[PATCH] D18414: [PS4] Guarantee an instruction after a 'noreturn' call
Paul Robinson via llvm-commits
llvm-commits at lists.llvm.org
Wed Mar 23 17:15:12 PDT 2016
This revision was automatically updated to reflect the committed changes.
Closed by commit rL264224: [PS4] Guarantee an instruction after a 'noreturn' call. (authored by probinson).
Changed prior to commit:
http://reviews.llvm.org/D18414?vs=51472&id=51497#toc
Repository:
rL LLVM
http://reviews.llvm.org/D18414
Files:
llvm/trunk/lib/Target/X86/X86TargetMachine.cpp
llvm/trunk/test/CodeGen/X86/br-fold.ll
llvm/trunk/test/CodeGen/X86/ps4-noreturn.ll
Index: llvm/trunk/test/CodeGen/X86/ps4-noreturn.ll
===================================================================
--- llvm/trunk/test/CodeGen/X86/ps4-noreturn.ll
+++ llvm/trunk/test/CodeGen/X86/ps4-noreturn.ll
@@ -0,0 +1,38 @@
+; RUN: llc < %s -mtriple=x86_64-scei-ps4 | FileCheck %s
+
+declare i32 @personality(...)
+
+; Check that after the (implicitly noreturn) unwind call, there is
+; another instruction. It was easy to produce 'ud2' so we check for that.
+define void @foo1() personality i32 (...)* @personality {
+; CHECK-LABEL: foo1:
+; CHECK: .cfi_startproc
+; CHECK: callq bar
+; CHECK: retq
+; Check for 'ud2' between noreturn call and function end.
+; CHECK: callq _Unwind_Resume
+; CHECK-NEXT: ud2
+; CHECK-NEXT: .Lfunc_end0:
+ invoke void @bar()
+ to label %normal
+ unwind label %catch
+normal:
+ ret void
+catch:
+ %1 = landingpad { i8*, i32 } cleanup
+ resume { i8*, i32 } %1
+}
+
+declare void @bar() #0
+
+; Similar check after an explicit noreturn call.
+define void @foo2() {
+; CHECK-LABEL: foo2:
+; CHECK: callq bar
+; CHECK-NEXT: ud2
+; CHECK-NEXT: .Lfunc_end1:
+ tail call void @bar()
+ unreachable
+}
+
+attributes #0 = { noreturn }
Index: llvm/trunk/test/CodeGen/X86/br-fold.ll
===================================================================
--- llvm/trunk/test/CodeGen/X86/br-fold.ll
+++ llvm/trunk/test/CodeGen/X86/br-fold.ll
@@ -2,6 +2,7 @@
; RUN: llc -mtriple=x86_64-pc-linux < %s | FileCheck -check-prefix=X64_LINUX %s
; RUN: llc -mtriple=x86_64-pc-windows < %s | FileCheck -check-prefix=X64_WINDOWS %s
; RUN: llc -mtriple=x86_64-pc-windows-gnu < %s | FileCheck -check-prefix=X64_WINDOWS_GNU %s
+; RUN: llc -mtriple=x86_64-scei-ps4 < %s | FileCheck -check-prefix=PS4 %s
; X64_DARWIN: orq
; X64_DARWIN-NEXT: %bb8.i329
@@ -15,6 +16,9 @@
; X64_WINDOWS_GNU: orq %rax, %rcx
; X64_WINDOWS_GNU-NEXT: ud2
+; PS4: orq %rax, %rcx
+; PS4-NEXT: ud2
+
@_ZN11xercesc_2_513SchemaSymbols21fgURI_SCHEMAFORSCHEMAE = external constant [33 x i16], align 32 ; <[33 x i16]*> [#uses=1]
@_ZN11xercesc_2_56XMLUni16fgNotationStringE = external constant [9 x i16], align 16 ; <[9 x i16]*> [#uses=1]
Index: llvm/trunk/lib/Target/X86/X86TargetMachine.cpp
===================================================================
--- llvm/trunk/lib/Target/X86/X86TargetMachine.cpp
+++ llvm/trunk/lib/Target/X86/X86TargetMachine.cpp
@@ -119,7 +119,9 @@
// after a call to 'noreturn' function.
// To prevent that, we emit a trap for 'unreachable' IR instructions.
// (which on X86, happens to be the 'ud2' instruction)
- if (Subtarget.isTargetWin64())
+ // On PS4, the "return address" of a 'noreturn' call must still be within
+ // the calling function, and TrapUnreachable is an easy way to get that.
+ if (Subtarget.isTargetWin64() || Subtarget.isTargetPS4())
this->Options.TrapUnreachable = true;
// By default (and when -ffast-math is on), enable estimate codegen for
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