[llvm] r230249 - Remap frame variables for native Windows exception handling.
Andrew Kaylor
andrew.kaylor at intel.com
Mon Feb 23 12:01:57 PST 2015
Author: akaylor
Date: Mon Feb 23 14:01:56 2015
New Revision: 230249
URL: http://llvm.org/viewvc/llvm-project?rev=230249&view=rev
Log:
Remap frame variables for native Windows exception handling.
Differential Revision: http://reviews.llvm.org/D7770
Modified:
llvm/trunk/include/llvm/Transforms/Utils/Cloning.h
llvm/trunk/lib/CodeGen/WinEHPrepare.cpp
llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp
llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll
llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll
Modified: llvm/trunk/include/llvm/Transforms/Utils/Cloning.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Transforms/Utils/Cloning.h?rev=230249&r1=230248&r2=230249&view=diff
==============================================================================
--- llvm/trunk/include/llvm/Transforms/Utils/Cloning.h (original)
+++ llvm/trunk/include/llvm/Transforms/Utils/Cloning.h Mon Feb 23 14:01:56 2015
@@ -153,6 +153,9 @@ public:
virtual CloningAction handleInstruction(ValueToValueMapTy &VMap,
const Instruction *Inst,
BasicBlock *NewBB) = 0;
+
+ virtual ValueMapTypeRemapper *getTypeRemapper() { return nullptr; }
+ virtual ValueMaterializer *getValueMaterializer() { return nullptr; }
};
void CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc,
Modified: llvm/trunk/lib/CodeGen/WinEHPrepare.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/WinEHPrepare.cpp?rev=230249&r1=230248&r2=230249&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/WinEHPrepare.cpp (original)
+++ llvm/trunk/lib/CodeGen/WinEHPrepare.cpp Mon Feb 23 14:01:56 2015
@@ -1,390 +1,627 @@
-//===-- WinEHPrepare - Prepare exception handling for code generation ---===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This pass lowers LLVM IR exception handling into something closer to what the
-// backend wants. It snifs the personality function to see which kind of
-// preparation is necessary. If the personality function uses the Itanium LSDA,
-// this pass delegates to the DWARF EH preparation pass.
-//
-//===----------------------------------------------------------------------===//
-
-#include "llvm/CodeGen/Passes.h"
-#include "llvm/Analysis/LibCallSemantics.h"
-#include "llvm/IR/Function.h"
-#include "llvm/IR/IRBuilder.h"
-#include "llvm/IR/Instructions.h"
-#include "llvm/IR/IntrinsicInst.h"
-#include "llvm/IR/Module.h"
-#include "llvm/IR/PatternMatch.h"
-#include "llvm/Pass.h"
-#include "llvm/Transforms/Utils/Cloning.h"
-#include "llvm/Transforms/Utils/Local.h"
-#include <memory>
-
-using namespace llvm;
-using namespace llvm::PatternMatch;
-
-#define DEBUG_TYPE "winehprepare"
-
-namespace {
-class WinEHPrepare : public FunctionPass {
- std::unique_ptr<FunctionPass> DwarfPrepare;
-
-public:
- static char ID; // Pass identification, replacement for typeid.
- WinEHPrepare(const TargetMachine *TM = nullptr)
- : FunctionPass(ID), DwarfPrepare(createDwarfEHPass(TM)) {}
-
- bool runOnFunction(Function &Fn) override;
-
- bool doFinalization(Module &M) override;
-
- void getAnalysisUsage(AnalysisUsage &AU) const override;
-
- const char *getPassName() const override {
- return "Windows exception handling preparation";
- }
-
-private:
- bool prepareCPPEHHandlers(Function &F,
- SmallVectorImpl<LandingPadInst *> &LPads);
- bool outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
- LandingPadInst *LPad, StructType *EHDataStructTy);
-};
-
-class WinEHCatchDirector : public CloningDirector {
-public:
- WinEHCatchDirector(LandingPadInst *LPI, Value *Selector, Value *EHObj)
- : LPI(LPI), CurrentSelector(Selector->stripPointerCasts()), EHObj(EHObj),
- SelectorIDType(Type::getInt32Ty(LPI->getContext())),
- Int8PtrType(Type::getInt8PtrTy(LPI->getContext())) {}
-
- CloningAction handleInstruction(ValueToValueMapTy &VMap,
- const Instruction *Inst,
- BasicBlock *NewBB) override;
-
-private:
- LandingPadInst *LPI;
- Value *CurrentSelector;
- Value *EHObj;
- Type *SelectorIDType;
- Type *Int8PtrType;
-
- const Value *ExtractedEHPtr;
- const Value *ExtractedSelector;
- const Value *EHPtrStoreAddr;
- const Value *SelectorStoreAddr;
-};
-} // end anonymous namespace
-
-char WinEHPrepare::ID = 0;
-INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare", "Prepare Windows exceptions",
- false, false)
-
-FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) {
- return new WinEHPrepare(TM);
-}
-
-static bool isMSVCPersonality(EHPersonality Pers) {
- return Pers == EHPersonality::MSVC_Win64SEH ||
- Pers == EHPersonality::MSVC_CXX;
-}
-
-bool WinEHPrepare::runOnFunction(Function &Fn) {
- SmallVector<LandingPadInst *, 4> LPads;
- SmallVector<ResumeInst *, 4> Resumes;
- for (BasicBlock &BB : Fn) {
- if (auto *LP = BB.getLandingPadInst())
- LPads.push_back(LP);
- if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator()))
- Resumes.push_back(Resume);
- }
-
- // No need to prepare functions that lack landing pads.
- if (LPads.empty())
- return false;
-
- // Classify the personality to see what kind of preparation we need.
- EHPersonality Pers = classifyEHPersonality(LPads.back()->getPersonalityFn());
-
- // Delegate through to the DWARF pass if this is unrecognized.
- if (!isMSVCPersonality(Pers))
- return DwarfPrepare->runOnFunction(Fn);
-
- // FIXME: This only returns true if the C++ EH handlers were outlined.
- // When that code is complete, it should always return whatever
- // prepareCPPEHHandlers returns.
- if (Pers == EHPersonality::MSVC_CXX && prepareCPPEHHandlers(Fn, LPads))
- return true;
-
- // FIXME: SEH Cleanups are unimplemented. Replace them with unreachable.
- if (Resumes.empty())
- return false;
-
- for (ResumeInst *Resume : Resumes) {
- IRBuilder<>(Resume).CreateUnreachable();
- Resume->eraseFromParent();
- }
-
- return true;
-}
-
-bool WinEHPrepare::doFinalization(Module &M) {
- return DwarfPrepare->doFinalization(M);
-}
-
-void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
- DwarfPrepare->getAnalysisUsage(AU);
-}
-
-bool WinEHPrepare::prepareCPPEHHandlers(
- Function &F, SmallVectorImpl<LandingPadInst *> &LPads) {
- // FIXME: Find all frame variable references in the handlers
- // to populate the structure elements.
- SmallVector<Type *, 2> AllocStructTys;
- AllocStructTys.push_back(Type::getInt32Ty(F.getContext())); // EH state
- AllocStructTys.push_back(Type::getInt8PtrTy(F.getContext())); // EH object
- StructType *EHDataStructTy =
- StructType::create(F.getContext(), AllocStructTys,
- "struct." + F.getName().str() + ".ehdata");
- bool HandlersOutlined = false;
-
- for (LandingPadInst *LPad : LPads) {
- // Look for evidence that this landingpad has already been processed.
- bool LPadHasActionList = false;
- BasicBlock *LPadBB = LPad->getParent();
- for (Instruction &Inst : LPadBB->getInstList()) {
- // FIXME: Make this an intrinsic.
- if (auto *Call = dyn_cast<CallInst>(&Inst))
- if (Call->getCalledFunction()->getName() == "llvm.eh.actions") {
- LPadHasActionList = true;
- break;
- }
- }
-
- // If we've already outlined the handlers for this landingpad,
- // there's nothing more to do here.
- if (LPadHasActionList)
- continue;
-
- for (unsigned Idx = 0, NumClauses = LPad->getNumClauses(); Idx < NumClauses;
- ++Idx) {
- if (LPad->isCatch(Idx))
- HandlersOutlined =
- outlineCatchHandler(&F, LPad->getClause(Idx), LPad, EHDataStructTy);
- } // End for each clause
- } // End for each landingpad
-
- return HandlersOutlined;
-}
-
-bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
- LandingPadInst *LPad,
- StructType *EHDataStructTy) {
- Module *M = SrcFn->getParent();
- LLVMContext &Context = M->getContext();
-
- // Create a new function to receive the handler contents.
- Type *Int8PtrType = Type::getInt8PtrTy(Context);
- std::vector<Type *> ArgTys;
- ArgTys.push_back(Int8PtrType);
- ArgTys.push_back(Int8PtrType);
- FunctionType *FnType = FunctionType::get(Int8PtrType, ArgTys, false);
- Function *CatchHandler = Function::Create(
- FnType, GlobalVariable::ExternalLinkage, SrcFn->getName() + ".catch", M);
-
- // Generate a standard prolog to setup the frame recovery structure.
- IRBuilder<> Builder(Context);
- BasicBlock *Entry = BasicBlock::Create(Context, "catch.entry");
- CatchHandler->getBasicBlockList().push_front(Entry);
- Builder.SetInsertPoint(Entry);
- Builder.SetCurrentDebugLocation(LPad->getDebugLoc());
-
- // The outlined handler will be called with the parent's frame pointer as
- // its second argument. To enable the handler to access variables from
- // the parent frame, we use that pointer to get locate a special block
- // of memory that was allocated using llvm.eh.allocateframe for this
- // purpose. During the outlining process we will determine which frame
- // variables are used in handlers and create a structure that maps these
- // variables into the frame allocation block.
- //
- // The frame allocation block also contains an exception state variable
- // used by the runtime and a pointer to the exception object pointer
- // which will be filled in by the runtime for use in the handler.
- Function *RecoverFrameFn =
- Intrinsic::getDeclaration(M, Intrinsic::framerecover);
- Value *RecoverArgs[] = {Builder.CreateBitCast(SrcFn, Int8PtrType, ""),
- &(CatchHandler->getArgumentList().back())};
- CallInst *EHAlloc =
- Builder.CreateCall(RecoverFrameFn, RecoverArgs, "eh.alloc");
- Value *EHData =
- Builder.CreateBitCast(EHAlloc, EHDataStructTy->getPointerTo(), "ehdata");
- Value *EHObjPtr =
- Builder.CreateConstInBoundsGEP2_32(EHData, 0, 1, "eh.obj.ptr");
-
- // This will give us a raw pointer to the exception object, which
- // corresponds to the formal parameter of the catch statement. If the
- // handler uses this object, we will generate code during the outlining
- // process to cast the pointer to the appropriate type and deference it
- // as necessary. The un-outlined landing pad code represents the
- // exception object as the result of the llvm.eh.begincatch call.
- Value *EHObj = Builder.CreateLoad(EHObjPtr, false, "eh.obj");
-
- ValueToValueMapTy VMap;
-
- // FIXME: Map other values referenced in the filter handler.
-
- WinEHCatchDirector Director(LPad, SelectorType, EHObj);
-
- SmallVector<ReturnInst *, 8> Returns;
- ClonedCodeInfo InlinedFunctionInfo;
-
- BasicBlock::iterator II = LPad;
-
- CloneAndPruneIntoFromInst(CatchHandler, SrcFn, ++II, VMap,
- /*ModuleLevelChanges=*/false, Returns, "",
- &InlinedFunctionInfo,
- SrcFn->getParent()->getDataLayout(), &Director);
-
- // Move all the instructions in the first cloned block into our entry block.
- BasicBlock *FirstClonedBB = std::next(Function::iterator(Entry));
- Entry->getInstList().splice(Entry->end(), FirstClonedBB->getInstList());
- FirstClonedBB->eraseFromParent();
-
- return true;
-}
-
-CloningDirector::CloningAction WinEHCatchDirector::handleInstruction(
- ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
- // Intercept instructions which extract values from the landing pad aggregate.
- if (auto *Extract = dyn_cast<ExtractValueInst>(Inst)) {
- if (Extract->getAggregateOperand() == LPI) {
- assert(Extract->getNumIndices() == 1 &&
- "Unexpected operation: extracting both landing pad values");
- assert((*(Extract->idx_begin()) == 0 || *(Extract->idx_begin()) == 1) &&
- "Unexpected operation: extracting an unknown landing pad element");
-
- if (*(Extract->idx_begin()) == 0) {
- // Element 0 doesn't directly corresponds to anything in the WinEH scheme.
- // It will be stored to a memory location, then later loaded and finally
- // the loaded value will be used as the argument to an llvm.eh.begincatch
- // call. We're tracking it here so that we can skip the store and load.
- ExtractedEHPtr = Inst;
- } else {
- // Element 1 corresponds to the filter selector. We'll map it to 1 for
- // matching purposes, but it will also probably be stored to memory and
- // reloaded, so we need to track the instuction so that we can map the
- // loaded value too.
- VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
- ExtractedSelector = Inst;
- }
-
- // Tell the caller not to clone this instruction.
- return CloningDirector::SkipInstruction;
- }
- // Other extract value instructions just get cloned.
- return CloningDirector::CloneInstruction;
- }
-
- if (auto *Store = dyn_cast<StoreInst>(Inst)) {
- // Look for and suppress stores of the extracted landingpad values.
- const Value *StoredValue = Store->getValueOperand();
- if (StoredValue == ExtractedEHPtr) {
- EHPtrStoreAddr = Store->getPointerOperand();
- return CloningDirector::SkipInstruction;
- }
- if (StoredValue == ExtractedSelector) {
- SelectorStoreAddr = Store->getPointerOperand();
- return CloningDirector::SkipInstruction;
- }
-
- // Any other store just gets cloned.
- return CloningDirector::CloneInstruction;
- }
-
- if (auto *Load = dyn_cast<LoadInst>(Inst)) {
- // Look for loads of (previously suppressed) landingpad values.
- // The EHPtr load can be ignored (it should only be used as
- // an argument to llvm.eh.begincatch), but the selector value
- // needs to be mapped to a constant value of 1 to be used to
- // simplify the branching to always flow to the current handler.
- const Value *LoadAddr = Load->getPointerOperand();
- if (LoadAddr == EHPtrStoreAddr) {
- VMap[Inst] = UndefValue::get(Int8PtrType);
- return CloningDirector::SkipInstruction;
- }
- if (LoadAddr == SelectorStoreAddr) {
- VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
- return CloningDirector::SkipInstruction;
- }
-
- // Any other loads just get cloned.
- return CloningDirector::CloneInstruction;
- }
-
- if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) {
- // The argument to the call is some form of the first element of the
- // landingpad aggregate value, but that doesn't matter. It isn't used
- // here.
- // The return value of this instruction, however, is used to access the
- // EH object pointer. We have generated an instruction to get that value
- // from the EH alloc block, so we can just map to that here.
- VMap[Inst] = EHObj;
- return CloningDirector::SkipInstruction;
- }
- if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) {
- auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
- // It might be interesting to track whether or not we are inside a catch
- // function, but that might make the algorithm more brittle than it needs
- // to be.
-
- // The end catch call can occur in one of two places: either in a
- // landingpad
- // block that is part of the catch handlers exception mechanism, or at the
- // end of the catch block. If it occurs in a landing pad, we must skip it
- // and continue so that the landing pad gets cloned.
- // FIXME: This case isn't fully supported yet and shouldn't turn up in any
- // of the test cases until it is.
- if (IntrinCall->getParent()->isLandingPad())
- return CloningDirector::SkipInstruction;
-
- // If an end catch occurs anywhere else the next instruction should be an
- // unconditional branch instruction that we want to replace with a return
- // to the the address of the branch target.
- const BasicBlock *EndCatchBB = IntrinCall->getParent();
- const TerminatorInst *Terminator = EndCatchBB->getTerminator();
- const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
- assert(Branch && Branch->isUnconditional());
- assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
- BasicBlock::const_iterator(Branch));
-
- ReturnInst::Create(NewBB->getContext(),
- BlockAddress::get(Branch->getSuccessor(0)), NewBB);
-
- // We just added a terminator to the cloned block.
- // Tell the caller to stop processing the current basic block so that
- // the branch instruction will be skipped.
- return CloningDirector::StopCloningBB;
- }
- if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) {
- auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
- Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts();
- // This causes a replacement that will collapse the landing pad CFG based
- // on the filter function we intend to match.
- if (Selector == CurrentSelector)
- VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
- else
- VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
- // Tell the caller not to clone this instruction.
- return CloningDirector::SkipInstruction;
- }
-
- // Continue with the default cloning behavior.
- return CloningDirector::CloneInstruction;
-}
+//===-- WinEHPrepare - Prepare exception handling for code generation ---===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass lowers LLVM IR exception handling into something closer to what the
+// backend wants. It snifs the personality function to see which kind of
+// preparation is necessary. If the personality function uses the Itanium LSDA,
+// this pass delegates to the DWARF EH preparation pass.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/ADT/MapVector.h"
+#include "llvm/ADT/TinyPtrVector.h"
+#include "llvm/Analysis/LibCallSemantics.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/IRBuilder.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/PatternMatch.h"
+#include "llvm/Pass.h"
+#include "llvm/Transforms/Utils/Cloning.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include <memory>
+
+using namespace llvm;
+using namespace llvm::PatternMatch;
+
+#define DEBUG_TYPE "winehprepare"
+
+namespace {
+
+struct HandlerAllocas {
+ TinyPtrVector<AllocaInst *> Allocas;
+ int ParentFrameAllocationIndex;
+};
+
+// This map is used to model frame variable usage during outlining, to
+// construct a structure type to hold the frame variables in a frame
+// allocation block, and to remap the frame variable allocas (including
+// spill locations as needed) to GEPs that get the variable from the
+// frame allocation structure.
+typedef MapVector<AllocaInst *, HandlerAllocas> FrameVarInfoMap;
+
+class WinEHPrepare : public FunctionPass {
+ std::unique_ptr<FunctionPass> DwarfPrepare;
+
+public:
+ static char ID; // Pass identification, replacement for typeid.
+ WinEHPrepare(const TargetMachine *TM = nullptr)
+ : FunctionPass(ID), DwarfPrepare(createDwarfEHPass(TM)) {}
+
+ bool runOnFunction(Function &Fn) override;
+
+ bool doFinalization(Module &M) override;
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override;
+
+ const char *getPassName() const override {
+ return "Windows exception handling preparation";
+ }
+
+private:
+ bool prepareCPPEHHandlers(Function &F,
+ SmallVectorImpl<LandingPadInst *> &LPads);
+ bool outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
+ LandingPadInst *LPad, CallInst *&EHAlloc,
+ AllocaInst *&EHObjPtr, FrameVarInfoMap &VarInfo);
+};
+
+class WinEHFrameVariableMaterializer : public ValueMaterializer {
+public:
+ WinEHFrameVariableMaterializer(Function *OutlinedFn,
+ FrameVarInfoMap &FrameVarInfo);
+ ~WinEHFrameVariableMaterializer() {}
+
+ virtual Value *materializeValueFor(Value *V) override;
+
+private:
+ Function *OutlinedFn;
+ FrameVarInfoMap &FrameVarInfo;
+ IRBuilder<> Builder;
+};
+
+class WinEHCatchDirector : public CloningDirector {
+public:
+ WinEHCatchDirector(LandingPadInst *LPI, Function *CatchFn, Value *Selector,
+ Value *EHObj, FrameVarInfoMap &VarInfo)
+ : LPI(LPI), CurrentSelector(Selector->stripPointerCasts()), EHObj(EHObj),
+ Materializer(CatchFn, VarInfo),
+ SelectorIDType(Type::getInt32Ty(LPI->getContext())),
+ Int8PtrType(Type::getInt8PtrTy(LPI->getContext())) {}
+
+ CloningAction handleInstruction(ValueToValueMapTy &VMap,
+ const Instruction *Inst,
+ BasicBlock *NewBB) override;
+
+ ValueMaterializer *getValueMaterializer() override { return &Materializer; }
+
+private:
+ LandingPadInst *LPI;
+ Value *CurrentSelector;
+ Value *EHObj;
+ WinEHFrameVariableMaterializer Materializer;
+ Type *SelectorIDType;
+ Type *Int8PtrType;
+
+ const Value *ExtractedEHPtr;
+ const Value *ExtractedSelector;
+ const Value *EHPtrStoreAddr;
+ const Value *SelectorStoreAddr;
+};
+} // end anonymous namespace
+
+char WinEHPrepare::ID = 0;
+INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare", "Prepare Windows exceptions",
+ false, false)
+
+FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) {
+ return new WinEHPrepare(TM);
+}
+
+static bool isMSVCPersonality(EHPersonality Pers) {
+ return Pers == EHPersonality::MSVC_Win64SEH ||
+ Pers == EHPersonality::MSVC_CXX;
+}
+
+bool WinEHPrepare::runOnFunction(Function &Fn) {
+ SmallVector<LandingPadInst *, 4> LPads;
+ SmallVector<ResumeInst *, 4> Resumes;
+ for (BasicBlock &BB : Fn) {
+ if (auto *LP = BB.getLandingPadInst())
+ LPads.push_back(LP);
+ if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator()))
+ Resumes.push_back(Resume);
+ }
+
+ // No need to prepare functions that lack landing pads.
+ if (LPads.empty())
+ return false;
+
+ // Classify the personality to see what kind of preparation we need.
+ EHPersonality Pers = classifyEHPersonality(LPads.back()->getPersonalityFn());
+
+ // Delegate through to the DWARF pass if this is unrecognized.
+ if (!isMSVCPersonality(Pers))
+ return DwarfPrepare->runOnFunction(Fn);
+
+ // FIXME: This only returns true if the C++ EH handlers were outlined.
+ // When that code is complete, it should always return whatever
+ // prepareCPPEHHandlers returns.
+ if (Pers == EHPersonality::MSVC_CXX && prepareCPPEHHandlers(Fn, LPads))
+ return true;
+
+ // FIXME: SEH Cleanups are unimplemented. Replace them with unreachable.
+ if (Resumes.empty())
+ return false;
+
+ for (ResumeInst *Resume : Resumes) {
+ IRBuilder<>(Resume).CreateUnreachable();
+ Resume->eraseFromParent();
+ }
+
+ return true;
+}
+
+bool WinEHPrepare::doFinalization(Module &M) {
+ return DwarfPrepare->doFinalization(M);
+}
+
+void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
+ DwarfPrepare->getAnalysisUsage(AU);
+}
+
+bool WinEHPrepare::prepareCPPEHHandlers(
+ Function &F, SmallVectorImpl<LandingPadInst *> &LPads) {
+ // These containers are used to re-map frame variables that are used in
+ // outlined catch and cleanup handlers. They will be populated as the
+ // handlers are outlined.
+ FrameVarInfoMap FrameVarInfo;
+ SmallVector<CallInst *, 4> HandlerAllocs;
+ SmallVector<AllocaInst *, 4> HandlerEHObjPtrs;
+
+ bool HandlersOutlined = false;
+
+ for (LandingPadInst *LPad : LPads) {
+ // Look for evidence that this landingpad has already been processed.
+ bool LPadHasActionList = false;
+ BasicBlock *LPadBB = LPad->getParent();
+ for (Instruction &Inst : LPadBB->getInstList()) {
+ // FIXME: Make this an intrinsic.
+ if (auto *Call = dyn_cast<CallInst>(&Inst))
+ if (Call->getCalledFunction()->getName() == "llvm.eh.actions") {
+ LPadHasActionList = true;
+ break;
+ }
+ }
+
+ // If we've already outlined the handlers for this landingpad,
+ // there's nothing more to do here.
+ if (LPadHasActionList)
+ continue;
+
+ for (unsigned Idx = 0, NumClauses = LPad->getNumClauses(); Idx < NumClauses;
+ ++Idx) {
+ if (LPad->isCatch(Idx)) {
+ // Create a new instance of the handler data structure in the
+ // HandlerData vector.
+ CallInst *EHAlloc = nullptr;
+ AllocaInst *EHObjPtr = nullptr;
+ bool Outlined = outlineCatchHandler(&F, LPad->getClause(Idx), LPad,
+ EHAlloc, EHObjPtr, FrameVarInfo);
+ if (Outlined) {
+ HandlersOutlined = true;
+ // These values must be resolved after all handlers have been
+ // outlined.
+ if (EHAlloc)
+ HandlerAllocs.push_back(EHAlloc);
+ if (EHObjPtr)
+ HandlerEHObjPtrs.push_back(EHObjPtr);
+ }
+ } // End if (isCatch)
+ } // End for each clause
+ } // End for each landingpad
+
+ // If nothing got outlined, there is no more processing to be done.
+ if (!HandlersOutlined)
+ return false;
+
+ // FIXME: We will replace the landingpad bodies with llvm.eh.actions
+ // calls and indirect branches here and then delete blocks
+ // which are no longer reachable. That will get rid of the
+ // handlers that we have outlined. There is code below
+ // that looks for allocas with no uses in the parent function.
+ // That will only happen after the pruning is implemented.
+
+ // Remap the frame variables.
+ SmallVector<Type *, 2> StructTys;
+ StructTys.push_back(Type::getInt32Ty(F.getContext())); // EH state
+ StructTys.push_back(Type::getInt8PtrTy(F.getContext())); // EH object
+
+ // Start the index at two since we always have the above fields at 0 and 1.
+ int Idx = 2;
+
+ // FIXME: Sort the FrameVarInfo vector by the ParentAlloca size and alignment
+ // and add padding as necessary to provide the proper alignment.
+
+ // Map the alloca instructions to the corresponding index in the
+ // frame allocation structure. If any alloca is used only in a single
+ // handler and is not used in the parent frame after outlining, it will
+ // be assigned an index of -1, meaning the handler can keep its
+ // "temporary" alloca and the original alloca can be erased from the
+ // parent function. If we later encounter this alloca in a second
+ // handler, we will assign it a place in the frame allocation structure
+ // at that time. Since the instruction replacement doesn't happen until
+ // all the entries in the HandlerData have been processed this isn't a
+ // problem.
+ for (auto &VarInfoEntry : FrameVarInfo) {
+ AllocaInst *ParentAlloca = VarInfoEntry.first;
+ HandlerAllocas &AllocaInfo = VarInfoEntry.second;
+
+ // If the instruction still has uses in the parent function or if it is
+ // referenced by more than one handler, add it to the frame allocation
+ // structure.
+ if (ParentAlloca->getNumUses() != 0 || AllocaInfo.Allocas.size() > 1) {
+ Type *VarTy = ParentAlloca->getAllocatedType();
+ StructTys.push_back(VarTy);
+ AllocaInfo.ParentFrameAllocationIndex = Idx++;
+ } else {
+ // If the variable is not used in the parent frame and it is only used
+ // in one handler, the alloca can be removed from the parent frame
+ // and the handler will keep its "temporary" alloca to define the value.
+ // An element index of -1 is used to indicate this condition.
+ AllocaInfo.ParentFrameAllocationIndex = -1;
+ }
+ }
+
+ // Having filled the StructTys vector and assigned an index to each element,
+ // we can now create the structure.
+ StructType *EHDataStructTy = StructType::create(
+ F.getContext(), StructTys, "struct." + F.getName().str() + ".ehdata");
+ IRBuilder<> Builder(F.getParent()->getContext());
+
+ // Create a frame allocation.
+ Module *M = F.getParent();
+ LLVMContext &Context = M->getContext();
+ BasicBlock *Entry = &F.getEntryBlock();
+ Builder.SetInsertPoint(Entry->getFirstInsertionPt());
+ Function *FrameAllocFn =
+ Intrinsic::getDeclaration(M, Intrinsic::frameallocate);
+ uint64_t EHAllocSize = M->getDataLayout()->getTypeAllocSize(EHDataStructTy);
+ Value *FrameAllocArgs[] = {
+ ConstantInt::get(Type::getInt32Ty(Context), EHAllocSize)};
+ CallInst *FrameAlloc =
+ Builder.CreateCall(FrameAllocFn, FrameAllocArgs, "frame.alloc");
+
+ Value *FrameEHData = Builder.CreateBitCast(
+ FrameAlloc, EHDataStructTy->getPointerTo(), "eh.data");
+
+ // Now visit each handler that is using the structure and bitcast its EHAlloc
+ // value to be a pointer to the frame alloc structure.
+ DenseMap<Function *, Value *> EHDataMap;
+ for (CallInst *EHAlloc : HandlerAllocs) {
+ // The EHAlloc has no uses at this time, so we need to just insert the
+ // cast before the next instruction. There is always a next instruction.
+ BasicBlock::iterator II = EHAlloc;
+ ++II;
+ Builder.SetInsertPoint(cast<Instruction>(II));
+ Value *EHData = Builder.CreateBitCast(
+ EHAlloc, EHDataStructTy->getPointerTo(), "eh.data");
+ EHDataMap[EHAlloc->getParent()->getParent()] = EHData;
+ }
+
+ // Next, replace the place-holder EHObjPtr allocas with GEP instructions
+ // that pull the EHObjPtr from the frame alloc structure
+ for (AllocaInst *EHObjPtr : HandlerEHObjPtrs) {
+ Value *EHData = EHDataMap[EHObjPtr->getParent()->getParent()];
+ Value *ElementPtr = Builder.CreateConstInBoundsGEP2_32(EHData, 0, 1);
+ EHObjPtr->replaceAllUsesWith(ElementPtr);
+ EHObjPtr->removeFromParent();
+ ElementPtr->takeName(EHObjPtr);
+ delete EHObjPtr;
+ }
+
+ // Finally, replace all of the temporary allocas for frame variables used in
+ // the outlined handlers and the original frame allocas with GEP instructions
+ // that get the equivalent pointer from the frame allocation struct.
+ for (auto &VarInfoEntry : FrameVarInfo) {
+ AllocaInst *ParentAlloca = VarInfoEntry.first;
+ HandlerAllocas &AllocaInfo = VarInfoEntry.second;
+ int Idx = AllocaInfo.ParentFrameAllocationIndex;
+
+ // If we have an index of -1 for this instruction, it means it isn't used
+ // outside of this handler. In that case, we just keep the "temporary"
+ // alloca in the handler and erase the original alloca from the parent.
+ if (Idx == -1) {
+ ParentAlloca->eraseFromParent();
+ } else {
+ // Otherwise, we replace the parent alloca and all outlined allocas
+ // which map to it with GEP instructions.
+
+ // First replace the original alloca.
+ Builder.SetInsertPoint(ParentAlloca);
+ Builder.SetCurrentDebugLocation(ParentAlloca->getDebugLoc());
+ Value *ElementPtr =
+ Builder.CreateConstInBoundsGEP2_32(FrameEHData, 0, Idx);
+ ParentAlloca->replaceAllUsesWith(ElementPtr);
+ ParentAlloca->removeFromParent();
+ ElementPtr->takeName(ParentAlloca);
+ delete ParentAlloca;
+
+ // Next replace all outlined allocas that are mapped to it.
+ for (AllocaInst *TempAlloca : AllocaInfo.Allocas) {
+ Value *EHData = EHDataMap[TempAlloca->getParent()->getParent()];
+ // FIXME: Sink this GEP into the blocks where it is used.
+ Builder.SetInsertPoint(TempAlloca);
+ Builder.SetCurrentDebugLocation(TempAlloca->getDebugLoc());
+ ElementPtr = Builder.CreateConstInBoundsGEP2_32(EHData, 0, Idx);
+ TempAlloca->replaceAllUsesWith(ElementPtr);
+ TempAlloca->removeFromParent();
+ ElementPtr->takeName(TempAlloca);
+ delete TempAlloca;
+ }
+ } // end else of if (Idx == -1)
+ } // End for each FrameVarInfo entry.
+
+ return HandlersOutlined;
+}
+
+bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
+ LandingPadInst *LPad, CallInst *&EHAlloc,
+ AllocaInst *&EHObjPtr,
+ FrameVarInfoMap &VarInfo) {
+ Module *M = SrcFn->getParent();
+ LLVMContext &Context = M->getContext();
+
+ // Create a new function to receive the handler contents.
+ Type *Int8PtrType = Type::getInt8PtrTy(Context);
+ std::vector<Type *> ArgTys;
+ ArgTys.push_back(Int8PtrType);
+ ArgTys.push_back(Int8PtrType);
+ FunctionType *FnType = FunctionType::get(Int8PtrType, ArgTys, false);
+ Function *CatchHandler = Function::Create(
+ FnType, GlobalVariable::ExternalLinkage, SrcFn->getName() + ".catch", M);
+
+ // Generate a standard prolog to setup the frame recovery structure.
+ IRBuilder<> Builder(Context);
+ BasicBlock *Entry = BasicBlock::Create(Context, "catch.entry");
+ CatchHandler->getBasicBlockList().push_front(Entry);
+ Builder.SetInsertPoint(Entry);
+ Builder.SetCurrentDebugLocation(LPad->getDebugLoc());
+
+ // The outlined handler will be called with the parent's frame pointer as
+ // its second argument. To enable the handler to access variables from
+ // the parent frame, we use that pointer to get locate a special block
+ // of memory that was allocated using llvm.eh.allocateframe for this
+ // purpose. During the outlining process we will determine which frame
+ // variables are used in handlers and create a structure that maps these
+ // variables into the frame allocation block.
+ //
+ // The frame allocation block also contains an exception state variable
+ // used by the runtime and a pointer to the exception object pointer
+ // which will be filled in by the runtime for use in the handler.
+ Function *RecoverFrameFn =
+ Intrinsic::getDeclaration(M, Intrinsic::framerecover);
+ Value *RecoverArgs[] = {Builder.CreateBitCast(SrcFn, Int8PtrType, ""),
+ &(CatchHandler->getArgumentList().back())};
+ EHAlloc = Builder.CreateCall(RecoverFrameFn, RecoverArgs, "eh.alloc");
+
+ // This alloca is only temporary. We'll be replacing it once we know all the
+ // frame variables that need to go in the frame allocation structure.
+ EHObjPtr = Builder.CreateAlloca(Int8PtrType, 0, "eh.obj.ptr");
+
+ // This will give us a raw pointer to the exception object, which
+ // corresponds to the formal parameter of the catch statement. If the
+ // handler uses this object, we will generate code during the outlining
+ // process to cast the pointer to the appropriate type and deference it
+ // as necessary. The un-outlined landing pad code represents the
+ // exception object as the result of the llvm.eh.begincatch call.
+ Value *EHObj = Builder.CreateLoad(EHObjPtr, false, "eh.obj");
+
+ ValueToValueMapTy VMap;
+
+ // FIXME: Map other values referenced in the filter handler.
+
+ WinEHCatchDirector Director(LPad, CatchHandler, SelectorType, EHObj, VarInfo);
+
+ SmallVector<ReturnInst *, 8> Returns;
+ ClonedCodeInfo InlinedFunctionInfo;
+
+ BasicBlock::iterator II = LPad;
+
+ CloneAndPruneIntoFromInst(CatchHandler, SrcFn, ++II, VMap,
+ /*ModuleLevelChanges=*/false, Returns, "",
+ &InlinedFunctionInfo,
+ SrcFn->getParent()->getDataLayout(), &Director);
+
+ // Move all the instructions in the first cloned block into our entry block.
+ BasicBlock *FirstClonedBB = std::next(Function::iterator(Entry));
+ Entry->getInstList().splice(Entry->end(), FirstClonedBB->getInstList());
+ FirstClonedBB->eraseFromParent();
+
+ return true;
+}
+
+CloningDirector::CloningAction WinEHCatchDirector::handleInstruction(
+ ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
+ // Intercept instructions which extract values from the landing pad aggregate.
+ if (auto *Extract = dyn_cast<ExtractValueInst>(Inst)) {
+ if (Extract->getAggregateOperand() == LPI) {
+ assert(Extract->getNumIndices() == 1 &&
+ "Unexpected operation: extracting both landing pad values");
+ assert((*(Extract->idx_begin()) == 0 || *(Extract->idx_begin()) == 1) &&
+ "Unexpected operation: extracting an unknown landing pad element");
+
+ if (*(Extract->idx_begin()) == 0) {
+ // Element 0 doesn't directly corresponds to anything in the WinEH
+ // scheme.
+ // It will be stored to a memory location, then later loaded and finally
+ // the loaded value will be used as the argument to an
+ // llvm.eh.begincatch
+ // call. We're tracking it here so that we can skip the store and load.
+ ExtractedEHPtr = Inst;
+ } else {
+ // Element 1 corresponds to the filter selector. We'll map it to 1 for
+ // matching purposes, but it will also probably be stored to memory and
+ // reloaded, so we need to track the instuction so that we can map the
+ // loaded value too.
+ VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
+ ExtractedSelector = Inst;
+ }
+
+ // Tell the caller not to clone this instruction.
+ return CloningDirector::SkipInstruction;
+ }
+ // Other extract value instructions just get cloned.
+ return CloningDirector::CloneInstruction;
+ }
+
+ if (auto *Store = dyn_cast<StoreInst>(Inst)) {
+ // Look for and suppress stores of the extracted landingpad values.
+ const Value *StoredValue = Store->getValueOperand();
+ if (StoredValue == ExtractedEHPtr) {
+ EHPtrStoreAddr = Store->getPointerOperand();
+ return CloningDirector::SkipInstruction;
+ }
+ if (StoredValue == ExtractedSelector) {
+ SelectorStoreAddr = Store->getPointerOperand();
+ return CloningDirector::SkipInstruction;
+ }
+
+ // Any other store just gets cloned.
+ return CloningDirector::CloneInstruction;
+ }
+
+ if (auto *Load = dyn_cast<LoadInst>(Inst)) {
+ // Look for loads of (previously suppressed) landingpad values.
+ // The EHPtr load can be ignored (it should only be used as
+ // an argument to llvm.eh.begincatch), but the selector value
+ // needs to be mapped to a constant value of 1 to be used to
+ // simplify the branching to always flow to the current handler.
+ const Value *LoadAddr = Load->getPointerOperand();
+ if (LoadAddr == EHPtrStoreAddr) {
+ VMap[Inst] = UndefValue::get(Int8PtrType);
+ return CloningDirector::SkipInstruction;
+ }
+ if (LoadAddr == SelectorStoreAddr) {
+ VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
+ return CloningDirector::SkipInstruction;
+ }
+
+ // Any other loads just get cloned.
+ return CloningDirector::CloneInstruction;
+ }
+
+ if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) {
+ // The argument to the call is some form of the first element of the
+ // landingpad aggregate value, but that doesn't matter. It isn't used
+ // here.
+ // The return value of this instruction, however, is used to access the
+ // EH object pointer. We have generated an instruction to get that value
+ // from the EH alloc block, so we can just map to that here.
+ VMap[Inst] = EHObj;
+ return CloningDirector::SkipInstruction;
+ }
+ if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) {
+ auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
+ // It might be interesting to track whether or not we are inside a catch
+ // function, but that might make the algorithm more brittle than it needs
+ // to be.
+
+ // The end catch call can occur in one of two places: either in a
+ // landingpad
+ // block that is part of the catch handlers exception mechanism, or at the
+ // end of the catch block. If it occurs in a landing pad, we must skip it
+ // and continue so that the landing pad gets cloned.
+ // FIXME: This case isn't fully supported yet and shouldn't turn up in any
+ // of the test cases until it is.
+ if (IntrinCall->getParent()->isLandingPad())
+ return CloningDirector::SkipInstruction;
+
+ // If an end catch occurs anywhere else the next instruction should be an
+ // unconditional branch instruction that we want to replace with a return
+ // to the the address of the branch target.
+ const BasicBlock *EndCatchBB = IntrinCall->getParent();
+ const TerminatorInst *Terminator = EndCatchBB->getTerminator();
+ const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
+ assert(Branch && Branch->isUnconditional());
+ assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
+ BasicBlock::const_iterator(Branch));
+
+ ReturnInst::Create(NewBB->getContext(),
+ BlockAddress::get(Branch->getSuccessor(0)), NewBB);
+
+ // We just added a terminator to the cloned block.
+ // Tell the caller to stop processing the current basic block so that
+ // the branch instruction will be skipped.
+ return CloningDirector::StopCloningBB;
+ }
+ if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) {
+ auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
+ Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts();
+ // This causes a replacement that will collapse the landing pad CFG based
+ // on the filter function we intend to match.
+ if (Selector == CurrentSelector)
+ VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
+ else
+ VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
+ // Tell the caller not to clone this instruction.
+ return CloningDirector::SkipInstruction;
+ }
+
+ // Continue with the default cloning behavior.
+ return CloningDirector::CloneInstruction;
+}
+
+WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer(
+ Function *OutlinedFn, FrameVarInfoMap &FrameVarInfo)
+ : OutlinedFn(OutlinedFn), FrameVarInfo(FrameVarInfo),
+ Builder(OutlinedFn->getContext()) {
+ Builder.SetInsertPoint(&OutlinedFn->getEntryBlock());
+ // FIXME: Do something with the FrameVarMapped so that it is shared across the
+ // function.
+}
+
+Value *WinEHFrameVariableMaterializer::materializeValueFor(Value *V) {
+ // If we're asked to materialize an alloca variable, we temporarily
+ // create a matching alloca in the outlined function. When all the
+ // outlining is complete, we'll collect these into a structure and
+ // replace these temporary allocas with GEPs referencing the frame
+ // allocation block.
+ if (auto *AV = dyn_cast<AllocaInst>(V)) {
+ AllocaInst *NewAlloca = Builder.CreateAlloca(
+ AV->getAllocatedType(), AV->getArraySize(), AV->getName());
+ FrameVarInfo[AV].Allocas.push_back(NewAlloca);
+ return NewAlloca;
+ }
+
+// FIXME: Do PHI nodes need special handling?
+
+// FIXME: Are there other cases we can handle better? GEP, ExtractValue, etc.
+
+// FIXME: This doesn't work during cloning because it finds an instruction
+// in the use list that isn't yet part of a basic block.
+#if 0
+ // If we're asked to remap some other instruction, we'll need to
+ // spill it to an alloca variable in the parent function and add a
+ // temporary alloca in the outlined function to be processed as
+ // described above.
+ Instruction *Inst = dyn_cast<Instruction>(V);
+ if (Inst) {
+ AllocaInst *Spill = DemoteRegToStack(*Inst, true);
+ AllocaInst *NewAlloca = Builder.CreateAlloca(Spill->getAllocatedType(),
+ Spill->getArraySize());
+ FrameVarMap[AV] = NewAlloca;
+ return NewAlloca;
+ }
+#endif
+
+ return nullptr;
+}
Modified: llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp?rev=230249&r1=230248&r2=230249&view=diff
==============================================================================
--- llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp (original)
+++ llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp Mon Feb 23 14:01:56 2015
@@ -261,6 +261,8 @@ namespace {
ClonedCodeInfo *CodeInfo;
const DataLayout *DL;
CloningDirector *Director;
+ ValueMapTypeRemapper *TypeMapper;
+ ValueMaterializer *Materializer;
public:
PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
@@ -274,6 +276,14 @@ namespace {
VMap(valueMap), ModuleLevelChanges(moduleLevelChanges),
NameSuffix(nameSuffix), CodeInfo(codeInfo), DL(DL),
Director(Director) {
+ // These are optional components. The Director may return null.
+ if (Director) {
+ TypeMapper = Director->getTypeRemapper();
+ Materializer = Director->getValueMaterializer();
+ } else {
+ TypeMapper = nullptr;
+ Materializer = nullptr;
+ }
}
/// CloneBlock - The specified block is found to be reachable, clone it and
@@ -344,7 +354,8 @@ void PruningFunctionCloner::CloneBlock(c
// nodes for which we defer processing until we update the CFG.
if (!isa<PHINode>(NewInst)) {
RemapInstruction(NewInst, VMap,
- ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
+ ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges,
+ TypeMapper, Materializer);
// If we can simplify this instruction to some other value, simply add
// a mapping to that value rather than inserting a new instruction into
@@ -459,6 +470,14 @@ void llvm::CloneAndPruneIntoFromInst(Fun
CloningDirector *Director) {
assert(NameSuffix && "NameSuffix cannot be null!");
+ ValueMapTypeRemapper *TypeMapper = nullptr;
+ ValueMaterializer *Materializer = nullptr;
+
+ if (Director) {
+ TypeMapper = Director->getTypeRemapper();
+ Materializer = Director->getValueMaterializer();
+ }
+
#ifndef NDEBUG
// If the cloning starts at the begining of the function, verify that
// the function arguments are mapped.
@@ -513,7 +532,8 @@ void llvm::CloneAndPruneIntoFromInst(Fun
// Finally, remap the terminator instructions, as those can't be remapped
// until all BBs are mapped.
RemapInstruction(NewBB->getTerminator(), VMap,
- ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
+ ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges,
+ TypeMapper, Materializer);
}
// Defer PHI resolution until rest of function is resolved, PHI resolution
Modified: llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll?rev=230249&r1=230248&r2=230249&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll (original)
+++ llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll Mon Feb 23 14:01:56 2015
@@ -1,83 +1,83 @@
-; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
-
-; This test is based on the following code:
-;
-; void test()
-; {
-; try {
-; may_throw();
-; } catch (...) {
-; handle_exception();
-; }
-; }
-;
-; Parts of the IR have been hand-edited to simplify the test case.
-; The full IR will be restored when Windows C++ EH support is complete.
-
-; ModuleID = 'catch-all.cpp'
-target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
-target triple = "x86_64-pc-windows-msvc"
-
-; Function Attrs: uwtable
-define void @_Z4testv() #0 {
-entry:
- %exn.slot = alloca i8*
- %ehselector.slot = alloca i32
- invoke void @_Z9may_throwv()
- to label %invoke.cont unwind label %lpad
-
-invoke.cont: ; preds = %entry
- br label %try.cont
-
-lpad: ; preds = %entry
- %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
- catch i8* null
- %1 = extractvalue { i8*, i32 } %0, 0
- store i8* %1, i8** %exn.slot
- %2 = extractvalue { i8*, i32 } %0, 1
- store i32 %2, i32* %ehselector.slot
- br label %catch
-
-catch: ; preds = %lpad
- %exn = load i8** %exn.slot
- %3 = call i8* @llvm.eh.begincatch(i8* %exn) #3
- call void @_Z16handle_exceptionv()
- br label %invoke.cont2
-
-invoke.cont2: ; preds = %catch
- call void @llvm.eh.endcatch()
- br label %try.cont
-
-try.cont: ; preds = %invoke.cont2, %invoke.cont
- ret void
-}
-
-; CHECK: define i8* @_Z4testv.catch(i8*, i8*) {
-; CHECK: catch.entry:
-; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
-; CHECK: %ehdata = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
-; CHECK: %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata* %ehdata, i32 0, i32 1
-; CHECK: %eh.obj = load i8** %eh.obj.ptr
-; CHECK: call void @_Z16handle_exceptionv()
-; CHECK: ret i8* blockaddress(@_Z4testv, %try.cont)
-; CHECK: }
-
-declare void @_Z9may_throwv() #1
-
-declare i32 @__CxxFrameHandler3(...)
-
-declare i8* @llvm.eh.begincatch(i8*)
-
-declare void @_Z16handle_exceptionv() #1
-
-declare void @llvm.eh.endcatch()
-
-attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
-attributes #1 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
-attributes #2 = { noinline noreturn nounwind }
-attributes #3 = { nounwind }
-attributes #4 = { noreturn nounwind }
-
-!llvm.ident = !{!0}
-
-!0 = !{!"clang version 3.7.0 (trunk 226027)"}
+; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
+
+; This test is based on the following code:
+;
+; void test()
+; {
+; try {
+; may_throw();
+; } catch (...) {
+; handle_exception();
+; }
+; }
+;
+; Parts of the IR have been hand-edited to simplify the test case.
+; The full IR will be restored when Windows C++ EH support is complete.
+
+; ModuleID = 'catch-all.cpp'
+target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
+target triple = "x86_64-pc-windows-msvc"
+
+; Function Attrs: uwtable
+define void @_Z4testv() #0 {
+entry:
+ %exn.slot = alloca i8*
+ %ehselector.slot = alloca i32
+ invoke void @_Z9may_throwv()
+ to label %invoke.cont unwind label %lpad
+
+invoke.cont: ; preds = %entry
+ br label %try.cont
+
+lpad: ; preds = %entry
+ %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ catch i8* null
+ %1 = extractvalue { i8*, i32 } %0, 0
+ store i8* %1, i8** %exn.slot
+ %2 = extractvalue { i8*, i32 } %0, 1
+ store i32 %2, i32* %ehselector.slot
+ br label %catch
+
+catch: ; preds = %lpad
+ %exn = load i8** %exn.slot
+ %3 = call i8* @llvm.eh.begincatch(i8* %exn) #3
+ call void @_Z16handle_exceptionv()
+ br label %invoke.cont2
+
+invoke.cont2: ; preds = %catch
+ call void @llvm.eh.endcatch()
+ br label %try.cont
+
+try.cont: ; preds = %invoke.cont2, %invoke.cont
+ ret void
+}
+
+; CHECK: define i8* @_Z4testv.catch(i8*, i8*) {
+; CHECK: catch.entry:
+; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
+; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
+; CHECK: %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata* %eh.data, i32 0, i32 1
+; CHECK: %eh.obj = load i8** %eh.obj.ptr
+; CHECK: call void @_Z16handle_exceptionv()
+; CHECK: ret i8* blockaddress(@_Z4testv, %try.cont)
+; CHECK: }
+
+declare void @_Z9may_throwv() #1
+
+declare i32 @__CxxFrameHandler3(...)
+
+declare i8* @llvm.eh.begincatch(i8*)
+
+declare void @_Z16handle_exceptionv() #1
+
+declare void @llvm.eh.endcatch()
+
+attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
+attributes #1 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
+attributes #2 = { noinline noreturn nounwind }
+attributes #3 = { nounwind }
+attributes #4 = { noreturn nounwind }
+
+!llvm.ident = !{!0}
+
+!0 = !{!"clang version 3.7.0 (trunk 226027)"}
Modified: llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll?rev=230249&r1=230248&r2=230249&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll (original)
+++ llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll Mon Feb 23 14:01:56 2015
@@ -1,102 +1,123 @@
-; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
-
-; This test is based on the following code:
-;
-; void test()
-; {
-; try {
-; may_throw();
-; } catch (int) {
-; handle_int();
-; }
-; }
-;
-; Parts of the IR have been hand-edited to simplify the test case.
-; The full IR will be restored when Windows C++ EH support is complete.
-
-;ModuleID = 'cppeh-catch-scalar.cpp'
-target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
-target triple = "x86_64-pc-windows-msvc"
-
- at _ZTIi = external constant i8*
-
-; Function Attrs: uwtable
-define void @_Z4testv() #0 {
-entry:
- %exn.slot = alloca i8*
- %ehselector.slot = alloca i32
- invoke void @_Z9may_throwv()
- to label %invoke.cont unwind label %lpad
-
-invoke.cont: ; preds = %entry
- br label %try.cont
-
-lpad: ; preds = %entry
- %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
- catch i8* bitcast (i8** @_ZTIi to i8*)
- %1 = extractvalue { i8*, i32 } %0, 0
- store i8* %1, i8** %exn.slot
- %2 = extractvalue { i8*, i32 } %0, 1
- store i32 %2, i32* %ehselector.slot
- br label %catch.dispatch
-
-catch.dispatch: ; preds = %lpad
- %sel = load i32* %ehselector.slot
- %3 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIi to i8*)) #3
- %matches = icmp eq i32 %sel, %3
- br i1 %matches, label %catch, label %eh.resume
-
-catch: ; preds = %catch.dispatch
- %exn11 = load i8** %exn.slot
- %4 = call i8* @llvm.eh.begincatch(i8* %exn11) #3
- %5 = bitcast i8* %4 to i32*
- call void @_Z10handle_intv()
- br label %invoke.cont2
-
-invoke.cont2: ; preds = %catch
- call void @llvm.eh.endcatch() #3
- br label %try.cont
-
-try.cont: ; preds = %invoke.cont2, %invoke.cont
- ret void
-
-eh.resume: ; preds = %catch.dispatch
- %exn3 = load i8** %exn.slot
- %sel4 = load i32* %ehselector.slot
- %lpad.val = insertvalue { i8*, i32 } undef, i8* %exn3, 0
- %lpad.val5 = insertvalue { i8*, i32 } %lpad.val, i32 %sel4, 1
- resume { i8*, i32 } %lpad.val5
-}
-
-; CHECK: define i8* @_Z4testv.catch(i8*, i8*) {
-; CHECK: catch.entry:
-; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
-; CHECK: %ehdata = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
-; CHECK: %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata* %ehdata, i32 0, i32 1
-; CHECK: %eh.obj = load i8** %eh.obj.ptr
-; CHECK: %2 = bitcast i8* %eh.obj to i32*
-; CHECK: call void @_Z10handle_intv()
-; CHECK: ret i8* blockaddress(@_Z4testv, %try.cont)
-; CHECK: }
-
-declare void @_Z9may_throwv() #1
-
-declare i32 @__CxxFrameHandler3(...)
-
-; Function Attrs: nounwind readnone
-declare i32 @llvm.eh.typeid.for(i8*) #2
-
-declare i8* @llvm.eh.begincatch(i8*)
-
-declare void @llvm.eh.endcatch()
-
-declare void @_Z10handle_intv() #1
-
-attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
-attributes #1 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
-attributes #2 = { nounwind readnone }
-attributes #3 = { nounwind }
-
-!llvm.ident = !{!0}
-
-!0 = !{!"clang version 3.7.0 (trunk 227474) (llvm/trunk 227508)"}
+; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
+
+; This test is based on the following code:
+;
+; void test()
+; {
+; try {
+; may_throw();
+; } catch (int i) {
+; handle_int(i);
+; }
+; }
+;
+; Parts of the IR have been hand-edited to simplify the test case.
+; The full IR will be restored when Windows C++ EH support is complete.
+
+;ModuleID = 'cppeh-catch-scalar.cpp'
+target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
+target triple = "x86_64-pc-windows-msvc"
+
+; This is the structure that will get created for the frame allocation.
+; CHECK: %struct._Z4testv.ehdata = type { i32, i8*, i32 }
+
+ at _ZTIi = external constant i8*
+
+; The function entry will be rewritten like this.
+; CHECK: define void @_Z4testv() #0 {
+; CHECK: entry:
+; CHECK: %frame.alloc = call i8* @llvm.frameallocate(i32 24)
+; CHECK: %eh.data = bitcast i8* %frame.alloc to %struct._Z4testv.ehdata*
+; CHECK: %exn.slot = alloca i8*
+; CHECK: %ehselector.slot = alloca i32
+; CHECK-NOT: %i = alloca i32, align 4
+; CHECK: %i = getelementptr inbounds %struct._Z4testv.ehdata* %eh.data, i32 0, i32 2
+
+; Function Attrs: uwtable
+define void @_Z4testv() #0 {
+entry:
+ %exn.slot = alloca i8*
+ %ehselector.slot = alloca i32
+ %i = alloca i32, align 4
+ invoke void @_Z9may_throwv()
+ to label %invoke.cont unwind label %lpad
+
+invoke.cont: ; preds = %entry
+ br label %try.cont
+
+lpad: ; preds = %entry
+ %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ catch i8* bitcast (i8** @_ZTIi to i8*)
+ %1 = extractvalue { i8*, i32 } %0, 0
+ store i8* %1, i8** %exn.slot
+ %2 = extractvalue { i8*, i32 } %0, 1
+ store i32 %2, i32* %ehselector.slot
+ br label %catch.dispatch
+
+catch.dispatch: ; preds = %lpad
+ %sel = load i32* %ehselector.slot
+ %3 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIi to i8*)) #3
+ %matches = icmp eq i32 %sel, %3
+ br i1 %matches, label %catch, label %eh.resume
+
+catch: ; preds = %catch.dispatch
+ %exn11 = load i8** %exn.slot
+ %4 = call i8* @llvm.eh.begincatch(i8* %exn11) #3
+ %5 = bitcast i8* %4 to i32*
+ %6 = load i32* %5, align 4
+ store i32 %6, i32* %i, align 4
+ %7 = load i32* %i, align 4
+ call void @_Z10handle_inti(i32 %7)
+ br label %invoke.cont2
+
+invoke.cont2: ; preds = %catch
+ call void @llvm.eh.endcatch() #3
+ br label %try.cont
+
+try.cont: ; preds = %invoke.cont2, %invoke.cont
+ ret void
+
+eh.resume: ; preds = %catch.dispatch
+ %exn3 = load i8** %exn.slot
+ %sel4 = load i32* %ehselector.slot
+ %lpad.val = insertvalue { i8*, i32 } undef, i8* %exn3, 0
+ %lpad.val5 = insertvalue { i8*, i32 } %lpad.val, i32 %sel4, 1
+ resume { i8*, i32 } %lpad.val5
+}
+
+; CHECK: define i8* @_Z4testv.catch(i8*, i8*) {
+; CHECK: catch.entry:
+; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
+; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
+; CHECK: %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata* %eh.data, i32 0, i32 1
+; CHECK: %eh.obj = load i8** %eh.obj.ptr
+; CHECK: %i = getelementptr inbounds %struct._Z4testv.ehdata* %eh.data, i32 0, i32 2
+; CHECK: %2 = bitcast i8* %eh.obj to i32*
+; CHECK: %3 = load i32* %2, align 4
+; CHECK: store i32 %3, i32* %i, align 4
+; CHECK: %4 = load i32* %i, align 4
+; CHECK: call void @_Z10handle_inti(i32 %4)
+; CHECK: ret i8* blockaddress(@_Z4testv, %try.cont)
+; CHECK: }
+
+declare void @_Z9may_throwv() #1
+
+declare i32 @__CxxFrameHandler3(...)
+
+; Function Attrs: nounwind readnone
+declare i32 @llvm.eh.typeid.for(i8*) #2
+
+declare i8* @llvm.eh.begincatch(i8*)
+
+declare void @llvm.eh.endcatch()
+
+declare void @_Z10handle_inti(i32) #1
+
+attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
+attributes #1 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
+attributes #2 = { nounwind readnone }
+attributes #3 = { nounwind }
+
+!llvm.ident = !{!0}
+
+!0 = !{!"clang version 3.7.0 (trunk 227474) (llvm/trunk 227508)"}
More information about the llvm-commits
mailing list