[PATCH] D49092: [X86][AVX] Use Zeroable mask to improve shuffle mask widening

Simon Pilgrim via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Mon Jul 9 11:16:52 PDT 2018


RKSimon created this revision.
RKSimon added reviewers: craig.topper, zvi, spatel, lebedev.ri, andreadb.

Noticed while updating https://reviews.llvm.org/D42044, lowerV2X128VectorShuffle can improve the shuffle mask with the zeroable data to create a target shuffle mask to recognise more 'zero upper 128' patterns.


Repository:
  rL LLVM

https://reviews.llvm.org/D49092

Files:
  lib/Target/X86/X86ISelLowering.cpp
  test/CodeGen/X86/avx-cast.ll


Index: test/CodeGen/X86/avx-cast.ll
===================================================================
--- test/CodeGen/X86/avx-cast.ll
+++ test/CodeGen/X86/avx-cast.ll
@@ -20,9 +20,7 @@
 define <4 x double> @castB(<2 x double> %m) nounwind uwtable readnone ssp {
 ; AVX-LABEL: castB:
 ; AVX:       ## %bb.0:
-; AVX-NEXT:    ## kill: def $xmm0 killed $xmm0 def $ymm0
-; AVX-NEXT:    vxorps %xmm1, %xmm1, %xmm1
-; AVX-NEXT:    vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
+; AVX-NEXT:    vmovaps %xmm0, %xmm0
 ; AVX-NEXT:    retq
   %shuffle.i = shufflevector <2 x double> %m, <2 x double> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
   ret <4 x double> %shuffle.i
@@ -33,9 +31,7 @@
 define <4 x i64> @castC(<2 x i64> %m) nounwind uwtable readnone ssp {
 ; AVX-LABEL: castC:
 ; AVX:       ## %bb.0:
-; AVX-NEXT:    ## kill: def $xmm0 killed $xmm0 def $ymm0
-; AVX-NEXT:    vxorps %xmm1, %xmm1, %xmm1
-; AVX-NEXT:    vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
+; AVX-NEXT:    vmovaps %xmm0, %xmm0
 ; AVX-NEXT:    retq
   %shuffle.i = shufflevector <2 x i64> %m, <2 x i64> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
   ret <4 x i64> %shuffle.i
Index: lib/Target/X86/X86ISelLowering.cpp
===================================================================
--- lib/Target/X86/X86ISelLowering.cpp
+++ lib/Target/X86/X86ISelLowering.cpp
@@ -4961,6 +4961,19 @@
   return true;
 }
 
+static bool canWidenShuffleElements(ArrayRef<int> Mask,
+                                    const APInt &Zeroable,
+                                    SmallVectorImpl<int> &WidenedMask) {
+  SmallVector<int, 32> TargetMask(Mask.begin(), Mask.end());
+  for (int i = 0, Size = TargetMask.size(); i < Size; ++i) {
+    if (TargetMask[i] == SM_SentinelUndef)
+      continue;
+    if (Zeroable[i])
+      TargetMask[i] = SM_SentinelZero;
+  }
+  return canWidenShuffleElements(TargetMask, WidenedMask);
+}
+
 /// Returns true if Elt is a constant zero or a floating point constant +0.0.
 bool X86::isZeroNode(SDValue Elt) {
   return isNullConstant(Elt) || isNullFPConstant(Elt);
@@ -13126,7 +13139,7 @@
     return SDValue();
 
   SmallVector<int, 4> WidenedMask;
-  if (!canWidenShuffleElements(Mask, WidenedMask))
+  if (!canWidenShuffleElements(Mask, Zeroable, WidenedMask))
     return SDValue();
 
   bool IsLowZero = (Zeroable & 0x3) == 0x3;
@@ -13195,7 +13208,8 @@
   //    [6]   - ignore
   //    [7]   - zero high half of destination
 
-  assert(WidenedMask[0] >= 0 && WidenedMask[1] >= 0 && "Undef half?");
+  assert((WidenedMask[0] >= 0 || IsLowZero) &&
+         (WidenedMask[1] >= 0 || IsHighZero) && "Undef half?");
 
   unsigned PermMask = 0;
   PermMask |= IsLowZero  ? 0x08 : (WidenedMask[0] << 0);


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