Sanitizer coverage: PC vs modules are not handled efficiently?

Kostya Serebryany kcc at google.com
Mon Mar 23 16:27:50 PDT 2015


Yea. This is pretty silly.
Essentially, we are leaking modules_
in sanitizer_common/sanitizer_symbolizer_posix_libcdep.cc
every time we call FindModuleForAddress after a dlopen/dlclose.
r233037 changes the code in coverage so that it does not depend on this
leak,
but the leak itself should be fixed too.

On Mon, Mar 23, 2015 at 8:36 AM, Timur Iskhodzhanov <timurrrr at google.com>
wrote:

>
>
> On Fri, Mar 20, 2015 at 9:59 PM Kostya Serebryany <kcc at google.com> wrote:
>
>> On Fri, Mar 20, 2015 at 11:36 AM, Kostya Serebryany <kcc at google.com>
>> wrote:
>>
>>>
>>>
>>> On Fri, Mar 20, 2015 at 11:22 AM, Timur Iskhodzhanov <
>>> timurrrr at google.com> wrote:
>>>
>>>> Hi,
>>>> I'm working on enabling sanitizer coverage support for ASan on Windows.
>>>>
>>>> I got a PoC working, but didn't like how the code fits one aspect of
>>>> the architecture and wanted to discuss how to fix that.
>>>>
>>>>
>>>> Let's start with CoverageData::DumpOffsets().
>>>> lib/sanitizer_common/sanitizer_coverage_libcdep.cc:
>>>>   733 void CoverageData::DumpOffsets() {
>>>>   ...
>>>>   739   for (uptr m = 0; m < module_name_vec.size(); m++) {
>>>>   ...
>>>>   744     auto r = module_name_vec[m];
>>>>   ...
>>>>   748     const char *module_name = "<unknown>";
>>>>   749     for (uptr i = r.beg; i < r.end; i++) {
>>>>   ...
>>>>   753       uptr offset = 0;
>>>>   754       sym->GetModuleNameAndOffsetForPC(pc, &module_name, &offset);
>>>>   755       offsets.push_back(BundlePcAndCounter(offset, counter));
>>>>   756     }
>>>>   ...
>>>>   770     module_name = StripModuleName(r.name);
>>>>
>>>> Looking at line 770, I think we don't need to query
>>>> GetModuleNameAndOffsetForPC for the module name.
>>>> Looking at lines 754/755, why don't we just store the module boundaries
>>>> in module_name_vec along with its name?
>>>> That'd save us one extra GetModuleNameAndOffsetForPC call [a linear
>>>> lookup on the *fast* path].
>>>> We already know what module this PC belongs to, right?
>>>>
>>>
>>> Yes, that may work. (you never know before you test it).
>>> The code is like this because it got refactored from another state where
>>> the PCs from different modules were intermixed.
>>>
>>>
>>>>
>>>>
>>>> Now let's look at CoverageData::UpdateModuleNameVec(...).
>>>> lib/sanitizer_common/sanitizer_coverage_libcdep.cc:
>>>>   333 void CoverageData::UpdateModuleNameVec(uptr caller_pc, uptr
>>>> range_beg,
>>>>   334                                        uptr range_end) {
>>>>   ...
>>>>   338   const char *module_name = sym->GetModuleNameForPc(caller_pc);
>>>>   339   if (!module_name) return;
>>>>   340   if (module_name_vec.empty() || module_name_vec.back().name !=
>>>> module_name)
>>>>   341     module_name_vec.push_back({module_name, range_beg,
>>>> range_end});
>>>>   ...
>>>>   344 }
>>>>
>>>> GetModuleNameForPc(pc) returns const char* and we just store it in a
>>>> vector?  Intriguing.
>>>> Module name strings compared as pointers?  Even more intriguing.  [see
>>>> "side note" below"]
>>>>
>>>> lib/sanitizer_common/sanitizer_symbolizer.h:
>>>>  89   const char *GetModuleNameForPc(uptr pc) {
>>>>  90     const char *module_name = 0;
>>>>  91     uptr unused;
>>>>  92     if (GetModuleNameAndOffsetForPC(pc, &module_name, &unused))
>>>>  93       return module_name;
>>>>
>>>> GetModuleNameAndOffsetForPC forwards
>>>> to PlatformFindModuleNameAndOffsetForAddress, which on POSIX is:
>>>> lib/sanitizer_common/sanitizer_symbolizer_posix_libcdep.cc
>>>>   397   bool PlatformFindModuleNameAndOffsetForAddress(uptr address,
>>>>   398                                                  const char
>>>> **module_name,
>>>>   399                                                  uptr
>>>> *module_offset) override {
>>>>   400     LoadedModule *module = FindModuleForAddress(address);
>>>>   401     if (module == 0)
>>>>   402       return false;
>>>>   403     *module_name = module->full_name();
>>>>   404     *module_offset = address - module->base_address();
>>>>   405     return true;
>>>>   406   }
>>>> ...
>>>>   368   LoadedModule *FindModuleForAddress(uptr address) {
>>>>   369     bool modules_were_reloaded = false;
>>>>   370     if (modules_ == 0 || !modules_fresh_) {
>>>>   371       modules_ = (LoadedModule*)(symbolizer_allocator_.Allocate(
>>>>   372           kMaxNumberOfModuleContexts * sizeof(LoadedModule)));
>>>> ...
>>>>   374       n_modules_ = GetListOfModules(modules_,
>>>> kMaxNumberOfModuleContexts,
>>>>   375                                     /* filter */ 0);
>>>> ...
>>>>   378       modules_fresh_ = true;
>>>>   379       modules_were_reloaded = true;
>>>>   380     }
>>>>   381     for (uptr i = 0; i < n_modules_; i++) {
>>>>   382       if (modules_[i].containsAddress(address)) {
>>>>   383         return &modules_[i];
>>>>   384       }
>>>>   385     }
>>>>   386     // Reload the modules and look up again, if we haven't tried
>>>> it yet.
>>>>   387     if (!modules_were_reloaded) {
>>>>   388       // FIXME: set modules_fresh_ from dlopen()/dlclose()
>>>> interceptors.
>>>>   389       // It's too aggressive to reload the list of modules each
>>>> time we fail
>>>>   390       // to find a module for a given address.
>>>>   391       modules_fresh_ = false;
>>>>   392       return FindModuleForAddress(address);
>>>>   393     }
>>>>   394     return 0;
>>>>   395   }
>>>>
>>>> We seem to leak 80...160KB every time a new module is loaded [calls
>>>> UpdateModuleNameVec].
>>>>
>>>
>>> Good catch, fix it!
>>>
>>
>> Probably not that bad.
>> At least the implementation in sanitizer_symbolizer_posix_libcdep.cc
>> returns the same pointer for module name every time,
>> unless new modules were loaded. So, on linux everything should work fine.
>>
>
> Depends on the app, I suppose.
> If an app loads e.g. plugins, we leak ~(M*(N+M/2)) memory, where N is the
> number of modules loaded at startup and M is the number of modules loaded
> [one by one] dynamically at run-time.  This can be a lot [think Photoshop].
> Maybe not that bad for Chromium.
>
> Who owns the module name strings stored in module_name_vec?
>>>> OK, the LoadedModule strdup's a module name, so we also leak all the
>>>> module names when a new module is loaded.
>>>> I'm not sure linear search is the right thing to do, though I'm OK with
>>>> it if this function does not show in the profile.
>>>>
>>>> Side note: It looks possible that dlopen+dlclosing a module would cause
>>>> the same module to have two equal module names at different addresses,
>>>> hence it will appear twice in module_name_vec -- is it a bug or a feature?
>>>>
>>>
>>> Hm. Maybe yes, maybe not. We don't support dlclose particularly well.
>>>
>>
>> >> Re: bug or feature question -- what's the expected result dump if we
>> load/unload/load the same library?  I'd expect the counters/bits to be
>> merged
>>
>> It would be nice to merge them, but at least if the library is loaded at
>> different address we won't do that.
>> Again, we don't support dlclose very well, and thi sis not the only
>> trouble with it.
>>
>>
>>>
>>>
>>>>
>>>>
>>>> Let's now consider that I have to
>>>> re-implement PlatformFindModuleNameAndOffsetForAddress for Windows.
>>>> I don't think I want to implement it the same way it's done for POSIX,
>>>> as I find that implementation suboptimal.
>>>>
>>>> It seems the usage pattern of PlatformFindModuleNameAndOffsetForAddress
>>>> is to query batches of PCs from one module before going to the next one.
>>>> Assuming I can observe FreeLibrary [or dlclose], I can just cache the
>>>> module info [name+boundaries] for the last lookup without the need to
>>>> re-query the list of modules.
>>>> I think the same can be done on POSIX?
>>>> Maybe we should use GetModuleByPC(PC), store the result in
>>>> module_for_the_last_pc_ and check if a new PC is there?
>>>>
>>>> I think we should also change the way we own module names.
>>>> Can we store them in a string-set (do we have one?)
>>>>
>>>
>>> we don't, but we can use an array :)
>>> (sorted or not, depends on how often we access vs modify it)
>>>
>>>
>>>> to make sure they are unique'd and pointer comparison is OK?
>>>> Currently there's no owner for module names on Windows, as we haven't
>>>> needed to store LoadedModules before.
>>>> Querying most of the things was as simple as
>>>>   char xyz[...];
>>>>   GetWhatINeed(xyz, sizeof(xyz));
>>>> so the "owner" of the string was stack.
>>>> Doing a strdup on every call is impractical :)
>>>>
>>>>
>>>> Ideas?
>>>>
>>>
>>> Fix all of these, one by one!
>>>
>>>
>>>> --
>>>> Timur
>>>>
>>>>
>>>
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