[llvm] r265547 - Recommit r265309 after fixed an invalid memory reference bug happened

Wei Mi via llvm-commits llvm-commits at lists.llvm.org
Thu Apr 7 07:33:23 PDT 2016


Mikael, thanks for the detailed error analysis. I deliberately used a dummy
register to keep the dead instruction for use in rematerialization. I
missed MachineVerifier could complain about it. I am looking at how to fix
it.

Thanks,
Wei.

On Thu, Apr 7, 2016 at 1:59 AM, Mikael Holmén <mikael.holmen at ericsson.com>
wrote:

> Hi Wei,
>
> I'm having an issue with this in my out-of-tree target.
>
> The verifier, when run from RAGreedy::selectOrSplitImpl complains
>
>     if (VerifyEnabled)
>       MF->verify(this, "After spilling");
>
> *** Bad machine code: Virtual register has no Live interval ***
> - function:    func1
> - basic block: BB#0  (0x24c0098) [0B;608B)
> - instruction: 88B      %vreg53<def> = mv_dp16_nimm13_any16_noLo
> - operand 0:   %vreg53<def>
>
> Just before the crash I see:
>
> Remat created 1 dead defs.
> Deleting dead def 88r   %vreg7<def,dead> = mv_dp16_nimm13_any16_noLo
> <fi#-1>, pred:0, pred:%noreg, pred:0, %dp<imp-use>, %ac0<imp-use>,
> %ac1<imp-use>; mem:LD1[FixedStack-1] aNh_0_7:%vreg7
>
> And when this dead def is removed, it's actually not really removed at
> all, but instead %vreg7 is replaced with %vreg53, and then %vreg53 is
> inserted in the DeadRemats set by this code in LiveRangeEdit:
>
>     // If the dest of MI is an original reg, don't delete the inst. Replace
>     // the dest with a new reg, keep the inst for remat of other siblings.
>     // The inst is saved in LiveRangeEdit::DeadRemats and will be deleted
>     // after all the allocations of the func are done.
>     if (isOrigDef) {
>       unsigned NewDest = createFrom(Dest);
>       pop_back();
>       markDeadRemat(MI);
>
> However, the verifier above is run before the call to postOptimization, so
> the instruction defining %vreg53 is still there, and the verifier pukes on
> it.
>
> It seems all the verifiers that run "inside" the register allocator before
> postOptimization can now fail since the DeadRemats contains not yet removed
> instructions that the verifiers don't like.
>
> Regards,
> Mikael
>
> On 04/06/2016 05:41 PM, Wei Mi via llvm-commits wrote:
>
>> Author: wmi
>> Date: Wed Apr  6 10:41:07 2016
>> New Revision: 265547
>>
>> URL: http://llvm.org/viewvc/llvm-project?rev=265547&view=rev
>> Log:
>> Recommit r265309 after fixed an invalid memory reference bug happened
>> when DenseMap growed and moved memory. I verified it fixed the bootstrap
>> problem on x86_64-linux-gnu but I cannot verify whether it fixes
>> the bootstrap error on clang-ppc64be-linux. I will watch the build-bot
>> result closely.
>>
>> Replace analyzeSiblingValues with new algorithm to fix its compile
>> time issue. The patch is to solve PR17409 and its duplicates.
>>
>> analyzeSiblingValues is a N x N complexity algorithm where N is
>> the number of siblings generated by reg splitting. Although it
>> causes siginificant compile time issue when N is large, it is also
>> important for performance since it removes redundent spills and
>> enables rematerialization.
>>
>> To solve the compile time issue, the patch removes analyzeSiblingValues
>> and replaces it with lower cost alternatives containing two parts. The
>> first part creates a new spill hoisting method in postOptimization of
>> register allocation. It does spill hoisting at once after all the spills
>> are generated instead of inside every instance of selectOrSplit. The
>> second part queries the define expr of the original register for
>> rematerializaiton and keep it always available during register allocation
>> even if it is already dead. It deletes those dead instructions only in
>> postOptimization. With the two parts in the patch, it can remove
>> analyzeSiblingValues without sacrificing performance.
>>
>> Differential Revision: http://reviews.llvm.org/D15302
>>
>> Added:
>>      llvm/trunk/test/CodeGen/X86/hoist-spill.ll
>>      llvm/trunk/test/CodeGen/X86/new-remat.ll
>> Removed:
>>      llvm/trunk/test/CodeGen/AArch64/aarch64-deferred-spilling.ll
>> Modified:
>>      llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h
>>      llvm/trunk/lib/CodeGen/InlineSpiller.cpp
>>      llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp
>>      llvm/trunk/lib/CodeGen/RegAllocBase.cpp
>>      llvm/trunk/lib/CodeGen/RegAllocBase.h
>>      llvm/trunk/lib/CodeGen/RegAllocBasic.cpp
>>      llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp
>>      llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp
>>      llvm/trunk/lib/CodeGen/Spiller.h
>>      llvm/trunk/lib/CodeGen/SplitKit.cpp
>>      llvm/trunk/lib/CodeGen/SplitKit.h
>>      llvm/trunk/test/CodeGen/X86/fp128-compare.ll
>>      llvm/trunk/test/CodeGen/X86/ragreedy-hoist-spill.ll
>>
>> Modified: llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h?rev=265547&r1=265546&r2=265547&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h (original)
>> +++ llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h Wed Apr  6 10:41:07
>> 2016
>> @@ -72,6 +72,10 @@ private:
>>     /// ScannedRemattable - true when remattable values have been
>> identified.
>>     bool ScannedRemattable;
>>
>> +  /// DeadRemats - The saved instructions which have already been dead
>> after
>> +  /// rematerialization but not deleted yet -- to be done in
>> postOptimization.
>> +  SmallPtrSet<MachineInstr *, 32> *DeadRemats;
>> +
>>     /// Remattable - Values defined by remattable instructions as
>> identified by
>>     /// tii.isTriviallyReMaterializable().
>>     SmallPtrSet<const VNInfo*,4> Remattable;
>> @@ -116,13 +120,16 @@ public:
>>     /// @param vrm Map of virtual registers to physical registers for this
>>     ///            function.  If NULL, no virtual register map updates
>> will
>>     ///            be done.  This could be the case if called before
>> Regalloc.
>> +  /// @param deadRemats The collection of all the instructions defining
>> an
>> +  ///                   original reg and are dead after remat.
>>     LiveRangeEdit(LiveInterval *parent, SmallVectorImpl<unsigned>
>> &newRegs,
>>                   MachineFunction &MF, LiveIntervals &lis, VirtRegMap
>> *vrm,
>> -                Delegate *delegate = nullptr)
>> +                Delegate *delegate = nullptr,
>> +                SmallPtrSet<MachineInstr *, 32> *deadRemats = nullptr)
>>         : Parent(parent), NewRegs(newRegs), MRI(MF.getRegInfo()),
>> LIS(lis),
>> -        VRM(vrm), TII(*MF.getSubtarget().getInstrInfo()),
>> -        TheDelegate(delegate), FirstNew(newRegs.size()),
>> -        ScannedRemattable(false) {
>> +        VRM(vrm), TII(*MF.getSubtarget().getInstrInfo()),
>> TheDelegate(delegate),
>> +        FirstNew(newRegs.size()), ScannedRemattable(false),
>> +        DeadRemats(deadRemats) {
>>       MRI.setDelegate(this);
>>     }
>>
>> @@ -142,6 +149,16 @@ public:
>>     bool empty() const { return size() == 0; }
>>     unsigned get(unsigned idx) const { return NewRegs[idx+FirstNew]; }
>>
>> +  /// pop_back - It allows LiveRangeEdit users to drop new registers.
>> +  /// The context is when an original def instruction of a register is
>> +  /// dead after rematerialization, we still want to keep it for
>> following
>> +  /// rematerializations. We save the def instruction in DeadRemats,
>> +  /// and replace the original dst register with a new dummy register so
>> +  /// the live range of original dst register can be shrinked normally.
>> +  /// We don't want to allocate phys register for the dummy register, so
>> +  /// we want to drop it from the NewRegs set.
>> +  void pop_back() { NewRegs.pop_back(); }
>> +
>>     ArrayRef<unsigned> regs() const {
>>       return makeArrayRef(NewRegs).slice(FirstNew);
>>     }
>> @@ -175,15 +192,15 @@ public:
>>     /// Remat - Information needed to rematerialize at a specific
>> location.
>>     struct Remat {
>>       VNInfo *ParentVNI;      // parent_'s value at the remat location.
>> -    MachineInstr *OrigMI;   // Instruction defining ParentVNI.
>> +    MachineInstr *OrigMI;   // Instruction defining OrigVNI. It contains
>> the
>> +                            // real expr for remat.
>>       explicit Remat(VNInfo *ParentVNI) : ParentVNI(ParentVNI),
>> OrigMI(nullptr) {}
>>     };
>>
>>     /// canRematerializeAt - Determine if ParentVNI can be rematerialized
>> at
>>     /// UseIdx. It is assumed that parent_.getVNINfoAt(UseIdx) ==
>> ParentVNI.
>>     /// When cheapAsAMove is set, only cheap remats are allowed.
>> -  bool canRematerializeAt(Remat &RM,
>> -                          SlotIndex UseIdx,
>> +  bool canRematerializeAt(Remat &RM, VNInfo *OrigVNI, SlotIndex UseIdx,
>>                             bool cheapAsAMove);
>>
>>     /// rematerializeAt - Rematerialize RM.ParentVNI into DestReg by
>> inserting an
>> @@ -208,6 +225,12 @@ public:
>>       return Rematted.count(ParentVNI);
>>     }
>>
>> +  void markDeadRemat(MachineInstr *inst) {
>> +    // DeadRemats is an optional field.
>> +    if (DeadRemats)
>> +      DeadRemats->insert(inst);
>> +  }
>> +
>>     /// eraseVirtReg - Notify the delegate that Reg is no longer in use,
>> and try
>>     /// to erase it from LIS.
>>     void eraseVirtReg(unsigned Reg);
>> @@ -218,8 +241,11 @@ public:
>>     /// RegsBeingSpilled lists registers currently being spilled by the
>> register
>>     /// allocator.  These registers should not be split into new intervals
>>     /// as currently those new intervals are not guaranteed to spill.
>> -  void eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead,
>> -                         ArrayRef<unsigned> RegsBeingSpilled = None);
>> +  /// NoSplit indicates this func is used after the iterations of
>> selectOrSplit
>> +  /// where registers should not be split into new intervals.
>> +  void eliminateDeadDefs(SmallVectorImpl<MachineInstr *> &Dead,
>> +                         ArrayRef<unsigned> RegsBeingSpilled = None,
>> +                         bool NoSplit = false);
>>
>>     /// calculateRegClassAndHint - Recompute register class and hint for
>> each new
>>     /// register.
>>
>> Modified: llvm/trunk/lib/CodeGen/InlineSpiller.cpp
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/InlineSpiller.cpp?rev=265547&r1=265546&r2=265547&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/CodeGen/InlineSpiller.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/InlineSpiller.cpp Wed Apr  6 10:41:07 2016
>> @@ -48,13 +48,77 @@ STATISTIC(NumReloadsRemoved,  "Number of
>>   STATISTIC(NumFolded,          "Number of folded stack accesses");
>>   STATISTIC(NumFoldedLoads,     "Number of folded loads");
>>   STATISTIC(NumRemats,          "Number of rematerialized defs for
>> spilling");
>> -STATISTIC(NumOmitReloadSpill, "Number of omitted spills of reloads");
>> -STATISTIC(NumHoists,          "Number of hoisted spills");
>>
>>   static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
>>                                        cl::desc("Disable inline spill
>> hoisting"));
>>
>>   namespace {
>> +class HoistSpillHelper {
>> +  LiveIntervals &LIS;
>> +  LiveStacks &LSS;
>> +  AliasAnalysis *AA;
>> +  MachineDominatorTree &MDT;
>> +  MachineLoopInfo &Loops;
>> +  VirtRegMap &VRM;
>> +  MachineFrameInfo &MFI;
>> +  MachineRegisterInfo &MRI;
>> +  const TargetInstrInfo &TII;
>> +  const TargetRegisterInfo &TRI;
>> +  const MachineBlockFrequencyInfo &MBFI;
>> +
>> +  // Map from StackSlot to its original register.
>> +  DenseMap<int, unsigned> StackSlotToReg;
>> +  // Map from pair of (StackSlot and Original VNI) to a set of spills
>> which
>> +  // have the same stackslot and have equal values defined by Original
>> VNI.
>> +  // These spills are mergeable and are hoist candiates.
>> +  typedef DenseMap<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *,
>> 16>>
>> +      MergeableSpillsMap;
>> +  MergeableSpillsMap MergeableSpills;
>> +
>> +  /// This is the map from original register to a set containing all its
>> +  /// siblings. To hoist a spill to another BB, we need to find out a
>> live
>> +  /// sibling there and use it as the source of the new spill.
>> +  DenseMap<unsigned, SmallSetVector<unsigned, 16>> Virt2SiblingsMap;
>> +
>> +  bool isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI,
>> MachineBasicBlock &BB,
>> +                     unsigned &LiveReg);
>> +
>> +  void rmRedundantSpills(
>> +      SmallPtrSet<MachineInstr *, 16> &Spills,
>> +      SmallVectorImpl<MachineInstr *> &SpillsToRm,
>> +      DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
>> +
>> +  void getVisitOrders(
>> +      MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
>> +      SmallVectorImpl<MachineDomTreeNode *> &Orders,
>> +      SmallVectorImpl<MachineInstr *> &SpillsToRm,
>> +      DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
>> +      DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
>> +
>> +  void runHoistSpills(unsigned OrigReg, VNInfo &OrigVNI,
>> +                      SmallPtrSet<MachineInstr *, 16> &Spills,
>> +                      SmallVectorImpl<MachineInstr *> &SpillsToRm,
>> +                      DenseMap<MachineBasicBlock *, unsigned>
>> &SpillsToIns);
>> +
>> +public:
>> +  HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf,
>> +                   VirtRegMap &vrm)
>> +      : LIS(pass.getAnalysis<LiveIntervals>()),
>> +        LSS(pass.getAnalysis<LiveStacks>()),
>> +        AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()),
>> +        MDT(pass.getAnalysis<MachineDominatorTree>()),
>> +        Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
>> +        MFI(*mf.getFrameInfo()), MRI(mf.getRegInfo()),
>> +        TII(*mf.getSubtarget().getInstrInfo()),
>> +        TRI(*mf.getSubtarget().getRegisterInfo()),
>> +        MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {}
>> +
>> +  void addToMergeableSpills(MachineInstr *Spill, int StackSlot,
>> +                            unsigned Original);
>> +  bool rmFromMergeableSpills(MachineInstr *Spill, int StackSlot);
>> +  void hoistAllSpills(LiveRangeEdit &Edit);
>> +};
>> +
>>   class InlineSpiller : public Spiller {
>>     MachineFunction &MF;
>>     LiveIntervals &LIS;
>> @@ -85,56 +149,12 @@ class InlineSpiller : public Spiller {
>>     // Values that failed to remat at some point.
>>     SmallPtrSet<VNInfo*, 8> UsedValues;
>>
>> -public:
>> -  // Information about a value that was defined by a copy from a sibling
>> -  // register.
>> -  struct SibValueInfo {
>> -    // True when all reaching defs were reloads: No spill is necessary.
>> -    bool AllDefsAreReloads;
>> -
>> -    // True when value is defined by an original PHI not from splitting.
>> -    bool DefByOrigPHI;
>> -
>> -    // True when the COPY defining this value killed its source.
>> -    bool KillsSource;
>> -
>> -    // The preferred register to spill.
>> -    unsigned SpillReg;
>> -
>> -    // The value of SpillReg that should be spilled.
>> -    VNInfo *SpillVNI;
>> -
>> -    // The block where SpillVNI should be spilled. Currently, this must
>> be the
>> -    // block containing SpillVNI->def.
>> -    MachineBasicBlock *SpillMBB;
>> -
>> -    // A defining instruction that is not a sibling copy or a reload, or
>> NULL.
>> -    // This can be used as a template for rematerialization.
>> -    MachineInstr *DefMI;
>> -
>> -    // List of values that depend on this one.  These values are
>> actually the
>> -    // same, but live range splitting has placed them in different
>> registers,
>> -    // or SSA update needed to insert PHI-defs to preserve SSA form.
>> This is
>> -    // copies of the current value and phi-kills.  Usually only
>> phi-kills cause
>> -    // more than one dependent value.
>> -    TinyPtrVector<VNInfo*> Deps;
>> -
>> -    SibValueInfo(unsigned Reg, VNInfo *VNI)
>> -      : AllDefsAreReloads(true), DefByOrigPHI(false), KillsSource(false),
>> -        SpillReg(Reg), SpillVNI(VNI), SpillMBB(nullptr), DefMI(nullptr)
>> {}
>> -
>> -    // Returns true when a def has been found.
>> -    bool hasDef() const { return DefByOrigPHI || DefMI; }
>> -  };
>> -
>> -private:
>> -  // Values in RegsToSpill defined by sibling copies.
>> -  typedef DenseMap<VNInfo*, SibValueInfo> SibValueMap;
>> -  SibValueMap SibValues;
>> -
>>     // Dead defs generated during spilling.
>>     SmallVector<MachineInstr*, 8> DeadDefs;
>>
>> +  // Object records spills information and does the hoisting.
>> +  HoistSpillHelper HSpiller;
>> +
>>     ~InlineSpiller() override {}
>>
>>   public:
>> @@ -147,9 +167,11 @@ public:
>>           MFI(*mf.getFrameInfo()), MRI(mf.getRegInfo()),
>>           TII(*mf.getSubtarget().getInstrInfo()),
>>           TRI(*mf.getSubtarget().getRegisterInfo()),
>> -        MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {}
>> +        MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
>> +        HSpiller(pass, mf, vrm) {}
>>
>>     void spill(LiveRangeEdit &) override;
>> +  void postOptimization() override;
>>
>>   private:
>>     bool isSnippet(const LiveInterval &SnipLI);
>> @@ -161,11 +183,7 @@ private:
>>     }
>>
>>     bool isSibling(unsigned Reg);
>> -  MachineInstr *traceSiblingValue(unsigned, VNInfo*, VNInfo*);
>> -  void propagateSiblingValue(SibValueMap::iterator, VNInfo *VNI =
>> nullptr);
>> -  void analyzeSiblingValues();
>> -
>> -  bool hoistSpill(LiveInterval &SpillLI, MachineInstr &CopyMI);
>> +  bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI);
>>     void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
>>
>>     void markValueUsed(LiveInterval*, VNInfo*);
>> @@ -297,417 +315,45 @@ void InlineSpiller::collectRegsToSpill()
>>     }
>>   }
>>
>> -
>>
>> -//===----------------------------------------------------------------------===//
>> -//                            Sibling Values
>>
>> -//===----------------------------------------------------------------------===//
>> -
>> -// After live range splitting, some values to be spilled may be defined
>> by
>> -// copies from sibling registers. We trace the sibling copies back to the
>> -// original value if it still exists. We need it for rematerialization.
>> -//
>> -// Even when the value can't be rematerialized, we still want to
>> determine if
>> -// the value has already been spilled, or we may want to hoist the spill
>> from a
>> -// loop.
>> -
>>   bool InlineSpiller::isSibling(unsigned Reg) {
>>     return TargetRegisterInfo::isVirtualRegister(Reg) &&
>>              VRM.getOriginal(Reg) == Original;
>>   }
>>
>> -#ifndef NDEBUG
>> -static raw_ostream &operator<<(raw_ostream &OS,
>> -                               const InlineSpiller::SibValueInfo &SVI) {
>> -  OS << "spill " << PrintReg(SVI.SpillReg) << ':'
>> -     << SVI.SpillVNI->id << '@' << SVI.SpillVNI->def;
>> -  if (SVI.SpillMBB)
>> -    OS << " in BB#" << SVI.SpillMBB->getNumber();
>> -  if (SVI.AllDefsAreReloads)
>> -    OS << " all-reloads";
>> -  if (SVI.DefByOrigPHI)
>> -    OS << " orig-phi";
>> -  if (SVI.KillsSource)
>> -    OS << " kill";
>> -  OS << " deps[";
>> -  for (VNInfo *Dep : SVI.Deps)
>> -    OS << ' ' << Dep->id << '@' << Dep->def;
>> -  OS << " ]";
>> -  if (SVI.DefMI)
>> -    OS << " def: " << *SVI.DefMI;
>> -  else
>> -    OS << '\n';
>> -  return OS;
>> -}
>> -#endif
>> -
>> -/// propagateSiblingValue - Propagate the value in SVI to dependents if
>> it is
>> -/// known.  Otherwise remember the dependency for later.
>> +/// It is beneficial to spill to earlier place in the same BB in case
>> +/// as follows:
>> +/// There is an alternative def earlier in the same MBB.
>> +/// Hoist the spill as far as possible in SpillMBB. This can ease
>> +/// register pressure:
>>   ///
>> -/// @param SVIIter SibValues entry to propagate.
>> -/// @param VNI Dependent value, or NULL to propagate to all saved
>> dependents.
>> -void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVIIter,
>> -                                          VNInfo *VNI) {
>> -  SibValueMap::value_type *SVI = &*SVIIter;
>> -
>> -  // When VNI is non-NULL, add it to SVI's deps, and only propagate to
>> that.
>> -  TinyPtrVector<VNInfo*> FirstDeps;
>> -  if (VNI) {
>> -    FirstDeps.push_back(VNI);
>> -    SVI->second.Deps.push_back(VNI);
>> -  }
>> -
>> -  // Has the value been completely determined yet?  If not, defer
>> propagation.
>> -  if (!SVI->second.hasDef())
>> -    return;
>> -
>> -  // Work list of values to propagate.
>> -  SmallSetVector<SibValueMap::value_type *, 8> WorkList;
>> -  WorkList.insert(SVI);
>> -
>> -  do {
>> -    SVI = WorkList.pop_back_val();
>> -    TinyPtrVector<VNInfo*> *Deps = VNI ? &FirstDeps : &SVI->second.Deps;
>> -    VNI = nullptr;
>> -
>> -    SibValueInfo &SV = SVI->second;
>> -    if (!SV.SpillMBB)
>> -      SV.SpillMBB = LIS.getMBBFromIndex(SV.SpillVNI->def);
>> -
>> -    DEBUG(dbgs() << "  prop to " << Deps->size() << ": "
>> -                 << SVI->first->id << '@' << SVI->first->def << ":\t" <<
>> SV);
>> -
>> -    assert(SV.hasDef() && "Propagating undefined value");
>> -
>> -    // Should this value be propagated as a preferred spill candidate?
>> We don't
>> -    // propagate values of registers that are about to spill.
>> -    bool PropSpill = !DisableHoisting && !isRegToSpill(SV.SpillReg);
>> -    unsigned SpillDepth = ~0u;
>> -
>> -    for (VNInfo *Dep : *Deps) {
>> -      SibValueMap::iterator DepSVI = SibValues.find(Dep);
>> -      assert(DepSVI != SibValues.end() && "Dependent value not in
>> SibValues");
>> -      SibValueInfo &DepSV = DepSVI->second;
>> -      if (!DepSV.SpillMBB)
>> -        DepSV.SpillMBB = LIS.getMBBFromIndex(DepSV.SpillVNI->def);
>> -
>> -      bool Changed = false;
>> -
>> -      // Propagate defining instruction.
>> -      if (!DepSV.hasDef()) {
>> -        Changed = true;
>> -        DepSV.DefMI = SV.DefMI;
>> -        DepSV.DefByOrigPHI = SV.DefByOrigPHI;
>> -      }
>> -
>> -      // Propagate AllDefsAreReloads.  For PHI values, this computes an
>> AND of
>> -      // all predecessors.
>> -      if (!SV.AllDefsAreReloads && DepSV.AllDefsAreReloads) {
>> -        Changed = true;
>> -        DepSV.AllDefsAreReloads = false;
>> -      }
>> -
>> -      // Propagate best spill value.
>> -      if (PropSpill && SV.SpillVNI != DepSV.SpillVNI) {
>> -        if (SV.SpillMBB == DepSV.SpillMBB) {
>> -          // DepSV is in the same block.  Hoist when dominated.
>> -          if (DepSV.KillsSource && SV.SpillVNI->def <
>> DepSV.SpillVNI->def) {
>> -            // This is an alternative def earlier in the same MBB.
>> -            // Hoist the spill as far as possible in SpillMBB. This can
>> ease
>> -            // register pressure:
>> -            //
>> -            //   x = def
>> -            //   y = use x
>> -            //   s = copy x
>> -            //
>> -            // Hoisting the spill of s to immediately after the def
>> removes the
>> -            // interference between x and y:
>> -            //
>> -            //   x = def
>> -            //   spill x
>> -            //   y = use x<kill>
>> -            //
>> -            // This hoist only helps when the DepSV copy kills its
>> source.
>> -            Changed = true;
>> -            DepSV.SpillReg = SV.SpillReg;
>> -            DepSV.SpillVNI = SV.SpillVNI;
>> -            DepSV.SpillMBB = SV.SpillMBB;
>> -          }
>> -        } else {
>> -          // DepSV is in a different block.
>> -          if (SpillDepth == ~0u)
>> -            SpillDepth = Loops.getLoopDepth(SV.SpillMBB);
>> -
>> -          // Also hoist spills to blocks with smaller loop depth, but
>> make sure
>> -          // that the new value dominates.  Non-phi dependents are always
>> -          // dominated, phis need checking.
>> -
>> -          const BranchProbability MarginProb(4, 5); // 80%
>> -          // Hoist a spill to outer loop if there are multiple
>> dependents (it
>> -          // can be beneficial if more than one dependents are hoisted)
>> or
>> -          // if DepSV (the hoisting source) is hotter than SV (the
>> hoisting
>> -          // destination) (we add a 80% margin to bias a little towards
>> -          // loop depth).
>> -          bool HoistCondition =
>> -            (MBFI.getBlockFreq(DepSV.SpillMBB) >=
>> -             (MBFI.getBlockFreq(SV.SpillMBB) * MarginProb)) ||
>> -            Deps->size() > 1;
>> -
>> -          if ((Loops.getLoopDepth(DepSV.SpillMBB) > SpillDepth) &&
>> -              HoistCondition &&
>> -              (!DepSVI->first->isPHIDef() ||
>> -               MDT.dominates(SV.SpillMBB, DepSV.SpillMBB))) {
>> -            Changed = true;
>> -            DepSV.SpillReg = SV.SpillReg;
>> -            DepSV.SpillVNI = SV.SpillVNI;
>> -            DepSV.SpillMBB = SV.SpillMBB;
>> -          }
>> -        }
>> -      }
>> -
>> -      if (!Changed)
>> -        continue;
>> -
>> -      // Something changed in DepSVI. Propagate to dependents.
>> -      WorkList.insert(&*DepSVI);
>> -
>> -      DEBUG(dbgs() << "  update " << DepSVI->first->id << '@'
>> -            << DepSVI->first->def << " to:\t" << DepSV);
>> -    }
>> -  } while (!WorkList.empty());
>> -}
>> -
>> -/// traceSiblingValue - Trace a value that is about to be spilled back
>> to the
>> -/// real defining instructions by looking through sibling copies. Always
>> stay
>> -/// within the range of OrigVNI so the registers are known to carry the
>> same
>> -/// value.
>> +///   x = def
>> +///   y = use x
>> +///   s = copy x
>>   ///
>> -/// Determine if the value is defined by all reloads, so spilling isn't
>> -/// necessary - the value is already in the stack slot.
>> +/// Hoisting the spill of s to immediately after the def removes the
>> +/// interference between x and y:
>>   ///
>> -/// Return a defining instruction that may be a candidate for
>> rematerialization.
>> +///   x = def
>> +///   spill x
>> +///   y = use x<kill>
>>   ///
>> -MachineInstr *InlineSpiller::traceSiblingValue(unsigned UseReg, VNInfo
>> *UseVNI,
>> -                                               VNInfo *OrigVNI) {
>> -  // Check if a cached value already exists.
>> -  SibValueMap::iterator SVI;
>> -  bool Inserted;
>> -  std::tie(SVI, Inserted) =
>> -    SibValues.insert(std::make_pair(UseVNI, SibValueInfo(UseReg,
>> UseVNI)));
>> -  if (!Inserted) {
>> -    DEBUG(dbgs() << "Cached value " << PrintReg(UseReg) << ':'
>> -                 << UseVNI->id << '@' << UseVNI->def << ' ' <<
>> SVI->second);
>> -    return SVI->second.DefMI;
>> -  }
>> -
>> -  DEBUG(dbgs() << "Tracing value " << PrintReg(UseReg) << ':'
>> -               << UseVNI->id << '@' << UseVNI->def << '\n');
>> -
>> -  // List of (Reg, VNI) that have been inserted into SibValues, but need
>> to be
>> -  // processed.
>> -  SmallVector<std::pair<unsigned, VNInfo*>, 8> WorkList;
>> -  WorkList.push_back(std::make_pair(UseReg, UseVNI));
>> -
>> -  LiveInterval &OrigLI = LIS.getInterval(Original);
>> -  do {
>> -    unsigned Reg;
>> -    VNInfo *VNI;
>> -    std::tie(Reg, VNI) = WorkList.pop_back_val();
>> -    DEBUG(dbgs() << "  " << PrintReg(Reg) << ':' << VNI->id << '@' <<
>> VNI->def
>> -                 << ":\t");
>> -
>> -    // First check if this value has already been computed.
>> -    SVI = SibValues.find(VNI);
>> -    assert(SVI != SibValues.end() && "Missing SibValues entry");
>> -
>> -    // Trace through PHI-defs created by live range splitting.
>> -    if (VNI->isPHIDef()) {
>> -      // Stop at original PHIs.  We don't know the value at the
>> -      // predecessors. Look up the VNInfo for the current definition
>> -      // in OrigLI, to properly determine whether or not this phi was
>> -      // added by splitting.
>> -      if (VNI->def == OrigLI.getVNInfoAt(VNI->def)->def) {
>> -        DEBUG(dbgs() << "orig phi value\n");
>> -        SVI->second.DefByOrigPHI = true;
>> -        SVI->second.AllDefsAreReloads = false;
>> -        propagateSiblingValue(SVI);
>> -        continue;
>> -      }
>> -
>> -      // This is a PHI inserted by live range splitting.  We could trace
>> the
>> -      // live-out value from predecessor blocks, but that search can be
>> very
>> -      // expensive if there are many predecessors and many more PHIs as
>> -      // generated by tail-dup when it sees an indirectbr.  Instead,
>> look at
>> -      // all the non-PHI defs that have the same value as OrigVNI.  They
>> must
>> -      // jointly dominate VNI->def.  This is not optimal since VNI may
>> actually
>> -      // be jointly dominated by a smaller subset of defs, so there is a
>> change
>> -      // we will miss a AllDefsAreReloads optimization.
>> -
>> -      // Separate all values dominated by OrigVNI into PHIs and non-PHIs.
>> -      SmallVector<VNInfo*, 8> PHIs, NonPHIs;
>> -      LiveInterval &LI = LIS.getInterval(Reg);
>> -
>> -      for (LiveInterval::vni_iterator VI = LI.vni_begin(), VE =
>> LI.vni_end();
>> -           VI != VE; ++VI) {
>> -        VNInfo *VNI2 = *VI;
>> -        if (VNI2->isUnused())
>> -          continue;
>> -        if (!OrigLI.containsOneValue() &&
>> -            OrigLI.getVNInfoAt(VNI2->def) != OrigVNI)
>> -          continue;
>> -        if (VNI2->isPHIDef() && VNI2->def != OrigVNI->def)
>> -          PHIs.push_back(VNI2);
>> -        else
>> -          NonPHIs.push_back(VNI2);
>> -      }
>> -      DEBUG(dbgs() << "split phi value, checking " << PHIs.size()
>> -                   << " phi-defs, and " << NonPHIs.size()
>> -                   << " non-phi/orig defs\n");
>> -
>> -      // Create entries for all the PHIs.  Don't add them to the
>> worklist, we
>> -      // are processing all of them in one go here.
>> -      for (VNInfo *PHI : PHIs)
>> -        SibValues.insert(std::make_pair(PHI, SibValueInfo(Reg, PHI)));
>> -
>> -      // Add every PHI as a dependent of all the non-PHIs.
>> -      for (VNInfo *NonPHI : NonPHIs) {
>> -        // Known value? Try an insertion.
>> -        std::tie(SVI, Inserted) =
>> -          SibValues.insert(std::make_pair(NonPHI, SibValueInfo(Reg,
>> NonPHI)));
>> -        // Add all the PHIs as dependents of NonPHI.
>> -        SVI->second.Deps.insert(SVI->second.Deps.end(), PHIs.begin(),
>> -                                PHIs.end());
>> -        // This is the first time we see NonPHI, add it to the worklist.
>> -        if (Inserted)
>> -          WorkList.push_back(std::make_pair(Reg, NonPHI));
>> -        else
>> -          // Propagate to all inserted PHIs, not just VNI.
>> -          propagateSiblingValue(SVI);
>> -      }
>> -
>> -      // Next work list item.
>> -      continue;
>> -    }
>> -
>> -    MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
>> -    assert(MI && "Missing def");
>> -
>> -    // Trace through sibling copies.
>> -    if (unsigned SrcReg = isFullCopyOf(MI, Reg)) {
>> -      if (isSibling(SrcReg)) {
>> -        LiveInterval &SrcLI = LIS.getInterval(SrcReg);
>> -        LiveQueryResult SrcQ = SrcLI.Query(VNI->def);
>> -        assert(SrcQ.valueIn() && "Copy from non-existing value");
>> -        // Check if this COPY kills its source.
>> -        SVI->second.KillsSource = SrcQ.isKill();
>> -        VNInfo *SrcVNI = SrcQ.valueIn();
>> -        DEBUG(dbgs() << "copy of " << PrintReg(SrcReg) << ':'
>> -                     << SrcVNI->id << '@' << SrcVNI->def
>> -                     << " kill=" << unsigned(SVI->second.KillsSource) <<
>> '\n');
>> -        // Known sibling source value? Try an insertion.
>> -        std::tie(SVI, Inserted) = SibValues.insert(
>> -            std::make_pair(SrcVNI, SibValueInfo(SrcReg, SrcVNI)));
>> -        // This is the first time we see Src, add it to the worklist.
>> -        if (Inserted)
>> -          WorkList.push_back(std::make_pair(SrcReg, SrcVNI));
>> -        propagateSiblingValue(SVI, VNI);
>> -        // Next work list item.
>> -        continue;
>> -      }
>> -    }
>> -
>> -    // Track reachable reloads.
>> -    SVI->second.DefMI = MI;
>> -    SVI->second.SpillMBB = MI->getParent();
>> -    int FI;
>> -    if (Reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot) {
>> -      DEBUG(dbgs() << "reload\n");
>> -      propagateSiblingValue(SVI);
>> -      // Next work list item.
>> -      continue;
>> -    }
>> -
>> -    // Potential remat candidate.
>> -    DEBUG(dbgs() << "def " << *MI);
>> -    SVI->second.AllDefsAreReloads = false;
>> -    propagateSiblingValue(SVI);
>> -  } while (!WorkList.empty());
>> -
>> -  // Look up the value we were looking for.  We already did this lookup
>> at the
>> -  // top of the function, but SibValues may have been invalidated.
>> -  SVI = SibValues.find(UseVNI);
>> -  assert(SVI != SibValues.end() && "Didn't compute requested info");
>> -  DEBUG(dbgs() << "  traced to:\t" << SVI->second);
>> -  return SVI->second.DefMI;
>> -}
>> -
>> -/// analyzeSiblingValues - Trace values defined by sibling copies back to
>> -/// something that isn't a sibling copy.
>> +/// This hoist only helps when the copy kills its source.
>>   ///
>> -/// Keep track of values that may be rematerializable.
>> -void InlineSpiller::analyzeSiblingValues() {
>> -  SibValues.clear();
>> -
>> -  // No siblings at all?
>> -  if (Edit->getReg() == Original)
>> -    return;
>> -
>> -  LiveInterval &OrigLI = LIS.getInterval(Original);
>> -  for (unsigned Reg : RegsToSpill) {
>> -    LiveInterval &LI = LIS.getInterval(Reg);
>> -    for (LiveInterval::const_vni_iterator VI = LI.vni_begin(),
>> -         VE = LI.vni_end(); VI != VE; ++VI) {
>> -      VNInfo *VNI = *VI;
>> -      if (VNI->isUnused())
>> -        continue;
>> -      MachineInstr *DefMI = nullptr;
>> -      if (!VNI->isPHIDef()) {
>> -       DefMI = LIS.getInstructionFromIndex(VNI->def);
>> -       assert(DefMI && "No defining instruction");
>> -      }
>> -      // Check possible sibling copies.
>> -      if (VNI->isPHIDef() || DefMI->isCopy()) {
>> -        VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
>> -        assert(OrigVNI && "Def outside original live range");
>> -        if (OrigVNI->def != VNI->def)
>> -          DefMI = traceSiblingValue(Reg, VNI, OrigVNI);
>> -      }
>> -      if (DefMI && Edit->checkRematerializable(VNI, DefMI, AA)) {
>> -        DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id <<
>> '@'
>> -                     << VNI->def << " may remat from " << *DefMI);
>> -      }
>> -    }
>> -  }
>> -}
>> -
>> -/// hoistSpill - Given a sibling copy that defines a value to be
>> spilled, insert
>> -/// a spill at a better location.
>> -bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr
>> &CopyMI) {
>> +bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI,
>> +                                       MachineInstr &CopyMI) {
>>     SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
>> +#ifndef NDEBUG
>>     VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot());
>>     assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy");
>> -  SibValueMap::iterator I = SibValues.find(VNI);
>> -  if (I == SibValues.end())
>> -    return false;
>> -
>> -  const SibValueInfo &SVI = I->second;
>> -
>> -  // Let the normal folding code deal with the boring case.
>> -  if (!SVI.AllDefsAreReloads && SVI.SpillVNI == VNI)
>> -    return false;
>> -
>> -  // SpillReg may have been deleted by remat and DCE.
>> -  if (!LIS.hasInterval(SVI.SpillReg)) {
>> -    DEBUG(dbgs() << "Stale interval: " << PrintReg(SVI.SpillReg) <<
>> '\n');
>> -    SibValues.erase(I);
>> -    return false;
>> -  }
>> +#endif
>>
>> -  LiveInterval &SibLI = LIS.getInterval(SVI.SpillReg);
>> -  if (!SibLI.containsValue(SVI.SpillVNI)) {
>> -    DEBUG(dbgs() << "Stale value: " << PrintReg(SVI.SpillReg) << '\n');
>> -    SibValues.erase(I);
>> +  unsigned SrcReg = CopyMI.getOperand(1).getReg();
>> +  LiveInterval &SrcLI = LIS.getInterval(SrcReg);
>> +  VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx);
>> +  LiveQueryResult SrcQ = SrcLI.Query(Idx);
>> +  MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def);
>> +  if (DefMBB != CopyMI.getParent() || !SrcQ.isKill())
>>       return false;
>> -  }
>>
>>     // Conservatively extend the stack slot range to the range of the
>> original
>>     // value. We may be able to do better with stack slot coloring by
>> being more
>> @@ -719,35 +365,29 @@ bool InlineSpiller::hoistSpill(LiveInter
>>     DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
>>                  << *StackInt << '\n');
>>
>> -  // Already spilled everywhere.
>> -  if (SVI.AllDefsAreReloads) {
>> -    DEBUG(dbgs() << "\tno spill needed: " << SVI);
>> -    ++NumOmitReloadSpill;
>> -    return true;
>> -  }
>> -  // We are going to spill SVI.SpillVNI immediately after its def, so
>> clear out
>> +  // We are going to spill SrcVNI immediately after its def, so clear out
>>     // any later spills of the same value.
>> -  eliminateRedundantSpills(SibLI, SVI.SpillVNI);
>> +  eliminateRedundantSpills(SrcLI, SrcVNI);
>>
>> -  MachineBasicBlock *MBB = LIS.getMBBFromIndex(SVI.SpillVNI->def);
>> +  MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def);
>>     MachineBasicBlock::iterator MII;
>> -  if (SVI.SpillVNI->isPHIDef())
>> +  if (SrcVNI->isPHIDef())
>>       MII = MBB->SkipPHIsAndLabels(MBB->begin());
>>     else {
>> -    MachineInstr *DefMI = LIS.getInstructionFromIndex(SVI.SpillVNI->def);
>> +    MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def);
>>       assert(DefMI && "Defining instruction disappeared");
>>       MII = DefMI;
>>       ++MII;
>>     }
>>     // Insert spill without kill flag immediately after def.
>> -  TII.storeRegToStackSlot(*MBB, MII, SVI.SpillReg, false, StackSlot,
>> -                          MRI.getRegClass(SVI.SpillReg), &TRI);
>> +  TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot,
>> +                          MRI.getRegClass(SrcReg), &TRI);
>>     --MII; // Point to store instruction.
>>     LIS.InsertMachineInstrInMaps(*MII);
>> -  DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII);
>> +  DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII);
>>
>> +  HSpiller.addToMergeableSpills(&(*MII), StackSlot, Original);
>>     ++NumSpills;
>> -  ++NumHoists;
>>     return true;
>>   }
>>
>> @@ -805,7 +445,8 @@ void InlineSpiller::eliminateRedundantSp
>>           MI->setDesc(TII.get(TargetOpcode::KILL));
>>           DeadDefs.push_back(MI);
>>           ++NumSpillsRemoved;
>> -        --NumSpills;
>> +        if (HSpiller.rmFromMergeableSpills(MI, StackSlot))
>> +          --NumSpills;
>>         }
>>       }
>>     } while (!WorkList.empty());
>> @@ -876,12 +517,12 @@ bool InlineSpiller::reMaterializeFor(Liv
>>     if (SnippetCopies.count(&MI))
>>       return false;
>>
>> -  // Use an OrigVNI from traceSiblingValue when ParentVNI is a sibling
>> copy.
>> +  LiveInterval &OrigLI = LIS.getInterval(Original);
>> +  VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx);
>>     LiveRangeEdit::Remat RM(ParentVNI);
>> -  SibValueMap::const_iterator SibI = SibValues.find(ParentVNI);
>> -  if (SibI != SibValues.end())
>> -    RM.OrigMI = SibI->second.DefMI;
>> -  if (!Edit->canRematerializeAt(RM, UseIdx, false)) {
>> +  RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def);
>> +
>> +  if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) {
>>       markValueUsed(&VirtReg, ParentVNI);
>>       DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
>>       return false;
>> @@ -931,7 +572,6 @@ bool InlineSpiller::reMaterializeFor(Liv
>>   /// reMaterializeAll - Try to rematerialize as many uses as possible,
>>   /// and trim the live ranges after.
>>   void InlineSpiller::reMaterializeAll() {
>> -  // analyzeSiblingValues has already tested all relevant defining
>> instructions.
>>     if (!Edit->anyRematerializable(AA))
>>       return;
>>
>> @@ -1017,6 +657,9 @@ bool InlineSpiller::coalesceStackAccess(
>>     if (InstrReg != Reg || FI != StackSlot)
>>       return false;
>>
>> +  if (!IsLoad)
>> +    HSpiller.rmFromMergeableSpills(MI, StackSlot);
>> +
>>     DEBUG(dbgs() << "Coalescing stack access: " << *MI);
>>     LIS.RemoveMachineInstrFromMaps(*MI);
>>     MI->eraseFromParent();
>> @@ -1141,6 +784,9 @@ foldMemoryOperand(ArrayRef<std::pair<Mac
>>       LIS.removePhysRegDefAt(Reg, Idx);
>>     }
>>
>> +  int FI;
>> +  if (TII.isStoreToStackSlot(MI, FI) &&
>> HSpiller.rmFromMergeableSpills(MI, FI))
>> +    --NumSpills;
>>     LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI);
>>     MI->eraseFromParent();
>>
>> @@ -1166,9 +812,10 @@ foldMemoryOperand(ArrayRef<std::pair<Mac
>>
>>     if (!WasCopy)
>>       ++NumFolded;
>> -  else if (Ops.front().second == 0)
>> +  else if (Ops.front().second == 0) {
>>       ++NumSpills;
>> -  else
>> +    HSpiller.addToMergeableSpills(FoldMI, StackSlot, Original);
>> +  } else
>>       ++NumReloads;
>>     return true;
>>   }
>> @@ -1203,6 +850,7 @@ void InlineSpiller::insertSpill(unsigned
>>     DEBUG(dumpMachineInstrRangeWithSlotIndex(std::next(MI), MIS.end(),
>> LIS,
>>                                              "spill"));
>>     ++NumSpills;
>> +  HSpiller.addToMergeableSpills(std::next(MI), StackSlot, Original);
>>   }
>>
>>   /// spillAroundUses - insert spill code around each use of Reg.
>> @@ -1266,8 +914,7 @@ void InlineSpiller::spillAroundUses(unsi
>>           continue;
>>         }
>>         if (RI.Writes) {
>> -        // Hoist the spill of a sib-reg copy.
>> -        if (hoistSpill(OldLI, *MI)) {
>> +        if (hoistSpillInsideBB(OldLI, *MI)) {
>>             // This COPY is now dead, the value is already in the stack
>> slot.
>>             MI->getOperand(0).setIsDead();
>>             DeadDefs.push_back(MI);
>> @@ -1380,7 +1027,6 @@ void InlineSpiller::spill(LiveRangeEdit
>>     assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
>>
>>     collectRegsToSpill();
>> -  analyzeSiblingValues();
>>     reMaterializeAll();
>>
>>     // Remat may handle everything.
>> @@ -1389,3 +1035,393 @@ void InlineSpiller::spill(LiveRangeEdit
>>
>>     Edit->calculateRegClassAndHint(MF, Loops, MBFI);
>>   }
>> +
>> +/// Optimizations after all the reg selections and spills are done.
>> +///
>> +void InlineSpiller::postOptimization() {
>> +  SmallVector<unsigned, 4> NewVRegs;
>> +  LiveRangeEdit LRE(nullptr, NewVRegs, MF, LIS, &VRM, nullptr);
>> +  HSpiller.hoistAllSpills(LRE);
>> +  assert(NewVRegs.size() == 0 &&
>> +         "No new vregs should be generated in hoistAllSpills");
>> +}
>> +
>> +/// When a spill is inserted, add the spill to MergeableSpills map.
>> +///
>> +void HoistSpillHelper::addToMergeableSpills(MachineInstr *Spill, int
>> StackSlot,
>> +                                            unsigned Original) {
>> +  StackSlotToReg[StackSlot] = Original;
>> +  SlotIndex Idx = LIS.getInstructionIndex(*Spill);
>> +  VNInfo *OrigVNI =
>> LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot());
>> +  std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
>> +  MergeableSpills[MIdx].insert(Spill);
>> +}
>> +
>> +/// When a spill is removed, remove the spill from MergeableSpills map.
>> +/// Return true if the spill is removed successfully.
>> +///
>> +bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr *Spill,
>> +                                             int StackSlot) {
>> +  int Original = StackSlotToReg[StackSlot];
>> +  if (!Original)
>> +    return false;
>> +  SlotIndex Idx = LIS.getInstructionIndex(*Spill);
>> +  VNInfo *OrigVNI =
>> LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot());
>> +  std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
>> +  return MergeableSpills[MIdx].erase(Spill);
>> +}
>> +
>> +/// Check BB to see if it is a possible target BB to place a hoisted
>> spill,
>> +/// i.e., there should be a living sibling of OrigReg at the insert
>> point.
>> +///
>> +bool HoistSpillHelper::isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI,
>> +                                     MachineBasicBlock &BB, unsigned
>> &LiveReg) {
>> +  SlotIndex Idx;
>> +  MachineBasicBlock::iterator MI = BB.getFirstTerminator();
>> +  if (MI != BB.end())
>> +    Idx = LIS.getInstructionIndex(*MI);
>> +  else
>> +    Idx = LIS.getMBBEndIdx(&BB).getPrevSlot();
>> +  SmallSetVector<unsigned, 16> &Siblings = Virt2SiblingsMap[OrigReg];
>> +  assert((LIS.getInterval(OrigReg)).getVNInfoAt(Idx) == &OrigVNI &&
>> +         "Unexpected VNI");
>> +
>> +  for (auto const SibReg : Siblings) {
>> +    LiveInterval &LI = LIS.getInterval(SibReg);
>> +    VNInfo *VNI = LI.getVNInfoAt(Idx);
>> +    if (VNI) {
>> +      LiveReg = SibReg;
>> +      return true;
>> +    }
>> +  }
>> +  return false;
>> +}
>> +
>> +/// Remove redundent spills in the same BB. Save those redundent spills
>> in
>> +/// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill
>> map.
>> +///
>> +void HoistSpillHelper::rmRedundantSpills(
>> +    SmallPtrSet<MachineInstr *, 16> &Spills,
>> +    SmallVectorImpl<MachineInstr *> &SpillsToRm,
>> +    DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
>> +  // For each spill saw, check SpillBBToSpill[] and see if its BB
>> already has
>> +  // another spill inside. If a BB contains more than one spill, only
>> keep the
>> +  // earlier spill with smaller SlotIndex.
>> +  for (const auto CurrentSpill : Spills) {
>> +    MachineBasicBlock *Block = CurrentSpill->getParent();
>> +    MachineDomTreeNode *Node = MDT.DT->getNode(Block);
>> +    MachineInstr *PrevSpill = SpillBBToSpill[Node];
>> +    if (PrevSpill) {
>> +      SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill);
>> +      SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill);
>> +      MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill;
>> +      MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill :
>> CurrentSpill;
>> +      SpillsToRm.push_back(SpillToRm);
>> +      SpillBBToSpill[MDT.DT->getNode(Block)] = SpillToKeep;
>> +    } else {
>> +      SpillBBToSpill[MDT.DT->getNode(Block)] = CurrentSpill;
>> +    }
>> +  }
>> +  for (const auto SpillToRm : SpillsToRm)
>> +    Spills.erase(SpillToRm);
>> +}
>> +
>> +/// Starting from \p Root find a top-down traversal order of the
>> dominator
>> +/// tree to visit all basic blocks containing the elements of \p Spills.
>> +/// Redundant spills will be found and put into \p SpillsToRm at the same
>> +/// time. \p SpillBBToSpill will be populated as part of the process and
>> +/// maps a basic block to the first store occurring in the basic block.
>> +/// \post SpillsToRm.union(Spills at post) == Spills at pre
>> +///
>> +void HoistSpillHelper::getVisitOrders(
>> +    MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
>> +    SmallVectorImpl<MachineDomTreeNode *> &Orders,
>> +    SmallVectorImpl<MachineInstr *> &SpillsToRm,
>> +    DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
>> +    DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
>> +  // The set contains all the possible BB nodes to which we may hoist
>> +  // original spills.
>> +  SmallPtrSet<MachineDomTreeNode *, 8> WorkSet;
>> +  // Save the BB nodes on the path from the first BB node containing
>> +  // non-redundent spill to the Root node.
>> +  SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath;
>> +  // All the spills to be hoisted must originate from a single def
>> instruction
>> +  // to the OrigReg. It means the def instruction should dominate all
>> the spills
>> +  // to be hoisted. We choose the BB where the def instruction is
>> located as
>> +  // the Root.
>> +  MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom();
>> +  // For every node on the dominator tree with spill, walk up on the
>> dominator
>> +  // tree towards the Root node until it is reached. If there is other
>> node
>> +  // containing spill in the middle of the path, the previous spill saw
>> will
>> +  // be redundent and the node containing it will be removed. All the
>> nodes on
>> +  // the path starting from the first node with non-redundent spill to
>> the Root
>> +  // node will be added to the WorkSet, which will contain all the
>> possible
>> +  // locations where spills may be hoisted to after the loop below is
>> done.
>> +  for (const auto Spill : Spills) {
>> +    MachineBasicBlock *Block = Spill->getParent();
>> +    MachineDomTreeNode *Node = MDT[Block];
>> +    MachineInstr *SpillToRm = nullptr;
>> +    while (Node != RootIDomNode) {
>> +      // If Node dominates Block, and it already contains a spill, the
>> spill in
>> +      // Block will be redundent.
>> +      if (Node != MDT[Block] && SpillBBToSpill[Node]) {
>> +        SpillToRm = SpillBBToSpill[MDT[Block]];
>> +        break;
>> +        /// If we see the Node already in WorkSet, the path from the
>> Node to
>> +        /// the Root node must already be traversed by another spill.
>> +        /// Then no need to repeat.
>> +      } else if (WorkSet.count(Node)) {
>> +        break;
>> +      } else {
>> +        NodesOnPath.insert(Node);
>> +      }
>> +      Node = Node->getIDom();
>> +    }
>> +    if (SpillToRm) {
>> +      SpillsToRm.push_back(SpillToRm);
>> +    } else {
>> +      // Add a BB containing the original spills to SpillsToKeep -- i.e.,
>> +      // set the initial status before hoisting start. The value of BBs
>> +      // containing original spills is set to 0, in order to descriminate
>> +      // with BBs containing hoisted spills which will be inserted to
>> +      // SpillsToKeep later during hoisting.
>> +      SpillsToKeep[MDT[Block]] = 0;
>> +      WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end());
>> +    }
>> +    NodesOnPath.clear();
>> +  }
>> +
>> +  // Sort the nodes in WorkSet in top-down order and save the nodes
>> +  // in Orders. Orders will be used for hoisting in runHoistSpills.
>> +  unsigned idx = 0;
>> +  Orders.push_back(MDT.DT->getNode(Root));
>> +  do {
>> +    MachineDomTreeNode *Node = Orders[idx++];
>> +    const std::vector<MachineDomTreeNode *> &Children =
>> Node->getChildren();
>> +    unsigned NumChildren = Children.size();
>> +    for (unsigned i = 0; i != NumChildren; ++i) {
>> +      MachineDomTreeNode *Child = Children[i];
>> +      if (WorkSet.count(Child))
>> +        Orders.push_back(Child);
>> +    }
>> +  } while (idx != Orders.size());
>> +  assert(Orders.size() == WorkSet.size() &&
>> +         "Orders have different size with WorkSet");
>> +
>> +#ifndef NDEBUG
>> +  DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n");
>> +  SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt =
>> Orders.rbegin();
>> +  for (; RIt != Orders.rend(); RIt++)
>> +    DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ",");
>> +  DEBUG(dbgs() << "\n");
>> +#endif
>> +}
>> +
>> +/// Try to hoist spills according to BB hotness. The spills to removed
>> will
>> +/// be saved in \p SpillsToRm. The spills to be inserted will be saved in
>> +/// \p SpillsToIns.
>> +///
>> +void HoistSpillHelper::runHoistSpills(
>> +    unsigned OrigReg, VNInfo &OrigVNI, SmallPtrSet<MachineInstr *, 16>
>> &Spills,
>> +    SmallVectorImpl<MachineInstr *> &SpillsToRm,
>> +    DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) {
>> +  // Visit order of dominator tree nodes.
>> +  SmallVector<MachineDomTreeNode *, 32> Orders;
>> +  // SpillsToKeep contains all the nodes where spills are to be inserted
>> +  // during hoisting. If the spill to be inserted is an original spill
>> +  // (not a hoisted one), the value of the map entry is 0. If the spill
>> +  // is a hoisted spill, the value of the map entry is the VReg to be
>> used
>> +  // as the source of the spill.
>> +  DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep;
>> +  // Map from BB to the first spill inside of it.
>> +  DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill;
>> +
>> +  rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill);
>> +
>> +  MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def);
>> +  getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep,
>> +                 SpillBBToSpill);
>> +
>> +  // SpillsInSubTreeMap keeps the map from a dom tree node to a pair of
>> +  // nodes set and the cost of all the spills inside those nodes.
>> +  // The nodes set are the locations where spills are to be inserted
>> +  // in the subtree of current node.
>> +  typedef std::pair<SmallPtrSet<MachineDomTreeNode *, 16>,
>> BlockFrequency>
>> +      NodesCostPair;
>> +  DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap;
>> +  // Iterate Orders set in reverse order, which will be a bottom-up order
>> +  // in the dominator tree. Once we visit a dom tree node, we know its
>> +  // children have already been visited and the spill locations in the
>> +  // subtrees of all the children have been determined.
>> +  SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt =
>> Orders.rbegin();
>> +  for (; RIt != Orders.rend(); RIt++) {
>> +    MachineBasicBlock *Block = (*RIt)->getBlock();
>> +
>> +    // If Block contains an original spill, simply continue.
>> +    if (SpillsToKeep.find(*RIt) != SpillsToKeep.end() &&
>> !SpillsToKeep[*RIt]) {
>> +      SpillsInSubTreeMap[*RIt].first.insert(*RIt);
>> +      // SpillsInSubTreeMap[*RIt].second contains the cost of spill.
>> +      SpillsInSubTreeMap[*RIt].second = MBFI.getBlockFreq(Block);
>> +      continue;
>> +    }
>> +
>> +    // Collect spills in subtree of current node (*RIt) to
>> +    // SpillsInSubTreeMap[*RIt].first.
>> +    const std::vector<MachineDomTreeNode *> &Children =
>> (*RIt)->getChildren();
>> +    unsigned NumChildren = Children.size();
>> +    for (unsigned i = 0; i != NumChildren; ++i) {
>> +      MachineDomTreeNode *Child = Children[i];
>> +      auto BI = SpillsInSubTreeMap[Child].first.begin();
>> +      auto EI = SpillsInSubTreeMap[Child].first.end();
>> +      SpillsInSubTreeMap[*RIt].first.insert(BI, EI);
>> +      SpillsInSubTreeMap[*RIt].second +=
>> SpillsInSubTreeMap[Child].second;
>> +      SpillsInSubTreeMap.erase(Child);
>> +    }
>> +
>> +    // No spills in subtree, simply continue.
>> +    if (SpillsInSubTreeMap[*RIt].first.empty())
>> +      continue;
>> +
>> +    // Check whether Block is a possible candidate to insert spill.
>> +    unsigned LiveReg = 0;
>> +    if (!isSpillCandBB(OrigReg, OrigVNI, *Block, LiveReg))
>> +      continue;
>> +
>> +    // If there are multiple spills that could be merged, bias a little
>> +    // to hoist the spill.
>> +    BranchProbability MarginProb =
>> (SpillsInSubTreeMap[*RIt].first.size() > 1)
>> +                                       ? BranchProbability(9, 10)
>> +                                       : BranchProbability(1, 1);
>> +    if (SpillsInSubTreeMap[*RIt].second >
>> +        MBFI.getBlockFreq(Block) * MarginProb) {
>> +      // Hoist: Move spills to current Block.
>> +      for (const auto SpillBB : SpillsInSubTreeMap[*RIt].first) {
>> +        // When SpillBB is a BB contains original spill, insert the spill
>> +        // to SpillsToRm.
>> +        if (SpillsToKeep.find(SpillBB) != SpillsToKeep.end() &&
>> +            !SpillsToKeep[SpillBB]) {
>> +          MachineInstr *SpillToRm = SpillBBToSpill[SpillBB];
>> +          SpillsToRm.push_back(SpillToRm);
>> +        }
>> +        // SpillBB will not contain spill anymore, remove it from
>> SpillsToKeep.
>> +        SpillsToKeep.erase(SpillBB);
>> +      }
>> +      // Current Block is the BB containing the new hoisted spill. Add
>> it to
>> +      // SpillsToKeep. LiveReg is the source of the new spill.
>> +      SpillsToKeep[*RIt] = LiveReg;
>> +      DEBUG({
>> +        dbgs() << "spills in BB: ";
>> +        for (const auto Rspill : SpillsInSubTreeMap[*RIt].first)
>> +          dbgs() << Rspill->getBlock()->getNumber() << " ";
>> +        dbgs() << "were promoted to BB" <<
>> (*RIt)->getBlock()->getNumber()
>> +               << "\n";
>> +      });
>> +      SpillsInSubTreeMap[*RIt].first.clear();
>> +      SpillsInSubTreeMap[*RIt].first.insert(*RIt);
>> +      SpillsInSubTreeMap[*RIt].second = MBFI.getBlockFreq(Block);
>> +    }
>> +  }
>> +  // For spills in SpillsToKeep with LiveReg set (i.e., not original
>> spill),
>> +  // save them to SpillsToIns.
>> +  for (const auto Ent : SpillsToKeep) {
>> +    if (Ent.second)
>> +      SpillsToIns[Ent.first->getBlock()] = Ent.second;
>> +  }
>> +}
>> +
>> +/// For spills with equal values, remove redundent spills and hoist the
>> left
>> +/// to less hot spots.
>> +///
>> +/// Spills with equal values will be collected into the same set in
>> +/// MergeableSpills when spill is inserted. These equal spills are
>> originated
>> +/// from the same define instruction and are dominated by the
>> instruction.
>> +/// Before hoisting all the equal spills, redundent spills inside in the
>> same
>> +/// BB is first marked to be deleted. Then starting from spills left,
>> walk up
>> +/// on the dominator tree towards the Root node where the define
>> instruction
>> +/// is located, mark the dominated spills to be deleted along the way and
>> +/// collect the BB nodes on the path from non-dominated spills to the
>> define
>> +/// instruction into a WorkSet. The nodes in WorkSet are the candidate
>> places
>> +/// where we consider to hoist the spills. We iterate the WorkSet in
>> bottom-up
>> +/// order, and for each node, we will decide whether to hoist spills
>> inside
>> +/// its subtree to that node. In this way, we can get benefit locally
>> even if
>> +/// hoisting all the equal spills to one cold place is impossible.
>> +///
>> +void HoistSpillHelper::hoistAllSpills(LiveRangeEdit &Edit) {
>> +  // Save the mapping between stackslot and its original reg.
>> +  DenseMap<int, unsigned> SlotToOrigReg;
>> +  for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
>> +    unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
>> +    int Slot = VRM.getStackSlot(Reg);
>> +    if (Slot != VirtRegMap::NO_STACK_SLOT)
>> +      SlotToOrigReg[Slot] = VRM.getOriginal(Reg);
>> +    unsigned Original = VRM.getPreSplitReg(Reg);
>> +    if (!MRI.def_empty(Reg))
>> +      Virt2SiblingsMap[Original].insert(Reg);
>> +  }
>> +
>> +  // Each entry in MergeableSpills contains a spill set with equal
>> values.
>> +  for (auto &Ent : MergeableSpills) {
>> +    int Slot = Ent.first.first;
>> +    unsigned OrigReg = SlotToOrigReg[Slot];
>> +    VNInfo *OrigVNI = Ent.first.second;
>> +    SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second;
>> +    if (Ent.second.empty())
>> +      continue;
>> +
>> +    DEBUG({
>> +      dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n"
>> +             << "Equal spills in BB: ";
>> +      for (const auto spill : EqValSpills)
>> +        dbgs() << spill->getParent()->getNumber() << " ";
>> +      dbgs() << "\n";
>> +    });
>> +
>> +    // SpillsToRm is the spill set to be removed from EqValSpills.
>> +    SmallVector<MachineInstr *, 16> SpillsToRm;
>> +    // SpillsToIns is the spill set to be newly inserted after hoisting.
>> +    DenseMap<MachineBasicBlock *, unsigned> SpillsToIns;
>> +
>> +    runHoistSpills(OrigReg, *OrigVNI, EqValSpills, SpillsToRm,
>> SpillsToIns);
>> +
>> +    DEBUG({
>> +      dbgs() << "Finally inserted spills in BB: ";
>> +      for (const auto Ispill : SpillsToIns)
>> +        dbgs() << Ispill.first->getNumber() << " ";
>> +      dbgs() << "\nFinally removed spills in BB: ";
>> +      for (const auto Rspill : SpillsToRm)
>> +        dbgs() << Rspill->getParent()->getNumber() << " ";
>> +      dbgs() << "\n";
>> +    });
>> +
>> +    // Stack live range update.
>> +    LiveInterval &StackIntvl = LSS.getInterval(Slot);
>> +    if (!SpillsToIns.empty() || !SpillsToRm.empty()) {
>> +      LiveInterval &OrigLI = LIS.getInterval(OrigReg);
>> +      StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI,
>> +                                     StackIntvl.getValNumInfo(0));
>> +    }
>> +
>> +    // Insert hoisted spills.
>> +    for (auto const Insert : SpillsToIns) {
>> +      MachineBasicBlock *BB = Insert.first;
>> +      unsigned LiveReg = Insert.second;
>> +      MachineBasicBlock::iterator MI = BB->getFirstTerminator();
>> +      TII.storeRegToStackSlot(*BB, MI, LiveReg, false, Slot,
>> +                              MRI.getRegClass(LiveReg), &TRI);
>> +      LIS.InsertMachineInstrRangeInMaps(std::prev(MI), MI);
>> +      ++NumSpills;
>> +    }
>> +
>> +    // Remove redundent spills or change them to dead instructions.
>> +    NumSpills -= SpillsToRm.size();
>> +    for (auto const RMEnt : SpillsToRm) {
>> +      RMEnt->setDesc(TII.get(TargetOpcode::KILL));
>> +      for (unsigned i = RMEnt->getNumOperands(); i; --i) {
>> +        MachineOperand &MO = RMEnt->getOperand(i - 1);
>> +        if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead())
>> +          RMEnt->RemoveOperand(i - 1);
>> +      }
>> +    }
>> +    Edit.eliminateDeadDefs(SpillsToRm, None, true);
>> +  }
>> +}
>>
>> Modified: llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp?rev=265547&r1=265546&r2=265547&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp Wed Apr  6 10:41:07 2016
>> @@ -63,10 +63,13 @@ void LiveRangeEdit::scanRemattable(Alias
>>     for (VNInfo *VNI : getParent().valnos) {
>>       if (VNI->isUnused())
>>         continue;
>> -    MachineInstr *DefMI = LIS.getInstructionFromIndex(VNI->def);
>> +    unsigned Original = VRM->getOriginal(getReg());
>> +    LiveInterval &OrigLI = LIS.getInterval(Original);
>> +    VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
>> +    MachineInstr *DefMI = LIS.getInstructionFromIndex(OrigVNI->def);
>>       if (!DefMI)
>>         continue;
>> -    checkRematerializable(VNI, DefMI, aa);
>> +    checkRematerializable(OrigVNI, DefMI, aa);
>>     }
>>     ScannedRemattable = true;
>>   }
>> @@ -113,24 +116,18 @@ bool LiveRangeEdit::allUsesAvailableAt(c
>>     return true;
>>   }
>>
>> -bool LiveRangeEdit::canRematerializeAt(Remat &RM,
>> -                                       SlotIndex UseIdx,
>> -                                       bool cheapAsAMove) {
>> +bool LiveRangeEdit::canRematerializeAt(Remat &RM, VNInfo *OrigVNI,
>> +                                       SlotIndex UseIdx, bool
>> cheapAsAMove) {
>>     assert(ScannedRemattable && "Call anyRematerializable first");
>>
>>     // Use scanRemattable info.
>> -  if (!Remattable.count(RM.ParentVNI))
>> +  if (!Remattable.count(OrigVNI))
>>       return false;
>>
>>     // No defining instruction provided.
>>     SlotIndex DefIdx;
>> -  if (RM.OrigMI)
>> -    DefIdx = LIS.getInstructionIndex(*RM.OrigMI);
>> -  else {
>> -    DefIdx = RM.ParentVNI->def;
>> -    RM.OrigMI = LIS.getInstructionFromIndex(DefIdx);
>> -    assert(RM.OrigMI && "No defining instruction for remattable value");
>> -  }
>> +  assert(RM.OrigMI && "No defining instruction for remattable value");
>> +  DefIdx = LIS.getInstructionIndex(*RM.OrigMI);
>>
>>     // If only cheap remats were requested, bail out early.
>>     if (cheapAsAMove && !TII.isAsCheapAsAMove(RM.OrigMI))
>> @@ -261,6 +258,15 @@ void LiveRangeEdit::eliminateDeadDef(Mac
>>     // Collect virtual registers to be erased after MI is gone.
>>     SmallVector<unsigned, 8> RegsToErase;
>>     bool ReadsPhysRegs = false;
>> +  bool isOrigDef = false;
>> +  unsigned Dest;
>> +  if (VRM && MI->getOperand(0).isReg()) {
>> +    Dest = MI->getOperand(0).getReg();
>> +    unsigned Original = VRM->getOriginal(Dest);
>> +    LiveInterval &OrigLI = LIS.getInterval(Original);
>> +    VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
>> +    isOrigDef = SlotIndex::isSameInstr(OrigVNI->def, Idx);
>> +  }
>>
>>     // Check for live intervals that may shrink
>>     for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
>> @@ -314,11 +320,24 @@ void LiveRangeEdit::eliminateDeadDef(Mac
>>       }
>>       DEBUG(dbgs() << "Converted physregs to:\t" << *MI);
>>     } else {
>> -    if (TheDelegate)
>> -      TheDelegate->LRE_WillEraseInstruction(MI);
>> -    LIS.RemoveMachineInstrFromMaps(*MI);
>> -    MI->eraseFromParent();
>> -    ++NumDCEDeleted;
>> +    // If the dest of MI is an original reg, don't delete the inst.
>> Replace
>> +    // the dest with a new reg, keep the inst for remat of other
>> siblings.
>> +    // The inst is saved in LiveRangeEdit::DeadRemats and will be deleted
>> +    // after all the allocations of the func are done.
>> +    if (isOrigDef) {
>> +      unsigned NewDest = createFrom(Dest);
>> +      pop_back();
>> +      markDeadRemat(MI);
>> +      const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
>> +      MI->substituteRegister(Dest, NewDest, 0, TRI);
>> +      MI->getOperand(0).setIsDead(false);
>> +    } else {
>> +      if (TheDelegate)
>> +        TheDelegate->LRE_WillEraseInstruction(MI);
>> +      LIS.RemoveMachineInstrFromMaps(*MI);
>> +      MI->eraseFromParent();
>> +      ++NumDCEDeleted;
>> +    }
>>     }
>>
>>     // Erase any virtregs that are now empty and unused. There may be
>> <undef>
>> @@ -332,8 +351,9 @@ void LiveRangeEdit::eliminateDeadDef(Mac
>>     }
>>   }
>>
>> -void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr*>
>> &Dead,
>> -                                      ArrayRef<unsigned>
>> RegsBeingSpilled) {
>> +void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr *>
>> &Dead,
>> +                                      ArrayRef<unsigned>
>> RegsBeingSpilled,
>> +                                      bool NoSplit) {
>>     ToShrinkSet ToShrink;
>>
>>     for (;;) {
>> @@ -355,6 +375,9 @@ void LiveRangeEdit::eliminateDeadDefs(Sm
>>       if (!LIS.shrinkToUses(LI, &Dead))
>>         continue;
>>
>> +    if (NoSplit)
>> +      continue;
>> +
>>       // Don't create new intervals for a register being spilled.
>>       // The new intervals would have to be spilled anyway so its not
>> worth it.
>>       // Also they currently aren't spilled so creating them and not
>> spilling
>>
>> Modified: llvm/trunk/lib/CodeGen/RegAllocBase.cpp
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocBase.cpp?rev=265547&r1=265546&r2=265547&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/CodeGen/RegAllocBase.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/RegAllocBase.cpp Wed Apr  6 10:41:07 2016
>> @@ -153,3 +153,12 @@ void RegAllocBase::allocatePhysRegs() {
>>       }
>>     }
>>   }
>> +
>> +void RegAllocBase::postOptimization() {
>> +  spiller().postOptimization();
>> +  for (auto DeadInst : DeadRemats) {
>> +    LIS->RemoveMachineInstrFromMaps(*DeadInst);
>> +    DeadInst->eraseFromParent();
>> +  }
>> +  DeadRemats.clear();
>> +}
>>
>> Modified: llvm/trunk/lib/CodeGen/RegAllocBase.h
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocBase.h?rev=265547&r1=265546&r2=265547&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/CodeGen/RegAllocBase.h (original)
>> +++ llvm/trunk/lib/CodeGen/RegAllocBase.h Wed Apr  6 10:41:07 2016
>> @@ -65,6 +65,12 @@ protected:
>>     LiveRegMatrix *Matrix;
>>     RegisterClassInfo RegClassInfo;
>>
>> +  /// Inst which is a def of an original reg and whose defs are already
>> all
>> +  /// dead after remat is saved in DeadRemats. The deletion of such inst
>> is
>> +  /// postponed till all the allocations are done, so its remat expr is
>> +  /// always available for the remat of all the siblings of the original
>> reg.
>> +  SmallPtrSet<MachineInstr *, 32> DeadRemats;
>> +
>>     RegAllocBase()
>>       : TRI(nullptr), MRI(nullptr), VRM(nullptr), LIS(nullptr),
>> Matrix(nullptr) {}
>>
>> @@ -77,6 +83,10 @@ protected:
>>     // physical register assignments.
>>     void allocatePhysRegs();
>>
>> +  // Include spiller post optimization and removing dead defs left
>> because of
>> +  // rematerialization.
>> +  virtual void postOptimization();
>> +
>>     // Get a temporary reference to a Spiller instance.
>>     virtual Spiller &spiller() = 0;
>>
>>
>> Modified: llvm/trunk/lib/CodeGen/RegAllocBasic.cpp
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocBasic.cpp?rev=265547&r1=265546&r2=265547&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/CodeGen/RegAllocBasic.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/RegAllocBasic.cpp Wed Apr  6 10:41:07 2016
>> @@ -199,7 +199,7 @@ bool RABasic::spillInterferences(LiveInt
>>       Matrix->unassign(Spill);
>>
>>       // Spill the extracted interval.
>> -    LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM);
>> +    LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, nullptr,
>> &DeadRemats);
>>       spiller().spill(LRE);
>>     }
>>     return true;
>> @@ -258,7 +258,7 @@ unsigned RABasic::selectOrSplit(LiveInte
>>     DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
>>     if (!VirtReg.isSpillable())
>>       return ~0u;
>> -  LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM);
>> +  LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, nullptr,
>> &DeadRemats);
>>     spiller().spill(LRE);
>>
>>     // The live virtual register requesting allocation was spilled, so
>> tell
>> @@ -283,6 +283,7 @@ bool RABasic::runOnMachineFunction(Machi
>>     SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
>>
>>     allocatePhysRegs();
>> +  postOptimization();
>>
>>     // Diagnostic output before rewriting
>>     DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
>>
>> Modified: llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp?rev=265547&r1=265546&r2=265547&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp Wed Apr  6 10:41:07 2016
>> @@ -12,7 +12,6 @@
>>   //
>>
>> //===----------------------------------------------------------------------===//
>>
>> -#include "llvm/CodeGen/Passes.h"
>>   #include "AllocationOrder.h"
>>   #include "InterferenceCache.h"
>>   #include "LiveDebugVariables.h"
>> @@ -33,6 +32,7 @@
>>   #include "llvm/CodeGen/MachineFunctionPass.h"
>>   #include "llvm/CodeGen/MachineLoopInfo.h"
>>   #include "llvm/CodeGen/MachineRegisterInfo.h"
>> +#include "llvm/CodeGen/Passes.h"
>>   #include "llvm/CodeGen/RegAllocRegistry.h"
>>   #include "llvm/CodeGen/RegisterClassInfo.h"
>>   #include "llvm/CodeGen/VirtRegMap.h"
>> @@ -44,6 +44,7 @@
>>   #include "llvm/Support/ErrorHandling.h"
>>   #include "llvm/Support/Timer.h"
>>   #include "llvm/Support/raw_ostream.h"
>> +#include "llvm/Target/TargetInstrInfo.h"
>>   #include "llvm/Target/TargetSubtargetInfo.h"
>>   #include <queue>
>>
>> @@ -55,14 +56,14 @@ STATISTIC(NumGlobalSplits, "Number of sp
>>   STATISTIC(NumLocalSplits,  "Number of split local live ranges");
>>   STATISTIC(NumEvicted,      "Number of interferences evicted");
>>
>> -static cl::opt<SplitEditor::ComplementSpillMode>
>> -SplitSpillMode("split-spill-mode", cl::Hidden,
>> -  cl::desc("Spill mode for splitting live ranges"),
>> -  cl::values(clEnumValN(SplitEditor::SM_Partition, "default", "Default"),
>> -             clEnumValN(SplitEditor::SM_Size,  "size",  "Optimize for
>> size"),
>> -             clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for
>> speed"),
>> -             clEnumValEnd),
>> -  cl::init(SplitEditor::SM_Partition));
>> +static cl::opt<SplitEditor::ComplementSpillMode> SplitSpillMode(
>> +    "split-spill-mode", cl::Hidden,
>> +    cl::desc("Spill mode for splitting live ranges"),
>> +    cl::values(clEnumValN(SplitEditor::SM_Partition, "default",
>> "Default"),
>> +               clEnumValN(SplitEditor::SM_Size, "size", "Optimize for
>> size"),
>> +               clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for
>> speed"),
>> +               clEnumValEnd),
>> +    cl::init(SplitEditor::SM_Speed));
>>
>>   static cl::opt<unsigned>
>>   LastChanceRecoloringMaxDepth("lcr-max-depth", cl::Hidden,
>> @@ -1465,7 +1466,7 @@ unsigned RAGreedy::doRegionSplit(LiveInt
>>                                    SmallVectorImpl<unsigned> &NewVRegs) {
>>     SmallVector<unsigned, 8> UsedCands;
>>     // Prepare split editor.
>> -  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
>> +  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this,
>> &DeadRemats);
>>     SE->reset(LREdit, SplitSpillMode);
>>
>>     // Assign all edge bundles to the preferred candidate, or NoCand.
>> @@ -1513,7 +1514,7 @@ unsigned RAGreedy::tryBlockSplit(LiveInt
>>     assert(&SA->getParent() == &VirtReg && "Live range wasn't analyzed");
>>     unsigned Reg = VirtReg.reg;
>>     bool SingleInstrs =
>> RegClassInfo.isProperSubClass(MRI->getRegClass(Reg));
>> -  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
>> +  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this,
>> &DeadRemats);
>>     SE->reset(LREdit, SplitSpillMode);
>>     ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
>>     for (unsigned i = 0; i != UseBlocks.size(); ++i) {
>
>
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