[llvm] r265309 - Replace analyzeSiblingValues with new algorithm to fix its compile

Teresa Johnson via llvm-commits llvm-commits at lists.llvm.org
Mon Apr 4 10:41:58 PDT 2016


Hi Wei,

I'm getting an error when building with clang:

/usr/local/google/home/tejohnson/llvm/llvm_15/lib/CodeGen/InlineSpiller.cpp:174:8:
error: 'postOptimization' overrides a member function but is not marked
'override' [-Werror,-Winconsistent-missing-override]
  void postOptimization();
       ^
/usr/local/google/home/tejohnson/llvm/llvm_15/lib/CodeGen/Spiller.h:32:18:
note: overridden virtual function is here
    virtual void postOptimization() {};
                 ^
1 error generated.

Teresa


On Mon, Apr 4, 2016 at 9:42 AM, Wei Mi via llvm-commits <
llvm-commits at lists.llvm.org> wrote:

> Author: wmi
> Date: Mon Apr  4 11:42:40 2016
> New Revision: 265309
>
> URL: http://llvm.org/viewvc/llvm-project?rev=265309&view=rev
> Log:
> Replace analyzeSiblingValues with new algorithm to fix its compile
> time issue. The patch is to solve PR17409 and its duplicates.
>
> analyzeSiblingValues is a N x N complexity algorithm where N is
> the number of siblings generated by reg splitting. Although it
> causes siginificant compile time issue when N is large, it is also
> important for performance since it removes redundent spills and
> enables rematerialization.
>
> To solve the compile time issue, the patch removes analyzeSiblingValues
> and replaces it with lower cost alternatives containing two parts. The
> first part creates a new spill hoisting method in postOptimization of
> register allocation. It does spill hoisting at once after all the spills
> are generated instead of inside every instance of selectOrSplit. The
> second part queries the define expr of the original register for
> rematerializaiton and keep it always available during register allocation
> even if it is already dead. It deletes those dead instructions only in
> postOptimization. With the two parts in the patch, it can remove
> analyzeSiblingValues without sacrificing performance.
>
> Differential Revision: http://reviews.llvm.org/D15302
>
>
> Added:
>     llvm/trunk/test/CodeGen/X86/hoist-spill.ll
>     llvm/trunk/test/CodeGen/X86/new-remat.ll
> Removed:
>     llvm/trunk/test/CodeGen/AArch64/aarch64-deferred-spilling.ll
> Modified:
>     llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h
>     llvm/trunk/lib/CodeGen/InlineSpiller.cpp
>     llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp
>     llvm/trunk/lib/CodeGen/RegAllocBase.cpp
>     llvm/trunk/lib/CodeGen/RegAllocBase.h
>     llvm/trunk/lib/CodeGen/RegAllocBasic.cpp
>     llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp
>     llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp
>     llvm/trunk/lib/CodeGen/Spiller.h
>     llvm/trunk/lib/CodeGen/SplitKit.cpp
>     llvm/trunk/lib/CodeGen/SplitKit.h
>     llvm/trunk/test/CodeGen/X86/fp128-compare.ll
>     llvm/trunk/test/CodeGen/X86/ragreedy-hoist-spill.ll
>
> Modified: llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h (original)
> +++ llvm/trunk/include/llvm/CodeGen/LiveRangeEdit.h Mon Apr  4 11:42:40
> 2016
> @@ -72,6 +72,10 @@ private:
>    /// ScannedRemattable - true when remattable values have been
> identified.
>    bool ScannedRemattable;
>
> +  /// DeadRemats - The saved instructions which have already been dead
> after
> +  /// rematerialization but not deleted yet -- to be done in
> postOptimization.
> +  SmallPtrSet<MachineInstr *, 32> *DeadRemats;
> +
>    /// Remattable - Values defined by remattable instructions as
> identified by
>    /// tii.isTriviallyReMaterializable().
>    SmallPtrSet<const VNInfo*,4> Remattable;
> @@ -116,13 +120,16 @@ public:
>    /// @param vrm Map of virtual registers to physical registers for this
>    ///            function.  If NULL, no virtual register map updates will
>    ///            be done.  This could be the case if called before
> Regalloc.
> +  /// @param deadRemats The collection of all the instructions defining an
> +  ///                   original reg and are dead after remat.
>    LiveRangeEdit(LiveInterval *parent, SmallVectorImpl<unsigned> &newRegs,
>                  MachineFunction &MF, LiveIntervals &lis, VirtRegMap *vrm,
> -                Delegate *delegate = nullptr)
> +                Delegate *delegate = nullptr,
> +                SmallPtrSet<MachineInstr *, 32> *deadRemats = nullptr)
>        : Parent(parent), NewRegs(newRegs), MRI(MF.getRegInfo()), LIS(lis),
> -        VRM(vrm), TII(*MF.getSubtarget().getInstrInfo()),
> -        TheDelegate(delegate), FirstNew(newRegs.size()),
> -        ScannedRemattable(false) {
> +        VRM(vrm), TII(*MF.getSubtarget().getInstrInfo()),
> TheDelegate(delegate),
> +        FirstNew(newRegs.size()), ScannedRemattable(false),
> +        DeadRemats(deadRemats) {
>      MRI.setDelegate(this);
>    }
>
> @@ -142,6 +149,16 @@ public:
>    bool empty() const { return size() == 0; }
>    unsigned get(unsigned idx) const { return NewRegs[idx+FirstNew]; }
>
> +  /// pop_back - It allows LiveRangeEdit users to drop new registers.
> +  /// The context is when an original def instruction of a register is
> +  /// dead after rematerialization, we still want to keep it for following
> +  /// rematerializations. We save the def instruction in DeadRemats,
> +  /// and replace the original dst register with a new dummy register so
> +  /// the live range of original dst register can be shrinked normally.
> +  /// We don't want to allocate phys register for the dummy register, so
> +  /// we want to drop it from the NewRegs set.
> +  void pop_back() { NewRegs.pop_back(); }
> +
>    ArrayRef<unsigned> regs() const {
>      return makeArrayRef(NewRegs).slice(FirstNew);
>    }
> @@ -175,15 +192,15 @@ public:
>    /// Remat - Information needed to rematerialize at a specific location.
>    struct Remat {
>      VNInfo *ParentVNI;      // parent_'s value at the remat location.
> -    MachineInstr *OrigMI;   // Instruction defining ParentVNI.
> +    MachineInstr *OrigMI;   // Instruction defining OrigVNI. It contains
> the
> +                            // real expr for remat.
>      explicit Remat(VNInfo *ParentVNI) : ParentVNI(ParentVNI),
> OrigMI(nullptr) {}
>    };
>
>    /// canRematerializeAt - Determine if ParentVNI can be rematerialized at
>    /// UseIdx. It is assumed that parent_.getVNINfoAt(UseIdx) == ParentVNI.
>    /// When cheapAsAMove is set, only cheap remats are allowed.
> -  bool canRematerializeAt(Remat &RM,
> -                          SlotIndex UseIdx,
> +  bool canRematerializeAt(Remat &RM, VNInfo *OrigVNI, SlotIndex UseIdx,
>                            bool cheapAsAMove);
>
>    /// rematerializeAt - Rematerialize RM.ParentVNI into DestReg by
> inserting an
> @@ -208,6 +225,12 @@ public:
>      return Rematted.count(ParentVNI);
>    }
>
> +  void markDeadRemat(MachineInstr *inst) {
> +    // DeadRemats is an optional field.
> +    if (DeadRemats)
> +      DeadRemats->insert(inst);
> +  }
> +
>    /// eraseVirtReg - Notify the delegate that Reg is no longer in use,
> and try
>    /// to erase it from LIS.
>    void eraseVirtReg(unsigned Reg);
> @@ -218,8 +241,11 @@ public:
>    /// RegsBeingSpilled lists registers currently being spilled by the
> register
>    /// allocator.  These registers should not be split into new intervals
>    /// as currently those new intervals are not guaranteed to spill.
> -  void eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead,
> -                         ArrayRef<unsigned> RegsBeingSpilled = None);
> +  /// NoSplit indicates this func is used after the iterations of
> selectOrSplit
> +  /// where registers should not be split into new intervals.
> +  void eliminateDeadDefs(SmallVectorImpl<MachineInstr *> &Dead,
> +                         ArrayRef<unsigned> RegsBeingSpilled = None,
> +                         bool NoSplit = false);
>
>    /// calculateRegClassAndHint - Recompute register class and hint for
> each new
>    /// register.
>
> Modified: llvm/trunk/lib/CodeGen/InlineSpiller.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/InlineSpiller.cpp?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/InlineSpiller.cpp (original)
> +++ llvm/trunk/lib/CodeGen/InlineSpiller.cpp Mon Apr  4 11:42:40 2016
> @@ -48,13 +48,78 @@ STATISTIC(NumReloadsRemoved,  "Number of
>  STATISTIC(NumFolded,          "Number of folded stack accesses");
>  STATISTIC(NumFoldedLoads,     "Number of folded loads");
>  STATISTIC(NumRemats,          "Number of rematerialized defs for
> spilling");
> -STATISTIC(NumOmitReloadSpill, "Number of omitted spills of reloads");
> -STATISTIC(NumHoists,          "Number of hoisted spills");
>
>  static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
>                                       cl::desc("Disable inline spill
> hoisting"));
>
>  namespace {
> +class HoistSpillHelper {
> +  MachineFunction &MF;
> +  LiveIntervals &LIS;
> +  LiveStacks &LSS;
> +  AliasAnalysis *AA;
> +  MachineDominatorTree &MDT;
> +  MachineLoopInfo &Loops;
> +  VirtRegMap &VRM;
> +  MachineFrameInfo &MFI;
> +  MachineRegisterInfo &MRI;
> +  const TargetInstrInfo &TII;
> +  const TargetRegisterInfo &TRI;
> +  const MachineBlockFrequencyInfo &MBFI;
> +
> +  // Map from StackSlot to its original register.
> +  DenseMap<int, unsigned> StackSlotToReg;
> +  // Map from pair of (StackSlot and Original VNI) to a set of spills
> which
> +  // have the same stackslot and have equal values defined by Original
> VNI.
> +  // These spills are mergeable and are hoist candiates.
> +  typedef DenseMap<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *,
> 16>>
> +      MergeableSpillsMap;
> +  MergeableSpillsMap MergeableSpills;
> +
> +  /// This is the map from original register to a set containing all its
> +  /// siblings. To hoist a spill to another BB, we need to find out a live
> +  /// sibling there and use it as the source of the new spill.
> +  DenseMap<unsigned, SmallSetVector<unsigned, 16>> Virt2SiblingsMap;
> +
> +  bool isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI, MachineBasicBlock
> &BB,
> +                     unsigned &LiveReg);
> +
> +  void rmRedundantSpills(
> +      SmallPtrSet<MachineInstr *, 16> &Spills,
> +      SmallVectorImpl<MachineInstr *> &SpillsToRm,
> +      DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
> +
> +  void getVisitOrders(
> +      MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
> +      SmallVectorImpl<MachineDomTreeNode *> &Orders,
> +      SmallVectorImpl<MachineInstr *> &SpillsToRm,
> +      DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
> +      DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
> +
> +  void runHoistSpills(unsigned OrigReg, VNInfo &OrigVNI,
> +                      SmallPtrSet<MachineInstr *, 16> &Spills,
> +                      SmallVectorImpl<MachineInstr *> &SpillsToRm,
> +                      DenseMap<MachineBasicBlock *, unsigned>
> &SpillsToIns);
> +
> +public:
> +  HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf,
> +                   VirtRegMap &vrm)
> +      : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()),
> +        LSS(pass.getAnalysis<LiveStacks>()),
> +        AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()),
> +        MDT(pass.getAnalysis<MachineDominatorTree>()),
> +        Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
> +        MFI(*mf.getFrameInfo()), MRI(mf.getRegInfo()),
> +        TII(*mf.getSubtarget().getInstrInfo()),
> +        TRI(*mf.getSubtarget().getRegisterInfo()),
> +        MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {}
> +
> +  void addToMergeableSpills(MachineInstr *Spill, int StackSlot,
> +                           unsigned Original);
> +  bool rmFromMergeableSpills(MachineInstr *Spill, int StackSlot);
> +  void hoistAllSpills(LiveRangeEdit &Edit);
> +};
> +
>  class InlineSpiller : public Spiller {
>    MachineFunction &MF;
>    LiveIntervals &LIS;
> @@ -85,56 +150,12 @@ class InlineSpiller : public Spiller {
>    // Values that failed to remat at some point.
>    SmallPtrSet<VNInfo*, 8> UsedValues;
>
> -public:
> -  // Information about a value that was defined by a copy from a sibling
> -  // register.
> -  struct SibValueInfo {
> -    // True when all reaching defs were reloads: No spill is necessary.
> -    bool AllDefsAreReloads;
> -
> -    // True when value is defined by an original PHI not from splitting.
> -    bool DefByOrigPHI;
> -
> -    // True when the COPY defining this value killed its source.
> -    bool KillsSource;
> -
> -    // The preferred register to spill.
> -    unsigned SpillReg;
> -
> -    // The value of SpillReg that should be spilled.
> -    VNInfo *SpillVNI;
> -
> -    // The block where SpillVNI should be spilled. Currently, this must
> be the
> -    // block containing SpillVNI->def.
> -    MachineBasicBlock *SpillMBB;
> -
> -    // A defining instruction that is not a sibling copy or a reload, or
> NULL.
> -    // This can be used as a template for rematerialization.
> -    MachineInstr *DefMI;
> -
> -    // List of values that depend on this one.  These values are actually
> the
> -    // same, but live range splitting has placed them in different
> registers,
> -    // or SSA update needed to insert PHI-defs to preserve SSA form.
> This is
> -    // copies of the current value and phi-kills.  Usually only phi-kills
> cause
> -    // more than one dependent value.
> -    TinyPtrVector<VNInfo*> Deps;
> -
> -    SibValueInfo(unsigned Reg, VNInfo *VNI)
> -      : AllDefsAreReloads(true), DefByOrigPHI(false), KillsSource(false),
> -        SpillReg(Reg), SpillVNI(VNI), SpillMBB(nullptr), DefMI(nullptr) {}
> -
> -    // Returns true when a def has been found.
> -    bool hasDef() const { return DefByOrigPHI || DefMI; }
> -  };
> -
> -private:
> -  // Values in RegsToSpill defined by sibling copies.
> -  typedef DenseMap<VNInfo*, SibValueInfo> SibValueMap;
> -  SibValueMap SibValues;
> -
>    // Dead defs generated during spilling.
>    SmallVector<MachineInstr*, 8> DeadDefs;
>
> +  // Object records spills information and does the hoisting.
> +  HoistSpillHelper HSpiller;
> +
>    ~InlineSpiller() override {}
>
>  public:
> @@ -147,9 +168,11 @@ public:
>          MFI(*mf.getFrameInfo()), MRI(mf.getRegInfo()),
>          TII(*mf.getSubtarget().getInstrInfo()),
>          TRI(*mf.getSubtarget().getRegisterInfo()),
> -        MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {}
> +        MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
> +        HSpiller(pass, mf, vrm) {}
>
>    void spill(LiveRangeEdit &) override;
> +  void postOptimization();
>
>  private:
>    bool isSnippet(const LiveInterval &SnipLI);
> @@ -161,11 +184,7 @@ private:
>    }
>
>    bool isSibling(unsigned Reg);
> -  MachineInstr *traceSiblingValue(unsigned, VNInfo*, VNInfo*);
> -  void propagateSiblingValue(SibValueMap::iterator, VNInfo *VNI =
> nullptr);
> -  void analyzeSiblingValues();
> -
> -  bool hoistSpill(LiveInterval &SpillLI, MachineInstr &CopyMI);
> +  bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI);
>    void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
>
>    void markValueUsed(LiveInterval*, VNInfo*);
> @@ -297,417 +316,43 @@ void InlineSpiller::collectRegsToSpill()
>    }
>  }
>
> -
>
> -//===----------------------------------------------------------------------===//
> -//                            Sibling Values
>
> -//===----------------------------------------------------------------------===//
> -
> -// After live range splitting, some values to be spilled may be defined by
> -// copies from sibling registers. We trace the sibling copies back to the
> -// original value if it still exists. We need it for rematerialization.
> -//
> -// Even when the value can't be rematerialized, we still want to
> determine if
> -// the value has already been spilled, or we may want to hoist the spill
> from a
> -// loop.
> -
>  bool InlineSpiller::isSibling(unsigned Reg) {
>    return TargetRegisterInfo::isVirtualRegister(Reg) &&
>             VRM.getOriginal(Reg) == Original;
>  }
>
> -#ifndef NDEBUG
> -static raw_ostream &operator<<(raw_ostream &OS,
> -                               const InlineSpiller::SibValueInfo &SVI) {
> -  OS << "spill " << PrintReg(SVI.SpillReg) << ':'
> -     << SVI.SpillVNI->id << '@' << SVI.SpillVNI->def;
> -  if (SVI.SpillMBB)
> -    OS << " in BB#" << SVI.SpillMBB->getNumber();
> -  if (SVI.AllDefsAreReloads)
> -    OS << " all-reloads";
> -  if (SVI.DefByOrigPHI)
> -    OS << " orig-phi";
> -  if (SVI.KillsSource)
> -    OS << " kill";
> -  OS << " deps[";
> -  for (VNInfo *Dep : SVI.Deps)
> -    OS << ' ' << Dep->id << '@' << Dep->def;
> -  OS << " ]";
> -  if (SVI.DefMI)
> -    OS << " def: " << *SVI.DefMI;
> -  else
> -    OS << '\n';
> -  return OS;
> -}
> -#endif
> -
> -/// propagateSiblingValue - Propagate the value in SVI to dependents if
> it is
> -/// known.  Otherwise remember the dependency for later.
> +/// It is beneficial to spill to earlier place in the same BB in case
> +/// as follows:
> +/// There is an alternative def earlier in the same MBB.
> +/// Hoist the spill as far as possible in SpillMBB. This can ease
> +/// register pressure:
>  ///
> -/// @param SVIIter SibValues entry to propagate.
> -/// @param VNI Dependent value, or NULL to propagate to all saved
> dependents.
> -void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVIIter,
> -                                          VNInfo *VNI) {
> -  SibValueMap::value_type *SVI = &*SVIIter;
> -
> -  // When VNI is non-NULL, add it to SVI's deps, and only propagate to
> that.
> -  TinyPtrVector<VNInfo*> FirstDeps;
> -  if (VNI) {
> -    FirstDeps.push_back(VNI);
> -    SVI->second.Deps.push_back(VNI);
> -  }
> -
> -  // Has the value been completely determined yet?  If not, defer
> propagation.
> -  if (!SVI->second.hasDef())
> -    return;
> -
> -  // Work list of values to propagate.
> -  SmallSetVector<SibValueMap::value_type *, 8> WorkList;
> -  WorkList.insert(SVI);
> -
> -  do {
> -    SVI = WorkList.pop_back_val();
> -    TinyPtrVector<VNInfo*> *Deps = VNI ? &FirstDeps : &SVI->second.Deps;
> -    VNI = nullptr;
> -
> -    SibValueInfo &SV = SVI->second;
> -    if (!SV.SpillMBB)
> -      SV.SpillMBB = LIS.getMBBFromIndex(SV.SpillVNI->def);
> -
> -    DEBUG(dbgs() << "  prop to " << Deps->size() << ": "
> -                 << SVI->first->id << '@' << SVI->first->def << ":\t" <<
> SV);
> -
> -    assert(SV.hasDef() && "Propagating undefined value");
> -
> -    // Should this value be propagated as a preferred spill candidate?
> We don't
> -    // propagate values of registers that are about to spill.
> -    bool PropSpill = !DisableHoisting && !isRegToSpill(SV.SpillReg);
> -    unsigned SpillDepth = ~0u;
> -
> -    for (VNInfo *Dep : *Deps) {
> -      SibValueMap::iterator DepSVI = SibValues.find(Dep);
> -      assert(DepSVI != SibValues.end() && "Dependent value not in
> SibValues");
> -      SibValueInfo &DepSV = DepSVI->second;
> -      if (!DepSV.SpillMBB)
> -        DepSV.SpillMBB = LIS.getMBBFromIndex(DepSV.SpillVNI->def);
> -
> -      bool Changed = false;
> -
> -      // Propagate defining instruction.
> -      if (!DepSV.hasDef()) {
> -        Changed = true;
> -        DepSV.DefMI = SV.DefMI;
> -        DepSV.DefByOrigPHI = SV.DefByOrigPHI;
> -      }
> -
> -      // Propagate AllDefsAreReloads.  For PHI values, this computes an
> AND of
> -      // all predecessors.
> -      if (!SV.AllDefsAreReloads && DepSV.AllDefsAreReloads) {
> -        Changed = true;
> -        DepSV.AllDefsAreReloads = false;
> -      }
> -
> -      // Propagate best spill value.
> -      if (PropSpill && SV.SpillVNI != DepSV.SpillVNI) {
> -        if (SV.SpillMBB == DepSV.SpillMBB) {
> -          // DepSV is in the same block.  Hoist when dominated.
> -          if (DepSV.KillsSource && SV.SpillVNI->def <
> DepSV.SpillVNI->def) {
> -            // This is an alternative def earlier in the same MBB.
> -            // Hoist the spill as far as possible in SpillMBB. This can
> ease
> -            // register pressure:
> -            //
> -            //   x = def
> -            //   y = use x
> -            //   s = copy x
> -            //
> -            // Hoisting the spill of s to immediately after the def
> removes the
> -            // interference between x and y:
> -            //
> -            //   x = def
> -            //   spill x
> -            //   y = use x<kill>
> -            //
> -            // This hoist only helps when the DepSV copy kills its source.
> -            Changed = true;
> -            DepSV.SpillReg = SV.SpillReg;
> -            DepSV.SpillVNI = SV.SpillVNI;
> -            DepSV.SpillMBB = SV.SpillMBB;
> -          }
> -        } else {
> -          // DepSV is in a different block.
> -          if (SpillDepth == ~0u)
> -            SpillDepth = Loops.getLoopDepth(SV.SpillMBB);
> -
> -          // Also hoist spills to blocks with smaller loop depth, but
> make sure
> -          // that the new value dominates.  Non-phi dependents are always
> -          // dominated, phis need checking.
> -
> -          const BranchProbability MarginProb(4, 5); // 80%
> -          // Hoist a spill to outer loop if there are multiple dependents
> (it
> -          // can be beneficial if more than one dependents are hoisted) or
> -          // if DepSV (the hoisting source) is hotter than SV (the
> hoisting
> -          // destination) (we add a 80% margin to bias a little towards
> -          // loop depth).
> -          bool HoistCondition =
> -            (MBFI.getBlockFreq(DepSV.SpillMBB) >=
> -             (MBFI.getBlockFreq(SV.SpillMBB) * MarginProb)) ||
> -            Deps->size() > 1;
> -
> -          if ((Loops.getLoopDepth(DepSV.SpillMBB) > SpillDepth) &&
> -              HoistCondition &&
> -              (!DepSVI->first->isPHIDef() ||
> -               MDT.dominates(SV.SpillMBB, DepSV.SpillMBB))) {
> -            Changed = true;
> -            DepSV.SpillReg = SV.SpillReg;
> -            DepSV.SpillVNI = SV.SpillVNI;
> -            DepSV.SpillMBB = SV.SpillMBB;
> -          }
> -        }
> -      }
> -
> -      if (!Changed)
> -        continue;
> -
> -      // Something changed in DepSVI. Propagate to dependents.
> -      WorkList.insert(&*DepSVI);
> -
> -      DEBUG(dbgs() << "  update " << DepSVI->first->id << '@'
> -            << DepSVI->first->def << " to:\t" << DepSV);
> -    }
> -  } while (!WorkList.empty());
> -}
> -
> -/// traceSiblingValue - Trace a value that is about to be spilled back to
> the
> -/// real defining instructions by looking through sibling copies. Always
> stay
> -/// within the range of OrigVNI so the registers are known to carry the
> same
> -/// value.
> +///   x = def
> +///   y = use x
> +///   s = copy x
>  ///
> -/// Determine if the value is defined by all reloads, so spilling isn't
> -/// necessary - the value is already in the stack slot.
> +/// Hoisting the spill of s to immediately after the def removes the
> +/// interference between x and y:
>  ///
> -/// Return a defining instruction that may be a candidate for
> rematerialization.
> +///   x = def
> +///   spill x
> +///   y = use x<kill>
>  ///
> -MachineInstr *InlineSpiller::traceSiblingValue(unsigned UseReg, VNInfo
> *UseVNI,
> -                                               VNInfo *OrigVNI) {
> -  // Check if a cached value already exists.
> -  SibValueMap::iterator SVI;
> -  bool Inserted;
> -  std::tie(SVI, Inserted) =
> -    SibValues.insert(std::make_pair(UseVNI, SibValueInfo(UseReg,
> UseVNI)));
> -  if (!Inserted) {
> -    DEBUG(dbgs() << "Cached value " << PrintReg(UseReg) << ':'
> -                 << UseVNI->id << '@' << UseVNI->def << ' ' <<
> SVI->second);
> -    return SVI->second.DefMI;
> -  }
> -
> -  DEBUG(dbgs() << "Tracing value " << PrintReg(UseReg) << ':'
> -               << UseVNI->id << '@' << UseVNI->def << '\n');
> -
> -  // List of (Reg, VNI) that have been inserted into SibValues, but need
> to be
> -  // processed.
> -  SmallVector<std::pair<unsigned, VNInfo*>, 8> WorkList;
> -  WorkList.push_back(std::make_pair(UseReg, UseVNI));
> -
> -  LiveInterval &OrigLI = LIS.getInterval(Original);
> -  do {
> -    unsigned Reg;
> -    VNInfo *VNI;
> -    std::tie(Reg, VNI) = WorkList.pop_back_val();
> -    DEBUG(dbgs() << "  " << PrintReg(Reg) << ':' << VNI->id << '@' <<
> VNI->def
> -                 << ":\t");
> -
> -    // First check if this value has already been computed.
> -    SVI = SibValues.find(VNI);
> -    assert(SVI != SibValues.end() && "Missing SibValues entry");
> -
> -    // Trace through PHI-defs created by live range splitting.
> -    if (VNI->isPHIDef()) {
> -      // Stop at original PHIs.  We don't know the value at the
> -      // predecessors. Look up the VNInfo for the current definition
> -      // in OrigLI, to properly determine whether or not this phi was
> -      // added by splitting.
> -      if (VNI->def == OrigLI.getVNInfoAt(VNI->def)->def) {
> -        DEBUG(dbgs() << "orig phi value\n");
> -        SVI->second.DefByOrigPHI = true;
> -        SVI->second.AllDefsAreReloads = false;
> -        propagateSiblingValue(SVI);
> -        continue;
> -      }
> -
> -      // This is a PHI inserted by live range splitting.  We could trace
> the
> -      // live-out value from predecessor blocks, but that search can be
> very
> -      // expensive if there are many predecessors and many more PHIs as
> -      // generated by tail-dup when it sees an indirectbr.  Instead, look
> at
> -      // all the non-PHI defs that have the same value as OrigVNI.  They
> must
> -      // jointly dominate VNI->def.  This is not optimal since VNI may
> actually
> -      // be jointly dominated by a smaller subset of defs, so there is a
> change
> -      // we will miss a AllDefsAreReloads optimization.
> -
> -      // Separate all values dominated by OrigVNI into PHIs and non-PHIs.
> -      SmallVector<VNInfo*, 8> PHIs, NonPHIs;
> -      LiveInterval &LI = LIS.getInterval(Reg);
> -
> -      for (LiveInterval::vni_iterator VI = LI.vni_begin(), VE =
> LI.vni_end();
> -           VI != VE; ++VI) {
> -        VNInfo *VNI2 = *VI;
> -        if (VNI2->isUnused())
> -          continue;
> -        if (!OrigLI.containsOneValue() &&
> -            OrigLI.getVNInfoAt(VNI2->def) != OrigVNI)
> -          continue;
> -        if (VNI2->isPHIDef() && VNI2->def != OrigVNI->def)
> -          PHIs.push_back(VNI2);
> -        else
> -          NonPHIs.push_back(VNI2);
> -      }
> -      DEBUG(dbgs() << "split phi value, checking " << PHIs.size()
> -                   << " phi-defs, and " << NonPHIs.size()
> -                   << " non-phi/orig defs\n");
> -
> -      // Create entries for all the PHIs.  Don't add them to the
> worklist, we
> -      // are processing all of them in one go here.
> -      for (VNInfo *PHI : PHIs)
> -        SibValues.insert(std::make_pair(PHI, SibValueInfo(Reg, PHI)));
> -
> -      // Add every PHI as a dependent of all the non-PHIs.
> -      for (VNInfo *NonPHI : NonPHIs) {
> -        // Known value? Try an insertion.
> -        std::tie(SVI, Inserted) =
> -          SibValues.insert(std::make_pair(NonPHI, SibValueInfo(Reg,
> NonPHI)));
> -        // Add all the PHIs as dependents of NonPHI.
> -        SVI->second.Deps.insert(SVI->second.Deps.end(), PHIs.begin(),
> -                                PHIs.end());
> -        // This is the first time we see NonPHI, add it to the worklist.
> -        if (Inserted)
> -          WorkList.push_back(std::make_pair(Reg, NonPHI));
> -        else
> -          // Propagate to all inserted PHIs, not just VNI.
> -          propagateSiblingValue(SVI);
> -      }
> -
> -      // Next work list item.
> -      continue;
> -    }
> -
> -    MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
> -    assert(MI && "Missing def");
> -
> -    // Trace through sibling copies.
> -    if (unsigned SrcReg = isFullCopyOf(MI, Reg)) {
> -      if (isSibling(SrcReg)) {
> -        LiveInterval &SrcLI = LIS.getInterval(SrcReg);
> -        LiveQueryResult SrcQ = SrcLI.Query(VNI->def);
> -        assert(SrcQ.valueIn() && "Copy from non-existing value");
> -        // Check if this COPY kills its source.
> -        SVI->second.KillsSource = SrcQ.isKill();
> -        VNInfo *SrcVNI = SrcQ.valueIn();
> -        DEBUG(dbgs() << "copy of " << PrintReg(SrcReg) << ':'
> -                     << SrcVNI->id << '@' << SrcVNI->def
> -                     << " kill=" << unsigned(SVI->second.KillsSource) <<
> '\n');
> -        // Known sibling source value? Try an insertion.
> -        std::tie(SVI, Inserted) = SibValues.insert(
> -            std::make_pair(SrcVNI, SibValueInfo(SrcReg, SrcVNI)));
> -        // This is the first time we see Src, add it to the worklist.
> -        if (Inserted)
> -          WorkList.push_back(std::make_pair(SrcReg, SrcVNI));
> -        propagateSiblingValue(SVI, VNI);
> -        // Next work list item.
> -        continue;
> -      }
> -    }
> -
> -    // Track reachable reloads.
> -    SVI->second.DefMI = MI;
> -    SVI->second.SpillMBB = MI->getParent();
> -    int FI;
> -    if (Reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot) {
> -      DEBUG(dbgs() << "reload\n");
> -      propagateSiblingValue(SVI);
> -      // Next work list item.
> -      continue;
> -    }
> -
> -    // Potential remat candidate.
> -    DEBUG(dbgs() << "def " << *MI);
> -    SVI->second.AllDefsAreReloads = false;
> -    propagateSiblingValue(SVI);
> -  } while (!WorkList.empty());
> -
> -  // Look up the value we were looking for.  We already did this lookup
> at the
> -  // top of the function, but SibValues may have been invalidated.
> -  SVI = SibValues.find(UseVNI);
> -  assert(SVI != SibValues.end() && "Didn't compute requested info");
> -  DEBUG(dbgs() << "  traced to:\t" << SVI->second);
> -  return SVI->second.DefMI;
> -}
> -
> -/// analyzeSiblingValues - Trace values defined by sibling copies back to
> -/// something that isn't a sibling copy.
> +/// This hoist only helps when the copy kills its source.
>  ///
> -/// Keep track of values that may be rematerializable.
> -void InlineSpiller::analyzeSiblingValues() {
> -  SibValues.clear();
> -
> -  // No siblings at all?
> -  if (Edit->getReg() == Original)
> -    return;
> -
> -  LiveInterval &OrigLI = LIS.getInterval(Original);
> -  for (unsigned Reg : RegsToSpill) {
> -    LiveInterval &LI = LIS.getInterval(Reg);
> -    for (LiveInterval::const_vni_iterator VI = LI.vni_begin(),
> -         VE = LI.vni_end(); VI != VE; ++VI) {
> -      VNInfo *VNI = *VI;
> -      if (VNI->isUnused())
> -        continue;
> -      MachineInstr *DefMI = nullptr;
> -      if (!VNI->isPHIDef()) {
> -       DefMI = LIS.getInstructionFromIndex(VNI->def);
> -       assert(DefMI && "No defining instruction");
> -      }
> -      // Check possible sibling copies.
> -      if (VNI->isPHIDef() || DefMI->isCopy()) {
> -        VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
> -        assert(OrigVNI && "Def outside original live range");
> -        if (OrigVNI->def != VNI->def)
> -          DefMI = traceSiblingValue(Reg, VNI, OrigVNI);
> -      }
> -      if (DefMI && Edit->checkRematerializable(VNI, DefMI, AA)) {
> -        DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id << '@'
> -                     << VNI->def << " may remat from " << *DefMI);
> -      }
> -    }
> -  }
> -}
> -
> -/// hoistSpill - Given a sibling copy that defines a value to be spilled,
> insert
> -/// a spill at a better location.
> -bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr
> &CopyMI) {
> +bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI,
> +                                       MachineInstr &CopyMI) {
>    SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
>    VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot());
>    assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy");
> -  SibValueMap::iterator I = SibValues.find(VNI);
> -  if (I == SibValues.end())
> -    return false;
> -
> -  const SibValueInfo &SVI = I->second;
> -
> -  // Let the normal folding code deal with the boring case.
> -  if (!SVI.AllDefsAreReloads && SVI.SpillVNI == VNI)
> -    return false;
> -
> -  // SpillReg may have been deleted by remat and DCE.
> -  if (!LIS.hasInterval(SVI.SpillReg)) {
> -    DEBUG(dbgs() << "Stale interval: " << PrintReg(SVI.SpillReg) << '\n');
> -    SibValues.erase(I);
> -    return false;
> -  }
>
> -  LiveInterval &SibLI = LIS.getInterval(SVI.SpillReg);
> -  if (!SibLI.containsValue(SVI.SpillVNI)) {
> -    DEBUG(dbgs() << "Stale value: " << PrintReg(SVI.SpillReg) << '\n');
> -    SibValues.erase(I);
> +  unsigned SrcReg = CopyMI.getOperand(1).getReg();
> +  LiveInterval &SrcLI = LIS.getInterval(SrcReg);
> +  VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx);
> +  LiveQueryResult SrcQ = SrcLI.Query(Idx);
> +  MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def);
> +  if (DefMBB != CopyMI.getParent() || !SrcQ.isKill())
>      return false;
> -  }
>
>    // Conservatively extend the stack slot range to the range of the
> original
>    // value. We may be able to do better with stack slot coloring by being
> more
> @@ -719,35 +364,29 @@ bool InlineSpiller::hoistSpill(LiveInter
>    DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
>                 << *StackInt << '\n');
>
> -  // Already spilled everywhere.
> -  if (SVI.AllDefsAreReloads) {
> -    DEBUG(dbgs() << "\tno spill needed: " << SVI);
> -    ++NumOmitReloadSpill;
> -    return true;
> -  }
> -  // We are going to spill SVI.SpillVNI immediately after its def, so
> clear out
> +  // We are going to spill SrcVNI immediately after its def, so clear out
>    // any later spills of the same value.
> -  eliminateRedundantSpills(SibLI, SVI.SpillVNI);
> +  eliminateRedundantSpills(SrcLI, SrcVNI);
>
> -  MachineBasicBlock *MBB = LIS.getMBBFromIndex(SVI.SpillVNI->def);
> +  MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def);
>    MachineBasicBlock::iterator MII;
> -  if (SVI.SpillVNI->isPHIDef())
> +  if (SrcVNI->isPHIDef())
>      MII = MBB->SkipPHIsAndLabels(MBB->begin());
>    else {
> -    MachineInstr *DefMI = LIS.getInstructionFromIndex(SVI.SpillVNI->def);
> +    MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def);
>      assert(DefMI && "Defining instruction disappeared");
>      MII = DefMI;
>      ++MII;
>    }
>    // Insert spill without kill flag immediately after def.
> -  TII.storeRegToStackSlot(*MBB, MII, SVI.SpillReg, false, StackSlot,
> -                          MRI.getRegClass(SVI.SpillReg), &TRI);
> +  TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot,
> +                          MRI.getRegClass(SrcReg), &TRI);
>    --MII; // Point to store instruction.
>    LIS.InsertMachineInstrInMaps(*MII);
> -  DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII);
> +  DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII);
>
> +  HSpiller.addToMergeableSpills(&(*MII), StackSlot, Original);
>    ++NumSpills;
> -  ++NumHoists;
>    return true;
>  }
>
> @@ -805,7 +444,8 @@ void InlineSpiller::eliminateRedundantSp
>          MI->setDesc(TII.get(TargetOpcode::KILL));
>          DeadDefs.push_back(MI);
>          ++NumSpillsRemoved;
> -        --NumSpills;
> +        if (HSpiller.rmFromMergeableSpills(MI, StackSlot))
> +          --NumSpills;
>        }
>      }
>    } while (!WorkList.empty());
> @@ -876,12 +516,12 @@ bool InlineSpiller::reMaterializeFor(Liv
>    if (SnippetCopies.count(&MI))
>      return false;
>
> -  // Use an OrigVNI from traceSiblingValue when ParentVNI is a sibling
> copy.
> +  LiveInterval &OrigLI = LIS.getInterval(Original);
> +  VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx);
>    LiveRangeEdit::Remat RM(ParentVNI);
> -  SibValueMap::const_iterator SibI = SibValues.find(ParentVNI);
> -  if (SibI != SibValues.end())
> -    RM.OrigMI = SibI->second.DefMI;
> -  if (!Edit->canRematerializeAt(RM, UseIdx, false)) {
> +  RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def);
> +
> +  if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) {
>      markValueUsed(&VirtReg, ParentVNI);
>      DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
>      return false;
> @@ -931,7 +571,6 @@ bool InlineSpiller::reMaterializeFor(Liv
>  /// reMaterializeAll - Try to rematerialize as many uses as possible,
>  /// and trim the live ranges after.
>  void InlineSpiller::reMaterializeAll() {
> -  // analyzeSiblingValues has already tested all relevant defining
> instructions.
>    if (!Edit->anyRematerializable(AA))
>      return;
>
> @@ -1017,6 +656,9 @@ bool InlineSpiller::coalesceStackAccess(
>    if (InstrReg != Reg || FI != StackSlot)
>      return false;
>
> +  if (!IsLoad)
> +    HSpiller.rmFromMergeableSpills(MI, StackSlot);
> +
>    DEBUG(dbgs() << "Coalescing stack access: " << *MI);
>    LIS.RemoveMachineInstrFromMaps(*MI);
>    MI->eraseFromParent();
> @@ -1141,6 +783,9 @@ foldMemoryOperand(ArrayRef<std::pair<Mac
>      LIS.removePhysRegDefAt(Reg, Idx);
>    }
>
> +  int FI;
> +  if (TII.isStoreToStackSlot(MI, FI) &&
> HSpiller.rmFromMergeableSpills(MI, FI))
> +    --NumSpills;
>    LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI);
>    MI->eraseFromParent();
>
> @@ -1166,9 +811,10 @@ foldMemoryOperand(ArrayRef<std::pair<Mac
>
>    if (!WasCopy)
>      ++NumFolded;
> -  else if (Ops.front().second == 0)
> +  else if (Ops.front().second == 0) {
>      ++NumSpills;
> -  else
> +    HSpiller.addToMergeableSpills(FoldMI, StackSlot, Original);
> +  } else
>      ++NumReloads;
>    return true;
>  }
> @@ -1203,6 +849,7 @@ void InlineSpiller::insertSpill(unsigned
>    DEBUG(dumpMachineInstrRangeWithSlotIndex(std::next(MI), MIS.end(), LIS,
>                                             "spill"));
>    ++NumSpills;
> +  HSpiller.addToMergeableSpills(std::next(MI), StackSlot, Original);
>  }
>
>  /// spillAroundUses - insert spill code around each use of Reg.
> @@ -1266,8 +913,7 @@ void InlineSpiller::spillAroundUses(unsi
>          continue;
>        }
>        if (RI.Writes) {
> -        // Hoist the spill of a sib-reg copy.
> -        if (hoistSpill(OldLI, *MI)) {
> +        if (hoistSpillInsideBB(OldLI, *MI)) {
>            // This COPY is now dead, the value is already in the stack
> slot.
>            MI->getOperand(0).setIsDead();
>            DeadDefs.push_back(MI);
> @@ -1380,7 +1026,6 @@ void InlineSpiller::spill(LiveRangeEdit
>    assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
>
>    collectRegsToSpill();
> -  analyzeSiblingValues();
>    reMaterializeAll();
>
>    // Remat may handle everything.
> @@ -1389,3 +1034,394 @@ void InlineSpiller::spill(LiveRangeEdit
>
>    Edit->calculateRegClassAndHint(MF, Loops, MBFI);
>  }
> +
> +/// Optimizations after all the reg selections and spills are done.
> +///
> +void InlineSpiller::postOptimization() {
> +  SmallVector<unsigned, 4> NewVRegs;
> +  LiveRangeEdit LRE(nullptr, NewVRegs, MF, LIS, &VRM, nullptr);
> +  HSpiller.hoistAllSpills(LRE);
> +  assert(NewVRegs.size() == 0 &&
> +         "No new vregs should be generated in hoistAllSpills");
> +}
> +
> +/// When a spill is inserted, add the spill to MergeableSpills map.
> +///
> +void HoistSpillHelper::addToMergeableSpills(MachineInstr *Spill, int
> StackSlot,
> +                                           unsigned Original) {
> +  StackSlotToReg[StackSlot] = Original;
> +  SlotIndex Idx = LIS.getInstructionIndex(*Spill);
> +  VNInfo *OrigVNI =
> LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot());
> +  std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
> +  MergeableSpills[MIdx].insert(Spill);
> +}
> +
> +/// When a spill is removed, remove the spill from MergeableSpills map.
> +/// Return true if the spill is removed successfully.
> +///
> +bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr *Spill,
> +                                             int StackSlot) {
> +  int Original = StackSlotToReg[StackSlot];
> +  if (!Original)
> +    return false;
> +  SlotIndex Idx = LIS.getInstructionIndex(*Spill);
> +  VNInfo *OrigVNI =
> LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot());
> +  std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
> +  return MergeableSpills[MIdx].erase(Spill);
> +}
> +
> +/// Check BB to see if it is a possible target BB to place a hoisted
> spill,
> +/// i.e., there should be a living sibling of OrigReg at the insert point.
> +///
> +bool HoistSpillHelper::isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI,
> +                                     MachineBasicBlock &BB, unsigned
> &LiveReg) {
> +  SlotIndex Idx;
> +  MachineBasicBlock::iterator MI = BB.getFirstTerminator();
> +  if (MI != BB.end())
> +    Idx = LIS.getInstructionIndex(*MI);
> +  else
> +    Idx = LIS.getMBBEndIdx(&BB).getPrevSlot();
> +  SmallSetVector<unsigned, 16> &Siblings = Virt2SiblingsMap[OrigReg];
> +  assert((LIS.getInterval(OrigReg)).getVNInfoAt(Idx) == &OrigVNI &&
> +         "Unexpected VNI");
> +
> +  for (auto const SibReg : Siblings) {
> +    LiveInterval &LI = LIS.getInterval(SibReg);
> +    VNInfo *VNI = LI.getVNInfoAt(Idx);
> +    if (VNI) {
> +      LiveReg = SibReg;
> +      return true;
> +    }
> +  }
> +  return false;
> +}
> +
> +/// Remove redundent spills in the same BB. Save those redundent spills in
> +/// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill
> map.
> +///
> +void HoistSpillHelper::rmRedundantSpills(
> +    SmallPtrSet<MachineInstr *, 16> &Spills,
> +    SmallVectorImpl<MachineInstr *> &SpillsToRm,
> +    DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
> +  // For each spill saw, check SpillBBToSpill[] and see if its BB already
> has
> +  // another spill inside. If a BB contains more than one spill, only
> keep the
> +  // earlier spill with smaller SlotIndex.
> +  for (const auto CurrentSpill : Spills) {
> +    MachineBasicBlock *Block = CurrentSpill->getParent();
> +    MachineDomTreeNode *Node = MDT.DT->getNode(Block);
> +    MachineInstr *PrevSpill = SpillBBToSpill[Node];
> +    if (PrevSpill) {
> +      SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill);
> +      SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill);
> +      MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill;
> +      MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill :
> CurrentSpill;
> +      SpillsToRm.push_back(SpillToRm);
> +      SpillBBToSpill[MDT.DT->getNode(Block)] = SpillToKeep;
> +    } else {
> +      SpillBBToSpill[MDT.DT->getNode(Block)] = CurrentSpill;
> +    }
> +  }
> +  for (const auto SpillToRm : SpillsToRm)
> +    Spills.erase(SpillToRm);
> +}
> +
> +/// Starting from \p Root find a top-down traversal order of the dominator
> +/// tree to visit all basic blocks containing the elements of \p Spills.
> +/// Redundant spills will be found and put into \p SpillsToRm at the same
> +/// time. \p SpillBBToSpill will be populated as part of the process and
> +/// maps a basic block to the first store occurring in the basic block.
> +/// \post SpillsToRm.union(Spills at post) == Spills at pre
> +///
> +void HoistSpillHelper::getVisitOrders(
> +    MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
> +    SmallVectorImpl<MachineDomTreeNode *> &Orders,
> +    SmallVectorImpl<MachineInstr *> &SpillsToRm,
> +    DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
> +    DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
> +  // The set contains all the possible BB nodes to which we may hoist
> +  // original spills.
> +  SmallPtrSet<MachineDomTreeNode *, 8> WorkSet;
> +  // Save the BB nodes on the path from the first BB node containing
> +  // non-redundent spill to the Root node.
> +  SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath;
> +  // All the spills to be hoisted must originate from a single def
> instruction
> +  // to the OrigReg. It means the def instruction should dominate all the
> spills
> +  // to be hoisted. We choose the BB where the def instruction is located
> as
> +  // the Root.
> +  MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom();
> +  // For every node on the dominator tree with spill, walk up on the
> dominator
> +  // tree towards the Root node until it is reached. If there is other
> node
> +  // containing spill in the middle of the path, the previous spill saw
> will
> +  // be redundent and the node containing it will be removed. All the
> nodes on
> +  // the path starting from the first node with non-redundent spill to
> the Root
> +  // node will be added to the WorkSet, which will contain all the
> possible
> +  // locations where spills may be hoisted to after the loop below is
> done.
> +  for (const auto Spill : Spills) {
> +    MachineBasicBlock *Block = Spill->getParent();
> +    MachineDomTreeNode *Node = MDT[Block];
> +    MachineInstr *SpillToRm = nullptr;
> +    while (Node != RootIDomNode) {
> +      // If Node dominates Block, and it already contains a spill, the
> spill in
> +      // Block will be redundent.
> +      if (Node != MDT[Block] && SpillBBToSpill[Node]) {
> +        SpillToRm = SpillBBToSpill[MDT[Block]];
> +        break;
> +        /// If we see the Node already in WorkSet, the path from the Node
> to
> +        /// the Root node must already be traversed by another spill.
> +        /// Then no need to repeat.
> +      } else if (WorkSet.count(Node)) {
> +        break;
> +      } else {
> +        NodesOnPath.insert(Node);
> +      }
> +      Node = Node->getIDom();
> +    }
> +    if (SpillToRm) {
> +      SpillsToRm.push_back(SpillToRm);
> +    } else {
> +      // Add a BB containing the original spills to SpillsToKeep -- i.e.,
> +      // set the initial status before hoisting start. The value of BBs
> +      // containing original spills is set to 0, in order to descriminate
> +      // with BBs containing hoisted spills which will be inserted to
> +      // SpillsToKeep later during hoisting.
> +      SpillsToKeep[MDT[Block]] = 0;
> +      WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end());
> +    }
> +    NodesOnPath.clear();
> +  }
> +
> +  // Sort the nodes in WorkSet in top-down order and save the nodes
> +  // in Orders. Orders will be used for hoisting in runHoistSpills.
> +  unsigned idx = 0;
> +  Orders.push_back(MDT.DT->getNode(Root));
> +  do {
> +    MachineDomTreeNode *Node = Orders[idx++];
> +    const std::vector<MachineDomTreeNode *> &Children =
> Node->getChildren();
> +    unsigned NumChildren = Children.size();
> +    for (unsigned i = 0; i != NumChildren; ++i) {
> +      MachineDomTreeNode *Child = Children[i];
> +      if (WorkSet.count(Child))
> +        Orders.push_back(Child);
> +    }
> +  } while (idx != Orders.size());
> +  assert(Orders.size() == WorkSet.size() &&
> +         "Orders have different size with WorkSet");
> +
> +#ifndef NDEBUG
> +  DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n");
> +  SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt =
> Orders.rbegin();
> +  for (; RIt != Orders.rend(); RIt++)
> +    DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ",");
> +  DEBUG(dbgs() << "\n");
> +#endif
> +}
> +
> +/// Try to hoist spills according to BB hotness. The spills to removed
> will
> +/// be saved in \p SpillsToRm. The spills to be inserted will be saved in
> +/// \p SpillsToIns.
> +///
> +void HoistSpillHelper::runHoistSpills(
> +    unsigned OrigReg, VNInfo &OrigVNI, SmallPtrSet<MachineInstr *, 16>
> &Spills,
> +    SmallVectorImpl<MachineInstr *> &SpillsToRm,
> +    DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) {
> +  // Visit order of dominator tree nodes.
> +  SmallVector<MachineDomTreeNode *, 32> Orders;
> +  // SpillsToKeep contains all the nodes where spills are to be inserted
> +  // during hoisting. If the spill to be inserted is an original spill
> +  // (not a hoisted one), the value of the map entry is 0. If the spill
> +  // is a hoisted spill, the value of the map entry is the VReg to be used
> +  // as the source of the spill.
> +  DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep;
> +  // Map from BB to the first spill inside of it.
> +  DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill;
> +
> +  rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill);
> +
> +  MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def);
> +  getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep,
> +                 SpillBBToSpill);
> +
> +  // SpillsInSubTree keeps the map from a dom tree node to a pair of
> +  // nodes set and the cost of all the spills inside those nodes.
> +  // The nodes set are the locations where spills are to be inserted
> +  // in the subtree of current node.
> +  typedef std::pair<SmallPtrSet<MachineDomTreeNode *, 16>, BlockFrequency>
> +      NodesCostPair;
> +  DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap;
> +  // Iterate Orders set in reverse order, which will be a bottom-up order
> +  // in the dominator tree. Once we visit a dom tree node, we know its
> +  // children have already been visited and the spill locations in the
> +  // subtrees of all the children have been determined.
> +  SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt =
> Orders.rbegin();
> +  for (; RIt != Orders.rend(); RIt++) {
> +    MachineBasicBlock *Block = (*RIt)->getBlock();
> +    SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
> +        SpillsInSubTreeMap[*RIt].first;
> +    // Total spill costs inside the sub tree.
> +    BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
> +
> +    // If Block contains an original spill, simply continue.
> +    if (SpillsToKeep.find(*RIt) != SpillsToKeep.end() &&
> !SpillsToKeep[*RIt]) {
> +      SpillsInSubTree.insert(*RIt);
> +      SubTreeCost = MBFI.getBlockFreq(Block);
> +      continue;
> +    }
> +
> +    // Collect spills in subtree of current node (*RIt) to
> +    // SpillsInSubTree.
> +    const std::vector<MachineDomTreeNode *> &Children =
> (*RIt)->getChildren();
> +    unsigned NumChildren = Children.size();
> +    for (unsigned i = 0; i != NumChildren; ++i) {
> +      MachineDomTreeNode *Child = Children[i];
> +      SpillsInSubTree.insert(SpillsInSubTreeMap[Child].first.begin(),
> +                             SpillsInSubTreeMap[Child].first.end());
> +      SubTreeCost += SpillsInSubTreeMap[Child].second;
> +      SpillsInSubTreeMap.erase(Child);
> +    }
> +
> +    // No spills in subtree, simply continue.
> +    if (SpillsInSubTree.empty())
> +      continue;
> +
> +    // Check whether Block is a possible candidate to insert spill.
> +    unsigned LiveReg = 0;
> +    if (!isSpillCandBB(OrigReg, OrigVNI, *Block, LiveReg))
> +      continue;
> +
> +    // If there are multiple spills that could be merged, bias a little
> +    // to hoist the spill.
> +    BranchProbability MarginProb = (SpillsInSubTree.size() > 1)
> +                                       ? BranchProbability(9, 10)
> +                                       : BranchProbability(1, 1);
> +    if (SubTreeCost > MBFI.getBlockFreq(Block) * MarginProb) {
> +      // Hoist: Move spills to current Block.
> +      for (const auto SpillBB : SpillsInSubTree) {
> +        // When SpillBB is a BB contains original spill, insert the spill
> +        // to SpillsToRm.
> +        if (SpillsToKeep.find(SpillBB) != SpillsToKeep.end() &&
> +            !SpillsToKeep[SpillBB]) {
> +          MachineInstr *SpillToRm = SpillBBToSpill[SpillBB];
> +          SpillsToRm.push_back(SpillToRm);
> +        }
> +        // SpillBB will not contain spill anymore, remove it from
> SpillsToKeep.
> +        SpillsToKeep.erase(SpillBB);
> +      }
> +      // Current Block is the BB containing the new hoisted spill. Add it
> to
> +      // SpillsToKeep. LiveReg is the source of the new spill.
> +      SpillsToKeep[*RIt] = LiveReg;
> +      DEBUG({
> +        dbgs() << "spills in BB: ";
> +        for (const auto Rspill : SpillsInSubTree)
> +          dbgs() << Rspill->getBlock()->getNumber() << " ";
> +        dbgs() << "were promoted to BB" << (*RIt)->getBlock()->getNumber()
> +               << "\n";
> +      });
> +      SpillsInSubTree.clear();
> +      SpillsInSubTree.insert(*RIt);
> +      SubTreeCost = MBFI.getBlockFreq(Block);
> +    }
> +  }
> +  // For spills in SpillsToKeep with LiveReg set (i.e., not original
> spill),
> +  // save them to SpillsToIns.
> +  for (const auto Ent : SpillsToKeep) {
> +    if (Ent.second)
> +      SpillsToIns[Ent.first->getBlock()] = Ent.second;
> +  }
> +}
> +
> +/// For spills with equal values, remove redundent spills and hoist the
> left
> +/// to less hot spots.
> +///
> +/// Spills with equal values will be collected into the same set in
> +/// MergeableSpills when spill is inserted. These equal spills are
> originated
> +/// from the same define instruction and are dominated by the instruction.
> +/// Before hoisting all the equal spills, redundent spills inside in the
> same
> +/// BB is first marked to be deleted. Then starting from spills left,
> walk up
> +/// on the dominator tree towards the Root node where the define
> instruction
> +/// is located, mark the dominated spills to be deleted along the way and
> +/// collect the BB nodes on the path from non-dominated spills to the
> define
> +/// instruction into a WorkSet. The nodes in WorkSet are the candidate
> places
> +/// where we consider to hoist the spills. We iterate the WorkSet in
> bottom-up
> +/// order, and for each node, we will decide whether to hoist spills
> inside
> +/// its subtree to that node. In this way, we can get benefit locally
> even if
> +/// hoisting all the equal spills to one cold place is impossible.
> +///
> +void HoistSpillHelper::hoistAllSpills(LiveRangeEdit &Edit) {
> +  // Save the mapping between stackslot and its original reg.
> +  DenseMap<int, unsigned> SlotToOrigReg;
> +  for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
> +    unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
> +    int Slot = VRM.getStackSlot(Reg);
> +    if (Slot != VirtRegMap::NO_STACK_SLOT)
> +      SlotToOrigReg[Slot] = VRM.getOriginal(Reg);
> +    unsigned Original = VRM.getPreSplitReg(Reg);
> +    if (!MRI.def_empty(Reg))
> +      Virt2SiblingsMap[Original].insert(Reg);
> +  }
> +
> +  // Each entry in MergeableSpills contains a spill set with equal values.
> +  for (auto &Ent : MergeableSpills) {
> +    int Slot = Ent.first.first;
> +    unsigned OrigReg = SlotToOrigReg[Slot];
> +    VNInfo *OrigVNI = Ent.first.second;
> +    SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second;
> +    if (Ent.second.empty())
> +      continue;
> +
> +    DEBUG({
> +      dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n"
> +             << "Equal spills in BB: ";
> +      for (const auto spill : EqValSpills)
> +        dbgs() << spill->getParent()->getNumber() << " ";
> +      dbgs() << "\n";
> +    });
> +
> +    // SpillsToRm is the spill set to be removed from EqValSpills.
> +    SmallVector<MachineInstr *, 16> SpillsToRm;
> +    // SpillsToIns is the spill set to be newly inserted after hoisting.
> +    DenseMap<MachineBasicBlock *, unsigned> SpillsToIns;
> +
> +    runHoistSpills(OrigReg, *OrigVNI, EqValSpills, SpillsToRm,
> SpillsToIns);
> +
> +    DEBUG({
> +      dbgs() << "Finally inserted spills in BB: ";
> +      for (const auto Ispill : SpillsToIns)
> +        dbgs() << Ispill.first->getNumber() << " ";
> +      dbgs() << "\nFinally removed spills in BB: ";
> +      for (const auto Rspill : SpillsToRm)
> +        dbgs() << Rspill->getParent()->getNumber() << " ";
> +      dbgs() << "\n";
> +    });
> +
> +    // Stack live range update.
> +    LiveInterval &StackIntvl = LSS.getInterval(Slot);
> +    if (!SpillsToIns.empty() || !SpillsToRm.empty()) {
> +      LiveInterval &OrigLI = LIS.getInterval(OrigReg);
> +      StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI,
> +                                     StackIntvl.getValNumInfo(0));
> +    }
> +
> +    // Insert hoisted spills.
> +    for (auto const Insert : SpillsToIns) {
> +      MachineBasicBlock *BB = Insert.first;
> +      unsigned LiveReg = Insert.second;
> +      MachineBasicBlock::iterator MI = BB->getFirstTerminator();
> +      TII.storeRegToStackSlot(*BB, MI, LiveReg, false, Slot,
> +                              MRI.getRegClass(LiveReg), &TRI);
> +      LIS.InsertMachineInstrRangeInMaps(std::prev(MI), MI);
> +      ++NumSpills;
> +    }
> +
> +    // Remove redundent spills or change them to dead instructions.
> +    NumSpills -= SpillsToRm.size();
> +    for (auto const RMEnt : SpillsToRm) {
> +      RMEnt->setDesc(TII.get(TargetOpcode::KILL));
> +      for (unsigned i = RMEnt->getNumOperands(); i; --i) {
> +        MachineOperand &MO = RMEnt->getOperand(i - 1);
> +        if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead())
> +          RMEnt->RemoveOperand(i - 1);
> +      }
> +    }
> +    Edit.eliminateDeadDefs(SpillsToRm, None, true);
> +  }
> +}
>
> Modified: llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp (original)
> +++ llvm/trunk/lib/CodeGen/LiveRangeEdit.cpp Mon Apr  4 11:42:40 2016
> @@ -63,10 +63,13 @@ void LiveRangeEdit::scanRemattable(Alias
>    for (VNInfo *VNI : getParent().valnos) {
>      if (VNI->isUnused())
>        continue;
> -    MachineInstr *DefMI = LIS.getInstructionFromIndex(VNI->def);
> +    unsigned Original = VRM->getOriginal(getReg());
> +    LiveInterval &OrigLI = LIS.getInterval(Original);
> +    VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
> +    MachineInstr *DefMI = LIS.getInstructionFromIndex(OrigVNI->def);
>      if (!DefMI)
>        continue;
> -    checkRematerializable(VNI, DefMI, aa);
> +    checkRematerializable(OrigVNI, DefMI, aa);
>    }
>    ScannedRemattable = true;
>  }
> @@ -113,24 +116,18 @@ bool LiveRangeEdit::allUsesAvailableAt(c
>    return true;
>  }
>
> -bool LiveRangeEdit::canRematerializeAt(Remat &RM,
> -                                       SlotIndex UseIdx,
> -                                       bool cheapAsAMove) {
> +bool LiveRangeEdit::canRematerializeAt(Remat &RM, VNInfo *OrigVNI,
> +                                       SlotIndex UseIdx, bool
> cheapAsAMove) {
>    assert(ScannedRemattable && "Call anyRematerializable first");
>
>    // Use scanRemattable info.
> -  if (!Remattable.count(RM.ParentVNI))
> +  if (!Remattable.count(OrigVNI))
>      return false;
>
>    // No defining instruction provided.
>    SlotIndex DefIdx;
> -  if (RM.OrigMI)
> -    DefIdx = LIS.getInstructionIndex(*RM.OrigMI);
> -  else {
> -    DefIdx = RM.ParentVNI->def;
> -    RM.OrigMI = LIS.getInstructionFromIndex(DefIdx);
> -    assert(RM.OrigMI && "No defining instruction for remattable value");
> -  }
> +  assert(RM.OrigMI && "No defining instruction for remattable value");
> +  DefIdx = LIS.getInstructionIndex(*RM.OrigMI);
>
>    // If only cheap remats were requested, bail out early.
>    if (cheapAsAMove && !TII.isAsCheapAsAMove(RM.OrigMI))
> @@ -261,6 +258,15 @@ void LiveRangeEdit::eliminateDeadDef(Mac
>    // Collect virtual registers to be erased after MI is gone.
>    SmallVector<unsigned, 8> RegsToErase;
>    bool ReadsPhysRegs = false;
> +  bool isOrigDef = false;
> +  unsigned Dest;
> +  if (VRM && MI->getOperand(0).isReg()) {
> +    Dest = MI->getOperand(0).getReg();
> +    unsigned Original = VRM->getOriginal(Dest);
> +    LiveInterval &OrigLI = LIS.getInterval(Original);
> +    VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
> +    isOrigDef = SlotIndex::isSameInstr(OrigVNI->def, Idx);
> +  }
>
>    // Check for live intervals that may shrink
>    for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
> @@ -314,11 +320,24 @@ void LiveRangeEdit::eliminateDeadDef(Mac
>      }
>      DEBUG(dbgs() << "Converted physregs to:\t" << *MI);
>    } else {
> -    if (TheDelegate)
> -      TheDelegate->LRE_WillEraseInstruction(MI);
> -    LIS.RemoveMachineInstrFromMaps(*MI);
> -    MI->eraseFromParent();
> -    ++NumDCEDeleted;
> +    // If the dest of MI is an original reg, don't delete the inst.
> Replace
> +    // the dest with a new reg, keep the inst for remat of other siblings.
> +    // The inst is saved in LiveRangeEdit::DeadRemats and will be deleted
> +    // after all the allocations of the func are done.
> +    if (isOrigDef) {
> +      unsigned NewDest = createFrom(Dest);
> +      pop_back();
> +      markDeadRemat(MI);
> +      const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
> +      MI->substituteRegister(Dest, NewDest, 0, TRI);
> +      MI->getOperand(0).setIsDead(false);
> +    } else {
> +      if (TheDelegate)
> +        TheDelegate->LRE_WillEraseInstruction(MI);
> +      LIS.RemoveMachineInstrFromMaps(*MI);
> +      MI->eraseFromParent();
> +      ++NumDCEDeleted;
> +    }
>    }
>
>    // Erase any virtregs that are now empty and unused. There may be
> <undef>
> @@ -332,8 +351,9 @@ void LiveRangeEdit::eliminateDeadDef(Mac
>    }
>  }
>
> -void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr*>
> &Dead,
> -                                      ArrayRef<unsigned>
> RegsBeingSpilled) {
> +void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr *>
> &Dead,
> +                                      ArrayRef<unsigned> RegsBeingSpilled,
> +                                      bool NoSplit) {
>    ToShrinkSet ToShrink;
>
>    for (;;) {
> @@ -355,6 +375,9 @@ void LiveRangeEdit::eliminateDeadDefs(Sm
>      if (!LIS.shrinkToUses(LI, &Dead))
>        continue;
>
> +    if (NoSplit)
> +      continue;
> +
>      // Don't create new intervals for a register being spilled.
>      // The new intervals would have to be spilled anyway so its not worth
> it.
>      // Also they currently aren't spilled so creating them and not
> spilling
>
> Modified: llvm/trunk/lib/CodeGen/RegAllocBase.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocBase.cpp?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/RegAllocBase.cpp (original)
> +++ llvm/trunk/lib/CodeGen/RegAllocBase.cpp Mon Apr  4 11:42:40 2016
> @@ -153,3 +153,12 @@ void RegAllocBase::allocatePhysRegs() {
>      }
>    }
>  }
> +
> +void RegAllocBase::postOptimization() {
> +  spiller().postOptimization();
> +  for (auto DeadInst : DeadRemats) {
> +    LIS->RemoveMachineInstrFromMaps(*DeadInst);
> +    DeadInst->eraseFromParent();
> +  }
> +  DeadRemats.clear();
> +}
>
> Modified: llvm/trunk/lib/CodeGen/RegAllocBase.h
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocBase.h?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/RegAllocBase.h (original)
> +++ llvm/trunk/lib/CodeGen/RegAllocBase.h Mon Apr  4 11:42:40 2016
> @@ -65,6 +65,12 @@ protected:
>    LiveRegMatrix *Matrix;
>    RegisterClassInfo RegClassInfo;
>
> +  /// Inst which is a def of an original reg and whose defs are already
> all
> +  /// dead after remat is saved in DeadRemats. The deletion of such inst
> is
> +  /// postponed till all the allocations are done, so its remat expr is
> +  /// always available for the remat of all the siblings of the original
> reg.
> +  SmallPtrSet<MachineInstr *, 32> DeadRemats;
> +
>    RegAllocBase()
>      : TRI(nullptr), MRI(nullptr), VRM(nullptr), LIS(nullptr),
> Matrix(nullptr) {}
>
> @@ -77,6 +83,10 @@ protected:
>    // physical register assignments.
>    void allocatePhysRegs();
>
> +  // Include spiller post optimization and removing dead defs left
> because of
> +  // rematerialization.
> +  virtual void postOptimization();
> +
>    // Get a temporary reference to a Spiller instance.
>    virtual Spiller &spiller() = 0;
>
>
> Modified: llvm/trunk/lib/CodeGen/RegAllocBasic.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocBasic.cpp?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/RegAllocBasic.cpp (original)
> +++ llvm/trunk/lib/CodeGen/RegAllocBasic.cpp Mon Apr  4 11:42:40 2016
> @@ -199,7 +199,7 @@ bool RABasic::spillInterferences(LiveInt
>      Matrix->unassign(Spill);
>
>      // Spill the extracted interval.
> -    LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM);
> +    LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, nullptr,
> &DeadRemats);
>      spiller().spill(LRE);
>    }
>    return true;
> @@ -258,7 +258,7 @@ unsigned RABasic::selectOrSplit(LiveInte
>    DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
>    if (!VirtReg.isSpillable())
>      return ~0u;
> -  LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM);
> +  LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, nullptr,
> &DeadRemats);
>    spiller().spill(LRE);
>
>    // The live virtual register requesting allocation was spilled, so tell
> @@ -283,6 +283,7 @@ bool RABasic::runOnMachineFunction(Machi
>    SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
>
>    allocatePhysRegs();
> +  postOptimization();
>
>    // Diagnostic output before rewriting
>    DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
>
> Modified: llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp (original)
> +++ llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp Mon Apr  4 11:42:40 2016
> @@ -12,7 +12,6 @@
>  //
>
>  //===----------------------------------------------------------------------===//
>
> -#include "llvm/CodeGen/Passes.h"
>  #include "AllocationOrder.h"
>  #include "InterferenceCache.h"
>  #include "LiveDebugVariables.h"
> @@ -33,6 +32,7 @@
>  #include "llvm/CodeGen/MachineFunctionPass.h"
>  #include "llvm/CodeGen/MachineLoopInfo.h"
>  #include "llvm/CodeGen/MachineRegisterInfo.h"
> +#include "llvm/CodeGen/Passes.h"
>  #include "llvm/CodeGen/RegAllocRegistry.h"
>  #include "llvm/CodeGen/RegisterClassInfo.h"
>  #include "llvm/CodeGen/VirtRegMap.h"
> @@ -44,6 +44,7 @@
>  #include "llvm/Support/ErrorHandling.h"
>  #include "llvm/Support/Timer.h"
>  #include "llvm/Support/raw_ostream.h"
> +#include "llvm/Target/TargetInstrInfo.h"
>  #include "llvm/Target/TargetSubtargetInfo.h"
>  #include <queue>
>
> @@ -55,14 +56,14 @@ STATISTIC(NumGlobalSplits, "Number of sp
>  STATISTIC(NumLocalSplits,  "Number of split local live ranges");
>  STATISTIC(NumEvicted,      "Number of interferences evicted");
>
> -static cl::opt<SplitEditor::ComplementSpillMode>
> -SplitSpillMode("split-spill-mode", cl::Hidden,
> -  cl::desc("Spill mode for splitting live ranges"),
> -  cl::values(clEnumValN(SplitEditor::SM_Partition, "default", "Default"),
> -             clEnumValN(SplitEditor::SM_Size,  "size",  "Optimize for
> size"),
> -             clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for
> speed"),
> -             clEnumValEnd),
> -  cl::init(SplitEditor::SM_Partition));
> +static cl::opt<SplitEditor::ComplementSpillMode> SplitSpillMode(
> +    "split-spill-mode", cl::Hidden,
> +    cl::desc("Spill mode for splitting live ranges"),
> +    cl::values(clEnumValN(SplitEditor::SM_Partition, "default",
> "Default"),
> +               clEnumValN(SplitEditor::SM_Size, "size", "Optimize for
> size"),
> +               clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for
> speed"),
> +               clEnumValEnd),
> +    cl::init(SplitEditor::SM_Speed));
>
>  static cl::opt<unsigned>
>  LastChanceRecoloringMaxDepth("lcr-max-depth", cl::Hidden,
> @@ -1465,7 +1466,7 @@ unsigned RAGreedy::doRegionSplit(LiveInt
>                                   SmallVectorImpl<unsigned> &NewVRegs) {
>    SmallVector<unsigned, 8> UsedCands;
>    // Prepare split editor.
> -  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
> +  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this,
> &DeadRemats);
>    SE->reset(LREdit, SplitSpillMode);
>
>    // Assign all edge bundles to the preferred candidate, or NoCand.
> @@ -1513,7 +1514,7 @@ unsigned RAGreedy::tryBlockSplit(LiveInt
>    assert(&SA->getParent() == &VirtReg && "Live range wasn't analyzed");
>    unsigned Reg = VirtReg.reg;
>    bool SingleInstrs =
> RegClassInfo.isProperSubClass(MRI->getRegClass(Reg));
> -  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
> +  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this,
> &DeadRemats);
>    SE->reset(LREdit, SplitSpillMode);
>    ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
>    for (unsigned i = 0; i != UseBlocks.size(); ++i) {
> @@ -1585,7 +1586,7 @@ RAGreedy::tryInstructionSplit(LiveInterv
>
>    // Always enable split spill mode, since we're effectively spilling to a
>    // register.
> -  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
> +  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this,
> &DeadRemats);
>    SE->reset(LREdit, SplitEditor::SM_Size);
>
>    ArrayRef<SlotIndex> Uses = SA->getUseSlots();
> @@ -1908,7 +1909,7 @@ unsigned RAGreedy::tryLocalSplit(LiveInt
>                 << '-' << Uses[BestAfter] << ", " << BestDiff
>                 << ", " << (BestAfter - BestBefore + 1) << " instrs\n");
>
> -  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
> +  LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this,
> &DeadRemats);
>    SE->reset(LREdit);
>
>    SE->openIntv();
> @@ -2551,7 +2552,7 @@ unsigned RAGreedy::selectOrSplitImpl(Liv
>      NewVRegs.push_back(VirtReg.reg);
>    } else {
>      NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled);
> -    LiveRangeEdit LRE(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
> +    LiveRangeEdit LRE(&VirtReg, NewVRegs, *MF, *LIS, VRM, this,
> &DeadRemats);
>      spiller().spill(LRE);
>      setStage(NewVRegs.begin(), NewVRegs.end(), RS_Done);
>
> @@ -2609,6 +2610,8 @@ bool RAGreedy::runOnMachineFunction(Mach
>
>    allocatePhysRegs();
>    tryHintsRecoloring();
> +  postOptimization();
> +
>    releaseMemory();
>    return true;
>  }
>
> Modified: llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp (original)
> +++ llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp Mon Apr  4 11:42:40 2016
> @@ -123,6 +123,12 @@ private:
>
>    RegSet VRegsToAlloc, EmptyIntervalVRegs;
>
> +  /// Inst which is a def of an original reg and whose defs are already
> all
> +  /// dead after remat is saved in DeadRemats. The deletion of such inst
> is
> +  /// postponed till all the allocations are done, so its remat expr is
> +  /// always available for the remat of all the siblings of the original
> reg.
> +  SmallPtrSet<MachineInstr *, 32> DeadRemats;
> +
>    /// \brief Finds the initial set of vreg intervals to allocate.
>    void findVRegIntervalsToAlloc(const MachineFunction &MF, LiveIntervals
> &LIS);
>
> @@ -146,6 +152,7 @@ private:
>    void finalizeAlloc(MachineFunction &MF, LiveIntervals &LIS,
>                       VirtRegMap &VRM) const;
>
> +  void postOptimization(Spiller &VRegSpiller, LiveIntervals &LIS);
>  };
>
>  char RegAllocPBQP::ID = 0;
> @@ -631,7 +638,8 @@ void RegAllocPBQP::spillVReg(unsigned VR
>                               VirtRegMap &VRM, Spiller &VRegSpiller) {
>
>    VRegsToAlloc.erase(VReg);
> -  LiveRangeEdit LRE(&LIS.getInterval(VReg), NewIntervals, MF, LIS, &VRM);
> +  LiveRangeEdit LRE(&LIS.getInterval(VReg), NewIntervals, MF, LIS, &VRM,
> +                    nullptr, &DeadRemats);
>    VRegSpiller.spill(LRE);
>
>    const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
> @@ -713,6 +721,16 @@ void RegAllocPBQP::finalizeAlloc(Machine
>    }
>  }
>
> +void RegAllocPBQP::postOptimization(Spiller &VRegSpiller, LiveIntervals
> &LIS) {
> +  VRegSpiller.postOptimization();
> +  /// Remove dead defs because of rematerialization.
> +  for (auto DeadInst : DeadRemats) {
> +    LIS.RemoveMachineInstrFromMaps(*DeadInst);
> +    DeadInst->eraseFromParent();
> +  }
> +  DeadRemats.clear();
> +}
> +
>  static inline float normalizePBQPSpillWeight(float UseDefFreq, unsigned
> Size,
>                                           unsigned NumInstr) {
>    // All intervals have a spill weight that is mostly proportional to the
> number
> @@ -798,6 +816,7 @@ bool RegAllocPBQP::runOnMachineFunction(
>
>    // Finalise allocation, allocate empty ranges.
>    finalizeAlloc(MF, LIS, VRM);
> +  postOptimization(*VRegSpiller, LIS);
>    VRegsToAlloc.clear();
>    EmptyIntervalVRegs.clear();
>
>
> Modified: llvm/trunk/lib/CodeGen/Spiller.h
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/Spiller.h?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/Spiller.h (original)
> +++ llvm/trunk/lib/CodeGen/Spiller.h Mon Apr  4 11:42:40 2016
> @@ -16,6 +16,7 @@ namespace llvm {
>    class MachineFunction;
>    class MachineFunctionPass;
>    class VirtRegMap;
> +  class LiveIntervals;
>
>    /// Spiller interface.
>    ///
> @@ -28,7 +29,7 @@ namespace llvm {
>
>      /// spill - Spill the LRE.getParent() live interval.
>      virtual void spill(LiveRangeEdit &LRE) = 0;
> -
> +    virtual void postOptimization() {};
>    };
>
>    /// Create and return a spiller that will insert spill code directly
> instead
> @@ -36,7 +37,6 @@ namespace llvm {
>    Spiller *createInlineSpiller(MachineFunctionPass &pass,
>                                 MachineFunction &mf,
>                                 VirtRegMap &vrm);
> -
>  }
>
>  #endif
>
> Modified: llvm/trunk/lib/CodeGen/SplitKit.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SplitKit.cpp?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/SplitKit.cpp (original)
> +++ llvm/trunk/lib/CodeGen/SplitKit.cpp Mon Apr  4 11:42:40 2016
> @@ -16,6 +16,7 @@
>  #include "llvm/ADT/Statistic.h"
>  #include "llvm/CodeGen/LiveIntervalAnalysis.h"
>  #include "llvm/CodeGen/LiveRangeEdit.h"
> +#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
>  #include "llvm/CodeGen/MachineDominators.h"
>  #include "llvm/CodeGen/MachineInstrBuilder.h"
>  #include "llvm/CodeGen/MachineLoopInfo.h"
> @@ -430,8 +431,13 @@ VNInfo *SplitEditor::defFromParent(unsig
>    bool Late = RegIdx != 0;
>
>    // Attempt cheap-as-a-copy rematerialization.
> +  unsigned Original = VRM.getOriginal(Edit->get(RegIdx));
> +  LiveInterval &OrigLI = LIS.getInterval(Original);
> +  VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx);
>    LiveRangeEdit::Remat RM(ParentVNI);
> -  if (Edit->canRematerializeAt(RM, UseIdx, true)) {
> +  RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def);
> +
> +  if (Edit->canRematerializeAt(RM, OrigVNI, UseIdx, true)) {
>      Def = Edit->rematerializeAt(MBB, I, LI->reg, RM, TRI, Late);
>      ++NumRemats;
>    } else {
> @@ -716,7 +722,62 @@ SplitEditor::findShallowDominator(Machin
>    }
>  }
>
> -void SplitEditor::hoistCopiesForSize() {
> +void SplitEditor::computeRedundantBackCopies(
> +    DenseSet<unsigned> &NotToHoistSet, SmallVectorImpl<VNInfo *>
> &BackCopies) {
> +  LiveInterval *LI = &LIS.getInterval(Edit->get(0));
> +  LiveInterval *Parent = &Edit->getParent();
> +  SmallVector<SmallPtrSet<VNInfo *, 8>, 8>
> EqualVNs(Parent->getNumValNums());
> +  SmallPtrSet<VNInfo *, 8> DominatedVNIs;
> +
> +  // Aggregate VNIs having the same value as ParentVNI.
> +  for (VNInfo *VNI : LI->valnos) {
> +    if (VNI->isUnused())
> +      continue;
> +    VNInfo *ParentVNI = Edit->getParent().getVNInfoAt(VNI->def);
> +    EqualVNs[ParentVNI->id].insert(VNI);
> +  }
> +
> +  // For VNI aggregation of each ParentVNI, collect dominated, i.e.,
> +  // redundant VNIs to BackCopies.
> +  for (unsigned i = 0, e = Parent->getNumValNums(); i != e; ++i) {
> +    VNInfo *ParentVNI = Parent->getValNumInfo(i);
> +    if (!NotToHoistSet.count(ParentVNI->id))
> +      continue;
> +    SmallPtrSetIterator<VNInfo *> It1 = EqualVNs[ParentVNI->id].begin();
> +    SmallPtrSetIterator<VNInfo *> It2 = It1;
> +    for (; It1 != EqualVNs[ParentVNI->id].end(); ++It1) {
> +      It2 = It1;
> +      for (++It2; It2 != EqualVNs[ParentVNI->id].end(); ++It2) {
> +        if (DominatedVNIs.count(*It1) || DominatedVNIs.count(*It2))
> +          continue;
> +
> +        MachineBasicBlock *MBB1 = LIS.getMBBFromIndex((*It1)->def);
> +        MachineBasicBlock *MBB2 = LIS.getMBBFromIndex((*It2)->def);
> +        if (MBB1 == MBB2) {
> +          DominatedVNIs.insert((*It1)->def < (*It2)->def ? (*It2) :
> (*It1));
> +        } else if (MDT.dominates(MBB1, MBB2)) {
> +          DominatedVNIs.insert(*It2);
> +        } else if (MDT.dominates(MBB2, MBB1)) {
> +          DominatedVNIs.insert(*It1);
> +        }
> +      }
> +    }
> +    if (!DominatedVNIs.empty()) {
> +      forceRecompute(0, ParentVNI);
> +      for (auto VNI : DominatedVNIs) {
> +        BackCopies.push_back(VNI);
> +      }
> +      DominatedVNIs.clear();
> +    }
> +  }
> +}
> +
> +/// For SM_Size mode, find a common dominator for all the back-copies for
> +/// the same ParentVNI and hoist the backcopies to the dominator BB.
> +/// For SM_Speed mode, if the common dominator is hot and it is not
> beneficial
> +/// to do the hoisting, simply remove the dominated backcopies for the
> same
> +/// ParentVNI.
> +void SplitEditor::hoistCopies() {
>    // Get the complement interval, always RegIdx 0.
>    LiveInterval *LI = &LIS.getInterval(Edit->get(0));
>    LiveInterval *Parent = &Edit->getParent();
> @@ -725,6 +786,11 @@ void SplitEditor::hoistCopiesForSize() {
>    // indexed by ParentVNI->id.
>    typedef std::pair<MachineBasicBlock*, SlotIndex> DomPair;
>    SmallVector<DomPair, 8> NearestDom(Parent->getNumValNums());
> +  // The total cost of all the back-copies for each ParentVNI.
> +  SmallVector<BlockFrequency, 8> Costs(Parent->getNumValNums());
> +  // The ParentVNI->id set for which hoisting back-copies are not
> beneficial
> +  // for Speed.
> +  DenseSet<unsigned> NotToHoistSet;
>
>    // Find the nearest common dominator for parent values with multiple
>    // back-copies.  If a single back-copy dominates, put it in
> DomPair.second.
> @@ -740,6 +806,7 @@ void SplitEditor::hoistCopiesForSize() {
>        continue;
>
>      MachineBasicBlock *ValMBB = LIS.getMBBFromIndex(VNI->def);
> +
>      DomPair &Dom = NearestDom[ParentVNI->id];
>
>      // Keep directly defined parent values.  This is either a PHI or an
> @@ -774,6 +841,7 @@ void SplitEditor::hoistCopiesForSize() {
>        else if (Near != Dom.first)
>          // None dominate. Hoist to common dominator, need new def.
>          Dom = DomPair(Near, SlotIndex());
> +      Costs[ParentVNI->id] += MBFI.getBlockFreq(ValMBB);
>      }
>
>      DEBUG(dbgs() << "Multi-mapped complement " << VNI->id << '@' <<
> VNI->def
> @@ -792,6 +860,11 @@ void SplitEditor::hoistCopiesForSize() {
>      MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(ParentVNI->def);
>      // Get a less loopy dominator than Dom.first.
>      Dom.first = findShallowDominator(Dom.first, DefMBB);
> +    if (SpillMode == SM_Speed &&
> +        MBFI.getBlockFreq(Dom.first) > Costs[ParentVNI->id]) {
> +      NotToHoistSet.insert(ParentVNI->id);
> +      continue;
> +    }
>      SlotIndex Last = LIS.getMBBEndIdx(Dom.first).getPrevSlot();
>      Dom.second =
>        defFromParent(0, ParentVNI, Last, *Dom.first,
> @@ -806,11 +879,18 @@ void SplitEditor::hoistCopiesForSize() {
>        continue;
>      VNInfo *ParentVNI = Edit->getParent().getVNInfoAt(VNI->def);
>      const DomPair &Dom = NearestDom[ParentVNI->id];
> -    if (!Dom.first || Dom.second == VNI->def)
> +    if (!Dom.first || Dom.second == VNI->def ||
> +        NotToHoistSet.count(ParentVNI->id))
>        continue;
>      BackCopies.push_back(VNI);
>      forceRecompute(0, ParentVNI);
>    }
> +
> +  // If it is not beneficial to hoist all the BackCopies, simply remove
> +  // redundant BackCopies in speed mode.
> +  if (SpillMode == SM_Speed && !NotToHoistSet.empty())
> +    computeRedundantBackCopies(NotToHoistSet, BackCopies);
> +
>    removeBackCopies(BackCopies);
>  }
>
> @@ -1004,6 +1084,8 @@ void SplitEditor::deleteRematVictims() {
>        // Dead defs end at the dead slot.
>        if (S.end != S.valno->def.getDeadSlot())
>          continue;
> +      if (S.valno->isPHIDef())
> +        continue;
>        MachineInstr *MI = LIS.getInstructionFromIndex(S.valno->def);
>        assert(MI && "Missing instruction for dead def");
>        MI->addRegisterDead(LI->reg, &TRI);
> @@ -1048,10 +1130,9 @@ void SplitEditor::finish(SmallVectorImpl
>      // Leave all back-copies as is.
>      break;
>    case SM_Size:
> -    hoistCopiesForSize();
> -    break;
>    case SM_Speed:
> -    llvm_unreachable("Spill mode 'speed' not implemented yet");
> +    // hoistCopies will behave differently between size and speed.
> +    hoistCopies();
>    }
>
>    // Transfer the simply mapped values, check if any are skipped.
>
> Modified: llvm/trunk/lib/CodeGen/SplitKit.h
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SplitKit.h?rev=265309&r1=265308&r2=265309&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/SplitKit.h (original)
> +++ llvm/trunk/lib/CodeGen/SplitKit.h Mon Apr  4 11:42:40 2016
> @@ -18,6 +18,7 @@
>  #include "LiveRangeCalc.h"
>  #include "llvm/ADT/ArrayRef.h"
>  #include "llvm/ADT/DenseMap.h"
> +#include "llvm/ADT/DenseSet.h"
>  #include "llvm/ADT/IntervalMap.h"
>  #include "llvm/ADT/SmallPtrSet.h"
>
> @@ -329,9 +330,14 @@ private:
>    MachineBasicBlock *findShallowDominator(MachineBasicBlock *MBB,
>                                            MachineBasicBlock *DefMBB);
>
> -  /// hoistCopiesForSize - Hoist back-copies to the complement interval
> in a
> -  /// way that minimizes code size. This implements the SM_Size spill
> mode.
> -  void hoistCopiesForSize();
> +  /// Find out all the backCopies dominated by others.
> +  void computeRedundantBackCopies(DenseSet<unsigned> &NotToHoistSet,
> +                                  SmallVectorImpl<VNInfo *> &BackCopies);
> +
> +  /// Hoist back-copies to the complement interval. It tries to hoist all
> +  /// the back-copies to one BB if it is beneficial, or else simply remove
> +  /// redundent backcopies dominated by others.
> +  void hoistCopies();
>
>    /// transferValues - Transfer values to the new ranges.
>    /// Return true if any ranges were skipped.
>
> Removed: llvm/trunk/test/CodeGen/AArch64/aarch64-deferred-spilling.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/AArch64/aarch64-deferred-spilling.ll?rev=265308&view=auto
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/AArch64/aarch64-deferred-spilling.ll (original)
> +++ llvm/trunk/test/CodeGen/AArch64/aarch64-deferred-spilling.ll (removed)
> @@ -1,514 +0,0 @@
> -;RUN: llc < %s -mtriple=aarch64--linux-android -regalloc=greedy
> -enable-deferred-spilling=true -mcpu=cortex-a57 -disable-fp-elim |
> FileCheck %s --check-prefix=CHECK --check-prefix=DEFERRED
> -;RUN: llc < %s -mtriple=aarch64--linux-android -regalloc=greedy
> -enable-deferred-spilling=false -mcpu=cortex-a57 -disable-fp-elim |
> FileCheck %s --check-prefix=CHECK --check-prefix=REGULAR
> -
> -; Check that we do not end up with useless spill code.
> -;
> -; Move to the basic block we are interested in.
> -;
> -; CHECK: // %if.then.120
> -;
> -; REGULAR: str w21, [sp, #[[OFFSET:[0-9]+]]] // 4-byte Folded Spill
> -; Check that w21 wouldn't need to be spilled since it is never reused.
> -; REGULAR-NOT: {{[wx]}}21{{,?}}
> -;
> -; Check that w22 is used to carry a value through the call.
> -; DEFERRED-NOT: str {{[wx]}}22,
> -; DEFERRED: mov {{[wx]}}22,
> -; DEFERRED-NOT: str {{[wx]}}22,
> -;
> -; CHECK:        bl      fprintf
> -;
> -; DEFERRED-NOT: ldr {{[wx]}}22,
> -; DEFERRED: mov {{[wx][0-9]+}}, {{[wx]}}22
> -; DEFERRED-NOT: ldr {{[wx]}}22,
> -;
> -; REGULAR-NOT: {{[wx]}}21{{,?}}
> -; REGULAR: ldr w21, [sp, #[[OFFSET]]] // 4-byte Folded Reload
> -;
> -; End of the basic block we are interested in.
> -; CHECK:        b
> -; CHECK: {{[^:]+}}: // %sw.bb.123
> -
> -%struct.__sFILE = type { i8*, i32, i32, i32, i32, %struct.__sbuf, i32,
> i8*, i32 (i8*)*, i32 (i8*, i8*, i32)*, i64 (i8*, i64, i32)*, i32 (i8*, i8*,
> i32)*, %struct.__sbuf, i8*, i32, [3 x i8], [1 x i8], %struct.__sbuf, i32,
> i64 }
> -%struct.__sbuf = type { i8*, i64 }
> -%struct.DState = type { %struct.bz_stream*, i32, i8, i32, i8, i32, i32,
> i32, i32, i32, i8, i32, i32, i32, i32, i32, [256 x i32], i32, [257 x i32],
> [257 x i32], i32*, i16*, i8*, i32, i32, i32, i32, i32, [256 x i8], [16 x
> i8], [256 x i8], [4096 x i8], [16 x i32], [18002 x i8], [18002 x i8], [6 x
> [258 x i8]], [6 x [258 x i32]], [6 x [258 x i32]], [6 x [258 x i32]], [6 x
> i32], i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32,
> i32, i32, i32, i32, i32, i32, i32, i32*, i32*, i32* }
> -%struct.bz_stream = type { i8*, i32, i32, i32, i8*, i32, i32, i32, i8*,
> i8* (i8*, i32, i32)*, void (i8*, i8*)*, i8* }
> -
> - at __sF = external global [0 x %struct.__sFILE], align 8
> - at .str = private unnamed_addr constant [20 x i8] c"\0A    [%d: stuff+mf
> \00", align 1
> -
> -declare i32 @fprintf(%struct.__sFILE* nocapture, i8* nocapture readonly,
> ...)
> -
> -declare void @bar(i32)
> -
> -declare void @llvm.memset.p0i8.i64(i8* nocapture, i8, i64, i32, i1)
> -
> -define i32 @foo(%struct.DState* %s) {
> -entry:
> -  %state = getelementptr inbounds %struct.DState, %struct.DState* %s, i64
> 0, i32 1
> -  %tmp = load i32, i32* %state, align 4
> -  %cmp = icmp eq i32 %tmp, 10
> -  %save_i = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 40
> -  br i1 %cmp, label %if.end.thread, label %if.end
> -
> -if.end.thread:                                    ; preds = %entry
> -  %save_j = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 41
> -  %save_t = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 42
> -  %save_alphaSize = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 43
> -  %save_nGroups = getelementptr inbounds %struct.DState, %struct.DState*
> %s, i64 0, i32 44
> -  %save_nSelectors = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 45
> -  %save_EOB = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 46
> -  %save_groupNo = getelementptr inbounds %struct.DState, %struct.DState*
> %s, i64 0, i32 47
> -  %save_groupPos = getelementptr inbounds %struct.DState, %struct.DState*
> %s, i64 0, i32 48
> -  %save_nextSym = getelementptr inbounds %struct.DState, %struct.DState*
> %s, i64 0, i32 49
> -  %save_nblockMAX = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 50
> -  %save_nblock = getelementptr inbounds %struct.DState, %struct.DState*
> %s, i64 0, i32 51
> -  %save_es = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 52
> -  %save_N = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 53
> -  %save_curr = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 54
> -  %save_zt = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 55
> -  %save_zn = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 56
> -  %save_zvec = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 57
> -  %save_zj = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 58
> -  %tmp1 = bitcast i32* %save_i to i8*
> -  call void @llvm.memset.p0i8.i64(i8* %tmp1, i8 0, i64 108, i32 4, i1
> false)
> -  br label %sw.default
> -
> -if.end:                                           ; preds = %entry
> -  %.pre = load i32, i32* %save_i, align 4
> -  %save_j3.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 41
> -  %.pre406 = load i32, i32* %save_j3.phi.trans.insert, align 4
> -  %save_t4.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 42
> -  %.pre407 = load i32, i32* %save_t4.phi.trans.insert, align 4
> -  %save_alphaSize5.phi.trans.insert = getelementptr inbounds
> %struct.DState, %struct.DState* %s, i64 0, i32 43
> -  %.pre408 = load i32, i32* %save_alphaSize5.phi.trans.insert, align 4
> -  %save_nGroups6.phi.trans.insert = getelementptr inbounds
> %struct.DState, %struct.DState* %s, i64 0, i32 44
> -  %.pre409 = load i32, i32* %save_nGroups6.phi.trans.insert, align 4
> -  %save_nSelectors7.phi.trans.insert = getelementptr inbounds
> %struct.DState, %struct.DState* %s, i64 0, i32 45
> -  %.pre410 = load i32, i32* %save_nSelectors7.phi.trans.insert, align 4
> -  %save_EOB8.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 46
> -  %.pre411 = load i32, i32* %save_EOB8.phi.trans.insert, align 4
> -  %save_groupNo9.phi.trans.insert = getelementptr inbounds
> %struct.DState, %struct.DState* %s, i64 0, i32 47
> -  %.pre412 = load i32, i32* %save_groupNo9.phi.trans.insert, align 4
> -  %save_groupPos10.phi.trans.insert = getelementptr inbounds
> %struct.DState, %struct.DState* %s, i64 0, i32 48
> -  %.pre413 = load i32, i32* %save_groupPos10.phi.trans.insert, align 4
> -  %save_nextSym11.phi.trans.insert = getelementptr inbounds
> %struct.DState, %struct.DState* %s, i64 0, i32 49
> -  %.pre414 = load i32, i32* %save_nextSym11.phi.trans.insert, align 4
> -  %save_nblockMAX12.phi.trans.insert = getelementptr inbounds
> %struct.DState, %struct.DState* %s, i64 0, i32 50
> -  %.pre415 = load i32, i32* %save_nblockMAX12.phi.trans.insert, align 4
> -  %save_nblock13.phi.trans.insert = getelementptr inbounds
> %struct.DState, %struct.DState* %s, i64 0, i32 51
> -  %.pre416 = load i32, i32* %save_nblock13.phi.trans.insert, align 4
> -  %save_es14.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 52
> -  %.pre417 = load i32, i32* %save_es14.phi.trans.insert, align 4
> -  %save_N15.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 53
> -  %.pre418 = load i32, i32* %save_N15.phi.trans.insert, align 4
> -  %save_curr16.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 54
> -  %.pre419 = load i32, i32* %save_curr16.phi.trans.insert, align 4
> -  %save_zt17.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 55
> -  %.pre420 = load i32, i32* %save_zt17.phi.trans.insert, align 4
> -  %save_zn18.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 56
> -  %.pre421 = load i32, i32* %save_zn18.phi.trans.insert, align 4
> -  %save_zvec19.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 57
> -  %.pre422 = load i32, i32* %save_zvec19.phi.trans.insert, align 4
> -  %save_zj20.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 58
> -  %.pre423 = load i32, i32* %save_zj20.phi.trans.insert, align 4
> -  switch i32 %tmp, label %sw.default [
> -    i32 13, label %sw.bb
> -    i32 14, label %if.end.sw.bb.65_crit_edge
> -    i32 25, label %if.end.sw.bb.123_crit_edge
> -  ]
> -
> -if.end.sw.bb.123_crit_edge:                       ; preds = %if.end
> -  %.pre433 = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 8
> -  br label %sw.bb.123
> -
> -if.end.sw.bb.65_crit_edge:                        ; preds = %if.end
> -  %bsLive69.phi.trans.insert = getelementptr inbounds %struct.DState,
> %struct.DState* %s, i64 0, i32 8
> -  %.pre426 = load i32, i32* %bsLive69.phi.trans.insert, align 4
> -  br label %sw.bb.65
> -
> -sw.bb:                                            ; preds = %if.end
> -  %sunkaddr = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr485 = add i64 %sunkaddr, 8
> -  %sunkaddr486 = inttoptr i64 %sunkaddr485 to i32*
> -  store i32 13, i32* %sunkaddr486, align 4
> -  %bsLive = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 8
> -  %tmp2 = load i32, i32* %bsLive, align 4
> -  %cmp28.400 = icmp sgt i32 %tmp2, 7
> -  br i1 %cmp28.400, label %sw.bb.if.then.29_crit_edge, label %
> if.end.33.lr.ph
> -
> -sw.bb.if.then.29_crit_edge:                       ; preds = %sw.bb
> -  %sunkaddr487 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr488 = add i64 %sunkaddr487, 32
> -  %sunkaddr489 = inttoptr i64 %sunkaddr488 to i32*
> -  %.pre425 = load i32, i32* %sunkaddr489, align 4
> -  br label %if.then.29
> -
> -if.end.33.lr.ph:                                  ; preds = %sw.bb
> -  %tmp3 = bitcast %struct.DState* %s to %struct.bz_stream**
> -  %.pre424 = load %struct.bz_stream*, %struct.bz_stream** %tmp3, align 8
> -  %avail_in.phi.trans.insert = getelementptr inbounds %struct.bz_stream,
> %struct.bz_stream* %.pre424, i64 0, i32 1
> -  %.pre430 = load i32, i32* %avail_in.phi.trans.insert, align 4
> -  %tmp4 = add i32 %.pre430, -1
> -  br label %if.end.33
> -
> -if.then.29:                                       ; preds =
> %while.body.backedge, %sw.bb.if.then.29_crit_edge
> -  %tmp5 = phi i32 [ %.pre425, %sw.bb.if.then.29_crit_edge ], [ %or,
> %while.body.backedge ]
> -  %.lcssa393 = phi i32 [ %tmp2, %sw.bb.if.then.29_crit_edge ], [ %add,
> %while.body.backedge ]
> -  %sub = add nsw i32 %.lcssa393, -8
> -  %shr = lshr i32 %tmp5, %sub
> -  %and = and i32 %shr, 255
> -  %sunkaddr491 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr492 = add i64 %sunkaddr491, 36
> -  %sunkaddr493 = inttoptr i64 %sunkaddr492 to i32*
> -  store i32 %sub, i32* %sunkaddr493, align 4
> -  %blockSize100k = getelementptr inbounds %struct.DState, %struct.DState*
> %s, i64 0, i32 9
> -  store i32 %and, i32* %blockSize100k, align 4
> -  %and.off = add nsw i32 %and, -49
> -  %tmp6 = icmp ugt i32 %and.off, 8
> -  br i1 %tmp6, label %save_state_and_return, label %if.end.62
> -
> -if.end.33:                                        ; preds =
> %while.body.backedge, %if.end.33.lr.ph
> -  %lsr.iv482 = phi i32 [ %tmp4, %if.end.33.lr.ph ], [ %lsr.iv.next483,
> %while.body.backedge ]
> -  %tmp7 = phi i32 [ %tmp2, %if.end.33.lr.ph ], [ %add,
> %while.body.backedge ]
> -  %cmp35 = icmp eq i32 %lsr.iv482, -1
> -  br i1 %cmp35, label %save_state_and_return, label %if.end.37
> -
> -if.end.37:                                        ; preds = %if.end.33
> -  %tmp8 = bitcast %struct.bz_stream* %.pre424 to i8**
> -  %sunkaddr494 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr495 = add i64 %sunkaddr494, 32
> -  %sunkaddr496 = inttoptr i64 %sunkaddr495 to i32*
> -  %tmp9 = load i32, i32* %sunkaddr496, align 4
> -  %shl = shl i32 %tmp9, 8
> -  %tmp10 = load i8*, i8** %tmp8, align 8
> -  %tmp11 = load i8, i8* %tmp10, align 1
> -  %conv = zext i8 %tmp11 to i32
> -  %or = or i32 %conv, %shl
> -  store i32 %or, i32* %sunkaddr496, align 4
> -  %add = add nsw i32 %tmp7, 8
> -  %sunkaddr497 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr498 = add i64 %sunkaddr497, 36
> -  %sunkaddr499 = inttoptr i64 %sunkaddr498 to i32*
> -  store i32 %add, i32* %sunkaddr499, align 4
> -  %incdec.ptr = getelementptr inbounds i8, i8* %tmp10, i64 1
> -  store i8* %incdec.ptr, i8** %tmp8, align 8
> -  %sunkaddr500 = ptrtoint %struct.bz_stream* %.pre424 to i64
> -  %sunkaddr501 = add i64 %sunkaddr500, 8
> -  %sunkaddr502 = inttoptr i64 %sunkaddr501 to i32*
> -  store i32 %lsr.iv482, i32* %sunkaddr502, align 4
> -  %sunkaddr503 = ptrtoint %struct.bz_stream* %.pre424 to i64
> -  %sunkaddr504 = add i64 %sunkaddr503, 12
> -  %sunkaddr505 = inttoptr i64 %sunkaddr504 to i32*
> -  %tmp12 = load i32, i32* %sunkaddr505, align 4
> -  %inc = add i32 %tmp12, 1
> -  store i32 %inc, i32* %sunkaddr505, align 4
> -  %cmp49 = icmp eq i32 %inc, 0
> -  br i1 %cmp49, label %if.then.51, label %while.body.backedge
> -
> -if.then.51:                                       ; preds = %if.end.37
> -  %sunkaddr506 = ptrtoint %struct.bz_stream* %.pre424 to i64
> -  %sunkaddr507 = add i64 %sunkaddr506, 16
> -  %sunkaddr508 = inttoptr i64 %sunkaddr507 to i32*
> -  %tmp13 = load i32, i32* %sunkaddr508, align 4
> -  %inc53 = add i32 %tmp13, 1
> -  store i32 %inc53, i32* %sunkaddr508, align 4
> -  br label %while.body.backedge
> -
> -while.body.backedge:                              ; preds = %if.then.51,
> %if.end.37
> -  %lsr.iv.next483 = add i32 %lsr.iv482, -1
> -  %cmp28 = icmp sgt i32 %add, 7
> -  br i1 %cmp28, label %if.then.29, label %if.end.33
> -
> -if.end.62:                                        ; preds = %if.then.29
> -  %sub64 = add nsw i32 %and, -48
> -  %sunkaddr509 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr510 = add i64 %sunkaddr509, 40
> -  %sunkaddr511 = inttoptr i64 %sunkaddr510 to i32*
> -  store i32 %sub64, i32* %sunkaddr511, align 4
> -  br label %sw.bb.65
> -
> -sw.bb.65:                                         ; preds = %if.end.62,
> %if.end.sw.bb.65_crit_edge
> -  %bsLive69.pre-phi = phi i32* [ %bsLive69.phi.trans.insert,
> %if.end.sw.bb.65_crit_edge ], [ %bsLive, %if.end.62 ]
> -  %tmp14 = phi i32 [ %.pre426, %if.end.sw.bb.65_crit_edge ], [ %sub,
> %if.end.62 ]
> -  %sunkaddr512 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr513 = add i64 %sunkaddr512, 8
> -  %sunkaddr514 = inttoptr i64 %sunkaddr513 to i32*
> -  store i32 14, i32* %sunkaddr514, align 4
> -  %cmp70.397 = icmp sgt i32 %tmp14, 7
> -  br i1 %cmp70.397, label %if.then.72, label %if.end.82.lr.ph
> -
> -if.end.82.lr.ph:                                  ; preds = %sw.bb.65
> -  %tmp15 = bitcast %struct.DState* %s to %struct.bz_stream**
> -  %.pre427 = load %struct.bz_stream*, %struct.bz_stream** %tmp15, align 8
> -  %avail_in84.phi.trans.insert = getelementptr inbounds
> %struct.bz_stream, %struct.bz_stream* %.pre427, i64 0, i32 1
> -  %.pre431 = load i32, i32* %avail_in84.phi.trans.insert, align 4
> -  %tmp16 = add i32 %.pre431, -1
> -  br label %if.end.82
> -
> -if.then.72:                                       ; preds =
> %while.body.68.backedge, %sw.bb.65
> -  %.lcssa390 = phi i32 [ %tmp14, %sw.bb.65 ], [ %add97,
> %while.body.68.backedge ]
> -  %sub76 = add nsw i32 %.lcssa390, -8
> -  %sunkaddr516 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr517 = add i64 %sunkaddr516, 36
> -  %sunkaddr518 = inttoptr i64 %sunkaddr517 to i32*
> -  store i32 %sub76, i32* %sunkaddr518, align 4
> -  %currBlockNo = getelementptr inbounds %struct.DState, %struct.DState*
> %s, i64 0, i32 11
> -  %tmp17 = load i32, i32* %currBlockNo, align 4
> -  %inc117 = add nsw i32 %tmp17, 1
> -  store i32 %inc117, i32* %currBlockNo, align 4
> -  %verbosity = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 12
> -  %tmp18 = load i32, i32* %verbosity, align 4
> -  %cmp118 = icmp sgt i32 %tmp18, 1
> -  br i1 %cmp118, label %if.then.120, label %sw.bb.123, !prof !0
> -
> -if.end.82:                                        ; preds =
> %while.body.68.backedge, %if.end.82.lr.ph
> -  %lsr.iv480 = phi i32 [ %tmp16, %if.end.82.lr.ph ], [ %lsr.iv.next481,
> %while.body.68.backedge ]
> -  %tmp19 = phi i32 [ %tmp14, %if.end.82.lr.ph ], [ %add97,
> %while.body.68.backedge ]
> -  %cmp85 = icmp eq i32 %lsr.iv480, -1
> -  br i1 %cmp85, label %save_state_and_return, label %if.end.88
> -
> -if.end.88:                                        ; preds = %if.end.82
> -  %tmp20 = bitcast %struct.bz_stream* %.pre427 to i8**
> -  %sunkaddr519 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr520 = add i64 %sunkaddr519, 32
> -  %sunkaddr521 = inttoptr i64 %sunkaddr520 to i32*
> -  %tmp21 = load i32, i32* %sunkaddr521, align 4
> -  %shl90 = shl i32 %tmp21, 8
> -  %tmp22 = load i8*, i8** %tmp20, align 8
> -  %tmp23 = load i8, i8* %tmp22, align 1
> -  %conv93 = zext i8 %tmp23 to i32
> -  %or94 = or i32 %conv93, %shl90
> -  store i32 %or94, i32* %sunkaddr521, align 4
> -  %add97 = add nsw i32 %tmp19, 8
> -  %sunkaddr522 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr523 = add i64 %sunkaddr522, 36
> -  %sunkaddr524 = inttoptr i64 %sunkaddr523 to i32*
> -  store i32 %add97, i32* %sunkaddr524, align 4
> -  %incdec.ptr100 = getelementptr inbounds i8, i8* %tmp22, i64 1
> -  store i8* %incdec.ptr100, i8** %tmp20, align 8
> -  %sunkaddr525 = ptrtoint %struct.bz_stream* %.pre427 to i64
> -  %sunkaddr526 = add i64 %sunkaddr525, 8
> -  %sunkaddr527 = inttoptr i64 %sunkaddr526 to i32*
> -  store i32 %lsr.iv480, i32* %sunkaddr527, align 4
> -  %sunkaddr528 = ptrtoint %struct.bz_stream* %.pre427 to i64
> -  %sunkaddr529 = add i64 %sunkaddr528, 12
> -  %sunkaddr530 = inttoptr i64 %sunkaddr529 to i32*
> -  %tmp24 = load i32, i32* %sunkaddr530, align 4
> -  %inc106 = add i32 %tmp24, 1
> -  store i32 %inc106, i32* %sunkaddr530, align 4
> -  %cmp109 = icmp eq i32 %inc106, 0
> -  br i1 %cmp109, label %if.then.111, label %while.body.68.backedge
> -
> -if.then.111:                                      ; preds = %if.end.88
> -  %sunkaddr531 = ptrtoint %struct.bz_stream* %.pre427 to i64
> -  %sunkaddr532 = add i64 %sunkaddr531, 16
> -  %sunkaddr533 = inttoptr i64 %sunkaddr532 to i32*
> -  %tmp25 = load i32, i32* %sunkaddr533, align 4
> -  %inc114 = add i32 %tmp25, 1
> -  store i32 %inc114, i32* %sunkaddr533, align 4
> -  br label %while.body.68.backedge
> -
> -while.body.68.backedge:                           ; preds = %if.then.111,
> %if.end.88
> -  %lsr.iv.next481 = add i32 %lsr.iv480, -1
> -  %cmp70 = icmp sgt i32 %add97, 7
> -  br i1 %cmp70, label %if.then.72, label %if.end.82
> -
> -if.then.120:                                      ; preds = %if.then.72
> -  %call = tail call i32 (%struct.__sFILE*, i8*, ...)
> @fprintf(%struct.__sFILE* getelementptr inbounds ([0 x %struct.__sFILE], [0
> x %struct.__sFILE]* @__sF, i64 0, i64 2), i8* getelementptr inbounds ([20 x
> i8], [20 x i8]* @.str, i64 0, i64 0), i32 %inc117)
> -  br label %sw.bb.123
> -
> -sw.bb.123:                                        ; preds = %if.then.120,
> %if.then.72, %if.end.sw.bb.123_crit_edge
> -  %bsLive127.pre-phi = phi i32* [ %.pre433, %if.end.sw.bb.123_crit_edge
> ], [ %bsLive69.pre-phi, %if.then.72 ], [ %bsLive69.pre-phi, %if.then.120 ]
> -  %sunkaddr534 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr535 = add i64 %sunkaddr534, 8
> -  %sunkaddr536 = inttoptr i64 %sunkaddr535 to i32*
> -  store i32 25, i32* %sunkaddr536, align 4
> -  %tmp26 = load i32, i32* %bsLive127.pre-phi, align 4
> -  %cmp128.395 = icmp sgt i32 %tmp26, 7
> -  br i1 %cmp128.395, label %sw.bb.123.if.then.130_crit_edge, label %
> if.end.140.lr.ph
> -
> -sw.bb.123.if.then.130_crit_edge:                  ; preds = %sw.bb.123
> -  %sunkaddr537 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr538 = add i64 %sunkaddr537, 32
> -  %sunkaddr539 = inttoptr i64 %sunkaddr538 to i32*
> -  %.pre429 = load i32, i32* %sunkaddr539, align 4
> -  br label %if.then.130
> -
> -if.end.140.lr.ph:                                 ; preds = %sw.bb.123
> -  %tmp27 = bitcast %struct.DState* %s to %struct.bz_stream**
> -  %.pre428 = load %struct.bz_stream*, %struct.bz_stream** %tmp27, align 8
> -  %avail_in142.phi.trans.insert = getelementptr inbounds
> %struct.bz_stream, %struct.bz_stream* %.pre428, i64 0, i32 1
> -  %.pre432 = load i32, i32* %avail_in142.phi.trans.insert, align 4
> -  %tmp28 = add i32 %.pre432, -1
> -  br label %if.end.140
> -
> -if.then.130:                                      ; preds =
> %while.body.126.backedge, %sw.bb.123.if.then.130_crit_edge
> -  %tmp29 = phi i32 [ %.pre429, %sw.bb.123.if.then.130_crit_edge ], [
> %or152, %while.body.126.backedge ]
> -  %.lcssa = phi i32 [ %tmp26, %sw.bb.123.if.then.130_crit_edge ], [
> %add155, %while.body.126.backedge ]
> -  %sub134 = add nsw i32 %.lcssa, -8
> -  %shr135 = lshr i32 %tmp29, %sub134
> -  store i32 %sub134, i32* %bsLive127.pre-phi, align 4
> -  %origPtr = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 13
> -  %tmp30 = load i32, i32* %origPtr, align 4
> -  %shl175 = shl i32 %tmp30, 8
> -  %conv176 = and i32 %shr135, 255
> -  %or177 = or i32 %shl175, %conv176
> -  store i32 %or177, i32* %origPtr, align 4
> -  %nInUse = getelementptr inbounds %struct.DState, %struct.DState* %s,
> i64 0, i32 27
> -  %tmp31 = load i32, i32* %nInUse, align 4
> -  %add179 = add nsw i32 %tmp31, 2
> -  br label %save_state_and_return
> -
> -if.end.140:                                       ; preds =
> %while.body.126.backedge, %if.end.140.lr.ph
> -  %lsr.iv = phi i32 [ %tmp28, %if.end.140.lr.ph ], [ %lsr.iv.next,
> %while.body.126.backedge ]
> -  %tmp32 = phi i32 [ %tmp26, %if.end.140.lr.ph ], [ %add155,
> %while.body.126.backedge ]
> -  %cmp143 = icmp eq i32 %lsr.iv, -1
> -  br i1 %cmp143, label %save_state_and_return, label %if.end.146
> -
> -if.end.146:                                       ; preds = %if.end.140
> -  %tmp33 = bitcast %struct.bz_stream* %.pre428 to i8**
> -  %sunkaddr541 = ptrtoint %struct.DState* %s to i64
> -  %sunkaddr542 = add i64 %sunkaddr541, 32
> -  %sunkaddr543 = inttoptr i64 %sunkaddr542 to i32*
> -  %tmp34 = load i32, i32* %sunkaddr543, align 4
> -  %shl148 = shl i32 %tmp34, 8
> -  %tmp35 = load i8*, i8** %tmp33, align 8
> -  %tmp36 = load i8, i8* %tmp35, align 1
> -  %conv151 = zext i8 %tmp36 to i32
> -  %or152 = or i32 %conv151, %shl148
> -  store i32 %or152, i32* %sunkaddr543, align 4
> -  %add155 = add nsw i32 %tmp32, 8
> -  store i32 %add155, i32* %bsLive127.pre-phi, align 4
> -  %incdec.ptr158 = getelementptr inbounds i8, i8* %tmp35, i64 1
> -  store i8* %incdec.ptr158, i8** %tmp33, align 8
> -  %sunkaddr544 = ptrtoint %struct.bz_stream* %.pre428 to i64
> -  %sunkaddr545 = add i64 %sunkaddr544, 8
> -  %sunkaddr546 = inttoptr i64 %sunkaddr545 to i32*
> -  store i32 %lsr.iv, i32* %sunkaddr546, align 4
> -  %sunkaddr547 = ptrtoint %struct.bz_stream* %.pre428 to i64
> -  %sunkaddr548 = add i64 %sunkaddr547, 12
> -  %sunkaddr549 = inttoptr i64 %sunkaddr548 to i32*
> -  %tmp37 = load i32, i32* %sunkaddr549, align 4
> -  %inc164 = add i32 %tmp37, 1
> -  store i32 %inc164, i32* %sunkaddr549, align 4
> -  %cmp167 = icmp eq i32 %inc164, 0
> -  br i1 %cmp167, label %if.then.169, label %while.body.126.backedge
> -
> -if.then.169:                                      ; preds = %if.end.146
> -  %sunkaddr550 = ptrtoint %struct.bz_stream* %.pre428 to i64
> -  %sunkaddr551 = add i64 %sunkaddr550, 16
> -  %sunkaddr552 = inttoptr i64 %sunkaddr551 to i32*
> -  %tmp38 = load i32, i32* %sunkaddr552, align 4
> -  %inc172 = add i32 %tmp38, 1
> -  store i32 %inc172, i32* %sunkaddr552, align 4
> -  br label %while.body.126.backedge
> -
> -while.body.126.backedge:                          ; preds = %if.then.169,
> %if.end.146
> -  %lsr.iv.next = add i32 %lsr.iv, -1
> -  %cmp128 = icmp sgt i32 %add155, 7
> -  br i1 %cmp128, label %if.then.130, label %if.end.140
> -
> -sw.default:                                       ; preds = %if.end,
> %if.end.thread
> -  %tmp39 = phi i32 [ 0, %if.end.thread ], [ %.pre, %if.end ]
> -  %tmp40 = phi i32 [ 0, %if.end.thread ], [ %.pre406, %if.end ]
> -  %tmp41 = phi i32 [ ...
>
> [Message clipped]




-- 
Teresa Johnson |  Software Engineer |  tejohnson at google.com |  408-460-2413
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