[llvm] r269756 - [WebAssembly] Remove our copy of PrologEpilogInserter

Derek Schuff via llvm-commits llvm-commits at lists.llvm.org
Tue May 17 04:18:35 PDT 2016


Author: dschuff
Date: Tue May 17 06:18:35 2016
New Revision: 269756

URL: http://llvm.org/viewvc/llvm-project?rev=269756&view=rev
Log:
[WebAssembly] Remove our copy of PrologEpilogInserter

It's no longer needed after r269750

Removed:
    llvm/trunk/lib/Target/WebAssembly/WebAssemblyPEI.cpp
Modified:
    llvm/trunk/lib/Target/WebAssembly/CMakeLists.txt
    llvm/trunk/lib/Target/WebAssembly/WebAssembly.h

Modified: llvm/trunk/lib/Target/WebAssembly/CMakeLists.txt
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/WebAssembly/CMakeLists.txt?rev=269756&r1=269755&r2=269756&view=diff
==============================================================================
--- llvm/trunk/lib/Target/WebAssembly/CMakeLists.txt (original)
+++ llvm/trunk/lib/Target/WebAssembly/CMakeLists.txt Tue May 17 06:18:35 2016
@@ -25,7 +25,6 @@ add_llvm_target(WebAssemblyCodeGen
   WebAssemblyOptimizeLiveIntervals.cpp
   WebAssemblyOptimizeReturned.cpp
   WebAssemblyPeephole.cpp
-  WebAssemblyPEI.cpp
   WebAssemblyPrepareForLiveIntervals.cpp
   WebAssemblyRegisterInfo.cpp
   WebAssemblyRegColoring.cpp

Modified: llvm/trunk/lib/Target/WebAssembly/WebAssembly.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/WebAssembly/WebAssembly.h?rev=269756&r1=269755&r2=269756&view=diff
==============================================================================
--- llvm/trunk/lib/Target/WebAssembly/WebAssembly.h (original)
+++ llvm/trunk/lib/Target/WebAssembly/WebAssembly.h Tue May 17 06:18:35 2016
@@ -32,9 +32,6 @@ FunctionPass *createWebAssemblyISelDag(W
 FunctionPass *createWebAssemblyArgumentMove();
 FunctionPass *createWebAssemblySetP2AlignOperands();
 
-// Regalloc-time passes.
-FunctionPass *createWebAssemblyPEI();
-
 // Late passes.
 FunctionPass *createWebAssemblyReplacePhysRegs();
 FunctionPass *createWebAssemblyPrepareForLiveIntervals();

Removed: llvm/trunk/lib/Target/WebAssembly/WebAssemblyPEI.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/WebAssembly/WebAssemblyPEI.cpp?rev=269755&view=auto
==============================================================================
--- llvm/trunk/lib/Target/WebAssembly/WebAssemblyPEI.cpp (original)
+++ llvm/trunk/lib/Target/WebAssembly/WebAssemblyPEI.cpp (removed)
@@ -1,1056 +0,0 @@
-//===-- WebAssemblyPEI.cpp - Insert Prolog/Epilog code in function --===//
-//
-//                     The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This pass is responsible for finalizing the functions frame layout, saving
-// callee saved registers, and for emitting prolog & epilog code for the
-// function.
-//
-// This pass must be run after register allocation.  After this pass is
-// executed, it is illegal to construct MO_FrameIndex operands.
-//
-// This is a copy of lib/CodeGen/PrologEpilogInserter.cpp except that it does
-// not assert that all virtual registers are gone (because WebAssembly currently
-// uses virtual rather than physical registers), and only runs
-// MRI.clearVirtRegs() if scavenging happened (which it never does). It also
-// uses a different class name so it can be registered via INITIALIZE_PASS.
-// It is otherwise unmodified, so any changes to the target-independent PEI
-// can be easily applied.
-//===----------------------------------------------------------------------===//
-
-#include "llvm/ADT/STLExtras.h"
-#include "llvm/ADT/SetVector.h"
-#include "llvm/ADT/SmallSet.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/CodeGen/MachineDominators.h"
-#include "llvm/CodeGen/MachineFrameInfo.h"
-#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/CodeGen/MachineLoopInfo.h"
-#include "llvm/CodeGen/MachineModuleInfo.h"
-#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/CodeGen/Passes.h"
-#include "llvm/CodeGen/RegisterScavenging.h"
-#include "llvm/CodeGen/StackProtector.h"
-#include "llvm/CodeGen/TargetPassConfig.h"
-#include "llvm/CodeGen/WinEHFuncInfo.h"
-#include "llvm/IR/DiagnosticInfo.h"
-#include "llvm/IR/InlineAsm.h"
-#include "llvm/IR/LLVMContext.h"
-#include "llvm/Support/CommandLine.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/Support/raw_ostream.h"
-#include "llvm/Target/TargetFrameLowering.h"
-#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/Target/TargetSubtargetInfo.h"
-#include <climits>
-
-using namespace llvm;
-
-#define DEBUG_TYPE "pei"
-namespace llvm {
-void initializeWasmPEIPass(PassRegistry&);
-}
-namespace {
-class WasmPEI final : public MachineFunctionPass {
-public:
-  static char ID;
-  WasmPEI() : MachineFunctionPass(ID) {
-    initializeWasmPEIPass(*PassRegistry::getPassRegistry());
-  }
-
-  void getAnalysisUsage(AnalysisUsage &AU) const override;
-
-  /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
-  /// frame indexes with appropriate references.
-  ///
-  bool runOnMachineFunction(MachineFunction &Fn) override;
-
-private:
-  RegScavenger *RS;
-
-  // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
-  // stack frame indexes.
-  unsigned MinCSFrameIndex, MaxCSFrameIndex;
-
-  // Save and Restore blocks of the current function. Typically there is a
-  // single save block, unless Windows EH funclets are involved.
-  SmallVector<MachineBasicBlock *, 1> SaveBlocks;
-  SmallVector<MachineBasicBlock *, 4> RestoreBlocks;
-
-  // Flag to control whether to use the register scavenger to resolve
-  // frame index materialization registers. Set according to
-  // TRI->requiresFrameIndexScavenging() for the current function.
-  bool FrameIndexVirtualScavenging;
-
-  void calculateSets(MachineFunction &Fn);
-  void calculateCallsInformation(MachineFunction &Fn);
-  void assignCalleeSavedSpillSlots(MachineFunction &Fn,
-                                   const BitVector &SavedRegs);
-  void insertCSRSpillsAndRestores(MachineFunction &Fn);
-  void calculateFrameObjectOffsets(MachineFunction &Fn);
-  void replaceFrameIndices(MachineFunction &Fn);
-  void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
-                           int &SPAdj);
-  void scavengeFrameVirtualRegs(MachineFunction &Fn);
-  void insertPrologEpilogCode(MachineFunction &Fn);
-};
-} // namespace
-
-char WasmPEI::ID = 0;
-
-namespace llvm {
-FunctionPass *createWebAssemblyPEI() {
-  return new WasmPEI();
-}
-}
-
-static cl::opt<unsigned>
-WarnStackSize("wasm-warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
-              cl::desc("Warn for stack size bigger than the given"
-                       " number"));
-
-INITIALIZE_PASS_BEGIN(WasmPEI, "wasmprologepilog",
-                "Wasm Prologue/Epilogue Insertion", false, false)
-INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
-INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
-INITIALIZE_PASS_DEPENDENCY(StackProtector)
-INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
-INITIALIZE_PASS_END(WasmPEI, "wasmprologepilog",
-                    "Wasm Prologue/Epilogue Insertion & Frame Finalization",
-                    false, false)
-
-STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
-STATISTIC(NumBytesStackSpace,
-          "Number of bytes used for stack in all functions");
-
-void WasmPEI::getAnalysisUsage(AnalysisUsage &AU) const {
-  AU.setPreservesCFG();
-  AU.addPreserved<MachineLoopInfo>();
-  AU.addPreserved<MachineDominatorTree>();
-  AU.addRequired<StackProtector>();
-  AU.addRequired<TargetPassConfig>();
-  MachineFunctionPass::getAnalysisUsage(AU);
-}
-
-/// Compute the set of return blocks
-void WasmPEI::calculateSets(MachineFunction &Fn) {
-  const MachineFrameInfo *MFI = Fn.getFrameInfo();
-
-  // Even when we do not change any CSR, we still want to insert the
-  // prologue and epilogue of the function.
-  // So set the save points for those.
-
-  // Use the points found by shrink-wrapping, if any.
-  if (MFI->getSavePoint()) {
-    SaveBlocks.push_back(MFI->getSavePoint());
-    assert(MFI->getRestorePoint() && "Both restore and save must be set");
-    MachineBasicBlock *RestoreBlock = MFI->getRestorePoint();
-    // If RestoreBlock does not have any successor and is not a return block
-    // then the end point is unreachable and we do not need to insert any
-    // epilogue.
-    if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
-      RestoreBlocks.push_back(RestoreBlock);
-    return;
-  }
-
-  // Save refs to entry and return blocks.
-  SaveBlocks.push_back(&Fn.front());
-  for (MachineBasicBlock &MBB : Fn) {
-    if (MBB.isEHFuncletEntry())
-      SaveBlocks.push_back(&MBB);
-    if (MBB.isReturnBlock())
-      RestoreBlocks.push_back(&MBB);
-  }
-}
-
-/// StackObjSet - A set of stack object indexes
-typedef SmallSetVector<int, 8> StackObjSet;
-
-/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
-/// frame indexes with appropriate references.
-///
-bool WasmPEI::runOnMachineFunction(MachineFunction &Fn) {
-  const Function* F = Fn.getFunction();
-  const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
-  const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
-
-  // LOCALMOD: assert removed from target-independent PEI
-  //assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
-
-  RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr;
-  FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
-
-  // Calculate the MaxCallFrameSize and AdjustsStack variables for the
-  // function's frame information. Also eliminates call frame pseudo
-  // instructions.
-  calculateCallsInformation(Fn);
-
-  // Determine which of the registers in the callee save list should be saved.
-  BitVector SavedRegs;
-  TFI->determineCalleeSaves(Fn, SavedRegs, RS);
-
-  // Insert spill code for any callee saved registers that are modified.
-  assignCalleeSavedSpillSlots(Fn, SavedRegs);
-
-  // Determine placement of CSR spill/restore code:
-  // place all spills in the entry block, all restores in return blocks.
-  calculateSets(Fn);
-
-  // Add the code to save and restore the callee saved registers.
-  if (!F->hasFnAttribute(Attribute::Naked))
-    insertCSRSpillsAndRestores(Fn);
-
-  // Allow the target machine to make final modifications to the function
-  // before the frame layout is finalized.
-  TFI->processFunctionBeforeFrameFinalized(Fn, RS);
-
-  // Calculate actual frame offsets for all abstract stack objects...
-  calculateFrameObjectOffsets(Fn);
-
-  // Add prolog and epilog code to the function.  This function is required
-  // to align the stack frame as necessary for any stack variables or
-  // called functions.  Because of this, calculateCalleeSavedRegisters()
-  // must be called before this function in order to set the AdjustsStack
-  // and MaxCallFrameSize variables.
-  if (!F->hasFnAttribute(Attribute::Naked))
-    insertPrologEpilogCode(Fn);
-
-  // Replace all MO_FrameIndex operands with physical register references
-  // and actual offsets.
-  //
-  replaceFrameIndices(Fn);
-
-  // If register scavenging is needed, as we've enabled doing it as a
-  // post-pass, scavenge the virtual registers that frame index elimination
-  // inserted.
-  if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) {
-    scavengeFrameVirtualRegs(Fn);
-    // Clear any vregs created by virtual scavenging.
-    // LOCALMOD: made this call conditional with scavengeFrameVirtualregs()
-    Fn.getRegInfo().clearVirtRegs();
-  }
-
-  // Warn on stack size when we exceeds the given limit.
-  MachineFrameInfo *MFI = Fn.getFrameInfo();
-  uint64_t StackSize = MFI->getStackSize();
-  if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) {
-    DiagnosticInfoStackSize DiagStackSize(*F, StackSize);
-    F->getContext().diagnose(DiagStackSize);
-  }
-
-  delete RS;
-  SaveBlocks.clear();
-  RestoreBlocks.clear();
-  return true;
-}
-
-/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
-/// variables for the function's frame information and eliminate call frame
-/// pseudo instructions.
-void WasmPEI::calculateCallsInformation(MachineFunction &Fn) {
-  const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
-  const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
-  MachineFrameInfo *MFI = Fn.getFrameInfo();
-
-  unsigned MaxCallFrameSize = 0;
-  bool AdjustsStack = MFI->adjustsStack();
-
-  // Get the function call frame set-up and tear-down instruction opcode
-  unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
-  unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
-
-  // Early exit for targets which have no call frame setup/destroy pseudo
-  // instructions.
-  if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
-    return;
-
-  std::vector<MachineBasicBlock::iterator> FrameSDOps;
-  for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
-    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
-      if (I->getOpcode() == FrameSetupOpcode ||
-          I->getOpcode() == FrameDestroyOpcode) {
-        assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
-               " instructions should have a single immediate argument!");
-        unsigned Size = I->getOperand(0).getImm();
-        if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
-        AdjustsStack = true;
-        FrameSDOps.push_back(I);
-      } else if (I->isInlineAsm()) {
-        // Some inline asm's need a stack frame, as indicated by operand 1.
-        unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
-        if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
-          AdjustsStack = true;
-      }
-
-  MFI->setAdjustsStack(AdjustsStack);
-  MFI->setMaxCallFrameSize(MaxCallFrameSize);
-
-  for (std::vector<MachineBasicBlock::iterator>::iterator
-         i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
-    MachineBasicBlock::iterator I = *i;
-
-    // If call frames are not being included as part of the stack frame, and
-    // the target doesn't indicate otherwise, remove the call frame pseudos
-    // here. The sub/add sp instruction pairs are still inserted, but we don't
-    // need to track the SP adjustment for frame index elimination.
-    if (TFI->canSimplifyCallFramePseudos(Fn))
-      TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
-  }
-}
-
-void WasmPEI::assignCalleeSavedSpillSlots(MachineFunction &F,
-                                      const BitVector &SavedRegs) {
-  // These are used to keep track the callee-save area. Initialize them.
-  MinCSFrameIndex = INT_MAX;
-  MaxCSFrameIndex = 0;
-
-  if (SavedRegs.empty())
-    return;
-
-  const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
-  const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F);
-
-  std::vector<CalleeSavedInfo> CSI;
-  for (unsigned i = 0; CSRegs[i]; ++i) {
-    unsigned Reg = CSRegs[i];
-    if (SavedRegs.test(Reg))
-      CSI.push_back(CalleeSavedInfo(Reg));
-  }
-
-  const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
-  MachineFrameInfo *MFI = F.getFrameInfo();
-  if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) {
-    // If target doesn't implement this, use generic code.
-
-    if (CSI.empty())
-      return; // Early exit if no callee saved registers are modified!
-
-    unsigned NumFixedSpillSlots;
-    const TargetFrameLowering::SpillSlot *FixedSpillSlots =
-        TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
-
-    // Now that we know which registers need to be saved and restored, allocate
-    // stack slots for them.
-    for (std::vector<CalleeSavedInfo>::iterator I = CSI.begin(), E = CSI.end();
-         I != E; ++I) {
-      unsigned Reg = I->getReg();
-      const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
-
-      int FrameIdx;
-      if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
-        I->setFrameIdx(FrameIdx);
-        continue;
-      }
-
-      // Check to see if this physreg must be spilled to a particular stack slot
-      // on this target.
-      const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
-      while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
-             FixedSlot->Reg != Reg)
-        ++FixedSlot;
-
-      if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
-        // Nope, just spill it anywhere convenient.
-        unsigned Align = RC->getAlignment();
-        unsigned StackAlign = TFI->getStackAlignment();
-
-        // We may not be able to satisfy the desired alignment specification of
-        // the TargetRegisterClass if the stack alignment is smaller. Use the
-        // min.
-        Align = std::min(Align, StackAlign);
-        FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
-        if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
-        if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
-      } else {
-        // Spill it to the stack where we must.
-        FrameIdx =
-            MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset);
-      }
-
-      I->setFrameIdx(FrameIdx);
-    }
-  }
-
-  MFI->setCalleeSavedInfo(CSI);
-}
-
-/// Helper function to update the liveness information for the callee-saved
-/// registers.
-static void updateLiveness(MachineFunction &MF) {
-  MachineFrameInfo *MFI = MF.getFrameInfo();
-  // Visited will contain all the basic blocks that are in the region
-  // where the callee saved registers are alive:
-  // - Anything that is not Save or Restore -> LiveThrough.
-  // - Save -> LiveIn.
-  // - Restore -> LiveOut.
-  // The live-out is not attached to the block, so no need to keep
-  // Restore in this set.
-  SmallPtrSet<MachineBasicBlock *, 8> Visited;
-  SmallVector<MachineBasicBlock *, 8> WorkList;
-  MachineBasicBlock *Entry = &MF.front();
-  MachineBasicBlock *Save = MFI->getSavePoint();
-
-  if (!Save)
-    Save = Entry;
-
-  if (Entry != Save) {
-    WorkList.push_back(Entry);
-    Visited.insert(Entry);
-  }
-  Visited.insert(Save);
-
-  MachineBasicBlock *Restore = MFI->getRestorePoint();
-  if (Restore)
-    // By construction Restore cannot be visited, otherwise it
-    // means there exists a path to Restore that does not go
-    // through Save.
-    WorkList.push_back(Restore);
-
-  while (!WorkList.empty()) {
-    const MachineBasicBlock *CurBB = WorkList.pop_back_val();
-    // By construction, the region that is after the save point is
-    // dominated by the Save and post-dominated by the Restore.
-    if (CurBB == Save && Save != Restore)
-      continue;
-    // Enqueue all the successors not already visited.
-    // Those are by construction either before Save or after Restore.
-    for (MachineBasicBlock *SuccBB : CurBB->successors())
-      if (Visited.insert(SuccBB).second)
-        WorkList.push_back(SuccBB);
-  }
-
-  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
-
-  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
-    for (MachineBasicBlock *MBB : Visited) {
-      MCPhysReg Reg = CSI[i].getReg();
-      // Add the callee-saved register as live-in.
-      // It's killed at the spill.
-      if (!MBB->isLiveIn(Reg))
-        MBB->addLiveIn(Reg);
-    }
-  }
-}
-
-/// insertCSRSpillsAndRestores - Insert spill and restore code for
-/// callee saved registers used in the function.
-///
-void WasmPEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
-  // Get callee saved register information.
-  MachineFrameInfo *MFI = Fn.getFrameInfo();
-  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
-
-  MFI->setCalleeSavedInfoValid(true);
-
-  // Early exit if no callee saved registers are modified!
-  if (CSI.empty())
-    return;
-
-  const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
-  const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
-  const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
-  MachineBasicBlock::iterator I;
-
-  // Spill using target interface.
-  for (MachineBasicBlock *SaveBlock : SaveBlocks) {
-    I = SaveBlock->begin();
-    if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) {
-      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
-        // Insert the spill to the stack frame.
-        unsigned Reg = CSI[i].getReg();
-        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
-        TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(),
-                                RC, TRI);
-      }
-    }
-    // Update the live-in information of all the blocks up to the save point.
-    updateLiveness(Fn);
-  }
-
-  // Restore using target interface.
-  for (MachineBasicBlock *MBB : RestoreBlocks) {
-    I = MBB->end();
-
-    // Skip over all terminator instructions, which are part of the return
-    // sequence.
-    MachineBasicBlock::iterator I2 = I;
-    while (I2 != MBB->begin() && (--I2)->isTerminator())
-      I = I2;
-
-    bool AtStart = I == MBB->begin();
-    MachineBasicBlock::iterator BeforeI = I;
-    if (!AtStart)
-      --BeforeI;
-
-    // Restore all registers immediately before the return and any
-    // terminators that precede it.
-    if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
-      for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
-        unsigned Reg = CSI[i].getReg();
-        const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
-        TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI);
-        assert(I != MBB->begin() &&
-               "loadRegFromStackSlot didn't insert any code!");
-        // Insert in reverse order.  loadRegFromStackSlot can insert
-        // multiple instructions.
-        if (AtStart)
-          I = MBB->begin();
-        else {
-          I = BeforeI;
-          ++I;
-        }
-      }
-    }
-  }
-}
-
-/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
-static inline void
-AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
-                  bool StackGrowsDown, int64_t &Offset,
-                  unsigned &MaxAlign, unsigned Skew) {
-  // If the stack grows down, add the object size to find the lowest address.
-  if (StackGrowsDown)
-    Offset += MFI->getObjectSize(FrameIdx);
-
-  unsigned Align = MFI->getObjectAlignment(FrameIdx);
-
-  // If the alignment of this object is greater than that of the stack, then
-  // increase the stack alignment to match.
-  MaxAlign = std::max(MaxAlign, Align);
-
-  // Adjust to alignment boundary.
-  Offset = alignTo(Offset, Align, Skew);
-
-  if (StackGrowsDown) {
-    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
-    MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
-  } else {
-    DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
-    MFI->setObjectOffset(FrameIdx, Offset);
-    Offset += MFI->getObjectSize(FrameIdx);
-  }
-}
-
-/// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
-/// those required to be close to the Stack Protector) to stack offsets.
-static void
-AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
-                      SmallSet<int, 16> &ProtectedObjs,
-                      MachineFrameInfo *MFI, bool StackGrowsDown,
-                      int64_t &Offset, unsigned &MaxAlign, unsigned Skew) {
-
-  for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
-        E = UnassignedObjs.end(); I != E; ++I) {
-    int i = *I;
-    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
-    ProtectedObjs.insert(i);
-  }
-}
-
-/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
-/// abstract stack objects.
-///
-void WasmPEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
-  const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
-  StackProtector *SP = &getAnalysis<StackProtector>();
-
-  bool StackGrowsDown =
-    TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
-
-  // Loop over all of the stack objects, assigning sequential addresses...
-  MachineFrameInfo *MFI = Fn.getFrameInfo();
-
-  // Start at the beginning of the local area.
-  // The Offset is the distance from the stack top in the direction
-  // of stack growth -- so it's always nonnegative.
-  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
-  if (StackGrowsDown)
-    LocalAreaOffset = -LocalAreaOffset;
-  assert(LocalAreaOffset >= 0
-         && "Local area offset should be in direction of stack growth");
-  int64_t Offset = LocalAreaOffset;
-
-  // Skew to be applied to alignment.
-  unsigned Skew = TFI.getStackAlignmentSkew(Fn);
-
-  // If there are fixed sized objects that are preallocated in the local area,
-  // non-fixed objects can't be allocated right at the start of local area.
-  // We currently don't support filling in holes in between fixed sized
-  // objects, so we adjust 'Offset' to point to the end of last fixed sized
-  // preallocated object.
-  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
-    int64_t FixedOff;
-    if (StackGrowsDown) {
-      // The maximum distance from the stack pointer is at lower address of
-      // the object -- which is given by offset. For down growing stack
-      // the offset is negative, so we negate the offset to get the distance.
-      FixedOff = -MFI->getObjectOffset(i);
-    } else {
-      // The maximum distance from the start pointer is at the upper
-      // address of the object.
-      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
-    }
-    if (FixedOff > Offset) Offset = FixedOff;
-  }
-
-  // First assign frame offsets to stack objects that are used to spill
-  // callee saved registers.
-  if (StackGrowsDown) {
-    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
-      // If the stack grows down, we need to add the size to find the lowest
-      // address of the object.
-      Offset += MFI->getObjectSize(i);
-
-      unsigned Align = MFI->getObjectAlignment(i);
-      // Adjust to alignment boundary
-      Offset = alignTo(Offset, Align, Skew);
-
-      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
-    }
-  } else {
-    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
-    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
-      unsigned Align = MFI->getObjectAlignment(i);
-      // Adjust to alignment boundary
-      Offset = alignTo(Offset, Align, Skew);
-
-      MFI->setObjectOffset(i, Offset);
-      Offset += MFI->getObjectSize(i);
-    }
-  }
-
-  unsigned MaxAlign = MFI->getMaxAlignment();
-
-  // Make sure the special register scavenging spill slot is closest to the
-  // incoming stack pointer if a frame pointer is required and is closer
-  // to the incoming rather than the final stack pointer.
-  const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo();
-  bool EarlyScavengingSlots = (TFI.hasFP(Fn) &&
-                               TFI.isFPCloseToIncomingSP() &&
-                               RegInfo->useFPForScavengingIndex(Fn) &&
-                               !RegInfo->needsStackRealignment(Fn));
-  if (RS && EarlyScavengingSlots) {
-    SmallVector<int, 2> SFIs;
-    RS->getScavengingFrameIndices(SFIs);
-    for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
-           IE = SFIs.end(); I != IE; ++I)
-      AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
-  }
-
-  // FIXME: Once this is working, then enable flag will change to a target
-  // check for whether the frame is large enough to want to use virtual
-  // frame index registers. Functions which don't want/need this optimization
-  // will continue to use the existing code path.
-  if (MFI->getUseLocalStackAllocationBlock()) {
-    unsigned Align = MFI->getLocalFrameMaxAlign();
-
-    // Adjust to alignment boundary.
-    Offset = alignTo(Offset, Align, Skew);
-
-    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
-
-    // Resolve offsets for objects in the local block.
-    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
-      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
-      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
-      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
-            FIOffset << "]\n");
-      MFI->setObjectOffset(Entry.first, FIOffset);
-    }
-    // Allocate the local block
-    Offset += MFI->getLocalFrameSize();
-
-    MaxAlign = std::max(Align, MaxAlign);
-  }
-
-  // Make sure that the stack protector comes before the local variables on the
-  // stack.
-  SmallSet<int, 16> ProtectedObjs;
-  if (MFI->getStackProtectorIndex() >= 0) {
-    StackObjSet LargeArrayObjs;
-    StackObjSet SmallArrayObjs;
-    StackObjSet AddrOfObjs;
-
-    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
-                      Offset, MaxAlign, Skew);
-
-    // Assign large stack objects first.
-    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
-      if (MFI->isObjectPreAllocated(i) &&
-          MFI->getUseLocalStackAllocationBlock())
-        continue;
-      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
-        continue;
-      if (RS && RS->isScavengingFrameIndex((int)i))
-        continue;
-      if (MFI->isDeadObjectIndex(i))
-        continue;
-      if (MFI->getStackProtectorIndex() == (int)i)
-        continue;
-
-      switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) {
-      case StackProtector::SSPLK_None:
-        continue;
-      case StackProtector::SSPLK_SmallArray:
-        SmallArrayObjs.insert(i);
-        continue;
-      case StackProtector::SSPLK_AddrOf:
-        AddrOfObjs.insert(i);
-        continue;
-      case StackProtector::SSPLK_LargeArray:
-        LargeArrayObjs.insert(i);
-        continue;
-      }
-      llvm_unreachable("Unexpected SSPLayoutKind.");
-    }
-
-    AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
-                          Offset, MaxAlign, Skew);
-    AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
-                          Offset, MaxAlign, Skew);
-    AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
-                          Offset, MaxAlign, Skew);
-  }
-
-  // Then assign frame offsets to stack objects that are not used to spill
-  // callee saved registers.
-  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
-    if (MFI->isObjectPreAllocated(i) &&
-        MFI->getUseLocalStackAllocationBlock())
-      continue;
-    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
-      continue;
-    if (RS && RS->isScavengingFrameIndex((int)i))
-      continue;
-    if (MFI->isDeadObjectIndex(i))
-      continue;
-    if (MFI->getStackProtectorIndex() == (int)i)
-      continue;
-    if (ProtectedObjs.count(i))
-      continue;
-
-    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
-  }
-
-  // Make sure the special register scavenging spill slot is closest to the
-  // stack pointer.
-  if (RS && !EarlyScavengingSlots) {
-    SmallVector<int, 2> SFIs;
-    RS->getScavengingFrameIndices(SFIs);
-    for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
-           IE = SFIs.end(); I != IE; ++I)
-      AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
-  }
-
-  if (!TFI.targetHandlesStackFrameRounding()) {
-    // If we have reserved argument space for call sites in the function
-    // immediately on entry to the current function, count it as part of the
-    // overall stack size.
-    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
-      Offset += MFI->getMaxCallFrameSize();
-
-    // Round up the size to a multiple of the alignment.  If the function has
-    // any calls or alloca's, align to the target's StackAlignment value to
-    // ensure that the callee's frame or the alloca data is suitably aligned;
-    // otherwise, for leaf functions, align to the TransientStackAlignment
-    // value.
-    unsigned StackAlign;
-    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
-        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
-      StackAlign = TFI.getStackAlignment();
-    else
-      StackAlign = TFI.getTransientStackAlignment();
-
-    // If the frame pointer is eliminated, all frame offsets will be relative to
-    // SP not FP. Align to MaxAlign so this works.
-    StackAlign = std::max(StackAlign, MaxAlign);
-    Offset = alignTo(Offset, StackAlign, Skew);
-  }
-
-  // Update frame info to pretend that this is part of the stack...
-  int64_t StackSize = Offset - LocalAreaOffset;
-  MFI->setStackSize(StackSize);
-  NumBytesStackSpace += StackSize;
-}
-
-/// insertPrologEpilogCode - Scan the function for modified callee saved
-/// registers, insert spill code for these callee saved registers, then add
-/// prolog and epilog code to the function.
-///
-void WasmPEI::insertPrologEpilogCode(MachineFunction &Fn) {
-  const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
-
-  // Add prologue to the function...
-  for (MachineBasicBlock *SaveBlock : SaveBlocks)
-    TFI.emitPrologue(Fn, *SaveBlock);
-
-  // Add epilogue to restore the callee-save registers in each exiting block.
-  for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
-    TFI.emitEpilogue(Fn, *RestoreBlock);
-
-  for (MachineBasicBlock *SaveBlock : SaveBlocks)
-    TFI.inlineStackProbe(Fn, *SaveBlock);
-
-  // Emit additional code that is required to support segmented stacks, if
-  // we've been asked for it.  This, when linked with a runtime with support
-  // for segmented stacks (libgcc is one), will result in allocating stack
-  // space in small chunks instead of one large contiguous block.
-  if (Fn.shouldSplitStack()) {
-    for (MachineBasicBlock *SaveBlock : SaveBlocks)
-      TFI.adjustForSegmentedStacks(Fn, *SaveBlock);
-  }
-
-  // Emit additional code that is required to explicitly handle the stack in
-  // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
-  // approach is rather similar to that of Segmented Stacks, but it uses a
-  // different conditional check and another BIF for allocating more stack
-  // space.
-  if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE)
-    for (MachineBasicBlock *SaveBlock : SaveBlocks)
-      TFI.adjustForHiPEPrologue(Fn, *SaveBlock);
-}
-
-/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
-/// register references and actual offsets.
-///
-void WasmPEI::replaceFrameIndices(MachineFunction &Fn) {
-  const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
-  if (!TFI.needsFrameIndexResolution(Fn)) return;
-
-  // Store SPAdj at exit of a basic block.
-  SmallVector<int, 8> SPState;
-  SPState.resize(Fn.getNumBlockIDs());
-  SmallPtrSet<MachineBasicBlock*, 8> Reachable;
-
-  // Iterate over the reachable blocks in DFS order.
-  for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable);
-       DFI != DFE; ++DFI) {
-    int SPAdj = 0;
-    // Check the exit state of the DFS stack predecessor.
-    if (DFI.getPathLength() >= 2) {
-      MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
-      assert(Reachable.count(StackPred) &&
-             "DFS stack predecessor is already visited.\n");
-      SPAdj = SPState[StackPred->getNumber()];
-    }
-    MachineBasicBlock *BB = *DFI;
-    replaceFrameIndices(BB, Fn, SPAdj);
-    SPState[BB->getNumber()] = SPAdj;
-  }
-
-  // Handle the unreachable blocks.
-  for (auto &BB : Fn) {
-    if (Reachable.count(&BB))
-      // Already handled in DFS traversal.
-      continue;
-    int SPAdj = 0;
-    replaceFrameIndices(&BB, Fn, SPAdj);
-  }
-}
-
-void WasmPEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
-                              int &SPAdj) {
-  assert(Fn.getSubtarget().getRegisterInfo() &&
-         "getRegisterInfo() must be implemented!");
-  const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
-  const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo();
-  const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
-  unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
-  unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
-
-  if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(*BB);
-
-  bool InsideCallSequence = false;
-
-  for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
-
-    if (I->getOpcode() == FrameSetupOpcode ||
-        I->getOpcode() == FrameDestroyOpcode) {
-      InsideCallSequence = (I->getOpcode() == FrameSetupOpcode);
-      SPAdj += TII.getSPAdjust(I);
-      I = TFI->eliminateCallFramePseudoInstr(Fn, *BB, I);
-      continue;
-    }
-
-    MachineInstr *MI = I;
-    bool DoIncr = true;
-    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
-      if (!MI->getOperand(i).isFI())
-        continue;
-
-      // Frame indices in debug values are encoded in a target independent
-      // way with simply the frame index and offset rather than any
-      // target-specific addressing mode.
-      if (MI->isDebugValue()) {
-        assert(i == 0 && "Frame indices can only appear as the first "
-                         "operand of a DBG_VALUE machine instruction");
-        unsigned Reg;
-        MachineOperand &Offset = MI->getOperand(1);
-        Offset.setImm(Offset.getImm() +
-                      TFI->getFrameIndexReference(
-                          Fn, MI->getOperand(0).getIndex(), Reg));
-        MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/);
-        continue;
-      }
-
-      // TODO: This code should be commoned with the code for
-      // PATCHPOINT. There's no good reason for the difference in
-      // implementation other than historical accident.  The only
-      // remaining difference is the unconditional use of the stack
-      // pointer as the base register.
-      if (MI->getOpcode() == TargetOpcode::STATEPOINT) {
-        assert((!MI->isDebugValue() || i == 0) &&
-               "Frame indicies can only appear as the first operand of a "
-               "DBG_VALUE machine instruction");
-        unsigned Reg;
-        MachineOperand &Offset = MI->getOperand(i + 1);
-        const unsigned refOffset =
-          TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(),
-                                            Reg);
-
-        Offset.setImm(Offset.getImm() + refOffset);
-        MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
-        continue;
-      }
-
-      // Some instructions (e.g. inline asm instructions) can have
-      // multiple frame indices and/or cause eliminateFrameIndex
-      // to insert more than one instruction. We need the register
-      // scavenger to go through all of these instructions so that
-      // it can update its register information. We keep the
-      // iterator at the point before insertion so that we can
-      // revisit them in full.
-      bool AtBeginning = (I == BB->begin());
-      if (!AtBeginning) --I;
-
-      // If this instruction has a FrameIndex operand, we need to
-      // use that target machine register info object to eliminate
-      // it.
-      TRI.eliminateFrameIndex(MI, SPAdj, i,
-                              FrameIndexVirtualScavenging ?  nullptr : RS);
-
-      // Reset the iterator if we were at the beginning of the BB.
-      if (AtBeginning) {
-        I = BB->begin();
-        DoIncr = false;
-      }
-
-      MI = nullptr;
-      break;
-    }
-
-    // If we are looking at a call sequence, we need to keep track of
-    // the SP adjustment made by each instruction in the sequence.
-    // This includes both the frame setup/destroy pseudos (handled above),
-    // as well as other instructions that have side effects w.r.t the SP.
-    // Note that this must come after eliminateFrameIndex, because 
-    // if I itself referred to a frame index, we shouldn't count its own
-    // adjustment.
-    if (MI && InsideCallSequence)
-      SPAdj += TII.getSPAdjust(MI);
-
-    if (DoIncr && I != BB->end()) ++I;
-
-    // Update register states.
-    if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
-  }
-}
-
-/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
-/// with physical registers. Use the register scavenger to find an
-/// appropriate register to use.
-///
-/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
-/// iterate over the vreg use list, which at this point only contains machine
-/// operands for which eliminateFrameIndex need a new scratch reg.
-void
-WasmPEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
-  // Run through the instructions and find any virtual registers.
-  for (MachineFunction::iterator BB = Fn.begin(),
-       E = Fn.end(); BB != E; ++BB) {
-    RS->enterBasicBlock(*BB);
-
-    int SPAdj = 0;
-
-    // The instruction stream may change in the loop, so check BB->end()
-    // directly.
-    for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
-      // We might end up here again with a NULL iterator if we scavenged a
-      // register for which we inserted spill code for definition by what was
-      // originally the first instruction in BB.
-      if (I == MachineBasicBlock::iterator(nullptr))
-        I = BB->begin();
-
-      MachineInstr *MI = I;
-      MachineBasicBlock::iterator J = std::next(I);
-      MachineBasicBlock::iterator P =
-                         I == BB->begin() ? MachineBasicBlock::iterator(nullptr)
-                                          : std::prev(I);
-
-      // RS should process this instruction before we might scavenge at this
-      // location. This is because we might be replacing a virtual register
-      // defined by this instruction, and if so, registers killed by this
-      // instruction are available, and defined registers are not.
-      RS->forward(I);
-
-      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
-        if (MI->getOperand(i).isReg()) {
-          MachineOperand &MO = MI->getOperand(i);
-          unsigned Reg = MO.getReg();
-          if (Reg == 0)
-            continue;
-          if (!TargetRegisterInfo::isVirtualRegister(Reg))
-            continue;
-
-          // When we first encounter a new virtual register, it
-          // must be a definition.
-          assert(MI->getOperand(i).isDef() &&
-                 "frame index virtual missing def!");
-          // Scavenge a new scratch register
-          const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
-          unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj);
-
-          ++NumScavengedRegs;
-
-          // Replace this reference to the virtual register with the
-          // scratch register.
-          assert (ScratchReg && "Missing scratch register!");
-          Fn.getRegInfo().replaceRegWith(Reg, ScratchReg);
-          
-          // Because this instruction was processed by the RS before this
-          // register was allocated, make sure that the RS now records the
-          // register as being used.
-          RS->setRegUsed(ScratchReg);
-        }
-      }
-
-      // If the scavenger needed to use one of its spill slots, the
-      // spill code will have been inserted in between I and J. This is a
-      // problem because we need the spill code before I: Move I to just
-      // prior to J.
-      if (I != std::prev(J)) {
-        BB->splice(J, &*BB, I);
-
-        // Before we move I, we need to prepare the RS to visit I again.
-        // Specifically, RS will assert if it sees uses of registers that
-        // it believes are undefined. Because we have already processed
-        // register kills in I, when it visits I again, it will believe that
-        // those registers are undefined. To avoid this situation, unprocess
-        // the instruction I.
-        assert(RS->getCurrentPosition() == I &&
-          "The register scavenger has an unexpected position");
-        I = P;
-        RS->unprocess(P);
-      } else
-        ++I;
-    }
-  }
-}




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