal to 0.0. *)
+              let zero = const_float double_type 0.0 in
+              let end_cond = build_fcmp Fcmp.One end_cond zero "loopcond" builder in
+
+              (* Create the "after loop" block and insert it. *)
+              let after_bb = append_block context "afterloop" the_function in
+
+              (* Insert the conditional branch into the end of loop_end_bb. *)
+              ignore (build_cond_br end_cond loop_bb after_bb builder);
+
+              (* Any new code will be inserted in after_bb. *)
+              position_at_end after_bb builder;
+
+              (* Restore the unshadowed variable. *)
+              begin match old_val with
+              | Some old_val -> Hashtbl.add named_values var_name old_val
+              | None -> ()
+              end;
+
+              (* for expr always returns 0.0. *)
+              const_null double_type
+          | Ast.Var (var_names, body) ->
+              let old_bindings = ref [] in
+
+              let the_function = block_parent (insertion_block builder) in
+
+              (* Register all variables and emit their initializer. *)
+              Array.iter (fun (var_name, init) ->
+                (* Emit the initializer before adding the variable to scope, this
+                 * prevents the initializer from referencing the variable itself, and
+                 * permits stuff like this:
+                 *   var a = 1 in
+                 *     var a = a in ...   # refers to outer 'a'. *)
+                let init_val =
+                  match init with
+                  | Some init -> codegen_expr init
+                  (* If not specified, use 0.0. *)
+                  | None -> const_float double_type 0.0
+                in
+
+                let alloca = create_entry_block_alloca the_function var_name in
+                ignore(build_store init_val alloca builder);
+
+                (* Remember the old variable binding so that we can restore the binding
+                 * when we unrecurse. *)
+                begin
+                  try
+                    let old_value = Hashtbl.find named_values var_name in
+                    old_bindings := (var_name, old_value) :: !old_bindings;
+                  with Not_found -> ()
+                end;
+
+                (* Remember this binding. *)
+                Hashtbl.add named_values var_name alloca;
+              ) var_names;
+
+              (* Codegen the body, now that all vars are in scope. *)
+              let body_val = codegen_expr body in
+
+              (* Pop all our variables from scope. *)
+              List.iter (fun (var_name, old_value) ->
+                Hashtbl.add named_values var_name old_value
+              ) !old_bindings;
+
+              (* Return the body computation. *)
+              body_val
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) | Ast.BinOpPrototype (name, args, _) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        (* Create an alloca for each argument and register the argument in the symbol
+         * table so that references to it will succeed. *)
+        let create_argument_allocas the_function proto =
+          let args = match proto with
+            | Ast.Prototype (_, args) | Ast.BinOpPrototype (_, args, _) -> args
+          in
+          Array.iteri (fun i ai ->
+            let var_name = args.(i) in
+            (* Create an alloca for this variable. *)
+            let alloca = create_entry_block_alloca the_function var_name in
+
+            (* Store the initial value into the alloca. *)
+            ignore(build_store ai alloca builder);
+
+            (* Add arguments to variable symbol table. *)
+            Hashtbl.add named_values var_name alloca;
+          ) (params the_function)
+
+        let codegen_func the_fpm = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* If this is an operator, install it. *)
+              begin match proto with
+              | Ast.BinOpPrototype (name, args, prec) ->
+                  let op = name.[String.length name - 1] in
+                  Hashtbl.add Parser.binop_precedence op prec;
+              | _ -> ()
+              end;
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                (* Add all arguments to the symbol table and create their allocas. *)
+                create_argument_allocas the_function proto;
+
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                (* Optimize the function. *)
+                let _ = PassManager.run_function the_function the_fpm in
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop the_fpm the_execution_engine stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop the_fpm the_execution_engine stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func the_fpm e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    let the_function = Codegen.codegen_func the_fpm e in
+                    dump_value the_function;
+
+                    (* JIT the function, returning a function pointer. *)
+                    let result = ExecutionEngine.run_function the_function [||]
+                      the_execution_engine in
+
+                    print_string "Evaluated to ";
+                    print_float (GenericValue.as_float Codegen.double_type result);
+                    print_newline ();
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop the_fpm the_execution_engine stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+        open Llvm_target
+        open Llvm_scalar_opts
+
+        let main () =
+          ignore (initialize_native_target ());
+
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '=' 2;
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Create the JIT. *)
+          let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+          let the_fpm = PassManager.create_function Codegen.the_module in
+
+          (* Set up the optimizer pipeline.  Start with registering info about how the
+           * target lays out data structures. *)
+          DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+          (* Promote allocas to registers. *)
+          add_memory_to_register_promotion the_fpm;
+
+          (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+          add_instruction_combination the_fpm;
+
+          (* reassociate expressions. *)
+          add_reassociation the_fpm;
+
+          (* Eliminate Common SubExpressions. *)
+          add_gvn the_fpm;
+
+          (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+          add_cfg_simplification the_fpm;
+
+          ignore (PassManager.initialize the_fpm);
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop the_fpm the_execution_engine stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+bindings.c
+    .. code-block:: c
+
+        #include <stdio.h>
+
+        /* putchard - putchar that takes a double and returns 0. */
+        extern double putchard(double X) {
+          putchar((char)X);
+          return 0;
+        }
+
+        /* printd - printf that takes a double prints it as "%f\n", returning 0. */
+        extern double printd(double X) {
+          printf("%f\n", X);
+          return 0;
+        }
+
+`Next: Conclusion and other useful LLVM tidbits <OCamlLangImpl8.html>`_
+

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+======================================================
+Kaleidoscope: Conclusion and other useful LLVM tidbits
+======================================================
+
+.. contents::
+   :local:
+
+Tutorial Conclusion
+===================
+
+Welcome to the final chapter of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In the course of this tutorial, we have
+grown our little Kaleidoscope language from being a useless toy, to
+being a semi-interesting (but probably still useless) toy. :)
+
+It is interesting to see how far we've come, and how little code it has
+taken. We built the entire lexer, parser, AST, code generator, and an
+interactive run-loop (with a JIT!) by-hand in under 700 lines of
+(non-comment/non-blank) code.
+
+Our little language supports a couple of interesting features: it
+supports user defined binary and unary operators, it uses JIT
+compilation for immediate evaluation, and it supports a few control flow
+constructs with SSA construction.
+
+Part of the idea of this tutorial was to show you how easy and fun it
+can be to define, build, and play with languages. Building a compiler
+need not be a scary or mystical process! Now that you've seen some of
+the basics, I strongly encourage you to take the code and hack on it.
+For example, try adding:
+
+-  **global variables** - While global variables have questional value
+   in modern software engineering, they are often useful when putting
+   together quick little hacks like the Kaleidoscope compiler itself.
+   Fortunately, our current setup makes it very easy to add global
+   variables: just have value lookup check to see if an unresolved
+   variable is in the global variable symbol table before rejecting it.
+   To create a new global variable, make an instance of the LLVM
+   ``GlobalVariable`` class.
+-  **typed variables** - Kaleidoscope currently only supports variables
+   of type double. This gives the language a very nice elegance, because
+   only supporting one type means that you never have to specify types.
+   Different languages have different ways of handling this. The easiest
+   way is to require the user to specify types for every variable
+   definition, and record the type of the variable in the symbol table
+   along with its Value\*.
+-  **arrays, structs, vectors, etc** - Once you add types, you can start
+   extending the type system in all sorts of interesting ways. Simple
+   arrays are very easy and are quite useful for many different
+   applications. Adding them is mostly an exercise in learning how the
+   LLVM `getelementptr <../LangRef.html#getelementptr-instruction>`_ instruction
+   works: it is so nifty/unconventional, it `has its own
+   FAQ <../GetElementPtr.html>`_! If you add support for recursive types
+   (e.g. linked lists), make sure to read the `section in the LLVM
+   Programmer's Manual <../ProgrammersManual.html#TypeResolve>`_ that
+   describes how to construct them.
+-  **standard runtime** - Our current language allows the user to access
+   arbitrary external functions, and we use it for things like "printd"
+   and "putchard". As you extend the language to add higher-level
+   constructs, often these constructs make the most sense if they are
+   lowered to calls into a language-supplied runtime. For example, if
+   you add hash tables to the language, it would probably make sense to
+   add the routines to a runtime, instead of inlining them all the way.
+-  **memory management** - Currently we can only access the stack in
+   Kaleidoscope. It would also be useful to be able to allocate heap
+   memory, either with calls to the standard libc malloc/free interface
+   or with a garbage collector. If you would like to use garbage
+   collection, note that LLVM fully supports `Accurate Garbage
+   Collection <../GarbageCollection.html>`_ including algorithms that
+   move objects and need to scan/update the stack.
+-  **debugger support** - LLVM supports generation of `DWARF Debug
+   info <../SourceLevelDebugging.html>`_ which is understood by common
+   debuggers like GDB. Adding support for debug info is fairly
+   straightforward. The best way to understand it is to compile some
+   C/C++ code with "``clang -g -O0``" and taking a look at what it
+   produces.
+-  **exception handling support** - LLVM supports generation of `zero
+   cost exceptions <../ExceptionHandling.html>`_ which interoperate with
+   code compiled in other languages. You could also generate code by
+   implicitly making every function return an error value and checking
+   it. You could also make explicit use of setjmp/longjmp. There are
+   many different ways to go here.
+-  **object orientation, generics, database access, complex numbers,
+   geometric programming, ...** - Really, there is no end of crazy
+   features that you can add to the language.
+-  **unusual domains** - We've been talking about applying LLVM to a
+   domain that many people are interested in: building a compiler for a
+   specific language. However, there are many other domains that can use
+   compiler technology that are not typically considered. For example,
+   LLVM has been used to implement OpenGL graphics acceleration,
+   translate C++ code to ActionScript, and many other cute and clever
+   things. Maybe you will be the first to JIT compile a regular
+   expression interpreter into native code with LLVM?
+
+Have fun - try doing something crazy and unusual. Building a language
+like everyone else always has, is much less fun than trying something a
+little crazy or off the wall and seeing how it turns out. If you get
+stuck or want to talk about it, feel free to email the `llvm-dev mailing
+list <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_: it has lots
+of people who are interested in languages and are often willing to help
+out.
+
+Before we end this tutorial, I want to talk about some "tips and tricks"
+for generating LLVM IR. These are some of the more subtle things that
+may not be obvious, but are very useful if you want to take advantage of
+LLVM's capabilities.
+
+Properties of the LLVM IR
+=========================
+
+We have a couple common questions about code in the LLVM IR form - lets
+just get these out of the way right now, shall we?
+
+Target Independence
+-------------------
+
+Kaleidoscope is an example of a "portable language": any program written
+in Kaleidoscope will work the same way on any target that it runs on.
+Many other languages have this property, e.g. lisp, java, haskell,
+javascript, python, etc (note that while these languages are portable,
+not all their libraries are).
+
+One nice aspect of LLVM is that it is often capable of preserving target
+independence in the IR: you can take the LLVM IR for a
+Kaleidoscope-compiled program and run it on any target that LLVM
+supports, even emitting C code and compiling that on targets that LLVM
+doesn't support natively. You can trivially tell that the Kaleidoscope
+compiler generates target-independent code because it never queries for
+any target-specific information when generating code.
+
+The fact that LLVM provides a compact, target-independent,
+representation for code gets a lot of people excited. Unfortunately,
+these people are usually thinking about C or a language from the C
+family when they are asking questions about language portability. I say
+"unfortunately", because there is really no way to make (fully general)
+C code portable, other than shipping the source code around (and of
+course, C source code is not actually portable in general either - ever
+port a really old application from 32- to 64-bits?).
+
+The problem with C (again, in its full generality) is that it is heavily
+laden with target specific assumptions. As one simple example, the
+preprocessor often destructively removes target-independence from the
+code when it processes the input text:
+
+.. code-block:: c
+
+    #ifdef __i386__
+      int X = 1;
+    #else
+      int X = 42;
+    #endif
+
+While it is possible to engineer more and more complex solutions to
+problems like this, it cannot be solved in full generality in a way that
+is better than shipping the actual source code.
+
+That said, there are interesting subsets of C that can be made portable.
+If you are willing to fix primitive types to a fixed size (say int =
+32-bits, and long = 64-bits), don't care about ABI compatibility with
+existing binaries, and are willing to give up some other minor features,
+you can have portable code. This can make sense for specialized domains
+such as an in-kernel language.
+
+Safety Guarantees
+-----------------
+
+Many of the languages above are also "safe" languages: it is impossible
+for a program written in Java to corrupt its address space and crash the
+process (assuming the JVM has no bugs). Safety is an interesting
+property that requires a combination of language design, runtime
+support, and often operating system support.
+
+It is certainly possible to implement a safe language in LLVM, but LLVM
+IR does not itself guarantee safety. The LLVM IR allows unsafe pointer
+casts, use after free bugs, buffer over-runs, and a variety of other
+problems. Safety needs to be implemented as a layer on top of LLVM and,
+conveniently, several groups have investigated this. Ask on the `llvm-dev
+mailing list <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ if
+you are interested in more details.
+
+Language-Specific Optimizations
+-------------------------------
+
+One thing about LLVM that turns off many people is that it does not
+solve all the world's problems in one system (sorry 'world hunger',
+someone else will have to solve you some other day). One specific
+complaint is that people perceive LLVM as being incapable of performing
+high-level language-specific optimization: LLVM "loses too much
+information".
+
+Unfortunately, this is really not the place to give you a full and
+unified version of "Chris Lattner's theory of compiler design". Instead,
+I'll make a few observations:
+
+First, you're right that LLVM does lose information. For example, as of
+this writing, there is no way to distinguish in the LLVM IR whether an
+SSA-value came from a C "int" or a C "long" on an ILP32 machine (other
+than debug info). Both get compiled down to an 'i32' value and the
+information about what it came from is lost. The more general issue
+here, is that the LLVM type system uses "structural equivalence" instead
+of "name equivalence". Another place this surprises people is if you
+have two types in a high-level language that have the same structure
+(e.g. two different structs that have a single int field): these types
+will compile down into a single LLVM type and it will be impossible to
+tell what it came from.
+
+Second, while LLVM does lose information, LLVM is not a fixed target: we
+continue to enhance and improve it in many different ways. In addition
+to adding new features (LLVM did not always support exceptions or debug
+info), we also extend the IR to capture important information for
+optimization (e.g. whether an argument is sign or zero extended,
+information about pointers aliasing, etc). Many of the enhancements are
+user-driven: people want LLVM to include some specific feature, so they
+go ahead and extend it.
+
+Third, it is *possible and easy* to add language-specific optimizations,
+and you have a number of choices in how to do it. As one trivial
+example, it is easy to add language-specific optimization passes that
+"know" things about code compiled for a language. In the case of the C
+family, there is an optimization pass that "knows" about the standard C
+library functions. If you call "exit(0)" in main(), it knows that it is
+safe to optimize that into "return 0;" because C specifies what the
+'exit' function does.
+
+In addition to simple library knowledge, it is possible to embed a
+variety of other language-specific information into the LLVM IR. If you
+have a specific need and run into a wall, please bring the topic up on
+the llvm-dev list. At the very worst, you can always treat LLVM as if it
+were a "dumb code generator" and implement the high-level optimizations
+you desire in your front-end, on the language-specific AST.
+
+Tips and Tricks
+===============
+
+There is a variety of useful tips and tricks that you come to know after
+working on/with LLVM that aren't obvious at first glance. Instead of
+letting everyone rediscover them, this section talks about some of these
+issues.
+
+Implementing portable offsetof/sizeof
+-------------------------------------
+
+One interesting thing that comes up, if you are trying to keep the code
+generated by your compiler "target independent", is that you often need
+to know the size of some LLVM type or the offset of some field in an
+llvm structure. For example, you might need to pass the size of a type
+into a function that allocates memory.
+
+Unfortunately, this can vary widely across targets: for example the
+width of a pointer is trivially target-specific. However, there is a
+`clever way to use the getelementptr
+instruction <http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt>`_
+that allows you to compute this in a portable way.
+
+Garbage Collected Stack Frames
+------------------------------
+
+Some languages want to explicitly manage their stack frames, often so
+that they are garbage collected or to allow easy implementation of
+closures. There are often better ways to implement these features than
+explicit stack frames, but `LLVM does support
+them, <http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt>`_
+if you want. It requires your front-end to convert the code into
+`Continuation Passing
+Style <http://en.wikipedia.org/wiki/Continuation-passing_style>`_ and
+the use of tail calls (which LLVM also supports).
+

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+================================
+LLVM Tutorial: Table of Contents
+================================
+
+Kaleidoscope: Implementing a Language with LLVM
+===============================================
+
+.. toctree::
+   :titlesonly:
+   :glob:
+   :numbered:
+
+   LangImpl*
+
+Kaleidoscope: Implementing a Language with LLVM in Objective Caml
+=================================================================
+
+.. toctree::
+   :titlesonly:
+   :glob:
+   :numbered:
+
+   OCamlLangImpl*
+
+Building a JIT in LLVM
+===============================================
+
+.. toctree::
+   :titlesonly:
+   :glob:
+   :numbered:
+
+   BuildingAJIT*
+
+External Tutorials
+==================
+
+`Tutorial: Creating an LLVM Backend for the Cpu0 Architecture <http://jonathan2251.github.com/lbd/>`_
+   A step-by-step tutorial for developing an LLVM backend. Under
+   active development at `<https://github.com/Jonathan2251/lbd>`_ (please
+   contribute!).
+
+`Howto: Implementing LLVM Integrated Assembler`_
+   A simple guide for how to implement an LLVM integrated assembler for an
+   architecture.
+
+.. _`Howto: Implementing LLVM Integrated Assembler`: http://www.embecosm.com/appnotes/ean10/ean10-howto-llvmas-1.0.html
+
+Advanced Topics
+===============
+
+#. `Writing an Optimization for LLVM <http://llvm.org/pubs/2004-09-22-LCPCLLVMTutorial.html>`_
+

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+yaml2obj
+========
+
+yaml2obj takes a YAML description of an object file and converts it to a binary
+file.
+
+    $ yaml2obj input-file
+
+.. program:: yaml2obj
+
+Outputs the binary to stdout.
+
+COFF Syntax
+-----------
+
+Here's a sample COFF file.
+
+.. code-block:: yaml
+
+  header:
+    Machine: IMAGE_FILE_MACHINE_I386 # (0x14C)
+
+  sections:
+    - Name: .text
+      Characteristics: [ IMAGE_SCN_CNT_CODE
+                       , IMAGE_SCN_ALIGN_16BYTES
+                       , IMAGE_SCN_MEM_EXECUTE
+                       , IMAGE_SCN_MEM_READ
+                       ] # 0x60500020
+      SectionData:
+        "\x83\xEC\x0C\xC7\x44\x24\x08\x00\x00\x00\x00\xC7\x04\x24\x00\x00\x00\x00\xE8\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x8B\x44\x24\x08\x83\xC4\x0C\xC3" # |....D$.......$...............D$.....|
+
+  symbols:
+    - Name: .text
+      Value: 0
+      SectionNumber: 1
+      SimpleType: IMAGE_SYM_TYPE_NULL # (0)
+      ComplexType: IMAGE_SYM_DTYPE_NULL # (0)
+      StorageClass: IMAGE_SYM_CLASS_STATIC # (3)
+      NumberOfAuxSymbols: 1
+      AuxiliaryData:
+        "\x24\x00\x00\x00\x03\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\x00\x00" # |$.................|
+
+    - Name: _main
+      Value: 0
+      SectionNumber: 1
+      SimpleType: IMAGE_SYM_TYPE_NULL # (0)
+      ComplexType: IMAGE_SYM_DTYPE_NULL # (0)
+      StorageClass: IMAGE_SYM_CLASS_EXTERNAL # (2)
+
+Here's a simplified Kwalify_ schema with an extension to allow alternate types.
+
+.. _Kwalify: http://www.kuwata-lab.com/kwalify/ruby/users-guide.html
+
+.. code-block:: yaml
+
+  type: map
+    mapping:
+      header:
+        type: map
+        mapping:
+          Machine: [ {type: str, enum:
+                                 [ IMAGE_FILE_MACHINE_UNKNOWN
+                                 , IMAGE_FILE_MACHINE_AM33
+                                 , IMAGE_FILE_MACHINE_AMD64
+                                 , IMAGE_FILE_MACHINE_ARM
+                                 , IMAGE_FILE_MACHINE_ARMNT
+                                 , IMAGE_FILE_MACHINE_ARM64
+                                 , IMAGE_FILE_MACHINE_EBC
+                                 , IMAGE_FILE_MACHINE_I386
+                                 , IMAGE_FILE_MACHINE_IA64
+                                 , IMAGE_FILE_MACHINE_M32R
+                                 , IMAGE_FILE_MACHINE_MIPS16
+                                 , IMAGE_FILE_MACHINE_MIPSFPU
+                                 , IMAGE_FILE_MACHINE_MIPSFPU16
+                                 , IMAGE_FILE_MACHINE_POWERPC
+                                 , IMAGE_FILE_MACHINE_POWERPCFP
+                                 , IMAGE_FILE_MACHINE_R4000
+                                 , IMAGE_FILE_MACHINE_SH3
+                                 , IMAGE_FILE_MACHINE_SH3DSP
+                                 , IMAGE_FILE_MACHINE_SH4
+                                 , IMAGE_FILE_MACHINE_SH5
+                                 , IMAGE_FILE_MACHINE_THUMB
+                                 , IMAGE_FILE_MACHINE_WCEMIPSV2
+                                 ]}
+                   , {type: int}
+                   ]
+          Characteristics:
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+                  enum: [ IMAGE_FILE_RELOCS_STRIPPED
+                        , IMAGE_FILE_EXECUTABLE_IMAGE
+                        , IMAGE_FILE_LINE_NUMS_STRIPPED
+                        , IMAGE_FILE_LOCAL_SYMS_STRIPPED
+                        , IMAGE_FILE_AGGRESSIVE_WS_TRIM
+                        , IMAGE_FILE_LARGE_ADDRESS_AWARE
+                        , IMAGE_FILE_BYTES_REVERSED_LO
+                        , IMAGE_FILE_32BIT_MACHINE
+                        , IMAGE_FILE_DEBUG_STRIPPED
+                        , IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP
+                        , IMAGE_FILE_NET_RUN_FROM_SWAP
+                        , IMAGE_FILE_SYSTEM
+                        , IMAGE_FILE_DLL
+                        , IMAGE_FILE_UP_SYSTEM_ONLY
+                        , IMAGE_FILE_BYTES_REVERSED_HI
+                        ]
+            - type: int
+      sections:
+        type: seq
+        sequence:
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+            mapping:
+              Name: {type: str}
+              Characteristics:
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+                  sequence:
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+                      enum: [ IMAGE_SCN_TYPE_NO_PAD
+                            , IMAGE_SCN_CNT_CODE
+                            , IMAGE_SCN_CNT_INITIALIZED_DATA
+                            , IMAGE_SCN_CNT_UNINITIALIZED_DATA
+                            , IMAGE_SCN_LNK_OTHER
+                            , IMAGE_SCN_LNK_INFO
+                            , IMAGE_SCN_LNK_REMOVE
+                            , IMAGE_SCN_LNK_COMDAT
+                            , IMAGE_SCN_GPREL
+                            , IMAGE_SCN_MEM_PURGEABLE
+                            , IMAGE_SCN_MEM_16BIT
+                            , IMAGE_SCN_MEM_LOCKED
+                            , IMAGE_SCN_MEM_PRELOAD
+                            , IMAGE_SCN_ALIGN_1BYTES
+                            , IMAGE_SCN_ALIGN_2BYTES
+                            , IMAGE_SCN_ALIGN_4BYTES
+                            , IMAGE_SCN_ALIGN_8BYTES
+                            , IMAGE_SCN_ALIGN_16BYTES
+                            , IMAGE_SCN_ALIGN_32BYTES
+                            , IMAGE_SCN_ALIGN_64BYTES
+                            , IMAGE_SCN_ALIGN_128BYTES
+                            , IMAGE_SCN_ALIGN_256BYTES
+                            , IMAGE_SCN_ALIGN_512BYTES
+                            , IMAGE_SCN_ALIGN_1024BYTES
+                            , IMAGE_SCN_ALIGN_2048BYTES
+                            , IMAGE_SCN_ALIGN_4096BYTES
+                            , IMAGE_SCN_ALIGN_8192BYTES
+                            , IMAGE_SCN_LNK_NRELOC_OVFL
+                            , IMAGE_SCN_MEM_DISCARDABLE
+                            , IMAGE_SCN_MEM_NOT_CACHED
+                            , IMAGE_SCN_MEM_NOT_PAGED
+                            , IMAGE_SCN_MEM_SHARED
+                            , IMAGE_SCN_MEM_EXECUTE
+                            , IMAGE_SCN_MEM_READ
+                            , IMAGE_SCN_MEM_WRITE
+                            ]
+                - type: int
+              SectionData: {type: str}
+      symbols:
+        type: seq
+        sequence:
+          - type: map
+            mapping:
+              Name: {type: str}
+              Value: {type: int}
+              SectionNumber: {type: int}
+              SimpleType: [ {type: str, enum: [ IMAGE_SYM_TYPE_NULL
+                                              , IMAGE_SYM_TYPE_VOID
+                                              , IMAGE_SYM_TYPE_CHAR
+                                              , IMAGE_SYM_TYPE_SHORT
+                                              , IMAGE_SYM_TYPE_INT
+                                              , IMAGE_SYM_TYPE_LONG
+                                              , IMAGE_SYM_TYPE_FLOAT
+                                              , IMAGE_SYM_TYPE_DOUBLE
+                                              , IMAGE_SYM_TYPE_STRUCT
+                                              , IMAGE_SYM_TYPE_UNION
+                                              , IMAGE_SYM_TYPE_ENUM
+                                              , IMAGE_SYM_TYPE_MOE
+                                              , IMAGE_SYM_TYPE_BYTE
+                                              , IMAGE_SYM_TYPE_WORD
+                                              , IMAGE_SYM_TYPE_UINT
+                                              , IMAGE_SYM_TYPE_DWORD
+                                              ]}
+                          , {type: int}
+                          ]
+              ComplexType: [ {type: str, enum: [ IMAGE_SYM_DTYPE_NULL
+                                               , IMAGE_SYM_DTYPE_POINTER
+                                               , IMAGE_SYM_DTYPE_FUNCTION
+                                               , IMAGE_SYM_DTYPE_ARRAY
+                                               ]}
+                           , {type: int}
+                           ]
+              StorageClass: [ {type: str, enum:
+                                          [ IMAGE_SYM_CLASS_END_OF_FUNCTION
+                                          , IMAGE_SYM_CLASS_NULL
+                                          , IMAGE_SYM_CLASS_AUTOMATIC
+                                          , IMAGE_SYM_CLASS_EXTERNAL
+                                          , IMAGE_SYM_CLASS_STATIC
+                                          , IMAGE_SYM_CLASS_REGISTER
+                                          , IMAGE_SYM_CLASS_EXTERNAL_DEF
+                                          , IMAGE_SYM_CLASS_LABEL
+                                          , IMAGE_SYM_CLASS_UNDEFINED_LABEL
+                                          , IMAGE_SYM_CLASS_MEMBER_OF_STRUCT
+                                          , IMAGE_SYM_CLASS_ARGUMENT
+                                          , IMAGE_SYM_CLASS_STRUCT_TAG
+                                          , IMAGE_SYM_CLASS_MEMBER_OF_UNION
+                                          , IMAGE_SYM_CLASS_UNION_TAG
+                                          , IMAGE_SYM_CLASS_TYPE_DEFINITION
+                                          , IMAGE_SYM_CLASS_UNDEFINED_STATIC
+                                          , IMAGE_SYM_CLASS_ENUM_TAG
+                                          , IMAGE_SYM_CLASS_MEMBER_OF_ENUM
+                                          , IMAGE_SYM_CLASS_REGISTER_PARAM
+                                          , IMAGE_SYM_CLASS_BIT_FIELD
+                                          , IMAGE_SYM_CLASS_BLOCK
+                                          , IMAGE_SYM_CLASS_FUNCTION
+                                          , IMAGE_SYM_CLASS_END_OF_STRUCT
+                                          , IMAGE_SYM_CLASS_FILE
+                                          , IMAGE_SYM_CLASS_SECTION
+                                          , IMAGE_SYM_CLASS_WEAK_EXTERNAL
+                                          , IMAGE_SYM_CLASS_CLR_TOKEN
+                                          ]}
+                            , {type: int}
+                            ]

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+/*
+ * basic.css
+ * ~~~~~~~~~
+ *
+ * Sphinx stylesheet -- basic theme.
+ *
+ * :copyright: Copyright 2007-2018 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+/* -- main layout ----------------------------------------------------------- */
+
+div.clearer {
+    clear: both;
+}
+
+/* -- relbar ---------------------------------------------------------------- */
+
+div.related {
+    width: 100%;
+    font-size: 90%;
+}
+
+div.related h3 {
+    display: none;
+}
+
+div.related ul {
+    margin: 0;
+    padding: 0 0 0 10px;
+    list-style: none;
+}
+
+div.related li {
+    display: inline;
+}
+
+div.related li.right {
+    float: right;
+    margin-right: 5px;
+}
+
+/* -- sidebar --------------------------------------------------------------- */
+
+div.sphinxsidebarwrapper {
+    padding: 10px 5px 0 10px;
+}
+
+div.sphinxsidebar {
+    float: left;
+    width: 230px;
+    margin-left: -100%;
+    font-size: 90%;
+    word-wrap: break-word;
+    overflow-wrap : break-word;
+}
+
+div.sphinxsidebar ul {
+    list-style: none;
+}
+
+div.sphinxsidebar ul ul,
+div.sphinxsidebar ul.want-points {
+    margin-left: 20px;
+    list-style: square;
+}
+
+div.sphinxsidebar ul ul {
+    margin-top: 0;
+    margin-bottom: 0;
+}
+
+div.sphinxsidebar form {
+    margin-top: 10px;
+}
+
+div.sphinxsidebar input {
+    border: 1px solid #98dbcc;
+    font-family: sans-serif;
+    font-size: 1em;
+}
+
+div.sphinxsidebar #searchbox input[type="text"] {
+    float: left;
+    width: 80%;
+    padding: 0.25em;
+    box-sizing: border-box;
+}
+
+div.sphinxsidebar #searchbox input[type="submit"] {
+    float: left;
+    width: 20%;
+    border-left: none;
+    padding: 0.25em;
+    box-sizing: border-box;
+}
+
+
+img {
+    border: 0;
+    max-width: 100%;
+}
+
+/* -- search page ----------------------------------------------------------- */
+
+ul.search {
+    margin: 10px 0 0 20px;
+    padding: 0;
+}
+
+ul.search li {
+    padding: 5px 0 5px 20px;
+    background-image: url(file.png);
+    background-repeat: no-repeat;
+    background-position: 0 7px;
+}
+
+ul.search li a {
+    font-weight: bold;
+}
+
+ul.search li div.context {
+    color: #888;
+    margin: 2px 0 0 30px;
+    text-align: left;
+}
+
+ul.keywordmatches li.goodmatch a {
+    font-weight: bold;
+}
+
+/* -- index page ------------------------------------------------------------ */
+
+table.contentstable {
+    width: 90%;
+    margin-left: auto;
+    margin-right: auto;
+}
+
+table.contentstable p.biglink {
+    line-height: 150%;
+}
+
+a.biglink {
+    font-size: 1.3em;
+}
+
+span.linkdescr {
+    font-style: italic;
+    padding-top: 5px;
+    font-size: 90%;
+}
+
+/* -- general index --------------------------------------------------------- */
+
+table.indextable {
+    width: 100%;
+}
+
+table.indextable td {
+    text-align: left;
+    vertical-align: top;
+}
+
+table.indextable ul {
+    margin-top: 0;
+    margin-bottom: 0;
+    list-style-type: none;
+}
+
+table.indextable > tbody > tr > td > ul {
+    padding-left: 0em;
+}
+
+table.indextable tr.pcap {
+    height: 10px;
+}
+
+table.indextable tr.cap {
+    margin-top: 10px;
+    background-color: #f2f2f2;
+}
+
+img.toggler {
+    margin-right: 3px;
+    margin-top: 3px;
+    cursor: pointer;
+}
+
+div.modindex-jumpbox {
+    border-top: 1px solid #ddd;
+    border-bottom: 1px solid #ddd;
+    margin: 1em 0 1em 0;
+    padding: 0.4em;
+}
+
+div.genindex-jumpbox {
+    border-top: 1px solid #ddd;
+    border-bottom: 1px solid #ddd;
+    margin: 1em 0 1em 0;
+    padding: 0.4em;
+}
+
+/* -- domain module index --------------------------------------------------- */
+
+table.modindextable td {
+    padding: 2px;
+    border-collapse: collapse;
+}
+
+/* -- general body styles --------------------------------------------------- */
+
+div.body {
+    min-width: 450px;
+    max-width: 800px;
+}
+
+div.body p, div.body dd, div.body li, div.body blockquote {
+    -moz-hyphens: auto;
+    -ms-hyphens: auto;
+    -webkit-hyphens: auto;
+    hyphens: auto;
+}
+
+a.headerlink {
+    visibility: hidden;
+}
+
+h1:hover > a.headerlink,
+h2:hover > a.headerlink,
+h3:hover > a.headerlink,
+h4:hover > a.headerlink,
+h5:hover > a.headerlink,
+h6:hover > a.headerlink,
+dt:hover > a.headerlink,
+caption:hover > a.headerlink,
+p.caption:hover > a.headerlink,
+div.code-block-caption:hover > a.headerlink {
+    visibility: visible;
+}
+
+div.body p.caption {
+    text-align: inherit;
+}
+
+div.body td {
+    text-align: left;
+}
+
+.first {
+    margin-top: 0 !important;
+}
+
+p.rubric {
+    margin-top: 30px;
+    font-weight: bold;
+}
+
+img.align-left, .figure.align-left, object.align-left {
+    clear: left;
+    float: left;
+    margin-right: 1em;
+}
+
+img.align-right, .figure.align-right, object.align-right {
+    clear: right;
+    float: right;
+    margin-left: 1em;
+}
+
+img.align-center, .figure.align-center, object.align-center {
+  display: block;
+  margin-left: auto;
+  margin-right: auto;
+}
+
+.align-left {
+    text-align: left;
+}
+
+.align-center {
+    text-align: center;
+}
+
+.align-right {
+    text-align: right;
+}
+
+/* -- sidebars -------------------------------------------------------------- */
+
+div.sidebar {
+    margin: 0 0 0.5em 1em;
+    border: 1px solid #ddb;
+    padding: 7px 7px 0 7px;
+    background-color: #ffe;
+    width: 40%;
+    float: right;
+}
+
+p.sidebar-title {
+    font-weight: bold;
+}
+
+/* -- topics ---------------------------------------------------------------- */
+
+div.topic {
+    border: 1px solid #ccc;
+    padding: 7px 7px 0 7px;
+    margin: 10px 0 10px 0;
+}
+
+p.topic-title {
+    font-size: 1.1em;
+    font-weight: bold;
+    margin-top: 10px;
+}
+
+/* -- admonitions ----------------------------------------------------------- */
+
+div.admonition {
+    margin-top: 10px;
+    margin-bottom: 10px;
+    padding: 7px;
+}
+
+div.admonition dt {
+    font-weight: bold;
+}
+
+div.admonition dl {
+    margin-bottom: 0;
+}
+
+p.admonition-title {
+    margin: 0px 10px 5px 0px;
+    font-weight: bold;
+}
+
+div.body p.centered {
+    text-align: center;
+    margin-top: 25px;
+}
+
+/* -- tables ---------------------------------------------------------------- */
+
+table.docutils {
+    border: 0;
+    border-collapse: collapse;
+}
+
+table.align-center {
+    margin-left: auto;
+    margin-right: auto;
+}
+
+table caption span.caption-number {
+    font-style: italic;
+}
+
+table caption span.caption-text {
+}
+
+table.docutils td, table.docutils th {
+    padding: 1px 8px 1px 5px;
+    border-top: 0;
+    border-left: 0;
+    border-right: 0;
+    border-bottom: 1px solid #aaa;
+}
+
+table.footnote td, table.footnote th {
+    border: 0 !important;
+}
+
+th {
+    text-align: left;
+    padding-right: 5px;
+}
+
+table.citation {
+    border-left: solid 1px gray;
+    margin-left: 1px;
+}
+
+table.citation td {
+    border-bottom: none;
+}
+
+/* -- figures --------------------------------------------------------------- */
+
+div.figure {
+    margin: 0.5em;
+    padding: 0.5em;
+}
+
+div.figure p.caption {
+    padding: 0.3em;
+}
+
+div.figure p.caption span.caption-number {
+    font-style: italic;
+}
+
+div.figure p.caption span.caption-text {
+}
+
+/* -- field list styles ----------------------------------------------------- */
+
+table.field-list td, table.field-list th {
+    border: 0 !important;
+}
+
+.field-list ul {
+    margin: 0;
+    padding-left: 1em;
+}
+
+.field-list p {
+    margin: 0;
+}
+
+.field-name {
+    -moz-hyphens: manual;
+    -ms-hyphens: manual;
+    -webkit-hyphens: manual;
+    hyphens: manual;
+}
+
+/* -- other body styles ----------------------------------------------------- */
+
+ol.arabic {
+    list-style: decimal;
+}
+
+ol.loweralpha {
+    list-style: lower-alpha;
+}
+
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+}
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+ol.lowerroman {
+    list-style: lower-roman;
+}
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+}
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+dl {
+    margin-bottom: 15px;
+}
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+    margin-top: 0px;
+}
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+    margin-bottom: 10px;
+}
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+dd {
+    margin-top: 3px;
+    margin-bottom: 10px;
+    margin-left: 30px;
+}
+
+dt:target, span.highlighted {
+    background-color: #fbe54e;
+}
+
+rect.highlighted {
+    fill: #fbe54e;
+}
+
+dl.glossary dt {
+    font-weight: bold;
+    font-size: 1.1em;
+}
+
+.optional {
+    font-size: 1.3em;
+}
+
+.sig-paren {
+    font-size: larger;
+}
+
+.versionmodified {
+    font-style: italic;
+}
+
+.system-message {
+    background-color: #fda;
+    padding: 5px;
+    border: 3px solid red;
+}
+
+.footnote:target  {
+    background-color: #ffa;
+}
+
+.line-block {
+    display: block;
+    margin-top: 1em;
+    margin-bottom: 1em;
+}
+
+.line-block .line-block {
+    margin-top: 0;
+    margin-bottom: 0;
+    margin-left: 1.5em;
+}
+
+.guilabel, .menuselection {
+    font-family: sans-serif;
+}
+
+.accelerator {
+    text-decoration: underline;
+}
+
+.classifier {
+    font-style: oblique;
+}
+
+abbr, acronym {
+    border-bottom: dotted 1px;
+    cursor: help;
+}
+
+/* -- code displays --------------------------------------------------------- */
+
+pre {
+    overflow: auto;
+    overflow-y: hidden;  /* fixes display issues on Chrome browsers */
+}
+
+span.pre {
+    -moz-hyphens: none;
+    -ms-hyphens: none;
+    -webkit-hyphens: none;
+    hyphens: none;
+}
+
+td.linenos pre {
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+}
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+table.highlighttable {
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+}
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+}
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+div.code-block-caption {
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+    font-size: small;
+}
+
+div.code-block-caption code {
+    background-color: transparent;
+}
+
+div.code-block-caption + div > div.highlight > pre {
+    margin-top: 0;
+}
+
+div.code-block-caption span.caption-number {
+    padding: 0.1em 0.3em;
+    font-style: italic;
+}
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+}
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+div.literal-block-wrapper {
+    padding: 1em 1em 0;
+}
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+}
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+}
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+div.viewcode-block:target {
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+}
+
+/* -- math display ---------------------------------------------------------- */
+
+img.math {
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+}
+
+div.body div.math p {
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+}
+
+span.eqno {
+    float: right;
+}
+
+span.eqno a.headerlink {
+    position: relative;
+    left: 0px;
+    z-index: 1;
+}
+
+div.math:hover a.headerlink {
+    visibility: visible;
+}
+
+/* -- printout stylesheet --------------------------------------------------- */
+
+ at media print {
+    div.document,
+    div.documentwrapper,
+    div.bodywrapper {
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+        width: 100%;
+    }
+
+    div.sphinxsidebar,
+    div.related,
+    div.footer,
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+}
\ No newline at end of file

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Added: www-releases/trunk/8.0.0/docs/_static/doctools.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/doctools.js?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/doctools.js (added)
+++ www-releases/trunk/8.0.0/docs/_static/doctools.js Wed Mar 20 02:13:27 2019
@@ -0,0 +1,313 @@
+/*
+ * doctools.js
+ * ~~~~~~~~~~~
+ *
+ * Sphinx JavaScript utilities for all documentation.
+ *
+ * :copyright: Copyright 2007-2018 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+/**
+ * select a different prefix for underscore
+ */
+$u = _.noConflict();
+
+/**
+ * make the code below compatible with browsers without
+ * an installed firebug like debugger
+if (!window.console || !console.firebug) {
+  var names = ["log", "debug", "info", "warn", "error", "assert", "dir",
+    "dirxml", "group", "groupEnd", "time", "timeEnd", "count", "trace",
+    "profile", "profileEnd"];
+  window.console = {};
+  for (var i = 0; i < names.length; ++i)
+    window.console[names[i]] = function() {};
+}
+ */
+
+/**
+ * small helper function to urldecode strings
+ */
+jQuery.urldecode = function(x) {
+  return decodeURIComponent(x).replace(/\+/g, ' ');
+};
+
+/**
+ * small helper function to urlencode strings
+ */
+jQuery.urlencode = encodeURIComponent;
+
+/**
+ * This function returns the parsed url parameters of the
+ * current request. Multiple values per key are supported,
+ * it will always return arrays of strings for the value parts.
+ */
+jQuery.getQueryParameters = function(s) {
+  if (typeof s === 'undefined')
+    s = document.location.search;
+  var parts = s.substr(s.indexOf('?') + 1).split('&');
+  var result = {};
+  for (var i = 0; i < parts.length; i++) {
+    var tmp = parts[i].split('=', 2);
+    var key = jQuery.urldecode(tmp[0]);
+    var value = jQuery.urldecode(tmp[1]);
+    if (key in result)
+      result[key].push(value);
+    else
+      result[key] = [value];
+  }
+  return result;
+};
+
+/**
+ * highlight a given string on a jquery object by wrapping it in
+ * span elements with the given class name.
+ */
+jQuery.fn.highlightText = function(text, className) {
+  function highlight(node, addItems) {
+    if (node.nodeType === 3) {
+      var val = node.nodeValue;
+      var pos = val.toLowerCase().indexOf(text);
+      if (pos >= 0 &&
+          !jQuery(node.parentNode).hasClass(className) &&
+          !jQuery(node.parentNode).hasClass("nohighlight")) {
+        var span;
+        var isInSVG = jQuery(node).closest("body, svg, foreignObject").is("svg");
+        if (isInSVG) {
+          span = document.createElementNS("http://www.w3.org/2000/svg", "tspan");
+        } else {
+          span = document.createElement("span");
+          span.className = className;
+        }
+        span.appendChild(document.createTextNode(val.substr(pos, text.length)));
+        node.parentNode.insertBefore(span, node.parentNode.insertBefore(
+          document.createTextNode(val.substr(pos + text.length)),
+          node.nextSibling));
+        node.nodeValue = val.substr(0, pos);
+        if (isInSVG) {
+          var bbox = span.getBBox();
+          var rect = document.createElementNS("http://www.w3.org/2000/svg", "rect");
+       	  rect.x.baseVal.value = bbox.x;
+          rect.y.baseVal.value = bbox.y;
+          rect.width.baseVal.value = bbox.width;
+          rect.height.baseVal.value = bbox.height;
+          rect.setAttribute('class', className);
+          var parentOfText = node.parentNode.parentNode;
+          addItems.push({
+              "parent": node.parentNode,
+              "target": rect});
+        }
+      }
+    }
+    else if (!jQuery(node).is("button, select, textarea")) {
+      jQuery.each(node.childNodes, function() {
+        highlight(this, addItems);
+      });
+    }
+  }
+  var addItems = [];
+  var result = this.each(function() {
+    highlight(this, addItems);
+  });
+  for (var i = 0; i < addItems.length; ++i) {
+    jQuery(addItems[i].parent).before(addItems[i].target);
+  }
+  return result;
+};
+
+/*
+ * backward compatibility for jQuery.browser
+ * This will be supported until firefox bug is fixed.
+ */
+if (!jQuery.browser) {
+  jQuery.uaMatch = function(ua) {
+    ua = ua.toLowerCase();
+
+    var match = /(chrome)[ \/]([\w.]+)/.exec(ua) ||
+      /(webkit)[ \/]([\w.]+)/.exec(ua) ||
+      /(opera)(?:.*version|)[ \/]([\w.]+)/.exec(ua) ||
+      /(msie) ([\w.]+)/.exec(ua) ||
+      ua.indexOf("compatible") < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec(ua) ||
+      [];
+
+    return {
+      browser: match[ 1 ] || "",
+      version: match[ 2 ] || "0"
+    };
+  };
+  jQuery.browser = {};
+  jQuery.browser[jQuery.uaMatch(navigator.userAgent).browser] = true;
+}
+
+/**
+ * Small JavaScript module for the documentation.
+ */
+var Documentation = {
+
+  init : function() {
+    this.fixFirefoxAnchorBug();
+    this.highlightSearchWords();
+    this.initIndexTable();
+    
+  },
+
+  /**
+   * i18n support
+   */
+  TRANSLATIONS : {},
+  PLURAL_EXPR : function(n) { return n === 1 ? 0 : 1; },
+  LOCALE : 'unknown',
+
+  // gettext and ngettext don't access this so that the functions
+  // can safely bound to a different name (_ = Documentation.gettext)
+  gettext : function(string) {
+    var translated = Documentation.TRANSLATIONS[string];
+    if (typeof translated === 'undefined')
+      return string;
+    return (typeof translated === 'string') ? translated : translated[0];
+  },
+
+  ngettext : function(singular, plural, n) {
+    var translated = Documentation.TRANSLATIONS[singular];
+    if (typeof translated === 'undefined')
+      return (n == 1) ? singular : plural;
+    return translated[Documentation.PLURALEXPR(n)];
+  },
+
+  addTranslations : function(catalog) {
+    for (var key in catalog.messages)
+      this.TRANSLATIONS[key] = catalog.messages[key];
+    this.PLURAL_EXPR = new Function('n', 'return +(' + catalog.plural_expr + ')');
+    this.LOCALE = catalog.locale;
+  },
+
+  /**
+   * add context elements like header anchor links
+   */
+  addContextElements : function() {
+    $('div[id] > :header:first').each(function() {
+      $('<a class="headerlink">\u00B6</a>').
+      attr('href', '#' + this.id).
+      attr('title', _('Permalink to this headline')).
+      appendTo(this);
+    });
+    $('dt[id]').each(function() {
+      $('<a class="headerlink">\u00B6</a>').
+      attr('href', '#' + this.id).
+      attr('title', _('Permalink to this definition')).
+      appendTo(this);
+    });
+  },
+
+  /**
+   * workaround a firefox stupidity
+   * see: https://bugzilla.mozilla.org/show_bug.cgi?id=645075
+   */
+  fixFirefoxAnchorBug : function() {
+    if (document.location.hash && $.browser.mozilla)
+      window.setTimeout(function() {
+        document.location.href += '';
+      }, 10);
+  },
+
+  /**
+   * highlight the search words provided in the url in the text
+   */
+  highlightSearchWords : function() {
+    var params = $.getQueryParameters();
+    var terms = (params.highlight) ? params.highlight[0].split(/\s+/) : [];
+    if (terms.length) {
+      var body = $('div.body');
+      if (!body.length) {
+        body = $('body');
+      }
+      window.setTimeout(function() {
+        $.each(terms, function() {
+          body.highlightText(this.toLowerCase(), 'highlighted');
+        });
+      }, 10);
+      $('<p class="highlight-link"><a href="javascript:Documentation.' +
+        'hideSearchWords()">' + _('Hide Search Matches') + '</a></p>')
+          .appendTo($('#searchbox'));
+    }
+  },
+
+  /**
+   * init the domain index toggle buttons
+   */
+  initIndexTable : function() {
+    var togglers = $('img.toggler').click(function() {
+      var src = $(this).attr('src');
+      var idnum = $(this).attr('id').substr(7);
+      $('tr.cg-' + idnum).toggle();
+      if (src.substr(-9) === 'minus.png')
+        $(this).attr('src', src.substr(0, src.length-9) + 'plus.png');
+      else
+        $(this).attr('src', src.substr(0, src.length-8) + 'minus.png');
+    }).css('display', '');
+    if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) {
+        togglers.click();
+    }
+  },
+
+  /**
+   * helper function to hide the search marks again
+   */
+  hideSearchWords : function() {
+    $('#searchbox .highlight-link').fadeOut(300);
+    $('span.highlighted').removeClass('highlighted');
+  },
+
+  /**
+   * make the url absolute
+   */
+  makeURL : function(relativeURL) {
+    return DOCUMENTATION_OPTIONS.URL_ROOT + '/' + relativeURL;
+  },
+
+  /**
+   * get the current relative url
+   */
+  getCurrentURL : function() {
+    var path = document.location.pathname;
+    var parts = path.split(/\//);
+    $.each(DOCUMENTATION_OPTIONS.URL_ROOT.split(/\//), function() {
+      if (this === '..')
+        parts.pop();
+    });
+    var url = parts.join('/');
+    return path.substring(url.lastIndexOf('/') + 1, path.length - 1);
+  },
+
+  initOnKeyListeners: function() {
+    $(document).keyup(function(event) {
+      var activeElementType = document.activeElement.tagName;
+      // don't navigate when in search box or textarea
+      if (activeElementType !== 'TEXTAREA' && activeElementType !== 'INPUT' && activeElementType !== 'SELECT') {
+        switch (event.keyCode) {
+          case 37: // left
+            var prevHref = $('link[rel="prev"]').prop('href');
+            if (prevHref) {
+              window.location.href = prevHref;
+              return false;
+            }
+          case 39: // right
+            var nextHref = $('link[rel="next"]').prop('href');
+            if (nextHref) {
+              window.location.href = nextHref;
+              return false;
+            }
+        }
+      }
+    });
+  }
+};
+
+// quick alias for translations
+_ = Documentation.gettext;
+
+$(document).ready(function() {
+  Documentation.init();
+});
\ No newline at end of file

Added: www-releases/trunk/8.0.0/docs/_static/documentation_options.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/documentation_options.js?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/documentation_options.js (added)
+++ www-releases/trunk/8.0.0/docs/_static/documentation_options.js Wed Mar 20 02:13:27 2019
@@ -0,0 +1,9 @@
+var DOCUMENTATION_OPTIONS = {
+    URL_ROOT: document.getElementById("documentation_options").getAttribute('data-url_root'),
+    VERSION: '8',
+    LANGUAGE: 'None',
+    COLLAPSE_INDEX: false,
+    FILE_SUFFIX: '.html',
+    HAS_SOURCE: true,
+    SOURCELINK_SUFFIX: '.txt'
+};
\ No newline at end of file

Added: www-releases/trunk/8.0.0/docs/_static/down-pressed.png
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==============================================================================
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==============================================================================
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Added: www-releases/trunk/8.0.0/docs/_static/jquery.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/jquery.js?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/jquery.js (added)
+++ www-releases/trunk/8.0.0/docs/_static/jquery.js Wed Mar 20 02:13:27 2019
@@ -0,0 +1,10253 @@
+/*!
+ * jQuery JavaScript Library v3.2.1
+ * https://jquery.com/
+ *
+ * Includes Sizzle.js
+ * https://sizzlejs.com/
+ *
+ * Copyright JS Foundation and other contributors
+ * Released under the MIT license
+ * https://jquery.org/license
+ *
+ * Date: 2017-09-03T00:14Z
+ */
+( function( global, factory ) {
+
+	"use strict";
+
+	if ( typeof module === "object" && typeof module.exports === "object" ) {
+
+		// For CommonJS and CommonJS-like environments where a proper `window`
+		// is present, execute the factory and get jQuery.
+		// For environments that do not have a `window` with a `document`
+		// (such as Node.js), expose a factory as module.exports.
+		// This accentuates the need for the creation of a real `window`.
+		// e.g. var jQuery = require("jquery")(window);
+		// See ticket #14549 for more info.
+		module.exports = global.document ?
+			factory( global, true ) :
+			function( w ) {
+				if ( !w.document ) {
+					throw new Error( "jQuery requires a window with a document" );
+				}
+				return factory( w );
+			};
+	} else {
+		factory( global );
+	}
+
+// Pass this if window is not defined yet
+} )( typeof window !== "undefined" ? window : this, function( window, noGlobal ) {
+
+// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1
+// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode
+// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common
+// enough that all such attempts are guarded in a try block.
+
+
+var arr = [];
+
+var document = window.document;
+
+var getProto = Object.getPrototypeOf;
+
+var slice = arr.slice;
+
+var concat = arr.concat;
+
+var push = arr.push;
+
+var indexOf = arr.indexOf;
+
+var class2type = {};
+
+var toString = class2type.toString;
+
+var hasOwn = class2type.hasOwnProperty;
+
+var fnToString = hasOwn.toString;
+
+var ObjectFunctionString = fnToString.call( Object );
+
+var support = {};
+
+
+
+	function DOMEval( code, doc ) {
+		doc = doc || document;
+
+		var script = doc.createElement( "script" );
+
+		script.text = code;
+		doc.head.appendChild( script ).parentNode.removeChild( script );
+	}
+/* global Symbol */
+// Defining this global in .eslintrc.json would create a danger of using the global
+// unguarded in another place, it seems safer to define global only for this module
+
+
+
+var
+	version = "3.2.1",
+
+	// Define a local copy of jQuery
+	jQuery = function( selector, context ) {
+
+		// The jQuery object is actually just the init constructor 'enhanced'
+		// Need init if jQuery is called (just allow error to be thrown if not included)
+		return new jQuery.fn.init( selector, context );
+	},
+
+	// Support: Android <=4.0 only
+	// Make sure we trim BOM and NBSP
+	rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g,
+
+	// Matches dashed string for camelizing
+	rmsPrefix = /^-ms-/,
+	rdashAlpha = /-([a-z])/g,
+
+	// Used by jQuery.camelCase as callback to replace()
+	fcamelCase = function( all, letter ) {
+		return letter.toUpperCase();
+	};
+
+jQuery.fn = jQuery.prototype = {
+
+	// The current version of jQuery being used
+	jquery: version,
+
+	constructor: jQuery,
+
+	// The default length of a jQuery object is 0
+	length: 0,
+
+	toArray: function() {
+		return slice.call( this );
+	},
+
+	// Get the Nth element in the matched element set OR
+	// Get the whole matched element set as a clean array
+	get: function( num ) {
+
+		// Return all the elements in a clean array
+		if ( num == null ) {
+			return slice.call( this );
+		}
+
+		// Return just the one element from the set
+		return num < 0 ? this[ num + this.length ] : this[ num ];
+	},
+
+	// Take an array of elements and push it onto the stack
+	// (returning the new matched element set)
+	pushStack: function( elems ) {
+
+		// Build a new jQuery matched element set
+		var ret = jQuery.merge( this.constructor(), elems );
+
+		// Add the old object onto the stack (as a reference)
+		ret.prevObject = this;
+
+		// Return the newly-formed element set
+		return ret;
+	},
+
+	// Execute a callback for every element in the matched set.
+	each: function( callback ) {
+		return jQuery.each( this, callback );
+	},
+
+	map: function( callback ) {
+		return this.pushStack( jQuery.map( this, function( elem, i ) {
+			return callback.call( elem, i, elem );
+		} ) );
+	},
+
+	slice: function() {
+		return this.pushStack( slice.apply( this, arguments ) );
+	},
+
+	first: function() {
+		return this.eq( 0 );
+	},
+
+	last: function() {
+		return this.eq( -1 );
+	},
+
+	eq: function( i ) {
+		var len = this.length,
+			j = +i + ( i < 0 ? len : 0 );
+		return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] );
+	},
+
+	end: function() {
+		return this.prevObject || this.constructor();
+	},
+
+	// For internal use only.
+	// Behaves like an Array's method, not like a jQuery method.
+	push: push,
+	sort: arr.sort,
+	splice: arr.splice
+};
+
+jQuery.extend = jQuery.fn.extend = function() {
+	var options, name, src, copy, copyIsArray, clone,
+		target = arguments[ 0 ] || {},
+		i = 1,
+		length = arguments.length,
+		deep = false;
+
+	// Handle a deep copy situation
+	if ( typeof target === "boolean" ) {
+		deep = target;
+
+		// Skip the boolean and the target
+		target = arguments[ i ] || {};
+		i++;
+	}
+
+	// Handle case when target is a string or something (possible in deep copy)
+	if ( typeof target !== "object" && !jQuery.isFunction( target ) ) {
+		target = {};
+	}
+
+	// Extend jQuery itself if only one argument is passed
+	if ( i === length ) {
+		target = this;
+		i--;
+	}
+
+	for ( ; i < length; i++ ) {
+
+		// Only deal with non-null/undefined values
+		if ( ( options = arguments[ i ] ) != null ) {
+
+			// Extend the base object
+			for ( name in options ) {
+				src = target[ name ];
+				copy = options[ name ];
+
+				// Prevent never-ending loop
+				if ( target === copy ) {
+					continue;
+				}
+
+				// Recurse if we're merging plain objects or arrays
+				if ( deep && copy && ( jQuery.isPlainObject( copy ) ||
+					( copyIsArray = Array.isArray( copy ) ) ) ) {
+
+					if ( copyIsArray ) {
+						copyIsArray = false;
+						clone = src && Array.isArray( src ) ? src : [];
+
+					} else {
+						clone = src && jQuery.isPlainObject( src ) ? src : {};
+					}
+
+					// Never move original objects, clone them
+					target[ name ] = jQuery.extend( deep, clone, copy );
+
+				// Don't bring in undefined values
+				} else if ( copy !== undefined ) {
+					target[ name ] = copy;
+				}
+			}
+		}
+	}
+
+	// Return the modified object
+	return target;
+};
+
+jQuery.extend( {
+
+	// Unique for each copy of jQuery on the page
+	expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ),
+
+	// Assume jQuery is ready without the ready module
+	isReady: true,
+
+	error: function( msg ) {
+		throw new Error( msg );
+	},
+
+	noop: function() {},
+
+	isFunction: function( obj ) {
+		return jQuery.type( obj ) === "function";
+	},
+
+	isWindow: function( obj ) {
+		return obj != null && obj === obj.window;
+	},
+
+	isNumeric: function( obj ) {
+
+		// As of jQuery 3.0, isNumeric is limited to
+		// strings and numbers (primitives or objects)
+		// that can be coerced to finite numbers (gh-2662)
+		var type = jQuery.type( obj );
+		return ( type === "number" || type === "string" ) &&
+
+			// parseFloat NaNs numeric-cast false positives ("")
+			// ...but misinterprets leading-number strings, particularly hex literals ("0x...")
+			// subtraction forces infinities to NaN
+			!isNaN( obj - parseFloat( obj ) );
+	},
+
+	isPlainObject: function( obj ) {
+		var proto, Ctor;
+
+		// Detect obvious negatives
+		// Use toString instead of jQuery.type to catch host objects
+		if ( !obj || toString.call( obj ) !== "[object Object]" ) {
+			return false;
+		}
+
+		proto = getProto( obj );
+
+		// Objects with no prototype (e.g., `Object.create( null )`) are plain
+		if ( !proto ) {
+			return true;
+		}
+
+		// Objects with prototype are plain iff they were constructed by a global Object function
+		Ctor = hasOwn.call( proto, "constructor" ) && proto.constructor;
+		return typeof Ctor === "function" && fnToString.call( Ctor ) === ObjectFunctionString;
+	},
+
+	isEmptyObject: function( obj ) {
+
+		/* eslint-disable no-unused-vars */
+		// See https://github.com/eslint/eslint/issues/6125
+		var name;
+
+		for ( name in obj ) {
+			return false;
+		}
+		return true;
+	},
+
+	type: function( obj ) {
+		if ( obj == null ) {
+			return obj + "";
+		}
+
+		// Support: Android <=2.3 only (functionish RegExp)
+		return typeof obj === "object" || typeof obj === "function" ?
+			class2type[ toString.call( obj ) ] || "object" :
+			typeof obj;
+	},
+
+	// Evaluates a script in a global context
+	globalEval: function( code ) {
+		DOMEval( code );
+	},
+
+	// Convert dashed to camelCase; used by the css and data modules
+	// Support: IE <=9 - 11, Edge 12 - 13
+	// Microsoft forgot to hump their vendor prefix (#9572)
+	camelCase: function( string ) {
+		return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase );
+	},
+
+	each: function( obj, callback ) {
+		var length, i = 0;
+
+		if ( isArrayLike( obj ) ) {
+			length = obj.length;
+			for ( ; i < length; i++ ) {
+				if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) {
+					break;
+				}
+			}
+		} else {
+			for ( i in obj ) {
+				if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) {
+					break;
+				}
+			}
+		}
+
+		return obj;
+	},
+
+	// Support: Android <=4.0 only
+	trim: function( text ) {
+		return text == null ?
+			"" :
+			( text + "" ).replace( rtrim, "" );
+	},
+
+	// results is for internal usage only
+	makeArray: function( arr, results ) {
+		var ret = results || [];
+
+		if ( arr != null ) {
+			if ( isArrayLike( Object( arr ) ) ) {
+				jQuery.merge( ret,
+					typeof arr === "string" ?
+					[ arr ] : arr
+				);
+			} else {
+				push.call( ret, arr );
+			}
+		}
+
+		return ret;
+	},
+
+	inArray: function( elem, arr, i ) {
+		return arr == null ? -1 : indexOf.call( arr, elem, i );
+	},
+
+	// Support: Android <=4.0 only, PhantomJS 1 only
+	// push.apply(_, arraylike) throws on ancient WebKit
+	merge: function( first, second ) {
+		var len = +second.length,
+			j = 0,
+			i = first.length;
+
+		for ( ; j < len; j++ ) {
+			first[ i++ ] = second[ j ];
+		}
+
+		first.length = i;
+
+		return first;
+	},
+
+	grep: function( elems, callback, invert ) {
+		var callbackInverse,
+			matches = [],
+			i = 0,
+			length = elems.length,
+			callbackExpect = !invert;
+
+		// Go through the array, only saving the items
+		// that pass the validator function
+		for ( ; i < length; i++ ) {
+			callbackInverse = !callback( elems[ i ], i );
+			if ( callbackInverse !== callbackExpect ) {
+				matches.push( elems[ i ] );
+			}
+		}
+
+		return matches;
+	},
+
+	// arg is for internal usage only
+	map: function( elems, callback, arg ) {
+		var length, value,
+			i = 0,
+			ret = [];
+
+		// Go through the array, translating each of the items to their new values
+		if ( isArrayLike( elems ) ) {
+			length = elems.length;
+			for ( ; i < length; i++ ) {
+				value = callback( elems[ i ], i, arg );
+
+				if ( value != null ) {
+					ret.push( value );
+				}
+			}
+
+		// Go through every key on the object,
+		} else {
+			for ( i in elems ) {
+				value = callback( elems[ i ], i, arg );
+
+				if ( value != null ) {
+					ret.push( value );
+				}
+			}
+		}
+
+		// Flatten any nested arrays
+		return concat.apply( [], ret );
+	},
+
+	// A global GUID counter for objects
+	guid: 1,
+
+	// Bind a function to a context, optionally partially applying any
+	// arguments.
+	proxy: function( fn, context ) {
+		var tmp, args, proxy;
+
+		if ( typeof context === "string" ) {
+			tmp = fn[ context ];
+			context = fn;
+			fn = tmp;
+		}
+
+		// Quick check to determine if target is callable, in the spec
+		// this throws a TypeError, but we will just return undefined.
+		if ( !jQuery.isFunction( fn ) ) {
+			return undefined;
+		}
+
+		// Simulated bind
+		args = slice.call( arguments, 2 );
+		proxy = function() {
+			return fn.apply( context || this, args.concat( slice.call( arguments ) ) );
+		};
+
+		// Set the guid of unique handler to the same of original handler, so it can be removed
+		proxy.guid = fn.guid = fn.guid || jQuery.guid++;
+
+		return proxy;
+	},
+
+	now: Date.now,
+
+	// jQuery.support is not used in Core but other projects attach their
+	// properties to it so it needs to exist.
+	support: support
+} );
+
+if ( typeof Symbol === "function" ) {
+	jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ];
+}
+
+// Populate the class2type map
+jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ),
+function( i, name ) {
+	class2type[ "[object " + name + "]" ] = name.toLowerCase();
+} );
+
+function isArrayLike( obj ) {
+
+	// Support: real iOS 8.2 only (not reproducible in simulator)
+	// `in` check used to prevent JIT error (gh-2145)
+	// hasOwn isn't used here due to false negatives
+	// regarding Nodelist length in IE
+	var length = !!obj && "length" in obj && obj.length,
+		type = jQuery.type( obj );
+
+	if ( type === "function" || jQuery.isWindow( obj ) ) {
+		return false;
+	}
+
+	return type === "array" || length === 0 ||
+		typeof length === "number" && length > 0 && ( length - 1 ) in obj;
+}
+var Sizzle =
+/*!
+ * Sizzle CSS Selector Engine v2.3.3
+ * https://sizzlejs.com/
+ *
+ * Copyright jQuery Foundation and other contributors
+ * Released under the MIT license
+ * http://jquery.org/license
+ *
+ * Date: 2016-08-08
+ */
+(function( window ) {
+
+var i,
+	support,
+	Expr,
+	getText,
+	isXML,
+	tokenize,
+	compile,
+	select,
+	outermostContext,
+	sortInput,
+	hasDuplicate,
+
+	// Local document vars
+	setDocument,
+	document,
+	docElem,
+	documentIsHTML,
+	rbuggyQSA,
+	rbuggyMatches,
+	matches,
+	contains,
+
+	// Instance-specific data
+	expando = "sizzle" + 1 * new Date(),
+	preferredDoc = window.document,
+	dirruns = 0,
+	done = 0,
+	classCache = createCache(),
+	tokenCache = createCache(),
+	compilerCache = createCache(),
+	sortOrder = function( a, b ) {
+		if ( a === b ) {
+			hasDuplicate = true;
+		}
+		return 0;
+	},
+
+	// Instance methods
+	hasOwn = ({}).hasOwnProperty,
+	arr = [],
+	pop = arr.pop,
+	push_native = arr.push,
+	push = arr.push,
+	slice = arr.slice,
+	// Use a stripped-down indexOf as it's faster than native
+	// https://jsperf.com/thor-indexof-vs-for/5
+	indexOf = function( list, elem ) {
+		var i = 0,
+			len = list.length;
+		for ( ; i < len; i++ ) {
+			if ( list[i] === elem ) {
+				return i;
+			}
+		}
+		return -1;
+	},
+
+	booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|loop|multiple|open|readonly|required|scoped",
+
+	// Regular expressions
+
+	// http://www.w3.org/TR/css3-selectors/#whitespace
+	whitespace = "[\\x20\\t\\r\\n\\f]",
+
+	// http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier
+	identifier = "(?:\\\\.|[\\w-]|[^\0-\\xa0])+",
+
+	// Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors
+	attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace +
+		// Operator (capture 2)
+		"*([*^$|!~]?=)" + whitespace +
+		// "Attribute values must be CSS identifiers [capture 5] or strings [capture 3 or capture 4]"
+		"*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + whitespace +
+		"*\\]",
+
+	pseudos = ":(" + identifier + ")(?:\\((" +
+		// To reduce the number of selectors needing tokenize in the preFilter, prefer arguments:
+		// 1. quoted (capture 3; capture 4 or capture 5)
+		"('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" +
+		// 2. simple (capture 6)
+		"((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" +
+		// 3. anything else (capture 2)
+		".*" +
+		")\\)|)",
+
+	// Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter
+	rwhitespace = new RegExp( whitespace + "+", "g" ),
+	rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ),
+
+	rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ),
+	rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + "*" ),
+
+	rattributeQuotes = new RegExp( "=" + whitespace + "*([^\\]'\"]*?)" + whitespace + "*\\]", "g" ),
+
+	rpseudo = new RegExp( pseudos ),
+	ridentifier = new RegExp( "^" + identifier + "$" ),
+
+	matchExpr = {
+		"ID": new RegExp( "^#(" + identifier + ")" ),
+		"CLASS": new RegExp( "^\\.(" + identifier + ")" ),
+		"TAG": new RegExp( "^(" + identifier + "|[*])" ),
+		"ATTR": new RegExp( "^" + attributes ),
+		"PSEUDO": new RegExp( "^" + pseudos ),
+		"CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace +
+			"*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace +
+			"*(\\d+)|))" + whitespace + "*\\)|)", "i" ),
+		"bool": new RegExp( "^(?:" + booleans + ")$", "i" ),
+		// For use in libraries implementing .is()
+		// We use this for POS matching in `select`
+		"needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" +
+			whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" )
+	},
+
+	rinputs = /^(?:input|select|textarea|button)$/i,
+	rheader = /^h\d$/i,
+
+	rnative = /^[^{]+\{\s*\[native \w/,
+
+	// Easily-parseable/retrievable ID or TAG or CLASS selectors
+	rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/,
+
+	rsibling = /[+~]/,
+
+	// CSS escapes
+	// http://www.w3.org/TR/CSS21/syndata.html#escaped-characters
+	runescape = new RegExp( "\\\\([\\da-f]{1,6}" + whitespace + "?|(" + whitespace + ")|.)", "ig" ),
+	funescape = function( _, escaped, escapedWhitespace ) {
+		var high = "0x" + escaped - 0x10000;
+		// NaN means non-codepoint
+		// Support: Firefox<24
+		// Workaround erroneous numeric interpretation of +"0x"
+		return high !== high || escapedWhitespace ?
+			escaped :
+			high < 0 ?
+				// BMP codepoint
+				String.fromCharCode( high + 0x10000 ) :
+				// Supplemental Plane codepoint (surrogate pair)
+				String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 );
+	},
+
+	// CSS string/identifier serialization
+	// https://drafts.csswg.org/cssom/#common-serializing-idioms
+	rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\0-\x1f\x7f-\uFFFF\w-]/g,
+	fcssescape = function( ch, asCodePoint ) {
+		if ( asCodePoint ) {
+
+			// U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER
+			if ( ch === "\0" ) {
+				return "\uFFFD";
+			}
+
+			// Control characters and (dependent upon position) numbers get escaped as code points
+			return ch.slice( 0, -1 ) + "\\" + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " ";
+		}
+
+		// Other potentially-special ASCII characters get backslash-escaped
+		return "\\" + ch;
+	},
+
+	// Used for iframes
+	// See setDocument()
+	// Removing the function wrapper causes a "Permission Denied"
+	// error in IE
+	unloadHandler = function() {
+		setDocument();
+	},
+
+	disabledAncestor = addCombinator(
+		function( elem ) {
+			return elem.disabled === true && ("form" in elem || "label" in elem);
+		},
+		{ dir: "parentNode", next: "legend" }
+	);
+
+// Optimize for push.apply( _, NodeList )
+try {
+	push.apply(
+		(arr = slice.call( preferredDoc.childNodes )),
+		preferredDoc.childNodes
+	);
+	// Support: Android<4.0
+	// Detect silently failing push.apply
+	arr[ preferredDoc.childNodes.length ].nodeType;
+} catch ( e ) {
+	push = { apply: arr.length ?
+
+		// Leverage slice if possible
+		function( target, els ) {
+			push_native.apply( target, slice.call(els) );
+		} :
+
+		// Support: IE<9
+		// Otherwise append directly
+		function( target, els ) {
+			var j = target.length,
+				i = 0;
+			// Can't trust NodeList.length
+			while ( (target[j++] = els[i++]) ) {}
+			target.length = j - 1;
+		}
+	};
+}
+
+function Sizzle( selector, context, results, seed ) {
+	var m, i, elem, nid, match, groups, newSelector,
+		newContext = context && context.ownerDocument,
+
+		// nodeType defaults to 9, since context defaults to document
+		nodeType = context ? context.nodeType : 9;
+
+	results = results || [];
+
+	// Return early from calls with invalid selector or context
+	if ( typeof selector !== "string" || !selector ||
+		nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) {
+
+		return results;
+	}
+
+	// Try to shortcut find operations (as opposed to filters) in HTML documents
+	if ( !seed ) {
+
+		if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) {
+			setDocument( context );
+		}
+		context = context || document;
+
+		if ( documentIsHTML ) {
+
+			// If the selector is sufficiently simple, try using a "get*By*" DOM method
+			// (excepting DocumentFragment context, where the methods don't exist)
+			if ( nodeType !== 11 && (match = rquickExpr.exec( selector )) ) {
+
+				// ID selector
+				if ( (m = match[1]) ) {
+
+					// Document context
+					if ( nodeType === 9 ) {
+						if ( (elem = context.getElementById( m )) ) {
+
+							// Support: IE, Opera, Webkit
+							// TODO: identify versions
+							// getElementById can match elements by name instead of ID
+							if ( elem.id === m ) {
+								results.push( elem );
+								return results;
+							}
+						} else {
+							return results;
+						}
+
+					// Element context
+					} else {
+
+						// Support: IE, Opera, Webkit
+						// TODO: identify versions
+						// getElementById can match elements by name instead of ID
+						if ( newContext && (elem = newContext.getElementById( m )) &&
+							contains( context, elem ) &&
+							elem.id === m ) {
+
+							results.push( elem );
+							return results;
+						}
+					}
+
+				// Type selector
+				} else if ( match[2] ) {
+					push.apply( results, context.getElementsByTagName( selector ) );
+					return results;
+
+				// Class selector
+				} else if ( (m = match[3]) && support.getElementsByClassName &&
+					context.getElementsByClassName ) {
+
+					push.apply( results, context.getElementsByClassName( m ) );
+					return results;
+				}
+			}
+
+			// Take advantage of querySelectorAll
+			if ( support.qsa &&
+				!compilerCache[ selector + " " ] &&
+				(!rbuggyQSA || !rbuggyQSA.test( selector )) ) {
+
+				if ( nodeType !== 1 ) {
+					newContext = context;
+					newSelector = selector;
+
+				// qSA looks outside Element context, which is not what we want
+				// Thanks to Andrew Dupont for this workaround technique
+				// Support: IE <=8
+				// Exclude object elements
+				} else if ( context.nodeName.toLowerCase() !== "object" ) {
+
+					// Capture the context ID, setting it first if necessary
+					if ( (nid = context.getAttribute( "id" )) ) {
+						nid = nid.replace( rcssescape, fcssescape );
+					} else {
+						context.setAttribute( "id", (nid = expando) );
+					}
+
+					// Prefix every selector in the list
+					groups = tokenize( selector );
+					i = groups.length;
+					while ( i-- ) {
+						groups[i] = "#" + nid + " " + toSelector( groups[i] );
+					}
+					newSelector = groups.join( "," );
+
+					// Expand context for sibling selectors
+					newContext = rsibling.test( selector ) && testContext( context.parentNode ) ||
+						context;
+				}
+
+				if ( newSelector ) {
+					try {
+						push.apply( results,
+							newContext.querySelectorAll( newSelector )
+						);
+						return results;
+					} catch ( qsaError ) {
+					} finally {
+						if ( nid === expando ) {
+							context.removeAttribute( "id" );
+						}
+					}
+				}
+			}
+		}
+	}
+
+	// All others
+	return select( selector.replace( rtrim, "$1" ), context, results, seed );
+}
+
+/**
+ * Create key-value caches of limited size
+ * @returns {function(string, object)} Returns the Object data after storing it on itself with
+ *	property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength)
+ *	deleting the oldest entry
+ */
+function createCache() {
+	var keys = [];
+
+	function cache( key, value ) {
+		// Use (key + " ") to avoid collision with native prototype properties (see Issue #157)
+		if ( keys.push( key + " " ) > Expr.cacheLength ) {
+			// Only keep the most recent entries
+			delete cache[ keys.shift() ];
+		}
+		return (cache[ key + " " ] = value);
+	}
+	return cache;
+}
+
+/**
+ * Mark a function for special use by Sizzle
+ * @param {Function} fn The function to mark
+ */
+function markFunction( fn ) {
+	fn[ expando ] = true;
+	return fn;
+}
+
+/**
+ * Support testing using an element
+ * @param {Function} fn Passed the created element and returns a boolean result
+ */
+function assert( fn ) {
+	var el = document.createElement("fieldset");
+
+	try {
+		return !!fn( el );
+	} catch (e) {
+		return false;
+	} finally {
+		// Remove from its parent by default
+		if ( el.parentNode ) {
+			el.parentNode.removeChild( el );
+		}
+		// release memory in IE
+		el = null;
+	}
+}
+
+/**
+ * Adds the same handler for all of the specified attrs
+ * @param {String} attrs Pipe-separated list of attributes
+ * @param {Function} handler The method that will be applied
+ */
+function addHandle( attrs, handler ) {
+	var arr = attrs.split("|"),
+		i = arr.length;
+
+	while ( i-- ) {
+		Expr.attrHandle[ arr[i] ] = handler;
+	}
+}
+
+/**
+ * Checks document order of two siblings
+ * @param {Element} a
+ * @param {Element} b
+ * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b
+ */
+function siblingCheck( a, b ) {
+	var cur = b && a,
+		diff = cur && a.nodeType === 1 && b.nodeType === 1 &&
+			a.sourceIndex - b.sourceIndex;
+
+	// Use IE sourceIndex if available on both nodes
+	if ( diff ) {
+		return diff;
+	}
+
+	// Check if b follows a
+	if ( cur ) {
+		while ( (cur = cur.nextSibling) ) {
+			if ( cur === b ) {
+				return -1;
+			}
+		}
+	}
+
+	return a ? 1 : -1;
+}
+
+/**
+ * Returns a function to use in pseudos for input types
+ * @param {String} type
+ */
+function createInputPseudo( type ) {
+	return function( elem ) {
+		var name = elem.nodeName.toLowerCase();
+		return name === "input" && elem.type === type;
+	};
+}
+
+/**
+ * Returns a function to use in pseudos for buttons
+ * @param {String} type
+ */
+function createButtonPseudo( type ) {
+	return function( elem ) {
+		var name = elem.nodeName.toLowerCase();
+		return (name === "input" || name === "button") && elem.type === type;
+	};
+}
+
+/**
+ * Returns a function to use in pseudos for :enabled/:disabled
+ * @param {Boolean} disabled true for :disabled; false for :enabled
+ */
+function createDisabledPseudo( disabled ) {
+
+	// Known :disabled false positives: fieldset[disabled] > legend:nth-of-type(n+2) :can-disable
+	return function( elem ) {
+
+		// Only certain elements can match :enabled or :disabled
+		// https://html.spec.whatwg.org/multipage/scripting.html#selector-enabled
+		// https://html.spec.whatwg.org/multipage/scripting.html#selector-disabled
+		if ( "form" in elem ) {
+
+			// Check for inherited disabledness on relevant non-disabled elements:
+			// * listed form-associated elements in a disabled fieldset
+			//   https://html.spec.whatwg.org/multipage/forms.html#category-listed
+			//   https://html.spec.whatwg.org/multipage/forms.html#concept-fe-disabled
+			// * option elements in a disabled optgroup
+			//   https://html.spec.whatwg.org/multipage/forms.html#concept-option-disabled
+			// All such elements have a "form" property.
+			if ( elem.parentNode && elem.disabled === false ) {
+
+				// Option elements defer to a parent optgroup if present
+				if ( "label" in elem ) {
+					if ( "label" in elem.parentNode ) {
+						return elem.parentNode.disabled === disabled;
+					} else {
+						return elem.disabled === disabled;
+					}
+				}
+
+				// Support: IE 6 - 11
+				// Use the isDisabled shortcut property to check for disabled fieldset ancestors
+				return elem.isDisabled === disabled ||
+
+					// Where there is no isDisabled, check manually
+					/* jshint -W018 */
+					elem.isDisabled !== !disabled &&
+						disabledAncestor( elem ) === disabled;
+			}
+
+			return elem.disabled === disabled;
+
+		// Try to winnow out elements that can't be disabled before trusting the disabled property.
+		// Some victims get caught in our net (label, legend, menu, track), but it shouldn't
+		// even exist on them, let alone have a boolean value.
+		} else if ( "label" in elem ) {
+			return elem.disabled === disabled;
+		}
+
+		// Remaining elements are neither :enabled nor :disabled
+		return false;
+	};
+}
+
+/**
+ * Returns a function to use in pseudos for positionals
+ * @param {Function} fn
+ */
+function createPositionalPseudo( fn ) {
+	return markFunction(function( argument ) {
+		argument = +argument;
+		return markFunction(function( seed, matches ) {
+			var j,
+				matchIndexes = fn( [], seed.length, argument ),
+				i = matchIndexes.length;
+
+			// Match elements found at the specified indexes
+			while ( i-- ) {
+				if ( seed[ (j = matchIndexes[i]) ] ) {
+					seed[j] = !(matches[j] = seed[j]);
+				}
+			}
+		});
+	});
+}
+
+/**
+ * Checks a node for validity as a Sizzle context
+ * @param {Element|Object=} context
+ * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value
+ */
+function testContext( context ) {
+	return context && typeof context.getElementsByTagName !== "undefined" && context;
+}
+
+// Expose support vars for convenience
+support = Sizzle.support = {};
+
+/**
+ * Detects XML nodes
+ * @param {Element|Object} elem An element or a document
+ * @returns {Boolean} True iff elem is a non-HTML XML node
+ */
+isXML = Sizzle.isXML = function( elem ) {
+	// documentElement is verified for cases where it doesn't yet exist
+	// (such as loading iframes in IE - #4833)
+	var documentElement = elem && (elem.ownerDocument || elem).documentElement;
+	return documentElement ? documentElement.nodeName !== "HTML" : false;
+};
+
+/**
+ * Sets document-related variables once based on the current document
+ * @param {Element|Object} [doc] An element or document object to use to set the document
+ * @returns {Object} Returns the current document
+ */
+setDocument = Sizzle.setDocument = function( node ) {
+	var hasCompare, subWindow,
+		doc = node ? node.ownerDocument || node : preferredDoc;
+
+	// Return early if doc is invalid or already selected
+	if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) {
+		return document;
+	}
+
+	// Update global variables
+	document = doc;
+	docElem = document.documentElement;
+	documentIsHTML = !isXML( document );
+
+	// Support: IE 9-11, Edge
+	// Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936)
+	if ( preferredDoc !== document &&
+		(subWindow = document.defaultView) && subWindow.top !== subWindow ) {
+
+		// Support: IE 11, Edge
+		if ( subWindow.addEventListener ) {
+			subWindow.addEventListener( "unload", unloadHandler, false );
+
+		// Support: IE 9 - 10 only
+		} else if ( subWindow.attachEvent ) {
+			subWindow.attachEvent( "onunload", unloadHandler );
+		}
+	}
+
+	/* Attributes
+	---------------------------------------------------------------------- */
+
+	// Support: IE<8
+	// Verify that getAttribute really returns attributes and not properties
+	// (excepting IE8 booleans)
+	support.attributes = assert(function( el ) {
+		el.className = "i";
+		return !el.getAttribute("className");
+	});
+
+	/* getElement(s)By*
+	---------------------------------------------------------------------- */
+
+	// Check if getElementsByTagName("*") returns only elements
+	support.getElementsByTagName = assert(function( el ) {
+		el.appendChild( document.createComment("") );
+		return !el.getElementsByTagName("*").length;
+	});
+
+	// Support: IE<9
+	support.getElementsByClassName = rnative.test( document.getElementsByClassName );
+
+	// Support: IE<10
+	// Check if getElementById returns elements by name
+	// The broken getElementById methods don't pick up programmatically-set names,
+	// so use a roundabout getElementsByName test
+	support.getById = assert(function( el ) {
+		docElem.appendChild( el ).id = expando;
+		return !document.getElementsByName || !document.getElementsByName( expando ).length;
+	});
+
+	// ID filter and find
+	if ( support.getById ) {
+		Expr.filter["ID"] = function( id ) {
+			var attrId = id.replace( runescape, funescape );
+			return function( elem ) {
+				return elem.getAttribute("id") === attrId;
+			};
+		};
+		Expr.find["ID"] = function( id, context ) {
+			if ( typeof context.getElementById !== "undefined" && documentIsHTML ) {
+				var elem = context.getElementById( id );
+				return elem ? [ elem ] : [];
+			}
+		};
+	} else {
+		Expr.filter["ID"] =  function( id ) {
+			var attrId = id.replace( runescape, funescape );
+			return function( elem ) {
+				var node = typeof elem.getAttributeNode !== "undefined" &&
+					elem.getAttributeNode("id");
+				return node && node.value === attrId;
+			};
+		};
+
+		// Support: IE 6 - 7 only
+		// getElementById is not reliable as a find shortcut
+		Expr.find["ID"] = function( id, context ) {
+			if ( typeof context.getElementById !== "undefined" && documentIsHTML ) {
+				var node, i, elems,
+					elem = context.getElementById( id );
+
+				if ( elem ) {
+
+					// Verify the id attribute
+					node = elem.getAttributeNode("id");
+					if ( node && node.value === id ) {
+						return [ elem ];
+					}
+
+					// Fall back on getElementsByName
+					elems = context.getElementsByName( id );
+					i = 0;
+					while ( (elem = elems[i++]) ) {
+						node = elem.getAttributeNode("id");
+						if ( node && node.value === id ) {
+							return [ elem ];
+						}
+					}
+				}
+
+				return [];
+			}
+		};
+	}
+
+	// Tag
+	Expr.find["TAG"] = support.getElementsByTagName ?
+		function( tag, context ) {
+			if ( typeof context.getElementsByTagName !== "undefined" ) {
+				return context.getElementsByTagName( tag );
+
+			// DocumentFragment nodes don't have gEBTN
+			} else if ( support.qsa ) {
+				return context.querySelectorAll( tag );
+			}
+		} :
+
+		function( tag, context ) {
+			var elem,
+				tmp = [],
+				i = 0,
+				// By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too
+				results = context.getElementsByTagName( tag );
+
+			// Filter out possible comments
+			if ( tag === "*" ) {
+				while ( (elem = results[i++]) ) {
+					if ( elem.nodeType === 1 ) {
+						tmp.push( elem );
+					}
+				}
+
+				return tmp;
+			}
+			return results;
+		};
+
+	// Class
+	Expr.find["CLASS"] = support.getElementsByClassName && function( className, context ) {
+		if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) {
+			return context.getElementsByClassName( className );
+		}
+	};
+
+	/* QSA/matchesSelector
+	---------------------------------------------------------------------- */
+
+	// QSA and matchesSelector support
+
+	// matchesSelector(:active) reports false when true (IE9/Opera 11.5)
+	rbuggyMatches = [];
+
+	// qSa(:focus) reports false when true (Chrome 21)
+	// We allow this because of a bug in IE8/9 that throws an error
+	// whenever `document.activeElement` is accessed on an iframe
+	// So, we allow :focus to pass through QSA all the time to avoid the IE error
+	// See https://bugs.jquery.com/ticket/13378
+	rbuggyQSA = [];
+
+	if ( (support.qsa = rnative.test( document.querySelectorAll )) ) {
+		// Build QSA regex
+		// Regex strategy adopted from Diego Perini
+		assert(function( el ) {
+			// Select is set to empty string on purpose
+			// This is to test IE's treatment of not explicitly
+			// setting a boolean content attribute,
+			// since its presence should be enough
+			// https://bugs.jquery.com/ticket/12359
+			docElem.appendChild( el ).innerHTML = "<a id='" + expando + "'></a>" +
+				"<select id='" + expando + "-\r\\' msallowcapture=''>" +
+				"<option selected=''></option></select>";
+
+			// Support: IE8, Opera 11-12.16
+			// Nothing should be selected when empty strings follow ^= or $= or *=
+			// The test attribute must be unknown in Opera but "safe" for WinRT
+			// https://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section
+			if ( el.querySelectorAll("[msallowcapture^='']").length ) {
+				rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" );
+			}
+
+			// Support: IE8
+			// Boolean attributes and "value" are not treated correctly
+			if ( !el.querySelectorAll("[selected]").length ) {
+				rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" );
+			}
+
+			// Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+
+			if ( !el.querySelectorAll( "[id~=" + expando + "-]" ).length ) {
+				rbuggyQSA.push("~=");
+			}
+
+			// Webkit/Opera - :checked should return selected option elements
+			// http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked
+			// IE8 throws error here and will not see later tests
+			if ( !el.querySelectorAll(":checked").length ) {
+				rbuggyQSA.push(":checked");
+			}
+
+			// Support: Safari 8+, iOS 8+
+			// https://bugs.webkit.org/show_bug.cgi?id=136851
+			// In-page `selector#id sibling-combinator selector` fails
+			if ( !el.querySelectorAll( "a#" + expando + "+*" ).length ) {
+				rbuggyQSA.push(".#.+[+~]");
+			}
+		});
+
+		assert(function( el ) {
+			el.innerHTML = "<a href='' disabled='disabled'></a>" +
+				"<select disabled='disabled'><option/></select>";
+
+			// Support: Windows 8 Native Apps
+			// The type and name attributes are restricted during .innerHTML assignment
+			var input = document.createElement("input");
+			input.setAttribute( "type", "hidden" );
+			el.appendChild( input ).setAttribute( "name", "D" );
+
+			// Support: IE8
+			// Enforce case-sensitivity of name attribute
+			if ( el.querySelectorAll("[name=d]").length ) {
+				rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" );
+			}
+
+			// FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled)
+			// IE8 throws error here and will not see later tests
+			if ( el.querySelectorAll(":enabled").length !== 2 ) {
+				rbuggyQSA.push( ":enabled", ":disabled" );
+			}
+
+			// Support: IE9-11+
+			// IE's :disabled selector does not pick up the children of disabled fieldsets
+			docElem.appendChild( el ).disabled = true;
+			if ( el.querySelectorAll(":disabled").length !== 2 ) {
+				rbuggyQSA.push( ":enabled", ":disabled" );
+			}
+
+			// Opera 10-11 does not throw on post-comma invalid pseudos
+			el.querySelectorAll("*,:x");
+			rbuggyQSA.push(",.*:");
+		});
+	}
+
+	if ( (support.matchesSelector = rnative.test( (matches = docElem.matches ||
+		docElem.webkitMatchesSelector ||
+		docElem.mozMatchesSelector ||
+		docElem.oMatchesSelector ||
+		docElem.msMatchesSelector) )) ) {
+
+		assert(function( el ) {
+			// Check to see if it's possible to do matchesSelector
+			// on a disconnected node (IE 9)
+			support.disconnectedMatch = matches.call( el, "*" );
+
+			// This should fail with an exception
+			// Gecko does not error, returns false instead
+			matches.call( el, "[s!='']:x" );
+			rbuggyMatches.push( "!=", pseudos );
+		});
+	}
+
+	rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join("|") );
+	rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join("|") );
+
+	/* Contains
+	---------------------------------------------------------------------- */
+	hasCompare = rnative.test( docElem.compareDocumentPosition );
+
+	// Element contains another
+	// Purposefully self-exclusive
+	// As in, an element does not contain itself
+	contains = hasCompare || rnative.test( docElem.contains ) ?
+		function( a, b ) {
+			var adown = a.nodeType === 9 ? a.documentElement : a,
+				bup = b && b.parentNode;
+			return a === bup || !!( bup && bup.nodeType === 1 && (
+				adown.contains ?
+					adown.contains( bup ) :
+					a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16
+			));
+		} :
+		function( a, b ) {
+			if ( b ) {
+				while ( (b = b.parentNode) ) {
+					if ( b === a ) {
+						return true;
+					}
+				}
+			}
+			return false;
+		};
+
+	/* Sorting
+	---------------------------------------------------------------------- */
+
+	// Document order sorting
+	sortOrder = hasCompare ?
+	function( a, b ) {
+
+		// Flag for duplicate removal
+		if ( a === b ) {
+			hasDuplicate = true;
+			return 0;
+		}
+
+		// Sort on method existence if only one input has compareDocumentPosition
+		var compare = !a.compareDocumentPosition - !b.compareDocumentPosition;
+		if ( compare ) {
+			return compare;
+		}
+
+		// Calculate position if both inputs belong to the same document
+		compare = ( a.ownerDocument || a ) === ( b.ownerDocument || b ) ?
+			a.compareDocumentPosition( b ) :
+
+			// Otherwise we know they are disconnected
+			1;
+
+		// Disconnected nodes
+		if ( compare & 1 ||
+			(!support.sortDetached && b.compareDocumentPosition( a ) === compare) ) {
+
+			// Choose the first element that is related to our preferred document
+			if ( a === document || a.ownerDocument === preferredDoc && contains(preferredDoc, a) ) {
+				return -1;
+			}
+			if ( b === document || b.ownerDocument === preferredDoc && contains(preferredDoc, b) ) {
+				return 1;
+			}
+
+			// Maintain original order
+			return sortInput ?
+				( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) :
+				0;
+		}
+
+		return compare & 4 ? -1 : 1;
+	} :
+	function( a, b ) {
+		// Exit early if the nodes are identical
+		if ( a === b ) {
+			hasDuplicate = true;
+			return 0;
+		}
+
+		var cur,
+			i = 0,
+			aup = a.parentNode,
+			bup = b.parentNode,
+			ap = [ a ],
+			bp = [ b ];
+
+		// Parentless nodes are either documents or disconnected
+		if ( !aup || !bup ) {
+			return a === document ? -1 :
+				b === document ? 1 :
+				aup ? -1 :
+				bup ? 1 :
+				sortInput ?
+				( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) :
+				0;
+
+		// If the nodes are siblings, we can do a quick check
+		} else if ( aup === bup ) {
+			return siblingCheck( a, b );
+		}
+
+		// Otherwise we need full lists of their ancestors for comparison
+		cur = a;
+		while ( (cur = cur.parentNode) ) {
+			ap.unshift( cur );
+		}
+		cur = b;
+		while ( (cur = cur.parentNode) ) {
+			bp.unshift( cur );
+		}
+
+		// Walk down the tree looking for a discrepancy
+		while ( ap[i] === bp[i] ) {
+			i++;
+		}
+
+		return i ?
+			// Do a sibling check if the nodes have a common ancestor
+			siblingCheck( ap[i], bp[i] ) :
+
+			// Otherwise nodes in our document sort first
+			ap[i] === preferredDoc ? -1 :
+			bp[i] === preferredDoc ? 1 :
+			0;
+	};
+
+	return document;
+};
+
+Sizzle.matches = function( expr, elements ) {
+	return Sizzle( expr, null, null, elements );
+};
+
+Sizzle.matchesSelector = function( elem, expr ) {
+	// Set document vars if needed
+	if ( ( elem.ownerDocument || elem ) !== document ) {
+		setDocument( elem );
+	}
+
+	// Make sure that attribute selectors are quoted
+	expr = expr.replace( rattributeQuotes, "='$1']" );
+
+	if ( support.matchesSelector && documentIsHTML &&
+		!compilerCache[ expr + " " ] &&
+		( !rbuggyMatches || !rbuggyMatches.test( expr ) ) &&
+		( !rbuggyQSA     || !rbuggyQSA.test( expr ) ) ) {
+
+		try {
+			var ret = matches.call( elem, expr );
+
+			// IE 9's matchesSelector returns false on disconnected nodes
+			if ( ret || support.disconnectedMatch ||
+					// As well, disconnected nodes are said to be in a document
+					// fragment in IE 9
+					elem.document && elem.document.nodeType !== 11 ) {
+				return ret;
+			}
+		} catch (e) {}
+	}
+
+	return Sizzle( expr, document, null, [ elem ] ).length > 0;
+};
+
+Sizzle.contains = function( context, elem ) {
+	// Set document vars if needed
+	if ( ( context.ownerDocument || context ) !== document ) {
+		setDocument( context );
+	}
+	return contains( context, elem );
+};
+
+Sizzle.attr = function( elem, name ) {
+	// Set document vars if needed
+	if ( ( elem.ownerDocument || elem ) !== document ) {
+		setDocument( elem );
+	}
+
+	var fn = Expr.attrHandle[ name.toLowerCase() ],
+		// Don't get fooled by Object.prototype properties (jQuery #13807)
+		val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ?
+			fn( elem, name, !documentIsHTML ) :
+			undefined;
+
+	return val !== undefined ?
+		val :
+		support.attributes || !documentIsHTML ?
+			elem.getAttribute( name ) :
+			(val = elem.getAttributeNode(name)) && val.specified ?
+				val.value :
+				null;
+};
+
+Sizzle.escape = function( sel ) {
+	return (sel + "").replace( rcssescape, fcssescape );
+};
+
+Sizzle.error = function( msg ) {
+	throw new Error( "Syntax error, unrecognized expression: " + msg );
+};
+
+/**
+ * Document sorting and removing duplicates
+ * @param {ArrayLike} results
+ */
+Sizzle.uniqueSort = function( results ) {
+	var elem,
+		duplicates = [],
+		j = 0,
+		i = 0;
+
+	// Unless we *know* we can detect duplicates, assume their presence
+	hasDuplicate = !support.detectDuplicates;
+	sortInput = !support.sortStable && results.slice( 0 );
+	results.sort( sortOrder );
+
+	if ( hasDuplicate ) {
+		while ( (elem = results[i++]) ) {
+			if ( elem === results[ i ] ) {
+				j = duplicates.push( i );
+			}
+		}
+		while ( j-- ) {
+			results.splice( duplicates[ j ], 1 );
+		}
+	}
+
+	// Clear input after sorting to release objects
+	// See https://github.com/jquery/sizzle/pull/225
+	sortInput = null;
+
+	return results;
+};
+
+/**
+ * Utility function for retrieving the text value of an array of DOM nodes
+ * @param {Array|Element} elem
+ */
+getText = Sizzle.getText = function( elem ) {
+	var node,
+		ret = "",
+		i = 0,
+		nodeType = elem.nodeType;
+
+	if ( !nodeType ) {
+		// If no nodeType, this is expected to be an array
+		while ( (node = elem[i++]) ) {
+			// Do not traverse comment nodes
+			ret += getText( node );
+		}
+	} else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) {
+		// Use textContent for elements
+		// innerText usage removed for consistency of new lines (jQuery #11153)
+		if ( typeof elem.textContent === "string" ) {
+			return elem.textContent;
+		} else {
+			// Traverse its children
+			for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) {
+				ret += getText( elem );
+			}
+		}
+	} else if ( nodeType === 3 || nodeType === 4 ) {
+		return elem.nodeValue;
+	}
+	// Do not include comment or processing instruction nodes
+
+	return ret;
+};
+
+Expr = Sizzle.selectors = {
+
+	// Can be adjusted by the user
+	cacheLength: 50,
+
+	createPseudo: markFunction,
+
+	match: matchExpr,
+
+	attrHandle: {},
+
+	find: {},
+
+	relative: {
+		">": { dir: "parentNode", first: true },
+		" ": { dir: "parentNode" },
+		"+": { dir: "previousSibling", first: true },
+		"~": { dir: "previousSibling" }
+	},
+
+	preFilter: {
+		"ATTR": function( match ) {
+			match[1] = match[1].replace( runescape, funescape );
+
+			// Move the given value to match[3] whether quoted or unquoted
+			match[3] = ( match[3] || match[4] || match[5] || "" ).replace( runescape, funescape );
+
+			if ( match[2] === "~=" ) {
+				match[3] = " " + match[3] + " ";
+			}
+
+			return match.slice( 0, 4 );
+		},
+
+		"CHILD": function( match ) {
+			/* matches from matchExpr["CHILD"]
+				1 type (only|nth|...)
+				2 what (child|of-type)
+				3 argument (even|odd|\d*|\d*n([+-]\d+)?|...)
+				4 xn-component of xn+y argument ([+-]?\d*n|)
+				5 sign of xn-component
+				6 x of xn-component
+				7 sign of y-component
+				8 y of y-component
+			*/
+			match[1] = match[1].toLowerCase();
+
+			if ( match[1].slice( 0, 3 ) === "nth" ) {
+				// nth-* requires argument
+				if ( !match[3] ) {
+					Sizzle.error( match[0] );
+				}
+
+				// numeric x and y parameters for Expr.filter.CHILD
+				// remember that false/true cast respectively to 0/1
+				match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) );
+				match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" );
+
+			// other types prohibit arguments
+			} else if ( match[3] ) {
+				Sizzle.error( match[0] );
+			}
+
+			return match;
+		},
+
+		"PSEUDO": function( match ) {
+			var excess,
+				unquoted = !match[6] && match[2];
+
+			if ( matchExpr["CHILD"].test( match[0] ) ) {
+				return null;
+			}
+
+			// Accept quoted arguments as-is
+			if ( match[3] ) {
+				match[2] = match[4] || match[5] || "";
+
+			// Strip excess characters from unquoted arguments
+			} else if ( unquoted && rpseudo.test( unquoted ) &&
+				// Get excess from tokenize (recursively)
+				(excess = tokenize( unquoted, true )) &&
+				// advance to the next closing parenthesis
+				(excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) {
+
+				// excess is a negative index
+				match[0] = match[0].slice( 0, excess );
+				match[2] = unquoted.slice( 0, excess );
+			}
+
+			// Return only captures needed by the pseudo filter method (type and argument)
+			return match.slice( 0, 3 );
+		}
+	},
+
+	filter: {
+
+		"TAG": function( nodeNameSelector ) {
+			var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase();
+			return nodeNameSelector === "*" ?
+				function() { return true; } :
+				function( elem ) {
+					return elem.nodeName && elem.nodeName.toLowerCase() === nodeName;
+				};
+		},
+
+		"CLASS": function( className ) {
+			var pattern = classCache[ className + " " ];
+
+			return pattern ||
+				(pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) &&
+				classCache( className, function( elem ) {
+					return pattern.test( typeof elem.className === "string" && elem.className || typeof elem.getAttribute !== "undefined" && elem.getAttribute("class") || "" );
+				});
+		},
+
+		"ATTR": function( name, operator, check ) {
+			return function( elem ) {
+				var result = Sizzle.attr( elem, name );
+
+				if ( result == null ) {
+					return operator === "!=";
+				}
+				if ( !operator ) {
+					return true;
+				}
+
+				result += "";
+
+				return operator === "=" ? result === check :
+					operator === "!=" ? result !== check :
+					operator === "^=" ? check && result.indexOf( check ) === 0 :
+					operator === "*=" ? check && result.indexOf( check ) > -1 :
+					operator === "$=" ? check && result.slice( -check.length ) === check :
+					operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 :
+					operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" :
+					false;
+			};
+		},
+
+		"CHILD": function( type, what, argument, first, last ) {
+			var simple = type.slice( 0, 3 ) !== "nth",
+				forward = type.slice( -4 ) !== "last",
+				ofType = what === "of-type";
+
+			return first === 1 && last === 0 ?
+
+				// Shortcut for :nth-*(n)
+				function( elem ) {
+					return !!elem.parentNode;
+				} :
+
+				function( elem, context, xml ) {
+					var cache, uniqueCache, outerCache, node, nodeIndex, start,
+						dir = simple !== forward ? "nextSibling" : "previousSibling",
+						parent = elem.parentNode,
+						name = ofType && elem.nodeName.toLowerCase(),
+						useCache = !xml && !ofType,
+						diff = false;
+
+					if ( parent ) {
+
+						// :(first|last|only)-(child|of-type)
+						if ( simple ) {
+							while ( dir ) {
+								node = elem;
+								while ( (node = node[ dir ]) ) {
+									if ( ofType ?
+										node.nodeName.toLowerCase() === name :
+										node.nodeType === 1 ) {
+
+										return false;
+									}
+								}
+								// Reverse direction for :only-* (if we haven't yet done so)
+								start = dir = type === "only" && !start && "nextSibling";
+							}
+							return true;
+						}
+
+						start = [ forward ? parent.firstChild : parent.lastChild ];
+
+						// non-xml :nth-child(...) stores cache data on `parent`
+						if ( forward && useCache ) {
+
+							// Seek `elem` from a previously-cached index
+
+							// ...in a gzip-friendly way
+							node = parent;
+							outerCache = node[ expando ] || (node[ expando ] = {});
+
+							// Support: IE <9 only
+							// Defend against cloned attroperties (jQuery gh-1709)
+							uniqueCache = outerCache[ node.uniqueID ] ||
+								(outerCache[ node.uniqueID ] = {});
+
+							cache = uniqueCache[ type ] || [];
+							nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ];
+							diff = nodeIndex && cache[ 2 ];
+							node = nodeIndex && parent.childNodes[ nodeIndex ];
+
+							while ( (node = ++nodeIndex && node && node[ dir ] ||
+
+								// Fallback to seeking `elem` from the start
+								(diff = nodeIndex = 0) || start.pop()) ) {
+
+								// When found, cache indexes on `parent` and break
+								if ( node.nodeType === 1 && ++diff && node === elem ) {
+									uniqueCache[ type ] = [ dirruns, nodeIndex, diff ];
+									break;
+								}
+							}
+
+						} else {
+							// Use previously-cached element index if available
+							if ( useCache ) {
+								// ...in a gzip-friendly way
+								node = elem;
+								outerCache = node[ expando ] || (node[ expando ] = {});
+
+								// Support: IE <9 only
+								// Defend against cloned attroperties (jQuery gh-1709)
+								uniqueCache = outerCache[ node.uniqueID ] ||
+									(outerCache[ node.uniqueID ] = {});
+
+								cache = uniqueCache[ type ] || [];
+								nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ];
+								diff = nodeIndex;
+							}
+
+							// xml :nth-child(...)
+							// or :nth-last-child(...) or :nth(-last)?-of-type(...)
+							if ( diff === false ) {
+								// Use the same loop as above to seek `elem` from the start
+								while ( (node = ++nodeIndex && node && node[ dir ] ||
+									(diff = nodeIndex = 0) || start.pop()) ) {
+
+									if ( ( ofType ?
+										node.nodeName.toLowerCase() === name :
+										node.nodeType === 1 ) &&
+										++diff ) {
+
+										// Cache the index of each encountered element
+										if ( useCache ) {
+											outerCache = node[ expando ] || (node[ expando ] = {});
+
+											// Support: IE <9 only
+											// Defend against cloned attroperties (jQuery gh-1709)
+											uniqueCache = outerCache[ node.uniqueID ] ||
+												(outerCache[ node.uniqueID ] = {});
+
+											uniqueCache[ type ] = [ dirruns, diff ];
+										}
+
+										if ( node === elem ) {
+											break;
+										}
+									}
+								}
+							}
+						}
+
+						// Incorporate the offset, then check against cycle size
+						diff -= last;
+						return diff === first || ( diff % first === 0 && diff / first >= 0 );
+					}
+				};
+		},
+
+		"PSEUDO": function( pseudo, argument ) {
+			// pseudo-class names are case-insensitive
+			// http://www.w3.org/TR/selectors/#pseudo-classes
+			// Prioritize by case sensitivity in case custom pseudos are added with uppercase letters
+			// Remember that setFilters inherits from pseudos
+			var args,
+				fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] ||
+					Sizzle.error( "unsupported pseudo: " + pseudo );
+
+			// The user may use createPseudo to indicate that
+			// arguments are needed to create the filter function
+			// just as Sizzle does
+			if ( fn[ expando ] ) {
+				return fn( argument );
+			}
+
+			// But maintain support for old signatures
+			if ( fn.length > 1 ) {
+				args = [ pseudo, pseudo, "", argument ];
+				return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ?
+					markFunction(function( seed, matches ) {
+						var idx,
+							matched = fn( seed, argument ),
+							i = matched.length;
+						while ( i-- ) {
+							idx = indexOf( seed, matched[i] );
+							seed[ idx ] = !( matches[ idx ] = matched[i] );
+						}
+					}) :
+					function( elem ) {
+						return fn( elem, 0, args );
+					};
+			}
+
+			return fn;
+		}
+	},
+
+	pseudos: {
+		// Potentially complex pseudos
+		"not": markFunction(function( selector ) {
+			// Trim the selector passed to compile
+			// to avoid treating leading and trailing
+			// spaces as combinators
+			var input = [],
+				results = [],
+				matcher = compile( selector.replace( rtrim, "$1" ) );
+
+			return matcher[ expando ] ?
+				markFunction(function( seed, matches, context, xml ) {
+					var elem,
+						unmatched = matcher( seed, null, xml, [] ),
+						i = seed.length;
+
+					// Match elements unmatched by `matcher`
+					while ( i-- ) {
+						if ( (elem = unmatched[i]) ) {
+							seed[i] = !(matches[i] = elem);
+						}
+					}
+				}) :
+				function( elem, context, xml ) {
+					input[0] = elem;
+					matcher( input, null, xml, results );
+					// Don't keep the element (issue #299)
+					input[0] = null;
+					return !results.pop();
+				};
+		}),
+
+		"has": markFunction(function( selector ) {
+			return function( elem ) {
+				return Sizzle( selector, elem ).length > 0;
+			};
+		}),
+
+		"contains": markFunction(function( text ) {
+			text = text.replace( runescape, funescape );
+			return function( elem ) {
+				return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1;
+			};
+		}),
+
+		// "Whether an element is represented by a :lang() selector
+		// is based solely on the element's language value
+		// being equal to the identifier C,
+		// or beginning with the identifier C immediately followed by "-".
+		// The matching of C against the element's language value is performed case-insensitively.
+		// The identifier C does not have to be a valid language name."
+		// http://www.w3.org/TR/selectors/#lang-pseudo
+		"lang": markFunction( function( lang ) {
+			// lang value must be a valid identifier
+			if ( !ridentifier.test(lang || "") ) {
+				Sizzle.error( "unsupported lang: " + lang );
+			}
+			lang = lang.replace( runescape, funescape ).toLowerCase();
+			return function( elem ) {
+				var elemLang;
+				do {
+					if ( (elemLang = documentIsHTML ?
+						elem.lang :
+						elem.getAttribute("xml:lang") || elem.getAttribute("lang")) ) {
+
+						elemLang = elemLang.toLowerCase();
+						return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0;
+					}
+				} while ( (elem = elem.parentNode) && elem.nodeType === 1 );
+				return false;
+			};
+		}),
+
+		// Miscellaneous
+		"target": function( elem ) {
+			var hash = window.location && window.location.hash;
+			return hash && hash.slice( 1 ) === elem.id;
+		},
+
+		"root": function( elem ) {
+			return elem === docElem;
+		},
+
+		"focus": function( elem ) {
+			return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex);
+		},
+
+		// Boolean properties
+		"enabled": createDisabledPseudo( false ),
+		"disabled": createDisabledPseudo( true ),
+
+		"checked": function( elem ) {
+			// In CSS3, :checked should return both checked and selected elements
+			// http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked
+			var nodeName = elem.nodeName.toLowerCase();
+			return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected);
+		},
+
+		"selected": function( elem ) {
+			// Accessing this property makes selected-by-default
+			// options in Safari work properly
+			if ( elem.parentNode ) {
+				elem.parentNode.selectedIndex;
+			}
+
+			return elem.selected === true;
+		},
+
+		// Contents
+		"empty": function( elem ) {
+			// http://www.w3.org/TR/selectors/#empty-pseudo
+			// :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5),
+			//   but not by others (comment: 8; processing instruction: 7; etc.)
+			// nodeType < 6 works because attributes (2) do not appear as children
+			for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) {
+				if ( elem.nodeType < 6 ) {
+					return false;
+				}
+			}
+			return true;
+		},
+
+		"parent": function( elem ) {
+			return !Expr.pseudos["empty"]( elem );
+		},
+
+		// Element/input types
+		"header": function( elem ) {
+			return rheader.test( elem.nodeName );
+		},
+
+		"input": function( elem ) {
+			return rinputs.test( elem.nodeName );
+		},
+
+		"button": function( elem ) {
+			var name = elem.nodeName.toLowerCase();
+			return name === "input" && elem.type === "button" || name === "button";
+		},
+
+		"text": function( elem ) {
+			var attr;
+			return elem.nodeName.toLowerCase() === "input" &&
+				elem.type === "text" &&
+
+				// Support: IE<8
+				// New HTML5 attribute values (e.g., "search") appear with elem.type === "text"
+				( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === "text" );
+		},
+
+		// Position-in-collection
+		"first": createPositionalPseudo(function() {
+			return [ 0 ];
+		}),
+
+		"last": createPositionalPseudo(function( matchIndexes, length ) {
+			return [ length - 1 ];
+		}),
+
+		"eq": createPositionalPseudo(function( matchIndexes, length, argument ) {
+			return [ argument < 0 ? argument + length : argument ];
+		}),
+
+		"even": createPositionalPseudo(function( matchIndexes, length ) {
+			var i = 0;
+			for ( ; i < length; i += 2 ) {
+				matchIndexes.push( i );
+			}
+			return matchIndexes;
+		}),
+
+		"odd": createPositionalPseudo(function( matchIndexes, length ) {
+			var i = 1;
+			for ( ; i < length; i += 2 ) {
+				matchIndexes.push( i );
+			}
+			return matchIndexes;
+		}),
+
+		"lt": createPositionalPseudo(function( matchIndexes, length, argument ) {
+			var i = argument < 0 ? argument + length : argument;
+			for ( ; --i >= 0; ) {
+				matchIndexes.push( i );
+			}
+			return matchIndexes;
+		}),
+
+		"gt": createPositionalPseudo(function( matchIndexes, length, argument ) {
+			var i = argument < 0 ? argument + length : argument;
+			for ( ; ++i < length; ) {
+				matchIndexes.push( i );
+			}
+			return matchIndexes;
+		})
+	}
+};
+
+Expr.pseudos["nth"] = Expr.pseudos["eq"];
+
+// Add button/input type pseudos
+for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) {
+	Expr.pseudos[ i ] = createInputPseudo( i );
+}
+for ( i in { submit: true, reset: true } ) {
+	Expr.pseudos[ i ] = createButtonPseudo( i );
+}
+
+// Easy API for creating new setFilters
+function setFilters() {}
+setFilters.prototype = Expr.filters = Expr.pseudos;
+Expr.setFilters = new setFilters();
+
+tokenize = Sizzle.tokenize = function( selector, parseOnly ) {
+	var matched, match, tokens, type,
+		soFar, groups, preFilters,
+		cached = tokenCache[ selector + " " ];
+
+	if ( cached ) {
+		return parseOnly ? 0 : cached.slice( 0 );
+	}
+
+	soFar = selector;
+	groups = [];
+	preFilters = Expr.preFilter;
+
+	while ( soFar ) {
+
+		// Comma and first run
+		if ( !matched || (match = rcomma.exec( soFar )) ) {
+			if ( match ) {
+				// Don't consume trailing commas as valid
+				soFar = soFar.slice( match[0].length ) || soFar;
+			}
+			groups.push( (tokens = []) );
+		}
+
+		matched = false;
+
+		// Combinators
+		if ( (match = rcombinators.exec( soFar )) ) {
+			matched = match.shift();
+			tokens.push({
+				value: matched,
+				// Cast descendant combinators to space
+				type: match[0].replace( rtrim, " " )
+			});
+			soFar = soFar.slice( matched.length );
+		}
+
+		// Filters
+		for ( type in Expr.filter ) {
+			if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] ||
+				(match = preFilters[ type ]( match ))) ) {
+				matched = match.shift();
+				tokens.push({
+					value: matched,
+					type: type,
+					matches: match
+				});
+				soFar = soFar.slice( matched.length );
+			}
+		}
+
+		if ( !matched ) {
+			break;
+		}
+	}
+
+	// Return the length of the invalid excess
+	// if we're just parsing
+	// Otherwise, throw an error or return tokens
+	return parseOnly ?
+		soFar.length :
+		soFar ?
+			Sizzle.error( selector ) :
+			// Cache the tokens
+			tokenCache( selector, groups ).slice( 0 );
+};
+
+function toSelector( tokens ) {
+	var i = 0,
+		len = tokens.length,
+		selector = "";
+	for ( ; i < len; i++ ) {
+		selector += tokens[i].value;
+	}
+	return selector;
+}
+
+function addCombinator( matcher, combinator, base ) {
+	var dir = combinator.dir,
+		skip = combinator.next,
+		key = skip || dir,
+		checkNonElements = base && key === "parentNode",
+		doneName = done++;
+
+	return combinator.first ?
+		// Check against closest ancestor/preceding element
+		function( elem, context, xml ) {
+			while ( (elem = elem[ dir ]) ) {
+				if ( elem.nodeType === 1 || checkNonElements ) {
+					return matcher( elem, context, xml );
+				}
+			}
+			return false;
+		} :
+
+		// Check against all ancestor/preceding elements
+		function( elem, context, xml ) {
+			var oldCache, uniqueCache, outerCache,
+				newCache = [ dirruns, doneName ];
+
+			// We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching
+			if ( xml ) {
+				while ( (elem = elem[ dir ]) ) {
+					if ( elem.nodeType === 1 || checkNonElements ) {
+						if ( matcher( elem, context, xml ) ) {
+							return true;
+						}
+					}
+				}
+			} else {
+				while ( (elem = elem[ dir ]) ) {
+					if ( elem.nodeType === 1 || checkNonElements ) {
+						outerCache = elem[ expando ] || (elem[ expando ] = {});
+
+						// Support: IE <9 only
+						// Defend against cloned attroperties (jQuery gh-1709)
+						uniqueCache = outerCache[ elem.uniqueID ] || (outerCache[ elem.uniqueID ] = {});
+
+						if ( skip && skip === elem.nodeName.toLowerCase() ) {
+							elem = elem[ dir ] || elem;
+						} else if ( (oldCache = uniqueCache[ key ]) &&
+							oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) {
+
+							// Assign to newCache so results back-propagate to previous elements
+							return (newCache[ 2 ] = oldCache[ 2 ]);
+						} else {
+							// Reuse newcache so results back-propagate to previous elements
+							uniqueCache[ key ] = newCache;
+
+							// A match means we're done; a fail means we have to keep checking
+							if ( (newCache[ 2 ] = matcher( elem, context, xml )) ) {
+								return true;
+							}
+						}
+					}
+				}
+			}
+			return false;
+		};
+}
+
+function elementMatcher( matchers ) {
+	return matchers.length > 1 ?
+		function( elem, context, xml ) {
+			var i = matchers.length;
+			while ( i-- ) {
+				if ( !matchers[i]( elem, context, xml ) ) {
+					return false;
+				}
+			}
+			return true;
+		} :
+		matchers[0];
+}
+
+function multipleContexts( selector, contexts, results ) {
+	var i = 0,
+		len = contexts.length;
+	for ( ; i < len; i++ ) {
+		Sizzle( selector, contexts[i], results );
+	}
+	return results;
+}
+
+function condense( unmatched, map, filter, context, xml ) {
+	var elem,
+		newUnmatched = [],
+		i = 0,
+		len = unmatched.length,
+		mapped = map != null;
+
+	for ( ; i < len; i++ ) {
+		if ( (elem = unmatched[i]) ) {
+			if ( !filter || filter( elem, context, xml ) ) {
+				newUnmatched.push( elem );
+				if ( mapped ) {
+					map.push( i );
+				}
+			}
+		}
+	}
+
+	return newUnmatched;
+}
+
+function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) {
+	if ( postFilter && !postFilter[ expando ] ) {
+		postFilter = setMatcher( postFilter );
+	}
+	if ( postFinder && !postFinder[ expando ] ) {
+		postFinder = setMatcher( postFinder, postSelector );
+	}
+	return markFunction(function( seed, results, context, xml ) {
+		var temp, i, elem,
+			preMap = [],
+			postMap = [],
+			preexisting = results.length,
+
+			// Get initial elements from seed or context
+			elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ),
+
+			// Prefilter to get matcher input, preserving a map for seed-results synchronization
+			matcherIn = preFilter && ( seed || !selector ) ?
+				condense( elems, preMap, preFilter, context, xml ) :
+				elems,
+
+			matcherOut = matcher ?
+				// If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results,
+				postFinder || ( seed ? preFilter : preexisting || postFilter ) ?
+
+					// ...intermediate processing is necessary
+					[] :
+
+					// ...otherwise use results directly
+					results :
+				matcherIn;
+
+		// Find primary matches
+		if ( matcher ) {
+			matcher( matcherIn, matcherOut, context, xml );
+		}
+
+		// Apply postFilter
+		if ( postFilter ) {
+			temp = condense( matcherOut, postMap );
+			postFilter( temp, [], context, xml );
+
+			// Un-match failing elements by moving them back to matcherIn
+			i = temp.length;
+			while ( i-- ) {
+				if ( (elem = temp[i]) ) {
+					matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem);
+				}
+			}
+		}
+
+		if ( seed ) {
+			if ( postFinder || preFilter ) {
+				if ( postFinder ) {
+					// Get the final matcherOut by condensing this intermediate into postFinder contexts
+					temp = [];
+					i = matcherOut.length;
+					while ( i-- ) {
+						if ( (elem = matcherOut[i]) ) {
+							// Restore matcherIn since elem is not yet a final match
+							temp.push( (matcherIn[i] = elem) );
+						}
+					}
+					postFinder( null, (matcherOut = []), temp, xml );
+				}
+
+				// Move matched elements from seed to results to keep them synchronized
+				i = matcherOut.length;
+				while ( i-- ) {
+					if ( (elem = matcherOut[i]) &&
+						(temp = postFinder ? indexOf( seed, elem ) : preMap[i]) > -1 ) {
+
+						seed[temp] = !(results[temp] = elem);
+					}
+				}
+			}
+
+		// Add elements to results, through postFinder if defined
+		} else {
+			matcherOut = condense(
+				matcherOut === results ?
+					matcherOut.splice( preexisting, matcherOut.length ) :
+					matcherOut
+			);
+			if ( postFinder ) {
+				postFinder( null, results, matcherOut, xml );
+			} else {
+				push.apply( results, matcherOut );
+			}
+		}
+	});
+}
+
+function matcherFromTokens( tokens ) {
+	var checkContext, matcher, j,
+		len = tokens.length,
+		leadingRelative = Expr.relative[ tokens[0].type ],
+		implicitRelative = leadingRelative || Expr.relative[" "],
+		i = leadingRelative ? 1 : 0,
+
+		// The foundational matcher ensures that elements are reachable from top-level context(s)
+		matchContext = addCombinator( function( elem ) {
+			return elem === checkContext;
+		}, implicitRelative, true ),
+		matchAnyContext = addCombinator( function( elem ) {
+			return indexOf( checkContext, elem ) > -1;
+		}, implicitRelative, true ),
+		matchers = [ function( elem, context, xml ) {
+			var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || (
+				(checkContext = context).nodeType ?
+					matchContext( elem, context, xml ) :
+					matchAnyContext( elem, context, xml ) );
+			// Avoid hanging onto element (issue #299)
+			checkContext = null;
+			return ret;
+		} ];
+
+	for ( ; i < len; i++ ) {
+		if ( (matcher = Expr.relative[ tokens[i].type ]) ) {
+			matchers = [ addCombinator(elementMatcher( matchers ), matcher) ];
+		} else {
+			matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches );
+
+			// Return special upon seeing a positional matcher
+			if ( matcher[ expando ] ) {
+				// Find the next relative operator (if any) for proper handling
+				j = ++i;
+				for ( ; j < len; j++ ) {
+					if ( Expr.relative[ tokens[j].type ] ) {
+						break;
+					}
+				}
+				return setMatcher(
+					i > 1 && elementMatcher( matchers ),
+					i > 1 && toSelector(
+						// If the preceding token was a descendant combinator, insert an implicit any-element `*`
+						tokens.slice( 0, i - 1 ).concat({ value: tokens[ i - 2 ].type === " " ? "*" : "" })
+					).replace( rtrim, "$1" ),
+					matcher,
+					i < j && matcherFromTokens( tokens.slice( i, j ) ),
+					j < len && matcherFromTokens( (tokens = tokens.slice( j )) ),
+					j < len && toSelector( tokens )
+				);
+			}
+			matchers.push( matcher );
+		}
+	}
+
+	return elementMatcher( matchers );
+}
+
+function matcherFromGroupMatchers( elementMatchers, setMatchers ) {
+	var bySet = setMatchers.length > 0,
+		byElement = elementMatchers.length > 0,
+		superMatcher = function( seed, context, xml, results, outermost ) {
+			var elem, j, matcher,
+				matchedCount = 0,
+				i = "0",
+				unmatched = seed && [],
+				setMatched = [],
+				contextBackup = outermostContext,
+				// We must always have either seed elements or outermost context
+				elems = seed || byElement && Expr.find["TAG"]( "*", outermost ),
+				// Use integer dirruns iff this is the outermost matcher
+				dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.random() || 0.1),
+				len = elems.length;
+
+			if ( outermost ) {
+				outermostContext = context === document || context || outermost;
+			}
+
+			// Add elements passing elementMatchers directly to results
+			// Support: IE<9, Safari
+			// Tolerate NodeList properties (IE: "length"; Safari: <number>) matching elements by id
+			for ( ; i !== len && (elem = elems[i]) != null; i++ ) {
+				if ( byElement && elem ) {
+					j = 0;
+					if ( !context && elem.ownerDocument !== document ) {
+						setDocument( elem );
+						xml = !documentIsHTML;
+					}
+					while ( (matcher = elementMatchers[j++]) ) {
+						if ( matcher( elem, context || document, xml) ) {
+							results.push( elem );
+							break;
+						}
+					}
+					if ( outermost ) {
+						dirruns = dirrunsUnique;
+					}
+				}
+
+				// Track unmatched elements for set filters
+				if ( bySet ) {
+					// They will have gone through all possible matchers
+					if ( (elem = !matcher && elem) ) {
+						matchedCount--;
+					}
+
+					// Lengthen the array for every element, matched or not
+					if ( seed ) {
+						unmatched.push( elem );
+					}
+				}
+			}
+
+			// `i` is now the count of elements visited above, and adding it to `matchedCount`
+			// makes the latter nonnegative.
+			matchedCount += i;
+
+			// Apply set filters to unmatched elements
+			// NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount`
+			// equals `i`), unless we didn't visit _any_ elements in the above loop because we have
+			// no element matchers and no seed.
+			// Incrementing an initially-string "0" `i` allows `i` to remain a string only in that
+			// case, which will result in a "00" `matchedCount` that differs from `i` but is also
+			// numerically zero.
+			if ( bySet && i !== matchedCount ) {
+				j = 0;
+				while ( (matcher = setMatchers[j++]) ) {
+					matcher( unmatched, setMatched, context, xml );
+				}
+
+				if ( seed ) {
+					// Reintegrate element matches to eliminate the need for sorting
+					if ( matchedCount > 0 ) {
+						while ( i-- ) {
+							if ( !(unmatched[i] || setMatched[i]) ) {
+								setMatched[i] = pop.call( results );
+							}
+						}
+					}
+
+					// Discard index placeholder values to get only actual matches
+					setMatched = condense( setMatched );
+				}
+
+				// Add matches to results
+				push.apply( results, setMatched );
+
+				// Seedless set matches succeeding multiple successful matchers stipulate sorting
+				if ( outermost && !seed && setMatched.length > 0 &&
+					( matchedCount + setMatchers.length ) > 1 ) {
+
+					Sizzle.uniqueSort( results );
+				}
+			}
+
+			// Override manipulation of globals by nested matchers
+			if ( outermost ) {
+				dirruns = dirrunsUnique;
+				outermostContext = contextBackup;
+			}
+
+			return unmatched;
+		};
+
+	return bySet ?
+		markFunction( superMatcher ) :
+		superMatcher;
+}
+
+compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) {
+	var i,
+		setMatchers = [],
+		elementMatchers = [],
+		cached = compilerCache[ selector + " " ];
+
+	if ( !cached ) {
+		// Generate a function of recursive functions that can be used to check each element
+		if ( !match ) {
+			match = tokenize( selector );
+		}
+		i = match.length;
+		while ( i-- ) {
+			cached = matcherFromTokens( match[i] );
+			if ( cached[ expando ] ) {
+				setMatchers.push( cached );
+			} else {
+				elementMatchers.push( cached );
+			}
+		}
+
+		// Cache the compiled function
+		cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) );
+
+		// Save selector and tokenization
+		cached.selector = selector;
+	}
+	return cached;
+};
+
+/**
+ * A low-level selection function that works with Sizzle's compiled
+ *  selector functions
+ * @param {String|Function} selector A selector or a pre-compiled
+ *  selector function built with Sizzle.compile
+ * @param {Element} context
+ * @param {Array} [results]
+ * @param {Array} [seed] A set of elements to match against
+ */
+select = Sizzle.select = function( selector, context, results, seed ) {
+	var i, tokens, token, type, find,
+		compiled = typeof selector === "function" && selector,
+		match = !seed && tokenize( (selector = compiled.selector || selector) );
+
+	results = results || [];
+
+	// Try to minimize operations if there is only one selector in the list and no seed
+	// (the latter of which guarantees us context)
+	if ( match.length === 1 ) {
+
+		// Reduce context if the leading compound selector is an ID
+		tokens = match[0] = match[0].slice( 0 );
+		if ( tokens.length > 2 && (token = tokens[0]).type === "ID" &&
+				context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[1].type ] ) {
+
+			context = ( Expr.find["ID"]( token.matches[0].replace(runescape, funescape), context ) || [] )[0];
+			if ( !context ) {
+				return results;
+
+			// Precompiled matchers will still verify ancestry, so step up a level
+			} else if ( compiled ) {
+				context = context.parentNode;
+			}
+
+			selector = selector.slice( tokens.shift().value.length );
+		}
+
+		// Fetch a seed set for right-to-left matching
+		i = matchExpr["needsContext"].test( selector ) ? 0 : tokens.length;
+		while ( i-- ) {
+			token = tokens[i];
+
+			// Abort if we hit a combinator
+			if ( Expr.relative[ (type = token.type) ] ) {
+				break;
+			}
+			if ( (find = Expr.find[ type ]) ) {
+				// Search, expanding context for leading sibling combinators
+				if ( (seed = find(
+					token.matches[0].replace( runescape, funescape ),
+					rsibling.test( tokens[0].type ) && testContext( context.parentNode ) || context
+				)) ) {
+
+					// If seed is empty or no tokens remain, we can return early
+					tokens.splice( i, 1 );
+					selector = seed.length && toSelector( tokens );
+					if ( !selector ) {
+						push.apply( results, seed );
+						return results;
+					}
+
+					break;
+				}
+			}
+		}
+	}
+
+	// Compile and execute a filtering function if one is not provided
+	// Provide `match` to avoid retokenization if we modified the selector above
+	( compiled || compile( selector, match ) )(
+		seed,
+		context,
+		!documentIsHTML,
+		results,
+		!context || rsibling.test( selector ) && testContext( context.parentNode ) || context
+	);
+	return results;
+};
+
+// One-time assignments
+
+// Sort stability
+support.sortStable = expando.split("").sort( sortOrder ).join("") === expando;
+
+// Support: Chrome 14-35+
+// Always assume duplicates if they aren't passed to the comparison function
+support.detectDuplicates = !!hasDuplicate;
+
+// Initialize against the default document
+setDocument();
+
+// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27)
+// Detached nodes confoundingly follow *each other*
+support.sortDetached = assert(function( el ) {
+	// Should return 1, but returns 4 (following)
+	return el.compareDocumentPosition( document.createElement("fieldset") ) & 1;
+});
+
+// Support: IE<8
+// Prevent attribute/property "interpolation"
+// https://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx
+if ( !assert(function( el ) {
+	el.innerHTML = "<a href='#'></a>";
+	return el.firstChild.getAttribute("href") === "#" ;
+}) ) {
+	addHandle( "type|href|height|width", function( elem, name, isXML ) {
+		if ( !isXML ) {
+			return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 );
+		}
+	});
+}
+
+// Support: IE<9
+// Use defaultValue in place of getAttribute("value")
+if ( !support.attributes || !assert(function( el ) {
+	el.innerHTML = "<input/>";
+	el.firstChild.setAttribute( "value", "" );
+	return el.firstChild.getAttribute( "value" ) === "";
+}) ) {
+	addHandle( "value", function( elem, name, isXML ) {
+		if ( !isXML && elem.nodeName.toLowerCase() === "input" ) {
+			return elem.defaultValue;
+		}
+	});
+}
+
+// Support: IE<9
+// Use getAttributeNode to fetch booleans when getAttribute lies
+if ( !assert(function( el ) {
+	return el.getAttribute("disabled") == null;
+}) ) {
+	addHandle( booleans, function( elem, name, isXML ) {
+		var val;
+		if ( !isXML ) {
+			return elem[ name ] === true ? name.toLowerCase() :
+					(val = elem.getAttributeNode( name )) && val.specified ?
+					val.value :
+				null;
+		}
+	});
+}
+
+return Sizzle;
+
+})( window );
+
+
+
+jQuery.find = Sizzle;
+jQuery.expr = Sizzle.selectors;
+
+// Deprecated
+jQuery.expr[ ":" ] = jQuery.expr.pseudos;
+jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort;
+jQuery.text = Sizzle.getText;
+jQuery.isXMLDoc = Sizzle.isXML;
+jQuery.contains = Sizzle.contains;
+jQuery.escapeSelector = Sizzle.escape;
+
+
+
+
+var dir = function( elem, dir, until ) {
+	var matched = [],
+		truncate = until !== undefined;
+
+	while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) {
+		if ( elem.nodeType === 1 ) {
+			if ( truncate && jQuery( elem ).is( until ) ) {
+				break;
+			}
+			matched.push( elem );
+		}
+	}
+	return matched;
+};
+
+
+var siblings = function( n, elem ) {
+	var matched = [];
+
+	for ( ; n; n = n.nextSibling ) {
+		if ( n.nodeType === 1 && n !== elem ) {
+			matched.push( n );
+		}
+	}
+
+	return matched;
+};
+
+
+var rneedsContext = jQuery.expr.match.needsContext;
+
+
+
+function nodeName( elem, name ) {
+
+  return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase();
+
+};
+var rsingleTag = ( /^<([a-z][^\/\0>:\x20\t\r\n\f]*)[\x20\t\r\n\f]*\/?>(?:<\/\1>|)$/i );
+
+
+
+var risSimple = /^.[^:#\[\.,]*$/;
+
+// Implement the identical functionality for filter and not
+function winnow( elements, qualifier, not ) {
+	if ( jQuery.isFunction( qualifier ) ) {
+		return jQuery.grep( elements, function( elem, i ) {
+			return !!qualifier.call( elem, i, elem ) !== not;
+		} );
+	}
+
+	// Single element
+	if ( qualifier.nodeType ) {
+		return jQuery.grep( elements, function( elem ) {
+			return ( elem === qualifier ) !== not;
+		} );
+	}
+
+	// Arraylike of elements (jQuery, arguments, Array)
+	if ( typeof qualifier !== "string" ) {
+		return jQuery.grep( elements, function( elem ) {
+			return ( indexOf.call( qualifier, elem ) > -1 ) !== not;
+		} );
+	}
+
+	// Simple selector that can be filtered directly, removing non-Elements
+	if ( risSimple.test( qualifier ) ) {
+		return jQuery.filter( qualifier, elements, not );
+	}
+
+	// Complex selector, compare the two sets, removing non-Elements
+	qualifier = jQuery.filter( qualifier, elements );
+	return jQuery.grep( elements, function( elem ) {
+		return ( indexOf.call( qualifier, elem ) > -1 ) !== not && elem.nodeType === 1;
+	} );
+}
+
+jQuery.filter = function( expr, elems, not ) {
+	var elem = elems[ 0 ];
+
+	if ( not ) {
+		expr = ":not(" + expr + ")";
+	}
+
+	if ( elems.length === 1 && elem.nodeType === 1 ) {
+		return jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : [];
+	}
+
+	return jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) {
+		return elem.nodeType === 1;
+	} ) );
+};
+
+jQuery.fn.extend( {
+	find: function( selector ) {
+		var i, ret,
+			len = this.length,
+			self = this;
+
+		if ( typeof selector !== "string" ) {
+			return this.pushStack( jQuery( selector ).filter( function() {
+				for ( i = 0; i < len; i++ ) {
+					if ( jQuery.contains( self[ i ], this ) ) {
+						return true;
+					}
+				}
+			} ) );
+		}
+
+		ret = this.pushStack( [] );
+
+		for ( i = 0; i < len; i++ ) {
+			jQuery.find( selector, self[ i ], ret );
+		}
+
+		return len > 1 ? jQuery.uniqueSort( ret ) : ret;
+	},
+	filter: function( selector ) {
+		return this.pushStack( winnow( this, selector || [], false ) );
+	},
+	not: function( selector ) {
+		return this.pushStack( winnow( this, selector || [], true ) );
+	},
+	is: function( selector ) {
+		return !!winnow(
+			this,
+
+			// If this is a positional/relative selector, check membership in the returned set
+			// so $("p:first").is("p:last") won't return true for a doc with two "p".
+			typeof selector === "string" && rneedsContext.test( selector ) ?
+				jQuery( selector ) :
+				selector || [],
+			false
+		).length;
+	}
+} );
+
+
+// Initialize a jQuery object
+
+
+// A central reference to the root jQuery(document)
+var rootjQuery,
+
+	// A simple way to check for HTML strings
+	// Prioritize #id over <tag> to avoid XSS via location.hash (#9521)
+	// Strict HTML recognition (#11290: must start with <)
+	// Shortcut simple #id case for speed
+	rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/,
+
+	init = jQuery.fn.init = function( selector, context, root ) {
+		var match, elem;
+
+		// HANDLE: $(""), $(null), $(undefined), $(false)
+		if ( !selector ) {
+			return this;
+		}
+
+		// Method init() accepts an alternate rootjQuery
+		// so migrate can support jQuery.sub (gh-2101)
+		root = root || rootjQuery;
+
+		// Handle HTML strings
+		if ( typeof selector === "string" ) {
+			if ( selector[ 0 ] === "<" &&
+				selector[ selector.length - 1 ] === ">" &&
+				selector.length >= 3 ) {
+
+				// Assume that strings that start and end with <> are HTML and skip the regex check
+				match = [ null, selector, null ];
+
+			} else {
+				match = rquickExpr.exec( selector );
+			}
+
+			// Match html or make sure no context is specified for #id
+			if ( match && ( match[ 1 ] || !context ) ) {
+
+				// HANDLE: $(html) -> $(array)
+				if ( match[ 1 ] ) {
+					context = context instanceof jQuery ? context[ 0 ] : context;
+
+					// Option to run scripts is true for back-compat
+					// Intentionally let the error be thrown if parseHTML is not present
+					jQuery.merge( this, jQuery.parseHTML(
+						match[ 1 ],
+						context && context.nodeType ? context.ownerDocument || context : document,
+						true
+					) );
+
+					// HANDLE: $(html, props)
+					if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) {
+						for ( match in context ) {
+
+							// Properties of context are called as methods if possible
+							if ( jQuery.isFunction( this[ match ] ) ) {
+								this[ match ]( context[ match ] );
+
+							// ...and otherwise set as attributes
+							} else {
+								this.attr( match, context[ match ] );
+							}
+						}
+					}
+
+					return this;
+
+				// HANDLE: $(#id)
+				} else {
+					elem = document.getElementById( match[ 2 ] );
+
+					if ( elem ) {
+
+						// Inject the element directly into the jQuery object
+						this[ 0 ] = elem;
+						this.length = 1;
+					}
+					return this;
+				}
+
+			// HANDLE: $(expr, $(...))
+			} else if ( !context || context.jquery ) {
+				return ( context || root ).find( selector );
+
+			// HANDLE: $(expr, context)
+			// (which is just equivalent to: $(context).find(expr)
+			} else {
+				return this.constructor( context ).find( selector );
+			}
+
+		// HANDLE: $(DOMElement)
+		} else if ( selector.nodeType ) {
+			this[ 0 ] = selector;
+			this.length = 1;
+			return this;
+
+		// HANDLE: $(function)
+		// Shortcut for document ready
+		} else if ( jQuery.isFunction( selector ) ) {
+			return root.ready !== undefined ?
+				root.ready( selector ) :
+
+				// Execute immediately if ready is not present
+				selector( jQuery );
+		}
+
+		return jQuery.makeArray( selector, this );
+	};
+
+// Give the init function the jQuery prototype for later instantiation
+init.prototype = jQuery.fn;
+
+// Initialize central reference
+rootjQuery = jQuery( document );
+
+
+var rparentsprev = /^(?:parents|prev(?:Until|All))/,
+
+	// Methods guaranteed to produce a unique set when starting from a unique set
+	guaranteedUnique = {
+		children: true,
+		contents: true,
+		next: true,
+		prev: true
+	};
+
+jQuery.fn.extend( {
+	has: function( target ) {
+		var targets = jQuery( target, this ),
+			l = targets.length;
+
+		return this.filter( function() {
+			var i = 0;
+			for ( ; i < l; i++ ) {
+				if ( jQuery.contains( this, targets[ i ] ) ) {
+					return true;
+				}
+			}
+		} );
+	},
+
+	closest: function( selectors, context ) {
+		var cur,
+			i = 0,
+			l = this.length,
+			matched = [],
+			targets = typeof selectors !== "string" && jQuery( selectors );
+
+		// Positional selectors never match, since there's no _selection_ context
+		if ( !rneedsContext.test( selectors ) ) {
+			for ( ; i < l; i++ ) {
+				for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) {
+
+					// Always skip document fragments
+					if ( cur.nodeType < 11 && ( targets ?
+						targets.index( cur ) > -1 :
+
+						// Don't pass non-elements to Sizzle
+						cur.nodeType === 1 &&
+							jQuery.find.matchesSelector( cur, selectors ) ) ) {
+
+						matched.push( cur );
+						break;
+					}
+				}
+			}
+		}
+
+		return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched );
+	},
+
+	// Determine the position of an element within the set
+	index: function( elem ) {
+
+		// No argument, return index in parent
+		if ( !elem ) {
+			return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1;
+		}
+
+		// Index in selector
+		if ( typeof elem === "string" ) {
+			return indexOf.call( jQuery( elem ), this[ 0 ] );
+		}
+
+		// Locate the position of the desired element
+		return indexOf.call( this,
+
+			// If it receives a jQuery object, the first element is used
+			elem.jquery ? elem[ 0 ] : elem
+		);
+	},
+
+	add: function( selector, context ) {
+		return this.pushStack(
+			jQuery.uniqueSort(
+				jQuery.merge( this.get(), jQuery( selector, context ) )
+			)
+		);
+	},
+
+	addBack: function( selector ) {
+		return this.add( selector == null ?
+			this.prevObject : this.prevObject.filter( selector )
+		);
+	}
+} );
+
+function sibling( cur, dir ) {
+	while ( ( cur = cur[ dir ] ) && cur.nodeType !== 1 ) {}
+	return cur;
+}
+
+jQuery.each( {
+	parent: function( elem ) {
+		var parent = elem.parentNode;
+		return parent && parent.nodeType !== 11 ? parent : null;
+	},
+	parents: function( elem ) {
+		return dir( elem, "parentNode" );
+	},
+	parentsUntil: function( elem, i, until ) {
+		return dir( elem, "parentNode", until );
+	},
+	next: function( elem ) {
+		return sibling( elem, "nextSibling" );
+	},
+	prev: function( elem ) {
+		return sibling( elem, "previousSibling" );
+	},
+	nextAll: function( elem ) {
+		return dir( elem, "nextSibling" );
+	},
+	prevAll: function( elem ) {
+		return dir( elem, "previousSibling" );
+	},
+	nextUntil: function( elem, i, until ) {
+		return dir( elem, "nextSibling", until );
+	},
+	prevUntil: function( elem, i, until ) {
+		return dir( elem, "previousSibling", until );
+	},
+	siblings: function( elem ) {
+		return siblings( ( elem.parentNode || {} ).firstChild, elem );
+	},
+	children: function( elem ) {
+		return siblings( elem.firstChild );
+	},
+	contents: function( elem ) {
+        if ( nodeName( elem, "iframe" ) ) {
+            return elem.contentDocument;
+        }
+
+        // Support: IE 9 - 11 only, iOS 7 only, Android Browser <=4.3 only
+        // Treat the template element as a regular one in browsers that
+        // don't support it.
+        if ( nodeName( elem, "template" ) ) {
+            elem = elem.content || elem;
+        }
+
+        return jQuery.merge( [], elem.childNodes );
+	}
+}, function( name, fn ) {
+	jQuery.fn[ name ] = function( until, selector ) {
+		var matched = jQuery.map( this, fn, until );
+
+		if ( name.slice( -5 ) !== "Until" ) {
+			selector = until;
+		}
+
+		if ( selector && typeof selector === "string" ) {
+			matched = jQuery.filter( selector, matched );
+		}
+
+		if ( this.length > 1 ) {
+
+			// Remove duplicates
+			if ( !guaranteedUnique[ name ] ) {
+				jQuery.uniqueSort( matched );
+			}
+
+			// Reverse order for parents* and prev-derivatives
+			if ( rparentsprev.test( name ) ) {
+				matched.reverse();
+			}
+		}
+
+		return this.pushStack( matched );
+	};
+} );
+var rnothtmlwhite = ( /[^\x20\t\r\n\f]+/g );
+
+
+
+// Convert String-formatted options into Object-formatted ones
+function createOptions( options ) {
+	var object = {};
+	jQuery.each( options.match( rnothtmlwhite ) || [], function( _, flag ) {
+		object[ flag ] = true;
+	} );
+	return object;
+}
+
+/*
+ * Create a callback list using the following parameters:
+ *
+ *	options: an optional list of space-separated options that will change how
+ *			the callback list behaves or a more traditional option object
+ *
+ * By default a callback list will act like an event callback list and can be
+ * "fired" multiple times.
+ *
+ * Possible options:
+ *
+ *	once:			will ensure the callback list can only be fired once (like a Deferred)
+ *
+ *	memory:			will keep track of previous values and will call any callback added
+ *					after the list has been fired right away with the latest "memorized"
+ *					values (like a Deferred)
+ *
+ *	unique:			will ensure a callback can only be added once (no duplicate in the list)
+ *
+ *	stopOnFalse:	interrupt callings when a callback returns false
+ *
+ */
+jQuery.Callbacks = function( options ) {
+
+	// Convert options from String-formatted to Object-formatted if needed
+	// (we check in cache first)
+	options = typeof options === "string" ?
+		createOptions( options ) :
+		jQuery.extend( {}, options );
+
+	var // Flag to know if list is currently firing
+		firing,
+
+		// Last fire value for non-forgettable lists
+		memory,
+
+		// Flag to know if list was already fired
+		fired,
+
+		// Flag to prevent firing
+		locked,
+
+		// Actual callback list
+		list = [],
+
+		// Queue of execution data for repeatable lists
+		queue = [],
+
+		// Index of currently firing callback (modified by add/remove as needed)
+		firingIndex = -1,
+
+		// Fire callbacks
+		fire = function() {
+
+			// Enforce single-firing
+			locked = locked || options.once;
+
+			// Execute callbacks for all pending executions,
+			// respecting firingIndex overrides and runtime changes
+			fired = firing = true;
+			for ( ; queue.length; firingIndex = -1 ) {
+				memory = queue.shift();
+				while ( ++firingIndex < list.length ) {
+
+					// Run callback and check for early termination
+					if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false &&
+						options.stopOnFalse ) {
+
+						// Jump to end and forget the data so .add doesn't re-fire
+						firingIndex = list.length;
+						memory = false;
+					}
+				}
+			}
+
+			// Forget the data if we're done with it
+			if ( !options.memory ) {
+				memory = false;
+			}
+
+			firing = false;
+
+			// Clean up if we're done firing for good
+			if ( locked ) {
+
+				// Keep an empty list if we have data for future add calls
+				if ( memory ) {
+					list = [];
+
+				// Otherwise, this object is spent
+				} else {
+					list = "";
+				}
+			}
+		},
+
+		// Actual Callbacks object
+		self = {
+
+			// Add a callback or a collection of callbacks to the list
+			add: function() {
+				if ( list ) {
+
+					// If we have memory from a past run, we should fire after adding
+					if ( memory && !firing ) {
+						firingIndex = list.length - 1;
+						queue.push( memory );
+					}
+
+					( function add( args ) {
+						jQuery.each( args, function( _, arg ) {
+							if ( jQuery.isFunction( arg ) ) {
+								if ( !options.unique || !self.has( arg ) ) {
+									list.push( arg );
+								}
+							} else if ( arg && arg.length && jQuery.type( arg ) !== "string" ) {
+
+								// Inspect recursively
+								add( arg );
+							}
+						} );
+					} )( arguments );
+
+					if ( memory && !firing ) {
+						fire();
+					}
+				}
+				return this;
+			},
+
+			// Remove a callback from the list
+			remove: function() {
+				jQuery.each( arguments, function( _, arg ) {
+					var index;
+					while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) {
+						list.splice( index, 1 );
+
+						// Handle firing indexes
+						if ( index <= firingIndex ) {
+							firingIndex--;
+						}
+					}
+				} );
+				return this;
+			},
+
+			// Check if a given callback is in the list.
+			// If no argument is given, return whether or not list has callbacks attached.
+			has: function( fn ) {
+				return fn ?
+					jQuery.inArray( fn, list ) > -1 :
+					list.length > 0;
+			},
+
+			// Remove all callbacks from the list
+			empty: function() {
+				if ( list ) {
+					list = [];
+				}
+				return this;
+			},
+
+			// Disable .fire and .add
+			// Abort any current/pending executions
+			// Clear all callbacks and values
+			disable: function() {
+				locked = queue = [];
+				list = memory = "";
+				return this;
+			},
+			disabled: function() {
+				return !list;
+			},
+
+			// Disable .fire
+			// Also disable .add unless we have memory (since it would have no effect)
+			// Abort any pending executions
+			lock: function() {
+				locked = queue = [];
+				if ( !memory && !firing ) {
+					list = memory = "";
+				}
+				return this;
+			},
+			locked: function() {
+				return !!locked;
+			},
+
+			// Call all callbacks with the given context and arguments
+			fireWith: function( context, args ) {
+				if ( !locked ) {
+					args = args || [];
+					args = [ context, args.slice ? args.slice() : args ];
+					queue.push( args );
+					if ( !firing ) {
+						fire();
+					}
+				}
+				return this;
+			},
+
+			// Call all the callbacks with the given arguments
+			fire: function() {
+				self.fireWith( this, arguments );
+				return this;
+			},
+
+			// To know if the callbacks have already been called at least once
+			fired: function() {
+				return !!fired;
+			}
+		};
+
+	return self;
+};
+
+
+function Identity( v ) {
+	return v;
+}
+function Thrower( ex ) {
+	throw ex;
+}
+
+function adoptValue( value, resolve, reject, noValue ) {
+	var method;
+
+	try {
+
+		// Check for promise aspect first to privilege synchronous behavior
+		if ( value && jQuery.isFunction( ( method = value.promise ) ) ) {
+			method.call( value ).done( resolve ).fail( reject );
+
+		// Other thenables
+		} else if ( value && jQuery.isFunction( ( method = value.then ) ) ) {
+			method.call( value, resolve, reject );
+
+		// Other non-thenables
+		} else {
+
+			// Control `resolve` arguments by letting Array#slice cast boolean `noValue` to integer:
+			// * false: [ value ].slice( 0 ) => resolve( value )
+			// * true: [ value ].slice( 1 ) => resolve()
+			resolve.apply( undefined, [ value ].slice( noValue ) );
+		}
+
+	// For Promises/A+, convert exceptions into rejections
+	// Since jQuery.when doesn't unwrap thenables, we can skip the extra checks appearing in
+	// Deferred#then to conditionally suppress rejection.
+	} catch ( value ) {
+
+		// Support: Android 4.0 only
+		// Strict mode functions invoked without .call/.apply get global-object context
+		reject.apply( undefined, [ value ] );
+	}
+}
+
+jQuery.extend( {
+
+	Deferred: function( func ) {
+		var tuples = [
+
+				// action, add listener, callbacks,
+				// ... .then handlers, argument index, [final state]
+				[ "notify", "progress", jQuery.Callbacks( "memory" ),
+					jQuery.Callbacks( "memory" ), 2 ],
+				[ "resolve", "done", jQuery.Callbacks( "once memory" ),
+					jQuery.Callbacks( "once memory" ), 0, "resolved" ],
+				[ "reject", "fail", jQuery.Callbacks( "once memory" ),
+					jQuery.Callbacks( "once memory" ), 1, "rejected" ]
+			],
+			state = "pending",
+			promise = {
+				state: function() {
+					return state;
+				},
+				always: function() {
+					deferred.done( arguments ).fail( arguments );
+					return this;
+				},
+				"catch": function( fn ) {
+					return promise.then( null, fn );
+				},
+
+				// Keep pipe for back-compat
+				pipe: function( /* fnDone, fnFail, fnProgress */ ) {
+					var fns = arguments;
+
+					return jQuery.Deferred( function( newDefer ) {
+						jQuery.each( tuples, function( i, tuple ) {
+
+							// Map tuples (progress, done, fail) to arguments (done, fail, progress)
+							var fn = jQuery.isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ];
+
+							// deferred.progress(function() { bind to newDefer or newDefer.notify })
+							// deferred.done(function() { bind to newDefer or newDefer.resolve })
+							// deferred.fail(function() { bind to newDefer or newDefer.reject })
+							deferred[ tuple[ 1 ] ]( function() {
+								var returned = fn && fn.apply( this, arguments );
+								if ( returned && jQuery.isFunction( returned.promise ) ) {
+									returned.promise()
+										.progress( newDefer.notify )
+										.done( newDefer.resolve )
+										.fail( newDefer.reject );
+								} else {
+									newDefer[ tuple[ 0 ] + "With" ](
+										this,
+										fn ? [ returned ] : arguments
+									);
+								}
+							} );
+						} );
+						fns = null;
+					} ).promise();
+				},
+				then: function( onFulfilled, onRejected, onProgress ) {
+					var maxDepth = 0;
+					function resolve( depth, deferred, handler, special ) {
+						return function() {
+							var that = this,
+								args = arguments,
+								mightThrow = function() {
+									var returned, then;
+
+									// Support: Promises/A+ section 2.3.3.3.3
+									// https://promisesaplus.com/#point-59
+									// Ignore double-resolution attempts
+									if ( depth < maxDepth ) {
+										return;
+									}
+
+									returned = handler.apply( that, args );
+
+									// Support: Promises/A+ section 2.3.1
+									// https://promisesaplus.com/#point-48
+									if ( returned === deferred.promise() ) {
+										throw new TypeError( "Thenable self-resolution" );
+									}
+
+									// Support: Promises/A+ sections 2.3.3.1, 3.5
+									// https://promisesaplus.com/#point-54
+									// https://promisesaplus.com/#point-75
+									// Retrieve `then` only once
+									then = returned &&
+
+										// Support: Promises/A+ section 2.3.4
+										// https://promisesaplus.com/#point-64
+										// Only check objects and functions for thenability
+										( typeof returned === "object" ||
+											typeof returned === "function" ) &&
+										returned.then;
+
+									// Handle a returned thenable
+									if ( jQuery.isFunction( then ) ) {
+
+										// Special processors (notify) just wait for resolution
+										if ( special ) {
+											then.call(
+												returned,
+												resolve( maxDepth, deferred, Identity, special ),
+												resolve( maxDepth, deferred, Thrower, special )
+											);
+
+										// Normal processors (resolve) also hook into progress
+										} else {
+
+											// ...and disregard older resolution values
+											maxDepth++;
+
+											then.call(
+												returned,
+												resolve( maxDepth, deferred, Identity, special ),
+												resolve( maxDepth, deferred, Thrower, special ),
+												resolve( maxDepth, deferred, Identity,
+													deferred.notifyWith )
+											);
+										}
+
+									// Handle all other returned values
+									} else {
+
+										// Only substitute handlers pass on context
+										// and multiple values (non-spec behavior)
+										if ( handler !== Identity ) {
+											that = undefined;
+											args = [ returned ];
+										}
+
+										// Process the value(s)
+										// Default process is resolve
+										( special || deferred.resolveWith )( that, args );
+									}
+								},
+
+								// Only normal processors (resolve) catch and reject exceptions
+								process = special ?
+									mightThrow :
+									function() {
+										try {
+											mightThrow();
+										} catch ( e ) {
+
+											if ( jQuery.Deferred.exceptionHook ) {
+												jQuery.Deferred.exceptionHook( e,
+													process.stackTrace );
+											}
+
+											// Support: Promises/A+ section 2.3.3.3.4.1
+											// https://promisesaplus.com/#point-61
+											// Ignore post-resolution exceptions
+											if ( depth + 1 >= maxDepth ) {
+
+												// Only substitute handlers pass on context
+												// and multiple values (non-spec behavior)
+												if ( handler !== Thrower ) {
+													that = undefined;
+													args = [ e ];
+												}
+
+												deferred.rejectWith( that, args );
+											}
+										}
+									};
+
+							// Support: Promises/A+ section 2.3.3.3.1
+							// https://promisesaplus.com/#point-57
+							// Re-resolve promises immediately to dodge false rejection from
+							// subsequent errors
+							if ( depth ) {
+								process();
+							} else {
+
+								// Call an optional hook to record the stack, in case of exception
+								// since it's otherwise lost when execution goes async
+								if ( jQuery.Deferred.getStackHook ) {
+									process.stackTrace = jQuery.Deferred.getStackHook();
+								}
+								window.setTimeout( process );
+							}
+						};
+					}
+
+					return jQuery.Deferred( function( newDefer ) {
+
+						// progress_handlers.add( ... )
+						tuples[ 0 ][ 3 ].add(
+							resolve(
+								0,
+								newDefer,
+								jQuery.isFunction( onProgress ) ?
+									onProgress :
+									Identity,
+								newDefer.notifyWith
+							)
+						);
+
+						// fulfilled_handlers.add( ... )
+						tuples[ 1 ][ 3 ].add(
+							resolve(
+								0,
+								newDefer,
+								jQuery.isFunction( onFulfilled ) ?
+									onFulfilled :
+									Identity
+							)
+						);
+
+						// rejected_handlers.add( ... )
+						tuples[ 2 ][ 3 ].add(
+							resolve(
+								0,
+								newDefer,
+								jQuery.isFunction( onRejected ) ?
+									onRejected :
+									Thrower
+							)
+						);
+					} ).promise();
+				},
+
+				// Get a promise for this deferred
+				// If obj is provided, the promise aspect is added to the object
+				promise: function( obj ) {
+					return obj != null ? jQuery.extend( obj, promise ) : promise;
+				}
+			},
+			deferred = {};
+
+		// Add list-specific methods
+		jQuery.each( tuples, function( i, tuple ) {
+			var list = tuple[ 2 ],
+				stateString = tuple[ 5 ];
+
+			// promise.progress = list.add
+			// promise.done = list.add
+			// promise.fail = list.add
+			promise[ tuple[ 1 ] ] = list.add;
+
+			// Handle state
+			if ( stateString ) {
+				list.add(
+					function() {
+
+						// state = "resolved" (i.e., fulfilled)
+						// state = "rejected"
+						state = stateString;
+					},
+
+					// rejected_callbacks.disable
+					// fulfilled_callbacks.disable
+					tuples[ 3 - i ][ 2 ].disable,
+
+					// progress_callbacks.lock
+					tuples[ 0 ][ 2 ].lock
+				);
+			}
+
+			// progress_handlers.fire
+			// fulfilled_handlers.fire
+			// rejected_handlers.fire
+			list.add( tuple[ 3 ].fire );
+
+			// deferred.notify = function() { deferred.notifyWith(...) }
+			// deferred.resolve = function() { deferred.resolveWith(...) }
+			// deferred.reject = function() { deferred.rejectWith(...) }
+			deferred[ tuple[ 0 ] ] = function() {
+				deferred[ tuple[ 0 ] + "With" ]( this === deferred ? undefined : this, arguments );
+				return this;
+			};
+
+			// deferred.notifyWith = list.fireWith
+			// deferred.resolveWith = list.fireWith
+			// deferred.rejectWith = list.fireWith
+			deferred[ tuple[ 0 ] + "With" ] = list.fireWith;
+		} );
+
+		// Make the deferred a promise
+		promise.promise( deferred );
+
+		// Call given func if any
+		if ( func ) {
+			func.call( deferred, deferred );
+		}
+
+		// All done!
+		return deferred;
+	},
+
+	// Deferred helper
+	when: function( singleValue ) {
+		var
+
+			// count of uncompleted subordinates
+			remaining = arguments.length,
+
+			// count of unprocessed arguments
+			i = remaining,
+
+			// subordinate fulfillment data
+			resolveContexts = Array( i ),
+			resolveValues = slice.call( arguments ),
+
+			// the master Deferred
+			master = jQuery.Deferred(),
+
+			// subordinate callback factory
+			updateFunc = function( i ) {
+				return function( value ) {
+					resolveContexts[ i ] = this;
+					resolveValues[ i ] = arguments.length > 1 ? slice.call( arguments ) : value;
+					if ( !( --remaining ) ) {
+						master.resolveWith( resolveContexts, resolveValues );
+					}
+				};
+			};
+
+		// Single- and empty arguments are adopted like Promise.resolve
+		if ( remaining <= 1 ) {
+			adoptValue( singleValue, master.done( updateFunc( i ) ).resolve, master.reject,
+				!remaining );
+
+			// Use .then() to unwrap secondary thenables (cf. gh-3000)
+			if ( master.state() === "pending" ||
+				jQuery.isFunction( resolveValues[ i ] && resolveValues[ i ].then ) ) {
+
+				return master.then();
+			}
+		}
+
+		// Multiple arguments are aggregated like Promise.all array elements
+		while ( i-- ) {
+			adoptValue( resolveValues[ i ], updateFunc( i ), master.reject );
+		}
+
+		return master.promise();
+	}
+} );
+
+
+// These usually indicate a programmer mistake during development,
+// warn about them ASAP rather than swallowing them by default.
+var rerrorNames = /^(Eval|Internal|Range|Reference|Syntax|Type|URI)Error$/;
+
+jQuery.Deferred.exceptionHook = function( error, stack ) {
+
+	// Support: IE 8 - 9 only
+	// Console exists when dev tools are open, which can happen at any time
+	if ( window.console && window.console.warn && error && rerrorNames.test( error.name ) ) {
+		window.console.warn( "jQuery.Deferred exception: " + error.message, error.stack, stack );
+	}
+};
+
+
+
+
+jQuery.readyException = function( error ) {
+	window.setTimeout( function() {
+		throw error;
+	} );
+};
+
+
+
+
+// The deferred used on DOM ready
+var readyList = jQuery.Deferred();
+
+jQuery.fn.ready = function( fn ) {
+
+	readyList
+		.then( fn )
+
+		// Wrap jQuery.readyException in a function so that the lookup
+		// happens at the time of error handling instead of callback
+		// registration.
+		.catch( function( error ) {
+			jQuery.readyException( error );
+		} );
+
+	return this;
+};
+
+jQuery.extend( {
+
+	// Is the DOM ready to be used? Set to true once it occurs.
+	isReady: false,
+
+	// A counter to track how many items to wait for before
+	// the ready event fires. See #6781
+	readyWait: 1,
+
+	// Handle when the DOM is ready
+	ready: function( wait ) {
+
+		// Abort if there are pending holds or we're already ready
+		if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) {
+			return;
+		}
+
+		// Remember that the DOM is ready
+		jQuery.isReady = true;
+
+		// If a normal DOM Ready event fired, decrement, and wait if need be
+		if ( wait !== true && --jQuery.readyWait > 0 ) {
+			return;
+		}
+
+		// If there are functions bound, to execute
+		readyList.resolveWith( document, [ jQuery ] );
+	}
+} );
+
+jQuery.ready.then = readyList.then;
+
+// The ready event handler and self cleanup method
+function completed() {
+	document.removeEventListener( "DOMContentLoaded", completed );
+	window.removeEventListener( "load", completed );
+	jQuery.ready();
+}
+
+// Catch cases where $(document).ready() is called
+// after the browser event has already occurred.
+// Support: IE <=9 - 10 only
+// Older IE sometimes signals "interactive" too soon
+if ( document.readyState === "complete" ||
+	( document.readyState !== "loading" && !document.documentElement.doScroll ) ) {
+
+	// Handle it asynchronously to allow scripts the opportunity to delay ready
+	window.setTimeout( jQuery.ready );
+
+} else {
+
+	// Use the handy event callback
+	document.addEventListener( "DOMContentLoaded", completed );
+
+	// A fallback to window.onload, that will always work
+	window.addEventListener( "load", completed );
+}
+
+
+
+
+// Multifunctional method to get and set values of a collection
+// The value/s can optionally be executed if it's a function
+var access = function( elems, fn, key, value, chainable, emptyGet, raw ) {
+	var i = 0,
+		len = elems.length,
+		bulk = key == null;
+
+	// Sets many values
+	if ( jQuery.type( key ) === "object" ) {
+		chainable = true;
+		for ( i in key ) {
+			access( elems, fn, i, key[ i ], true, emptyGet, raw );
+		}
+
+	// Sets one value
+	} else if ( value !== undefined ) {
+		chainable = true;
+
+		if ( !jQuery.isFunction( value ) ) {
+			raw = true;
+		}
+
+		if ( bulk ) {
+
+			// Bulk operations run against the entire set
+			if ( raw ) {
+				fn.call( elems, value );
+				fn = null;
+
+			// ...except when executing function values
+			} else {
+				bulk = fn;
+				fn = function( elem, key, value ) {
+					return bulk.call( jQuery( elem ), value );
+				};
+			}
+		}
+
+		if ( fn ) {
+			for ( ; i < len; i++ ) {
+				fn(
+					elems[ i ], key, raw ?
+					value :
+					value.call( elems[ i ], i, fn( elems[ i ], key ) )
+				);
+			}
+		}
+	}
+
+	if ( chainable ) {
+		return elems;
+	}
+
+	// Gets
+	if ( bulk ) {
+		return fn.call( elems );
+	}
+
+	return len ? fn( elems[ 0 ], key ) : emptyGet;
+};
+var acceptData = function( owner ) {
+
+	// Accepts only:
+	//  - Node
+	//    - Node.ELEMENT_NODE
+	//    - Node.DOCUMENT_NODE
+	//  - Object
+	//    - Any
+	return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType );
+};
+
+
+
+
+function Data() {
+	this.expando = jQuery.expando + Data.uid++;
+}
+
+Data.uid = 1;
+
+Data.prototype = {
+
+	cache: function( owner ) {
+
+		// Check if the owner object already has a cache
+		var value = owner[ this.expando ];
+
+		// If not, create one
+		if ( !value ) {
+			value = {};
+
+			// We can accept data for non-element nodes in modern browsers,
+			// but we should not, see #8335.
+			// Always return an empty object.
+			if ( acceptData( owner ) ) {
+
+				// If it is a node unlikely to be stringify-ed or looped over
+				// use plain assignment
+				if ( owner.nodeType ) {
+					owner[ this.expando ] = value;
+
+				// Otherwise secure it in a non-enumerable property
+				// configurable must be true to allow the property to be
+				// deleted when data is removed
+				} else {
+					Object.defineProperty( owner, this.expando, {
+						value: value,
+						configurable: true
+					} );
+				}
+			}
+		}
+
+		return value;
+	},
+	set: function( owner, data, value ) {
+		var prop,
+			cache = this.cache( owner );
+
+		// Handle: [ owner, key, value ] args
+		// Always use camelCase key (gh-2257)
+		if ( typeof data === "string" ) {
+			cache[ jQuery.camelCase( data ) ] = value;
+
+		// Handle: [ owner, { properties } ] args
+		} else {
+
+			// Copy the properties one-by-one to the cache object
+			for ( prop in data ) {
+				cache[ jQuery.camelCase( prop ) ] = data[ prop ];
+			}
+		}
+		return cache;
+	},
+	get: function( owner, key ) {
+		return key === undefined ?
+			this.cache( owner ) :
+
+			// Always use camelCase key (gh-2257)
+			owner[ this.expando ] && owner[ this.expando ][ jQuery.camelCase( key ) ];
+	},
+	access: function( owner, key, value ) {
+
+		// In cases where either:
+		//
+		//   1. No key was specified
+		//   2. A string key was specified, but no value provided
+		//
+		// Take the "read" path and allow the get method to determine
+		// which value to return, respectively either:
+		//
+		//   1. The entire cache object
+		//   2. The data stored at the key
+		//
+		if ( key === undefined ||
+				( ( key && typeof key === "string" ) && value === undefined ) ) {
+
+			return this.get( owner, key );
+		}
+
+		// When the key is not a string, or both a key and value
+		// are specified, set or extend (existing objects) with either:
+		//
+		//   1. An object of properties
+		//   2. A key and value
+		//
+		this.set( owner, key, value );
+
+		// Since the "set" path can have two possible entry points
+		// return the expected data based on which path was taken[*]
+		return value !== undefined ? value : key;
+	},
+	remove: function( owner, key ) {
+		var i,
+			cache = owner[ this.expando ];
+
+		if ( cache === undefined ) {
+			return;
+		}
+
+		if ( key !== undefined ) {
+
+			// Support array or space separated string of keys
+			if ( Array.isArray( key ) ) {
+
+				// If key is an array of keys...
+				// We always set camelCase keys, so remove that.
+				key = key.map( jQuery.camelCase );
+			} else {
+				key = jQuery.camelCase( key );
+
+				// If a key with the spaces exists, use it.
+				// Otherwise, create an array by matching non-whitespace
+				key = key in cache ?
+					[ key ] :
+					( key.match( rnothtmlwhite ) || [] );
+			}
+
+			i = key.length;
+
+			while ( i-- ) {
+				delete cache[ key[ i ] ];
+			}
+		}
+
+		// Remove the expando if there's no more data
+		if ( key === undefined || jQuery.isEmptyObject( cache ) ) {
+
+			// Support: Chrome <=35 - 45
+			// Webkit & Blink performance suffers when deleting properties
+			// from DOM nodes, so set to undefined instead
+			// https://bugs.chromium.org/p/chromium/issues/detail?id=378607 (bug restricted)
+			if ( owner.nodeType ) {
+				owner[ this.expando ] = undefined;
+			} else {
+				delete owner[ this.expando ];
+			}
+		}
+	},
+	hasData: function( owner ) {
+		var cache = owner[ this.expando ];
+		return cache !== undefined && !jQuery.isEmptyObject( cache );
+	}
+};
+var dataPriv = new Data();
+
+var dataUser = new Data();
+
+
+
+//	Implementation Summary
+//
+//	1. Enforce API surface and semantic compatibility with 1.9.x branch
+//	2. Improve the module's maintainability by reducing the storage
+//		paths to a single mechanism.
+//	3. Use the same single mechanism to support "private" and "user" data.
+//	4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData)
+//	5. Avoid exposing implementation details on user objects (eg. expando properties)
+//	6. Provide a clear path for implementation upgrade to WeakMap in 2014
+
+var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/,
+	rmultiDash = /[A-Z]/g;
+
+function getData( data ) {
+	if ( data === "true" ) {
+		return true;
+	}
+
+	if ( data === "false" ) {
+		return false;
+	}
+
+	if ( data === "null" ) {
+		return null;
+	}
+
+	// Only convert to a number if it doesn't change the string
+	if ( data === +data + "" ) {
+		return +data;
+	}
+
+	if ( rbrace.test( data ) ) {
+		return JSON.parse( data );
+	}
+
+	return data;
+}
+
+function dataAttr( elem, key, data ) {
+	var name;
+
+	// If nothing was found internally, try to fetch any
+	// data from the HTML5 data-* attribute
+	if ( data === undefined && elem.nodeType === 1 ) {
+		name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase();
+		data = elem.getAttribute( name );
+
+		if ( typeof data === "string" ) {
+			try {
+				data = getData( data );
+			} catch ( e ) {}
+
+			// Make sure we set the data so it isn't changed later
+			dataUser.set( elem, key, data );
+		} else {
+			data = undefined;
+		}
+	}
+	return data;
+}
+
+jQuery.extend( {
+	hasData: function( elem ) {
+		return dataUser.hasData( elem ) || dataPriv.hasData( elem );
+	},
+
+	data: function( elem, name, data ) {
+		return dataUser.access( elem, name, data );
+	},
+
+	removeData: function( elem, name ) {
+		dataUser.remove( elem, name );
+	},
+
+	// TODO: Now that all calls to _data and _removeData have been replaced
+	// with direct calls to dataPriv methods, these can be deprecated.
+	_data: function( elem, name, data ) {
+		return dataPriv.access( elem, name, data );
+	},
+
+	_removeData: function( elem, name ) {
+		dataPriv.remove( elem, name );
+	}
+} );
+
+jQuery.fn.extend( {
+	data: function( key, value ) {
+		var i, name, data,
+			elem = this[ 0 ],
+			attrs = elem && elem.attributes;
+
+		// Gets all values
+		if ( key === undefined ) {
+			if ( this.length ) {
+				data = dataUser.get( elem );
+
+				if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) {
+					i = attrs.length;
+					while ( i-- ) {
+
+						// Support: IE 11 only
+						// The attrs elements can be null (#14894)
+						if ( attrs[ i ] ) {
+							name = attrs[ i ].name;
+							if ( name.indexOf( "data-" ) === 0 ) {
+								name = jQuery.camelCase( name.slice( 5 ) );
+								dataAttr( elem, name, data[ name ] );
+							}
+						}
+					}
+					dataPriv.set( elem, "hasDataAttrs", true );
+				}
+			}
+
+			return data;
+		}
+
+		// Sets multiple values
+		if ( typeof key === "object" ) {
+			return this.each( function() {
+				dataUser.set( this, key );
+			} );
+		}
+
+		return access( this, function( value ) {
+			var data;
+
+			// The calling jQuery object (element matches) is not empty
+			// (and therefore has an element appears at this[ 0 ]) and the
+			// `value` parameter was not undefined. An empty jQuery object
+			// will result in `undefined` for elem = this[ 0 ] which will
+			// throw an exception if an attempt to read a data cache is made.
+			if ( elem && value === undefined ) {
+
+				// Attempt to get data from the cache
+				// The key will always be camelCased in Data
+				data = dataUser.get( elem, key );
+				if ( data !== undefined ) {
+					return data;
+				}
+
+				// Attempt to "discover" the data in
+				// HTML5 custom data-* attrs
+				data = dataAttr( elem, key );
+				if ( data !== undefined ) {
+					return data;
+				}
+
+				// We tried really hard, but the data doesn't exist.
+				return;
+			}
+
+			// Set the data...
+			this.each( function() {
+
+				// We always store the camelCased key
+				dataUser.set( this, key, value );
+			} );
+		}, null, value, arguments.length > 1, null, true );
+	},
+
+	removeData: function( key ) {
+		return this.each( function() {
+			dataUser.remove( this, key );
+		} );
+	}
+} );
+
+
+jQuery.extend( {
+	queue: function( elem, type, data ) {
+		var queue;
+
+		if ( elem ) {
+			type = ( type || "fx" ) + "queue";
+			queue = dataPriv.get( elem, type );
+
+			// Speed up dequeue by getting out quickly if this is just a lookup
+			if ( data ) {
+				if ( !queue || Array.isArray( data ) ) {
+					queue = dataPriv.access( elem, type, jQuery.makeArray( data ) );
+				} else {
+					queue.push( data );
+				}
+			}
+			return queue || [];
+		}
+	},
+
+	dequeue: function( elem, type ) {
+		type = type || "fx";
+
+		var queue = jQuery.queue( elem, type ),
+			startLength = queue.length,
+			fn = queue.shift(),
+			hooks = jQuery._queueHooks( elem, type ),
+			next = function() {
+				jQuery.dequeue( elem, type );
+			};
+
+		// If the fx queue is dequeued, always remove the progress sentinel
+		if ( fn === "inprogress" ) {
+			fn = queue.shift();
+			startLength--;
+		}
+
+		if ( fn ) {
+
+			// Add a progress sentinel to prevent the fx queue from being
+			// automatically dequeued
+			if ( type === "fx" ) {
+				queue.unshift( "inprogress" );
+			}
+
+			// Clear up the last queue stop function
+			delete hooks.stop;
+			fn.call( elem, next, hooks );
+		}
+
+		if ( !startLength && hooks ) {
+			hooks.empty.fire();
+		}
+	},
+
+	// Not public - generate a queueHooks object, or return the current one
+	_queueHooks: function( elem, type ) {
+		var key = type + "queueHooks";
+		return dataPriv.get( elem, key ) || dataPriv.access( elem, key, {
+			empty: jQuery.Callbacks( "once memory" ).add( function() {
+				dataPriv.remove( elem, [ type + "queue", key ] );
+			} )
+		} );
+	}
+} );
+
+jQuery.fn.extend( {
+	queue: function( type, data ) {
+		var setter = 2;
+
+		if ( typeof type !== "string" ) {
+			data = type;
+			type = "fx";
+			setter--;
+		}
+
+		if ( arguments.length < setter ) {
+			return jQuery.queue( this[ 0 ], type );
+		}
+
+		return data === undefined ?
+			this :
+			this.each( function() {
+				var queue = jQuery.queue( this, type, data );
+
+				// Ensure a hooks for this queue
+				jQuery._queueHooks( this, type );
+
+				if ( type === "fx" && queue[ 0 ] !== "inprogress" ) {
+					jQuery.dequeue( this, type );
+				}
+			} );
+	},
+	dequeue: function( type ) {
+		return this.each( function() {
+			jQuery.dequeue( this, type );
+		} );
+	},
+	clearQueue: function( type ) {
+		return this.queue( type || "fx", [] );
+	},
+
+	// Get a promise resolved when queues of a certain type
+	// are emptied (fx is the type by default)
+	promise: function( type, obj ) {
+		var tmp,
+			count = 1,
+			defer = jQuery.Deferred(),
+			elements = this,
+			i = this.length,
+			resolve = function() {
+				if ( !( --count ) ) {
+					defer.resolveWith( elements, [ elements ] );
+				}
+			};
+
+		if ( typeof type !== "string" ) {
+			obj = type;
+			type = undefined;
+		}
+		type = type || "fx";
+
+		while ( i-- ) {
+			tmp = dataPriv.get( elements[ i ], type + "queueHooks" );
+			if ( tmp && tmp.empty ) {
+				count++;
+				tmp.empty.add( resolve );
+			}
+		}
+		resolve();
+		return defer.promise( obj );
+	}
+} );
+var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source;
+
+var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" );
+
+
+var cssExpand = [ "Top", "Right", "Bottom", "Left" ];
+
+var isHiddenWithinTree = function( elem, el ) {
+
+		// isHiddenWithinTree might be called from jQuery#filter function;
+		// in that case, element will be second argument
+		elem = el || elem;
+
+		// Inline style trumps all
+		return elem.style.display === "none" ||
+			elem.style.display === "" &&
+
+			// Otherwise, check computed style
+			// Support: Firefox <=43 - 45
+			// Disconnected elements can have computed display: none, so first confirm that elem is
+			// in the document.
+			jQuery.contains( elem.ownerDocument, elem ) &&
+
+			jQuery.css( elem, "display" ) === "none";
+	};
+
+var swap = function( elem, options, callback, args ) {
+	var ret, name,
+		old = {};
+
+	// Remember the old values, and insert the new ones
+	for ( name in options ) {
+		old[ name ] = elem.style[ name ];
+		elem.style[ name ] = options[ name ];
+	}
+
+	ret = callback.apply( elem, args || [] );
+
+	// Revert the old values
+	for ( name in options ) {
+		elem.style[ name ] = old[ name ];
+	}
+
+	return ret;
+};
+
+
+
+
+function adjustCSS( elem, prop, valueParts, tween ) {
+	var adjusted,
+		scale = 1,
+		maxIterations = 20,
+		currentValue = tween ?
+			function() {
+				return tween.cur();
+			} :
+			function() {
+				return jQuery.css( elem, prop, "" );
+			},
+		initial = currentValue(),
+		unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),
+
+		// Starting value computation is required for potential unit mismatches
+		initialInUnit = ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) &&
+			rcssNum.exec( jQuery.css( elem, prop ) );
+
+	if ( initialInUnit && initialInUnit[ 3 ] !== unit ) {
+
+		// Trust units reported by jQuery.css
+		unit = unit || initialInUnit[ 3 ];
+
+		// Make sure we update the tween properties later on
+		valueParts = valueParts || [];
+
+		// Iteratively approximate from a nonzero starting point
+		initialInUnit = +initial || 1;
+
+		do {
+
+			// If previous iteration zeroed out, double until we get *something*.
+			// Use string for doubling so we don't accidentally see scale as unchanged below
+			scale = scale || ".5";
+
+			// Adjust and apply
+			initialInUnit = initialInUnit / scale;
+			jQuery.style( elem, prop, initialInUnit + unit );
+
+		// Update scale, tolerating zero or NaN from tween.cur()
+		// Break the loop if scale is unchanged or perfect, or if we've just had enough.
+		} while (
+			scale !== ( scale = currentValue() / initial ) && scale !== 1 && --maxIterations
+		);
+	}
+
+	if ( valueParts ) {
+		initialInUnit = +initialInUnit || +initial || 0;
+
+		// Apply relative offset (+=/-=) if specified
+		adjusted = valueParts[ 1 ] ?
+			initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] :
+			+valueParts[ 2 ];
+		if ( tween ) {
+			tween.unit = unit;
+			tween.start = initialInUnit;
+			tween.end = adjusted;
+		}
+	}
+	return adjusted;
+}
+
+
+var defaultDisplayMap = {};
+
+function getDefaultDisplay( elem ) {
+	var temp,
+		doc = elem.ownerDocument,
+		nodeName = elem.nodeName,
+		display = defaultDisplayMap[ nodeName ];
+
+	if ( display ) {
+		return display;
+	}
+
+	temp = doc.body.appendChild( doc.createElement( nodeName ) );
+	display = jQuery.css( temp, "display" );
+
+	temp.parentNode.removeChild( temp );
+
+	if ( display === "none" ) {
+		display = "block";
+	}
+	defaultDisplayMap[ nodeName ] = display;
+
+	return display;
+}
+
+function showHide( elements, show ) {
+	var display, elem,
+		values = [],
+		index = 0,
+		length = elements.length;
+
+	// Determine new display value for elements that need to change
+	for ( ; index < length; index++ ) {
+		elem = elements[ index ];
+		if ( !elem.style ) {
+			continue;
+		}
+
+		display = elem.style.display;
+		if ( show ) {
+
+			// Since we force visibility upon cascade-hidden elements, an immediate (and slow)
+			// check is required in this first loop unless we have a nonempty display value (either
+			// inline or about-to-be-restored)
+			if ( display === "none" ) {
+				values[ index ] = dataPriv.get( elem, "display" ) || null;
+				if ( !values[ index ] ) {
+					elem.style.display = "";
+				}
+			}
+			if ( elem.style.display === "" && isHiddenWithinTree( elem ) ) {
+				values[ index ] = getDefaultDisplay( elem );
+			}
+		} else {
+			if ( display !== "none" ) {
+				values[ index ] = "none";
+
+				// Remember what we're overwriting
+				dataPriv.set( elem, "display", display );
+			}
+		}
+	}
+
+	// Set the display of the elements in a second loop to avoid constant reflow
+	for ( index = 0; index < length; index++ ) {
+		if ( values[ index ] != null ) {
+			elements[ index ].style.display = values[ index ];
+		}
+	}
+
+	return elements;
+}
+
+jQuery.fn.extend( {
+	show: function() {
+		return showHide( this, true );
+	},
+	hide: function() {
+		return showHide( this );
+	},
+	toggle: function( state ) {
+		if ( typeof state === "boolean" ) {
+			return state ? this.show() : this.hide();
+		}
+
+		return this.each( function() {
+			if ( isHiddenWithinTree( this ) ) {
+				jQuery( this ).show();
+			} else {
+				jQuery( this ).hide();
+			}
+		} );
+	}
+} );
+var rcheckableType = ( /^(?:checkbox|radio)$/i );
+
+var rtagName = ( /<([a-z][^\/\0>\x20\t\r\n\f]+)/i );
+
+var rscriptType = ( /^$|\/(?:java|ecma)script/i );
+
+
+
+// We have to close these tags to support XHTML (#13200)
+var wrapMap = {
+
+	// Support: IE <=9 only
+	option: [ 1, "<select multiple='multiple'>", "</select>" ],
+
+	// XHTML parsers do not magically insert elements in the
+	// same way that tag soup parsers do. So we cannot shorten
+	// this by omitting <tbody> or other required elements.
+	thead: [ 1, "<table>", "</table>" ],
+	col: [ 2, "<table><colgroup>", "</colgroup></table>" ],
+	tr: [ 2, "<table><tbody>", "</tbody></table>" ],
+	td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ],
+
+	_default: [ 0, "", "" ]
+};
+
+// Support: IE <=9 only
+wrapMap.optgroup = wrapMap.option;
+
+wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead;
+wrapMap.th = wrapMap.td;
+
+
+function getAll( context, tag ) {
+
+	// Support: IE <=9 - 11 only
+	// Use typeof to avoid zero-argument method invocation on host objects (#15151)
+	var ret;
+
+	if ( typeof context.getElementsByTagName !== "undefined" ) {
+		ret = context.getElementsByTagName( tag || "*" );
+
+	} else if ( typeof context.querySelectorAll !== "undefined" ) {
+		ret = context.querySelectorAll( tag || "*" );
+
+	} else {
+		ret = [];
+	}
+
+	if ( tag === undefined || tag && nodeName( context, tag ) ) {
+		return jQuery.merge( [ context ], ret );
+	}
+
+	return ret;
+}
+
+
+// Mark scripts as having already been evaluated
+function setGlobalEval( elems, refElements ) {
+	var i = 0,
+		l = elems.length;
+
+	for ( ; i < l; i++ ) {
+		dataPriv.set(
+			elems[ i ],
+			"globalEval",
+			!refElements || dataPriv.get( refElements[ i ], "globalEval" )
+		);
+	}
+}
+
+
+var rhtml = /<|&#?\w+;/;
+
+function buildFragment( elems, context, scripts, selection, ignored ) {
+	var elem, tmp, tag, wrap, contains, j,
+		fragment = context.createDocumentFragment(),
+		nodes = [],
+		i = 0,
+		l = elems.length;
+
+	for ( ; i < l; i++ ) {
+		elem = elems[ i ];
+
+		if ( elem || elem === 0 ) {
+
+			// Add nodes directly
+			if ( jQuery.type( elem ) === "object" ) {
+
+				// Support: Android <=4.0 only, PhantomJS 1 only
+				// push.apply(_, arraylike) throws on ancient WebKit
+				jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem );
+
+			// Convert non-html into a text node
+			} else if ( !rhtml.test( elem ) ) {
+				nodes.push( context.createTextNode( elem ) );
+
+			// Convert html into DOM nodes
+			} else {
+				tmp = tmp || fragment.appendChild( context.createElement( "div" ) );
+
+				// Deserialize a standard representation
+				tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase();
+				wrap = wrapMap[ tag ] || wrapMap._default;
+				tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ];
+
+				// Descend through wrappers to the right content
+				j = wrap[ 0 ];
+				while ( j-- ) {
+					tmp = tmp.lastChild;
+				}
+
+				// Support: Android <=4.0 only, PhantomJS 1 only
+				// push.apply(_, arraylike) throws on ancient WebKit
+				jQuery.merge( nodes, tmp.childNodes );
+
+				// Remember the top-level container
+				tmp = fragment.firstChild;
+
+				// Ensure the created nodes are orphaned (#12392)
+				tmp.textContent = "";
+			}
+		}
+	}
+
+	// Remove wrapper from fragment
+	fragment.textContent = "";
+
+	i = 0;
+	while ( ( elem = nodes[ i++ ] ) ) {
+
+		// Skip elements already in the context collection (trac-4087)
+		if ( selection && jQuery.inArray( elem, selection ) > -1 ) {
+			if ( ignored ) {
+				ignored.push( elem );
+			}
+			continue;
+		}
+
+		contains = jQuery.contains( elem.ownerDocument, elem );
+
+		// Append to fragment
+		tmp = getAll( fragment.appendChild( elem ), "script" );
+
+		// Preserve script evaluation history
+		if ( contains ) {
+			setGlobalEval( tmp );
+		}
+
+		// Capture executables
+		if ( scripts ) {
+			j = 0;
+			while ( ( elem = tmp[ j++ ] ) ) {
+				if ( rscriptType.test( elem.type || "" ) ) {
+					scripts.push( elem );
+				}
+			}
+		}
+	}
+
+	return fragment;
+}
+
+
+( function() {
+	var fragment = document.createDocumentFragment(),
+		div = fragment.appendChild( document.createElement( "div" ) ),
+		input = document.createElement( "input" );
+
+	// Support: Android 4.0 - 4.3 only
+	// Check state lost if the name is set (#11217)
+	// Support: Windows Web Apps (WWA)
+	// `name` and `type` must use .setAttribute for WWA (#14901)
+	input.setAttribute( "type", "radio" );
+	input.setAttribute( "checked", "checked" );
+	input.setAttribute( "name", "t" );
+
+	div.appendChild( input );
+
+	// Support: Android <=4.1 only
+	// Older WebKit doesn't clone checked state correctly in fragments
+	support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked;
+
+	// Support: IE <=11 only
+	// Make sure textarea (and checkbox) defaultValue is properly cloned
+	div.innerHTML = "<textarea>x</textarea>";
+	support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue;
+} )();
+var documentElement = document.documentElement;
+
+
+
+var
+	rkeyEvent = /^key/,
+	rmouseEvent = /^(?:mouse|pointer|contextmenu|drag|drop)|click/,
+	rtypenamespace = /^([^.]*)(?:\.(.+)|)/;
+
+function returnTrue() {
+	return true;
+}
+
+function returnFalse() {
+	return false;
+}
+
+// Support: IE <=9 only
+// See #13393 for more info
+function safeActiveElement() {
+	try {
+		return document.activeElement;
+	} catch ( err ) { }
+}
+
+function on( elem, types, selector, data, fn, one ) {
+	var origFn, type;
+
+	// Types can be a map of types/handlers
+	if ( typeof types === "object" ) {
+
+		// ( types-Object, selector, data )
+		if ( typeof selector !== "string" ) {
+
+			// ( types-Object, data )
+			data = data || selector;
+			selector = undefined;
+		}
+		for ( type in types ) {
+			on( elem, type, selector, data, types[ type ], one );
+		}
+		return elem;
+	}
+
+	if ( data == null && fn == null ) {
+
+		// ( types, fn )
+		fn = selector;
+		data = selector = undefined;
+	} else if ( fn == null ) {
+		if ( typeof selector === "string" ) {
+
+			// ( types, selector, fn )
+			fn = data;
+			data = undefined;
+		} else {
+
+			// ( types, data, fn )
+			fn = data;
+			data = selector;
+			selector = undefined;
+		}
+	}
+	if ( fn === false ) {
+		fn = returnFalse;
+	} else if ( !fn ) {
+		return elem;
+	}
+
+	if ( one === 1 ) {
+		origFn = fn;
+		fn = function( event ) {
+
+			// Can use an empty set, since event contains the info
+			jQuery().off( event );
+			return origFn.apply( this, arguments );
+		};
+
+		// Use same guid so caller can remove using origFn
+		fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ );
+	}
+	return elem.each( function() {
+		jQuery.event.add( this, types, fn, data, selector );
+	} );
+}
+
+/*
+ * Helper functions for managing events -- not part of the public interface.
+ * Props to Dean Edwards' addEvent library for many of the ideas.
+ */
+jQuery.event = {
+
+	global: {},
+
+	add: function( elem, types, handler, data, selector ) {
+
+		var handleObjIn, eventHandle, tmp,
+			events, t, handleObj,
+			special, handlers, type, namespaces, origType,
+			elemData = dataPriv.get( elem );
+
+		// Don't attach events to noData or text/comment nodes (but allow plain objects)
+		if ( !elemData ) {
+			return;
+		}
+
+		// Caller can pass in an object of custom data in lieu of the handler
+		if ( handler.handler ) {
+			handleObjIn = handler;
+			handler = handleObjIn.handler;
+			selector = handleObjIn.selector;
+		}
+
+		// Ensure that invalid selectors throw exceptions at attach time
+		// Evaluate against documentElement in case elem is a non-element node (e.g., document)
+		if ( selector ) {
+			jQuery.find.matchesSelector( documentElement, selector );
+		}
+
+		// Make sure that the handler has a unique ID, used to find/remove it later
+		if ( !handler.guid ) {
+			handler.guid = jQuery.guid++;
+		}
+
+		// Init the element's event structure and main handler, if this is the first
+		if ( !( events = elemData.events ) ) {
+			events = elemData.events = {};
+		}
+		if ( !( eventHandle = elemData.handle ) ) {
+			eventHandle = elemData.handle = function( e ) {
+
+				// Discard the second event of a jQuery.event.trigger() and
+				// when an event is called after a page has unloaded
+				return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ?
+					jQuery.event.dispatch.apply( elem, arguments ) : undefined;
+			};
+		}
+
+		// Handle multiple events separated by a space
+		types = ( types || "" ).match( rnothtmlwhite ) || [ "" ];
+		t = types.length;
+		while ( t-- ) {
+			tmp = rtypenamespace.exec( types[ t ] ) || [];
+			type = origType = tmp[ 1 ];
+			namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort();
+
+			// There *must* be a type, no attaching namespace-only handlers
+			if ( !type ) {
+				continue;
+			}
+
+			// If event changes its type, use the special event handlers for the changed type
+			special = jQuery.event.special[ type ] || {};
+
+			// If selector defined, determine special event api type, otherwise given type
+			type = ( selector ? special.delegateType : special.bindType ) || type;
+
+			// Update special based on newly reset type
+			special = jQuery.event.special[ type ] || {};
+
+			// handleObj is passed to all event handlers
+			handleObj = jQuery.extend( {
+				type: type,
+				origType: origType,
+				data: data,
+				handler: handler,
+				guid: handler.guid,
+				selector: selector,
+				needsContext: selector && jQuery.expr.match.needsContext.test( selector ),
+				namespace: namespaces.join( "." )
+			}, handleObjIn );
+
+			// Init the event handler queue if we're the first
+			if ( !( handlers = events[ type ] ) ) {
+				handlers = events[ type ] = [];
+				handlers.delegateCount = 0;
+
+				// Only use addEventListener if the special events handler returns false
+				if ( !special.setup ||
+					special.setup.call( elem, data, namespaces, eventHandle ) === false ) {
+
+					if ( elem.addEventListener ) {
+						elem.addEventListener( type, eventHandle );
+					}
+				}
+			}
+
+			if ( special.add ) {
+				special.add.call( elem, handleObj );
+
+				if ( !handleObj.handler.guid ) {
+					handleObj.handler.guid = handler.guid;
+				}
+			}
+
+			// Add to the element's handler list, delegates in front
+			if ( selector ) {
+				handlers.splice( handlers.delegateCount++, 0, handleObj );
+			} else {
+				handlers.push( handleObj );
+			}
+
+			// Keep track of which events have ever been used, for event optimization
+			jQuery.event.global[ type ] = true;
+		}
+
+	},
+
+	// Detach an event or set of events from an element
+	remove: function( elem, types, handler, selector, mappedTypes ) {
+
+		var j, origCount, tmp,
+			events, t, handleObj,
+			special, handlers, type, namespaces, origType,
+			elemData = dataPriv.hasData( elem ) && dataPriv.get( elem );
+
+		if ( !elemData || !( events = elemData.events ) ) {
+			return;
+		}
+
+		// Once for each type.namespace in types; type may be omitted
+		types = ( types || "" ).match( rnothtmlwhite ) || [ "" ];
+		t = types.length;
+		while ( t-- ) {
+			tmp = rtypenamespace.exec( types[ t ] ) || [];
+			type = origType = tmp[ 1 ];
+			namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort();
+
+			// Unbind all events (on this namespace, if provided) for the element
+			if ( !type ) {
+				for ( type in events ) {
+					jQuery.event.remove( elem, type + types[ t ], handler, selector, true );
+				}
+				continue;
+			}
+
+			special = jQuery.event.special[ type ] || {};
+			type = ( selector ? special.delegateType : special.bindType ) || type;
+			handlers = events[ type ] || [];
+			tmp = tmp[ 2 ] &&
+				new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" );
+
+			// Remove matching events
+			origCount = j = handlers.length;
+			while ( j-- ) {
+				handleObj = handlers[ j ];
+
+				if ( ( mappedTypes || origType === handleObj.origType ) &&
+					( !handler || handler.guid === handleObj.guid ) &&
+					( !tmp || tmp.test( handleObj.namespace ) ) &&
+					( !selector || selector === handleObj.selector ||
+						selector === "**" && handleObj.selector ) ) {
+					handlers.splice( j, 1 );
+
+					if ( handleObj.selector ) {
+						handlers.delegateCount--;
+					}
+					if ( special.remove ) {
+						special.remove.call( elem, handleObj );
+					}
+				}
+			}
+
+			// Remove generic event handler if we removed something and no more handlers exist
+			// (avoids potential for endless recursion during removal of special event handlers)
+			if ( origCount && !handlers.length ) {
+				if ( !special.teardown ||
+					special.teardown.call( elem, namespaces, elemData.handle ) === false ) {
+
+					jQuery.removeEvent( elem, type, elemData.handle );
+				}
+
+				delete events[ type ];
+			}
+		}
+
+		// Remove data and the expando if it's no longer used
+		if ( jQuery.isEmptyObject( events ) ) {
+			dataPriv.remove( elem, "handle events" );
+		}
+	},
+
+	dispatch: function( nativeEvent ) {
+
+		// Make a writable jQuery.Event from the native event object
+		var event = jQuery.event.fix( nativeEvent );
+
+		var i, j, ret, matched, handleObj, handlerQueue,
+			args = new Array( arguments.length ),
+			handlers = ( dataPriv.get( this, "events" ) || {} )[ event.type ] || [],
+			special = jQuery.event.special[ event.type ] || {};
+
+		// Use the fix-ed jQuery.Event rather than the (read-only) native event
+		args[ 0 ] = event;
+
+		for ( i = 1; i < arguments.length; i++ ) {
+			args[ i ] = arguments[ i ];
+		}
+
+		event.delegateTarget = this;
+
+		// Call the preDispatch hook for the mapped type, and let it bail if desired
+		if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) {
+			return;
+		}
+
+		// Determine handlers
+		handlerQueue = jQuery.event.handlers.call( this, event, handlers );
+
+		// Run delegates first; they may want to stop propagation beneath us
+		i = 0;
+		while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) {
+			event.currentTarget = matched.elem;
+
+			j = 0;
+			while ( ( handleObj = matched.handlers[ j++ ] ) &&
+				!event.isImmediatePropagationStopped() ) {
+
+				// Triggered event must either 1) have no namespace, or 2) have namespace(s)
+				// a subset or equal to those in the bound event (both can have no namespace).
+				if ( !event.rnamespace || event.rnamespace.test( handleObj.namespace ) ) {
+
+					event.handleObj = handleObj;
+					event.data = handleObj.data;
+
+					ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle ||
+						handleObj.handler ).apply( matched.elem, args );
+
+					if ( ret !== undefined ) {
+						if ( ( event.result = ret ) === false ) {
+							event.preventDefault();
+							event.stopPropagation();
+						}
+					}
+				}
+			}
+		}
+
+		// Call the postDispatch hook for the mapped type
+		if ( special.postDispatch ) {
+			special.postDispatch.call( this, event );
+		}
+
+		return event.result;
+	},
+
+	handlers: function( event, handlers ) {
+		var i, handleObj, sel, matchedHandlers, matchedSelectors,
+			handlerQueue = [],
+			delegateCount = handlers.delegateCount,
+			cur = event.target;
+
+		// Find delegate handlers
+		if ( delegateCount &&
+
+			// Support: IE <=9
+			// Black-hole SVG <use> instance trees (trac-13180)
+			cur.nodeType &&
+
+			// Support: Firefox <=42
+			// Suppress spec-violating clicks indicating a non-primary pointer button (trac-3861)
+			// https://www.w3.org/TR/DOM-Level-3-Events/#event-type-click
+			// Support: IE 11 only
+			// ...but not arrow key "clicks" of radio inputs, which can have `button` -1 (gh-2343)
+			!( event.type === "click" && event.button >= 1 ) ) {
+
+			for ( ; cur !== this; cur = cur.parentNode || this ) {
+
+				// Don't check non-elements (#13208)
+				// Don't process clicks on disabled elements (#6911, #8165, #11382, #11764)
+				if ( cur.nodeType === 1 && !( event.type === "click" && cur.disabled === true ) ) {
+					matchedHandlers = [];
+					matchedSelectors = {};
+					for ( i = 0; i < delegateCount; i++ ) {
+						handleObj = handlers[ i ];
+
+						// Don't conflict with Object.prototype properties (#13203)
+						sel = handleObj.selector + " ";
+
+						if ( matchedSelectors[ sel ] === undefined ) {
+							matchedSelectors[ sel ] = handleObj.needsContext ?
+								jQuery( sel, this ).index( cur ) > -1 :
+								jQuery.find( sel, this, null, [ cur ] ).length;
+						}
+						if ( matchedSelectors[ sel ] ) {
+							matchedHandlers.push( handleObj );
+						}
+					}
+					if ( matchedHandlers.length ) {
+						handlerQueue.push( { elem: cur, handlers: matchedHandlers } );
+					}
+				}
+			}
+		}
+
+		// Add the remaining (directly-bound) handlers
+		cur = this;
+		if ( delegateCount < handlers.length ) {
+			handlerQueue.push( { elem: cur, handlers: handlers.slice( delegateCount ) } );
+		}
+
+		return handlerQueue;
+	},
+
+	addProp: function( name, hook ) {
+		Object.defineProperty( jQuery.Event.prototype, name, {
+			enumerable: true,
+			configurable: true,
+
+			get: jQuery.isFunction( hook ) ?
+				function() {
+					if ( this.originalEvent ) {
+							return hook( this.originalEvent );
+					}
+				} :
+				function() {
+					if ( this.originalEvent ) {
+							return this.originalEvent[ name ];
+					}
+				},
+
+			set: function( value ) {
+				Object.defineProperty( this, name, {
+					enumerable: true,
+					configurable: true,
+					writable: true,
+					value: value
+				} );
+			}
+		} );
+	},
+
+	fix: function( originalEvent ) {
+		return originalEvent[ jQuery.expando ] ?
+			originalEvent :
+			new jQuery.Event( originalEvent );
+	},
+
+	special: {
+		load: {
+
+			// Prevent triggered image.load events from bubbling to window.load
+			noBubble: true
+		},
+		focus: {
+
+			// Fire native event if possible so blur/focus sequence is correct
+			trigger: function() {
+				if ( this !== safeActiveElement() && this.focus ) {
+					this.focus();
+					return false;
+				}
+			},
+			delegateType: "focusin"
+		},
+		blur: {
+			trigger: function() {
+				if ( this === safeActiveElement() && this.blur ) {
+					this.blur();
+					return false;
+				}
+			},
+			delegateType: "focusout"
+		},
+		click: {
+
+			// For checkbox, fire native event so checked state will be right
+			trigger: function() {
+				if ( this.type === "checkbox" && this.click && nodeName( this, "input" ) ) {
+					this.click();
+					return false;
+				}
+			},
+
+			// For cross-browser consistency, don't fire native .click() on links
+			_default: function( event ) {
+				return nodeName( event.target, "a" );
+			}
+		},
+
+		beforeunload: {
+			postDispatch: function( event ) {
+
+				// Support: Firefox 20+
+				// Firefox doesn't alert if the returnValue field is not set.
+				if ( event.result !== undefined && event.originalEvent ) {
+					event.originalEvent.returnValue = event.result;
+				}
+			}
+		}
+	}
+};
+
+jQuery.removeEvent = function( elem, type, handle ) {
+
+	// This "if" is needed for plain objects
+	if ( elem.removeEventListener ) {
+		elem.removeEventListener( type, handle );
+	}
+};
+
+jQuery.Event = function( src, props ) {
+
+	// Allow instantiation without the 'new' keyword
+	if ( !( this instanceof jQuery.Event ) ) {
+		return new jQuery.Event( src, props );
+	}
+
+	// Event object
+	if ( src && src.type ) {
+		this.originalEvent = src;
+		this.type = src.type;
+
+		// Events bubbling up the document may have been marked as prevented
+		// by a handler lower down the tree; reflect the correct value.
+		this.isDefaultPrevented = src.defaultPrevented ||
+				src.defaultPrevented === undefined &&
+
+				// Support: Android <=2.3 only
+				src.returnValue === false ?
+			returnTrue :
+			returnFalse;
+
+		// Create target properties
+		// Support: Safari <=6 - 7 only
+		// Target should not be a text node (#504, #13143)
+		this.target = ( src.target && src.target.nodeType === 3 ) ?
+			src.target.parentNode :
+			src.target;
+
+		this.currentTarget = src.currentTarget;
+		this.relatedTarget = src.relatedTarget;
+
+	// Event type
+	} else {
+		this.type = src;
+	}
+
+	// Put explicitly provided properties onto the event object
+	if ( props ) {
+		jQuery.extend( this, props );
+	}
+
+	// Create a timestamp if incoming event doesn't have one
+	this.timeStamp = src && src.timeStamp || jQuery.now();
+
+	// Mark it as fixed
+	this[ jQuery.expando ] = true;
+};
+
+// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding
+// https://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html
+jQuery.Event.prototype = {
+	constructor: jQuery.Event,
+	isDefaultPrevented: returnFalse,
+	isPropagationStopped: returnFalse,
+	isImmediatePropagationStopped: returnFalse,
+	isSimulated: false,
+
+	preventDefault: function() {
+		var e = this.originalEvent;
+
+		this.isDefaultPrevented = returnTrue;
+
+		if ( e && !this.isSimulated ) {
+			e.preventDefault();
+		}
+	},
+	stopPropagation: function() {
+		var e = this.originalEvent;
+
+		this.isPropagationStopped = returnTrue;
+
+		if ( e && !this.isSimulated ) {
+			e.stopPropagation();
+		}
+	},
+	stopImmediatePropagation: function() {
+		var e = this.originalEvent;
+
+		this.isImmediatePropagationStopped = returnTrue;
+
+		if ( e && !this.isSimulated ) {
+			e.stopImmediatePropagation();
+		}
+
+		this.stopPropagation();
+	}
+};
+
+// Includes all common event props including KeyEvent and MouseEvent specific props
+jQuery.each( {
+	altKey: true,
+	bubbles: true,
+	cancelable: true,
+	changedTouches: true,
+	ctrlKey: true,
+	detail: true,
+	eventPhase: true,
+	metaKey: true,
+	pageX: true,
+	pageY: true,
+	shiftKey: true,
+	view: true,
+	"char": true,
+	charCode: true,
+	key: true,
+	keyCode: true,
+	button: true,
+	buttons: true,
+	clientX: true,
+	clientY: true,
+	offsetX: true,
+	offsetY: true,
+	pointerId: true,
+	pointerType: true,
+	screenX: true,
+	screenY: true,
+	targetTouches: true,
+	toElement: true,
+	touches: true,
+
+	which: function( event ) {
+		var button = event.button;
+
+		// Add which for key events
+		if ( event.which == null && rkeyEvent.test( event.type ) ) {
+			return event.charCode != null ? event.charCode : event.keyCode;
+		}
+
+		// Add which for click: 1 === left; 2 === middle; 3 === right
+		if ( !event.which && button !== undefined && rmouseEvent.test( event.type ) ) {
+			if ( button & 1 ) {
+				return 1;
+			}
+
+			if ( button & 2 ) {
+				return 3;
+			}
+
+			if ( button & 4 ) {
+				return 2;
+			}
+
+			return 0;
+		}
+
+		return event.which;
+	}
+}, jQuery.event.addProp );
+
+// Create mouseenter/leave events using mouseover/out and event-time checks
+// so that event delegation works in jQuery.
+// Do the same for pointerenter/pointerleave and pointerover/pointerout
+//
+// Support: Safari 7 only
+// Safari sends mouseenter too often; see:
+// https://bugs.chromium.org/p/chromium/issues/detail?id=470258
+// for the description of the bug (it existed in older Chrome versions as well).
+jQuery.each( {
+	mouseenter: "mouseover",
+	mouseleave: "mouseout",
+	pointerenter: "pointerover",
+	pointerleave: "pointerout"
+}, function( orig, fix ) {
+	jQuery.event.special[ orig ] = {
+		delegateType: fix,
+		bindType: fix,
+
+		handle: function( event ) {
+			var ret,
+				target = this,
+				related = event.relatedTarget,
+				handleObj = event.handleObj;
+
+			// For mouseenter/leave call the handler if related is outside the target.
+			// NB: No relatedTarget if the mouse left/entered the browser window
+			if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) {
+				event.type = handleObj.origType;
+				ret = handleObj.handler.apply( this, arguments );
+				event.type = fix;
+			}
+			return ret;
+		}
+	};
+} );
+
+jQuery.fn.extend( {
+
+	on: function( types, selector, data, fn ) {
+		return on( this, types, selector, data, fn );
+	},
+	one: function( types, selector, data, fn ) {
+		return on( this, types, selector, data, fn, 1 );
+	},
+	off: function( types, selector, fn ) {
+		var handleObj, type;
+		if ( types && types.preventDefault && types.handleObj ) {
+
+			// ( event )  dispatched jQuery.Event
+			handleObj = types.handleObj;
+			jQuery( types.delegateTarget ).off(
+				handleObj.namespace ?
+					handleObj.origType + "." + handleObj.namespace :
+					handleObj.origType,
+				handleObj.selector,
+				handleObj.handler
+			);
+			return this;
+		}
+		if ( typeof types === "object" ) {
+
+			// ( types-object [, selector] )
+			for ( type in types ) {
+				this.off( type, selector, types[ type ] );
+			}
+			return this;
+		}
+		if ( selector === false || typeof selector === "function" ) {
+
+			// ( types [, fn] )
+			fn = selector;
+			selector = undefined;
+		}
+		if ( fn === false ) {
+			fn = returnFalse;
+		}
+		return this.each( function() {
+			jQuery.event.remove( this, types, fn, selector );
+		} );
+	}
+} );
+
+
+var
+
+	/* eslint-disable max-len */
+
+	// See https://github.com/eslint/eslint/issues/3229
+	rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([a-z][^\/\0>\x20\t\r\n\f]*)[^>]*)\/>/gi,
+
+	/* eslint-enable */
+
+	// Support: IE <=10 - 11, Edge 12 - 13
+	// In IE/Edge using regex groups here causes severe slowdowns.
+	// See https://connect.microsoft.com/IE/feedback/details/1736512/
+	rnoInnerhtml = /<script|<style|<link/i,
+
+	// checked="checked" or checked
+	rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i,
+	rscriptTypeMasked = /^true\/(.*)/,
+	rcleanScript = /^\s*<!(?:\[CDATA\[|--)|(?:\]\]|--)>\s*$/g;
+
+// Prefer a tbody over its parent table for containing new rows
+function manipulationTarget( elem, content ) {
+	if ( nodeName( elem, "table" ) &&
+		nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) {
+
+		return jQuery( ">tbody", elem )[ 0 ] || elem;
+	}
+
+	return elem;
+}
+
+// Replace/restore the type attribute of script elements for safe DOM manipulation
+function disableScript( elem ) {
+	elem.type = ( elem.getAttribute( "type" ) !== null ) + "/" + elem.type;
+	return elem;
+}
+function restoreScript( elem ) {
+	var match = rscriptTypeMasked.exec( elem.type );
+
+	if ( match ) {
+		elem.type = match[ 1 ];
+	} else {
+		elem.removeAttribute( "type" );
+	}
+
+	return elem;
+}
+
+function cloneCopyEvent( src, dest ) {
+	var i, l, type, pdataOld, pdataCur, udataOld, udataCur, events;
+
+	if ( dest.nodeType !== 1 ) {
+		return;
+	}
+
+	// 1. Copy private data: events, handlers, etc.
+	if ( dataPriv.hasData( src ) ) {
+		pdataOld = dataPriv.access( src );
+		pdataCur = dataPriv.set( dest, pdataOld );
+		events = pdataOld.events;
+
+		if ( events ) {
+			delete pdataCur.handle;
+			pdataCur.events = {};
+
+			for ( type in events ) {
+				for ( i = 0, l = events[ type ].length; i < l; i++ ) {
+					jQuery.event.add( dest, type, events[ type ][ i ] );
+				}
+			}
+		}
+	}
+
+	// 2. Copy user data
+	if ( dataUser.hasData( src ) ) {
+		udataOld = dataUser.access( src );
+		udataCur = jQuery.extend( {}, udataOld );
+
+		dataUser.set( dest, udataCur );
+	}
+}
+
+// Fix IE bugs, see support tests
+function fixInput( src, dest ) {
+	var nodeName = dest.nodeName.toLowerCase();
+
+	// Fails to persist the checked state of a cloned checkbox or radio button.
+	if ( nodeName === "input" && rcheckableType.test( src.type ) ) {
+		dest.checked = src.checked;
+
+	// Fails to return the selected option to the default selected state when cloning options
+	} else if ( nodeName === "input" || nodeName === "textarea" ) {
+		dest.defaultValue = src.defaultValue;
+	}
+}
+
+function domManip( collection, args, callback, ignored ) {
+
+	// Flatten any nested arrays
+	args = concat.apply( [], args );
+
+	var fragment, first, scripts, hasScripts, node, doc,
+		i = 0,
+		l = collection.length,
+		iNoClone = l - 1,
+		value = args[ 0 ],
+		isFunction = jQuery.isFunction( value );
+
+	// We can't cloneNode fragments that contain checked, in WebKit
+	if ( isFunction ||
+			( l > 1 && typeof value === "string" &&
+				!support.checkClone && rchecked.test( value ) ) ) {
+		return collection.each( function( index ) {
+			var self = collection.eq( index );
+			if ( isFunction ) {
+				args[ 0 ] = value.call( this, index, self.html() );
+			}
+			domManip( self, args, callback, ignored );
+		} );
+	}
+
+	if ( l ) {
+		fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored );
+		first = fragment.firstChild;
+
+		if ( fragment.childNodes.length === 1 ) {
+			fragment = first;
+		}
+
+		// Require either new content or an interest in ignored elements to invoke the callback
+		if ( first || ignored ) {
+			scripts = jQuery.map( getAll( fragment, "script" ), disableScript );
+			hasScripts = scripts.length;
+
+			// Use the original fragment for the last item
+			// instead of the first because it can end up
+			// being emptied incorrectly in certain situations (#8070).
+			for ( ; i < l; i++ ) {
+				node = fragment;
+
+				if ( i !== iNoClone ) {
+					node = jQuery.clone( node, true, true );
+
+					// Keep references to cloned scripts for later restoration
+					if ( hasScripts ) {
+
+						// Support: Android <=4.0 only, PhantomJS 1 only
+						// push.apply(_, arraylike) throws on ancient WebKit
+						jQuery.merge( scripts, getAll( node, "script" ) );
+					}
+				}
+
+				callback.call( collection[ i ], node, i );
+			}
+
+			if ( hasScripts ) {
+				doc = scripts[ scripts.length - 1 ].ownerDocument;
+
+				// Reenable scripts
+				jQuery.map( scripts, restoreScript );
+
+				// Evaluate executable scripts on first document insertion
+				for ( i = 0; i < hasScripts; i++ ) {
+					node = scripts[ i ];
+					if ( rscriptType.test( node.type || "" ) &&
+						!dataPriv.access( node, "globalEval" ) &&
+						jQuery.contains( doc, node ) ) {
+
+						if ( node.src ) {
+
+							// Optional AJAX dependency, but won't run scripts if not present
+							if ( jQuery._evalUrl ) {
+								jQuery._evalUrl( node.src );
+							}
+						} else {
+							DOMEval( node.textContent.replace( rcleanScript, "" ), doc );
+						}
+					}
+				}
+			}
+		}
+	}
+
+	return collection;
+}
+
+function remove( elem, selector, keepData ) {
+	var node,
+		nodes = selector ? jQuery.filter( selector, elem ) : elem,
+		i = 0;
+
+	for ( ; ( node = nodes[ i ] ) != null; i++ ) {
+		if ( !keepData && node.nodeType === 1 ) {
+			jQuery.cleanData( getAll( node ) );
+		}
+
+		if ( node.parentNode ) {
+			if ( keepData && jQuery.contains( node.ownerDocument, node ) ) {
+				setGlobalEval( getAll( node, "script" ) );
+			}
+			node.parentNode.removeChild( node );
+		}
+	}
+
+	return elem;
+}
+
+jQuery.extend( {
+	htmlPrefilter: function( html ) {
+		return html.replace( rxhtmlTag, "<$1></$2>" );
+	},
+
+	clone: function( elem, dataAndEvents, deepDataAndEvents ) {
+		var i, l, srcElements, destElements,
+			clone = elem.cloneNode( true ),
+			inPage = jQuery.contains( elem.ownerDocument, elem );
+
+		// Fix IE cloning issues
+		if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) &&
+				!jQuery.isXMLDoc( elem ) ) {
+
+			// We eschew Sizzle here for performance reasons: https://jsperf.com/getall-vs-sizzle/2
+			destElements = getAll( clone );
+			srcElements = getAll( elem );
+
+			for ( i = 0, l = srcElements.length; i < l; i++ ) {
+				fixInput( srcElements[ i ], destElements[ i ] );
+			}
+		}
+
+		// Copy the events from the original to the clone
+		if ( dataAndEvents ) {
+			if ( deepDataAndEvents ) {
+				srcElements = srcElements || getAll( elem );
+				destElements = destElements || getAll( clone );
+
+				for ( i = 0, l = srcElements.length; i < l; i++ ) {
+					cloneCopyEvent( srcElements[ i ], destElements[ i ] );
+				}
+			} else {
+				cloneCopyEvent( elem, clone );
+			}
+		}
+
+		// Preserve script evaluation history
+		destElements = getAll( clone, "script" );
+		if ( destElements.length > 0 ) {
+			setGlobalEval( destElements, !inPage && getAll( elem, "script" ) );
+		}
+
+		// Return the cloned set
+		return clone;
+	},
+
+	cleanData: function( elems ) {
+		var data, elem, type,
+			special = jQuery.event.special,
+			i = 0;
+
+		for ( ; ( elem = elems[ i ] ) !== undefined; i++ ) {
+			if ( acceptData( elem ) ) {
+				if ( ( data = elem[ dataPriv.expando ] ) ) {
+					if ( data.events ) {
+						for ( type in data.events ) {
+							if ( special[ type ] ) {
+								jQuery.event.remove( elem, type );
+
+							// This is a shortcut to avoid jQuery.event.remove's overhead
+							} else {
+								jQuery.removeEvent( elem, type, data.handle );
+							}
+						}
+					}
+
+					// Support: Chrome <=35 - 45+
+					// Assign undefined instead of using delete, see Data#remove
+					elem[ dataPriv.expando ] = undefined;
+				}
+				if ( elem[ dataUser.expando ] ) {
+
+					// Support: Chrome <=35 - 45+
+					// Assign undefined instead of using delete, see Data#remove
+					elem[ dataUser.expando ] = undefined;
+				}
+			}
+		}
+	}
+} );
+
+jQuery.fn.extend( {
+	detach: function( selector ) {
+		return remove( this, selector, true );
+	},
+
+	remove: function( selector ) {
+		return remove( this, selector );
+	},
+
+	text: function( value ) {
+		return access( this, function( value ) {
+			return value === undefined ?
+				jQuery.text( this ) :
+				this.empty().each( function() {
+					if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {
+						this.textContent = value;
+					}
+				} );
+		}, null, value, arguments.length );
+	},
+
+	append: function() {
+		return domManip( this, arguments, function( elem ) {
+			if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {
+				var target = manipulationTarget( this, elem );
+				target.appendChild( elem );
+			}
+		} );
+	},
+
+	prepend: function() {
+		return domManip( this, arguments, function( elem ) {
+			if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) {
+				var target = manipulationTarget( this, elem );
+				target.insertBefore( elem, target.firstChild );
+			}
+		} );
+	},
+
+	before: function() {
+		return domManip( this, arguments, function( elem ) {
+			if ( this.parentNode ) {
+				this.parentNode.insertBefore( elem, this );
+			}
+		} );
+	},
+
+	after: function() {
+		return domManip( this, arguments, function( elem ) {
+			if ( this.parentNode ) {
+				this.parentNode.insertBefore( elem, this.nextSibling );
+			}
+		} );
+	},
+
+	empty: function() {
+		var elem,
+			i = 0;
+
+		for ( ; ( elem = this[ i ] ) != null; i++ ) {
+			if ( elem.nodeType === 1 ) {
+
+				// Prevent memory leaks
+				jQuery.cleanData( getAll( elem, false ) );
+
+				// Remove any remaining nodes
+				elem.textContent = "";
+			}
+		}
+
+		return this;
+	},
+
+	clone: function( dataAndEvents, deepDataAndEvents ) {
+		dataAndEvents = dataAndEvents == null ? false : dataAndEvents;
+		deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents;
+
+		return this.map( function() {
+			return jQuery.clone( this, dataAndEvents, deepDataAndEvents );
+		} );
+	},
+
+	html: function( value ) {
+		return access( this, function( value ) {
+			var elem = this[ 0 ] || {},
+				i = 0,
+				l = this.length;
+
+			if ( value === undefined && elem.nodeType === 1 ) {
+				return elem.innerHTML;
+			}
+
+			// See if we can take a shortcut and just use innerHTML
+			if ( typeof value === "string" && !rnoInnerhtml.test( value ) &&
+				!wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) {
+
+				value = jQuery.htmlPrefilter( value );
+
+				try {
+					for ( ; i < l; i++ ) {
+						elem = this[ i ] || {};
+
+						// Remove element nodes and prevent memory leaks
+						if ( elem.nodeType === 1 ) {
+							jQuery.cleanData( getAll( elem, false ) );
+							elem.innerHTML = value;
+						}
+					}
+
+					elem = 0;
+
+				// If using innerHTML throws an exception, use the fallback method
+				} catch ( e ) {}
+			}
+
+			if ( elem ) {
+				this.empty().append( value );
+			}
+		}, null, value, arguments.length );
+	},
+
+	replaceWith: function() {
+		var ignored = [];
+
+		// Make the changes, replacing each non-ignored context element with the new content
+		return domManip( this, arguments, function( elem ) {
+			var parent = this.parentNode;
+
+			if ( jQuery.inArray( this, ignored ) < 0 ) {
+				jQuery.cleanData( getAll( this ) );
+				if ( parent ) {
+					parent.replaceChild( elem, this );
+				}
+			}
+
+		// Force callback invocation
+		}, ignored );
+	}
+} );
+
+jQuery.each( {
+	appendTo: "append",
+	prependTo: "prepend",
+	insertBefore: "before",
+	insertAfter: "after",
+	replaceAll: "replaceWith"
+}, function( name, original ) {
+	jQuery.fn[ name ] = function( selector ) {
+		var elems,
+			ret = [],
+			insert = jQuery( selector ),
+			last = insert.length - 1,
+			i = 0;
+
+		for ( ; i <= last; i++ ) {
+			elems = i === last ? this : this.clone( true );
+			jQuery( insert[ i ] )[ original ]( elems );
+
+			// Support: Android <=4.0 only, PhantomJS 1 only
+			// .get() because push.apply(_, arraylike) throws on ancient WebKit
+			push.apply( ret, elems.get() );
+		}
+
+		return this.pushStack( ret );
+	};
+} );
+var rmargin = ( /^margin/ );
+
+var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" );
+
+var getStyles = function( elem ) {
+
+		// Support: IE <=11 only, Firefox <=30 (#15098, #14150)
+		// IE throws on elements created in popups
+		// FF meanwhile throws on frame elements through "defaultView.getComputedStyle"
+		var view = elem.ownerDocument.defaultView;
+
+		if ( !view || !view.opener ) {
+			view = window;
+		}
+
+		return view.getComputedStyle( elem );
+	};
+
+
+
+( function() {
+
+	// Executing both pixelPosition & boxSizingReliable tests require only one layout
+	// so they're executed at the same time to save the second computation.
+	function computeStyleTests() {
+
+		// This is a singleton, we need to execute it only once
+		if ( !div ) {
+			return;
+		}
+
+		div.style.cssText =
+			"box-sizing:border-box;" +
+			"position:relative;display:block;" +
+			"margin:auto;border:1px;padding:1px;" +
+			"top:1%;width:50%";
+		div.innerHTML = "";
+		documentElement.appendChild( container );
+
+		var divStyle = window.getComputedStyle( div );
+		pixelPositionVal = divStyle.top !== "1%";
+
+		// Support: Android 4.0 - 4.3 only, Firefox <=3 - 44
+		reliableMarginLeftVal = divStyle.marginLeft === "2px";
+		boxSizingReliableVal = divStyle.width === "4px";
+
+		// Support: Android 4.0 - 4.3 only
+		// Some styles come back with percentage values, even though they shouldn't
+		div.style.marginRight = "50%";
+		pixelMarginRightVal = divStyle.marginRight === "4px";
+
+		documentElement.removeChild( container );
+
+		// Nullify the div so it wouldn't be stored in the memory and
+		// it will also be a sign that checks already performed
+		div = null;
+	}
+
+	var pixelPositionVal, boxSizingReliableVal, pixelMarginRightVal, reliableMarginLeftVal,
+		container = document.createElement( "div" ),
+		div = document.createElement( "div" );
+
+	// Finish early in limited (non-browser) environments
+	if ( !div.style ) {
+		return;
+	}
+
+	// Support: IE <=9 - 11 only
+	// Style of cloned element affects source element cloned (#8908)
+	div.style.backgroundClip = "content-box";
+	div.cloneNode( true ).style.backgroundClip = "";
+	support.clearCloneStyle = div.style.backgroundClip === "content-box";
+
+	container.style.cssText = "border:0;width:8px;height:0;top:0;left:-9999px;" +
+		"padding:0;margin-top:1px;position:absolute";
+	container.appendChild( div );
+
+	jQuery.extend( support, {
+		pixelPosition: function() {
+			computeStyleTests();
+			return pixelPositionVal;
+		},
+		boxSizingReliable: function() {
+			computeStyleTests();
+			return boxSizingReliableVal;
+		},
+		pixelMarginRight: function() {
+			computeStyleTests();
+			return pixelMarginRightVal;
+		},
+		reliableMarginLeft: function() {
+			computeStyleTests();
+			return reliableMarginLeftVal;
+		}
+	} );
+} )();
+
+
+function curCSS( elem, name, computed ) {
+	var width, minWidth, maxWidth, ret,
+
+		// Support: Firefox 51+
+		// Retrieving style before computed somehow
+		// fixes an issue with getting wrong values
+		// on detached elements
+		style = elem.style;
+
+	computed = computed || getStyles( elem );
+
+	// getPropertyValue is needed for:
+	//   .css('filter') (IE 9 only, #12537)
+	//   .css('--customProperty) (#3144)
+	if ( computed ) {
+		ret = computed.getPropertyValue( name ) || computed[ name ];
+
+		if ( ret === "" && !jQuery.contains( elem.ownerDocument, elem ) ) {
+			ret = jQuery.style( elem, name );
+		}
+
+		// A tribute to the "awesome hack by Dean Edwards"
+		// Android Browser returns percentage for some values,
+		// but width seems to be reliably pixels.
+		// This is against the CSSOM draft spec:
+		// https://drafts.csswg.org/cssom/#resolved-values
+		if ( !support.pixelMarginRight() && rnumnonpx.test( ret ) && rmargin.test( name ) ) {
+
+			// Remember the original values
+			width = style.width;
+			minWidth = style.minWidth;
+			maxWidth = style.maxWidth;
+
+			// Put in the new values to get a computed value out
+			style.minWidth = style.maxWidth = style.width = ret;
+			ret = computed.width;
+
+			// Revert the changed values
+			style.width = width;
+			style.minWidth = minWidth;
+			style.maxWidth = maxWidth;
+		}
+	}
+
+	return ret !== undefined ?
+
+		// Support: IE <=9 - 11 only
+		// IE returns zIndex value as an integer.
+		ret + "" :
+		ret;
+}
+
+
+function addGetHookIf( conditionFn, hookFn ) {
+
+	// Define the hook, we'll check on the first run if it's really needed.
+	return {
+		get: function() {
+			if ( conditionFn() ) {
+
+				// Hook not needed (or it's not possible to use it due
+				// to missing dependency), remove it.
+				delete this.get;
+				return;
+			}
+
+			// Hook needed; redefine it so that the support test is not executed again.
+			return ( this.get = hookFn ).apply( this, arguments );
+		}
+	};
+}
+
+
+var
+
+	// Swappable if display is none or starts with table
+	// except "table", "table-cell", or "table-caption"
+	// See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display
+	rdisplayswap = /^(none|table(?!-c[ea]).+)/,
+	rcustomProp = /^--/,
+	cssShow = { position: "absolute", visibility: "hidden", display: "block" },
+	cssNormalTransform = {
+		letterSpacing: "0",
+		fontWeight: "400"
+	},
+
+	cssPrefixes = [ "Webkit", "Moz", "ms" ],
+	emptyStyle = document.createElement( "div" ).style;
+
+// Return a css property mapped to a potentially vendor prefixed property
+function vendorPropName( name ) {
+
+	// Shortcut for names that are not vendor prefixed
+	if ( name in emptyStyle ) {
+		return name;
+	}
+
+	// Check for vendor prefixed names
+	var capName = name[ 0 ].toUpperCase() + name.slice( 1 ),
+		i = cssPrefixes.length;
+
+	while ( i-- ) {
+		name = cssPrefixes[ i ] + capName;
+		if ( name in emptyStyle ) {
+			return name;
+		}
+	}
+}
+
+// Return a property mapped along what jQuery.cssProps suggests or to
+// a vendor prefixed property.
+function finalPropName( name ) {
+	var ret = jQuery.cssProps[ name ];
+	if ( !ret ) {
+		ret = jQuery.cssProps[ name ] = vendorPropName( name ) || name;
+	}
+	return ret;
+}
+
+function setPositiveNumber( elem, value, subtract ) {
+
+	// Any relative (+/-) values have already been
+	// normalized at this point
+	var matches = rcssNum.exec( value );
+	return matches ?
+
+		// Guard against undefined "subtract", e.g., when used as in cssHooks
+		Math.max( 0, matches[ 2 ] - ( subtract || 0 ) ) + ( matches[ 3 ] || "px" ) :
+		value;
+}
+
+function augmentWidthOrHeight( elem, name, extra, isBorderBox, styles ) {
+	var i,
+		val = 0;
+
+	// If we already have the right measurement, avoid augmentation
+	if ( extra === ( isBorderBox ? "border" : "content" ) ) {
+		i = 4;
+
+	// Otherwise initialize for horizontal or vertical properties
+	} else {
+		i = name === "width" ? 1 : 0;
+	}
+
+	for ( ; i < 4; i += 2 ) {
+
+		// Both box models exclude margin, so add it if we want it
+		if ( extra === "margin" ) {
+			val += jQuery.css( elem, extra + cssExpand[ i ], true, styles );
+		}
+
+		if ( isBorderBox ) {
+
+			// border-box includes padding, so remove it if we want content
+			if ( extra === "content" ) {
+				val -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles );
+			}
+
+			// At this point, extra isn't border nor margin, so remove border
+			if ( extra !== "margin" ) {
+				val -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles );
+			}
+		} else {
+
+			// At this point, extra isn't content, so add padding
+			val += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles );
+
+			// At this point, extra isn't content nor padding, so add border
+			if ( extra !== "padding" ) {
+				val += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles );
+			}
+		}
+	}
+
+	return val;
+}
+
+function getWidthOrHeight( elem, name, extra ) {
+
+	// Start with computed style
+	var valueIsBorderBox,
+		styles = getStyles( elem ),
+		val = curCSS( elem, name, styles ),
+		isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box";
+
+	// Computed unit is not pixels. Stop here and return.
+	if ( rnumnonpx.test( val ) ) {
+		return val;
+	}
+
+	// Check for style in case a browser which returns unreliable values
+	// for getComputedStyle silently falls back to the reliable elem.style
+	valueIsBorderBox = isBorderBox &&
+		( support.boxSizingReliable() || val === elem.style[ name ] );
+
+	// Fall back to offsetWidth/Height when value is "auto"
+	// This happens for inline elements with no explicit setting (gh-3571)
+	if ( val === "auto" ) {
+		val = elem[ "offset" + name[ 0 ].toUpperCase() + name.slice( 1 ) ];
+	}
+
+	// Normalize "", auto, and prepare for extra
+	val = parseFloat( val ) || 0;
+
+	// Use the active box-sizing model to add/subtract irrelevant styles
+	return ( val +
+		augmentWidthOrHeight(
+			elem,
+			name,
+			extra || ( isBorderBox ? "border" : "content" ),
+			valueIsBorderBox,
+			styles
+		)
+	) + "px";
+}
+
+jQuery.extend( {
+
+	// Add in style property hooks for overriding the default
+	// behavior of getting and setting a style property
+	cssHooks: {
+		opacity: {
+			get: function( elem, computed ) {
+				if ( computed ) {
+
+					// We should always get a number back from opacity
+					var ret = curCSS( elem, "opacity" );
+					return ret === "" ? "1" : ret;
+				}
+			}
+		}
+	},
+
+	// Don't automatically add "px" to these possibly-unitless properties
+	cssNumber: {
+		"animationIterationCount": true,
+		"columnCount": true,
+		"fillOpacity": true,
+		"flexGrow": true,
+		"flexShrink": true,
+		"fontWeight": true,
+		"lineHeight": true,
+		"opacity": true,
+		"order": true,
+		"orphans": true,
+		"widows": true,
+		"zIndex": true,
+		"zoom": true
+	},
+
+	// Add in properties whose names you wish to fix before
+	// setting or getting the value
+	cssProps: {
+		"float": "cssFloat"
+	},
+
+	// Get and set the style property on a DOM Node
+	style: function( elem, name, value, extra ) {
+
+		// Don't set styles on text and comment nodes
+		if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) {
+			return;
+		}
+
+		// Make sure that we're working with the right name
+		var ret, type, hooks,
+			origName = jQuery.camelCase( name ),
+			isCustomProp = rcustomProp.test( name ),
+			style = elem.style;
+
+		// Make sure that we're working with the right name. We don't
+		// want to query the value if it is a CSS custom property
+		// since they are user-defined.
+		if ( !isCustomProp ) {
+			name = finalPropName( origName );
+		}
+
+		// Gets hook for the prefixed version, then unprefixed version
+		hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ];
+
+		// Check if we're setting a value
+		if ( value !== undefined ) {
+			type = typeof value;
+
+			// Convert "+=" or "-=" to relative numbers (#7345)
+			if ( type === "string" && ( ret = rcssNum.exec( value ) ) && ret[ 1 ] ) {
+				value = adjustCSS( elem, name, ret );
+
+				// Fixes bug #9237
+				type = "number";
+			}
+
+			// Make sure that null and NaN values aren't set (#7116)
+			if ( value == null || value !== value ) {
+				return;
+			}
+
+			// If a number was passed in, add the unit (except for certain CSS properties)
+			if ( type === "number" ) {
+				value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" );
+			}
+
+			// background-* props affect original clone's values
+			if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) {
+				style[ name ] = "inherit";
+			}
+
+			// If a hook was provided, use that value, otherwise just set the specified value
+			if ( !hooks || !( "set" in hooks ) ||
+				( value = hooks.set( elem, value, extra ) ) !== undefined ) {
+
+				if ( isCustomProp ) {
+					style.setProperty( name, value );
+				} else {
+					style[ name ] = value;
+				}
+			}
+
+		} else {
+
+			// If a hook was provided get the non-computed value from there
+			if ( hooks && "get" in hooks &&
+				( ret = hooks.get( elem, false, extra ) ) !== undefined ) {
+
+				return ret;
+			}
+
+			// Otherwise just get the value from the style object
+			return style[ name ];
+		}
+	},
+
+	css: function( elem, name, extra, styles ) {
+		var val, num, hooks,
+			origName = jQuery.camelCase( name ),
+			isCustomProp = rcustomProp.test( name );
+
+		// Make sure that we're working with the right name. We don't
+		// want to modify the value if it is a CSS custom property
+		// since they are user-defined.
+		if ( !isCustomProp ) {
+			name = finalPropName( origName );
+		}
+
+		// Try prefixed name followed by the unprefixed name
+		hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ];
+
+		// If a hook was provided get the computed value from there
+		if ( hooks && "get" in hooks ) {
+			val = hooks.get( elem, true, extra );
+		}
+
+		// Otherwise, if a way to get the computed value exists, use that
+		if ( val === undefined ) {
+			val = curCSS( elem, name, styles );
+		}
+
+		// Convert "normal" to computed value
+		if ( val === "normal" && name in cssNormalTransform ) {
+			val = cssNormalTransform[ name ];
+		}
+
+		// Make numeric if forced or a qualifier was provided and val looks numeric
+		if ( extra === "" || extra ) {
+			num = parseFloat( val );
+			return extra === true || isFinite( num ) ? num || 0 : val;
+		}
+
+		return val;
+	}
+} );
+
+jQuery.each( [ "height", "width" ], function( i, name ) {
+	jQuery.cssHooks[ name ] = {
+		get: function( elem, computed, extra ) {
+			if ( computed ) {
+
+				// Certain elements can have dimension info if we invisibly show them
+				// but it must have a current display style that would benefit
+				return rdisplayswap.test( jQuery.css( elem, "display" ) ) &&
+
+					// Support: Safari 8+
+					// Table columns in Safari have non-zero offsetWidth & zero
+					// getBoundingClientRect().width unless display is changed.
+					// Support: IE <=11 only
+					// Running getBoundingClientRect on a disconnected node
+					// in IE throws an error.
+					( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ?
+						swap( elem, cssShow, function() {
+							return getWidthOrHeight( elem, name, extra );
+						} ) :
+						getWidthOrHeight( elem, name, extra );
+			}
+		},
+
+		set: function( elem, value, extra ) {
+			var matches,
+				styles = extra && getStyles( elem ),
+				subtract = extra && augmentWidthOrHeight(
+					elem,
+					name,
+					extra,
+					jQuery.css( elem, "boxSizing", false, styles ) === "border-box",
+					styles
+				);
+
+			// Convert to pixels if value adjustment is needed
+			if ( subtract && ( matches = rcssNum.exec( value ) ) &&
+				( matches[ 3 ] || "px" ) !== "px" ) {
+
+				elem.style[ name ] = value;
+				value = jQuery.css( elem, name );
+			}
+
+			return setPositiveNumber( elem, value, subtract );
+		}
+	};
+} );
+
+jQuery.cssHooks.marginLeft = addGetHookIf( support.reliableMarginLeft,
+	function( elem, computed ) {
+		if ( computed ) {
+			return ( parseFloat( curCSS( elem, "marginLeft" ) ) ||
+				elem.getBoundingClientRect().left -
+					swap( elem, { marginLeft: 0 }, function() {
+						return elem.getBoundingClientRect().left;
+					} )
+				) + "px";
+		}
+	}
+);
+
+// These hooks are used by animate to expand properties
+jQuery.each( {
+	margin: "",
+	padding: "",
+	border: "Width"
+}, function( prefix, suffix ) {
+	jQuery.cssHooks[ prefix + suffix ] = {
+		expand: function( value ) {
+			var i = 0,
+				expanded = {},
+
+				// Assumes a single number if not a string
+				parts = typeof value === "string" ? value.split( " " ) : [ value ];
+
+			for ( ; i < 4; i++ ) {
+				expanded[ prefix + cssExpand[ i ] + suffix ] =
+					parts[ i ] || parts[ i - 2 ] || parts[ 0 ];
+			}
+
+			return expanded;
+		}
+	};
+
+	if ( !rmargin.test( prefix ) ) {
+		jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber;
+	}
+} );
+
+jQuery.fn.extend( {
+	css: function( name, value ) {
+		return access( this, function( elem, name, value ) {
+			var styles, len,
+				map = {},
+				i = 0;
+
+			if ( Array.isArray( name ) ) {
+				styles = getStyles( elem );
+				len = name.length;
+
+				for ( ; i < len; i++ ) {
+					map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles );
+				}
+
+				return map;
+			}
+
+			return value !== undefined ?
+				jQuery.style( elem, name, value ) :
+				jQuery.css( elem, name );
+		}, name, value, arguments.length > 1 );
+	}
+} );
+
+
+function Tween( elem, options, prop, end, easing ) {
+	return new Tween.prototype.init( elem, options, prop, end, easing );
+}
+jQuery.Tween = Tween;
+
+Tween.prototype = {
+	constructor: Tween,
+	init: function( elem, options, prop, end, easing, unit ) {
+		this.elem = elem;
+		this.prop = prop;
+		this.easing = easing || jQuery.easing._default;
+		this.options = options;
+		this.start = this.now = this.cur();
+		this.end = end;
+		this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" );
+	},
+	cur: function() {
+		var hooks = Tween.propHooks[ this.prop ];
+
+		return hooks && hooks.get ?
+			hooks.get( this ) :
+			Tween.propHooks._default.get( this );
+	},
+	run: function( percent ) {
+		var eased,
+			hooks = Tween.propHooks[ this.prop ];
+
+		if ( this.options.duration ) {
+			this.pos = eased = jQuery.easing[ this.easing ](
+				percent, this.options.duration * percent, 0, 1, this.options.duration
+			);
+		} else {
+			this.pos = eased = percent;
+		}
+		this.now = ( this.end - this.start ) * eased + this.start;
+
+		if ( this.options.step ) {
+			this.options.step.call( this.elem, this.now, this );
+		}
+
+		if ( hooks && hooks.set ) {
+			hooks.set( this );
+		} else {
+			Tween.propHooks._default.set( this );
+		}
+		return this;
+	}
+};
+
+Tween.prototype.init.prototype = Tween.prototype;
+
+Tween.propHooks = {
+	_default: {
+		get: function( tween ) {
+			var result;
+
+			// Use a property on the element directly when it is not a DOM element,
+			// or when there is no matching style property that exists.
+			if ( tween.elem.nodeType !== 1 ||
+				tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) {
+				return tween.elem[ tween.prop ];
+			}
+
+			// Passing an empty string as a 3rd parameter to .css will automatically
+			// attempt a parseFloat and fallback to a string if the parse fails.
+			// Simple values such as "10px" are parsed to Float;
+			// complex values such as "rotate(1rad)" are returned as-is.
+			result = jQuery.css( tween.elem, tween.prop, "" );
+
+			// Empty strings, null, undefined and "auto" are converted to 0.
+			return !result || result === "auto" ? 0 : result;
+		},
+		set: function( tween ) {
+
+			// Use step hook for back compat.
+			// Use cssHook if its there.
+			// Use .style if available and use plain properties where available.
+			if ( jQuery.fx.step[ tween.prop ] ) {
+				jQuery.fx.step[ tween.prop ]( tween );
+			} else if ( tween.elem.nodeType === 1 &&
+				( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null ||
+					jQuery.cssHooks[ tween.prop ] ) ) {
+				jQuery.style( tween.elem, tween.prop, tween.now + tween.unit );
+			} else {
+				tween.elem[ tween.prop ] = tween.now;
+			}
+		}
+	}
+};
+
+// Support: IE <=9 only
+// Panic based approach to setting things on disconnected nodes
+Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = {
+	set: function( tween ) {
+		if ( tween.elem.nodeType && tween.elem.parentNode ) {
+			tween.elem[ tween.prop ] = tween.now;
+		}
+	}
+};
+
+jQuery.easing = {
+	linear: function( p ) {
+		return p;
+	},
+	swing: function( p ) {
+		return 0.5 - Math.cos( p * Math.PI ) / 2;
+	},
+	_default: "swing"
+};
+
+jQuery.fx = Tween.prototype.init;
+
+// Back compat <1.8 extension point
+jQuery.fx.step = {};
+
+
+
+
+var
+	fxNow, inProgress,
+	rfxtypes = /^(?:toggle|show|hide)$/,
+	rrun = /queueHooks$/;
+
+function schedule() {
+	if ( inProgress ) {
+		if ( document.hidden === false && window.requestAnimationFrame ) {
+			window.requestAnimationFrame( schedule );
+		} else {
+			window.setTimeout( schedule, jQuery.fx.interval );
+		}
+
+		jQuery.fx.tick();
+	}
+}
+
+// Animations created synchronously will run synchronously
+function createFxNow() {
+	window.setTimeout( function() {
+		fxNow = undefined;
+	} );
+	return ( fxNow = jQuery.now() );
+}
+
+// Generate parameters to create a standard animation
+function genFx( type, includeWidth ) {
+	var which,
+		i = 0,
+		attrs = { height: type };
+
+	// If we include width, step value is 1 to do all cssExpand values,
+	// otherwise step value is 2 to skip over Left and Right
+	includeWidth = includeWidth ? 1 : 0;
+	for ( ; i < 4; i += 2 - includeWidth ) {
+		which = cssExpand[ i ];
+		attrs[ "margin" + which ] = attrs[ "padding" + which ] = type;
+	}
+
+	if ( includeWidth ) {
+		attrs.opacity = attrs.width = type;
+	}
+
+	return attrs;
+}
+
+function createTween( value, prop, animation ) {
+	var tween,
+		collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ),
+		index = 0,
+		length = collection.length;
+	for ( ; index < length; index++ ) {
+		if ( ( tween = collection[ index ].call( animation, prop, value ) ) ) {
+
+			// We're done with this property
+			return tween;
+		}
+	}
+}
+
+function defaultPrefilter( elem, props, opts ) {
+	var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display,
+		isBox = "width" in props || "height" in props,
+		anim = this,
+		orig = {},
+		style = elem.style,
+		hidden = elem.nodeType && isHiddenWithinTree( elem ),
+		dataShow = dataPriv.get( elem, "fxshow" );
+
+	// Queue-skipping animations hijack the fx hooks
+	if ( !opts.queue ) {
+		hooks = jQuery._queueHooks( elem, "fx" );
+		if ( hooks.unqueued == null ) {
+			hooks.unqueued = 0;
+			oldfire = hooks.empty.fire;
+			hooks.empty.fire = function() {
+				if ( !hooks.unqueued ) {
+					oldfire();
+				}
+			};
+		}
+		hooks.unqueued++;
+
+		anim.always( function() {
+
+			// Ensure the complete handler is called before this completes
+			anim.always( function() {
+				hooks.unqueued--;
+				if ( !jQuery.queue( elem, "fx" ).length ) {
+					hooks.empty.fire();
+				}
+			} );
+		} );
+	}
+
+	// Detect show/hide animations
+	for ( prop in props ) {
+		value = props[ prop ];
+		if ( rfxtypes.test( value ) ) {
+			delete props[ prop ];
+			toggle = toggle || value === "toggle";
+			if ( value === ( hidden ? "hide" : "show" ) ) {
+
+				// Pretend to be hidden if this is a "show" and
+				// there is still data from a stopped show/hide
+				if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) {
+					hidden = true;
+
+				// Ignore all other no-op show/hide data
+				} else {
+					continue;
+				}
+			}
+			orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );
+		}
+	}
+
+	// Bail out if this is a no-op like .hide().hide()
+	propTween = !jQuery.isEmptyObject( props );
+	if ( !propTween && jQuery.isEmptyObject( orig ) ) {
+		return;
+	}
+
+	// Restrict "overflow" and "display" styles during box animations
+	if ( isBox && elem.nodeType === 1 ) {
+
+		// Support: IE <=9 - 11, Edge 12 - 13
+		// Record all 3 overflow attributes because IE does not infer the shorthand
+		// from identically-valued overflowX and overflowY
+		opts.overflow = [ style.overflow, style.overflowX, style.overflowY ];
+
+		// Identify a display type, preferring old show/hide data over the CSS cascade
+		restoreDisplay = dataShow && dataShow.display;
+		if ( restoreDisplay == null ) {
+			restoreDisplay = dataPriv.get( elem, "display" );
+		}
+		display = jQuery.css( elem, "display" );
+		if ( display === "none" ) {
+			if ( restoreDisplay ) {
+				display = restoreDisplay;
+			} else {
+
+				// Get nonempty value(s) by temporarily forcing visibility
+				showHide( [ elem ], true );
+				restoreDisplay = elem.style.display || restoreDisplay;
+				display = jQuery.css( elem, "display" );
+				showHide( [ elem ] );
+			}
+		}
+
+		// Animate inline elements as inline-block
+		if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) {
+			if ( jQuery.css( elem, "float" ) === "none" ) {
+
+				// Restore the original display value at the end of pure show/hide animations
+				if ( !propTween ) {
+					anim.done( function() {
+						style.display = restoreDisplay;
+					} );
+					if ( restoreDisplay == null ) {
+						display = style.display;
+						restoreDisplay = display === "none" ? "" : display;
+					}
+				}
+				style.display = "inline-block";
+			}
+		}
+	}
+
+	if ( opts.overflow ) {
+		style.overflow = "hidden";
+		anim.always( function() {
+			style.overflow = opts.overflow[ 0 ];
+			style.overflowX = opts.overflow[ 1 ];
+			style.overflowY = opts.overflow[ 2 ];
+		} );
+	}
+
+	// Implement show/hide animations
+	propTween = false;
+	for ( prop in orig ) {
+
+		// General show/hide setup for this element animation
+		if ( !propTween ) {
+			if ( dataShow ) {
+				if ( "hidden" in dataShow ) {
+					hidden = dataShow.hidden;
+				}
+			} else {
+				dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } );
+			}
+
+			// Store hidden/visible for toggle so `.stop().toggle()` "reverses"
+			if ( toggle ) {
+				dataShow.hidden = !hidden;
+			}
+
+			// Show elements before animating them
+			if ( hidden ) {
+				showHide( [ elem ], true );
+			}
+
+			/* eslint-disable no-loop-func */
+
+			anim.done( function() {
+
+			/* eslint-enable no-loop-func */
+
+				// The final step of a "hide" animation is actually hiding the element
+				if ( !hidden ) {
+					showHide( [ elem ] );
+				}
+				dataPriv.remove( elem, "fxshow" );
+				for ( prop in orig ) {
+					jQuery.style( elem, prop, orig[ prop ] );
+				}
+			} );
+		}
+
+		// Per-property setup
+		propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );
+		if ( !( prop in dataShow ) ) {
+			dataShow[ prop ] = propTween.start;
+			if ( hidden ) {
+				propTween.end = propTween.start;
+				propTween.start = 0;
+			}
+		}
+	}
+}
+
+function propFilter( props, specialEasing ) {
+	var index, name, easing, value, hooks;
+
+	// camelCase, specialEasing and expand cssHook pass
+	for ( index in props ) {
+		name = jQuery.camelCase( index );
+		easing = specialEasing[ name ];
+		value = props[ index ];
+		if ( Array.isArray( value ) ) {
+			easing = value[ 1 ];
+			value = props[ index ] = value[ 0 ];
+		}
+
+		if ( index !== name ) {
+			props[ name ] = value;
+			delete props[ index ];
+		}
+
+		hooks = jQuery.cssHooks[ name ];
+		if ( hooks && "expand" in hooks ) {
+			value = hooks.expand( value );
+			delete props[ name ];
+
+			// Not quite $.extend, this won't overwrite existing keys.
+			// Reusing 'index' because we have the correct "name"
+			for ( index in value ) {
+				if ( !( index in props ) ) {
+					props[ index ] = value[ index ];
+					specialEasing[ index ] = easing;
+				}
+			}
+		} else {
+			specialEasing[ name ] = easing;
+		}
+	}
+}
+
+function Animation( elem, properties, options ) {
+	var result,
+		stopped,
+		index = 0,
+		length = Animation.prefilters.length,
+		deferred = jQuery.Deferred().always( function() {
+
+			// Don't match elem in the :animated selector
+			delete tick.elem;
+		} ),
+		tick = function() {
+			if ( stopped ) {
+				return false;
+			}
+			var currentTime = fxNow || createFxNow(),
+				remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),
+
+				// Support: Android 2.3 only
+				// Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497)
+				temp = remaining / animation.duration || 0,
+				percent = 1 - temp,
+				index = 0,
+				length = animation.tweens.length;
+
+			for ( ; index < length; index++ ) {
+				animation.tweens[ index ].run( percent );
+			}
+
+			deferred.notifyWith( elem, [ animation, percent, remaining ] );
+
+			// If there's more to do, yield
+			if ( percent < 1 && length ) {
+				return remaining;
+			}
+
+			// If this was an empty animation, synthesize a final progress notification
+			if ( !length ) {
+				deferred.notifyWith( elem, [ animation, 1, 0 ] );
+			}
+
+			// Resolve the animation and report its conclusion
+			deferred.resolveWith( elem, [ animation ] );
+			return false;
+		},
+		animation = deferred.promise( {
+			elem: elem,
+			props: jQuery.extend( {}, properties ),
+			opts: jQuery.extend( true, {
+				specialEasing: {},
+				easing: jQuery.easing._default
+			}, options ),
+			originalProperties: properties,
+			originalOptions: options,
+			startTime: fxNow || createFxNow(),
+			duration: options.duration,
+			tweens: [],
+			createTween: function( prop, end ) {
+				var tween = jQuery.Tween( elem, animation.opts, prop, end,
+						animation.opts.specialEasing[ prop ] || animation.opts.easing );
+				animation.tweens.push( tween );
+				return tween;
+			},
+			stop: function( gotoEnd ) {
+				var index = 0,
+
+					// If we are going to the end, we want to run all the tweens
+					// otherwise we skip this part
+					length = gotoEnd ? animation.tweens.length : 0;
+				if ( stopped ) {
+					return this;
+				}
+				stopped = true;
+				for ( ; index < length; index++ ) {
+					animation.tweens[ index ].run( 1 );
+				}
+
+				// Resolve when we played the last frame; otherwise, reject
+				if ( gotoEnd ) {
+					deferred.notifyWith( elem, [ animation, 1, 0 ] );
+					deferred.resolveWith( elem, [ animation, gotoEnd ] );
+				} else {
+					deferred.rejectWith( elem, [ animation, gotoEnd ] );
+				}
+				return this;
+			}
+		} ),
+		props = animation.props;
+
+	propFilter( props, animation.opts.specialEasing );
+
+	for ( ; index < length; index++ ) {
+		result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts );
+		if ( result ) {
+			if ( jQuery.isFunction( result.stop ) ) {
+				jQuery._queueHooks( animation.elem, animation.opts.queue ).stop =
+					jQuery.proxy( result.stop, result );
+			}
+			return result;
+		}
+	}
+
+	jQuery.map( props, createTween, animation );
+
+	if ( jQuery.isFunction( animation.opts.start ) ) {
+		animation.opts.start.call( elem, animation );
+	}
+
+	// Attach callbacks from options
+	animation
+		.progress( animation.opts.progress )
+		.done( animation.opts.done, animation.opts.complete )
+		.fail( animation.opts.fail )
+		.always( animation.opts.always );
+
+	jQuery.fx.timer(
+		jQuery.extend( tick, {
+			elem: elem,
+			anim: animation,
+			queue: animation.opts.queue
+		} )
+	);
+
+	return animation;
+}
+
+jQuery.Animation = jQuery.extend( Animation, {
+
+	tweeners: {
+		"*": [ function( prop, value ) {
+			var tween = this.createTween( prop, value );
+			adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween );
+			return tween;
+		} ]
+	},
+
+	tweener: function( props, callback ) {
+		if ( jQuery.isFunction( props ) ) {
+			callback = props;
+			props = [ "*" ];
+		} else {
+			props = props.match( rnothtmlwhite );
+		}
+
+		var prop,
+			index = 0,
+			length = props.length;
+
+		for ( ; index < length; index++ ) {
+			prop = props[ index ];
+			Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || [];
+			Animation.tweeners[ prop ].unshift( callback );
+		}
+	},
+
+	prefilters: [ defaultPrefilter ],
+
+	prefilter: function( callback, prepend ) {
+		if ( prepend ) {
+			Animation.prefilters.unshift( callback );
+		} else {
+			Animation.prefilters.push( callback );
+		}
+	}
+} );
+
+jQuery.speed = function( speed, easing, fn ) {
+	var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : {
+		complete: fn || !fn && easing ||
+			jQuery.isFunction( speed ) && speed,
+		duration: speed,
+		easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing
+	};
+
+	// Go to the end state if fx are off
+	if ( jQuery.fx.off ) {
+		opt.duration = 0;
+
+	} else {
+		if ( typeof opt.duration !== "number" ) {
+			if ( opt.duration in jQuery.fx.speeds ) {
+				opt.duration = jQuery.fx.speeds[ opt.duration ];
+
+			} else {
+				opt.duration = jQuery.fx.speeds._default;
+			}
+		}
+	}
+
+	// Normalize opt.queue - true/undefined/null -> "fx"
+	if ( opt.queue == null || opt.queue === true ) {
+		opt.queue = "fx";
+	}
+
+	// Queueing
+	opt.old = opt.complete;
+
+	opt.complete = function() {
+		if ( jQuery.isFunction( opt.old ) ) {
+			opt.old.call( this );
+		}
+
+		if ( opt.queue ) {
+			jQuery.dequeue( this, opt.queue );
+		}
+	};
+
+	return opt;
+};
+
+jQuery.fn.extend( {
+	fadeTo: function( speed, to, easing, callback ) {
+
+		// Show any hidden elements after setting opacity to 0
+		return this.filter( isHiddenWithinTree ).css( "opacity", 0 ).show()
+
+			// Animate to the value specified
+			.end().animate( { opacity: to }, speed, easing, callback );
+	},
+	animate: function( prop, speed, easing, callback ) {
+		var empty = jQuery.isEmptyObject( prop ),
+			optall = jQuery.speed( speed, easing, callback ),
+			doAnimation = function() {
+
+				// Operate on a copy of prop so per-property easing won't be lost
+				var anim = Animation( this, jQuery.extend( {}, prop ), optall );
+
+				// Empty animations, or finishing resolves immediately
+				if ( empty || dataPriv.get( this, "finish" ) ) {
+					anim.stop( true );
+				}
+			};
+			doAnimation.finish = doAnimation;
+
+		return empty || optall.queue === false ?
+			this.each( doAnimation ) :
+			this.queue( optall.queue, doAnimation );
+	},
+	stop: function( type, clearQueue, gotoEnd ) {
+		var stopQueue = function( hooks ) {
+			var stop = hooks.stop;
+			delete hooks.stop;
+			stop( gotoEnd );
+		};
+
+		if ( typeof type !== "string" ) {
+			gotoEnd = clearQueue;
+			clearQueue = type;
+			type = undefined;
+		}
+		if ( clearQueue && type !== false ) {
+			this.queue( type || "fx", [] );
+		}
+
+		return this.each( function() {
+			var dequeue = true,
+				index = type != null && type + "queueHooks",
+				timers = jQuery.timers,
+				data = dataPriv.get( this );
+
+			if ( index ) {
+				if ( data[ index ] && data[ index ].stop ) {
+					stopQueue( data[ index ] );
+				}
+			} else {
+				for ( index in data ) {
+					if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {
+						stopQueue( data[ index ] );
+					}
+				}
+			}
+
+			for ( index = timers.length; index--; ) {
+				if ( timers[ index ].elem === this &&
+					( type == null || timers[ index ].queue === type ) ) {
+
+					timers[ index ].anim.stop( gotoEnd );
+					dequeue = false;
+					timers.splice( index, 1 );
+				}
+			}
+
+			// Start the next in the queue if the last step wasn't forced.
+			// Timers currently will call their complete callbacks, which
+			// will dequeue but only if they were gotoEnd.
+			if ( dequeue || !gotoEnd ) {
+				jQuery.dequeue( this, type );
+			}
+		} );
+	},
+	finish: function( type ) {
+		if ( type !== false ) {
+			type = type || "fx";
+		}
+		return this.each( function() {
+			var index,
+				data = dataPriv.get( this ),
+				queue = data[ type + "queue" ],
+				hooks = data[ type + "queueHooks" ],
+				timers = jQuery.timers,
+				length = queue ? queue.length : 0;
+
+			// Enable finishing flag on private data
+			data.finish = true;
+
+			// Empty the queue first
+			jQuery.queue( this, type, [] );
+
+			if ( hooks && hooks.stop ) {
+				hooks.stop.call( this, true );
+			}
+
+			// Look for any active animations, and finish them
+			for ( index = timers.length; index--; ) {
+				if ( timers[ index ].elem === this && timers[ index ].queue === type ) {
+					timers[ index ].anim.stop( true );
+					timers.splice( index, 1 );
+				}
+			}
+
+			// Look for any animations in the old queue and finish them
+			for ( index = 0; index < length; index++ ) {
+				if ( queue[ index ] && queue[ index ].finish ) {
+					queue[ index ].finish.call( this );
+				}
+			}
+
+			// Turn off finishing flag
+			delete data.finish;
+		} );
+	}
+} );
+
+jQuery.each( [ "toggle", "show", "hide" ], function( i, name ) {
+	var cssFn = jQuery.fn[ name ];
+	jQuery.fn[ name ] = function( speed, easing, callback ) {
+		return speed == null || typeof speed === "boolean" ?
+			cssFn.apply( this, arguments ) :
+			this.animate( genFx( name, true ), speed, easing, callback );
+	};
+} );
+
+// Generate shortcuts for custom animations
+jQuery.each( {
+	slideDown: genFx( "show" ),
+	slideUp: genFx( "hide" ),
+	slideToggle: genFx( "toggle" ),
+	fadeIn: { opacity: "show" },
+	fadeOut: { opacity: "hide" },
+	fadeToggle: { opacity: "toggle" }
+}, function( name, props ) {
+	jQuery.fn[ name ] = function( speed, easing, callback ) {
+		return this.animate( props, speed, easing, callback );
+	};
+} );
+
+jQuery.timers = [];
+jQuery.fx.tick = function() {
+	var timer,
+		i = 0,
+		timers = jQuery.timers;
+
+	fxNow = jQuery.now();
+
+	for ( ; i < timers.length; i++ ) {
+		timer = timers[ i ];
+
+		// Run the timer and safely remove it when done (allowing for external removal)
+		if ( !timer() && timers[ i ] === timer ) {
+			timers.splice( i--, 1 );
+		}
+	}
+
+	if ( !timers.length ) {
+		jQuery.fx.stop();
+	}
+	fxNow = undefined;
+};
+
+jQuery.fx.timer = function( timer ) {
+	jQuery.timers.push( timer );
+	jQuery.fx.start();
+};
+
+jQuery.fx.interval = 13;
+jQuery.fx.start = function() {
+	if ( inProgress ) {
+		return;
+	}
+
+	inProgress = true;
+	schedule();
+};
+
+jQuery.fx.stop = function() {
+	inProgress = null;
+};
+
+jQuery.fx.speeds = {
+	slow: 600,
+	fast: 200,
+
+	// Default speed
+	_default: 400
+};
+
+
+// Based off of the plugin by Clint Helfers, with permission.
+// https://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/
+jQuery.fn.delay = function( time, type ) {
+	time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time;
+	type = type || "fx";
+
+	return this.queue( type, function( next, hooks ) {
+		var timeout = window.setTimeout( next, time );
+		hooks.stop = function() {
+			window.clearTimeout( timeout );
+		};
+	} );
+};
+
+
+( function() {
+	var input = document.createElement( "input" ),
+		select = document.createElement( "select" ),
+		opt = select.appendChild( document.createElement( "option" ) );
+
+	input.type = "checkbox";
+
+	// Support: Android <=4.3 only
+	// Default value for a checkbox should be "on"
+	support.checkOn = input.value !== "";
+
+	// Support: IE <=11 only
+	// Must access selectedIndex to make default options select
+	support.optSelected = opt.selected;
+
+	// Support: IE <=11 only
+	// An input loses its value after becoming a radio
+	input = document.createElement( "input" );
+	input.value = "t";
+	input.type = "radio";
+	support.radioValue = input.value === "t";
+} )();
+
+
+var boolHook,
+	attrHandle = jQuery.expr.attrHandle;
+
+jQuery.fn.extend( {
+	attr: function( name, value ) {
+		return access( this, jQuery.attr, name, value, arguments.length > 1 );
+	},
+
+	removeAttr: function( name ) {
+		return this.each( function() {
+			jQuery.removeAttr( this, name );
+		} );
+	}
+} );
+
+jQuery.extend( {
+	attr: function( elem, name, value ) {
+		var ret, hooks,
+			nType = elem.nodeType;
+
+		// Don't get/set attributes on text, comment and attribute nodes
+		if ( nType === 3 || nType === 8 || nType === 2 ) {
+			return;
+		}
+
+		// Fallback to prop when attributes are not supported
+		if ( typeof elem.getAttribute === "undefined" ) {
+			return jQuery.prop( elem, name, value );
+		}
+
+		// Attribute hooks are determined by the lowercase version
+		// Grab necessary hook if one is defined
+		if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) {
+			hooks = jQuery.attrHooks[ name.toLowerCase() ] ||
+				( jQuery.expr.match.bool.test( name ) ? boolHook : undefined );
+		}
+
+		if ( value !== undefined ) {
+			if ( value === null ) {
+				jQuery.removeAttr( elem, name );
+				return;
+			}
+
+			if ( hooks && "set" in hooks &&
+				( ret = hooks.set( elem, value, name ) ) !== undefined ) {
+				return ret;
+			}
+
+			elem.setAttribute( name, value + "" );
+			return value;
+		}
+
+		if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) {
+			return ret;
+		}
+
+		ret = jQuery.find.attr( elem, name );
+
+		// Non-existent attributes return null, we normalize to undefined
+		return ret == null ? undefined : ret;
+	},
+
+	attrHooks: {
+		type: {
+			set: function( elem, value ) {
+				if ( !support.radioValue && value === "radio" &&
+					nodeName( elem, "input" ) ) {
+					var val = elem.value;
+					elem.setAttribute( "type", value );
+					if ( val ) {
+						elem.value = val;
+					}
+					return value;
+				}
+			}
+		}
+	},
+
+	removeAttr: function( elem, value ) {
+		var name,
+			i = 0,
+
+			// Attribute names can contain non-HTML whitespace characters
+			// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2
+			attrNames = value && value.match( rnothtmlwhite );
+
+		if ( attrNames && elem.nodeType === 1 ) {
+			while ( ( name = attrNames[ i++ ] ) ) {
+				elem.removeAttribute( name );
+			}
+		}
+	}
+} );
+
+// Hooks for boolean attributes
+boolHook = {
+	set: function( elem, value, name ) {
+		if ( value === false ) {
+
+			// Remove boolean attributes when set to false
+			jQuery.removeAttr( elem, name );
+		} else {
+			elem.setAttribute( name, name );
+		}
+		return name;
+	}
+};
+
+jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( i, name ) {
+	var getter = attrHandle[ name ] || jQuery.find.attr;
+
+	attrHandle[ name ] = function( elem, name, isXML ) {
+		var ret, handle,
+			lowercaseName = name.toLowerCase();
+
+		if ( !isXML ) {
+
+			// Avoid an infinite loop by temporarily removing this function from the getter
+			handle = attrHandle[ lowercaseName ];
+			attrHandle[ lowercaseName ] = ret;
+			ret = getter( elem, name, isXML ) != null ?
+				lowercaseName :
+				null;
+			attrHandle[ lowercaseName ] = handle;
+		}
+		return ret;
+	};
+} );
+
+
+
+
+var rfocusable = /^(?:input|select|textarea|button)$/i,
+	rclickable = /^(?:a|area)$/i;
+
+jQuery.fn.extend( {
+	prop: function( name, value ) {
+		return access( this, jQuery.prop, name, value, arguments.length > 1 );
+	},
+
+	removeProp: function( name ) {
+		return this.each( function() {
+			delete this[ jQuery.propFix[ name ] || name ];
+		} );
+	}
+} );
+
+jQuery.extend( {
+	prop: function( elem, name, value ) {
+		var ret, hooks,
+			nType = elem.nodeType;
+
+		// Don't get/set properties on text, comment and attribute nodes
+		if ( nType === 3 || nType === 8 || nType === 2 ) {
+			return;
+		}
+
+		if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) {
+
+			// Fix name and attach hooks
+			name = jQuery.propFix[ name ] || name;
+			hooks = jQuery.propHooks[ name ];
+		}
+
+		if ( value !== undefined ) {
+			if ( hooks && "set" in hooks &&
+				( ret = hooks.set( elem, value, name ) ) !== undefined ) {
+				return ret;
+			}
+
+			return ( elem[ name ] = value );
+		}
+
+		if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) {
+			return ret;
+		}
+
+		return elem[ name ];
+	},
+
+	propHooks: {
+		tabIndex: {
+			get: function( elem ) {
+
+				// Support: IE <=9 - 11 only
+				// elem.tabIndex doesn't always return the
+				// correct value when it hasn't been explicitly set
+				// https://web.archive.org/web/20141116233347/http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/
+				// Use proper attribute retrieval(#12072)
+				var tabindex = jQuery.find.attr( elem, "tabindex" );
+
+				if ( tabindex ) {
+					return parseInt( tabindex, 10 );
+				}
+
+				if (
+					rfocusable.test( elem.nodeName ) ||
+					rclickable.test( elem.nodeName ) &&
+					elem.href
+				) {
+					return 0;
+				}
+
+				return -1;
+			}
+		}
+	},
+
+	propFix: {
+		"for": "htmlFor",
+		"class": "className"
+	}
+} );
+
+// Support: IE <=11 only
+// Accessing the selectedIndex property
+// forces the browser to respect setting selected
+// on the option
+// The getter ensures a default option is selected
+// when in an optgroup
+// eslint rule "no-unused-expressions" is disabled for this code
+// since it considers such accessions noop
+if ( !support.optSelected ) {
+	jQuery.propHooks.selected = {
+		get: function( elem ) {
+
+			/* eslint no-unused-expressions: "off" */
+
+			var parent = elem.parentNode;
+			if ( parent && parent.parentNode ) {
+				parent.parentNode.selectedIndex;
+			}
+			return null;
+		},
+		set: function( elem ) {
+
+			/* eslint no-unused-expressions: "off" */
+
+			var parent = elem.parentNode;
+			if ( parent ) {
+				parent.selectedIndex;
+
+				if ( parent.parentNode ) {
+					parent.parentNode.selectedIndex;
+				}
+			}
+		}
+	};
+}
+
+jQuery.each( [
+	"tabIndex",
+	"readOnly",
+	"maxLength",
+	"cellSpacing",
+	"cellPadding",
+	"rowSpan",
+	"colSpan",
+	"useMap",
+	"frameBorder",
+	"contentEditable"
+], function() {
+	jQuery.propFix[ this.toLowerCase() ] = this;
+} );
+
+
+
+
+	// Strip and collapse whitespace according to HTML spec
+	// https://html.spec.whatwg.org/multipage/infrastructure.html#strip-and-collapse-whitespace
+	function stripAndCollapse( value ) {
+		var tokens = value.match( rnothtmlwhite ) || [];
+		return tokens.join( " " );
+	}
+
+
+function getClass( elem ) {
+	return elem.getAttribute && elem.getAttribute( "class" ) || "";
+}
+
+jQuery.fn.extend( {
+	addClass: function( value ) {
+		var classes, elem, cur, curValue, clazz, j, finalValue,
+			i = 0;
+
+		if ( jQuery.isFunction( value ) ) {
+			return this.each( function( j ) {
+				jQuery( this ).addClass( value.call( this, j, getClass( this ) ) );
+			} );
+		}
+
+		if ( typeof value === "string" && value ) {
+			classes = value.match( rnothtmlwhite ) || [];
+
+			while ( ( elem = this[ i++ ] ) ) {
+				curValue = getClass( elem );
+				cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " );
+
+				if ( cur ) {
+					j = 0;
+					while ( ( clazz = classes[ j++ ] ) ) {
+						if ( cur.indexOf( " " + clazz + " " ) < 0 ) {
+							cur += clazz + " ";
+						}
+					}
+
+					// Only assign if different to avoid unneeded rendering.
+					finalValue = stripAndCollapse( cur );
+					if ( curValue !== finalValue ) {
+						elem.setAttribute( "class", finalValue );
+					}
+				}
+			}
+		}
+
+		return this;
+	},
+
+	removeClass: function( value ) {
+		var classes, elem, cur, curValue, clazz, j, finalValue,
+			i = 0;
+
+		if ( jQuery.isFunction( value ) ) {
+			return this.each( function( j ) {
+				jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) );
+			} );
+		}
+
+		if ( !arguments.length ) {
+			return this.attr( "class", "" );
+		}
+
+		if ( typeof value === "string" && value ) {
+			classes = value.match( rnothtmlwhite ) || [];
+
+			while ( ( elem = this[ i++ ] ) ) {
+				curValue = getClass( elem );
+
+				// This expression is here for better compressibility (see addClass)
+				cur = elem.nodeType === 1 && ( " " + stripAndCollapse( curValue ) + " " );
+
+				if ( cur ) {
+					j = 0;
+					while ( ( clazz = classes[ j++ ] ) ) {
+
+						// Remove *all* instances
+						while ( cur.indexOf( " " + clazz + " " ) > -1 ) {
+							cur = cur.replace( " " + clazz + " ", " " );
+						}
+					}
+
+					// Only assign if different to avoid unneeded rendering.
+					finalValue = stripAndCollapse( cur );
+					if ( curValue !== finalValue ) {
+						elem.setAttribute( "class", finalValue );
+					}
+				}
+			}
+		}
+
+		return this;
+	},
+
+	toggleClass: function( value, stateVal ) {
+		var type = typeof value;
+
+		if ( typeof stateVal === "boolean" && type === "string" ) {
+			return stateVal ? this.addClass( value ) : this.removeClass( value );
+		}
+
+		if ( jQuery.isFunction( value ) ) {
+			return this.each( function( i ) {
+				jQuery( this ).toggleClass(
+					value.call( this, i, getClass( this ), stateVal ),
+					stateVal
+				);
+			} );
+		}
+
+		return this.each( function() {
+			var className, i, self, classNames;
+
+			if ( type === "string" ) {
+
+				// Toggle individual class names
+				i = 0;
+				self = jQuery( this );
+				classNames = value.match( rnothtmlwhite ) || [];
+
+				while ( ( className = classNames[ i++ ] ) ) {
+
+					// Check each className given, space separated list
+					if ( self.hasClass( className ) ) {
+						self.removeClass( className );
+					} else {
+						self.addClass( className );
+					}
+				}
+
+			// Toggle whole class name
+			} else if ( value === undefined || type === "boolean" ) {
+				className = getClass( this );
+				if ( className ) {
+
+					// Store className if set
+					dataPriv.set( this, "__className__", className );
+				}
+
+				// If the element has a class name or if we're passed `false`,
+				// then remove the whole classname (if there was one, the above saved it).
+				// Otherwise bring back whatever was previously saved (if anything),
+				// falling back to the empty string if nothing was stored.
+				if ( this.setAttribute ) {
+					this.setAttribute( "class",
+						className || value === false ?
+						"" :
+						dataPriv.get( this, "__className__" ) || ""
+					);
+				}
+			}
+		} );
+	},
+
+	hasClass: function( selector ) {
+		var className, elem,
+			i = 0;
+
+		className = " " + selector + " ";
+		while ( ( elem = this[ i++ ] ) ) {
+			if ( elem.nodeType === 1 &&
+				( " " + stripAndCollapse( getClass( elem ) ) + " " ).indexOf( className ) > -1 ) {
+					return true;
+			}
+		}
+
+		return false;
+	}
+} );
+
+
+
+
+var rreturn = /\r/g;
+
+jQuery.fn.extend( {
+	val: function( value ) {
+		var hooks, ret, isFunction,
+			elem = this[ 0 ];
+
+		if ( !arguments.length ) {
+			if ( elem ) {
+				hooks = jQuery.valHooks[ elem.type ] ||
+					jQuery.valHooks[ elem.nodeName.toLowerCase() ];
+
+				if ( hooks &&
+					"get" in hooks &&
+					( ret = hooks.get( elem, "value" ) ) !== undefined
+				) {
+					return ret;
+				}
+
+				ret = elem.value;
+
+				// Handle most common string cases
+				if ( typeof ret === "string" ) {
+					return ret.replace( rreturn, "" );
+				}
+
+				// Handle cases where value is null/undef or number
+				return ret == null ? "" : ret;
+			}
+
+			return;
+		}
+
+		isFunction = jQuery.isFunction( value );
+
+		return this.each( function( i ) {
+			var val;
+
+			if ( this.nodeType !== 1 ) {
+				return;
+			}
+
+			if ( isFunction ) {
+				val = value.call( this, i, jQuery( this ).val() );
+			} else {
+				val = value;
+			}
+
+			// Treat null/undefined as ""; convert numbers to string
+			if ( val == null ) {
+				val = "";
+
+			} else if ( typeof val === "number" ) {
+				val += "";
+
+			} else if ( Array.isArray( val ) ) {
+				val = jQuery.map( val, function( value ) {
+					return value == null ? "" : value + "";
+				} );
+			}
+
+			hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ];
+
+			// If set returns undefined, fall back to normal setting
+			if ( !hooks || !( "set" in hooks ) || hooks.set( this, val, "value" ) === undefined ) {
+				this.value = val;
+			}
+		} );
+	}
+} );
+
+jQuery.extend( {
+	valHooks: {
+		option: {
+			get: function( elem ) {
+
+				var val = jQuery.find.attr( elem, "value" );
+				return val != null ?
+					val :
+
+					// Support: IE <=10 - 11 only
+					// option.text throws exceptions (#14686, #14858)
+					// Strip and collapse whitespace
+					// https://html.spec.whatwg.org/#strip-and-collapse-whitespace
+					stripAndCollapse( jQuery.text( elem ) );
+			}
+		},
+		select: {
+			get: function( elem ) {
+				var value, option, i,
+					options = elem.options,
+					index = elem.selectedIndex,
+					one = elem.type === "select-one",
+					values = one ? null : [],
+					max = one ? index + 1 : options.length;
+
+				if ( index < 0 ) {
+					i = max;
+
+				} else {
+					i = one ? index : 0;
+				}
+
+				// Loop through all the selected options
+				for ( ; i < max; i++ ) {
+					option = options[ i ];
+
+					// Support: IE <=9 only
+					// IE8-9 doesn't update selected after form reset (#2551)
+					if ( ( option.selected || i === index ) &&
+
+							// Don't return options that are disabled or in a disabled optgroup
+							!option.disabled &&
+							( !option.parentNode.disabled ||
+								!nodeName( option.parentNode, "optgroup" ) ) ) {
+
+						// Get the specific value for the option
+						value = jQuery( option ).val();
+
+						// We don't need an array for one selects
+						if ( one ) {
+							return value;
+						}
+
+						// Multi-Selects return an array
+						values.push( value );
+					}
+				}
+
+				return values;
+			},
+
+			set: function( elem, value ) {
+				var optionSet, option,
+					options = elem.options,
+					values = jQuery.makeArray( value ),
+					i = options.length;
+
+				while ( i-- ) {
+					option = options[ i ];
+
+					/* eslint-disable no-cond-assign */
+
+					if ( option.selected =
+						jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1
+					) {
+						optionSet = true;
+					}
+
+					/* eslint-enable no-cond-assign */
+				}
+
+				// Force browsers to behave consistently when non-matching value is set
+				if ( !optionSet ) {
+					elem.selectedIndex = -1;
+				}
+				return values;
+			}
+		}
+	}
+} );
+
+// Radios and checkboxes getter/setter
+jQuery.each( [ "radio", "checkbox" ], function() {
+	jQuery.valHooks[ this ] = {
+		set: function( elem, value ) {
+			if ( Array.isArray( value ) ) {
+				return ( elem.checked = jQuery.inArray( jQuery( elem ).val(), value ) > -1 );
+			}
+		}
+	};
+	if ( !support.checkOn ) {
+		jQuery.valHooks[ this ].get = function( elem ) {
+			return elem.getAttribute( "value" ) === null ? "on" : elem.value;
+		};
+	}
+} );
+
+
+
+
+// Return jQuery for attributes-only inclusion
+
+
+var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/;
+
+jQuery.extend( jQuery.event, {
+
+	trigger: function( event, data, elem, onlyHandlers ) {
+
+		var i, cur, tmp, bubbleType, ontype, handle, special,
+			eventPath = [ elem || document ],
+			type = hasOwn.call( event, "type" ) ? event.type : event,
+			namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : [];
+
+		cur = tmp = elem = elem || document;
+
+		// Don't do events on text and comment nodes
+		if ( elem.nodeType === 3 || elem.nodeType === 8 ) {
+			return;
+		}
+
+		// focus/blur morphs to focusin/out; ensure we're not firing them right now
+		if ( rfocusMorph.test( type + jQuery.event.triggered ) ) {
+			return;
+		}
+
+		if ( type.indexOf( "." ) > -1 ) {
+
+			// Namespaced trigger; create a regexp to match event type in handle()
+			namespaces = type.split( "." );
+			type = namespaces.shift();
+			namespaces.sort();
+		}
+		ontype = type.indexOf( ":" ) < 0 && "on" + type;
+
+		// Caller can pass in a jQuery.Event object, Object, or just an event type string
+		event = event[ jQuery.expando ] ?
+			event :
+			new jQuery.Event( type, typeof event === "object" && event );
+
+		// Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true)
+		event.isTrigger = onlyHandlers ? 2 : 3;
+		event.namespace = namespaces.join( "." );
+		event.rnamespace = event.namespace ?
+			new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) :
+			null;
+
+		// Clean up the event in case it is being reused
+		event.result = undefined;
+		if ( !event.target ) {
+			event.target = elem;
+		}
+
+		// Clone any incoming data and prepend the event, creating the handler arg list
+		data = data == null ?
+			[ event ] :
+			jQuery.makeArray( data, [ event ] );
+
+		// Allow special events to draw outside the lines
+		special = jQuery.event.special[ type ] || {};
+		if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) {
+			return;
+		}
+
+		// Determine event propagation path in advance, per W3C events spec (#9951)
+		// Bubble up to document, then to window; watch for a global ownerDocument var (#9724)
+		if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) {
+
+			bubbleType = special.delegateType || type;
+			if ( !rfocusMorph.test( bubbleType + type ) ) {
+				cur = cur.parentNode;
+			}
+			for ( ; cur; cur = cur.parentNode ) {
+				eventPath.push( cur );
+				tmp = cur;
+			}
+
+			// Only add window if we got to document (e.g., not plain obj or detached DOM)
+			if ( tmp === ( elem.ownerDocument || document ) ) {
+				eventPath.push( tmp.defaultView || tmp.parentWindow || window );
+			}
+		}
+
+		// Fire handlers on the event path
+		i = 0;
+		while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) {
+
+			event.type = i > 1 ?
+				bubbleType :
+				special.bindType || type;
+
+			// jQuery handler
+			handle = ( dataPriv.get( cur, "events" ) || {} )[ event.type ] &&
+				dataPriv.get( cur, "handle" );
+			if ( handle ) {
+				handle.apply( cur, data );
+			}
+
+			// Native handler
+			handle = ontype && cur[ ontype ];
+			if ( handle && handle.apply && acceptData( cur ) ) {
+				event.result = handle.apply( cur, data );
+				if ( event.result === false ) {
+					event.preventDefault();
+				}
+			}
+		}
+		event.type = type;
+
+		// If nobody prevented the default action, do it now
+		if ( !onlyHandlers && !event.isDefaultPrevented() ) {
+
+			if ( ( !special._default ||
+				special._default.apply( eventPath.pop(), data ) === false ) &&
+				acceptData( elem ) ) {
+
+				// Call a native DOM method on the target with the same name as the event.
+				// Don't do default actions on window, that's where global variables be (#6170)
+				if ( ontype && jQuery.isFunction( elem[ type ] ) && !jQuery.isWindow( elem ) ) {
+
+					// Don't re-trigger an onFOO event when we call its FOO() method
+					tmp = elem[ ontype ];
+
+					if ( tmp ) {
+						elem[ ontype ] = null;
+					}
+
+					// Prevent re-triggering of the same event, since we already bubbled it above
+					jQuery.event.triggered = type;
+					elem[ type ]();
+					jQuery.event.triggered = undefined;
+
+					if ( tmp ) {
+						elem[ ontype ] = tmp;
+					}
+				}
+			}
+		}
+
+		return event.result;
+	},
+
+	// Piggyback on a donor event to simulate a different one
+	// Used only for `focus(in | out)` events
+	simulate: function( type, elem, event ) {
+		var e = jQuery.extend(
+			new jQuery.Event(),
+			event,
+			{
+				type: type,
+				isSimulated: true
+			}
+		);
+
+		jQuery.event.trigger( e, null, elem );
+	}
+
+} );
+
+jQuery.fn.extend( {
+
+	trigger: function( type, data ) {
+		return this.each( function() {
+			jQuery.event.trigger( type, data, this );
+		} );
+	},
+	triggerHandler: function( type, data ) {
+		var elem = this[ 0 ];
+		if ( elem ) {
+			return jQuery.event.trigger( type, data, elem, true );
+		}
+	}
+} );
+
+
+jQuery.each( ( "blur focus focusin focusout resize scroll click dblclick " +
+	"mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " +
+	"change select submit keydown keypress keyup contextmenu" ).split( " " ),
+	function( i, name ) {
+
+	// Handle event binding
+	jQuery.fn[ name ] = function( data, fn ) {
+		return arguments.length > 0 ?
+			this.on( name, null, data, fn ) :
+			this.trigger( name );
+	};
+} );
+
+jQuery.fn.extend( {
+	hover: function( fnOver, fnOut ) {
+		return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver );
+	}
+} );
+
+
+
+
+support.focusin = "onfocusin" in window;
+
+
+// Support: Firefox <=44
+// Firefox doesn't have focus(in | out) events
+// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787
+//
+// Support: Chrome <=48 - 49, Safari <=9.0 - 9.1
+// focus(in | out) events fire after focus & blur events,
+// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order
+// Related ticket - https://bugs.chromium.org/p/chromium/issues/detail?id=449857
+if ( !support.focusin ) {
+	jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) {
+
+		// Attach a single capturing handler on the document while someone wants focusin/focusout
+		var handler = function( event ) {
+			jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) );
+		};
+
+		jQuery.event.special[ fix ] = {
+			setup: function() {
+				var doc = this.ownerDocument || this,
+					attaches = dataPriv.access( doc, fix );
+
+				if ( !attaches ) {
+					doc.addEventListener( orig, handler, true );
+				}
+				dataPriv.access( doc, fix, ( attaches || 0 ) + 1 );
+			},
+			teardown: function() {
+				var doc = this.ownerDocument || this,
+					attaches = dataPriv.access( doc, fix ) - 1;
+
+				if ( !attaches ) {
+					doc.removeEventListener( orig, handler, true );
+					dataPriv.remove( doc, fix );
+
+				} else {
+					dataPriv.access( doc, fix, attaches );
+				}
+			}
+		};
+	} );
+}
+var location = window.location;
+
+var nonce = jQuery.now();
+
+var rquery = ( /\?/ );
+
+
+
+// Cross-browser xml parsing
+jQuery.parseXML = function( data ) {
+	var xml;
+	if ( !data || typeof data !== "string" ) {
+		return null;
+	}
+
+	// Support: IE 9 - 11 only
+	// IE throws on parseFromString with invalid input.
+	try {
+		xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" );
+	} catch ( e ) {
+		xml = undefined;
+	}
+
+	if ( !xml || xml.getElementsByTagName( "parsererror" ).length ) {
+		jQuery.error( "Invalid XML: " + data );
+	}
+	return xml;
+};
+
+
+var
+	rbracket = /\[\]$/,
+	rCRLF = /\r?\n/g,
+	rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i,
+	rsubmittable = /^(?:input|select|textarea|keygen)/i;
+
+function buildParams( prefix, obj, traditional, add ) {
+	var name;
+
+	if ( Array.isArray( obj ) ) {
+
+		// Serialize array item.
+		jQuery.each( obj, function( i, v ) {
+			if ( traditional || rbracket.test( prefix ) ) {
+
+				// Treat each array item as a scalar.
+				add( prefix, v );
+
+			} else {
+
+				// Item is non-scalar (array or object), encode its numeric index.
+				buildParams(
+					prefix + "[" + ( typeof v === "object" && v != null ? i : "" ) + "]",
+					v,
+					traditional,
+					add
+				);
+			}
+		} );
+
+	} else if ( !traditional && jQuery.type( obj ) === "object" ) {
+
+		// Serialize object item.
+		for ( name in obj ) {
+			buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add );
+		}
+
+	} else {
+
+		// Serialize scalar item.
+		add( prefix, obj );
+	}
+}
+
+// Serialize an array of form elements or a set of
+// key/values into a query string
+jQuery.param = function( a, traditional ) {
+	var prefix,
+		s = [],
+		add = function( key, valueOrFunction ) {
+
+			// If value is a function, invoke it and use its return value
+			var value = jQuery.isFunction( valueOrFunction ) ?
+				valueOrFunction() :
+				valueOrFunction;
+
+			s[ s.length ] = encodeURIComponent( key ) + "=" +
+				encodeURIComponent( value == null ? "" : value );
+		};
+
+	// If an array was passed in, assume that it is an array of form elements.
+	if ( Array.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) {
+
+		// Serialize the form elements
+		jQuery.each( a, function() {
+			add( this.name, this.value );
+		} );
+
+	} else {
+
+		// If traditional, encode the "old" way (the way 1.3.2 or older
+		// did it), otherwise encode params recursively.
+		for ( prefix in a ) {
+			buildParams( prefix, a[ prefix ], traditional, add );
+		}
+	}
+
+	// Return the resulting serialization
+	return s.join( "&" );
+};
+
+jQuery.fn.extend( {
+	serialize: function() {
+		return jQuery.param( this.serializeArray() );
+	},
+	serializeArray: function() {
+		return this.map( function() {
+
+			// Can add propHook for "elements" to filter or add form elements
+			var elements = jQuery.prop( this, "elements" );
+			return elements ? jQuery.makeArray( elements ) : this;
+		} )
+		.filter( function() {
+			var type = this.type;
+
+			// Use .is( ":disabled" ) so that fieldset[disabled] works
+			return this.name && !jQuery( this ).is( ":disabled" ) &&
+				rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) &&
+				( this.checked || !rcheckableType.test( type ) );
+		} )
+		.map( function( i, elem ) {
+			var val = jQuery( this ).val();
+
+			if ( val == null ) {
+				return null;
+			}
+
+			if ( Array.isArray( val ) ) {
+				return jQuery.map( val, function( val ) {
+					return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) };
+				} );
+			}
+
+			return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) };
+		} ).get();
+	}
+} );
+
+
+var
+	r20 = /%20/g,
+	rhash = /#.*$/,
+	rantiCache = /([?&])_=[^&]*/,
+	rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg,
+
+	// #7653, #8125, #8152: local protocol detection
+	rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/,
+	rnoContent = /^(?:GET|HEAD)$/,
+	rprotocol = /^\/\//,
+
+	/* Prefilters
+	 * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example)
+	 * 2) These are called:
+	 *    - BEFORE asking for a transport
+	 *    - AFTER param serialization (s.data is a string if s.processData is true)
+	 * 3) key is the dataType
+	 * 4) the catchall symbol "*" can be used
+	 * 5) execution will start with transport dataType and THEN continue down to "*" if needed
+	 */
+	prefilters = {},
+
+	/* Transports bindings
+	 * 1) key is the dataType
+	 * 2) the catchall symbol "*" can be used
+	 * 3) selection will start with transport dataType and THEN go to "*" if needed
+	 */
+	transports = {},
+
+	// Avoid comment-prolog char sequence (#10098); must appease lint and evade compression
+	allTypes = "*/".concat( "*" ),
+
+	// Anchor tag for parsing the document origin
+	originAnchor = document.createElement( "a" );
+	originAnchor.href = location.href;
+
+// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport
+function addToPrefiltersOrTransports( structure ) {
+
+	// dataTypeExpression is optional and defaults to "*"
+	return function( dataTypeExpression, func ) {
+
+		if ( typeof dataTypeExpression !== "string" ) {
+			func = dataTypeExpression;
+			dataTypeExpression = "*";
+		}
+
+		var dataType,
+			i = 0,
+			dataTypes = dataTypeExpression.toLowerCase().match( rnothtmlwhite ) || [];
+
+		if ( jQuery.isFunction( func ) ) {
+
+			// For each dataType in the dataTypeExpression
+			while ( ( dataType = dataTypes[ i++ ] ) ) {
+
+				// Prepend if requested
+				if ( dataType[ 0 ] === "+" ) {
+					dataType = dataType.slice( 1 ) || "*";
+					( structure[ dataType ] = structure[ dataType ] || [] ).unshift( func );
+
+				// Otherwise append
+				} else {
+					( structure[ dataType ] = structure[ dataType ] || [] ).push( func );
+				}
+			}
+		}
+	};
+}
+
+// Base inspection function for prefilters and transports
+function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) {
+
+	var inspected = {},
+		seekingTransport = ( structure === transports );
+
+	function inspect( dataType ) {
+		var selected;
+		inspected[ dataType ] = true;
+		jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) {
+			var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR );
+			if ( typeof dataTypeOrTransport === "string" &&
+				!seekingTransport && !inspected[ dataTypeOrTransport ] ) {
+
+				options.dataTypes.unshift( dataTypeOrTransport );
+				inspect( dataTypeOrTransport );
+				return false;
+			} else if ( seekingTransport ) {
+				return !( selected = dataTypeOrTransport );
+			}
+		} );
+		return selected;
+	}
+
+	return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" );
+}
+
+// A special extend for ajax options
+// that takes "flat" options (not to be deep extended)
+// Fixes #9887
+function ajaxExtend( target, src ) {
+	var key, deep,
+		flatOptions = jQuery.ajaxSettings.flatOptions || {};
+
+	for ( key in src ) {
+		if ( src[ key ] !== undefined ) {
+			( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ];
+		}
+	}
+	if ( deep ) {
+		jQuery.extend( true, target, deep );
+	}
+
+	return target;
+}
+
+/* Handles responses to an ajax request:
+ * - finds the right dataType (mediates between content-type and expected dataType)
+ * - returns the corresponding response
+ */
+function ajaxHandleResponses( s, jqXHR, responses ) {
+
+	var ct, type, finalDataType, firstDataType,
+		contents = s.contents,
+		dataTypes = s.dataTypes;
+
+	// Remove auto dataType and get content-type in the process
+	while ( dataTypes[ 0 ] === "*" ) {
+		dataTypes.shift();
+		if ( ct === undefined ) {
+			ct = s.mimeType || jqXHR.getResponseHeader( "Content-Type" );
+		}
+	}
+
+	// Check if we're dealing with a known content-type
+	if ( ct ) {
+		for ( type in contents ) {
+			if ( contents[ type ] && contents[ type ].test( ct ) ) {
+				dataTypes.unshift( type );
+				break;
+			}
+		}
+	}
+
+	// Check to see if we have a response for the expected dataType
+	if ( dataTypes[ 0 ] in responses ) {
+		finalDataType = dataTypes[ 0 ];
+	} else {
+
+		// Try convertible dataTypes
+		for ( type in responses ) {
+			if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[ 0 ] ] ) {
+				finalDataType = type;
+				break;
+			}
+			if ( !firstDataType ) {
+				firstDataType = type;
+			}
+		}
+
+		// Or just use first one
+		finalDataType = finalDataType || firstDataType;
+	}
+
+	// If we found a dataType
+	// We add the dataType to the list if needed
+	// and return the corresponding response
+	if ( finalDataType ) {
+		if ( finalDataType !== dataTypes[ 0 ] ) {
+			dataTypes.unshift( finalDataType );
+		}
+		return responses[ finalDataType ];
+	}
+}
+
+/* Chain conversions given the request and the original response
+ * Also sets the responseXXX fields on the jqXHR instance
+ */
+function ajaxConvert( s, response, jqXHR, isSuccess ) {
+	var conv2, current, conv, tmp, prev,
+		converters = {},
+
+		// Work with a copy of dataTypes in case we need to modify it for conversion
+		dataTypes = s.dataTypes.slice();
+
+	// Create converters map with lowercased keys
+	if ( dataTypes[ 1 ] ) {
+		for ( conv in s.converters ) {
+			converters[ conv.toLowerCase() ] = s.converters[ conv ];
+		}
+	}
+
+	current = dataTypes.shift();
+
+	// Convert to each sequential dataType
+	while ( current ) {
+
+		if ( s.responseFields[ current ] ) {
+			jqXHR[ s.responseFields[ current ] ] = response;
+		}
+
+		// Apply the dataFilter if provided
+		if ( !prev && isSuccess && s.dataFilter ) {
+			response = s.dataFilter( response, s.dataType );
+		}
+
+		prev = current;
+		current = dataTypes.shift();
+
+		if ( current ) {
+
+			// There's only work to do if current dataType is non-auto
+			if ( current === "*" ) {
+
+				current = prev;
+
+			// Convert response if prev dataType is non-auto and differs from current
+			} else if ( prev !== "*" && prev !== current ) {
+
+				// Seek a direct converter
+				conv = converters[ prev + " " + current ] || converters[ "* " + current ];
+
+				// If none found, seek a pair
+				if ( !conv ) {
+					for ( conv2 in converters ) {
+
+						// If conv2 outputs current
+						tmp = conv2.split( " " );
+						if ( tmp[ 1 ] === current ) {
+
+							// If prev can be converted to accepted input
+							conv = converters[ prev + " " + tmp[ 0 ] ] ||
+								converters[ "* " + tmp[ 0 ] ];
+							if ( conv ) {
+
+								// Condense equivalence converters
+								if ( conv === true ) {
+									conv = converters[ conv2 ];
+
+								// Otherwise, insert the intermediate dataType
+								} else if ( converters[ conv2 ] !== true ) {
+									current = tmp[ 0 ];
+									dataTypes.unshift( tmp[ 1 ] );
+								}
+								break;
+							}
+						}
+					}
+				}
+
+				// Apply converter (if not an equivalence)
+				if ( conv !== true ) {
+
+					// Unless errors are allowed to bubble, catch and return them
+					if ( conv && s.throws ) {
+						response = conv( response );
+					} else {
+						try {
+							response = conv( response );
+						} catch ( e ) {
+							return {
+								state: "parsererror",
+								error: conv ? e : "No conversion from " + prev + " to " + current
+							};
+						}
+					}
+				}
+			}
+		}
+	}
+
+	return { state: "success", data: response };
+}
+
+jQuery.extend( {
+
+	// Counter for holding the number of active queries
+	active: 0,
+
+	// Last-Modified header cache for next request
+	lastModified: {},
+	etag: {},
+
+	ajaxSettings: {
+		url: location.href,
+		type: "GET",
+		isLocal: rlocalProtocol.test( location.protocol ),
+		global: true,
+		processData: true,
+		async: true,
+		contentType: "application/x-www-form-urlencoded; charset=UTF-8",
+
+		/*
+		timeout: 0,
+		data: null,
+		dataType: null,
+		username: null,
+		password: null,
+		cache: null,
+		throws: false,
+		traditional: false,
+		headers: {},
+		*/
+
+		accepts: {
+			"*": allTypes,
+			text: "text/plain",
+			html: "text/html",
+			xml: "application/xml, text/xml",
+			json: "application/json, text/javascript"
+		},
+
+		contents: {
+			xml: /\bxml\b/,
+			html: /\bhtml/,
+			json: /\bjson\b/
+		},
+
+		responseFields: {
+			xml: "responseXML",
+			text: "responseText",
+			json: "responseJSON"
+		},
+
+		// Data converters
+		// Keys separate source (or catchall "*") and destination types with a single space
+		converters: {
+
+			// Convert anything to text
+			"* text": String,
+
+			// Text to html (true = no transformation)
+			"text html": true,
+
+			// Evaluate text as a json expression
+			"text json": JSON.parse,
+
+			// Parse text as xml
+			"text xml": jQuery.parseXML
+		},
+
+		// For options that shouldn't be deep extended:
+		// you can add your own custom options here if
+		// and when you create one that shouldn't be
+		// deep extended (see ajaxExtend)
+		flatOptions: {
+			url: true,
+			context: true
+		}
+	},
+
+	// Creates a full fledged settings object into target
+	// with both ajaxSettings and settings fields.
+	// If target is omitted, writes into ajaxSettings.
+	ajaxSetup: function( target, settings ) {
+		return settings ?
+
+			// Building a settings object
+			ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) :
+
+			// Extending ajaxSettings
+			ajaxExtend( jQuery.ajaxSettings, target );
+	},
+
+	ajaxPrefilter: addToPrefiltersOrTransports( prefilters ),
+	ajaxTransport: addToPrefiltersOrTransports( transports ),
+
+	// Main method
+	ajax: function( url, options ) {
+
+		// If url is an object, simulate pre-1.5 signature
+		if ( typeof url === "object" ) {
+			options = url;
+			url = undefined;
+		}
+
+		// Force options to be an object
+		options = options || {};
+
+		var transport,
+
+			// URL without anti-cache param
+			cacheURL,
+
+			// Response headers
+			responseHeadersString,
+			responseHeaders,
+
+			// timeout handle
+			timeoutTimer,
+
+			// Url cleanup var
+			urlAnchor,
+
+			// Request state (becomes false upon send and true upon completion)
+			completed,
+
+			// To know if global events are to be dispatched
+			fireGlobals,
+
+			// Loop variable
+			i,
+
+			// uncached part of the url
+			uncached,
+
+			// Create the final options object
+			s = jQuery.ajaxSetup( {}, options ),
+
+			// Callbacks context
+			callbackContext = s.context || s,
+
+			// Context for global events is callbackContext if it is a DOM node or jQuery collection
+			globalEventContext = s.context &&
+				( callbackContext.nodeType || callbackContext.jquery ) ?
+					jQuery( callbackContext ) :
+					jQuery.event,
+
+			// Deferreds
+			deferred = jQuery.Deferred(),
+			completeDeferred = jQuery.Callbacks( "once memory" ),
+
+			// Status-dependent callbacks
+			statusCode = s.statusCode || {},
+
+			// Headers (they are sent all at once)
+			requestHeaders = {},
+			requestHeadersNames = {},
+
+			// Default abort message
+			strAbort = "canceled",
+
+			// Fake xhr
+			jqXHR = {
+				readyState: 0,
+
+				// Builds headers hashtable if needed
+				getResponseHeader: function( key ) {
+					var match;
+					if ( completed ) {
+						if ( !responseHeaders ) {
+							responseHeaders = {};
+							while ( ( match = rheaders.exec( responseHeadersString ) ) ) {
+								responseHeaders[ match[ 1 ].toLowerCase() ] = match[ 2 ];
+							}
+						}
+						match = responseHeaders[ key.toLowerCase() ];
+					}
+					return match == null ? null : match;
+				},
+
+				// Raw string
+				getAllResponseHeaders: function() {
+					return completed ? responseHeadersString : null;
+				},
+
+				// Caches the header
+				setRequestHeader: function( name, value ) {
+					if ( completed == null ) {
+						name = requestHeadersNames[ name.toLowerCase() ] =
+							requestHeadersNames[ name.toLowerCase() ] || name;
+						requestHeaders[ name ] = value;
+					}
+					return this;
+				},
+
+				// Overrides response content-type header
+				overrideMimeType: function( type ) {
+					if ( completed == null ) {
+						s.mimeType = type;
+					}
+					return this;
+				},
+
+				// Status-dependent callbacks
+				statusCode: function( map ) {
+					var code;
+					if ( map ) {
+						if ( completed ) {
+
+							// Execute the appropriate callbacks
+							jqXHR.always( map[ jqXHR.status ] );
+						} else {
+
+							// Lazy-add the new callbacks in a way that preserves old ones
+							for ( code in map ) {
+								statusCode[ code ] = [ statusCode[ code ], map[ code ] ];
+							}
+						}
+					}
+					return this;
+				},
+
+				// Cancel the request
+				abort: function( statusText ) {
+					var finalText = statusText || strAbort;
+					if ( transport ) {
+						transport.abort( finalText );
+					}
+					done( 0, finalText );
+					return this;
+				}
+			};
+
+		// Attach deferreds
+		deferred.promise( jqXHR );
+
+		// Add protocol if not provided (prefilters might expect it)
+		// Handle falsy url in the settings object (#10093: consistency with old signature)
+		// We also use the url parameter if available
+		s.url = ( ( url || s.url || location.href ) + "" )
+			.replace( rprotocol, location.protocol + "//" );
+
+		// Alias method option to type as per ticket #12004
+		s.type = options.method || options.type || s.method || s.type;
+
+		// Extract dataTypes list
+		s.dataTypes = ( s.dataType || "*" ).toLowerCase().match( rnothtmlwhite ) || [ "" ];
+
+		// A cross-domain request is in order when the origin doesn't match the current origin.
+		if ( s.crossDomain == null ) {
+			urlAnchor = document.createElement( "a" );
+
+			// Support: IE <=8 - 11, Edge 12 - 13
+			// IE throws exception on accessing the href property if url is malformed,
+			// e.g. http://example.com:80x/
+			try {
+				urlAnchor.href = s.url;
+
+				// Support: IE <=8 - 11 only
+				// Anchor's host property isn't correctly set when s.url is relative
+				urlAnchor.href = urlAnchor.href;
+				s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !==
+					urlAnchor.protocol + "//" + urlAnchor.host;
+			} catch ( e ) {
+
+				// If there is an error parsing the URL, assume it is crossDomain,
+				// it can be rejected by the transport if it is invalid
+				s.crossDomain = true;
+			}
+		}
+
+		// Convert data if not already a string
+		if ( s.data && s.processData && typeof s.data !== "string" ) {
+			s.data = jQuery.param( s.data, s.traditional );
+		}
+
+		// Apply prefilters
+		inspectPrefiltersOrTransports( prefilters, s, options, jqXHR );
+
+		// If request was aborted inside a prefilter, stop there
+		if ( completed ) {
+			return jqXHR;
+		}
+
+		// We can fire global events as of now if asked to
+		// Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118)
+		fireGlobals = jQuery.event && s.global;
+
+		// Watch for a new set of requests
+		if ( fireGlobals && jQuery.active++ === 0 ) {
+			jQuery.event.trigger( "ajaxStart" );
+		}
+
+		// Uppercase the type
+		s.type = s.type.toUpperCase();
+
+		// Determine if request has content
+		s.hasContent = !rnoContent.test( s.type );
+
+		// Save the URL in case we're toying with the If-Modified-Since
+		// and/or If-None-Match header later on
+		// Remove hash to simplify url manipulation
+		cacheURL = s.url.replace( rhash, "" );
+
+		// More options handling for requests with no content
+		if ( !s.hasContent ) {
+
+			// Remember the hash so we can put it back
+			uncached = s.url.slice( cacheURL.length );
+
+			// If data is available, append data to url
+			if ( s.data ) {
+				cacheURL += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data;
+
+				// #9682: remove data so that it's not used in an eventual retry
+				delete s.data;
+			}
+
+			// Add or update anti-cache param if needed
+			if ( s.cache === false ) {
+				cacheURL = cacheURL.replace( rantiCache, "$1" );
+				uncached = ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ( nonce++ ) + uncached;
+			}
+
+			// Put hash and anti-cache on the URL that will be requested (gh-1732)
+			s.url = cacheURL + uncached;
+
+		// Change '%20' to '+' if this is encoded form body content (gh-2658)
+		} else if ( s.data && s.processData &&
+			( s.contentType || "" ).indexOf( "application/x-www-form-urlencoded" ) === 0 ) {
+			s.data = s.data.replace( r20, "+" );
+		}
+
+		// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.
+		if ( s.ifModified ) {
+			if ( jQuery.lastModified[ cacheURL ] ) {
+				jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] );
+			}
+			if ( jQuery.etag[ cacheURL ] ) {
+				jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] );
+			}
+		}
+
+		// Set the correct header, if data is being sent
+		if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) {
+			jqXHR.setRequestHeader( "Content-Type", s.contentType );
+		}
+
+		// Set the Accepts header for the server, depending on the dataType
+		jqXHR.setRequestHeader(
+			"Accept",
+			s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[ 0 ] ] ?
+				s.accepts[ s.dataTypes[ 0 ] ] +
+					( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) :
+				s.accepts[ "*" ]
+		);
+
+		// Check for headers option
+		for ( i in s.headers ) {
+			jqXHR.setRequestHeader( i, s.headers[ i ] );
+		}
+
+		// Allow custom headers/mimetypes and early abort
+		if ( s.beforeSend &&
+			( s.beforeSend.call( callbackContext, jqXHR, s ) === false || completed ) ) {
+
+			// Abort if not done already and return
+			return jqXHR.abort();
+		}
+
+		// Aborting is no longer a cancellation
+		strAbort = "abort";
+
+		// Install callbacks on deferreds
+		completeDeferred.add( s.complete );
+		jqXHR.done( s.success );
+		jqXHR.fail( s.error );
+
+		// Get transport
+		transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR );
+
+		// If no transport, we auto-abort
+		if ( !transport ) {
+			done( -1, "No Transport" );
+		} else {
+			jqXHR.readyState = 1;
+
+			// Send global event
+			if ( fireGlobals ) {
+				globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] );
+			}
+
+			// If request was aborted inside ajaxSend, stop there
+			if ( completed ) {
+				return jqXHR;
+			}
+
+			// Timeout
+			if ( s.async && s.timeout > 0 ) {
+				timeoutTimer = window.setTimeout( function() {
+					jqXHR.abort( "timeout" );
+				}, s.timeout );
+			}
+
+			try {
+				completed = false;
+				transport.send( requestHeaders, done );
+			} catch ( e ) {
+
+				// Rethrow post-completion exceptions
+				if ( completed ) {
+					throw e;
+				}
+
+				// Propagate others as results
+				done( -1, e );
+			}
+		}
+
+		// Callback for when everything is done
+		function done( status, nativeStatusText, responses, headers ) {
+			var isSuccess, success, error, response, modified,
+				statusText = nativeStatusText;
+
+			// Ignore repeat invocations
+			if ( completed ) {
+				return;
+			}
+
+			completed = true;
+
+			// Clear timeout if it exists
+			if ( timeoutTimer ) {
+				window.clearTimeout( timeoutTimer );
+			}
+
+			// Dereference transport for early garbage collection
+			// (no matter how long the jqXHR object will be used)
+			transport = undefined;
+
+			// Cache response headers
+			responseHeadersString = headers || "";
+
+			// Set readyState
+			jqXHR.readyState = status > 0 ? 4 : 0;
+
+			// Determine if successful
+			isSuccess = status >= 200 && status < 300 || status === 304;
+
+			// Get response data
+			if ( responses ) {
+				response = ajaxHandleResponses( s, jqXHR, responses );
+			}
+
+			// Convert no matter what (that way responseXXX fields are always set)
+			response = ajaxConvert( s, response, jqXHR, isSuccess );
+
+			// If successful, handle type chaining
+			if ( isSuccess ) {
+
+				// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.
+				if ( s.ifModified ) {
+					modified = jqXHR.getResponseHeader( "Last-Modified" );
+					if ( modified ) {
+						jQuery.lastModified[ cacheURL ] = modified;
+					}
+					modified = jqXHR.getResponseHeader( "etag" );
+					if ( modified ) {
+						jQuery.etag[ cacheURL ] = modified;
+					}
+				}
+
+				// if no content
+				if ( status === 204 || s.type === "HEAD" ) {
+					statusText = "nocontent";
+
+				// if not modified
+				} else if ( status === 304 ) {
+					statusText = "notmodified";
+
+				// If we have data, let's convert it
+				} else {
+					statusText = response.state;
+					success = response.data;
+					error = response.error;
+					isSuccess = !error;
+				}
+			} else {
+
+				// Extract error from statusText and normalize for non-aborts
+				error = statusText;
+				if ( status || !statusText ) {
+					statusText = "error";
+					if ( status < 0 ) {
+						status = 0;
+					}
+				}
+			}
+
+			// Set data for the fake xhr object
+			jqXHR.status = status;
+			jqXHR.statusText = ( nativeStatusText || statusText ) + "";
+
+			// Success/Error
+			if ( isSuccess ) {
+				deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] );
+			} else {
+				deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] );
+			}
+
+			// Status-dependent callbacks
+			jqXHR.statusCode( statusCode );
+			statusCode = undefined;
+
+			if ( fireGlobals ) {
+				globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError",
+					[ jqXHR, s, isSuccess ? success : error ] );
+			}
+
+			// Complete
+			completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] );
+
+			if ( fireGlobals ) {
+				globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] );
+
+				// Handle the global AJAX counter
+				if ( !( --jQuery.active ) ) {
+					jQuery.event.trigger( "ajaxStop" );
+				}
+			}
+		}
+
+		return jqXHR;
+	},
+
+	getJSON: function( url, data, callback ) {
+		return jQuery.get( url, data, callback, "json" );
+	},
+
+	getScript: function( url, callback ) {
+		return jQuery.get( url, undefined, callback, "script" );
+	}
+} );
+
+jQuery.each( [ "get", "post" ], function( i, method ) {
+	jQuery[ method ] = function( url, data, callback, type ) {
+
+		// Shift arguments if data argument was omitted
+		if ( jQuery.isFunction( data ) ) {
+			type = type || callback;
+			callback = data;
+			data = undefined;
+		}
+
+		// The url can be an options object (which then must have .url)
+		return jQuery.ajax( jQuery.extend( {
+			url: url,
+			type: method,
+			dataType: type,
+			data: data,
+			success: callback
+		}, jQuery.isPlainObject( url ) && url ) );
+	};
+} );
+
+
+jQuery._evalUrl = function( url ) {
+	return jQuery.ajax( {
+		url: url,
+
+		// Make this explicit, since user can override this through ajaxSetup (#11264)
+		type: "GET",
+		dataType: "script",
+		cache: true,
+		async: false,
+		global: false,
+		"throws": true
+	} );
+};
+
+
+jQuery.fn.extend( {
+	wrapAll: function( html ) {
+		var wrap;
+
+		if ( this[ 0 ] ) {
+			if ( jQuery.isFunction( html ) ) {
+				html = html.call( this[ 0 ] );
+			}
+
+			// The elements to wrap the target around
+			wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true );
+
+			if ( this[ 0 ].parentNode ) {
+				wrap.insertBefore( this[ 0 ] );
+			}
+
+			wrap.map( function() {
+				var elem = this;
+
+				while ( elem.firstElementChild ) {
+					elem = elem.firstElementChild;
+				}
+
+				return elem;
+			} ).append( this );
+		}
+
+		return this;
+	},
+
+	wrapInner: function( html ) {
+		if ( jQuery.isFunction( html ) ) {
+			return this.each( function( i ) {
+				jQuery( this ).wrapInner( html.call( this, i ) );
+			} );
+		}
+
+		return this.each( function() {
+			var self = jQuery( this ),
+				contents = self.contents();
+
+			if ( contents.length ) {
+				contents.wrapAll( html );
+
+			} else {
+				self.append( html );
+			}
+		} );
+	},
+
+	wrap: function( html ) {
+		var isFunction = jQuery.isFunction( html );
+
+		return this.each( function( i ) {
+			jQuery( this ).wrapAll( isFunction ? html.call( this, i ) : html );
+		} );
+	},
+
+	unwrap: function( selector ) {
+		this.parent( selector ).not( "body" ).each( function() {
+			jQuery( this ).replaceWith( this.childNodes );
+		} );
+		return this;
+	}
+} );
+
+
+jQuery.expr.pseudos.hidden = function( elem ) {
+	return !jQuery.expr.pseudos.visible( elem );
+};
+jQuery.expr.pseudos.visible = function( elem ) {
+	return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length );
+};
+
+
+
+
+jQuery.ajaxSettings.xhr = function() {
+	try {
+		return new window.XMLHttpRequest();
+	} catch ( e ) {}
+};
+
+var xhrSuccessStatus = {
+
+		// File protocol always yields status code 0, assume 200
+		0: 200,
+
+		// Support: IE <=9 only
+		// #1450: sometimes IE returns 1223 when it should be 204
+		1223: 204
+	},
+	xhrSupported = jQuery.ajaxSettings.xhr();
+
+support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported );
+support.ajax = xhrSupported = !!xhrSupported;
+
+jQuery.ajaxTransport( function( options ) {
+	var callback, errorCallback;
+
+	// Cross domain only allowed if supported through XMLHttpRequest
+	if ( support.cors || xhrSupported && !options.crossDomain ) {
+		return {
+			send: function( headers, complete ) {
+				var i,
+					xhr = options.xhr();
+
+				xhr.open(
+					options.type,
+					options.url,
+					options.async,
+					options.username,
+					options.password
+				);
+
+				// Apply custom fields if provided
+				if ( options.xhrFields ) {
+					for ( i in options.xhrFields ) {
+						xhr[ i ] = options.xhrFields[ i ];
+					}
+				}
+
+				// Override mime type if needed
+				if ( options.mimeType && xhr.overrideMimeType ) {
+					xhr.overrideMimeType( options.mimeType );
+				}
+
+				// X-Requested-With header
+				// For cross-domain requests, seeing as conditions for a preflight are
+				// akin to a jigsaw puzzle, we simply never set it to be sure.
+				// (it can always be set on a per-request basis or even using ajaxSetup)
+				// For same-domain requests, won't change header if already provided.
+				if ( !options.crossDomain && !headers[ "X-Requested-With" ] ) {
+					headers[ "X-Requested-With" ] = "XMLHttpRequest";
+				}
+
+				// Set headers
+				for ( i in headers ) {
+					xhr.setRequestHeader( i, headers[ i ] );
+				}
+
+				// Callback
+				callback = function( type ) {
+					return function() {
+						if ( callback ) {
+							callback = errorCallback = xhr.onload =
+								xhr.onerror = xhr.onabort = xhr.onreadystatechange = null;
+
+							if ( type === "abort" ) {
+								xhr.abort();
+							} else if ( type === "error" ) {
+
+								// Support: IE <=9 only
+								// On a manual native abort, IE9 throws
+								// errors on any property access that is not readyState
+								if ( typeof xhr.status !== "number" ) {
+									complete( 0, "error" );
+								} else {
+									complete(
+
+										// File: protocol always yields status 0; see #8605, #14207
+										xhr.status,
+										xhr.statusText
+									);
+								}
+							} else {
+								complete(
+									xhrSuccessStatus[ xhr.status ] || xhr.status,
+									xhr.statusText,
+
+									// Support: IE <=9 only
+									// IE9 has no XHR2 but throws on binary (trac-11426)
+									// For XHR2 non-text, let the caller handle it (gh-2498)
+									( xhr.responseType || "text" ) !== "text"  ||
+									typeof xhr.responseText !== "string" ?
+										{ binary: xhr.response } :
+										{ text: xhr.responseText },
+									xhr.getAllResponseHeaders()
+								);
+							}
+						}
+					};
+				};
+
+				// Listen to events
+				xhr.onload = callback();
+				errorCallback = xhr.onerror = callback( "error" );
+
+				// Support: IE 9 only
+				// Use onreadystatechange to replace onabort
+				// to handle uncaught aborts
+				if ( xhr.onabort !== undefined ) {
+					xhr.onabort = errorCallback;
+				} else {
+					xhr.onreadystatechange = function() {
+
+						// Check readyState before timeout as it changes
+						if ( xhr.readyState === 4 ) {
+
+							// Allow onerror to be called first,
+							// but that will not handle a native abort
+							// Also, save errorCallback to a variable
+							// as xhr.onerror cannot be accessed
+							window.setTimeout( function() {
+								if ( callback ) {
+									errorCallback();
+								}
+							} );
+						}
+					};
+				}
+
+				// Create the abort callback
+				callback = callback( "abort" );
+
+				try {
+
+					// Do send the request (this may raise an exception)
+					xhr.send( options.hasContent && options.data || null );
+				} catch ( e ) {
+
+					// #14683: Only rethrow if this hasn't been notified as an error yet
+					if ( callback ) {
+						throw e;
+					}
+				}
+			},
+
+			abort: function() {
+				if ( callback ) {
+					callback();
+				}
+			}
+		};
+	}
+} );
+
+
+
+
+// Prevent auto-execution of scripts when no explicit dataType was provided (See gh-2432)
+jQuery.ajaxPrefilter( function( s ) {
+	if ( s.crossDomain ) {
+		s.contents.script = false;
+	}
+} );
+
+// Install script dataType
+jQuery.ajaxSetup( {
+	accepts: {
+		script: "text/javascript, application/javascript, " +
+			"application/ecmascript, application/x-ecmascript"
+	},
+	contents: {
+		script: /\b(?:java|ecma)script\b/
+	},
+	converters: {
+		"text script": function( text ) {
+			jQuery.globalEval( text );
+			return text;
+		}
+	}
+} );
+
+// Handle cache's special case and crossDomain
+jQuery.ajaxPrefilter( "script", function( s ) {
+	if ( s.cache === undefined ) {
+		s.cache = false;
+	}
+	if ( s.crossDomain ) {
+		s.type = "GET";
+	}
+} );
+
+// Bind script tag hack transport
+jQuery.ajaxTransport( "script", function( s ) {
+
+	// This transport only deals with cross domain requests
+	if ( s.crossDomain ) {
+		var script, callback;
+		return {
+			send: function( _, complete ) {
+				script = jQuery( "<script>" ).prop( {
+					charset: s.scriptCharset,
+					src: s.url
+				} ).on(
+					"load error",
+					callback = function( evt ) {
+						script.remove();
+						callback = null;
+						if ( evt ) {
+							complete( evt.type === "error" ? 404 : 200, evt.type );
+						}
+					}
+				);
+
+				// Use native DOM manipulation to avoid our domManip AJAX trickery
+				document.head.appendChild( script[ 0 ] );
+			},
+			abort: function() {
+				if ( callback ) {
+					callback();
+				}
+			}
+		};
+	}
+} );
+
+
+
+
+var oldCallbacks = [],
+	rjsonp = /(=)\?(?=&|$)|\?\?/;
+
+// Default jsonp settings
+jQuery.ajaxSetup( {
+	jsonp: "callback",
+	jsonpCallback: function() {
+		var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( nonce++ ) );
+		this[ callback ] = true;
+		return callback;
+	}
+} );
+
+// Detect, normalize options and install callbacks for jsonp requests
+jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) {
+
+	var callbackName, overwritten, responseContainer,
+		jsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ?
+			"url" :
+			typeof s.data === "string" &&
+				( s.contentType || "" )
+					.indexOf( "application/x-www-form-urlencoded" ) === 0 &&
+				rjsonp.test( s.data ) && "data"
+		);
+
+	// Handle iff the expected data type is "jsonp" or we have a parameter to set
+	if ( jsonProp || s.dataTypes[ 0 ] === "jsonp" ) {
+
+		// Get callback name, remembering preexisting value associated with it
+		callbackName = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ?
+			s.jsonpCallback() :
+			s.jsonpCallback;
+
+		// Insert callback into url or form data
+		if ( jsonProp ) {
+			s[ jsonProp ] = s[ jsonProp ].replace( rjsonp, "$1" + callbackName );
+		} else if ( s.jsonp !== false ) {
+			s.url += ( rquery.test( s.url ) ? "&" : "?" ) + s.jsonp + "=" + callbackName;
+		}
+
+		// Use data converter to retrieve json after script execution
+		s.converters[ "script json" ] = function() {
+			if ( !responseContainer ) {
+				jQuery.error( callbackName + " was not called" );
+			}
+			return responseContainer[ 0 ];
+		};
+
+		// Force json dataType
+		s.dataTypes[ 0 ] = "json";
+
+		// Install callback
+		overwritten = window[ callbackName ];
+		window[ callbackName ] = function() {
+			responseContainer = arguments;
+		};
+
+		// Clean-up function (fires after converters)
+		jqXHR.always( function() {
+
+			// If previous value didn't exist - remove it
+			if ( overwritten === undefined ) {
+				jQuery( window ).removeProp( callbackName );
+
+			// Otherwise restore preexisting value
+			} else {
+				window[ callbackName ] = overwritten;
+			}
+
+			// Save back as free
+			if ( s[ callbackName ] ) {
+
+				// Make sure that re-using the options doesn't screw things around
+				s.jsonpCallback = originalSettings.jsonpCallback;
+
+				// Save the callback name for future use
+				oldCallbacks.push( callbackName );
+			}
+
+			// Call if it was a function and we have a response
+			if ( responseContainer && jQuery.isFunction( overwritten ) ) {
+				overwritten( responseContainer[ 0 ] );
+			}
+
+			responseContainer = overwritten = undefined;
+		} );
+
+		// Delegate to script
+		return "script";
+	}
+} );
+
+
+
+
+// Support: Safari 8 only
+// In Safari 8 documents created via document.implementation.createHTMLDocument
+// collapse sibling forms: the second one becomes a child of the first one.
+// Because of that, this security measure has to be disabled in Safari 8.
+// https://bugs.webkit.org/show_bug.cgi?id=137337
+support.createHTMLDocument = ( function() {
+	var body = document.implementation.createHTMLDocument( "" ).body;
+	body.innerHTML = "<form></form><form></form>";
+	return body.childNodes.length === 2;
+} )();
+
+
+// Argument "data" should be string of html
+// context (optional): If specified, the fragment will be created in this context,
+// defaults to document
+// keepScripts (optional): If true, will include scripts passed in the html string
+jQuery.parseHTML = function( data, context, keepScripts ) {
+	if ( typeof data !== "string" ) {
+		return [];
+	}
+	if ( typeof context === "boolean" ) {
+		keepScripts = context;
+		context = false;
+	}
+
+	var base, parsed, scripts;
+
+	if ( !context ) {
+
+		// Stop scripts or inline event handlers from being executed immediately
+		// by using document.implementation
+		if ( support.createHTMLDocument ) {
+			context = document.implementation.createHTMLDocument( "" );
+
+			// Set the base href for the created document
+			// so any parsed elements with URLs
+			// are based on the document's URL (gh-2965)
+			base = context.createElement( "base" );
+			base.href = document.location.href;
+			context.head.appendChild( base );
+		} else {
+			context = document;
+		}
+	}
+
+	parsed = rsingleTag.exec( data );
+	scripts = !keepScripts && [];
+
+	// Single tag
+	if ( parsed ) {
+		return [ context.createElement( parsed[ 1 ] ) ];
+	}
+
+	parsed = buildFragment( [ data ], context, scripts );
+
+	if ( scripts && scripts.length ) {
+		jQuery( scripts ).remove();
+	}
+
+	return jQuery.merge( [], parsed.childNodes );
+};
+
+
+/**
+ * Load a url into a page
+ */
+jQuery.fn.load = function( url, params, callback ) {
+	var selector, type, response,
+		self = this,
+		off = url.indexOf( " " );
+
+	if ( off > -1 ) {
+		selector = stripAndCollapse( url.slice( off ) );
+		url = url.slice( 0, off );
+	}
+
+	// If it's a function
+	if ( jQuery.isFunction( params ) ) {
+
+		// We assume that it's the callback
+		callback = params;
+		params = undefined;
+
+	// Otherwise, build a param string
+	} else if ( params && typeof params === "object" ) {
+		type = "POST";
+	}
+
+	// If we have elements to modify, make the request
+	if ( self.length > 0 ) {
+		jQuery.ajax( {
+			url: url,
+
+			// If "type" variable is undefined, then "GET" method will be used.
+			// Make value of this field explicit since
+			// user can override it through ajaxSetup method
+			type: type || "GET",
+			dataType: "html",
+			data: params
+		} ).done( function( responseText ) {
+
+			// Save response for use in complete callback
+			response = arguments;
+
+			self.html( selector ?
+
+				// If a selector was specified, locate the right elements in a dummy div
+				// Exclude scripts to avoid IE 'Permission Denied' errors
+				jQuery( "<div>" ).append( jQuery.parseHTML( responseText ) ).find( selector ) :
+
+				// Otherwise use the full result
+				responseText );
+
+		// If the request succeeds, this function gets "data", "status", "jqXHR"
+		// but they are ignored because response was set above.
+		// If it fails, this function gets "jqXHR", "status", "error"
+		} ).always( callback && function( jqXHR, status ) {
+			self.each( function() {
+				callback.apply( this, response || [ jqXHR.responseText, status, jqXHR ] );
+			} );
+		} );
+	}
+
+	return this;
+};
+
+
+
+
+// Attach a bunch of functions for handling common AJAX events
+jQuery.each( [
+	"ajaxStart",
+	"ajaxStop",
+	"ajaxComplete",
+	"ajaxError",
+	"ajaxSuccess",
+	"ajaxSend"
+], function( i, type ) {
+	jQuery.fn[ type ] = function( fn ) {
+		return this.on( type, fn );
+	};
+} );
+
+
+
+
+jQuery.expr.pseudos.animated = function( elem ) {
+	return jQuery.grep( jQuery.timers, function( fn ) {
+		return elem === fn.elem;
+	} ).length;
+};
+
+
+
+
+jQuery.offset = {
+	setOffset: function( elem, options, i ) {
+		var curPosition, curLeft, curCSSTop, curTop, curOffset, curCSSLeft, calculatePosition,
+			position = jQuery.css( elem, "position" ),
+			curElem = jQuery( elem ),
+			props = {};
+
+		// Set position first, in-case top/left are set even on static elem
+		if ( position === "static" ) {
+			elem.style.position = "relative";
+		}
+
+		curOffset = curElem.offset();
+		curCSSTop = jQuery.css( elem, "top" );
+		curCSSLeft = jQuery.css( elem, "left" );
+		calculatePosition = ( position === "absolute" || position === "fixed" ) &&
+			( curCSSTop + curCSSLeft ).indexOf( "auto" ) > -1;
+
+		// Need to be able to calculate position if either
+		// top or left is auto and position is either absolute or fixed
+		if ( calculatePosition ) {
+			curPosition = curElem.position();
+			curTop = curPosition.top;
+			curLeft = curPosition.left;
+
+		} else {
+			curTop = parseFloat( curCSSTop ) || 0;
+			curLeft = parseFloat( curCSSLeft ) || 0;
+		}
+
+		if ( jQuery.isFunction( options ) ) {
+
+			// Use jQuery.extend here to allow modification of coordinates argument (gh-1848)
+			options = options.call( elem, i, jQuery.extend( {}, curOffset ) );
+		}
+
+		if ( options.top != null ) {
+			props.top = ( options.top - curOffset.top ) + curTop;
+		}
+		if ( options.left != null ) {
+			props.left = ( options.left - curOffset.left ) + curLeft;
+		}
+
+		if ( "using" in options ) {
+			options.using.call( elem, props );
+
+		} else {
+			curElem.css( props );
+		}
+	}
+};
+
+jQuery.fn.extend( {
+	offset: function( options ) {
+
+		// Preserve chaining for setter
+		if ( arguments.length ) {
+			return options === undefined ?
+				this :
+				this.each( function( i ) {
+					jQuery.offset.setOffset( this, options, i );
+				} );
+		}
+
+		var doc, docElem, rect, win,
+			elem = this[ 0 ];
+
+		if ( !elem ) {
+			return;
+		}
+
+		// Return zeros for disconnected and hidden (display: none) elements (gh-2310)
+		// Support: IE <=11 only
+		// Running getBoundingClientRect on a
+		// disconnected node in IE throws an error
+		if ( !elem.getClientRects().length ) {
+			return { top: 0, left: 0 };
+		}
+
+		rect = elem.getBoundingClientRect();
+
+		doc = elem.ownerDocument;
+		docElem = doc.documentElement;
+		win = doc.defaultView;
+
+		return {
+			top: rect.top + win.pageYOffset - docElem.clientTop,
+			left: rect.left + win.pageXOffset - docElem.clientLeft
+		};
+	},
+
+	position: function() {
+		if ( !this[ 0 ] ) {
+			return;
+		}
+
+		var offsetParent, offset,
+			elem = this[ 0 ],
+			parentOffset = { top: 0, left: 0 };
+
+		// Fixed elements are offset from window (parentOffset = {top:0, left: 0},
+		// because it is its only offset parent
+		if ( jQuery.css( elem, "position" ) === "fixed" ) {
+
+			// Assume getBoundingClientRect is there when computed position is fixed
+			offset = elem.getBoundingClientRect();
+
+		} else {
+
+			// Get *real* offsetParent
+			offsetParent = this.offsetParent();
+
+			// Get correct offsets
+			offset = this.offset();
+			if ( !nodeName( offsetParent[ 0 ], "html" ) ) {
+				parentOffset = offsetParent.offset();
+			}
+
+			// Add offsetParent borders
+			parentOffset = {
+				top: parentOffset.top + jQuery.css( offsetParent[ 0 ], "borderTopWidth", true ),
+				left: parentOffset.left + jQuery.css( offsetParent[ 0 ], "borderLeftWidth", true )
+			};
+		}
+
+		// Subtract parent offsets and element margins
+		return {
+			top: offset.top - parentOffset.top - jQuery.css( elem, "marginTop", true ),
+			left: offset.left - parentOffset.left - jQuery.css( elem, "marginLeft", true )
+		};
+	},
+
+	// This method will return documentElement in the following cases:
+	// 1) For the element inside the iframe without offsetParent, this method will return
+	//    documentElement of the parent window
+	// 2) For the hidden or detached element
+	// 3) For body or html element, i.e. in case of the html node - it will return itself
+	//
+	// but those exceptions were never presented as a real life use-cases
+	// and might be considered as more preferable results.
+	//
+	// This logic, however, is not guaranteed and can change at any point in the future
+	offsetParent: function() {
+		return this.map( function() {
+			var offsetParent = this.offsetParent;
+
+			while ( offsetParent && jQuery.css( offsetParent, "position" ) === "static" ) {
+				offsetParent = offsetParent.offsetParent;
+			}
+
+			return offsetParent || documentElement;
+		} );
+	}
+} );
+
+// Create scrollLeft and scrollTop methods
+jQuery.each( { scrollLeft: "pageXOffset", scrollTop: "pageYOffset" }, function( method, prop ) {
+	var top = "pageYOffset" === prop;
+
+	jQuery.fn[ method ] = function( val ) {
+		return access( this, function( elem, method, val ) {
+
+			// Coalesce documents and windows
+			var win;
+			if ( jQuery.isWindow( elem ) ) {
+				win = elem;
+			} else if ( elem.nodeType === 9 ) {
+				win = elem.defaultView;
+			}
+
+			if ( val === undefined ) {
+				return win ? win[ prop ] : elem[ method ];
+			}
+
+			if ( win ) {
+				win.scrollTo(
+					!top ? val : win.pageXOffset,
+					top ? val : win.pageYOffset
+				);
+
+			} else {
+				elem[ method ] = val;
+			}
+		}, method, val, arguments.length );
+	};
+} );
+
+// Support: Safari <=7 - 9.1, Chrome <=37 - 49
+// Add the top/left cssHooks using jQuery.fn.position
+// Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084
+// Blink bug: https://bugs.chromium.org/p/chromium/issues/detail?id=589347
+// getComputedStyle returns percent when specified for top/left/bottom/right;
+// rather than make the css module depend on the offset module, just check for it here
+jQuery.each( [ "top", "left" ], function( i, prop ) {
+	jQuery.cssHooks[ prop ] = addGetHookIf( support.pixelPosition,
+		function( elem, computed ) {
+			if ( computed ) {
+				computed = curCSS( elem, prop );
+
+				// If curCSS returns percentage, fallback to offset
+				return rnumnonpx.test( computed ) ?
+					jQuery( elem ).position()[ prop ] + "px" :
+					computed;
+			}
+		}
+	);
+} );
+
+
+// Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods
+jQuery.each( { Height: "height", Width: "width" }, function( name, type ) {
+	jQuery.each( { padding: "inner" + name, content: type, "": "outer" + name },
+		function( defaultExtra, funcName ) {
+
+		// Margin is only for outerHeight, outerWidth
+		jQuery.fn[ funcName ] = function( margin, value ) {
+			var chainable = arguments.length && ( defaultExtra || typeof margin !== "boolean" ),
+				extra = defaultExtra || ( margin === true || value === true ? "margin" : "border" );
+
+			return access( this, function( elem, type, value ) {
+				var doc;
+
+				if ( jQuery.isWindow( elem ) ) {
+
+					// $( window ).outerWidth/Height return w/h including scrollbars (gh-1729)
+					return funcName.indexOf( "outer" ) === 0 ?
+						elem[ "inner" + name ] :
+						elem.document.documentElement[ "client" + name ];
+				}
+
+				// Get document width or height
+				if ( elem.nodeType === 9 ) {
+					doc = elem.documentElement;
+
+					// Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height],
+					// whichever is greatest
+					return Math.max(
+						elem.body[ "scroll" + name ], doc[ "scroll" + name ],
+						elem.body[ "offset" + name ], doc[ "offset" + name ],
+						doc[ "client" + name ]
+					);
+				}
+
+				return value === undefined ?
+
+					// Get width or height on the element, requesting but not forcing parseFloat
+					jQuery.css( elem, type, extra ) :
+
+					// Set width or height on the element
+					jQuery.style( elem, type, value, extra );
+			}, type, chainable ? margin : undefined, chainable );
+		};
+	} );
+} );
+
+
+jQuery.fn.extend( {
+
+	bind: function( types, data, fn ) {
+		return this.on( types, null, data, fn );
+	},
+	unbind: function( types, fn ) {
+		return this.off( types, null, fn );
+	},
+
+	delegate: function( selector, types, data, fn ) {
+		return this.on( types, selector, data, fn );
+	},
+	undelegate: function( selector, types, fn ) {
+
+		// ( namespace ) or ( selector, types [, fn] )
+		return arguments.length === 1 ?
+			this.off( selector, "**" ) :
+			this.off( types, selector || "**", fn );
+	}
+} );
+
+jQuery.holdReady = function( hold ) {
+	if ( hold ) {
+		jQuery.readyWait++;
+	} else {
+		jQuery.ready( true );
+	}
+};
+jQuery.isArray = Array.isArray;
+jQuery.parseJSON = JSON.parse;
+jQuery.nodeName = nodeName;
+
+
+
+
+// Register as a named AMD module, since jQuery can be concatenated with other
+// files that may use define, but not via a proper concatenation script that
+// understands anonymous AMD modules. A named AMD is safest and most robust
+// way to register. Lowercase jquery is used because AMD module names are
+// derived from file names, and jQuery is normally delivered in a lowercase
+// file name. Do this after creating the global so that if an AMD module wants
+// to call noConflict to hide this version of jQuery, it will work.
+
+// Note that for maximum portability, libraries that are not jQuery should
+// declare themselves as anonymous modules, and avoid setting a global if an
+// AMD loader is present. jQuery is a special case. For more information, see
+// https://github.com/jrburke/requirejs/wiki/Updating-existing-libraries#wiki-anon
+
+if ( typeof define === "function" && define.amd ) {
+	define( "jquery", [], function() {
+		return jQuery;
+	} );
+}
+
+
+
+
+var
+
+	// Map over jQuery in case of overwrite
+	_jQuery = window.jQuery,
+
+	// Map over the $ in case of overwrite
+	_$ = window.$;
+
+jQuery.noConflict = function( deep ) {
+	if ( window.$ === jQuery ) {
+		window.$ = _$;
+	}
+
+	if ( deep && window.jQuery === jQuery ) {
+		window.jQuery = _jQuery;
+	}
+
+	return jQuery;
+};
+
+// Expose jQuery and $ identifiers, even in AMD
+// (#7102#comment:10, https://github.com/jquery/jquery/pull/557)
+// and CommonJS for browser emulators (#13566)
+if ( !noGlobal ) {
+	window.jQuery = window.$ = jQuery;
+}
+
+
+
+
+return jQuery;
+} );

Added: www-releases/trunk/8.0.0/docs/_static/lines.gif
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/lines.gif?rev=356539&view=auto
==============================================================================
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Added: www-releases/trunk/8.0.0/docs/_static/llvm-theme.css
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/llvm-theme.css?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/llvm-theme.css (added)
+++ www-releases/trunk/8.0.0/docs/_static/llvm-theme.css Wed Mar 20 02:13:27 2019
@@ -0,0 +1,371 @@
+/*
+ * sphinxdoc.css_t
+ * ~~~~~~~~~~~~~~~
+ *
+ * Sphinx stylesheet -- sphinxdoc theme.  Originally created by
+ * Armin Ronacher for Werkzeug.
+ *
+ * :copyright: Copyright 2007-2010 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+ at import url("basic.css");
+
+/* -- page layout ----------------------------------------------------------- */
+
+body {
+    font-family: 'Lucida Grande', 'Lucida Sans Unicode', 'Geneva',
+                 'Verdana', sans-serif;
+    font-size: 14px;
+    line-height: 150%;
+    text-align: center;
+    background-color: #BFD1D4;
+    color: black;
+    padding: 0;
+    border: 1px solid #aaa;
+
+    margin: 0px 80px 0px 80px;
+    min-width: 740px;
+}
+
+div.logo {
+    background-color: white;
+    text-align: left;
+    padding: 10px 10px 15px 15px;
+}
+
+div.document {
+    background-color: white;
+    text-align: left;
+    background-image: url(contents.png);
+    background-repeat: repeat-x;
+}
+
+div.bodywrapper {
+    margin: 0 240px 0 0;
+    border-right: 1px solid #ccc;
+}
+
+div.body {
+    margin: 0;
+    padding: 0.5em 20px 20px 20px;
+}
+
+div.related {
+    font-size: 1em;
+}
+
+div.related ul {
+    background-image: url(navigation.png);
+    height: 2em;
+    border-top: 1px solid #ddd;
+    border-bottom: 1px solid #ddd;
+}
+
+div.related ul li {
+    margin: 0;
+    padding: 0;
+    height: 2em;
+    float: left;
+}
+
+div.related ul li.right {
+    float: right;
+    margin-right: 5px;
+}
+
+div.related ul li a {
+    margin: 0;
+    padding: 0 5px 0 5px;
+    line-height: 1.75em;
+    color: #EE9816;
+}
+
+div.related ul li a:hover {
+    color: #3CA8E7;
+}
+
+div.sphinxsidebarwrapper {
+    padding: 0;
+}
+
+div.sphinxsidebar {
+    margin: 0;
+    padding: 0.5em 15px 15px 0;
+    width: 210px;
+    float: right;
+    font-size: 1em;
+    text-align: left;
+}
+
+div.sphinxsidebar h3, div.sphinxsidebar h4 {
+    margin: 1em 0 0.5em 0;
+    font-size: 1em;
+    padding: 0.1em 0 0.1em 0.5em;
+    color: white;
+    border: 1px solid #86989B;
+    background-color: #AFC1C4;
+}
+
+div.sphinxsidebar h3 a {
+    color: white;
+}
+
+div.sphinxsidebar ul {
+    padding-left: 1.5em;
+    margin-top: 7px;
+    padding: 0;
+    line-height: 130%;
+}
+
+div.sphinxsidebar ul ul {
+    margin-left: 20px;
+}
+
+div.footer {
+    background-color: #E3EFF1;
+    color: #86989B;
+    padding: 3px 8px 3px 0;
+    clear: both;
+    font-size: 0.8em;
+    text-align: right;
+}
+
+div.footer a {
+    color: #86989B;
+    text-decoration: underline;
+}
+
+/* -- body styles ----------------------------------------------------------- */
+
+p {
+    margin: 0.8em 0 0.5em 0;
+}
+
+a {
+    color: #CA7900;
+    text-decoration: none;
+}
+
+a:hover {
+    color: #2491CF;
+}
+
+div.body p a{
+    text-decoration: underline;
+}
+
+h1 {
+    margin: 0;
+    padding: 0.7em 0 0.3em 0;
+    font-size: 1.5em;
+    color: #11557C;
+}
+
+h2 {
+    margin: 1.3em 0 0.2em 0;
+    font-size: 1.35em;
+    padding: 0;
+}
+
+h3 {
+    margin: 1em 0 -0.3em 0;
+    font-size: 1.2em;
+}
+
+h3 a:hover {
+    text-decoration: underline;
+}
+
+div.body h1 a, div.body h2 a, div.body h3 a, div.body h4 a, div.body h5 a, div.body h6 a {
+    color: black!important;
+}
+
+div.body h1,
+div.body h2,
+div.body h3,
+div.body h4,
+div.body h5,
+div.body h6 {
+    background-color: #f2f2f2;
+    font-weight: normal;
+    color: #20435c;
+    border-bottom: 1px solid #ccc;
+    margin: 20px -20px 10px -20px;
+    padding: 3px 0 3px 10px;
+}
+
+div.body h1 { margin-top: 0; font-size: 200%; }
+div.body h2 { font-size: 160%; }
+div.body h3 { font-size: 140%; }
+div.body h4 { font-size: 120%; }
+div.body h5 { font-size: 110%; }
+div.body h6 { font-size: 100%; }
+
+h1 a.anchor, h2 a.anchor, h3 a.anchor, h4 a.anchor, h5 a.anchor, h6 a.anchor {
+    display: none;
+    margin: 0 0 0 0.3em;
+    padding: 0 0.2em 0 0.2em;
+    color: #aaa!important;
+}
+
+h1:hover a.anchor, h2:hover a.anchor, h3:hover a.anchor, h4:hover a.anchor,
+h5:hover a.anchor, h6:hover a.anchor {
+    display: inline;
+}
+
+h1 a.anchor:hover, h2 a.anchor:hover, h3 a.anchor:hover, h4 a.anchor:hover,
+h5 a.anchor:hover, h6 a.anchor:hover {
+    color: #777;
+    background-color: #eee;
+}
+
+a.headerlink {
+    color: #c60f0f!important;
+    font-size: 1em;
+    margin-left: 6px;
+    padding: 0 4px 0 4px;
+    text-decoration: none!important;
+}
+
+a.headerlink:hover {
+    background-color: #ccc;
+    color: white!important;
+}
+
+cite, code, tt {
+    font-family: 'Consolas', 'Deja Vu Sans Mono',
+                 'Bitstream Vera Sans Mono', monospace;
+    font-size: 0.95em;
+}
+
+:not(a.reference) > tt {
+    background-color: #f2f2f2;
+    border-bottom: 1px solid #ddd;
+    color: #333;
+}
+
+tt.descname, tt.descclassname, tt.xref {
+    border: 0;
+}
+
+hr {
+    border: 1px solid #abc;
+    margin: 2em;
+}
+
+p a tt {
+    border: 0;
+    color: #CA7900;
+}
+
+p a tt:hover {
+    color: #2491CF;
+}
+
+a tt {
+    border: none;
+}
+
+pre {
+    font-family: 'Consolas', 'Deja Vu Sans Mono',
+                 'Bitstream Vera Sans Mono', monospace;
+    font-size: 0.95em;
+    line-height: 120%;
+    padding: 0.5em;
+    border: 1px solid #ccc;
+    background-color: #f8f8f8;
+}
+
+pre a {
+    color: inherit;
+    text-decoration: underline;
+}
+
+td.linenos pre {
+    padding: 0.5em 0;
+}
+
+div.quotebar {
+    background-color: #f8f8f8;
+    max-width: 250px;
+    float: right;
+    padding: 2px 7px;
+    border: 1px solid #ccc;
+}
+
+div.topic {
+    background-color: #f8f8f8;
+}
+
+table {
+    border-collapse: collapse;
+    margin: 0 -0.5em 0 -0.5em;
+}
+
+table td, table th {
+    padding: 0.2em 0.5em 0.2em 0.5em;
+}
+
+div.admonition, div.warning {
+    font-size: 0.9em;
+    margin: 1em 0 1em 0;
+    border: 1px solid #86989B;
+    background-color: #f7f7f7;
+    padding: 0;
+}
+
+div.admonition p, div.warning p {
+    margin: 0.5em 1em 0.5em 1em;
+    padding: 0;
+}
+
+div.admonition pre, div.warning pre {
+    margin: 0.4em 1em 0.4em 1em;
+}
+
+div.admonition p.admonition-title,
+div.warning p.admonition-title {
+    margin: 0;
+    padding: 0.1em 0 0.1em 0.5em;
+    color: white;
+    border-bottom: 1px solid #86989B;
+    font-weight: bold;
+    background-color: #AFC1C4;
+}
+
+div.warning {
+    border: 1px solid #940000;
+}
+
+div.warning p.admonition-title {
+    background-color: #CF0000;
+    border-bottom-color: #940000;
+}
+
+div.admonition ul, div.admonition ol,
+div.warning ul, div.warning ol {
+    margin: 0.1em 0.5em 0.5em 3em;
+    padding: 0;
+}
+
+div.versioninfo {
+    margin: 1em 0 0 0;
+    border: 1px solid #ccc;
+    background-color: #DDEAF0;
+    padding: 8px;
+    line-height: 1.3em;
+    font-size: 0.9em;
+}
+
+.viewcode-back {
+    font-family: 'Lucida Grande', 'Lucida Sans Unicode', 'Geneva',
+                 'Verdana', sans-serif;
+}
+
+div.viewcode-block:target {
+    background-color: #f4debf;
+    border-top: 1px solid #ac9;
+    border-bottom: 1px solid #ac9;
+}

Added: www-releases/trunk/8.0.0/docs/_static/llvm.css
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/llvm.css?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/llvm.css (added)
+++ www-releases/trunk/8.0.0/docs/_static/llvm.css Wed Mar 20 02:13:27 2019
@@ -0,0 +1,112 @@
+/*
+ * LLVM documentation style sheet
+ */
+
+/* Common styles */
+.body { color: black; background: white; margin: 0 0 0 0 }
+
+/* No borders on image links */
+a:link img, a:visited img { border-style: none }
+
+address img { float: right; width: 88px; height: 31px; }
+address     { clear: right; }
+
+table       { text-align: center; border: 2px solid black;
+              border-collapse: collapse; margin-top: 1em; margin-left: 1em;
+              margin-right: 1em; margin-bottom: 1em; }
+tr, td      { border: 2px solid gray; padding: 4pt 4pt 2pt 2pt; }
+th          { border: 2px solid gray; font-weight: bold; font-size: 105%;
+              background: url("lines.gif");
+              font-family: "Georgia,Palatino,Times,Roman,SanSerif";
+              text-align: center; vertical-align: middle; }
+/*
+ * Documentation
+ */
+/* Common for title and header */
+.doc_title, .doc_section, .doc_subsection, h1, h2, h3 {
+  color: black; background: url("lines.gif");
+  font-family: "Georgia,Palatino,Times,Roman,SanSerif"; font-weight: bold;
+  border-width: 1px;
+  border-style: solid none solid none;
+  text-align: center;
+  vertical-align: middle;
+  padding-left: 8pt;
+  padding-top: 1px;
+  padding-bottom: 2px
+}
+
+h1, .doc_title, .title { text-align: left;   font-size: 25pt }
+
+h2, .doc_section   { text-align: center; font-size: 22pt;
+                     margin: 20pt 0pt 5pt 0pt; }
+
+h3, .doc_subsection { width: 75%;
+                      text-align: left;  font-size: 12pt;
+                      padding: 4pt 4pt 4pt 4pt;
+                      margin: 1.5em 0.5em 0.5em 0.5em }
+
+h4, .doc_subsubsection { margin: 2.0em 0.5em 0.5em 0.5em;
+                         font-weight: bold; font-style: oblique;
+                         border-bottom: 1px solid #999999; font-size: 12pt;
+                         width: 75%; }
+
+.doc_author     { text-align: left; font-weight: bold; padding-left: 20pt }
+.doc_text       { text-align: left; padding-left: 20pt; padding-right: 10pt }
+
+.doc_footer     { text-align: left; padding: 0 0 0 0 }
+
+.doc_hilite     { color: blue; font-weight: bold; }
+
+.doc_table      { text-align: center; width: 90%;
+                  padding: 1px 1px 1px 1px; border: 1px; }
+
+.doc_warning    { color: red; font-weight: bold }
+
+/* <div class="doc_code"> would use this class, and <div> adds more padding */
+.doc_code, .literal-block
+                { border: solid 1px gray; background: #eeeeee;
+                  margin: 0 1em 0 1em;
+                  padding: 0 1em 0 1em;
+                  display: table;
+                }
+
+blockquote pre {
+        padding: 1em 2em 1em 1em;
+        border: solid 1px gray;
+        background: #eeeeee;
+        margin: 0 1em 0 1em;
+        display: table;
+}
+
+h2+div, h2+p {text-align: left; padding-left: 20pt; padding-right: 10pt;}
+h3+div, h3+p {text-align: left; padding-left: 20pt; padding-right: 10pt;}
+h4+div, h4+p {text-align: left; padding-left: 20pt; padding-right: 10pt;}
+
+/* It is preferable to use <pre class="doc_code"> everywhere instead of the
+ * <div class="doc_code"><pre>...</ptr></div> construct.
+ *
+ * Once all docs use <pre> for code regions, this style can  be merged with the
+ * one above, and we can drop the [pre] qualifier.
+ */
+pre.doc_code, .literal-block { padding: 1em 2em 1em 1em }
+
+.doc_notes      { background: #fafafa; border: 1px solid #cecece;
+                  display: table; padding: 0 1em 0 .1em }
+
+table.layout    { text-align: left; border: none; border-collapse: collapse;
+                  padding: 4px 4px 4px 4px; }
+tr.layout, td.layout, td.left, td.right
+                { border: none; padding: 4pt 4pt 2pt 2pt; vertical-align: top; }
+td.left         { text-align: left }
+td.right        { text-align: right }
+th.layout       { border: none; font-weight: bold; font-size: 105%;
+                  text-align: center; vertical-align: middle; }
+
+/* Left align table cell */
+.td_left        { border: 2px solid gray; text-align: left; }
+
+/* ReST-specific */
+.title { margin-top: 0 }
+.topic-title{ display: none }
+div.contents ul { list-style-type: decimal }
+.toc-backref    { color: black; text-decoration: none; }

Added: www-releases/trunk/8.0.0/docs/_static/logo.png
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Added: www-releases/trunk/8.0.0/docs/_static/pygments.css
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/pygments.css?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/pygments.css (added)
+++ www-releases/trunk/8.0.0/docs/_static/pygments.css Wed Mar 20 02:13:27 2019
@@ -0,0 +1,69 @@
+.highlight .hll { background-color: #ffffcc }
+.highlight  { background: #f0f0f0; }
+.highlight .c { color: #60a0b0; font-style: italic } /* Comment */
+.highlight .err { border: 1px solid #FF0000 } /* Error */
+.highlight .k { color: #007020; font-weight: bold } /* Keyword */
+.highlight .o { color: #666666 } /* Operator */
+.highlight .ch { color: #60a0b0; font-style: italic } /* Comment.Hashbang */
+.highlight .cm { color: #60a0b0; font-style: italic } /* Comment.Multiline */
+.highlight .cp { color: #007020 } /* Comment.Preproc */
+.highlight .cpf { color: #60a0b0; font-style: italic } /* Comment.PreprocFile */
+.highlight .c1 { color: #60a0b0; font-style: italic } /* Comment.Single */
+.highlight .cs { color: #60a0b0; background-color: #fff0f0 } /* Comment.Special */
+.highlight .gd { color: #A00000 } /* Generic.Deleted */
+.highlight .ge { font-style: italic } /* Generic.Emph */
+.highlight .gr { color: #FF0000 } /* Generic.Error */
+.highlight .gh { color: #000080; font-weight: bold } /* Generic.Heading */
+.highlight .gi { color: #00A000 } /* Generic.Inserted */
+.highlight .go { color: #888888 } /* Generic.Output */
+.highlight .gp { color: #c65d09; font-weight: bold } /* Generic.Prompt */
+.highlight .gs { font-weight: bold } /* Generic.Strong */
+.highlight .gu { color: #800080; font-weight: bold } /* Generic.Subheading */
+.highlight .gt { color: #0044DD } /* Generic.Traceback */
+.highlight .kc { color: #007020; font-weight: bold } /* Keyword.Constant */
+.highlight .kd { color: #007020; font-weight: bold } /* Keyword.Declaration */
+.highlight .kn { color: #007020; font-weight: bold } /* Keyword.Namespace */
+.highlight .kp { color: #007020 } /* Keyword.Pseudo */
+.highlight .kr { color: #007020; font-weight: bold } /* Keyword.Reserved */
+.highlight .kt { color: #902000 } /* Keyword.Type */
+.highlight .m { color: #40a070 } /* Literal.Number */
+.highlight .s { color: #4070a0 } /* Literal.String */
+.highlight .na { color: #4070a0 } /* Name.Attribute */
+.highlight .nb { color: #007020 } /* Name.Builtin */
+.highlight .nc { color: #0e84b5; font-weight: bold } /* Name.Class */
+.highlight .no { color: #60add5 } /* Name.Constant */
+.highlight .nd { color: #555555; font-weight: bold } /* Name.Decorator */
+.highlight .ni { color: #d55537; font-weight: bold } /* Name.Entity */
+.highlight .ne { color: #007020 } /* Name.Exception */
+.highlight .nf { color: #06287e } /* Name.Function */
+.highlight .nl { color: #002070; font-weight: bold } /* Name.Label */
+.highlight .nn { color: #0e84b5; font-weight: bold } /* Name.Namespace */
+.highlight .nt { color: #062873; font-weight: bold } /* Name.Tag */
+.highlight .nv { color: #bb60d5 } /* Name.Variable */
+.highlight .ow { color: #007020; font-weight: bold } /* Operator.Word */
+.highlight .w { color: #bbbbbb } /* Text.Whitespace */
+.highlight .mb { color: #40a070 } /* Literal.Number.Bin */
+.highlight .mf { color: #40a070 } /* Literal.Number.Float */
+.highlight .mh { color: #40a070 } /* Literal.Number.Hex */
+.highlight .mi { color: #40a070 } /* Literal.Number.Integer */
+.highlight .mo { color: #40a070 } /* Literal.Number.Oct */
+.highlight .sa { color: #4070a0 } /* Literal.String.Affix */
+.highlight .sb { color: #4070a0 } /* Literal.String.Backtick */
+.highlight .sc { color: #4070a0 } /* Literal.String.Char */
+.highlight .dl { color: #4070a0 } /* Literal.String.Delimiter */
+.highlight .sd { color: #4070a0; font-style: italic } /* Literal.String.Doc */
+.highlight .s2 { color: #4070a0 } /* Literal.String.Double */
+.highlight .se { color: #4070a0; font-weight: bold } /* Literal.String.Escape */
+.highlight .sh { color: #4070a0 } /* Literal.String.Heredoc */
+.highlight .si { color: #70a0d0; font-style: italic } /* Literal.String.Interpol */
+.highlight .sx { color: #c65d09 } /* Literal.String.Other */
+.highlight .sr { color: #235388 } /* Literal.String.Regex */
+.highlight .s1 { color: #4070a0 } /* Literal.String.Single */
+.highlight .ss { color: #517918 } /* Literal.String.Symbol */
+.highlight .bp { color: #007020 } /* Name.Builtin.Pseudo */
+.highlight .fm { color: #06287e } /* Name.Function.Magic */
+.highlight .vc { color: #bb60d5 } /* Name.Variable.Class */
+.highlight .vg { color: #bb60d5 } /* Name.Variable.Global */
+.highlight .vi { color: #bb60d5 } /* Name.Variable.Instance */
+.highlight .vm { color: #bb60d5 } /* Name.Variable.Magic */
+.highlight .il { color: #40a070 } /* Literal.Number.Integer.Long */
\ No newline at end of file

Added: www-releases/trunk/8.0.0/docs/_static/searchtools.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/searchtools.js?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/searchtools.js (added)
+++ www-releases/trunk/8.0.0/docs/_static/searchtools.js Wed Mar 20 02:13:27 2019
@@ -0,0 +1,761 @@
+/*
+ * searchtools.js_t
+ * ~~~~~~~~~~~~~~~~
+ *
+ * Sphinx JavaScript utilities for the full-text search.
+ *
+ * :copyright: Copyright 2007-2018 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+
+/* Non-minified version JS is _stemmer.js if file is provided */ 
+/**
+ * Porter Stemmer
+ */
+var Stemmer = function() {
+
+  var step2list = {
+    ational: 'ate',
+    tional: 'tion',
+    enci: 'ence',
+    anci: 'ance',
+    izer: 'ize',
+    bli: 'ble',
+    alli: 'al',
+    entli: 'ent',
+    eli: 'e',
+    ousli: 'ous',
+    ization: 'ize',
+    ation: 'ate',
+    ator: 'ate',
+    alism: 'al',
+    iveness: 'ive',
+    fulness: 'ful',
+    ousness: 'ous',
+    aliti: 'al',
+    iviti: 'ive',
+    biliti: 'ble',
+    logi: 'log'
+  };
+
+  var step3list = {
+    icate: 'ic',
+    ative: '',
+    alize: 'al',
+    iciti: 'ic',
+    ical: 'ic',
+    ful: '',
+    ness: ''
+  };
+
+  var c = "[^aeiou]";          // consonant
+  var v = "[aeiouy]";          // vowel
+  var C = c + "[^aeiouy]*";    // consonant sequence
+  var V = v + "[aeiou]*";      // vowel sequence
+
+  var mgr0 = "^(" + C + ")?" + V + C;                      // [C]VC... is m>0
+  var meq1 = "^(" + C + ")?" + V + C + "(" + V + ")?$";    // [C]VC[V] is m=1
+  var mgr1 = "^(" + C + ")?" + V + C + V + C;              // [C]VCVC... is m>1
+  var s_v   = "^(" + C + ")?" + v;                         // vowel in stem
+
+  this.stemWord = function (w) {
+    var stem;
+    var suffix;
+    var firstch;
+    var origword = w;
+
+    if (w.length < 3)
+      return w;
+
+    var re;
+    var re2;
+    var re3;
+    var re4;
+
+    firstch = w.substr(0,1);
+    if (firstch == "y")
+      w = firstch.toUpperCase() + w.substr(1);
+
+    // Step 1a
+    re = /^(.+?)(ss|i)es$/;
+    re2 = /^(.+?)([^s])s$/;
+
+    if (re.test(w))
+      w = w.replace(re,"$1$2");
+    else if (re2.test(w))
+      w = w.replace(re2,"$1$2");
+
+    // Step 1b
+    re = /^(.+?)eed$/;
+    re2 = /^(.+?)(ed|ing)$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      re = new RegExp(mgr0);
+      if (re.test(fp[1])) {
+        re = /.$/;
+        w = w.replace(re,"");
+      }
+    }
+    else if (re2.test(w)) {
+      var fp = re2.exec(w);
+      stem = fp[1];
+      re2 = new RegExp(s_v);
+      if (re2.test(stem)) {
+        w = stem;
+        re2 = /(at|bl|iz)$/;
+        re3 = new RegExp("([^aeiouylsz])\\1$");
+        re4 = new RegExp("^" + C + v + "[^aeiouwxy]$");
+        if (re2.test(w))
+          w = w + "e";
+        else if (re3.test(w)) {
+          re = /.$/;
+          w = w.replace(re,"");
+        }
+        else if (re4.test(w))
+          w = w + "e";
+      }
+    }
+
+    // Step 1c
+    re = /^(.+?)y$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      re = new RegExp(s_v);
+      if (re.test(stem))
+        w = stem + "i";
+    }
+
+    // Step 2
+    re = /^(.+?)(ational|tional|enci|anci|izer|bli|alli|entli|eli|ousli|ization|ation|ator|alism|iveness|fulness|ousness|aliti|iviti|biliti|logi)$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      suffix = fp[2];
+      re = new RegExp(mgr0);
+      if (re.test(stem))
+        w = stem + step2list[suffix];
+    }
+
+    // Step 3
+    re = /^(.+?)(icate|ative|alize|iciti|ical|ful|ness)$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      suffix = fp[2];
+      re = new RegExp(mgr0);
+      if (re.test(stem))
+        w = stem + step3list[suffix];
+    }
+
+    // Step 4
+    re = /^(.+?)(al|ance|ence|er|ic|able|ible|ant|ement|ment|ent|ou|ism|ate|iti|ous|ive|ize)$/;
+    re2 = /^(.+?)(s|t)(ion)$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      re = new RegExp(mgr1);
+      if (re.test(stem))
+        w = stem;
+    }
+    else if (re2.test(w)) {
+      var fp = re2.exec(w);
+      stem = fp[1] + fp[2];
+      re2 = new RegExp(mgr1);
+      if (re2.test(stem))
+        w = stem;
+    }
+
+    // Step 5
+    re = /^(.+?)e$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      re = new RegExp(mgr1);
+      re2 = new RegExp(meq1);
+      re3 = new RegExp("^" + C + v + "[^aeiouwxy]$");
+      if (re.test(stem) || (re2.test(stem) && !(re3.test(stem))))
+        w = stem;
+    }
+    re = /ll$/;
+    re2 = new RegExp(mgr1);
+    if (re.test(w) && re2.test(w)) {
+      re = /.$/;
+      w = w.replace(re,"");
+    }
+
+    // and turn initial Y back to y
+    if (firstch == "y")
+      w = firstch.toLowerCase() + w.substr(1);
+    return w;
+  }
+}
+
+
+
+/**
+ * Simple result scoring code.
+ */
+var Scorer = {
+  // Implement the following function to further tweak the score for each result
+  // The function takes a result array [filename, title, anchor, descr, score]
+  // and returns the new score.
+  /*
+  score: function(result) {
+    return result[4];
+  },
+  */
+
+  // query matches the full name of an object
+  objNameMatch: 11,
+  // or matches in the last dotted part of the object name
+  objPartialMatch: 6,
+  // Additive scores depending on the priority of the object
+  objPrio: {0:  15,   // used to be importantResults
+            1:  5,   // used to be objectResults
+            2: -5},  // used to be unimportantResults
+  //  Used when the priority is not in the mapping.
+  objPrioDefault: 0,
+
+  // query found in title
+  title: 15,
+  // query found in terms
+  term: 5
+};
+
+
+
+
+
+var splitChars = (function() {
+    var result = {};
+    var singles = [96, 180, 187, 191, 215, 247, 749, 885, 903, 907, 909, 930, 1014, 1648,
+         1748, 1809, 2416, 2473, 2481, 2526, 2601, 2609, 2612, 2615, 2653, 2702,
+         2706, 2729, 2737, 2740, 2857, 2865, 2868, 2910, 2928, 2948, 2961, 2971,
+         2973, 3085, 3089, 3113, 3124, 3213, 3217, 3241, 3252, 3295, 3341, 3345,
+         3369, 3506, 3516, 3633, 3715, 3721, 3736, 3744, 3748, 3750, 3756, 3761,
+         3781, 3912, 4239, 4347, 4681, 4695, 4697, 4745, 4785, 4799, 4801, 4823,
+         4881, 5760, 5901, 5997, 6313, 7405, 8024, 8026, 8028, 8030, 8117, 8125,
+         8133, 8181, 8468, 8485, 8487, 8489, 8494, 8527, 11311, 11359, 11687, 11695,
+         11703, 11711, 11719, 11727, 11735, 12448, 12539, 43010, 43014, 43019, 43587,
+         43696, 43713, 64286, 64297, 64311, 64317, 64319, 64322, 64325, 65141];
+    var i, j, start, end;
+    for (i = 0; i < singles.length; i++) {
+        result[singles[i]] = true;
+    }
+    var ranges = [[0, 47], [58, 64], [91, 94], [123, 169], [171, 177], [182, 184], [706, 709],
+         [722, 735], [741, 747], [751, 879], [888, 889], [894, 901], [1154, 1161],
+         [1318, 1328], [1367, 1368], [1370, 1376], [1416, 1487], [1515, 1519], [1523, 1568],
+         [1611, 1631], [1642, 1645], [1750, 1764], [1767, 1773], [1789, 1790], [1792, 1807],
+         [1840, 1868], [1958, 1968], [1970, 1983], [2027, 2035], [2038, 2041], [2043, 2047],
+         [2070, 2073], [2075, 2083], [2085, 2087], [2089, 2307], [2362, 2364], [2366, 2383],
+         [2385, 2391], [2402, 2405], [2419, 2424], [2432, 2436], [2445, 2446], [2449, 2450],
+         [2483, 2485], [2490, 2492], [2494, 2509], [2511, 2523], [2530, 2533], [2546, 2547],
+         [2554, 2564], [2571, 2574], [2577, 2578], [2618, 2648], [2655, 2661], [2672, 2673],
+         [2677, 2692], [2746, 2748], [2750, 2767], [2769, 2783], [2786, 2789], [2800, 2820],
+         [2829, 2830], [2833, 2834], [2874, 2876], [2878, 2907], [2914, 2917], [2930, 2946],
+         [2955, 2957], [2966, 2968], [2976, 2978], [2981, 2983], [2987, 2989], [3002, 3023],
+         [3025, 3045], [3059, 3076], [3130, 3132], [3134, 3159], [3162, 3167], [3170, 3173],
+         [3184, 3191], [3199, 3204], [3258, 3260], [3262, 3293], [3298, 3301], [3312, 3332],
+         [3386, 3388], [3390, 3423], [3426, 3429], [3446, 3449], [3456, 3460], [3479, 3481],
+         [3518, 3519], [3527, 3584], [3636, 3647], [3655, 3663], [3674, 3712], [3717, 3718],
+         [3723, 3724], [3726, 3731], [3752, 3753], [3764, 3772], [3774, 3775], [3783, 3791],
+         [3802, 3803], [3806, 3839], [3841, 3871], [3892, 3903], [3949, 3975], [3980, 4095],
+         [4139, 4158], [4170, 4175], [4182, 4185], [4190, 4192], [4194, 4196], [4199, 4205],
+         [4209, 4212], [4226, 4237], [4250, 4255], [4294, 4303], [4349, 4351], [4686, 4687],
+         [4702, 4703], [4750, 4751], [4790, 4791], [4806, 4807], [4886, 4887], [4955, 4968],
+         [4989, 4991], [5008, 5023], [5109, 5120], [5741, 5742], [5787, 5791], [5867, 5869],
+         [5873, 5887], [5906, 5919], [5938, 5951], [5970, 5983], [6001, 6015], [6068, 6102],
+         [6104, 6107], [6109, 6111], [6122, 6127], [6138, 6159], [6170, 6175], [6264, 6271],
+         [6315, 6319], [6390, 6399], [6429, 6469], [6510, 6511], [6517, 6527], [6572, 6592],
+         [6600, 6607], [6619, 6655], [6679, 6687], [6741, 6783], [6794, 6799], [6810, 6822],
+         [6824, 6916], [6964, 6980], [6988, 6991], [7002, 7042], [7073, 7085], [7098, 7167],
+         [7204, 7231], [7242, 7244], [7294, 7400], [7410, 7423], [7616, 7679], [7958, 7959],
+         [7966, 7967], [8006, 8007], [8014, 8015], [8062, 8063], [8127, 8129], [8141, 8143],
+         [8148, 8149], [8156, 8159], [8173, 8177], [8189, 8303], [8306, 8307], [8314, 8318],
+         [8330, 8335], [8341, 8449], [8451, 8454], [8456, 8457], [8470, 8472], [8478, 8483],
+         [8506, 8507], [8512, 8516], [8522, 8525], [8586, 9311], [9372, 9449], [9472, 10101],
+         [10132, 11263], [11493, 11498], [11503, 11516], [11518, 11519], [11558, 11567],
+         [11622, 11630], [11632, 11647], [11671, 11679], [11743, 11822], [11824, 12292],
+         [12296, 12320], [12330, 12336], [12342, 12343], [12349, 12352], [12439, 12444],
+         [12544, 12548], [12590, 12592], [12687, 12689], [12694, 12703], [12728, 12783],
+         [12800, 12831], [12842, 12880], [12896, 12927], [12938, 12976], [12992, 13311],
+         [19894, 19967], [40908, 40959], [42125, 42191], [42238, 42239], [42509, 42511],
+         [42540, 42559], [42592, 42593], [42607, 42622], [42648, 42655], [42736, 42774],
+         [42784, 42785], [42889, 42890], [42893, 43002], [43043, 43055], [43062, 43071],
+         [43124, 43137], [43188, 43215], [43226, 43249], [43256, 43258], [43260, 43263],
+         [43302, 43311], [43335, 43359], [43389, 43395], [43443, 43470], [43482, 43519],
+         [43561, 43583], [43596, 43599], [43610, 43615], [43639, 43641], [43643, 43647],
+         [43698, 43700], [43703, 43704], [43710, 43711], [43715, 43738], [43742, 43967],
+         [44003, 44015], [44026, 44031], [55204, 55215], [55239, 55242], [55292, 55295],
+         [57344, 63743], [64046, 64047], [64110, 64111], [64218, 64255], [64263, 64274],
+         [64280, 64284], [64434, 64466], [64830, 64847], [64912, 64913], [64968, 65007],
+         [65020, 65135], [65277, 65295], [65306, 65312], [65339, 65344], [65371, 65381],
+         [65471, 65473], [65480, 65481], [65488, 65489], [65496, 65497]];
+    for (i = 0; i < ranges.length; i++) {
+        start = ranges[i][0];
+        end = ranges[i][1];
+        for (j = start; j <= end; j++) {
+            result[j] = true;
+        }
+    }
+    return result;
+})();
+
+function splitQuery(query) {
+    var result = [];
+    var start = -1;
+    for (var i = 0; i < query.length; i++) {
+        if (splitChars[query.charCodeAt(i)]) {
+            if (start !== -1) {
+                result.push(query.slice(start, i));
+                start = -1;
+            }
+        } else if (start === -1) {
+            start = i;
+        }
+    }
+    if (start !== -1) {
+        result.push(query.slice(start));
+    }
+    return result;
+}
+
+
+
+
+/**
+ * Search Module
+ */
+var Search = {
+
+  _index : null,
+  _queued_query : null,
+  _pulse_status : -1,
+
+  init : function() {
+      var params = $.getQueryParameters();
+      if (params.q) {
+          var query = params.q[0];
+          $('input[name="q"]')[0].value = query;
+          this.performSearch(query);
+      }
+  },
+
+  loadIndex : function(url) {
+    $.ajax({type: "GET", url: url, data: null,
+            dataType: "script", cache: true,
+            complete: function(jqxhr, textstatus) {
+              if (textstatus != "success") {
+                document.getElementById("searchindexloader").src = url;
+              }
+            }});
+  },
+
+  setIndex : function(index) {
+    var q;
+    this._index = index;
+    if ((q = this._queued_query) !== null) {
+      this._queued_query = null;
+      Search.query(q);
+    }
+  },
+
+  hasIndex : function() {
+      return this._index !== null;
+  },
+
+  deferQuery : function(query) {
+      this._queued_query = query;
+  },
+
+  stopPulse : function() {
+      this._pulse_status = 0;
+  },
+
+  startPulse : function() {
+    if (this._pulse_status >= 0)
+        return;
+    function pulse() {
+      var i;
+      Search._pulse_status = (Search._pulse_status + 1) % 4;
+      var dotString = '';
+      for (i = 0; i < Search._pulse_status; i++)
+        dotString += '.';
+      Search.dots.text(dotString);
+      if (Search._pulse_status > -1)
+        window.setTimeout(pulse, 500);
+    }
+    pulse();
+  },
+
+  /**
+   * perform a search for something (or wait until index is loaded)
+   */
+  performSearch : function(query) {
+    // create the required interface elements
+    this.out = $('#search-results');
+    this.title = $('<h2>' + _('Searching') + '</h2>').appendTo(this.out);
+    this.dots = $('<span></span>').appendTo(this.title);
+    this.status = $('<p style="display: none"></p>').appendTo(this.out);
+    this.output = $('<ul class="search"/>').appendTo(this.out);
+
+    $('#search-progress').text(_('Preparing search...'));
+    this.startPulse();
+
+    // index already loaded, the browser was quick!
+    if (this.hasIndex())
+      this.query(query);
+    else
+      this.deferQuery(query);
+  },
+
+  /**
+   * execute search (requires search index to be loaded)
+   */
+  query : function(query) {
+    var i;
+    var stopwords = ["a","and","are","as","at","be","but","by","for","if","in","into","is","it","near","no","not","of","on","or","such","that","the","their","then","there","these","they","this","to","was","will","with"];
+
+    // stem the searchterms and add them to the correct list
+    var stemmer = new Stemmer();
+    var searchterms = [];
+    var excluded = [];
+    var hlterms = [];
+    var tmp = splitQuery(query);
+    var objectterms = [];
+    for (i = 0; i < tmp.length; i++) {
+      if (tmp[i] !== "") {
+          objectterms.push(tmp[i].toLowerCase());
+      }
+
+      if ($u.indexOf(stopwords, tmp[i].toLowerCase()) != -1 || tmp[i].match(/^\d+$/) ||
+          tmp[i] === "") {
+        // skip this "word"
+        continue;
+      }
+      // stem the word
+      var word = stemmer.stemWord(tmp[i].toLowerCase());
+      // prevent stemmer from cutting word smaller than two chars
+      if(word.length < 3 && tmp[i].length >= 3) {
+        word = tmp[i];
+      }
+      var toAppend;
+      // select the correct list
+      if (word[0] == '-') {
+        toAppend = excluded;
+        word = word.substr(1);
+      }
+      else {
+        toAppend = searchterms;
+        hlterms.push(tmp[i].toLowerCase());
+      }
+      // only add if not already in the list
+      if (!$u.contains(toAppend, word))
+        toAppend.push(word);
+    }
+    var highlightstring = '?highlight=' + $.urlencode(hlterms.join(" "));
+
+    // console.debug('SEARCH: searching for:');
+    // console.info('required: ', searchterms);
+    // console.info('excluded: ', excluded);
+
+    // prepare search
+    var terms = this._index.terms;
+    var titleterms = this._index.titleterms;
+
+    // array of [filename, title, anchor, descr, score]
+    var results = [];
+    $('#search-progress').empty();
+
+    // lookup as object
+    for (i = 0; i < objectterms.length; i++) {
+      var others = [].concat(objectterms.slice(0, i),
+                             objectterms.slice(i+1, objectterms.length));
+      results = results.concat(this.performObjectSearch(objectterms[i], others));
+    }
+
+    // lookup as search terms in fulltext
+    results = results.concat(this.performTermsSearch(searchterms, excluded, terms, titleterms));
+
+    // let the scorer override scores with a custom scoring function
+    if (Scorer.score) {
+      for (i = 0; i < results.length; i++)
+        results[i][4] = Scorer.score(results[i]);
+    }
+
+    // now sort the results by score (in opposite order of appearance, since the
+    // display function below uses pop() to retrieve items) and then
+    // alphabetically
+    results.sort(function(a, b) {
+      var left = a[4];
+      var right = b[4];
+      if (left > right) {
+        return 1;
+      } else if (left < right) {
+        return -1;
+      } else {
+        // same score: sort alphabetically
+        left = a[1].toLowerCase();
+        right = b[1].toLowerCase();
+        return (left > right) ? -1 : ((left < right) ? 1 : 0);
+      }
+    });
+
+    // for debugging
+    //Search.lastresults = results.slice();  // a copy
+    //console.info('search results:', Search.lastresults);
+
+    // print the results
+    var resultCount = results.length;
+    function displayNextItem() {
+      // results left, load the summary and display it
+      if (results.length) {
+        var item = results.pop();
+        var listItem = $('<li style="display:none"></li>');
+        if (DOCUMENTATION_OPTIONS.FILE_SUFFIX === '') {
+          // dirhtml builder
+          var dirname = item[0] + '/';
+          if (dirname.match(/\/index\/$/)) {
+            dirname = dirname.substring(0, dirname.length-6);
+          } else if (dirname == 'index/') {
+            dirname = '';
+          }
+          listItem.append($('<a/>').attr('href',
+            DOCUMENTATION_OPTIONS.URL_ROOT + dirname +
+            highlightstring + item[2]).html(item[1]));
+        } else {
+          // normal html builders
+          listItem.append($('<a/>').attr('href',
+            item[0] + DOCUMENTATION_OPTIONS.FILE_SUFFIX +
+            highlightstring + item[2]).html(item[1]));
+        }
+        if (item[3]) {
+          listItem.append($('<span> (' + item[3] + ')</span>'));
+          Search.output.append(listItem);
+          listItem.slideDown(5, function() {
+            displayNextItem();
+          });
+        } else if (DOCUMENTATION_OPTIONS.HAS_SOURCE) {
+          var suffix = DOCUMENTATION_OPTIONS.SOURCELINK_SUFFIX;
+          if (suffix === undefined) {
+            suffix = '.txt';
+          }
+          $.ajax({url: DOCUMENTATION_OPTIONS.URL_ROOT + '_sources/' + item[5] + (item[5].slice(-suffix.length) === suffix ? '' : suffix),
+                  dataType: "text",
+                  complete: function(jqxhr, textstatus) {
+                    var data = jqxhr.responseText;
+                    if (data !== '' && data !== undefined) {
+                      listItem.append(Search.makeSearchSummary(data, searchterms, hlterms));
+                    }
+                    Search.output.append(listItem);
+                    listItem.slideDown(5, function() {
+                      displayNextItem();
+                    });
+                  }});
+        } else {
+          // no source available, just display title
+          Search.output.append(listItem);
+          listItem.slideDown(5, function() {
+            displayNextItem();
+          });
+        }
+      }
+      // search finished, update title and status message
+      else {
+        Search.stopPulse();
+        Search.title.text(_('Search Results'));
+        if (!resultCount)
+          Search.status.text(_('Your search did not match any documents. Please make sure that all words are spelled correctly and that you\'ve selected enough categories.'));
+        else
+            Search.status.text(_('Search finished, found %s page(s) matching the search query.').replace('%s', resultCount));
+        Search.status.fadeIn(500);
+      }
+    }
+    displayNextItem();
+  },
+
+  /**
+   * search for object names
+   */
+  performObjectSearch : function(object, otherterms) {
+    var filenames = this._index.filenames;
+    var docnames = this._index.docnames;
+    var objects = this._index.objects;
+    var objnames = this._index.objnames;
+    var titles = this._index.titles;
+
+    var i;
+    var results = [];
+
+    for (var prefix in objects) {
+      for (var name in objects[prefix]) {
+        var fullname = (prefix ? prefix + '.' : '') + name;
+        if (fullname.toLowerCase().indexOf(object) > -1) {
+          var score = 0;
+          var parts = fullname.split('.');
+          // check for different match types: exact matches of full name or
+          // "last name" (i.e. last dotted part)
+          if (fullname == object || parts[parts.length - 1] == object) {
+            score += Scorer.objNameMatch;
+          // matches in last name
+          } else if (parts[parts.length - 1].indexOf(object) > -1) {
+            score += Scorer.objPartialMatch;
+          }
+          var match = objects[prefix][name];
+          var objname = objnames[match[1]][2];
+          var title = titles[match[0]];
+          // If more than one term searched for, we require other words to be
+          // found in the name/title/description
+          if (otherterms.length > 0) {
+            var haystack = (prefix + ' ' + name + ' ' +
+                            objname + ' ' + title).toLowerCase();
+            var allfound = true;
+            for (i = 0; i < otherterms.length; i++) {
+              if (haystack.indexOf(otherterms[i]) == -1) {
+                allfound = false;
+                break;
+              }
+            }
+            if (!allfound) {
+              continue;
+            }
+          }
+          var descr = objname + _(', in ') + title;
+
+          var anchor = match[3];
+          if (anchor === '')
+            anchor = fullname;
+          else if (anchor == '-')
+            anchor = objnames[match[1]][1] + '-' + fullname;
+          // add custom score for some objects according to scorer
+          if (Scorer.objPrio.hasOwnProperty(match[2])) {
+            score += Scorer.objPrio[match[2]];
+          } else {
+            score += Scorer.objPrioDefault;
+          }
+          results.push([docnames[match[0]], fullname, '#'+anchor, descr, score, filenames[match[0]]]);
+        }
+      }
+    }
+
+    return results;
+  },
+
+  /**
+   * search for full-text terms in the index
+   */
+  performTermsSearch : function(searchterms, excluded, terms, titleterms) {
+    var docnames = this._index.docnames;
+    var filenames = this._index.filenames;
+    var titles = this._index.titles;
+
+    var i, j, file;
+    var fileMap = {};
+    var scoreMap = {};
+    var results = [];
+
+    // perform the search on the required terms
+    for (i = 0; i < searchterms.length; i++) {
+      var word = searchterms[i];
+      var files = [];
+      var _o = [
+        {files: terms[word], score: Scorer.term},
+        {files: titleterms[word], score: Scorer.title}
+      ];
+
+      // no match but word was a required one
+      if ($u.every(_o, function(o){return o.files === undefined;})) {
+        break;
+      }
+      // found search word in contents
+      $u.each(_o, function(o) {
+        var _files = o.files;
+        if (_files === undefined)
+          return
+
+        if (_files.length === undefined)
+          _files = [_files];
+        files = files.concat(_files);
+
+        // set score for the word in each file to Scorer.term
+        for (j = 0; j < _files.length; j++) {
+          file = _files[j];
+          if (!(file in scoreMap))
+            scoreMap[file] = {}
+          scoreMap[file][word] = o.score;
+        }
+      });
+
+      // create the mapping
+      for (j = 0; j < files.length; j++) {
+        file = files[j];
+        if (file in fileMap)
+          fileMap[file].push(word);
+        else
+          fileMap[file] = [word];
+      }
+    }
+
+    // now check if the files don't contain excluded terms
+    for (file in fileMap) {
+      var valid = true;
+
+      // check if all requirements are matched
+      if (fileMap[file].length != searchterms.length)
+          continue;
+
+      // ensure that none of the excluded terms is in the search result
+      for (i = 0; i < excluded.length; i++) {
+        if (terms[excluded[i]] == file ||
+            titleterms[excluded[i]] == file ||
+            $u.contains(terms[excluded[i]] || [], file) ||
+            $u.contains(titleterms[excluded[i]] || [], file)) {
+          valid = false;
+          break;
+        }
+      }
+
+      // if we have still a valid result we can add it to the result list
+      if (valid) {
+        // select one (max) score for the file.
+        // for better ranking, we should calculate ranking by using words statistics like basic tf-idf...
+        var score = $u.max($u.map(fileMap[file], function(w){return scoreMap[file][w]}));
+        results.push([docnames[file], titles[file], '', null, score, filenames[file]]);
+      }
+    }
+    return results;
+  },
+
+  /**
+   * helper function to return a node containing the
+   * search summary for a given text. keywords is a list
+   * of stemmed words, hlwords is the list of normal, unstemmed
+   * words. the first one is used to find the occurrence, the
+   * latter for highlighting it.
+   */
+  makeSearchSummary : function(text, keywords, hlwords) {
+    var textLower = text.toLowerCase();
+    var start = 0;
+    $.each(keywords, function() {
+      var i = textLower.indexOf(this.toLowerCase());
+      if (i > -1)
+        start = i;
+    });
+    start = Math.max(start - 120, 0);
+    var excerpt = ((start > 0) ? '...' : '') +
+      $.trim(text.substr(start, 240)) +
+      ((start + 240 - text.length) ? '...' : '');
+    var rv = $('<div class="context"></div>').text(excerpt);
+    $.each(hlwords, function() {
+      rv = rv.highlightText(this, 'highlighted');
+    });
+    return rv;
+  }
+};
+
+$(document).ready(function() {
+  Search.init();
+});
\ No newline at end of file

Added: www-releases/trunk/8.0.0/docs/_static/underscore.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/8.0.0/docs/_static/underscore.js?rev=356539&view=auto
==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/underscore.js (added)
+++ www-releases/trunk/8.0.0/docs/_static/underscore.js Wed Mar 20 02:13:27 2019
@@ -0,0 +1,1548 @@
+//     Underscore.js 1.8.3
+//     http://underscorejs.org
+//     (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
+//     Underscore may be freely distributed under the MIT license.
+
+(function() {
+
+  // Baseline setup
+  // --------------
+
+  // Establish the root object, `window` in the browser, or `exports` on the server.
+  var root = this;
+
+  // Save the previous value of the `_` variable.
+  var previousUnderscore = root._;
+
+  // Save bytes in the minified (but not gzipped) version:
+  var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
+
+  // Create quick reference variables for speed access to core prototypes.
+  var
+    push             = ArrayProto.push,
+    slice            = ArrayProto.slice,
+    toString         = ObjProto.toString,
+    hasOwnProperty   = ObjProto.hasOwnProperty;
+
+  // All **ECMAScript 5** native function implementations that we hope to use
+  // are declared here.
+  var
+    nativeIsArray      = Array.isArray,
+    nativeKeys         = Object.keys,
+    nativeBind         = FuncProto.bind,
+    nativeCreate       = Object.create;
+
+  // Naked function reference for surrogate-prototype-swapping.
+  var Ctor = function(){};
+
+  // Create a safe reference to the Underscore object for use below.
+  var _ = function(obj) {
+    if (obj instanceof _) return obj;
+    if (!(this instanceof _)) return new _(obj);
+    this._wrapped = obj;
+  };
+
+  // Export the Underscore object for **Node.js**, with
+  // backwards-compatibility for the old `require()` API. If we're in
+  // the browser, add `_` as a global object.
+  if (typeof exports !== 'undefined') {
+    if (typeof module !== 'undefined' && module.exports) {
+      exports = module.exports = _;
+    }
+    exports._ = _;
+  } else {
+    root._ = _;
+  }
+
+  // Current version.
+  _.VERSION = '1.8.3';
+
+  // Internal function that returns an efficient (for current engines) version
+  // of the passed-in callback, to be repeatedly applied in other Underscore
+  // functions.
+  var optimizeCb = function(func, context, argCount) {
+    if (context === void 0) return func;
+    switch (argCount == null ? 3 : argCount) {
+      case 1: return function(value) {
+        return func.call(context, value);
+      };
+      case 2: return function(value, other) {
+        return func.call(context, value, other);
+      };
+      case 3: return function(value, index, collection) {
+        return func.call(context, value, index, collection);
+      };
+      case 4: return function(accumulator, value, index, collection) {
+        return func.call(context, accumulator, value, index, collection);
+      };
+    }
+    return function() {
+      return func.apply(context, arguments);
+    };
+  };
+
+  // A mostly-internal function to generate callbacks that can be applied
+  // to each element in a collection, returning the desired result — either
+  // identity, an arbitrary callback, a property matcher, or a property accessor.
+  var cb = function(value, context, argCount) {
+    if (value == null) return _.identity;
+    if (_.isFunction(value)) return optimizeCb(value, context, argCount);
+    if (_.isObject(value)) return _.matcher(value);
+    return _.property(value);
+  };
+  _.iteratee = function(value, context) {
+    return cb(value, context, Infinity);
+  };
+
+  // An internal function for creating assigner functions.
+  var createAssigner = function(keysFunc, undefinedOnly) {
+    return function(obj) {
+      var length = arguments.length;
+      if (length < 2 || obj == null) return obj;
+      for (var index = 1; index < length; index++) {
+        var source = arguments[index],
+            keys = keysFunc(source),
+            l = keys.length;
+        for (var i = 0; i < l; i++) {
+          var key = keys[i];
+          if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];
+        }
+      }
+      return obj;
+    };
+  };
+
+  // An internal function for creating a new object that inherits from another.
+  var baseCreate = function(prototype) {
+    if (!_.isObject(prototype)) return {};
+    if (nativeCreate) return nativeCreate(prototype);
+    Ctor.prototype = prototype;
+    var result = new Ctor;
+    Ctor.prototype = null;
+    return result;
+  };
+
+  var property = function(key) {
+    return function(obj) {
+      return obj == null ? void 0 : obj[key];
+    };
+  };
+
+  // Helper for collection methods to determine whether a collection
+  // should be iterated as an array or as an object
+  // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength
+  // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094
+  var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;
+  var getLength = property('length');
+  var isArrayLike = function(collection) {
+    var length = getLength(collection);
+    return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;
+  };
+
+  // Collection Functions
+  // --------------------
+
+  // The cornerstone, an `each` implementation, aka `forEach`.
+  // Handles raw objects in addition to array-likes. Treats all
+  // sparse array-likes as if they were dense.
+  _.each = _.forEach = function(obj, iteratee, context) {
+    iteratee = optimizeCb(iteratee, context);
+    var i, length;
+    if (isArrayLike(obj)) {
+      for (i = 0, length = obj.length; i < length; i++) {
+        iteratee(obj[i], i, obj);
+      }
+    } else {
+      var keys = _.keys(obj);
+      for (i = 0, length = keys.length; i < length; i++) {
+        iteratee(obj[keys[i]], keys[i], obj);
+      }
+    }
+    return obj;
+  };
+
+  // Return the results of applying the iteratee to each element.
+  _.map = _.collect = function(obj, iteratee, context) {
+    iteratee = cb(iteratee, context);
+    var keys = !isArrayLike(obj) && _.keys(obj),
+        length = (keys || obj).length,
+        results = Array(length);
+    for (var index = 0; index < length; index++) {
+      var currentKey = keys ? keys[index] : index;
+      results[index] = iteratee(obj[currentKey], currentKey, obj);
+    }
+    return results;
+  };
+
+  // Create a reducing function iterating left or right.
+  function createReduce(dir) {
+    // Optimized iterator function as using arguments.length
+    // in the main function will deoptimize the, see #1991.
+    function iterator(obj, iteratee, memo, keys, index, length) {
+      for (; index >= 0 && index < length; index += dir) {
+        var currentKey = keys ? keys[index] : index;
+        memo = iteratee(memo, obj[currentKey], currentKey, obj);
+      }
+      return memo;
+    }
+
+    return function(obj, iteratee, memo, context) {
+      iteratee = optimizeCb(iteratee, context, 4);
+      var keys = !isArrayLike(obj) && _.keys(obj),
+          length = (keys || obj).length,
+          index = dir > 0 ? 0 : length - 1;
+      // Determine the initial value if none is provided.
+      if (arguments.length < 3) {
+        memo = obj[keys ? keys[index] : index];
+        index += dir;
+      }
+      return iterator(obj, iteratee, memo, keys, index, length);
+    };
+  }
+
+  // **Reduce** builds up a single result from a list of values, aka `inject`,
+  // or `foldl`.
+  _.reduce = _.foldl = _.inject = createReduce(1);
+
+  // The right-associative version of reduce, also known as `foldr`.
+  _.reduceRight = _.foldr = createReduce(-1);
+
+  // Return the first value which passes a truth test. Aliased as `detect`.
+  _.find = _.detect = function(obj, predicate, context) {
+    var key;
+    if (isArrayLike(obj)) {
+      key = _.findIndex(obj, predicate, context);
+    } else {
+      key = _.findKey(obj, predicate, context);
+    }
+    if (key !== void 0 && key !== -1) return obj[key];
+  };
+
+  // Return all the elements that pass a truth test.
+  // Aliased as `select`.
+  _.filter = _.select = function(obj, predicate, context) {
+    var results = [];
+    predicate = cb(predicate, context);
+    _.each(obj, function(value, index, list) {
+      if (predicate(value, index, list)) results.push(value);
+    });
+    return results;
+  };
+
+  // Return all the elements for which a truth test fails.
+  _.reject = function(obj, predicate, context) {
+    return _.filter(obj, _.negate(cb(predicate)), context);
+  };
+
+  // Determine whether all of the elements match a truth test.
+  // Aliased as `all`.
+  _.every = _.all = function(obj, predicate, context) {
+    predicate = cb(predicate, context);
+    var keys = !isArrayLike(obj) && _.keys(obj),
+        length = (keys || obj).length;
+    for (var index = 0; index < length; index++) {
+      var currentKey = keys ? keys[index] : index;
+      if (!predicate(obj[currentKey], currentKey, obj)) return false;
+    }
+    return true;
+  };
+
+  // Determine if at least one element in the object matches a truth test.
+  // Aliased as `any`.
+  _.some = _.any = function(obj, predicate, context) {
+    predicate = cb(predicate, context);
+    var keys = !isArrayLike(obj) && _.keys(obj),
+        length = (keys || obj).length;
+    for (var index = 0; index < length; index++) {
+      var currentKey = keys ? keys[index] : index;
+      if (predicate(obj[currentKey], currentKey, obj)) return true;
+    }
+    return false;
+  };
+
+  // Determine if the array or object contains a given item (using `===`).
+  // Aliased as `includes` and `include`.
+  _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {
+    if (!isArrayLike(obj)) obj = _.values(obj);
+    if (typeof fromIndex != 'number' || guard) fromIndex = 0;
+    return _.indexOf(obj, item, fromIndex) >= 0;
+  };
+
+  // Invoke a method (with arguments) on every item in a collection.
+  _.invoke = function(obj, method) {
+    var args = slice.call(arguments, 2);
+    var isFunc = _.isFunction(method);
+    return _.map(obj, function(value) {
+      var func = isFunc ? method : value[method];
+      return func == null ? func : func.apply(value, args);
+    });
+  };
+
+  // Convenience version of a common use case of `map`: fetching a property.
+  _.pluck = function(obj, key) {
+    return _.map(obj, _.property(key));
+  };
+
+  // Convenience version of a common use case of `filter`: selecting only objects
+  // containing specific `key:value` pairs.
+  _.where = function(obj, attrs) {
+    return _.filter(obj, _.matcher(attrs));
+  };
+
+  // Convenience version of a common use case of `find`: getting the first object
+  // containing specific `key:value` pairs.
+  _.findWhere = function(obj, attrs) {
+    return _.find(obj, _.matcher(attrs));
+  };
+
+  // Return the maximum element (or element-based computation).
+  _.max = function(obj, iteratee, context) {
+    var result = -Infinity, lastComputed = -Infinity,
+        value, computed;
+    if (iteratee == null && obj != null) {
+      obj = isArrayLike(obj) ? obj : _.values(obj);
+      for (var i = 0, length = obj.length; i < length; i++) {
+        value = obj[i];
+        if (value > result) {
+          result = value;
+        }
+      }
+    } else {
+      iteratee = cb(iteratee, context);
+      _.each(obj, function(value, index, list) {
+        computed = iteratee(value, index, list);
+        if (computed > lastComputed || computed === -Infinity && result === -Infinity) {
+          result = value;
+          lastComputed = computed;
+        }
+      });
+    }
+    return result;
+  };
+
+  // Return the minimum element (or element-based computation).
+  _.min = function(obj, iteratee, context) {
+    var result = Infinity, lastComputed = Infinity,
+        value, computed;
+    if (iteratee == null && obj != null) {
+      obj = isArrayLike(obj) ? obj : _.values(obj);
+      for (var i = 0, length = obj.length; i < length; i++) {
+        value = obj[i];
+        if (value < result) {
+          result = value;
+        }
+      }
+    } else {
+      iteratee = cb(iteratee, context);
+      _.each(obj, function(value, index, list) {
+        computed = iteratee(value, index, list);
+        if (computed < lastComputed || computed === Infinity && result === Infinity) {
+          result = value;
+          lastComputed = computed;
+        }
+      });
+    }
+    return result;
+  };
+
+  // Shuffle a collection, using the modern version of the
+  // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
+  _.shuffle = function(obj) {
+    var set = isArrayLike(obj) ? obj : _.values(obj);
+    var length = set.length;
+    var shuffled = Array(length);
+    for (var index = 0, rand; index < length; index++) {
+      rand = _.random(0, index);
+      if (rand !== index) shuffled[index] = shuffled[rand];
+      shuffled[rand] = set[index];
+    }
+    return shuffled;
+  };
+
+  // Sample **n** random values from a collection.
+  // If **n** is not specified, returns a single random element.
+  // The internal `guard` argument allows it to work with `map`.
+  _.sample = function(obj, n, guard) {
+    if (n == null || guard) {
+      if (!isArrayLike(obj)) obj = _.values(obj);
+      return obj[_.random(obj.length - 1)];
+    }
+    return _.shuffle(obj).slice(0, Math.max(0, n));
+  };
+
+  // Sort the object's values by a criterion produced by an iteratee.
+  _.sortBy = function(obj, iteratee, context) {
+    iteratee = cb(iteratee, context);
+    return _.pluck(_.map(obj, function(value, index, list) {
+      return {
+        value: value,
+        index: index,
+        criteria: iteratee(value, index, list)
+      };
+    }).sort(function(left, right) {
+      var a = left.criteria;
+      var b = right.criteria;
+      if (a !== b) {
+        if (a > b || a === void 0) return 1;
+        if (a < b || b === void 0) return -1;
+      }
+      return left.index - right.index;
+    }), 'value');
+  };
+
+  // An internal function used for aggregate "group by" operations.
+  var group = function(behavior) {
+    return function(obj, iteratee, context) {
+      var result = {};
+      iteratee = cb(iteratee, context);
+      _.each(obj, function(value, index) {
+        var key = iteratee(value, index, obj);
+        behavior(result, value, key);
+      });
+      return result;
+    };
+  };
+
+  // Groups the object's values by a criterion. Pass either a string attribute
+  // to group by, or a function that returns the criterion.
+  _.groupBy = group(function(result, value, key) {
+    if (_.has(result, key)) result[key].push(value); else result[key] = [value];
+  });
+
+  // Indexes the object's values by a criterion, similar to `groupBy`, but for
+  // when you know that your index values will be unique.
+  _.indexBy = group(function(result, value, key) {
+    result[key] = value;
+  });
+
+  // Counts instances of an object that group by a certain criterion. Pass
+  // either a string attribute to count by, or a function that returns the
+  // criterion.
+  _.countBy = group(function(result, value, key) {
+    if (_.has(result, key)) result[key]++; else result[key] = 1;
+  });
+
+  // Safely create a real, live array from anything iterable.
+  _.toArray = function(obj) {
+    if (!obj) return [];
+    if (_.isArray(obj)) return slice.call(obj);
+    if (isArrayLike(obj)) return _.map(obj, _.identity);
+    return _.values(obj);
+  };
+
+  // Return the number of elements in an object.
+  _.size = function(obj) {
+    if (obj == null) return 0;
+    return isArrayLike(obj) ? obj.length : _.keys(obj).length;
+  };
+
+  // Split a collection into two arrays: one whose elements all satisfy the given
+  // predicate, and one whose elements all do not satisfy the predicate.
+  _.partition = function(obj, predicate, context) {
+    predicate = cb(predicate, context);
+    var pass = [], fail = [];
+    _.each(obj, function(value, key, obj) {
+      (predicate(value, key, obj) ? pass : fail).push(value);
+    });
+    return [pass, fail];
+  };
+
+  // Array Functions
+  // ---------------
+
+  // Get the first element of an array. Passing **n** will return the first N
+  // values in the array. Aliased as `head` and `take`. The **guard** check
+  // allows it to work with `_.map`.
+  _.first = _.head = _.take = function(array, n, guard) {
+    if (array == null) return void 0;
+    if (n == null || guard) return array[0];
+    return _.initial(array, array.length - n);
+  };
+
+  // Returns everything but the last entry of the array. Especially useful on
+  // the arguments object. Passing **n** will return all the values in
+  // the array, excluding the last N.
+  _.initial = function(array, n, guard) {
+    return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));
+  };
+
+  // Get the last element of an array. Passing **n** will return the last N
+  // values in the array.
+  _.last = function(array, n, guard) {
+    if (array == null) return void 0;
+    if (n == null || guard) return array[array.length - 1];
+    return _.rest(array, Math.max(0, array.length - n));
+  };
+
+  // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
+  // Especially useful on the arguments object. Passing an **n** will return
+  // the rest N values in the array.
+  _.rest = _.tail = _.drop = function(array, n, guard) {
+    return slice.call(array, n == null || guard ? 1 : n);
+  };
+
+  // Trim out all falsy values from an array.
+  _.compact = function(array) {
+    return _.filter(array, _.identity);
+  };
+
+  // Internal implementation of a recursive `flatten` function.
+  var flatten = function(input, shallow, strict, startIndex) {
+    var output = [], idx = 0;
+    for (var i = startIndex || 0, length = getLength(input); i < length; i++) {
+      var value = input[i];
+      if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {
+        //flatten current level of array or arguments object
+        if (!shallow) value = flatten(value, shallow, strict);
+        var j = 0, len = value.length;
+        output.length += len;
+        while (j < len) {
+          output[idx++] = value[j++];
+        }
+      } else if (!strict) {
+        output[idx++] = value;
+      }
+    }
+    return output;
+  };
+
+  // Flatten out an array, either recursively (by default), or just one level.
+  _.flatten = function(array, shallow) {
+    return flatten(array, shallow, false);
+  };
+
+  // Return a version of the array that does not contain the specified value(s).
+  _.without = function(array) {
+    return _.difference(array, slice.call(arguments, 1));
+  };
+
+  // Produce a duplicate-free version of the array. If the array has already
+  // been sorted, you have the option of using a faster algorithm.
+  // Aliased as `unique`.
+  _.uniq = _.unique = function(array, isSorted, iteratee, context) {
+    if (!_.isBoolean(isSorted)) {
+      context = iteratee;
+      iteratee = isSorted;
+      isSorted = false;
+    }
+    if (iteratee != null) iteratee = cb(iteratee, context);
+    var result = [];
+    var seen = [];
+    for (var i = 0, length = getLength(array); i < length; i++) {
+      var value = array[i],
+          computed = iteratee ? iteratee(value, i, array) : value;
+      if (isSorted) {
+        if (!i || seen !== computed) result.push(value);
+        seen = computed;
+      } else if (iteratee) {
+        if (!_.contains(seen, computed)) {
+          seen.push(computed);
+          result.push(value);
+        }
+      } else if (!_.contains(result, value)) {
+        result.push(value);
+      }
+    }
+    return result;
+  };
+
+  // Produce an array that contains the union: each distinct element from all of
+  // the passed-in arrays.
+  _.union = function() {
+    return _.uniq(flatten(arguments, true, true));
+  };
+
+  // Produce an array that contains every item shared between all the
+  // passed-in arrays.
+  _.intersection = function(array) {
+    var result = [];
+    var argsLength = arguments.length;
+    for (var i = 0, length = getLength(array); i < length; i++) {
+      var item = array[i];
+      if (_.contains(result, item)) continue;
+      for (var j = 1; j < argsLength; j++) {
+        if (!_.contains(arguments[j], item)) break;
+      }
+      if (j === argsLength) result.push(item);
+    }
+    return result;
+  };
+
+  // Take the difference between one array and a number of other arrays.
+  // Only the elements present in just the first array will remain.
+  _.difference = function(array) {
+    var rest = flatten(arguments, true, true, 1);
+    return _.filter(array, function(value){
+      return !_.contains(rest, value);
+    });
+  };
+
+  // Zip together multiple lists into a single array -- elements that share
+  // an index go together.
+  _.zip = function() {
+    return _.unzip(arguments);
+  };
+
+  // Complement of _.zip. Unzip accepts an array of arrays and groups
+  // each array's elements on shared indices
+  _.unzip = function(array) {
+    var length = array && _.max(array, getLength).length || 0;
+    var result = Array(length);
+
+    for (var index = 0; index < length; index++) {
+      result[index] = _.pluck(array, index);
+    }
+    return result;
+  };
+
+  // Converts lists into objects. Pass either a single array of `[key, value]`
+  // pairs, or two parallel arrays of the same length -- one of keys, and one of
+  // the corresponding values.
+  _.object = function(list, values) {
+    var result = {};
+    for (var i = 0, length = getLength(list); i < length; i++) {
+      if (values) {
+        result[list[i]] = values[i];
+      } else {
+        result[list[i][0]] = list[i][1];
+      }
+    }
+    return result;
+  };
+
+  // Generator function to create the findIndex and findLastIndex functions
+  function createPredicateIndexFinder(dir) {
+    return function(array, predicate, context) {
+      predicate = cb(predicate, context);
+      var length = getLength(array);
+      var index = dir > 0 ? 0 : length - 1;
+      for (; index >= 0 && index < length; index += dir) {
+        if (predicate(array[index], index, array)) return index;
+      }
+      return -1;
+    };
+  }
+
+  // Returns the first index on an array-like that passes a predicate test
+  _.findIndex = createPredicateIndexFinder(1);
+  _.findLastIndex = createPredicateIndexFinder(-1);
+
+  // Use a comparator function to figure out the smallest index at which
+  // an object should be inserted so as to maintain order. Uses binary search.
+  _.sortedIndex = function(array, obj, iteratee, context) {
+    iteratee = cb(iteratee, context, 1);
+    var value = iteratee(obj);
+    var low = 0, high = getLength(array);
+    while (low < high) {
+      var mid = Math.floor((low + high) / 2);
+      if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;
+    }
+    return low;
+  };
+
+  // Generator function to create the indexOf and lastIndexOf functions
+  function createIndexFinder(dir, predicateFind, sortedIndex) {
+    return function(array, item, idx) {
+      var i = 0, length = getLength(array);
+      if (typeof idx == 'number') {
+        if (dir > 0) {
+            i = idx >= 0 ? idx : Math.max(idx + length, i);
+        } else {
+            length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;
+        }
+      } else if (sortedIndex && idx && length) {
+        idx = sortedIndex(array, item);
+        return array[idx] === item ? idx : -1;
+      }
+      if (item !== item) {
+        idx = predicateFind(slice.call(array, i, length), _.isNaN);
+        return idx >= 0 ? idx + i : -1;
+      }
+      for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {
+        if (array[idx] === item) return idx;
+      }
+      return -1;
+    };
+  }
+
+  // Return the position of the first occurrence of an item in an array,
+  // or -1 if the item is not included in the array.
+  // If the array is large and already in sort order, pass `true`
+  // for **isSorted** to use binary search.
+  _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);
+  _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);
+
+  // Generate an integer Array containing an arithmetic progression. A port of
+  // the native Python `range()` function. See
+  // [the Python documentation](http://docs.python.org/library/functions.html#range).
+  _.range = function(start, stop, step) {
+    if (stop == null) {
+      stop = start || 0;
+      start = 0;
+    }
+    step = step || 1;
+
+    var length = Math.max(Math.ceil((stop - start) / step), 0);
+    var range = Array(length);
+
+    for (var idx = 0; idx < length; idx++, start += step) {
+      range[idx] = start;
+    }
+
+    return range;
+  };
+
+  // Function (ahem) Functions
+  // ------------------
+
+  // Determines whether to execute a function as a constructor
+  // or a normal function with the provided arguments
+  var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {
+    if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);
+    var self = baseCreate(sourceFunc.prototype);
+    var result = sourceFunc.apply(self, args);
+    if (_.isObject(result)) return result;
+    return self;
+  };
+
+  // Create a function bound to a given object (assigning `this`, and arguments,
+  // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
+  // available.
+  _.bind = function(func, context) {
+    if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
+    if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');
+    var args = slice.call(arguments, 2);
+    var bound = function() {
+      return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));
+    };
+    return bound;
+  };
+
+  // Partially apply a function by creating a version that has had some of its
+  // arguments pre-filled, without changing its dynamic `this` context. _ acts
+  // as a placeholder, allowing any combination of arguments to be pre-filled.
+  _.partial = function(func) {
+    var boundArgs = slice.call(arguments, 1);
+    var bound = function() {
+      var position = 0, length = boundArgs.length;
+      var args = Array(length);
+      for (var i = 0; i < length; i++) {
+        args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];
+      }
+      while (position < arguments.length) args.push(arguments[position++]);
+      return executeBound(func, bound, this, this, args);
+    };
+    return bound;
+  };
+
+  // Bind a number of an object's methods to that object. Remaining arguments
+  // are the method names to be bound. Useful for ensuring that all callbacks
+  // defined on an object belong to it.
+  _.bindAll = function(obj) {
+    var i, length = arguments.length, key;
+    if (length <= 1) throw new Error('bindAll must be passed function names');
+    for (i = 1; i < length; i++) {
+      key = arguments[i];
+      obj[key] = _.bind(obj[key], obj);
+    }
+    return obj;
+  };
+
+  // Memoize an expensive function by storing its results.
+  _.memoize = function(func, hasher) {
+    var memoize = function(key) {
+      var cache = memoize.cache;
+      var address = '' + (hasher ? hasher.apply(this, arguments) : key);
+      if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);
+      return cache[address];
+    };
+    memoize.cache = {};
+    return memoize;
+  };
+
+  // Delays a function for the given number of milliseconds, and then calls
+  // it with the arguments supplied.
+  _.delay = function(func, wait) {
+    var args = slice.call(arguments, 2);
+    return setTimeout(function(){
+      return func.apply(null, args);
+    }, wait);
+  };
+
+  // Defers a function, scheduling it to run after the current call stack has
+  // cleared.
+  _.defer = _.partial(_.delay, _, 1);
+
+  // Returns a function, that, when invoked, will only be triggered at most once
+  // during a given window of time. Normally, the throttled function will run
+  // as much as it can, without ever going more than once per `wait` duration;
+  // but if you'd like to disable the execution on the leading edge, pass
+  // `{leading: false}`. To disable execution on the trailing edge, ditto.
+  _.throttle = function(func, wait, options) {
+    var context, args, result;
+    var timeout = null;
+    var previous = 0;
+    if (!options) options = {};
+    var later = function() {
+      previous = options.leading === false ? 0 : _.now();
+      timeout = null;
+      result = func.apply(context, args);
+      if (!timeout) context = args = null;
+    };
+    return function() {
+      var now = _.now();
+      if (!previous && options.leading === false) previous = now;
+      var remaining = wait - (now - previous);
+      context = this;
+      args = arguments;
+      if (remaining <= 0 || remaining > wait) {
+        if (timeout) {
+          clearTimeout(timeout);
+          timeout = null;
+        }
+        previous = now;
+        result = func.apply(context, args);
+        if (!timeout) context = args = null;
+      } else if (!timeout && options.trailing !== false) {
+        timeout = setTimeout(later, remaining);
+      }
+      return result;
+    };
+  };
+
+  // Returns a function, that, as long as it continues to be invoked, will not
+  // be triggered. The function will be called after it stops being called for
+  // N milliseconds. If `immediate` is passed, trigger the function on the
+  // leading edge, instead of the trailing.
+  _.debounce = function(func, wait, immediate) {
+    var timeout, args, context, timestamp, result;
+
+    var later = function() {
+      var last = _.now() - timestamp;
+
+      if (last < wait && last >= 0) {
+        timeout = setTimeout(later, wait - last);
+      } else {
+        timeout = null;
+        if (!immediate) {
+          result = func.apply(context, args);
+          if (!timeout) context = args = null;
+        }
+      }
+    };
+
+    return function() {
+      context = this;
+      args = arguments;
+      timestamp = _.now();
+      var callNow = immediate && !timeout;
+      if (!timeout) timeout = setTimeout(later, wait);
+      if (callNow) {
+        result = func.apply(context, args);
+        context = args = null;
+      }
+
+      return result;
+    };
+  };
+
+  // Returns the first function passed as an argument to the second,
+  // allowing you to adjust arguments, run code before and after, and
+  // conditionally execute the original function.
+  _.wrap = function(func, wrapper) {
+    return _.partial(wrapper, func);
+  };
+
+  // Returns a negated version of the passed-in predicate.
+  _.negate = function(predicate) {
+    return function() {
+      return !predicate.apply(this, arguments);
+    };
+  };
+
+  // Returns a function that is the composition of a list of functions, each
+  // consuming the return value of the function that follows.
+  _.compose = function() {
+    var args = arguments;
+    var start = args.length - 1;
+    return function() {
+      var i = start;
+      var result = args[start].apply(this, arguments);
+      while (i--) result = args[i].call(this, result);
+      return result;
+    };
+  };
+
+  // Returns a function that will only be executed on and after the Nth call.
+  _.after = function(times, func) {
+    return function() {
+      if (--times < 1) {
+        return func.apply(this, arguments);
+      }
+    };
+  };
+
+  // Returns a function that will only be executed up to (but not including) the Nth call.
+  _.before = function(times, func) {
+    var memo;
+    return function() {
+      if (--times > 0) {
+        memo = func.apply(this, arguments);
+      }
+      if (times <= 1) func = null;
+      return memo;
+    };
+  };
+
+  // Returns a function that will be executed at most one time, no matter how
+  // often you call it. Useful for lazy initialization.
+  _.once = _.partial(_.before, 2);
+
+  // Object Functions
+  // ----------------
+
+  // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.
+  var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');
+  var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',
+                      'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];
+
+  function collectNonEnumProps(obj, keys) {
+    var nonEnumIdx = nonEnumerableProps.length;
+    var constructor = obj.constructor;
+    var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;
+
+    // Constructor is a special case.
+    var prop = 'constructor';
+    if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);
+
+    while (nonEnumIdx--) {
+      prop = nonEnumerableProps[nonEnumIdx];
+      if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {
+        keys.push(prop);
+      }
+    }
+  }
+
+  // Retrieve the names of an object's own properties.
+  // Delegates to **ECMAScript 5**'s native `Object.keys`
+  _.keys = function(obj) {
+    if (!_.isObject(obj)) return [];
+    if (nativeKeys) return nativeKeys(obj);
+    var keys = [];
+    for (var key in obj) if (_.has(obj, key)) keys.push(key);
+    // Ahem, IE < 9.
+    if (hasEnumBug) collectNonEnumProps(obj, keys);
+    return keys;
+  };
+
+  // Retrieve all the property names of an object.
+  _.allKeys = function(obj) {
+    if (!_.isObject(obj)) return [];
+    var keys = [];
+    for (var key in obj) keys.push(key);
+    // Ahem, IE < 9.
+    if (hasEnumBug) collectNonEnumProps(obj, keys);
+    return keys;
+  };
+
+  // Retrieve the values of an object's properties.
+  _.values = function(obj) {
+    var keys = _.keys(obj);
+    var length = keys.length;
+    var values = Array(length);
+    for (var i = 0; i < length; i++) {
+      values[i] = obj[keys[i]];
+    }
+    return values;
+  };
+
+  // Returns the results of applying the iteratee to each element of the object
+  // In contrast to _.map it returns an object
+  _.mapObject = function(obj, iteratee, context) {
+    iteratee = cb(iteratee, context);
+    var keys =  _.keys(obj),
+          length = keys.length,
+          results = {},
+          currentKey;
+      for (var index = 0; index < length; index++) {
+        currentKey = keys[index];
+        results[currentKey] = iteratee(obj[currentKey], currentKey, obj);
+      }
+      return results;
+  };
+
+  // Convert an object into a list of `[key, value]` pairs.
+  _.pairs = function(obj) {
+    var keys = _.keys(obj);
+    var length = keys.length;
+    var pairs = Array(length);
+    for (var i = 0; i < length; i++) {
+      pairs[i] = [keys[i], obj[keys[i]]];
+    }
+    return pairs;
+  };
+
+  // Invert the keys and values of an object. The values must be serializable.
+  _.invert = function(obj) {
+    var result = {};
+    var keys = _.keys(obj);
+    for (var i = 0, length = keys.length; i < length; i++) {
+      result[obj[keys[i]]] = keys[i];
+    }
+    return result;
+  };
+
+  // Return a sorted list of the function names available on the object.
+  // Aliased as `methods`
+  _.functions = _.methods = function(obj) {
+    var names = [];
+    for (var key in obj) {
+      if (_.isFunction(obj[key])) names.push(key);
+    }
+    return names.sort();
+  };
+
+  // Extend a given object with all the properties in passed-in object(s).
+  _.extend = createAssigner(_.allKeys);
+
+  // Assigns a given object with all the own properties in the passed-in object(s)
+  // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)
+  _.extendOwn = _.assign = createAssigner(_.keys);
+
+  // Returns the first key on an object that passes a predicate test
+  _.findKey = function(obj, predicate, context) {
+    predicate = cb(predicate, context);
+    var keys = _.keys(obj), key;
+    for (var i = 0, length = keys.length; i < length; i++) {
+      key = keys[i];
+      if (predicate(obj[key], key, obj)) return key;
+    }
+  };
+
+  // Return a copy of the object only containing the whitelisted properties.
+  _.pick = function(object, oiteratee, context) {
+    var result = {}, obj = object, iteratee, keys;
+    if (obj == null) return result;
+    if (_.isFunction(oiteratee)) {
+      keys = _.allKeys(obj);
+      iteratee = optimizeCb(oiteratee, context);
+    } else {
+      keys = flatten(arguments, false, false, 1);
+      iteratee = function(value, key, obj) { return key in obj; };
+      obj = Object(obj);
+    }
+    for (var i = 0, length = keys.length; i < length; i++) {
+      var key = keys[i];
+      var value = obj[key];
+      if (iteratee(value, key, obj)) result[key] = value;
+    }
+    return result;
+  };
+
+   // Return a copy of the object without the blacklisted properties.
+  _.omit = function(obj, iteratee, context) {
+    if (_.isFunction(iteratee)) {
+      iteratee = _.negate(iteratee);
+    } else {
+      var keys = _.map(flatten(arguments, false, false, 1), String);
+      iteratee = function(value, key) {
+        return !_.contains(keys, key);
+      };
+    }
+    return _.pick(obj, iteratee, context);
+  };
+
+  // Fill in a given object with default properties.
+  _.defaults = createAssigner(_.allKeys, true);
+
+  // Creates an object that inherits from the given prototype object.
+  // If additional properties are provided then they will be added to the
+  // created object.
+  _.create = function(prototype, props) {
+    var result = baseCreate(prototype);
+    if (props) _.extendOwn(result, props);
+    return result;
+  };
+
+  // Create a (shallow-cloned) duplicate of an object.
+  _.clone = function(obj) {
+    if (!_.isObject(obj)) return obj;
+    return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
+  };
+
+  // Invokes interceptor with the obj, and then returns obj.
+  // The primary purpose of this method is to "tap into" a method chain, in
+  // order to perform operations on intermediate results within the chain.
+  _.tap = function(obj, interceptor) {
+    interceptor(obj);
+    return obj;
+  };
+
+  // Returns whether an object has a given set of `key:value` pairs.
+  _.isMatch = function(object, attrs) {
+    var keys = _.keys(attrs), length = keys.length;
+    if (object == null) return !length;
+    var obj = Object(object);
+    for (var i = 0; i < length; i++) {
+      var key = keys[i];
+      if (attrs[key] !== obj[key] || !(key in obj)) return false;
+    }
+    return true;
+  };
+
+
+  // Internal recursive comparison function for `isEqual`.
+  var eq = function(a, b, aStack, bStack) {
+    // Identical objects are equal. `0 === -0`, but they aren't identical.
+    // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
+    if (a === b) return a !== 0 || 1 / a === 1 / b;
+    // A strict comparison is necessary because `null == undefined`.
+    if (a == null || b == null) return a === b;
+    // Unwrap any wrapped objects.
+    if (a instanceof _) a = a._wrapped;
+    if (b instanceof _) b = b._wrapped;
+    // Compare `[[Class]]` names.
+    var className = toString.call(a);
+    if (className !== toString.call(b)) return false;
+    switch (className) {
+      // Strings, numbers, regular expressions, dates, and booleans are compared by value.
+      case '[object RegExp]':
+      // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
+      case '[object String]':
+        // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
+        // equivalent to `new String("5")`.
+        return '' + a === '' + b;
+      case '[object Number]':
+        // `NaN`s are equivalent, but non-reflexive.
+        // Object(NaN) is equivalent to NaN
+        if (+a !== +a) return +b !== +b;
+        // An `egal` comparison is performed for other numeric values.
+        return +a === 0 ? 1 / +a === 1 / b : +a === +b;
+      case '[object Date]':
+      case '[object Boolean]':
+        // Coerce dates and booleans to numeric primitive values. Dates are compared by their
+        // millisecond representations. Note that invalid dates with millisecond representations
+        // of `NaN` are not equivalent.
+        return +a === +b;
+    }
+
+    var areArrays = className === '[object Array]';
+    if (!areArrays) {
+      if (typeof a != 'object' || typeof b != 'object') return false;
+
+      // Objects with different constructors are not equivalent, but `Object`s or `Array`s
+      // from different frames are.
+      var aCtor = a.constructor, bCtor = b.constructor;
+      if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&
+                               _.isFunction(bCtor) && bCtor instanceof bCtor)
+                          && ('constructor' in a && 'constructor' in b)) {
+        return false;
+      }
+    }
+    // Assume equality for cyclic structures. The algorithm for detecting cyclic
+    // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
+
+    // Initializing stack of traversed objects.
+    // It's done here since we only need them for objects and arrays comparison.
+    aStack = aStack || [];
+    bStack = bStack || [];
+    var length = aStack.length;
+    while (length--) {
+      // Linear search. Performance is inversely proportional to the number of
+      // unique nested structures.
+      if (aStack[length] === a) return bStack[length] === b;
+    }
+
+    // Add the first object to the stack of traversed objects.
+    aStack.push(a);
+    bStack.push(b);
+
+    // Recursively compare objects and arrays.
+    if (areArrays) {
+      // Compare array lengths to determine if a deep comparison is necessary.
+      length = a.length;
+      if (length !== b.length) return false;
+      // Deep compare the contents, ignoring non-numeric properties.
+      while (length--) {
+        if (!eq(a[length], b[length], aStack, bStack)) return false;
+      }
+    } else {
+      // Deep compare objects.
+      var keys = _.keys(a), key;
+      length = keys.length;
+      // Ensure that both objects contain the same number of properties before comparing deep equality.
+      if (_.keys(b).length !== length) return false;
+      while (length--) {
+        // Deep compare each member
+        key = keys[length];
+        if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;
+      }
+    }
+    // Remove the first object from the stack of traversed objects.
+    aStack.pop();
+    bStack.pop();
+    return true;
+  };
+
+  // Perform a deep comparison to check if two objects are equal.
+  _.isEqual = function(a, b) {
+    return eq(a, b);
+  };
+
+  // Is a given array, string, or object empty?
+  // An "empty" object has no enumerable own-properties.
+  _.isEmpty = function(obj) {
+    if (obj == null) return true;
+    if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;
+    return _.keys(obj).length === 0;
+  };
+
+  // Is a given value a DOM element?
+  _.isElement = function(obj) {
+    return !!(obj && obj.nodeType === 1);
+  };
+
+  // Is a given value an array?
+  // Delegates to ECMA5's native Array.isArray
+  _.isArray = nativeIsArray || function(obj) {
+    return toString.call(obj) === '[object Array]';
+  };
+
+  // Is a given variable an object?
+  _.isObject = function(obj) {
+    var type = typeof obj;
+    return type === 'function' || type === 'object' && !!obj;
+  };
+
+  // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.
+  _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {
+    _['is' + name] = function(obj) {
+      return toString.call(obj) === '[object ' + name + ']';
+    };
+  });
+
+  // Define a fallback version of the method in browsers (ahem, IE < 9), where
+  // there isn't any inspectable "Arguments" type.
+  if (!_.isArguments(arguments)) {
+    _.isArguments = function(obj) {
+      return _.has(obj, 'callee');
+    };
+  }
+
+  // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,
+  // IE 11 (#1621), and in Safari 8 (#1929).
+  if (typeof /./ != 'function' && typeof Int8Array != 'object') {
+    _.isFunction = function(obj) {
+      return typeof obj == 'function' || false;
+    };
+  }
+
+  // Is a given object a finite number?
+  _.isFinite = function(obj) {
+    return isFinite(obj) && !isNaN(parseFloat(obj));
+  };
+
+  // Is the given value `NaN`? (NaN is the only number which does not equal itself).
+  _.isNaN = function(obj) {
+    return _.isNumber(obj) && obj !== +obj;
+  };
+
+  // Is a given value a boolean?
+  _.isBoolean = function(obj) {
+    return obj === true || obj === false || toString.call(obj) === '[object Boolean]';
+  };
+
+  // Is a given value equal to null?
+  _.isNull = function(obj) {
+    return obj === null;
+  };
+
+  // Is a given variable undefined?
+  _.isUndefined = function(obj) {
+    return obj === void 0;
+  };
+
+  // Shortcut function for checking if an object has a given property directly
+  // on itself (in other words, not on a prototype).
+  _.has = function(obj, key) {
+    return obj != null && hasOwnProperty.call(obj, key);
+  };
+
+  // Utility Functions
+  // -----------------
+
+  // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
+  // previous owner. Returns a reference to the Underscore object.
+  _.noConflict = function() {
+    root._ = previousUnderscore;
+    return this;
+  };
+
+  // Keep the identity function around for default iteratees.
+  _.identity = function(value) {
+    return value;
+  };
+
+  // Predicate-generating functions. Often useful outside of Underscore.
+  _.constant = function(value) {
+    return function() {
+      return value;
+    };
+  };
+
+  _.noop = function(){};
+
+  _.property = property;
+
+  // Generates a function for a given object that returns a given property.
+  _.propertyOf = function(obj) {
+    return obj == null ? function(){} : function(key) {
+      return obj[key];
+    };
+  };
+
+  // Returns a predicate for checking whether an object has a given set of
+  // `key:value` pairs.
+  _.matcher = _.matches = function(attrs) {
+    attrs = _.extendOwn({}, attrs);
+    return function(obj) {
+      return _.isMatch(obj, attrs);
+    };
+  };
+
+  // Run a function **n** times.
+  _.times = function(n, iteratee, context) {
+    var accum = Array(Math.max(0, n));
+    iteratee = optimizeCb(iteratee, context, 1);
+    for (var i = 0; i < n; i++) accum[i] = iteratee(i);
+    return accum;
+  };
+
+  // Return a random integer between min and max (inclusive).
+  _.random = function(min, max) {
+    if (max == null) {
+      max = min;
+      min = 0;
+    }
+    return min + Math.floor(Math.random() * (max - min + 1));
+  };
+
+  // A (possibly faster) way to get the current timestamp as an integer.
+  _.now = Date.now || function() {
+    return new Date().getTime();
+  };
+
+   // List of HTML entities for escaping.
+  var escapeMap = {
+    '&': '&',
+    '<': '<',
+    '>': '>',
+    '"': '"',
+    "'": '&#x27;',
+    '`': '&#x60;'
+  };
+  var unescapeMap = _.invert(escapeMap);
+
+  // Functions for escaping and unescaping strings to/from HTML interpolation.
+  var createEscaper = function(map) {
+    var escaper = function(match) {
+      return map[match];
+    };
+    // Regexes for identifying a key that needs to be escaped
+    var source = '(?:' + _.keys(map).join('|') + ')';
+    var testRegexp = RegExp(source);
+    var replaceRegexp = RegExp(source, 'g');
+    return function(string) {
+      string = string == null ? '' : '' + string;
+      return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;
+    };
+  };
+  _.escape = createEscaper(escapeMap);
+  _.unescape = createEscaper(unescapeMap);
+
+  // If the value of the named `property` is a function then invoke it with the
+  // `object` as context; otherwise, return it.
+  _.result = function(object, property, fallback) {
+    var value = object == null ? void 0 : object[property];
+    if (value === void 0) {
+      value = fallback;
+    }
+    return _.isFunction(value) ? value.call(object) : value;
+  };
+
+  // Generate a unique integer id (unique within the entire client session).
+  // Useful for temporary DOM ids.
+  var idCounter = 0;
+  _.uniqueId = function(prefix) {
+    var id = ++idCounter + '';
+    return prefix ? prefix + id : id;
+  };
+
+  // By default, Underscore uses ERB-style template delimiters, change the
+  // following template settings to use alternative delimiters.
+  _.templateSettings = {
+    evaluate    : /<%([\s\S]+?)%>/g,
+    interpolate : /<%=([\s\S]+?)%>/g,
+    escape      : /<%-([\s\S]+?)%>/g
+  };
+
+  // When customizing `templateSettings`, if you don't want to define an
+  // interpolation, evaluation or escaping regex, we need one that is
+  // guaranteed not to match.
+  var noMatch = /(.)^/;
+
+  // Certain characters need to be escaped so that they can be put into a
+  // string literal.
+  var escapes = {
+    "'":      "'",
+    '\\':     '\\',
+    '\r':     'r',
+    '\n':     'n',
+    '\u2028': 'u2028',
+    '\u2029': 'u2029'
+  };
+
+  var escaper = /\\|'|\r|\n|\u2028|\u2029/g;
+
+  var escapeChar = function(match) {
+    return '\\' + escapes[match];
+  };
+
+  // JavaScript micro-templating, similar to John Resig's implementation.
+  // Underscore templating handles arbitrary delimiters, preserves whitespace,
+  // and correctly escapes quotes within interpolated code.
+  // NB: `oldSettings` only exists for backwards compatibility.
+  _.template = function(text, settings, oldSettings) {
+    if (!settings && oldSettings) settings = oldSettings;
+    settings = _.defaults({}, settings, _.templateSettings);
+
+    // Combine delimiters into one regular expression via alternation.
+    var matcher = RegExp([
+      (settings.escape || noMatch).source,
+      (settings.interpolate || noMatch).source,
+      (settings.evaluate || noMatch).source
+    ].join('|') + '|$', 'g');
+
+    // Compile the template source, escaping string literals appropriately.
+    var index = 0;
+    var source = "__p+='";
+    text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
+      source += text.slice(index, offset).replace(escaper, escapeChar);
+      index = offset + match.length;
+
+      if (escape) {
+        source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
+      } else if (interpolate) {
+        source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
+      } else if (evaluate) {
+        source += "';\n" + evaluate + "\n__p+='";
+      }
+
+      // Adobe VMs need the match returned to produce the correct offest.
+      return match;
+    });
+    source += "';\n";
+
+    // If a variable is not specified, place data values in local scope.
+    if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
+
+    source = "var __t,__p='',__j=Array.prototype.join," +
+      "print=function(){__p+=__j.call(arguments,'');};\n" +
+      source + 'return __p;\n';
+
+    try {
+      var render = new Function(settings.variable || 'obj', '_', source);
+    } catch (e) {
+      e.source = source;
+      throw e;
+    }
+
+    var template = function(data) {
+      return render.call(this, data, _);
+    };
+
+    // Provide the compiled source as a convenience for precompilation.
+    var argument = settings.variable || 'obj';
+    template.source = 'function(' + argument + '){\n' + source + '}';
+
+    return template;
+  };
+
+  // Add a "chain" function. Start chaining a wrapped Underscore object.
+  _.chain = function(obj) {
+    var instance = _(obj);
+    instance._chain = true;
+    return instance;
+  };
+
+  // OOP
+  // ---------------
+  // If Underscore is called as a function, it returns a wrapped object that
+  // can be used OO-style. This wrapper holds altered versions of all the
+  // underscore functions. Wrapped objects may be chained.
+
+  // Helper function to continue chaining intermediate results.
+  var result = function(instance, obj) {
+    return instance._chain ? _(obj).chain() : obj;
+  };
+
+  // Add your own custom functions to the Underscore object.
+  _.mixin = function(obj) {
+    _.each(_.functions(obj), function(name) {
+      var func = _[name] = obj[name];
+      _.prototype[name] = function() {
+        var args = [this._wrapped];
+        push.apply(args, arguments);
+        return result(this, func.apply(_, args));
+      };
+    });
+  };
+
+  // Add all of the Underscore functions to the wrapper object.
+  _.mixin(_);
+
+  // Add all mutator Array functions to the wrapper.
+  _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
+    var method = ArrayProto[name];
+    _.prototype[name] = function() {
+      var obj = this._wrapped;
+      method.apply(obj, arguments);
+      if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];
+      return result(this, obj);
+    };
+  });
+
+  // Add all accessor Array functions to the wrapper.
+  _.each(['concat', 'join', 'slice'], function(name) {
+    var method = ArrayProto[name];
+    _.prototype[name] = function() {
+      return result(this, method.apply(this._wrapped, arguments));
+    };
+  });
+
+  // Extracts the result from a wrapped and chained object.
+  _.prototype.value = function() {
+    return this._wrapped;
+  };
+
+  // Provide unwrapping proxy for some methods used in engine operations
+  // such as arithmetic and JSON stringification.
+  _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;
+
+  _.prototype.toString = function() {
+    return '' + this._wrapped;
+  };
+
+  // AMD registration happens at the end for compatibility with AMD loaders
+  // that may not enforce next-turn semantics on modules. Even though general
+  // practice for AMD registration is to be anonymous, underscore registers
+  // as a named module because, like jQuery, it is a base library that is
+  // popular enough to be bundled in a third party lib, but not be part of
+  // an AMD load request. Those cases could generate an error when an
+  // anonymous define() is called outside of a loader request.
+  if (typeof define === 'function' && define.amd) {
+    define('underscore', [], function() {
+      return _;
+    });
+  }
+}.call(this));

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==============================================================================
--- www-releases/trunk/8.0.0/docs/_static/websupport.js (added)
+++ www-releases/trunk/8.0.0/docs/_static/websupport.js Wed Mar 20 02:13:27 2019
@@ -0,0 +1,808 @@
+/*
+ * websupport.js
+ * ~~~~~~~~~~~~~
+ *
+ * sphinx.websupport utilities for all documentation.
+ *
+ * :copyright: Copyright 2007-2018 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+(function($) {
+  $.fn.autogrow = function() {
+    return this.each(function() {
+    var textarea = this;
+
+    $.fn.autogrow.resize(textarea);
+
+    $(textarea)
+      .focus(function() {
+        textarea.interval = setInterval(function() {
+          $.fn.autogrow.resize(textarea);
+        }, 500);
+      })
+      .blur(function() {
+        clearInterval(textarea.interval);
+      });
+    });
+  };
+
+  $.fn.autogrow.resize = function(textarea) {
+    var lineHeight = parseInt($(textarea).css('line-height'), 10);
+    var lines = textarea.value.split('\n');
+    var columns = textarea.cols;
+    var lineCount = 0;
+    $.each(lines, function() {
+      lineCount += Math.ceil(this.length / columns) || 1;
+    });
+    var height = lineHeight * (lineCount + 1);
+    $(textarea).css('height', height);
+  };
+})(jQuery);
+
+(function($) {
+  var comp, by;
+
+  function init() {
+    initEvents();
+    initComparator();
+  }
+
+  function initEvents() {
+    $(document).on("click", 'a.comment-close', function(event) {
+      event.preventDefault();
+      hide($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.vote', function(event) {
+      event.preventDefault();
+      handleVote($(this));
+    });
+    $(document).on("click", 'a.reply', function(event) {
+      event.preventDefault();
+      openReply($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.close-reply', function(event) {
+      event.preventDefault();
+      closeReply($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.sort-option', function(event) {
+      event.preventDefault();
+      handleReSort($(this));
+    });
+    $(document).on("click", 'a.show-proposal', function(event) {
+      event.preventDefault();
+      showProposal($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.hide-proposal', function(event) {
+      event.preventDefault();
+      hideProposal($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.show-propose-change', function(event) {
+      event.preventDefault();
+      showProposeChange($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.hide-propose-change', function(event) {
+      event.preventDefault();
+      hideProposeChange($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.accept-comment', function(event) {
+      event.preventDefault();
+      acceptComment($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.delete-comment', function(event) {
+      event.preventDefault();
+      deleteComment($(this).attr('id').substring(2));
+    });
+    $(document).on("click", 'a.comment-markup', function(event) {
+      event.preventDefault();
+      toggleCommentMarkupBox($(this).attr('id').substring(2));
+    });
+  }
+
+  /**
+   * Set comp, which is a comparator function used for sorting and
+   * inserting comments into the list.
+   */
+  function setComparator() {
+    // If the first three letters are "asc", sort in ascending order
+    // and remove the prefix.
+    if (by.substring(0,3) == 'asc') {
+      var i = by.substring(3);
+      comp = function(a, b) { return a[i] - b[i]; };
+    } else {
+      // Otherwise sort in descending order.
+      comp = function(a, b) { return b[by] - a[by]; };
+    }
+
+    // Reset link styles and format the selected sort option.
+    $('a.sel').attr('href', '#').removeClass('sel');
+    $('a.by' + by).removeAttr('href').addClass('sel');
+  }
+
+  /**
+   * Create a comp function. If the user has preferences stored in
+   * the sortBy cookie, use those, otherwise use the default.
+   */
+  function initComparator() {
+    by = 'rating'; // Default to sort by rating.
+    // If the sortBy cookie is set, use that instead.
+    if (document.cookie.length > 0) {
+      var start = document.cookie.indexOf('sortBy=');
+      if (start != -1) {
+        start = start + 7;
+        var end = document.cookie.indexOf(";", start);
+        if (end == -1) {
+          end = document.cookie.length;
+          by = unescape(document.cookie.substring(start, end));
+        }
+      }
+    }
+    setComparator();
+  }
+
+  /**
+   * Show a comment div.
+   */
+  function show(id) {
+    $('#ao' + id).hide();
+    $('#ah' + id).show();
+    var context = $.extend({id: id}, opts);
+    var popup = $(renderTemplate(popupTemplate, context)).hide();
+    popup.find('textarea[name="proposal"]').hide();
+    popup.find('a.by' + by).addClass('sel');
+    var form = popup.find('#cf' + id);
+    form.submit(function(event) {
+      event.preventDefault();
+      addComment(form);
+    });
+    $('#s' + id).after(popup);
+    popup.slideDown('fast', function() {
+      getComments(id);
+    });
+  }
+
+  /**
+   * Hide a comment div.
+   */
+  function hide(id) {
+    $('#ah' + id).hide();
+    $('#ao' + id).show();
+    var div = $('#sc' + id);
+    div.slideUp('fast', function() {
+      div.remove();
+    });
+  }
+
+  /**
+   * Perform an ajax request to get comments for a node
+   * and insert the comments into the comments tree.
+   */
+  function getComments(id) {
+    $.ajax({
+     type: 'GET',
+     url: opts.getCommentsURL,
+     data: {node: id},
+     success: function(data, textStatus, request) {
+       var ul = $('#cl' + id);
+       var speed = 100;
+       $('#cf' + id)
+         .find('textarea[name="proposal"]')
+         .data('source', data.source);
+
+       if (data.comments.length === 0) {
+         ul.html('<li>No comments yet.</li>');
+         ul.data('empty', true);
+       } else {
+         // If there are comments, sort them and put them in the list.
+         var comments = sortComments(data.comments);
+         speed = data.comments.length * 100;
+         appendComments(comments, ul);
+         ul.data('empty', false);
+       }
+       $('#cn' + id).slideUp(speed + 200);
+       ul.slideDown(speed);
+     },
+     error: function(request, textStatus, error) {
+       showError('Oops, there was a problem retrieving the comments.');
+     },
+     dataType: 'json'
+    });
+  }
+
+  /**
+   * Add a comment via ajax and insert the comment into the comment tree.
+   */
+  function addComment(form) {
+    var node_id = form.find('input[name="node"]').val();
+    var parent_id = form.find('input[name="parent"]').val();
+    var text = form.find('textarea[name="comment"]').val();
+    var proposal = form.find('textarea[name="proposal"]').val();
+
+    if (text == '') {
+      showError('Please enter a comment.');
+      return;
+    }
+
+    // Disable the form that is being submitted.
+    form.find('textarea,input').attr('disabled', 'disabled');
+
+    // Send the comment to the server.
+    $.ajax({
+      type: "POST",
+      url: opts.addCommentURL,
+      dataType: 'json',
+      data: {
+        node: node_id,
+        parent: parent_id,
+        text: text,
+        proposal: proposal
+      },
+      success: function(data, textStatus, error) {
+        // Reset the form.
+        if (node_id) {
+          hideProposeChange(node_id);
+        }
+        form.find('textarea')
+          .val('')
+          .add(form.find('input'))
+          .removeAttr('disabled');
+	var ul = $('#cl' + (node_id || parent_id));
+        if (ul.data('empty')) {
+          $(ul).empty();
+          ul.data('empty', false);
+        }
+        insertComment(data.comment);
+        var ao = $('#ao' + node_id);
+        ao.find('img').attr({'src': opts.commentBrightImage});
+        if (node_id) {
+          // if this was a "root" comment, remove the commenting box
+          // (the user can get it back by reopening the comment popup)
+          $('#ca' + node_id).slideUp();
+        }
+      },
+      error: function(request, textStatus, error) {
+        form.find('textarea,input').removeAttr('disabled');
+        showError('Oops, there was a problem adding the comment.');
+      }
+    });
+  }
+
+  /**
+   * Recursively append comments to the main comment list and children
+   * lists, creating the comment tree.
+   */
+  function appendComments(comments, ul) {
+    $.each(comments, function() {
+      var div = createCommentDiv(this);
+      ul.append($(document.createElement('li')).html(div));
+      appendComments(this.children, div.find('ul.comment-children'));
+      // To avoid stagnating data, don't store the comments children in data.
+      this.children = null;
+      div.data('comment', this);
+    });
+  }
+
+  /**
+   * After adding a new comment, it must be inserted in the correct
+   * location in the comment tree.
+   */
+  function insertComment(comment) {
+    var div = createCommentDiv(comment);
+
+    // To avoid stagnating data, don't store the comments children in data.
+    comment.children = null;
+    div.data('comment', comment);
+
+    var ul = $('#cl' + (comment.node || comment.parent));
+    var siblings = getChildren(ul);
+
+    var li = $(document.createElement('li'));
+    li.hide();
+
+    // Determine where in the parents children list to insert this comment.
+    for(var i=0; i < siblings.length; i++) {
+      if (comp(comment, siblings[i]) <= 0) {
+        $('#cd' + siblings[i].id)
+          .parent()
+          .before(li.html(div));
+        li.slideDown('fast');
+        return;
+      }
+    }
+
+    // If we get here, this comment rates lower than all the others,
+    // or it is the only comment in the list.
+    ul.append(li.html(div));
+    li.slideDown('fast');
+  }
+
+  function acceptComment(id) {
+    $.ajax({
+      type: 'POST',
+      url: opts.acceptCommentURL,
+      data: {id: id},
+      success: function(data, textStatus, request) {
+        $('#cm' + id).fadeOut('fast');
+        $('#cd' + id).removeClass('moderate');
+      },
+      error: function(request, textStatus, error) {
+        showError('Oops, there was a problem accepting the comment.');
+      }
+    });
+  }
+
+  function deleteComment(id) {
+    $.ajax({
+      type: 'POST',
+      url: opts.deleteCommentURL,
+      data: {id: id},
+      success: function(data, textStatus, request) {
+        var div = $('#cd' + id);
+        if (data == 'delete') {
+          // Moderator mode: remove the comment and all children immediately
+          div.slideUp('fast', function() {
+            div.remove();
+          });
+          return;
+        }
+        // User mode: only mark the comment as deleted
+        div
+          .find('span.user-id:first')
+          .text('[deleted]').end()
+          .find('div.comment-text:first')
+          .text('[deleted]').end()
+          .find('#cm' + id + ', #dc' + id + ', #ac' + id + ', #rc' + id +
+                ', #sp' + id + ', #hp' + id + ', #cr' + id + ', #rl' + id)
+          .remove();
+        var comment = div.data('comment');
+        comment.username = '[deleted]';
+        comment.text = '[deleted]';
+        div.data('comment', comment);
+      },
+      error: function(request, textStatus, error) {
+        showError('Oops, there was a problem deleting the comment.');
+      }
+    });
+  }
+
+  function showProposal(id) {
+    $('#sp' + id).hide();
+    $('#hp' + id).show();
+    $('#pr' + id).slideDown('fast');
+  }
+
+  function hideProposal(id) {
+    $('#hp' + id).hide();
+    $('#sp' + id).show();
+    $('#pr' + id).slideUp('fast');
+  }
+
+  function showProposeChange(id) {
+    $('#pc' + id).hide();
+    $('#hc' + id).show();
+    var textarea = $('#pt' + id);
+    textarea.val(textarea.data('source'));
+    $.fn.autogrow.resize(textarea[0]);
+    textarea.slideDown('fast');
+  }
+
+  function hideProposeChange(id) {
+    $('#hc' + id).hide();
+    $('#pc' + id).show();
+    var textarea = $('#pt' + id);
+    textarea.val('').removeAttr('disabled');
+    textarea.slideUp('fast');
+  }
+
+  function toggleCommentMarkupBox(id) {
+    $('#mb' + id).toggle();
+  }
+
+  /** Handle when the user clicks on a sort by link. */
+  function handleReSort(link) {
+    var classes = link.attr('class').split(/\s+/);
+    for (var i=0; i<classes.length; i++) {
+      if (classes[i] != 'sort-option') {
+	by = classes[i].substring(2);
+      }
+    }
+    setComparator();
+    // Save/update the sortBy cookie.
+    var expiration = new Date();
+    expiration.setDate(expiration.getDate() + 365);
+    document.cookie= 'sortBy=' + escape(by) +
+                     ';expires=' + expiration.toUTCString();
+    $('ul.comment-ul').each(function(index, ul) {
+      var comments = getChildren($(ul), true);
+      comments = sortComments(comments);
+      appendComments(comments, $(ul).empty());
+    });
+  }
+
+  /**
+   * Function to process a vote when a user clicks an arrow.
+   */
+  function handleVote(link) {
+    if (!opts.voting) {
+      showError("You'll need to login to vote.");
+      return;
+    }
+
+    var id = link.attr('id');
+    if (!id) {
+      // Didn't click on one of the voting arrows.
+      return;
+    }
+    // If it is an unvote, the new vote value is 0,
+    // Otherwise it's 1 for an upvote, or -1 for a downvote.
+    var value = 0;
+    if (id.charAt(1) != 'u') {
+      value = id.charAt(0) == 'u' ? 1 : -1;
+    }
+    // The data to be sent to the server.
+    var d = {
+      comment_id: id.substring(2),
+      value: value
+    };
+
+    // Swap the vote and unvote links.
+    link.hide();
+    $('#' + id.charAt(0) + (id.charAt(1) == 'u' ? 'v' : 'u') + d.comment_id)
+      .show();
+
+    // The div the comment is displayed in.
+    var div = $('div#cd' + d.comment_id);
+    var data = div.data('comment');
+
+    // If this is not an unvote, and the other vote arrow has
+    // already been pressed, unpress it.
+    if ((d.value !== 0) && (data.vote === d.value * -1)) {
+      $('#' + (d.value == 1 ? 'd' : 'u') + 'u' + d.comment_id).hide();
+      $('#' + (d.value == 1 ? 'd' : 'u') + 'v' + d.comment_id).show();
+    }
+
+    // Update the comments rating in the local data.
+    data.rating += (data.vote === 0) ? d.value : (d.value - data.vote);
+    data.vote = d.value;
+    div.data('comment', data);
+
+    // Change the rating text.
+    div.find('.rating:first')
+      .text(data.rating + ' point' + (data.rating == 1 ? '' : 's'));
+
+    // Send the vote information to the server.
+    $.ajax({
+      type: "POST",
+      url: opts.processVoteURL,
+      data: d,
+      error: function(request, textStatus, error) {
+        showError('Oops, there was a problem casting that vote.');
+      }
+    });
+  }
+
+  /**
+   * Open a reply form used to reply to an existing comment.
+   */
+  function openReply(id) {
+    // Swap out the reply link for the hide link
+    $('#rl' + id).hide();
+    $('#cr' + id).show();
+
+    // Add the reply li to the children ul.
+    var div = $(renderTemplate(replyTemplate, {id: id})).hide();
+    $('#cl' + id)
+      .prepend(div)
+      // Setup the submit handler for the reply form.
+      .find('#rf' + id)
+      .submit(function(event) {
+        event.preventDefault();
+        addComment($('#rf' + id));
+        closeReply(id);
+      })
+      .find('input[type=button]')
+      .click(function() {
+        closeReply(id);
+      });
+    div.slideDown('fast', function() {
+      $('#rf' + id).find('textarea').focus();
+    });
+  }
+
+  /**
+   * Close the reply form opened with openReply.
+   */
+  function closeReply(id) {
+    // Remove the reply div from the DOM.
+    $('#rd' + id).slideUp('fast', function() {
+      $(this).remove();
+    });
+
+    // Swap out the hide link for the reply link
+    $('#cr' + id).hide();
+    $('#rl' + id).show();
+  }
+
+  /**
+   * Recursively sort a tree of comments using the comp comparator.
+   */
+  function sortComments(comments) {
+    comments.sort(comp);
+    $.each(comments, function() {
+      this.children = sortComments(this.children);
+    });
+    return comments;
+  }
+
+  /**
+   * Get the children comments from a ul. If recursive is true,
+   * recursively include childrens' children.
+   */
+  function getChildren(ul, recursive) {
+    var children = [];
+    ul.children().children("[id^='cd']")
+      .each(function() {
+        var comment = $(this).data('comment');
+        if (recursive)
+          comment.children = getChildren($(this).find('#cl' + comment.id), true);
+        children.push(comment);
+      });
+    return children;
+  }
+
+  /** Create a div to display a comment in. */
+  function createCommentDiv(comment) {
+    if (!comment.displayed && !opts.moderator) {
+      return $('<div class="moderate">Thank you!  Your comment will show up '
+               + 'once it is has been approved by a moderator.</div>');
+    }
+    // Prettify the comment rating.
+    comment.pretty_rating = comment.rating + ' point' +
+      (comment.rating == 1 ? '' : 's');
+    // Make a class (for displaying not yet moderated comments differently)
+    comment.css_class = comment.displayed ? '' : ' moderate';
+    // Create a div for this comment.
+    var context = $.extend({}, opts, comment);
+    var div = $(renderTemplate(commentTemplate, context));
+
+    // If the user has voted on this comment, highlight the correct arrow.
+    if (comment.vote) {
+      var direction = (comment.vote == 1) ? 'u' : 'd';
+      div.find('#' + direction + 'v' + comment.id).hide();
+      div.find('#' + direction + 'u' + comment.id).show();
+    }
+
+    if (opts.moderator || comment.text != '[deleted]') {
+      div.find('a.reply').show();
+      if (comment.proposal_diff)
+        div.find('#sp' + comment.id).show();
+      if (opts.moderator && !comment.displayed)
+        div.find('#cm' + comment.id).show();
+      if (opts.moderator || (opts.username == comment.username))
+        div.find('#dc' + comment.id).show();
+    }
+    return div;
+  }
+
+  /**
+   * A simple template renderer. Placeholders such as <%id%> are replaced
+   * by context['id'] with items being escaped. Placeholders such as <#id#>
+   * are not escaped.
+   */
+  function renderTemplate(template, context) {
+    var esc = $(document.createElement('div'));
+
+    function handle(ph, escape) {
+      var cur = context;
+      $.each(ph.split('.'), function() {
+        cur = cur[this];
+      });
+      return escape ? esc.text(cur || "").html() : cur;
+    }
+
+    return template.replace(/<([%#])([\w\.]*)\1>/g, function() {
+      return handle(arguments[2], arguments[1] == '%' ? true : false);
+    });
+  }
+
+  /** Flash an error message briefly. */
+  function showError(message) {
+    $(document.createElement('div')).attr({'class': 'popup-error'})
+      .append($(document.createElement('div'))
+               .attr({'class': 'error-message'}).text(message))
+      .appendTo('body')
+      .fadeIn("slow")
+      .delay(2000)
+      .fadeOut("slow");
+  }
+
+  /** Add a link the user uses to open the comments popup. */
+  $.fn.comment = function() {
+    return this.each(function() {
+      var id = $(this).attr('id').substring(1);
+      var count = COMMENT_METADATA[id];
+      var title = count + ' comment' + (count == 1 ? '' : 's');
+      var image = count > 0 ? opts.commentBrightImage : opts.commentImage;
+      var addcls = count == 0 ? ' nocomment' : '';
+      $(this)
+        .append(
+          $(document.createElement('a')).attr({
+            href: '#',
+            'class': 'sphinx-comment-open' + addcls,
+            id: 'ao' + id
+          })
+            .append($(document.createElement('img')).attr({
+              src: image,
+              alt: 'comment',
+              title: title
+            }))
+            .click(function(event) {
+              event.preventDefault();
+              show($(this).attr('id').substring(2));
+            })
+        )
+        .append(
+          $(document.createElement('a')).attr({
+            href: '#',
+            'class': 'sphinx-comment-close hidden',
+            id: 'ah' + id
+          })
+            .append($(document.createElement('img')).attr({
+              src: opts.closeCommentImage,
+              alt: 'close',
+              title: 'close'
+            }))
+            .click(function(event) {
+              event.preventDefault();
+              hide($(this).attr('id').substring(2));
+            })
+        );
+    });
+  };
+
+  var opts = {
+    processVoteURL: '/_process_vote',
+    addCommentURL: '/_add_comment',
+    getCommentsURL: '/_get_comments',
+    acceptCommentURL: '/_accept_comment',
+    deleteCommentURL: '/_delete_comment',
+    commentImage: '/static/_static/comment.png',
+    closeCommentImage: '/static/_static/comment-close.png',
+    loadingImage: '/static/_static/ajax-loader.gif',
+    commentBrightImage: '/static/_static/comment-bright.png',
+    upArrow: '/static/_static/up.png',
+    downArrow: '/static/_static/down.png',
+    upArrowPressed: '/static/_static/up-pressed.png',
+    downArrowPressed: '/static/_static/down-pressed.png',
+    voting: false,
+    moderator: false
+  };
+
+  if (typeof COMMENT_OPTIONS != "undefined") {
+    opts = jQuery.extend(opts, COMMENT_OPTIONS);
+  }
+
+  var popupTemplate = '\
+    <div class="sphinx-comments" id="sc<%id%>">\
+      <p class="sort-options">\
+        Sort by:\
+        <a href="#" class="sort-option byrating">best rated</a>\
+        <a href="#" class="sort-option byascage">newest</a>\
+        <a href="#" class="sort-option byage">oldest</a>\
+      </p>\
+      <div class="comment-header">Comments</div>\
+      <div class="comment-loading" id="cn<%id%>">\
+        loading comments... <img src="<%loadingImage%>" alt="" /></div>\
+      <ul id="cl<%id%>" class="comment-ul"></ul>\
+      <div id="ca<%id%>">\
+      <p class="add-a-comment">Add a comment\
+        (<a href="#" class="comment-markup" id="ab<%id%>">markup</a>):</p>\
+      <div class="comment-markup-box" id="mb<%id%>">\
+        reStructured text markup: <i>*emph*</i>, <b>**strong**</b>, \
+        <code>``code``</code>, \
+        code blocks: <code>::</code> and an indented block after blank line</div>\
+      <form method="post" id="cf<%id%>" class="comment-form" action="">\
+        <textarea name="comment" cols="80"></textarea>\
+        <p class="propose-button">\
+          <a href="#" id="pc<%id%>" class="show-propose-change">\
+            Propose a change ▹\
+          </a>\
+          <a href="#" id="hc<%id%>" class="hide-propose-change">\
+            Propose a change ▿\
+          </a>\
+        </p>\
+        <textarea name="proposal" id="pt<%id%>" cols="80"\
+                  spellcheck="false"></textarea>\
+        <input type="submit" value="Add comment" />\
+        <input type="hidden" name="node" value="<%id%>" />\
+        <input type="hidden" name="parent" value="" />\
+      </form>\
+      </div>\
+    </div>';
+
+  var commentTemplate = '\
+    <div id="cd<%id%>" class="sphinx-comment<%css_class%>">\
+      <div class="vote">\
+        <div class="arrow">\
+          <a href="#" id="uv<%id%>" class="vote" title="vote up">\
+            <img src="<%upArrow%>" />\
+          </a>\
+          <a href="#" id="uu<%id%>" class="un vote" title="vote up">\
+            <img src="<%upArrowPressed%>" />\
+          </a>\
+        </div>\
+        <div class="arrow">\
+          <a href="#" id="dv<%id%>" class="vote" title="vote down">\
+            <img src="<%downArrow%>" id="da<%id%>" />\
+          </a>\
+          <a href="#" id="du<%id%>" class="un vote" title="vote down">\
+            <img src="<%downArrowPressed%>" />\
+          </a>\
+        </div>\
+      </div>\
+      <div class="comment-content">\
+        <p class="tagline comment">\
+          <span class="user-id"><%username%></span>\
+          <span class="rating"><%pretty_rating%></span>\
+          <span class="delta"><%time.delta%></span>\
+        </p>\
+        <div class="comment-text comment"><#text#></div>\
+        <p class="comment-opts comment">\
+          <a href="#" class="reply hidden" id="rl<%id%>">reply ▹</a>\
+          <a href="#" class="close-reply" id="cr<%id%>">reply ▿</a>\
+          <a href="#" id="sp<%id%>" class="show-proposal">proposal ▹</a>\
+          <a href="#" id="hp<%id%>" class="hide-proposal">proposal ▿</a>\
+          <a href="#" id="dc<%id%>" class="delete-comment hidden">delete</a>\
+          <span id="cm<%id%>" class="moderation hidden">\
+            <a href="#" id="ac<%id%>" class="accept-comment">accept</a>\
+          </span>\
+        </p>\
+        <pre class="proposal" id="pr<%id%>">\
+<#proposal_diff#>\
+        </pre>\
+          <ul class="comment-children" id="cl<%id%>"></ul>\
+        </div>\
+        <div class="clearleft"></div>\
+      </div>\
+    </div>';
+
+  var replyTemplate = '\
+    <li>\
+      <div class="reply-div" id="rd<%id%>">\
+        <form id="rf<%id%>">\
+          <textarea name="comment" cols="80"></textarea>\
+          <input type="submit" value="Add reply" />\
+          <input type="button" value="Cancel" />\
+          <input type="hidden" name="parent" value="<%id%>" />\
+          <input type="hidden" name="node" value="" />\
+        </form>\
+      </div>\
+    </li>';
+
+  $(document).ready(function() {
+    init();
+  });
+})(jQuery);
+
+$(document).ready(function() {
+  // add comment anchors for all paragraphs that are commentable
+  $('.sphinx-has-comment').comment();
+
+  // highlight search words in search results
+  $("div.context").each(function() {
+    var params = $.getQueryParameters();
+    var terms = (params.q) ? params.q[0].split(/\s+/) : [];
+    var result = $(this);
+    $.each(terms, function() {
+      result.highlightText(this.toLowerCase(), 'highlighted');
+    });
+  });
+
+  // directly open comment window if requested
+  var anchor = document.location.hash;
+  if (anchor.substring(0, 9) == '#comment-') {
+    $('#ao' + anchor.substring(9)).click();
+    document.location.hash = '#s' + anchor.substring(9);
+  }
+});




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