[llvm] r215094 - [x86] Fix another miscompile in the new vector shuffle lowering found
Chandler Carruth
chandlerc at gmail.com
Thu Aug 7 03:14:28 PDT 2014
Author: chandlerc
Date: Thu Aug 7 05:14:27 2014
New Revision: 215094
URL: http://llvm.org/viewvc/llvm-project?rev=215094&view=rev
Log:
[x86] Fix another miscompile in the new vector shuffle lowering found
via the fuzz tester.
Here I missed an offset when round-tripping a value through a shuffle
mask. I got it right 2 lines below. See a problem? I do. ;] I'll
probably be adding a little "swap" algorithm which accepts a range and
two values and swaps those values where they occur in the range. Don't
really have a name for it, let me know if you do.
Modified:
llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v8.ll
Modified: llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86ISelLowering.cpp?rev=215094&r1=215093&r2=215094&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86ISelLowering.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86ISelLowering.cpp Thu Aug 7 05:14:27 2014
@@ -7449,7 +7449,7 @@ static SDValue lowerV8I16SingleInputVect
Input - SourceOffset;
// We have to swap the uses in our half mask in one sweep.
for (int &M : HalfMask)
- if (M == SourceHalfMask[Input - SourceOffset])
+ if (M == SourceHalfMask[Input - SourceOffset] + SourceOffset)
M = Input;
else if (M == Input)
M = SourceHalfMask[Input - SourceOffset] + SourceOffset;
Modified: llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v8.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v8.ll?rev=215094&r1=215093&r2=215094&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v8.ll (original)
+++ llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v8.ll Thu Aug 7 05:14:27 2014
@@ -220,6 +220,24 @@ define <8 x i16> @shuffle_v8i16_26401375
ret <8 x i16> %shuffle
}
+define <8 x i16> @shuffle_v8i16_66751643(<8 x i16> %a, <8 x i16> %b) {
+; SSE2-LABEL: @shuffle_v8i16_66751643
+; SSE2: # BB#0:
+; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[3,1,2,3,4,5,6,7]
+; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,4,6,5,7]
+; SSE2-NEXT: pshufd {{.*}} # xmm0 = xmm0[2,3,2,0]
+; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[1,1,3,2,4,5,6,7]
+; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,7,5,4,6]
+; SSE2-NEXT: retq
+;
+; SSSE3-LABEL: @shuffle_v8i16_66751643
+; SSSE3: # BB#0:
+; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[12,13,12,13,14,15,10,11,2,3,12,13,8,9,6,7]
+; SSSE3-NEXT: retq
+ %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 6, i32 6, i32 7, i32 5, i32 1, i32 6, i32 4, i32 3>
+ ret <8 x i16> %shuffle
+}
+
define <8 x i16> @shuffle_v8i16_00444444(<8 x i16> %a, <8 x i16> %b) {
; SSE2-LABEL: @shuffle_v8i16_00444444
; SSE2: # BB#0:
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