[llvm] r278974 - ADT: Remove UB in ilist (and use a circular linked list)

Duncan P. N. Exon Smith via llvm-commits llvm-commits at lists.llvm.org
Thu Aug 18 17:14:05 PDT 2016


Hi Diana, any update?  Are you able to test pre-commit, or should I just commit and let the bots do the work?

> On 2016-Aug-18, at 11:09, Duncan P. N. Exon Smith via llvm-commits <llvm-commits at lists.llvm.org> wrote:
> 
> Hi Diana,
> 
> I fixed PR29035 in r279104.  Are you able to test that revision with r278974 cherry-picked on top to be sure the assertion isn't firing elsewhere?
> 
> Thanks,
> Duncan
> 
>> On 2016-Aug-18, at 06:19, Duncan Exon Smith via llvm-commits <llvm-commits at lists.llvm.org> wrote:
>> 
>> Please attach the reproducer mentioned in the log message:
>> 
>> clang-4.0: note: diagnostic msg: PLEASE submit a bug report to http://llvm.org/bugs/ and include the crash backtrace, preprocessed source, and associated run script.
>> clang-4.0: note: diagnostic msg:
>> ********************
>> PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
>> Preprocessed source(s) and associated run script(s) are located at:
>> clang-4.0: note: diagnostic msg: /tmp/gtest-all-78e9e5.cpp
>> clang-4.0: note: diagnostic msg: /tmp/gtest-all-78e9e5.sh
>> clang-4.0: note: diagnostic msg:
>> ********************
>> 
>> -- dpnes
>> 
>> On Aug 18, 2016, at 04:32, Diana Picus <diana.picus at linaro.org> wrote:
>> 
>>> Hi,
>>> 
>>> I had to revert this because it was breaking some of the bots. I also
>>> reverted r279012 because it was in the way (and it looked like a fixup
>>> for this revision anyway).
>>> I've attached a log of the failure to this bug:
>>> https://llvm.org/bugs/show_bug.cgi?id=29035
>>> Please let me know if you need anything else to debug this.
>>> 
>>> Thanks,
>>> Diana
>>> 
>>> 
>>> 
>>> On 17 August 2016 at 23:44, Duncan P. N. Exon Smith via llvm-commits
>>> <llvm-commits at lists.llvm.org> wrote:
>>>> Author: dexonsmith
>>>> Date: Wed Aug 17 15:44:33 2016
>>>> New Revision: 278974
>>>> 
>>>> URL: http://llvm.org/viewvc/llvm-project?rev=278974&view=rev
>>>> Log:
>>>> ADT: Remove UB in ilist (and use a circular linked list)
>>>> 
>>>> This removes the undefined behaviour (UB) in ilist/ilist_node/etc.,
>>>> mainly by removing (gutting) the ilist_sentinel_traits customization
>>>> point and canonicalizing on a single, efficient memory layout.  This
>>>> fixes PR26753.
>>>> 
>>>> The new ilist is a doubly-linked circular list.
>>>> - ilist_node_base has two ilist_node_base*: Next and Prev.  Size-of: two
>>>> pointers.
>>>> - ilist_node<T> (size-of: two pointers) is a type-safe wrapper around
>>>> ilist_node_base.
>>>> - ilist_iterator<T> (size-of: two pointers) operates on an
>>>> ilist_node<T>*, and downcasts to T* on dereference.
>>>> - ilist_sentinel<T> (size-of: two pointers) is a wrapper around
>>>> ilist_node<T> that has some extra API for list management.
>>>> - ilist<T> (size-of: two pointers) has an ilist_sentinel<T>, whose
>>>> address is returned for end().
>>>> 
>>>> The new memory layout matches ilist_half_embedded_sentinel_traits<T>
>>>> exactly.  The Head pointer that previously lived in ilist<T> is
>>>> effectively glued to the ilist_half_node<T> that lived in
>>>> ilist_half_embedded_sentinel_traits<T>, becoming the Next and Prev in
>>>> the ilist_sentinel_node<T>, respectively.  sizeof(ilist<T>) is now the
>>>> size of two pointers, and there is never any additional storage for a
>>>> sentinel.
>>>> 
>>>> This is a much simpler design for a doubly-linked list, removing most of
>>>> the corner cases of list manipulation (add, remove, etc.).  In follow-up
>>>> commits, I intend to move as many algorithms as possible into a
>>>> non-templated base class (ilist_base) to reduce code size.
>>>> 
>>>> Moreover, this fixes the UB in ilist_iterator/getNext/getPrev
>>>> operations.  Previously, ilist_iterator<T> operated on a T*, even when
>>>> the sentinel was not of type T (i.e., ilist_embedded_sentinel_traits and
>>>> ilist_half_embedded_sentinel_traits).  This added UB to all operations
>>>> involving end().   Now, ilist_iterator<T> operates on an ilist_node<T>*,
>>>> and only downcasts when the full type is guaranteed to be T*.
>>>> 
>>>> What did we lose?  There used to be a crash (in some configurations) on
>>>> ++end().  Curiously (via UB), ++end() would return begin() for users of
>>>> ilist_half_embedded_sentinel_traits<T>, but otherwise ++end() would
>>>> cause a nice dependable nullptr dereference, crashing instead of a
>>>> possible infinite loop.  Options:
>>>> 1. Lose that behaviour.
>>>> 2. Keep it, by stealing a bit from Prev in asserts builds.
>>>> 3. Crash on dereference instead, using the same technique.
>>>> 
>>>> Hans convinced me (because of the number of problems this and r278532
>>>> exposed on Windows) that we really need some assertion here, at least in
>>>> the short term.  I've opted for #3 since I think it catches more bugs.
>>>> 
>>>> I added only a couple of unit tests to root out specific bugs I hit
>>>> during bring-up, but otherwise this is tested implicitly via the
>>>> extensive usage throughout LLVM.
>>>> 
>>>> Planned follow-ups:
>>>> - Remove ilist_*sentinel_traits<T>.  Here I've just gutted them to
>>>> prevent build failures in sub-projects.  Once I stop referring to them
>>>> in sub-projects, I'll come back and delete them.
>>>> - Add ilist_base and move algorithms there.
>>>> - Check and fix move construction and assignment.
>>>> 
>>>> Eventually, there are other interesting directions:
>>>> - Rewrite reverse iterators, so that rbegin().getNodePtr()==&*rbegin().
>>>> This allows much simpler logic when erasing elements during a reverse
>>>> traversal.
>>>> - Remove ilist_traits::createNode, by deleting the remaining API that
>>>> creates nodes.  Intrusive lists shouldn't be creating nodes
>>>> themselves.
>>>> - Remove ilist_traits::deleteNode, by (1) asserting that lists are empty
>>>> on destruction and (2) changing API that calls it to take a Deleter
>>>> functor (intrusive lists shouldn't be in the memory management
>>>> business).
>>>> - Reconfigure the remaining callback traits (addNodeToList, etc.) to be
>>>> higher-level, pulling out a simple_ilist<T> that is much easier to
>>>> read and understand.
>>>> - Allow tags (e.g., ilist_node<T,tag1> and ilist_node<T,tag2>) so that T
>>>> can be a member of multiple intrusive lists.
>>>> 
>>>> Modified:
>>>>   llvm/trunk/include/llvm/ADT/ilist.h
>>>>   llvm/trunk/include/llvm/ADT/ilist_node.h
>>>>   llvm/trunk/unittests/ADT/ilistTest.cpp
>>>> 
>>>> Modified: llvm/trunk/include/llvm/ADT/ilist.h
>>>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ADT/ilist.h?rev=278974&r1=278973&r2=278974&view=diff
>>>> ==============================================================================
>>>> --- llvm/trunk/include/llvm/ADT/ilist.h (original)
>>>> +++ llvm/trunk/include/llvm/ADT/ilist.h Wed Aug 17 15:44:33 2016
>>>> @@ -15,17 +15,16 @@
>>>> // replacement does not provide a constant time size() method, so be careful to
>>>> // use empty() when you really want to know if it's empty.
>>>> //
>>>> -// The ilist class is implemented by allocating a 'tail' node when the list is
>>>> -// created (using ilist_traits<>::createSentinel()).  This tail node is
>>>> -// absolutely required because the user must be able to compute end()-1. Because
>>>> -// of this, users of the direct next/prev links will see an extra link on the
>>>> -// end of the list, which should be ignored.
>>>> +// The ilist class is implemented as a circular list.  The list itself contains
>>>> +// a sentinel node, whose Next points at begin() and whose Prev points at
>>>> +// rbegin().  The sentinel node itself serves as end() and rend().
>>>> //
>>>> //===----------------------------------------------------------------------===//
>>>> 
>>>> #ifndef LLVM_ADT_ILIST_H
>>>> #define LLVM_ADT_ILIST_H
>>>> 
>>>> +#include "llvm/ADT/ilist_node.h"
>>>> #include "llvm/Support/Compiler.h"
>>>> #include <algorithm>
>>>> #include <cassert>
>>>> @@ -38,37 +37,42 @@ namespace llvm {
>>>> template<typename NodeTy, typename Traits> class iplist;
>>>> template<typename NodeTy> class ilist_iterator;
>>>> 
>>>> -/// An access class for next/prev on ilist_nodes.
>>>> +/// An access class for ilist_node private API.
>>>> ///
>>>> /// This gives access to the private parts of ilist nodes.  Nodes for an ilist
>>>> /// should friend this class if they inherit privately from ilist_node.
>>>> ///
>>>> -/// It's strongly discouraged to *use* this class outside of ilist
>>>> +/// It's strongly discouraged to *use* this class outside of the ilist
>>>> /// implementation.
>>>> struct ilist_node_access {
>>>> -  template <typename NodeTy> static NodeTy *getPrev(NodeTy *N) {
>>>> +  template <typename T> static ilist_node<T> *getNodePtr(T *N) { return N; }
>>>> +  template <typename T> static const ilist_node<T> *getNodePtr(const T *N) {
>>>> +    return N;
>>>> +  }
>>>> +
>>>> +  template <typename T> static ilist_node<T> *getPrev(ilist_node<T> *N) {
>>>>    return N->getPrev();
>>>>  }
>>>> -  template <typename NodeTy> static NodeTy *getNext(NodeTy *N) {
>>>> +  template <typename T> static ilist_node<T> *getNext(ilist_node<T> *N) {
>>>>    return N->getNext();
>>>>  }
>>>> -  template <typename NodeTy> static const NodeTy *getPrev(const NodeTy *N) {
>>>> +  template <typename T> static const ilist_node<T> *getPrev(const ilist_node<T> *N) {
>>>>    return N->getPrev();
>>>>  }
>>>> -  template <typename NodeTy> static const NodeTy *getNext(const NodeTy *N) {
>>>> +  template <typename T> static const ilist_node<T> *getNext(const ilist_node<T> *N) {
>>>>    return N->getNext();
>>>>  }
>>>> 
>>>> -  template <typename NodeTy> static void setPrev(NodeTy *N, NodeTy *Prev) {
>>>> +  template <typename T> static void setPrev(ilist_node<T> *N, ilist_node<T> *Prev) {
>>>>    N->setPrev(Prev);
>>>>  }
>>>> -  template <typename NodeTy> static void setNext(NodeTy *N, NodeTy *Next) {
>>>> +  template <typename T> static void setNext(ilist_node<T> *N, ilist_node<T> *Next) {
>>>>    N->setNext(Next);
>>>>  }
>>>> -  template <typename NodeTy> static void setPrev(NodeTy *N, std::nullptr_t) {
>>>> +  template <typename T> static void setPrev(ilist_node<T> *N, std::nullptr_t) {
>>>>    N->setPrev(nullptr);
>>>>  }
>>>> -  template <typename NodeTy> static void setNext(NodeTy *N, std::nullptr_t) {
>>>> +  template <typename T> static void setNext(ilist_node<T> *N, std::nullptr_t) {
>>>>    N->setNext(nullptr);
>>>>  }
>>>> };
>>>> @@ -93,111 +97,31 @@ template <class TraitsT, class NodeT> st
>>>>  static const bool value = sizeof(hasGetNext<TraitsT>(nullptr)) == sizeof(Yes);
>>>> };
>>>> 
>>>> -} // end namespace ilist_detail
>>>> -
>>>> -template<typename NodeTy>
>>>> -struct ilist_traits;
>>>> -
>>>> -/// ilist_sentinel_traits - A fragment for template traits for intrusive list
>>>> -/// that provides default sentinel implementations for common operations.
>>>> -///
>>>> -/// ilist_sentinel_traits implements a lazy dynamic sentinel allocation
>>>> -/// strategy. The sentinel is stored in the prev field of ilist's Head.
>>>> -///
>>>> -template<typename NodeTy>
>>>> -struct ilist_sentinel_traits {
>>>> -  /// createSentinel - create the dynamic sentinel
>>>> -  static NodeTy *createSentinel() { return new NodeTy(); }
>>>> -
>>>> -  /// destroySentinel - deallocate the dynamic sentinel
>>>> -  static void destroySentinel(NodeTy *N) { delete N; }
>>>> -
>>>> -  /// provideInitialHead - when constructing an ilist, provide a starting
>>>> -  /// value for its Head
>>>> -  /// @return null node to indicate that it needs to be allocated later
>>>> -  static NodeTy *provideInitialHead() { return nullptr; }
>>>> -
>>>> -  /// ensureHead - make sure that Head is either already
>>>> -  /// initialized or assigned a fresh sentinel
>>>> -  /// @return the sentinel
>>>> -  static NodeTy *ensureHead(NodeTy *&Head) {
>>>> -    if (!Head) {
>>>> -      Head = ilist_traits<NodeTy>::createSentinel();
>>>> -      ilist_traits<NodeTy>::noteHead(Head, Head);
>>>> -      ilist_node_access::setNext(Head, nullptr);
>>>> -      return Head;
>>>> -    }
>>>> -    return ilist_node_access::getPrev(Head);
>>>> -  }
>>>> -
>>>> -  /// noteHead - stash the sentinel into its default location
>>>> -  static void noteHead(NodeTy *NewHead, NodeTy *Sentinel) {
>>>> -    ilist_node_access::setPrev(NewHead, Sentinel);
>>>> -  }
>>>> -};
>>>> -
>>>> -template <typename NodeTy> class ilist_half_node;
>>>> -template <typename NodeTy> class ilist_node;
>>>> +/// Type trait to check for a traits class that has a createSentinel member (as
>>>> +/// a canary for any of the ilist_sentinel_traits API).
>>>> +template <class TraitsT> struct HasCreateSentinel {
>>>> +  typedef char Yes[1];
>>>> +  typedef char No[2];
>>>> +  template <size_t N> struct SFINAE {};
>>>> 
>>>> -/// Traits with an embedded ilist_node as a sentinel.
>>>> -template <typename NodeTy> struct ilist_embedded_sentinel_traits {
>>>> -  /// Get hold of the node that marks the end of the list.
>>>> -  ///
>>>> -  /// FIXME: This downcast is UB.  See llvm.org/PR26753.
>>>> -  LLVM_NO_SANITIZE("object-size")
>>>> -  NodeTy *createSentinel() const {
>>>> -    // Since i(p)lists always publicly derive from their corresponding traits,
>>>> -    // placing a data member in this class will augment the i(p)list.  But since
>>>> -    // the NodeTy is expected to be publicly derive from ilist_node<NodeTy>,
>>>> -    // there is a legal viable downcast from it to NodeTy. We use this trick to
>>>> -    // superimpose an i(p)list with a "ghostly" NodeTy, which becomes the
>>>> -    // sentinel. Dereferencing the sentinel is forbidden (save the
>>>> -    // ilist_node<NodeTy>), so no one will ever notice the superposition.
>>>> -    return static_cast<NodeTy *>(&Sentinel);
>>>> -  }
>>>> -  static void destroySentinel(NodeTy *) {}
>>>> -
>>>> -  NodeTy *provideInitialHead() const { return createSentinel(); }
>>>> -  NodeTy *ensureHead(NodeTy *) const { return createSentinel(); }
>>>> -  static void noteHead(NodeTy *, NodeTy *) {}
>>>> +  template <class U>
>>>> +  static Yes &
>>>> +  hasCreateSentinel(SFINAE<sizeof(make<U>().createSentinel())> * = 0);
>>>> +  template <class U> static No &hasCreateSentinel(...);
>>>> 
>>>> -private:
>>>> -  mutable ilist_node<NodeTy> Sentinel;
>>>> +  static const bool value =
>>>> +      sizeof(hasCreateSentinel<TraitsT>(nullptr)) == sizeof(Yes);
>>>> };
>>>> 
>>>> -/// Trait with an embedded ilist_half_node as a sentinel.
>>>> -template <typename NodeTy> struct ilist_half_embedded_sentinel_traits {
>>>> -  /// Get hold of the node that marks the end of the list.
>>>> -  ///
>>>> -  /// FIXME: This downcast is UB.  See llvm.org/PR26753.
>>>> -  LLVM_NO_SANITIZE("object-size")
>>>> -  NodeTy *createSentinel() const {
>>>> -    // See comment in ilist_embedded_sentinel_traits::createSentinel().
>>>> -    return static_cast<NodeTy *>(&Sentinel);
>>>> -  }
>>>> -  static void destroySentinel(NodeTy *) {}
>>>> -
>>>> -  NodeTy *provideInitialHead() const { return createSentinel(); }
>>>> -  NodeTy *ensureHead(NodeTy *) const { return createSentinel(); }
>>>> -  static void noteHead(NodeTy *, NodeTy *) {}
>>>> -
>>>> -private:
>>>> -  mutable ilist_half_node<NodeTy> Sentinel;
>>>> -};
>>>> +} // end namespace ilist_detail
>>>> 
>>>> -/// Traits with an embedded full node as a sentinel.
>>>> -template <typename NodeTy> struct ilist_full_embedded_sentinel_traits {
>>>> -  /// Get hold of the node that marks the end of the list.
>>>> -  NodeTy *createSentinel() const { return &Sentinel; }
>>>> -  static void destroySentinel(NodeTy *) {}
>>>> -
>>>> -  NodeTy *provideInitialHead() const { return createSentinel(); }
>>>> -  NodeTy *ensureHead(NodeTy *) const { return createSentinel(); }
>>>> -  static void noteHead(NodeTy *, NodeTy *) {}
>>>> +template <typename NodeTy> struct ilist_traits;
>>>> 
>>>> -private:
>>>> -  mutable NodeTy Sentinel;
>>>> -};
>>>> +// TODO: Delete uses from subprojects, then delete these.
>>>> +template <typename NodeTy> struct ilist_sentinel_traits {};
>>>> +template <typename NodeTy> struct ilist_embedded_sentinel_traits {};
>>>> +template <typename NodeTy> struct ilist_half_embedded_sentinel_traits {};
>>>> +template <typename NodeTy> struct ilist_full_embedded_sentinel_traits {};
>>>> 
>>>> /// ilist_node_traits - A fragment for template traits for intrusive list
>>>> /// that provides default node related operations.
>>>> @@ -219,8 +143,7 @@ struct ilist_node_traits {
>>>> /// for all common operations.
>>>> ///
>>>> template <typename NodeTy>
>>>> -struct ilist_default_traits : public ilist_sentinel_traits<NodeTy>,
>>>> -                              public ilist_node_traits<NodeTy> {};
>>>> +struct ilist_default_traits : public ilist_node_traits<NodeTy> {};
>>>> 
>>>> // Template traits for intrusive list.  By specializing this template class, you
>>>> // can change what next/prev fields are used to store the links...
>>>> @@ -263,16 +186,15 @@ public:
>>>>  typedef node_type &node_reference;
>>>> 
>>>> private:
>>>> -  pointer NodePtr;
>>>> +  node_pointer NodePtr = nullptr;
>>>> 
>>>> public:
>>>>  /// Create from an ilist_node.
>>>> -  explicit ilist_iterator(node_reference N)
>>>> -      : NodePtr(static_cast<NodeTy *>(&N)) {}
>>>> +  explicit ilist_iterator(node_reference N) : NodePtr(&N) {}
>>>> 
>>>>  explicit ilist_iterator(pointer NP) : NodePtr(NP) {}
>>>>  explicit ilist_iterator(reference NR) : NodePtr(&NR) {}
>>>> -  ilist_iterator() : NodePtr(nullptr) {}
>>>> +  ilist_iterator() = default;
>>>> 
>>>>  // This is templated so that we can allow constructing a const iterator from
>>>>  // a nonconst iterator...
>>>> @@ -281,20 +203,23 @@ public:
>>>>      const ilist_iterator<node_ty> &RHS,
>>>>      typename std::enable_if<std::is_convertible<node_ty *, NodeTy *>::value,
>>>>                              void *>::type = nullptr)
>>>> -      : NodePtr(RHS.getNodePtrUnchecked()) {}
>>>> +      : NodePtr(RHS.getNodePtr()) {}
>>>> 
>>>>  // This is templated so that we can allow assigning to a const iterator from
>>>>  // a nonconst iterator...
>>>>  template <class node_ty>
>>>>  const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
>>>> -    NodePtr = RHS.getNodePtrUnchecked();
>>>> +    NodePtr = RHS.getNodePtr();
>>>>    return *this;
>>>>  }
>>>> 
>>>>  void reset(pointer NP) { NodePtr = NP; }
>>>> 
>>>>  // Accessors...
>>>> -  reference operator*() const { return *NodePtr; }
>>>> +  reference operator*() const {
>>>> +    assert(!NodePtr->isKnownSentinel());
>>>> +    return static_cast<NodeTy &>(*getNodePtr());
>>>> +  }
>>>>  pointer operator->() const { return &operator*(); }
>>>> 
>>>>  // Comparison operators
>>>> @@ -328,9 +253,6 @@ public:
>>>> 
>>>>  /// Get the underlying ilist_node.
>>>>  node_pointer getNodePtr() const { return static_cast<node_pointer>(NodePtr); }
>>>> -
>>>> -  // Internal interface, do not use...
>>>> -  pointer getNodePtrUnchecked() const { return NodePtr; }
>>>> };
>>>> 
>>>> // Allow ilist_iterators to convert into pointers to a node automatically when
>>>> @@ -356,56 +278,33 @@ template<typename NodeTy> struct simplif
>>>> 
>>>> //===----------------------------------------------------------------------===//
>>>> //
>>>> -/// iplist - The subset of list functionality that can safely be used on nodes
>>>> -/// of polymorphic types, i.e. a heterogeneous list with a common base class that
>>>> -/// holds the next/prev pointers.  The only state of the list itself is a single
>>>> -/// pointer to the head of the list.
>>>> -///
>>>> -/// This list can be in one of three interesting states:
>>>> -/// 1. The list may be completely unconstructed.  In this case, the head
>>>> -///    pointer is null.  When in this form, any query for an iterator (e.g.
>>>> -///    begin() or end()) causes the list to transparently change to state #2.
>>>> -/// 2. The list may be empty, but contain a sentinel for the end iterator. This
>>>> -///    sentinel is created by the Traits::createSentinel method and is a link
>>>> -///    in the list.  When the list is empty, the pointer in the iplist points
>>>> -///    to the sentinel.  Once the sentinel is constructed, it
>>>> -///    is not destroyed until the list is.
>>>> -/// 3. The list may contain actual objects in it, which are stored as a doubly
>>>> -///    linked list of nodes.  One invariant of the list is that the predecessor
>>>> -///    of the first node in the list always points to the last node in the list,
>>>> -///    and the successor pointer for the sentinel (which always stays at the
>>>> -///    end of the list) is always null.
>>>> -///
>>>> +/// The subset of list functionality that can safely be used on nodes of
>>>> +/// polymorphic types, i.e. a heterogeneous list with a common base class that
>>>> +/// holds the next/prev pointers.  The only state of the list itself is an
>>>> +/// ilist_sentinel, which holds pointers to the first and last nodes in the
>>>> +/// list.
>>>> template <typename NodeTy, typename Traits = ilist_traits<NodeTy>>
>>>> class iplist : public Traits, ilist_node_access {
>>>> +  // TODO: Drop these assertions anytime after 4.0 is branched (keep them for
>>>> +  // one release to help out-of-tree code update).
>>>> #if !defined(_MSC_VER)
>>>>  // FIXME: This fails in MSVC, but it's worth keeping around to help
>>>>  // non-Windows users root out bugs in their ilist_traits.
>>>>  static_assert(!ilist_detail::HasGetNext<Traits, NodeTy>::value,
>>>>                "ilist next and prev links are not customizable!");
>>>> +  static_assert(!ilist_detail::HasCreateSentinel<Traits>::value,
>>>> +                "ilist sentinel is not customizable!");
>>>> #endif
>>>> 
>>>> -  mutable NodeTy *Head;
>>>> +  ilist_sentinel<NodeTy> Sentinel;
>>>> 
>>>> -  // Use the prev node pointer of 'head' as the tail pointer.  This is really a
>>>> -  // circularly linked list where we snip the 'next' link from the sentinel node
>>>> -  // back to the first node in the list (to preserve assertions about going off
>>>> -  // the end of the list).
>>>> -  NodeTy *getTail() { return this->ensureHead(Head); }
>>>> -  const NodeTy *getTail() const { return this->ensureHead(Head); }
>>>> -  void setTail(NodeTy *N) const { this->noteHead(Head, N); }
>>>> -
>>>> -  /// CreateLazySentinel - This method verifies whether the sentinel for the
>>>> -  /// list has been created and lazily makes it if not.
>>>> -  void CreateLazySentinel() const {
>>>> -    this->ensureHead(Head);
>>>> -  }
>>>> +  typedef ilist_node<NodeTy> node_type;
>>>> +  typedef const ilist_node<NodeTy> const_node_type;
>>>> 
>>>>  static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
>>>>  static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
>>>> 
>>>> -  // No fundamental reason why iplist can't be copyable, but the default
>>>> -  // copy/copy-assign won't do.
>>>> +  // Copying intrusively linked nodes doesn't make sense.
>>>>  iplist(const iplist &) = delete;
>>>>  void operator=(const iplist &) = delete;
>>>> 
>>>> @@ -422,30 +321,14 @@ public:
>>>>  typedef std::reverse_iterator<const_iterator>  const_reverse_iterator;
>>>>  typedef std::reverse_iterator<iterator>  reverse_iterator;
>>>> 
>>>> -  iplist() : Head(this->provideInitialHead()) {}
>>>> -  ~iplist() {
>>>> -    if (!Head) return;
>>>> -    clear();
>>>> -    Traits::destroySentinel(getTail());
>>>> -  }
>>>> +  iplist() = default;
>>>> +  ~iplist() { clear(); }
>>>> 
>>>>  // Iterator creation methods.
>>>> -  iterator begin() {
>>>> -    CreateLazySentinel();
>>>> -    return iterator(Head);
>>>> -  }
>>>> -  const_iterator begin() const {
>>>> -    CreateLazySentinel();
>>>> -    return const_iterator(Head);
>>>> -  }
>>>> -  iterator end() {
>>>> -    CreateLazySentinel();
>>>> -    return iterator(getTail());
>>>> -  }
>>>> -  const_iterator end() const {
>>>> -    CreateLazySentinel();
>>>> -    return const_iterator(getTail());
>>>> -  }
>>>> +  iterator begin() { return ++iterator(Sentinel); }
>>>> +  const_iterator begin() const { return ++const_iterator(Sentinel); }
>>>> +  iterator end() { return iterator(Sentinel); }
>>>> +  const_iterator end() const { return const_iterator(Sentinel); }
>>>> 
>>>>  // reverse iterator creation methods.
>>>>  reverse_iterator rbegin()            { return reverse_iterator(end()); }
>>>> @@ -456,44 +339,39 @@ public:
>>>> 
>>>>  // Miscellaneous inspection routines.
>>>>  size_type max_size() const { return size_type(-1); }
>>>> -  bool LLVM_ATTRIBUTE_UNUSED_RESULT empty() const {
>>>> -    return !Head || Head == getTail();
>>>> -  }
>>>> +  bool LLVM_ATTRIBUTE_UNUSED_RESULT empty() const { return Sentinel.empty(); }
>>>> 
>>>>  // Front and back accessor functions...
>>>>  reference front() {
>>>>    assert(!empty() && "Called front() on empty list!");
>>>> -    return *Head;
>>>> +    return *begin();
>>>>  }
>>>>  const_reference front() const {
>>>>    assert(!empty() && "Called front() on empty list!");
>>>> -    return *Head;
>>>> +    return *begin();
>>>>  }
>>>>  reference back() {
>>>>    assert(!empty() && "Called back() on empty list!");
>>>> -    return *this->getPrev(getTail());
>>>> +    return *--end();
>>>>  }
>>>>  const_reference back() const {
>>>>    assert(!empty() && "Called back() on empty list!");
>>>> -    return *this->getPrev(getTail());
>>>> +    return *--end();
>>>>  }
>>>> 
>>>>  void swap(iplist &RHS) {
>>>>    assert(0 && "Swap does not use list traits callback correctly yet!");
>>>> -    std::swap(Head, RHS.Head);
>>>> +    std::swap(Sentinel, RHS.Sentinel);
>>>>  }
>>>> 
>>>>  iterator insert(iterator where, NodeTy *New) {
>>>> -    NodeTy *CurNode = where.getNodePtrUnchecked();
>>>> -    NodeTy *PrevNode = this->getPrev(CurNode);
>>>> -    this->setNext(New, CurNode);
>>>> -    this->setPrev(New, PrevNode);
>>>> -
>>>> -    if (CurNode != Head)  // Is PrevNode off the beginning of the list?
>>>> -      this->setNext(PrevNode, New);
>>>> -    else
>>>> -      Head = New;
>>>> -    this->setPrev(CurNode, New);
>>>> +    node_type *NewN = this->getNodePtr(New);
>>>> +    node_type *Next = where.getNodePtr();
>>>> +    node_type *Prev = this->getPrev(Next);
>>>> +    this->setNext(NewN, Next);
>>>> +    this->setPrev(NewN, Prev);
>>>> +    this->setNext(Prev, NewN);
>>>> +    this->setPrev(Next, NewN);
>>>> 
>>>>    this->addNodeToList(New);  // Notify traits that we added a node...
>>>>    return iterator(New);
>>>> @@ -513,24 +391,23 @@ public:
>>>>  NodeTy *remove(iterator &IT) {
>>>>    assert(IT != end() && "Cannot remove end of list!");
>>>>    NodeTy *Node = &*IT;
>>>> -    NodeTy *NextNode = this->getNext(Node);
>>>> -    NodeTy *PrevNode = this->getPrev(Node);
>>>> -
>>>> -    if (Node != Head)  // Is PrevNode off the beginning of the list?
>>>> -      this->setNext(PrevNode, NextNode);
>>>> -    else
>>>> -      Head = NextNode;
>>>> -    this->setPrev(NextNode, PrevNode);
>>>> -    IT.reset(NextNode);
>>>> +    node_type *Base = this->getNodePtr(Node);
>>>> +    node_type *Next = this->getNext(Base);
>>>> +    node_type *Prev = this->getPrev(Base);
>>>> +
>>>> +    this->setNext(Prev, Next);
>>>> +    this->setPrev(Next, Prev);
>>>> +    IT = iterator(*Next);
>>>>    this->removeNodeFromList(Node);  // Notify traits that we removed a node...
>>>> 
>>>>    // Set the next/prev pointers of the current node to null.  This isn't
>>>>    // strictly required, but this catches errors where a node is removed from
>>>>    // an ilist (and potentially deleted) with iterators still pointing at it.
>>>> -    // When those iterators are incremented or decremented, they will assert on
>>>> -    // the null next/prev pointer instead of "usually working".
>>>> -    this->setNext(Node, nullptr);
>>>> -    this->setPrev(Node, nullptr);
>>>> +    // After those iterators are incremented or decremented, they become
>>>> +    // default-constructed iterators, and will assert on increment, decrement,
>>>> +    // and dereference instead of "usually working".
>>>> +    this->setNext(Base, nullptr);
>>>> +    this->setPrev(Base, nullptr);
>>>>    return Node;
>>>>  }
>>>> 
>>>> @@ -556,12 +433,7 @@ public:
>>>>  ///
>>>>  /// This should only be used immediately before freeing nodes in bulk to
>>>>  /// avoid traversing the list and bringing all the nodes into cache.
>>>> -  void clearAndLeakNodesUnsafely() {
>>>> -    if (Head) {
>>>> -      Head = getTail();
>>>> -      this->setPrev(Head, Head);
>>>> -    }
>>>> -  }
>>>> +  void clearAndLeakNodesUnsafely() { Sentinel.reset(); }
>>>> 
>>>> private:
>>>>  // transfer - The heart of the splice function.  Move linked list nodes from
>>>> @@ -570,48 +442,34 @@ private:
>>>>  void transfer(iterator position, iplist &L2, iterator first, iterator last) {
>>>>    assert(first != last && "Should be checked by callers");
>>>>    // Position cannot be contained in the range to be transferred.
>>>> -    // Check for the most common mistake.
>>>>    assert(position != first &&
>>>> +           // Check for the most common mistake.
>>>>           "Insertion point can't be one of the transferred nodes");
>>>> 
>>>> -    if (position != last) {
>>>> -      // Note: we have to be careful about the case when we move the first node
>>>> -      // in the list.  This node is the list sentinel node and we can't move it.
>>>> -      NodeTy *ThisSentinel = getTail();
>>>> -      setTail(nullptr);
>>>> -      NodeTy *L2Sentinel = L2.getTail();
>>>> -      L2.setTail(nullptr);
>>>> -
>>>> -      // Remove [first, last) from its old position.
>>>> -      NodeTy *First = &*first, *Prev = this->getPrev(First);
>>>> -      NodeTy *Next = last.getNodePtrUnchecked(), *Last = this->getPrev(Next);
>>>> -      if (Prev)
>>>> -        this->setNext(Prev, Next);
>>>> -      else
>>>> -        L2.Head = Next;
>>>> -      this->setPrev(Next, Prev);
>>>> -
>>>> -      // Splice [first, last) into its new position.
>>>> -      NodeTy *PosNext = position.getNodePtrUnchecked();
>>>> -      NodeTy *PosPrev = this->getPrev(PosNext);
>>>> -
>>>> -      // Fix head of list...
>>>> -      if (PosPrev)
>>>> -        this->setNext(PosPrev, First);
>>>> -      else
>>>> -        Head = First;
>>>> -      this->setPrev(First, PosPrev);
>>>> -
>>>> -      // Fix end of list...
>>>> -      this->setNext(Last, PosNext);
>>>> -      this->setPrev(PosNext, Last);
>>>> -
>>>> -      this->transferNodesFromList(L2, iterator(First), iterator(PosNext));
>>>> -
>>>> -      // Now that everything is set, restore the pointers to the list sentinels.
>>>> -      L2.setTail(L2Sentinel);
>>>> -      setTail(ThisSentinel);
>>>> -    }
>>>> +    if (position == last)
>>>> +      return;
>>>> +
>>>> +    // Get raw hooks to the first and final nodes being transferred.
>>>> +    node_type *First = first.getNodePtr();
>>>> +    node_type *Final = (--last).getNodePtr();
>>>> +
>>>> +    // Detach from old list/position.
>>>> +    node_type *Prev = this->getPrev(First);
>>>> +    node_type *Next = this->getNext(Final);
>>>> +    this->setNext(Prev, Next);
>>>> +    this->setPrev(Next, Prev);
>>>> +
>>>> +    // Splice [First, Final] into its new list/position.
>>>> +    Next = position.getNodePtr();
>>>> +    Prev = this->getPrev(Next);
>>>> +    this->setNext(Final, Next);
>>>> +    this->setPrev(First, Prev);
>>>> +    this->setNext(Prev, First);
>>>> +    this->setPrev(Next, Final);
>>>> +
>>>> +    // Callback.  Note that the nodes have moved from before-last to
>>>> +    // before-position.
>>>> +    this->transferNodesFromList(L2, first, position);
>>>>  }
>>>> 
>>>> public:
>>>> @@ -621,7 +479,6 @@ public:
>>>>  //
>>>> 
>>>>  size_type LLVM_ATTRIBUTE_UNUSED_RESULT size() const {
>>>> -    if (!Head) return 0; // Don't require construction of sentinel if empty.
>>>>    return std::distance(begin(), end());
>>>>  }
>>>> 
>>>> @@ -631,7 +488,7 @@ public:
>>>>    return last;
>>>>  }
>>>> 
>>>> -  void clear() { if (Head) erase(begin(), end()); }
>>>> +  void clear() { erase(begin(), end()); }
>>>> 
>>>>  // Front and back inserters...
>>>>  void push_front(NodeTy *val) { insert(begin(), val); }
>>>> 
>>>> Modified: llvm/trunk/include/llvm/ADT/ilist_node.h
>>>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ADT/ilist_node.h?rev=278974&r1=278973&r2=278974&view=diff
>>>> ==============================================================================
>>>> --- llvm/trunk/include/llvm/ADT/ilist_node.h (original)
>>>> +++ llvm/trunk/include/llvm/ADT/ilist_node.h Wed Aug 17 15:44:33 2016
>>>> @@ -15,6 +15,8 @@
>>>> #ifndef LLVM_ADT_ILIST_NODE_H
>>>> #define LLVM_ADT_ILIST_NODE_H
>>>> 
>>>> +#include <llvm/ADT/PointerIntPair.h>
>>>> +
>>>> namespace llvm {
>>>> 
>>>> template<typename NodeTy>
>>>> @@ -22,46 +24,81 @@ struct ilist_traits;
>>>> template <typename NodeTy> struct ilist_embedded_sentinel_traits;
>>>> template <typename NodeTy> struct ilist_half_embedded_sentinel_traits;
>>>> 
>>>> -/// ilist_half_node - Base class that provides prev services for sentinels.
>>>> -///
>>>> -template<typename NodeTy>
>>>> -class ilist_half_node {
>>>> -  friend struct ilist_traits<NodeTy>;
>>>> -  friend struct ilist_half_embedded_sentinel_traits<NodeTy>;
>>>> -  NodeTy *Prev;
>>>> -protected:
>>>> -  NodeTy *getPrev() { return Prev; }
>>>> -  const NodeTy *getPrev() const { return Prev; }
>>>> -  void setPrev(NodeTy *P) { Prev = P; }
>>>> -  ilist_half_node() : Prev(nullptr) {}
>>>> +/// Base class for ilist nodes.
>>>> +struct ilist_node_base {
>>>> +#ifdef LLVM_ENABLE_ABI_BREAKING_CHECKS
>>>> +  PointerIntPair<ilist_node_base *, 1> PrevAndSentinel;
>>>> +
>>>> +  void setPrev(ilist_node_base *Prev) { PrevAndSentinel.setPointer(Prev); }
>>>> +  ilist_node_base *getPrev() const { return PrevAndSentinel.getPointer(); }
>>>> +
>>>> +  bool isKnownSentinel() const { return PrevAndSentinel.getInt(); }
>>>> +  void initializeSentinel() { PrevAndSentinel.setInt(true); }
>>>> +#else
>>>> +  ilist_node_base *Prev = nullptr;
>>>> +
>>>> +  void setPrev(ilist_node_base *Prev) { this->Prev = Prev; }
>>>> +  ilist_node_base *getPrev() const { return Prev; }
>>>> +
>>>> +  bool isKnownSentinel() const { return false; }
>>>> +  void initializeSentinel() {}
>>>> +#endif
>>>> +
>>>> +  ilist_node_base *Next = nullptr;
>>>> };
>>>> 
>>>> struct ilist_node_access;
>>>> template <typename NodeTy> class ilist_iterator;
>>>> +template <typename NodeTy> class ilist_sentinel;
>>>> 
>>>> -/// Base class that provides next/prev services for ilist nodes.
>>>> -template<typename NodeTy>
>>>> -class ilist_node : private ilist_half_node<NodeTy> {
>>>> +/// Templated wrapper class.
>>>> +template <typename NodeTy> class ilist_node : ilist_node_base {
>>>>  friend struct ilist_node_access;
>>>>  friend struct ilist_traits<NodeTy>;
>>>>  friend struct ilist_half_embedded_sentinel_traits<NodeTy>;
>>>>  friend struct ilist_embedded_sentinel_traits<NodeTy>;
>>>> -  NodeTy *Next;
>>>> -  NodeTy *getNext() { return Next; }
>>>> -  const NodeTy *getNext() const { return Next; }
>>>> -  void setNext(NodeTy *N) { Next = N; }
>>>> +  friend class ilist_iterator<NodeTy>;
>>>> +  friend class ilist_sentinel<NodeTy>;
>>>> +
>>>> protected:
>>>> -  ilist_node() : Next(nullptr) {}
>>>> +  ilist_node() = default;
>>>> 
>>>> -public:
>>>> -  ilist_iterator<NodeTy> getIterator() {
>>>> -    // FIXME: Stop downcasting to create the iterator (potential UB).
>>>> -    return ilist_iterator<NodeTy>(static_cast<NodeTy *>(this));
>>>> +private:
>>>> +  ilist_node *getPrev() {
>>>> +    return static_cast<ilist_node *>(ilist_node_base::getPrev());
>>>> +  }
>>>> +  ilist_node *getNext() { return static_cast<ilist_node *>(Next); }
>>>> +
>>>> +  const ilist_node *getPrev() const {
>>>> +    return static_cast<ilist_node *>(ilist_node_base::getPrev());
>>>>  }
>>>> +  const ilist_node *getNext() const { return static_cast<ilist_node *>(Next); }
>>>> +
>>>> +  void setPrev(ilist_node *N) { ilist_node_base::setPrev(N); }
>>>> +  void setNext(ilist_node *N) { Next = N; }
>>>> +
>>>> +public:
>>>> +  ilist_iterator<NodeTy> getIterator() { return ilist_iterator<NodeTy>(*this); }
>>>>  ilist_iterator<const NodeTy> getIterator() const {
>>>> -    // FIXME: Stop downcasting to create the iterator (potential UB).
>>>> -    return ilist_iterator<const NodeTy>(static_cast<const NodeTy *>(this));
>>>> +    return ilist_iterator<const NodeTy>(*this);
>>>>  }
>>>> +
>>>> +  using ilist_node_base::isKnownSentinel;
>>>> +};
>>>> +
>>>> +template <typename NodeTy> class ilist_sentinel : public ilist_node<NodeTy> {
>>>> +public:
>>>> +  ilist_sentinel() {
>>>> +    ilist_node_base::initializeSentinel();
>>>> +    reset();
>>>> +  }
>>>> +
>>>> +  void reset() {
>>>> +    this->setPrev(this);
>>>> +    this->setNext(this);
>>>> +  }
>>>> +
>>>> +  bool empty() const { return this == this->getPrev(); }
>>>> };
>>>> 
>>>> /// An ilist node that can access its parent list.
>>>> 
>>>> Modified: llvm/trunk/unittests/ADT/ilistTest.cpp
>>>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/unittests/ADT/ilistTest.cpp?rev=278974&r1=278973&r2=278974&view=diff
>>>> ==============================================================================
>>>> --- llvm/trunk/unittests/ADT/ilistTest.cpp (original)
>>>> +++ llvm/trunk/unittests/ADT/ilistTest.cpp Wed Aug 17 15:44:33 2016
>>>> @@ -128,4 +128,66 @@ TEST(ilistTest, UnsafeClear) {
>>>>  EXPECT_EQ(6, List.back().Value);
>>>> }
>>>> 
>>>> +struct NodeWithCallback : ilist_node<NodeWithCallback> {
>>>> +  int Value = 0;
>>>> +  bool IsInList = false;
>>>> +
>>>> +  NodeWithCallback() = default;
>>>> +  NodeWithCallback(int Value) : Value(Value) {}
>>>> +  NodeWithCallback(const NodeWithCallback &) = delete;
>>>> +};
>>>> +
>>>> +} // end namespace
>>>> +
>>>> +namespace llvm {
>>>> +template <>
>>>> +struct ilist_traits<NodeWithCallback>
>>>> +    : public ilist_node_traits<NodeWithCallback> {
>>>> +  void addNodeToList(NodeWithCallback *N) { N->IsInList = true; }
>>>> +  void removeNodeFromList(NodeWithCallback *N) { N->IsInList = false; }
>>>> +};
>>>> +} // end namespace llvm
>>>> +
>>>> +namespace {
>>>> +
>>>> +TEST(ilistTest, addNodeToList) {
>>>> +  ilist<NodeWithCallback> L;
>>>> +  NodeWithCallback N(7);
>>>> +  ASSERT_FALSE(N.IsInList);
>>>> +
>>>> +  L.insert(L.begin(), &N);
>>>> +  ASSERT_EQ(1u, L.size());
>>>> +  ASSERT_EQ(&N, &*L.begin());
>>>> +  ASSERT_TRUE(N.IsInList);
>>>> +
>>>> +  L.remove(&N);
>>>> +  ASSERT_EQ(0u, L.size());
>>>> +  ASSERT_FALSE(N.IsInList);
>>>> }
>>>> +
>>>> +struct PrivateNode : private ilist_node<PrivateNode> {
>>>> +  friend struct llvm::ilist_node_access;
>>>> +
>>>> +  int Value = 0;
>>>> +
>>>> +  PrivateNode() = default;
>>>> +  PrivateNode(int Value) : Value(Value) {}
>>>> +  PrivateNode(const PrivateNode &) = delete;
>>>> +};
>>>> +
>>>> +TEST(ilistTest, privateNode) {
>>>> +  // Instantiate various APIs to be sure they're callable when ilist_node is
>>>> +  // inherited privately.
>>>> +  ilist<NodeWithCallback> L;
>>>> +  NodeWithCallback N(7);
>>>> +  L.insert(L.begin(), &N);
>>>> +  ++L.begin();
>>>> +  (void)*L.begin();
>>>> +  (void)(L.begin() == L.end());
>>>> +
>>>> +  ilist<NodeWithCallback> L2;
>>>> +  L2.splice(L2.end(), L);
>>>> +  L2.remove(&N);
>>>> +}
>>>> +
>>>> +} // end namespace
>>>> 
>>>> 
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