[PATCH] D23131: AMDGPU: Fix an interaction between WQM and polygon stippling
Matt Arsenault via llvm-commits
llvm-commits at lists.llvm.org
Wed Aug 3 12:59:23 PDT 2016
arsenm added inline comments.
================
Comment at: lib/Target/AMDGPU/SIWholeQuadMode.cpp:224-225
@@ -225,1 +223,4 @@
+ // Go back to exact mode at the end of non-monolithic shader parts.
+ if (MBB.succ_empty() &&
+ !MF.getInfo<SIMachineFunctionInfo>()->returnsVoid()) {
Blocks[&MBB].OutNeeds = StateExact;
----------------
This seems to be checking that this is a return block. This will be wrong if the block ends in unreachable. Can you add a test with this?
https://reviews.llvm.org/D23131
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