[llvm] r329826 - [AMDGPU] Ensure there are enough registers for wave dispatch

Tim Renouf via llvm-commits llvm-commits at lists.llvm.org
Wed Apr 11 10:18:36 PDT 2018


Author: tpr
Date: Wed Apr 11 10:18:36 2018
New Revision: 329826

URL: http://llvm.org/viewvc/llvm-project?rev=329826&view=rev
Log:
[AMDGPU] Ensure there are enough registers for wave dispatch

Summary:
This fixes the number of SGPRs and VGPRs in the *_RSRC1 register to
allow for registers set up in wave dispatch, even if those registers are
not used in the shader.

Re-landed after noticing that the buildbot failure from 329808 seemed to
be unrelated.

Subscribers: arsenm, kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, t-tye, llvm-commits

Differential Revision: https://reviews.llvm.org/D45503

Change-Id: I6575f0e0d2a528d1319d0b289f0ebe4510fa5771

Added:
    llvm/trunk/test/CodeGen/AMDGPU/wave_dispatch_regs.ll
Modified:
    llvm/trunk/lib/Target/AMDGPU/AMDGPUAsmPrinter.cpp

Modified: llvm/trunk/lib/Target/AMDGPU/AMDGPUAsmPrinter.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/AMDGPU/AMDGPUAsmPrinter.cpp?rev=329826&r1=329825&r2=329826&view=diff
==============================================================================
--- llvm/trunk/lib/Target/AMDGPU/AMDGPUAsmPrinter.cpp (original)
+++ llvm/trunk/lib/Target/AMDGPU/AMDGPUAsmPrinter.cpp Wed Apr 11 10:18:36 2018
@@ -837,6 +837,19 @@ void AMDGPUAsmPrinter::getSIProgramInfo(
   ProgInfo.NumSGPR += ExtraSGPRs;
   ProgInfo.NumVGPR += ExtraVGPRs;
 
+  // Ensure there are enough SGPRs and VGPRs for wave dispatch, where wave
+  // dispatch registers are function args.
+  unsigned WaveDispatchNumSGPR = 0, WaveDispatchNumVGPR = 0;
+  for (auto &Arg : MF.getFunction().args()) {
+    unsigned NumRegs = (Arg.getType()->getPrimitiveSizeInBits() + 31) / 32;
+    if (Arg.hasAttribute(Attribute::InReg))
+      WaveDispatchNumSGPR += NumRegs;
+    else
+      WaveDispatchNumVGPR += NumRegs;
+  }
+  ProgInfo.NumSGPR = std::max(ProgInfo.NumSGPR, WaveDispatchNumSGPR);
+  ProgInfo.NumVGPR = std::max(ProgInfo.NumVGPR, WaveDispatchNumVGPR);
+
   // Adjust number of registers used to meet default/requested minimum/maximum
   // number of waves per execution unit request.
   ProgInfo.NumSGPRsForWavesPerEU = std::max(

Added: llvm/trunk/test/CodeGen/AMDGPU/wave_dispatch_regs.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/AMDGPU/wave_dispatch_regs.ll?rev=329826&view=auto
==============================================================================
--- llvm/trunk/test/CodeGen/AMDGPU/wave_dispatch_regs.ll (added)
+++ llvm/trunk/test/CodeGen/AMDGPU/wave_dispatch_regs.ll Wed Apr 11 10:18:36 2018
@@ -0,0 +1,18 @@
+; RUN: llc -mtriple=amdgcn--amdpal -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=SI -enable-var-scope %s
+; RUN: llc -mtriple=amdgcn--amdpal -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=VI -enable-var-scope %s
+; RUN: llc -mtriple=amdgcn--amdpal -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=GFX9 -enable-var-scope %s
+
+; This compute shader has input args that claim that it has 17 sgprs and 5 vgprs
+; in wave dispatch. Ensure that the sgpr and vgpr counts in COMPUTE_PGM_RSRC1
+; are set to reflect that, even though the registers are not used in the shader.
+
+; GCN-LABEL: {{^}}_amdgpu_cs_main:
+; SI: .amd_amdgpu_pal_metadata{{.*}}0x2e12,0x{{[0-9a-f]*}}81,
+; VI: .amd_amdgpu_pal_metadata{{.*}}0x2e12,0x{{[0-9a-f]*}}c1,
+; GFX9: .amd_amdgpu_pal_metadata{{.*}}0x2e12,0x{{[0-9a-f]*}}81,
+
+define dllexport amdgpu_cs void @_amdgpu_cs_main(i32 inreg, i32 inreg, <2 x i32> inreg, i32 inreg, i32 inreg, i32 inreg, i32 inreg, i32 inreg, i32 inreg, i32 inreg, i32 inreg, i32 inreg, <3 x i32> inreg, i32 inreg, <5 x i32>) {
+.entry:
+  ret void
+}
+




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