[llvm] r259100 - [X86][AVX] Added more thorough 256-bit vector consecutive load tests.
Simon Pilgrim via llvm-commits
llvm-commits at lists.llvm.org
Thu Jan 28 14:29:51 PST 2016
Author: rksimon
Date: Thu Jan 28 16:29:51 2016
New Revision: 259100
URL: http://llvm.org/viewvc/llvm-project?rev=259100&view=rev
Log:
[X86][AVX] Added more thorough 256-bit vector consecutive load tests.
Modified:
llvm/trunk/test/CodeGen/X86/merge-consecutive-loads-256.ll
Modified: llvm/trunk/test/CodeGen/X86/merge-consecutive-loads-256.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/merge-consecutive-loads-256.ll?rev=259100&r1=259099&r2=259100&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/merge-consecutive-loads-256.ll (original)
+++ llvm/trunk/test/CodeGen/X86/merge-consecutive-loads-256.ll Thu Jan 28 16:29:51 2016
@@ -89,3 +89,422 @@ define <4 x double> @merge_4f64_f64_45zz
%res1 = insertelement <4 x double> %res0, double %val1, i32 1
ret <4 x double> %res1
}
+
+define <4 x double> @merge_4f64_f64_34z6(double* %ptr) nounwind uwtable noinline ssp {
+; AVX1-LABEL: merge_4f64_f64_34z6:
+; AVX1: # BB#0:
+; AVX1-NEXT: vmovups 24(%rdi), %xmm0
+; AVX1-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero
+; AVX1-NEXT: vpslldq {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,xmm1[0,1,2,3,4,5,6,7]
+; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: merge_4f64_f64_34z6:
+; AVX2: # BB#0:
+; AVX2-NEXT: vmovdqu 24(%rdi), %xmm0
+; AVX2-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero
+; AVX2-NEXT: vpslldq {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,xmm1[0,1,2,3,4,5,6,7]
+; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
+; AVX2-NEXT: retq
+ %ptr0 = getelementptr inbounds double, double* %ptr, i64 3
+ %ptr1 = getelementptr inbounds double, double* %ptr, i64 4
+ %ptr3 = getelementptr inbounds double, double* %ptr, i64 6
+ %val0 = load double, double* %ptr0
+ %val1 = load double, double* %ptr1
+ %val3 = load double, double* %ptr3
+ %res0 = insertelement <4 x double> undef, double %val0, i32 0
+ %res1 = insertelement <4 x double> %res0, double %val1, i32 1
+ %res2 = insertelement <4 x double> %res1, double 0.0, i32 2
+ %res3 = insertelement <4 x double> %res2, double %val3, i32 3
+ ret <4 x double> %res3
+}
+
+define <4 x i64> @merge_4i64_2i64_3z(<2 x i64>* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_4i64_2i64_3z:
+; AVX: # BB#0:
+; AVX-NEXT: vmovaps 48(%rdi), %xmm0
+; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds <2 x i64>, <2 x i64>* %ptr, i64 3
+ %val0 = load <2 x i64>, <2 x i64>* %ptr0
+ %res = shufflevector <2 x i64> %val0, <2 x i64> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ ret <4 x i64> %res
+}
+
+define <4 x i64> @merge_4i64_i64_1234(i64* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_4i64_i64_1234:
+; AVX: # BB#0:
+; AVX-NEXT: vmovups 8(%rdi), %ymm0
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds i64, i64* %ptr, i64 1
+ %ptr1 = getelementptr inbounds i64, i64* %ptr, i64 2
+ %ptr2 = getelementptr inbounds i64, i64* %ptr, i64 3
+ %ptr3 = getelementptr inbounds i64, i64* %ptr, i64 4
+ %val0 = load i64, i64* %ptr0
+ %val1 = load i64, i64* %ptr1
+ %val2 = load i64, i64* %ptr2
+ %val3 = load i64, i64* %ptr3
+ %res0 = insertelement <4 x i64> undef, i64 %val0, i32 0
+ %res1 = insertelement <4 x i64> %res0, i64 %val1, i32 1
+ %res2 = insertelement <4 x i64> %res1, i64 %val2, i32 2
+ %res3 = insertelement <4 x i64> %res2, i64 %val3, i32 3
+ ret <4 x i64> %res3
+}
+
+define <4 x i64> @merge_4i64_i64_1zzu(i64* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_4i64_i64_1zzu:
+; AVX: # BB#0:
+; AVX-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds i64, i64* %ptr, i64 1
+ %val0 = load i64, i64* %ptr0
+ %res0 = insertelement <4 x i64> undef, i64 %val0, i32 0
+ %res1 = insertelement <4 x i64> %res0, i64 0, i32 1
+ %res2 = insertelement <4 x i64> %res1, i64 0, i32 1
+ ret <4 x i64> %res2
+}
+
+define <4 x i64> @merge_4i64_i64_23zz(i64* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_4i64_i64_23zz:
+; AVX: # BB#0:
+; AVX-NEXT: vmovups 16(%rdi), %xmm0
+; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds i64, i64* %ptr, i64 2
+ %ptr1 = getelementptr inbounds i64, i64* %ptr, i64 3
+ %val0 = load i64, i64* %ptr0
+ %val1 = load i64, i64* %ptr1
+ %res0 = insertelement <4 x i64> zeroinitializer, i64 %val0, i32 0
+ %res1 = insertelement <4 x i64> %res0, i64 %val1, i32 1
+ ret <4 x i64> %res1
+}
+
+define <8 x float> @merge_8f32_2f32_23z5(<2 x float>* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_8f32_2f32_23z5:
+; AVX: # BB#0:
+; AVX-NEXT: vmovupd 16(%rdi), %xmm0
+; AVX-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vmovhpd 40(%rdi), %xmm1, %xmm1
+; AVX-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds <2 x float>, <2 x float>* %ptr, i64 2
+ %ptr1 = getelementptr inbounds <2 x float>, <2 x float>* %ptr, i64 3
+ %ptr3 = getelementptr inbounds <2 x float>, <2 x float>* %ptr, i64 5
+ %val0 = load <2 x float>, <2 x float>* %ptr0
+ %val1 = load <2 x float>, <2 x float>* %ptr1
+ %val3 = load <2 x float>, <2 x float>* %ptr3
+ %res01 = shufflevector <2 x float> %val0, <2 x float> %val1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %res23 = shufflevector <2 x float> zeroinitializer, <2 x float> %val3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %res = shufflevector <4 x float> %res01, <4 x float> %res23, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ ret <8 x float> %res
+}
+
+define <8 x float> @merge_8f32_4f32_z2(<4 x float>* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_8f32_4f32_z2:
+; AVX: # BB#0:
+; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0
+; AVX-NEXT: vinsertf128 $1, 32(%rdi), %ymm0, %ymm0
+; AVX-NEXT: retq
+ %ptr1 = getelementptr inbounds <4 x float>, <4 x float>* %ptr, i64 2
+ %val1 = load <4 x float>, <4 x float>* %ptr1
+ %res = shufflevector <4 x float> zeroinitializer, <4 x float> %val1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ ret <8 x float> %res
+}
+
+define <8 x float> @merge_8f32_f32_12zzuuzz(float* %ptr) nounwind uwtable noinline ssp {
+; AVX1-LABEL: merge_8f32_f32_12zzuuzz:
+; AVX1: # BB#0:
+; AVX1-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
+; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: merge_8f32_f32_12zzuuzz:
+; AVX2: # BB#0:
+; AVX2-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
+; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
+; AVX2-NEXT: retq
+ %ptr0 = getelementptr inbounds float, float* %ptr, i64 1
+ %ptr1 = getelementptr inbounds float, float* %ptr, i64 2
+ %val0 = load float, float* %ptr0
+ %val1 = load float, float* %ptr1
+ %res0 = insertelement <8 x float> undef, float %val0, i32 0
+ %res1 = insertelement <8 x float> %res0, float %val1, i32 1
+ %res2 = insertelement <8 x float> %res1, float 0.0, i32 2
+ %res3 = insertelement <8 x float> %res2, float 0.0, i32 3
+ %res6 = insertelement <8 x float> %res3, float 0.0, i32 6
+ %res7 = insertelement <8 x float> %res6, float 0.0, i32 7
+ ret <8 x float> %res7
+}
+
+define <8 x float> @merge_8f32_f32_1u3u5zu8(float* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_8f32_f32_1u3u5zu8:
+; AVX: # BB#0:
+; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; AVX-NEXT: vmovss {{.*#+}} xmm2 = mem[0],zero,zero,zero
+; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm2[0,1],xmm0[1,0]
+; AVX-NEXT: vinsertps {{.*#+}} xmm1 = xmm1[0,1],mem[0],xmm1[3]
+; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds float, float* %ptr, i64 1
+ %ptr2 = getelementptr inbounds float, float* %ptr, i64 3
+ %ptr4 = getelementptr inbounds float, float* %ptr, i64 5
+ %ptr7 = getelementptr inbounds float, float* %ptr, i64 8
+ %val0 = load float, float* %ptr0
+ %val2 = load float, float* %ptr2
+ %val4 = load float, float* %ptr4
+ %val7 = load float, float* %ptr7
+ %res0 = insertelement <8 x float> undef, float %val0, i32 0
+ %res2 = insertelement <8 x float> %res0, float %val2, i32 2
+ %res4 = insertelement <8 x float> %res2, float %val4, i32 4
+ %res5 = insertelement <8 x float> %res4, float 0.0, i32 5
+ %res7 = insertelement <8 x float> %res5, float %val7, i32 7
+ ret <8 x float> %res7
+}
+
+define <8 x i32> @merge_8i32_4i32_z3(<4 x i32>* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_8i32_4i32_z3:
+; AVX: # BB#0:
+; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0
+; AVX-NEXT: vinsertf128 $1, 48(%rdi), %ymm0, %ymm0
+; AVX-NEXT: retq
+ %ptr1 = getelementptr inbounds <4 x i32>, <4 x i32>* %ptr, i64 3
+ %val1 = load <4 x i32>, <4 x i32>* %ptr1
+ %res = shufflevector <4 x i32> zeroinitializer, <4 x i32> %val1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ ret <8 x i32> %res
+}
+
+define <8 x i32> @merge_8i32_i32_56zz9uzz(i32* %ptr) nounwind uwtable noinline ssp {
+; AVX1-LABEL: merge_8i32_i32_56zz9uzz:
+; AVX1: # BB#0:
+; AVX1-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
+; AVX1-NEXT: vmovd {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: merge_8i32_i32_56zz9uzz:
+; AVX2: # BB#0:
+; AVX2-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
+; AVX2-NEXT: vmovd {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
+; AVX2-NEXT: retq
+ %ptr0 = getelementptr inbounds i32, i32* %ptr, i64 5
+ %ptr1 = getelementptr inbounds i32, i32* %ptr, i64 6
+ %ptr4 = getelementptr inbounds i32, i32* %ptr, i64 9
+ %val0 = load i32, i32* %ptr0
+ %val1 = load i32, i32* %ptr1
+ %val4 = load i32, i32* %ptr4
+ %res0 = insertelement <8 x i32> undef, i32 %val0, i32 0
+ %res1 = insertelement <8 x i32> %res0, i32 %val1, i32 1
+ %res2 = insertelement <8 x i32> %res1, i32 0, i32 2
+ %res3 = insertelement <8 x i32> %res2, i32 0, i32 3
+ %res4 = insertelement <8 x i32> %res3, i32 %val4, i32 4
+ %res6 = insertelement <8 x i32> %res4, i32 0, i32 6
+ %res7 = insertelement <8 x i32> %res6, i32 0, i32 7
+ ret <8 x i32> %res7
+}
+
+define <8 x i32> @merge_8i32_i32_1u3u5zu8(i32* %ptr) nounwind uwtable noinline ssp {
+; AVX1-LABEL: merge_8i32_i32_1u3u5zu8:
+; AVX1: # BB#0:
+; AVX1-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; AVX1-NEXT: vmovd {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,1,0]
+; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7]
+; AVX1-NEXT: vmovd {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; AVX1-NEXT: vpinsrd $2, 12(%rdi), %xmm1, %xmm1
+; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: merge_8i32_i32_1u3u5zu8:
+; AVX2: # BB#0:
+; AVX2-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; AVX2-NEXT: vmovd {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; AVX2-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,1,0]
+; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
+; AVX2-NEXT: vmovd {{.*#+}} xmm1 = mem[0],zero,zero,zero
+; AVX2-NEXT: vpinsrd $2, 12(%rdi), %xmm1, %xmm1
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
+ %ptr0 = getelementptr inbounds i32, i32* %ptr, i64 1
+ %ptr2 = getelementptr inbounds i32, i32* %ptr, i64 3
+ %ptr4 = getelementptr inbounds i32, i32* %ptr, i64 5
+ %ptr7 = getelementptr inbounds i32, i32* %ptr, i64 8
+ %val0 = load i32, i32* %ptr0
+ %val2 = load i32, i32* %ptr2
+ %val4 = load i32, i32* %ptr4
+ %val7 = load i32, i32* %ptr7
+ %res0 = insertelement <8 x i32> undef, i32 %val0, i32 0
+ %res2 = insertelement <8 x i32> %res0, i32 %val2, i32 2
+ %res4 = insertelement <8 x i32> %res2, i32 %val4, i32 4
+ %res5 = insertelement <8 x i32> %res4, i32 0, i32 5
+ %res7 = insertelement <8 x i32> %res5, i32 %val7, i32 7
+ ret <8 x i32> %res7
+}
+
+define <16 x i16> @merge_16i16_i16_89zzzuuuuuuuuuuuz(i16* %ptr) nounwind uwtable noinline ssp {
+; AVX1-LABEL: merge_16i16_i16_89zzzuuuuuuuuuuuz:
+; AVX1: # BB#0:
+; AVX1-NEXT: vpxor %xmm0, %xmm0, %xmm0
+; AVX1-NEXT: vpinsrw $0, 16(%rdi), %xmm0, %xmm1
+; AVX1-NEXT: vpinsrw $1, 18(%rdi), %xmm1, %xmm1
+; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: merge_16i16_i16_89zzzuuuuuuuuuuuz:
+; AVX2: # BB#0:
+; AVX2-NEXT: vpxor %xmm0, %xmm0, %xmm0
+; AVX2-NEXT: vpinsrw $0, 16(%rdi), %xmm0, %xmm1
+; AVX2-NEXT: vpinsrw $1, 18(%rdi), %xmm1, %xmm1
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
+ %ptr0 = getelementptr inbounds i16, i16* %ptr, i64 8
+ %ptr1 = getelementptr inbounds i16, i16* %ptr, i64 9
+ %val0 = load i16, i16* %ptr0
+ %val1 = load i16, i16* %ptr1
+ %res0 = insertelement <16 x i16> undef, i16 %val0, i16 0
+ %res1 = insertelement <16 x i16> %res0, i16 %val1, i16 1
+ %res2 = insertelement <16 x i16> %res1, i16 0, i16 2
+ %res3 = insertelement <16 x i16> %res2, i16 0, i16 3
+ %res4 = insertelement <16 x i16> %res3, i16 0, i16 4
+ %resF = insertelement <16 x i16> %res4, i16 0, i16 15
+ ret <16 x i16> %resF
+}
+
+define <16 x i16> @merge_16i16_i16_45u7uuuuuuuuuuuu(i16* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_16i16_i16_45u7uuuuuuuuuuuu:
+; AVX: # BB#0:
+; AVX-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds i16, i16* %ptr, i64 4
+ %ptr1 = getelementptr inbounds i16, i16* %ptr, i64 5
+ %ptr3 = getelementptr inbounds i16, i16* %ptr, i64 7
+ %val0 = load i16, i16* %ptr0
+ %val1 = load i16, i16* %ptr1
+ %val3 = load i16, i16* %ptr3
+ %res0 = insertelement <16 x i16> undef, i16 %val0, i16 0
+ %res1 = insertelement <16 x i16> %res0, i16 %val1, i16 1
+ %res3 = insertelement <16 x i16> %res1, i16 %val3, i16 3
+ ret <16 x i16> %res3
+}
+
+define <16 x i16> @merge_16i16_i16_0uu3uuuuuuuuCuEF(i16* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_16i16_i16_0uu3uuuuuuuuCuEF:
+; AVX: # BB#0:
+; AVX-NEXT: vmovups (%rdi), %ymm0
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds i16, i16* %ptr, i64 0
+ %ptr3 = getelementptr inbounds i16, i16* %ptr, i64 3
+ %ptrC = getelementptr inbounds i16, i16* %ptr, i64 12
+ %ptrE = getelementptr inbounds i16, i16* %ptr, i64 14
+ %ptrF = getelementptr inbounds i16, i16* %ptr, i64 15
+ %val0 = load i16, i16* %ptr0
+ %val3 = load i16, i16* %ptr3
+ %valC = load i16, i16* %ptrC
+ %valE = load i16, i16* %ptrE
+ %valF = load i16, i16* %ptrF
+ %res0 = insertelement <16 x i16> undef, i16 %val0, i16 0
+ %res3 = insertelement <16 x i16> %res0, i16 %val3, i16 3
+ %resC = insertelement <16 x i16> %res3, i16 %valC, i16 12
+ %resE = insertelement <16 x i16> %resC, i16 %valE, i16 14
+ %resF = insertelement <16 x i16> %resE, i16 %valF, i16 15
+ ret <16 x i16> %resF
+}
+
+define <16 x i16> @merge_16i16_i16_0uu3zzuuuuuzCuEF(i16* %ptr) nounwind uwtable noinline ssp {
+; AVX1-LABEL: merge_16i16_i16_0uu3zzuuuuuzCuEF:
+; AVX1: # BB#0:
+; AVX1-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
+; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX1-NEXT: vpinsrw $4, 24(%rdi), %xmm1, %xmm1
+; AVX1-NEXT: vpinsrw $6, 28(%rdi), %xmm1, %xmm1
+; AVX1-NEXT: vpinsrw $7, 30(%rdi), %xmm1, %xmm1
+; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: merge_16i16_i16_0uu3zzuuuuuzCuEF:
+; AVX2: # BB#0:
+; AVX2-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
+; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX2-NEXT: vpinsrw $4, 24(%rdi), %xmm1, %xmm1
+; AVX2-NEXT: vpinsrw $6, 28(%rdi), %xmm1, %xmm1
+; AVX2-NEXT: vpinsrw $7, 30(%rdi), %xmm1, %xmm1
+; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
+; AVX2-NEXT: retq
+ %ptr0 = getelementptr inbounds i16, i16* %ptr, i64 0
+ %ptr3 = getelementptr inbounds i16, i16* %ptr, i64 3
+ %ptrC = getelementptr inbounds i16, i16* %ptr, i64 12
+ %ptrE = getelementptr inbounds i16, i16* %ptr, i64 14
+ %ptrF = getelementptr inbounds i16, i16* %ptr, i64 15
+ %val0 = load i16, i16* %ptr0
+ %val3 = load i16, i16* %ptr3
+ %valC = load i16, i16* %ptrC
+ %valE = load i16, i16* %ptrE
+ %valF = load i16, i16* %ptrF
+ %res0 = insertelement <16 x i16> undef, i16 %val0, i16 0
+ %res3 = insertelement <16 x i16> %res0, i16 %val3, i16 3
+ %res4 = insertelement <16 x i16> %res3, i16 0, i16 4
+ %res5 = insertelement <16 x i16> %res4, i16 0, i16 5
+ %resC = insertelement <16 x i16> %res5, i16 %valC, i16 12
+ %resD = insertelement <16 x i16> %resC, i16 0, i16 13
+ %resE = insertelement <16 x i16> %resD, i16 %valE, i16 14
+ %resF = insertelement <16 x i16> %resE, i16 %valF, i16 15
+ ret <16 x i16> %resF
+}
+
+define <32 x i8> @merge_32i8_i8_45u7uuuuuuuuuuuuuuuuuuuuuuuuuuuu(i8* %ptr) nounwind uwtable noinline ssp {
+; AVX-LABEL: merge_32i8_i8_45u7uuuuuuuuuuuuuuuuuuuuuuuuuuuu:
+; AVX: # BB#0:
+; AVX-NEXT: vpinsrb $0, 4(%rdi), %xmm0, %xmm0
+; AVX-NEXT: vpinsrb $1, 5(%rdi), %xmm0, %xmm0
+; AVX-NEXT: vpinsrb $3, 7(%rdi), %xmm0, %xmm0
+; AVX-NEXT: retq
+ %ptr0 = getelementptr inbounds i8, i8* %ptr, i64 4
+ %ptr1 = getelementptr inbounds i8, i8* %ptr, i64 5
+ %ptr3 = getelementptr inbounds i8, i8* %ptr, i64 7
+ %val0 = load i8, i8* %ptr0
+ %val1 = load i8, i8* %ptr1
+ %val3 = load i8, i8* %ptr3
+ %res0 = insertelement <32 x i8> undef, i8 %val0, i8 0
+ %res1 = insertelement <32 x i8> %res0, i8 %val1, i8 1
+ %res3 = insertelement <32 x i8> %res1, i8 %val3, i8 3
+ ret <32 x i8> %res3
+}
+
+define <32 x i8> @merge_32i8_i8_23u5uuuuuuuuuuzzzzuuuuuuuuuuuuuu(i8* %ptr) nounwind uwtable noinline ssp {
+; AVX1-LABEL: merge_32i8_i8_23u5uuuuuuuuuuzzzzuuuuuuuuuuuuuu:
+; AVX1: # BB#0:
+; AVX1-NEXT: vpxor %xmm0, %xmm0, %xmm0
+; AVX1-NEXT: vpinsrb $0, 4(%rdi), %xmm0, %xmm1
+; AVX1-NEXT: vpinsrb $1, 5(%rdi), %xmm1, %xmm1
+; AVX1-NEXT: vpinsrb $3, 7(%rdi), %xmm1, %xmm1
+; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: merge_32i8_i8_23u5uuuuuuuuuuzzzzuuuuuuuuuuuuuu:
+; AVX2: # BB#0:
+; AVX2-NEXT: vpxor %xmm0, %xmm0, %xmm0
+; AVX2-NEXT: vpinsrb $0, 4(%rdi), %xmm0, %xmm1
+; AVX2-NEXT: vpinsrb $1, 5(%rdi), %xmm1, %xmm1
+; AVX2-NEXT: vpinsrb $3, 7(%rdi), %xmm1, %xmm1
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
+ %ptr0 = getelementptr inbounds i8, i8* %ptr, i64 4
+ %ptr1 = getelementptr inbounds i8, i8* %ptr, i64 5
+ %ptr3 = getelementptr inbounds i8, i8* %ptr, i64 7
+ %val0 = load i8, i8* %ptr0
+ %val1 = load i8, i8* %ptr1
+ %val3 = load i8, i8* %ptr3
+ %res0 = insertelement <32 x i8> undef, i8 %val0, i8 0
+ %res1 = insertelement <32 x i8> %res0, i8 %val1, i8 1
+ %res3 = insertelement <32 x i8> %res1, i8 %val3, i8 3
+ %resE = insertelement <32 x i8> %res3, i8 0, i8 14
+ %resF = insertelement <32 x i8> %resE, i8 0, i8 15
+ %resG = insertelement <32 x i8> %resF, i8 0, i8 16
+ %resH = insertelement <32 x i8> %resG, i8 0, i8 17
+ ret <32 x i8> %resH
+}
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