[PATCH] D38637: [InstSimplify] don't let poison inhibit an easy fold
Sanjay Patel via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Sat Oct 7 09:00:25 PDT 2017
spatel updated this revision to Diff 118139.
spatel added a comment.
Patch updated:
Fix bogus comment about undef and add a TODO for a potential follow-up patch.
https://reviews.llvm.org/D38637
Files:
lib/Analysis/ValueTracking.cpp
test/Transforms/InstSimplify/icmp-constant.ll
Index: test/Transforms/InstSimplify/icmp-constant.ll
===================================================================
--- test/Transforms/InstSimplify/icmp-constant.ll
+++ test/Transforms/InstSimplify/icmp-constant.ll
@@ -576,12 +576,7 @@
define i1 @ne_shl_by_constant_produces_poison(i8 %x) {
; CHECK-LABEL: @ne_shl_by_constant_produces_poison(
-; CHECK-NEXT: [[ZX:%.*]] = zext i8 %x to i16
-; CHECK-NEXT: [[XOR:%.*]] = xor i16 [[ZX]], 32767
-; CHECK-NEXT: [[SUB:%.*]] = sub nsw i16 [[ZX]], [[XOR]]
-; CHECK-NEXT: [[POISON:%.*]] = shl nsw i16 [[SUB]], 2
-; CHECK-NEXT: [[CMP:%.*]] = icmp ne i16 [[POISON]], 1
-; CHECK-NEXT: ret i1 [[CMP]]
+; CHECK-NEXT: ret i1 true
;
%zx = zext i8 %x to i16 ; zx = 0x00xx
%xor = xor i16 %zx, 32767 ; xor = 0x7fyy
@@ -593,11 +588,7 @@
define i1 @eq_shl_by_constant_produces_poison(i8 %x) {
; CHECK-LABEL: @eq_shl_by_constant_produces_poison(
-; CHECK-NEXT: [[CLEAR_HIGH_BIT:%.*]] = and i8 %x, 127
-; CHECK-NEXT: [[SET_NEXT_HIGH_BITS:%.*]] = or i8 [[CLEAR_HIGH_BIT]], 112
-; CHECK-NEXT: [[POISON:%.*]] = shl nsw i8 [[SET_NEXT_HIGH_BITS]], 3
-; CHECK-NEXT: [[CMP:%.*]] = icmp eq i8 [[POISON]], 15
-; CHECK-NEXT: ret i1 [[CMP]]
+; CHECK-NEXT: ret i1 false
;
%clear_high_bit = and i8 %x, 127 ; 0x7f
%set_next_high_bits = or i8 %clear_high_bit, 112 ; 0x70
@@ -612,13 +603,7 @@
define i1 @eq_shl_by_variable_produces_poison(i8 %x) {
; CHECK-LABEL: @eq_shl_by_variable_produces_poison(
-; CHECK-NEXT: [[CLEAR_HIGH_BIT:%.*]] = and i8 %x, 127
-; CHECK-NEXT: [[SET_NEXT_HIGH_BITS:%.*]] = or i8 [[CLEAR_HIGH_BIT]], 112
-; CHECK-NEXT: [[NOTUNDEF_SHIFTAMT:%.*]] = and i8 %x, 3
-; CHECK-NEXT: [[NONZERO_SHIFTAMT:%.*]] = or i8 [[NOTUNDEF_SHIFTAMT]], 1
-; CHECK-NEXT: [[POISON:%.*]] = shl nsw i8 [[SET_NEXT_HIGH_BITS]], [[NONZERO_SHIFTAMT]]
-; CHECK-NEXT: [[CMP:%.*]] = icmp eq i8 [[POISON]], 15
-; CHECK-NEXT: ret i1 [[CMP]]
+; CHECK-NEXT: ret i1 false
;
%clear_high_bit = and i8 %x, 127 ; 0x7f
%set_next_high_bits = or i8 %clear_high_bit, 112 ; 0x70
Index: lib/Analysis/ValueTracking.cpp
===================================================================
--- lib/Analysis/ValueTracking.cpp
+++ lib/Analysis/ValueTracking.cpp
@@ -808,19 +808,20 @@
computeKnownBits(I->getOperand(0), Known, Depth + 1, Q);
Known.Zero = KZF(Known.Zero, ShiftAmt);
Known.One = KOF(Known.One, ShiftAmt);
- // If there is conflict between Known.Zero and Known.One, this must be an
- // overflowing left shift, so the shift result is undefined. Clear Known
- // bits so that other code could propagate this undef.
- if ((Known.Zero & Known.One) != 0)
- Known.resetAll();
+ // If the known bits conflict, this must be an overflowing left shift, so
+ // the shift result is poison. We can return anything we want. Choose 0 for
+ // the best folding opportunity.
+ if (Known.hasConflict())
+ Known.setAllZero();
return;
}
computeKnownBits(I->getOperand(1), Known, Depth + 1, Q);
- // If the shift amount could be greater than or equal to the bit-width of the LHS, the
- // value could be undef, so we don't know anything about it.
+ // If the shift amount could be greater than or equal to the bit-width of the
+ // LHS, the value could be poison, but bail out because the check below is
+ // expensive. TODO: Should we just carry on?
if ((~Known.Zero).uge(BitWidth)) {
Known.resetAll();
return;
@@ -876,13 +877,10 @@
Known.One &= KOF(Known2.One, ShiftAmt);
}
- // If there are no compatible shift amounts, then we've proven that the shift
- // amount must be >= the BitWidth, and the result is undefined. We could
- // return anything we'd like, but we need to make sure the sets of known bits
- // stay disjoint (it should be better for some other code to actually
- // propagate the undef than to pick a value here using known bits).
- if (Known.Zero.intersects(Known.One))
- Known.resetAll();
+ // If the known bits conflict, the result is poison. Return a 0 and hope the
+ // caller can further optimize that.
+ if (Known.hasConflict())
+ Known.setAllZero();
}
static void computeKnownBitsFromOperator(const Operator *I, KnownBits &Known,
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