[PATCH] D39593: [ADCE] Use MapVector for BlockInfo to make iteration order deterministic
Mikael Holmén via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Fri Nov 3 06:27:33 PDT 2017
uabelho updated this revision to Diff 121467.
uabelho edited the summary of this revision.
uabelho added a comment.
Added a reserve method to MapVector, and restored the call to BlockInfo.reserve(NumBlocks) in ADCE.
MapVector::reserve() just passes on the call to Vector.reserve()
https://reviews.llvm.org/D39593
Files:
include/llvm/ADT/MapVector.h
lib/Transforms/Scalar/ADCE.cpp
Index: lib/Transforms/Scalar/ADCE.cpp
===================================================================
--- lib/Transforms/Scalar/ADCE.cpp
+++ lib/Transforms/Scalar/ADCE.cpp
@@ -18,6 +18,7 @@
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/GraphTraits.h"
+#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
@@ -118,7 +119,8 @@
PostDominatorTree &PDT;
/// Mapping of blocks to associated information, an element in BlockInfoVec.
- DenseMap<BasicBlock *, BlockInfoType> BlockInfo;
+ /// Use MapVector to get deterministic iteration order.
+ MapVector<BasicBlock *, BlockInfoType> BlockInfo;
bool isLive(BasicBlock *BB) { return BlockInfo[BB].Live; }
/// Mapping of instructions to associated information.
Index: include/llvm/ADT/MapVector.h
===================================================================
--- include/llvm/ADT/MapVector.h
+++ include/llvm/ADT/MapVector.h
@@ -56,6 +56,12 @@
size_type size() const { return Vector.size(); }
+ /// Grow the MapVector so that it can contain at least \p NumEntries items
+ /// before resizing again.
+ void reserve(size_type NumEntries) {
+ Vector.reserve(NumEntries);
+ }
+
iterator begin() { return Vector.begin(); }
const_iterator begin() const { return Vector.begin(); }
iterator end() { return Vector.end(); }
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