[llvm] r296887 - [Support] Provide access to current thread name/thread id.

Zachary Turner via llvm-commits llvm-commits at lists.llvm.org
Fri Mar 3 12:42:34 PST 2017


Which function does it not provide specifically?  Can you link me to a
failing buildbot?

On Fri, Mar 3, 2017 at 11:01 AM Krzysztof Parzyszek via llvm-commits <
llvm-commits at lists.llvm.org> wrote:

> This thing fails to build on older Linuxes (e.g. SUSE).
> Glibc 2.11.3 does not provide this function.
>
> This breaks some of our builds.
>
> -Krzysztof
>
>
> On 3/3/2017 11:15 AM, Zachary Turner via llvm-commits wrote:
> > Author: zturner
> > Date: Fri Mar  3 11:15:17 2017
> > New Revision: 296887
> >
> > URL: http://llvm.org/viewvc/llvm-project?rev=296887&view=rev
> > Log:
> > [Support] Provide access to current thread name/thread id.
> >
> > Applications often need the current thread id when making
> > system calls, and some operating systems provide the notion
> > of a thread name, which can be useful in enabling better
> > diagnostics when debugging or logging.
> >
> > This patch adds an accessor for the thread id, and "best effort"
> > getters and setters for the thread name.  Since this is
> > non critical functionality, no error is returned to indicate
> > that a platform doesn't support thread names.
> >
> > Differential Revision: https://reviews.llvm.org/D30526
> >
> > Added:
> >     llvm/trunk/lib/Support/Unix/Threading.inc
> >     llvm/trunk/lib/Support/Windows/Threading.inc
> > Modified:
> >     llvm/trunk/include/llvm/Support/Threading.h
> >     llvm/trunk/lib/Support/Threading.cpp
> >
> > Modified: llvm/trunk/include/llvm/Support/Threading.h
> > URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Support/Threading.h?rev=296887&r1=296886&r2=296887&view=diff
> >
> ==============================================================================
> > --- llvm/trunk/include/llvm/Support/Threading.h (original)
> > +++ llvm/trunk/include/llvm/Support/Threading.h Fri Mar  3 11:15:17 2017
> > @@ -15,6 +15,7 @@
> >  #ifndef LLVM_SUPPORT_THREADING_H
> >  #define LLVM_SUPPORT_THREADING_H
> >
> > +#include "llvm/ADT/SmallVector.h"
> >  #include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX
> >  #include "llvm/Support/Compiler.h"
> >  #include <ciso646> // So we can check the C++ standard lib macros.
> > @@ -42,24 +43,26 @@
> >  #endif
> >
> >  namespace llvm {
> > -  /// Returns true if LLVM is compiled with support for
> multi-threading, and
> > -  /// false otherwise.
> > -  bool llvm_is_multithreaded();
> > -
> > -  /// llvm_execute_on_thread - Execute the given \p UserFn on a separate
> > -  /// thread, passing it the provided \p UserData and waits for thread
> > -  /// completion.
> > -  ///
> > -  /// This function does not guarantee that the code will actually be
> executed
> > -  /// on a separate thread or honoring the requested stack size, but
> tries to do
> > -  /// so where system support is available.
> > -  ///
> > -  /// \param UserFn - The callback to execute.
> > -  /// \param UserData - An argument to pass to the callback function.
> > -  /// \param RequestedStackSize - If non-zero, a requested size (in
> bytes) for
> > -  /// the thread stack.
> > -  void llvm_execute_on_thread(void (*UserFn)(void*), void *UserData,
> > -                              unsigned RequestedStackSize = 0);
> > +class Twine;
> > +
> > +/// Returns true if LLVM is compiled with support for multi-threading,
> and
> > +/// false otherwise.
> > +bool llvm_is_multithreaded();
> > +
> > +/// llvm_execute_on_thread - Execute the given \p UserFn on a separate
> > +/// thread, passing it the provided \p UserData and waits for thread
> > +/// completion.
> > +///
> > +/// This function does not guarantee that the code will actually be
> executed
> > +/// on a separate thread or honoring the requested stack size, but
> tries to do
> > +/// so where system support is available.
> > +///
> > +/// \param UserFn - The callback to execute.
> > +/// \param UserData - An argument to pass to the callback function.
> > +/// \param RequestedStackSize - If non-zero, a requested size (in
> bytes) for
> > +/// the thread stack.
> > +void llvm_execute_on_thread(void (*UserFn)(void *), void *UserData,
> > +                            unsigned RequestedStackSize = 0);
> >
> >  #if LLVM_THREADING_USE_STD_CALL_ONCE
> >
> > @@ -127,6 +130,28 @@ namespace llvm {
> >    /// thread::hardware_concurrency().
> >    /// Returns 1 when LLVM is configured with LLVM_ENABLE_THREADS=OFF
> >    unsigned heavyweight_hardware_concurrency();
> > +
> > +  /// \brief Return the current thread id, as used in various OS system
> calls.
> > +  /// Note that not all platforms guarantee that the value returned
> will be
> > +  /// unique across the entire system, so portable code should not
> assume
> > +  /// this.
> > +  uint64_t get_threadid();
> > +
> > +  /// \brief Set the name of the current thread.  Setting a thread's
> name can
> > +  /// be helpful for enabling useful diagnostics under a debugger or
> when
> > +  /// logging.  The level of support for setting a thread's name varies
> > +  /// wildly across operating systems, and we only make a best effort to
> > +  /// perform the operation on supported platforms.  No indication of
> success
> > +  /// or failure is returned.
> > +  void set_thread_name(const Twine &Name);
> > +
> > +  /// \brief Get the name of the current thread.  The level of support
> for
> > +  /// getting a thread's name varies wildly across operating systems,
> and it
> > +  /// is not even guaranteed that if you can successfully set a
> thread's name
> > +  /// that you can later get it back.  This function is intended for
> diagnostic
> > +  /// purposes, and as with setting a thread's name no indication of
> whether
> > +  /// the operation succeeded or failed is returned.
> > +  void get_thread_name(SmallVectorImpl<char> &Name);
> >  }
> >
> >  #endif
> >
> > Modified: llvm/trunk/lib/Support/Threading.cpp
> > URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Support/Threading.cpp?rev=296887&r1=296886&r2=296887&view=diff
> >
> ==============================================================================
> > --- llvm/trunk/lib/Support/Threading.cpp (original)
> > +++ llvm/trunk/lib/Support/Threading.cpp Fri Mar  3 11:15:17 2017
> > @@ -14,14 +14,21 @@
> >
> >  #include "llvm/Support/Threading.h"
> >  #include "llvm/Config/config.h"
> > -#include "llvm/Support/Atomic.h"
> >  #include "llvm/Support/Host.h"
> > -#include "llvm/Support/Mutex.h"
> >  #include "llvm/Support/thread.h"
> > +
> >  #include <cassert>
> > +#include <errno.h>
> > +#include <stdlib.h>
> > +#include <string.h>
> >
> >  using namespace llvm;
> >
> >
> +//===----------------------------------------------------------------------===//
> > +//=== WARNING: Implementation here must contain only TRULY operating
> system
> > +//===          independent code.
> >
> +//===----------------------------------------------------------------------===//
> > +
> >  bool llvm::llvm_is_multithreaded() {
> >  #if LLVM_ENABLE_THREADS != 0
> >    return true;
> > @@ -30,100 +37,38 @@ bool llvm::llvm_is_multithreaded() {
> >  #endif
> >  }
> >
> > -#if LLVM_ENABLE_THREADS != 0 && defined(HAVE_PTHREAD_H)
> > -#include <pthread.h>
> > -
> > -struct ThreadInfo {
> > -  void (*UserFn)(void *);
> > -  void *UserData;
> > -};
> > -static void *ExecuteOnThread_Dispatch(void *Arg) {
> > -  ThreadInfo *TI = reinterpret_cast<ThreadInfo*>(Arg);
> > -  TI->UserFn(TI->UserData);
> > -  return nullptr;
> > -}
> > -
> > -void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
> > +#if LLVM_ENABLE_THREADS == 0 ||
>         \
> > +    (!defined(LLVM_ON_WIN32) && !defined(HAVE_PTHREAD_H))
> > +// Support for non-Win32, non-pthread implementation.
> > +void llvm::llvm_execute_on_thread(void (*Fn)(void *), void *UserData,
> >                                    unsigned RequestedStackSize) {
> > -  ThreadInfo Info = { Fn, UserData };
> > -  pthread_attr_t Attr;
> > -  pthread_t Thread;
> > -
> > -  // Construct the attributes object.
> > -  if (::pthread_attr_init(&Attr) != 0)
> > -    return;
> > -
> > -  // Set the requested stack size, if given.
> > -  if (RequestedStackSize != 0) {
> > -    if (::pthread_attr_setstacksize(&Attr, RequestedStackSize) != 0)
> > -      goto error;
> > -  }
> > -
> > -  // Construct and execute the thread.
> > -  if (::pthread_create(&Thread, &Attr, ExecuteOnThread_Dispatch, &Info)
> != 0)
> > -    goto error;
> > -
> > -  // Wait for the thread and clean up.
> > -  ::pthread_join(Thread, nullptr);
> > -
> > - error:
> > -  ::pthread_attr_destroy(&Attr);
> > +  (void)RequestedStackSize;
> > +  Fn(UserData);
> >  }
> > -#elif LLVM_ENABLE_THREADS!=0 && defined(LLVM_ON_WIN32)
> > -#include "Windows/WindowsSupport.h"
> > -#include <process.h>
> > -
> > -// Windows will at times define MemoryFence.
> > -#ifdef MemoryFence
> > -#undef MemoryFence
> > -#endif
> >
> > -struct ThreadInfo {
> > -  void (*func)(void*);
> > -  void *param;
> > -};
> > -
> > -static unsigned __stdcall ThreadCallback(void *param) {
> > -  struct ThreadInfo *info = reinterpret_cast<struct ThreadInfo
> *>(param);
> > -  info->func(info->param);
> > +unsigned llvm::heavyweight_hardware_concurrency() { return 1; }
> >
> > -  return 0;
> > -}
> > +uint64_t llvm::get_threadid_np() { return 0; }
> >
> > -void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
> > -                                  unsigned RequestedStackSize) {
> > -  struct ThreadInfo param = { Fn, UserData };
> > +void llvm::set_thread_name(const Twine &Name) {}
> >
> > -  HANDLE hThread = (HANDLE)::_beginthreadex(NULL,
> > -                                            RequestedStackSize,
> ThreadCallback,
> > -                                            &param, 0, NULL);
> > -
> > -  if (hThread) {
> > -    // We actually don't care whether the wait succeeds or fails, in
> > -    // the same way we don't care whether the pthread_join call succeeds
> > -    // or fails.  There's not much we could do if this were to fail. But
> > -    // on success, this call will wait until the thread finishes
> executing
> > -    // before returning.
> > -    (void)::WaitForSingleObject(hThread, INFINITE);
> > -    ::CloseHandle(hThread);
> > -  }
> > -}
> > -#else
> > -// Support for non-Win32, non-pthread implementation.
> > -void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
> > -                                  unsigned RequestedStackSize) {
> > -  (void) RequestedStackSize;
> > -  Fn(UserData);
> > -}
> > +void llvm::get_thread_name(SmallVectorImpl<char> &Name) { Name.clear();
> }
> >
> > -#endif
> > +#else
> >
> >  unsigned llvm::heavyweight_hardware_concurrency() {
> > -#if !LLVM_ENABLE_THREADS
> > -  return 1;
> > -#endif
> >    int NumPhysical = sys::getHostNumPhysicalCores();
> >    if (NumPhysical == -1)
> >      return thread::hardware_concurrency();
> >    return NumPhysical;
> >  }
> > +
> > +// Include the platform-specific parts of this class.
> > +#ifdef LLVM_ON_UNIX
> > +#include "Unix/Threading.inc"
> > +#endif
> > +#ifdef LLVM_ON_WIN32
> > +#include "Windows/Threading.inc"
> > +#endif
> > +
> > +#endif
> >
> > Added: llvm/trunk/lib/Support/Unix/Threading.inc
> > URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Support/Unix/Threading.inc?rev=296887&view=auto
> >
> ==============================================================================
> > --- llvm/trunk/lib/Support/Unix/Threading.inc (added)
> > +++ llvm/trunk/lib/Support/Unix/Threading.inc Fri Mar  3 11:15:17 2017
> > @@ -0,0 +1,181 @@
> > +//===- Unix/Threading.inc - Unix Threading Implementation ----- -*- C++
> -*-===//
> > +//
> > +//                     The LLVM Compiler Infrastructure
> > +//
> > +// This file is distributed under the University of Illinois Open Source
> > +// License. See LICENSE.TXT for details.
> > +//
> >
> +//===----------------------------------------------------------------------===//
> > +//
> > +// This file provides the Unix specific implementation of Threading
> functions.
> > +//
> >
> +//===----------------------------------------------------------------------===//
> > +
> > +#include "llvm/ADT/SmallString.h"
> > +#include "llvm/ADT/Twine.h"
> > +
> > +#if defined(__APPLE__)
> > +#include <mach/mach_init.h>
> > +#include <mach/mach_port.h>
> > +#endif
> > +
> > +#include <pthread.h>
> > +
> > +#if defined(__FreeBSD__)
> > +#include <pthread_np.h>
> > +#endif
> > +
> > +#if defined(__NetBSD__)
> > +#include <lwp.h>
> > +#endif
> > +
> > +#if defined(__linux__)
> > +#include <sys/syscall.h>
> > +#endif
> > +
> > +#if defined(__NetBSD__) || defined(__FreeBSD__) ||
> defined(__FreeBSD_kernel__)
> > +#include <sys/sysctl.h>
> > +#include <sys/user.h>
> > +#endif
> > +
> > +namespace {
> > +  struct ThreadInfo {
> > +    void(*UserFn)(void *);
> > +    void *UserData;
> > +  };
> > +}
> > +
> > +static void *ExecuteOnThread_Dispatch(void *Arg) {
> > +  ThreadInfo *TI = reinterpret_cast<ThreadInfo*>(Arg);
> > +  TI->UserFn(TI->UserData);
> > +  return nullptr;
> > +}
> > +
> > +void llvm::llvm_execute_on_thread(void(*Fn)(void*), void *UserData,
> > +  unsigned RequestedStackSize) {
> > +  ThreadInfo Info = { Fn, UserData };
> > +  pthread_attr_t Attr;
> > +  pthread_t Thread;
> > +
> > +  // Construct the attributes object.
> > +  if (::pthread_attr_init(&Attr) != 0)
> > +    return;
> > +
> > +  // Set the requested stack size, if given.
> > +  if (RequestedStackSize != 0) {
> > +    if (::pthread_attr_setstacksize(&Attr, RequestedStackSize) != 0)
> > +      goto error;
> > +  }
> > +
> > +  // Construct and execute the thread.
> > +  if (::pthread_create(&Thread, &Attr, ExecuteOnThread_Dispatch, &Info)
> != 0)
> > +    goto error;
> > +
> > +  // Wait for the thread and clean up.
> > +  ::pthread_join(Thread, nullptr);
> > +
> > +error:
> > +  ::pthread_attr_destroy(&Attr);
> > +}
> > +
> > +
> > +uint64_t llvm::get_threadid() {
> > +#if defined(__APPLE__)
> > +  // Calling "mach_thread_self()" bumps the reference count on the
> thread
> > +  // port, so we need to deallocate it. mach_task_self() doesn't bump
> the ref
> > +  // count.
> > +  thread_port_t Self = mach_thread_self();
> > +  mach_port_deallocate(mach_task_self(), Self);
> > +  return Self;
> > +#elif defined(__FreeBSD__)
> > +  return uint64_t(pthread_getthreadid_np());
> > +#elif defined(__NetBSD__)
> > +  return uint64_t(_lwp_self());
> > +#elif defined(__ANDROID__)
> > +  return uint64_t(gettid());
> > +#elif defined(__linux__)
> > +  return uint64_t(syscall(SYS_gettid));
> > +#elif defined(LLVM_ON_WIN32)
> > +  return uint64_t(::GetCurrentThreadId());
> > +#else
> > +  return uint64_t(pthread_self());
> > +#endif
> > +}
> > +
> > +
> > +void llvm::set_thread_name(const Twine &Name) {
> > +  // Make sure the input is null terminated.
> > +  SmallString<64> Storage;
> > +  StringRef NameStr = Name.toNullTerminatedStringRef(Storage);
> > +#if defined(__linux__)
> > +#if (defined(__GLIBC__) && defined(_GNU_SOURCE)) || defined(__ANDROID__)
> > +  ::pthread_setname_np(::pthread_self(), NameStr.data());
> > +#endif
> > +#elif defined(__FreeBSD__)
> > +  ::pthread_set_name_np(::pthread_self(), NameStr.data());
> > +#elif defined(__NetBSD__)
> > +  ::pthread_setname_np(::pthread_self(), "%s",
> > +    const_cast<char *>(NameStr.data()));
> > +#elif defined(__APPLE__)
> > +  ::pthread_setname_np(NameStr.data());
> > +#endif
> > +}
> > +
> > +void llvm::get_thread_name(SmallVectorImpl<char> &Name) {
> > +  Name.clear();
> > +
> > +#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
> > +#if defined(__FreeBSD_kernel__)
> > +  int pid = ::pthread_self();
> > +#else
> > +  int pid = ::getpid();
> > +#endif
> > +
> > +  int tid = ::pthread_getthreadid_np();
> > +
> > +  struct kinfo_proc *kp = nullptr, *nkp;
> > +  size_t len = 0;
> > +  int error;
> > +  int ctl[4] = { CTL_KERN, KERN_PROC, KERN_PROC_PID |
> KERN_PROC_INC_THREAD,
> > +    (int)pid };
> > +
> > +  while (1) {
> > +    error = sysctl(ctl, 4, kp, &len, nullptr, 0);
> > +    if (kp == nullptr || (error != 0 && errno == ENOMEM)) {
> > +      // Add extra space in case threads are added before next call.
> > +      len += sizeof(*kp) + len / 10;
> > +      nkp = (struct kinfo_proc *)realloc(kp, len);
> > +      if (nkp == nullptr) {
> > +        free(kp);
> > +        return;
> > +      }
> > +      kp = nkp;
> > +      continue;
> > +    }
> > +    if (error != 0)
> > +      len = 0;
> > +    break;
> > +  }
> > +
> > +  for (size_t i = 0; i < len / sizeof(*kp); i++) {
> > +    if (kp[i].ki_tid == (lwpid_t)tid) {
> > +      Name.append(kp[i].ki_tdname, kp[i].ki_tdname +
> strlen(kp[i].ki_tdname));
> > +      break;
> > +    }
> > +  }
> > +  free(kp);
> > +  return;
> > +#elif defined(__NetBSD__)
> > +  char buf[PTHREAD_MAX_NAMELEN_NP];
> > +  ::pthread_getname_np(::pthread_self(), buf, PTHREAD_MAX_NAMELEN_NP);
> > +
> > +  Name.append(buf, buf + strlen(buf));
> > +#elif defined(__linux__)
> > +#if (defined(__GLIBC__) && defined(_GNU_SOURCE)) || defined(__ANDROID__)
> > +  constexpr int MAXNAMELEN = 16;
> > +  char Buffer[MAXNAMELEN];
> > +  if (0 == ::pthread_getname_np(::pthread_self(), Buffer, MAXNAMELEN))
> > +    Name.append(Buffer, Buffer + strlen(Buffer));
> > +#endif
> > +#endif
> > +}
> >
> > Added: llvm/trunk/lib/Support/Windows/Threading.inc
> > URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Support/Windows/Threading.inc?rev=296887&view=auto
> >
> ==============================================================================
> > --- llvm/trunk/lib/Support/Windows/Threading.inc (added)
> > +++ llvm/trunk/lib/Support/Windows/Threading.inc Fri Mar  3 11:15:17 2017
> > @@ -0,0 +1,101 @@
> > +//===- Windows/Threading.inc - Win32 Threading Implementation - -*- C++
> -*-===//
> > +//
> > +//                     The LLVM Compiler Infrastructure
> > +//
> > +// This file is distributed under the University of Illinois Open Source
> > +// License. See LICENSE.TXT for details.
> > +//
> >
> +//===----------------------------------------------------------------------===//
> > +//
> > +// This file provides the Win32 specific implementation of Threading
> functions.
> > +//
> >
> +//===----------------------------------------------------------------------===//
> > +
> > +#include "llvm/ADT/SmallString.h"
> > +#include "llvm/ADT/Twine.h"
> > +
> > +#include "Windows/WindowsSupport.h"
> > +#include <process.h>
> > +
> > +// Windows will at times define MemoryFence.
> > +#ifdef MemoryFence
> > +#undef MemoryFence
> > +#endif
> > +
> > +namespace {
> > +  struct ThreadInfo {
> > +    void(*func)(void*);
> > +    void *param;
> > +  };
> > +}
> > +
> > +static unsigned __stdcall ThreadCallback(void *param) {
> > +  struct ThreadInfo *info = reinterpret_cast<struct ThreadInfo
> *>(param);
> > +  info->func(info->param);
> > +
> > +  return 0;
> > +}
> > +
> > +void llvm::llvm_execute_on_thread(void(*Fn)(void*), void *UserData,
> > +  unsigned RequestedStackSize) {
> > +  struct ThreadInfo param = { Fn, UserData };
> > +
> > +  HANDLE hThread = (HANDLE)::_beginthreadex(NULL,
> > +    RequestedStackSize, ThreadCallback,
> > +    &param, 0, NULL);
> > +
> > +  if (hThread) {
> > +    // We actually don't care whether the wait succeeds or fails, in
> > +    // the same way we don't care whether the pthread_join call succeeds
> > +    // or fails.  There's not much we could do if this were to fail. But
> > +    // on success, this call will wait until the thread finishes
> executing
> > +    // before returning.
> > +    (void)::WaitForSingleObject(hThread, INFINITE);
> > +    ::CloseHandle(hThread);
> > +  }
> > +}
> > +
> > +uint64_t llvm::get_threadid() {
> > +  return uint64_t(::GetCurrentThreadId());
> > +}
> > +
> > +void llvm::set_thread_name(const Twine &Name) {
> > +#if defined(_MSC_VER)
> > +  // Make sure the input is null terminated.
> > +  SmallString<64> Storage;
> > +  StringRef NameStr = Name.toNullTerminatedStringRef(Storage);
> > +  constexpr DWORD MS_VC_EXCEPTION = 0x406D1388;
> > +
> > +#pragma pack(push, 8)
> > +  struct THREADNAME_INFO {
> > +    DWORD dwType;     // Must be 0x1000.
> > +    LPCSTR szName;    // Pointer to thread name
> > +    DWORD dwThreadId; // Thread ID (-1 == current thread)
> > +    DWORD dwFlags;    // Reserved.  Do not use.
> > +  };
> > +#pragma pack(pop)
> > +
> > +  THREADNAME_INFO info;
> > +  info.dwType = 0x1000;
> > +  info.szName = NameStr.data();
> > +  info.dwThreadId = ::GetCurrentThreadId();
> > +  info.dwFlags = 0;
> > +
> > +  __try {
> > +    ::RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) /
> sizeof(ULONG_PTR),
> > +      (ULONG_PTR *)&info);
> > +  }
> > +  __except (EXCEPTION_EXECUTE_HANDLER) {
> > +  }
> > +#endif
> > +}
> > +
> > +void llvm::get_thread_name(SmallVectorImpl<char> &Name) {
> > +  // "Name" is not an inherent property of a thread on Windows.  In
> fact, when
> > +  // you "set" the name, you are only firing a one-time message to a
> debugger
> > +  // which it interprets as a program setting its threads' name.  We
> may be
> > +  // able to get fancy by creating a TLS entry when someone calls
> > +  // set_thread_name so that subsequent calls to get_thread_name return
> this
> > +  // value.
> > +  Name.clear();
> > +}
> >
> >
> > _______________________________________________
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