[PATCH] D14454: [WinEH] Fix mutli-parent cloning
Yaron Keren via llvm-commits
llvm-commits at lists.llvm.org
Wed Nov 11 09:02:54 PST 2015
Hi Andy,
The change from std::set to SetVector gains stable iteration order but
loses stable iterators...
Specifically, it invalidates BlockColors[BB].end() after every remove(), so
it should not be cached in the End variable. Even if we solve this by
testing It != BlockColors[BB].end(), after removing the last item 'It' will
be at the (new after removal) end()+1 and then compared to the (new after
removal) end() which is probably undefined behaviour for an iterator.
Finally, erasing items in a loop in a SetVector is quadratic complexity.
To solve all at once, we could split the loop into two steps:
for (BasicBlock *ContainingFunclet : BlockColors[BB])
if (ContainingFunclet != CorrectColor)
FuncletBlocks[ContainingFunclet].erase(BB);
BlockColors[BB].remove_if([&](BasicBlock *ContainingFunclet) {
return ContainingFunclet != CorrectColor;
});
Please feel free to modify the attached patch and commit,
Yaron
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Index: lib/CodeGen/WinEHPrepare.cpp
===================================================================
--- lib/CodeGen/WinEHPrepare.cpp (revision 252742)
+++ lib/CodeGen/WinEHPrepare.cpp (working copy)
@@ -1665,18 +1665,12 @@
// Remove this block from the FuncletBlocks set of any funclet that
// isn't the funclet whose color we just selected.
- for (auto It = BlockColors[BB].begin(), End = BlockColors[BB].end();
- It != End; ) {
- // The iterator must be incremented here because we are removing
- // elements from the set we're walking.
- auto Temp = It++;
- BasicBlock *ContainingFunclet = *Temp;
- if (ContainingFunclet != CorrectColor) {
+ for (BasicBlock *ContainingFunclet : BlockColors[BB])
+ if (ContainingFunclet != CorrectColor)
FuncletBlocks[ContainingFunclet].erase(BB);
- BlockColors[BB].remove(ContainingFunclet);
- }
- }
-
+ BlockColors[BB].remove_if([&](BasicBlock *ContainingFunclet) {
+ return ContainingFunclet != CorrectColor;
+ });
// This should leave just one color for BB.
assert(BlockColors[BB].size() == 1);
continue;
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