[lld] r266357 - Hash symbol names only once per global SymbolBody.
Rafael Espindola via llvm-commits
llvm-commits at lists.llvm.org
Thu Apr 14 12:17:16 PDT 2016
Author: rafael
Date: Thu Apr 14 14:17:16 2016
New Revision: 266357
URL: http://llvm.org/viewvc/llvm-project?rev=266357&view=rev
Log:
Hash symbol names only once per global SymbolBody.
The DenseMap doesn't store hash results. This means that when it is
resized it has to recompute them.
This patch is a small hack that wraps the StringRef in a struct that
remembers the hash value. That way we can be sure it is only hashed
once.
Modified:
lld/trunk/ELF/MarkLive.cpp
lld/trunk/ELF/SymbolTable.h
Modified: lld/trunk/ELF/MarkLive.cpp
URL: http://llvm.org/viewvc/llvm-project/lld/trunk/ELF/MarkLive.cpp?rev=266357&r1=266356&r2=266357&view=diff
==============================================================================
--- lld/trunk/ELF/MarkLive.cpp (original)
+++ lld/trunk/ELF/MarkLive.cpp Thu Apr 14 14:17:16 2016
@@ -113,7 +113,7 @@ template <class ELFT> void elf::markLive
// Preserve externally-visible symbols if the symbols defined by this
// file can interrupt other ELF file's symbols at runtime.
if (Config->Shared || Config->ExportDynamic) {
- for (const std::pair<StringRef, Symbol *> &P : Symtab->getSymbols()) {
+ for (const std::pair<SymName, Symbol *> &P : Symtab->getSymbols()) {
SymbolBody *B = P.second->Body;
if (B->getVisibility() == STV_DEFAULT)
MarkSymbol(B);
Modified: lld/trunk/ELF/SymbolTable.h
URL: http://llvm.org/viewvc/llvm-project/lld/trunk/ELF/SymbolTable.h?rev=266357&r1=266356&r2=266357&view=diff
==============================================================================
--- lld/trunk/ELF/SymbolTable.h (original)
+++ lld/trunk/ELF/SymbolTable.h Thu Apr 14 14:17:16 2016
@@ -20,6 +20,37 @@ class Lazy;
template <class ELFT> class OutputSectionBase;
struct Symbol;
+struct SymName {
+ SymName(StringRef Name) : Name(Name) {
+ Hash = llvm::DenseMapInfo<StringRef>::getHashValue(Name);
+ }
+ SymName(StringRef Name, unsigned Hash) : Name(Name), Hash(Hash) {}
+ StringRef Name;
+ unsigned Hash;
+};
+}
+}
+
+namespace llvm {
+template <> struct DenseMapInfo<lld::elf::SymName> {
+ static lld::elf::SymName getEmptyKey() {
+ StringRef N = DenseMapInfo<StringRef>::getEmptyKey();
+ return {N, 0};
+ }
+ static lld::elf::SymName getTombstoneKey() {
+ StringRef N = DenseMapInfo<StringRef>::getTombstoneKey();
+ return {N, 0};
+ }
+ static unsigned getHashValue(lld::elf::SymName Name) { return Name.Hash; }
+ static bool isEqual(lld::elf::SymName A, lld::elf::SymName B) {
+ return A.Name == B.Name;
+ }
+};
+}
+
+namespace lld {
+namespace elf {
+
// SymbolTable is a bucket of all known symbols, including defined,
// undefined, or lazy symbols (the last one is symbols in archive
// files whose archive members are not yet loaded).
@@ -38,7 +69,7 @@ public:
void addFile(std::unique_ptr<InputFile> File);
void addCombinedLtoObject();
- const llvm::MapVector<StringRef, Symbol *> &getSymbols() const {
+ const llvm::MapVector<SymName, Symbol *> &getSymbols() const {
return Symtab;
}
@@ -79,7 +110,7 @@ private:
// a bit inefficient.
// FIXME: Experiment with passing in a custom hashing or sorting the symbols
// once symbol resolution is finished.
- llvm::MapVector<StringRef, Symbol *> Symtab;
+ llvm::MapVector<SymName, Symbol *> Symtab;
llvm::BumpPtrAllocator Alloc;
// Comdat groups define "link once" sections. If two comdat groups have the
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