[llvm] r229715 - Adding implementation to outline C++ catch handlers for native Windows 64 exception handling.

David Blaikie dblaikie at gmail.com
Wed Feb 18 10:58:42 PST 2015


On Wed, Feb 18, 2015 at 10:31 AM, Andrew Kaylor <andrew.kaylor at intel.com>
wrote:

> Author: akaylor
> Date: Wed Feb 18 12:31:51 2015
> New Revision: 229715
>
> URL: http://llvm.org/viewvc/llvm-project?rev=229715&view=rev
> Log:
> Adding implementation to outline C++ catch handlers for native Windows 64
> exception handling.
>
> Differential Revision: http://reviews.llvm.org/D7363
>
>
> Added:
>     llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll
>     llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll
> Modified:
>     llvm/trunk/include/llvm/Transforms/Utils/Cloning.h
>     llvm/trunk/lib/CodeGen/WinEHPrepare.cpp
>     llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp
>

Looks like some/all parts of this change have windows line endings - could
you fix that? (& update your source control client config to handle this in
the future - I forget what the right incantation is, though, but it's been
discussed before on the mailing list)


>
> Modified: llvm/trunk/include/llvm/Transforms/Utils/Cloning.h
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Transforms/Utils/Cloning.h?rev=229715&r1=229714&r2=229715&view=diff
>
> ==============================================================================
> --- llvm/trunk/include/llvm/Transforms/Utils/Cloning.h (original)
> +++ llvm/trunk/include/llvm/Transforms/Utils/Cloning.h Wed Feb 18 12:31:51
> 2015
> @@ -135,6 +135,41 @@ void CloneFunctionInto(Function *NewFunc
>                         ValueMapTypeRemapper *TypeMapper = nullptr,
>                         ValueMaterializer *Materializer = nullptr);
>
> +/// A helper class used with CloneAndPruneIntoFromInst to change the
> default
> +/// behavior while instructions are being cloned.
> +class CloningDirector {
> +public:
> +  /// This enumeration describes the way CloneAndPruneIntoFromInst should
> +  /// proceed after the CloningDirector has examined an instruction.
> +  enum CloningAction {
> +    ///< Continue cloning the instruction (default behavior).
> +    CloneInstruction,
> +    ///< Skip this instruction but continue cloning the current basic
> block.
> +    SkipInstruction,
> +    ///< Skip this instruction and stop cloning the current basic block.
> +    StopCloningBB
> +  };
> +
> +  CloningDirector() {}
>

^ this looks like the default/implicit ctor - do you need to provide it
here for any reason rather than just not specifying it and relying on the
implicit default?


> +  virtual ~CloningDirector() {}
>

This could be "= default" at least, I think. (while still being virtual)


> +
> +  /// Subclasses must override this function to customize cloning
> behavior.
> +  virtual CloningAction handleInstruction(ValueToValueMapTy &VMap,
> +                                          const Instruction *Inst,
> +                                          BasicBlock        *NewBB) = 0;
>

Weird whitespace here - try clang-format?


> +};
> +
> +void CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc,
> +                               const Instruction *StartingInst,
> +                               ValueToValueMapTy &VMap,
> +                               bool ModuleLevelChanges,
> +                               SmallVectorImpl<ReturnInst*> &Returns,
> +                               const char *NameSuffix = "",
> +                               ClonedCodeInfo *CodeInfo = nullptr,
> +                               const DataLayout *DL = nullptr,
> +                               CloningDirector *Director = nullptr);
> +
> +
>  /// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
>  /// except that it does some simple constant prop and DCE on the fly.  The
>  /// effect of this is to copy significantly less code in cases where (for
>
> Modified: llvm/trunk/lib/CodeGen/WinEHPrepare.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/WinEHPrepare.cpp?rev=229715&r1=229714&r2=229715&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/WinEHPrepare.cpp (original)
> +++ llvm/trunk/lib/CodeGen/WinEHPrepare.cpp Wed Feb 18 12:31:51 2015
> @@ -1,102 +1,395 @@
> -//===-- WinEHPrepare - Prepare exception handling for code generation
> ---===//
> -//
> -//                     The LLVM Compiler Infrastructure
> -//
> -// This file is distributed under the University of Illinois Open Source
> -// License. See LICENSE.TXT for details.
> -//
>
> -//===----------------------------------------------------------------------===//
> -//
> -// This pass lowers LLVM IR exception handling into something closer to
> what the
> -// backend wants. It snifs the personality function to see which kind of
> -// preparation is necessary. If the personality function uses the Itanium
> LSDA,
> -// this pass delegates to the DWARF EH preparation pass.
> -//
>
> -//===----------------------------------------------------------------------===//
> -
> -#include "llvm/CodeGen/Passes.h"
> -#include "llvm/Analysis/LibCallSemantics.h"
> -#include "llvm/IR/Function.h"
> -#include "llvm/IR/IRBuilder.h"
> -#include "llvm/IR/Instructions.h"
> -#include "llvm/Pass.h"
> -#include <memory>
> -
> -using namespace llvm;
> -
> -#define DEBUG_TYPE "winehprepare"
> -
> -namespace {
> -class WinEHPrepare : public FunctionPass {
> -  std::unique_ptr<FunctionPass> DwarfPrepare;
> -
> -public:
> -  static char ID; // Pass identification, replacement for typeid.
> -  WinEHPrepare(const TargetMachine *TM = nullptr)
> -      : FunctionPass(ID), DwarfPrepare(createDwarfEHPass(TM)) {}
> -
> -  bool runOnFunction(Function &Fn) override;
> -
> -  bool doFinalization(Module &M) override;
> -
> -  void getAnalysisUsage(AnalysisUsage &AU) const override;
> -
> -  const char *getPassName() const override {
> -    return "Windows exception handling preparation";
> -  }
> -};
> -} // end anonymous namespace
> -
> -char WinEHPrepare::ID = 0;
> -INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare",
> -                   "Prepare Windows exceptions", false, false)
> -
> -FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) {
> -  return new WinEHPrepare(TM);
> -}
> -
> -static bool isMSVCPersonality(EHPersonality Pers) {
> -  return Pers == EHPersonality::MSVC_Win64SEH ||
> -         Pers == EHPersonality::MSVC_CXX;
> -}
> -
> -bool WinEHPrepare::runOnFunction(Function &Fn) {
> -  SmallVector<LandingPadInst *, 4> LPads;
> -  SmallVector<ResumeInst *, 4> Resumes;
> -  for (BasicBlock &BB : Fn) {
> -    if (auto *LP = BB.getLandingPadInst())
> -      LPads.push_back(LP);
> -    if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator()))
> -      Resumes.push_back(Resume);
> -  }
> -
> -  // No need to prepare functions that lack landing pads.
> -  if (LPads.empty())
> -    return false;
> -
> -  // Classify the personality to see what kind of preparation we need.
> -  EHPersonality Pers =
> classifyEHPersonality(LPads.back()->getPersonalityFn());
> -
> -  // Delegate through to the DWARF pass if this is unrecognized.
> -  if (!isMSVCPersonality(Pers))
> -    return DwarfPrepare->runOnFunction(Fn);
> -
> -  // FIXME: Cleanups are unimplemented. Replace them with unreachable.
> -  if (Resumes.empty())
> -    return false;
> -
> -  for (ResumeInst *Resume : Resumes) {
> -    IRBuilder<>(Resume).CreateUnreachable();
> -    Resume->eraseFromParent();
> -  }
> -
> -  return true;
> -}
> -
> -bool WinEHPrepare::doFinalization(Module &M) {
> -  return DwarfPrepare->doFinalization(M);
> -}
> -
> -void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
> -  DwarfPrepare->getAnalysisUsage(AU);
> -}
> +//===-- WinEHPrepare - Prepare exception handling for code generation
> ---===//
> +//
> +//                     The LLVM Compiler Infrastructure
> +//
> +// This file is distributed under the University of Illinois Open Source
> +// License. See LICENSE.TXT for details.
> +//
>
> +//===----------------------------------------------------------------------===//
> +//
> +// This pass lowers LLVM IR exception handling into something closer to
> what the
> +// backend wants. It snifs the personality function to see which kind of
> +// preparation is necessary. If the personality function uses the Itanium
> LSDA,
> +// this pass delegates to the DWARF EH preparation pass.
> +//
>
> +//===----------------------------------------------------------------------===//
> +
> +#include "llvm/CodeGen/Passes.h"
> +#include "llvm/Analysis/LibCallSemantics.h"
> +#include "llvm/IR/Function.h"
> +#include "llvm/IR/IRBuilder.h"
> +#include "llvm/IR/Instructions.h"
> +#include "llvm/IR/IntrinsicInst.h"
> +#include "llvm/IR/Module.h"
> +#include "llvm/IR/PatternMatch.h"
> +#include "llvm/Pass.h"
> +#include "llvm/Transforms/Utils/Cloning.h"
> +#include "llvm/Transforms/Utils/Local.h"
> +#include <memory>
> +
> +using namespace llvm;
> +using namespace llvm::PatternMatch;
> +
> +#define DEBUG_TYPE "winehprepare"
> +
> +namespace {
> +class WinEHPrepare : public FunctionPass {
> +  std::unique_ptr<FunctionPass> DwarfPrepare;
> +
> +public:
> +  static char ID; // Pass identification, replacement for typeid.
> +  WinEHPrepare(const TargetMachine *TM = nullptr)
> +      : FunctionPass(ID), DwarfPrepare(createDwarfEHPass(TM)) {}
> +
> +  bool runOnFunction(Function &Fn) override;
> +
> +  bool doFinalization(Module &M) override;
> +
> +  void getAnalysisUsage(AnalysisUsage &AU) const override;
> +
> +  const char *getPassName() const override {
> +    return "Windows exception handling preparation";
> +  }
> +
> +private:
> +  bool prepareCPPEHHandlers(Function &F,
> +                            SmallVectorImpl<LandingPadInst *> &LPads);
> +  bool outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
> +                           LandingPadInst *LPad, StructType
> *EHDataStructTy);
> +};
> +
> +class WinEHCatchDirector : public CloningDirector {
> +public:
> +  WinEHCatchDirector(LandingPadInst *LPI, Function *CatchFn, Value
> *Selector,
> +                     Value *EHObj)
> +      : LPI(LPI), CatchFn(CatchFn),
> +        CurrentSelector(Selector->stripPointerCasts()), EHObj(EHObj),
> +        SelectorIDType(Type::getInt32Ty(LPI->getContext())),
> +        Int8PtrType(Type::getInt8PtrTy(LPI->getContext())) {}
> +  virtual ~WinEHCatchDirector() {}
>

Not sure why this didn't get a -Winconsistent-missing-override, but in any
case the whole dtor could be omitted, it'll default to the right thing
(because the base dtor is already virtual, so far as I can tell).


> +
> +  CloningAction handleInstruction(ValueToValueMapTy &VMap,
> +                                  const Instruction *Inst,
> +                                  BasicBlock *NewBB) override;
> +
> +private:
> +  LandingPadInst *LPI;
> +  Function *CatchFn;
>

-Wunused-private-field (I've committed a fix for this, and removed the ctor
parameter that was initializing it)


> +  Value *CurrentSelector;
> +  Value *EHObj;
> +  Type *SelectorIDType;
> +  Type *Int8PtrType;
> +
> +  const Value *ExtractedEHPtr;
> +  const Value *ExtractedSelector;
> +  const Value *EHPtrStoreAddr;
> +  const Value *SelectorStoreAddr;
> +  const Value *EHObjStoreAddr;
>

Also unused and I've committed a fix to remove it.


> +};
> +} // end anonymous namespace
> +
> +char WinEHPrepare::ID = 0;
> +INITIALIZE_TM_PASS(WinEHPrepare, "winehprepare", "Prepare Windows
> exceptions",
> +                   false, false)
> +
> +FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) {
> +  return new WinEHPrepare(TM);
> +}
> +
> +static bool isMSVCPersonality(EHPersonality Pers) {
> +  return Pers == EHPersonality::MSVC_Win64SEH ||
> +         Pers == EHPersonality::MSVC_CXX;
> +}
> +
> +bool WinEHPrepare::runOnFunction(Function &Fn) {
> +  SmallVector<LandingPadInst *, 4> LPads;
> +  SmallVector<ResumeInst *, 4> Resumes;
> +  for (BasicBlock &BB : Fn) {
> +    if (auto *LP = BB.getLandingPadInst())
> +      LPads.push_back(LP);
> +    if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator()))
> +      Resumes.push_back(Resume);
> +  }
> +
> +  // No need to prepare functions that lack landing pads.
> +  if (LPads.empty())
> +    return false;
> +
> +  // Classify the personality to see what kind of preparation we need.
> +  EHPersonality Pers =
> classifyEHPersonality(LPads.back()->getPersonalityFn());
> +
> +  // Delegate through to the DWARF pass if this is unrecognized.
> +  if (!isMSVCPersonality(Pers))
> +    return DwarfPrepare->runOnFunction(Fn);
> +
> +  // FIXME: This only returns true if the C++ EH handlers were outlined.
> +  //        When that code is complete, it should always return whatever
> +  //        prepareCPPEHHandlers returns.
> +  if (Pers == EHPersonality::MSVC_CXX && prepareCPPEHHandlers(Fn, LPads))
> +    return true;
> +
> +  // FIXME: SEH Cleanups are unimplemented. Replace them with unreachable.
> +  if (Resumes.empty())
> +    return false;
> +
> +  for (ResumeInst *Resume : Resumes) {
> +    IRBuilder<>(Resume).CreateUnreachable();
> +    Resume->eraseFromParent();
> +  }
> +
> +  return true;
> +}
> +
> +bool WinEHPrepare::doFinalization(Module &M) {
> +  return DwarfPrepare->doFinalization(M);
> +}
> +
> +void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
> +  DwarfPrepare->getAnalysisUsage(AU);
> +}
> +
> +bool WinEHPrepare::prepareCPPEHHandlers(
> +    Function &F, SmallVectorImpl<LandingPadInst *> &LPads) {
> +  // FIXME: Find all frame variable references in the handlers
> +  //        to populate the structure elements.
> +  SmallVector<Type *, 2> AllocStructTys;
> +  AllocStructTys.push_back(Type::getInt32Ty(F.getContext()));   // EH
> state
> +  AllocStructTys.push_back(Type::getInt8PtrTy(F.getContext())); // EH
> object
> +  StructType *EHDataStructTy =
> +      StructType::create(F.getContext(), AllocStructTys,
> +                         "struct." + F.getName().str() + ".ehdata");
> +  bool HandlersOutlined = false;
> +
> +  for (LandingPadInst *LPad : LPads) {
> +    // Look for evidence that this landingpad has already been processed.
> +    bool LPadHasActionList = false;
> +    BasicBlock *LPadBB = LPad->getParent();
> +    for (Instruction &Inst : LPadBB->getInstList()) {
> +      // FIXME: Make this an intrinsic.
> +      if (auto *Call = dyn_cast<CallInst>(&Inst))
> +        if (Call->getCalledFunction()->getName() == "llvm.eh.actions") {
> +          LPadHasActionList = true;
> +          break;
> +        }
> +    }
> +
> +    // If we've already outlined the handlers for this landingpad,
> +    // there's nothing more to do here.
> +    if (LPadHasActionList)
> +      continue;
> +
> +    for (unsigned Idx = 0, NumClauses = LPad->getNumClauses(); Idx <
> NumClauses;
> +         ++Idx) {
> +      if (LPad->isCatch(Idx))
> +        HandlersOutlined =
> +            outlineCatchHandler(&F, LPad->getClause(Idx), LPad,
> EHDataStructTy);
> +    } // End for each clause
> +  }   // End for each landingpad
> +
> +  return HandlersOutlined;
> +}
> +
> +bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant
> *SelectorType,
> +                                       LandingPadInst *LPad,
> +                                       StructType *EHDataStructTy) {
> +  Module *M = SrcFn->getParent();
> +  LLVMContext &Context = M->getContext();
> +
> +  // Create a new function to receive the handler contents.
> +  Type *Int8PtrType = Type::getInt8PtrTy(Context);
> +  std::vector<Type *> ArgTys;
> +  ArgTys.push_back(Int8PtrType);
> +  ArgTys.push_back(Int8PtrType);
> +  FunctionType *FnType = FunctionType::get(Int8PtrType, ArgTys, false);
> +  Function *CatchHandler = Function::Create(
> +      FnType, GlobalVariable::ExternalLinkage, SrcFn->getName() +
> ".catch", M);
> +
> +  // Generate a standard prolog to setup the frame recovery structure.
> +  IRBuilder<> Builder(Context);
> +  BasicBlock *Entry = BasicBlock::Create(Context, "catch.entry");
> +  CatchHandler->getBasicBlockList().push_front(Entry);
> +  Builder.SetInsertPoint(Entry);
> +  Builder.SetCurrentDebugLocation(LPad->getDebugLoc());
> +
> +  // The outlined handler will be called with the parent's frame pointer
> as
> +  // its second argument. To enable the handler to access variables from
> +  // the parent frame, we use that pointer to get locate a special block
> +  // of memory that was allocated using llvm.eh.allocateframe for this
> +  // purpose.  During the outlining process we will determine which frame
> +  // variables are used in handlers and create a structure that maps these
> +  // variables into the frame allocation block.
> +  //
> +  // The frame allocation block also contains an exception state variable
> +  // used by the runtime and a pointer to the exception object pointer
> +  // which will be filled in by the runtime for use in the handler.
> +  Function *RecoverFrameFn =
> +      Intrinsic::getDeclaration(M, Intrinsic::framerecover);
> +  Value *RecoverArgs[] = {Builder.CreateBitCast(SrcFn, Int8PtrType, ""),
> +                          &(CatchHandler->getArgumentList().back())};
> +  CallInst *EHAlloc =
> +      Builder.CreateCall(RecoverFrameFn, RecoverArgs, "eh.alloc");
> +  Value *EHData =
> +      Builder.CreateBitCast(EHAlloc, EHDataStructTy->getPointerTo(),
> "ehdata");
> +  Value *EHObjPtr =
> +      Builder.CreateConstInBoundsGEP2_32(EHData, 0, 1, "eh.obj.ptr");
> +
> +  // This will give us a raw pointer to the exception object, which
> +  // corresponds to the formal parameter of the catch statement.  If the
> +  // handler uses this object, we will generate code during the outlining
> +  // process to cast the pointer to the appropriate type and deference it
> +  // as necessary.  The un-outlined landing pad code represents the
> +  // exception object as the result of the llvm.eh.begincatch call.
> +  Value *EHObj = Builder.CreateLoad(EHObjPtr, false, "eh.obj");
> +
> +  ValueToValueMapTy VMap;
> +
> +  // FIXME: Map other values referenced in the filter handler.
> +
> +  WinEHCatchDirector Director(LPad, CatchHandler, SelectorType, EHObj);
> +
> +  SmallVector<ReturnInst *, 8> Returns;
> +  ClonedCodeInfo InlinedFunctionInfo;
> +
> +  BasicBlock::iterator II = LPad;
> +
> +  CloneAndPruneIntoFromInst(CatchHandler, SrcFn, ++II, VMap,
> +                            /*ModuleLevelChanges=*/false, Returns, "",
> +                            &InlinedFunctionInfo,
> +                            SrcFn->getParent()->getDataLayout(),
> &Director);
> +
> +  // Move all the instructions in the first cloned block into our entry
> block.
> +  BasicBlock *FirstClonedBB = std::next(Function::iterator(Entry));
> +  Entry->getInstList().splice(Entry->end(), FirstClonedBB->getInstList());
> +  FirstClonedBB->eraseFromParent();
> +
> +  return true;
> +}
> +
> +CloningDirector::CloningAction WinEHCatchDirector::handleInstruction(
> +    ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
> +  // Intercept instructions which extract values from the landing pad
> aggregate.
> +  if (auto *Extract = dyn_cast<ExtractValueInst>(Inst)) {
> +    if (Extract->getAggregateOperand() == LPI) {
> +      assert(Extract->getNumIndices() == 1 &&
> +             "Unexpected operation: extracting both landing pad values");
> +      assert((*(Extract->idx_begin()) == 0 || *(Extract->idx_begin()) ==
> 1) &&
> +             "Unexpected operation: extracting an unknown landing pad
> element");
> +
> +      if (*(Extract->idx_begin()) == 0) {
> +        // Element 0 doesn't directly corresponds to anything in the
> WinEH scheme.
> +        // It will be stored to a memory location, then later loaded and
> finally
> +        // the loaded value will be used as the argument to an
> llvm.eh.begincatch
> +        // call.  We're tracking it here so that we can skip the store
> and load.
> +        ExtractedEHPtr = Inst;
> +      } else {
> +        // Element 1 corresponds to the filter selector.  We'll map it to
> 1 for
> +        // matching purposes, but it will also probably be stored to
> memory and
> +        // reloaded, so we need to track the instuction so that we can
> map the
> +        // loaded value too.
> +        VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
> +        ExtractedSelector = Inst;
> +      }
> +
> +      // Tell the caller not to clone this instruction.
> +      return CloningDirector::SkipInstruction;
> +    }
> +    // Other extract value instructions just get cloned.
> +    return CloningDirector::CloneInstruction;
> +  }
> +
> +  if (auto *Store = dyn_cast<StoreInst>(Inst)) {
> +    // Look for and suppress stores of the extracted landingpad values.
> +    const Value *StoredValue = Store->getValueOperand();
> +    if (StoredValue == ExtractedEHPtr) {
> +      EHPtrStoreAddr = Store->getPointerOperand();
> +      return CloningDirector::SkipInstruction;
> +    }
> +    if (StoredValue == ExtractedSelector) {
> +      SelectorStoreAddr = Store->getPointerOperand();
> +      return CloningDirector::SkipInstruction;
> +    }
> +
> +    // Any other store just gets cloned.
> +    return CloningDirector::CloneInstruction;
> +  }
> +
> +  if (auto *Load = dyn_cast<LoadInst>(Inst)) {
> +    // Look for loads of (previously suppressed) landingpad values.
> +    // The EHPtr load can be ignored (it should only be used as
> +    // an argument to llvm.eh.begincatch), but the selector value
> +    // needs to be mapped to a constant value of 1 to be used to
> +    // simplify the branching to always flow to the current handler.
> +    const Value *LoadAddr = Load->getPointerOperand();
> +    if (LoadAddr == EHPtrStoreAddr) {
> +      VMap[Inst] = UndefValue::get(Int8PtrType);
> +      return CloningDirector::SkipInstruction;
> +    }
> +    if (LoadAddr == SelectorStoreAddr) {
> +      VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
> +      return CloningDirector::SkipInstruction;
> +    }
> +
> +    // Any other loads just get cloned.
> +    return CloningDirector::CloneInstruction;
> +  }
> +
> +  if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) {
> +    // The argument to the call is some form of the first element of the
> +    // landingpad aggregate value, but that doesn't matter.  It isn't used
> +    // here.
> +    // The return value of this instruction, however, is used to access
> the
> +    // EH object pointer.  We have generated an instruction to get that
> value
> +    // from the EH alloc block, so we can just map to that here.
> +    VMap[Inst] = EHObj;
> +    return CloningDirector::SkipInstruction;
> +  }
> +  if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) {
> +    auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
> +    // It might be interesting to track whether or not we are inside a
> catch
> +    // function, but that might make the algorithm more brittle than it
> needs
> +    // to be.
> +
> +    // The end catch call can occur in one of two places: either in a
> +    // landingpad
> +    // block that is part of the catch handlers exception mechanism, or
> at the
> +    // end of the catch block.  If it occurs in a landing pad, we must
> skip it
> +    // and continue so that the landing pad gets cloned.
> +    // FIXME: This case isn't fully supported yet and shouldn't turn up
> in any
> +    //        of the test cases until it is.
> +    if (IntrinCall->getParent()->isLandingPad())
> +      return CloningDirector::SkipInstruction;
> +
> +    // If an end catch occurs anywhere else the next instruction should
> be an
> +    // unconditional branch instruction that we want to replace with a
> return
> +    // to the the address of the branch target.
> +    const BasicBlock *EndCatchBB = IntrinCall->getParent();
> +    const TerminatorInst *Terminator = EndCatchBB->getTerminator();
> +    const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
> +    assert(Branch && Branch->isUnconditional());
> +    assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
> +            BasicBlock::const_iterator(Branch));
> +
> +    ReturnInst::Create(NewBB->getContext(),
> +                        BlockAddress::get(Branch->getSuccessor(0)),
> NewBB);
> +
> +    // We just added a terminator to the cloned block.
> +    // Tell the caller to stop processing the current basic block so that
> +    // the branch instruction will be skipped.
> +    return CloningDirector::StopCloningBB;
> +  }
> +  if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) {
> +    auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
> +    Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts();
> +    // This causes a replacement that will collapse the landing pad CFG
> based
> +    // on the filter function we intend to match.
> +    if (Selector == CurrentSelector)
> +      VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
> +    else
> +      VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
> +    // Tell the caller not to clone this instruction.
> +    return CloningDirector::SkipInstruction;
> +  }
> +
> +  // Continue with the default cloning behavior.
> +  return CloningDirector::CloneInstruction;
> +}
>
> Modified: llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp?rev=229715&r1=229714&r2=229715&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp (original)
> +++ llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp Wed Feb 18 12:31:51
> 2015
> @@ -260,21 +260,26 @@ namespace {
>      const char *NameSuffix;
>      ClonedCodeInfo *CodeInfo;
>      const DataLayout *DL;
> +    CloningDirector *Director;
> +
>    public:
>      PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
>                            ValueToValueMapTy &valueMap,
>                            bool moduleLevelChanges,
>                            const char *nameSuffix,
>                            ClonedCodeInfo *codeInfo,
> -                          const DataLayout *DL)
> +                          const DataLayout *DL,
> +                          CloningDirector *Director)
>      : NewFunc(newFunc), OldFunc(oldFunc),
>        VMap(valueMap), ModuleLevelChanges(moduleLevelChanges),
> -      NameSuffix(nameSuffix), CodeInfo(codeInfo), DL(DL) {
> +      NameSuffix(nameSuffix), CodeInfo(codeInfo), DL(DL),
> +      Director(Director) {
>      }
>
>      /// CloneBlock - The specified block is found to be reachable, clone
> it and
>      /// anything that it can reach.
> -    void CloneBlock(const BasicBlock *BB,
> +    void CloneBlock(const BasicBlock *BB,
> +                    BasicBlock::const_iterator StartingInst,
>                      std::vector<const BasicBlock*> &ToClone);
>    };
>  }
> @@ -282,6 +287,7 @@ namespace {
>  /// CloneBlock - The specified block is found to be reachable, clone it
> and
>  /// anything that it can reach.
>  void PruningFunctionCloner::CloneBlock(const BasicBlock *BB,
> +                                       BasicBlock::const_iterator
> StartingInst,
>                                         std::vector<const BasicBlock*>
> &ToClone){
>    WeakVH &BBEntry = VMap[BB];
>
> @@ -307,14 +313,31 @@ void PruningFunctionCloner::CloneBlock(c
>                                              const_cast<BasicBlock*>(BB));
>      VMap[OldBBAddr] = BlockAddress::get(NewFunc, NewBB);
>    }
> -
>
>    bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas =
> false;
> -
> +
>    // Loop over all instructions, and copy them over, DCE'ing as we go.
> This
>    // loop doesn't include the terminator.
> -  for (BasicBlock::const_iterator II = BB->begin(), IE = --BB->end();
> +  for (BasicBlock::const_iterator II = StartingInst, IE = --BB->end();
>         II != IE; ++II) {
> +    // If the "Director" remaps the instruction, don't clone it.
> +    if (Director) {
> +      CloningDirector::CloningAction Action
> +                              = Director->handleInstruction(VMap, II,
> NewBB);
> +      // If the cloning director says stop, we want to stop everything,
> not
> +      // just break out of the loop (which would cause the terminator to
> be
> +      // cloned).  The cloning director is responsible for inserting a
> proper
> +      // terminator into the new basic block in this case.
> +      if (Action == CloningDirector::StopCloningBB)
> +        return;
> +      // If the cloning director says skip, continue to the next
> instruction.
> +      // In this case, the cloning director is responsible for mapping the
> +      // skipped instruction to some value that is defined in the new
> +      // basic block.
> +      if (Action == CloningDirector::SkipInstruction)
> +        continue;
> +    }
> +
>      Instruction *NewInst = II->clone();
>
>      // Eagerly remap operands to the newly cloned instruction, except for
> PHI
> @@ -354,6 +377,18 @@ void PruningFunctionCloner::CloneBlock(c
>    // Finally, clone over the terminator.
>    const TerminatorInst *OldTI = BB->getTerminator();
>    bool TerminatorDone = false;
> +  if (Director) {
> +    CloningDirector::CloningAction Action
> +                           = Director->handleInstruction(VMap, OldTI,
> NewBB);
> +    // If the cloning director says stop, we want to stop everything, not
> +    // just break out of the loop (which would cause the terminator to be
> +    // cloned).  The cloning director is responsible for inserting a
> proper
> +    // terminator into the new basic block in this case.
> +    if (Action == CloningDirector::StopCloningBB)
> +      return;
> +    assert(Action != CloningDirector::SkipInstruction &&
> +           "SkipInstruction is not valid for terminators.");
> +  }
>    if (const BranchInst *BI = dyn_cast<BranchInst>(OldTI)) {
>      if (BI->isConditional()) {
>        // If the condition was a known constant in the callee...
> @@ -409,39 +444,47 @@ void PruningFunctionCloner::CloneBlock(c
>    }
>  }
>
> -/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
> -/// except that it does some simple constant prop and DCE on the fly.  The
> -/// effect of this is to copy significantly less code in cases where (for
> -/// example) a function call with constant arguments is inlined, and those
> -/// constant arguments cause a significant amount of code in the callee
> to be
> -/// dead.  Since this doesn't produce an exact copy of the input, it
> can't be
> -/// used for things like CloneFunction or CloneModule.
> -void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function
> *OldFunc,
> +/// CloneAndPruneIntoFromInst - This works like
> CloneAndPruneFunctionInto, except
> +/// that it does not clone the entire function. Instead it starts at an
> +/// instruction provided by the caller and copies (and prunes) only the
> code
> +/// reachable from that instruction.
> +void llvm::CloneAndPruneIntoFromInst(Function *NewFunc, const Function
> *OldFunc,
> +                                     const Instruction *StartingInst,
>                                       ValueToValueMapTy &VMap,
>                                       bool ModuleLevelChanges,
> -                                     SmallVectorImpl<ReturnInst*>
> &Returns,
> +                                     SmallVectorImpl<ReturnInst *>
> &Returns,
>                                       const char *NameSuffix,
>                                       ClonedCodeInfo *CodeInfo,
>                                       const DataLayout *DL,
> -                                     Instruction *TheCall) {
> +                                     CloningDirector *Director) {
>    assert(NameSuffix && "NameSuffix cannot be null!");
> -
> +
>  #ifndef NDEBUG
> -  for (Function::const_arg_iterator II = OldFunc->arg_begin(),
> -       E = OldFunc->arg_end(); II != E; ++II)
> -    assert(VMap.count(II) && "No mapping from source argument
> specified!");
> +  // If the cloning starts at the begining of the function, verify that
> +  // the function arguments are mapped.
> +  if (!StartingInst)
> +    for (Function::const_arg_iterator II = OldFunc->arg_begin(),
> +         E = OldFunc->arg_end(); II != E; ++II)
> +      assert(VMap.count(II) && "No mapping from source argument
> specified!");
>  #endif
>
>    PruningFunctionCloner PFC(NewFunc, OldFunc, VMap, ModuleLevelChanges,
> -                            NameSuffix, CodeInfo, DL);
> +                            NameSuffix, CodeInfo, DL, Director);
> +  const BasicBlock *StartingBB;
> +  if (StartingInst)
> +    StartingBB = StartingInst->getParent();
> +  else {
> +    StartingBB = &OldFunc->getEntryBlock();
> +    StartingInst = StartingBB->begin();
> +  }
>
>    // Clone the entry block, and anything recursively reachable from it.
>    std::vector<const BasicBlock*> CloneWorklist;
> -  CloneWorklist.push_back(&OldFunc->getEntryBlock());
> +  PFC.CloneBlock(StartingBB, StartingInst, CloneWorklist);
>    while (!CloneWorklist.empty()) {
>      const BasicBlock *BB = CloneWorklist.back();
>      CloneWorklist.pop_back();
> -    PFC.CloneBlock(BB, CloneWorklist);
> +    PFC.CloneBlock(BB, BB->begin(), CloneWorklist);
>    }
>
>    // Loop over all of the basic blocks in the old function.  If the block
> was
> @@ -569,7 +612,7 @@ void llvm::CloneAndPruneFunctionInto(Fun
>    // and zap unconditional fall-through branches.  This happen all the
> time when
>    // specializing code: code specialization turns conditional branches
> into
>    // uncond branches, and this code folds them.
> -  Function::iterator Begin =
> cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
> +  Function::iterator Begin = cast<BasicBlock>(VMap[StartingBB]);
>    Function::iterator I = Begin;
>    while (I != NewFunc->end()) {
>      // Check if this block has become dead during inlining or other
> @@ -620,9 +663,30 @@ void llvm::CloneAndPruneFunctionInto(Fun
>    // Make a final pass over the basic blocks from theh old function to
> gather
>    // any return instructions which survived folding. We have to do this
> here
>    // because we can iteratively remove and merge returns above.
> -  for (Function::iterator I =
> cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]),
> +  for (Function::iterator I = cast<BasicBlock>(VMap[StartingBB]),
>                            E = NewFunc->end();
>         I != E; ++I)
>      if (ReturnInst *RI = dyn_cast<ReturnInst>(I->getTerminator()))
>        Returns.push_back(RI);
>  }
> +
> +
> +/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
> +/// except that it does some simple constant prop and DCE on the fly.  The
> +/// effect of this is to copy significantly less code in cases where (for
> +/// example) a function call with constant arguments is inlined, and those
> +/// constant arguments cause a significant amount of code in the callee
> to be
> +/// dead.  Since this doesn't produce an exact copy of the input, it
> can't be
> +/// used for things like CloneFunction or CloneModule.
> +void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function
> *OldFunc,
> +                                     ValueToValueMapTy &VMap,
> +                                     bool ModuleLevelChanges,
> +                                     SmallVectorImpl<ReturnInst*>
> &Returns,
> +                                     const char *NameSuffix,
> +                                     ClonedCodeInfo *CodeInfo,
> +                                     const DataLayout *DL,
> +                                     Instruction *TheCall) {
> +  CloneAndPruneIntoFromInst(NewFunc, OldFunc, OldFunc->front().begin(),
> +                            VMap, ModuleLevelChanges, Returns, NameSuffix,
> +                            CodeInfo, DL, nullptr);
> +}
>
> Added: llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll?rev=229715&view=auto
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll (added)
> +++ llvm/trunk/test/CodeGen/X86/cppeh-catch-all.ll Wed Feb 18 12:31:51 2015
> @@ -0,0 +1,83 @@
> +; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s |
> FileCheck %s
> +
> +; This test is based on the following code:
> +;
> +; void test()
> +; {
> +;   try {
> +;     may_throw();
> +;   } catch (...) {
> +;     handle_exception();
> +;   }
> +; }
> +;
> +; Parts of the IR have been hand-edited to simplify the test case.
> +; The full IR will be restored when Windows C++ EH support is complete.
> +
> +; ModuleID = 'catch-all.cpp'
> +target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
> +target triple = "x86_64-pc-windows-msvc"
> +
> +; Function Attrs: uwtable
> +define void @_Z4testv() #0 {
> +entry:
> +  %exn.slot = alloca i8*
> +  %ehselector.slot = alloca i32
> +  invoke void @_Z9may_throwv()
> +          to label %invoke.cont unwind label %lpad
> +
> +invoke.cont:                                      ; preds = %entry
> +  br label %try.cont
> +
> +lpad:                                             ; preds = %entry
> +  %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
> @__CxxFrameHandler3 to i8*)
> +          catch i8* null
> +  %1 = extractvalue { i8*, i32 } %0, 0
> +  store i8* %1, i8** %exn.slot
> +  %2 = extractvalue { i8*, i32 } %0, 1
> +  store i32 %2, i32* %ehselector.slot
> +  br label %catch
> +
> +catch:                                            ; preds = %lpad
> +  %exn = load i8** %exn.slot
> +  %3 = call i8* @llvm.eh.begincatch(i8* %exn) #3
> +  call void @_Z16handle_exceptionv()
> +  br label %invoke.cont2
> +
> +invoke.cont2:                                     ; preds = %catch
> +  call void @llvm.eh.endcatch()
> +  br label %try.cont
> +
> +try.cont:                                         ; preds =
> %invoke.cont2, %invoke.cont
> +  ret void
> +}
> +
> +; CHECK: define i8* @_Z4testv.catch(i8*, i8*) {
> +; CHECK: catch.entry:
> +; CHECK:   %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()*
> @_Z4testv to i8*), i8* %1)
> +; CHECK:   %ehdata = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
> +; CHECK:   %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata*
> %ehdata, i32 0, i32 1
> +; CHECK:   %eh.obj = load i8** %eh.obj.ptr
> +; CHECK:   call void @_Z16handle_exceptionv()
> +; CHECK:   ret i8* blockaddress(@_Z4testv, %try.cont)
> +; CHECK: }
> +
> +declare void @_Z9may_throwv() #1
> +
> +declare i32 @__CxxFrameHandler3(...)
> +
> +declare i8* @llvm.eh.begincatch(i8*)
> +
> +declare void @_Z16handle_exceptionv() #1
> +
> +declare void @llvm.eh.endcatch()
> +
> +attributes #0 = { uwtable "less-precise-fpmad"="false"
> "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"
> "no-infs-fp-math"="false" "no-nans-fp-math"="false"
> "stack-protector-buffer-size"="8" "unsafe-fp-math"="false"
> "use-soft-float"="false" }
> +attributes #1 = { "less-precise-fpmad"="false"
> "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"
> "no-infs-fp-math"="false" "no-nans-fp-math"="false"
> "stack-protector-buffer-size"="8" "unsafe-fp-math"="false"
> "use-soft-float"="false" }
> +attributes #2 = { noinline noreturn nounwind }
> +attributes #3 = { nounwind }
> +attributes #4 = { noreturn nounwind }
> +
> +!llvm.ident = !{!0}
> +
> +!0 = !{!"clang version 3.7.0 (trunk 226027)"}
>
> Added: llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll?rev=229715&view=auto
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll (added)
> +++ llvm/trunk/test/CodeGen/X86/cppeh-catch-scalar.ll Wed Feb 18 12:31:51
> 2015
> @@ -0,0 +1,102 @@
> +; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s |
> FileCheck %s
> +
> +; This test is based on the following code:
> +;
> +; void test()
> +; {
> +;   try {
> +;     may_throw();
> +;   } catch (int) {
> +;     handle_int();
> +;   }
> +; }
> +;
> +; Parts of the IR have been hand-edited to simplify the test case.
> +; The full IR will be restored when Windows C++ EH support is complete.
> +
> +;ModuleID = 'cppeh-catch-scalar.cpp'
> +target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
> +target triple = "x86_64-pc-windows-msvc"
> +
> + at _ZTIi = external constant i8*
> +
> +; Function Attrs: uwtable
> +define void @_Z4testv() #0 {
> +entry:
> +  %exn.slot = alloca i8*
> +  %ehselector.slot = alloca i32
> +  invoke void @_Z9may_throwv()
> +          to label %invoke.cont unwind label %lpad
> +
> +invoke.cont:                                      ; preds = %entry
> +  br label %try.cont
> +
> +lpad:                                             ; preds = %entry
> +  %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
> @__CxxFrameHandler3 to i8*)
> +          catch i8* bitcast (i8** @_ZTIi to i8*)
> +  %1 = extractvalue { i8*, i32 } %0, 0
> +  store i8* %1, i8** %exn.slot
> +  %2 = extractvalue { i8*, i32 } %0, 1
> +  store i32 %2, i32* %ehselector.slot
> +  br label %catch.dispatch
> +
> +catch.dispatch:                                   ; preds = %lpad
> +  %sel = load i32* %ehselector.slot
> +  %3 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIi to i8*)) #3
> +  %matches = icmp eq i32 %sel, %3
> +  br i1 %matches, label %catch, label %eh.resume
> +
> +catch:                                            ; preds =
> %catch.dispatch
> +  %exn11 = load i8** %exn.slot
> +  %4 = call i8* @llvm.eh.begincatch(i8* %exn11) #3
> +  %5 = bitcast i8* %4 to i32*
> +  call void @_Z10handle_intv()
> +  br label %invoke.cont2
> +
> +invoke.cont2:                                     ; preds = %catch
> +  call void @llvm.eh.endcatch() #3
> +  br label %try.cont
> +
> +try.cont:                                         ; preds =
> %invoke.cont2, %invoke.cont
> +  ret void
> +
> +eh.resume:                                        ; preds =
> %catch.dispatch
> +  %exn3 = load i8** %exn.slot
> +  %sel4 = load i32* %ehselector.slot
> +  %lpad.val = insertvalue { i8*, i32 } undef, i8* %exn3, 0
> +  %lpad.val5 = insertvalue { i8*, i32 } %lpad.val, i32 %sel4, 1
> +  resume { i8*, i32 } %lpad.val5
> +}
> +
> +; CHECK: define i8* @_Z4testv.catch(i8*, i8*) {
> +; CHECK: catch.entry:
> +; CHECK:   %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()*
> @_Z4testv to i8*), i8* %1)
> +; CHECK:   %ehdata = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
> +; CHECK:   %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata*
> %ehdata, i32 0, i32 1
> +; CHECK:   %eh.obj = load i8** %eh.obj.ptr
> +; CHECK:   %2 = bitcast i8* %eh.obj to i32*
> +; CHECK:   call void @_Z10handle_intv()
> +; CHECK:   ret i8* blockaddress(@_Z4testv, %try.cont)
> +; CHECK: }
> +
> +declare void @_Z9may_throwv() #1
> +
> +declare i32 @__CxxFrameHandler3(...)
> +
> +; Function Attrs: nounwind readnone
> +declare i32 @llvm.eh.typeid.for(i8*) #2
> +
> +declare i8* @llvm.eh.begincatch(i8*)
> +
> +declare void @llvm.eh.endcatch()
> +
> +declare void @_Z10handle_intv() #1
> +
> +attributes #0 = { uwtable "less-precise-fpmad"="false"
> "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"
> "no-infs-fp-math"="false" "no-nans-fp-math"="false"
> "stack-protector-buffer-size"="8" "unsafe-fp-math"="false"
> "use-soft-float"="false" }
> +attributes #1 = { "less-precise-fpmad"="false"
> "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"
> "no-infs-fp-math"="false" "no-nans-fp-math"="false"
> "stack-protector-buffer-size"="8" "unsafe-fp-math"="false"
> "use-soft-float"="false" }
> +attributes #2 = { nounwind readnone }
> +attributes #3 = { nounwind }
> +
> +!llvm.ident = !{!0}
> +
> +!0 = !{!"clang version 3.7.0 (trunk 227474) (llvm/trunk 227508)"}
>
>
> _______________________________________________
> llvm-commits mailing list
> llvm-commits at cs.uiuc.edu
> http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits
>
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