[PATCH] D11635: DebugInfo: Emit DW_AT_address_class for non-0 address space
Matt Arsenault
Matthew.Arsenault at amd.com
Thu Jul 30 17:38:57 PDT 2015
On 07/30/2015 01:59 PM, David Blaikie wrote:
>
>
> On Thu, Jul 30, 2015 at 1:41 PM, Matt Arsenault
> <Matthew.Arsenault at amd.com <mailto:Matthew.Arsenault at amd.com>> wrote:
>
> On 07/30/2015 10:54 AM, David Blaikie wrote:
>
> If we could rely on the llvm::Value that the debug info
> variable description points to always having a PointerType
> with the desired address space, then we could just get it from
> there & wouldn't need to add more info to the debug info
> variable description.
>
> OK, I see what you mean now. We would like to be able to change
> the address space of the value for optimization purposes, but
> still report the source address space. For example, the
> AMDGPUPromoteAlloca pass now currently tries to replace allocas in
> address space 0 with globals in address space 3.
>
>
> Interesting - what's the debugger going to do with the address space,
> though? Is it going to need to know the real address space, or the
> original one?
>
I would expect the debugger to show the original address space. If it
needed to know the address space of the actual load / store, it could
look at what machine instruction is being executed.
I'm trying to add addrSpace as a first class member of DIDerivedType
like SizeInBits/AlignInBits, but this seems to require touching more
components than I expected. Does this field really need to be added to
MDNodeKeyImpl? This seems like a lower level place than I expected
needing to touch. I would expect people would want to avoid adding new
fields to things like this to save memory
-Matt
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