[lld] r295650 - [ELF] Allow local symbols to be added after global symbols
Peter Smith via llvm-commits
llvm-commits at lists.llvm.org
Mon Feb 20 03:12:33 PST 2017
Author: psmith
Date: Mon Feb 20 05:12:33 2017
New Revision: 295650
URL: http://llvm.org/viewvc/llvm-project?rev=295650&view=rev
Log:
[ELF] Allow local symbols to be added after global symbols
This change moves the SymbolBodies with isLocal() == true before the global
symbols then calculating NumLocals rather than assuming all locals are
added before globals and the first NumLocals have isLocal() == true. This
permits Thunks to be moved after the pass that adds global symbols from
synthetics to the symbol table.
Differential revision: https://reviews.llvm.org/D30085
Modified:
lld/trunk/ELF/SyntheticSections.cpp
lld/trunk/ELF/Writer.cpp
Modified: lld/trunk/ELF/SyntheticSections.cpp
URL: http://llvm.org/viewvc/llvm-project/lld/trunk/ELF/SyntheticSections.cpp?rev=295650&r1=295649&r2=295650&view=diff
==============================================================================
--- lld/trunk/ELF/SyntheticSections.cpp (original)
+++ lld/trunk/ELF/SyntheticSections.cpp Mon Feb 20 05:12:33 2017
@@ -1085,9 +1085,17 @@ static bool sortMipsSymbols(const Symbol
template <class ELFT> void SymbolTableSection<ELFT>::finalize() {
this->OutSec->Link = this->Link = StrTabSec.OutSec->SectionIndex;
- this->OutSec->Info = this->Info = NumLocals + 1;
this->OutSec->Entsize = this->Entsize;
+ if (!StrTabSec.isDynamic()) {
+ // All explictly added STB_LOCAL symbols without a Symbol are first
+ auto It = std::stable_partition(
+ Symbols.begin(), Symbols.end(),
+ [](const SymbolTableEntry &S) { return S.Symbol->isLocal(); });
+ NumLocals = It - Symbols.begin();
+ }
+ this->OutSec->Info = this->Info = 1 + NumLocals;
+
if (Config->Relocatable)
return;
@@ -1122,7 +1130,6 @@ template <class ELFT> void SymbolTableSe
template <class ELFT> void SymbolTableSection<ELFT>::addLocal(SymbolBody *B) {
assert(!StrTabSec.isDynamic());
- ++NumLocals;
Symbols.push_back({B, StrTabSec.addString(B->getName())});
}
Modified: lld/trunk/ELF/Writer.cpp
URL: http://llvm.org/viewvc/llvm-project/lld/trunk/ELF/Writer.cpp?rev=295650&r1=295649&r2=295650&view=diff
==============================================================================
--- lld/trunk/ELF/Writer.cpp (original)
+++ lld/trunk/ELF/Writer.cpp Mon Feb 20 05:12:33 2017
@@ -1103,13 +1103,7 @@ template <class ELFT> void Writer<ELFT>:
if (In<ELFT>::Iplt && !In<ELFT>::Iplt->empty())
In<ELFT>::Iplt->addSymbols();
- // Some architectures use small displacements for jump instructions.
- // It is linker's responsibility to create thunks containing long
- // jump instructions if jump targets are too far. Create thunks.
- if (Target->NeedsThunks)
- createThunks<ELFT>(OutputSections);
-
- // Now that we have defined all possible symbols including linker-
+ // Now that we have defined all possible global symbols including linker-
// synthesized ones. Visit all symbols to give the finishing touches.
for (Symbol *S : Symtab<ELFT>::X->getSymbols()) {
SymbolBody *Body = S->body();
@@ -1159,6 +1153,12 @@ template <class ELFT> void Writer<ELFT>:
fixHeaders();
}
+ // Some architectures use small displacements for jump instructions.
+ // It is linker's responsibility to create thunks containing long
+ // jump instructions if jump targets are too far. Create thunks.
+ if (Target->NeedsThunks)
+ createThunks<ELFT>(OutputSections);
+
// Fill other section headers. The dynamic table is finalized
// at the end because some tags like RELSZ depend on result
// of finalizing other sections.
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