[PATCH] D18506: Add a copy constructor to StringMap

Hal Finkel via llvm-commits llvm-commits at lists.llvm.org
Wed Mar 30 13:00:24 PDT 2016


This revision was automatically updated to reflect the committed changes.
Closed by commit rL264906: Add a copy constructor to StringMap (authored by hfinkel).

Changed prior to commit:
  http://reviews.llvm.org/D18506?vs=51755&id=52108#toc

Repository:
  rL LLVM

http://reviews.llvm.org/D18506

Files:
  llvm/trunk/include/llvm/ADT/StringMap.h
  llvm/trunk/unittests/ADT/StringMapTest.cpp

Index: llvm/trunk/unittests/ADT/StringMapTest.cpp
===================================================================
--- llvm/trunk/unittests/ADT/StringMapTest.cpp
+++ llvm/trunk/unittests/ADT/StringMapTest.cpp
@@ -157,6 +157,33 @@
   EXPECT_EQ(5, Map.lookup("funf"));
 }
 
+TEST_F(StringMapTest, CopyCtorTest) {
+  llvm::StringMap<int> Map;
+
+  Map["eins"] = 1;
+  Map["zwei"] = 2;
+  Map["drei"] = 3;
+  Map.erase("drei");
+  Map.erase("eins");
+  Map["veir"] = 4;
+  Map["funf"] = 5;
+
+  EXPECT_EQ(3u, Map.size());
+  EXPECT_EQ(0, Map.lookup("eins"));
+  EXPECT_EQ(2, Map.lookup("zwei"));
+  EXPECT_EQ(0, Map.lookup("drei"));
+  EXPECT_EQ(4, Map.lookup("veir"));
+  EXPECT_EQ(5, Map.lookup("funf"));
+
+  llvm::StringMap<int> Map2(Map);
+  EXPECT_EQ(3u, Map2.size());
+  EXPECT_EQ(0, Map2.lookup("eins"));
+  EXPECT_EQ(2, Map2.lookup("zwei"));
+  EXPECT_EQ(0, Map2.lookup("drei"));
+  EXPECT_EQ(4, Map2.lookup("veir"));
+  EXPECT_EQ(5, Map2.lookup("funf"));
+}
+
 // A more complex iteration test.
 TEST_F(StringMapTest, IterationTest) {
   bool visited[100];
Index: llvm/trunk/include/llvm/ADT/StringMap.h
===================================================================
--- llvm/trunk/include/llvm/ADT/StringMap.h
+++ llvm/trunk/include/llvm/ADT/StringMap.h
@@ -89,7 +89,8 @@
   /// table, returning it.  If the key is not in the table, this returns null.
   StringMapEntryBase *RemoveKey(StringRef Key);
 
-private:
+  /// Allocate the table with the specified number of buckets and otherwise
+  /// setup the map as empty.
   void init(unsigned Size);
 
 public:
@@ -244,7 +245,39 @@
     return *this;
   }
 
-  // FIXME: Implement copy operations if/when they're needed.
+  StringMap(const StringMap &RHS) :
+    StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))),
+    Allocator(RHS.Allocator) {
+    if (RHS.empty())
+      return;
+
+    // Allocate TheTable of the same size as RHS's TheTable, and set the
+    // sentinel appropriately (and NumBuckets).
+    init(RHS.NumBuckets);
+    unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1),
+             *RHSHashTable = (unsigned *)(RHS.TheTable + NumBuckets + 1);
+
+    NumItems = RHS.NumItems;
+    NumTombstones = RHS.NumTombstones;
+    for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
+      MapEntryTy *Bucket = ((MapEntryTy**) RHS.TheTable)[I];
+      if (!Bucket || Bucket == getTombstoneVal()) {
+        TheTable[I] = Bucket;
+        continue;
+      }
+
+      TheTable[I] = MapEntryTy::Create(Bucket->getKey(), Allocator,
+                                       Bucket->getValue());
+      HashTable[I] = RHSHashTable[I];
+    }
+
+    // Note that here we've copied everything from the RHS into this object,
+    // tombstones included. We could, instead, have re-probed for each key to
+    // instantiate this new object without any tombstone buckets. The
+    // assumption here is that items are rarely deleted from most StringMaps,
+    // and so tombstones are rare, so the cost of re-probing for all inputs is
+    // not worthwhile.
+  }
 
   AllocatorTy &getAllocator() { return Allocator; }
   const AllocatorTy &getAllocator() const { return Allocator; }


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