[PATCH] D32645: AMDGPU: GFX9 GS and HS shaders always have the scratch wave offset in SGPR5

Matt Arsenault via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Tue May 2 11:10:09 PDT 2017


arsenm added inline comments.


================
Comment at: lib/Target/AMDGPU/SIMachineFunctionInfo.cpp:74
     PrivateSegmentWaveByteOffset(false),
+    PrivateSegmentWaveByteOffsetInSGPR5(false),
     WorkItemIDX(false),
----------------
I still don't think you need this. You can directly set the input SGPR5 in the constructor here


https://reviews.llvm.org/D32645





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