[llvm] r241631 - [llvm-objdump] Print the call target next to the instruction
David Majnemer
david.majnemer at gmail.com
Tue Jul 7 15:06:59 PDT 2015
Author: majnemer
Date: Tue Jul 7 17:06:59 2015
New Revision: 241631
URL: http://llvm.org/viewvc/llvm-project?rev=241631&view=rev
Log:
[llvm-objdump] Print the call target next to the instruction
GNU binutils provides this behavior. objdump -r doesn't really help
when you aren't dealing with relocation object files.
Modified:
llvm/trunk/test/MC/X86/AlignedBundling/nesting.s
llvm/trunk/tools/llvm-objdump/llvm-objdump.cpp
Modified: llvm/trunk/test/MC/X86/AlignedBundling/nesting.s
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/MC/X86/AlignedBundling/nesting.s?rev=241631&r1=241630&r2=241631&view=diff
==============================================================================
--- llvm/trunk/test/MC/X86/AlignedBundling/nesting.s (original)
+++ llvm/trunk/test/MC/X86/AlignedBundling/nesting.s Tue Jul 7 17:06:59 2015
@@ -6,7 +6,7 @@
# Will be bundle-aligning to 16 byte boundaries
.bundle_align_mode 4
.text
-# CHECK-LABEL: foo
+# CHECK-LABEL: foo:
foo:
# Test that bundle alignment mode can be set more than once.
.bundle_align_mode 4
@@ -19,11 +19,11 @@ foo:
callq bar
.bundle_unlock
.bundle_unlock
-# CHECK: 10: callq
-# CHECK-NEXT: 15: callq
+# CHECK: 10: callq {{.*}} <bar>
+# CHECK-NEXT: 15: callq {{.*}} <bar>
.p2align 4
-# CHECK-LABEL: bar
+# CHECK-LABEL: bar:
bar:
callq foo
callq foo
@@ -35,10 +35,10 @@ bar:
callq bar
.bundle_unlock
.bundle_unlock
-# CHECK: 36: callq
-# CHECK-NEXT: 3b: callq
+# CHECK: 36: callq {{.*}} <bar>
+# CHECK-NEXT: 3b: callq {{.*}} <bar>
-# CHECK-LABEL: baz
+# CHECK-LABEL: baz:
baz:
callq foo
callq foo
@@ -50,8 +50,8 @@ baz:
callq bar
.bundle_unlock
.bundle_unlock
-# CHECK: 56: callq
-# CHECK-NEXT: 5b: callq
+# CHECK: 56: callq {{.*}} <bar>
+# CHECK-NEXT: 5b: callq {{.*}} <bar>
# CHECK-LABEL: quux
quux:
@@ -65,5 +65,5 @@ quux:
.bundle_unlock
# Check that the calls are bundled together when the second one is after the
# inner nest is closed.
-# CHECK: 70: callq
-# CHECK-NEXT: 75: callq
+# CHECK: 70: callq {{.*}} <bar>
+# CHECK-NEXT: 75: callq {{.*}} <bar>
Modified: llvm/trunk/tools/llvm-objdump/llvm-objdump.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/tools/llvm-objdump/llvm-objdump.cpp?rev=241631&r1=241630&r2=241631&view=diff
==============================================================================
--- llvm/trunk/tools/llvm-objdump/llvm-objdump.cpp (original)
+++ llvm/trunk/tools/llvm-objdump/llvm-objdump.cpp Tue Jul 7 17:06:59 2015
@@ -808,6 +808,27 @@ static void DisassembleObject(const Obje
SectionRelocMap[*Sec2].push_back(Section);
}
+ // Create a mapping from virtual address to symbol name. This is used to
+ // pretty print the target of a call.
+ std::vector<std::pair<uint64_t, StringRef>> AllSymbols;
+ if (MIA) {
+ for (const SymbolRef &Symbol : Obj->symbols()) {
+ ErrorOr<uint64_t> AddressOrErr = Symbol.getAddress();
+ if (error(AddressOrErr.getError()))
+ break;
+ uint64_t Address = *AddressOrErr;
+
+ ErrorOr<StringRef> Name = Symbol.getName();
+ if (error(Name.getError()))
+ break;
+ if (Name->empty())
+ continue;
+ AllSymbols.push_back(std::make_pair(Address, *Name));
+ }
+
+ array_pod_sort(AllSymbols.begin(), AllSymbols.end());
+ }
+
for (const SectionRef &Section : Obj->sections()) {
if (!Section.isText() || Section.isVirtual())
continue;
@@ -912,6 +933,21 @@ static void DisassembleObject(const Obje
SectionAddr + Index, outs(), "", *STI);
outs() << CommentStream.str();
Comments.clear();
+ if (MIA && (MIA->isCall(Inst) || MIA->isUnconditionalBranch(Inst))) {
+ uint64_t Target;
+ if (MIA->evaluateBranch(Inst, SectionAddr + Index, Size, Target)) {
+ const auto &TargetSym =
+ std::lower_bound(AllSymbols.begin(), AllSymbols.end(),
+ std::make_pair(Target, StringRef()));
+ if (TargetSym != AllSymbols.end()) {
+ outs() << " <" << TargetSym->second;
+ uint64_t Disp = TargetSym->first - Target;
+ if (Disp)
+ outs() << '-' << Disp;
+ outs() << '>';
+ }
+ }
+ }
outs() << "\n";
} else {
errs() << ToolName << ": warning: invalid instruction encoding\n";
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