[PATCH] D12685: Document the stability policy for LLVM-C APIs.
James Y Knight via llvm-commits
llvm-commits at lists.llvm.org
Tue Sep 15 11:55:46 PDT 2015
jyknight added a comment.
> > The LLVM C API use-case I'm most familiar with is other language frontends, themselves written in non-C languages. That use-case can basically tolerate the API changing over time, by using build or runtime conditionals (or just dropping support for the old version of llvm), but it's very useful to be able to be able to easily detect such API incompatibility. That use-case is what this policy intends to support, with the existing LLVM-C API.
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> I see something similar to this, but for external projects that just don't update frequently. I.e. I've got my own project, it needs a lot of C APIs to do approximately everything with llvm (or, hey, we could autogenerate all of the language bindings). We can't support that sort of C API use case at all, but that's the direction that a lot of the use is going. I say we can't support it because any sort of deprecation or attempt to keep stable scheme is going to lock down the C++ API in ways that are unacceptable (at least to me and anyone I've spoken to on the project).
I 100% agree with that, the existence or maintenance policy for the LLVM-C API should not lock down the ability to change the C++ API. I disagree that this policy has the effect you're concerned about, however. I do not think this policy locks down the C++ API in any way.
> My problem is that the surface you're proposing to be even pseudo-stable is just too large and locks down too much of the API. I, honestly, don't even like the little bit of hack that we (Mehdi in this case) had to add in TargetMachine while working on the DataLayout requirement to support the existing C API.
But that's exactly the point! That sort of hacky workaround to attempt to keep 100% stability is exactly what I'm trying to say is **not** required!
According to the policy written here (at least, what I meant, if it's not clear as written) all Mehhdi should've done in this instance was to delete the LLVMGetTargetMachineData function, because it no longer makes any sense. LLVM changed such that data layout is only an attribute of the module, not the target machine, so the old C API accessing it from the TargetMachine is nonsensical. Thus, remove it. End of story.
Ideally, LLVMGetTargetMachineData() could've been deprecated at the beginning of the processĀ of starting to remove TargetMachine::getDataLayout (Early march?), before it was finally removed on Jul 24. But even that is no requirement, just a "nice thing to do if you remember".
http://reviews.llvm.org/D12685
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