[LoopVectorizer] Shuffle cost in getInterleaveGroupCost()
Jonas Paulsson via llvm-commits
llvm-commits at lists.llvm.org
Fri Sep 21 08:05:41 PDT 2018
Hi,
looking at getInterleaveGroupCost() in LoopVectorize.cpp, I find it odd
that a cost for shuffles is added if the stride is negative. All the
costs for extracting and inserting all the elements are already added,
and it seems those operations should produce the final result. I mean,
for a reversed vector the elements would simply be inserted starting
from the opposite end, or?
Removing that is nearly NFC on spec for SystemZ - just one loop changes
on SPEC, so it's not really any issue for me. It just looks like
something to remove, but I may be wrong...
/Jonas
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