[llvm] r332373 - [InstCombine] add multi-use shuffle tests and regenerate checks; NFC

Sanjay Patel via llvm-commits llvm-commits at lists.llvm.org
Tue May 15 09:47:48 PDT 2018


Author: spatel
Date: Tue May 15 09:47:47 2018
New Revision: 332373

URL: http://llvm.org/viewvc/llvm-project?rev=332373&view=rev
Log:
[InstCombine] add multi-use shuffle tests and regenerate checks; NFC

Modified:
    llvm/trunk/test/Transforms/InstCombine/vec_shuffle.ll

Modified: llvm/trunk/test/Transforms/InstCombine/vec_shuffle.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/Transforms/InstCombine/vec_shuffle.ll?rev=332373&r1=332372&r2=332373&view=diff
==============================================================================
--- llvm/trunk/test/Transforms/InstCombine/vec_shuffle.ll (original)
+++ llvm/trunk/test/Transforms/InstCombine/vec_shuffle.ll Tue May 15 09:47:47 2018
@@ -3,7 +3,7 @@
 
 define <4 x float> @test1(<4 x float> %v1) {
 ; CHECK-LABEL: @test1(
-; CHECK-NEXT:    ret <4 x float> %v1
+; CHECK-NEXT:    ret <4 x float> [[V1:%.*]]
 ;
   %v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
   ret <4 x float> %v2
@@ -11,7 +11,7 @@ define <4 x float> @test1(<4 x float> %v
 
 define <4 x float> @test2(<4 x float> %v1) {
 ; CHECK-LABEL: @test2(
-; CHECK-NEXT:    ret <4 x float> %v1
+; CHECK-NEXT:    ret <4 x float> [[V1:%.*]]
 ;
   %v2 = shufflevector <4 x float> %v1, <4 x float> %v1, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
   ret <4 x float> %v2
@@ -19,7 +19,7 @@ define <4 x float> @test2(<4 x float> %v
 
 define float @test3(<4 x float> %A, <4 x float> %B, float %f) {
 ; CHECK-LABEL: @test3(
-; CHECK-NEXT:    ret float %f
+; CHECK-NEXT:    ret float [[F:%.*]]
 ;
   %C = insertelement <4 x float> %A, float %f, i32 0
   %D = shufflevector <4 x float> %C, <4 x float> %B, <4 x i32> <i32 5, i32 0, i32 2, i32 7>
@@ -29,150 +29,151 @@ define float @test3(<4 x float> %A, <4 x
 
 define i32 @test4(<4 x i32> %X) {
 ; CHECK-LABEL: @test4(
-; CHECK-NEXT:    [[TMP34:%.*]] = extractelement <4 x i32> %X, i32 0
-; CHECK-NEXT:    ret i32 [[TMP34]]
+; CHECK-NEXT:    [[R:%.*]] = extractelement <4 x i32> [[X:%.*]], i32 0
+; CHECK-NEXT:    ret i32 [[R]]
 ;
-  %tmp152.i53899.i = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> zeroinitializer
-  %tmp34 = extractelement <4 x i32> %tmp152.i53899.i, i32 0
-  ret i32 %tmp34
+  %t = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> zeroinitializer
+  %r = extractelement <4 x i32> %t, i32 0
+  ret i32 %r
 }
 
 define i32 @test5(<4 x i32> %X) {
 ; CHECK-LABEL: @test5(
-; CHECK-NEXT:    [[TMP34:%.*]] = extractelement <4 x i32> %X, i32 3
-; CHECK-NEXT:    ret i32 [[TMP34]]
+; CHECK-NEXT:    [[R:%.*]] = extractelement <4 x i32> [[X:%.*]], i32 3
+; CHECK-NEXT:    ret i32 [[R]]
 ;
-  %tmp152.i53899.i = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> <i32 3, i32 2, i32 undef, i32 undef>
-  %tmp34 = extractelement <4 x i32> %tmp152.i53899.i, i32 0
-  ret i32 %tmp34
+  %t = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> <i32 3, i32 2, i32 undef, i32 undef>
+  %r = extractelement <4 x i32> %t, i32 0
+  ret i32 %r
 }
 
 define float @test6(<4 x float> %X) {
 ; CHECK-LABEL: @test6(
-; CHECK-NEXT:    [[TMP34:%.*]] = extractelement <4 x float> %X, i32 0
-; CHECK-NEXT:    ret float [[TMP34]]
+; CHECK-NEXT:    [[R:%.*]] = extractelement <4 x float> [[X:%.*]], i32 0
+; CHECK-NEXT:    ret float [[R]]
 ;
   %X1 = bitcast <4 x float> %X to <4 x i32>
-  %tmp152.i53899.i = shufflevector <4 x i32> %X1, <4 x i32> undef, <4 x i32> zeroinitializer
-  %tmp152.i53900.i = bitcast <4 x i32> %tmp152.i53899.i to <4 x float>
-  %tmp34 = extractelement <4 x float> %tmp152.i53900.i, i32 0
-  ret float %tmp34
+  %t = shufflevector <4 x i32> %X1, <4 x i32> undef, <4 x i32> zeroinitializer
+  %t2 = bitcast <4 x i32> %t to <4 x float>
+  %r = extractelement <4 x float> %t2, i32 0
+  ret float %r
 }
 
-define <4 x float> @test7(<4 x float> %tmp45.i) {
+define <4 x float> @test7(<4 x float> %x) {
 ; CHECK-LABEL: @test7(
-; CHECK-NEXT:    ret <4 x float> %tmp45.i
+; CHECK-NEXT:    ret <4 x float> [[X:%.*]]
 ;
-  %tmp1642.i = shufflevector <4 x float> %tmp45.i, <4 x float> undef, <4 x i32> < i32 0, i32 1, i32 6, i32 7 >
-  ret <4 x float> %tmp1642.i
+  %r = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> < i32 0, i32 1, i32 6, i32 7 >
+  ret <4 x float> %r
 }
 
 ; This should turn into a single shuffle.
-define <4 x float> @test8(<4 x float> %tmp, <4 x float> %tmp1) {
+define <4 x float> @test8(<4 x float> %x, <4 x float> %y) {
 ; CHECK-LABEL: @test8(
-; CHECK-NEXT:    [[TMP134:%.*]] = shufflevector <4 x float> %tmp, <4 x float> %tmp1, <4 x i32> <i32 1, i32 undef, i32 3, i32 4>
-; CHECK-NEXT:    ret <4 x float> [[TMP134]]
+; CHECK-NEXT:    [[T134:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> [[Y:%.*]], <4 x i32> <i32 1, i32 undef, i32 3, i32 4>
+; CHECK-NEXT:    ret <4 x float> [[T134]]
 ;
-  %tmp4 = extractelement <4 x float> %tmp, i32 1
-  %tmp2 = extractelement <4 x float> %tmp, i32 3
-  %tmp1.upgrd.1 = extractelement <4 x float> %tmp1, i32 0
-  %tmp128 = insertelement <4 x float> undef, float %tmp4, i32 0
-  %tmp130 = insertelement <4 x float> %tmp128, float undef, i32 1
-  %tmp132 = insertelement <4 x float> %tmp130, float %tmp2, i32 2
-  %tmp134 = insertelement <4 x float> %tmp132, float %tmp1.upgrd.1, i32 3
-  ret <4 x float> %tmp134
+  %t4 = extractelement <4 x float> %x, i32 1
+  %t2 = extractelement <4 x float> %x, i32 3
+  %t1 = extractelement <4 x float> %y, i32 0
+  %t128 = insertelement <4 x float> undef, float %t4, i32 0
+  %t130 = insertelement <4 x float> %t128, float undef, i32 1
+  %t132 = insertelement <4 x float> %t130, float %t2, i32 2
+  %t134 = insertelement <4 x float> %t132, float %t1, i32 3
+  ret <4 x float> %t134
 }
 
 ; Test fold of two shuffles where the first shuffle vectors inputs are a
 ; different length then the second.
-define <4 x i8> @test9(<16 x i8> %tmp6) nounwind {
+define <4 x i8> @test9(<16 x i8> %t6) {
 ; CHECK-LABEL: @test9(
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> <i32 13, i32 9, i32 4, i32 13>
-; CHECK-NEXT:    ret <4 x i8> [[TMP9]]
+; CHECK-NEXT:    [[T9:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> undef, <4 x i32> <i32 13, i32 9, i32 4, i32 13>
+; CHECK-NEXT:    ret <4 x i8> [[T9]]
 ;
-  %tmp7 = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> < i32 13, i32 9, i32 4, i32 13 >		; <<4 x i8>> [#uses=1]
-  %tmp9 = shufflevector <4 x i8> %tmp7, <4 x i8> undef, <4 x i32> < i32 3, i32 1, i32 2, i32 0 >		; <<4 x i8>> [#uses=1]
-  ret <4 x i8> %tmp9
+  %t7 = shufflevector <16 x i8> %t6, <16 x i8> undef, <4 x i32> < i32 13, i32 9, i32 4, i32 13 >
+  %t9 = shufflevector <4 x i8> %t7, <4 x i8> undef, <4 x i32> < i32 3, i32 1, i32 2, i32 0 >
+  ret <4 x i8> %t9
 }
 
 ; Same as test9, but make sure that "undef" mask values are not confused with
 ; mask values of 2*N, where N is the mask length.  These shuffles should not
 ; be folded (because [8,9,4,8] may not be a mask supported by the target).
-define <4 x i8> @test9a(<16 x i8> %tmp6) nounwind {
+
+define <4 x i8> @test9a(<16 x i8> %t6) {
 ; CHECK-LABEL: @test9a(
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> <i32 undef, i32 9, i32 4, i32 8>
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <4 x i8> [[TMP7]], <4 x i8> undef, <4 x i32> <i32 3, i32 1, i32 2, i32 undef>
-; CHECK-NEXT:    ret <4 x i8> [[TMP9]]
-;
-  %tmp7 = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> < i32 undef, i32 9, i32 4, i32 8 >		; <<4 x i8>> [#uses=1]
-  %tmp9 = shufflevector <4 x i8> %tmp7, <4 x i8> undef, <4 x i32> < i32 3, i32 1, i32 2, i32 0 >		; <<4 x i8>> [#uses=1]
-  ret <4 x i8> %tmp9
+; CHECK-NEXT:    [[T7:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> undef, <4 x i32> <i32 undef, i32 9, i32 4, i32 8>
+; CHECK-NEXT:    [[T9:%.*]] = shufflevector <4 x i8> [[T7]], <4 x i8> undef, <4 x i32> <i32 3, i32 1, i32 2, i32 undef>
+; CHECK-NEXT:    ret <4 x i8> [[T9]]
+;
+  %t7 = shufflevector <16 x i8> %t6, <16 x i8> undef, <4 x i32> < i32 undef, i32 9, i32 4, i32 8 >
+  %t9 = shufflevector <4 x i8> %t7, <4 x i8> undef, <4 x i32> < i32 3, i32 1, i32 2, i32 0 >
+  ret <4 x i8> %t9
 }
 
 ; Test fold of two shuffles where the first shuffle vectors inputs are a
 ; different length then the second.
-define <4 x i8> @test9b(<4 x i8> %tmp6, <4 x i8> %tmp7) nounwind {
+define <4 x i8> @test9b(<4 x i8> %t6, <4 x i8> %t7) {
 ; CHECK-LABEL: @test9b(
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <4 x i8> %tmp6, <4 x i8> %tmp7, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
-; CHECK-NEXT:    ret <4 x i8> [[TMP9]]
+; CHECK-NEXT:    [[T9:%.*]] = shufflevector <4 x i8> [[T6:%.*]], <4 x i8> [[T7:%.*]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+; CHECK-NEXT:    ret <4 x i8> [[T9]]
 ;
-  %tmp1 = shufflevector <4 x i8> %tmp6, <4 x i8> %tmp7, <8 x i32> <i32 0, i32 1, i32 4, i32 5, i32 4, i32 5, i32 2, i32 3>		; <<4 x i8>> [#uses=1]
-  %tmp9 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <4 x i32> <i32 0, i32 1, i32 4, i32 5>		; <<4 x i8>> [#uses=1]
-  ret <4 x i8> %tmp9
+  %t1 = shufflevector <4 x i8> %t6, <4 x i8> %t7, <8 x i32> <i32 0, i32 1, i32 4, i32 5, i32 4, i32 5, i32 2, i32 3>
+  %t9 = shufflevector <8 x i8> %t1, <8 x i8> undef, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+  ret <4 x i8> %t9
 }
 
 ; Redundant vector splats should be removed.  Radar 8597790.
-define <4 x i32> @test10(<4 x i32> %tmp5) nounwind {
+define <4 x i32> @test10(<4 x i32> %t5) {
 ; CHECK-LABEL: @test10(
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32> %tmp5, <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
-; CHECK-NEXT:    ret <4 x i32> [[TMP7]]
+; CHECK-NEXT:    [[T7:%.*]] = shufflevector <4 x i32> [[T5:%.*]], <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
+; CHECK-NEXT:    ret <4 x i32> [[T7]]
 ;
-  %tmp6 = shufflevector <4 x i32> %tmp5, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
-  %tmp7 = shufflevector <4 x i32> %tmp6, <4 x i32> undef, <4 x i32> zeroinitializer
-  ret <4 x i32> %tmp7
+  %t6 = shufflevector <4 x i32> %t5, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
+  %t7 = shufflevector <4 x i32> %t6, <4 x i32> undef, <4 x i32> zeroinitializer
+  ret <4 x i32> %t7
 }
 
 ; Test fold of two shuffles where the two shufflevector inputs's op1 are
 ; the same
-define <8 x i8> @test11(<16 x i8> %tmp6) nounwind {
+define <8 x i8> @test11(<16 x i8> %t6) {
 ; CHECK-LABEL: @test11(
-; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    ret <8 x i8> [[TMP3]]
+; CHECK-NEXT:    [[T3:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    ret <8 x i8> [[T3]]
 ;
-  %tmp1 = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>		; <<4 x i8>> [#uses=1]
-  %tmp2 = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>		; <<4 x i8>> [#uses=1]
-  %tmp3 = shufflevector <4 x i8> %tmp1, <4 x i8> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>		; <<8 x i8>> [#uses=1]
-  ret <8 x i8> %tmp3
+  %t1 = shufflevector <16 x i8> %t6, <16 x i8> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+  %t2 = shufflevector <16 x i8> %t6, <16 x i8> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
+  %t3 = shufflevector <4 x i8> %t1, <4 x i8> %t2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+  ret <8 x i8> %t3
 }
 
 ; Test fold of two shuffles where the first shufflevector's inputs are
 ; the same as the second
-define <8 x i8> @test12(<8 x i8> %tmp6, <8 x i8> %tmp2) nounwind {
+define <8 x i8> @test12(<8 x i8> %t6, <8 x i8> %t2) {
 ; CHECK-LABEL: @test12(
-; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <8 x i8> %tmp6, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 9, i32 8, i32 11, i32 12>
-; CHECK-NEXT:    ret <8 x i8> [[TMP3]]
+; CHECK-NEXT:    [[T3:%.*]] = shufflevector <8 x i8> [[T6:%.*]], <8 x i8> [[T2:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 9, i32 8, i32 11, i32 12>
+; CHECK-NEXT:    ret <8 x i8> [[T3]]
 ;
-  %tmp1 = shufflevector <8 x i8> %tmp6, <8 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 4, i32 undef, i32 7>	; <<8 x i8>> [#uses=1]
-  %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 9, i32 8, i32 11, i32 12>		; <<8 x i8>> [#uses=1]
-  ret <8 x i8> %tmp3
+  %t1 = shufflevector <8 x i8> %t6, <8 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 4, i32 undef, i32 7>
+  %t3 = shufflevector <8 x i8> %t1, <8 x i8> %t2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 9, i32 8, i32 11, i32 12>
+  ret <8 x i8> %t3
 }
 
 ; Test fold of two shuffles where the first shufflevector's inputs are
 ; the same as the second
-define <8 x i8> @test12a(<8 x i8> %tmp6, <8 x i8> %tmp2) nounwind {
+define <8 x i8> @test12a(<8 x i8> %t6, <8 x i8> %t2) {
 ; CHECK-LABEL: @test12a(
-; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <8 x i8> %tmp2, <8 x i8> %tmp6, <8 x i32> <i32 0, i32 3, i32 1, i32 4, i32 8, i32 9, i32 10, i32 11>
-; CHECK-NEXT:    ret <8 x i8> [[TMP3]]
+; CHECK-NEXT:    [[T3:%.*]] = shufflevector <8 x i8> [[T2:%.*]], <8 x i8> [[T6:%.*]], <8 x i32> <i32 0, i32 3, i32 1, i32 4, i32 8, i32 9, i32 10, i32 11>
+; CHECK-NEXT:    ret <8 x i8> [[T3]]
 ;
-  %tmp1 = shufflevector <8 x i8> %tmp6, <8 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 4, i32 undef, i32 7>	; <<8 x i8>> [#uses=1]
-  %tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> %tmp1, <8 x i32> <i32 0, i32 3, i32 1, i32 4, i32 8, i32 9, i32 10, i32 11>		; <<8 x i8>> [#uses=1]
-  ret <8 x i8> %tmp3
+  %t1 = shufflevector <8 x i8> %t6, <8 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 4, i32 undef, i32 7>
+  %t3 = shufflevector <8 x i8> %t2, <8 x i8> %t1, <8 x i32> <i32 0, i32 3, i32 1, i32 4, i32 8, i32 9, i32 10, i32 11>
+  ret <8 x i8> %t3
 }
 
 define <2 x i8> @test13a(i8 %x1, i8 %x2) {
 ; CHECK-LABEL: @test13a(
-; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 %x1, i32 1
-; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i8> [[TMP1]], i8 %x2, i32 0
+; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X1:%.*]], i32 1
+; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i8> [[TMP1]], i8 [[X2:%.*]], i32 0
 ; CHECK-NEXT:    [[TMP3:%.*]] = add <2 x i8> [[TMP2]], <i8 7, i8 5>
 ; CHECK-NEXT:    ret <2 x i8> [[TMP3]]
 ;
@@ -185,7 +186,7 @@ define <2 x i8> @test13a(i8 %x1, i8 %x2)
 
 define <2 x i8> @test13b(i8 %x) {
 ; CHECK-LABEL: @test13b(
-; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 %x, i32 1
+; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X:%.*]], i32 1
 ; CHECK-NEXT:    ret <2 x i8> [[TMP1]]
 ;
   %A = insertelement <2 x i8> undef, i8 %x, i32 0
@@ -195,8 +196,8 @@ define <2 x i8> @test13b(i8 %x) {
 
 define <2 x i8> @test13c(i8 %x1, i8 %x2) {
 ; CHECK-LABEL: @test13c(
-; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 %x1, i32 0
-; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i8> [[TMP1]], i8 %x2, i32 1
+; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X1:%.*]], i32 0
+; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i8> [[TMP1]], i8 [[X2:%.*]], i32 1
 ; CHECK-NEXT:    ret <2 x i8> [[TMP2]]
 ;
   %A = insertelement <4 x i8> undef, i8 %x1, i32 0
@@ -210,16 +211,16 @@ define void @test14(i16 %conv10) {
 ; CHECK-NEXT:    store <4 x i16> <i16 undef, i16 undef, i16 undef, i16 23>, <4 x i16>* undef, align 8
 ; CHECK-NEXT:    ret void
 ;
-  %tmp = alloca <4 x i16>, align 8
+  %t = alloca <4 x i16>, align 8
   %vecinit6 = insertelement <4 x i16> undef, i16 23, i32 3
   store <4 x i16> %vecinit6, <4 x i16>* undef
-  %tmp1 = load <4 x i16>, <4 x i16>* undef
+  %t1 = load <4 x i16>, <4 x i16>* undef
   %vecinit11 = insertelement <4 x i16> undef, i16 %conv10, i32 3
-  %div = udiv <4 x i16> %tmp1, %vecinit11
-  store <4 x i16> %div, <4 x i16>* %tmp
-  %tmp4 = load <4 x i16>, <4 x i16>* %tmp
-  %tmp5 = shufflevector <4 x i16> %tmp4, <4 x i16> undef, <2 x i32> <i32 2, i32 0>
-  %cmp = icmp ule <2 x i16> %tmp5, undef
+  %div = udiv <4 x i16> %t1, %vecinit11
+  store <4 x i16> %div, <4 x i16>* %t
+  %t4 = load <4 x i16>, <4 x i16>* %t
+  %t5 = shufflevector <4 x i16> %t4, <4 x i16> undef, <2 x i32> <i32 2, i32 0>
+  %cmp = icmp ule <2 x i16> %t5, undef
   %sext = sext <2 x i1> %cmp to <2 x i16>
   ret void
 }
@@ -229,54 +230,54 @@ define void @test14(i16 %conv10) {
 
 define <4 x float> @test15a(<4 x float> %LHS, <4 x float> %RHS) {
 ; CHECK-LABEL: @test15a(
-; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x float> %LHS, <4 x float> %RHS, <4 x i32> <i32 4, i32 0, i32 6, i32 6>
-; CHECK-NEXT:    ret <4 x float> [[TMP4]]
+; CHECK-NEXT:    [[T4:%.*]] = shufflevector <4 x float> [[LHS:%.*]], <4 x float> [[RHS:%.*]], <4 x i32> <i32 4, i32 0, i32 6, i32 6>
+; CHECK-NEXT:    ret <4 x float> [[T4]]
 ;
-  %tmp1 = extractelement <4 x float> %LHS, i32 0
-  %tmp2 = insertelement <4 x float> %RHS, float %tmp1, i32 1
-  %tmp3 = extractelement <4 x float> %RHS, i32 2
-  %tmp4 = insertelement <4 x float> %tmp2, float %tmp3, i32 3
-  ret <4 x float> %tmp4
+  %t1 = extractelement <4 x float> %LHS, i32 0
+  %t2 = insertelement <4 x float> %RHS, float %t1, i32 1
+  %t3 = extractelement <4 x float> %RHS, i32 2
+  %t4 = insertelement <4 x float> %t2, float %t3, i32 3
+  ret <4 x float> %t4
 }
 
 define <4 x float> @test15b(<4 x float> %LHS, <4 x float> %RHS) {
 ; CHECK-LABEL: @test15b(
-; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <4 x float> %LHS, <4 x float> %RHS, <4 x i32> <i32 4, i32 3, i32 6, i32 6>
-; CHECK-NEXT:    ret <4 x float> [[TMP5]]
+; CHECK-NEXT:    [[T5:%.*]] = shufflevector <4 x float> [[LHS:%.*]], <4 x float> [[RHS:%.*]], <4 x i32> <i32 4, i32 3, i32 6, i32 6>
+; CHECK-NEXT:    ret <4 x float> [[T5]]
 ;
-  %tmp0 = extractelement <4 x float> %LHS, i32 3
-  %tmp1 = insertelement <4 x float> %RHS, float %tmp0, i32 0
-  %tmp2 = extractelement <4 x float> %tmp1, i32 0
-  %tmp3 = insertelement <4 x float> %RHS, float %tmp2, i32 1
-  %tmp4 = extractelement <4 x float> %RHS, i32 2
-  %tmp5 = insertelement <4 x float> %tmp3, float %tmp4, i32 3
-  ret <4 x float> %tmp5
+  %t0 = extractelement <4 x float> %LHS, i32 3
+  %t1 = insertelement <4 x float> %RHS, float %t0, i32 0
+  %t2 = extractelement <4 x float> %t1, i32 0
+  %t3 = insertelement <4 x float> %RHS, float %t2, i32 1
+  %t4 = extractelement <4 x float> %RHS, i32 2
+  %t5 = insertelement <4 x float> %t3, float %t4, i32 3
+  ret <4 x float> %t5
 }
 
 define <1 x i32> @test16a(i32 %ele) {
 ; CHECK-LABEL: @test16a(
 ; CHECK-NEXT:    ret <1 x i32> <i32 2>
 ;
-  %tmp0 = insertelement <2 x i32> <i32 1, i32 undef>, i32 %ele, i32 1
-  %tmp1 = shl <2 x i32> %tmp0, <i32 1, i32 1>
-  %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <1 x i32> <i32 0>
-  ret <1 x i32> %tmp2
+  %t0 = insertelement <2 x i32> <i32 1, i32 undef>, i32 %ele, i32 1
+  %t1 = shl <2 x i32> %t0, <i32 1, i32 1>
+  %t2 = shufflevector <2 x i32> %t1, <2 x i32> undef, <1 x i32> <i32 0>
+  ret <1 x i32> %t2
 }
 
 define <4 x i8> @test16b(i8 %ele) {
 ; CHECK-LABEL: @test16b(
 ; CHECK-NEXT:    ret <4 x i8> <i8 2, i8 2, i8 2, i8 2>
 ;
-  %tmp0 = insertelement <8 x i8> <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 undef, i8 1>, i8 %ele, i32 6
-  %tmp1 = shl <8 x i8> %tmp0, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
-  %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
-  ret <4 x i8> %tmp2
+  %t0 = insertelement <8 x i8> <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 undef, i8 1>, i8 %ele, i32 6
+  %t1 = shl <8 x i8> %t0, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
+  %t2 = shufflevector <8 x i8> %t1, <8 x i8> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
+  ret <4 x i8> %t2
 }
 
 ; If composition of two shuffles is identity, shuffles can be removed.
-define <4 x i32> @shuffle_17ident(<4 x i32> %v) nounwind uwtable {
+define <4 x i32> @shuffle_17ident(<4 x i32> %v) {
 ; CHECK-LABEL: @shuffle_17ident(
-; CHECK-NEXT:    ret <4 x i32> %v
+; CHECK-NEXT:    ret <4 x i32> [[V:%.*]]
 ;
   %shuffle = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0>
   %shuffle2 = shufflevector <4 x i32> %shuffle, <4 x i32> zeroinitializer, <4 x i32> <i32 3, i32 0, i32 1, i32 2>
@@ -284,9 +285,9 @@ define <4 x i32> @shuffle_17ident(<4 x i
 }
 
 ; swizzle can be put after operation
-define <4 x i32> @shuffle_17and(<4 x i32> %v1, <4 x i32> %v2) nounwind uwtable {
+define <4 x i32> @shuffle_17and(<4 x i32> %v1, <4 x i32> %v2) {
 ; CHECK-LABEL: @shuffle_17and(
-; CHECK-NEXT:    [[TMP1:%.*]] = and <4 x i32> %v1, %v2
+; CHECK-NEXT:    [[TMP1:%.*]] = and <4 x i32> [[V1:%.*]], [[V2:%.*]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 0>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP2]]
 ;
@@ -296,9 +297,63 @@ define <4 x i32> @shuffle_17and(<4 x i32
   ret <4 x i32> %r
 }
 
-define <4 x i32> @shuffle_17add(<4 x i32> %v1, <4 x i32> %v2) nounwind uwtable {
+declare void @use(<2 x float>)
+
+; One extra use is ok to transform.
+
+define <2 x float> @shuffle_fadd_multiuse(<2 x float> %v1, <2 x float> %v2) {
+; CHECK-LABEL: @shuffle_fadd_multiuse(
+; CHECK-NEXT:    [[T1:%.*]] = shufflevector <2 x float> [[V1:%.*]], <2 x float> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP1:%.*]] = fadd <2 x float> [[V1]], [[V2:%.*]]
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    call void @use(<2 x float> [[T1]])
+; CHECK-NEXT:    ret <2 x float> [[TMP2]]
+;
+  %t1 = shufflevector <2 x float> %v1, <2 x float> undef, <2 x i32> <i32 1, i32 0>
+  %t2 = shufflevector <2 x float> %v2, <2 x float> undef, <2 x i32> <i32 1, i32 0>
+  %r = fadd <2 x float> %t1, %t2
+  call void @use(<2 x float> %t1)
+  ret <2 x float> %r
+}
+
+define <2 x float> @shuffle_fdiv_multiuse(<2 x float> %v1, <2 x float> %v2) {
+; CHECK-LABEL: @shuffle_fdiv_multiuse(
+; CHECK-NEXT:    [[T2:%.*]] = shufflevector <2 x float> [[V2:%.*]], <2 x float> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP1:%.*]] = fdiv <2 x float> [[V1:%.*]], [[V2]]
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    call void @use(<2 x float> [[T2]])
+; CHECK-NEXT:    ret <2 x float> [[TMP2]]
+;
+  %t1 = shufflevector <2 x float> %v1, <2 x float> undef, <2 x i32> <i32 1, i32 0>
+  %t2 = shufflevector <2 x float> %v2, <2 x float> undef, <2 x i32> <i32 1, i32 0>
+  %r = fdiv <2 x float> %t1, %t2
+  call void @use(<2 x float> %t2)
+  ret <2 x float> %r
+}
+
+; FIXME: But 2 extra uses would require an extra instruction.
+
+define <2 x float> @shuffle_fsub_multiuse(<2 x float> %v1, <2 x float> %v2) {
+; CHECK-LABEL: @shuffle_fsub_multiuse(
+; CHECK-NEXT:    [[T1:%.*]] = shufflevector <2 x float> [[V1:%.*]], <2 x float> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[T2:%.*]] = shufflevector <2 x float> [[V2:%.*]], <2 x float> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP1:%.*]] = fsub <2 x float> [[V1]], [[V2]]
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    call void @use(<2 x float> [[T1]])
+; CHECK-NEXT:    call void @use(<2 x float> [[T2]])
+; CHECK-NEXT:    ret <2 x float> [[TMP2]]
+;
+  %t1 = shufflevector <2 x float> %v1, <2 x float> undef, <2 x i32> <i32 1, i32 0>
+  %t2 = shufflevector <2 x float> %v2, <2 x float> undef, <2 x i32> <i32 1, i32 0>
+  %r = fsub <2 x float> %t1, %t2
+  call void @use(<2 x float> %t1)
+  call void @use(<2 x float> %t2)
+  ret <2 x float> %r
+}
+
+define <4 x i32> @shuffle_17add(<4 x i32> %v1, <4 x i32> %v2) {
 ; CHECK-LABEL: @shuffle_17add(
-; CHECK-NEXT:    [[TMP1:%.*]] = add <4 x i32> %v1, %v2
+; CHECK-NEXT:    [[TMP1:%.*]] = add <4 x i32> [[V1:%.*]], [[V2:%.*]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 0>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP2]]
 ;
@@ -308,9 +363,9 @@ define <4 x i32> @shuffle_17add(<4 x i32
   ret <4 x i32> %r
 }
 
-define <4 x i32> @shuffle_17addnsw(<4 x i32> %v1, <4 x i32> %v2) nounwind uwtable {
+define <4 x i32> @shuffle_17addnsw(<4 x i32> %v1, <4 x i32> %v2) {
 ; CHECK-LABEL: @shuffle_17addnsw(
-; CHECK-NEXT:    [[TMP1:%.*]] = add nsw <4 x i32> %v1, %v2
+; CHECK-NEXT:    [[TMP1:%.*]] = add nsw <4 x i32> [[V1:%.*]], [[V2:%.*]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 0>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP2]]
 ;
@@ -320,9 +375,9 @@ define <4 x i32> @shuffle_17addnsw(<4 x
   ret <4 x i32> %r
 }
 
-define <4 x i32> @shuffle_17addnuw(<4 x i32> %v1, <4 x i32> %v2) nounwind uwtable {
+define <4 x i32> @shuffle_17addnuw(<4 x i32> %v1, <4 x i32> %v2) {
 ; CHECK-LABEL: @shuffle_17addnuw(
-; CHECK-NEXT:    [[TMP1:%.*]] = add nuw <4 x i32> %v1, %v2
+; CHECK-NEXT:    [[TMP1:%.*]] = add nuw <4 x i32> [[V1:%.*]], [[V2:%.*]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 0>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP2]]
 ;
@@ -332,9 +387,9 @@ define <4 x i32> @shuffle_17addnuw(<4 x
   ret <4 x i32> %r
 }
 
-define <4 x float> @shuffle_17fsub_fast(<4 x float> %v1, <4 x float> %v2) nounwind uwtable {
+define <4 x float> @shuffle_17fsub_fast(<4 x float> %v1, <4 x float> %v2) {
 ; CHECK-LABEL: @shuffle_17fsub_fast(
-; CHECK-NEXT:    [[TMP1:%.*]] = fsub fast <4 x float> %v1, %v2
+; CHECK-NEXT:    [[TMP1:%.*]] = fsub fast <4 x float> [[V1:%.*]], [[V2:%.*]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 0>
 ; CHECK-NEXT:    ret <4 x float> [[TMP2]]
 ;
@@ -346,7 +401,7 @@ define <4 x float> @shuffle_17fsub_fast(
 
 define <4 x i32> @shuffle_17addconst(<4 x i32> %v1, <4 x i32> %v2) {
 ; CHECK-LABEL: @shuffle_17addconst(
-; CHECK-NEXT:    [[TMP1:%.*]] = add <4 x i32> %v1, <i32 4, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP1:%.*]] = add <4 x i32> [[V1:%.*]], <i32 4, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 3, i32 0>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP2]]
 ;
@@ -357,7 +412,7 @@ define <4 x i32> @shuffle_17addconst(<4
 
 define <4 x i32> @shuffle_17add2(<4 x i32> %v) {
 ; CHECK-LABEL: @shuffle_17add2(
-; CHECK-NEXT:    [[TMP1:%.*]] = shl <4 x i32> %v, <i32 1, i32 1, i32 1, i32 1>
+; CHECK-NEXT:    [[TMP1:%.*]] = shl <4 x i32> [[V:%.*]], <i32 1, i32 1, i32 1, i32 1>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP1]]
 ;
   %t1 = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
@@ -368,9 +423,9 @@ define <4 x i32> @shuffle_17add2(<4 x i3
 
 define <4 x i32> @shuffle_17mulsplat(<4 x i32> %v) {
 ; CHECK-LABEL: @shuffle_17mulsplat(
-; CHECK-NEXT:    [[TMP1:%.*]] = mul <4 x i32> %v, %v
-; CHECK-NEXT:    [[S2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> zeroinitializer
-; CHECK-NEXT:    ret <4 x i32> [[S2]]
+; CHECK-NEXT:    [[TMP1:%.*]] = mul <4 x i32> [[V:%.*]], [[V]]
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT:    ret <4 x i32> [[TMP2]]
 ;
   %s1 = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer
   %m1 = mul <4 x i32> %s1, %s1
@@ -381,8 +436,8 @@ define <4 x i32> @shuffle_17mulsplat(<4
 ; Do not reorder shuffle and binop if LHS of shuffles are of different size
 define <2 x i32> @pr19717(<4 x i32> %in0, <2 x i32> %in1) {
 ; CHECK-LABEL: @pr19717(
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> %in0, <4 x i32> undef, <2 x i32> zeroinitializer
-; CHECK-NEXT:    [[SHUFFLE4:%.*]] = shufflevector <2 x i32> %in1, <2 x i32> undef, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[IN0:%.*]], <4 x i32> undef, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[SHUFFLE4:%.*]] = shufflevector <2 x i32> [[IN1:%.*]], <2 x i32> undef, <2 x i32> zeroinitializer
 ; CHECK-NEXT:    [[MUL:%.*]] = mul <2 x i32> [[SHUFFLE]], [[SHUFFLE4]]
 ; CHECK-NEXT:    ret <2 x i32> [[MUL]]
 ;
@@ -394,7 +449,7 @@ define <2 x i32> @pr19717(<4 x i32> %in0
 
 define <4 x i16> @pr19717a(<8 x i16> %in0, <8 x i16> %in1) {
 ; CHECK-LABEL: @pr19717a(
-; CHECK-NEXT:    [[TMP1:%.*]] = mul <8 x i16> %in0, %in1
+; CHECK-NEXT:    [[TMP1:%.*]] = mul <8 x i16> [[IN0:%.*]], [[IN1:%.*]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> undef, <4 x i32> <i32 5, i32 5, i32 5, i32 5>
 ; CHECK-NEXT:    ret <4 x i16> [[TMP2]]
 ;
@@ -406,7 +461,7 @@ define <4 x i16> @pr19717a(<8 x i16> %in
 
 define <8 x i8> @pr19730(<16 x i8> %in0) {
 ; CHECK-LABEL: @pr19730(
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <16 x i8> %in0, <16 x i8> undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <16 x i8> [[IN0:%.*]], <16 x i8> undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
 ; CHECK-NEXT:    [[SHUFFLE1:%.*]] = shufflevector <8 x i8> [[SHUFFLE]], <8 x i8> undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
 ; CHECK-NEXT:    ret <8 x i8> [[SHUFFLE1]]
 ;
@@ -417,8 +472,8 @@ define <8 x i8> @pr19730(<16 x i8> %in0)
 
 define i32 @pr19737(<4 x i32> %in0) {
 ; CHECK-LABEL: @pr19737(
-; CHECK-NEXT:    [[RV_LHS:%.*]] = extractelement <4 x i32> %in0, i32 0
-; CHECK-NEXT:    ret i32 [[RV_LHS]]
+; CHECK-NEXT:    [[RV_RHS:%.*]] = extractelement <4 x i32> [[IN0:%.*]], i32 0
+; CHECK-NEXT:    ret i32 [[RV_RHS]]
 ;
   %shuffle.i = shufflevector <4 x i32> zeroinitializer, <4 x i32> %in0, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
   %neg.i = xor <4 x i32> %shuffle.i, <i32 -1, i32 -1, i32 -1, i32 -1>
@@ -433,8 +488,8 @@ define i32 @pr19737(<4 x i32> %in0) {
 
 define <4 x i32> @pr20059(<4 x i32> %p1, <4 x i32> %p2) {
 ; CHECK-LABEL: @pr20059(
-; CHECK-NEXT:    [[SPLAT1:%.*]] = shufflevector <4 x i32> %p1, <4 x i32> undef, <4 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLAT2:%.*]] = shufflevector <4 x i32> %p2, <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT:    [[SPLAT1:%.*]] = shufflevector <4 x i32> [[P1:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT:    [[SPLAT2:%.*]] = shufflevector <4 x i32> [[P2:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[RETVAL:%.*]] = srem <4 x i32> [[SPLAT1]], [[SPLAT2]]
 ; CHECK-NEXT:    ret <4 x i32> [[RETVAL]]
 ;
@@ -446,7 +501,7 @@ define <4 x i32> @pr20059(<4 x i32> %p1,
 
 define <4 x i32> @pr20114(<4 x i32> %__mask) {
 ; CHECK-LABEL: @pr20114(
-; CHECK-NEXT:    [[MASK01_I:%.*]] = shufflevector <4 x i32> %__mask, <4 x i32> undef, <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+; CHECK-NEXT:    [[MASK01_I:%.*]] = shufflevector <4 x i32> [[__MASK:%.*]], <4 x i32> undef, <4 x i32> <i32 0, i32 0, i32 1, i32 1>
 ; CHECK-NEXT:    [[MASKED_NEW_I_I_I:%.*]] = and <4 x i32> [[MASK01_I]], bitcast (<2 x i64> <i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64)> to <4 x i32>)
 ; CHECK-NEXT:    ret <4 x i32> [[MASKED_NEW_I_I_I]]
 ;
@@ -457,7 +512,7 @@ define <4 x i32> @pr20114(<4 x i32> %__m
 
 define <2 x i32*> @pr23113(<4 x i32*> %A) {
 ; CHECK-LABEL: @pr23113(
-; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <4 x i32*> %A, <4 x i32*> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <4 x i32*> [[A:%.*]], <4 x i32*> undef, <2 x i32> <i32 0, i32 1>
 ; CHECK-NEXT:    ret <2 x i32*> [[TMP1]]
 ;
   %1 = shufflevector <4 x i32*> %A, <4 x i32*> undef, <2 x i32> <i32 0, i32 1>




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