[llvm] r351384 - [X86] Sink complex MCU CC helper to .cpp file from .h file, NFC
Reid Kleckner via llvm-commits
llvm-commits at lists.llvm.org
Wed Jan 16 14:05:36 PST 2019
Author: rnk
Date: Wed Jan 16 14:05:36 2019
New Revision: 351384
URL: http://llvm.org/viewvc/llvm-project?rev=351384&view=rev
Log:
[X86] Sink complex MCU CC helper to .cpp file from .h file, NFC
Modified:
llvm/trunk/lib/Target/X86/X86CallingConv.cpp
llvm/trunk/lib/Target/X86/X86CallingConv.h
Modified: llvm/trunk/lib/Target/X86/X86CallingConv.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86CallingConv.cpp?rev=351384&r1=351383&r2=351384&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86CallingConv.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86CallingConv.cpp Wed Jan 16 14:05:36 2019
@@ -205,4 +205,60 @@ bool CC_X86_32_VectorCall(unsigned &ValN
return false; // No register was assigned - Continue the search.
}
+bool CC_X86_32_MCUInReg(unsigned &ValNo, MVT &ValVT, MVT &LocVT,
+ CCValAssign::LocInfo &LocInfo,
+ ISD::ArgFlagsTy &ArgFlags, CCState &State) {
+ // This is similar to CCAssignToReg<[EAX, EDX, ECX]>, but makes sure
+ // not to split i64 and double between a register and stack
+ static const MCPhysReg RegList[] = {X86::EAX, X86::EDX, X86::ECX};
+ static const unsigned NumRegs = sizeof(RegList) / sizeof(RegList[0]);
+
+ SmallVectorImpl<CCValAssign> &PendingMembers = State.getPendingLocs();
+
+ // If this is the first part of an double/i64/i128, or if we're already
+ // in the middle of a split, add to the pending list. If this is not
+ // the end of the split, return, otherwise go on to process the pending
+ // list
+ if (ArgFlags.isSplit() || !PendingMembers.empty()) {
+ PendingMembers.push_back(
+ CCValAssign::getPending(ValNo, ValVT, LocVT, LocInfo));
+ if (!ArgFlags.isSplitEnd())
+ return true;
+ }
+
+ // If there are no pending members, we are not in the middle of a split,
+ // so do the usual inreg stuff.
+ if (PendingMembers.empty()) {
+ if (unsigned Reg = State.AllocateReg(RegList)) {
+ State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo));
+ return true;
+ }
+ return false;
+ }
+
+ assert(ArgFlags.isSplitEnd());
+
+ // We now have the entire original argument in PendingMembers, so decide
+ // whether to use registers or the stack.
+ // Per the MCU ABI:
+ // a) To use registers, we need to have enough of them free to contain
+ // the entire argument.
+ // b) We never want to use more than 2 registers for a single argument.
+
+ unsigned FirstFree = State.getFirstUnallocated(RegList);
+ bool UseRegs = PendingMembers.size() <= std::min(2U, NumRegs - FirstFree);
+
+ for (auto &It : PendingMembers) {
+ if (UseRegs)
+ It.convertToReg(State.AllocateReg(RegList[FirstFree++]));
+ else
+ It.convertToMem(State.AllocateStack(4, 4));
+ State.addLoc(It);
+ }
+
+ PendingMembers.clear();
+
+ return true;
+}
+
} // End llvm namespace
Modified: llvm/trunk/lib/Target/X86/X86CallingConv.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86CallingConv.h?rev=351384&r1=351383&r2=351384&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86CallingConv.h (original)
+++ llvm/trunk/lib/Target/X86/X86CallingConv.h Wed Jan 16 14:05:36 2019
@@ -57,63 +57,9 @@ inline bool CC_X86_AnyReg_Error(unsigned
return false;
}
-inline bool CC_X86_32_MCUInReg(unsigned &ValNo, MVT &ValVT,
- MVT &LocVT,
- CCValAssign::LocInfo &LocInfo,
- ISD::ArgFlagsTy &ArgFlags,
- CCState &State) {
- // This is similar to CCAssignToReg<[EAX, EDX, ECX]>, but makes sure
- // not to split i64 and double between a register and stack
- static const MCPhysReg RegList[] = {X86::EAX, X86::EDX, X86::ECX};
- static const unsigned NumRegs = sizeof(RegList)/sizeof(RegList[0]);
-
- SmallVectorImpl<CCValAssign> &PendingMembers = State.getPendingLocs();
-
- // If this is the first part of an double/i64/i128, or if we're already
- // in the middle of a split, add to the pending list. If this is not
- // the end of the split, return, otherwise go on to process the pending
- // list
- if (ArgFlags.isSplit() || !PendingMembers.empty()) {
- PendingMembers.push_back(
- CCValAssign::getPending(ValNo, ValVT, LocVT, LocInfo));
- if (!ArgFlags.isSplitEnd())
- return true;
- }
-
- // If there are no pending members, we are not in the middle of a split,
- // so do the usual inreg stuff.
- if (PendingMembers.empty()) {
- if (unsigned Reg = State.AllocateReg(RegList)) {
- State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo));
- return true;
- }
- return false;
- }
-
- assert(ArgFlags.isSplitEnd());
-
- // We now have the entire original argument in PendingMembers, so decide
- // whether to use registers or the stack.
- // Per the MCU ABI:
- // a) To use registers, we need to have enough of them free to contain
- // the entire argument.
- // b) We never want to use more than 2 registers for a single argument.
-
- unsigned FirstFree = State.getFirstUnallocated(RegList);
- bool UseRegs = PendingMembers.size() <= std::min(2U, NumRegs - FirstFree);
-
- for (auto &It : PendingMembers) {
- if (UseRegs)
- It.convertToReg(State.AllocateReg(RegList[FirstFree++]));
- else
- It.convertToMem(State.AllocateStack(4, 4));
- State.addLoc(It);
- }
-
- PendingMembers.clear();
-
- return true;
-}
+bool CC_X86_32_MCUInReg(unsigned &ValNo, MVT &ValVT, MVT &LocVT,
+ CCValAssign::LocInfo &LocInfo,
+ ISD::ArgFlagsTy &ArgFlags, CCState &State);
} // End llvm namespace
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