[llvm] r243996 - Avoid passing nullptr to std::equal.
Duncan P. N. Exon Smith via llvm-commits
llvm-commits at lists.llvm.org
Tue Aug 11 17:42:29 PDT 2015
> On 2015-Aug-11, at 14:52, Hans Wennborg via llvm-commits <llvm-commits at lists.llvm.org> wrote:
>
> I think it's well defined and supposed to return true, but I'm not C++
> expert enough to say that with any authority :-)
>
> On Tue, Aug 11, 2015 at 2:15 PM, Yaron Keren <yaron.keren at gmail.com> wrote:
>> I'm not sure how std::equal of two nullptrs should be, is this documented or
>> UB?
>>
>> Anyhow the question is what to return for the various combinatios of
>> element_begin() and Other->element_begin() being non/nullptr. What you wrote
>> makes sense, we probably need something like
>>
>> if (!element_begin())
>> return true;
>> else
>> return std::equal(element_begin(), element_end(), Other->element_begin());
>>
>> (because other cases are already handled in the previous if)
>>
>> What do you think?
>
> That code looks good to me (but drop the else after return).
It's strange and a little confusing to do this check, and it looks
easy for someone to "fix" later.
std::equal is fairly straightforward to implement. Should we just
create a copy in `llvm::` and use it?
template <class I1, class I2>
bool equal(I1 First1, I1 Last1, I2 First2) {
for (; First1 != Last1; ++First1, ++First2)
if (!(*First1 == *First2))
return false;
return true;
}
template <class I1, class I2, class Compare>
bool equal(I1 First1, I1 Last1, I2 First2, Compare isEqual) {
for (; First1 != Last1; ++First1, ++First2)
if (!isEqual(*First1, *First2))
return false;
return true;
}
We could maybe defer to the STL if we're using a library with a
conforming version.
>
>> Also, how this could be tested?
>
> To my surprise, we seem to have some unit tests for the Type class, so
> we could do this:
>
> --- a/unittests/IR/TypesTest.cpp
> +++ b/unittests/IR/TypesTest.cpp
> @@ -27,4 +27,11 @@ TEST(TypesTest, StructType) {
> EXPECT_FALSE(Struct->hasName());
> }
>
> +TEST(TypesTest, LayoutIdenticalEmptyStructs) {
> + LLVMContext C;
> +
> + StructType *Foo = StructType::create(C, "Foo");
> + StructType *Bar = StructType::create(C, "Bar");
> + EXPECT_TRUE(Foo->isLayoutIdentical(Bar));
> +}
>
>
>
>> 2015-08-12 0:04 GMT+03:00 Hans Wennborg <hans at chromium.org>:
>>>
>>> (now cc'ing the new llvm-commits list)
>>>
>>> On Tue, Aug 11, 2015 at 2:01 PM, Hans Wennborg <hans at chromium.org> wrote:
>>>> On Tue, Aug 4, 2015 at 8:57 AM, Yaron Keren <yaron.keren at gmail.com>
>>>> wrote:
>>>>> Author: yrnkrn
>>>>> Date: Tue Aug 4 10:57:04 2015
>>>>> New Revision: 243996
>>>>>
>>>>> URL: http://llvm.org/viewvc/llvm-project?rev=243996&view=rev
>>>>> Log:
>>>>> Avoid passing nullptr to std::equal.
>>>>> As documented in the LLVM Coding Standards, indeed MSVC incorrectly
>>>>> asserts
>>>>> on this in Debug mode. This happens when building clang with Visual C++
>>>>> and
>>>>> -triple i686-pc-windows-gnu on these clang regression tests:
>>>>>
>>>>> clang/test/CodeGen/2011-03-08-ZeroFieldUnionInitializer.c
>>>>> clang/test/CodeGen/empty-union-init.c
>>>>
>>>> Should we merge this to 3.7?
>>>>
>>>>> Modified: llvm/trunk/lib/IR/Type.cpp
>>>>> URL:
>>>>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/IR/Type.cpp?rev=243996&r1=243995&r2=243996&view=diff
>>>>>
>>>>> ==============================================================================
>>>>> --- llvm/trunk/lib/IR/Type.cpp (original)
>>>>> +++ llvm/trunk/lib/IR/Type.cpp Tue Aug 4 10:57:04 2015
>>>>> @@ -612,7 +612,8 @@ bool StructType::isLayoutIdentical(Struc
>>>>> getNumElements() != Other->getNumElements())
>>>>> return false;
>>>>>
>>>>> - return std::equal(element_begin(), element_end(),
>>>>> Other->element_begin());
>>>>> + return element_begin() &&
>>>>> + std::equal(element_begin(), element_end(),
>>>>> Other->element_begin());
>>>>
>>>> Actually, wouldn't std::equal return true if element_begin() and
>>>> element_end() are both null? It seems the new code will now return
>>>> false for that case. If two StructTypes both have zero elements,
>>>> shouldn't they be considered as having identical layout?
>>
>>
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