[patch] Simplify memory allocation

Rafael EspĂ­ndola via llvm-commits llvm-commits at lists.llvm.org
Wed Sep 2 08:58:47 PDT 2015


This removes an allocator that is only ever used for a single allocation.

Cheers,
Rafael
-------------- next part --------------
diff --git a/COFF/InputFiles.cpp b/COFF/InputFiles.cpp
index 273e6d3..a8a35a5 100644
--- a/COFF/InputFiles.cpp
+++ b/COFF/InputFiles.cpp
@@ -58,13 +58,11 @@ void ArchiveFile::parse() {
 
   // Allocate a buffer for Lazy objects.
   size_t NumSyms = File->getNumberOfSymbols();
-  size_t BufSize = NumSyms * sizeof(Lazy);
-  Lazy *Buf = (Lazy *)Alloc.Allocate(BufSize, llvm::alignOf<Lazy>());
   LazySymbols.reserve(NumSyms);
 
   // Read the symbol table to construct Lazy objects.
   for (const Archive::Symbol &Sym : File->symbols())
-    LazySymbols.push_back(new (Buf++) Lazy(this, Sym));
+    LazySymbols.emplace_back(this, Sym);
 
   // Seen is a map from member files to boolean values. Initially
   // all members are mapped to false, which indicates all these files
diff --git a/COFF/InputFiles.h b/COFF/InputFiles.h
index a3a9bd9..4f93a67 100644
--- a/COFF/InputFiles.h
+++ b/COFF/InputFiles.h
@@ -98,7 +98,7 @@ public:
   // (So that we don't instantiate same members more than once.)
   MemoryBufferRef getMember(const Archive::Symbol *Sym);
 
-  std::vector<Lazy *> &getLazySymbols() { return LazySymbols; }
+  llvm::MutableArrayRef<Lazy> getLazySymbols() { return LazySymbols; }
 
   // All symbols returned by ArchiveFiles are of Lazy type.
   std::vector<SymbolBody *> &getSymbols() override {
@@ -108,9 +108,8 @@ public:
 private:
   std::unique_ptr<Archive> File;
   std::string Filename;
-  std::vector<Lazy *> LazySymbols;
+  std::vector<Lazy> LazySymbols;
   std::map<uint64_t, std::atomic_flag> Seen;
-  llvm::MallocAllocator Alloc;
 };
 
 // .obj or .o file. This may be a member of an archive file.
diff --git a/COFF/SymbolTable.cpp b/COFF/SymbolTable.cpp
index 47b91f5..c15f68a 100644
--- a/COFF/SymbolTable.cpp
+++ b/COFF/SymbolTable.cpp
@@ -63,8 +63,8 @@ void SymbolTable::readArchives() {
     if (Config->Verbose)
       llvm::outs() << "Reading " << File->getShortName() << "\n";
     File->parse();
-    for (Lazy *Sym : File->getLazySymbols())
-      addLazy(Sym, &LazySyms);
+    for (Lazy &Sym : File->getLazySymbols())
+      addLazy(&Sym, &LazySyms);
   }
   ArchiveQueue.clear();
 


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