[PATCH] [lld] [LinkerScript] Handle symbols defined in linker scripts
Rafael Auler
rafaelauler at gmail.com
Wed Mar 11 13:12:21 PDT 2015
Hi shankar.easwaran, ruiu,
This patch plays on top of D8157 because it needs the expression
evaluation mechanism working in DefaultLayout.
Puts symbols defined in linker script expressions in a runtime file that is
added as input to the resolver, making the input object files see symbols
defined in linker scripts.
http://reviews.llvm.org/D8263
Files:
include/lld/ReaderWriter/ELFLinkingContext.h
include/lld/ReaderWriter/LinkerScript.h
lib/ReaderWriter/ELF/DynamicLibraryWriter.h
lib/ReaderWriter/ELF/ELFFile.h
lib/ReaderWriter/ELF/ExecutableWriter.h
lib/ReaderWriter/ELF/Hexagon/HexagonExecutableAtoms.h
lib/ReaderWriter/ELF/Mips/MipsTargetHandler.h
lib/ReaderWriter/ELF/OutputELFWriter.h
lib/ReaderWriter/LinkerScript.cpp
test/elf/linkerscript/Inputs/simple.o.yaml
test/elf/linkerscript/symbol-definition.test
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