[PATCH] D57177: Demanded elements support for vector GEPs
Philip Reames via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Thu Jan 24 11:45:55 PST 2019
reames created this revision.
reames added reviewers: craig.topper, spatel.
Herald added subscribers: bollu, mcrosier.
GEPs can produce either scalar or vector results. If we're extracting only a subset of the vector lanes, simplifying the operands is helpful in eliminating redundant computation, and (eventually) allowing further optimizations.
This is the first concrete patch split out of https://reviews.llvm.org/D57140. If you're curious where this is going, that combined patch may be useful for context.
https://reviews.llvm.org/D57177
Files:
lib/Transforms/InstCombine/InstCombineSimplifyDemanded.cpp
test/Transforms/InstCombine/vec_demanded_elts.ll
Index: test/Transforms/InstCombine/vec_demanded_elts.ll
===================================================================
--- test/Transforms/InstCombine/vec_demanded_elts.ll
+++ test/Transforms/InstCombine/vec_demanded_elts.ll
@@ -512,8 +512,7 @@
define i32* @gep_splat_base_w_s_idx(i32* %base) {
; CHECK-LABEL: @gep_splat_base_w_s_idx(
-; CHECK-NEXT: [[BASEVEC1:%.*]] = insertelement <2 x i32*> undef, i32* [[BASE:%.*]], i32 0
-; CHECK-NEXT: [[BASEVEC2:%.*]] = shufflevector <2 x i32*> [[BASEVEC1]], <2 x i32*> undef, <2 x i32> zeroinitializer
+; CHECK-NEXT: [[BASEVEC2:%.*]] = insertelement <2 x i32*> undef, i32* [[BASE:%.*]], i32 1
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC2]], i64 1
; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i32 1
; CHECK-NEXT: ret i32* [[EE]]
@@ -528,9 +527,8 @@
define i32* @gep_splat_base_w_cv_idx(i32* %base) {
; CHECK-LABEL: @gep_splat_base_w_cv_idx(
-; CHECK-NEXT: [[BASEVEC1:%.*]] = insertelement <2 x i32*> undef, i32* [[BASE:%.*]], i32 0
-; CHECK-NEXT: [[BASEVEC2:%.*]] = shufflevector <2 x i32*> [[BASEVEC1]], <2 x i32*> undef, <2 x i32> zeroinitializer
-; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC2]], <2 x i64> <i64 0, i64 1>
+; CHECK-NEXT: [[BASEVEC2:%.*]] = insertelement <2 x i32*> undef, i32* [[BASE:%.*]], i32 1
+; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC2]], <2 x i64> <i64 undef, i64 1>
; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i32 1
; CHECK-NEXT: ret i32* [[EE]]
;
@@ -543,8 +541,7 @@
define i32* @gep_splat_base_w_vidx(i32* %base, <2 x i64> %idxvec) {
; CHECK-LABEL: @gep_splat_base_w_vidx(
-; CHECK-NEXT: [[BASEVEC1:%.*]] = insertelement <2 x i32*> undef, i32* [[BASE:%.*]], i32 0
-; CHECK-NEXT: [[BASEVEC2:%.*]] = shufflevector <2 x i32*> [[BASEVEC1]], <2 x i32*> undef, <2 x i32> zeroinitializer
+; CHECK-NEXT: [[BASEVEC2:%.*]] = insertelement <2 x i32*> undef, i32* [[BASE:%.*]], i32 1
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC2]], <2 x i64> [[IDXVEC:%.*]]
; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i32 1
; CHECK-NEXT: ret i32* [[EE]]
@@ -561,7 +558,7 @@
define i32* @gep_cvbase_w_s_idx(<2 x i32*> %base, i64 %raw_addr) {
; CHECK-LABEL: @gep_cvbase_w_s_idx(
-; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> <i32* @GLOBAL, i32* @GLOBAL>, i64 [[RAW_ADDR:%.*]]
+; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> <i32* undef, i32* @GLOBAL>, i64 [[RAW_ADDR:%.*]]
; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i32 1
; CHECK-NEXT: ret i32* [[EE]]
;
@@ -582,7 +579,7 @@
define i32* @gep_sbase_w_cv_idx(i32* %base) {
; CHECK-LABEL: @gep_sbase_w_cv_idx(
-; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, i32* [[BASE:%.*]], <2 x i64> <i64 0, i64 1>
+; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, i32* [[BASE:%.*]], <2 x i64> <i64 undef, i64 1>
; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i32 1
; CHECK-NEXT: ret i32* [[EE]]
;
@@ -593,8 +590,7 @@
define i32* @gep_sbase_w_splat_idx(i32* %base, i64 %idx) {
; CHECK-LABEL: @gep_sbase_w_splat_idx(
-; CHECK-NEXT: [[IDXVEC1:%.*]] = insertelement <2 x i64> undef, i64 [[IDX:%.*]], i32 0
-; CHECK-NEXT: [[IDXVEC2:%.*]] = shufflevector <2 x i64> [[IDXVEC1]], <2 x i64> undef, <2 x i32> zeroinitializer
+; CHECK-NEXT: [[IDXVEC2:%.*]] = insertelement <2 x i64> undef, i64 [[IDX:%.*]], i32 1
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, i32* [[BASE:%.*]], <2 x i64> [[IDXVEC2]]
; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i32 1
; CHECK-NEXT: ret i32* [[EE]]
@@ -607,10 +603,8 @@
}
define i32* @gep_splat_both(i32* %base, i64 %idx) {
; CHECK-LABEL: @gep_splat_both(
-; CHECK-NEXT: [[BASEVEC1:%.*]] = insertelement <2 x i32*> undef, i32* [[BASE:%.*]], i32 0
-; CHECK-NEXT: [[BASEVEC2:%.*]] = shufflevector <2 x i32*> [[BASEVEC1]], <2 x i32*> undef, <2 x i32> zeroinitializer
-; CHECK-NEXT: [[IDXVEC1:%.*]] = insertelement <2 x i64> undef, i64 [[IDX:%.*]], i32 0
-; CHECK-NEXT: [[IDXVEC2:%.*]] = shufflevector <2 x i64> [[IDXVEC1]], <2 x i64> undef, <2 x i32> zeroinitializer
+; CHECK-NEXT: [[BASEVEC2:%.*]] = insertelement <2 x i32*> undef, i32* [[BASE:%.*]], i32 1
+; CHECK-NEXT: [[IDXVEC2:%.*]] = insertelement <2 x i64> undef, i64 [[IDX:%.*]], i32 1
; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC2]], <2 x i64> [[IDXVEC2]]
; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i32 1
; CHECK-NEXT: ret i32* [[EE]]
Index: lib/Transforms/InstCombine/InstCombineSimplifyDemanded.cpp
===================================================================
--- lib/Transforms/InstCombine/InstCombineSimplifyDemanded.cpp
+++ lib/Transforms/InstCombine/InstCombineSimplifyDemanded.cpp
@@ -1183,6 +1183,18 @@
switch (I->getOpcode()) {
default: break;
+ case Instruction::GetElementPtr: {
+ // Conservatively track the demanded elements back through any vector
+ // operands we may have. We know there must be at least one, or we
+ // wouldn't have a vector result to get here. Note that we intentionally
+ // merge the undef bits here since gepping with either an undef base or
+ // index results in undef.
+ for (unsigned i = 0; i < I->getNumOperands(); i++)
+ if (I->getOperand(i)->getType()->isVectorTy())
+ simplifyAndSetOp(I, i, DemandedElts, UndefElts);
+
+ break;
+ }
case Instruction::InsertElement: {
// If this is a variable index, we don't know which element it overwrites.
// demand exactly the same input as we produce.
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