[llvm] r244458 - fix minsize detection: minsize attribute implies optimizing for size
Sanjay Patel via llvm-commits
llvm-commits at lists.llvm.org
Mon Aug 10 09:43:20 PDT 2015
Author: spatel
Date: Mon Aug 10 11:43:20 2015
New Revision: 244458
URL: http://llvm.org/viewvc/llvm-project?rev=244458&view=rev
Log:
fix minsize detection: minsize attribute implies optimizing for size
Modified:
llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
llvm/trunk/test/CodeGen/X86/splat-for-size.ll
Modified: llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86ISelLowering.cpp?rev=244458&r1=244457&r2=244458&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86ISelLowering.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86ISelLowering.cpp Mon Aug 10 11:43:20 2015
@@ -5188,9 +5188,7 @@ static SDValue LowerVectorBroadcast(SDVa
// TODO: If multiple splats are generated to load the same constant,
// it may be detrimental to overall size. There needs to be a way to detect
// that condition to know if this is truly a size win.
- const Function *F = DAG.getMachineFunction().getFunction();
- // FIXME: Use Function::optForSize().
- bool OptForSize = F->hasFnAttribute(Attribute::OptimizeForSize);
+ bool OptForSize = DAG.getMachineFunction().getFunction()->optForSize();
// Handle broadcasting a single constant scalar from the constant pool
// into a vector.
Modified: llvm/trunk/test/CodeGen/X86/splat-for-size.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/splat-for-size.ll?rev=244458&r1=244457&r2=244458&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/splat-for-size.ll (original)
+++ llvm/trunk/test/CodeGen/X86/splat-for-size.ll Mon Aug 10 11:43:20 2015
@@ -14,7 +14,7 @@ define <2 x double> @splat_v2f64(<2 x do
; CHECK-NEXT: retq
}
-define <4 x double> @splat_v4f64(<4 x double> %x) #0 {
+define <4 x double> @splat_v4f64(<4 x double> %x) #1 {
%add = fadd <4 x double> %x, <double 1.0, double 1.0, double 1.0, double 1.0>
ret <4 x double> %add
; CHECK-LABEL: splat_v4f64
@@ -32,7 +32,7 @@ define <4 x float> @splat_v4f32(<4 x flo
; CHECK-NEXT: retq
}
-define <8 x float> @splat_v8f32(<8 x float> %x) #0 {
+define <8 x float> @splat_v8f32(<8 x float> %x) #1 {
%add = fadd <8 x float> %x, <float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0>
ret <8 x float> %add
; CHECK-LABEL: splat_v8f32
@@ -67,7 +67,7 @@ define <4 x i64> @splat_v4i64(<4 x i64>
}
; AVX can't do integer splats, so fake it: use vbroadcastss to splat 32-bit value.
-define <4 x i32> @splat_v4i32(<4 x i32> %x) #0 {
+define <4 x i32> @splat_v4i32(<4 x i32> %x) #1 {
%add = add <4 x i32> %x, <i32 1, i32 1, i32 1, i32 1>
ret <4 x i32> %add
; CHECK-LABEL: splat_v4i32
@@ -91,7 +91,7 @@ define <8 x i32> @splat_v8i32(<8 x i32>
}
; AVX can't do integer splats, and there's no broadcast fakery for 16-bit. Could use pshuflw, etc?
-define <8 x i16> @splat_v8i16(<8 x i16> %x) #0 {
+define <8 x i16> @splat_v8i16(<8 x i16> %x) #1 {
%add = add <8 x i16> %x, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
ret <8 x i16> %add
; CHECK-LABEL: splat_v8i16
@@ -115,7 +115,7 @@ define <16 x i16> @splat_v16i16(<16 x i1
}
; AVX can't do integer splats, and there's no broadcast fakery for 8-bit. Could use pshufb, etc?
-define <16 x i8> @splat_v16i8(<16 x i8> %x) #0 {
+define <16 x i8> @splat_v16i8(<16 x i8> %x) #1 {
%add = add <16 x i8> %x, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
ret <16 x i8> %add
; CHECK-LABEL: splat_v16i8
@@ -144,7 +144,7 @@ define <32 x i8> @splat_v32i8(<32 x i8>
@A = common global <3 x i64> zeroinitializer, align 32
-define <8 x i64> @pr23259() #0 {
+define <8 x i64> @pr23259() #1 {
entry:
%0 = load <4 x i64>, <4 x i64>* bitcast (<3 x i64>* @A to <4 x i64>*), align 32
%1 = shufflevector <4 x i64> %0, <4 x i64> undef, <3 x i32> <i32 undef, i32 undef, i32 2>
@@ -153,3 +153,4 @@ entry:
}
attributes #0 = { optsize }
+attributes #1 = { minsize }
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