[PATCH] Make GVN more iterative

James Molloy james at jamesmolloy.co.uk
Fri Aug 15 02:51:51 PDT 2014


Hi Daniel, Hal,

Daniel, thanks for the advice. I think letting the PRE step do PRE on loads
too is a good move. I'm swamped at the moment but will send out a new patch
in a few days time.

Cheers,

James


On 13 August 2014 17:35, Hal Finkel <hfinkel at anl.gov> wrote:

> ----- Original Message -----
> > From: "Daniel Berlin" <dberlin at dberlin.org>
> > To: "Hal Finkel" <hfinkel at anl.gov>
> > Cc: "llvm-commits" <llvm-commits at cs.uiuc.edu>, "James Molloy" <
> james.molloy at arm.com>
> > Sent: Wednesday, August 13, 2014 11:01:22 AM
> > Subject: Re: [PATCH] Make GVN more iterative
> >
> > On Tue, Aug 12, 2014 at 10:48 PM, Hal Finkel <hfinkel at anl.gov> wrote:
> > > ----- Original Message -----
> > >> From: "Daniel Berlin" <dberlin at dberlin.org>
> > >> To: "James Molloy" <james.molloy at arm.com>
> > >> Cc: "llvm-commits" <llvm-commits at cs.uiuc.edu>
> > >> Sent: Tuesday, August 12, 2014 11:26:10 AM
> > >> Subject: Re: [PATCH] Make GVN more iterative
> > >>
> > >> On Tue, Aug 12, 2014 at 2:25 AM, James Molloy
> > >> <james.molloy at arm.com>
> > >> wrote:
> > >> > Hi Daniel,
> > >> >
> > >> > The 5% speedup in compile time is almost certainly entirely
> > >> > noise.
> > >> > That figure was got from running the LNT suite on a core i7.
> > >> >
> > >> > You're right that in this testcase only one load is missed
> > >> > currently, but that is 50% of the loads in the testcase! The
> > >> > problem is chains of partially redundant loads. The reduced
> > >> > testcase that inspired this (taken from 450.soplex, where we
> > >> > lose
> > >> > 15% of our runtime due to it!) is:
> > >> >
> > >> > double f(int stat, int i, double * restrict * restrict p)
> > >> > {
> > >> >     double x;
> > >> >     switch (stat)
> > >> >     {
> > >> >         case 0:
> > >> >         case 1:
> > >> >             x = p[0][i] - 1;
> > >> >             if (x < 0)
> > >> >                 return x;
> > >> >         case 2:
> > >> >             return 3 - p[0][i];
> > >> >         default:
> > >> >             return 0;
> > >> >     }
> > >> > }
> > >> >
> > >> > You sound like an expert on the GVN code, which I certainly am
> > >> > not.
> > >> > I've worked with PRE heavily before, but that was in a different
> > >> > compiler that did not use SSA so the algorithm was totally
> > >> > different (and GVN didn't exist). Having looked at the LLVM
> > >> > algorithm, the first (GVN) stage performs PRE of loads, but the
> > >> > second stage performs PRE of non-loads.
> > >>
> > >> Yes.  This is because GVN does not really value number memory, it
> > >> uses
> > >> memdep to try to get it to tell whether the loads look the same
> > >> (which
> > >> isn't really the same :P).  As such, PRE of memory is performed at
> > >> the
> > >> point where it is asking memdep questions (and in fact, is mostly
> > >> independent of the rest of GVN, except for one small part).
> > >>
> > >> As such, it will miss things, like you describe, where you end up
> > >> with
> > >> partially redundant loads that interact with partially redundant
> > >> scalars (and other cases, since the Load PRE does not handle
> > >> partial
> > >> availability)
> > >>
> > >> >
> > >> > This is obviously going to result in missing PRE opportunities.
> > >> > The
> > >> > example above ends up with a chain where you need to spot the
> > >> > first load is partially redundant (which GVN duly does), then
> > >> > spot
> > >> > that the "sext i32 -> i64" afterwards is partially redundant
> > >> > (which the second stage PRE duly does), then notice the next
> > >> > load
> > >> > is now redundant (woops, we never do load PRE again at this
> > >> > point!)
> > >> >
> > >> > I don't see it as "we're missing just one load", I see it as
> > >> > "LLVM's implementation of a truly classical compiler
> > >> > optimization
> > >> > is really weak".
> > >>
> > >> I 100% agree with you, but this is a known issue.  Nobody has had
> > >> the
> > >> werewithal to actually solve it, and people keep piling on hacks
> > >> and
> > >> bandaids, which is how GCC got so slow in the end.  There has to
> > >> be a
> > >> stop loss point or GVN will just get ever slower.
> > >>
> > >> > What do you think? Should we implement a new algorithm, or make
> > >> > it
> > >> > more iterative?
> > >> >
> > >>
> > >> Realistically, we should change the algorithm. But this is a lot
> > >> of
> > >> work. (if you are interested, i can help, and there is even a
> > >> GVN+PRE
> > >> implementation in LLVM's sourcetree, if you look at the version
> > >> control history of Transforms/Scalar)
> > >>
> > >> However,  you could go halfway for now.
> > >> There is nothing, IIRC, that should stop you from updating the
> > >> availability tables after the scalar PRE, and then just iterating
> > >> that
> > >> + load PRE (without the rest of GVN).  The load PRE does not
> > >> really
> > >> depend on anything interesting, last i looked.
> > >>
> > >> > It only re-iterates if PRE actually does something, so I don't
> > >> > think this should slow the compiler down massively.
> > >>
> > >>
> > >> 3% on an average testcase is a lot to catch essentially 0.1% more
> > >> loads ;)
> > >
> > > This seems like a good example of something to enable in an
> > > aggressive optimization mode above what we currently have (a -O4,
> > > for example).
> >
> > I'd agree with this :)
> >
> > >  I realize you're joking, but, I think that "0.1% more loads" is
> > >  likely unfair, we'd actually need to look at what happened in
> > >  this test case.
> >
> > The test case is contrived, of course, so it does 50% there.
> >
> > But I did actually run it on some benchmarks i had, and, on average,
> > it removed single digit more loads per file.
> > There was no measurable speedup, at least on those benchmarks.  But I
> > know, when we added similar support to GCC, we did find some real
> > benchmarks that improved, so i have no doubt it'll make some
> > difference to people :)
> >
> >
> > > Nevertheless, if hypothetically I could spend 3% more time to get a
> > > 0.1% speedup,  and I can extrapolate that to spending 3x the time
> > > to get a 10% speedup, I have many users who would gladly pay that
> > > price (at least for production builds).
> >
> > > Generally speaking, we guard our compile time very carefully, and
> > > that's a good thing, but we should not exclude useful (and easily
> > > maintainable)
> > > optimization improvements from our codebase, even if we don't
> > > include them in the default -O3 optimization pipeline.
> >
> > I'd agree with this.
> > But, i'm not sure it's quite to the maintainable stage yet, IMHO.
> > But maybe we differ in opinion on that. I would not, for example,
> > consider iterating any particular pass repeatedly to be a good
> > solution when we know of better ways to accomplish the same goal (due
> > to known deficiencies or whatever).
> > In this case, i haven't asked him to actually rewrite GVN, i've asked
> > him to iterate only the part actually causing the optimization, and
> > maybe at some higher opt level.  I expect this to achieve his goal,
> > be
> > smaller, better to maintain, and get us a little farther down the
> > road
> > to sanity.
>
> Sounds good to me :-)
>
> Thanks again,
> Hal
>
> >
> >
> > >
> > >  -Hal
> > >
> > >> It's only because this load is important that anyone cares.
> > >>
> > >>
> > >> > I ran GVN over a clang.bc, and got this:
> > >> >
> > >> > Before my patch (release+asserts):
> > >> >   10.1046 ( 47.6%)   0.6320 ( 51.3%)  10.7367 ( 47.8%)  10.7387
> > >> >   (
> > >> >   47.7%)  Global Value Numbering
> > >> >
> > >> > After my patch (release+asserts):
> > >> >   10.2886 ( 48.2%)   0.7441 ( 55.9%)  11.0327 ( 48.6%)  11.0000
> > >> >   (
> > >> >   48.4%)  Global Value Numbering
> > >> >
> > >> > Which is 0.3s (2.8%) worse, which doesn't sound like it should
> > >> > be a
> > >> > show-stopper to me! Perhaps you could run it on your own
> > >> > testcases?
> > >> >
> > >> > Cheers,
> > >> >
> > >> > James
> > >> >
> > >> > -----Original Message-----
> > >> > From: Daniel Berlin [mailto:dberlin at dberlin.org]
> > >> > Sent: 11 August 2014 23:49
> > >> > To: James Molloy
> > >> > Cc: Owen Anderson (resistor at mac.com); llvm-commits
> > >> > Subject: Re: [PATCH] Make GVN more iterative
> > >> >
> > >> > On Mon, Aug 11, 2014 at 3:25 PM, Daniel Berlin
> > >> > <dberlin at dberlin.org> wrote:
> > >> >> We have cases where GVN is *really slow* (IE 29 seconds and 80%
> > >> >> of
> > >> >> compile time). Iterating it again is likely to make that worse.
> > >> >>  Happy
> > >> >> to give them to you (or test it with this patch)
> > >> >>
> > >> >> You say you saw a 5% speedup in compile time, which seems
> > >> >> really
> > >> >> odd.
> > >> >>
> > >> >> What exactly did you run it on?
> > >> >>
> > >> >> Additionally, it kind of sounds like you are saying all this
> > >> >> does
> > >> >> is
> > >> >> remove 1 additional load for this testcase. Do you have more
> > >> >> general
> > >> >> performance numbers?
> > >> >> Iterating all of GVN to eliminate a single load seems like a
> > >> >> pretty
> > >> >> heavy hammer.
> > >> >
> > >> > To be clear, LLVM used to have a GVNPRE implementation, but it
> > >> > was
> > >> > decided this wasn't worth the cost of what it got.
> > >> > What you are doing is effectively re-adding that, but without an
> > >> > integrated algorithm that was O(better time bounds).
> > >> > Thus, this patch, at a glance, seems like the wrong approach.
> > >> > If we really have a bunch of cases with significant performance
> > >> > benefits from GVN + PRE, then that would point towards moving
> > >> > back
> > >> > towards GVN-PRE, which is why the comment says "   // Actually,
> > >> > when
> > >> > this happens, we should just fully integrate PRE into GVN."
> > >> >
> > >> >
> > >> >
> > >> >
> > >> >
> > >> >>
> > >> >>
> > >> >>
> > >> >> On Mon, Aug 11, 2014 at 11:29 AM, James Molloy
> > >> >> <James.Molloy at arm.com> wrote:
> > >> >>> Hi all,
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>> GVN currently iterates until it can do no more, then performs
> > >> >>> PRE.
> > >> >>> There’s a FIXME, saying we should try GVN again if PRE made
> > >> >>> changes.
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>> This patch changes GVN to do this, motivated by the attached
> > >> >>> testcase
> > >> >>> (reduced from SPEC) where GVN currently leaves a redundant
> > >> >>> load.
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>> The FIXME mentions memory dependence checking, but it looks to
> > >> >>> me
> > >> >>> like the memory dependence updating got implemented after the
> > >> >>> FIXME
> > >> >>> was written, so it’s out of date.
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>> I’ve tested this for compile time and there are no non-noise
> > >> >>> regressions (in fact, the geomean was a 5% speedup,
> > >> >>> interestingly).
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>> What do you think?
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>> Cheers,
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>> James
> > >> >>>
> > >> >>>
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> > > --
> > > Hal Finkel
> > > Assistant Computational Scientist
> > > Leadership Computing Facility
> > > Argonne National Laboratory
> >
>
> --
> Hal Finkel
> Assistant Computational Scientist
> Leadership Computing Facility
> Argonne National Laboratory
>
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