[PATCH] D41915: [lldCOFF] Print detailed timing information with /VERBOSE
Rui Ueyama via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Fri Jan 12 16:03:33 PST 2018
ruiu added a comment.
Overall looking pretty good.
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Comment at: lld/COFF/Driver.cpp:50
+static Timer InputFileTimer("Input File Reading");
+
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ruiu wrote:
> zturner wrote:
> > ruiu wrote:
> > > zturner wrote:
> > > > ruiu wrote:
> > > > > zturner wrote:
> > > > > > ruiu wrote:
> > > > > > > zturner wrote:
> > > > > > > > ruiu wrote:
> > > > > > > > > Can you remove `addChildTimer` if you pass a parent timer to the constructor?
> > > > > > > > No because we don't want every timer to be enabled always. Only if a certain branch of code is run (for example we only want to add PDB timers if /DEBUG is specified)
> > > > > > > But I don't think we need a separate flag. It seems you can show timing information only when a timer has non-zero time duration (which means the timer has activated and deactivated).
> > > > > > That's an option, but would there be issues if we use a "Parent" that is defined in another translation unit. The child will call `parent->Children.add(*this)`. Can we guarantee that the Parent has been constructed at that point? I always forget when it's safe for one global variable to use another. If we have to introduce `ManagedStatic` or something then I think it just makes the code more complicated.
> > > > > Good point, but you could add a timer to its parent not when the constructor is executed but when it's start()'ed.
> > > > We might start and stop it many times though (we already do this in `PDB.cpp` with `TypeMergingTimer`, for example). So if we do it that way we'd need to make sure it hasn't already been added, at which point we have to use a `map` of some kind instead of a simple vector.
> > > I don't think we need a map. A timer can add itself to a parent timer first time start() is called -- which is when the timer duration is zero.
> > Currently a timer does not store a pointer to its parent. In order to do this it would have to store that. Should I make that change?
> Good point, and I'm almost convinced, but I'd think we still want it. The current API is easy to misuse. I think you forgot to call addChildTimer for LTOTimer.
Ah, this is a very nice way to force some initialization order. Thank you for doing this.
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Comment at: lld/include/lld/Common/Timer.h:35-41
+ std::chrono::time_point<std::chrono::high_resolution_clock> StartTime;
+ std::chrono::nanoseconds Total;
+ llvm::SmallVector<Timer *, 2> Children;
+ std::string Name;
+ Timer *Parent;
+ void print(int Depth, double TotalDuration, bool Recurse = true) const;
+ explicit Timer(llvm::StringRef Name);
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Please move private members after public members.
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Comment at: lld/include/lld/Common/Timer.h:37
+ std::chrono::nanoseconds Total;
+ llvm::SmallVector<Timer *, 2> Children;
+ std::string Name;
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I'd use std::vector when we do not have to optimize for speed.
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Comment at: lld/include/lld/Common/Timer.h:41
+ void print(int Depth, double TotalDuration, bool Recurse = true) const;
+ explicit Timer(llvm::StringRef Name);
+
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This constructor is used only by `root()`, so I'd make this private to prevent misuse of this constructor.
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Comment at: lld/include/lld/Common/Timer.h:44
+public:
+ friend ScopedTimer;
+
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It looks like ScopedTimer accesses only public functions of this class.
https://reviews.llvm.org/D41915
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