[PATCH] D32338: InstructionSimplify: Canonicalize shuffle operands. NFC-ish.
Zvi Rackover via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Sat Apr 22 00:23:13 PDT 2017
zvi updated this revision to Diff 96275.
zvi edited the summary of this revision.
zvi added a comment.
Addressing some of Simon's comments.
Repository:
rL LLVM
https://reviews.llvm.org/D32338
Files:
lib/Analysis/InstructionSimplify.cpp
Index: lib/Analysis/InstructionSimplify.cpp
===================================================================
--- lib/Analysis/InstructionSimplify.cpp
+++ lib/Analysis/InstructionSimplify.cpp
@@ -4137,25 +4137,15 @@
static Value *SimplifyShuffleVectorInst(Value *Op0, Value *Op1, Constant *Mask,
Type *RetTy, const Query &Q,
unsigned MaxRecurse) {
- if (isa<UndefValue>(Mask))
- return UndefValue::get(RetTy);
-
Type *InVecTy = Op0->getType();
unsigned MaskNumElts = Mask->getType()->getVectorNumElements();
unsigned InVecNumElts = InVecTy->getVectorNumElements();
- auto *Op0Const = dyn_cast<Constant>(Op0);
- auto *Op1Const = dyn_cast<Constant>(Op1);
-
- // If all operands are constant, constant fold the shuffle.
- if (Op0Const && Op1Const)
- return ConstantFoldShuffleVectorInstruction(Op0Const, Op1Const, Mask);
-
SmallVector<int, 32> Indices;
ShuffleVectorInst::getShuffleMask(Mask, Indices);
- // If only one of the operands is constant, constant fold the shuffle if the
- // mask does not select elements from the variable operand.
+ // Canonicalization: If mask does not select elements from an input vector,
+ // replace that input vector with undef.
bool MaskSelects0 = false, MaskSelects1 = false;
for (unsigned i = 0; i != MaskNumElts; ++i) {
if (Indices[i] == -1)
@@ -4165,23 +4155,39 @@
else
MaskSelects1 = true;
}
- if (!MaskSelects0 && Op1Const)
- return ConstantFoldShuffleVectorInstruction(UndefValue::get(InVecTy),
- Op1Const, Mask);
- if (!MaskSelects1 && Op0Const)
- return ConstantFoldShuffleVectorInstruction(Op0Const,
- UndefValue::get(InVecTy), Mask);
+ if (!MaskSelects0)
+ Op0 = UndefValue::get(InVecTy);
+ if (!MaskSelects1)
+ Op1 = UndefValue::get(InVecTy);
+
+ auto *Op0Const = dyn_cast<Constant>(Op0);
+ auto *Op1Const = dyn_cast<Constant>(Op1);
+
+ // If all operands are constant, constant fold the shuffle.
+ if (Op0Const && Op1Const)
+ return ConstantFoldShuffleVectorInstruction(Op0Const, Op1Const, Mask);
+
+ // Canonicalization: if only one input vector is constant, it shall be the
+ // second one.
+ if (Op0Const && !Op1Const) {
+ std::swap(Op0, Op1);
+ for (auto &Idx : Indices) {
+ if (Idx == -1)
+ continue;
+ Idx = Idx < (int)MaskNumElts ? Idx + MaskNumElts : Idx - MaskNumElts;
+ }
+ Mask = ConstantDataVector::get(
+ Mask->getContext(),
+ makeArrayRef(reinterpret_cast<uint32_t *>(Indices.data()),
+ MaskNumElts));
+ }
// A shuffle of a splat is always the splat itself. Legal if the shuffle's
// value type is same as the input vectors' type.
if (auto *OpShuf = dyn_cast<ShuffleVectorInst>(Op0))
- if (!MaskSelects1 && RetTy == InVecTy &&
+ if (isa<UndefValue>(Op1) && RetTy == InVecTy &&
OpShuf->getMask()->getSplatValue())
return Op0;
- if (auto *OpShuf = dyn_cast<ShuffleVectorInst>(Op1))
- if (!MaskSelects0 && RetTy == InVecTy &&
- OpShuf->getMask()->getSplatValue())
- return Op1;
// Don't fold a shuffle with undef mask elements. This may get folded in a
// better way using demanded bits or other analysis.
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