[llvm] r256782 - [X86][SSE] Ensure BLENDPD/BLENDPS/PBLEND inputs are both of the correct input type

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Mon Jan 4 13:41:13 PST 2016


Author: rksimon
Date: Mon Jan  4 15:41:11 2016
New Revision: 256782

URL: http://llvm.org/viewvc/llvm-project?rev=256782&view=rev
Log:
[X86][SSE] Ensure BLENDPD/BLENDPS/PBLEND inputs are both of the correct input type

Modified:
    llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
    llvm/trunk/test/CodeGen/X86/avx-cast.ll

Modified: llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86ISelLowering.cpp?rev=256782&r1=256781&r2=256782&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86ISelLowering.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86ISelLowering.cpp Mon Jan  4 15:41:11 2016
@@ -4557,6 +4557,7 @@ static SDValue Insert128BitVector(SDValu
     MVT CastVT = Subtarget.hasAVX2() ? MVT::v8i32 : MVT::v8f32;
 
     SDValue Mask = DAG.getConstant(0x0f, dl, MVT::i8);
+    Result = DAG.getBitcast(CastVT, Result);
     Vec256 = DAG.getBitcast(CastVT, Vec256);
     Vec256 = DAG.getNode(X86ISD::BLENDI, dl, CastVT, Result, Vec256, Mask);
     return DAG.getBitcast(ResultVT, Vec256);
@@ -27467,6 +27468,8 @@ static SDValue PerformBLENDICombine(SDNo
   SDValue V1 = N->getOperand(1);
   SDLoc DL(N);
   EVT VT = N->getValueType(0);
+  assert(VT == V0.getValueType() && VT == V1.getValueType() &&
+         "Unexpected input vector types");
 
   // Canonicalize a v2f64 blend with a mask of 2 by swapping the vector
   // operands and changing the mask to 1. This saves us a bunch of

Modified: llvm/trunk/test/CodeGen/X86/avx-cast.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/avx-cast.ll?rev=256782&r1=256781&r2=256782&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/avx-cast.ll (original)
+++ llvm/trunk/test/CodeGen/X86/avx-cast.ll Mon Jan  4 15:41:11 2016
@@ -1,38 +1,27 @@
-; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx  | FileCheck %s --check-prefix=AVX1
-; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx2 | FileCheck %s --check-prefix=AVX2
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx  | FileCheck %s --check-prefix=AVX --check-prefix=AVX1
+; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx2 | FileCheck %s --check-prefix=AVX --check-prefix=AVX2
 
 ; Prefer a blend instruction to a vinsert128 instruction because blends
 ; are simpler (no lane changes) and therefore will have equal or better
 ; performance.
 
 define <8 x float> @castA(<4 x float> %m) nounwind uwtable readnone ssp {
-; AVX1-LABEL: castA:
-; AVX1:         vxorps %ymm1, %ymm1, %ymm1
-; AVX1-NEXT:    vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
-; AVX1-NEXT:    retq
-;
-; AVX2-LABEL: castA:
-; AVX2:         vxorps %ymm1, %ymm1, %ymm1
-; AVX2-NEXT:    vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
-; AVX2-NEXT:    retq
-
-entry:
+; AVX-LABEL: castA:
+; AVX:       ## BB#0:
+; AVX-NEXT:    vxorps %ymm1, %ymm1, %ymm1
+; AVX-NEXT:    vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
+; AVX-NEXT:    retq
   %shuffle.i = shufflevector <4 x float> %m, <4 x float> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
   ret <8 x float> %shuffle.i
 }
 
 define <4 x double> @castB(<2 x double> %m) nounwind uwtable readnone ssp {
-; AVX1-LABEL: castB:
-; AVX1:         vxorpd %ymm1, %ymm1, %ymm1
-; AVX1-NEXT:    vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3]
-; AVX1-NEXT:    retq
-;
-; AVX2-LABEL: castB:
-; AVX2:         vxorpd %ymm1, %ymm1, %ymm1
-; AVX2-NEXT:    vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3]
-; AVX2-NEXT:    retq
-
-entry:
+; AVX-LABEL: castB:
+; AVX:       ## BB#0:
+; AVX-NEXT:    vxorpd %ymm1, %ymm1, %ymm1
+; AVX-NEXT:    vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3]
+; AVX-NEXT:    retq
   %shuffle.i = shufflevector <2 x double> %m, <2 x double> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
   ret <4 x double> %shuffle.i
 }
@@ -41,16 +30,16 @@ entry:
 
 define <4 x i64> @castC(<2 x i64> %m) nounwind uwtable readnone ssp {
 ; AVX1-LABEL: castC:
-; AVX1:         vxorps %xmm1, %xmm1, %xmm1
+; AVX1:       ## BB#0:
+; AVX1-NEXT:    vxorps %ymm1, %ymm1, %ymm1
 ; AVX1-NEXT:    vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
 ; AVX1-NEXT:    retq
 ;
 ; AVX2-LABEL: castC:
-; AVX2:         vpxor %ymm1, %ymm1, %ymm1
+; AVX2:       ## BB#0:
+; AVX2-NEXT:    vpxor %ymm1, %ymm1, %ymm1
 ; AVX2-NEXT:    vpblendd {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
 ; AVX2-NEXT:    retq
-
-entry:
   %shuffle.i = shufflevector <2 x i64> %m, <2 x i64> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
   ret <4 x i64> %shuffle.i
 }
@@ -59,43 +48,28 @@ entry:
 ; vzeroupper before the return, so just check for the absence of shuffles.
 
 define <4 x float> @castD(<8 x float> %m) nounwind uwtable readnone ssp {
-; AVX1-LABEL: castD:
-; AVX1-NOT:    extract
-; AVX1-NOT:    blend
-;
-; AVX2-LABEL: castD:
-; AVX2-NOT:    extract
-; AVX2-NOT:    blend
-
-entry:
+; AVX-LABEL: castD:
+; AVX:       ## BB#0:
+; AVX-NEXT:    vzeroupper
+; AVX-NEXT:    retq
   %shuffle.i = shufflevector <8 x float> %m, <8 x float> %m, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
   ret <4 x float> %shuffle.i
 }
 
 define <2 x i64> @castE(<4 x i64> %m) nounwind uwtable readnone ssp {
-; AVX1-LABEL: castE:
-; AVX1-NOT:    extract
-; AVX1-NOT:    blend
-;
-; AVX2-LABEL: castE:
-; AVX2-NOT:    extract
-; AVX2-NOT:    blend
-
-entry:
+; AVX-LABEL: castE:
+; AVX:       ## BB#0:
+; AVX-NEXT:    vzeroupper
+; AVX-NEXT:    retq
   %shuffle.i = shufflevector <4 x i64> %m, <4 x i64> %m, <2 x i32> <i32 0, i32 1>
   ret <2 x i64> %shuffle.i
 }
 
 define <2 x double> @castF(<4 x double> %m) nounwind uwtable readnone ssp {
-; AVX1-LABEL: castF:
-; AVX1-NOT:    extract
-; AVX1-NOT:    blend
-;
-; AVX2-LABEL: castF:
-; AVX2-NOT:    extract
-; AVX2-NOT:    blend
-
-entry:
+; AVX-LABEL: castF:
+; AVX:       ## BB#0:
+; AVX-NEXT:    vzeroupper
+; AVX-NEXT:    retq
   %shuffle.i = shufflevector <4 x double> %m, <4 x double> %m, <2 x i32> <i32 0, i32 1>
   ret <2 x double> %shuffle.i
 }




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