[PATCH] D31654: [LLD][ELF] Make createThunks a class [NFC]
Rui Ueyama via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Tue Apr 4 16:58:22 PDT 2017
ruiu accepted this revision.
ruiu added a comment.
This revision is now accepted and ready to land.
LGTM
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Comment at: ELF/Relocations.cpp:998
+ auto res = ThunkedSymbols.insert({&Body, nullptr});
+ if (res.second == true)
+ res.first->second = addThunk<ELFT>(Type, Body);
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Remove `== true`.
================
Comment at: ELF/Relocations.cpp:1027
SymbolBody &Body = *Rel.Sym;
if (Target->needsThunk(Rel.Expr, Rel.Type, IS->File, Body)) {
Thunk *T;
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Flip the condition and do continue early.
================
Comment at: ELF/Relocations.h:121
+class Thunk;
+template <class ELFT> class ThunkCreator {
+public:
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Please use more vertical space to layout code. I'd add a blank line here as this is the start of a class declaration. Also please add blank lines before comments.
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Comment at: ELF/Relocations.h:132-137
+ // Track Symbols that already have a Thunk
+ llvm::DenseMap<SymbolBody *, Thunk *> ThunkedSymbols;
+ // Track InputSections that have a ThunkSection placed in front
+ llvm::DenseMap<InputSection *, ThunkSection *> ThunkedSections;
+ // Track the ThunksSections that need to be inserted into an OutputSection
+ std::map<OutputSection *, std::vector<ThunkSection *>> ThunkSections;
----------------
So break them into three blocks.
https://reviews.llvm.org/D31654
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