[PATCH v2] [compiler-rt] Avoid undefined behaviour in __floatsisf and __floatsidf
Matthew Fernandez via llvm-commits
llvm-commits at lists.llvm.org
Mon Nov 2 18:59:58 PST 2015
These two functions for soft floating point support negate their signed int argument if it is
negative. In the case where the argument is INT_MIN, this negation is undefined behaviour with
respect to the C standard. This change performs the negation on an unsigned value, avoiding the
just-described situation. This change does not alter the intended semantics of these functions.
Signed-off-by: Matthew Fernandez <matthew.fernandez at gmail.com>
Index: lib/builtins/floatsidf.c
===================================================================
--- lib/builtins/floatsidf.c (revision 251670)
+++ lib/builtins/floatsidf.c (working copy)
@@ -31,13 +31,14 @@
// All other cases begin by extracting the sign and absolute value of a
rep_t sign = 0;
+ unsigned int aAbs = a;
if (a < 0) {
sign = signBit;
- a = -a;
+ aAbs = -aAbs;
}
// Exponent of (fp_t)a is the width of abs(a).
- const int exponent = (aWidth - 1) - __builtin_clz(a);
+ const int exponent = (aWidth - 1) - __builtin_clz(aAbs);
rep_t result;
// Shift a into the significand field and clear the implicit bit. Extra
@@ -44,7 +45,7 @@
// cast to unsigned int is necessary to get the correct behavior for
// the input INT_MIN.
const int shift = significandBits - exponent;
- result = (rep_t)(unsigned int)a << shift ^ implicitBit;
+ result = (rep_t)aAbs << shift ^ implicitBit;
// Insert the exponent
result += (rep_t)(exponent + exponentBias) << significandBits;
Index: lib/builtins/floatsisf.c
===================================================================
--- lib/builtins/floatsisf.c (revision 251670)
+++ lib/builtins/floatsisf.c (working copy)
@@ -31,23 +31,24 @@
// All other cases begin by extracting the sign and absolute value of a
rep_t sign = 0;
+ unsigned int aAbs = a;
if (a < 0) {
sign = signBit;
- a = -a;
+ aAbs = -aAbs;
}
// Exponent of (fp_t)a is the width of abs(a).
- const int exponent = (aWidth - 1) - __builtin_clz(a);
+ const int exponent = (aWidth - 1) - __builtin_clz(aAbs);
rep_t result;
// Shift a into the significand field, rounding if it is a right-shift
if (exponent <= significandBits) {
const int shift = significandBits - exponent;
- result = (rep_t)a << shift ^ implicitBit;
+ result = (rep_t)aAbs << shift ^ implicitBit;
} else {
const int shift = exponent - significandBits;
- result = (rep_t)a >> shift ^ implicitBit;
- rep_t round = (rep_t)a << (typeWidth - shift);
+ result = (rep_t)aAbs >> shift ^ implicitBit;
+ rep_t round = (rep_t)aAbs << (typeWidth - shift);
if (round > signBit) result++;
if (round == signBit) result += result & 1;
}
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