[www-releases] r211020 - Add 3.4.2 binaries and source.

Tom Stellard thomas.stellard at amd.com
Mon Jun 16 06:19:10 PDT 2014


Added: www-releases/trunk/3.4.2/docs/_sources/TestingGuide.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/TestingGuide.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/TestingGuide.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/TestingGuide.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,517 @@
+=================================
+LLVM Testing Infrastructure Guide
+=================================
+
+.. contents::
+   :local:
+
+.. toctree::
+   :hidden:
+
+   TestSuiteMakefileGuide
+
+Overview
+========
+
+This document is the reference manual for the LLVM testing
+infrastructure. It documents the structure of the LLVM testing
+infrastructure, the tools needed to use it, and how to add and run
+tests.
+
+Requirements
+============
+
+In order to use the LLVM testing infrastructure, you will need all of the
+software required to build LLVM, as well as `Python <http://python.org>`_ 2.5 or
+later.
+
+LLVM testing infrastructure organization
+========================================
+
+The LLVM testing infrastructure contains two major categories of tests:
+regression tests and whole programs. The regression tests are contained
+inside the LLVM repository itself under ``llvm/test`` and are expected
+to always pass -- they should be run before every commit.
+
+The whole programs tests are referred to as the "LLVM test suite" (or
+"test-suite") and are in the ``test-suite`` module in subversion. For
+historical reasons, these tests are also referred to as the "nightly
+tests" in places, which is less ambiguous than "test-suite" and remains
+in use although we run them much more often than nightly.
+
+Regression tests
+----------------
+
+The regression tests are small pieces of code that test a specific
+feature of LLVM or trigger a specific bug in LLVM. The language they are
+written in depends on the part of LLVM being tested. These tests are driven by
+the :doc:`Lit <CommandGuide/lit>` testing tool (which is part of LLVM), and
+are located in the ``llvm/test`` directory.
+
+Typically when a bug is found in LLVM, a regression test containing just
+enough code to reproduce the problem should be written and placed
+somewhere underneath this directory. For example, it can be a small
+piece of LLVM IR distilled from an actual application or benchmark.
+
+``test-suite``
+--------------
+
+The test suite contains whole programs, which are pieces of code which
+can be compiled and linked into a stand-alone program that can be
+executed. These programs are generally written in high level languages
+such as C or C++.
+
+These programs are compiled using a user specified compiler and set of
+flags, and then executed to capture the program output and timing
+information. The output of these programs is compared to a reference
+output to ensure that the program is being compiled correctly.
+
+In addition to compiling and executing programs, whole program tests
+serve as a way of benchmarking LLVM performance, both in terms of the
+efficiency of the programs generated as well as the speed with which
+LLVM compiles, optimizes, and generates code.
+
+The test-suite is located in the ``test-suite`` Subversion module.
+
+Debugging Information tests
+---------------------------
+
+The test suite contains tests to check quality of debugging information.
+The test are written in C based languages or in LLVM assembly language.
+
+These tests are compiled and run under a debugger. The debugger output
+is checked to validate of debugging information. See README.txt in the
+test suite for more information . This test suite is located in the
+``debuginfo-tests`` Subversion module.
+
+Quick start
+===========
+
+The tests are located in two separate Subversion modules. The
+regressions tests are in the main "llvm" module under the directory
+``llvm/test`` (so you get these tests for free with the main LLVM tree).
+Use ``make check-all`` to run the regression tests after building LLVM.
+
+The more comprehensive test suite that includes whole programs in C and C++
+is in the ``test-suite`` module. See :ref:`test-suite Quickstart
+<test-suite-quickstart>` for more information on running these tests.
+
+Regression tests
+----------------
+
+To run all of the LLVM regression tests, use the master Makefile in the
+``llvm/test`` directory. LLVM Makefiles require GNU Make (read the :doc:`LLVM
+Makefile Guide <MakefileGuide>` for more details):
+
+.. code-block:: bash
+
+    % make -C llvm/test
+
+or:
+
+.. code-block:: bash
+
+    % make check
+
+If you have `Clang <http://clang.llvm.org/>`_ checked out and built, you
+can run the LLVM and Clang tests simultaneously using:
+
+.. code-block:: bash
+
+    % make check-all
+
+To run the tests with Valgrind (Memcheck by default), use the ``LIT_ARGS`` make
+variable to pass the required options to lit. For example, you can use:
+
+.. code-block:: bash
+
+    % make check LIT_ARGS="-v --vg --vg-leak"
+
+to enable testing with valgrind and with leak checking enabled.
+
+To run individual tests or subsets of tests, you can use the ``llvm-lit``
+script which is built as part of LLVM. For example, to run the
+``Integer/BitPacked.ll`` test by itself you can run:
+
+.. code-block:: bash
+
+    % llvm-lit ~/llvm/test/Integer/BitPacked.ll 
+
+or to run all of the ARM CodeGen tests:
+
+.. code-block:: bash
+
+    % llvm-lit ~/llvm/test/CodeGen/ARM
+
+For more information on using the :program:`lit` tool, see ``llvm-lit --help``
+or the :doc:`lit man page <CommandGuide/lit>`.
+
+Debugging Information tests
+---------------------------
+
+To run debugging information tests simply checkout the tests inside
+clang/test directory.
+
+.. code-block:: bash
+
+    % cd clang/test
+    % svn co http://llvm.org/svn/llvm-project/debuginfo-tests/trunk debuginfo-tests
+
+These tests are already set up to run as part of clang regression tests.
+
+Regression test structure
+=========================
+
+The LLVM regression tests are driven by :program:`lit` and are located in the
+``llvm/test`` directory.
+
+This directory contains a large array of small tests that exercise
+various features of LLVM and to ensure that regressions do not occur.
+The directory is broken into several sub-directories, each focused on a
+particular area of LLVM.
+
+Writing new regression tests
+----------------------------
+
+The regression test structure is very simple, but does require some
+information to be set. This information is gathered via ``configure``
+and is written to a file, ``test/lit.site.cfg`` in the build directory.
+The ``llvm/test`` Makefile does this work for you.
+
+In order for the regression tests to work, each directory of tests must
+have a ``lit.local.cfg`` file. :program:`lit` looks for this file to determine
+how to run the tests. This file is just Python code and thus is very
+flexible, but we've standardized it for the LLVM regression tests. If
+you're adding a directory of tests, just copy ``lit.local.cfg`` from
+another directory to get running. The standard ``lit.local.cfg`` simply
+specifies which files to look in for tests. Any directory that contains
+only directories does not need the ``lit.local.cfg`` file. Read the :doc:`Lit
+documentation <CommandGuide/lit>` for more information.
+
+Each test file must contain lines starting with "RUN:" that tell :program:`lit`
+how to run it. If there are no RUN lines, :program:`lit` will issue an error
+while running a test.
+
+RUN lines are specified in the comments of the test program using the
+keyword ``RUN`` followed by a colon, and lastly the command (pipeline)
+to execute. Together, these lines form the "script" that :program:`lit`
+executes to run the test case. The syntax of the RUN lines is similar to a
+shell's syntax for pipelines including I/O redirection and variable
+substitution. However, even though these lines may *look* like a shell
+script, they are not. RUN lines are interpreted by :program:`lit`.
+Consequently, the syntax differs from shell in a few ways. You can specify
+as many RUN lines as needed.
+
+:program:`lit` performs substitution on each RUN line to replace LLVM tool names
+with the full paths to the executable built for each tool (in
+``$(LLVM_OBJ_ROOT)/$(BuildMode)/bin)``. This ensures that :program:`lit` does
+not invoke any stray LLVM tools in the user's path during testing.
+
+Each RUN line is executed on its own, distinct from other lines unless
+its last character is ``\``. This continuation character causes the RUN
+line to be concatenated with the next one. In this way you can build up
+long pipelines of commands without making huge line lengths. The lines
+ending in ``\`` are concatenated until a RUN line that doesn't end in
+``\`` is found. This concatenated set of RUN lines then constitutes one
+execution. :program:`lit` will substitute variables and arrange for the pipeline
+to be executed. If any process in the pipeline fails, the entire line (and
+test case) fails too.
+
+Below is an example of legal RUN lines in a ``.ll`` file:
+
+.. code-block:: llvm
+
+    ; RUN: llvm-as < %s | llvm-dis > %t1
+    ; RUN: llvm-dis < %s.bc-13 > %t2
+    ; RUN: diff %t1 %t2
+
+As with a Unix shell, the RUN lines permit pipelines and I/O
+redirection to be used.
+
+There are some quoting rules that you must pay attention to when writing
+your RUN lines. In general nothing needs to be quoted. :program:`lit` won't
+strip off any quote characters so they will get passed to the invoked program.
+To avoid this use curly braces to tell :program:`lit` that it should treat
+everything enclosed as one value.
+
+In general, you should strive to keep your RUN lines as simple as possible,
+using them only to run tools that generate textual output you can then examine.
+The recommended way to examine output to figure out if the test passes is using
+the :doc:`FileCheck tool <CommandGuide/FileCheck>`. *[The usage of grep in RUN
+lines is deprecated - please do not send or commit patches that use it.]*
+
+Fragile tests
+-------------
+
+It is easy to write a fragile test that would fail spuriously if the tool being
+tested outputs a full path to the input file.  For example, :program:`opt` by
+default outputs a ``ModuleID``:
+
+.. code-block:: console
+
+  $ cat example.ll
+  define i32 @main() nounwind {
+      ret i32 0
+  }
+
+  $ opt -S /path/to/example.ll
+  ; ModuleID = '/path/to/example.ll'
+
+  define i32 @main() nounwind {
+      ret i32 0
+  }
+
+``ModuleID`` can unexpetedly match against ``CHECK`` lines.  For example:
+
+.. code-block:: llvm
+
+  ; RUN: opt -S %s | FileCheck
+
+  define i32 @main() nounwind {
+      ; CHECK-NOT: load
+      ret i32 0
+  }
+
+This test will fail if placed into a ``download`` directory.
+
+To make your tests robust, always use ``opt ... < %s`` in the RUN line.
+:program:`opt` does not output a ``ModuleID`` when input comes from stdin.
+
+Platform-Specific Tests
+-----------------------
+
+Whenever adding tests that require the knowledge of a specific platform,
+either related to code generated, specific output or back-end features,
+you must make sure to isolate the features, so that buildbots that
+run on different architectures (and don't even compile all back-ends),
+don't fail.
+
+The first problem is to check for target-specific output, for example sizes
+of structures, paths and architecture names, for example:
+
+* Tests containing Windows paths will fail on Linux and vice-versa.
+* Tests that check for ``x86_64`` somewhere in the text will fail anywhere else.
+* Tests where the debug information calculates the size of types and structures.
+
+Also, if the test rely on any behaviour that is coded in any back-end, it must
+go in its own directory. So, for instance, code generator tests for ARM go
+into ``test/CodeGen/ARM`` and so on. Those directories contain a special
+``lit`` configuration file that ensure all tests in that directory will
+only run if a specific back-end is compiled and available.
+
+For instance, on ``test/CodeGen/ARM``, the ``lit.local.cfg`` is:
+
+.. code-block:: python
+
+  config.suffixes = ['.ll', '.c', '.cpp', '.test']
+  targets = set(config.root.targets_to_build.split())
+  if not 'ARM' in targets:
+    config.unsupported = True
+
+Other platform-specific tests are those that depend on a specific feature
+of a specific sub-architecture, for example only to Intel chips that support ``AVX2``.
+
+For instance, ``test/CodeGen/X86/psubus.ll`` tests three sub-architecture
+variants:
+
+.. code-block:: llvm
+
+  ; RUN: llc -mcpu=core2 < %s | FileCheck %s -check-prefix=SSE2
+  ; RUN: llc -mcpu=corei7-avx < %s | FileCheck %s -check-prefix=AVX1
+  ; RUN: llc -mcpu=core-avx2 < %s | FileCheck %s -check-prefix=AVX2
+
+And the checks are different:
+
+.. code-block:: llvm
+
+  ; SSE2: @test1
+  ; SSE2: psubusw LCPI0_0(%rip), %xmm0
+  ; AVX1: @test1
+  ; AVX1: vpsubusw LCPI0_0(%rip), %xmm0, %xmm0
+  ; AVX2: @test1
+  ; AVX2: vpsubusw LCPI0_0(%rip), %xmm0, %xmm0
+
+So, if you're testing for a behaviour that you know is platform-specific or
+depends on special features of sub-architectures, you must add the specific
+triple, test with the specific FileCheck and put it into the specific
+directory that will filter out all other architectures.
+
+
+Variables and substitutions
+---------------------------
+
+With a RUN line there are a number of substitutions that are permitted.
+To make a substitution just write the variable's name preceded by a ``$``.
+Additionally, for compatibility reasons with previous versions of the
+test library, certain names can be accessed with an alternate syntax: a
+% prefix. These alternates are deprecated and may go away in a future
+version.
+
+Here are the available variable names. The alternate syntax is listed in
+parentheses.
+
+``$test`` (``%s``)
+   The full path to the test case's source. This is suitable for passing on
+   the command line as the input to an LLVM tool.
+
+``%(line)``, ``%(line+<number>)``, ``%(line-<number>)``
+   The number of the line where this variable is used, with an optional
+   integer offset. This can be used in tests with multiple RUN lines,
+   which reference test file's line numbers.
+
+``$srcdir``
+   The source directory from where the ``make check`` was run.
+
+``objdir``
+   The object directory that corresponds to the ``$srcdir``.
+
+``subdir``
+   A partial path from the ``test`` directory that contains the
+   sub-directory that contains the test source being executed.
+
+``srcroot``
+   The root directory of the LLVM src tree.
+
+``objroot``
+   The root directory of the LLVM object tree. This could be the same as
+   the srcroot.
+
+``path``
+   The path to the directory that contains the test case source. This is
+   for locating any supporting files that are not generated by the test,
+   but used by the test.
+
+``tmp``
+   The path to a temporary file name that could be used for this test case.
+   The file name won't conflict with other test cases. You can append to it
+   if you need multiple temporaries. This is useful as the destination of
+   some redirected output.
+
+``target_triplet`` (``%target_triplet``)
+   The target triplet that corresponds to the current host machine (the one
+   running the test cases). This should probably be called "host".
+
+``link`` (``%link``)
+   This full link command used to link LLVM executables. This has all the
+   configured ``-I``, ``-L`` and ``-l`` options.
+
+``shlibext`` (``%shlibext``)
+   The suffix for the host platforms shared library (DLL) files. This
+   includes the period as the first character.
+
+To add more variables, look at ``test/lit.cfg``.
+
+Other Features
+--------------
+
+To make RUN line writing easier, there are several helper scripts and programs
+in the ``llvm/test/Scripts`` directory. This directory is in the PATH
+when running tests, so you can just call these scripts using their name.
+For example:
+
+``ignore``
+   This script runs its arguments and then always returns 0. This is useful
+   in cases where the test needs to cause a tool to generate an error (e.g.
+   to check the error output). However, any program in a pipeline that
+   returns a non-zero result will cause the test to fail.  This script
+   overcomes that issue and nicely documents that the test case is
+   purposefully ignoring the result code of the tool
+``not``
+   This script runs its arguments and then inverts the result code from it.
+   Zero result codes become 1. Non-zero result codes become 0.
+
+Sometimes it is necessary to mark a test case as "expected fail" or
+XFAIL. You can easily mark a test as XFAIL just by including ``XFAIL:``
+on a line near the top of the file. This signals that the test case
+should succeed if the test fails. Such test cases are counted separately
+by the testing tool. To specify an expected fail, use the XFAIL keyword
+in the comments of the test program followed by a colon and one or more
+failure patterns. Each failure pattern can be either ``*`` (to specify
+fail everywhere), or a part of a target triple (indicating the test
+should fail on that platform), or the name of a configurable feature
+(for example, ``loadable_module``). If there is a match, the test is
+expected to fail. If not, the test is expected to succeed. To XFAIL
+everywhere just specify ``XFAIL: *``. Here is an example of an ``XFAIL``
+line:
+
+.. code-block:: llvm
+
+    ; XFAIL: darwin,sun
+
+To make the output more useful, :program:`lit` will scan
+the lines of the test case for ones that contain a pattern that matches
+``PR[0-9]+``. This is the syntax for specifying a PR (Problem Report) number
+that is related to the test case. The number after "PR" specifies the
+LLVM bugzilla number. When a PR number is specified, it will be used in
+the pass/fail reporting. This is useful to quickly get some context when
+a test fails.
+
+Finally, any line that contains "END." will cause the special
+interpretation of lines to terminate. This is generally done right after
+the last RUN: line. This has two side effects:
+
+(a) it prevents special interpretation of lines that are part of the test
+    program, not the instructions to the test case, and
+
+(b) it speeds things up for really big test cases by avoiding
+    interpretation of the remainder of the file.
+
+``test-suite`` Overview
+=======================
+
+The ``test-suite`` module contains a number of programs that can be
+compiled and executed. The ``test-suite`` includes reference outputs for
+all of the programs, so that the output of the executed program can be
+checked for correctness.
+
+``test-suite`` tests are divided into three types of tests: MultiSource,
+SingleSource, and External.
+
+-  ``test-suite/SingleSource``
+
+   The SingleSource directory contains test programs that are only a
+   single source file in size. These are usually small benchmark
+   programs or small programs that calculate a particular value. Several
+   such programs are grouped together in each directory.
+
+-  ``test-suite/MultiSource``
+
+   The MultiSource directory contains subdirectories which contain
+   entire programs with multiple source files. Large benchmarks and
+   whole applications go here.
+
+-  ``test-suite/External``
+
+   The External directory contains Makefiles for building code that is
+   external to (i.e., not distributed with) LLVM. The most prominent
+   members of this directory are the SPEC 95 and SPEC 2000 benchmark
+   suites. The ``External`` directory does not contain these actual
+   tests, but only the Makefiles that know how to properly compile these
+   programs from somewhere else. When using ``LNT``, use the
+   ``--test-externals`` option to include these tests in the results.
+
+.. _test-suite-quickstart:
+
+``test-suite`` Quickstart
+-------------------------
+
+The modern way of running the ``test-suite`` is focused on testing and
+benchmarking complete compilers using the
+`LNT <http://llvm.org/docs/lnt>`_ testing infrastructure.
+
+For more information on using LNT to execute the ``test-suite``, please
+see the `LNT Quickstart <http://llvm.org/docs/lnt/quickstart.html>`_
+documentation.
+
+``test-suite`` Makefiles
+------------------------
+
+Historically, the ``test-suite`` was executed using a complicated setup
+of Makefiles. The LNT based approach above is recommended for most
+users, but there are some testing scenarios which are not supported by
+the LNT approach. In addition, LNT currently uses the Makefile setup
+under the covers and so developers who are interested in how LNT works
+under the hood may want to understand the Makefile based setup.
+
+For more information on the ``test-suite`` Makefile setup, please see
+the :doc:`Test Suite Makefile Guide <TestSuiteMakefileGuide>`.

Added: www-releases/trunk/3.4.2/docs/_sources/Vectorizers.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/Vectorizers.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/Vectorizers.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/Vectorizers.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,340 @@
+==========================
+Auto-Vectorization in LLVM
+==========================
+
+.. contents::
+   :local:
+
+LLVM has two vectorizers: The :ref:`Loop Vectorizer <loop-vectorizer>`,
+which operates on Loops, and the :ref:`SLP Vectorizer
+<slp-vectorizer>`. These vectorizers
+focus on different optimization opportunities and use different techniques.
+The SLP vectorizer merges multiple scalars that are found in the code into
+vectors while the Loop Vectorizer widens instructions in loops
+to operate on multiple consecutive iterations.
+
+Both the Loop Vectorizer and the SLP Vectorizer are enabled by default.
+
+.. _loop-vectorizer:
+
+The Loop Vectorizer
+===================
+
+Usage
+-----
+
+The Loop Vectorizer is enabled by default, but it can be disabled
+through clang using the command line flag:
+
+.. code-block:: console
+
+   $ clang ... -fno-vectorize  file.c
+
+Command line flags
+^^^^^^^^^^^^^^^^^^
+
+The loop vectorizer uses a cost model to decide on the optimal vectorization factor
+and unroll factor. However, users of the vectorizer can force the vectorizer to use
+specific values. Both 'clang' and 'opt' support the flags below.
+
+Users can control the vectorization SIMD width using the command line flag "-force-vector-width".
+
+.. code-block:: console
+
+  $ clang  -mllvm -force-vector-width=8 ...
+  $ opt -loop-vectorize -force-vector-width=8 ...
+
+Users can control the unroll factor using the command line flag "-force-vector-unroll"
+
+.. code-block:: console
+
+  $ clang  -mllvm -force-vector-unroll=2 ...
+  $ opt -loop-vectorize -force-vector-unroll=2 ...
+
+Features
+--------
+
+The LLVM Loop Vectorizer has a number of features that allow it to vectorize
+complex loops.
+
+Loops with unknown trip count
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The Loop Vectorizer supports loops with an unknown trip count.
+In the loop below, the iteration ``start`` and ``finish`` points are unknown,
+and the Loop Vectorizer has a mechanism to vectorize loops that do not start
+at zero. In this example, 'n' may not be a multiple of the vector width, and
+the vectorizer has to execute the last few iterations as scalar code. Keeping
+a scalar copy of the loop increases the code size.
+
+.. code-block:: c++
+
+  void bar(float *A, float* B, float K, int start, int end) {
+    for (int i = start; i < end; ++i)
+      A[i] *= B[i] + K;
+  }
+
+Runtime Checks of Pointers
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+In the example below, if the pointers A and B point to consecutive addresses,
+then it is illegal to vectorize the code because some elements of A will be
+written before they are read from array B.
+
+Some programmers use the 'restrict' keyword to notify the compiler that the
+pointers are disjointed, but in our example, the Loop Vectorizer has no way of
+knowing that the pointers A and B are unique. The Loop Vectorizer handles this
+loop by placing code that checks, at runtime, if the arrays A and B point to
+disjointed memory locations. If arrays A and B overlap, then the scalar version
+of the loop is executed.
+
+.. code-block:: c++
+
+  void bar(float *A, float* B, float K, int n) {
+    for (int i = 0; i < n; ++i)
+      A[i] *= B[i] + K;
+  }
+
+
+Reductions
+^^^^^^^^^^
+
+In this example the ``sum`` variable is used by consecutive iterations of
+the loop. Normally, this would prevent vectorization, but the vectorizer can
+detect that 'sum' is a reduction variable. The variable 'sum' becomes a vector
+of integers, and at the end of the loop the elements of the array are added
+together to create the correct result. We support a number of different
+reduction operations, such as addition, multiplication, XOR, AND and OR.
+
+.. code-block:: c++
+
+  int foo(int *A, int *B, int n) {
+    unsigned sum = 0;
+    for (int i = 0; i < n; ++i)
+      sum += A[i] + 5;
+    return sum;
+  }
+
+We support floating point reduction operations when `-ffast-math` is used.
+
+Inductions
+^^^^^^^^^^
+
+In this example the value of the induction variable ``i`` is saved into an
+array. The Loop Vectorizer knows to vectorize induction variables.
+
+.. code-block:: c++
+
+  void bar(float *A, float* B, float K, int n) {
+    for (int i = 0; i < n; ++i)
+      A[i] = i;
+  }
+
+If Conversion
+^^^^^^^^^^^^^
+
+The Loop Vectorizer is able to "flatten" the IF statement in the code and
+generate a single stream of instructions. The Loop Vectorizer supports any
+control flow in the innermost loop. The innermost loop may contain complex
+nesting of IFs, ELSEs and even GOTOs.
+
+.. code-block:: c++
+
+  int foo(int *A, int *B, int n) {
+    unsigned sum = 0;
+    for (int i = 0; i < n; ++i)
+      if (A[i] > B[i])
+        sum += A[i] + 5;
+    return sum;
+  }
+
+Pointer Induction Variables
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+This example uses the "accumulate" function of the standard c++ library. This
+loop uses C++ iterators, which are pointers, and not integer indices.
+The Loop Vectorizer detects pointer induction variables and can vectorize
+this loop. This feature is important because many C++ programs use iterators.
+
+.. code-block:: c++
+
+  int baz(int *A, int n) {
+    return std::accumulate(A, A + n, 0);
+  }
+
+Reverse Iterators
+^^^^^^^^^^^^^^^^^
+
+The Loop Vectorizer can vectorize loops that count backwards.
+
+.. code-block:: c++
+
+  int foo(int *A, int *B, int n) {
+    for (int i = n; i > 0; --i)
+      A[i] +=1;
+  }
+
+Scatter / Gather
+^^^^^^^^^^^^^^^^
+
+The Loop Vectorizer can vectorize code that becomes a sequence of scalar instructions 
+that scatter/gathers memory.
+
+.. code-block:: c++
+
+  int foo(int *A, int *B, int n, int k) {
+    for (int i = 0; i < n; ++i)
+      A[i*7] += B[i*k];
+  }
+
+Vectorization of Mixed Types
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The Loop Vectorizer can vectorize programs with mixed types. The Vectorizer
+cost model can estimate the cost of the type conversion and decide if
+vectorization is profitable.
+
+.. code-block:: c++
+
+  int foo(int *A, char *B, int n, int k) {
+    for (int i = 0; i < n; ++i)
+      A[i] += 4 * B[i];
+  }
+
+Global Structures Alias Analysis
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+Access to global structures can also be vectorized, with alias analysis being
+used to make sure accesses don't alias. Run-time checks can also be added on
+pointer access to structure members.
+
+Many variations are supported, but some that rely on undefined behaviour being
+ignored (as other compilers do) are still being left un-vectorized.
+
+.. code-block:: c++
+
+  struct { int A[100], K, B[100]; } Foo;
+
+  int foo() {
+    for (int i = 0; i < 100; ++i)
+      Foo.A[i] = Foo.B[i] + 100;
+  }
+
+Vectorization of function calls
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The Loop Vectorize can vectorize intrinsic math functions.
+See the table below for a list of these functions.
+
++-----+-----+---------+
+| pow | exp |  exp2   |
++-----+-----+---------+
+| sin | cos |  sqrt   |
++-----+-----+---------+
+| log |log2 |  log10  |
++-----+-----+---------+
+|fabs |floor|  ceil   |
++-----+-----+---------+
+|fma  |trunc|nearbyint|
++-----+-----+---------+
+|     |     | fmuladd |
++-----+-----+---------+
+
+The loop vectorizer knows about special instructions on the target and will
+vectorize a loop containing a function call that maps to the instructions. For
+example, the loop below will be vectorized on Intel x86 if the SSE4.1 roundps
+instruction is available.
+
+.. code-block:: c++
+
+  void foo(float *f) {
+    for (int i = 0; i != 1024; ++i)
+      f[i] = floorf(f[i]);
+  }
+
+Partial unrolling during vectorization
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+Modern processors feature multiple execution units, and only programs that contain a
+high degree of parallelism can fully utilize the entire width of the machine. 
+The Loop Vectorizer increases the instruction level parallelism (ILP) by 
+performing partial-unrolling of loops.
+
+In the example below the entire array is accumulated into the variable 'sum'.
+This is inefficient because only a single execution port can be used by the processor.
+By unrolling the code the Loop Vectorizer allows two or more execution ports
+to be used simultaneously.
+
+.. code-block:: c++
+
+  int foo(int *A, int *B, int n) {
+    unsigned sum = 0;
+    for (int i = 0; i < n; ++i)
+        sum += A[i];
+    return sum;
+  }
+
+The Loop Vectorizer uses a cost model to decide when it is profitable to unroll loops.
+The decision to unroll the loop depends on the register pressure and the generated code size. 
+
+Performance
+-----------
+
+This section shows the the execution time of Clang on a simple benchmark:
+`gcc-loops <http://llvm.org/viewvc/llvm-project/test-suite/trunk/SingleSource/UnitTests/Vectorizer/>`_.
+This benchmarks is a collection of loops from the GCC autovectorization
+`page <http://gcc.gnu.org/projects/tree-ssa/vectorization.html>`_ by Dorit Nuzman.
+
+The chart below compares GCC-4.7, ICC-13, and Clang-SVN with and without loop vectorization at -O3, tuned for "corei7-avx", running on a Sandybridge iMac.
+The Y-axis shows the time in msec. Lower is better. The last column shows the geomean of all the kernels.
+
+.. image:: gcc-loops.png
+
+And Linpack-pc with the same configuration. Result is Mflops, higher is better.
+
+.. image:: linpack-pc.png
+
+.. _slp-vectorizer:
+
+The SLP Vectorizer
+==================
+
+Details
+-------
+
+The goal of SLP vectorization (a.k.a. superword-level parallelism) is
+to combine similar independent instructions
+into vector instructions. Memory accesses, arithmetic operations, comparison
+operations, PHI-nodes, can all be vectorized using this technique.
+
+For example, the following function performs very similar operations on its
+inputs (a1, b1) and (a2, b2). The basic-block vectorizer may combine these
+into vector operations.
+
+.. code-block:: c++
+
+  void foo(int a1, int a2, int b1, int b2, int *A) {
+    A[0] = a1*(a1 + b1)/b1 + 50*b1/a1;
+    A[1] = a2*(a2 + b2)/b2 + 50*b2/a2;
+  }
+
+The SLP-vectorizer processes the code bottom-up, across basic blocks, in search of scalars to combine.
+
+Usage
+------
+
+The SLP Vectorizer is enabled by default, but it can be disabled
+through clang using the command line flag:
+
+.. code-block:: console
+
+   $ clang -fno-slp-vectorize file.c
+
+LLVM has a second basic block vectorization phase
+which is more compile-time intensive (The BB vectorizer). This optimization
+can be enabled through clang using the command line flag:
+
+.. code-block:: console
+
+   $ clang -fslp-vectorize-aggressive file.c
+

Added: www-releases/trunk/3.4.2/docs/_sources/WritingAnLLVMBackend.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/WritingAnLLVMBackend.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/WritingAnLLVMBackend.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/WritingAnLLVMBackend.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,1935 @@
+=======================
+Writing an LLVM Backend
+=======================
+
+.. toctree::
+   :hidden:
+
+   HowToUseInstrMappings
+
+.. contents::
+   :local:
+
+Introduction
+============
+
+This document describes techniques for writing compiler backends that convert
+the LLVM Intermediate Representation (IR) to code for a specified machine or
+other languages.  Code intended for a specific machine can take the form of
+either assembly code or binary code (usable for a JIT compiler).
+
+The backend of LLVM features a target-independent code generator that may
+create output for several types of target CPUs --- including X86, PowerPC,
+ARM, and SPARC.  The backend may also be used to generate code targeted at SPUs
+of the Cell processor or GPUs to support the execution of compute kernels.
+
+The document focuses on existing examples found in subdirectories of
+``llvm/lib/Target`` in a downloaded LLVM release.  In particular, this document
+focuses on the example of creating a static compiler (one that emits text
+assembly) for a SPARC target, because SPARC has fairly standard
+characteristics, such as a RISC instruction set and straightforward calling
+conventions.
+
+Audience
+--------
+
+The audience for this document is anyone who needs to write an LLVM backend to
+generate code for a specific hardware or software target.
+
+Prerequisite Reading
+--------------------
+
+These essential documents must be read before reading this document:
+
+* `LLVM Language Reference Manual <LangRef.html>`_ --- a reference manual for
+  the LLVM assembly language.
+
+* :doc:`CodeGenerator` --- a guide to the components (classes and code
+  generation algorithms) for translating the LLVM internal representation into
+  machine code for a specified target.  Pay particular attention to the
+  descriptions of code generation stages: Instruction Selection, Scheduling and
+  Formation, SSA-based Optimization, Register Allocation, Prolog/Epilog Code
+  Insertion, Late Machine Code Optimizations, and Code Emission.
+
+* :doc:`TableGenFundamentals` --- a document that describes the TableGen
+  (``tblgen``) application that manages domain-specific information to support
+  LLVM code generation.  TableGen processes input from a target description
+  file (``.td`` suffix) and generates C++ code that can be used for code
+  generation.
+
+* :doc:`WritingAnLLVMPass` --- The assembly printer is a ``FunctionPass``, as
+  are several ``SelectionDAG`` processing steps.
+
+To follow the SPARC examples in this document, have a copy of `The SPARC
+Architecture Manual, Version 8 <http://www.sparc.org/standards/V8.pdf>`_ for
+reference.  For details about the ARM instruction set, refer to the `ARM
+Architecture Reference Manual <http://infocenter.arm.com/>`_.  For more about
+the GNU Assembler format (``GAS``), see `Using As
+<http://sourceware.org/binutils/docs/as/index.html>`_, especially for the
+assembly printer.  "Using As" contains a list of target machine dependent
+features.
+
+Basic Steps
+-----------
+
+To write a compiler backend for LLVM that converts the LLVM IR to code for a
+specified target (machine or other language), follow these steps:
+
+* Create a subclass of the ``TargetMachine`` class that describes
+  characteristics of your target machine.  Copy existing examples of specific
+  ``TargetMachine`` class and header files; for example, start with
+  ``SparcTargetMachine.cpp`` and ``SparcTargetMachine.h``, but change the file
+  names for your target.  Similarly, change code that references "``Sparc``" to
+  reference your target.
+
+* Describe the register set of the target.  Use TableGen to generate code for
+  register definition, register aliases, and register classes from a
+  target-specific ``RegisterInfo.td`` input file.  You should also write
+  additional code for a subclass of the ``TargetRegisterInfo`` class that
+  represents the class register file data used for register allocation and also
+  describes the interactions between registers.
+
+* Describe the instruction set of the target.  Use TableGen to generate code
+  for target-specific instructions from target-specific versions of
+  ``TargetInstrFormats.td`` and ``TargetInstrInfo.td``.  You should write
+  additional code for a subclass of the ``TargetInstrInfo`` class to represent
+  machine instructions supported by the target machine.
+
+* Describe the selection and conversion of the LLVM IR from a Directed Acyclic
+  Graph (DAG) representation of instructions to native target-specific
+  instructions.  Use TableGen to generate code that matches patterns and
+  selects instructions based on additional information in a target-specific
+  version of ``TargetInstrInfo.td``.  Write code for ``XXXISelDAGToDAG.cpp``,
+  where ``XXX`` identifies the specific target, to perform pattern matching and
+  DAG-to-DAG instruction selection.  Also write code in ``XXXISelLowering.cpp``
+  to replace or remove operations and data types that are not supported
+  natively in a SelectionDAG.
+
+* Write code for an assembly printer that converts LLVM IR to a GAS format for
+  your target machine.  You should add assembly strings to the instructions
+  defined in your target-specific version of ``TargetInstrInfo.td``.  You
+  should also write code for a subclass of ``AsmPrinter`` that performs the
+  LLVM-to-assembly conversion and a trivial subclass of ``TargetAsmInfo``.
+
+* Optionally, add support for subtargets (i.e., variants with different
+  capabilities).  You should also write code for a subclass of the
+  ``TargetSubtarget`` class, which allows you to use the ``-mcpu=`` and
+  ``-mattr=`` command-line options.
+
+* Optionally, add JIT support and create a machine code emitter (subclass of
+  ``TargetJITInfo``) that is used to emit binary code directly into memory.
+
+In the ``.cpp`` and ``.h``. files, initially stub up these methods and then
+implement them later.  Initially, you may not know which private members that
+the class will need and which components will need to be subclassed.
+
+Preliminaries
+-------------
+
+To actually create your compiler backend, you need to create and modify a few
+files.  The absolute minimum is discussed here.  But to actually use the LLVM
+target-independent code generator, you must perform the steps described in the
+:doc:`LLVM Target-Independent Code Generator <CodeGenerator>` document.
+
+First, you should create a subdirectory under ``lib/Target`` to hold all the
+files related to your target.  If your target is called "Dummy", create the
+directory ``lib/Target/Dummy``.
+
+In this new directory, create a ``Makefile``.  It is easiest to copy a
+``Makefile`` of another target and modify it.  It should at least contain the
+``LEVEL``, ``LIBRARYNAME`` and ``TARGET`` variables, and then include
+``$(LEVEL)/Makefile.common``.  The library can be named ``LLVMDummy`` (for
+example, see the MIPS target).  Alternatively, you can split the library into
+``LLVMDummyCodeGen`` and ``LLVMDummyAsmPrinter``, the latter of which should be
+implemented in a subdirectory below ``lib/Target/Dummy`` (for example, see the
+PowerPC target).
+
+Note that these two naming schemes are hardcoded into ``llvm-config``.  Using
+any other naming scheme will confuse ``llvm-config`` and produce a lot of
+(seemingly unrelated) linker errors when linking ``llc``.
+
+To make your target actually do something, you need to implement a subclass of
+``TargetMachine``.  This implementation should typically be in the file
+``lib/Target/DummyTargetMachine.cpp``, but any file in the ``lib/Target``
+directory will be built and should work.  To use LLVM's target independent code
+generator, you should do what all current machine backends do: create a
+subclass of ``LLVMTargetMachine``.  (To create a target from scratch, create a
+subclass of ``TargetMachine``.)
+
+To get LLVM to actually build and link your target, you need to add it to the
+``TARGETS_TO_BUILD`` variable.  To do this, you modify the configure script to
+know about your target when parsing the ``--enable-targets`` option.  Search
+the configure script for ``TARGETS_TO_BUILD``, add your target to the lists
+there (some creativity required), and then reconfigure.  Alternatively, you can
+change ``autotools/configure.ac`` and regenerate configure by running
+``./autoconf/AutoRegen.sh``.
+
+Target Machine
+==============
+
+``LLVMTargetMachine`` is designed as a base class for targets implemented with
+the LLVM target-independent code generator.  The ``LLVMTargetMachine`` class
+should be specialized by a concrete target class that implements the various
+virtual methods.  ``LLVMTargetMachine`` is defined as a subclass of
+``TargetMachine`` in ``include/llvm/Target/TargetMachine.h``.  The
+``TargetMachine`` class implementation (``TargetMachine.cpp``) also processes
+numerous command-line options.
+
+To create a concrete target-specific subclass of ``LLVMTargetMachine``, start
+by copying an existing ``TargetMachine`` class and header.  You should name the
+files that you create to reflect your specific target.  For instance, for the
+SPARC target, name the files ``SparcTargetMachine.h`` and
+``SparcTargetMachine.cpp``.
+
+For a target machine ``XXX``, the implementation of ``XXXTargetMachine`` must
+have access methods to obtain objects that represent target components.  These
+methods are named ``get*Info``, and are intended to obtain the instruction set
+(``getInstrInfo``), register set (``getRegisterInfo``), stack frame layout
+(``getFrameInfo``), and similar information.  ``XXXTargetMachine`` must also
+implement the ``getDataLayout`` method to access an object with target-specific
+data characteristics, such as data type size and alignment requirements.
+
+For instance, for the SPARC target, the header file ``SparcTargetMachine.h``
+declares prototypes for several ``get*Info`` and ``getDataLayout`` methods that
+simply return a class member.
+
+.. code-block:: c++
+
+  namespace llvm {
+
+  class Module;
+
+  class SparcTargetMachine : public LLVMTargetMachine {
+    const DataLayout DataLayout;       // Calculates type size & alignment
+    SparcSubtarget Subtarget;
+    SparcInstrInfo InstrInfo;
+    TargetFrameInfo FrameInfo;
+
+  protected:
+    virtual const TargetAsmInfo *createTargetAsmInfo() const;
+
+  public:
+    SparcTargetMachine(const Module &M, const std::string &FS);
+
+    virtual const SparcInstrInfo *getInstrInfo() const {return &InstrInfo; }
+    virtual const TargetFrameInfo *getFrameInfo() const {return &FrameInfo; }
+    virtual const TargetSubtarget *getSubtargetImpl() const{return &Subtarget; }
+    virtual const TargetRegisterInfo *getRegisterInfo() const {
+      return &InstrInfo.getRegisterInfo();
+    }
+    virtual const DataLayout *getDataLayout() const { return &DataLayout; }
+    static unsigned getModuleMatchQuality(const Module &M);
+
+    // Pass Pipeline Configuration
+    virtual bool addInstSelector(PassManagerBase &PM, bool Fast);
+    virtual bool addPreEmitPass(PassManagerBase &PM, bool Fast);
+  };
+
+  } // end namespace llvm
+
+* ``getInstrInfo()``
+* ``getRegisterInfo()``
+* ``getFrameInfo()``
+* ``getDataLayout()``
+* ``getSubtargetImpl()``
+
+For some targets, you also need to support the following methods:
+
+* ``getTargetLowering()``
+* ``getJITInfo()``
+
+In addition, the ``XXXTargetMachine`` constructor should specify a
+``TargetDescription`` string that determines the data layout for the target
+machine, including characteristics such as pointer size, alignment, and
+endianness.  For example, the constructor for ``SparcTargetMachine`` contains
+the following:
+
+.. code-block:: c++
+
+  SparcTargetMachine::SparcTargetMachine(const Module &M, const std::string &FS)
+    : DataLayout("E-p:32:32-f128:128:128"),
+      Subtarget(M, FS), InstrInfo(Subtarget),
+      FrameInfo(TargetFrameInfo::StackGrowsDown, 8, 0) {
+  }
+
+Hyphens separate portions of the ``TargetDescription`` string.
+
+* An upper-case "``E``" in the string indicates a big-endian target data model.
+  A lower-case "``e``" indicates little-endian.
+
+* "``p:``" is followed by pointer information: size, ABI alignment, and
+  preferred alignment.  If only two figures follow "``p:``", then the first
+  value is pointer size, and the second value is both ABI and preferred
+  alignment.
+
+* Then a letter for numeric type alignment: "``i``", "``f``", "``v``", or
+  "``a``" (corresponding to integer, floating point, vector, or aggregate).
+  "``i``", "``v``", or "``a``" are followed by ABI alignment and preferred
+  alignment. "``f``" is followed by three values: the first indicates the size
+  of a long double, then ABI alignment, and then ABI preferred alignment.
+
+Target Registration
+===================
+
+You must also register your target with the ``TargetRegistry``, which is what
+other LLVM tools use to be able to lookup and use your target at runtime.  The
+``TargetRegistry`` can be used directly, but for most targets there are helper
+templates which should take care of the work for you.
+
+All targets should declare a global ``Target`` object which is used to
+represent the target during registration.  Then, in the target's ``TargetInfo``
+library, the target should define that object and use the ``RegisterTarget``
+template to register the target.  For example, the Sparc registration code
+looks like this:
+
+.. code-block:: c++
+
+  Target llvm::TheSparcTarget;
+
+  extern "C" void LLVMInitializeSparcTargetInfo() {
+    RegisterTarget<Triple::sparc, /*HasJIT=*/false>
+      X(TheSparcTarget, "sparc", "Sparc");
+  }
+
+This allows the ``TargetRegistry`` to look up the target by name or by target
+triple.  In addition, most targets will also register additional features which
+are available in separate libraries.  These registration steps are separate,
+because some clients may wish to only link in some parts of the target --- the
+JIT code generator does not require the use of the assembler printer, for
+example.  Here is an example of registering the Sparc assembly printer:
+
+.. code-block:: c++
+
+  extern "C" void LLVMInitializeSparcAsmPrinter() {
+    RegisterAsmPrinter<SparcAsmPrinter> X(TheSparcTarget);
+  }
+
+For more information, see "`llvm/Target/TargetRegistry.h
+</doxygen/TargetRegistry_8h-source.html>`_".
+
+Register Set and Register Classes
+=================================
+
+You should describe a concrete target-specific class that represents the
+register file of a target machine.  This class is called ``XXXRegisterInfo``
+(where ``XXX`` identifies the target) and represents the class register file
+data that is used for register allocation.  It also describes the interactions
+between registers.
+
+You also need to define register classes to categorize related registers.  A
+register class should be added for groups of registers that are all treated the
+same way for some instruction.  Typical examples are register classes for
+integer, floating-point, or vector registers.  A register allocator allows an
+instruction to use any register in a specified register class to perform the
+instruction in a similar manner.  Register classes allocate virtual registers
+to instructions from these sets, and register classes let the
+target-independent register allocator automatically choose the actual
+registers.
+
+Much of the code for registers, including register definition, register
+aliases, and register classes, is generated by TableGen from
+``XXXRegisterInfo.td`` input files and placed in ``XXXGenRegisterInfo.h.inc``
+and ``XXXGenRegisterInfo.inc`` output files.  Some of the code in the
+implementation of ``XXXRegisterInfo`` requires hand-coding.
+
+Defining a Register
+-------------------
+
+The ``XXXRegisterInfo.td`` file typically starts with register definitions for
+a target machine.  The ``Register`` class (specified in ``Target.td``) is used
+to define an object for each register.  The specified string ``n`` becomes the
+``Name`` of the register.  The basic ``Register`` object does not have any
+subregisters and does not specify any aliases.
+
+.. code-block:: llvm
+
+  class Register<string n> {
+    string Namespace = "";
+    string AsmName = n;
+    string Name = n;
+    int SpillSize = 0;
+    int SpillAlignment = 0;
+    list<Register> Aliases = [];
+    list<Register> SubRegs = [];
+    list<int> DwarfNumbers = [];
+  }
+
+For example, in the ``X86RegisterInfo.td`` file, there are register definitions
+that utilize the ``Register`` class, such as:
+
+.. code-block:: llvm
+
+  def AL : Register<"AL">, DwarfRegNum<[0, 0, 0]>;
+
+This defines the register ``AL`` and assigns it values (with ``DwarfRegNum``)
+that are used by ``gcc``, ``gdb``, or a debug information writer to identify a
+register.  For register ``AL``, ``DwarfRegNum`` takes an array of 3 values
+representing 3 different modes: the first element is for X86-64, the second for
+exception handling (EH) on X86-32, and the third is generic. -1 is a special
+Dwarf number that indicates the gcc number is undefined, and -2 indicates the
+register number is invalid for this mode.
+
+From the previously described line in the ``X86RegisterInfo.td`` file, TableGen
+generates this code in the ``X86GenRegisterInfo.inc`` file:
+
+.. code-block:: c++
+
+  static const unsigned GR8[] = { X86::AL, ... };
+
+  const unsigned AL_AliasSet[] = { X86::AX, X86::EAX, X86::RAX, 0 };
+
+  const TargetRegisterDesc RegisterDescriptors[] = {
+    ...
+  { "AL", "AL", AL_AliasSet, Empty_SubRegsSet, Empty_SubRegsSet, AL_SuperRegsSet }, ...
+
+From the register info file, TableGen generates a ``TargetRegisterDesc`` object
+for each register.  ``TargetRegisterDesc`` is defined in
+``include/llvm/Target/TargetRegisterInfo.h`` with the following fields:
+
+.. code-block:: c++
+
+  struct TargetRegisterDesc {
+    const char     *AsmName;      // Assembly language name for the register
+    const char     *Name;         // Printable name for the reg (for debugging)
+    const unsigned *AliasSet;     // Register Alias Set
+    const unsigned *SubRegs;      // Sub-register set
+    const unsigned *ImmSubRegs;   // Immediate sub-register set
+    const unsigned *SuperRegs;    // Super-register set
+  };
+
+TableGen uses the entire target description file (``.td``) to determine text
+names for the register (in the ``AsmName`` and ``Name`` fields of
+``TargetRegisterDesc``) and the relationships of other registers to the defined
+register (in the other ``TargetRegisterDesc`` fields).  In this example, other
+definitions establish the registers "``AX``", "``EAX``", and "``RAX``" as
+aliases for one another, so TableGen generates a null-terminated array
+(``AL_AliasSet``) for this register alias set.
+
+The ``Register`` class is commonly used as a base class for more complex
+classes.  In ``Target.td``, the ``Register`` class is the base for the
+``RegisterWithSubRegs`` class that is used to define registers that need to
+specify subregisters in the ``SubRegs`` list, as shown here:
+
+.. code-block:: llvm
+
+  class RegisterWithSubRegs<string n, list<Register> subregs> : Register<n> {
+    let SubRegs = subregs;
+  }
+
+In ``SparcRegisterInfo.td``, additional register classes are defined for SPARC:
+a ``Register`` subclass, ``SparcReg``, and further subclasses: ``Ri``, ``Rf``,
+and ``Rd``.  SPARC registers are identified by 5-bit ID numbers, which is a
+feature common to these subclasses.  Note the use of "``let``" expressions to
+override values that are initially defined in a superclass (such as ``SubRegs``
+field in the ``Rd`` class).
+
+.. code-block:: llvm
+
+  class SparcReg<string n> : Register<n> {
+    field bits<5> Num;
+    let Namespace = "SP";
+  }
+  // Ri - 32-bit integer registers
+  class Ri<bits<5> num, string n> :
+  SparcReg<n> {
+    let Num = num;
+  }
+  // Rf - 32-bit floating-point registers
+  class Rf<bits<5> num, string n> :
+  SparcReg<n> {
+    let Num = num;
+  }
+  // Rd - Slots in the FP register file for 64-bit floating-point values.
+  class Rd<bits<5> num, string n, list<Register> subregs> : SparcReg<n> {
+    let Num = num;
+    let SubRegs = subregs;
+  }
+
+In the ``SparcRegisterInfo.td`` file, there are register definitions that
+utilize these subclasses of ``Register``, such as:
+
+.. code-block:: llvm
+
+  def G0 : Ri< 0, "G0">, DwarfRegNum<[0]>;
+  def G1 : Ri< 1, "G1">, DwarfRegNum<[1]>;
+  ...
+  def F0 : Rf< 0, "F0">, DwarfRegNum<[32]>;
+  def F1 : Rf< 1, "F1">, DwarfRegNum<[33]>;
+  ...
+  def D0 : Rd< 0, "F0", [F0, F1]>, DwarfRegNum<[32]>;
+  def D1 : Rd< 2, "F2", [F2, F3]>, DwarfRegNum<[34]>;
+
+The last two registers shown above (``D0`` and ``D1``) are double-precision
+floating-point registers that are aliases for pairs of single-precision
+floating-point sub-registers.  In addition to aliases, the sub-register and
+super-register relationships of the defined register are in fields of a
+register's ``TargetRegisterDesc``.
+
+Defining a Register Class
+-------------------------
+
+The ``RegisterClass`` class (specified in ``Target.td``) is used to define an
+object that represents a group of related registers and also defines the
+default allocation order of the registers.  A target description file
+``XXXRegisterInfo.td`` that uses ``Target.td`` can construct register classes
+using the following class:
+
+.. code-block:: llvm
+
+  class RegisterClass<string namespace,
+  list<ValueType> regTypes, int alignment, dag regList> {
+    string Namespace = namespace;
+    list<ValueType> RegTypes = regTypes;
+    int Size = 0;  // spill size, in bits; zero lets tblgen pick the size
+    int Alignment = alignment;
+
+    // CopyCost is the cost of copying a value between two registers
+    // default value 1 means a single instruction
+    // A negative value means copying is extremely expensive or impossible
+    int CopyCost = 1;
+    dag MemberList = regList;
+
+    // for register classes that are subregisters of this class
+    list<RegisterClass> SubRegClassList = [];
+
+    code MethodProtos = [{}];  // to insert arbitrary code
+    code MethodBodies = [{}];
+  }
+
+To define a ``RegisterClass``, use the following 4 arguments:
+
+* The first argument of the definition is the name of the namespace.
+
+* The second argument is a list of ``ValueType`` register type values that are
+  defined in ``include/llvm/CodeGen/ValueTypes.td``.  Defined values include
+  integer types (such as ``i16``, ``i32``, and ``i1`` for Boolean),
+  floating-point types (``f32``, ``f64``), and vector types (for example,
+  ``v8i16`` for an ``8 x i16`` vector).  All registers in a ``RegisterClass``
+  must have the same ``ValueType``, but some registers may store vector data in
+  different configurations.  For example a register that can process a 128-bit
+  vector may be able to handle 16 8-bit integer elements, 8 16-bit integers, 4
+  32-bit integers, and so on.
+
+* The third argument of the ``RegisterClass`` definition specifies the
+  alignment required of the registers when they are stored or loaded to
+  memory.
+
+* The final argument, ``regList``, specifies which registers are in this class.
+  If an alternative allocation order method is not specified, then ``regList``
+  also defines the order of allocation used by the register allocator.  Besides
+  simply listing registers with ``(add R0, R1, ...)``, more advanced set
+  operators are available.  See ``include/llvm/Target/Target.td`` for more
+  information.
+
+In ``SparcRegisterInfo.td``, three ``RegisterClass`` objects are defined:
+``FPRegs``, ``DFPRegs``, and ``IntRegs``.  For all three register classes, the
+first argument defines the namespace with the string "``SP``".  ``FPRegs``
+defines a group of 32 single-precision floating-point registers (``F0`` to
+``F31``); ``DFPRegs`` defines a group of 16 double-precision registers
+(``D0-D15``).
+
+.. code-block:: llvm
+
+  // F0, F1, F2, ..., F31
+  def FPRegs : RegisterClass<"SP", [f32], 32, (sequence "F%u", 0, 31)>;
+
+  def DFPRegs : RegisterClass<"SP", [f64], 64,
+                              (add D0, D1, D2, D3, D4, D5, D6, D7, D8,
+                                   D9, D10, D11, D12, D13, D14, D15)>;
+
+  def IntRegs : RegisterClass<"SP", [i32], 32,
+      (add L0, L1, L2, L3, L4, L5, L6, L7,
+           I0, I1, I2, I3, I4, I5,
+           O0, O1, O2, O3, O4, O5, O7,
+           G1,
+           // Non-allocatable regs:
+           G2, G3, G4,
+           O6,        // stack ptr
+           I6,        // frame ptr
+           I7,        // return address
+           G0,        // constant zero
+           G5, G6, G7 // reserved for kernel
+      )>;
+
+Using ``SparcRegisterInfo.td`` with TableGen generates several output files
+that are intended for inclusion in other source code that you write.
+``SparcRegisterInfo.td`` generates ``SparcGenRegisterInfo.h.inc``, which should
+be included in the header file for the implementation of the SPARC register
+implementation that you write (``SparcRegisterInfo.h``).  In
+``SparcGenRegisterInfo.h.inc`` a new structure is defined called
+``SparcGenRegisterInfo`` that uses ``TargetRegisterInfo`` as its base.  It also
+specifies types, based upon the defined register classes: ``DFPRegsClass``,
+``FPRegsClass``, and ``IntRegsClass``.
+
+``SparcRegisterInfo.td`` also generates ``SparcGenRegisterInfo.inc``, which is
+included at the bottom of ``SparcRegisterInfo.cpp``, the SPARC register
+implementation.  The code below shows only the generated integer registers and
+associated register classes.  The order of registers in ``IntRegs`` reflects
+the order in the definition of ``IntRegs`` in the target description file.
+
+.. code-block:: c++
+
+  // IntRegs Register Class...
+  static const unsigned IntRegs[] = {
+    SP::L0, SP::L1, SP::L2, SP::L3, SP::L4, SP::L5,
+    SP::L6, SP::L7, SP::I0, SP::I1, SP::I2, SP::I3,
+    SP::I4, SP::I5, SP::O0, SP::O1, SP::O2, SP::O3,
+    SP::O4, SP::O5, SP::O7, SP::G1, SP::G2, SP::G3,
+    SP::G4, SP::O6, SP::I6, SP::I7, SP::G0, SP::G5,
+    SP::G6, SP::G7,
+  };
+
+  // IntRegsVTs Register Class Value Types...
+  static const MVT::ValueType IntRegsVTs[] = {
+    MVT::i32, MVT::Other
+  };
+
+  namespace SP {   // Register class instances
+    DFPRegsClass    DFPRegsRegClass;
+    FPRegsClass     FPRegsRegClass;
+    IntRegsClass    IntRegsRegClass;
+  ...
+    // IntRegs Sub-register Classess...
+    static const TargetRegisterClass* const IntRegsSubRegClasses [] = {
+      NULL
+    };
+  ...
+    // IntRegs Super-register Classess...
+    static const TargetRegisterClass* const IntRegsSuperRegClasses [] = {
+      NULL
+    };
+  ...
+    // IntRegs Register Class sub-classes...
+    static const TargetRegisterClass* const IntRegsSubclasses [] = {
+      NULL
+    };
+  ...
+    // IntRegs Register Class super-classes...
+    static const TargetRegisterClass* const IntRegsSuperclasses [] = {
+      NULL
+    };
+
+    IntRegsClass::IntRegsClass() : TargetRegisterClass(IntRegsRegClassID,
+      IntRegsVTs, IntRegsSubclasses, IntRegsSuperclasses, IntRegsSubRegClasses,
+      IntRegsSuperRegClasses, 4, 4, 1, IntRegs, IntRegs + 32) {}
+  }
+
+The register allocators will avoid using reserved registers, and callee saved
+registers are not used until all the volatile registers have been used.  That
+is usually good enough, but in some cases it may be necessary to provide custom
+allocation orders.
+
+Implement a subclass of ``TargetRegisterInfo``
+----------------------------------------------
+
+The final step is to hand code portions of ``XXXRegisterInfo``, which
+implements the interface described in ``TargetRegisterInfo.h`` (see
+:ref:`TargetRegisterInfo`).  These functions return ``0``, ``NULL``, or
+``false``, unless overridden.  Here is a list of functions that are overridden
+for the SPARC implementation in ``SparcRegisterInfo.cpp``:
+
+* ``getCalleeSavedRegs`` --- Returns a list of callee-saved registers in the
+  order of the desired callee-save stack frame offset.
+
+* ``getReservedRegs`` --- Returns a bitset indexed by physical register
+  numbers, indicating if a particular register is unavailable.
+
+* ``hasFP`` --- Return a Boolean indicating if a function should have a
+  dedicated frame pointer register.
+
+* ``eliminateCallFramePseudoInstr`` --- If call frame setup or destroy pseudo
+  instructions are used, this can be called to eliminate them.
+
+* ``eliminateFrameIndex`` --- Eliminate abstract frame indices from
+  instructions that may use them.
+
+* ``emitPrologue`` --- Insert prologue code into the function.
+
+* ``emitEpilogue`` --- Insert epilogue code into the function.
+
+.. _instruction-set:
+
+Instruction Set
+===============
+
+During the early stages of code generation, the LLVM IR code is converted to a
+``SelectionDAG`` with nodes that are instances of the ``SDNode`` class
+containing target instructions.  An ``SDNode`` has an opcode, operands, type
+requirements, and operation properties.  For example, is an operation
+commutative, does an operation load from memory.  The various operation node
+types are described in the ``include/llvm/CodeGen/SelectionDAGNodes.h`` file
+(values of the ``NodeType`` enum in the ``ISD`` namespace).
+
+TableGen uses the following target description (``.td``) input files to
+generate much of the code for instruction definition:
+
+* ``Target.td`` --- Where the ``Instruction``, ``Operand``, ``InstrInfo``, and
+  other fundamental classes are defined.
+
+* ``TargetSelectionDAG.td`` --- Used by ``SelectionDAG`` instruction selection
+  generators, contains ``SDTC*`` classes (selection DAG type constraint),
+  definitions of ``SelectionDAG`` nodes (such as ``imm``, ``cond``, ``bb``,
+  ``add``, ``fadd``, ``sub``), and pattern support (``Pattern``, ``Pat``,
+  ``PatFrag``, ``PatLeaf``, ``ComplexPattern``.
+
+* ``XXXInstrFormats.td`` --- Patterns for definitions of target-specific
+  instructions.
+
+* ``XXXInstrInfo.td`` --- Target-specific definitions of instruction templates,
+  condition codes, and instructions of an instruction set.  For architecture
+  modifications, a different file name may be used.  For example, for Pentium
+  with SSE instruction, this file is ``X86InstrSSE.td``, and for Pentium with
+  MMX, this file is ``X86InstrMMX.td``.
+
+There is also a target-specific ``XXX.td`` file, where ``XXX`` is the name of
+the target.  The ``XXX.td`` file includes the other ``.td`` input files, but
+its contents are only directly important for subtargets.
+
+You should describe a concrete target-specific class ``XXXInstrInfo`` that
+represents machine instructions supported by a target machine.
+``XXXInstrInfo`` contains an array of ``XXXInstrDescriptor`` objects, each of
+which describes one instruction.  An instruction descriptor defines:
+
+* Opcode mnemonic
+* Number of operands
+* List of implicit register definitions and uses
+* Target-independent properties (such as memory access, is commutable)
+* Target-specific flags
+
+The Instruction class (defined in ``Target.td``) is mostly used as a base for
+more complex instruction classes.
+
+.. code-block:: llvm
+
+  class Instruction {
+    string Namespace = "";
+    dag OutOperandList;    // A dag containing the MI def operand list.
+    dag InOperandList;     // A dag containing the MI use operand list.
+    string AsmString = ""; // The .s format to print the instruction with.
+    list<dag> Pattern;     // Set to the DAG pattern for this instruction.
+    list<Register> Uses = [];
+    list<Register> Defs = [];
+    list<Predicate> Predicates = [];  // predicates turned into isel match code
+    ... remainder not shown for space ...
+  }
+
+A ``SelectionDAG`` node (``SDNode``) should contain an object representing a
+target-specific instruction that is defined in ``XXXInstrInfo.td``.  The
+instruction objects should represent instructions from the architecture manual
+of the target machine (such as the SPARC Architecture Manual for the SPARC
+target).
+
+A single instruction from the architecture manual is often modeled as multiple
+target instructions, depending upon its operands.  For example, a manual might
+describe an add instruction that takes a register or an immediate operand.  An
+LLVM target could model this with two instructions named ``ADDri`` and
+``ADDrr``.
+
+You should define a class for each instruction category and define each opcode
+as a subclass of the category with appropriate parameters such as the fixed
+binary encoding of opcodes and extended opcodes.  You should map the register
+bits to the bits of the instruction in which they are encoded (for the JIT).
+Also you should specify how the instruction should be printed when the
+automatic assembly printer is used.
+
+As is described in the SPARC Architecture Manual, Version 8, there are three
+major 32-bit formats for instructions.  Format 1 is only for the ``CALL``
+instruction.  Format 2 is for branch on condition codes and ``SETHI`` (set high
+bits of a register) instructions.  Format 3 is for other instructions.
+
+Each of these formats has corresponding classes in ``SparcInstrFormat.td``.
+``InstSP`` is a base class for other instruction classes.  Additional base
+classes are specified for more precise formats: for example in
+``SparcInstrFormat.td``, ``F2_1`` is for ``SETHI``, and ``F2_2`` is for
+branches.  There are three other base classes: ``F3_1`` for register/register
+operations, ``F3_2`` for register/immediate operations, and ``F3_3`` for
+floating-point operations.  ``SparcInstrInfo.td`` also adds the base class
+``Pseudo`` for synthetic SPARC instructions.
+
+``SparcInstrInfo.td`` largely consists of operand and instruction definitions
+for the SPARC target.  In ``SparcInstrInfo.td``, the following target
+description file entry, ``LDrr``, defines the Load Integer instruction for a
+Word (the ``LD`` SPARC opcode) from a memory address to a register.  The first
+parameter, the value 3 (``11``\ :sub:`2`), is the operation value for this
+category of operation.  The second parameter (``000000``\ :sub:`2`) is the
+specific operation value for ``LD``/Load Word.  The third parameter is the
+output destination, which is a register operand and defined in the ``Register``
+target description file (``IntRegs``).
+
+.. code-block:: llvm
+
+  def LDrr : F3_1 <3, 0b000000, (outs IntRegs:$dst), (ins MEMrr:$addr),
+                   "ld [$addr], $dst",
+                   [(set i32:$dst, (load ADDRrr:$addr))]>;
+
+The fourth parameter is the input source, which uses the address operand
+``MEMrr`` that is defined earlier in ``SparcInstrInfo.td``:
+
+.. code-block:: llvm
+
+  def MEMrr : Operand<i32> {
+    let PrintMethod = "printMemOperand";
+    let MIOperandInfo = (ops IntRegs, IntRegs);
+  }
+
+The fifth parameter is a string that is used by the assembly printer and can be
+left as an empty string until the assembly printer interface is implemented.
+The sixth and final parameter is the pattern used to match the instruction
+during the SelectionDAG Select Phase described in :doc:`CodeGenerator`.
+This parameter is detailed in the next section, :ref:`instruction-selector`.
+
+Instruction class definitions are not overloaded for different operand types,
+so separate versions of instructions are needed for register, memory, or
+immediate value operands.  For example, to perform a Load Integer instruction
+for a Word from an immediate operand to a register, the following instruction
+class is defined:
+
+.. code-block:: llvm
+
+  def LDri : F3_2 <3, 0b000000, (outs IntRegs:$dst), (ins MEMri:$addr),
+                   "ld [$addr], $dst",
+                   [(set i32:$dst, (load ADDRri:$addr))]>;
+
+Writing these definitions for so many similar instructions can involve a lot of
+cut and paste.  In ``.td`` files, the ``multiclass`` directive enables the
+creation of templates to define several instruction classes at once (using the
+``defm`` directive).  For example in ``SparcInstrInfo.td``, the ``multiclass``
+pattern ``F3_12`` is defined to create 2 instruction classes each time
+``F3_12`` is invoked:
+
+.. code-block:: llvm
+
+  multiclass F3_12 <string OpcStr, bits<6> Op3Val, SDNode OpNode> {
+    def rr  : F3_1 <2, Op3Val,
+                   (outs IntRegs:$dst), (ins IntRegs:$b, IntRegs:$c),
+                   !strconcat(OpcStr, " $b, $c, $dst"),
+                   [(set i32:$dst, (OpNode i32:$b, i32:$c))]>;
+    def ri  : F3_2 <2, Op3Val,
+                   (outs IntRegs:$dst), (ins IntRegs:$b, i32imm:$c),
+                   !strconcat(OpcStr, " $b, $c, $dst"),
+                   [(set i32:$dst, (OpNode i32:$b, simm13:$c))]>;
+  }
+
+So when the ``defm`` directive is used for the ``XOR`` and ``ADD``
+instructions, as seen below, it creates four instruction objects: ``XORrr``,
+``XORri``, ``ADDrr``, and ``ADDri``.
+
+.. code-block:: llvm
+
+  defm XOR   : F3_12<"xor", 0b000011, xor>;
+  defm ADD   : F3_12<"add", 0b000000, add>;
+
+``SparcInstrInfo.td`` also includes definitions for condition codes that are
+referenced by branch instructions.  The following definitions in
+``SparcInstrInfo.td`` indicate the bit location of the SPARC condition code.
+For example, the 10\ :sup:`th` bit represents the "greater than" condition for
+integers, and the 22\ :sup:`nd` bit represents the "greater than" condition for
+floats.
+
+.. code-block:: llvm
+
+  def ICC_NE  : ICC_VAL< 9>;  // Not Equal
+  def ICC_E   : ICC_VAL< 1>;  // Equal
+  def ICC_G   : ICC_VAL<10>;  // Greater
+  ...
+  def FCC_U   : FCC_VAL<23>;  // Unordered
+  def FCC_G   : FCC_VAL<22>;  // Greater
+  def FCC_UG  : FCC_VAL<21>;  // Unordered or Greater
+  ...
+
+(Note that ``Sparc.h`` also defines enums that correspond to the same SPARC
+condition codes.  Care must be taken to ensure the values in ``Sparc.h``
+correspond to the values in ``SparcInstrInfo.td``.  I.e., ``SPCC::ICC_NE = 9``,
+``SPCC::FCC_U = 23`` and so on.)
+
+Instruction Operand Mapping
+---------------------------
+
+The code generator backend maps instruction operands to fields in the
+instruction.  Operands are assigned to unbound fields in the instruction in the
+order they are defined.  Fields are bound when they are assigned a value.  For
+example, the Sparc target defines the ``XNORrr`` instruction as a ``F3_1``
+format instruction having three operands.
+
+.. code-block:: llvm
+
+  def XNORrr  : F3_1<2, 0b000111,
+                     (outs IntRegs:$dst), (ins IntRegs:$b, IntRegs:$c),
+                     "xnor $b, $c, $dst",
+                     [(set i32:$dst, (not (xor i32:$b, i32:$c)))]>;
+
+The instruction templates in ``SparcInstrFormats.td`` show the base class for
+``F3_1`` is ``InstSP``.
+
+.. code-block:: llvm
+
+  class InstSP<dag outs, dag ins, string asmstr, list<dag> pattern> : Instruction {
+    field bits<32> Inst;
+    let Namespace = "SP";
+    bits<2> op;
+    let Inst{31-30} = op;
+    dag OutOperandList = outs;
+    dag InOperandList = ins;
+    let AsmString   = asmstr;
+    let Pattern = pattern;
+  }
+
+``InstSP`` leaves the ``op`` field unbound.
+
+.. code-block:: llvm
+
+  class F3<dag outs, dag ins, string asmstr, list<dag> pattern>
+      : InstSP<outs, ins, asmstr, pattern> {
+    bits<5> rd;
+    bits<6> op3;
+    bits<5> rs1;
+    let op{1} = 1;   // Op = 2 or 3
+    let Inst{29-25} = rd;
+    let Inst{24-19} = op3;
+    let Inst{18-14} = rs1;
+  }
+
+``F3`` binds the ``op`` field and defines the ``rd``, ``op3``, and ``rs1``
+fields.  ``F3`` format instructions will bind the operands ``rd``, ``op3``, and
+``rs1`` fields.
+
+.. code-block:: llvm
+
+  class F3_1<bits<2> opVal, bits<6> op3val, dag outs, dag ins,
+             string asmstr, list<dag> pattern> : F3<outs, ins, asmstr, pattern> {
+    bits<8> asi = 0; // asi not currently used
+    bits<5> rs2;
+    let op         = opVal;
+    let op3        = op3val;
+    let Inst{13}   = 0;     // i field = 0
+    let Inst{12-5} = asi;   // address space identifier
+    let Inst{4-0}  = rs2;
+  }
+
+``F3_1`` binds the ``op3`` field and defines the ``rs2`` fields.  ``F3_1``
+format instructions will bind the operands to the ``rd``, ``rs1``, and ``rs2``
+fields.  This results in the ``XNORrr`` instruction binding ``$dst``, ``$b``,
+and ``$c`` operands to the ``rd``, ``rs1``, and ``rs2`` fields respectively.
+
+Instruction Operand Name Mapping
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+TableGen will also generate a function called getNamedOperandIdx() which
+can be used to look up an operand's index in a MachineInstr based on its
+TableGen name.  Setting the UseNamedOperandTable bit in an instruction's
+TableGen definition will add all of its operands to an enumeration in the
+llvm::XXX:OpName namespace and also add an entry for it into the OperandMap
+table, which can be queried using getNamedOperandIdx()
+
+.. code-block:: llvm
+
+  int DstIndex = SP::getNamedOperandIdx(SP::XNORrr, SP::OpName::dst); // => 0
+  int BIndex = SP::getNamedOperandIdx(SP::XNORrr, SP::OpName::b);     // => 1
+  int CIndex = SP::getNamedOperandIdx(SP::XNORrr, SP::OpName::c);     // => 2
+  int DIndex = SP::getNamedOperandIdx(SP::XNORrr, SP::OpName::d);     // => -1
+
+  ...
+
+The entries in the OpName enum are taken verbatim from the TableGen definitions,
+so operands with lowercase names will have lower case entries in the enum.
+
+To include the getNamedOperandIdx() function in your backend, you will need
+to define a few preprocessor macros in XXXInstrInfo.cpp and XXXInstrInfo.h.
+For example:
+
+XXXInstrInfo.cpp:
+
+.. code-block:: c++ 
+
+  #define GET_INSTRINFO_NAMED_OPS // For getNamedOperandIdx() function
+  #include "XXXGenInstrInfo.inc"
+
+XXXInstrInfo.h:
+
+.. code-block:: c++
+
+  #define GET_INSTRINFO_OPERAND_ENUM // For OpName enum
+  #include "XXXGenInstrInfo.inc"
+
+  namespace XXX {
+    int16_t getNamedOperandIdx(uint16_t Opcode, uint16_t NamedIndex);
+  } // End namespace XXX
+
+Instruction Operand Types
+^^^^^^^^^^^^^^^^^^^^^^^^^
+
+TableGen will also generate an enumeration consisting of all named Operand
+types defined in the backend, in the llvm::XXX::OpTypes namespace.
+Some common immediate Operand types (for instance i8, i32, i64, f32, f64)
+are defined for all targets in ``include/llvm/Target/Target.td``, and are
+available in each Target's OpTypes enum.  Also, only named Operand types appear
+in the enumeration: anonymous types are ignored.
+For example, the X86 backend defines ``brtarget`` and ``brtarget8``, both
+instances of the TableGen ``Operand`` class, which represent branch target
+operands:
+
+.. code-block:: llvm
+
+  def brtarget : Operand<OtherVT>;
+  def brtarget8 : Operand<OtherVT>;
+
+This results in:
+
+.. code-block:: c++
+
+  namespace X86 {
+  namespace OpTypes {
+  enum OperandType {
+    ...
+    brtarget,
+    brtarget8,
+    ...
+    i32imm,
+    i64imm,
+    ...
+    OPERAND_TYPE_LIST_END
+  } // End namespace OpTypes
+  } // End namespace X86
+
+In typical TableGen fashion, to use the enum, you will need to define a
+preprocessor macro:
+
+.. code-block:: c++
+
+  #define GET_INSTRINFO_OPERAND_TYPES_ENUM // For OpTypes enum
+  #include "XXXGenInstrInfo.inc"
+
+
+Instruction Scheduling
+----------------------
+
+Instruction itineraries can be queried using MCDesc::getSchedClass(). The
+value can be named by an enumemation in llvm::XXX::Sched namespace generated
+by TableGen in XXXGenInstrInfo.inc. The name of the schedule classes are
+the same as provided in XXXSchedule.td plus a default NoItinerary class.
+
+Instruction Relation Mapping
+----------------------------
+
+This TableGen feature is used to relate instructions with each other.  It is
+particularly useful when you have multiple instruction formats and need to
+switch between them after instruction selection.  This entire feature is driven
+by relation models which can be defined in ``XXXInstrInfo.td`` files
+according to the target-specific instruction set.  Relation models are defined
+using ``InstrMapping`` class as a base.  TableGen parses all the models
+and generates instruction relation maps using the specified information.
+Relation maps are emitted as tables in the ``XXXGenInstrInfo.inc`` file
+along with the functions to query them.  For the detailed information on how to
+use this feature, please refer to :doc:`HowToUseInstrMappings`.
+
+Implement a subclass of ``TargetInstrInfo``
+-------------------------------------------
+
+The final step is to hand code portions of ``XXXInstrInfo``, which implements
+the interface described in ``TargetInstrInfo.h`` (see :ref:`TargetInstrInfo`).
+These functions return ``0`` or a Boolean or they assert, unless overridden.
+Here's a list of functions that are overridden for the SPARC implementation in
+``SparcInstrInfo.cpp``:
+
+* ``isLoadFromStackSlot`` --- If the specified machine instruction is a direct
+  load from a stack slot, return the register number of the destination and the
+  ``FrameIndex`` of the stack slot.
+
+* ``isStoreToStackSlot`` --- If the specified machine instruction is a direct
+  store to a stack slot, return the register number of the destination and the
+  ``FrameIndex`` of the stack slot.
+
+* ``copyPhysReg`` --- Copy values between a pair of physical registers.
+
+* ``storeRegToStackSlot`` --- Store a register value to a stack slot.
+
+* ``loadRegFromStackSlot`` --- Load a register value from a stack slot.
+
+* ``storeRegToAddr`` --- Store a register value to memory.
+
+* ``loadRegFromAddr`` --- Load a register value from memory.
+
+* ``foldMemoryOperand`` --- Attempt to combine instructions of any load or
+  store instruction for the specified operand(s).
+
+Branch Folding and If Conversion
+--------------------------------
+
+Performance can be improved by combining instructions or by eliminating
+instructions that are never reached.  The ``AnalyzeBranch`` method in
+``XXXInstrInfo`` may be implemented to examine conditional instructions and
+remove unnecessary instructions.  ``AnalyzeBranch`` looks at the end of a
+machine basic block (MBB) for opportunities for improvement, such as branch
+folding and if conversion.  The ``BranchFolder`` and ``IfConverter`` machine
+function passes (see the source files ``BranchFolding.cpp`` and
+``IfConversion.cpp`` in the ``lib/CodeGen`` directory) call ``AnalyzeBranch``
+to improve the control flow graph that represents the instructions.
+
+Several implementations of ``AnalyzeBranch`` (for ARM, Alpha, and X86) can be
+examined as models for your own ``AnalyzeBranch`` implementation.  Since SPARC
+does not implement a useful ``AnalyzeBranch``, the ARM target implementation is
+shown below.
+
+``AnalyzeBranch`` returns a Boolean value and takes four parameters:
+
+* ``MachineBasicBlock &MBB`` --- The incoming block to be examined.
+
+* ``MachineBasicBlock *&TBB`` --- A destination block that is returned.  For a
+  conditional branch that evaluates to true, ``TBB`` is the destination.
+
+* ``MachineBasicBlock *&FBB`` --- For a conditional branch that evaluates to
+  false, ``FBB`` is returned as the destination.
+
+* ``std::vector<MachineOperand> &Cond`` --- List of operands to evaluate a
+  condition for a conditional branch.
+
+In the simplest case, if a block ends without a branch, then it falls through
+to the successor block.  No destination blocks are specified for either ``TBB``
+or ``FBB``, so both parameters return ``NULL``.  The start of the
+``AnalyzeBranch`` (see code below for the ARM target) shows the function
+parameters and the code for the simplest case.
+
+.. code-block:: c++
+
+  bool ARMInstrInfo::AnalyzeBranch(MachineBasicBlock &MBB,
+                                   MachineBasicBlock *&TBB,
+                                   MachineBasicBlock *&FBB,
+                                   std::vector<MachineOperand> &Cond) const
+  {
+    MachineBasicBlock::iterator I = MBB.end();
+    if (I == MBB.begin() || !isUnpredicatedTerminator(--I))
+      return false;
+
+If a block ends with a single unconditional branch instruction, then
+``AnalyzeBranch`` (shown below) should return the destination of that branch in
+the ``TBB`` parameter.
+
+.. code-block:: c++
+
+    if (LastOpc == ARM::B || LastOpc == ARM::tB) {
+      TBB = LastInst->getOperand(0).getMBB();
+      return false;
+    }
+
+If a block ends with two unconditional branches, then the second branch is
+never reached.  In that situation, as shown below, remove the last branch
+instruction and return the penultimate branch in the ``TBB`` parameter.
+
+.. code-block:: c++
+
+    if ((SecondLastOpc == ARM::B || SecondLastOpc == ARM::tB) &&
+        (LastOpc == ARM::B || LastOpc == ARM::tB)) {
+      TBB = SecondLastInst->getOperand(0).getMBB();
+      I = LastInst;
+      I->eraseFromParent();
+      return false;
+    }
+
+A block may end with a single conditional branch instruction that falls through
+to successor block if the condition evaluates to false.  In that case,
+``AnalyzeBranch`` (shown below) should return the destination of that
+conditional branch in the ``TBB`` parameter and a list of operands in the
+``Cond`` parameter to evaluate the condition.
+
+.. code-block:: c++
+
+    if (LastOpc == ARM::Bcc || LastOpc == ARM::tBcc) {
+      // Block ends with fall-through condbranch.
+      TBB = LastInst->getOperand(0).getMBB();
+      Cond.push_back(LastInst->getOperand(1));
+      Cond.push_back(LastInst->getOperand(2));
+      return false;
+    }
+
+If a block ends with both a conditional branch and an ensuing unconditional
+branch, then ``AnalyzeBranch`` (shown below) should return the conditional
+branch destination (assuming it corresponds to a conditional evaluation of
+"``true``") in the ``TBB`` parameter and the unconditional branch destination
+in the ``FBB`` (corresponding to a conditional evaluation of "``false``").  A
+list of operands to evaluate the condition should be returned in the ``Cond``
+parameter.
+
+.. code-block:: c++
+
+    unsigned SecondLastOpc = SecondLastInst->getOpcode();
+
+    if ((SecondLastOpc == ARM::Bcc && LastOpc == ARM::B) ||
+        (SecondLastOpc == ARM::tBcc && LastOpc == ARM::tB)) {
+      TBB =  SecondLastInst->getOperand(0).getMBB();
+      Cond.push_back(SecondLastInst->getOperand(1));
+      Cond.push_back(SecondLastInst->getOperand(2));
+      FBB = LastInst->getOperand(0).getMBB();
+      return false;
+    }
+
+For the last two cases (ending with a single conditional branch or ending with
+one conditional and one unconditional branch), the operands returned in the
+``Cond`` parameter can be passed to methods of other instructions to create new
+branches or perform other operations.  An implementation of ``AnalyzeBranch``
+requires the helper methods ``RemoveBranch`` and ``InsertBranch`` to manage
+subsequent operations.
+
+``AnalyzeBranch`` should return false indicating success in most circumstances.
+``AnalyzeBranch`` should only return true when the method is stumped about what
+to do, for example, if a block has three terminating branches.
+``AnalyzeBranch`` may return true if it encounters a terminator it cannot
+handle, such as an indirect branch.
+
+.. _instruction-selector:
+
+Instruction Selector
+====================
+
+LLVM uses a ``SelectionDAG`` to represent LLVM IR instructions, and nodes of
+the ``SelectionDAG`` ideally represent native target instructions.  During code
+generation, instruction selection passes are performed to convert non-native
+DAG instructions into native target-specific instructions.  The pass described
+in ``XXXISelDAGToDAG.cpp`` is used to match patterns and perform DAG-to-DAG
+instruction selection.  Optionally, a pass may be defined (in
+``XXXBranchSelector.cpp``) to perform similar DAG-to-DAG operations for branch
+instructions.  Later, the code in ``XXXISelLowering.cpp`` replaces or removes
+operations and data types not supported natively (legalizes) in a
+``SelectionDAG``.
+
+TableGen generates code for instruction selection using the following target
+description input files:
+
+* ``XXXInstrInfo.td`` --- Contains definitions of instructions in a
+  target-specific instruction set, generates ``XXXGenDAGISel.inc``, which is
+  included in ``XXXISelDAGToDAG.cpp``.
+
+* ``XXXCallingConv.td`` --- Contains the calling and return value conventions
+  for the target architecture, and it generates ``XXXGenCallingConv.inc``,
+  which is included in ``XXXISelLowering.cpp``.
+
+The implementation of an instruction selection pass must include a header that
+declares the ``FunctionPass`` class or a subclass of ``FunctionPass``.  In
+``XXXTargetMachine.cpp``, a Pass Manager (PM) should add each instruction
+selection pass into the queue of passes to run.
+
+The LLVM static compiler (``llc``) is an excellent tool for visualizing the
+contents of DAGs.  To display the ``SelectionDAG`` before or after specific
+processing phases, use the command line options for ``llc``, described at
+:ref:`SelectionDAG-Process`.
+
+To describe instruction selector behavior, you should add patterns for lowering
+LLVM code into a ``SelectionDAG`` as the last parameter of the instruction
+definitions in ``XXXInstrInfo.td``.  For example, in ``SparcInstrInfo.td``,
+this entry defines a register store operation, and the last parameter describes
+a pattern with the store DAG operator.
+
+.. code-block:: llvm
+
+  def STrr  : F3_1< 3, 0b000100, (outs), (ins MEMrr:$addr, IntRegs:$src),
+                   "st $src, [$addr]", [(store i32:$src, ADDRrr:$addr)]>;
+
+``ADDRrr`` is a memory mode that is also defined in ``SparcInstrInfo.td``:
+
+.. code-block:: llvm
+
+  def ADDRrr : ComplexPattern<i32, 2, "SelectADDRrr", [], []>;
+
+The definition of ``ADDRrr`` refers to ``SelectADDRrr``, which is a function
+defined in an implementation of the Instructor Selector (such as
+``SparcISelDAGToDAG.cpp``).
+
+In ``lib/Target/TargetSelectionDAG.td``, the DAG operator for store is defined
+below:
+
+.. code-block:: llvm
+
+  def store : PatFrag<(ops node:$val, node:$ptr),
+                      (st node:$val, node:$ptr), [{
+    if (StoreSDNode *ST = dyn_cast<StoreSDNode>(N))
+      return !ST->isTruncatingStore() &&
+             ST->getAddressingMode() == ISD::UNINDEXED;
+    return false;
+  }]>;
+
+``XXXInstrInfo.td`` also generates (in ``XXXGenDAGISel.inc``) the
+``SelectCode`` method that is used to call the appropriate processing method
+for an instruction.  In this example, ``SelectCode`` calls ``Select_ISD_STORE``
+for the ``ISD::STORE`` opcode.
+
+.. code-block:: c++
+
+  SDNode *SelectCode(SDValue N) {
+    ...
+    MVT::ValueType NVT = N.getNode()->getValueType(0);
+    switch (N.getOpcode()) {
+    case ISD::STORE: {
+      switch (NVT) {
+      default:
+        return Select_ISD_STORE(N);
+        break;
+      }
+      break;
+    }
+    ...
+
+The pattern for ``STrr`` is matched, so elsewhere in ``XXXGenDAGISel.inc``,
+code for ``STrr`` is created for ``Select_ISD_STORE``.  The ``Emit_22`` method
+is also generated in ``XXXGenDAGISel.inc`` to complete the processing of this
+instruction.
+
+.. code-block:: c++
+
+  SDNode *Select_ISD_STORE(const SDValue &N) {
+    SDValue Chain = N.getOperand(0);
+    if (Predicate_store(N.getNode())) {
+      SDValue N1 = N.getOperand(1);
+      SDValue N2 = N.getOperand(2);
+      SDValue CPTmp0;
+      SDValue CPTmp1;
+
+      // Pattern: (st:void i32:i32:$src,
+      //           ADDRrr:i32:$addr)<<P:Predicate_store>>
+      // Emits: (STrr:void ADDRrr:i32:$addr, IntRegs:i32:$src)
+      // Pattern complexity = 13  cost = 1  size = 0
+      if (SelectADDRrr(N, N2, CPTmp0, CPTmp1) &&
+          N1.getNode()->getValueType(0) == MVT::i32 &&
+          N2.getNode()->getValueType(0) == MVT::i32) {
+        return Emit_22(N, SP::STrr, CPTmp0, CPTmp1);
+      }
+  ...
+
+The SelectionDAG Legalize Phase
+-------------------------------
+
+The Legalize phase converts a DAG to use types and operations that are natively
+supported by the target.  For natively unsupported types and operations, you
+need to add code to the target-specific ``XXXTargetLowering`` implementation to
+convert unsupported types and operations to supported ones.
+
+In the constructor for the ``XXXTargetLowering`` class, first use the
+``addRegisterClass`` method to specify which types are supported and which
+register classes are associated with them.  The code for the register classes
+are generated by TableGen from ``XXXRegisterInfo.td`` and placed in
+``XXXGenRegisterInfo.h.inc``.  For example, the implementation of the
+constructor for the SparcTargetLowering class (in ``SparcISelLowering.cpp``)
+starts with the following code:
+
+.. code-block:: c++
+
+  addRegisterClass(MVT::i32, SP::IntRegsRegisterClass);
+  addRegisterClass(MVT::f32, SP::FPRegsRegisterClass);
+  addRegisterClass(MVT::f64, SP::DFPRegsRegisterClass);
+
+You should examine the node types in the ``ISD`` namespace
+(``include/llvm/CodeGen/SelectionDAGNodes.h``) and determine which operations
+the target natively supports.  For operations that do **not** have native
+support, add a callback to the constructor for the ``XXXTargetLowering`` class,
+so the instruction selection process knows what to do.  The ``TargetLowering``
+class callback methods (declared in ``llvm/Target/TargetLowering.h``) are:
+
+* ``setOperationAction`` --- General operation.
+* ``setLoadExtAction`` --- Load with extension.
+* ``setTruncStoreAction`` --- Truncating store.
+* ``setIndexedLoadAction`` --- Indexed load.
+* ``setIndexedStoreAction`` --- Indexed store.
+* ``setConvertAction`` --- Type conversion.
+* ``setCondCodeAction`` --- Support for a given condition code.
+
+Note: on older releases, ``setLoadXAction`` is used instead of
+``setLoadExtAction``.  Also, on older releases, ``setCondCodeAction`` may not
+be supported.  Examine your release to see what methods are specifically
+supported.
+
+These callbacks are used to determine that an operation does or does not work
+with a specified type (or types).  And in all cases, the third parameter is a
+``LegalAction`` type enum value: ``Promote``, ``Expand``, ``Custom``, or
+``Legal``.  ``SparcISelLowering.cpp`` contains examples of all four
+``LegalAction`` values.
+
+Promote
+^^^^^^^
+
+For an operation without native support for a given type, the specified type
+may be promoted to a larger type that is supported.  For example, SPARC does
+not support a sign-extending load for Boolean values (``i1`` type), so in
+``SparcISelLowering.cpp`` the third parameter below, ``Promote``, changes
+``i1`` type values to a large type before loading.
+
+.. code-block:: c++
+
+  setLoadExtAction(ISD::SEXTLOAD, MVT::i1, Promote);
+
+Expand
+^^^^^^
+
+For a type without native support, a value may need to be broken down further,
+rather than promoted.  For an operation without native support, a combination
+of other operations may be used to similar effect.  In SPARC, the
+floating-point sine and cosine trig operations are supported by expansion to
+other operations, as indicated by the third parameter, ``Expand``, to
+``setOperationAction``:
+
+.. code-block:: c++
+
+  setOperationAction(ISD::FSIN, MVT::f32, Expand);
+  setOperationAction(ISD::FCOS, MVT::f32, Expand);
+
+Custom
+^^^^^^
+
+For some operations, simple type promotion or operation expansion may be
+insufficient.  In some cases, a special intrinsic function must be implemented.
+
+For example, a constant value may require special treatment, or an operation
+may require spilling and restoring registers in the stack and working with
+register allocators.
+
+As seen in ``SparcISelLowering.cpp`` code below, to perform a type conversion
+from a floating point value to a signed integer, first the
+``setOperationAction`` should be called with ``Custom`` as the third parameter:
+
+.. code-block:: c++
+
+  setOperationAction(ISD::FP_TO_SINT, MVT::i32, Custom);
+
+In the ``LowerOperation`` method, for each ``Custom`` operation, a case
+statement should be added to indicate what function to call.  In the following
+code, an ``FP_TO_SINT`` opcode will call the ``LowerFP_TO_SINT`` method:
+
+.. code-block:: c++
+
+  SDValue SparcTargetLowering::LowerOperation(SDValue Op, SelectionDAG &DAG) {
+    switch (Op.getOpcode()) {
+    case ISD::FP_TO_SINT: return LowerFP_TO_SINT(Op, DAG);
+    ...
+    }
+  }
+
+Finally, the ``LowerFP_TO_SINT`` method is implemented, using an FP register to
+convert the floating-point value to an integer.
+
+.. code-block:: c++
+
+  static SDValue LowerFP_TO_SINT(SDValue Op, SelectionDAG &DAG) {
+    assert(Op.getValueType() == MVT::i32);
+    Op = DAG.getNode(SPISD::FTOI, MVT::f32, Op.getOperand(0));
+    return DAG.getNode(ISD::BITCAST, MVT::i32, Op);
+  }
+
+Legal
+^^^^^
+
+The ``Legal`` ``LegalizeAction`` enum value simply indicates that an operation
+**is** natively supported.  ``Legal`` represents the default condition, so it
+is rarely used.  In ``SparcISelLowering.cpp``, the action for ``CTPOP`` (an
+operation to count the bits set in an integer) is natively supported only for
+SPARC v9.  The following code enables the ``Expand`` conversion technique for
+non-v9 SPARC implementations.
+
+.. code-block:: c++
+
+  setOperationAction(ISD::CTPOP, MVT::i32, Expand);
+  ...
+  if (TM.getSubtarget<SparcSubtarget>().isV9())
+    setOperationAction(ISD::CTPOP, MVT::i32, Legal);
+
+Calling Conventions
+-------------------
+
+To support target-specific calling conventions, ``XXXGenCallingConv.td`` uses
+interfaces (such as ``CCIfType`` and ``CCAssignToReg``) that are defined in
+``lib/Target/TargetCallingConv.td``.  TableGen can take the target descriptor
+file ``XXXGenCallingConv.td`` and generate the header file
+``XXXGenCallingConv.inc``, which is typically included in
+``XXXISelLowering.cpp``.  You can use the interfaces in
+``TargetCallingConv.td`` to specify:
+
+* The order of parameter allocation.
+
+* Where parameters and return values are placed (that is, on the stack or in
+  registers).
+
+* Which registers may be used.
+
+* Whether the caller or callee unwinds the stack.
+
+The following example demonstrates the use of the ``CCIfType`` and
+``CCAssignToReg`` interfaces.  If the ``CCIfType`` predicate is true (that is,
+if the current argument is of type ``f32`` or ``f64``), then the action is
+performed.  In this case, the ``CCAssignToReg`` action assigns the argument
+value to the first available register: either ``R0`` or ``R1``.
+
+.. code-block:: llvm
+
+  CCIfType<[f32,f64], CCAssignToReg<[R0, R1]>>
+
+``SparcCallingConv.td`` contains definitions for a target-specific return-value
+calling convention (``RetCC_Sparc32``) and a basic 32-bit C calling convention
+(``CC_Sparc32``).  The definition of ``RetCC_Sparc32`` (shown below) indicates
+which registers are used for specified scalar return types.  A single-precision
+float is returned to register ``F0``, and a double-precision float goes to
+register ``D0``.  A 32-bit integer is returned in register ``I0`` or ``I1``.
+
+.. code-block:: llvm
+
+  def RetCC_Sparc32 : CallingConv<[
+    CCIfType<[i32], CCAssignToReg<[I0, I1]>>,
+    CCIfType<[f32], CCAssignToReg<[F0]>>,
+    CCIfType<[f64], CCAssignToReg<[D0]>>
+  ]>;
+
+The definition of ``CC_Sparc32`` in ``SparcCallingConv.td`` introduces
+``CCAssignToStack``, which assigns the value to a stack slot with the specified
+size and alignment.  In the example below, the first parameter, 4, indicates
+the size of the slot, and the second parameter, also 4, indicates the stack
+alignment along 4-byte units.  (Special cases: if size is zero, then the ABI
+size is used; if alignment is zero, then the ABI alignment is used.)
+
+.. code-block:: llvm
+
+  def CC_Sparc32 : CallingConv<[
+    // All arguments get passed in integer registers if there is space.
+    CCIfType<[i32, f32, f64], CCAssignToReg<[I0, I1, I2, I3, I4, I5]>>,
+    CCAssignToStack<4, 4>
+  ]>;
+
+``CCDelegateTo`` is another commonly used interface, which tries to find a
+specified sub-calling convention, and, if a match is found, it is invoked.  In
+the following example (in ``X86CallingConv.td``), the definition of
+``RetCC_X86_32_C`` ends with ``CCDelegateTo``.  After the current value is
+assigned to the register ``ST0`` or ``ST1``, the ``RetCC_X86Common`` is
+invoked.
+
+.. code-block:: llvm
+
+  def RetCC_X86_32_C : CallingConv<[
+    CCIfType<[f32], CCAssignToReg<[ST0, ST1]>>,
+    CCIfType<[f64], CCAssignToReg<[ST0, ST1]>>,
+    CCDelegateTo<RetCC_X86Common>
+  ]>;
+
+``CCIfCC`` is an interface that attempts to match the given name to the current
+calling convention.  If the name identifies the current calling convention,
+then a specified action is invoked.  In the following example (in
+``X86CallingConv.td``), if the ``Fast`` calling convention is in use, then
+``RetCC_X86_32_Fast`` is invoked.  If the ``SSECall`` calling convention is in
+use, then ``RetCC_X86_32_SSE`` is invoked.
+
+.. code-block:: llvm
+
+  def RetCC_X86_32 : CallingConv<[
+    CCIfCC<"CallingConv::Fast", CCDelegateTo<RetCC_X86_32_Fast>>,
+    CCIfCC<"CallingConv::X86_SSECall", CCDelegateTo<RetCC_X86_32_SSE>>,
+    CCDelegateTo<RetCC_X86_32_C>
+  ]>;
+
+Other calling convention interfaces include:
+
+* ``CCIf <predicate, action>`` --- If the predicate matches, apply the action.
+
+* ``CCIfInReg <action>`` --- If the argument is marked with the "``inreg``"
+  attribute, then apply the action.
+
+* ``CCIfNest <action>`` --- If the argument is marked with the "``nest``"
+  attribute, then apply the action.
+
+* ``CCIfNotVarArg <action>`` --- If the current function does not take a
+  variable number of arguments, apply the action.
+
+* ``CCAssignToRegWithShadow <registerList, shadowList>`` --- similar to
+  ``CCAssignToReg``, but with a shadow list of registers.
+
+* ``CCPassByVal <size, align>`` --- Assign value to a stack slot with the
+  minimum specified size and alignment.
+
+* ``CCPromoteToType <type>`` --- Promote the current value to the specified
+  type.
+
+* ``CallingConv <[actions]>`` --- Define each calling convention that is
+  supported.
+
+Assembly Printer
+================
+
+During the code emission stage, the code generator may utilize an LLVM pass to
+produce assembly output.  To do this, you want to implement the code for a
+printer that converts LLVM IR to a GAS-format assembly language for your target
+machine, using the following steps:
+
+* Define all the assembly strings for your target, adding them to the
+  instructions defined in the ``XXXInstrInfo.td`` file.  (See
+  :ref:`instruction-set`.)  TableGen will produce an output file
+  (``XXXGenAsmWriter.inc``) with an implementation of the ``printInstruction``
+  method for the ``XXXAsmPrinter`` class.
+
+* Write ``XXXTargetAsmInfo.h``, which contains the bare-bones declaration of
+  the ``XXXTargetAsmInfo`` class (a subclass of ``TargetAsmInfo``).
+
+* Write ``XXXTargetAsmInfo.cpp``, which contains target-specific values for
+  ``TargetAsmInfo`` properties and sometimes new implementations for methods.
+
+* Write ``XXXAsmPrinter.cpp``, which implements the ``AsmPrinter`` class that
+  performs the LLVM-to-assembly conversion.
+
+The code in ``XXXTargetAsmInfo.h`` is usually a trivial declaration of the
+``XXXTargetAsmInfo`` class for use in ``XXXTargetAsmInfo.cpp``.  Similarly,
+``XXXTargetAsmInfo.cpp`` usually has a few declarations of ``XXXTargetAsmInfo``
+replacement values that override the default values in ``TargetAsmInfo.cpp``.
+For example in ``SparcTargetAsmInfo.cpp``:
+
+.. code-block:: c++
+
+  SparcTargetAsmInfo::SparcTargetAsmInfo(const SparcTargetMachine &TM) {
+    Data16bitsDirective = "\t.half\t";
+    Data32bitsDirective = "\t.word\t";
+    Data64bitsDirective = 0;  // .xword is only supported by V9.
+    ZeroDirective = "\t.skip\t";
+    CommentString = "!";
+    ConstantPoolSection = "\t.section \".rodata\",#alloc\n";
+  }
+
+The X86 assembly printer implementation (``X86TargetAsmInfo``) is an example
+where the target specific ``TargetAsmInfo`` class uses an overridden methods:
+``ExpandInlineAsm``.
+
+A target-specific implementation of ``AsmPrinter`` is written in
+``XXXAsmPrinter.cpp``, which implements the ``AsmPrinter`` class that converts
+the LLVM to printable assembly.  The implementation must include the following
+headers that have declarations for the ``AsmPrinter`` and
+``MachineFunctionPass`` classes.  The ``MachineFunctionPass`` is a subclass of
+``FunctionPass``.
+
+.. code-block:: c++
+
+  #include "llvm/CodeGen/AsmPrinter.h"
+  #include "llvm/CodeGen/MachineFunctionPass.h"
+
+As a ``FunctionPass``, ``AsmPrinter`` first calls ``doInitialization`` to set
+up the ``AsmPrinter``.  In ``SparcAsmPrinter``, a ``Mangler`` object is
+instantiated to process variable names.
+
+In ``XXXAsmPrinter.cpp``, the ``runOnMachineFunction`` method (declared in
+``MachineFunctionPass``) must be implemented for ``XXXAsmPrinter``.  In
+``MachineFunctionPass``, the ``runOnFunction`` method invokes
+``runOnMachineFunction``.  Target-specific implementations of
+``runOnMachineFunction`` differ, but generally do the following to process each
+machine function:
+
+* Call ``SetupMachineFunction`` to perform initialization.
+
+* Call ``EmitConstantPool`` to print out (to the output stream) constants which
+  have been spilled to memory.
+
+* Call ``EmitJumpTableInfo`` to print out jump tables used by the current
+  function.
+
+* Print out the label for the current function.
+
+* Print out the code for the function, including basic block labels and the
+  assembly for the instruction (using ``printInstruction``)
+
+The ``XXXAsmPrinter`` implementation must also include the code generated by
+TableGen that is output in the ``XXXGenAsmWriter.inc`` file.  The code in
+``XXXGenAsmWriter.inc`` contains an implementation of the ``printInstruction``
+method that may call these methods:
+
+* ``printOperand``
+* ``printMemOperand``
+* ``printCCOperand`` (for conditional statements)
+* ``printDataDirective``
+* ``printDeclare``
+* ``printImplicitDef``
+* ``printInlineAsm``
+
+The implementations of ``printDeclare``, ``printImplicitDef``,
+``printInlineAsm``, and ``printLabel`` in ``AsmPrinter.cpp`` are generally
+adequate for printing assembly and do not need to be overridden.
+
+The ``printOperand`` method is implemented with a long ``switch``/``case``
+statement for the type of operand: register, immediate, basic block, external
+symbol, global address, constant pool index, or jump table index.  For an
+instruction with a memory address operand, the ``printMemOperand`` method
+should be implemented to generate the proper output.  Similarly,
+``printCCOperand`` should be used to print a conditional operand.
+
+``doFinalization`` should be overridden in ``XXXAsmPrinter``, and it should be
+called to shut down the assembly printer.  During ``doFinalization``, global
+variables and constants are printed to output.
+
+Subtarget Support
+=================
+
+Subtarget support is used to inform the code generation process of instruction
+set variations for a given chip set.  For example, the LLVM SPARC
+implementation provided covers three major versions of the SPARC microprocessor
+architecture: Version 8 (V8, which is a 32-bit architecture), Version 9 (V9, a
+64-bit architecture), and the UltraSPARC architecture.  V8 has 16
+double-precision floating-point registers that are also usable as either 32
+single-precision or 8 quad-precision registers.  V8 is also purely big-endian.
+V9 has 32 double-precision floating-point registers that are also usable as 16
+quad-precision registers, but cannot be used as single-precision registers.
+The UltraSPARC architecture combines V9 with UltraSPARC Visual Instruction Set
+extensions.
+
+If subtarget support is needed, you should implement a target-specific
+``XXXSubtarget`` class for your architecture.  This class should process the
+command-line options ``-mcpu=`` and ``-mattr=``.
+
+TableGen uses definitions in the ``Target.td`` and ``Sparc.td`` files to
+generate code in ``SparcGenSubtarget.inc``.  In ``Target.td``, shown below, the
+``SubtargetFeature`` interface is defined.  The first 4 string parameters of
+the ``SubtargetFeature`` interface are a feature name, an attribute set by the
+feature, the value of the attribute, and a description of the feature.  (The
+fifth parameter is a list of features whose presence is implied, and its
+default value is an empty array.)
+
+.. code-block:: llvm
+
+  class SubtargetFeature<string n, string a, string v, string d,
+                         list<SubtargetFeature> i = []> {
+    string Name = n;
+    string Attribute = a;
+    string Value = v;
+    string Desc = d;
+    list<SubtargetFeature> Implies = i;
+  }
+
+In the ``Sparc.td`` file, the ``SubtargetFeature`` is used to define the
+following features.
+
+.. code-block:: llvm
+
+  def FeatureV9 : SubtargetFeature<"v9", "IsV9", "true",
+                       "Enable SPARC-V9 instructions">;
+  def FeatureV8Deprecated : SubtargetFeature<"deprecated-v8",
+                       "V8DeprecatedInsts", "true",
+                       "Enable deprecated V8 instructions in V9 mode">;
+  def FeatureVIS : SubtargetFeature<"vis", "IsVIS", "true",
+                       "Enable UltraSPARC Visual Instruction Set extensions">;
+
+Elsewhere in ``Sparc.td``, the ``Proc`` class is defined and then is used to
+define particular SPARC processor subtypes that may have the previously
+described features.
+
+.. code-block:: llvm
+
+  class Proc<string Name, list<SubtargetFeature> Features>
+    : Processor<Name, NoItineraries, Features>;
+
+  def : Proc<"generic",         []>;
+  def : Proc<"v8",              []>;
+  def : Proc<"supersparc",      []>;
+  def : Proc<"sparclite",       []>;
+  def : Proc<"f934",            []>;
+  def : Proc<"hypersparc",      []>;
+  def : Proc<"sparclite86x",    []>;
+  def : Proc<"sparclet",        []>;
+  def : Proc<"tsc701",          []>;
+  def : Proc<"v9",              [FeatureV9]>;
+  def : Proc<"ultrasparc",      [FeatureV9, FeatureV8Deprecated]>;
+  def : Proc<"ultrasparc3",     [FeatureV9, FeatureV8Deprecated]>;
+  def : Proc<"ultrasparc3-vis", [FeatureV9, FeatureV8Deprecated, FeatureVIS]>;
+
+From ``Target.td`` and ``Sparc.td`` files, the resulting
+``SparcGenSubtarget.inc`` specifies enum values to identify the features,
+arrays of constants to represent the CPU features and CPU subtypes, and the
+``ParseSubtargetFeatures`` method that parses the features string that sets
+specified subtarget options.  The generated ``SparcGenSubtarget.inc`` file
+should be included in the ``SparcSubtarget.cpp``.  The target-specific
+implementation of the ``XXXSubtarget`` method should follow this pseudocode:
+
+.. code-block:: c++
+
+  XXXSubtarget::XXXSubtarget(const Module &M, const std::string &FS) {
+    // Set the default features
+    // Determine default and user specified characteristics of the CPU
+    // Call ParseSubtargetFeatures(FS, CPU) to parse the features string
+    // Perform any additional operations
+  }
+
+JIT Support
+===========
+
+The implementation of a target machine optionally includes a Just-In-Time (JIT)
+code generator that emits machine code and auxiliary structures as binary
+output that can be written directly to memory.  To do this, implement JIT code
+generation by performing the following steps:
+
+* Write an ``XXXCodeEmitter.cpp`` file that contains a machine function pass
+  that transforms target-machine instructions into relocatable machine
+  code.
+
+* Write an ``XXXJITInfo.cpp`` file that implements the JIT interfaces for
+  target-specific code-generation activities, such as emitting machine code and
+  stubs.
+
+* Modify ``XXXTargetMachine`` so that it provides a ``TargetJITInfo`` object
+  through its ``getJITInfo`` method.
+
+There are several different approaches to writing the JIT support code.  For
+instance, TableGen and target descriptor files may be used for creating a JIT
+code generator, but are not mandatory.  For the Alpha and PowerPC target
+machines, TableGen is used to generate ``XXXGenCodeEmitter.inc``, which
+contains the binary coding of machine instructions and the
+``getBinaryCodeForInstr`` method to access those codes.  Other JIT
+implementations do not.
+
+Both ``XXXJITInfo.cpp`` and ``XXXCodeEmitter.cpp`` must include the
+``llvm/CodeGen/MachineCodeEmitter.h`` header file that defines the
+``MachineCodeEmitter`` class containing code for several callback functions
+that write data (in bytes, words, strings, etc.) to the output stream.
+
+Machine Code Emitter
+--------------------
+
+In ``XXXCodeEmitter.cpp``, a target-specific of the ``Emitter`` class is
+implemented as a function pass (subclass of ``MachineFunctionPass``).  The
+target-specific implementation of ``runOnMachineFunction`` (invoked by
+``runOnFunction`` in ``MachineFunctionPass``) iterates through the
+``MachineBasicBlock`` calls ``emitInstruction`` to process each instruction and
+emit binary code.  ``emitInstruction`` is largely implemented with case
+statements on the instruction types defined in ``XXXInstrInfo.h``.  For
+example, in ``X86CodeEmitter.cpp``, the ``emitInstruction`` method is built
+around the following ``switch``/``case`` statements:
+
+.. code-block:: c++
+
+  switch (Desc->TSFlags & X86::FormMask) {
+  case X86II::Pseudo:  // for not yet implemented instructions
+     ...               // or pseudo-instructions
+     break;
+  case X86II::RawFrm:  // for instructions with a fixed opcode value
+     ...
+     break;
+  case X86II::AddRegFrm: // for instructions that have one register operand
+     ...                 // added to their opcode
+     break;
+  case X86II::MRMDestReg:// for instructions that use the Mod/RM byte
+     ...                 // to specify a destination (register)
+     break;
+  case X86II::MRMDestMem:// for instructions that use the Mod/RM byte
+     ...                 // to specify a destination (memory)
+     break;
+  case X86II::MRMSrcReg: // for instructions that use the Mod/RM byte
+     ...                 // to specify a source (register)
+     break;
+  case X86II::MRMSrcMem: // for instructions that use the Mod/RM byte
+     ...                 // to specify a source (memory)
+     break;
+  case X86II::MRM0r: case X86II::MRM1r:  // for instructions that operate on
+  case X86II::MRM2r: case X86II::MRM3r:  // a REGISTER r/m operand and
+  case X86II::MRM4r: case X86II::MRM5r:  // use the Mod/RM byte and a field
+  case X86II::MRM6r: case X86II::MRM7r:  // to hold extended opcode data
+     ...
+     break;
+  case X86II::MRM0m: case X86II::MRM1m:  // for instructions that operate on
+  case X86II::MRM2m: case X86II::MRM3m:  // a MEMORY r/m operand and
+  case X86II::MRM4m: case X86II::MRM5m:  // use the Mod/RM byte and a field
+  case X86II::MRM6m: case X86II::MRM7m:  // to hold extended opcode data
+     ...
+     break;
+  case X86II::MRMInitReg: // for instructions whose source and
+     ...                  // destination are the same register
+     break;
+  }
+
+The implementations of these case statements often first emit the opcode and
+then get the operand(s).  Then depending upon the operand, helper methods may
+be called to process the operand(s).  For example, in ``X86CodeEmitter.cpp``,
+for the ``X86II::AddRegFrm`` case, the first data emitted (by ``emitByte``) is
+the opcode added to the register operand.  Then an object representing the
+machine operand, ``MO1``, is extracted.  The helper methods such as
+``isImmediate``, ``isGlobalAddress``, ``isExternalSymbol``,
+``isConstantPoolIndex``, and ``isJumpTableIndex`` determine the operand type.
+(``X86CodeEmitter.cpp`` also has private methods such as ``emitConstant``,
+``emitGlobalAddress``, ``emitExternalSymbolAddress``, ``emitConstPoolAddress``,
+and ``emitJumpTableAddress`` that emit the data into the output stream.)
+
+.. code-block:: c++
+
+  case X86II::AddRegFrm:
+    MCE.emitByte(BaseOpcode + getX86RegNum(MI.getOperand(CurOp++).getReg()));
+
+    if (CurOp != NumOps) {
+      const MachineOperand &MO1 = MI.getOperand(CurOp++);
+      unsigned Size = X86InstrInfo::sizeOfImm(Desc);
+      if (MO1.isImmediate())
+        emitConstant(MO1.getImm(), Size);
+      else {
+        unsigned rt = Is64BitMode ? X86::reloc_pcrel_word
+          : (IsPIC ? X86::reloc_picrel_word : X86::reloc_absolute_word);
+        if (Opcode == X86::MOV64ri)
+          rt = X86::reloc_absolute_dword;  // FIXME: add X86II flag?
+        if (MO1.isGlobalAddress()) {
+          bool NeedStub = isa<Function>(MO1.getGlobal());
+          bool isLazy = gvNeedsLazyPtr(MO1.getGlobal());
+          emitGlobalAddress(MO1.getGlobal(), rt, MO1.getOffset(), 0,
+                            NeedStub, isLazy);
+        } else if (MO1.isExternalSymbol())
+          emitExternalSymbolAddress(MO1.getSymbolName(), rt);
+        else if (MO1.isConstantPoolIndex())
+          emitConstPoolAddress(MO1.getIndex(), rt);
+        else if (MO1.isJumpTableIndex())
+          emitJumpTableAddress(MO1.getIndex(), rt);
+      }
+    }
+    break;
+
+In the previous example, ``XXXCodeEmitter.cpp`` uses the variable ``rt``, which
+is a ``RelocationType`` enum that may be used to relocate addresses (for
+example, a global address with a PIC base offset).  The ``RelocationType`` enum
+for that target is defined in the short target-specific ``XXXRelocations.h``
+file.  The ``RelocationType`` is used by the ``relocate`` method defined in
+``XXXJITInfo.cpp`` to rewrite addresses for referenced global symbols.
+
+For example, ``X86Relocations.h`` specifies the following relocation types for
+the X86 addresses.  In all four cases, the relocated value is added to the
+value already in memory.  For ``reloc_pcrel_word`` and ``reloc_picrel_word``,
+there is an additional initial adjustment.
+
+.. code-block:: c++
+
+  enum RelocationType {
+    reloc_pcrel_word = 0,    // add reloc value after adjusting for the PC loc
+    reloc_picrel_word = 1,   // add reloc value after adjusting for the PIC base
+    reloc_absolute_word = 2, // absolute relocation; no additional adjustment
+    reloc_absolute_dword = 3 // absolute relocation; no additional adjustment
+  };
+
+Target JIT Info
+---------------
+
+``XXXJITInfo.cpp`` implements the JIT interfaces for target-specific
+code-generation activities, such as emitting machine code and stubs.  At
+minimum, a target-specific version of ``XXXJITInfo`` implements the following:
+
+* ``getLazyResolverFunction`` --- Initializes the JIT, gives the target a
+  function that is used for compilation.
+
+* ``emitFunctionStub`` --- Returns a native function with a specified address
+  for a callback function.
+
+* ``relocate`` --- Changes the addresses of referenced globals, based on
+  relocation types.
+
+* Callback function that are wrappers to a function stub that is used when the
+  real target is not initially known.
+
+``getLazyResolverFunction`` is generally trivial to implement.  It makes the
+incoming parameter as the global ``JITCompilerFunction`` and returns the
+callback function that will be used a function wrapper.  For the Alpha target
+(in ``AlphaJITInfo.cpp``), the ``getLazyResolverFunction`` implementation is
+simply:
+
+.. code-block:: c++
+
+  TargetJITInfo::LazyResolverFn AlphaJITInfo::getLazyResolverFunction(
+                                              JITCompilerFn F) {
+    JITCompilerFunction = F;
+    return AlphaCompilationCallback;
+  }
+
+For the X86 target, the ``getLazyResolverFunction`` implementation is a little
+more complicated, because it returns a different callback function for
+processors with SSE instructions and XMM registers.
+
+The callback function initially saves and later restores the callee register
+values, incoming arguments, and frame and return address.  The callback
+function needs low-level access to the registers or stack, so it is typically
+implemented with assembler.
+

Added: www-releases/trunk/3.4.2/docs/_sources/WritingAnLLVMPass.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/WritingAnLLVMPass.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/WritingAnLLVMPass.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/WritingAnLLVMPass.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,1436 @@
+====================
+Writing an LLVM Pass
+====================
+
+.. contents::
+    :local:
+
+Introduction --- What is a pass?
+================================
+
+The LLVM Pass Framework is an important part of the LLVM system, because LLVM
+passes are where most of the interesting parts of the compiler exist.  Passes
+perform the transformations and optimizations that make up the compiler, they
+build the analysis results that are used by these transformations, and they
+are, above all, a structuring technique for compiler code.
+
+All LLVM passes are subclasses of the `Pass
+<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
+functionality by overriding virtual methods inherited from ``Pass``.  Depending
+on how your pass works, you should inherit from the :ref:`ModulePass
+<writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
+<writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
+<writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
+<writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
+<writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
+<writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
+information about what your pass does, and how it can be combined with other
+passes.  One of the main features of the LLVM Pass Framework is that it
+schedules passes to run in an efficient way based on the constraints that your
+pass meets (which are indicated by which class they derive from).
+
+We start by showing you how to construct a pass, everything from setting up the
+code, to compiling, loading, and executing it.  After the basics are down, more
+advanced features are discussed.
+
+Quick Start --- Writing hello world
+===================================
+
+Here we describe how to write the "hello world" of passes.  The "Hello" pass is
+designed to simply print out the name of non-external functions that exist in
+the program being compiled.  It does not modify the program at all, it just
+inspects it.  The source code and files for this pass are available in the LLVM
+source tree in the ``lib/Transforms/Hello`` directory.
+
+.. _writing-an-llvm-pass-makefile:
+
+Setting up the build environment
+--------------------------------
+
+.. FIXME: Why does this recommend to build in-tree?
+
+First, configure and build LLVM.  This needs to be done directly inside the
+LLVM source tree rather than in a separate objects directory.  Next, you need
+to create a new directory somewhere in the LLVM source base.  For this example,
+we'll assume that you made ``lib/Transforms/Hello``.  Finally, you must set up
+a build script (``Makefile``) that will compile the source code for the new
+pass.  To do this, copy the following into ``Makefile``:
+
+.. code-block:: make
+
+    # Makefile for hello pass
+
+    # Path to top level of LLVM hierarchy
+    LEVEL = ../../..
+
+    # Name of the library to build
+    LIBRARYNAME = Hello
+
+    # Make the shared library become a loadable module so the tools can
+    # dlopen/dlsym on the resulting library.
+    LOADABLE_MODULE = 1
+
+    # Include the makefile implementation stuff
+    include $(LEVEL)/Makefile.common
+
+This makefile specifies that all of the ``.cpp`` files in the current directory
+are to be compiled and linked together into a shared object
+``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
+:program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
+If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
+OS X), the appropriate extension will be used.
+
+If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
+
+Now that we have the build scripts set up, we just need to write the code for
+the pass itself.
+
+.. _writing-an-llvm-pass-basiccode:
+
+Basic code required
+-------------------
+
+Now that we have a way to compile our new pass, we just have to write it.
+Start out with:
+
+.. code-block:: c++
+
+  #include "llvm/Pass.h"
+  #include "llvm/IR/Function.h"
+  #include "llvm/Support/raw_ostream.h"
+
+Which are needed because we are writing a `Pass
+<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
+`Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
+be doing some printing.
+
+Next we have:
+
+.. code-block:: c++
+
+  using namespace llvm;
+
+... which is required because the functions from the include files live in the
+llvm namespace.
+
+Next we have:
+
+.. code-block:: c++
+
+  namespace {
+
+... which starts out an anonymous namespace.  Anonymous namespaces are to C++
+what the "``static``" keyword is to C (at global scope).  It makes the things
+declared inside of the anonymous namespace visible only to the current file.
+If you're not familiar with them, consult a decent C++ book for more
+information.
+
+Next, we declare our pass itself:
+
+.. code-block:: c++
+
+  struct Hello : public FunctionPass {
+
+This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass
+<writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
+are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
+for now, know that ``FunctionPass`` operates on a function at a time.
+
+.. code-block:: c++
+
+    static char ID;
+    Hello() : FunctionPass(ID) {}
+
+This declares pass identifier used by LLVM to identify pass.  This allows LLVM
+to avoid using expensive C++ runtime information.
+
+.. code-block:: c++
+
+      virtual bool runOnFunction(Function &F) {
+        errs() << "Hello: ";
+        errs().write_escaped(F.getName()) << "\n";
+        return false;
+      }
+    }; // end of struct Hello
+  }  // end of anonymous namespace
+
+We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
+which overrides an abstract virtual method inherited from :ref:`FunctionPass
+<writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
+thing, so we just print out our message with the name of each function.
+
+.. code-block:: c++
+
+  char Hello::ID = 0;
+
+We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
+initialization value is not important.
+
+.. code-block:: c++
+
+  static RegisterPass<Hello> X("hello", "Hello World Pass",
+                               false /* Only looks at CFG */,
+                               false /* Analysis Pass */);
+
+Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
+``Hello``, giving it a command line argument "``hello``", and a name "Hello
+World Pass".  The last two arguments describe its behavior: if a pass walks CFG
+without modifying it then the third argument is set to ``true``; if a pass is
+an analysis pass, for example dominator tree pass, then ``true`` is supplied as
+the fourth argument.
+
+As a whole, the ``.cpp`` file looks like:
+
+.. code-block:: c++
+
+    #include "llvm/Pass.h"
+    #include "llvm/IR/Function.h"
+    #include "llvm/Support/raw_ostream.h"
+
+    using namespace llvm;
+
+    namespace {
+      struct Hello : public FunctionPass {
+        static char ID;
+        Hello() : FunctionPass(ID) {}
+
+        virtual bool runOnFunction(Function &F) {
+          errs() << "Hello: ";
+          errs().write_escaped(F.getName()) << '\n';
+          return false;
+        }
+      };
+    }
+
+    char Hello::ID = 0;
+    static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
+
+Now that it's all together, compile the file with a simple "``gmake``" command
+in the local directory and you should get a new file
+"``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM
+source tree (not in the local directory).  Note that everything in this file is
+contained in an anonymous namespace --- this reflects the fact that passes
+are self contained units that do not need external interfaces (although they
+can have them) to be useful.
+
+Running a pass with ``opt``
+---------------------------
+
+Now that you have a brand new shiny shared object file, we can use the
+:program:`opt` command to run an LLVM program through your pass.  Because you
+registered your pass with ``RegisterPass``, you will be able to use the
+:program:`opt` tool to access it, once loaded.
+
+To test it, follow the example at the end of the :doc:`GettingStarted` to
+compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
+the program through our transformation like this (or course, any bitcode file
+will work):
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
+  Hello: __main
+  Hello: puts
+  Hello: main
+
+The :option:`-load` option specifies that :program:`opt` should load your pass
+as a shared object, which makes "``-hello``" a valid command line argument
+(which is one reason you need to :ref:`register your pass
+<writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
+the program in any interesting way, we just throw away the result of
+:program:`opt` (sending it to ``/dev/null``).
+
+To see what happened to the other string you registered, try running
+:program:`opt` with the :option:`-help` option:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -help
+  OVERVIEW: llvm .bc -> .bc modular optimizer
+
+  USAGE: opt [options] <input bitcode>
+
+  OPTIONS:
+    Optimizations available:
+  ...
+      -globalopt                - Global Variable Optimizer
+      -globalsmodref-aa         - Simple mod/ref analysis for globals
+      -gvn                      - Global Value Numbering
+      -hello                    - Hello World Pass
+      -indvars                  - Induction Variable Simplification
+      -inline                   - Function Integration/Inlining
+      -insert-edge-profiling    - Insert instrumentation for edge profiling
+  ...
+
+The pass name gets added as the information string for your pass, giving some
+documentation to users of :program:`opt`.  Now that you have a working pass,
+you would go ahead and make it do the cool transformations you want.  Once you
+get it all working and tested, it may become useful to find out how fast your
+pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
+nice command line option (:option:`--time-passes`) that allows you to get
+information about the execution time of your pass along with the other passes
+you queue up.  For example:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
+  Hello: __main
+  Hello: puts
+  Hello: main
+  ===============================================================================
+                        ... Pass execution timing report ...
+  ===============================================================================
+    Total Execution Time: 0.02 seconds (0.0479059 wall clock)
+
+     ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
+     0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
+     0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
+     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
+     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
+     0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
+
+As you can see, our implementation above is pretty fast.  The additional
+passes listed are automatically inserted by the :program:`opt` tool to verify
+that the LLVM emitted by your pass is still valid and well formed LLVM, which
+hasn't been broken somehow.
+
+Now that you have seen the basics of the mechanics behind passes, we can talk
+about some more details of how they work and how to use them.
+
+.. _writing-an-llvm-pass-pass-classes:
+
+Pass classes and requirements
+=============================
+
+One of the first things that you should do when designing a new pass is to
+decide what class you should subclass for your pass.  The :ref:`Hello World
+<writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
+<writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
+not discuss why or when this should occur.  Here we talk about the classes
+available, from the most general to the most specific.
+
+When choosing a superclass for your ``Pass``, you should choose the **most
+specific** class possible, while still being able to meet the requirements
+listed.  This gives the LLVM Pass Infrastructure information necessary to
+optimize how passes are run, so that the resultant compiler isn't unnecessarily
+slow.
+
+The ``ImmutablePass`` class
+---------------------------
+
+The most plain and boring type of pass is the "`ImmutablePass
+<http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
+type is used for passes that do not have to be run, do not change state, and
+never need to be updated.  This is not a normal type of transformation or
+analysis, but can provide information about the current compiler configuration.
+
+Although this pass class is very infrequently used, it is important for
+providing information about the current target machine being compiled for, and
+other static information that can affect the various transformations.
+
+``ImmutablePass``\ es never invalidate other transformations, are never
+invalidated, and are never "run".
+
+.. _writing-an-llvm-pass-ModulePass:
+
+The ``ModulePass`` class
+------------------------
+
+The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
+is the most general of all superclasses that you can use.  Deriving from
+``ModulePass`` indicates that your pass uses the entire program as a unit,
+referring to function bodies in no predictable order, or adding and removing
+functions.  Because nothing is known about the behavior of ``ModulePass``
+subclasses, no optimization can be done for their execution.
+
+A module pass can use function level passes (e.g. dominators) using the
+``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
+provide the function to retrieve analysis result for, if the function pass does
+not require any module or immutable passes.  Note that this can only be done
+for functions for which the analysis ran, e.g. in the case of dominators you
+should only ask for the ``DominatorTree`` for function definitions, not
+declarations.
+
+To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
+overload the ``runOnModule`` method with the following signature:
+
+The ``runOnModule`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnModule(Module &M) = 0;
+
+The ``runOnModule`` method performs the interesting work of the pass.  It
+should return ``true`` if the module was modified by the transformation and
+``false`` otherwise.
+
+.. _writing-an-llvm-pass-CallGraphSCCPass:
+
+The ``CallGraphSCCPass`` class
+------------------------------
+
+The `CallGraphSCCPass
+<http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
+passes that need to traverse the program bottom-up on the call graph (callees
+before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
+for building and traversing the ``CallGraph``, but also allows the system to
+optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
+requirements outlined below, and doesn't meet the requirements of a
+:ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
+<writing-an-llvm-pass-BasicBlockPass>`, you should derive from
+``CallGraphSCCPass``.
+
+``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
+
+To be explicit, CallGraphSCCPass subclasses are:
+
+#. ... *not allowed* to inspect or modify any ``Function``\ s other than those
+   in the current SCC and the direct callers and direct callees of the SCC.
+#. ... *required* to preserve the current ``CallGraph`` object, updating it to
+   reflect any changes made to the program.
+#. ... *not allowed* to add or remove SCC's from the current Module, though
+   they may change the contents of an SCC.
+#. ... *allowed* to add or remove global variables from the current Module.
+#. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
+   <writing-an-llvm-pass-runOnSCC>` (including global data).
+
+Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
+has to handle SCCs with more than one node in it.  All of the virtual methods
+described below should return ``true`` if they modified the program, or
+``false`` if they didn't.
+
+The ``doInitialization(CallGraph &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(CallGraph &CG);
+
+The ``doInitialization`` method is allowed to do most of the things that
+``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
+functions, get pointers to functions, etc.  The ``doInitialization`` method is
+designed to do simple initialization type of stuff that does not depend on the
+SCCs being processed.  The ``doInitialization`` method call is not scheduled to
+overlap with any other pass executions (thus it should be very fast).
+
+.. _writing-an-llvm-pass-runOnSCC:
+
+The ``runOnSCC`` method
+^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
+
+The ``runOnSCC`` method performs the interesting work of the pass, and should
+return ``true`` if the module was modified by the transformation, ``false``
+otherwise.
+
+The ``doFinalization(CallGraph &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doFinalization(CallGraph &CG);
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnFunction
+<writing-an-llvm-pass-runOnFunction>` for every function in the program being
+compiled.
+
+.. _writing-an-llvm-pass-FunctionPass:
+
+The ``FunctionPass`` class
+--------------------------
+
+In contrast to ``ModulePass`` subclasses, `FunctionPass
+<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
+predictable, local behavior that can be expected by the system.  All
+``FunctionPass`` execute on each function in the program independent of all of
+the other functions in the program.  ``FunctionPass``\ es do not require that
+they are executed in a particular order, and ``FunctionPass``\ es do not modify
+external functions.
+
+To be explicit, ``FunctionPass`` subclasses are not allowed to:
+
+#. Inspect or modify a ``Function`` other than the one currently being processed.
+#. Add or remove ``Function``\ s from the current ``Module``.
+#. Add or remove global variables from the current ``Module``.
+#. Maintain state across invocations of:ref:`runOnFunction
+   <writing-an-llvm-pass-runOnFunction>` (including global data).
+
+Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
+World <writing-an-llvm-pass-basiccode>` pass for example).
+``FunctionPass``\ es may overload three virtual methods to do their work.  All
+of these methods should return ``true`` if they modified the program, or
+``false`` if they didn't.
+
+.. _writing-an-llvm-pass-doInitialization-mod:
+
+The ``doInitialization(Module &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(Module &M);
+
+The ``doInitialization`` method is allowed to do most of the things that
+``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
+get pointers to functions, etc.  The ``doInitialization`` method is designed to
+do simple initialization type of stuff that does not depend on the functions
+being processed.  The ``doInitialization`` method call is not scheduled to
+overlap with any other pass executions (thus it should be very fast).
+
+A good example of how this method should be used is the `LowerAllocations
+<http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
+converts ``malloc`` and ``free`` instructions into platform dependent
+``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
+method to get a reference to the ``malloc`` and ``free`` functions that it
+needs, adding prototypes to the module if necessary.
+
+.. _writing-an-llvm-pass-runOnFunction:
+
+The ``runOnFunction`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnFunction(Function &F) = 0;
+
+The ``runOnFunction`` method must be implemented by your subclass to do the
+transformation or analysis work of your pass.  As usual, a ``true`` value
+should be returned if the function is modified.
+
+.. _writing-an-llvm-pass-doFinalization-mod:
+
+The ``doFinalization(Module &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doFinalization(Module &M);
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnFunction
+<writing-an-llvm-pass-runOnFunction>` for every function in the program being
+compiled.
+
+.. _writing-an-llvm-pass-LoopPass:
+
+The ``LoopPass`` class
+----------------------
+
+All ``LoopPass`` execute on each loop in the function independent of all of the
+other loops in the function.  ``LoopPass`` processes loops in loop nest order
+such that outer most loop is processed last.
+
+``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
+interface.  Implementing a loop pass is usually straightforward.
+``LoopPass``\ es may overload three virtual methods to do their work.  All
+these methods should return ``true`` if they modified the program, or ``false``
+if they didn't.
+
+The ``doInitialization(Loop *, LPPassManager &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(Loop *, LPPassManager &LPM);
+
+The ``doInitialization`` method is designed to do simple initialization type of
+stuff that does not depend on the functions being processed.  The
+``doInitialization`` method call is not scheduled to overlap with any other
+pass executions (thus it should be very fast).  ``LPPassManager`` interface
+should be used to access ``Function`` or ``Module`` level analysis information.
+
+.. _writing-an-llvm-pass-runOnLoop:
+
+The ``runOnLoop`` method
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
+
+The ``runOnLoop`` method must be implemented by your subclass to do the
+transformation or analysis work of your pass.  As usual, a ``true`` value
+should be returned if the function is modified.  ``LPPassManager`` interface
+should be used to update loop nest.
+
+The ``doFinalization()`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doFinalization();
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnLoop
+<writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
+
+.. _writing-an-llvm-pass-RegionPass:
+
+The ``RegionPass`` class
+------------------------
+
+``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
+but executes on each single entry single exit region in the function.
+``RegionPass`` processes regions in nested order such that the outer most
+region is processed last.
+
+``RegionPass`` subclasses are allowed to update the region tree by using the
+``RGPassManager`` interface.  You may overload three virtual methods of
+``RegionPass`` to implement your own region pass.  All these methods should
+return ``true`` if they modified the program, or ``false`` if they did not.
+
+The ``doInitialization(Region *, RGPassManager &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(Region *, RGPassManager &RGM);
+
+The ``doInitialization`` method is designed to do simple initialization type of
+stuff that does not depend on the functions being processed.  The
+``doInitialization`` method call is not scheduled to overlap with any other
+pass executions (thus it should be very fast).  ``RPPassManager`` interface
+should be used to access ``Function`` or ``Module`` level analysis information.
+
+.. _writing-an-llvm-pass-runOnRegion:
+
+The ``runOnRegion`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
+
+The ``runOnRegion`` method must be implemented by your subclass to do the
+transformation or analysis work of your pass.  As usual, a true value should be
+returned if the region is modified.  ``RGPassManager`` interface should be used to
+update region tree.
+
+The ``doFinalization()`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doFinalization();
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnRegion
+<writing-an-llvm-pass-runOnRegion>` for every region in the program being
+compiled.
+
+.. _writing-an-llvm-pass-BasicBlockPass:
+
+The ``BasicBlockPass`` class
+----------------------------
+
+``BasicBlockPass``\ es are just like :ref:`FunctionPass's
+<writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
+of inspection and modification to a single basic block at a time.  As such,
+they are **not** allowed to do any of the following:
+
+#. Modify or inspect any basic blocks outside of the current one.
+#. Maintain state across invocations of :ref:`runOnBasicBlock
+   <writing-an-llvm-pass-runOnBasicBlock>`.
+#. Modify the control flow graph (by altering terminator instructions)
+#. Any of the things forbidden for :ref:`FunctionPasses
+   <writing-an-llvm-pass-FunctionPass>`.
+
+``BasicBlockPass``\ es are useful for traditional local and "peephole"
+optimizations.  They may override the same :ref:`doInitialization(Module &)
+<writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
+<writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
+<writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
+methods that may also be implemented:
+
+The ``doInitialization(Function &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool doInitialization(Function &F);
+
+The ``doInitialization`` method is allowed to do most of the things that
+``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
+can.  The ``doInitialization`` method is designed to do simple initialization
+that does not depend on the ``BasicBlock``\ s being processed.  The
+``doInitialization`` method call is not scheduled to overlap with any other
+pass executions (thus it should be very fast).
+
+.. _writing-an-llvm-pass-runOnBasicBlock:
+
+The ``runOnBasicBlock`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
+
+Override this function to do the work of the ``BasicBlockPass``.  This function
+is not allowed to inspect or modify basic blocks other than the parameter, and
+are not allowed to modify the CFG.  A ``true`` value must be returned if the
+basic block is modified.
+
+The ``doFinalization(Function &)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+    virtual bool doFinalization(Function &F);
+
+The ``doFinalization`` method is an infrequently used method that is called
+when the pass framework has finished calling :ref:`runOnBasicBlock
+<writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
+being compiled.  This can be used to perform per-function finalization.
+
+The ``MachineFunctionPass`` class
+---------------------------------
+
+A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
+the machine-dependent representation of each LLVM function in the program.
+
+Code generator passes are registered and initialized specially by
+``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
+generally be run from the :program:`opt` or :program:`bugpoint` commands.
+
+A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
+that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
+also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
+are not allowed to do any of the following:
+
+#. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
+   ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
+   ``GlobalAlias``\ es, or ``Module``\ s.
+#. Modify a ``MachineFunction`` other than the one currently being processed.
+#. Maintain state across invocations of :ref:`runOnMachineFunction
+   <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
+
+.. _writing-an-llvm-pass-runOnMachineFunction:
+
+The ``runOnMachineFunction(MachineFunction &MF)`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
+
+``runOnMachineFunction`` can be considered the main entry point of a
+``MachineFunctionPass``; that is, you should override this method to do the
+work of your ``MachineFunctionPass``.
+
+The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
+``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
+the machine-dependent representation of the function.  If you want to get at
+the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
+``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
+may not modify the LLVM ``Function`` or its contents from a
+``MachineFunctionPass``.
+
+.. _writing-an-llvm-pass-registration:
+
+Pass registration
+-----------------
+
+In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
+illustrated how pass registration works, and discussed some of the reasons that
+it is used and what it does.  Here we discuss how and why passes are
+registered.
+
+As we saw above, passes are registered with the ``RegisterPass`` template.  The
+template parameter is the name of the pass that is to be used on the command
+line to specify that the pass should be added to a program (for example, with
+:program:`opt` or :program:`bugpoint`).  The first argument is the name of the
+pass, which is to be used for the :option:`-help` output of programs, as well
+as for debug output generated by the :option:`--debug-pass` option.
+
+If you want your pass to be easily dumpable, you should implement the virtual
+print method:
+
+The ``print`` method
+^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual void print(llvm::raw_ostream &O, const Module *M) const;
+
+The ``print`` method must be implemented by "analyses" in order to print a
+human readable version of the analysis results.  This is useful for debugging
+an analysis itself, as well as for other people to figure out how an analysis
+works.  Use the opt ``-analyze`` argument to invoke this method.
+
+The ``llvm::raw_ostream`` parameter specifies the stream to write the results
+on, and the ``Module`` parameter gives a pointer to the top level module of the
+program that has been analyzed.  Note however that this pointer may be ``NULL``
+in certain circumstances (such as calling the ``Pass::dump()`` from a
+debugger), so it should only be used to enhance debug output, it should not be
+depended on.
+
+.. _writing-an-llvm-pass-interaction:
+
+Specifying interactions between passes
+--------------------------------------
+
+One of the main responsibilities of the ``PassManager`` is to make sure that
+passes interact with each other correctly.  Because ``PassManager`` tries to
+:ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
+must know how the passes interact with each other and what dependencies exist
+between the various passes.  To track this, each pass can declare the set of
+passes that are required to be executed before the current pass, and the passes
+which are invalidated by the current pass.
+
+Typically this functionality is used to require that analysis results are
+computed before your pass is run.  Running arbitrary transformation passes can
+invalidate the computed analysis results, which is what the invalidation set
+specifies.  If a pass does not implement the :ref:`getAnalysisUsage
+<writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
+prerequisite passes, and invalidating **all** other passes.
+
+.. _writing-an-llvm-pass-getAnalysisUsage:
+
+The ``getAnalysisUsage`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual void getAnalysisUsage(AnalysisUsage &Info) const;
+
+By implementing the ``getAnalysisUsage`` method, the required and invalidated
+sets may be specified for your transformation.  The implementation should fill
+in the `AnalysisUsage
+<http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
+information about which passes are required and not invalidated.  To do this, a
+pass may call any of the following methods on the ``AnalysisUsage`` object:
+
+The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+If your pass requires a previous pass to be executed (an analysis for example),
+it can use one of these methods to arrange for it to be run before your pass.
+LLVM has many different types of analyses and passes that can be required,
+spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
+``BreakCriticalEdges``, for example, guarantees that there will be no critical
+edges in the CFG when your pass has been run.
+
+Some analyses chain to other analyses to do their job.  For example, an
+`AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
+<aliasanalysis-chaining>` to other alias analysis passes.  In cases where
+analyses chain, the ``addRequiredTransitive`` method should be used instead of
+the ``addRequired`` method.  This informs the ``PassManager`` that the
+transitively required pass should be alive as long as the requiring pass is.
+
+The ``AnalysisUsage::addPreserved<>`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+One of the jobs of the ``PassManager`` is to optimize how and when analyses are
+run.  In particular, it attempts to avoid recomputing data unless it needs to.
+For this reason, passes are allowed to declare that they preserve (i.e., they
+don't invalidate) an existing analysis if it's available.  For example, a
+simple constant folding pass would not modify the CFG, so it can't possibly
+affect the results of dominator analysis.  By default, all passes are assumed
+to invalidate all others.
+
+The ``AnalysisUsage`` class provides several methods which are useful in
+certain circumstances that are related to ``addPreserved``.  In particular, the
+``setPreservesAll`` method can be called to indicate that the pass does not
+modify the LLVM program at all (which is true for analyses), and the
+``setPreservesCFG`` method can be used by transformations that change
+instructions in the program but do not modify the CFG or terminator
+instructions (note that this property is implicitly set for
+:ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
+
+``addPreserved`` is particularly useful for transformations like
+``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
+dominator related analyses if they exist, so it can preserve them, despite the
+fact that it hacks on the CFG.
+
+Example implementations of ``getAnalysisUsage``
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  // This example modifies the program, but does not modify the CFG
+  void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
+    AU.setPreservesCFG();
+    AU.addRequired<LoopInfo>();
+  }
+
+.. _writing-an-llvm-pass-getAnalysis:
+
+The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
+providing you with access to the passes that you declared that you required
+with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
+method.  It takes a single template argument that specifies which pass class
+you want, and returns a reference to that pass.  For example:
+
+.. code-block:: c++
+
+  bool LICM::runOnFunction(Function &F) {
+    LoopInfo &LI = getAnalysis<LoopInfo>();
+    //...
+  }
+
+This method call returns a reference to the pass desired.  You may get a
+runtime assertion failure if you attempt to get an analysis that you did not
+declare as required in your :ref:`getAnalysisUsage
+<writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
+called by your ``run*`` method implementation, or by any other local method
+invoked by your ``run*`` method.
+
+A module level pass can use function level analysis info using this interface.
+For example:
+
+.. code-block:: c++
+
+  bool ModuleLevelPass::runOnModule(Module &M) {
+    //...
+    DominatorTree &DT = getAnalysis<DominatorTree>(Func);
+    //...
+  }
+
+In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
+manager before returning a reference to the desired pass.
+
+If your pass is capable of updating analyses if they exist (e.g.,
+``BreakCriticalEdges``, as described above), you can use the
+``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
+it is active.  For example:
+
+.. code-block:: c++
+
+  if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
+    // A DominatorSet is active.  This code will update it.
+  }
+
+Implementing Analysis Groups
+----------------------------
+
+Now that we understand the basics of how passes are defined, how they are used,
+and how they are required from other passes, it's time to get a little bit
+fancier.  All of the pass relationships that we have seen so far are very
+simple: one pass depends on one other specific pass to be run before it can
+run.  For many applications, this is great, for others, more flexibility is
+required.
+
+In particular, some analyses are defined such that there is a single simple
+interface to the analysis results, but multiple ways of calculating them.
+Consider alias analysis for example.  The most trivial alias analysis returns
+"may alias" for any alias query.  The most sophisticated analysis a
+flow-sensitive, context-sensitive interprocedural analysis that can take a
+significant amount of time to execute (and obviously, there is a lot of room
+between these two extremes for other implementations).  To cleanly support
+situations like this, the LLVM Pass Infrastructure supports the notion of
+Analysis Groups.
+
+Analysis Group Concepts
+^^^^^^^^^^^^^^^^^^^^^^^
+
+An Analysis Group is a single simple interface that may be implemented by
+multiple different passes.  Analysis Groups can be given human readable names
+just like passes, but unlike passes, they need not derive from the ``Pass``
+class.  An analysis group may have one or more implementations, one of which is
+the "default" implementation.
+
+Analysis groups are used by client passes just like other passes are: the
+``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
+to resolve this requirement, the :ref:`PassManager
+<writing-an-llvm-pass-passmanager>` scans the available passes to see if any
+implementations of the analysis group are available.  If none is available, the
+default implementation is created for the pass to use.  All standard rules for
+:ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
+apply.
+
+Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
+optional for normal passes, all analysis group implementations must be
+registered, and must use the :ref:`INITIALIZE_AG_PASS
+<writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
+implementation pool.  Also, a default implementation of the interface **must**
+be registered with :ref:`RegisterAnalysisGroup
+<writing-an-llvm-pass-RegisterAnalysisGroup>`.
+
+As a concrete example of an Analysis Group in action, consider the
+`AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
+analysis group.  The default implementation of the alias analysis interface
+(the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
+just does a few simple checks that don't require significant analysis to
+compute (such as: two different globals can never alias each other, etc).
+Passes that use the `AliasAnalysis
+<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
+example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
+care which implementation of alias analysis is actually provided, they just use
+the designated interface.
+
+From the user's perspective, commands work just like normal.  Issuing the
+command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
+and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
+...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
+(which doesn't actually exist, it's just a hypothetical example) instead.
+
+.. _writing-an-llvm-pass-RegisterAnalysisGroup:
+
+Using ``RegisterAnalysisGroup``
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The ``RegisterAnalysisGroup`` template is used to register the analysis group
+itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
+the analysis group.  First, an analysis group should be registered, with a
+human readable name provided for it.  Unlike registration of passes, there is
+no command line argument to be specified for the Analysis Group Interface
+itself, because it is "abstract":
+
+.. code-block:: c++
+
+  static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
+
+Once the analysis is registered, passes can declare that they are valid
+implementations of the interface by using the following code:
+
+.. code-block:: c++
+
+  namespace {
+    // Declare that we implement the AliasAnalysis interface
+    INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
+        "A more complex alias analysis implementation",
+        false,  // Is CFG Only?
+        true,   // Is Analysis?
+        false); // Is default Analysis Group implementation?
+  }
+
+This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
+both to register and to "join" the `AliasAnalysis
+<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
+Every implementation of an analysis group should join using this macro.
+
+.. code-block:: c++
+
+  namespace {
+    // Declare that we implement the AliasAnalysis interface
+    INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
+        "Basic Alias Analysis (default AA impl)",
+        false, // Is CFG Only?
+        true,  // Is Analysis?
+        true); // Is default Analysis Group implementation?
+  }
+
+Here we show how the default implementation is specified (using the final
+argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
+default implementation available at all times for an Analysis Group to be used.
+Only default implementation can derive from ``ImmutablePass``.  Here we declare
+that the `BasicAliasAnalysis
+<http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
+implementation for the interface.
+
+Pass Statistics
+===============
+
+The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
+designed to be an easy way to expose various success metrics from passes.
+These statistics are printed at the end of a run, when the :option:`-stats`
+command line option is enabled on the command line.  See the :ref:`Statistics
+section <Statistic>` in the Programmer's Manual for details.
+
+.. _writing-an-llvm-pass-passmanager:
+
+What PassManager does
+---------------------
+
+The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
+<http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
+passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
+are set up correctly, and then schedules passes to run efficiently.  All of the
+LLVM tools that run passes use the PassManager for execution of these passes.
+
+The PassManager does two main things to try to reduce the execution time of a
+series of passes:
+
+#. **Share analysis results.**  The ``PassManager`` attempts to avoid
+   recomputing analysis results as much as possible.  This means keeping track
+   of which analyses are available already, which analyses get invalidated, and
+   which analyses are needed to be run for a pass.  An important part of work
+   is that the ``PassManager`` tracks the exact lifetime of all analysis
+   results, allowing it to :ref:`free memory
+   <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
+   as soon as they are no longer needed.
+
+#. **Pipeline the execution of passes on the program.**  The ``PassManager``
+   attempts to get better cache and memory usage behavior out of a series of
+   passes by pipelining the passes together.  This means that, given a series
+   of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
+   will execute all of the :ref:`FunctionPass
+   <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
+   :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
+   function, etc... until the entire program has been run through the passes.
+
+   This improves the cache behavior of the compiler, because it is only
+   touching the LLVM program representation for a single function at a time,
+   instead of traversing the entire program.  It reduces the memory consumption
+   of compiler, because, for example, only one `DominatorSet
+   <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
+   calculated at a time.  This also makes it possible to implement some
+   :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
+
+The effectiveness of the ``PassManager`` is influenced directly by how much
+information it has about the behaviors of the passes it is scheduling.  For
+example, the "preserved" set is intentionally conservative in the face of an
+unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
+method.  Not implementing when it should be implemented will have the effect of
+not allowing any analysis results to live across the execution of your pass.
+
+The ``PassManager`` class exposes a ``--debug-pass`` command line options that
+is useful for debugging pass execution, seeing how things work, and diagnosing
+when you should be preserving more analyses than you currently are.  (To get
+information about all of the variants of the ``--debug-pass`` option, just type
+"``opt -help-hidden``").
+
+By using the --debug-pass=Structure option, for example, we can see how our
+:ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
+passes.  Lets try it out with the gcse and licm passes:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
+  Module Pass Manager
+    Function Pass Manager
+      Dominator Set Construction
+      Immediate Dominators Construction
+      Global Common Subexpression Elimination
+  --  Immediate Dominators Construction
+  --  Global Common Subexpression Elimination
+      Natural Loop Construction
+      Loop Invariant Code Motion
+  --  Natural Loop Construction
+  --  Loop Invariant Code Motion
+      Module Verifier
+  --  Dominator Set Construction
+  --  Module Verifier
+    Bitcode Writer
+  --Bitcode Writer
+
+This output shows us when passes are constructed and when the analysis results
+are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
+dominator and immediate dominator information to do its job.  The LICM pass
+uses natural loop information, which uses dominator sets, but not immediate
+dominators.  Because immediate dominators are no longer useful after the GCSE
+pass, it is immediately destroyed.  The dominator sets are then reused to
+compute natural loop information, which is then used by the LICM pass.
+
+After the LICM pass, the module verifier runs (which is automatically added by
+the :program:`opt` tool), which uses the dominator set to check that the
+resultant LLVM code is well formed.  After it finishes, the dominator set
+information is destroyed, after being computed once, and shared by three
+passes.
+
+Lets see how this changes when we run the :ref:`Hello World
+<writing-an-llvm-pass-basiccode>` pass in between the two passes:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
+  Module Pass Manager
+    Function Pass Manager
+      Dominator Set Construction
+      Immediate Dominators Construction
+      Global Common Subexpression Elimination
+  --  Dominator Set Construction
+  --  Immediate Dominators Construction
+  --  Global Common Subexpression Elimination
+      Hello World Pass
+  --  Hello World Pass
+      Dominator Set Construction
+      Natural Loop Construction
+      Loop Invariant Code Motion
+  --  Natural Loop Construction
+  --  Loop Invariant Code Motion
+      Module Verifier
+  --  Dominator Set Construction
+  --  Module Verifier
+    Bitcode Writer
+  --Bitcode Writer
+  Hello: __main
+  Hello: puts
+  Hello: main
+
+Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
+has killed the Dominator Set pass, even though it doesn't modify the code at
+all!  To fix this, we need to add the following :ref:`getAnalysisUsage
+<writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
+
+.. code-block:: c++
+
+  // We don't modify the program, so we preserve all analyses
+  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+    AU.setPreservesAll();
+  }
+
+Now when we run our pass, we get this output:
+
+.. code-block:: console
+
+  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
+  Pass Arguments:  -gcse -hello -licm
+  Module Pass Manager
+    Function Pass Manager
+      Dominator Set Construction
+      Immediate Dominators Construction
+      Global Common Subexpression Elimination
+  --  Immediate Dominators Construction
+  --  Global Common Subexpression Elimination
+      Hello World Pass
+  --  Hello World Pass
+      Natural Loop Construction
+      Loop Invariant Code Motion
+  --  Loop Invariant Code Motion
+  --  Natural Loop Construction
+      Module Verifier
+  --  Dominator Set Construction
+  --  Module Verifier
+    Bitcode Writer
+  --Bitcode Writer
+  Hello: __main
+  Hello: puts
+  Hello: main
+
+Which shows that we don't accidentally invalidate dominator information
+anymore, and therefore do not have to compute it twice.
+
+.. _writing-an-llvm-pass-releaseMemory:
+
+The ``releaseMemory`` method
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. code-block:: c++
+
+  virtual void releaseMemory();
+
+The ``PassManager`` automatically determines when to compute analysis results,
+and how long to keep them around for.  Because the lifetime of the pass object
+itself is effectively the entire duration of the compilation process, we need
+some way to free analysis results when they are no longer useful.  The
+``releaseMemory`` virtual method is the way to do this.
+
+If you are writing an analysis or any other pass that retains a significant
+amount of state (for use by another pass which "requires" your pass and uses
+the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
+implement ``releaseMemory`` to, well, release the memory allocated to maintain
+this internal state.  This method is called after the ``run*`` method for the
+class, before the next call of ``run*`` in your pass.
+
+Registering dynamically loaded passes
+=====================================
+
+*Size matters* when constructing production quality tools using LLVM, both for
+the purposes of distribution, and for regulating the resident code size when
+running on the target system.  Therefore, it becomes desirable to selectively
+use some passes, while omitting others and maintain the flexibility to change
+configurations later on.  You want to be able to do all this, and, provide
+feedback to the user.  This is where pass registration comes into play.
+
+The fundamental mechanisms for pass registration are the
+``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
+
+An instance of ``MachinePassRegistry`` is used to maintain a list of
+``MachinePassRegistryNode`` objects.  This instance maintains the list and
+communicates additions and deletions to the command line interface.
+
+An instance of ``MachinePassRegistryNode`` subclass is used to maintain
+information provided about a particular pass.  This information includes the
+command line name, the command help string and the address of the function used
+to create an instance of the pass.  A global static constructor of one of these
+instances *registers* with a corresponding ``MachinePassRegistry``, the static
+destructor *unregisters*.  Thus a pass that is statically linked in the tool
+will be registered at start up.  A dynamically loaded pass will register on
+load and unregister at unload.
+
+Using existing registries
+-------------------------
+
+There are predefined registries to track instruction scheduling
+(``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
+passes.  Here we will describe how to *register* a register allocator machine
+pass.
+
+Implement your register allocator machine pass.  In your register allocator
+``.cpp`` file add the following include:
+
+.. code-block:: c++
+
+  #include "llvm/CodeGen/RegAllocRegistry.h"
+
+Also in your register allocator ``.cpp`` file, define a creator function in the
+form:
+
+.. code-block:: c++
+
+  FunctionPass *createMyRegisterAllocator() {
+    return new MyRegisterAllocator();
+  }
+
+Note that the signature of this function should match the type of
+``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
+declaration, in the form:
+
+.. code-block:: c++
+
+  static RegisterRegAlloc myRegAlloc("myregalloc",
+                                     "my register allocator help string",
+                                     createMyRegisterAllocator);
+
+Note the two spaces prior to the help string produces a tidy result on the
+:option:`-help` query.
+
+.. code-block:: console
+
+  $ llc -help
+    ...
+    -regalloc                    - Register allocator to use (default=linearscan)
+      =linearscan                -   linear scan register allocator
+      =local                     -   local register allocator
+      =simple                    -   simple register allocator
+      =myregalloc                -   my register allocator help string
+    ...
+
+And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
+option.  Registering instruction schedulers is similar except use the
+``RegisterScheduler`` class.  Note that the
+``RegisterScheduler::FunctionPassCtor`` is significantly different from
+``RegisterRegAlloc::FunctionPassCtor``.
+
+To force the load/linking of your register allocator into the
+:program:`llc`/:program:`lli` tools, add your creator function's global
+declaration to ``Passes.h`` and add a "pseudo" call line to
+``llvm/Codegen/LinkAllCodegenComponents.h``.
+
+Creating new registries
+-----------------------
+
+The easiest way to get started is to clone one of the existing registries; we
+recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
+the class name and the ``FunctionPassCtor`` type.
+
+Then you need to declare the registry.  Example: if your pass registry is
+``RegisterMyPasses`` then define:
+
+.. code-block:: c++
+
+  MachinePassRegistry RegisterMyPasses::Registry;
+
+And finally, declare the command line option for your passes.  Example:
+
+.. code-block:: c++
+
+  cl::opt<RegisterMyPasses::FunctionPassCtor, false,
+          RegisterPassParser<RegisterMyPasses> >
+  MyPassOpt("mypass",
+            cl::init(&createDefaultMyPass),
+            cl::desc("my pass option help"));
+
+Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
+default creator.
+
+Using GDB with dynamically loaded passes
+----------------------------------------
+
+Unfortunately, using GDB with dynamically loaded passes is not as easy as it
+should be.  First of all, you can't set a breakpoint in a shared object that
+has not been loaded yet, and second of all there are problems with inlined
+functions in shared objects.  Here are some suggestions to debugging your pass
+with GDB.
+
+For sake of discussion, I'm going to assume that you are debugging a
+transformation invoked by :program:`opt`, although nothing described here
+depends on that.
+
+Setting a breakpoint in your pass
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+First thing you do is start gdb on the opt process:
+
+.. code-block:: console
+
+  $ gdb opt
+  GNU gdb 5.0
+  Copyright 2000 Free Software Foundation, Inc.
+  GDB is free software, covered by the GNU General Public License, and you are
+  welcome to change it and/or distribute copies of it under certain conditions.
+  Type "show copying" to see the conditions.
+  There is absolutely no warranty for GDB.  Type "show warranty" for details.
+  This GDB was configured as "sparc-sun-solaris2.6"...
+  (gdb)
+
+Note that :program:`opt` has a lot of debugging information in it, so it takes
+time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
+(the shared object isn't loaded until runtime), we must execute the process,
+and have it stop before it invokes our pass, but after it has loaded the shared
+object.  The most foolproof way of doing this is to set a breakpoint in
+``PassManager::run`` and then run the process with the arguments you want:
+
+.. code-block:: console
+
+  $ (gdb) break llvm::PassManager::run
+  Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
+  (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
+  Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
+  Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
+  70      bool PassManager::run(Module &M) { return PM->run(M); }
+  (gdb)
+
+Once the :program:`opt` stops in the ``PassManager::run`` method you are now
+free to set breakpoints in your pass so that you can trace through execution or
+do other standard debugging stuff.
+
+Miscellaneous Problems
+^^^^^^^^^^^^^^^^^^^^^^
+
+Once you have the basics down, there are a couple of problems that GDB has,
+some with solutions, some without.
+
+* Inline functions have bogus stack information.  In general, GDB does a pretty
+  good job getting stack traces and stepping through inline functions.  When a
+  pass is dynamically loaded however, it somehow completely loses this
+  capability.  The only solution I know of is to de-inline a function (move it
+  from the body of a class to a ``.cpp`` file).
+
+* Restarting the program breaks breakpoints.  After following the information
+  above, you have succeeded in getting some breakpoints planted in your pass.
+  Nex thing you know, you restart the program (i.e., you type "``run``" again),
+  and you start getting errors about breakpoints being unsettable.  The only
+  way I have found to "fix" this problem is to delete the breakpoints that are
+  already set in your pass, run the program, and re-set the breakpoints once
+  execution stops in ``PassManager::run``.
+
+Hopefully these tips will help with common case debugging situations.  If you'd
+like to contribute some tips of your own, just contact `Chris
+<mailto:sabre at nondot.org>`_.
+
+Future extensions planned
+-------------------------
+
+Although the LLVM Pass Infrastructure is very capable as it stands, and does
+some nifty stuff, there are things we'd like to add in the future.  Here is
+where we are going:
+
+.. _writing-an-llvm-pass-SMP:
+
+Multithreaded LLVM
+^^^^^^^^^^^^^^^^^^
+
+Multiple CPU machines are becoming more common and compilation can never be
+fast enough: obviously we should allow for a multithreaded compiler.  Because
+of the semantics defined for passes above (specifically they cannot maintain
+state across invocations of their ``run*`` methods), a nice clean way to
+implement a multithreaded compiler would be for the ``PassManager`` class to
+create multiple instances of each pass object, and allow the separate instances
+to be hacking on different parts of the program at the same time.
+
+This implementation would prevent each of the passes from having to implement
+multithreaded constructs, requiring only the LLVM core to have locking in a few
+places (for global resources).  Although this is a simple extension, we simply
+haven't had time (or multiprocessor machines, thus a reason) to implement this.
+Despite that, we have kept the LLVM passes SMP ready, and you should too.
+

Added: www-releases/trunk/3.4.2/docs/_sources/YamlIO.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/YamlIO.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/YamlIO.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/YamlIO.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,874 @@
+=====================
+YAML I/O
+=====================
+
+.. contents::
+   :local:
+
+Introduction to YAML
+====================
+
+YAML is a human readable data serialization language.  The full YAML language 
+spec can be read at `yaml.org 
+<http://www.yaml.org/spec/1.2/spec.html#Introduction>`_.  The simplest form of
+yaml is just "scalars", "mappings", and "sequences".  A scalar is any number
+or string.  The pound/hash symbol (#) begins a comment line.   A mapping is 
+a set of key-value pairs where the key ends with a colon.  For example:
+
+.. code-block:: yaml
+
+     # a mapping
+     name:      Tom
+     hat-size:  7
+     
+A sequence is a list of items where each item starts with a leading dash ('-'). 
+For example:
+
+.. code-block:: yaml
+
+     # a sequence
+     - x86
+     - x86_64
+     - PowerPC
+
+You can combine mappings and sequences by indenting.  For example a sequence
+of mappings in which one of the mapping values is itself a sequence:
+
+.. code-block:: yaml
+
+     # a sequence of mappings with one key's value being a sequence
+     - name:      Tom
+       cpus:
+        - x86
+        - x86_64
+     - name:      Bob
+       cpus:
+        - x86
+     - name:      Dan
+       cpus:
+        - PowerPC
+        - x86
+
+Sometime sequences are known to be short and the one entry per line is too
+verbose, so YAML offers an alternate syntax for sequences called a "Flow
+Sequence" in which you put comma separated sequence elements into square 
+brackets.  The above example could then be simplified to :
+
+
+.. code-block:: yaml
+
+     # a sequence of mappings with one key's value being a flow sequence
+     - name:      Tom
+       cpus:      [ x86, x86_64 ]
+     - name:      Bob
+       cpus:      [ x86 ]
+     - name:      Dan
+       cpus:      [ PowerPC, x86 ]
+
+
+Introduction to YAML I/O
+========================
+
+The use of indenting makes the YAML easy for a human to read and understand,
+but having a program read and write YAML involves a lot of tedious details.
+The YAML I/O library structures and simplifies reading and writing YAML 
+documents.
+
+YAML I/O assumes you have some "native" data structures which you want to be
+able to dump as YAML and recreate from YAML.  The first step is to try 
+writing example YAML for your data structures. You may find after looking at 
+possible YAML representations that a direct mapping of your data structures
+to YAML is not very readable.  Often the fields are not in the order that
+a human would find readable.  Or the same information is replicated in multiple
+locations, making it hard for a human to write such YAML correctly.  
+
+In relational database theory there is a design step called normalization in 
+which you reorganize fields and tables.  The same considerations need to 
+go into the design of your YAML encoding.  But, you may not want to change
+your existing native data structures.  Therefore, when writing out YAML
+there may be a normalization step, and when reading YAML there would be a
+corresponding denormalization step.  
+
+YAML I/O uses a non-invasive, traits based design.  YAML I/O defines some 
+abstract base templates.  You specialize those templates on your data types.
+For instance, if you have an enumerated type FooBar you could specialize 
+ScalarEnumerationTraits on that type and define the enumeration() method:
+
+.. code-block:: c++
+
+    using llvm::yaml::ScalarEnumerationTraits;
+    using llvm::yaml::IO;
+
+    template <>
+    struct ScalarEnumerationTraits<FooBar> {
+      static void enumeration(IO &io, FooBar &value) {
+      ...
+      }
+    };
+
+
+As with all YAML I/O template specializations, the ScalarEnumerationTraits is used for 
+both reading and writing YAML. That is, the mapping between in-memory enum
+values and the YAML string representation is only in one place.
+This assures that the code for writing and parsing of YAML stays in sync.
+
+To specify a YAML mappings, you define a specialization on 
+llvm::yaml::MappingTraits.
+If your native data structure happens to be a struct that is already normalized,
+then the specialization is simple.  For example:
+
+.. code-block:: c++
+   
+    using llvm::yaml::MappingTraits;
+    using llvm::yaml::IO;
+    
+    template <>
+    struct MappingTraits<Person> {
+      static void mapping(IO &io, Person &info) {
+        io.mapRequired("name",         info.name);
+        io.mapOptional("hat-size",     info.hatSize);
+      }
+    };
+
+
+A YAML sequence is automatically inferred if you data type has begin()/end()
+iterators and a push_back() method.  Therefore any of the STL containers
+(such as std::vector<>) will automatically translate to YAML sequences.
+
+Once you have defined specializations for your data types, you can 
+programmatically use YAML I/O to write a YAML document:
+
+.. code-block:: c++
+   
+    using llvm::yaml::Output;
+
+    Person tom;
+    tom.name = "Tom";
+    tom.hatSize = 8;
+    Person dan;
+    dan.name = "Dan";
+    dan.hatSize = 7;
+    std::vector<Person> persons;
+    persons.push_back(tom);
+    persons.push_back(dan);
+    
+    Output yout(llvm::outs());
+    yout << persons;
+   
+This would write the following:
+
+.. code-block:: yaml
+
+     - name:      Tom
+       hat-size:  8
+     - name:      Dan
+       hat-size:  7
+
+And you can also read such YAML documents with the following code:
+
+.. code-block:: c++
+
+    using llvm::yaml::Input;
+
+    typedef std::vector<Person> PersonList;
+    std::vector<PersonList> docs;
+    
+    Input yin(document.getBuffer());
+    yin >> docs;
+    
+    if ( yin.error() )
+      return;
+    
+    // Process read document
+    for ( PersonList &pl : docs ) {
+      for ( Person &person : pl ) {
+        cout << "name=" << person.name;
+      }
+    }
+  
+One other feature of YAML is the ability to define multiple documents in a 
+single file.  That is why reading YAML produces a vector of your document type.
+
+
+
+Error Handling
+==============
+
+When parsing a YAML document, if the input does not match your schema (as 
+expressed in your XxxTraits<> specializations).  YAML I/O 
+will print out an error message and your Input object's error() method will 
+return true. For instance the following document:
+
+.. code-block:: yaml
+
+     - name:      Tom
+       shoe-size: 12
+     - name:      Dan
+       hat-size:  7
+
+Has a key (shoe-size) that is not defined in the schema.  YAML I/O will 
+automatically generate this error:
+
+.. code-block:: yaml
+
+    YAML:2:2: error: unknown key 'shoe-size'
+      shoe-size:       12
+      ^~~~~~~~~
+
+Similar errors are produced for other input not conforming to the schema.
+
+
+Scalars
+=======
+
+YAML scalars are just strings (i.e. not a sequence or mapping).  The YAML I/O
+library provides support for translating between YAML scalars and specific
+C++ types.
+
+
+Built-in types
+--------------
+The following types have built-in support in YAML I/O:
+
+* bool
+* float
+* double
+* StringRef
+* int64_t
+* int32_t
+* int16_t
+* int8_t
+* uint64_t
+* uint32_t
+* uint16_t
+* uint8_t
+
+That is, you can use those types in fields of MappingTraits or as element type
+in sequence.  When reading, YAML I/O will validate that the string found
+is convertible to that type and error out if not.
+
+
+Unique types
+------------
+Given that YAML I/O is trait based, the selection of how to convert your data
+to YAML is based on the type of your data.  But in C++ type matching, typedefs
+do not generate unique type names.  That means if you have two typedefs of
+unsigned int, to YAML I/O both types look exactly like unsigned int.  To
+facilitate make unique type names, YAML I/O provides a macro which is used
+like a typedef on built-in types, but expands to create a class with conversion
+operators to and from the base type.  For example:
+
+.. code-block:: c++
+
+    LLVM_YAML_STRONG_TYPEDEF(uint32_t, MyFooFlags)
+    LLVM_YAML_STRONG_TYPEDEF(uint32_t, MyBarFlags)
+
+This generates two classes MyFooFlags and MyBarFlags which you can use in your
+native data structures instead of uint32_t. They are implicitly 
+converted to and from uint32_t.  The point of creating these unique types
+is that you can now specify traits on them to get different YAML conversions.
+
+Hex types
+---------
+An example use of a unique type is that YAML I/O provides fixed sized unsigned
+integers that are written with YAML I/O as hexadecimal instead of the decimal
+format used by the built-in integer types:
+
+* Hex64
+* Hex32
+* Hex16
+* Hex8
+
+You can use llvm::yaml::Hex32 instead of uint32_t and the only different will
+be that when YAML I/O writes out that type it will be formatted in hexadecimal.
+
+
+ScalarEnumerationTraits
+-----------------------
+YAML I/O supports translating between in-memory enumerations and a set of string
+values in YAML documents. This is done by specializing ScalarEnumerationTraits<>
+on your enumeration type and define a enumeration() method. 
+For instance, suppose you had an enumeration of CPUs and a struct with it as 
+a field:
+
+.. code-block:: c++
+
+    enum CPUs {
+      cpu_x86_64  = 5,
+      cpu_x86     = 7,
+      cpu_PowerPC = 8
+    };
+    
+    struct Info {
+      CPUs      cpu;
+      uint32_t  flags;
+    };
+    
+To support reading and writing of this enumeration, you can define a 
+ScalarEnumerationTraits specialization on CPUs, which can then be used 
+as a field type: 
+
+.. code-block:: c++
+
+    using llvm::yaml::ScalarEnumerationTraits;
+    using llvm::yaml::MappingTraits;
+    using llvm::yaml::IO;
+
+    template <>
+    struct ScalarEnumerationTraits<CPUs> {
+      static void enumeration(IO &io, CPUs &value) {
+        io.enumCase(value, "x86_64",  cpu_x86_64);
+        io.enumCase(value, "x86",     cpu_x86);
+        io.enumCase(value, "PowerPC", cpu_PowerPC);
+      }
+    };
+ 
+    template <>
+    struct MappingTraits<Info> {
+      static void mapping(IO &io, Info &info) {
+        io.mapRequired("cpu",       info.cpu);
+        io.mapOptional("flags",     info.flags, 0);
+      }
+    };
+
+When reading YAML, if the string found does not match any of the the strings
+specified by enumCase() methods, an error is automatically generated.
+When writing YAML, if the value being written does not match any of the values
+specified by the enumCase() methods, a runtime assertion is triggered.
+  
+
+BitValue
+--------
+Another common data structure in C++ is a field where each bit has a unique
+meaning.  This is often used in a "flags" field.  YAML I/O has support for
+converting such fields to a flow sequence.   For instance suppose you 
+had the following bit flags defined:
+
+.. code-block:: c++
+
+    enum {
+      flagsPointy = 1
+      flagsHollow = 2
+      flagsFlat   = 4
+      flagsRound  = 8
+    };
+
+    LLVM_YAML_STRONG_TYPEDEF(uint32_t, MyFlags)
+    
+To support reading and writing of MyFlags, you specialize ScalarBitSetTraits<>
+on MyFlags and provide the bit values and their names.   
+
+.. code-block:: c++
+
+    using llvm::yaml::ScalarBitSetTraits;
+    using llvm::yaml::MappingTraits;
+    using llvm::yaml::IO;
+
+    template <>
+    struct ScalarBitSetTraits<MyFlags> {
+      static void bitset(IO &io, MyFlags &value) {
+        io.bitSetCase(value, "hollow",  flagHollow);
+        io.bitSetCase(value, "flat",    flagFlat);
+        io.bitSetCase(value, "round",   flagRound);
+        io.bitSetCase(value, "pointy",  flagPointy);
+      }
+    };
+    
+    struct Info {
+      StringRef   name;
+      MyFlags     flags;
+    };
+    
+    template <>
+    struct MappingTraits<Info> {
+      static void mapping(IO &io, Info& info) {
+        io.mapRequired("name",  info.name);
+        io.mapRequired("flags", info.flags);
+       }
+    };
+
+With the above, YAML I/O (when writing) will test mask each value in the 
+bitset trait against the flags field, and each that matches will
+cause the corresponding string to be added to the flow sequence.  The opposite
+is done when reading and any unknown string values will result in a error. With 
+the above schema, a same valid YAML document is:
+
+.. code-block:: yaml
+
+    name:    Tom
+    flags:   [ pointy, flat ]
+
+
+Custom Scalar
+-------------
+Sometimes for readability a scalar needs to be formatted in a custom way. For
+instance your internal data structure may use a integer for time (seconds since
+some epoch), but in YAML it would be much nicer to express that integer in 
+some time format (e.g. 4-May-2012 10:30pm).  YAML I/O has a way to support  
+custom formatting and parsing of scalar types by specializing ScalarTraits<> on
+your data type.  When writing, YAML I/O will provide the native type and
+your specialization must create a temporary llvm::StringRef.  When reading,
+YAML I/O will provide an llvm::StringRef of scalar and your specialization
+must convert that to your native data type.  An outline of a custom scalar type
+looks like:
+
+.. code-block:: c++
+
+    using llvm::yaml::ScalarTraits;
+    using llvm::yaml::IO;
+
+    template <>
+    struct ScalarTraits<MyCustomType> {
+      static void output(const T &value, llvm::raw_ostream &out) {
+        out << value;  // do custom formatting here
+      }
+      static StringRef input(StringRef scalar, T &value) {
+        // do custom parsing here.  Return the empty string on success,
+        // or an error message on failure.
+        return StringRef(); 
+      }
+    };
+    
+
+Mappings
+========
+
+To be translated to or from a YAML mapping for your type T you must specialize  
+llvm::yaml::MappingTraits on T and implement the "void mapping(IO &io, T&)" 
+method. If your native data structures use pointers to a class everywhere,
+you can specialize on the class pointer.  Examples:
+
+.. code-block:: c++
+   
+    using llvm::yaml::MappingTraits;
+    using llvm::yaml::IO;
+    
+    // Example of struct Foo which is used by value
+    template <>
+    struct MappingTraits<Foo> {
+      static void mapping(IO &io, Foo &foo) {
+        io.mapOptional("size",      foo.size);
+      ...
+      }
+    };
+
+    // Example of struct Bar which is natively always a pointer
+    template <>
+    struct MappingTraits<Bar*> {
+      static void mapping(IO &io, Bar *&bar) {
+        io.mapOptional("size",    bar->size);
+      ...
+      }
+    };
+
+
+No Normalization
+----------------
+
+The mapping() method is responsible, if needed, for normalizing and 
+denormalizing. In a simple case where the native data structure requires no 
+normalization, the mapping method just uses mapOptional() or mapRequired() to 
+bind the struct's fields to YAML key names.  For example:
+
+.. code-block:: c++
+   
+    using llvm::yaml::MappingTraits;
+    using llvm::yaml::IO;
+    
+    template <>
+    struct MappingTraits<Person> {
+      static void mapping(IO &io, Person &info) {
+        io.mapRequired("name",         info.name);
+        io.mapOptional("hat-size",     info.hatSize);
+      }
+    };
+
+
+Normalization
+----------------
+
+When [de]normalization is required, the mapping() method needs a way to access
+normalized values as fields. To help with this, there is
+a template MappingNormalization<> which you can then use to automatically
+do the normalization and denormalization.  The template is used to create
+a local variable in your mapping() method which contains the normalized keys.
+
+Suppose you have native data type 
+Polar which specifies a position in polar coordinates (distance, angle):
+
+.. code-block:: c++
+   
+    struct Polar {
+      float distance;
+      float angle;
+    };
+
+but you've decided the normalized YAML for should be in x,y coordinates. That 
+is, you want the yaml to look like:
+
+.. code-block:: yaml
+
+    x:   10.3
+    y:   -4.7
+
+You can support this by defining a MappingTraits that normalizes the polar
+coordinates to x,y coordinates when writing YAML and denormalizes x,y 
+coordinates into polar when reading YAML.  
+
+.. code-block:: c++
+   
+    using llvm::yaml::MappingTraits;
+    using llvm::yaml::IO;
+        
+    template <>
+    struct MappingTraits<Polar> {
+      
+      class NormalizedPolar {
+      public:
+        NormalizedPolar(IO &io)
+          : x(0.0), y(0.0) {
+        }
+        NormalizedPolar(IO &, Polar &polar)
+          : x(polar.distance * cos(polar.angle)), 
+            y(polar.distance * sin(polar.angle)) {
+        }
+        Polar denormalize(IO &) {
+          return Polar(sqrt(x*x+y*y), arctan(x,y));
+        }
+         
+        float        x;
+        float        y;
+      };
+
+      static void mapping(IO &io, Polar &polar) {
+        MappingNormalization<NormalizedPolar, Polar> keys(io, polar);
+        
+        io.mapRequired("x",    keys->x);
+        io.mapRequired("y",    keys->y);
+      }
+    };
+
+When writing YAML, the local variable "keys" will be a stack allocated 
+instance of NormalizedPolar, constructed from the supplied polar object which
+initializes it x and y fields.  The mapRequired() methods then write out the x
+and y values as key/value pairs.  
+
+When reading YAML, the local variable "keys" will be a stack allocated instance
+of NormalizedPolar, constructed by the empty constructor.  The mapRequired 
+methods will find the matching key in the YAML document and fill in the x and y 
+fields of the NormalizedPolar object keys. At the end of the mapping() method
+when the local keys variable goes out of scope, the denormalize() method will
+automatically be called to convert the read values back to polar coordinates,
+and then assigned back to the second parameter to mapping().
+
+In some cases, the normalized class may be a subclass of the native type and
+could be returned by the denormalize() method, except that the temporary
+normalized instance is stack allocated.  In these cases, the utility template
+MappingNormalizationHeap<> can be used instead.  It just like 
+MappingNormalization<> except that it heap allocates the normalized object
+when reading YAML.  It never destroys the normalized object.  The denormalize()
+method can this return "this".
+
+
+Default values
+--------------
+Within a mapping() method, calls to io.mapRequired() mean that that key is 
+required to exist when parsing YAML documents, otherwise YAML I/O will issue an 
+error.
+
+On the other hand, keys registered with io.mapOptional() are allowed to not 
+exist in the YAML document being read.  So what value is put in the field 
+for those optional keys? 
+There are two steps to how those optional fields are filled in. First, the  
+second parameter to the mapping() method is a reference to a native class.  That
+native class must have a default constructor.  Whatever value the default
+constructor initially sets for an optional field will be that field's value.
+Second, the mapOptional() method has an optional third parameter.  If provided
+it is the value that mapOptional() should set that field to if the YAML document  
+does not have that key.  
+
+There is one important difference between those two ways (default constructor
+and third parameter to mapOptional). When YAML I/O generates a YAML document, 
+if the mapOptional() third parameter is used, if the actual value being written
+is the same as (using ==) the default value, then that key/value is not written.
+
+
+Order of Keys
+--------------
+
+When writing out a YAML document, the keys are written in the order that the
+calls to mapRequired()/mapOptional() are made in the mapping() method. This
+gives you a chance to write the fields in an order that a human reader of
+the YAML document would find natural.  This may be different that the order
+of the fields in the native class.
+
+When reading in a YAML document, the keys in the document can be in any order, 
+but they are processed in the order that the calls to mapRequired()/mapOptional() 
+are made in the mapping() method.  That enables some interesting 
+functionality.  For instance, if the first field bound is the cpu and the second
+field bound is flags, and the flags are cpu specific, you can programmatically
+switch how the flags are converted to and from YAML based on the cpu.  
+This works for both reading and writing. For example:
+
+.. code-block:: c++
+
+    using llvm::yaml::MappingTraits;
+    using llvm::yaml::IO;
+    
+    struct Info {
+      CPUs        cpu;
+      uint32_t    flags;
+    };
+
+    template <>
+    struct MappingTraits<Info> {
+      static void mapping(IO &io, Info &info) {
+        io.mapRequired("cpu",       info.cpu);
+        // flags must come after cpu for this to work when reading yaml
+        if ( info.cpu == cpu_x86_64 )
+          io.mapRequired("flags",  *(My86_64Flags*)info.flags);
+        else
+          io.mapRequired("flags",  *(My86Flags*)info.flags);
+     }
+    };
+
+
+Tags
+----
+
+The YAML syntax supports tags as a way to specify the type of a node before
+it is parsed. This allows dynamic types of nodes.  But the YAML I/O model uses
+static typing, so there are limits to how you can use tags with the YAML I/O
+model. Recently, we added support to YAML I/O for checking/setting the optional 
+tag on a map. Using this functionality it is even possbile to support differnt 
+mappings, as long as they are convertable.  
+
+To check a tag, inside your mapping() method you can use io.mapTag() to specify
+what the tag should be.  This will also add that tag when writing yaml.
+
+
+Sequence
+========
+
+To be translated to or from a YAML sequence for your type T you must specialize
+llvm::yaml::SequenceTraits on T and implement two methods:
+``size_t size(IO &io, T&)`` and
+``T::value_type& element(IO &io, T&, size_t indx)``.  For example:
+
+.. code-block:: c++
+
+  template <>
+  struct SequenceTraits<MySeq> {
+    static size_t size(IO &io, MySeq &list) { ... }
+    static MySeqEl &element(IO &io, MySeq &list, size_t index) { ... }
+  };
+
+The size() method returns how many elements are currently in your sequence.
+The element() method returns a reference to the i'th element in the sequence. 
+When parsing YAML, the element() method may be called with an index one bigger
+than the current size.  Your element() method should allocate space for one
+more element (using default constructor if element is a C++ object) and returns
+a reference to that new allocated space.  
+
+
+Flow Sequence
+-------------
+A YAML "flow sequence" is a sequence that when written to YAML it uses the 
+inline notation (e.g [ foo, bar ] ).  To specify that a sequence type should
+be written in YAML as a flow sequence, your SequenceTraits specialization should
+add "static const bool flow = true;".  For instance:
+
+.. code-block:: c++
+
+  template <>
+  struct SequenceTraits<MyList> {
+    static size_t size(IO &io, MyList &list) { ... }
+    static MyListEl &element(IO &io, MyList &list, size_t index) { ... }
+    
+    // The existence of this member causes YAML I/O to use a flow sequence
+    static const bool flow = true;
+  };
+
+With the above, if you used MyList as the data type in your native data 
+structures, then then when converted to YAML, a flow sequence of integers 
+will be used (e.g. [ 10, -3, 4 ]).
+
+
+Utility Macros
+--------------
+Since a common source of sequences is std::vector<>, YAML I/O provides macros:
+LLVM_YAML_IS_SEQUENCE_VECTOR() and LLVM_YAML_IS_FLOW_SEQUENCE_VECTOR() which
+can be used to easily specify SequenceTraits<> on a std::vector type.  YAML 
+I/O does not partial specialize SequenceTraits on std::vector<> because that
+would force all vectors to be sequences.  An example use of the macros:
+
+.. code-block:: c++
+
+  std::vector<MyType1>;
+  std::vector<MyType2>;
+  LLVM_YAML_IS_SEQUENCE_VECTOR(MyType1)
+  LLVM_YAML_IS_FLOW_SEQUENCE_VECTOR(MyType2)
+
+
+
+Document List
+=============
+
+YAML allows you to define multiple "documents" in a single YAML file.  Each 
+new document starts with a left aligned "---" token.  The end of all documents
+is denoted with a left aligned "..." token.  Many users of YAML will never
+have need for multiple documents.  The top level node in their YAML schema
+will be a mapping or sequence. For those cases, the following is not needed.
+But for cases where you do want multiple documents, you can specify a
+trait for you document list type.  The trait has the same methods as 
+SequenceTraits but is named DocumentListTraits.  For example:
+
+.. code-block:: c++
+
+  template <>
+  struct DocumentListTraits<MyDocList> {
+    static size_t size(IO &io, MyDocList &list) { ... }
+    static MyDocType element(IO &io, MyDocList &list, size_t index) { ... }
+  };
+
+
+User Context Data
+=================
+When an llvm::yaml::Input or llvm::yaml::Output object is created their 
+constructors take an optional "context" parameter.  This is a pointer to 
+whatever state information you might need.  
+
+For instance, in a previous example we showed how the conversion type for a 
+flags field could be determined at runtime based on the value of another field 
+in the mapping. But what if an inner mapping needs to know some field value
+of an outer mapping?  That is where the "context" parameter comes in. You
+can set values in the context in the outer map's mapping() method and
+retrieve those values in the inner map's mapping() method.
+
+The context value is just a void*.  All your traits which use the context 
+and operate on your native data types, need to agree what the context value
+actually is.  It could be a pointer to an object or struct which your various
+traits use to shared context sensitive information.
+
+
+Output
+======
+
+The llvm::yaml::Output class is used to generate a YAML document from your 
+in-memory data structures, using traits defined on your data types.  
+To instantiate an Output object you need an llvm::raw_ostream, and optionally 
+a context pointer:
+
+.. code-block:: c++
+
+      class Output : public IO {
+      public:
+        Output(llvm::raw_ostream &, void *context=NULL);
+    
+Once you have an Output object, you can use the C++ stream operator on it
+to write your native data as YAML. One thing to recall is that a YAML file
+can contain multiple "documents".  If the top level data structure you are
+streaming as YAML is a mapping, scalar, or sequence, then Output assumes you
+are generating one document and wraps the mapping output 
+with  "``---``" and trailing "``...``".  
+
+.. code-block:: c++
+   
+    using llvm::yaml::Output;
+
+    void dumpMyMapDoc(const MyMapType &info) {
+      Output yout(llvm::outs());
+      yout << info;
+    }
+
+The above could produce output like:
+
+.. code-block:: yaml
+
+     ---
+     name:      Tom
+     hat-size:  7
+     ...
+
+On the other hand, if the top level data structure you are streaming as YAML
+has a DocumentListTraits specialization, then Output walks through each element
+of your DocumentList and generates a "---" before the start of each element
+and ends with a "...".
+
+.. code-block:: c++
+   
+    using llvm::yaml::Output;
+
+    void dumpMyMapDoc(const MyDocListType &docList) {
+      Output yout(llvm::outs());
+      yout << docList;
+    }
+
+The above could produce output like:
+
+.. code-block:: yaml
+
+     ---
+     name:      Tom
+     hat-size:  7
+     ---
+     name:      Tom
+     shoe-size:  11
+     ...
+
+Input
+=====
+
+The llvm::yaml::Input class is used to parse YAML document(s) into your native
+data structures. To instantiate an Input
+object you need a StringRef to the entire YAML file, and optionally a context 
+pointer:
+
+.. code-block:: c++
+
+      class Input : public IO {
+      public:
+        Input(StringRef inputContent, void *context=NULL);
+    
+Once you have an Input object, you can use the C++ stream operator to read
+the document(s).  If you expect there might be multiple YAML documents in
+one file, you'll need to specialize DocumentListTraits on a list of your
+document type and stream in that document list type.  Otherwise you can
+just stream in the document type.  Also, you can check if there was 
+any syntax errors in the YAML be calling the error() method on the Input
+object.  For example:
+
+.. code-block:: c++
+   
+     // Reading a single document
+     using llvm::yaml::Input;
+
+     Input yin(mb.getBuffer());
+     
+     // Parse the YAML file
+     MyDocType theDoc;
+     yin >> theDoc;
+
+     // Check for error
+     if ( yin.error() )
+       return;
+  
+      
+.. code-block:: c++
+   
+     // Reading multiple documents in one file
+     using llvm::yaml::Input;
+
+     LLVM_YAML_IS_DOCUMENT_LIST_VECTOR(std::vector<MyDocType>)
+     
+     Input yin(mb.getBuffer());
+     
+     // Parse the YAML file
+     std::vector<MyDocType> theDocList;
+     yin >> theDocList;
+
+     // Check for error
+     if ( yin.error() )
+       return;
+
+

Added: www-releases/trunk/3.4.2/docs/_sources/index.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/index.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/index.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/index.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,426 @@
+Overview
+========
+
+.. warning::
+
+   If you are using a released version of LLVM, see `the download page
+   <http://llvm.org/releases/>`_ to find your documentation.
+
+The LLVM compiler infrastructure supports a wide range of projects, from
+industrial strength compilers to specialized JIT applications to small
+research projects.
+
+Similarly, documentation is broken down into several high-level groupings
+targeted at different audiences:
+
+LLVM Design & Overview
+======================
+
+Several introductory papers and presentations.
+
+.. toctree::
+   :hidden:
+
+   LangRef
+
+:doc:`LangRef`
+  Defines the LLVM intermediate representation.
+
+`Introduction to the LLVM Compiler`__
+  Presentation providing a users introduction to LLVM.
+
+  .. __: http://llvm.org/pubs/2008-10-04-ACAT-LLVM-Intro.html
+
+`Intro to LLVM`__
+  Book chapter providing a compiler hacker's introduction to LLVM.
+
+  .. __: http://www.aosabook.org/en/llvm.html
+
+
+`LLVM: A Compilation Framework for Lifelong Program Analysis & Transformation`__
+  Design overview.
+
+  .. __: http://llvm.org/pubs/2004-01-30-CGO-LLVM.html
+
+`LLVM: An Infrastructure for Multi-Stage Optimization`__
+  More details (quite old now).
+
+  .. __: http://llvm.org/pubs/2002-12-LattnerMSThesis.html
+
+`Publications mentioning LLVM <http://llvm.org/pubs>`_
+   ..
+
+User Guides
+===========
+
+For those new to the LLVM system.
+
+NOTE: If you are a user who is only interested in using LLVM-based
+compilers, you should look into `Clang <http://clang.llvm.org>`_ or
+`DragonEgg <http://dragonegg.llvm.org>`_ instead. The documentation here is
+intended for users who have a need to work with the intermediate LLVM
+representation.
+
+.. toctree::
+   :hidden:
+
+   CMake
+   HowToBuildOnARM
+   HowToCrossCompileLLVM
+   CommandGuide/index
+   GettingStarted
+   GettingStartedVS
+   FAQ
+   Lexicon
+   HowToAddABuilder
+   yaml2obj
+   HowToSubmitABug
+   SphinxQuickstartTemplate
+   Phabricator
+   TestingGuide
+   tutorial/index
+   ReleaseNotes
+   Passes
+   YamlIO
+   GetElementPtr
+   MCJITDesignAndImplementation
+
+:doc:`GettingStarted`
+   Discusses how to get up and running quickly with the LLVM infrastructure.
+   Everything from unpacking and compilation of the distribution to execution
+   of some tools.
+
+:doc:`CMake`
+   An addendum to the main Getting Started guide for those using the `CMake
+   build system <http://www.cmake.org>`_.
+
+:doc:`HowToBuildOnARM`
+   Notes on building and testing LLVM/Clang on ARM.
+
+:doc:`HowToCrossCompileLLVM`
+   Notes on cross-building and testing LLVM/Clang.
+
+:doc:`GettingStartedVS`
+   An addendum to the main Getting Started guide for those using Visual Studio
+   on Windows.
+
+:doc:`tutorial/index`
+   Tutorials about using LLVM. Includes a tutorial about making a custom
+   language with LLVM.
+
+:doc:`LLVM Command Guide <CommandGuide/index>`
+   A reference manual for the LLVM command line utilities ("man" pages for LLVM
+   tools).
+
+:doc:`Passes`
+   A list of optimizations and analyses implemented in LLVM.
+
+:doc:`FAQ`
+   A list of common questions and problems and their solutions.
+
+:doc:`Release notes for the current release <ReleaseNotes>`
+   This describes new features, known bugs, and other limitations.
+
+:doc:`HowToSubmitABug`
+   Instructions for properly submitting information about any bugs you run into
+   in the LLVM system.
+
+:doc:`SphinxQuickstartTemplate`
+  A template + tutorial for writing new Sphinx documentation. It is meant
+  to be read in source form.
+
+:doc:`LLVM Testing Infrastructure Guide <TestingGuide>`
+   A reference manual for using the LLVM testing infrastructure.
+
+`How to build the C, C++, ObjC, and ObjC++ front end`__
+   Instructions for building the clang front-end from source.
+
+   .. __: http://clang.llvm.org/get_started.html
+
+:doc:`Lexicon`
+   Definition of acronyms, terms and concepts used in LLVM.
+
+:doc:`HowToAddABuilder`
+   Instructions for adding new builder to LLVM buildbot master.
+
+:doc:`YamlIO`
+   A reference guide for using LLVM's YAML I/O library.
+
+:doc:`GetElementPtr`
+  Answers to some very frequent questions about LLVM's most frequently
+  misunderstood instruction.
+
+Programming Documentation
+=========================
+
+For developers of applications which use LLVM as a library.
+
+.. toctree::
+   :hidden:
+
+   Atomics
+   CodingStandards
+   CommandLine
+   CompilerWriterInfo
+   ExtendingLLVM
+   HowToSetUpLLVMStyleRTTI
+   ProgrammersManual
+   Extensions
+
+:doc:`LLVM Language Reference Manual <LangRef>`
+  Defines the LLVM intermediate representation and the assembly form of the
+  different nodes.
+
+:doc:`Atomics`
+  Information about LLVM's concurrency model.
+
+:doc:`ProgrammersManual`
+  Introduction to the general layout of the LLVM sourcebase, important classes
+  and APIs, and some tips & tricks.
+
+:doc:`Extensions`
+  LLVM-specific extensions to tools and formats LLVM seeks compatibility with.
+
+:doc:`CommandLine`
+  Provides information on using the command line parsing library.
+
+:doc:`CodingStandards`
+  Details the LLVM coding standards and provides useful information on writing
+  efficient C++ code.
+
+:doc:`HowToSetUpLLVMStyleRTTI`
+  How to make ``isa<>``, ``dyn_cast<>``, etc. available for clients of your
+  class hierarchy.
+
+:doc:`ExtendingLLVM`
+  Look here to see how to add instructions and intrinsics to LLVM.
+
+`Doxygen generated documentation <http://llvm.org/doxygen/>`_
+  (`classes <http://llvm.org/doxygen/inherits.html>`_)
+  (`tarball <http://llvm.org/doxygen/doxygen.tar.gz>`_)
+
+`ViewVC Repository Browser <http://llvm.org/viewvc/>`_
+   ..
+
+:doc:`CompilerWriterInfo`
+  A list of helpful links for compiler writers.
+
+Subsystem Documentation
+=======================
+
+For API clients and LLVM developers.
+
+.. toctree::
+   :hidden:
+
+   AliasAnalysis
+   BitCodeFormat
+   BranchWeightMetadata
+   Bugpoint
+   CodeGenerator
+   ExceptionHandling
+   LinkTimeOptimization
+   SegmentedStacks
+   TableGenFundamentals
+   DebuggingJITedCode
+   GoldPlugin
+   MarkedUpDisassembly
+   SystemLibrary
+   SourceLevelDebugging
+   Vectorizers
+   WritingAnLLVMBackend
+   GarbageCollection
+   WritingAnLLVMPass
+   TableGen/LangRef
+   HowToUseAttributes
+   NVPTXUsage
+
+:doc:`WritingAnLLVMPass`
+   Information on how to write LLVM transformations and analyses.
+
+:doc:`WritingAnLLVMBackend`
+   Information on how to write LLVM backends for machine targets.
+
+:doc:`CodeGenerator`
+   The design and implementation of the LLVM code generator.  Useful if you are
+   working on retargetting LLVM to a new architecture, designing a new codegen
+   pass, or enhancing existing components.
+
+:doc:`TableGenFundamentals`
+   Describes the TableGen tool, which is used heavily by the LLVM code
+   generator.
+
+:doc:`AliasAnalysis`
+   Information on how to write a new alias analysis implementation or how to
+   use existing analyses.
+
+:doc:`GarbageCollection`
+   The interfaces source-language compilers should use for compiling GC'd
+   programs.
+
+:doc:`Source Level Debugging with LLVM <SourceLevelDebugging>`
+   This document describes the design and philosophy behind the LLVM
+   source-level debugger.
+
+:doc:`Vectorizers`
+   This document describes the current status of vectorization in LLVM.
+
+:doc:`ExceptionHandling`
+   This document describes the design and implementation of exception handling
+   in LLVM.
+
+:doc:`Bugpoint`
+   Automatic bug finder and test-case reducer description and usage
+   information.
+
+:doc:`BitCodeFormat`
+   This describes the file format and encoding used for LLVM "bc" files.
+
+:doc:`System Library <SystemLibrary>`
+   This document describes the LLVM System Library (``lib/System``) and
+   how to keep LLVM source code portable
+
+:doc:`LinkTimeOptimization`
+   This document describes the interface between LLVM intermodular optimizer
+   and the linker and its design
+
+:doc:`GoldPlugin`
+   How to build your programs with link-time optimization on Linux.
+
+:doc:`DebuggingJITedCode`
+   How to debug JITed code with GDB.
+
+:doc:`MCJITDesignAndImplementation`
+   Describes the inner workings of MCJIT execution engine.
+
+:doc:`BranchWeightMetadata`
+   Provides information about Branch Prediction Information.
+
+:doc:`SegmentedStacks`
+   This document describes segmented stacks and how they are used in LLVM.
+
+:doc:`MarkedUpDisassembly`
+   This document describes the optional rich disassembly output syntax.
+
+:doc:`HowToUseAttributes`
+  Answers some questions about the new Attributes infrastructure.
+
+:doc:`NVPTXUsage`
+   This document describes using the NVPTX back-end to compile GPU kernels.
+
+
+Development Process Documentation
+=================================
+
+Information about LLVM's development process.
+
+.. toctree::
+   :hidden:
+
+   DeveloperPolicy
+   MakefileGuide
+   Projects
+   LLVMBuild
+   HowToReleaseLLVM
+   Packaging
+   ReleaseProcess
+
+:doc:`DeveloperPolicy`
+   The LLVM project's policy towards developers and their contributions.
+
+:doc:`Projects`
+  How-to guide and templates for new projects that *use* the LLVM
+  infrastructure.  The templates (directory organization, Makefiles, and test
+  tree) allow the project code to be located outside (or inside) the ``llvm/``
+  tree, while using LLVM header files and libraries.
+
+:doc:`LLVMBuild`
+  Describes the LLVMBuild organization and files used by LLVM to specify
+  component descriptions.
+
+:doc:`MakefileGuide`
+  Describes how the LLVM makefiles work and how to use them.
+
+:doc:`HowToReleaseLLVM`
+  This is a guide to preparing LLVM releases. Most developers can ignore it.
+
+:doc:`ReleaseProcess`
+  This is a validate a new release, during the release process. Most developers can ignore it.
+
+:doc:`Packaging`
+   Advice on packaging LLVM into a distribution.
+
+Community
+=========
+
+LLVM has a thriving community of friendly and helpful developers.
+The two primary communication mechanisms in the LLVM community are mailing
+lists and IRC.
+
+Mailing Lists
+-------------
+
+If you can't find what you need in these docs, try consulting the mailing
+lists.
+
+`Developer's List (llvmdev)`__
+  This list is for people who want to be included in technical discussions of
+  LLVM. People post to this list when they have questions about writing code
+  for or using the LLVM tools. It is relatively low volume.
+
+  .. __: http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev
+
+`Commits Archive (llvm-commits)`__
+  This list contains all commit messages that are made when LLVM developers
+  commit code changes to the repository. It also serves as a forum for
+  patch review (i.e. send patches here). It is useful for those who want to
+  stay on the bleeding edge of LLVM development. This list is very high
+  volume.
+
+  .. __: http://lists.cs.uiuc.edu/pipermail/llvm-commits/
+
+`Bugs & Patches Archive (llvmbugs)`__
+  This list gets emailed every time a bug is opened and closed. It is
+  higher volume than the LLVMdev list.
+
+  .. __: http://lists.cs.uiuc.edu/pipermail/llvmbugs/
+
+`Test Results Archive (llvm-testresults)`__
+  A message is automatically sent to this list by every active nightly tester
+  when it completes.  As such, this list gets email several times each day,
+  making it a high volume list.
+
+  .. __: http://lists.cs.uiuc.edu/pipermail/llvm-testresults/
+
+`LLVM Announcements List (llvm-announce)`__
+  This is a low volume list that provides important announcements regarding
+  LLVM.  It gets email about once a month.
+
+  .. __: http://lists.cs.uiuc.edu/mailman/listinfo/llvm-announce
+
+IRC
+---
+
+Users and developers of the LLVM project (including subprojects such as Clang)
+can be found in #llvm on `irc.oftc.net <irc://irc.oftc.net/llvm>`_.
+
+This channel has several bots.
+
+* Buildbot reporters
+
+  * llvmbb - Bot for the main LLVM buildbot master.
+    http://lab.llvm.org:8011/console
+  * bb-chapuni - An individually run buildbot master. http://bb.pgr.jp/console
+  * smooshlab - Apple's internal buildbot master.
+
+* robot - Bugzilla linker. %bug <number>
+
+* clang-bot - A `geordi <http://www.eelis.net/geordi/>`_ instance running
+  near-trunk clang instead of gcc.
+
+
+Indices and tables
+==================
+
+* :ref:`genindex`
+* :ref:`search`

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl1.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl1.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl1.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl1.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,278 @@
+=================================================
+Kaleidoscope: Tutorial Introduction and the Lexer
+=================================================
+
+.. contents::
+   :local:
+
+Tutorial Introduction
+=====================
+
+Welcome to the "Implementing a language with LLVM" tutorial. This
+tutorial runs through the implementation of a simple language, showing
+how fun and easy it can be. This tutorial will get you up and started as
+well as help to build a framework you can extend to other languages. The
+code in this tutorial can also be used as a playground to hack on other
+LLVM specific things.
+
+The goal of this tutorial is to progressively unveil our language,
+describing how it is built up over time. This will let us cover a fairly
+broad range of language design and LLVM-specific usage issues, showing
+and explaining the code for it all along the way, without overwhelming
+you with tons of details up front.
+
+It is useful to point out ahead of time that this tutorial is really
+about teaching compiler techniques and LLVM specifically, *not* about
+teaching modern and sane software engineering principles. In practice,
+this means that we'll take a number of shortcuts to simplify the
+exposition. For example, the code leaks memory, uses global variables
+all over the place, doesn't use nice design patterns like
+`visitors <http://en.wikipedia.org/wiki/Visitor_pattern>`_, etc... but
+it is very simple. If you dig in and use the code as a basis for future
+projects, fixing these deficiencies shouldn't be hard.
+
+I've tried to put this tutorial together in a way that makes chapters
+easy to skip over if you are already familiar with or are uninterested
+in the various pieces. The structure of the tutorial is:
+
+-  `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
+   language, and the definition of its Lexer - This shows where we are
+   going and the basic functionality that we want it to do. In order to
+   make this tutorial maximally understandable and hackable, we choose
+   to implement everything in C++ instead of using lexer and parser
+   generators. LLVM obviously works just fine with such tools, feel free
+   to use one if you prefer.
+-  `Chapter #2 <LangImpl2.html>`_: Implementing a Parser and AST -
+   With the lexer in place, we can talk about parsing techniques and
+   basic AST construction. This tutorial describes recursive descent
+   parsing and operator precedence parsing. Nothing in Chapters 1 or 2
+   is LLVM-specific, the code doesn't even link in LLVM at this point.
+   :)
+-  `Chapter #3 <LangImpl3.html>`_: Code generation to LLVM IR - With
+   the AST ready, we can show off how easy generation of LLVM IR really
+   is.
+-  `Chapter #4 <LangImpl4.html>`_: Adding JIT and Optimizer Support
+   - Because a lot of people are interested in using LLVM as a JIT,
+   we'll dive right into it and show you the 3 lines it takes to add JIT
+   support. LLVM is also useful in many other ways, but this is one
+   simple and "sexy" way to show off its power. :)
+-  `Chapter #5 <LangImpl5.html>`_: Extending the Language: Control
+   Flow - With the language up and running, we show how to extend it
+   with control flow operations (if/then/else and a 'for' loop). This
+   gives us a chance to talk about simple SSA construction and control
+   flow.
+-  `Chapter #6 <LangImpl6.html>`_: Extending the Language:
+   User-defined Operators - This is a silly but fun chapter that talks
+   about extending the language to let the user program define their own
+   arbitrary unary and binary operators (with assignable precedence!).
+   This lets us build a significant piece of the "language" as library
+   routines.
+-  `Chapter #7 <LangImpl7.html>`_: Extending the Language: Mutable
+   Variables - This chapter talks about adding user-defined local
+   variables along with an assignment operator. The interesting part
+   about this is how easy and trivial it is to construct SSA form in
+   LLVM: no, LLVM does *not* require your front-end to construct SSA
+   form!
+-  `Chapter #8 <LangImpl8.html>`_: Conclusion and other useful LLVM
+   tidbits - This chapter wraps up the series by talking about
+   potential ways to extend the language, but also includes a bunch of
+   pointers to info about "special topics" like adding garbage
+   collection support, exceptions, debugging, support for "spaghetti
+   stacks", and a bunch of other tips and tricks.
+
+By the end of the tutorial, we'll have written a bit less than 700 lines
+of non-comment, non-blank, lines of code. With this small amount of
+code, we'll have built up a very reasonable compiler for a non-trivial
+language including a hand-written lexer, parser, AST, as well as code
+generation support with a JIT compiler. While other systems may have
+interesting "hello world" tutorials, I think the breadth of this
+tutorial is a great testament to the strengths of LLVM and why you
+should consider it if you're interested in language or compiler design.
+
+A note about this tutorial: we expect you to extend the language and
+play with it on your own. Take the code and go crazy hacking away at it,
+compilers don't need to be scary creatures - it can be a lot of fun to
+play with languages!
+
+The Basic Language
+==================
+
+This tutorial will be illustrated with a toy language that we'll call
+"`Kaleidoscope <http://en.wikipedia.org/wiki/Kaleidoscope>`_" (derived
+from "meaning beautiful, form, and view"). Kaleidoscope is a procedural
+language that allows you to define functions, use conditionals, math,
+etc. Over the course of the tutorial, we'll extend Kaleidoscope to
+support the if/then/else construct, a for loop, user defined operators,
+JIT compilation with a simple command line interface, etc.
+
+Because we want to keep things simple, the only datatype in Kaleidoscope
+is a 64-bit floating point type (aka 'double' in C parlance). As such,
+all values are implicitly double precision and the language doesn't
+require type declarations. This gives the language a very nice and
+simple syntax. For example, the following simple example computes
+`Fibonacci numbers: <http://en.wikipedia.org/wiki/Fibonacci_number>`_
+
+::
+
+    # Compute the x'th fibonacci number.
+    def fib(x)
+      if x < 3 then
+        1
+      else
+        fib(x-1)+fib(x-2)
+
+    # This expression will compute the 40th number.
+    fib(40)
+
+We also allow Kaleidoscope to call into standard library functions (the
+LLVM JIT makes this completely trivial). This means that you can use the
+'extern' keyword to define a function before you use it (this is also
+useful for mutually recursive functions). For example:
+
+::
+
+    extern sin(arg);
+    extern cos(arg);
+    extern atan2(arg1 arg2);
+
+    atan2(sin(.4), cos(42))
+
+A more interesting example is included in Chapter 6 where we write a
+little Kaleidoscope application that `displays a Mandelbrot
+Set <LangImpl6.html#example>`_ at various levels of magnification.
+
+Lets dive into the implementation of this language!
+
+The Lexer
+=========
+
+When it comes to implementing a language, the first thing needed is the
+ability to process a text file and recognize what it says. The
+traditional way to do this is to use a
+"`lexer <http://en.wikipedia.org/wiki/Lexical_analysis>`_" (aka
+'scanner') to break the input up into "tokens". Each token returned by
+the lexer includes a token code and potentially some metadata (e.g. the
+numeric value of a number). First, we define the possibilities:
+
+.. code-block:: c++
+
+    // The lexer returns tokens [0-255] if it is an unknown character, otherwise one
+    // of these for known things.
+    enum Token {
+      tok_eof = -1,
+
+      // commands
+      tok_def = -2, tok_extern = -3,
+
+      // primary
+      tok_identifier = -4, tok_number = -5,
+    };
+
+    static std::string IdentifierStr;  // Filled in if tok_identifier
+    static double NumVal;              // Filled in if tok_number
+
+Each token returned by our lexer will either be one of the Token enum
+values or it will be an 'unknown' character like '+', which is returned
+as its ASCII value. If the current token is an identifier, the
+``IdentifierStr`` global variable holds the name of the identifier. If
+the current token is a numeric literal (like 1.0), ``NumVal`` holds its
+value. Note that we use global variables for simplicity, this is not the
+best choice for a real language implementation :).
+
+The actual implementation of the lexer is a single function named
+``gettok``. The ``gettok`` function is called to return the next token
+from standard input. Its definition starts as:
+
+.. code-block:: c++
+
+    /// gettok - Return the next token from standard input.
+    static int gettok() {
+      static int LastChar = ' ';
+
+      // Skip any whitespace.
+      while (isspace(LastChar))
+        LastChar = getchar();
+
+``gettok`` works by calling the C ``getchar()`` function to read
+characters one at a time from standard input. It eats them as it
+recognizes them and stores the last character read, but not processed,
+in LastChar. The first thing that it has to do is ignore whitespace
+between tokens. This is accomplished with the loop above.
+
+The next thing ``gettok`` needs to do is recognize identifiers and
+specific keywords like "def". Kaleidoscope does this with this simple
+loop:
+
+.. code-block:: c++
+
+      if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
+        IdentifierStr = LastChar;
+        while (isalnum((LastChar = getchar())))
+          IdentifierStr += LastChar;
+
+        if (IdentifierStr == "def") return tok_def;
+        if (IdentifierStr == "extern") return tok_extern;
+        return tok_identifier;
+      }
+
+Note that this code sets the '``IdentifierStr``' global whenever it
+lexes an identifier. Also, since language keywords are matched by the
+same loop, we handle them here inline. Numeric values are similar:
+
+.. code-block:: c++
+
+      if (isdigit(LastChar) || LastChar == '.') {   // Number: [0-9.]+
+        std::string NumStr;
+        do {
+          NumStr += LastChar;
+          LastChar = getchar();
+        } while (isdigit(LastChar) || LastChar == '.');
+
+        NumVal = strtod(NumStr.c_str(), 0);
+        return tok_number;
+      }
+
+This is all pretty straight-forward code for processing input. When
+reading a numeric value from input, we use the C ``strtod`` function to
+convert it to a numeric value that we store in ``NumVal``. Note that
+this isn't doing sufficient error checking: it will incorrectly read
+"1.23.45.67" and handle it as if you typed in "1.23". Feel free to
+extend it :). Next we handle comments:
+
+.. code-block:: c++
+
+      if (LastChar == '#') {
+        // Comment until end of line.
+        do LastChar = getchar();
+        while (LastChar != EOF && LastChar != '\n' && LastChar != '\r');
+
+        if (LastChar != EOF)
+          return gettok();
+      }
+
+We handle comments by skipping to the end of the line and then return
+the next token. Finally, if the input doesn't match one of the above
+cases, it is either an operator character like '+' or the end of the
+file. These are handled with this code:
+
+.. code-block:: c++
+
+      // Check for end of file.  Don't eat the EOF.
+      if (LastChar == EOF)
+        return tok_eof;
+
+      // Otherwise, just return the character as its ascii value.
+      int ThisChar = LastChar;
+      LastChar = getchar();
+      return ThisChar;
+    }
+
+With this, we have the complete lexer for the basic Kaleidoscope
+language (the `full code listing <LangImpl2.html#code>`_ for the Lexer
+is available in the `next chapter <LangImpl2.html>`_ of the tutorial).
+Next we'll `build a simple parser that uses this to build an Abstract
+Syntax Tree <LangImpl2.html>`_. When we have that, we'll include a
+driver so that you can use the lexer and parser together.
+
+`Next: Implementing a Parser and AST <LangImpl2.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl2.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl2.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl2.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl2.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,698 @@
+===========================================
+Kaleidoscope: Implementing a Parser and AST
+===========================================
+
+.. contents::
+   :local:
+
+Chapter 2 Introduction
+======================
+
+Welcome to Chapter 2 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. This chapter shows you how to use the
+lexer, built in `Chapter 1 <LangImpl1.html>`_, to build a full
+`parser <http://en.wikipedia.org/wiki/Parsing>`_ for our Kaleidoscope
+language. Once we have a parser, we'll define and build an `Abstract
+Syntax Tree <http://en.wikipedia.org/wiki/Abstract_syntax_tree>`_ (AST).
+
+The parser we will build uses a combination of `Recursive Descent
+Parsing <http://en.wikipedia.org/wiki/Recursive_descent_parser>`_ and
+`Operator-Precedence
+Parsing <http://en.wikipedia.org/wiki/Operator-precedence_parser>`_ to
+parse the Kaleidoscope language (the latter for binary expressions and
+the former for everything else). Before we get to parsing though, lets
+talk about the output of the parser: the Abstract Syntax Tree.
+
+The Abstract Syntax Tree (AST)
+==============================
+
+The AST for a program captures its behavior in such a way that it is
+easy for later stages of the compiler (e.g. code generation) to
+interpret. We basically want one object for each construct in the
+language, and the AST should closely model the language. In
+Kaleidoscope, we have expressions, a prototype, and a function object.
+We'll start with expressions first:
+
+.. code-block:: c++
+
+    /// ExprAST - Base class for all expression nodes.
+    class ExprAST {
+    public:
+      virtual ~ExprAST() {}
+    };
+
+    /// NumberExprAST - Expression class for numeric literals like "1.0".
+    class NumberExprAST : public ExprAST {
+      double Val;
+    public:
+      NumberExprAST(double val) : Val(val) {}
+    };
+
+The code above shows the definition of the base ExprAST class and one
+subclass which we use for numeric literals. The important thing to note
+about this code is that the NumberExprAST class captures the numeric
+value of the literal as an instance variable. This allows later phases
+of the compiler to know what the stored numeric value is.
+
+Right now we only create the AST, so there are no useful accessor
+methods on them. It would be very easy to add a virtual method to pretty
+print the code, for example. Here are the other expression AST node
+definitions that we'll use in the basic form of the Kaleidoscope
+language:
+
+.. code-block:: c++
+
+    /// VariableExprAST - Expression class for referencing a variable, like "a".
+    class VariableExprAST : public ExprAST {
+      std::string Name;
+    public:
+      VariableExprAST(const std::string &name) : Name(name) {}
+    };
+
+    /// BinaryExprAST - Expression class for a binary operator.
+    class BinaryExprAST : public ExprAST {
+      char Op;
+      ExprAST *LHS, *RHS;
+    public:
+      BinaryExprAST(char op, ExprAST *lhs, ExprAST *rhs)
+        : Op(op), LHS(lhs), RHS(rhs) {}
+    };
+
+    /// CallExprAST - Expression class for function calls.
+    class CallExprAST : public ExprAST {
+      std::string Callee;
+      std::vector<ExprAST*> Args;
+    public:
+      CallExprAST(const std::string &callee, std::vector<ExprAST*> &args)
+        : Callee(callee), Args(args) {}
+    };
+
+This is all (intentionally) rather straight-forward: variables capture
+the variable name, binary operators capture their opcode (e.g. '+'), and
+calls capture a function name as well as a list of any argument
+expressions. One thing that is nice about our AST is that it captures
+the language features without talking about the syntax of the language.
+Note that there is no discussion about precedence of binary operators,
+lexical structure, etc.
+
+For our basic language, these are all of the expression nodes we'll
+define. Because it doesn't have conditional control flow, it isn't
+Turing-complete; we'll fix that in a later installment. The two things
+we need next are a way to talk about the interface to a function, and a
+way to talk about functions themselves:
+
+.. code-block:: c++
+
+    /// PrototypeAST - This class represents the "prototype" for a function,
+    /// which captures its name, and its argument names (thus implicitly the number
+    /// of arguments the function takes).
+    class PrototypeAST {
+      std::string Name;
+      std::vector<std::string> Args;
+    public:
+      PrototypeAST(const std::string &name, const std::vector<std::string> &args)
+        : Name(name), Args(args) {}
+    };
+
+    /// FunctionAST - This class represents a function definition itself.
+    class FunctionAST {
+      PrototypeAST *Proto;
+      ExprAST *Body;
+    public:
+      FunctionAST(PrototypeAST *proto, ExprAST *body)
+        : Proto(proto), Body(body) {}
+    };
+
+In Kaleidoscope, functions are typed with just a count of their
+arguments. Since all values are double precision floating point, the
+type of each argument doesn't need to be stored anywhere. In a more
+aggressive and realistic language, the "ExprAST" class would probably
+have a type field.
+
+With this scaffolding, we can now talk about parsing expressions and
+function bodies in Kaleidoscope.
+
+Parser Basics
+=============
+
+Now that we have an AST to build, we need to define the parser code to
+build it. The idea here is that we want to parse something like "x+y"
+(which is returned as three tokens by the lexer) into an AST that could
+be generated with calls like this:
+
+.. code-block:: c++
+
+      ExprAST *X = new VariableExprAST("x");
+      ExprAST *Y = new VariableExprAST("y");
+      ExprAST *Result = new BinaryExprAST('+', X, Y);
+
+In order to do this, we'll start by defining some basic helper routines:
+
+.. code-block:: c++
+
+    /// CurTok/getNextToken - Provide a simple token buffer.  CurTok is the current
+    /// token the parser is looking at.  getNextToken reads another token from the
+    /// lexer and updates CurTok with its results.
+    static int CurTok;
+    static int getNextToken() {
+      return CurTok = gettok();
+    }
+
+This implements a simple token buffer around the lexer. This allows us
+to look one token ahead at what the lexer is returning. Every function
+in our parser will assume that CurTok is the current token that needs to
+be parsed.
+
+.. code-block:: c++
+
+
+    /// Error* - These are little helper functions for error handling.
+    ExprAST *Error(const char *Str) { fprintf(stderr, "Error: %s\n", Str);return 0;}
+    PrototypeAST *ErrorP(const char *Str) { Error(Str); return 0; }
+    FunctionAST *ErrorF(const char *Str) { Error(Str); return 0; }
+
+The ``Error`` routines are simple helper routines that our parser will
+use to handle errors. The error recovery in our parser will not be the
+best and is not particular user-friendly, but it will be enough for our
+tutorial. These routines make it easier to handle errors in routines
+that have various return types: they always return null.
+
+With these basic helper functions, we can implement the first piece of
+our grammar: numeric literals.
+
+Basic Expression Parsing
+========================
+
+We start with numeric literals, because they are the simplest to
+process. For each production in our grammar, we'll define a function
+which parses that production. For numeric literals, we have:
+
+.. code-block:: c++
+
+    /// numberexpr ::= number
+    static ExprAST *ParseNumberExpr() {
+      ExprAST *Result = new NumberExprAST(NumVal);
+      getNextToken(); // consume the number
+      return Result;
+    }
+
+This routine is very simple: it expects to be called when the current
+token is a ``tok_number`` token. It takes the current number value,
+creates a ``NumberExprAST`` node, advances the lexer to the next token,
+and finally returns.
+
+There are some interesting aspects to this. The most important one is
+that this routine eats all of the tokens that correspond to the
+production and returns the lexer buffer with the next token (which is
+not part of the grammar production) ready to go. This is a fairly
+standard way to go for recursive descent parsers. For a better example,
+the parenthesis operator is defined like this:
+
+.. code-block:: c++
+
+    /// parenexpr ::= '(' expression ')'
+    static ExprAST *ParseParenExpr() {
+      getNextToken();  // eat (.
+      ExprAST *V = ParseExpression();
+      if (!V) return 0;
+
+      if (CurTok != ')')
+        return Error("expected ')'");
+      getNextToken();  // eat ).
+      return V;
+    }
+
+This function illustrates a number of interesting things about the
+parser:
+
+1) It shows how we use the Error routines. When called, this function
+expects that the current token is a '(' token, but after parsing the
+subexpression, it is possible that there is no ')' waiting. For example,
+if the user types in "(4 x" instead of "(4)", the parser should emit an
+error. Because errors can occur, the parser needs a way to indicate that
+they happened: in our parser, we return null on an error.
+
+2) Another interesting aspect of this function is that it uses recursion
+by calling ``ParseExpression`` (we will soon see that
+``ParseExpression`` can call ``ParseParenExpr``). This is powerful
+because it allows us to handle recursive grammars, and keeps each
+production very simple. Note that parentheses do not cause construction
+of AST nodes themselves. While we could do it this way, the most
+important role of parentheses are to guide the parser and provide
+grouping. Once the parser constructs the AST, parentheses are not
+needed.
+
+The next simple production is for handling variable references and
+function calls:
+
+.. code-block:: c++
+
+    /// identifierexpr
+    ///   ::= identifier
+    ///   ::= identifier '(' expression* ')'
+    static ExprAST *ParseIdentifierExpr() {
+      std::string IdName = IdentifierStr;
+
+      getNextToken();  // eat identifier.
+
+      if (CurTok != '(') // Simple variable ref.
+        return new VariableExprAST(IdName);
+
+      // Call.
+      getNextToken();  // eat (
+      std::vector<ExprAST*> Args;
+      if (CurTok != ')') {
+        while (1) {
+          ExprAST *Arg = ParseExpression();
+          if (!Arg) return 0;
+          Args.push_back(Arg);
+
+          if (CurTok == ')') break;
+
+          if (CurTok != ',')
+            return Error("Expected ')' or ',' in argument list");
+          getNextToken();
+        }
+      }
+
+      // Eat the ')'.
+      getNextToken();
+
+      return new CallExprAST(IdName, Args);
+    }
+
+This routine follows the same style as the other routines. (It expects
+to be called if the current token is a ``tok_identifier`` token). It
+also has recursion and error handling. One interesting aspect of this is
+that it uses *look-ahead* to determine if the current identifier is a
+stand alone variable reference or if it is a function call expression.
+It handles this by checking to see if the token after the identifier is
+a '(' token, constructing either a ``VariableExprAST`` or
+``CallExprAST`` node as appropriate.
+
+Now that we have all of our simple expression-parsing logic in place, we
+can define a helper function to wrap it together into one entry point.
+We call this class of expressions "primary" expressions, for reasons
+that will become more clear `later in the
+tutorial <LangImpl6.html#unary>`_. In order to parse an arbitrary
+primary expression, we need to determine what sort of expression it is:
+
+.. code-block:: c++
+
+    /// primary
+    ///   ::= identifierexpr
+    ///   ::= numberexpr
+    ///   ::= parenexpr
+    static ExprAST *ParsePrimary() {
+      switch (CurTok) {
+      default: return Error("unknown token when expecting an expression");
+      case tok_identifier: return ParseIdentifierExpr();
+      case tok_number:     return ParseNumberExpr();
+      case '(':            return ParseParenExpr();
+      }
+    }
+
+Now that you see the definition of this function, it is more obvious why
+we can assume the state of CurTok in the various functions. This uses
+look-ahead to determine which sort of expression is being inspected, and
+then parses it with a function call.
+
+Now that basic expressions are handled, we need to handle binary
+expressions. They are a bit more complex.
+
+Binary Expression Parsing
+=========================
+
+Binary expressions are significantly harder to parse because they are
+often ambiguous. For example, when given the string "x+y\*z", the parser
+can choose to parse it as either "(x+y)\*z" or "x+(y\*z)". With common
+definitions from mathematics, we expect the later parse, because "\*"
+(multiplication) has higher *precedence* than "+" (addition).
+
+There are many ways to handle this, but an elegant and efficient way is
+to use `Operator-Precedence
+Parsing <http://en.wikipedia.org/wiki/Operator-precedence_parser>`_.
+This parsing technique uses the precedence of binary operators to guide
+recursion. To start with, we need a table of precedences:
+
+.. code-block:: c++
+
+    /// BinopPrecedence - This holds the precedence for each binary operator that is
+    /// defined.
+    static std::map<char, int> BinopPrecedence;
+
+    /// GetTokPrecedence - Get the precedence of the pending binary operator token.
+    static int GetTokPrecedence() {
+      if (!isascii(CurTok))
+        return -1;
+
+      // Make sure it's a declared binop.
+      int TokPrec = BinopPrecedence[CurTok];
+      if (TokPrec <= 0) return -1;
+      return TokPrec;
+    }
+
+    int main() {
+      // Install standard binary operators.
+      // 1 is lowest precedence.
+      BinopPrecedence['<'] = 10;
+      BinopPrecedence['+'] = 20;
+      BinopPrecedence['-'] = 20;
+      BinopPrecedence['*'] = 40;  // highest.
+      ...
+    }
+
+For the basic form of Kaleidoscope, we will only support 4 binary
+operators (this can obviously be extended by you, our brave and intrepid
+reader). The ``GetTokPrecedence`` function returns the precedence for
+the current token, or -1 if the token is not a binary operator. Having a
+map makes it easy to add new operators and makes it clear that the
+algorithm doesn't depend on the specific operators involved, but it
+would be easy enough to eliminate the map and do the comparisons in the
+``GetTokPrecedence`` function. (Or just use a fixed-size array).
+
+With the helper above defined, we can now start parsing binary
+expressions. The basic idea of operator precedence parsing is to break
+down an expression with potentially ambiguous binary operators into
+pieces. Consider ,for example, the expression "a+b+(c+d)\*e\*f+g".
+Operator precedence parsing considers this as a stream of primary
+expressions separated by binary operators. As such, it will first parse
+the leading primary expression "a", then it will see the pairs [+, b]
+[+, (c+d)] [\*, e] [\*, f] and [+, g]. Note that because parentheses are
+primary expressions, the binary expression parser doesn't need to worry
+about nested subexpressions like (c+d) at all.
+
+To start, an expression is a primary expression potentially followed by
+a sequence of [binop,primaryexpr] pairs:
+
+.. code-block:: c++
+
+    /// expression
+    ///   ::= primary binoprhs
+    ///
+    static ExprAST *ParseExpression() {
+      ExprAST *LHS = ParsePrimary();
+      if (!LHS) return 0;
+
+      return ParseBinOpRHS(0, LHS);
+    }
+
+``ParseBinOpRHS`` is the function that parses the sequence of pairs for
+us. It takes a precedence and a pointer to an expression for the part
+that has been parsed so far. Note that "x" is a perfectly valid
+expression: As such, "binoprhs" is allowed to be empty, in which case it
+returns the expression that is passed into it. In our example above, the
+code passes the expression for "a" into ``ParseBinOpRHS`` and the
+current token is "+".
+
+The precedence value passed into ``ParseBinOpRHS`` indicates the
+*minimal operator precedence* that the function is allowed to eat. For
+example, if the current pair stream is [+, x] and ``ParseBinOpRHS`` is
+passed in a precedence of 40, it will not consume any tokens (because
+the precedence of '+' is only 20). With this in mind, ``ParseBinOpRHS``
+starts with:
+
+.. code-block:: c++
+
+    /// binoprhs
+    ///   ::= ('+' primary)*
+    static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) {
+      // If this is a binop, find its precedence.
+      while (1) {
+        int TokPrec = GetTokPrecedence();
+
+        // If this is a binop that binds at least as tightly as the current binop,
+        // consume it, otherwise we are done.
+        if (TokPrec < ExprPrec)
+          return LHS;
+
+This code gets the precedence of the current token and checks to see if
+if is too low. Because we defined invalid tokens to have a precedence of
+-1, this check implicitly knows that the pair-stream ends when the token
+stream runs out of binary operators. If this check succeeds, we know
+that the token is a binary operator and that it will be included in this
+expression:
+
+.. code-block:: c++
+
+        // Okay, we know this is a binop.
+        int BinOp = CurTok;
+        getNextToken();  // eat binop
+
+        // Parse the primary expression after the binary operator.
+        ExprAST *RHS = ParsePrimary();
+        if (!RHS) return 0;
+
+As such, this code eats (and remembers) the binary operator and then
+parses the primary expression that follows. This builds up the whole
+pair, the first of which is [+, b] for the running example.
+
+Now that we parsed the left-hand side of an expression and one pair of
+the RHS sequence, we have to decide which way the expression associates.
+In particular, we could have "(a+b) binop unparsed" or "a + (b binop
+unparsed)". To determine this, we look ahead at "binop" to determine its
+precedence and compare it to BinOp's precedence (which is '+' in this
+case):
+
+.. code-block:: c++
+
+        // If BinOp binds less tightly with RHS than the operator after RHS, let
+        // the pending operator take RHS as its LHS.
+        int NextPrec = GetTokPrecedence();
+        if (TokPrec < NextPrec) {
+
+If the precedence of the binop to the right of "RHS" is lower or equal
+to the precedence of our current operator, then we know that the
+parentheses associate as "(a+b) binop ...". In our example, the current
+operator is "+" and the next operator is "+", we know that they have the
+same precedence. In this case we'll create the AST node for "a+b", and
+then continue parsing:
+
+.. code-block:: c++
+
+          ... if body omitted ...
+        }
+
+        // Merge LHS/RHS.
+        LHS = new BinaryExprAST(BinOp, LHS, RHS);
+      }  // loop around to the top of the while loop.
+    }
+
+In our example above, this will turn "a+b+" into "(a+b)" and execute the
+next iteration of the loop, with "+" as the current token. The code
+above will eat, remember, and parse "(c+d)" as the primary expression,
+which makes the current pair equal to [+, (c+d)]. It will then evaluate
+the 'if' conditional above with "\*" as the binop to the right of the
+primary. In this case, the precedence of "\*" is higher than the
+precedence of "+" so the if condition will be entered.
+
+The critical question left here is "how can the if condition parse the
+right hand side in full"? In particular, to build the AST correctly for
+our example, it needs to get all of "(c+d)\*e\*f" as the RHS expression
+variable. The code to do this is surprisingly simple (code from the
+above two blocks duplicated for context):
+
+.. code-block:: c++
+
+        // If BinOp binds less tightly with RHS than the operator after RHS, let
+        // the pending operator take RHS as its LHS.
+        int NextPrec = GetTokPrecedence();
+        if (TokPrec < NextPrec) {
+          RHS = ParseBinOpRHS(TokPrec+1, RHS);
+          if (RHS == 0) return 0;
+        }
+        // Merge LHS/RHS.
+        LHS = new BinaryExprAST(BinOp, LHS, RHS);
+      }  // loop around to the top of the while loop.
+    }
+
+At this point, we know that the binary operator to the RHS of our
+primary has higher precedence than the binop we are currently parsing.
+As such, we know that any sequence of pairs whose operators are all
+higher precedence than "+" should be parsed together and returned as
+"RHS". To do this, we recursively invoke the ``ParseBinOpRHS`` function
+specifying "TokPrec+1" as the minimum precedence required for it to
+continue. In our example above, this will cause it to return the AST
+node for "(c+d)\*e\*f" as RHS, which is then set as the RHS of the '+'
+expression.
+
+Finally, on the next iteration of the while loop, the "+g" piece is
+parsed and added to the AST. With this little bit of code (14
+non-trivial lines), we correctly handle fully general binary expression
+parsing in a very elegant way. This was a whirlwind tour of this code,
+and it is somewhat subtle. I recommend running through it with a few
+tough examples to see how it works.
+
+This wraps up handling of expressions. At this point, we can point the
+parser at an arbitrary token stream and build an expression from it,
+stopping at the first token that is not part of the expression. Next up
+we need to handle function definitions, etc.
+
+Parsing the Rest
+================
+
+The next thing missing is handling of function prototypes. In
+Kaleidoscope, these are used both for 'extern' function declarations as
+well as function body definitions. The code to do this is
+straight-forward and not very interesting (once you've survived
+expressions):
+
+.. code-block:: c++
+
+    /// prototype
+    ///   ::= id '(' id* ')'
+    static PrototypeAST *ParsePrototype() {
+      if (CurTok != tok_identifier)
+        return ErrorP("Expected function name in prototype");
+
+      std::string FnName = IdentifierStr;
+      getNextToken();
+
+      if (CurTok != '(')
+        return ErrorP("Expected '(' in prototype");
+
+      // Read the list of argument names.
+      std::vector<std::string> ArgNames;
+      while (getNextToken() == tok_identifier)
+        ArgNames.push_back(IdentifierStr);
+      if (CurTok != ')')
+        return ErrorP("Expected ')' in prototype");
+
+      // success.
+      getNextToken();  // eat ')'.
+
+      return new PrototypeAST(FnName, ArgNames);
+    }
+
+Given this, a function definition is very simple, just a prototype plus
+an expression to implement the body:
+
+.. code-block:: c++
+
+    /// definition ::= 'def' prototype expression
+    static FunctionAST *ParseDefinition() {
+      getNextToken();  // eat def.
+      PrototypeAST *Proto = ParsePrototype();
+      if (Proto == 0) return 0;
+
+      if (ExprAST *E = ParseExpression())
+        return new FunctionAST(Proto, E);
+      return 0;
+    }
+
+In addition, we support 'extern' to declare functions like 'sin' and
+'cos' as well as to support forward declaration of user functions. These
+'extern's are just prototypes with no body:
+
+.. code-block:: c++
+
+    /// external ::= 'extern' prototype
+    static PrototypeAST *ParseExtern() {
+      getNextToken();  // eat extern.
+      return ParsePrototype();
+    }
+
+Finally, we'll also let the user type in arbitrary top-level expressions
+and evaluate them on the fly. We will handle this by defining anonymous
+nullary (zero argument) functions for them:
+
+.. code-block:: c++
+
+    /// toplevelexpr ::= expression
+    static FunctionAST *ParseTopLevelExpr() {
+      if (ExprAST *E = ParseExpression()) {
+        // Make an anonymous proto.
+        PrototypeAST *Proto = new PrototypeAST("", std::vector<std::string>());
+        return new FunctionAST(Proto, E);
+      }
+      return 0;
+    }
+
+Now that we have all the pieces, let's build a little driver that will
+let us actually *execute* this code we've built!
+
+The Driver
+==========
+
+The driver for this simply invokes all of the parsing pieces with a
+top-level dispatch loop. There isn't much interesting here, so I'll just
+include the top-level loop. See `below <#code>`_ for full code in the
+"Top-Level Parsing" section.
+
+.. code-block:: c++
+
+    /// top ::= definition | external | expression | ';'
+    static void MainLoop() {
+      while (1) {
+        fprintf(stderr, "ready> ");
+        switch (CurTok) {
+        case tok_eof:    return;
+        case ';':        getNextToken(); break;  // ignore top-level semicolons.
+        case tok_def:    HandleDefinition(); break;
+        case tok_extern: HandleExtern(); break;
+        default:         HandleTopLevelExpression(); break;
+        }
+      }
+    }
+
+The most interesting part of this is that we ignore top-level
+semicolons. Why is this, you ask? The basic reason is that if you type
+"4 + 5" at the command line, the parser doesn't know whether that is the
+end of what you will type or not. For example, on the next line you
+could type "def foo..." in which case 4+5 is the end of a top-level
+expression. Alternatively you could type "\* 6", which would continue
+the expression. Having top-level semicolons allows you to type "4+5;",
+and the parser will know you are done.
+
+Conclusions
+===========
+
+With just under 400 lines of commented code (240 lines of non-comment,
+non-blank code), we fully defined our minimal language, including a
+lexer, parser, and AST builder. With this done, the executable will
+validate Kaleidoscope code and tell us if it is grammatically invalid.
+For example, here is a sample interaction:
+
+.. code-block:: bash
+
+    $ ./a.out
+    ready> def foo(x y) x+foo(y, 4.0);
+    Parsed a function definition.
+    ready> def foo(x y) x+y y;
+    Parsed a function definition.
+    Parsed a top-level expr
+    ready> def foo(x y) x+y );
+    Parsed a function definition.
+    Error: unknown token when expecting an expression
+    ready> extern sin(a);
+    ready> Parsed an extern
+    ready> ^D
+    $
+
+There is a lot of room for extension here. You can define new AST nodes,
+extend the language in many ways, etc. In the `next
+installment <LangImpl3.html>`_, we will describe how to generate LLVM
+Intermediate Representation (IR) from the AST.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for this and the previous chapter.
+Note that it is fully self-contained: you don't need LLVM or any
+external libraries at all for this. (Besides the C and C++ standard
+libraries, of course.) To build this, just compile with:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g -O3 toy.cpp
+    # Run
+    ./a.out
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter2/toy.cpp
+   :language: c++
+
+`Next: Implementing Code Generation to LLVM IR <LangImpl3.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl3.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl3.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl3.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl3.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,594 @@
+========================================
+Kaleidoscope: Code generation to LLVM IR
+========================================
+
+.. contents::
+   :local:
+
+Chapter 3 Introduction
+======================
+
+Welcome to Chapter 3 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. This chapter shows you how to transform
+the `Abstract Syntax Tree <LangImpl2.html>`_, built in Chapter 2, into
+LLVM IR. This will teach you a little bit about how LLVM does things, as
+well as demonstrate how easy it is to use. It's much more work to build
+a lexer and parser than it is to generate LLVM IR code. :)
+
+**Please note**: the code in this chapter and later require LLVM 2.2 or
+later. LLVM 2.1 and before will not work with it. Also note that you
+need to use a version of this tutorial that matches your LLVM release:
+If you are using an official LLVM release, use the version of the
+documentation included with your release or on the `llvm.org releases
+page <http://llvm.org/releases/>`_.
+
+Code Generation Setup
+=====================
+
+In order to generate LLVM IR, we want some simple setup to get started.
+First we define virtual code generation (codegen) methods in each AST
+class:
+
+.. code-block:: c++
+
+    /// ExprAST - Base class for all expression nodes.
+    class ExprAST {
+    public:
+      virtual ~ExprAST() {}
+      virtual Value *Codegen() = 0;
+    };
+
+    /// NumberExprAST - Expression class for numeric literals like "1.0".
+    class NumberExprAST : public ExprAST {
+      double Val;
+    public:
+      NumberExprAST(double val) : Val(val) {}
+      virtual Value *Codegen();
+    };
+    ...
+
+The Codegen() method says to emit IR for that AST node along with all
+the things it depends on, and they all return an LLVM Value object.
+"Value" is the class used to represent a "`Static Single Assignment
+(SSA) <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+register" or "SSA value" in LLVM. The most distinct aspect of SSA values
+is that their value is computed as the related instruction executes, and
+it does not get a new value until (and if) the instruction re-executes.
+In other words, there is no way to "change" an SSA value. For more
+information, please read up on `Static Single
+Assignment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+- the concepts are really quite natural once you grok them.
+
+Note that instead of adding virtual methods to the ExprAST class
+hierarchy, it could also make sense to use a `visitor
+pattern <http://en.wikipedia.org/wiki/Visitor_pattern>`_ or some other
+way to model this. Again, this tutorial won't dwell on good software
+engineering practices: for our purposes, adding a virtual method is
+simplest.
+
+The second thing we want is an "Error" method like we used for the
+parser, which will be used to report errors found during code generation
+(for example, use of an undeclared parameter):
+
+.. code-block:: c++
+
+    Value *ErrorV(const char *Str) { Error(Str); return 0; }
+
+    static Module *TheModule;
+    static IRBuilder<> Builder(getGlobalContext());
+    static std::map<std::string, Value*> NamedValues;
+
+The static variables will be used during code generation. ``TheModule``
+is the LLVM construct that contains all of the functions and global
+variables in a chunk of code. In many ways, it is the top-level
+structure that the LLVM IR uses to contain code.
+
+The ``Builder`` object is a helper object that makes it easy to generate
+LLVM instructions. Instances of the
+```IRBuilder`` <http://llvm.org/doxygen/IRBuilder_8h-source.html>`_
+class template keep track of the current place to insert instructions
+and has methods to create new instructions.
+
+The ``NamedValues`` map keeps track of which values are defined in the
+current scope and what their LLVM representation is. (In other words, it
+is a symbol table for the code). In this form of Kaleidoscope, the only
+things that can be referenced are function parameters. As such, function
+parameters will be in this map when generating code for their function
+body.
+
+With these basics in place, we can start talking about how to generate
+code for each expression. Note that this assumes that the ``Builder``
+has been set up to generate code *into* something. For now, we'll assume
+that this has already been done, and we'll just use it to emit code.
+
+Expression Code Generation
+==========================
+
+Generating LLVM code for expression nodes is very straightforward: less
+than 45 lines of commented code for all four of our expression nodes.
+First we'll do numeric literals:
+
+.. code-block:: c++
+
+    Value *NumberExprAST::Codegen() {
+      return ConstantFP::get(getGlobalContext(), APFloat(Val));
+    }
+
+In the LLVM IR, numeric constants are represented with the
+``ConstantFP`` class, which holds the numeric value in an ``APFloat``
+internally (``APFloat`` has the capability of holding floating point
+constants of Arbitrary Precision). This code basically just creates
+and returns a ``ConstantFP``. Note that in the LLVM IR that constants
+are all uniqued together and shared. For this reason, the API uses the
+"foo::get(...)" idiom instead of "new foo(..)" or "foo::Create(..)".
+
+.. code-block:: c++
+
+    Value *VariableExprAST::Codegen() {
+      // Look this variable up in the function.
+      Value *V = NamedValues[Name];
+      return V ? V : ErrorV("Unknown variable name");
+    }
+
+References to variables are also quite simple using LLVM. In the simple
+version of Kaleidoscope, we assume that the variable has already been
+emitted somewhere and its value is available. In practice, the only
+values that can be in the ``NamedValues`` map are function arguments.
+This code simply checks to see that the specified name is in the map (if
+not, an unknown variable is being referenced) and returns the value for
+it. In future chapters, we'll add support for `loop induction
+variables <LangImpl5.html#for>`_ in the symbol table, and for `local
+variables <LangImpl7.html#localvars>`_.
+
+.. code-block:: c++
+
+    Value *BinaryExprAST::Codegen() {
+      Value *L = LHS->Codegen();
+      Value *R = RHS->Codegen();
+      if (L == 0 || R == 0) return 0;
+
+      switch (Op) {
+      case '+': return Builder.CreateFAdd(L, R, "addtmp");
+      case '-': return Builder.CreateFSub(L, R, "subtmp");
+      case '*': return Builder.CreateFMul(L, R, "multmp");
+      case '<':
+        L = Builder.CreateFCmpULT(L, R, "cmptmp");
+        // Convert bool 0/1 to double 0.0 or 1.0
+        return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()),
+                                    "booltmp");
+      default: return ErrorV("invalid binary operator");
+      }
+    }
+
+Binary operators start to get more interesting. The basic idea here is
+that we recursively emit code for the left-hand side of the expression,
+then the right-hand side, then we compute the result of the binary
+expression. In this code, we do a simple switch on the opcode to create
+the right LLVM instruction.
+
+In the example above, the LLVM builder class is starting to show its
+value. IRBuilder knows where to insert the newly created instruction,
+all you have to do is specify what instruction to create (e.g. with
+``CreateFAdd``), which operands to use (``L`` and ``R`` here) and
+optionally provide a name for the generated instruction.
+
+One nice thing about LLVM is that the name is just a hint. For instance,
+if the code above emits multiple "addtmp" variables, LLVM will
+automatically provide each one with an increasing, unique numeric
+suffix. Local value names for instructions are purely optional, but it
+makes it much easier to read the IR dumps.
+
+`LLVM instructions <../LangRef.html#instref>`_ are constrained by strict
+rules: for example, the Left and Right operators of an `add
+instruction <../LangRef.html#i_add>`_ must have the same type, and the
+result type of the add must match the operand types. Because all values
+in Kaleidoscope are doubles, this makes for very simple code for add,
+sub and mul.
+
+On the other hand, LLVM specifies that the `fcmp
+instruction <../LangRef.html#i_fcmp>`_ always returns an 'i1' value (a
+one bit integer). The problem with this is that Kaleidoscope wants the
+value to be a 0.0 or 1.0 value. In order to get these semantics, we
+combine the fcmp instruction with a `uitofp
+instruction <../LangRef.html#i_uitofp>`_. This instruction converts its
+input integer into a floating point value by treating the input as an
+unsigned value. In contrast, if we used the `sitofp
+instruction <../LangRef.html#i_sitofp>`_, the Kaleidoscope '<' operator
+would return 0.0 and -1.0, depending on the input value.
+
+.. code-block:: c++
+
+    Value *CallExprAST::Codegen() {
+      // Look up the name in the global module table.
+      Function *CalleeF = TheModule->getFunction(Callee);
+      if (CalleeF == 0)
+        return ErrorV("Unknown function referenced");
+
+      // If argument mismatch error.
+      if (CalleeF->arg_size() != Args.size())
+        return ErrorV("Incorrect # arguments passed");
+
+      std::vector<Value*> ArgsV;
+      for (unsigned i = 0, e = Args.size(); i != e; ++i) {
+        ArgsV.push_back(Args[i]->Codegen());
+        if (ArgsV.back() == 0) return 0;
+      }
+
+      return Builder.CreateCall(CalleeF, ArgsV, "calltmp");
+    }
+
+Code generation for function calls is quite straightforward with LLVM.
+The code above initially does a function name lookup in the LLVM
+Module's symbol table. Recall that the LLVM Module is the container that
+holds all of the functions we are JIT'ing. By giving each function the
+same name as what the user specifies, we can use the LLVM symbol table
+to resolve function names for us.
+
+Once we have the function to call, we recursively codegen each argument
+that is to be passed in, and create an LLVM `call
+instruction <../LangRef.html#i_call>`_. Note that LLVM uses the native C
+calling conventions by default, allowing these calls to also call into
+standard library functions like "sin" and "cos", with no additional
+effort.
+
+This wraps up our handling of the four basic expressions that we have so
+far in Kaleidoscope. Feel free to go in and add some more. For example,
+by browsing the `LLVM language reference <../LangRef.html>`_ you'll find
+several other interesting instructions that are really easy to plug into
+our basic framework.
+
+Function Code Generation
+========================
+
+Code generation for prototypes and functions must handle a number of
+details, which make their code less beautiful than expression code
+generation, but allows us to illustrate some important points. First,
+lets talk about code generation for prototypes: they are used both for
+function bodies and external function declarations. The code starts
+with:
+
+.. code-block:: c++
+
+    Function *PrototypeAST::Codegen() {
+      // Make the function type:  double(double,double) etc.
+      std::vector<Type*> Doubles(Args.size(),
+                                 Type::getDoubleTy(getGlobalContext()));
+      FunctionType *FT = FunctionType::get(Type::getDoubleTy(getGlobalContext()),
+                                           Doubles, false);
+
+      Function *F = Function::Create(FT, Function::ExternalLinkage, Name, TheModule);
+
+This code packs a lot of power into a few lines. Note first that this
+function returns a "Function\*" instead of a "Value\*". Because a
+"prototype" really talks about the external interface for a function
+(not the value computed by an expression), it makes sense for it to
+return the LLVM Function it corresponds to when codegen'd.
+
+The call to ``FunctionType::get`` creates the ``FunctionType`` that
+should be used for a given Prototype. Since all function arguments in
+Kaleidoscope are of type double, the first line creates a vector of "N"
+LLVM double types. It then uses the ``Functiontype::get`` method to
+create a function type that takes "N" doubles as arguments, returns one
+double as a result, and that is not vararg (the false parameter
+indicates this). Note that Types in LLVM are uniqued just like Constants
+are, so you don't "new" a type, you "get" it.
+
+The final line above actually creates the function that the prototype
+will correspond to. This indicates the type, linkage and name to use, as
+well as which module to insert into. "`external
+linkage <../LangRef.html#linkage>`_" means that the function may be
+defined outside the current module and/or that it is callable by
+functions outside the module. The Name passed in is the name the user
+specified: since "``TheModule``" is specified, this name is registered
+in "``TheModule``"s symbol table, which is used by the function call
+code above.
+
+.. code-block:: c++
+
+      // If F conflicted, there was already something named 'Name'.  If it has a
+      // body, don't allow redefinition or reextern.
+      if (F->getName() != Name) {
+        // Delete the one we just made and get the existing one.
+        F->eraseFromParent();
+        F = TheModule->getFunction(Name);
+
+The Module symbol table works just like the Function symbol table when
+it comes to name conflicts: if a new function is created with a name
+that was previously added to the symbol table, the new function will get
+implicitly renamed when added to the Module. The code above exploits
+this fact to determine if there was a previous definition of this
+function.
+
+In Kaleidoscope, I choose to allow redefinitions of functions in two
+cases: first, we want to allow 'extern'ing a function more than once, as
+long as the prototypes for the externs match (since all arguments have
+the same type, we just have to check that the number of arguments
+match). Second, we want to allow 'extern'ing a function and then
+defining a body for it. This is useful when defining mutually recursive
+functions.
+
+In order to implement this, the code above first checks to see if there
+is a collision on the name of the function. If so, it deletes the
+function we just created (by calling ``eraseFromParent``) and then
+calling ``getFunction`` to get the existing function with the specified
+name. Note that many APIs in LLVM have "erase" forms and "remove" forms.
+The "remove" form unlinks the object from its parent (e.g. a Function
+from a Module) and returns it. The "erase" form unlinks the object and
+then deletes it.
+
+.. code-block:: c++
+
+        // If F already has a body, reject this.
+        if (!F->empty()) {
+          ErrorF("redefinition of function");
+          return 0;
+        }
+
+        // If F took a different number of args, reject.
+        if (F->arg_size() != Args.size()) {
+          ErrorF("redefinition of function with different # args");
+          return 0;
+        }
+      }
+
+In order to verify the logic above, we first check to see if the
+pre-existing function is "empty". In this case, empty means that it has
+no basic blocks in it, which means it has no body. If it has no body, it
+is a forward declaration. Since we don't allow anything after a full
+definition of the function, the code rejects this case. If the previous
+reference to a function was an 'extern', we simply verify that the
+number of arguments for that definition and this one match up. If not,
+we emit an error.
+
+.. code-block:: c++
+
+      // Set names for all arguments.
+      unsigned Idx = 0;
+      for (Function::arg_iterator AI = F->arg_begin(); Idx != Args.size();
+           ++AI, ++Idx) {
+        AI->setName(Args[Idx]);
+
+        // Add arguments to variable symbol table.
+        NamedValues[Args[Idx]] = AI;
+      }
+      return F;
+    }
+
+The last bit of code for prototypes loops over all of the arguments in
+the function, setting the name of the LLVM Argument objects to match,
+and registering the arguments in the ``NamedValues`` map for future use
+by the ``VariableExprAST`` AST node. Once this is set up, it returns the
+Function object to the caller. Note that we don't check for conflicting
+argument names here (e.g. "extern foo(a b a)"). Doing so would be very
+straight-forward with the mechanics we have already used above.
+
+.. code-block:: c++
+
+    Function *FunctionAST::Codegen() {
+      NamedValues.clear();
+
+      Function *TheFunction = Proto->Codegen();
+      if (TheFunction == 0)
+        return 0;
+
+Code generation for function definitions starts out simply enough: we
+just codegen the prototype (Proto) and verify that it is ok. We then
+clear out the ``NamedValues`` map to make sure that there isn't anything
+in it from the last function we compiled. Code generation of the
+prototype ensures that there is an LLVM Function object that is ready to
+go for us.
+
+.. code-block:: c++
+
+      // Create a new basic block to start insertion into.
+      BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction);
+      Builder.SetInsertPoint(BB);
+
+      if (Value *RetVal = Body->Codegen()) {
+
+Now we get to the point where the ``Builder`` is set up. The first line
+creates a new `basic block <http://en.wikipedia.org/wiki/Basic_block>`_
+(named "entry"), which is inserted into ``TheFunction``. The second line
+then tells the builder that new instructions should be inserted into the
+end of the new basic block. Basic blocks in LLVM are an important part
+of functions that define the `Control Flow
+Graph <http://en.wikipedia.org/wiki/Control_flow_graph>`_. Since we
+don't have any control flow, our functions will only contain one block
+at this point. We'll fix this in `Chapter 5 <LangImpl5.html>`_ :).
+
+.. code-block:: c++
+
+      if (Value *RetVal = Body->Codegen()) {
+        // Finish off the function.
+        Builder.CreateRet(RetVal);
+
+        // Validate the generated code, checking for consistency.
+        verifyFunction(*TheFunction);
+
+        return TheFunction;
+      }
+
+Once the insertion point is set up, we call the ``CodeGen()`` method for
+the root expression of the function. If no error happens, this emits
+code to compute the expression into the entry block and returns the
+value that was computed. Assuming no error, we then create an LLVM `ret
+instruction <../LangRef.html#i_ret>`_, which completes the function.
+Once the function is built, we call ``verifyFunction``, which is
+provided by LLVM. This function does a variety of consistency checks on
+the generated code, to determine if our compiler is doing everything
+right. Using this is important: it can catch a lot of bugs. Once the
+function is finished and validated, we return it.
+
+.. code-block:: c++
+
+      // Error reading body, remove function.
+      TheFunction->eraseFromParent();
+      return 0;
+    }
+
+The only piece left here is handling of the error case. For simplicity,
+we handle this by merely deleting the function we produced with the
+``eraseFromParent`` method. This allows the user to redefine a function
+that they incorrectly typed in before: if we didn't delete it, it would
+live in the symbol table, with a body, preventing future redefinition.
+
+This code does have a bug, though. Since the ``PrototypeAST::Codegen``
+can return a previously defined forward declaration, our code can
+actually delete a forward declaration. There are a number of ways to fix
+this bug, see what you can come up with! Here is a testcase:
+
+::
+
+    extern foo(a b);     # ok, defines foo.
+    def foo(a b) c;      # error, 'c' is invalid.
+    def bar() foo(1, 2); # error, unknown function "foo"
+
+Driver Changes and Closing Thoughts
+===================================
+
+For now, code generation to LLVM doesn't really get us much, except that
+we can look at the pretty IR calls. The sample code inserts calls to
+Codegen into the "``HandleDefinition``", "``HandleExtern``" etc
+functions, and then dumps out the LLVM IR. This gives a nice way to look
+at the LLVM IR for simple functions. For example:
+
+::
+
+    ready> 4+5;
+    Read top-level expression:
+    define double @0() {
+    entry:
+      ret double 9.000000e+00
+    }
+
+Note how the parser turns the top-level expression into anonymous
+functions for us. This will be handy when we add `JIT
+support <LangImpl4.html#jit>`_ in the next chapter. Also note that the
+code is very literally transcribed, no optimizations are being performed
+except simple constant folding done by IRBuilder. We will `add
+optimizations <LangImpl4.html#trivialconstfold>`_ explicitly in the next
+chapter.
+
+::
+
+    ready> def foo(a b) a*a + 2*a*b + b*b;
+    Read function definition:
+    define double @foo(double %a, double %b) {
+    entry:
+      %multmp = fmul double %a, %a
+      %multmp1 = fmul double 2.000000e+00, %a
+      %multmp2 = fmul double %multmp1, %b
+      %addtmp = fadd double %multmp, %multmp2
+      %multmp3 = fmul double %b, %b
+      %addtmp4 = fadd double %addtmp, %multmp3
+      ret double %addtmp4
+    }
+
+This shows some simple arithmetic. Notice the striking similarity to the
+LLVM builder calls that we use to create the instructions.
+
+::
+
+    ready> def bar(a) foo(a, 4.0) + bar(31337);
+    Read function definition:
+    define double @bar(double %a) {
+    entry:
+      %calltmp = call double @foo(double %a, double 4.000000e+00)
+      %calltmp1 = call double @bar(double 3.133700e+04)
+      %addtmp = fadd double %calltmp, %calltmp1
+      ret double %addtmp
+    }
+
+This shows some function calls. Note that this function will take a long
+time to execute if you call it. In the future we'll add conditional
+control flow to actually make recursion useful :).
+
+::
+
+    ready> extern cos(x);
+    Read extern:
+    declare double @cos(double)
+
+    ready> cos(1.234);
+    Read top-level expression:
+    define double @1() {
+    entry:
+      %calltmp = call double @cos(double 1.234000e+00)
+      ret double %calltmp
+    }
+
+This shows an extern for the libm "cos" function, and a call to it.
+
+.. TODO:: Abandon Pygments' horrible `llvm` lexer. It just totally gives up
+   on highlighting this due to the first line.
+
+::
+
+    ready> ^D
+    ; ModuleID = 'my cool jit'
+
+    define double @0() {
+    entry:
+      %addtmp = fadd double 4.000000e+00, 5.000000e+00
+      ret double %addtmp
+    }
+
+    define double @foo(double %a, double %b) {
+    entry:
+      %multmp = fmul double %a, %a
+      %multmp1 = fmul double 2.000000e+00, %a
+      %multmp2 = fmul double %multmp1, %b
+      %addtmp = fadd double %multmp, %multmp2
+      %multmp3 = fmul double %b, %b
+      %addtmp4 = fadd double %addtmp, %multmp3
+      ret double %addtmp4
+    }
+
+    define double @bar(double %a) {
+    entry:
+      %calltmp = call double @foo(double %a, double 4.000000e+00)
+      %calltmp1 = call double @bar(double 3.133700e+04)
+      %addtmp = fadd double %calltmp, %calltmp1
+      ret double %addtmp
+    }
+
+    declare double @cos(double)
+
+    define double @1() {
+    entry:
+      %calltmp = call double @cos(double 1.234000e+00)
+      ret double %calltmp
+    }
+
+When you quit the current demo, it dumps out the IR for the entire
+module generated. Here you can see the big picture with all the
+functions referencing each other.
+
+This wraps up the third chapter of the Kaleidoscope tutorial. Up next,
+we'll describe how to `add JIT codegen and optimizer
+support <LangImpl4.html>`_ to this so we can actually start running
+code!
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the LLVM code generator. Because this uses the LLVM libraries, we need
+to link them in. To do this, we use the
+`llvm-config <http://llvm.org/cmds/llvm-config.html>`_ tool to inform
+our makefile/command line about which options to use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g -O3 toy.cpp `llvm-config --cppflags --ldflags --libs core` -o toy
+    # Run
+    ./toy
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter3/toy.cpp
+   :language: c++
+
+`Next: Adding JIT and Optimizer Support <LangImpl4.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl4.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl4.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl4.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl4.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,445 @@
+==============================================
+Kaleidoscope: Adding JIT and Optimizer Support
+==============================================
+
+.. contents::
+   :local:
+
+Chapter 4 Introduction
+======================
+
+Welcome to Chapter 4 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
+of a simple language and added support for generating LLVM IR. This
+chapter describes two new techniques: adding optimizer support to your
+language, and adding JIT compiler support. These additions will
+demonstrate how to get nice, efficient code for the Kaleidoscope
+language.
+
+Trivial Constant Folding
+========================
+
+Our demonstration for Chapter 3 is elegant and easy to extend.
+Unfortunately, it does not produce wonderful code. The IRBuilder,
+however, does give us obvious optimizations when compiling simple code:
+
+::
+
+    ready> def test(x) 1+2+x;
+    Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 3.000000e+00, %x
+            ret double %addtmp
+    }
+
+This code is not a literal transcription of the AST built by parsing the
+input. That would be:
+
+::
+
+    ready> def test(x) 1+2+x;
+    Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 2.000000e+00, 1.000000e+00
+            %addtmp1 = fadd double %addtmp, %x
+            ret double %addtmp1
+    }
+
+Constant folding, as seen above, in particular, is a very common and
+very important optimization: so much so that many language implementors
+implement constant folding support in their AST representation.
+
+With LLVM, you don't need this support in the AST. Since all calls to
+build LLVM IR go through the LLVM IR builder, the builder itself checked
+to see if there was a constant folding opportunity when you call it. If
+so, it just does the constant fold and return the constant instead of
+creating an instruction.
+
+Well, that was easy :). In practice, we recommend always using
+``IRBuilder`` when generating code like this. It has no "syntactic
+overhead" for its use (you don't have to uglify your compiler with
+constant checks everywhere) and it can dramatically reduce the amount of
+LLVM IR that is generated in some cases (particular for languages with a
+macro preprocessor or that use a lot of constants).
+
+On the other hand, the ``IRBuilder`` is limited by the fact that it does
+all of its analysis inline with the code as it is built. If you take a
+slightly more complex example:
+
+::
+
+    ready> def test(x) (1+2+x)*(x+(1+2));
+    ready> Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 3.000000e+00, %x
+            %addtmp1 = fadd double %x, 3.000000e+00
+            %multmp = fmul double %addtmp, %addtmp1
+            ret double %multmp
+    }
+
+In this case, the LHS and RHS of the multiplication are the same value.
+We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
+instead of computing "``x+3``" twice.
+
+Unfortunately, no amount of local analysis will be able to detect and
+correct this. This requires two transformations: reassociation of
+expressions (to make the add's lexically identical) and Common
+Subexpression Elimination (CSE) to delete the redundant add instruction.
+Fortunately, LLVM provides a broad range of optimizations that you can
+use, in the form of "passes".
+
+LLVM Optimization Passes
+========================
+
+LLVM provides many optimization passes, which do many different sorts of
+things and have different tradeoffs. Unlike other systems, LLVM doesn't
+hold to the mistaken notion that one set of optimizations is right for
+all languages and for all situations. LLVM allows a compiler implementor
+to make complete decisions about what optimizations to use, in which
+order, and in what situation.
+
+As a concrete example, LLVM supports both "whole module" passes, which
+look across as large of body of code as they can (often a whole file,
+but if run at link time, this can be a substantial portion of the whole
+program). It also supports and includes "per-function" passes which just
+operate on a single function at a time, without looking at other
+functions. For more information on passes and how they are run, see the
+`How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
+`List of LLVM Passes <../Passes.html>`_.
+
+For Kaleidoscope, we are currently generating functions on the fly, one
+at a time, as the user types them in. We aren't shooting for the
+ultimate optimization experience in this setting, but we also want to
+catch the easy and quick stuff where possible. As such, we will choose
+to run a few per-function optimizations as the user types the function
+in. If we wanted to make a "static Kaleidoscope compiler", we would use
+exactly the code we have now, except that we would defer running the
+optimizer until the entire file has been parsed.
+
+In order to get per-function optimizations going, we need to set up a
+`FunctionPassManager <../WritingAnLLVMPass.html#passmanager>`_ to hold
+and organize the LLVM optimizations that we want to run. Once we have
+that, we can add a set of optimizations to run. The code looks like
+this:
+
+.. code-block:: c++
+
+      FunctionPassManager OurFPM(TheModule);
+
+      // Set up the optimizer pipeline.  Start with registering info about how the
+      // target lays out data structures.
+      OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
+      // Provide basic AliasAnalysis support for GVN.
+      OurFPM.add(createBasicAliasAnalysisPass());
+      // Do simple "peephole" optimizations and bit-twiddling optzns.
+      OurFPM.add(createInstructionCombiningPass());
+      // Reassociate expressions.
+      OurFPM.add(createReassociatePass());
+      // Eliminate Common SubExpressions.
+      OurFPM.add(createGVNPass());
+      // Simplify the control flow graph (deleting unreachable blocks, etc).
+      OurFPM.add(createCFGSimplificationPass());
+
+      OurFPM.doInitialization();
+
+      // Set the global so the code gen can use this.
+      TheFPM = &OurFPM;
+
+      // Run the main "interpreter loop" now.
+      MainLoop();
+
+This code defines a ``FunctionPassManager``, "``OurFPM``". It requires a
+pointer to the ``Module`` to construct itself. Once it is set up, we use
+a series of "add" calls to add a bunch of LLVM passes. The first pass is
+basically boilerplate, it adds a pass so that later optimizations know
+how the data structures in the program are laid out. The
+"``TheExecutionEngine``" variable is related to the JIT, which we will
+get to in the next section.
+
+In this case, we choose to add 4 optimization passes. The passes we
+chose here are a pretty standard set of "cleanup" optimizations that are
+useful for a wide variety of code. I won't delve into what they do but,
+believe me, they are a good starting place :).
+
+Once the PassManager is set up, we need to make use of it. We do this by
+running it after our newly created function is constructed (in
+``FunctionAST::Codegen``), but before it is returned to the client:
+
+.. code-block:: c++
+
+      if (Value *RetVal = Body->Codegen()) {
+        // Finish off the function.
+        Builder.CreateRet(RetVal);
+
+        // Validate the generated code, checking for consistency.
+        verifyFunction(*TheFunction);
+
+        // Optimize the function.
+        TheFPM->run(*TheFunction);
+
+        return TheFunction;
+      }
+
+As you can see, this is pretty straightforward. The
+``FunctionPassManager`` optimizes and updates the LLVM Function\* in
+place, improving (hopefully) its body. With this in place, we can try
+our test above again:
+
+::
+
+    ready> def test(x) (1+2+x)*(x+(1+2));
+    ready> Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double %x, 3.000000e+00
+            %multmp = fmul double %addtmp, %addtmp
+            ret double %multmp
+    }
+
+As expected, we now get our nicely optimized code, saving a floating
+point add instruction from every execution of this function.
+
+LLVM provides a wide variety of optimizations that can be used in
+certain circumstances. Some `documentation about the various
+passes <../Passes.html>`_ is available, but it isn't very complete.
+Another good source of ideas can come from looking at the passes that
+``Clang`` runs to get started. The "``opt``" tool allows you to
+experiment with passes from the command line, so you can see if they do
+anything.
+
+Now that we have reasonable code coming out of our front-end, lets talk
+about executing it!
+
+Adding a JIT Compiler
+=====================
+
+Code that is available in LLVM IR can have a wide variety of tools
+applied to it. For example, you can run optimizations on it (as we did
+above), you can dump it out in textual or binary forms, you can compile
+the code to an assembly file (.s) for some target, or you can JIT
+compile it. The nice thing about the LLVM IR representation is that it
+is the "common currency" between many different parts of the compiler.
+
+In this section, we'll add JIT compiler support to our interpreter. The
+basic idea that we want for Kaleidoscope is to have the user enter
+function bodies as they do now, but immediately evaluate the top-level
+expressions they type in. For example, if they type in "1 + 2;", we
+should evaluate and print out 3. If they define a function, they should
+be able to call it from the command line.
+
+In order to do this, we first declare and initialize the JIT. This is
+done by adding a global variable and a call in ``main``:
+
+.. code-block:: c++
+
+    static ExecutionEngine *TheExecutionEngine;
+    ...
+    int main() {
+      ..
+      // Create the JIT.  This takes ownership of the module.
+      TheExecutionEngine = EngineBuilder(TheModule).create();
+      ..
+    }
+
+This creates an abstract "Execution Engine" which can be either a JIT
+compiler or the LLVM interpreter. LLVM will automatically pick a JIT
+compiler for you if one is available for your platform, otherwise it
+will fall back to the interpreter.
+
+Once the ``ExecutionEngine`` is created, the JIT is ready to be used.
+There are a variety of APIs that are useful, but the simplest one is the
+"``getPointerToFunction(F)``" method. This method JIT compiles the
+specified LLVM Function and returns a function pointer to the generated
+machine code. In our case, this means that we can change the code that
+parses a top-level expression to look like this:
+
+.. code-block:: c++
+
+    static void HandleTopLevelExpression() {
+      // Evaluate a top-level expression into an anonymous function.
+      if (FunctionAST *F = ParseTopLevelExpr()) {
+        if (Function *LF = F->Codegen()) {
+          LF->dump();  // Dump the function for exposition purposes.
+
+          // JIT the function, returning a function pointer.
+          void *FPtr = TheExecutionEngine->getPointerToFunction(LF);
+
+          // Cast it to the right type (takes no arguments, returns a double) so we
+          // can call it as a native function.
+          double (*FP)() = (double (*)())(intptr_t)FPtr;
+          fprintf(stderr, "Evaluated to %f\n", FP());
+        }
+
+Recall that we compile top-level expressions into a self-contained LLVM
+function that takes no arguments and returns the computed double.
+Because the LLVM JIT compiler matches the native platform ABI, this
+means that you can just cast the result pointer to a function pointer of
+that type and call it directly. This means, there is no difference
+between JIT compiled code and native machine code that is statically
+linked into your application.
+
+With just these two changes, lets see how Kaleidoscope works now!
+
+::
+
+    ready> 4+5;
+    Read top-level expression:
+    define double @0() {
+    entry:
+      ret double 9.000000e+00
+    }
+
+    Evaluated to 9.000000
+
+Well this looks like it is basically working. The dump of the function
+shows the "no argument function that always returns double" that we
+synthesize for each top-level expression that is typed in. This
+demonstrates very basic functionality, but can we do more?
+
+::
+
+    ready> def testfunc(x y) x + y*2;
+    Read function definition:
+    define double @testfunc(double %x, double %y) {
+    entry:
+      %multmp = fmul double %y, 2.000000e+00
+      %addtmp = fadd double %multmp, %x
+      ret double %addtmp
+    }
+
+    ready> testfunc(4, 10);
+    Read top-level expression:
+    define double @1() {
+    entry:
+      %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
+      ret double %calltmp
+    }
+
+    Evaluated to 24.000000
+
+This illustrates that we can now call user code, but there is something
+a bit subtle going on here. Note that we only invoke the JIT on the
+anonymous functions that *call testfunc*, but we never invoked it on
+*testfunc* itself. What actually happened here is that the JIT scanned
+for all non-JIT'd functions transitively called from the anonymous
+function and compiled all of them before returning from
+``getPointerToFunction()``.
+
+The JIT provides a number of other more advanced interfaces for things
+like freeing allocated machine code, rejit'ing functions to update them,
+etc. However, even with this simple code, we get some surprisingly
+powerful capabilities - check this out (I removed the dump of the
+anonymous functions, you should get the idea by now :) :
+
+::
+
+    ready> extern sin(x);
+    Read extern:
+    declare double @sin(double)
+
+    ready> extern cos(x);
+    Read extern:
+    declare double @cos(double)
+
+    ready> sin(1.0);
+    Read top-level expression:
+    define double @2() {
+    entry:
+      ret double 0x3FEAED548F090CEE
+    }
+
+    Evaluated to 0.841471
+
+    ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
+    Read function definition:
+    define double @foo(double %x) {
+    entry:
+      %calltmp = call double @sin(double %x)
+      %multmp = fmul double %calltmp, %calltmp
+      %calltmp2 = call double @cos(double %x)
+      %multmp4 = fmul double %calltmp2, %calltmp2
+      %addtmp = fadd double %multmp, %multmp4
+      ret double %addtmp
+    }
+
+    ready> foo(4.0);
+    Read top-level expression:
+    define double @3() {
+    entry:
+      %calltmp = call double @foo(double 4.000000e+00)
+      ret double %calltmp
+    }
+
+    Evaluated to 1.000000
+
+Whoa, how does the JIT know about sin and cos? The answer is
+surprisingly simple: in this example, the JIT started execution of a
+function and got to a function call. It realized that the function was
+not yet JIT compiled and invoked the standard set of routines to resolve
+the function. In this case, there is no body defined for the function,
+so the JIT ended up calling "``dlsym("sin")``" on the Kaleidoscope
+process itself. Since "``sin``" is defined within the JIT's address
+space, it simply patches up calls in the module to call the libm version
+of ``sin`` directly.
+
+The LLVM JIT provides a number of interfaces (look in the
+``ExecutionEngine.h`` file) for controlling how unknown functions get
+resolved. It allows you to establish explicit mappings between IR
+objects and addresses (useful for LLVM global variables that you want to
+map to static tables, for example), allows you to dynamically decide on
+the fly based on the function name, and even allows you to have the JIT
+compile functions lazily the first time they're called.
+
+One interesting application of this is that we can now extend the
+language by writing arbitrary C++ code to implement operations. For
+example, if we add:
+
+.. code-block:: c++
+
+    /// putchard - putchar that takes a double and returns 0.
+    extern "C"
+    double putchard(double X) {
+      putchar((char)X);
+      return 0;
+    }
+
+Now we can produce simple output to the console by using things like:
+"``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
+on the console (120 is the ASCII code for 'x'). Similar code could be
+used to implement file I/O, console input, and many other capabilities
+in Kaleidoscope.
+
+This completes the JIT and optimizer chapter of the Kaleidoscope
+tutorial. At this point, we can compile a non-Turing-complete
+programming language, optimize and JIT compile it in a user-driven way.
+Next up we'll look into `extending the language with control flow
+constructs <LangImpl5.html>`_, tackling some interesting LLVM IR issues
+along the way.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the LLVM JIT and optimizer. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
+    # Run
+    ./toy
+
+If you are compiling this on Linux, make sure to add the "-rdynamic"
+option as well. This makes sure that the external functions are resolved
+properly at runtime.
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter4/toy.cpp
+   :language: c++
+
+`Next: Extending the language: control flow <LangImpl5.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl5.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl5.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl5.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl5.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,749 @@
+==================================================
+Kaleidoscope: Extending the Language: Control Flow
+==================================================
+
+.. contents::
+   :local:
+
+Chapter 5 Introduction
+======================
+
+Welcome to Chapter 5 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. Parts 1-4 described the implementation of
+the simple Kaleidoscope language and included support for generating
+LLVM IR, followed by optimizations and a JIT compiler. Unfortunately, as
+presented, Kaleidoscope is mostly useless: it has no control flow other
+than call and return. This means that you can't have conditional
+branches in the code, significantly limiting its power. In this episode
+of "build that compiler", we'll extend Kaleidoscope to have an
+if/then/else expression plus a simple 'for' loop.
+
+If/Then/Else
+============
+
+Extending Kaleidoscope to support if/then/else is quite straightforward.
+It basically requires adding support for this "new" concept to the
+lexer, parser, AST, and LLVM code emitter. This example is nice, because
+it shows how easy it is to "grow" a language over time, incrementally
+extending it as new ideas are discovered.
+
+Before we get going on "how" we add this extension, lets talk about
+"what" we want. The basic idea is that we want to be able to write this
+sort of thing:
+
+::
+
+    def fib(x)
+      if x < 3 then
+        1
+      else
+        fib(x-1)+fib(x-2);
+
+In Kaleidoscope, every construct is an expression: there are no
+statements. As such, the if/then/else expression needs to return a value
+like any other. Since we're using a mostly functional form, we'll have
+it evaluate its conditional, then return the 'then' or 'else' value
+based on how the condition was resolved. This is very similar to the C
+"?:" expression.
+
+The semantics of the if/then/else expression is that it evaluates the
+condition to a boolean equality value: 0.0 is considered to be false and
+everything else is considered to be true. If the condition is true, the
+first subexpression is evaluated and returned, if the condition is
+false, the second subexpression is evaluated and returned. Since
+Kaleidoscope allows side-effects, this behavior is important to nail
+down.
+
+Now that we know what we "want", lets break this down into its
+constituent pieces.
+
+Lexer Extensions for If/Then/Else
+---------------------------------
+
+The lexer extensions are straightforward. First we add new enum values
+for the relevant tokens:
+
+.. code-block:: c++
+
+      // control
+      tok_if = -6, tok_then = -7, tok_else = -8,
+
+Once we have that, we recognize the new keywords in the lexer. This is
+pretty simple stuff:
+
+.. code-block:: c++
+
+        ...
+        if (IdentifierStr == "def") return tok_def;
+        if (IdentifierStr == "extern") return tok_extern;
+        if (IdentifierStr == "if") return tok_if;
+        if (IdentifierStr == "then") return tok_then;
+        if (IdentifierStr == "else") return tok_else;
+        return tok_identifier;
+
+AST Extensions for If/Then/Else
+-------------------------------
+
+To represent the new expression we add a new AST node for it:
+
+.. code-block:: c++
+
+    /// IfExprAST - Expression class for if/then/else.
+    class IfExprAST : public ExprAST {
+      ExprAST *Cond, *Then, *Else;
+    public:
+      IfExprAST(ExprAST *cond, ExprAST *then, ExprAST *_else)
+        : Cond(cond), Then(then), Else(_else) {}
+      virtual Value *Codegen();
+    };
+
+The AST node just has pointers to the various subexpressions.
+
+Parser Extensions for If/Then/Else
+----------------------------------
+
+Now that we have the relevant tokens coming from the lexer and we have
+the AST node to build, our parsing logic is relatively straightforward.
+First we define a new parsing function:
+
+.. code-block:: c++
+
+    /// ifexpr ::= 'if' expression 'then' expression 'else' expression
+    static ExprAST *ParseIfExpr() {
+      getNextToken();  // eat the if.
+
+      // condition.
+      ExprAST *Cond = ParseExpression();
+      if (!Cond) return 0;
+
+      if (CurTok != tok_then)
+        return Error("expected then");
+      getNextToken();  // eat the then
+
+      ExprAST *Then = ParseExpression();
+      if (Then == 0) return 0;
+
+      if (CurTok != tok_else)
+        return Error("expected else");
+
+      getNextToken();
+
+      ExprAST *Else = ParseExpression();
+      if (!Else) return 0;
+
+      return new IfExprAST(Cond, Then, Else);
+    }
+
+Next we hook it up as a primary expression:
+
+.. code-block:: c++
+
+    static ExprAST *ParsePrimary() {
+      switch (CurTok) {
+      default: return Error("unknown token when expecting an expression");
+      case tok_identifier: return ParseIdentifierExpr();
+      case tok_number:     return ParseNumberExpr();
+      case '(':            return ParseParenExpr();
+      case tok_if:         return ParseIfExpr();
+      }
+    }
+
+LLVM IR for If/Then/Else
+------------------------
+
+Now that we have it parsing and building the AST, the final piece is
+adding LLVM code generation support. This is the most interesting part
+of the if/then/else example, because this is where it starts to
+introduce new concepts. All of the code above has been thoroughly
+described in previous chapters.
+
+To motivate the code we want to produce, lets take a look at a simple
+example. Consider:
+
+::
+
+    extern foo();
+    extern bar();
+    def baz(x) if x then foo() else bar();
+
+If you disable optimizations, the code you'll (soon) get from
+Kaleidoscope looks like this:
+
+.. code-block:: llvm
+
+    declare double @foo()
+
+    declare double @bar()
+
+    define double @baz(double %x) {
+    entry:
+      %ifcond = fcmp one double %x, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:       ; preds = %entry
+      %calltmp = call double @foo()
+      br label %ifcont
+
+    else:       ; preds = %entry
+      %calltmp1 = call double @bar()
+      br label %ifcont
+
+    ifcont:     ; preds = %else, %then
+      %iftmp = phi double [ %calltmp, %then ], [ %calltmp1, %else ]
+      ret double %iftmp
+    }
+
+To visualize the control flow graph, you can use a nifty feature of the
+LLVM '`opt <http://llvm.org/cmds/opt.html>`_' tool. If you put this LLVM
+IR into "t.ll" and run "``llvm-as < t.ll | opt -analyze -view-cfg``", `a
+window will pop up <../ProgrammersManual.html#ViewGraph>`_ and you'll
+see this graph:
+
+.. figure:: LangImpl5-cfg.png
+   :align: center
+   :alt: Example CFG
+
+   Example CFG
+
+Another way to get this is to call "``F->viewCFG()``" or
+"``F->viewCFGOnly()``" (where F is a "``Function*``") either by
+inserting actual calls into the code and recompiling or by calling these
+in the debugger. LLVM has many nice features for visualizing various
+graphs.
+
+Getting back to the generated code, it is fairly simple: the entry block
+evaluates the conditional expression ("x" in our case here) and compares
+the result to 0.0 with the "``fcmp one``" instruction ('one' is "Ordered
+and Not Equal"). Based on the result of this expression, the code jumps
+to either the "then" or "else" blocks, which contain the expressions for
+the true/false cases.
+
+Once the then/else blocks are finished executing, they both branch back
+to the 'ifcont' block to execute the code that happens after the
+if/then/else. In this case the only thing left to do is to return to the
+caller of the function. The question then becomes: how does the code
+know which expression to return?
+
+The answer to this question involves an important SSA operation: the
+`Phi
+operation <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+If you're not familiar with SSA, `the wikipedia
+article <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+is a good introduction and there are various other introductions to it
+available on your favorite search engine. The short version is that
+"execution" of the Phi operation requires "remembering" which block
+control came from. The Phi operation takes on the value corresponding to
+the input control block. In this case, if control comes in from the
+"then" block, it gets the value of "calltmp". If control comes from the
+"else" block, it gets the value of "calltmp1".
+
+At this point, you are probably starting to think "Oh no! This means my
+simple and elegant front-end will have to start generating SSA form in
+order to use LLVM!". Fortunately, this is not the case, and we strongly
+advise *not* implementing an SSA construction algorithm in your
+front-end unless there is an amazingly good reason to do so. In
+practice, there are two sorts of values that float around in code
+written for your average imperative programming language that might need
+Phi nodes:
+
+#. Code that involves user variables: ``x = 1; x = x + 1;``
+#. Values that are implicit in the structure of your AST, such as the
+   Phi node in this case.
+
+In `Chapter 7 <LangImpl7.html>`_ of this tutorial ("mutable variables"),
+we'll talk about #1 in depth. For now, just believe me that you don't
+need SSA construction to handle this case. For #2, you have the choice
+of using the techniques that we will describe for #1, or you can insert
+Phi nodes directly, if convenient. In this case, it is really really
+easy to generate the Phi node, so we choose to do it directly.
+
+Okay, enough of the motivation and overview, lets generate code!
+
+Code Generation for If/Then/Else
+--------------------------------
+
+In order to generate code for this, we implement the ``Codegen`` method
+for ``IfExprAST``:
+
+.. code-block:: c++
+
+    Value *IfExprAST::Codegen() {
+      Value *CondV = Cond->Codegen();
+      if (CondV == 0) return 0;
+
+      // Convert condition to a bool by comparing equal to 0.0.
+      CondV = Builder.CreateFCmpONE(CondV,
+                                  ConstantFP::get(getGlobalContext(), APFloat(0.0)),
+                                    "ifcond");
+
+This code is straightforward and similar to what we saw before. We emit
+the expression for the condition, then compare that value to zero to get
+a truth value as a 1-bit (bool) value.
+
+.. code-block:: c++
+
+      Function *TheFunction = Builder.GetInsertBlock()->getParent();
+
+      // Create blocks for the then and else cases.  Insert the 'then' block at the
+      // end of the function.
+      BasicBlock *ThenBB = BasicBlock::Create(getGlobalContext(), "then", TheFunction);
+      BasicBlock *ElseBB = BasicBlock::Create(getGlobalContext(), "else");
+      BasicBlock *MergeBB = BasicBlock::Create(getGlobalContext(), "ifcont");
+
+      Builder.CreateCondBr(CondV, ThenBB, ElseBB);
+
+This code creates the basic blocks that are related to the if/then/else
+statement, and correspond directly to the blocks in the example above.
+The first line gets the current Function object that is being built. It
+gets this by asking the builder for the current BasicBlock, and asking
+that block for its "parent" (the function it is currently embedded
+into).
+
+Once it has that, it creates three blocks. Note that it passes
+"TheFunction" into the constructor for the "then" block. This causes the
+constructor to automatically insert the new block into the end of the
+specified function. The other two blocks are created, but aren't yet
+inserted into the function.
+
+Once the blocks are created, we can emit the conditional branch that
+chooses between them. Note that creating new blocks does not implicitly
+affect the IRBuilder, so it is still inserting into the block that the
+condition went into. Also note that it is creating a branch to the
+"then" block and the "else" block, even though the "else" block isn't
+inserted into the function yet. This is all ok: it is the standard way
+that LLVM supports forward references.
+
+.. code-block:: c++
+
+      // Emit then value.
+      Builder.SetInsertPoint(ThenBB);
+
+      Value *ThenV = Then->Codegen();
+      if (ThenV == 0) return 0;
+
+      Builder.CreateBr(MergeBB);
+      // Codegen of 'Then' can change the current block, update ThenBB for the PHI.
+      ThenBB = Builder.GetInsertBlock();
+
+After the conditional branch is inserted, we move the builder to start
+inserting into the "then" block. Strictly speaking, this call moves the
+insertion point to be at the end of the specified block. However, since
+the "then" block is empty, it also starts out by inserting at the
+beginning of the block. :)
+
+Once the insertion point is set, we recursively codegen the "then"
+expression from the AST. To finish off the "then" block, we create an
+unconditional branch to the merge block. One interesting (and very
+important) aspect of the LLVM IR is that it `requires all basic blocks
+to be "terminated" <../LangRef.html#functionstructure>`_ with a `control
+flow instruction <../LangRef.html#terminators>`_ such as return or
+branch. This means that all control flow, *including fall throughs* must
+be made explicit in the LLVM IR. If you violate this rule, the verifier
+will emit an error.
+
+The final line here is quite subtle, but is very important. The basic
+issue is that when we create the Phi node in the merge block, we need to
+set up the block/value pairs that indicate how the Phi will work.
+Importantly, the Phi node expects to have an entry for each predecessor
+of the block in the CFG. Why then, are we getting the current block when
+we just set it to ThenBB 5 lines above? The problem is that the "Then"
+expression may actually itself change the block that the Builder is
+emitting into if, for example, it contains a nested "if/then/else"
+expression. Because calling Codegen recursively could arbitrarily change
+the notion of the current block, we are required to get an up-to-date
+value for code that will set up the Phi node.
+
+.. code-block:: c++
+
+      // Emit else block.
+      TheFunction->getBasicBlockList().push_back(ElseBB);
+      Builder.SetInsertPoint(ElseBB);
+
+      Value *ElseV = Else->Codegen();
+      if (ElseV == 0) return 0;
+
+      Builder.CreateBr(MergeBB);
+      // Codegen of 'Else' can change the current block, update ElseBB for the PHI.
+      ElseBB = Builder.GetInsertBlock();
+
+Code generation for the 'else' block is basically identical to codegen
+for the 'then' block. The only significant difference is the first line,
+which adds the 'else' block to the function. Recall previously that the
+'else' block was created, but not added to the function. Now that the
+'then' and 'else' blocks are emitted, we can finish up with the merge
+code:
+
+.. code-block:: c++
+
+      // Emit merge block.
+      TheFunction->getBasicBlockList().push_back(MergeBB);
+      Builder.SetInsertPoint(MergeBB);
+      PHINode *PN = Builder.CreatePHI(Type::getDoubleTy(getGlobalContext()), 2,
+                                      "iftmp");
+
+      PN->addIncoming(ThenV, ThenBB);
+      PN->addIncoming(ElseV, ElseBB);
+      return PN;
+    }
+
+The first two lines here are now familiar: the first adds the "merge"
+block to the Function object (it was previously floating, like the else
+block above). The second block changes the insertion point so that newly
+created code will go into the "merge" block. Once that is done, we need
+to create the PHI node and set up the block/value pairs for the PHI.
+
+Finally, the CodeGen function returns the phi node as the value computed
+by the if/then/else expression. In our example above, this returned
+value will feed into the code for the top-level function, which will
+create the return instruction.
+
+Overall, we now have the ability to execute conditional code in
+Kaleidoscope. With this extension, Kaleidoscope is a fairly complete
+language that can calculate a wide variety of numeric functions. Next up
+we'll add another useful expression that is familiar from non-functional
+languages...
+
+'for' Loop Expression
+=====================
+
+Now that we know how to add basic control flow constructs to the
+language, we have the tools to add more powerful things. Lets add
+something more aggressive, a 'for' expression:
+
+::
+
+     extern putchard(char)
+     def printstar(n)
+       for i = 1, i < n, 1.0 in
+         putchard(42);  # ascii 42 = '*'
+
+     # print 100 '*' characters
+     printstar(100);
+
+This expression defines a new variable ("i" in this case) which iterates
+from a starting value, while the condition ("i < n" in this case) is
+true, incrementing by an optional step value ("1.0" in this case). If
+the step value is omitted, it defaults to 1.0. While the loop is true,
+it executes its body expression. Because we don't have anything better
+to return, we'll just define the loop as always returning 0.0. In the
+future when we have mutable variables, it will get more useful.
+
+As before, lets talk about the changes that we need to Kaleidoscope to
+support this.
+
+Lexer Extensions for the 'for' Loop
+-----------------------------------
+
+The lexer extensions are the same sort of thing as for if/then/else:
+
+.. code-block:: c++
+
+      ... in enum Token ...
+      // control
+      tok_if = -6, tok_then = -7, tok_else = -8,
+      tok_for = -9, tok_in = -10
+
+      ... in gettok ...
+      if (IdentifierStr == "def") return tok_def;
+      if (IdentifierStr == "extern") return tok_extern;
+      if (IdentifierStr == "if") return tok_if;
+      if (IdentifierStr == "then") return tok_then;
+      if (IdentifierStr == "else") return tok_else;
+      if (IdentifierStr == "for") return tok_for;
+      if (IdentifierStr == "in") return tok_in;
+      return tok_identifier;
+
+AST Extensions for the 'for' Loop
+---------------------------------
+
+The AST node is just as simple. It basically boils down to capturing the
+variable name and the constituent expressions in the node.
+
+.. code-block:: c++
+
+    /// ForExprAST - Expression class for for/in.
+    class ForExprAST : public ExprAST {
+      std::string VarName;
+      ExprAST *Start, *End, *Step, *Body;
+    public:
+      ForExprAST(const std::string &varname, ExprAST *start, ExprAST *end,
+                 ExprAST *step, ExprAST *body)
+        : VarName(varname), Start(start), End(end), Step(step), Body(body) {}
+      virtual Value *Codegen();
+    };
+
+Parser Extensions for the 'for' Loop
+------------------------------------
+
+The parser code is also fairly standard. The only interesting thing here
+is handling of the optional step value. The parser code handles it by
+checking to see if the second comma is present. If not, it sets the step
+value to null in the AST node:
+
+.. code-block:: c++
+
+    /// forexpr ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression
+    static ExprAST *ParseForExpr() {
+      getNextToken();  // eat the for.
+
+      if (CurTok != tok_identifier)
+        return Error("expected identifier after for");
+
+      std::string IdName = IdentifierStr;
+      getNextToken();  // eat identifier.
+
+      if (CurTok != '=')
+        return Error("expected '=' after for");
+      getNextToken();  // eat '='.
+
+
+      ExprAST *Start = ParseExpression();
+      if (Start == 0) return 0;
+      if (CurTok != ',')
+        return Error("expected ',' after for start value");
+      getNextToken();
+
+      ExprAST *End = ParseExpression();
+      if (End == 0) return 0;
+
+      // The step value is optional.
+      ExprAST *Step = 0;
+      if (CurTok == ',') {
+        getNextToken();
+        Step = ParseExpression();
+        if (Step == 0) return 0;
+      }
+
+      if (CurTok != tok_in)
+        return Error("expected 'in' after for");
+      getNextToken();  // eat 'in'.
+
+      ExprAST *Body = ParseExpression();
+      if (Body == 0) return 0;
+
+      return new ForExprAST(IdName, Start, End, Step, Body);
+    }
+
+LLVM IR for the 'for' Loop
+--------------------------
+
+Now we get to the good part: the LLVM IR we want to generate for this
+thing. With the simple example above, we get this LLVM IR (note that
+this dump is generated with optimizations disabled for clarity):
+
+.. code-block:: llvm
+
+    declare double @putchard(double)
+
+    define double @printstar(double %n) {
+    entry:
+      ; initial value = 1.0 (inlined into phi)
+      br label %loop
+
+    loop:       ; preds = %loop, %entry
+      %i = phi double [ 1.000000e+00, %entry ], [ %nextvar, %loop ]
+      ; body
+      %calltmp = call double @putchard(double 4.200000e+01)
+      ; increment
+      %nextvar = fadd double %i, 1.000000e+00
+
+      ; termination test
+      %cmptmp = fcmp ult double %i, %n
+      %booltmp = uitofp i1 %cmptmp to double
+      %loopcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %loopcond, label %loop, label %afterloop
+
+    afterloop:      ; preds = %loop
+      ; loop always returns 0.0
+      ret double 0.000000e+00
+    }
+
+This loop contains all the same constructs we saw before: a phi node,
+several expressions, and some basic blocks. Lets see how this fits
+together.
+
+Code Generation for the 'for' Loop
+----------------------------------
+
+The first part of Codegen is very simple: we just output the start
+expression for the loop value:
+
+.. code-block:: c++
+
+    Value *ForExprAST::Codegen() {
+      // Emit the start code first, without 'variable' in scope.
+      Value *StartVal = Start->Codegen();
+      if (StartVal == 0) return 0;
+
+With this out of the way, the next step is to set up the LLVM basic
+block for the start of the loop body. In the case above, the whole loop
+body is one block, but remember that the body code itself could consist
+of multiple blocks (e.g. if it contains an if/then/else or a for/in
+expression).
+
+.. code-block:: c++
+
+      // Make the new basic block for the loop header, inserting after current
+      // block.
+      Function *TheFunction = Builder.GetInsertBlock()->getParent();
+      BasicBlock *PreheaderBB = Builder.GetInsertBlock();
+      BasicBlock *LoopBB = BasicBlock::Create(getGlobalContext(), "loop", TheFunction);
+
+      // Insert an explicit fall through from the current block to the LoopBB.
+      Builder.CreateBr(LoopBB);
+
+This code is similar to what we saw for if/then/else. Because we will
+need it to create the Phi node, we remember the block that falls through
+into the loop. Once we have that, we create the actual block that starts
+the loop and create an unconditional branch for the fall-through between
+the two blocks.
+
+.. code-block:: c++
+
+      // Start insertion in LoopBB.
+      Builder.SetInsertPoint(LoopBB);
+
+      // Start the PHI node with an entry for Start.
+      PHINode *Variable = Builder.CreatePHI(Type::getDoubleTy(getGlobalContext()), 2, VarName.c_str());
+      Variable->addIncoming(StartVal, PreheaderBB);
+
+Now that the "preheader" for the loop is set up, we switch to emitting
+code for the loop body. To begin with, we move the insertion point and
+create the PHI node for the loop induction variable. Since we already
+know the incoming value for the starting value, we add it to the Phi
+node. Note that the Phi will eventually get a second value for the
+backedge, but we can't set it up yet (because it doesn't exist!).
+
+.. code-block:: c++
+
+      // Within the loop, the variable is defined equal to the PHI node.  If it
+      // shadows an existing variable, we have to restore it, so save it now.
+      Value *OldVal = NamedValues[VarName];
+      NamedValues[VarName] = Variable;
+
+      // Emit the body of the loop.  This, like any other expr, can change the
+      // current BB.  Note that we ignore the value computed by the body, but don't
+      // allow an error.
+      if (Body->Codegen() == 0)
+        return 0;
+
+Now the code starts to get more interesting. Our 'for' loop introduces a
+new variable to the symbol table. This means that our symbol table can
+now contain either function arguments or loop variables. To handle this,
+before we codegen the body of the loop, we add the loop variable as the
+current value for its name. Note that it is possible that there is a
+variable of the same name in the outer scope. It would be easy to make
+this an error (emit an error and return null if there is already an
+entry for VarName) but we choose to allow shadowing of variables. In
+order to handle this correctly, we remember the Value that we are
+potentially shadowing in ``OldVal`` (which will be null if there is no
+shadowed variable).
+
+Once the loop variable is set into the symbol table, the code
+recursively codegen's the body. This allows the body to use the loop
+variable: any references to it will naturally find it in the symbol
+table.
+
+.. code-block:: c++
+
+      // Emit the step value.
+      Value *StepVal;
+      if (Step) {
+        StepVal = Step->Codegen();
+        if (StepVal == 0) return 0;
+      } else {
+        // If not specified, use 1.0.
+        StepVal = ConstantFP::get(getGlobalContext(), APFloat(1.0));
+      }
+
+      Value *NextVar = Builder.CreateFAdd(Variable, StepVal, "nextvar");
+
+Now that the body is emitted, we compute the next value of the iteration
+variable by adding the step value, or 1.0 if it isn't present.
+'``NextVar``' will be the value of the loop variable on the next
+iteration of the loop.
+
+.. code-block:: c++
+
+      // Compute the end condition.
+      Value *EndCond = End->Codegen();
+      if (EndCond == 0) return EndCond;
+
+      // Convert condition to a bool by comparing equal to 0.0.
+      EndCond = Builder.CreateFCmpONE(EndCond,
+                                  ConstantFP::get(getGlobalContext(), APFloat(0.0)),
+                                      "loopcond");
+
+Finally, we evaluate the exit value of the loop, to determine whether
+the loop should exit. This mirrors the condition evaluation for the
+if/then/else statement.
+
+.. code-block:: c++
+
+      // Create the "after loop" block and insert it.
+      BasicBlock *LoopEndBB = Builder.GetInsertBlock();
+      BasicBlock *AfterBB = BasicBlock::Create(getGlobalContext(), "afterloop", TheFunction);
+
+      // Insert the conditional branch into the end of LoopEndBB.
+      Builder.CreateCondBr(EndCond, LoopBB, AfterBB);
+
+      // Any new code will be inserted in AfterBB.
+      Builder.SetInsertPoint(AfterBB);
+
+With the code for the body of the loop complete, we just need to finish
+up the control flow for it. This code remembers the end block (for the
+phi node), then creates the block for the loop exit ("afterloop"). Based
+on the value of the exit condition, it creates a conditional branch that
+chooses between executing the loop again and exiting the loop. Any
+future code is emitted in the "afterloop" block, so it sets the
+insertion position to it.
+
+.. code-block:: c++
+
+      // Add a new entry to the PHI node for the backedge.
+      Variable->addIncoming(NextVar, LoopEndBB);
+
+      // Restore the unshadowed variable.
+      if (OldVal)
+        NamedValues[VarName] = OldVal;
+      else
+        NamedValues.erase(VarName);
+
+      // for expr always returns 0.0.
+      return Constant::getNullValue(Type::getDoubleTy(getGlobalContext()));
+    }
+
+The final code handles various cleanups: now that we have the "NextVar"
+value, we can add the incoming value to the loop PHI node. After that,
+we remove the loop variable from the symbol table, so that it isn't in
+scope after the for loop. Finally, code generation of the for loop
+always returns 0.0, so that is what we return from
+``ForExprAST::Codegen``.
+
+With this, we conclude the "adding control flow to Kaleidoscope" chapter
+of the tutorial. In this chapter we added two control flow constructs,
+and used them to motivate a couple of aspects of the LLVM IR that are
+important for front-end implementors to know. In the next chapter of our
+saga, we will get a bit crazier and add `user-defined
+operators <LangImpl6.html>`_ to our poor innocent language.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the if/then/else and for expressions.. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
+    # Run
+    ./toy
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter5/toy.cpp
+   :language: c++
+
+`Next: Extending the language: user-defined operators <LangImpl6.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl6.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl6.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl6.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl6.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,750 @@
+============================================================
+Kaleidoscope: Extending the Language: User-defined Operators
+============================================================
+
+.. contents::
+   :local:
+
+Chapter 6 Introduction
+======================
+
+Welcome to Chapter 6 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. At this point in our tutorial, we now
+have a fully functional language that is fairly minimal, but also
+useful. There is still one big problem with it, however. Our language
+doesn't have many useful operators (like division, logical negation, or
+even any comparisons besides less-than).
+
+This chapter of the tutorial takes a wild digression into adding
+user-defined operators to the simple and beautiful Kaleidoscope
+language. This digression now gives us a simple and ugly language in
+some ways, but also a powerful one at the same time. One of the great
+things about creating your own language is that you get to decide what
+is good or bad. In this tutorial we'll assume that it is okay to use
+this as a way to show some interesting parsing techniques.
+
+At the end of this tutorial, we'll run through an example Kaleidoscope
+application that `renders the Mandelbrot set <#example>`_. This gives an
+example of what you can build with Kaleidoscope and its feature set.
+
+User-defined Operators: the Idea
+================================
+
+The "operator overloading" that we will add to Kaleidoscope is more
+general than languages like C++. In C++, you are only allowed to
+redefine existing operators: you can't programatically change the
+grammar, introduce new operators, change precedence levels, etc. In this
+chapter, we will add this capability to Kaleidoscope, which will let the
+user round out the set of operators that are supported.
+
+The point of going into user-defined operators in a tutorial like this
+is to show the power and flexibility of using a hand-written parser.
+Thus far, the parser we have been implementing uses recursive descent
+for most parts of the grammar and operator precedence parsing for the
+expressions. See `Chapter 2 <LangImpl2.html>`_ for details. Without
+using operator precedence parsing, it would be very difficult to allow
+the programmer to introduce new operators into the grammar: the grammar
+is dynamically extensible as the JIT runs.
+
+The two specific features we'll add are programmable unary operators
+(right now, Kaleidoscope has no unary operators at all) as well as
+binary operators. An example of this is:
+
+::
+
+    # Logical unary not.
+    def unary!(v)
+      if v then
+        0
+      else
+        1;
+
+    # Define > with the same precedence as <.
+    def binary> 10 (LHS RHS)
+      RHS < LHS;
+
+    # Binary "logical or", (note that it does not "short circuit")
+    def binary| 5 (LHS RHS)
+      if LHS then
+        1
+      else if RHS then
+        1
+      else
+        0;
+
+    # Define = with slightly lower precedence than relationals.
+    def binary= 9 (LHS RHS)
+      !(LHS < RHS | LHS > RHS);
+
+Many languages aspire to being able to implement their standard runtime
+library in the language itself. In Kaleidoscope, we can implement
+significant parts of the language in the library!
+
+We will break down implementation of these features into two parts:
+implementing support for user-defined binary operators and adding unary
+operators.
+
+User-defined Binary Operators
+=============================
+
+Adding support for user-defined binary operators is pretty simple with
+our current framework. We'll first add support for the unary/binary
+keywords:
+
+.. code-block:: c++
+
+    enum Token {
+      ...
+      // operators
+      tok_binary = -11, tok_unary = -12
+    };
+    ...
+    static int gettok() {
+    ...
+        if (IdentifierStr == "for") return tok_for;
+        if (IdentifierStr == "in") return tok_in;
+        if (IdentifierStr == "binary") return tok_binary;
+        if (IdentifierStr == "unary") return tok_unary;
+        return tok_identifier;
+
+This just adds lexer support for the unary and binary keywords, like we
+did in `previous chapters <LangImpl5.html#iflexer>`_. One nice thing
+about our current AST, is that we represent binary operators with full
+generalisation by using their ASCII code as the opcode. For our extended
+operators, we'll use this same representation, so we don't need any new
+AST or parser support.
+
+On the other hand, we have to be able to represent the definitions of
+these new operators, in the "def binary\| 5" part of the function
+definition. In our grammar so far, the "name" for the function
+definition is parsed as the "prototype" production and into the
+``PrototypeAST`` AST node. To represent our new user-defined operators
+as prototypes, we have to extend the ``PrototypeAST`` AST node like
+this:
+
+.. code-block:: c++
+
+    /// PrototypeAST - This class represents the "prototype" for a function,
+    /// which captures its argument names as well as if it is an operator.
+    class PrototypeAST {
+      std::string Name;
+      std::vector<std::string> Args;
+      bool isOperator;
+      unsigned Precedence;  // Precedence if a binary op.
+    public:
+      PrototypeAST(const std::string &name, const std::vector<std::string> &args,
+                   bool isoperator = false, unsigned prec = 0)
+      : Name(name), Args(args), isOperator(isoperator), Precedence(prec) {}
+
+      bool isUnaryOp() const { return isOperator && Args.size() == 1; }
+      bool isBinaryOp() const { return isOperator && Args.size() == 2; }
+
+      char getOperatorName() const {
+        assert(isUnaryOp() || isBinaryOp());
+        return Name[Name.size()-1];
+      }
+
+      unsigned getBinaryPrecedence() const { return Precedence; }
+
+      Function *Codegen();
+    };
+
+Basically, in addition to knowing a name for the prototype, we now keep
+track of whether it was an operator, and if it was, what precedence
+level the operator is at. The precedence is only used for binary
+operators (as you'll see below, it just doesn't apply for unary
+operators). Now that we have a way to represent the prototype for a
+user-defined operator, we need to parse it:
+
+.. code-block:: c++
+
+    /// prototype
+    ///   ::= id '(' id* ')'
+    ///   ::= binary LETTER number? (id, id)
+    static PrototypeAST *ParsePrototype() {
+      std::string FnName;
+
+      unsigned Kind = 0;  // 0 = identifier, 1 = unary, 2 = binary.
+      unsigned BinaryPrecedence = 30;
+
+      switch (CurTok) {
+      default:
+        return ErrorP("Expected function name in prototype");
+      case tok_identifier:
+        FnName = IdentifierStr;
+        Kind = 0;
+        getNextToken();
+        break;
+      case tok_binary:
+        getNextToken();
+        if (!isascii(CurTok))
+          return ErrorP("Expected binary operator");
+        FnName = "binary";
+        FnName += (char)CurTok;
+        Kind = 2;
+        getNextToken();
+
+        // Read the precedence if present.
+        if (CurTok == tok_number) {
+          if (NumVal < 1 || NumVal > 100)
+            return ErrorP("Invalid precedecnce: must be 1..100");
+          BinaryPrecedence = (unsigned)NumVal;
+          getNextToken();
+        }
+        break;
+      }
+
+      if (CurTok != '(')
+        return ErrorP("Expected '(' in prototype");
+
+      std::vector<std::string> ArgNames;
+      while (getNextToken() == tok_identifier)
+        ArgNames.push_back(IdentifierStr);
+      if (CurTok != ')')
+        return ErrorP("Expected ')' in prototype");
+
+      // success.
+      getNextToken();  // eat ')'.
+
+      // Verify right number of names for operator.
+      if (Kind && ArgNames.size() != Kind)
+        return ErrorP("Invalid number of operands for operator");
+
+      return new PrototypeAST(FnName, ArgNames, Kind != 0, BinaryPrecedence);
+    }
+
+This is all fairly straightforward parsing code, and we have already
+seen a lot of similar code in the past. One interesting part about the
+code above is the couple lines that set up ``FnName`` for binary
+operators. This builds names like "binary@" for a newly defined "@"
+operator. This then takes advantage of the fact that symbol names in the
+LLVM symbol table are allowed to have any character in them, including
+embedded nul characters.
+
+The next interesting thing to add, is codegen support for these binary
+operators. Given our current structure, this is a simple addition of a
+default case for our existing binary operator node:
+
+.. code-block:: c++
+
+    Value *BinaryExprAST::Codegen() {
+      Value *L = LHS->Codegen();
+      Value *R = RHS->Codegen();
+      if (L == 0 || R == 0) return 0;
+
+      switch (Op) {
+      case '+': return Builder.CreateFAdd(L, R, "addtmp");
+      case '-': return Builder.CreateFSub(L, R, "subtmp");
+      case '*': return Builder.CreateFMul(L, R, "multmp");
+      case '<':
+        L = Builder.CreateFCmpULT(L, R, "cmptmp");
+        // Convert bool 0/1 to double 0.0 or 1.0
+        return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()),
+                                    "booltmp");
+      default: break;
+      }
+
+      // If it wasn't a builtin binary operator, it must be a user defined one. Emit
+      // a call to it.
+      Function *F = TheModule->getFunction(std::string("binary")+Op);
+      assert(F && "binary operator not found!");
+
+      Value *Ops[2] = { L, R };
+      return Builder.CreateCall(F, Ops, "binop");
+    }
+
+As you can see above, the new code is actually really simple. It just
+does a lookup for the appropriate operator in the symbol table and
+generates a function call to it. Since user-defined operators are just
+built as normal functions (because the "prototype" boils down to a
+function with the right name) everything falls into place.
+
+The final piece of code we are missing, is a bit of top-level magic:
+
+.. code-block:: c++
+
+    Function *FunctionAST::Codegen() {
+      NamedValues.clear();
+
+      Function *TheFunction = Proto->Codegen();
+      if (TheFunction == 0)
+        return 0;
+
+      // If this is an operator, install it.
+      if (Proto->isBinaryOp())
+        BinopPrecedence[Proto->getOperatorName()] = Proto->getBinaryPrecedence();
+
+      // Create a new basic block to start insertion into.
+      BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction);
+      Builder.SetInsertPoint(BB);
+
+      if (Value *RetVal = Body->Codegen()) {
+        ...
+
+Basically, before codegening a function, if it is a user-defined
+operator, we register it in the precedence table. This allows the binary
+operator parsing logic we already have in place to handle it. Since we
+are working on a fully-general operator precedence parser, this is all
+we need to do to "extend the grammar".
+
+Now we have useful user-defined binary operators. This builds a lot on
+the previous framework we built for other operators. Adding unary
+operators is a bit more challenging, because we don't have any framework
+for it yet - lets see what it takes.
+
+User-defined Unary Operators
+============================
+
+Since we don't currently support unary operators in the Kaleidoscope
+language, we'll need to add everything to support them. Above, we added
+simple support for the 'unary' keyword to the lexer. In addition to
+that, we need an AST node:
+
+.. code-block:: c++
+
+    /// UnaryExprAST - Expression class for a unary operator.
+    class UnaryExprAST : public ExprAST {
+      char Opcode;
+      ExprAST *Operand;
+    public:
+      UnaryExprAST(char opcode, ExprAST *operand)
+        : Opcode(opcode), Operand(operand) {}
+      virtual Value *Codegen();
+    };
+
+This AST node is very simple and obvious by now. It directly mirrors the
+binary operator AST node, except that it only has one child. With this,
+we need to add the parsing logic. Parsing a unary operator is pretty
+simple: we'll add a new function to do it:
+
+.. code-block:: c++
+
+    /// unary
+    ///   ::= primary
+    ///   ::= '!' unary
+    static ExprAST *ParseUnary() {
+      // If the current token is not an operator, it must be a primary expr.
+      if (!isascii(CurTok) || CurTok == '(' || CurTok == ',')
+        return ParsePrimary();
+
+      // If this is a unary operator, read it.
+      int Opc = CurTok;
+      getNextToken();
+      if (ExprAST *Operand = ParseUnary())
+        return new UnaryExprAST(Opc, Operand);
+      return 0;
+    }
+
+The grammar we add is pretty straightforward here. If we see a unary
+operator when parsing a primary operator, we eat the operator as a
+prefix and parse the remaining piece as another unary operator. This
+allows us to handle multiple unary operators (e.g. "!!x"). Note that
+unary operators can't have ambiguous parses like binary operators can,
+so there is no need for precedence information.
+
+The problem with this function, is that we need to call ParseUnary from
+somewhere. To do this, we change previous callers of ParsePrimary to
+call ParseUnary instead:
+
+.. code-block:: c++
+
+    /// binoprhs
+    ///   ::= ('+' unary)*
+    static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) {
+      ...
+        // Parse the unary expression after the binary operator.
+        ExprAST *RHS = ParseUnary();
+        if (!RHS) return 0;
+      ...
+    }
+    /// expression
+    ///   ::= unary binoprhs
+    ///
+    static ExprAST *ParseExpression() {
+      ExprAST *LHS = ParseUnary();
+      if (!LHS) return 0;
+
+      return ParseBinOpRHS(0, LHS);
+    }
+
+With these two simple changes, we are now able to parse unary operators
+and build the AST for them. Next up, we need to add parser support for
+prototypes, to parse the unary operator prototype. We extend the binary
+operator code above with:
+
+.. code-block:: c++
+
+    /// prototype
+    ///   ::= id '(' id* ')'
+    ///   ::= binary LETTER number? (id, id)
+    ///   ::= unary LETTER (id)
+    static PrototypeAST *ParsePrototype() {
+      std::string FnName;
+
+      unsigned Kind = 0;  // 0 = identifier, 1 = unary, 2 = binary.
+      unsigned BinaryPrecedence = 30;
+
+      switch (CurTok) {
+      default:
+        return ErrorP("Expected function name in prototype");
+      case tok_identifier:
+        FnName = IdentifierStr;
+        Kind = 0;
+        getNextToken();
+        break;
+      case tok_unary:
+        getNextToken();
+        if (!isascii(CurTok))
+          return ErrorP("Expected unary operator");
+        FnName = "unary";
+        FnName += (char)CurTok;
+        Kind = 1;
+        getNextToken();
+        break;
+      case tok_binary:
+        ...
+
+As with binary operators, we name unary operators with a name that
+includes the operator character. This assists us at code generation
+time. Speaking of, the final piece we need to add is codegen support for
+unary operators. It looks like this:
+
+.. code-block:: c++
+
+    Value *UnaryExprAST::Codegen() {
+      Value *OperandV = Operand->Codegen();
+      if (OperandV == 0) return 0;
+
+      Function *F = TheModule->getFunction(std::string("unary")+Opcode);
+      if (F == 0)
+        return ErrorV("Unknown unary operator");
+
+      return Builder.CreateCall(F, OperandV, "unop");
+    }
+
+This code is similar to, but simpler than, the code for binary
+operators. It is simpler primarily because it doesn't need to handle any
+predefined operators.
+
+Kicking the Tires
+=================
+
+It is somewhat hard to believe, but with a few simple extensions we've
+covered in the last chapters, we have grown a real-ish language. With
+this, we can do a lot of interesting things, including I/O, math, and a
+bunch of other things. For example, we can now add a nice sequencing
+operator (printd is defined to print out the specified value and a
+newline):
+
+::
+
+    ready> extern printd(x);
+    Read extern:
+    declare double @printd(double)
+
+    ready> def binary : 1 (x y) 0;  # Low-precedence operator that ignores operands.
+    ..
+    ready> printd(123) : printd(456) : printd(789);
+    123.000000
+    456.000000
+    789.000000
+    Evaluated to 0.000000
+
+We can also define a bunch of other "primitive" operations, such as:
+
+::
+
+    # Logical unary not.
+    def unary!(v)
+      if v then
+        0
+      else
+        1;
+
+    # Unary negate.
+    def unary-(v)
+      0-v;
+
+    # Define > with the same precedence as <.
+    def binary> 10 (LHS RHS)
+      RHS < LHS;
+
+    # Binary logical or, which does not short circuit.
+    def binary| 5 (LHS RHS)
+      if LHS then
+        1
+      else if RHS then
+        1
+      else
+        0;
+
+    # Binary logical and, which does not short circuit.
+    def binary& 6 (LHS RHS)
+      if !LHS then
+        0
+      else
+        !!RHS;
+
+    # Define = with slightly lower precedence than relationals.
+    def binary = 9 (LHS RHS)
+      !(LHS < RHS | LHS > RHS);
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+Given the previous if/then/else support, we can also define interesting
+functions for I/O. For example, the following prints out a character
+whose "density" reflects the value passed in: the lower the value, the
+denser the character:
+
+::
+
+    ready>
+
+    extern putchard(char)
+    def printdensity(d)
+      if d > 8 then
+        putchard(32)  # ' '
+      else if d > 4 then
+        putchard(46)  # '.'
+      else if d > 2 then
+        putchard(43)  # '+'
+      else
+        putchard(42); # '*'
+    ...
+    ready> printdensity(1): printdensity(2): printdensity(3):
+           printdensity(4): printdensity(5): printdensity(9):
+           putchard(10);
+    **++.
+    Evaluated to 0.000000
+
+Based on these simple primitive operations, we can start to define more
+interesting things. For example, here's a little function that solves
+for the number of iterations it takes a function in the complex plane to
+converge:
+
+::
+
+    # Determine whether the specific location diverges.
+    # Solve for z = z^2 + c in the complex plane.
+    def mandleconverger(real imag iters creal cimag)
+      if iters > 255 | (real*real + imag*imag > 4) then
+        iters
+      else
+        mandleconverger(real*real - imag*imag + creal,
+                        2*real*imag + cimag,
+                        iters+1, creal, cimag);
+
+    # Return the number of iterations required for the iteration to escape
+    def mandleconverge(real imag)
+      mandleconverger(real, imag, 0, real, imag);
+
+This "``z = z2 + c``" function is a beautiful little creature that is
+the basis for computation of the `Mandelbrot
+Set <http://en.wikipedia.org/wiki/Mandelbrot_set>`_. Our
+``mandelconverge`` function returns the number of iterations that it
+takes for a complex orbit to escape, saturating to 255. This is not a
+very useful function by itself, but if you plot its value over a
+two-dimensional plane, you can see the Mandelbrot set. Given that we are
+limited to using putchard here, our amazing graphical output is limited,
+but we can whip together something using the density plotter above:
+
+::
+
+    # Compute and plot the mandlebrot set with the specified 2 dimensional range
+    # info.
+    def mandelhelp(xmin xmax xstep   ymin ymax ystep)
+      for y = ymin, y < ymax, ystep in (
+        (for x = xmin, x < xmax, xstep in
+           printdensity(mandleconverge(x,y)))
+        : putchard(10)
+      )
+
+    # mandel - This is a convenient helper function for plotting the mandelbrot set
+    # from the specified position with the specified Magnification.
+    def mandel(realstart imagstart realmag imagmag)
+      mandelhelp(realstart, realstart+realmag*78, realmag,
+                 imagstart, imagstart+imagmag*40, imagmag);
+
+Given this, we can try plotting out the mandlebrot set! Lets try it out:
+
+::
+
+    ready> mandel(-2.3, -1.3, 0.05, 0.07);
+    *******************************+++++++++++*************************************
+    *************************+++++++++++++++++++++++*******************************
+    **********************+++++++++++++++++++++++++++++****************************
+    *******************+++++++++++++++++++++.. ...++++++++*************************
+    *****************++++++++++++++++++++++.... ...+++++++++***********************
+    ***************+++++++++++++++++++++++.....   ...+++++++++*********************
+    **************+++++++++++++++++++++++....     ....+++++++++********************
+    *************++++++++++++++++++++++......      .....++++++++*******************
+    ************+++++++++++++++++++++.......       .......+++++++******************
+    ***********+++++++++++++++++++....                ... .+++++++*****************
+    **********+++++++++++++++++.......                     .+++++++****************
+    *********++++++++++++++...........                    ...+++++++***************
+    ********++++++++++++............                      ...++++++++**************
+    ********++++++++++... ..........                        .++++++++**************
+    *******+++++++++.....                                   .+++++++++*************
+    *******++++++++......                                  ..+++++++++*************
+    *******++++++.......                                   ..+++++++++*************
+    *******+++++......                                     ..+++++++++*************
+    *******.... ....                                      ...+++++++++*************
+    *******.... .                                         ...+++++++++*************
+    *******+++++......                                    ...+++++++++*************
+    *******++++++.......                                   ..+++++++++*************
+    *******++++++++......                                   .+++++++++*************
+    *******+++++++++.....                                  ..+++++++++*************
+    ********++++++++++... ..........                        .++++++++**************
+    ********++++++++++++............                      ...++++++++**************
+    *********++++++++++++++..........                     ...+++++++***************
+    **********++++++++++++++++........                     .+++++++****************
+    **********++++++++++++++++++++....                ... ..+++++++****************
+    ***********++++++++++++++++++++++.......       .......++++++++*****************
+    ************+++++++++++++++++++++++......      ......++++++++******************
+    **************+++++++++++++++++++++++....      ....++++++++********************
+    ***************+++++++++++++++++++++++.....   ...+++++++++*********************
+    *****************++++++++++++++++++++++....  ...++++++++***********************
+    *******************+++++++++++++++++++++......++++++++*************************
+    *********************++++++++++++++++++++++.++++++++***************************
+    *************************+++++++++++++++++++++++*******************************
+    ******************************+++++++++++++************************************
+    *******************************************************************************
+    *******************************************************************************
+    *******************************************************************************
+    Evaluated to 0.000000
+    ready> mandel(-2, -1, 0.02, 0.04);
+    **************************+++++++++++++++++++++++++++++++++++++++++++++++++++++
+    ***********************++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+    *********************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.
+    *******************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++...
+    *****************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.....
+    ***************++++++++++++++++++++++++++++++++++++++++++++++++++++++++........
+    **************++++++++++++++++++++++++++++++++++++++++++++++++++++++...........
+    ************+++++++++++++++++++++++++++++++++++++++++++++++++++++..............
+    ***********++++++++++++++++++++++++++++++++++++++++++++++++++........        .
+    **********++++++++++++++++++++++++++++++++++++++++++++++.............
+    ********+++++++++++++++++++++++++++++++++++++++++++..................
+    *******+++++++++++++++++++++++++++++++++++++++.......................
+    ******+++++++++++++++++++++++++++++++++++...........................
+    *****++++++++++++++++++++++++++++++++............................
+    *****++++++++++++++++++++++++++++...............................
+    ****++++++++++++++++++++++++++......   .........................
+    ***++++++++++++++++++++++++.........     ......    ...........
+    ***++++++++++++++++++++++............
+    **+++++++++++++++++++++..............
+    **+++++++++++++++++++................
+    *++++++++++++++++++.................
+    *++++++++++++++++............ ...
+    *++++++++++++++..............
+    *+++....++++................
+    *..........  ...........
+    *
+    *..........  ...........
+    *+++....++++................
+    *++++++++++++++..............
+    *++++++++++++++++............ ...
+    *++++++++++++++++++.................
+    **+++++++++++++++++++................
+    **+++++++++++++++++++++..............
+    ***++++++++++++++++++++++............
+    ***++++++++++++++++++++++++.........     ......    ...........
+    ****++++++++++++++++++++++++++......   .........................
+    *****++++++++++++++++++++++++++++...............................
+    *****++++++++++++++++++++++++++++++++............................
+    ******+++++++++++++++++++++++++++++++++++...........................
+    *******+++++++++++++++++++++++++++++++++++++++.......................
+    ********+++++++++++++++++++++++++++++++++++++++++++..................
+    Evaluated to 0.000000
+    ready> mandel(-0.9, -1.4, 0.02, 0.03);
+    *******************************************************************************
+    *******************************************************************************
+    *******************************************************************************
+    **********+++++++++++++++++++++************************************************
+    *+++++++++++++++++++++++++++++++++++++++***************************************
+    +++++++++++++++++++++++++++++++++++++++++++++**********************************
+    ++++++++++++++++++++++++++++++++++++++++++++++++++*****************************
+    ++++++++++++++++++++++++++++++++++++++++++++++++++++++*************************
+    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++**********************
+    +++++++++++++++++++++++++++++++++.........++++++++++++++++++*******************
+    +++++++++++++++++++++++++++++++....   ......+++++++++++++++++++****************
+    +++++++++++++++++++++++++++++.......  ........+++++++++++++++++++**************
+    ++++++++++++++++++++++++++++........   ........++++++++++++++++++++************
+    +++++++++++++++++++++++++++.........     ..  ...+++++++++++++++++++++**********
+    ++++++++++++++++++++++++++...........        ....++++++++++++++++++++++********
+    ++++++++++++++++++++++++.............       .......++++++++++++++++++++++******
+    +++++++++++++++++++++++.............        ........+++++++++++++++++++++++****
+    ++++++++++++++++++++++...........           ..........++++++++++++++++++++++***
+    ++++++++++++++++++++...........                .........++++++++++++++++++++++*
+    ++++++++++++++++++............                  ...........++++++++++++++++++++
+    ++++++++++++++++...............                 .............++++++++++++++++++
+    ++++++++++++++.................                 ...............++++++++++++++++
+    ++++++++++++..................                  .................++++++++++++++
+    +++++++++..................                      .................+++++++++++++
+    ++++++........        .                               .........  ..++++++++++++
+    ++............                                         ......    ....++++++++++
+    ..............                                                    ...++++++++++
+    ..............                                                    ....+++++++++
+    ..............                                                    .....++++++++
+    .............                                                    ......++++++++
+    ...........                                                     .......++++++++
+    .........                                                       ........+++++++
+    .........                                                       ........+++++++
+    .........                                                           ....+++++++
+    ........                                                             ...+++++++
+    .......                                                              ...+++++++
+                                                                        ....+++++++
+                                                                       .....+++++++
+                                                                        ....+++++++
+                                                                        ....+++++++
+                                                                        ....+++++++
+    Evaluated to 0.000000
+    ready> ^D
+
+At this point, you may be starting to realize that Kaleidoscope is a
+real and powerful language. It may not be self-similar :), but it can be
+used to plot things that are!
+
+With this, we conclude the "adding user-defined operators" chapter of
+the tutorial. We have successfully augmented our language, adding the
+ability to extend the language in the library, and we have shown how
+this can be used to build a simple but interesting end-user application
+in Kaleidoscope. At this point, Kaleidoscope can build a variety of
+applications that are functional and can call functions with
+side-effects, but it can't actually define and mutate a variable itself.
+
+Strikingly, variable mutation is an important feature of some languages,
+and it is not at all obvious how to `add support for mutable
+variables <LangImpl7.html>`_ without having to add an "SSA construction"
+phase to your front-end. In the next chapter, we will describe how you
+can add variable mutation without building SSA in your front-end.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the if/then/else and for expressions.. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
+    # Run
+    ./toy
+
+On some platforms, you will need to specify -rdynamic or
+-Wl,--export-dynamic when linking. This ensures that symbols defined in
+the main executable are exported to the dynamic linker and so are
+available for symbol resolution at run time. This is not needed if you
+compile your support code into a shared library, although doing that
+will cause problems on Windows.
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter6/toy.cpp
+   :language: c++
+
+`Next: Extending the language: mutable variables / SSA
+construction <LangImpl7.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl7.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl7.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl7.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl7.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,860 @@
+=======================================================
+Kaleidoscope: Extending the Language: Mutable Variables
+=======================================================
+
+.. contents::
+   :local:
+
+Chapter 7 Introduction
+======================
+
+Welcome to Chapter 7 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In chapters 1 through 6, we've built a
+very respectable, albeit simple, `functional programming
+language <http://en.wikipedia.org/wiki/Functional_programming>`_. In our
+journey, we learned some parsing techniques, how to build and represent
+an AST, how to build LLVM IR, and how to optimize the resultant code as
+well as JIT compile it.
+
+While Kaleidoscope is interesting as a functional language, the fact
+that it is functional makes it "too easy" to generate LLVM IR for it. In
+particular, a functional language makes it very easy to build LLVM IR
+directly in `SSA
+form <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+Since LLVM requires that the input code be in SSA form, this is a very
+nice property and it is often unclear to newcomers how to generate code
+for an imperative language with mutable variables.
+
+The short (and happy) summary of this chapter is that there is no need
+for your front-end to build SSA form: LLVM provides highly tuned and
+well tested support for this, though the way it works is a bit
+unexpected for some.
+
+Why is this a hard problem?
+===========================
+
+To understand why mutable variables cause complexities in SSA
+construction, consider this extremely simple C example:
+
+.. code-block:: c
+
+    int G, H;
+    int test(_Bool Condition) {
+      int X;
+      if (Condition)
+        X = G;
+      else
+        X = H;
+      return X;
+    }
+
+In this case, we have the variable "X", whose value depends on the path
+executed in the program. Because there are two different possible values
+for X before the return instruction, a PHI node is inserted to merge the
+two values. The LLVM IR that we want for this example looks like this:
+
+.. code-block:: llvm
+
+    @G = weak global i32 0   ; type of @G is i32*
+    @H = weak global i32 0   ; type of @H is i32*
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      br label %cond_next
+
+    cond_next:
+      %X.2 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
+      ret i32 %X.2
+    }
+
+In this example, the loads from the G and H global variables are
+explicit in the LLVM IR, and they live in the then/else branches of the
+if statement (cond\_true/cond\_false). In order to merge the incoming
+values, the X.2 phi node in the cond\_next block selects the right value
+to use based on where control flow is coming from: if control flow comes
+from the cond\_false block, X.2 gets the value of X.1. Alternatively, if
+control flow comes from cond\_true, it gets the value of X.0. The intent
+of this chapter is not to explain the details of SSA form. For more
+information, see one of the many `online
+references <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+
+The question for this article is "who places the phi nodes when lowering
+assignments to mutable variables?". The issue here is that LLVM
+*requires* that its IR be in SSA form: there is no "non-ssa" mode for
+it. However, SSA construction requires non-trivial algorithms and data
+structures, so it is inconvenient and wasteful for every front-end to
+have to reproduce this logic.
+
+Memory in LLVM
+==============
+
+The 'trick' here is that while LLVM does require all register values to
+be in SSA form, it does not require (or permit) memory objects to be in
+SSA form. In the example above, note that the loads from G and H are
+direct accesses to G and H: they are not renamed or versioned. This
+differs from some other compiler systems, which do try to version memory
+objects. In LLVM, instead of encoding dataflow analysis of memory into
+the LLVM IR, it is handled with `Analysis
+Passes <../WritingAnLLVMPass.html>`_ which are computed on demand.
+
+With this in mind, the high-level idea is that we want to make a stack
+variable (which lives in memory, because it is on the stack) for each
+mutable object in a function. To take advantage of this trick, we need
+to talk about how LLVM represents stack variables.
+
+In LLVM, all memory accesses are explicit with load/store instructions,
+and it is carefully designed not to have (or need) an "address-of"
+operator. Notice how the type of the @G/@H global variables is actually
+"i32\*" even though the variable is defined as "i32". What this means is
+that @G defines *space* for an i32 in the global data area, but its
+*name* actually refers to the address for that space. Stack variables
+work the same way, except that instead of being declared with global
+variable definitions, they are declared with the `LLVM alloca
+instruction <../LangRef.html#i_alloca>`_:
+
+.. code-block:: llvm
+
+    define i32 @example() {
+    entry:
+      %X = alloca i32           ; type of %X is i32*.
+      ...
+      %tmp = load i32* %X       ; load the stack value %X from the stack.
+      %tmp2 = add i32 %tmp, 1   ; increment it
+      store i32 %tmp2, i32* %X  ; store it back
+      ...
+
+This code shows an example of how you can declare and manipulate a stack
+variable in the LLVM IR. Stack memory allocated with the alloca
+instruction is fully general: you can pass the address of the stack slot
+to functions, you can store it in other variables, etc. In our example
+above, we could rewrite the example to use the alloca technique to avoid
+using a PHI node:
+
+.. code-block:: llvm
+
+    @G = weak global i32 0   ; type of @G is i32*
+    @H = weak global i32 0   ; type of @H is i32*
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      %X = alloca i32           ; type of %X is i32*.
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      store i32 %X.0, i32* %X   ; Update X
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      store i32 %X.1, i32* %X   ; Update X
+      br label %cond_next
+
+    cond_next:
+      %X.2 = load i32* %X       ; Read X
+      ret i32 %X.2
+    }
+
+With this, we have discovered a way to handle arbitrary mutable
+variables without the need to create Phi nodes at all:
+
+#. Each mutable variable becomes a stack allocation.
+#. Each read of the variable becomes a load from the stack.
+#. Each update of the variable becomes a store to the stack.
+#. Taking the address of a variable just uses the stack address
+   directly.
+
+While this solution has solved our immediate problem, it introduced
+another one: we have now apparently introduced a lot of stack traffic
+for very simple and common operations, a major performance problem.
+Fortunately for us, the LLVM optimizer has a highly-tuned optimization
+pass named "mem2reg" that handles this case, promoting allocas like this
+into SSA registers, inserting Phi nodes as appropriate. If you run this
+example through the pass, for example, you'll get:
+
+.. code-block:: bash
+
+    $ llvm-as < example.ll | opt -mem2reg | llvm-dis
+    @G = weak global i32 0
+    @H = weak global i32 0
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      br label %cond_next
+
+    cond_next:
+      %X.01 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
+      ret i32 %X.01
+    }
+
+The mem2reg pass implements the standard "iterated dominance frontier"
+algorithm for constructing SSA form and has a number of optimizations
+that speed up (very common) degenerate cases. The mem2reg optimization
+pass is the answer to dealing with mutable variables, and we highly
+recommend that you depend on it. Note that mem2reg only works on
+variables in certain circumstances:
+
+#. mem2reg is alloca-driven: it looks for allocas and if it can handle
+   them, it promotes them. It does not apply to global variables or heap
+   allocations.
+#. mem2reg only looks for alloca instructions in the entry block of the
+   function. Being in the entry block guarantees that the alloca is only
+   executed once, which makes analysis simpler.
+#. mem2reg only promotes allocas whose uses are direct loads and stores.
+   If the address of the stack object is passed to a function, or if any
+   funny pointer arithmetic is involved, the alloca will not be
+   promoted.
+#. mem2reg only works on allocas of `first
+   class <../LangRef.html#t_classifications>`_ values (such as pointers,
+   scalars and vectors), and only if the array size of the allocation is
+   1 (or missing in the .ll file). mem2reg is not capable of promoting
+   structs or arrays to registers. Note that the "scalarrepl" pass is
+   more powerful and can promote structs, "unions", and arrays in many
+   cases.
+
+All of these properties are easy to satisfy for most imperative
+languages, and we'll illustrate it below with Kaleidoscope. The final
+question you may be asking is: should I bother with this nonsense for my
+front-end? Wouldn't it be better if I just did SSA construction
+directly, avoiding use of the mem2reg optimization pass? In short, we
+strongly recommend that you use this technique for building SSA form,
+unless there is an extremely good reason not to. Using this technique
+is:
+
+-  Proven and well tested: llvm-gcc and clang both use this technique
+   for local mutable variables. As such, the most common clients of LLVM
+   are using this to handle a bulk of their variables. You can be sure
+   that bugs are found fast and fixed early.
+-  Extremely Fast: mem2reg has a number of special cases that make it
+   fast in common cases as well as fully general. For example, it has
+   fast-paths for variables that are only used in a single block,
+   variables that only have one assignment point, good heuristics to
+   avoid insertion of unneeded phi nodes, etc.
+-  Needed for debug info generation: `Debug information in
+   LLVM <../SourceLevelDebugging.html>`_ relies on having the address of
+   the variable exposed so that debug info can be attached to it. This
+   technique dovetails very naturally with this style of debug info.
+
+If nothing else, this makes it much easier to get your front-end up and
+running, and is very simple to implement. Lets extend Kaleidoscope with
+mutable variables now!
+
+Mutable Variables in Kaleidoscope
+=================================
+
+Now that we know the sort of problem we want to tackle, lets see what
+this looks like in the context of our little Kaleidoscope language.
+We're going to add two features:
+
+#. The ability to mutate variables with the '=' operator.
+#. The ability to define new variables.
+
+While the first item is really what this is about, we only have
+variables for incoming arguments as well as for induction variables, and
+redefining those only goes so far :). Also, the ability to define new
+variables is a useful thing regardless of whether you will be mutating
+them. Here's a motivating example that shows how we could use these:
+
+::
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+    # Recursive fib, we could do this before.
+    def fib(x)
+      if (x < 3) then
+        1
+      else
+        fib(x-1)+fib(x-2);
+
+    # Iterative fib.
+    def fibi(x)
+      var a = 1, b = 1, c in
+      (for i = 3, i < x in
+         c = a + b :
+         a = b :
+         b = c) :
+      b;
+
+    # Call it.
+    fibi(10);
+
+In order to mutate variables, we have to change our existing variables
+to use the "alloca trick". Once we have that, we'll add our new
+operator, then extend Kaleidoscope to support new variable definitions.
+
+Adjusting Existing Variables for Mutation
+=========================================
+
+The symbol table in Kaleidoscope is managed at code generation time by
+the '``NamedValues``' map. This map currently keeps track of the LLVM
+"Value\*" that holds the double value for the named variable. In order
+to support mutation, we need to change this slightly, so that it
+``NamedValues`` holds the *memory location* of the variable in question.
+Note that this change is a refactoring: it changes the structure of the
+code, but does not (by itself) change the behavior of the compiler. All
+of these changes are isolated in the Kaleidoscope code generator.
+
+At this point in Kaleidoscope's development, it only supports variables
+for two things: incoming arguments to functions and the induction
+variable of 'for' loops. For consistency, we'll allow mutation of these
+variables in addition to other user-defined variables. This means that
+these will both need memory locations.
+
+To start our transformation of Kaleidoscope, we'll change the
+NamedValues map so that it maps to AllocaInst\* instead of Value\*. Once
+we do this, the C++ compiler will tell us what parts of the code we need
+to update:
+
+.. code-block:: c++
+
+    static std::map<std::string, AllocaInst*> NamedValues;
+
+Also, since we will need to create these alloca's, we'll use a helper
+function that ensures that the allocas are created in the entry block of
+the function:
+
+.. code-block:: c++
+
+    /// CreateEntryBlockAlloca - Create an alloca instruction in the entry block of
+    /// the function.  This is used for mutable variables etc.
+    static AllocaInst *CreateEntryBlockAlloca(Function *TheFunction,
+                                              const std::string &VarName) {
+      IRBuilder<> TmpB(&TheFunction->getEntryBlock(),
+                     TheFunction->getEntryBlock().begin());
+      return TmpB.CreateAlloca(Type::getDoubleTy(getGlobalContext()), 0,
+                               VarName.c_str());
+    }
+
+This funny looking code creates an IRBuilder object that is pointing at
+the first instruction (.begin()) of the entry block. It then creates an
+alloca with the expected name and returns it. Because all values in
+Kaleidoscope are doubles, there is no need to pass in a type to use.
+
+With this in place, the first functionality change we want to make is to
+variable references. In our new scheme, variables live on the stack, so
+code generating a reference to them actually needs to produce a load
+from the stack slot:
+
+.. code-block:: c++
+
+    Value *VariableExprAST::Codegen() {
+      // Look this variable up in the function.
+      Value *V = NamedValues[Name];
+      if (V == 0) return ErrorV("Unknown variable name");
+
+      // Load the value.
+      return Builder.CreateLoad(V, Name.c_str());
+    }
+
+As you can see, this is pretty straightforward. Now we need to update
+the things that define the variables to set up the alloca. We'll start
+with ``ForExprAST::Codegen`` (see the `full code listing <#code>`_ for
+the unabridged code):
+
+.. code-block:: c++
+
+      Function *TheFunction = Builder.GetInsertBlock()->getParent();
+
+      // Create an alloca for the variable in the entry block.
+      AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);
+
+        // Emit the start code first, without 'variable' in scope.
+      Value *StartVal = Start->Codegen();
+      if (StartVal == 0) return 0;
+
+      // Store the value into the alloca.
+      Builder.CreateStore(StartVal, Alloca);
+      ...
+
+      // Compute the end condition.
+      Value *EndCond = End->Codegen();
+      if (EndCond == 0) return EndCond;
+
+      // Reload, increment, and restore the alloca.  This handles the case where
+      // the body of the loop mutates the variable.
+      Value *CurVar = Builder.CreateLoad(Alloca);
+      Value *NextVar = Builder.CreateFAdd(CurVar, StepVal, "nextvar");
+      Builder.CreateStore(NextVar, Alloca);
+      ...
+
+This code is virtually identical to the code `before we allowed mutable
+variables <LangImpl5.html#forcodegen>`_. The big difference is that we
+no longer have to construct a PHI node, and we use load/store to access
+the variable as needed.
+
+To support mutable argument variables, we need to also make allocas for
+them. The code for this is also pretty simple:
+
+.. code-block:: c++
+
+    /// CreateArgumentAllocas - Create an alloca for each argument and register the
+    /// argument in the symbol table so that references to it will succeed.
+    void PrototypeAST::CreateArgumentAllocas(Function *F) {
+      Function::arg_iterator AI = F->arg_begin();
+      for (unsigned Idx = 0, e = Args.size(); Idx != e; ++Idx, ++AI) {
+        // Create an alloca for this variable.
+        AllocaInst *Alloca = CreateEntryBlockAlloca(F, Args[Idx]);
+
+        // Store the initial value into the alloca.
+        Builder.CreateStore(AI, Alloca);
+
+        // Add arguments to variable symbol table.
+        NamedValues[Args[Idx]] = Alloca;
+      }
+    }
+
+For each argument, we make an alloca, store the input value to the
+function into the alloca, and register the alloca as the memory location
+for the argument. This method gets invoked by ``FunctionAST::Codegen``
+right after it sets up the entry block for the function.
+
+The final missing piece is adding the mem2reg pass, which allows us to
+get good codegen once again:
+
+.. code-block:: c++
+
+        // Set up the optimizer pipeline.  Start with registering info about how the
+        // target lays out data structures.
+        OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
+        // Promote allocas to registers.
+        OurFPM.add(createPromoteMemoryToRegisterPass());
+        // Do simple "peephole" optimizations and bit-twiddling optzns.
+        OurFPM.add(createInstructionCombiningPass());
+        // Reassociate expressions.
+        OurFPM.add(createReassociatePass());
+
+It is interesting to see what the code looks like before and after the
+mem2reg optimization runs. For example, this is the before/after code
+for our recursive fib function. Before the optimization:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %x1 = alloca double
+      store double %x, double* %x1
+      %x2 = load double* %x1
+      %cmptmp = fcmp ult double %x2, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:       ; preds = %entry
+      br label %ifcont
+
+    else:       ; preds = %entry
+      %x3 = load double* %x1
+      %subtmp = fsub double %x3, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %x4 = load double* %x1
+      %subtmp5 = fsub double %x4, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      br label %ifcont
+
+    ifcont:     ; preds = %else, %then
+      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
+      ret double %iftmp
+    }
+
+Here there is only one variable (x, the input argument) but you can
+still see the extremely simple-minded code generation strategy we are
+using. In the entry block, an alloca is created, and the initial input
+value is stored into it. Each reference to the variable does a reload
+from the stack. Also, note that we didn't modify the if/then/else
+expression, so it still inserts a PHI node. While we could make an
+alloca for it, it is actually easier to create a PHI node for it, so we
+still just make the PHI.
+
+Here is the code after the mem2reg pass runs:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %cmptmp = fcmp ult double %x, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:
+      br label %ifcont
+
+    else:
+      %subtmp = fsub double %x, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %subtmp5 = fsub double %x, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      br label %ifcont
+
+    ifcont:     ; preds = %else, %then
+      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
+      ret double %iftmp
+    }
+
+This is a trivial case for mem2reg, since there are no redefinitions of
+the variable. The point of showing this is to calm your tension about
+inserting such blatent inefficiencies :).
+
+After the rest of the optimizers run, we get:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %cmptmp = fcmp ult double %x, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp ueq double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %else, label %ifcont
+
+    else:
+      %subtmp = fsub double %x, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %subtmp5 = fsub double %x, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      ret double %addtmp
+
+    ifcont:
+      ret double 1.000000e+00
+    }
+
+Here we see that the simplifycfg pass decided to clone the return
+instruction into the end of the 'else' block. This allowed it to
+eliminate some branches and the PHI node.
+
+Now that all symbol table references are updated to use stack variables,
+we'll add the assignment operator.
+
+New Assignment Operator
+=======================
+
+With our current framework, adding a new assignment operator is really
+simple. We will parse it just like any other binary operator, but handle
+it internally (instead of allowing the user to define it). The first
+step is to set a precedence:
+
+.. code-block:: c++
+
+     int main() {
+       // Install standard binary operators.
+       // 1 is lowest precedence.
+       BinopPrecedence['='] = 2;
+       BinopPrecedence['<'] = 10;
+       BinopPrecedence['+'] = 20;
+       BinopPrecedence['-'] = 20;
+
+Now that the parser knows the precedence of the binary operator, it
+takes care of all the parsing and AST generation. We just need to
+implement codegen for the assignment operator. This looks like:
+
+.. code-block:: c++
+
+    Value *BinaryExprAST::Codegen() {
+      // Special case '=' because we don't want to emit the LHS as an expression.
+      if (Op == '=') {
+        // Assignment requires the LHS to be an identifier.
+        VariableExprAST *LHSE = dynamic_cast<VariableExprAST*>(LHS);
+        if (!LHSE)
+          return ErrorV("destination of '=' must be a variable");
+
+Unlike the rest of the binary operators, our assignment operator doesn't
+follow the "emit LHS, emit RHS, do computation" model. As such, it is
+handled as a special case before the other binary operators are handled.
+The other strange thing is that it requires the LHS to be a variable. It
+is invalid to have "(x+1) = expr" - only things like "x = expr" are
+allowed.
+
+.. code-block:: c++
+
+        // Codegen the RHS.
+        Value *Val = RHS->Codegen();
+        if (Val == 0) return 0;
+
+        // Look up the name.
+        Value *Variable = NamedValues[LHSE->getName()];
+        if (Variable == 0) return ErrorV("Unknown variable name");
+
+        Builder.CreateStore(Val, Variable);
+        return Val;
+      }
+      ...
+
+Once we have the variable, codegen'ing the assignment is
+straightforward: we emit the RHS of the assignment, create a store, and
+return the computed value. Returning a value allows for chained
+assignments like "X = (Y = Z)".
+
+Now that we have an assignment operator, we can mutate loop variables
+and arguments. For example, we can now run code like this:
+
+::
+
+    # Function to print a double.
+    extern printd(x);
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+    def test(x)
+      printd(x) :
+      x = 4 :
+      printd(x);
+
+    test(123);
+
+When run, this example prints "123" and then "4", showing that we did
+actually mutate the value! Okay, we have now officially implemented our
+goal: getting this to work requires SSA construction in the general
+case. However, to be really useful, we want the ability to define our
+own local variables, lets add this next!
+
+User-defined Local Variables
+============================
+
+Adding var/in is just like any other other extensions we made to
+Kaleidoscope: we extend the lexer, the parser, the AST and the code
+generator. The first step for adding our new 'var/in' construct is to
+extend the lexer. As before, this is pretty trivial, the code looks like
+this:
+
+.. code-block:: c++
+
+    enum Token {
+      ...
+      // var definition
+      tok_var = -13
+    ...
+    }
+    ...
+    static int gettok() {
+    ...
+        if (IdentifierStr == "in") return tok_in;
+        if (IdentifierStr == "binary") return tok_binary;
+        if (IdentifierStr == "unary") return tok_unary;
+        if (IdentifierStr == "var") return tok_var;
+        return tok_identifier;
+    ...
+
+The next step is to define the AST node that we will construct. For
+var/in, it looks like this:
+
+.. code-block:: c++
+
+    /// VarExprAST - Expression class for var/in
+    class VarExprAST : public ExprAST {
+      std::vector<std::pair<std::string, ExprAST*> > VarNames;
+      ExprAST *Body;
+    public:
+      VarExprAST(const std::vector<std::pair<std::string, ExprAST*> > &varnames,
+                 ExprAST *body)
+      : VarNames(varnames), Body(body) {}
+
+      virtual Value *Codegen();
+    };
+
+var/in allows a list of names to be defined all at once, and each name
+can optionally have an initializer value. As such, we capture this
+information in the VarNames vector. Also, var/in has a body, this body
+is allowed to access the variables defined by the var/in.
+
+With this in place, we can define the parser pieces. The first thing we
+do is add it as a primary expression:
+
+.. code-block:: c++
+
+    /// primary
+    ///   ::= identifierexpr
+    ///   ::= numberexpr
+    ///   ::= parenexpr
+    ///   ::= ifexpr
+    ///   ::= forexpr
+    ///   ::= varexpr
+    static ExprAST *ParsePrimary() {
+      switch (CurTok) {
+      default: return Error("unknown token when expecting an expression");
+      case tok_identifier: return ParseIdentifierExpr();
+      case tok_number:     return ParseNumberExpr();
+      case '(':            return ParseParenExpr();
+      case tok_if:         return ParseIfExpr();
+      case tok_for:        return ParseForExpr();
+      case tok_var:        return ParseVarExpr();
+      }
+    }
+
+Next we define ParseVarExpr:
+
+.. code-block:: c++
+
+    /// varexpr ::= 'var' identifier ('=' expression)?
+    //                    (',' identifier ('=' expression)?)* 'in' expression
+    static ExprAST *ParseVarExpr() {
+      getNextToken();  // eat the var.
+
+      std::vector<std::pair<std::string, ExprAST*> > VarNames;
+
+      // At least one variable name is required.
+      if (CurTok != tok_identifier)
+        return Error("expected identifier after var");
+
+The first part of this code parses the list of identifier/expr pairs
+into the local ``VarNames`` vector.
+
+.. code-block:: c++
+
+      while (1) {
+        std::string Name = IdentifierStr;
+        getNextToken();  // eat identifier.
+
+        // Read the optional initializer.
+        ExprAST *Init = 0;
+        if (CurTok == '=') {
+          getNextToken(); // eat the '='.
+
+          Init = ParseExpression();
+          if (Init == 0) return 0;
+        }
+
+        VarNames.push_back(std::make_pair(Name, Init));
+
+        // End of var list, exit loop.
+        if (CurTok != ',') break;
+        getNextToken(); // eat the ','.
+
+        if (CurTok != tok_identifier)
+          return Error("expected identifier list after var");
+      }
+
+Once all the variables are parsed, we then parse the body and create the
+AST node:
+
+.. code-block:: c++
+
+      // At this point, we have to have 'in'.
+      if (CurTok != tok_in)
+        return Error("expected 'in' keyword after 'var'");
+      getNextToken();  // eat 'in'.
+
+      ExprAST *Body = ParseExpression();
+      if (Body == 0) return 0;
+
+      return new VarExprAST(VarNames, Body);
+    }
+
+Now that we can parse and represent the code, we need to support
+emission of LLVM IR for it. This code starts out with:
+
+.. code-block:: c++
+
+    Value *VarExprAST::Codegen() {
+      std::vector<AllocaInst *> OldBindings;
+
+      Function *TheFunction = Builder.GetInsertBlock()->getParent();
+
+      // Register all variables and emit their initializer.
+      for (unsigned i = 0, e = VarNames.size(); i != e; ++i) {
+        const std::string &VarName = VarNames[i].first;
+        ExprAST *Init = VarNames[i].second;
+
+Basically it loops over all the variables, installing them one at a
+time. For each variable we put into the symbol table, we remember the
+previous value that we replace in OldBindings.
+
+.. code-block:: c++
+
+        // Emit the initializer before adding the variable to scope, this prevents
+        // the initializer from referencing the variable itself, and permits stuff
+        // like this:
+        //  var a = 1 in
+        //    var a = a in ...   # refers to outer 'a'.
+        Value *InitVal;
+        if (Init) {
+          InitVal = Init->Codegen();
+          if (InitVal == 0) return 0;
+        } else { // If not specified, use 0.0.
+          InitVal = ConstantFP::get(getGlobalContext(), APFloat(0.0));
+        }
+
+        AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);
+        Builder.CreateStore(InitVal, Alloca);
+
+        // Remember the old variable binding so that we can restore the binding when
+        // we unrecurse.
+        OldBindings.push_back(NamedValues[VarName]);
+
+        // Remember this binding.
+        NamedValues[VarName] = Alloca;
+      }
+
+There are more comments here than code. The basic idea is that we emit
+the initializer, create the alloca, then update the symbol table to
+point to it. Once all the variables are installed in the symbol table,
+we evaluate the body of the var/in expression:
+
+.. code-block:: c++
+
+      // Codegen the body, now that all vars are in scope.
+      Value *BodyVal = Body->Codegen();
+      if (BodyVal == 0) return 0;
+
+Finally, before returning, we restore the previous variable bindings:
+
+.. code-block:: c++
+
+      // Pop all our variables from scope.
+      for (unsigned i = 0, e = VarNames.size(); i != e; ++i)
+        NamedValues[VarNames[i].first] = OldBindings[i];
+
+      // Return the body computation.
+      return BodyVal;
+    }
+
+The end result of all of this is that we get properly scoped variable
+definitions, and we even (trivially) allow mutation of them :).
+
+With this, we completed what we set out to do. Our nice iterative fib
+example from the intro compiles and runs just fine. The mem2reg pass
+optimizes all of our stack variables into SSA registers, inserting PHI
+nodes where needed, and our front-end remains simple: no "iterated
+dominance frontier" computation anywhere in sight.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+mutable variables and var/in support. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
+    # Run
+    ./toy
+
+Here is the code:
+
+.. literalinclude:: ../../examples/Kaleidoscope/Chapter7/toy.cpp
+   :language: c++
+
+`Next: Conclusion and other useful LLVM tidbits <LangImpl8.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl8.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl8.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl8.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/LangImpl8.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,267 @@
+======================================================
+Kaleidoscope: Conclusion and other useful LLVM tidbits
+======================================================
+
+.. contents::
+   :local:
+
+Tutorial Conclusion
+===================
+
+Welcome to the final chapter of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In the course of this tutorial, we have
+grown our little Kaleidoscope language from being a useless toy, to
+being a semi-interesting (but probably still useless) toy. :)
+
+It is interesting to see how far we've come, and how little code it has
+taken. We built the entire lexer, parser, AST, code generator, and an
+interactive run-loop (with a JIT!) by-hand in under 700 lines of
+(non-comment/non-blank) code.
+
+Our little language supports a couple of interesting features: it
+supports user defined binary and unary operators, it uses JIT
+compilation for immediate evaluation, and it supports a few control flow
+constructs with SSA construction.
+
+Part of the idea of this tutorial was to show you how easy and fun it
+can be to define, build, and play with languages. Building a compiler
+need not be a scary or mystical process! Now that you've seen some of
+the basics, I strongly encourage you to take the code and hack on it.
+For example, try adding:
+
+-  **global variables** - While global variables have questional value
+   in modern software engineering, they are often useful when putting
+   together quick little hacks like the Kaleidoscope compiler itself.
+   Fortunately, our current setup makes it very easy to add global
+   variables: just have value lookup check to see if an unresolved
+   variable is in the global variable symbol table before rejecting it.
+   To create a new global variable, make an instance of the LLVM
+   ``GlobalVariable`` class.
+-  **typed variables** - Kaleidoscope currently only supports variables
+   of type double. This gives the language a very nice elegance, because
+   only supporting one type means that you never have to specify types.
+   Different languages have different ways of handling this. The easiest
+   way is to require the user to specify types for every variable
+   definition, and record the type of the variable in the symbol table
+   along with its Value\*.
+-  **arrays, structs, vectors, etc** - Once you add types, you can start
+   extending the type system in all sorts of interesting ways. Simple
+   arrays are very easy and are quite useful for many different
+   applications. Adding them is mostly an exercise in learning how the
+   LLVM `getelementptr <../LangRef.html#i_getelementptr>`_ instruction
+   works: it is so nifty/unconventional, it `has its own
+   FAQ <../GetElementPtr.html>`_! If you add support for recursive types
+   (e.g. linked lists), make sure to read the `section in the LLVM
+   Programmer's Manual <../ProgrammersManual.html#TypeResolve>`_ that
+   describes how to construct them.
+-  **standard runtime** - Our current language allows the user to access
+   arbitrary external functions, and we use it for things like "printd"
+   and "putchard". As you extend the language to add higher-level
+   constructs, often these constructs make the most sense if they are
+   lowered to calls into a language-supplied runtime. For example, if
+   you add hash tables to the language, it would probably make sense to
+   add the routines to a runtime, instead of inlining them all the way.
+-  **memory management** - Currently we can only access the stack in
+   Kaleidoscope. It would also be useful to be able to allocate heap
+   memory, either with calls to the standard libc malloc/free interface
+   or with a garbage collector. If you would like to use garbage
+   collection, note that LLVM fully supports `Accurate Garbage
+   Collection <../GarbageCollection.html>`_ including algorithms that
+   move objects and need to scan/update the stack.
+-  **debugger support** - LLVM supports generation of `DWARF Debug
+   info <../SourceLevelDebugging.html>`_ which is understood by common
+   debuggers like GDB. Adding support for debug info is fairly
+   straightforward. The best way to understand it is to compile some
+   C/C++ code with "``llvm-gcc -g -O0``" and taking a look at what it
+   produces.
+-  **exception handling support** - LLVM supports generation of `zero
+   cost exceptions <../ExceptionHandling.html>`_ which interoperate with
+   code compiled in other languages. You could also generate code by
+   implicitly making every function return an error value and checking
+   it. You could also make explicit use of setjmp/longjmp. There are
+   many different ways to go here.
+-  **object orientation, generics, database access, complex numbers,
+   geometric programming, ...** - Really, there is no end of crazy
+   features that you can add to the language.
+-  **unusual domains** - We've been talking about applying LLVM to a
+   domain that many people are interested in: building a compiler for a
+   specific language. However, there are many other domains that can use
+   compiler technology that are not typically considered. For example,
+   LLVM has been used to implement OpenGL graphics acceleration,
+   translate C++ code to ActionScript, and many other cute and clever
+   things. Maybe you will be the first to JIT compile a regular
+   expression interpreter into native code with LLVM?
+
+Have fun - try doing something crazy and unusual. Building a language
+like everyone else always has, is much less fun than trying something a
+little crazy or off the wall and seeing how it turns out. If you get
+stuck or want to talk about it, feel free to email the `llvmdev mailing
+list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_: it has lots
+of people who are interested in languages and are often willing to help
+out.
+
+Before we end this tutorial, I want to talk about some "tips and tricks"
+for generating LLVM IR. These are some of the more subtle things that
+may not be obvious, but are very useful if you want to take advantage of
+LLVM's capabilities.
+
+Properties of the LLVM IR
+=========================
+
+We have a couple common questions about code in the LLVM IR form - lets
+just get these out of the way right now, shall we?
+
+Target Independence
+-------------------
+
+Kaleidoscope is an example of a "portable language": any program written
+in Kaleidoscope will work the same way on any target that it runs on.
+Many other languages have this property, e.g. lisp, java, haskell,
+javascript, python, etc (note that while these languages are portable,
+not all their libraries are).
+
+One nice aspect of LLVM is that it is often capable of preserving target
+independence in the IR: you can take the LLVM IR for a
+Kaleidoscope-compiled program and run it on any target that LLVM
+supports, even emitting C code and compiling that on targets that LLVM
+doesn't support natively. You can trivially tell that the Kaleidoscope
+compiler generates target-independent code because it never queries for
+any target-specific information when generating code.
+
+The fact that LLVM provides a compact, target-independent,
+representation for code gets a lot of people excited. Unfortunately,
+these people are usually thinking about C or a language from the C
+family when they are asking questions about language portability. I say
+"unfortunately", because there is really no way to make (fully general)
+C code portable, other than shipping the source code around (and of
+course, C source code is not actually portable in general either - ever
+port a really old application from 32- to 64-bits?).
+
+The problem with C (again, in its full generality) is that it is heavily
+laden with target specific assumptions. As one simple example, the
+preprocessor often destructively removes target-independence from the
+code when it processes the input text:
+
+.. code-block:: c
+
+    #ifdef __i386__
+      int X = 1;
+    #else
+      int X = 42;
+    #endif
+
+While it is possible to engineer more and more complex solutions to
+problems like this, it cannot be solved in full generality in a way that
+is better than shipping the actual source code.
+
+That said, there are interesting subsets of C that can be made portable.
+If you are willing to fix primitive types to a fixed size (say int =
+32-bits, and long = 64-bits), don't care about ABI compatibility with
+existing binaries, and are willing to give up some other minor features,
+you can have portable code. This can make sense for specialized domains
+such as an in-kernel language.
+
+Safety Guarantees
+-----------------
+
+Many of the languages above are also "safe" languages: it is impossible
+for a program written in Java to corrupt its address space and crash the
+process (assuming the JVM has no bugs). Safety is an interesting
+property that requires a combination of language design, runtime
+support, and often operating system support.
+
+It is certainly possible to implement a safe language in LLVM, but LLVM
+IR does not itself guarantee safety. The LLVM IR allows unsafe pointer
+casts, use after free bugs, buffer over-runs, and a variety of other
+problems. Safety needs to be implemented as a layer on top of LLVM and,
+conveniently, several groups have investigated this. Ask on the `llvmdev
+mailing list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ if
+you are interested in more details.
+
+Language-Specific Optimizations
+-------------------------------
+
+One thing about LLVM that turns off many people is that it does not
+solve all the world's problems in one system (sorry 'world hunger',
+someone else will have to solve you some other day). One specific
+complaint is that people perceive LLVM as being incapable of performing
+high-level language-specific optimization: LLVM "loses too much
+information".
+
+Unfortunately, this is really not the place to give you a full and
+unified version of "Chris Lattner's theory of compiler design". Instead,
+I'll make a few observations:
+
+First, you're right that LLVM does lose information. For example, as of
+this writing, there is no way to distinguish in the LLVM IR whether an
+SSA-value came from a C "int" or a C "long" on an ILP32 machine (other
+than debug info). Both get compiled down to an 'i32' value and the
+information about what it came from is lost. The more general issue
+here, is that the LLVM type system uses "structural equivalence" instead
+of "name equivalence". Another place this surprises people is if you
+have two types in a high-level language that have the same structure
+(e.g. two different structs that have a single int field): these types
+will compile down into a single LLVM type and it will be impossible to
+tell what it came from.
+
+Second, while LLVM does lose information, LLVM is not a fixed target: we
+continue to enhance and improve it in many different ways. In addition
+to adding new features (LLVM did not always support exceptions or debug
+info), we also extend the IR to capture important information for
+optimization (e.g. whether an argument is sign or zero extended,
+information about pointers aliasing, etc). Many of the enhancements are
+user-driven: people want LLVM to include some specific feature, so they
+go ahead and extend it.
+
+Third, it is *possible and easy* to add language-specific optimizations,
+and you have a number of choices in how to do it. As one trivial
+example, it is easy to add language-specific optimization passes that
+"know" things about code compiled for a language. In the case of the C
+family, there is an optimization pass that "knows" about the standard C
+library functions. If you call "exit(0)" in main(), it knows that it is
+safe to optimize that into "return 0;" because C specifies what the
+'exit' function does.
+
+In addition to simple library knowledge, it is possible to embed a
+variety of other language-specific information into the LLVM IR. If you
+have a specific need and run into a wall, please bring the topic up on
+the llvmdev list. At the very worst, you can always treat LLVM as if it
+were a "dumb code generator" and implement the high-level optimizations
+you desire in your front-end, on the language-specific AST.
+
+Tips and Tricks
+===============
+
+There is a variety of useful tips and tricks that you come to know after
+working on/with LLVM that aren't obvious at first glance. Instead of
+letting everyone rediscover them, this section talks about some of these
+issues.
+
+Implementing portable offsetof/sizeof
+-------------------------------------
+
+One interesting thing that comes up, if you are trying to keep the code
+generated by your compiler "target independent", is that you often need
+to know the size of some LLVM type or the offset of some field in an
+llvm structure. For example, you might need to pass the size of a type
+into a function that allocates memory.
+
+Unfortunately, this can vary widely across targets: for example the
+width of a pointer is trivially target-specific. However, there is a
+`clever way to use the getelementptr
+instruction <http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt>`_
+that allows you to compute this in a portable way.
+
+Garbage Collected Stack Frames
+------------------------------
+
+Some languages want to explicitly manage their stack frames, often so
+that they are garbage collected or to allow easy implementation of
+closures. There are often better ways to implement these features than
+explicit stack frames, but `LLVM does support
+them, <http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt>`_
+if you want. It requires your front-end to convert the code into
+`Continuation Passing
+Style <http://en.wikipedia.org/wiki/Continuation-passing_style>`_ and
+the use of tail calls (which LLVM also supports).
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl1.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl1.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl1.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl1.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,285 @@
+=================================================
+Kaleidoscope: Tutorial Introduction and the Lexer
+=================================================
+
+.. contents::
+   :local:
+
+Tutorial Introduction
+=====================
+
+Welcome to the "Implementing a language with LLVM" tutorial. This
+tutorial runs through the implementation of a simple language, showing
+how fun and easy it can be. This tutorial will get you up and started as
+well as help to build a framework you can extend to other languages. The
+code in this tutorial can also be used as a playground to hack on other
+LLVM specific things.
+
+The goal of this tutorial is to progressively unveil our language,
+describing how it is built up over time. This will let us cover a fairly
+broad range of language design and LLVM-specific usage issues, showing
+and explaining the code for it all along the way, without overwhelming
+you with tons of details up front.
+
+It is useful to point out ahead of time that this tutorial is really
+about teaching compiler techniques and LLVM specifically, *not* about
+teaching modern and sane software engineering principles. In practice,
+this means that we'll take a number of shortcuts to simplify the
+exposition. For example, the code leaks memory, uses global variables
+all over the place, doesn't use nice design patterns like
+`visitors <http://en.wikipedia.org/wiki/Visitor_pattern>`_, etc... but
+it is very simple. If you dig in and use the code as a basis for future
+projects, fixing these deficiencies shouldn't be hard.
+
+I've tried to put this tutorial together in a way that makes chapters
+easy to skip over if you are already familiar with or are uninterested
+in the various pieces. The structure of the tutorial is:
+
+-  `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
+   language, and the definition of its Lexer - This shows where we are
+   going and the basic functionality that we want it to do. In order to
+   make this tutorial maximally understandable and hackable, we choose
+   to implement everything in Objective Caml instead of using lexer and
+   parser generators. LLVM obviously works just fine with such tools,
+   feel free to use one if you prefer.
+-  `Chapter #2 <OCamlLangImpl2.html>`_: Implementing a Parser and
+   AST - With the lexer in place, we can talk about parsing techniques
+   and basic AST construction. This tutorial describes recursive descent
+   parsing and operator precedence parsing. Nothing in Chapters 1 or 2
+   is LLVM-specific, the code doesn't even link in LLVM at this point.
+   :)
+-  `Chapter #3 <OCamlLangImpl3.html>`_: Code generation to LLVM IR -
+   With the AST ready, we can show off how easy generation of LLVM IR
+   really is.
+-  `Chapter #4 <OCamlLangImpl4.html>`_: Adding JIT and Optimizer
+   Support - Because a lot of people are interested in using LLVM as a
+   JIT, we'll dive right into it and show you the 3 lines it takes to
+   add JIT support. LLVM is also useful in many other ways, but this is
+   one simple and "sexy" way to shows off its power. :)
+-  `Chapter #5 <OCamlLangImpl5.html>`_: Extending the Language:
+   Control Flow - With the language up and running, we show how to
+   extend it with control flow operations (if/then/else and a 'for'
+   loop). This gives us a chance to talk about simple SSA construction
+   and control flow.
+-  `Chapter #6 <OCamlLangImpl6.html>`_: Extending the Language:
+   User-defined Operators - This is a silly but fun chapter that talks
+   about extending the language to let the user program define their own
+   arbitrary unary and binary operators (with assignable precedence!).
+   This lets us build a significant piece of the "language" as library
+   routines.
+-  `Chapter #7 <OCamlLangImpl7.html>`_: Extending the Language:
+   Mutable Variables - This chapter talks about adding user-defined
+   local variables along with an assignment operator. The interesting
+   part about this is how easy and trivial it is to construct SSA form
+   in LLVM: no, LLVM does *not* require your front-end to construct SSA
+   form!
+-  `Chapter #8 <OCamlLangImpl8.html>`_: Conclusion and other useful
+   LLVM tidbits - This chapter wraps up the series by talking about
+   potential ways to extend the language, but also includes a bunch of
+   pointers to info about "special topics" like adding garbage
+   collection support, exceptions, debugging, support for "spaghetti
+   stacks", and a bunch of other tips and tricks.
+
+By the end of the tutorial, we'll have written a bit less than 700 lines
+of non-comment, non-blank, lines of code. With this small amount of
+code, we'll have built up a very reasonable compiler for a non-trivial
+language including a hand-written lexer, parser, AST, as well as code
+generation support with a JIT compiler. While other systems may have
+interesting "hello world" tutorials, I think the breadth of this
+tutorial is a great testament to the strengths of LLVM and why you
+should consider it if you're interested in language or compiler design.
+
+A note about this tutorial: we expect you to extend the language and
+play with it on your own. Take the code and go crazy hacking away at it,
+compilers don't need to be scary creatures - it can be a lot of fun to
+play with languages!
+
+The Basic Language
+==================
+
+This tutorial will be illustrated with a toy language that we'll call
+"`Kaleidoscope <http://en.wikipedia.org/wiki/Kaleidoscope>`_" (derived
+from "meaning beautiful, form, and view"). Kaleidoscope is a procedural
+language that allows you to define functions, use conditionals, math,
+etc. Over the course of the tutorial, we'll extend Kaleidoscope to
+support the if/then/else construct, a for loop, user defined operators,
+JIT compilation with a simple command line interface, etc.
+
+Because we want to keep things simple, the only datatype in Kaleidoscope
+is a 64-bit floating point type (aka 'float' in O'Caml parlance). As
+such, all values are implicitly double precision and the language
+doesn't require type declarations. This gives the language a very nice
+and simple syntax. For example, the following simple example computes
+`Fibonacci numbers: <http://en.wikipedia.org/wiki/Fibonacci_number>`_
+
+::
+
+    # Compute the x'th fibonacci number.
+    def fib(x)
+      if x < 3 then
+        1
+      else
+        fib(x-1)+fib(x-2)
+
+    # This expression will compute the 40th number.
+    fib(40)
+
+We also allow Kaleidoscope to call into standard library functions (the
+LLVM JIT makes this completely trivial). This means that you can use the
+'extern' keyword to define a function before you use it (this is also
+useful for mutually recursive functions). For example:
+
+::
+
+    extern sin(arg);
+    extern cos(arg);
+    extern atan2(arg1 arg2);
+
+    atan2(sin(.4), cos(42))
+
+A more interesting example is included in Chapter 6 where we write a
+little Kaleidoscope application that `displays a Mandelbrot
+Set <OCamlLangImpl6.html#example>`_ at various levels of magnification.
+
+Lets dive into the implementation of this language!
+
+The Lexer
+=========
+
+When it comes to implementing a language, the first thing needed is the
+ability to process a text file and recognize what it says. The
+traditional way to do this is to use a
+"`lexer <http://en.wikipedia.org/wiki/Lexical_analysis>`_" (aka
+'scanner') to break the input up into "tokens". Each token returned by
+the lexer includes a token code and potentially some metadata (e.g. the
+numeric value of a number). First, we define the possibilities:
+
+.. code-block:: ocaml
+
+    (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+     * these others for known things. *)
+    type token =
+      (* commands *)
+      | Def | Extern
+
+      (* primary *)
+      | Ident of string | Number of float
+
+      (* unknown *)
+      | Kwd of char
+
+Each token returned by our lexer will be one of the token variant
+values. An unknown character like '+' will be returned as
+``Token.Kwd '+'``. If the curr token is an identifier, the value will be
+``Token.Ident s``. If the current token is a numeric literal (like 1.0),
+the value will be ``Token.Number 1.0``.
+
+The actual implementation of the lexer is a collection of functions
+driven by a function named ``Lexer.lex``. The ``Lexer.lex`` function is
+called to return the next token from standard input. We will use
+`Camlp4 <http://caml.inria.fr/pub/docs/manual-camlp4/index.html>`_ to
+simplify the tokenization of the standard input. Its definition starts
+as:
+
+.. code-block:: ocaml
+
+    (*===----------------------------------------------------------------------===
+     * Lexer
+     *===----------------------------------------------------------------------===*)
+
+    let rec lex = parser
+      (* Skip any whitespace. *)
+      | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+``Lexer.lex`` works by recursing over a ``char Stream.t`` to read
+characters one at a time from the standard input. It eats them as it
+recognizes them and stores them in in a ``Token.token`` variant. The
+first thing that it has to do is ignore whitespace between tokens. This
+is accomplished with the recursive call above.
+
+The next thing ``Lexer.lex`` needs to do is recognize identifiers and
+specific keywords like "def". Kaleidoscope does this with a pattern
+match and a helper function.
+
+.. code-block:: ocaml
+
+      (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+      | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+          let buffer = Buffer.create 1 in
+          Buffer.add_char buffer c;
+          lex_ident buffer stream
+
+    ...
+
+    and lex_ident buffer = parser
+      | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+          Buffer.add_char buffer c;
+          lex_ident buffer stream
+      | [< stream=lex >] ->
+          match Buffer.contents buffer with
+          | "def" -> [< 'Token.Def; stream >]
+          | "extern" -> [< 'Token.Extern; stream >]
+          | id -> [< 'Token.Ident id; stream >]
+
+Numeric values are similar:
+
+.. code-block:: ocaml
+
+      (* number: [0-9.]+ *)
+      | [< ' ('0' .. '9' as c); stream >] ->
+          let buffer = Buffer.create 1 in
+          Buffer.add_char buffer c;
+          lex_number buffer stream
+
+    ...
+
+    and lex_number buffer = parser
+      | [< ' ('0' .. '9' | '.' as c); stream >] ->
+          Buffer.add_char buffer c;
+          lex_number buffer stream
+      | [< stream=lex >] ->
+          [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+This is all pretty straight-forward code for processing input. When
+reading a numeric value from input, we use the ocaml ``float_of_string``
+function to convert it to a numeric value that we store in
+``Token.Number``. Note that this isn't doing sufficient error checking:
+it will raise ``Failure`` if the string "1.23.45.67". Feel free to
+extend it :). Next we handle comments:
+
+.. code-block:: ocaml
+
+      (* Comment until end of line. *)
+      | [< ' ('#'); stream >] ->
+          lex_comment stream
+
+    ...
+
+    and lex_comment = parser
+      | [< ' ('\n'); stream=lex >] -> stream
+      | [< 'c; e=lex_comment >] -> e
+      | [< >] -> [< >]
+
+We handle comments by skipping to the end of the line and then return
+the next token. Finally, if the input doesn't match one of the above
+cases, it is either an operator character like '+' or the end of the
+file. These are handled with this code:
+
+.. code-block:: ocaml
+
+      (* Otherwise, just return the character as its ascii value. *)
+      | [< 'c; stream >] ->
+          [< 'Token.Kwd c; lex stream >]
+
+      (* end of stream. *)
+      | [< >] -> [< >]
+
+With this, we have the complete lexer for the basic Kaleidoscope
+language (the `full code listing <OCamlLangImpl2.html#code>`_ for the
+Lexer is available in the `next chapter <OCamlLangImpl2.html>`_ of the
+tutorial). Next we'll `build a simple parser that uses this to build an
+Abstract Syntax Tree <OCamlLangImpl2.html>`_. When we have that, we'll
+include a driver so that you can use the lexer and parser together.
+
+`Next: Implementing a Parser and AST <OCamlLangImpl2.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl2.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl2.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl2.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl2.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,899 @@
+===========================================
+Kaleidoscope: Implementing a Parser and AST
+===========================================
+
+.. contents::
+   :local:
+
+Chapter 2 Introduction
+======================
+
+Welcome to Chapter 2 of the "`Implementing a language with LLVM in
+Objective Caml <index.html>`_" tutorial. This chapter shows you how to
+use the lexer, built in `Chapter 1 <OCamlLangImpl1.html>`_, to build a
+full `parser <http://en.wikipedia.org/wiki/Parsing>`_ for our
+Kaleidoscope language. Once we have a parser, we'll define and build an
+`Abstract Syntax
+Tree <http://en.wikipedia.org/wiki/Abstract_syntax_tree>`_ (AST).
+
+The parser we will build uses a combination of `Recursive Descent
+Parsing <http://en.wikipedia.org/wiki/Recursive_descent_parser>`_ and
+`Operator-Precedence
+Parsing <http://en.wikipedia.org/wiki/Operator-precedence_parser>`_ to
+parse the Kaleidoscope language (the latter for binary expressions and
+the former for everything else). Before we get to parsing though, lets
+talk about the output of the parser: the Abstract Syntax Tree.
+
+The Abstract Syntax Tree (AST)
+==============================
+
+The AST for a program captures its behavior in such a way that it is
+easy for later stages of the compiler (e.g. code generation) to
+interpret. We basically want one object for each construct in the
+language, and the AST should closely model the language. In
+Kaleidoscope, we have expressions, a prototype, and a function object.
+We'll start with expressions first:
+
+.. code-block:: ocaml
+
+    (* expr - Base type for all expression nodes. *)
+    type expr =
+      (* variant for numeric literals like "1.0". *)
+      | Number of float
+
+The code above shows the definition of the base ExprAST class and one
+subclass which we use for numeric literals. The important thing to note
+about this code is that the Number variant captures the numeric value of
+the literal as an instance variable. This allows later phases of the
+compiler to know what the stored numeric value is.
+
+Right now we only create the AST, so there are no useful functions on
+them. It would be very easy to add a function to pretty print the code,
+for example. Here are the other expression AST node definitions that
+we'll use in the basic form of the Kaleidoscope language:
+
+.. code-block:: ocaml
+
+      (* variant for referencing a variable, like "a". *)
+      | Variable of string
+
+      (* variant for a binary operator. *)
+      | Binary of char * expr * expr
+
+      (* variant for function calls. *)
+      | Call of string * expr array
+
+This is all (intentionally) rather straight-forward: variables capture
+the variable name, binary operators capture their opcode (e.g. '+'), and
+calls capture a function name as well as a list of any argument
+expressions. One thing that is nice about our AST is that it captures
+the language features without talking about the syntax of the language.
+Note that there is no discussion about precedence of binary operators,
+lexical structure, etc.
+
+For our basic language, these are all of the expression nodes we'll
+define. Because it doesn't have conditional control flow, it isn't
+Turing-complete; we'll fix that in a later installment. The two things
+we need next are a way to talk about the interface to a function, and a
+way to talk about functions themselves:
+
+.. code-block:: ocaml
+
+    (* proto - This type represents the "prototype" for a function, which captures
+     * its name, and its argument names (thus implicitly the number of arguments the
+     * function takes). *)
+    type proto = Prototype of string * string array
+
+    (* func - This type represents a function definition itself. *)
+    type func = Function of proto * expr
+
+In Kaleidoscope, functions are typed with just a count of their
+arguments. Since all values are double precision floating point, the
+type of each argument doesn't need to be stored anywhere. In a more
+aggressive and realistic language, the "expr" variants would probably
+have a type field.
+
+With this scaffolding, we can now talk about parsing expressions and
+function bodies in Kaleidoscope.
+
+Parser Basics
+=============
+
+Now that we have an AST to build, we need to define the parser code to
+build it. The idea here is that we want to parse something like "x+y"
+(which is returned as three tokens by the lexer) into an AST that could
+be generated with calls like this:
+
+.. code-block:: ocaml
+
+      let x = Variable "x" in
+      let y = Variable "y" in
+      let result = Binary ('+', x, y) in
+      ...
+
+The error handling routines make use of the builtin ``Stream.Failure``
+and ``Stream.Error``s. ``Stream.Failure`` is raised when the parser is
+unable to find any matching token in the first position of a pattern.
+``Stream.Error`` is raised when the first token matches, but the rest do
+not. The error recovery in our parser will not be the best and is not
+particular user-friendly, but it will be enough for our tutorial. These
+exceptions make it easier to handle errors in routines that have various
+return types.
+
+With these basic types and exceptions, we can implement the first piece
+of our grammar: numeric literals.
+
+Basic Expression Parsing
+========================
+
+We start with numeric literals, because they are the simplest to
+process. For each production in our grammar, we'll define a function
+which parses that production. We call this class of expressions
+"primary" expressions, for reasons that will become more clear `later in
+the tutorial <OCamlLangImpl6.html#unary>`_. In order to parse an
+arbitrary primary expression, we need to determine what sort of
+expression it is. For numeric literals, we have:
+
+.. code-block:: ocaml
+
+    (* primary
+     *   ::= identifier
+     *   ::= numberexpr
+     *   ::= parenexpr *)
+    parse_primary = parser
+      (* numberexpr ::= number *)
+      | [< 'Token.Number n >] -> Ast.Number n
+
+This routine is very simple: it expects to be called when the current
+token is a ``Token.Number`` token. It takes the current number value,
+creates a ``Ast.Number`` node, advances the lexer to the next token, and
+finally returns.
+
+There are some interesting aspects to this. The most important one is
+that this routine eats all of the tokens that correspond to the
+production and returns the lexer buffer with the next token (which is
+not part of the grammar production) ready to go. This is a fairly
+standard way to go for recursive descent parsers. For a better example,
+the parenthesis operator is defined like this:
+
+.. code-block:: ocaml
+
+      (* parenexpr ::= '(' expression ')' *)
+      | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+This function illustrates a number of interesting things about the
+parser:
+
+1) It shows how we use the ``Stream.Error`` exception. When called, this
+function expects that the current token is a '(' token, but after
+parsing the subexpression, it is possible that there is no ')' waiting.
+For example, if the user types in "(4 x" instead of "(4)", the parser
+should emit an error. Because errors can occur, the parser needs a way
+to indicate that they happened. In our parser, we use the camlp4
+shortcut syntax ``token ?? "parse error"``, where if the token before
+the ``??`` does not match, then ``Stream.Error "parse error"`` will be
+raised.
+
+2) Another interesting aspect of this function is that it uses recursion
+by calling ``Parser.parse_primary`` (we will soon see that
+``Parser.parse_primary`` can call ``Parser.parse_primary``). This is
+powerful because it allows us to handle recursive grammars, and keeps
+each production very simple. Note that parentheses do not cause
+construction of AST nodes themselves. While we could do it this way, the
+most important role of parentheses are to guide the parser and provide
+grouping. Once the parser constructs the AST, parentheses are not
+needed.
+
+The next simple production is for handling variable references and
+function calls:
+
+.. code-block:: ocaml
+
+      (* identifierexpr
+       *   ::= identifier
+       *   ::= identifier '(' argumentexpr ')' *)
+      | [< 'Token.Ident id; stream >] ->
+          let rec parse_args accumulator = parser
+            | [< e=parse_expr; stream >] ->
+                begin parser
+                  | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                  | [< >] -> e :: accumulator
+                end stream
+            | [< >] -> accumulator
+          in
+          let rec parse_ident id = parser
+            (* Call. *)
+            | [< 'Token.Kwd '(';
+                 args=parse_args [];
+                 'Token.Kwd ')' ?? "expected ')'">] ->
+                Ast.Call (id, Array.of_list (List.rev args))
+
+            (* Simple variable ref. *)
+            | [< >] -> Ast.Variable id
+          in
+          parse_ident id stream
+
+This routine follows the same style as the other routines. (It expects
+to be called if the current token is a ``Token.Ident`` token). It also
+has recursion and error handling. One interesting aspect of this is that
+it uses *look-ahead* to determine if the current identifier is a stand
+alone variable reference or if it is a function call expression. It
+handles this by checking to see if the token after the identifier is a
+'(' token, constructing either a ``Ast.Variable`` or ``Ast.Call`` node
+as appropriate.
+
+We finish up by raising an exception if we received a token we didn't
+expect:
+
+.. code-block:: ocaml
+
+      | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+Now that basic expressions are handled, we need to handle binary
+expressions. They are a bit more complex.
+
+Binary Expression Parsing
+=========================
+
+Binary expressions are significantly harder to parse because they are
+often ambiguous. For example, when given the string "x+y\*z", the parser
+can choose to parse it as either "(x+y)\*z" or "x+(y\*z)". With common
+definitions from mathematics, we expect the later parse, because "\*"
+(multiplication) has higher *precedence* than "+" (addition).
+
+There are many ways to handle this, but an elegant and efficient way is
+to use `Operator-Precedence
+Parsing <http://en.wikipedia.org/wiki/Operator-precedence_parser>`_.
+This parsing technique uses the precedence of binary operators to guide
+recursion. To start with, we need a table of precedences:
+
+.. code-block:: ocaml
+
+    (* binop_precedence - This holds the precedence for each binary operator that is
+     * defined *)
+    let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+    (* precedence - Get the precedence of the pending binary operator token. *)
+    let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+    ...
+
+    let main () =
+      (* Install standard binary operators.
+       * 1 is the lowest precedence. *)
+      Hashtbl.add Parser.binop_precedence '<' 10;
+      Hashtbl.add Parser.binop_precedence '+' 20;
+      Hashtbl.add Parser.binop_precedence '-' 20;
+      Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+      ...
+
+For the basic form of Kaleidoscope, we will only support 4 binary
+operators (this can obviously be extended by you, our brave and intrepid
+reader). The ``Parser.precedence`` function returns the precedence for
+the current token, or -1 if the token is not a binary operator. Having a
+``Hashtbl.t`` makes it easy to add new operators and makes it clear that
+the algorithm doesn't depend on the specific operators involved, but it
+would be easy enough to eliminate the ``Hashtbl.t`` and do the
+comparisons in the ``Parser.precedence`` function. (Or just use a
+fixed-size array).
+
+With the helper above defined, we can now start parsing binary
+expressions. The basic idea of operator precedence parsing is to break
+down an expression with potentially ambiguous binary operators into
+pieces. Consider ,for example, the expression "a+b+(c+d)\*e\*f+g".
+Operator precedence parsing considers this as a stream of primary
+expressions separated by binary operators. As such, it will first parse
+the leading primary expression "a", then it will see the pairs [+, b]
+[+, (c+d)] [\*, e] [\*, f] and [+, g]. Note that because parentheses are
+primary expressions, the binary expression parser doesn't need to worry
+about nested subexpressions like (c+d) at all.
+
+To start, an expression is a primary expression potentially followed by
+a sequence of [binop,primaryexpr] pairs:
+
+.. code-block:: ocaml
+
+    (* expression
+     *   ::= primary binoprhs *)
+    and parse_expr = parser
+      | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+``Parser.parse_bin_rhs`` is the function that parses the sequence of
+pairs for us. It takes a precedence and a pointer to an expression for
+the part that has been parsed so far. Note that "x" is a perfectly valid
+expression: As such, "binoprhs" is allowed to be empty, in which case it
+returns the expression that is passed into it. In our example above, the
+code passes the expression for "a" into ``Parser.parse_bin_rhs`` and the
+current token is "+".
+
+The precedence value passed into ``Parser.parse_bin_rhs`` indicates the
+*minimal operator precedence* that the function is allowed to eat. For
+example, if the current pair stream is [+, x] and
+``Parser.parse_bin_rhs`` is passed in a precedence of 40, it will not
+consume any tokens (because the precedence of '+' is only 20). With this
+in mind, ``Parser.parse_bin_rhs`` starts with:
+
+.. code-block:: ocaml
+
+    (* binoprhs
+     *   ::= ('+' primary)* *)
+    and parse_bin_rhs expr_prec lhs stream =
+      match Stream.peek stream with
+      (* If this is a binop, find its precedence. *)
+      | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+          let token_prec = precedence c in
+
+          (* If this is a binop that binds at least as tightly as the current binop,
+           * consume it, otherwise we are done. *)
+          if token_prec < expr_prec then lhs else begin
+
+This code gets the precedence of the current token and checks to see if
+if is too low. Because we defined invalid tokens to have a precedence of
+-1, this check implicitly knows that the pair-stream ends when the token
+stream runs out of binary operators. If this check succeeds, we know
+that the token is a binary operator and that it will be included in this
+expression:
+
+.. code-block:: ocaml
+
+            (* Eat the binop. *)
+            Stream.junk stream;
+
+            (* Parse the primary expression after the binary operator *)
+            let rhs = parse_primary stream in
+
+            (* Okay, we know this is a binop. *)
+            let rhs =
+              match Stream.peek stream with
+              | Some (Token.Kwd c2) ->
+
+As such, this code eats (and remembers) the binary operator and then
+parses the primary expression that follows. This builds up the whole
+pair, the first of which is [+, b] for the running example.
+
+Now that we parsed the left-hand side of an expression and one pair of
+the RHS sequence, we have to decide which way the expression associates.
+In particular, we could have "(a+b) binop unparsed" or "a + (b binop
+unparsed)". To determine this, we look ahead at "binop" to determine its
+precedence and compare it to BinOp's precedence (which is '+' in this
+case):
+
+.. code-block:: ocaml
+
+                  (* If BinOp binds less tightly with rhs than the operator after
+                   * rhs, let the pending operator take rhs as its lhs. *)
+                  let next_prec = precedence c2 in
+                  if token_prec < next_prec
+
+If the precedence of the binop to the right of "RHS" is lower or equal
+to the precedence of our current operator, then we know that the
+parentheses associate as "(a+b) binop ...". In our example, the current
+operator is "+" and the next operator is "+", we know that they have the
+same precedence. In this case we'll create the AST node for "a+b", and
+then continue parsing:
+
+.. code-block:: ocaml
+
+              ... if body omitted ...
+            in
+
+            (* Merge lhs/rhs. *)
+            let lhs = Ast.Binary (c, lhs, rhs) in
+            parse_bin_rhs expr_prec lhs stream
+          end
+
+In our example above, this will turn "a+b+" into "(a+b)" and execute the
+next iteration of the loop, with "+" as the current token. The code
+above will eat, remember, and parse "(c+d)" as the primary expression,
+which makes the current pair equal to [+, (c+d)]. It will then evaluate
+the 'if' conditional above with "\*" as the binop to the right of the
+primary. In this case, the precedence of "\*" is higher than the
+precedence of "+" so the if condition will be entered.
+
+The critical question left here is "how can the if condition parse the
+right hand side in full"? In particular, to build the AST correctly for
+our example, it needs to get all of "(c+d)\*e\*f" as the RHS expression
+variable. The code to do this is surprisingly simple (code from the
+above two blocks duplicated for context):
+
+.. code-block:: ocaml
+
+              match Stream.peek stream with
+              | Some (Token.Kwd c2) ->
+                  (* If BinOp binds less tightly with rhs than the operator after
+                   * rhs, let the pending operator take rhs as its lhs. *)
+                  if token_prec < precedence c2
+                  then parse_bin_rhs (token_prec + 1) rhs stream
+                  else rhs
+              | _ -> rhs
+            in
+
+            (* Merge lhs/rhs. *)
+            let lhs = Ast.Binary (c, lhs, rhs) in
+            parse_bin_rhs expr_prec lhs stream
+          end
+
+At this point, we know that the binary operator to the RHS of our
+primary has higher precedence than the binop we are currently parsing.
+As such, we know that any sequence of pairs whose operators are all
+higher precedence than "+" should be parsed together and returned as
+"RHS". To do this, we recursively invoke the ``Parser.parse_bin_rhs``
+function specifying "token\_prec+1" as the minimum precedence required
+for it to continue. In our example above, this will cause it to return
+the AST node for "(c+d)\*e\*f" as RHS, which is then set as the RHS of
+the '+' expression.
+
+Finally, on the next iteration of the while loop, the "+g" piece is
+parsed and added to the AST. With this little bit of code (14
+non-trivial lines), we correctly handle fully general binary expression
+parsing in a very elegant way. This was a whirlwind tour of this code,
+and it is somewhat subtle. I recommend running through it with a few
+tough examples to see how it works.
+
+This wraps up handling of expressions. At this point, we can point the
+parser at an arbitrary token stream and build an expression from it,
+stopping at the first token that is not part of the expression. Next up
+we need to handle function definitions, etc.
+
+Parsing the Rest
+================
+
+The next thing missing is handling of function prototypes. In
+Kaleidoscope, these are used both for 'extern' function declarations as
+well as function body definitions. The code to do this is
+straight-forward and not very interesting (once you've survived
+expressions):
+
+.. code-block:: ocaml
+
+    (* prototype
+     *   ::= id '(' id* ')' *)
+    let parse_prototype =
+      let rec parse_args accumulator = parser
+        | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+        | [< >] -> accumulator
+      in
+
+      parser
+      | [< 'Token.Ident id;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+           args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          (* success. *)
+          Ast.Prototype (id, Array.of_list (List.rev args))
+
+      | [< >] ->
+          raise (Stream.Error "expected function name in prototype")
+
+Given this, a function definition is very simple, just a prototype plus
+an expression to implement the body:
+
+.. code-block:: ocaml
+
+    (* definition ::= 'def' prototype expression *)
+    let parse_definition = parser
+      | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+          Ast.Function (p, e)
+
+In addition, we support 'extern' to declare functions like 'sin' and
+'cos' as well as to support forward declaration of user functions. These
+'extern's are just prototypes with no body:
+
+.. code-block:: ocaml
+
+    (*  external ::= 'extern' prototype *)
+    let parse_extern = parser
+      | [< 'Token.Extern; e=parse_prototype >] -> e
+
+Finally, we'll also let the user type in arbitrary top-level expressions
+and evaluate them on the fly. We will handle this by defining anonymous
+nullary (zero argument) functions for them:
+
+.. code-block:: ocaml
+
+    (* toplevelexpr ::= expression *)
+    let parse_toplevel = parser
+      | [< e=parse_expr >] ->
+          (* Make an anonymous proto. *)
+          Ast.Function (Ast.Prototype ("", [||]), e)
+
+Now that we have all the pieces, let's build a little driver that will
+let us actually *execute* this code we've built!
+
+The Driver
+==========
+
+The driver for this simply invokes all of the parsing pieces with a
+top-level dispatch loop. There isn't much interesting here, so I'll just
+include the top-level loop. See `below <#code>`_ for full code in the
+"Top-Level Parsing" section.
+
+.. code-block:: ocaml
+
+    (* top ::= definition | external | expression | ';' *)
+    let rec main_loop stream =
+      match Stream.peek stream with
+      | None -> ()
+
+      (* ignore top-level semicolons. *)
+      | Some (Token.Kwd ';') ->
+          Stream.junk stream;
+          main_loop stream
+
+      | Some token ->
+          begin
+            try match token with
+            | Token.Def ->
+                ignore(Parser.parse_definition stream);
+                print_endline "parsed a function definition.";
+            | Token.Extern ->
+                ignore(Parser.parse_extern stream);
+                print_endline "parsed an extern.";
+            | _ ->
+                (* Evaluate a top-level expression into an anonymous function. *)
+                ignore(Parser.parse_toplevel stream);
+                print_endline "parsed a top-level expr";
+            with Stream.Error s ->
+              (* Skip token for error recovery. *)
+              Stream.junk stream;
+              print_endline s;
+          end;
+          print_string "ready> "; flush stdout;
+          main_loop stream
+
+The most interesting part of this is that we ignore top-level
+semicolons. Why is this, you ask? The basic reason is that if you type
+"4 + 5" at the command line, the parser doesn't know whether that is the
+end of what you will type or not. For example, on the next line you
+could type "def foo..." in which case 4+5 is the end of a top-level
+expression. Alternatively you could type "\* 6", which would continue
+the expression. Having top-level semicolons allows you to type "4+5;",
+and the parser will know you are done.
+
+Conclusions
+===========
+
+With just under 300 lines of commented code (240 lines of non-comment,
+non-blank code), we fully defined our minimal language, including a
+lexer, parser, and AST builder. With this done, the executable will
+validate Kaleidoscope code and tell us if it is grammatically invalid.
+For example, here is a sample interaction:
+
+.. code-block:: bash
+
+    $ ./toy.byte
+    ready> def foo(x y) x+foo(y, 4.0);
+    Parsed a function definition.
+    ready> def foo(x y) x+y y;
+    Parsed a function definition.
+    Parsed a top-level expr
+    ready> def foo(x y) x+y );
+    Parsed a function definition.
+    Error: unknown token when expecting an expression
+    ready> extern sin(a);
+    ready> Parsed an extern
+    ready> ^D
+    $
+
+There is a lot of room for extension here. You can define new AST nodes,
+extend the language in many ways, etc. In the `next
+installment <OCamlLangImpl3.html>`_, we will describe how to generate
+LLVM Intermediate Representation (IR) from the AST.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for this and the previous chapter.
+Note that it is fully self-contained: you don't need LLVM or any
+external libraries at all for this. (Besides the ocaml standard
+libraries, of course.) To build this, just compile with:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto = Prototype of string * string array
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_primary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')' *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    ignore(Parser.parse_definition stream);
+                    print_endline "parsed a function definition.";
+                | Token.Extern ->
+                    ignore(Parser.parse_extern stream);
+                    print_endline "parsed an extern.";
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    ignore(Parser.parse_toplevel stream);
+                    print_endline "parsed a top-level expr";
+                with Stream.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        let main () =
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop stream;
+        ;;
+
+        main ()
+
+`Next: Implementing Code Generation to LLVM IR <OCamlLangImpl3.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl3.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl3.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl3.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl3.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,961 @@
+========================================
+Kaleidoscope: Code generation to LLVM IR
+========================================
+
+.. contents::
+   :local:
+
+Chapter 3 Introduction
+======================
+
+Welcome to Chapter 3 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. This chapter shows you how to transform
+the `Abstract Syntax Tree <OCamlLangImpl2.html>`_, built in Chapter 2,
+into LLVM IR. This will teach you a little bit about how LLVM does
+things, as well as demonstrate how easy it is to use. It's much more
+work to build a lexer and parser than it is to generate LLVM IR code. :)
+
+**Please note**: the code in this chapter and later require LLVM 2.3 or
+LLVM SVN to work. LLVM 2.2 and before will not work with it.
+
+Code Generation Setup
+=====================
+
+In order to generate LLVM IR, we want some simple setup to get started.
+First we define virtual code generation (codegen) methods in each AST
+class:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      | Ast.Number n -> ...
+      | Ast.Variable name -> ...
+
+The ``Codegen.codegen_expr`` function says to emit IR for that AST node
+along with all the things it depends on, and they all return an LLVM
+Value object. "Value" is the class used to represent a "`Static Single
+Assignment
+(SSA) <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+register" or "SSA value" in LLVM. The most distinct aspect of SSA values
+is that their value is computed as the related instruction executes, and
+it does not get a new value until (and if) the instruction re-executes.
+In other words, there is no way to "change" an SSA value. For more
+information, please read up on `Static Single
+Assignment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+- the concepts are really quite natural once you grok them.
+
+The second thing we want is an "Error" exception like we used for the
+parser, which will be used to report errors found during code generation
+(for example, use of an undeclared parameter):
+
+.. code-block:: ocaml
+
+    exception Error of string
+
+    let context = global_context ()
+    let the_module = create_module context "my cool jit"
+    let builder = builder context
+    let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+    let double_type = double_type context
+
+The static variables will be used during code generation.
+``Codgen.the_module`` is the LLVM construct that contains all of the
+functions and global variables in a chunk of code. In many ways, it is
+the top-level structure that the LLVM IR uses to contain code.
+
+The ``Codegen.builder`` object is a helper object that makes it easy to
+generate LLVM instructions. Instances of the
+```IRBuilder`` <http://llvm.org/doxygen/IRBuilder_8h-source.html>`_
+class keep track of the current place to insert instructions and has
+methods to create new instructions.
+
+The ``Codegen.named_values`` map keeps track of which values are defined
+in the current scope and what their LLVM representation is. (In other
+words, it is a symbol table for the code). In this form of Kaleidoscope,
+the only things that can be referenced are function parameters. As such,
+function parameters will be in this map when generating code for their
+function body.
+
+With these basics in place, we can start talking about how to generate
+code for each expression. Note that this assumes that the
+``Codgen.builder`` has been set up to generate code *into* something.
+For now, we'll assume that this has already been done, and we'll just
+use it to emit code.
+
+Expression Code Generation
+==========================
+
+Generating LLVM code for expression nodes is very straightforward: less
+than 30 lines of commented code for all four of our expression nodes.
+First we'll do numeric literals:
+
+.. code-block:: ocaml
+
+      | Ast.Number n -> const_float double_type n
+
+In the LLVM IR, numeric constants are represented with the
+``ConstantFP`` class, which holds the numeric value in an ``APFloat``
+internally (``APFloat`` has the capability of holding floating point
+constants of Arbitrary Precision). This code basically just creates
+and returns a ``ConstantFP``. Note that in the LLVM IR that constants
+are all uniqued together and shared. For this reason, the API uses "the
+foo::get(..)" idiom instead of "new foo(..)" or "foo::Create(..)".
+
+.. code-block:: ocaml
+
+      | Ast.Variable name ->
+          (try Hashtbl.find named_values name with
+            | Not_found -> raise (Error "unknown variable name"))
+
+References to variables are also quite simple using LLVM. In the simple
+version of Kaleidoscope, we assume that the variable has already been
+emitted somewhere and its value is available. In practice, the only
+values that can be in the ``Codegen.named_values`` map are function
+arguments. This code simply checks to see that the specified name is in
+the map (if not, an unknown variable is being referenced) and returns
+the value for it. In future chapters, we'll add support for `loop
+induction variables <LangImpl5.html#for>`_ in the symbol table, and for
+`local variables <LangImpl7.html#localvars>`_.
+
+.. code-block:: ocaml
+
+      | Ast.Binary (op, lhs, rhs) ->
+          let lhs_val = codegen_expr lhs in
+          let rhs_val = codegen_expr rhs in
+          begin
+            match op with
+            | '+' -> build_fadd lhs_val rhs_val "addtmp" builder
+            | '-' -> build_fsub lhs_val rhs_val "subtmp" builder
+            | '*' -> build_fmul lhs_val rhs_val "multmp" builder
+            | '<' ->
+                (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                build_uitofp i double_type "booltmp" builder
+            | _ -> raise (Error "invalid binary operator")
+          end
+
+Binary operators start to get more interesting. The basic idea here is
+that we recursively emit code for the left-hand side of the expression,
+then the right-hand side, then we compute the result of the binary
+expression. In this code, we do a simple switch on the opcode to create
+the right LLVM instruction.
+
+In the example above, the LLVM builder class is starting to show its
+value. IRBuilder knows where to insert the newly created instruction,
+all you have to do is specify what instruction to create (e.g. with
+``Llvm.create_add``), which operands to use (``lhs`` and ``rhs`` here)
+and optionally provide a name for the generated instruction.
+
+One nice thing about LLVM is that the name is just a hint. For instance,
+if the code above emits multiple "addtmp" variables, LLVM will
+automatically provide each one with an increasing, unique numeric
+suffix. Local value names for instructions are purely optional, but it
+makes it much easier to read the IR dumps.
+
+`LLVM instructions <../LangRef.html#instref>`_ are constrained by strict
+rules: for example, the Left and Right operators of an `add
+instruction <../LangRef.html#i_add>`_ must have the same type, and the
+result type of the add must match the operand types. Because all values
+in Kaleidoscope are doubles, this makes for very simple code for add,
+sub and mul.
+
+On the other hand, LLVM specifies that the `fcmp
+instruction <../LangRef.html#i_fcmp>`_ always returns an 'i1' value (a
+one bit integer). The problem with this is that Kaleidoscope wants the
+value to be a 0.0 or 1.0 value. In order to get these semantics, we
+combine the fcmp instruction with a `uitofp
+instruction <../LangRef.html#i_uitofp>`_. This instruction converts its
+input integer into a floating point value by treating the input as an
+unsigned value. In contrast, if we used the `sitofp
+instruction <../LangRef.html#i_sitofp>`_, the Kaleidoscope '<' operator
+would return 0.0 and -1.0, depending on the input value.
+
+.. code-block:: ocaml
+
+      | Ast.Call (callee, args) ->
+          (* Look up the name in the module table. *)
+          let callee =
+            match lookup_function callee the_module with
+            | Some callee -> callee
+            | None -> raise (Error "unknown function referenced")
+          in
+          let params = params callee in
+
+          (* If argument mismatch error. *)
+          if Array.length params == Array.length args then () else
+            raise (Error "incorrect # arguments passed");
+          let args = Array.map codegen_expr args in
+          build_call callee args "calltmp" builder
+
+Code generation for function calls is quite straightforward with LLVM.
+The code above initially does a function name lookup in the LLVM
+Module's symbol table. Recall that the LLVM Module is the container that
+holds all of the functions we are JIT'ing. By giving each function the
+same name as what the user specifies, we can use the LLVM symbol table
+to resolve function names for us.
+
+Once we have the function to call, we recursively codegen each argument
+that is to be passed in, and create an LLVM `call
+instruction <../LangRef.html#i_call>`_. Note that LLVM uses the native C
+calling conventions by default, allowing these calls to also call into
+standard library functions like "sin" and "cos", with no additional
+effort.
+
+This wraps up our handling of the four basic expressions that we have so
+far in Kaleidoscope. Feel free to go in and add some more. For example,
+by browsing the `LLVM language reference <../LangRef.html>`_ you'll find
+several other interesting instructions that are really easy to plug into
+our basic framework.
+
+Function Code Generation
+========================
+
+Code generation for prototypes and functions must handle a number of
+details, which make their code less beautiful than expression code
+generation, but allows us to illustrate some important points. First,
+lets talk about code generation for prototypes: they are used both for
+function bodies and external function declarations. The code starts
+with:
+
+.. code-block:: ocaml
+
+    let codegen_proto = function
+      | Ast.Prototype (name, args) ->
+          (* Make the function type: double(double,double) etc. *)
+          let doubles = Array.make (Array.length args) double_type in
+          let ft = function_type double_type doubles in
+          let f =
+            match lookup_function name the_module with
+
+This code packs a lot of power into a few lines. Note first that this
+function returns a "Function\*" instead of a "Value\*" (although at the
+moment they both are modeled by ``llvalue`` in ocaml). Because a
+"prototype" really talks about the external interface for a function
+(not the value computed by an expression), it makes sense for it to
+return the LLVM Function it corresponds to when codegen'd.
+
+The call to ``Llvm.function_type`` creates the ``Llvm.llvalue`` that
+should be used for a given Prototype. Since all function arguments in
+Kaleidoscope are of type double, the first line creates a vector of "N"
+LLVM double types. It then uses the ``Llvm.function_type`` method to
+create a function type that takes "N" doubles as arguments, returns one
+double as a result, and that is not vararg (that uses the function
+``Llvm.var_arg_function_type``). Note that Types in LLVM are uniqued
+just like ``Constant``'s are, so you don't "new" a type, you "get" it.
+
+The final line above checks if the function has already been defined in
+``Codegen.the_module``. If not, we will create it.
+
+.. code-block:: ocaml
+
+            | None -> declare_function name ft the_module
+
+This indicates the type and name to use, as well as which module to
+insert into. By default we assume a function has
+``Llvm.Linkage.ExternalLinkage``. "`external
+linkage <LangRef.html#linkage>`_" means that the function may be defined
+outside the current module and/or that it is callable by functions
+outside the module. The "``name``" passed in is the name the user
+specified: this name is registered in "``Codegen.the_module``"s symbol
+table, which is used by the function call code above.
+
+In Kaleidoscope, I choose to allow redefinitions of functions in two
+cases: first, we want to allow 'extern'ing a function more than once, as
+long as the prototypes for the externs match (since all arguments have
+the same type, we just have to check that the number of arguments
+match). Second, we want to allow 'extern'ing a function and then
+defining a body for it. This is useful when defining mutually recursive
+functions.
+
+.. code-block:: ocaml
+
+            (* If 'f' conflicted, there was already something named 'name'. If it
+             * has a body, don't allow redefinition or reextern. *)
+            | Some f ->
+                (* If 'f' already has a body, reject this. *)
+                if Array.length (basic_blocks f) == 0 then () else
+                  raise (Error "redefinition of function");
+
+                (* If 'f' took a different number of arguments, reject. *)
+                if Array.length (params f) == Array.length args then () else
+                  raise (Error "redefinition of function with different # args");
+                f
+          in
+
+In order to verify the logic above, we first check to see if the
+pre-existing function is "empty". In this case, empty means that it has
+no basic blocks in it, which means it has no body. If it has no body, it
+is a forward declaration. Since we don't allow anything after a full
+definition of the function, the code rejects this case. If the previous
+reference to a function was an 'extern', we simply verify that the
+number of arguments for that definition and this one match up. If not,
+we emit an error.
+
+.. code-block:: ocaml
+
+          (* Set names for all arguments. *)
+          Array.iteri (fun i a ->
+            let n = args.(i) in
+            set_value_name n a;
+            Hashtbl.add named_values n a;
+          ) (params f);
+          f
+
+The last bit of code for prototypes loops over all of the arguments in
+the function, setting the name of the LLVM Argument objects to match,
+and registering the arguments in the ``Codegen.named_values`` map for
+future use by the ``Ast.Variable`` variant. Once this is set up, it
+returns the Function object to the caller. Note that we don't check for
+conflicting argument names here (e.g. "extern foo(a b a)"). Doing so
+would be very straight-forward with the mechanics we have already used
+above.
+
+.. code-block:: ocaml
+
+    let codegen_func = function
+      | Ast.Function (proto, body) ->
+          Hashtbl.clear named_values;
+          let the_function = codegen_proto proto in
+
+Code generation for function definitions starts out simply enough: we
+just codegen the prototype (Proto) and verify that it is ok. We then
+clear out the ``Codegen.named_values`` map to make sure that there isn't
+anything in it from the last function we compiled. Code generation of
+the prototype ensures that there is an LLVM Function object that is
+ready to go for us.
+
+.. code-block:: ocaml
+
+          (* Create a new basic block to start insertion into. *)
+          let bb = append_block context "entry" the_function in
+          position_at_end bb builder;
+
+          try
+            let ret_val = codegen_expr body in
+
+Now we get to the point where the ``Codegen.builder`` is set up. The
+first line creates a new `basic
+block <http://en.wikipedia.org/wiki/Basic_block>`_ (named "entry"),
+which is inserted into ``the_function``. The second line then tells the
+builder that new instructions should be inserted into the end of the new
+basic block. Basic blocks in LLVM are an important part of functions
+that define the `Control Flow
+Graph <http://en.wikipedia.org/wiki/Control_flow_graph>`_. Since we
+don't have any control flow, our functions will only contain one block
+at this point. We'll fix this in `Chapter 5 <OCamlLangImpl5.html>`_ :).
+
+.. code-block:: ocaml
+
+            let ret_val = codegen_expr body in
+
+            (* Finish off the function. *)
+            let _ = build_ret ret_val builder in
+
+            (* Validate the generated code, checking for consistency. *)
+            Llvm_analysis.assert_valid_function the_function;
+
+            the_function
+
+Once the insertion point is set up, we call the ``Codegen.codegen_func``
+method for the root expression of the function. If no error happens,
+this emits code to compute the expression into the entry block and
+returns the value that was computed. Assuming no error, we then create
+an LLVM `ret instruction <../LangRef.html#i_ret>`_, which completes the
+function. Once the function is built, we call
+``Llvm_analysis.assert_valid_function``, which is provided by LLVM. This
+function does a variety of consistency checks on the generated code, to
+determine if our compiler is doing everything right. Using this is
+important: it can catch a lot of bugs. Once the function is finished and
+validated, we return it.
+
+.. code-block:: ocaml
+
+          with e ->
+            delete_function the_function;
+            raise e
+
+The only piece left here is handling of the error case. For simplicity,
+we handle this by merely deleting the function we produced with the
+``Llvm.delete_function`` method. This allows the user to redefine a
+function that they incorrectly typed in before: if we didn't delete it,
+it would live in the symbol table, with a body, preventing future
+redefinition.
+
+This code does have a bug, though. Since the ``Codegen.codegen_proto``
+can return a previously defined forward declaration, our code can
+actually delete a forward declaration. There are a number of ways to fix
+this bug, see what you can come up with! Here is a testcase:
+
+::
+
+    extern foo(a b);     # ok, defines foo.
+    def foo(a b) c;      # error, 'c' is invalid.
+    def bar() foo(1, 2); # error, unknown function "foo"
+
+Driver Changes and Closing Thoughts
+===================================
+
+For now, code generation to LLVM doesn't really get us much, except that
+we can look at the pretty IR calls. The sample code inserts calls to
+Codegen into the "``Toplevel.main_loop``", and then dumps out the LLVM
+IR. This gives a nice way to look at the LLVM IR for simple functions.
+For example:
+
+::
+
+    ready> 4+5;
+    Read top-level expression:
+    define double @""() {
+    entry:
+            %addtmp = fadd double 4.000000e+00, 5.000000e+00
+            ret double %addtmp
+    }
+
+Note how the parser turns the top-level expression into anonymous
+functions for us. This will be handy when we add `JIT
+support <OCamlLangImpl4.html#jit>`_ in the next chapter. Also note that
+the code is very literally transcribed, no optimizations are being
+performed. We will `add
+optimizations <OCamlLangImpl4.html#trivialconstfold>`_ explicitly in the
+next chapter.
+
+::
+
+    ready> def foo(a b) a*a + 2*a*b + b*b;
+    Read function definition:
+    define double @foo(double %a, double %b) {
+    entry:
+            %multmp = fmul double %a, %a
+            %multmp1 = fmul double 2.000000e+00, %a
+            %multmp2 = fmul double %multmp1, %b
+            %addtmp = fadd double %multmp, %multmp2
+            %multmp3 = fmul double %b, %b
+            %addtmp4 = fadd double %addtmp, %multmp3
+            ret double %addtmp4
+    }
+
+This shows some simple arithmetic. Notice the striking similarity to the
+LLVM builder calls that we use to create the instructions.
+
+::
+
+    ready> def bar(a) foo(a, 4.0) + bar(31337);
+    Read function definition:
+    define double @bar(double %a) {
+    entry:
+            %calltmp = call double @foo(double %a, double 4.000000e+00)
+            %calltmp1 = call double @bar(double 3.133700e+04)
+            %addtmp = fadd double %calltmp, %calltmp1
+            ret double %addtmp
+    }
+
+This shows some function calls. Note that this function will take a long
+time to execute if you call it. In the future we'll add conditional
+control flow to actually make recursion useful :).
+
+::
+
+    ready> extern cos(x);
+    Read extern:
+    declare double @cos(double)
+
+    ready> cos(1.234);
+    Read top-level expression:
+    define double @""() {
+    entry:
+            %calltmp = call double @cos(double 1.234000e+00)
+            ret double %calltmp
+    }
+
+This shows an extern for the libm "cos" function, and a call to it.
+
+::
+
+    ready> ^D
+    ; ModuleID = 'my cool jit'
+
+    define double @""() {
+    entry:
+            %addtmp = fadd double 4.000000e+00, 5.000000e+00
+            ret double %addtmp
+    }
+
+    define double @foo(double %a, double %b) {
+    entry:
+            %multmp = fmul double %a, %a
+            %multmp1 = fmul double 2.000000e+00, %a
+            %multmp2 = fmul double %multmp1, %b
+            %addtmp = fadd double %multmp, %multmp2
+            %multmp3 = fmul double %b, %b
+            %addtmp4 = fadd double %addtmp, %multmp3
+            ret double %addtmp4
+    }
+
+    define double @bar(double %a) {
+    entry:
+            %calltmp = call double @foo(double %a, double 4.000000e+00)
+            %calltmp1 = call double @bar(double 3.133700e+04)
+            %addtmp = fadd double %calltmp, %calltmp1
+            ret double %addtmp
+    }
+
+    declare double @cos(double)
+
+    define double @""() {
+    entry:
+            %calltmp = call double @cos(double 1.234000e+00)
+            ret double %calltmp
+    }
+
+When you quit the current demo, it dumps out the IR for the entire
+module generated. Here you can see the big picture with all the
+functions referencing each other.
+
+This wraps up the third chapter of the Kaleidoscope tutorial. Up next,
+we'll describe how to `add JIT codegen and optimizer
+support <OCamlLangImpl4.html>`_ to this so we can actually start running
+code!
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the LLVM code generator. Because this uses the LLVM libraries, we need
+to link them in. To do this, we use the
+`llvm-config <http://llvm.org/cmds/llvm-config.html>`_ tool to inform
+our makefile/command line about which options to use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"]);;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto = Prototype of string * string array
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_primary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')' *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              (try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name"))
+          | Ast.Binary (op, lhs, rhs) ->
+              let lhs_val = codegen_expr lhs in
+              let rhs_val = codegen_expr rhs in
+              begin
+                match op with
+                | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                | '<' ->
+                    (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                    let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                    build_uitofp i double_type "booltmp" builder
+                | _ -> raise (Error "invalid binary operator")
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        let codegen_func = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    dump_value (Codegen.codegen_func e);
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        let main () =
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+`Next: Adding JIT and Optimizer Support <OCamlLangImpl4.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl4.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl4.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl4.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl4.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,915 @@
+==============================================
+Kaleidoscope: Adding JIT and Optimizer Support
+==============================================
+
+.. contents::
+   :local:
+
+Chapter 4 Introduction
+======================
+
+Welcome to Chapter 4 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
+of a simple language and added support for generating LLVM IR. This
+chapter describes two new techniques: adding optimizer support to your
+language, and adding JIT compiler support. These additions will
+demonstrate how to get nice, efficient code for the Kaleidoscope
+language.
+
+Trivial Constant Folding
+========================
+
+**Note:** the default ``IRBuilder`` now always includes the constant
+folding optimisations below.
+
+Our demonstration for Chapter 3 is elegant and easy to extend.
+Unfortunately, it does not produce wonderful code. For example, when
+compiling simple code, we don't get obvious optimizations:
+
+::
+
+    ready> def test(x) 1+2+x;
+    Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 1.000000e+00, 2.000000e+00
+            %addtmp1 = fadd double %addtmp, %x
+            ret double %addtmp1
+    }
+
+This code is a very, very literal transcription of the AST built by
+parsing the input. As such, this transcription lacks optimizations like
+constant folding (we'd like to get "``add x, 3.0``" in the example
+above) as well as other more important optimizations. Constant folding,
+in particular, is a very common and very important optimization: so much
+so that many language implementors implement constant folding support in
+their AST representation.
+
+With LLVM, you don't need this support in the AST. Since all calls to
+build LLVM IR go through the LLVM builder, it would be nice if the
+builder itself checked to see if there was a constant folding
+opportunity when you call it. If so, it could just do the constant fold
+and return the constant instead of creating an instruction. This is
+exactly what the ``LLVMFoldingBuilder`` class does.
+
+All we did was switch from ``LLVMBuilder`` to ``LLVMFoldingBuilder``.
+Though we change no other code, we now have all of our instructions
+implicitly constant folded without us having to do anything about it.
+For example, the input above now compiles to:
+
+::
+
+    ready> def test(x) 1+2+x;
+    Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 3.000000e+00, %x
+            ret double %addtmp
+    }
+
+Well, that was easy :). In practice, we recommend always using
+``LLVMFoldingBuilder`` when generating code like this. It has no
+"syntactic overhead" for its use (you don't have to uglify your compiler
+with constant checks everywhere) and it can dramatically reduce the
+amount of LLVM IR that is generated in some cases (particular for
+languages with a macro preprocessor or that use a lot of constants).
+
+On the other hand, the ``LLVMFoldingBuilder`` is limited by the fact
+that it does all of its analysis inline with the code as it is built. If
+you take a slightly more complex example:
+
+::
+
+    ready> def test(x) (1+2+x)*(x+(1+2));
+    ready> Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double 3.000000e+00, %x
+            %addtmp1 = fadd double %x, 3.000000e+00
+            %multmp = fmul double %addtmp, %addtmp1
+            ret double %multmp
+    }
+
+In this case, the LHS and RHS of the multiplication are the same value.
+We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
+instead of computing "``x*3``" twice.
+
+Unfortunately, no amount of local analysis will be able to detect and
+correct this. This requires two transformations: reassociation of
+expressions (to make the add's lexically identical) and Common
+Subexpression Elimination (CSE) to delete the redundant add instruction.
+Fortunately, LLVM provides a broad range of optimizations that you can
+use, in the form of "passes".
+
+LLVM Optimization Passes
+========================
+
+LLVM provides many optimization passes, which do many different sorts of
+things and have different tradeoffs. Unlike other systems, LLVM doesn't
+hold to the mistaken notion that one set of optimizations is right for
+all languages and for all situations. LLVM allows a compiler implementor
+to make complete decisions about what optimizations to use, in which
+order, and in what situation.
+
+As a concrete example, LLVM supports both "whole module" passes, which
+look across as large of body of code as they can (often a whole file,
+but if run at link time, this can be a substantial portion of the whole
+program). It also supports and includes "per-function" passes which just
+operate on a single function at a time, without looking at other
+functions. For more information on passes and how they are run, see the
+`How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
+`List of LLVM Passes <../Passes.html>`_.
+
+For Kaleidoscope, we are currently generating functions on the fly, one
+at a time, as the user types them in. We aren't shooting for the
+ultimate optimization experience in this setting, but we also want to
+catch the easy and quick stuff where possible. As such, we will choose
+to run a few per-function optimizations as the user types the function
+in. If we wanted to make a "static Kaleidoscope compiler", we would use
+exactly the code we have now, except that we would defer running the
+optimizer until the entire file has been parsed.
+
+In order to get per-function optimizations going, we need to set up a
+`Llvm.PassManager <../WritingAnLLVMPass.html#passmanager>`_ to hold and
+organize the LLVM optimizations that we want to run. Once we have that,
+we can add a set of optimizations to run. The code looks like this:
+
+.. code-block:: ocaml
+
+      (* Create the JIT. *)
+      let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+      let the_fpm = PassManager.create_function Codegen.the_module in
+
+      (* Set up the optimizer pipeline.  Start with registering info about how the
+       * target lays out data structures. *)
+      DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+      (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+      add_instruction_combining the_fpm;
+
+      (* reassociate expressions. *)
+      add_reassociation the_fpm;
+
+      (* Eliminate Common SubExpressions. *)
+      add_gvn the_fpm;
+
+      (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+      add_cfg_simplification the_fpm;
+
+      ignore (PassManager.initialize the_fpm);
+
+      (* Run the main "interpreter loop" now. *)
+      Toplevel.main_loop the_fpm the_execution_engine stream;
+
+The meat of the matter here, is the definition of "``the_fpm``". It
+requires a pointer to the ``the_module`` to construct itself. Once it is
+set up, we use a series of "add" calls to add a bunch of LLVM passes.
+The first pass is basically boilerplate, it adds a pass so that later
+optimizations know how the data structures in the program are laid out.
+The "``the_execution_engine``" variable is related to the JIT, which we
+will get to in the next section.
+
+In this case, we choose to add 4 optimization passes. The passes we
+chose here are a pretty standard set of "cleanup" optimizations that are
+useful for a wide variety of code. I won't delve into what they do but,
+believe me, they are a good starting place :).
+
+Once the ``Llvm.PassManager.`` is set up, we need to make use of it. We
+do this by running it after our newly created function is constructed
+(in ``Codegen.codegen_func``), but before it is returned to the client:
+
+.. code-block:: ocaml
+
+    let codegen_func the_fpm = function
+          ...
+          try
+            let ret_val = codegen_expr body in
+
+            (* Finish off the function. *)
+            let _ = build_ret ret_val builder in
+
+            (* Validate the generated code, checking for consistency. *)
+            Llvm_analysis.assert_valid_function the_function;
+
+            (* Optimize the function. *)
+            let _ = PassManager.run_function the_function the_fpm in
+
+            the_function
+
+As you can see, this is pretty straightforward. The ``the_fpm``
+optimizes and updates the LLVM Function\* in place, improving
+(hopefully) its body. With this in place, we can try our test above
+again:
+
+::
+
+    ready> def test(x) (1+2+x)*(x+(1+2));
+    ready> Read function definition:
+    define double @test(double %x) {
+    entry:
+            %addtmp = fadd double %x, 3.000000e+00
+            %multmp = fmul double %addtmp, %addtmp
+            ret double %multmp
+    }
+
+As expected, we now get our nicely optimized code, saving a floating
+point add instruction from every execution of this function.
+
+LLVM provides a wide variety of optimizations that can be used in
+certain circumstances. Some `documentation about the various
+passes <../Passes.html>`_ is available, but it isn't very complete.
+Another good source of ideas can come from looking at the passes that
+``Clang`` runs to get started. The "``opt``" tool allows you to
+experiment with passes from the command line, so you can see if they do
+anything.
+
+Now that we have reasonable code coming out of our front-end, lets talk
+about executing it!
+
+Adding a JIT Compiler
+=====================
+
+Code that is available in LLVM IR can have a wide variety of tools
+applied to it. For example, you can run optimizations on it (as we did
+above), you can dump it out in textual or binary forms, you can compile
+the code to an assembly file (.s) for some target, or you can JIT
+compile it. The nice thing about the LLVM IR representation is that it
+is the "common currency" between many different parts of the compiler.
+
+In this section, we'll add JIT compiler support to our interpreter. The
+basic idea that we want for Kaleidoscope is to have the user enter
+function bodies as they do now, but immediately evaluate the top-level
+expressions they type in. For example, if they type in "1 + 2;", we
+should evaluate and print out 3. If they define a function, they should
+be able to call it from the command line.
+
+In order to do this, we first declare and initialize the JIT. This is
+done by adding a global variable and a call in ``main``:
+
+.. code-block:: ocaml
+
+    ...
+    let main () =
+      ...
+      (* Create the JIT. *)
+      let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+      ...
+
+This creates an abstract "Execution Engine" which can be either a JIT
+compiler or the LLVM interpreter. LLVM will automatically pick a JIT
+compiler for you if one is available for your platform, otherwise it
+will fall back to the interpreter.
+
+Once the ``Llvm_executionengine.ExecutionEngine.t`` is created, the JIT
+is ready to be used. There are a variety of APIs that are useful, but
+the simplest one is the
+"``Llvm_executionengine.ExecutionEngine.run_function``" function. This
+method JIT compiles the specified LLVM Function and returns a function
+pointer to the generated machine code. In our case, this means that we
+can change the code that parses a top-level expression to look like
+this:
+
+.. code-block:: ocaml
+
+                (* Evaluate a top-level expression into an anonymous function. *)
+                let e = Parser.parse_toplevel stream in
+                print_endline "parsed a top-level expr";
+                let the_function = Codegen.codegen_func the_fpm e in
+                dump_value the_function;
+
+                (* JIT the function, returning a function pointer. *)
+                let result = ExecutionEngine.run_function the_function [||]
+                  the_execution_engine in
+
+                print_string "Evaluated to ";
+                print_float (GenericValue.as_float Codegen.double_type result);
+                print_newline ();
+
+Recall that we compile top-level expressions into a self-contained LLVM
+function that takes no arguments and returns the computed double.
+Because the LLVM JIT compiler matches the native platform ABI, this
+means that you can just cast the result pointer to a function pointer of
+that type and call it directly. This means, there is no difference
+between JIT compiled code and native machine code that is statically
+linked into your application.
+
+With just these two changes, lets see how Kaleidoscope works now!
+
+::
+
+    ready> 4+5;
+    define double @""() {
+    entry:
+            ret double 9.000000e+00
+    }
+
+    Evaluated to 9.000000
+
+Well this looks like it is basically working. The dump of the function
+shows the "no argument function that always returns double" that we
+synthesize for each top level expression that is typed in. This
+demonstrates very basic functionality, but can we do more?
+
+::
+
+    ready> def testfunc(x y) x + y*2;
+    Read function definition:
+    define double @testfunc(double %x, double %y) {
+    entry:
+            %multmp = fmul double %y, 2.000000e+00
+            %addtmp = fadd double %multmp, %x
+            ret double %addtmp
+    }
+
+    ready> testfunc(4, 10);
+    define double @""() {
+    entry:
+            %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
+            ret double %calltmp
+    }
+
+    Evaluated to 24.000000
+
+This illustrates that we can now call user code, but there is something
+a bit subtle going on here. Note that we only invoke the JIT on the
+anonymous functions that *call testfunc*, but we never invoked it on
+*testfunc* itself. What actually happened here is that the JIT scanned
+for all non-JIT'd functions transitively called from the anonymous
+function and compiled all of them before returning from
+``run_function``.
+
+The JIT provides a number of other more advanced interfaces for things
+like freeing allocated machine code, rejit'ing functions to update them,
+etc. However, even with this simple code, we get some surprisingly
+powerful capabilities - check this out (I removed the dump of the
+anonymous functions, you should get the idea by now :) :
+
+::
+
+    ready> extern sin(x);
+    Read extern:
+    declare double @sin(double)
+
+    ready> extern cos(x);
+    Read extern:
+    declare double @cos(double)
+
+    ready> sin(1.0);
+    Evaluated to 0.841471
+
+    ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
+    Read function definition:
+    define double @foo(double %x) {
+    entry:
+            %calltmp = call double @sin(double %x)
+            %multmp = fmul double %calltmp, %calltmp
+            %calltmp2 = call double @cos(double %x)
+            %multmp4 = fmul double %calltmp2, %calltmp2
+            %addtmp = fadd double %multmp, %multmp4
+            ret double %addtmp
+    }
+
+    ready> foo(4.0);
+    Evaluated to 1.000000
+
+Whoa, how does the JIT know about sin and cos? The answer is
+surprisingly simple: in this example, the JIT started execution of a
+function and got to a function call. It realized that the function was
+not yet JIT compiled and invoked the standard set of routines to resolve
+the function. In this case, there is no body defined for the function,
+so the JIT ended up calling "``dlsym("sin")``" on the Kaleidoscope
+process itself. Since "``sin``" is defined within the JIT's address
+space, it simply patches up calls in the module to call the libm version
+of ``sin`` directly.
+
+The LLVM JIT provides a number of interfaces (look in the
+``llvm_executionengine.mli`` file) for controlling how unknown functions
+get resolved. It allows you to establish explicit mappings between IR
+objects and addresses (useful for LLVM global variables that you want to
+map to static tables, for example), allows you to dynamically decide on
+the fly based on the function name, and even allows you to have the JIT
+compile functions lazily the first time they're called.
+
+One interesting application of this is that we can now extend the
+language by writing arbitrary C code to implement operations. For
+example, if we add:
+
+.. code-block:: c++
+
+    /* putchard - putchar that takes a double and returns 0. */
+    extern "C"
+    double putchard(double X) {
+      putchar((char)X);
+      return 0;
+    }
+
+Now we can produce simple output to the console by using things like:
+"``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
+on the console (120 is the ASCII code for 'x'). Similar code could be
+used to implement file I/O, console input, and many other capabilities
+in Kaleidoscope.
+
+This completes the JIT and optimizer chapter of the Kaleidoscope
+tutorial. At this point, we can compile a non-Turing-complete
+programming language, optimize and JIT compile it in a user-driven way.
+Next up we'll look into `extending the language with control flow
+constructs <OCamlLangImpl5.html>`_, tackling some interesting LLVM IR
+issues along the way.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the LLVM JIT and optimizer. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+        <*.{byte,native}>: use_llvm_executionengine, use_llvm_target
+        <*.{byte,native}>: use_llvm_scalar_opts, use_bindings
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+        ocaml_lib ~extern:true "llvm_executionengine";;
+        ocaml_lib ~extern:true "llvm_target";;
+        ocaml_lib ~extern:true "llvm_scalar_opts";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"]);;
+        dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto = Prototype of string * string array
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_primary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')' *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              (try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name"))
+          | Ast.Binary (op, lhs, rhs) ->
+              let lhs_val = codegen_expr lhs in
+              let rhs_val = codegen_expr rhs in
+              begin
+                match op with
+                | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                | '<' ->
+                    (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                    let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                    build_uitofp i double_type "booltmp" builder
+                | _ -> raise (Error "invalid binary operator")
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        let codegen_func the_fpm = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                (* Optimize the function. *)
+                let _ = PassManager.run_function the_function the_fpm in
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop the_fpm the_execution_engine stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop the_fpm the_execution_engine stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func the_fpm e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    let the_function = Codegen.codegen_func the_fpm e in
+                    dump_value the_function;
+
+                    (* JIT the function, returning a function pointer. *)
+                    let result = ExecutionEngine.run_function the_function [||]
+                      the_execution_engine in
+
+                    print_string "Evaluated to ";
+                    print_float (GenericValue.as_float Codegen.double_type result);
+                    print_newline ();
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop the_fpm the_execution_engine stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+        open Llvm_target
+        open Llvm_scalar_opts
+
+        let main () =
+          ignore (initialize_native_target ());
+
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Create the JIT. *)
+          let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+          let the_fpm = PassManager.create_function Codegen.the_module in
+
+          (* Set up the optimizer pipeline.  Start with registering info about how the
+           * target lays out data structures. *)
+          DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+          (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+          add_instruction_combination the_fpm;
+
+          (* reassociate expressions. *)
+          add_reassociation the_fpm;
+
+          (* Eliminate Common SubExpressions. *)
+          add_gvn the_fpm;
+
+          (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+          add_cfg_simplification the_fpm;
+
+          ignore (PassManager.initialize the_fpm);
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop the_fpm the_execution_engine stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+bindings.c
+    .. code-block:: c
+
+        #include <stdio.h>
+
+        /* putchard - putchar that takes a double and returns 0. */
+        extern double putchard(double X) {
+          putchar((char)X);
+          return 0;
+        }
+
+`Next: Extending the language: control flow <OCamlLangImpl5.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl5.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl5.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl5.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl5.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,1362 @@
+==================================================
+Kaleidoscope: Extending the Language: Control Flow
+==================================================
+
+.. contents::
+   :local:
+
+Chapter 5 Introduction
+======================
+
+Welcome to Chapter 5 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. Parts 1-4 described the implementation of
+the simple Kaleidoscope language and included support for generating
+LLVM IR, followed by optimizations and a JIT compiler. Unfortunately, as
+presented, Kaleidoscope is mostly useless: it has no control flow other
+than call and return. This means that you can't have conditional
+branches in the code, significantly limiting its power. In this episode
+of "build that compiler", we'll extend Kaleidoscope to have an
+if/then/else expression plus a simple 'for' loop.
+
+If/Then/Else
+============
+
+Extending Kaleidoscope to support if/then/else is quite straightforward.
+It basically requires adding lexer support for this "new" concept to the
+lexer, parser, AST, and LLVM code emitter. This example is nice, because
+it shows how easy it is to "grow" a language over time, incrementally
+extending it as new ideas are discovered.
+
+Before we get going on "how" we add this extension, lets talk about
+"what" we want. The basic idea is that we want to be able to write this
+sort of thing:
+
+::
+
+    def fib(x)
+      if x < 3 then
+        1
+      else
+        fib(x-1)+fib(x-2);
+
+In Kaleidoscope, every construct is an expression: there are no
+statements. As such, the if/then/else expression needs to return a value
+like any other. Since we're using a mostly functional form, we'll have
+it evaluate its conditional, then return the 'then' or 'else' value
+based on how the condition was resolved. This is very similar to the C
+"?:" expression.
+
+The semantics of the if/then/else expression is that it evaluates the
+condition to a boolean equality value: 0.0 is considered to be false and
+everything else is considered to be true. If the condition is true, the
+first subexpression is evaluated and returned, if the condition is
+false, the second subexpression is evaluated and returned. Since
+Kaleidoscope allows side-effects, this behavior is important to nail
+down.
+
+Now that we know what we "want", lets break this down into its
+constituent pieces.
+
+Lexer Extensions for If/Then/Else
+---------------------------------
+
+The lexer extensions are straightforward. First we add new variants for
+the relevant tokens:
+
+.. code-block:: ocaml
+
+      (* control *)
+      | If | Then | Else | For | In
+
+Once we have that, we recognize the new keywords in the lexer. This is
+pretty simple stuff:
+
+.. code-block:: ocaml
+
+          ...
+          match Buffer.contents buffer with
+          | "def" -> [< 'Token.Def; stream >]
+          | "extern" -> [< 'Token.Extern; stream >]
+          | "if" -> [< 'Token.If; stream >]
+          | "then" -> [< 'Token.Then; stream >]
+          | "else" -> [< 'Token.Else; stream >]
+          | "for" -> [< 'Token.For; stream >]
+          | "in" -> [< 'Token.In; stream >]
+          | id -> [< 'Token.Ident id; stream >]
+
+AST Extensions for If/Then/Else
+-------------------------------
+
+To represent the new expression we add a new AST variant for it:
+
+.. code-block:: ocaml
+
+    type expr =
+      ...
+      (* variant for if/then/else. *)
+      | If of expr * expr * expr
+
+The AST variant just has pointers to the various subexpressions.
+
+Parser Extensions for If/Then/Else
+----------------------------------
+
+Now that we have the relevant tokens coming from the lexer and we have
+the AST node to build, our parsing logic is relatively straightforward.
+First we define a new parsing function:
+
+.. code-block:: ocaml
+
+    let rec parse_primary = parser
+      ...
+      (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+      | [< 'Token.If; c=parse_expr;
+           'Token.Then ?? "expected 'then'"; t=parse_expr;
+           'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+          Ast.If (c, t, e)
+
+Next we hook it up as a primary expression:
+
+.. code-block:: ocaml
+
+    let rec parse_primary = parser
+      ...
+      (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+      | [< 'Token.If; c=parse_expr;
+           'Token.Then ?? "expected 'then'"; t=parse_expr;
+           'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+          Ast.If (c, t, e)
+
+LLVM IR for If/Then/Else
+------------------------
+
+Now that we have it parsing and building the AST, the final piece is
+adding LLVM code generation support. This is the most interesting part
+of the if/then/else example, because this is where it starts to
+introduce new concepts. All of the code above has been thoroughly
+described in previous chapters.
+
+To motivate the code we want to produce, lets take a look at a simple
+example. Consider:
+
+::
+
+    extern foo();
+    extern bar();
+    def baz(x) if x then foo() else bar();
+
+If you disable optimizations, the code you'll (soon) get from
+Kaleidoscope looks like this:
+
+.. code-block:: llvm
+
+    declare double @foo()
+
+    declare double @bar()
+
+    define double @baz(double %x) {
+    entry:
+      %ifcond = fcmp one double %x, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:    ; preds = %entry
+      %calltmp = call double @foo()
+      br label %ifcont
+
+    else:    ; preds = %entry
+      %calltmp1 = call double @bar()
+      br label %ifcont
+
+    ifcont:    ; preds = %else, %then
+      %iftmp = phi double [ %calltmp, %then ], [ %calltmp1, %else ]
+      ret double %iftmp
+    }
+
+To visualize the control flow graph, you can use a nifty feature of the
+LLVM '`opt <http://llvm.org/cmds/opt.html>`_' tool. If you put this LLVM
+IR into "t.ll" and run "``llvm-as < t.ll | opt -analyze -view-cfg``", `a
+window will pop up <../ProgrammersManual.html#ViewGraph>`_ and you'll
+see this graph:
+
+.. figure:: LangImpl5-cfg.png
+   :align: center
+   :alt: Example CFG
+
+   Example CFG
+
+Another way to get this is to call
+"``Llvm_analysis.view_function_cfg f``" or
+"``Llvm_analysis.view_function_cfg_only f``" (where ``f`` is a
+"``Function``") either by inserting actual calls into the code and
+recompiling or by calling these in the debugger. LLVM has many nice
+features for visualizing various graphs.
+
+Getting back to the generated code, it is fairly simple: the entry block
+evaluates the conditional expression ("x" in our case here) and compares
+the result to 0.0 with the "``fcmp one``" instruction ('one' is "Ordered
+and Not Equal"). Based on the result of this expression, the code jumps
+to either the "then" or "else" blocks, which contain the expressions for
+the true/false cases.
+
+Once the then/else blocks are finished executing, they both branch back
+to the 'ifcont' block to execute the code that happens after the
+if/then/else. In this case the only thing left to do is to return to the
+caller of the function. The question then becomes: how does the code
+know which expression to return?
+
+The answer to this question involves an important SSA operation: the
+`Phi
+operation <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+If you're not familiar with SSA, `the wikipedia
+article <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
+is a good introduction and there are various other introductions to it
+available on your favorite search engine. The short version is that
+"execution" of the Phi operation requires "remembering" which block
+control came from. The Phi operation takes on the value corresponding to
+the input control block. In this case, if control comes in from the
+"then" block, it gets the value of "calltmp". If control comes from the
+"else" block, it gets the value of "calltmp1".
+
+At this point, you are probably starting to think "Oh no! This means my
+simple and elegant front-end will have to start generating SSA form in
+order to use LLVM!". Fortunately, this is not the case, and we strongly
+advise *not* implementing an SSA construction algorithm in your
+front-end unless there is an amazingly good reason to do so. In
+practice, there are two sorts of values that float around in code
+written for your average imperative programming language that might need
+Phi nodes:
+
+#. Code that involves user variables: ``x = 1; x = x + 1;``
+#. Values that are implicit in the structure of your AST, such as the
+   Phi node in this case.
+
+In `Chapter 7 <OCamlLangImpl7.html>`_ of this tutorial ("mutable
+variables"), we'll talk about #1 in depth. For now, just believe me that
+you don't need SSA construction to handle this case. For #2, you have
+the choice of using the techniques that we will describe for #1, or you
+can insert Phi nodes directly, if convenient. In this case, it is really
+really easy to generate the Phi node, so we choose to do it directly.
+
+Okay, enough of the motivation and overview, lets generate code!
+
+Code Generation for If/Then/Else
+--------------------------------
+
+In order to generate code for this, we implement the ``Codegen`` method
+for ``IfExprAST``:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.If (cond, then_, else_) ->
+          let cond = codegen_expr cond in
+
+          (* Convert condition to a bool by comparing equal to 0.0 *)
+          let zero = const_float double_type 0.0 in
+          let cond_val = build_fcmp Fcmp.One cond zero "ifcond" builder in
+
+This code is straightforward and similar to what we saw before. We emit
+the expression for the condition, then compare that value to zero to get
+a truth value as a 1-bit (bool) value.
+
+.. code-block:: ocaml
+
+          (* Grab the first block so that we might later add the conditional branch
+           * to it at the end of the function. *)
+          let start_bb = insertion_block builder in
+          let the_function = block_parent start_bb in
+
+          let then_bb = append_block context "then" the_function in
+          position_at_end then_bb builder;
+
+As opposed to the `C++ tutorial <LangImpl5.html>`_, we have to build our
+basic blocks bottom up since we can't have dangling BasicBlocks. We
+start off by saving a pointer to the first block (which might not be the
+entry block), which we'll need to build a conditional branch later. We
+do this by asking the ``builder`` for the current BasicBlock. The fourth
+line gets the current Function object that is being built. It gets this
+by the ``start_bb`` for its "parent" (the function it is currently
+embedded into).
+
+Once it has that, it creates one block. It is automatically appended
+into the function's list of blocks.
+
+.. code-block:: ocaml
+
+          (* Emit 'then' value. *)
+          position_at_end then_bb builder;
+          let then_val = codegen_expr then_ in
+
+          (* Codegen of 'then' can change the current block, update then_bb for the
+           * phi. We create a new name because one is used for the phi node, and the
+           * other is used for the conditional branch. *)
+          let new_then_bb = insertion_block builder in
+
+We move the builder to start inserting into the "then" block. Strictly
+speaking, this call moves the insertion point to be at the end of the
+specified block. However, since the "then" block is empty, it also
+starts out by inserting at the beginning of the block. :)
+
+Once the insertion point is set, we recursively codegen the "then"
+expression from the AST.
+
+The final line here is quite subtle, but is very important. The basic
+issue is that when we create the Phi node in the merge block, we need to
+set up the block/value pairs that indicate how the Phi will work.
+Importantly, the Phi node expects to have an entry for each predecessor
+of the block in the CFG. Why then, are we getting the current block when
+we just set it to ThenBB 5 lines above? The problem is that the "Then"
+expression may actually itself change the block that the Builder is
+emitting into if, for example, it contains a nested "if/then/else"
+expression. Because calling Codegen recursively could arbitrarily change
+the notion of the current block, we are required to get an up-to-date
+value for code that will set up the Phi node.
+
+.. code-block:: ocaml
+
+          (* Emit 'else' value. *)
+          let else_bb = append_block context "else" the_function in
+          position_at_end else_bb builder;
+          let else_val = codegen_expr else_ in
+
+          (* Codegen of 'else' can change the current block, update else_bb for the
+           * phi. *)
+          let new_else_bb = insertion_block builder in
+
+Code generation for the 'else' block is basically identical to codegen
+for the 'then' block.
+
+.. code-block:: ocaml
+
+          (* Emit merge block. *)
+          let merge_bb = append_block context "ifcont" the_function in
+          position_at_end merge_bb builder;
+          let incoming = [(then_val, new_then_bb); (else_val, new_else_bb)] in
+          let phi = build_phi incoming "iftmp" builder in
+
+The first two lines here are now familiar: the first adds the "merge"
+block to the Function object. The second block changes the insertion
+point so that newly created code will go into the "merge" block. Once
+that is done, we need to create the PHI node and set up the block/value
+pairs for the PHI.
+
+.. code-block:: ocaml
+
+          (* Return to the start block to add the conditional branch. *)
+          position_at_end start_bb builder;
+          ignore (build_cond_br cond_val then_bb else_bb builder);
+
+Once the blocks are created, we can emit the conditional branch that
+chooses between them. Note that creating new blocks does not implicitly
+affect the IRBuilder, so it is still inserting into the block that the
+condition went into. This is why we needed to save the "start" block.
+
+.. code-block:: ocaml
+
+          (* Set a unconditional branch at the end of the 'then' block and the
+           * 'else' block to the 'merge' block. *)
+          position_at_end new_then_bb builder; ignore (build_br merge_bb builder);
+          position_at_end new_else_bb builder; ignore (build_br merge_bb builder);
+
+          (* Finally, set the builder to the end of the merge block. *)
+          position_at_end merge_bb builder;
+
+          phi
+
+To finish off the blocks, we create an unconditional branch to the merge
+block. One interesting (and very important) aspect of the LLVM IR is
+that it `requires all basic blocks to be
+"terminated" <../LangRef.html#functionstructure>`_ with a `control flow
+instruction <../LangRef.html#terminators>`_ such as return or branch.
+This means that all control flow, *including fall throughs* must be made
+explicit in the LLVM IR. If you violate this rule, the verifier will
+emit an error.
+
+Finally, the CodeGen function returns the phi node as the value computed
+by the if/then/else expression. In our example above, this returned
+value will feed into the code for the top-level function, which will
+create the return instruction.
+
+Overall, we now have the ability to execute conditional code in
+Kaleidoscope. With this extension, Kaleidoscope is a fairly complete
+language that can calculate a wide variety of numeric functions. Next up
+we'll add another useful expression that is familiar from non-functional
+languages...
+
+'for' Loop Expression
+=====================
+
+Now that we know how to add basic control flow constructs to the
+language, we have the tools to add more powerful things. Lets add
+something more aggressive, a 'for' expression:
+
+::
+
+     extern putchard(char);
+     def printstar(n)
+       for i = 1, i < n, 1.0 in
+         putchard(42);  # ascii 42 = '*'
+
+     # print 100 '*' characters
+     printstar(100);
+
+This expression defines a new variable ("i" in this case) which iterates
+from a starting value, while the condition ("i < n" in this case) is
+true, incrementing by an optional step value ("1.0" in this case). If
+the step value is omitted, it defaults to 1.0. While the loop is true,
+it executes its body expression. Because we don't have anything better
+to return, we'll just define the loop as always returning 0.0. In the
+future when we have mutable variables, it will get more useful.
+
+As before, lets talk about the changes that we need to Kaleidoscope to
+support this.
+
+Lexer Extensions for the 'for' Loop
+-----------------------------------
+
+The lexer extensions are the same sort of thing as for if/then/else:
+
+.. code-block:: ocaml
+
+      ... in Token.token ...
+      (* control *)
+      | If | Then | Else
+      | For | In
+
+      ... in Lexer.lex_ident...
+          match Buffer.contents buffer with
+          | "def" -> [< 'Token.Def; stream >]
+          | "extern" -> [< 'Token.Extern; stream >]
+          | "if" -> [< 'Token.If; stream >]
+          | "then" -> [< 'Token.Then; stream >]
+          | "else" -> [< 'Token.Else; stream >]
+          | "for" -> [< 'Token.For; stream >]
+          | "in" -> [< 'Token.In; stream >]
+          | id -> [< 'Token.Ident id; stream >]
+
+AST Extensions for the 'for' Loop
+---------------------------------
+
+The AST variant is just as simple. It basically boils down to capturing
+the variable name and the constituent expressions in the node.
+
+.. code-block:: ocaml
+
+    type expr =
+      ...
+      (* variant for for/in. *)
+      | For of string * expr * expr * expr option * expr
+
+Parser Extensions for the 'for' Loop
+------------------------------------
+
+The parser code is also fairly standard. The only interesting thing here
+is handling of the optional step value. The parser code handles it by
+checking to see if the second comma is present. If not, it sets the step
+value to null in the AST node:
+
+.. code-block:: ocaml
+
+    let rec parse_primary = parser
+      ...
+      (* forexpr
+            ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression *)
+      | [< 'Token.For;
+           'Token.Ident id ?? "expected identifier after for";
+           'Token.Kwd '=' ?? "expected '=' after for";
+           stream >] ->
+          begin parser
+            | [<
+                 start=parse_expr;
+                 'Token.Kwd ',' ?? "expected ',' after for";
+                 end_=parse_expr;
+                 stream >] ->
+                let step =
+                  begin parser
+                  | [< 'Token.Kwd ','; step=parse_expr >] -> Some step
+                  | [< >] -> None
+                  end stream
+                in
+                begin parser
+                | [< 'Token.In; body=parse_expr >] ->
+                    Ast.For (id, start, end_, step, body)
+                | [< >] ->
+                    raise (Stream.Error "expected 'in' after for")
+                end stream
+            | [< >] ->
+                raise (Stream.Error "expected '=' after for")
+          end stream
+
+LLVM IR for the 'for' Loop
+--------------------------
+
+Now we get to the good part: the LLVM IR we want to generate for this
+thing. With the simple example above, we get this LLVM IR (note that
+this dump is generated with optimizations disabled for clarity):
+
+.. code-block:: llvm
+
+    declare double @putchard(double)
+
+    define double @printstar(double %n) {
+    entry:
+            ; initial value = 1.0 (inlined into phi)
+      br label %loop
+
+    loop:    ; preds = %loop, %entry
+      %i = phi double [ 1.000000e+00, %entry ], [ %nextvar, %loop ]
+            ; body
+      %calltmp = call double @putchard(double 4.200000e+01)
+            ; increment
+      %nextvar = fadd double %i, 1.000000e+00
+
+            ; termination test
+      %cmptmp = fcmp ult double %i, %n
+      %booltmp = uitofp i1 %cmptmp to double
+      %loopcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %loopcond, label %loop, label %afterloop
+
+    afterloop:    ; preds = %loop
+            ; loop always returns 0.0
+      ret double 0.000000e+00
+    }
+
+This loop contains all the same constructs we saw before: a phi node,
+several expressions, and some basic blocks. Lets see how this fits
+together.
+
+Code Generation for the 'for' Loop
+----------------------------------
+
+The first part of Codegen is very simple: we just output the start
+expression for the loop value:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.For (var_name, start, end_, step, body) ->
+          (* Emit the start code first, without 'variable' in scope. *)
+          let start_val = codegen_expr start in
+
+With this out of the way, the next step is to set up the LLVM basic
+block for the start of the loop body. In the case above, the whole loop
+body is one block, but remember that the body code itself could consist
+of multiple blocks (e.g. if it contains an if/then/else or a for/in
+expression).
+
+.. code-block:: ocaml
+
+          (* Make the new basic block for the loop header, inserting after current
+           * block. *)
+          let preheader_bb = insertion_block builder in
+          let the_function = block_parent preheader_bb in
+          let loop_bb = append_block context "loop" the_function in
+
+          (* Insert an explicit fall through from the current block to the
+           * loop_bb. *)
+          ignore (build_br loop_bb builder);
+
+This code is similar to what we saw for if/then/else. Because we will
+need it to create the Phi node, we remember the block that falls through
+into the loop. Once we have that, we create the actual block that starts
+the loop and create an unconditional branch for the fall-through between
+the two blocks.
+
+.. code-block:: ocaml
+
+          (* Start insertion in loop_bb. *)
+          position_at_end loop_bb builder;
+
+          (* Start the PHI node with an entry for start. *)
+          let variable = build_phi [(start_val, preheader_bb)] var_name builder in
+
+Now that the "preheader" for the loop is set up, we switch to emitting
+code for the loop body. To begin with, we move the insertion point and
+create the PHI node for the loop induction variable. Since we already
+know the incoming value for the starting value, we add it to the Phi
+node. Note that the Phi will eventually get a second value for the
+backedge, but we can't set it up yet (because it doesn't exist!).
+
+.. code-block:: ocaml
+
+          (* Within the loop, the variable is defined equal to the PHI node. If it
+           * shadows an existing variable, we have to restore it, so save it
+           * now. *)
+          let old_val =
+            try Some (Hashtbl.find named_values var_name) with Not_found -> None
+          in
+          Hashtbl.add named_values var_name variable;
+
+          (* Emit the body of the loop.  This, like any other expr, can change the
+           * current BB.  Note that we ignore the value computed by the body, but
+           * don't allow an error *)
+          ignore (codegen_expr body);
+
+Now the code starts to get more interesting. Our 'for' loop introduces a
+new variable to the symbol table. This means that our symbol table can
+now contain either function arguments or loop variables. To handle this,
+before we codegen the body of the loop, we add the loop variable as the
+current value for its name. Note that it is possible that there is a
+variable of the same name in the outer scope. It would be easy to make
+this an error (emit an error and return null if there is already an
+entry for VarName) but we choose to allow shadowing of variables. In
+order to handle this correctly, we remember the Value that we are
+potentially shadowing in ``old_val`` (which will be None if there is no
+shadowed variable).
+
+Once the loop variable is set into the symbol table, the code
+recursively codegen's the body. This allows the body to use the loop
+variable: any references to it will naturally find it in the symbol
+table.
+
+.. code-block:: ocaml
+
+          (* Emit the step value. *)
+          let step_val =
+            match step with
+            | Some step -> codegen_expr step
+            (* If not specified, use 1.0. *)
+            | None -> const_float double_type 1.0
+          in
+
+          let next_var = build_add variable step_val "nextvar" builder in
+
+Now that the body is emitted, we compute the next value of the iteration
+variable by adding the step value, or 1.0 if it isn't present.
+'``next_var``' will be the value of the loop variable on the next
+iteration of the loop.
+
+.. code-block:: ocaml
+
+          (* Compute the end condition. *)
+          let end_cond = codegen_expr end_ in
+
+          (* Convert condition to a bool by comparing equal to 0.0. *)
+          let zero = const_float double_type 0.0 in
+          let end_cond = build_fcmp Fcmp.One end_cond zero "loopcond" builder in
+
+Finally, we evaluate the exit value of the loop, to determine whether
+the loop should exit. This mirrors the condition evaluation for the
+if/then/else statement.
+
+.. code-block:: ocaml
+
+          (* Create the "after loop" block and insert it. *)
+          let loop_end_bb = insertion_block builder in
+          let after_bb = append_block context "afterloop" the_function in
+
+          (* Insert the conditional branch into the end of loop_end_bb. *)
+          ignore (build_cond_br end_cond loop_bb after_bb builder);
+
+          (* Any new code will be inserted in after_bb. *)
+          position_at_end after_bb builder;
+
+With the code for the body of the loop complete, we just need to finish
+up the control flow for it. This code remembers the end block (for the
+phi node), then creates the block for the loop exit ("afterloop"). Based
+on the value of the exit condition, it creates a conditional branch that
+chooses between executing the loop again and exiting the loop. Any
+future code is emitted in the "afterloop" block, so it sets the
+insertion position to it.
+
+.. code-block:: ocaml
+
+          (* Add a new entry to the PHI node for the backedge. *)
+          add_incoming (next_var, loop_end_bb) variable;
+
+          (* Restore the unshadowed variable. *)
+          begin match old_val with
+          | Some old_val -> Hashtbl.add named_values var_name old_val
+          | None -> ()
+          end;
+
+          (* for expr always returns 0.0. *)
+          const_null double_type
+
+The final code handles various cleanups: now that we have the
+"``next_var``" value, we can add the incoming value to the loop PHI
+node. After that, we remove the loop variable from the symbol table, so
+that it isn't in scope after the for loop. Finally, code generation of
+the for loop always returns 0.0, so that is what we return from
+``Codegen.codegen_expr``.
+
+With this, we conclude the "adding control flow to Kaleidoscope" chapter
+of the tutorial. In this chapter we added two control flow constructs,
+and used them to motivate a couple of aspects of the LLVM IR that are
+important for front-end implementors to know. In the next chapter of our
+saga, we will get a bit crazier and add `user-defined
+operators <OCamlLangImpl6.html>`_ to our poor innocent language.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the if/then/else and for expressions.. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+        <*.{byte,native}>: use_llvm_executionengine, use_llvm_target
+        <*.{byte,native}>: use_llvm_scalar_opts, use_bindings
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+        ocaml_lib ~extern:true "llvm_executionengine";;
+        ocaml_lib ~extern:true "llvm_target";;
+        ocaml_lib ~extern:true "llvm_scalar_opts";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"]);;
+        dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+          (* control *)
+          | If | Then | Else
+          | For | In
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | "if" -> [< 'Token.If; stream >]
+              | "then" -> [< 'Token.Then; stream >]
+              | "else" -> [< 'Token.Else; stream >]
+              | "for" -> [< 'Token.For; stream >]
+              | "in" -> [< 'Token.In; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+          (* variant for if/then/else. *)
+          | If of expr * expr * expr
+
+          (* variant for for/in. *)
+          | For of string * expr * expr * expr option * expr
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto = Prototype of string * string array
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr
+         *   ::= ifexpr
+         *   ::= forexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+          | [< 'Token.If; c=parse_expr;
+               'Token.Then ?? "expected 'then'"; t=parse_expr;
+               'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+              Ast.If (c, t, e)
+
+          (* forexpr
+                ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression *)
+          | [< 'Token.For;
+               'Token.Ident id ?? "expected identifier after for";
+               'Token.Kwd '=' ?? "expected '=' after for";
+               stream >] ->
+              begin parser
+                | [<
+                     start=parse_expr;
+                     'Token.Kwd ',' ?? "expected ',' after for";
+                     end_=parse_expr;
+                     stream >] ->
+                    let step =
+                      begin parser
+                      | [< 'Token.Kwd ','; step=parse_expr >] -> Some step
+                      | [< >] -> None
+                      end stream
+                    in
+                    begin parser
+                    | [< 'Token.In; body=parse_expr >] ->
+                        Ast.For (id, start, end_, step, body)
+                    | [< >] ->
+                        raise (Stream.Error "expected 'in' after for")
+                    end stream
+                | [< >] ->
+                    raise (Stream.Error "expected '=' after for")
+              end stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_primary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')' *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              (try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name"))
+          | Ast.Binary (op, lhs, rhs) ->
+              let lhs_val = codegen_expr lhs in
+              let rhs_val = codegen_expr rhs in
+              begin
+                match op with
+                | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                | '<' ->
+                    (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                    let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                    build_uitofp i double_type "booltmp" builder
+                | _ -> raise (Error "invalid binary operator")
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+          | Ast.If (cond, then_, else_) ->
+              let cond = codegen_expr cond in
+
+              (* Convert condition to a bool by comparing equal to 0.0 *)
+              let zero = const_float double_type 0.0 in
+              let cond_val = build_fcmp Fcmp.One cond zero "ifcond" builder in
+
+              (* Grab the first block so that we might later add the conditional branch
+               * to it at the end of the function. *)
+              let start_bb = insertion_block builder in
+              let the_function = block_parent start_bb in
+
+              let then_bb = append_block context "then" the_function in
+
+              (* Emit 'then' value. *)
+              position_at_end then_bb builder;
+              let then_val = codegen_expr then_ in
+
+              (* Codegen of 'then' can change the current block, update then_bb for the
+               * phi. We create a new name because one is used for the phi node, and the
+               * other is used for the conditional branch. *)
+              let new_then_bb = insertion_block builder in
+
+              (* Emit 'else' value. *)
+              let else_bb = append_block context "else" the_function in
+              position_at_end else_bb builder;
+              let else_val = codegen_expr else_ in
+
+              (* Codegen of 'else' can change the current block, update else_bb for the
+               * phi. *)
+              let new_else_bb = insertion_block builder in
+
+              (* Emit merge block. *)
+              let merge_bb = append_block context "ifcont" the_function in
+              position_at_end merge_bb builder;
+              let incoming = [(then_val, new_then_bb); (else_val, new_else_bb)] in
+              let phi = build_phi incoming "iftmp" builder in
+
+              (* Return to the start block to add the conditional branch. *)
+              position_at_end start_bb builder;
+              ignore (build_cond_br cond_val then_bb else_bb builder);
+
+              (* Set a unconditional branch at the end of the 'then' block and the
+               * 'else' block to the 'merge' block. *)
+              position_at_end new_then_bb builder; ignore (build_br merge_bb builder);
+              position_at_end new_else_bb builder; ignore (build_br merge_bb builder);
+
+              (* Finally, set the builder to the end of the merge block. *)
+              position_at_end merge_bb builder;
+
+              phi
+          | Ast.For (var_name, start, end_, step, body) ->
+              (* Emit the start code first, without 'variable' in scope. *)
+              let start_val = codegen_expr start in
+
+              (* Make the new basic block for the loop header, inserting after current
+               * block. *)
+              let preheader_bb = insertion_block builder in
+              let the_function = block_parent preheader_bb in
+              let loop_bb = append_block context "loop" the_function in
+
+              (* Insert an explicit fall through from the current block to the
+               * loop_bb. *)
+              ignore (build_br loop_bb builder);
+
+              (* Start insertion in loop_bb. *)
+              position_at_end loop_bb builder;
+
+              (* Start the PHI node with an entry for start. *)
+              let variable = build_phi [(start_val, preheader_bb)] var_name builder in
+
+              (* Within the loop, the variable is defined equal to the PHI node. If it
+               * shadows an existing variable, we have to restore it, so save it
+               * now. *)
+              let old_val =
+                try Some (Hashtbl.find named_values var_name) with Not_found -> None
+              in
+              Hashtbl.add named_values var_name variable;
+
+              (* Emit the body of the loop.  This, like any other expr, can change the
+               * current BB.  Note that we ignore the value computed by the body, but
+               * don't allow an error *)
+              ignore (codegen_expr body);
+
+              (* Emit the step value. *)
+              let step_val =
+                match step with
+                | Some step -> codegen_expr step
+                (* If not specified, use 1.0. *)
+                | None -> const_float double_type 1.0
+              in
+
+              let next_var = build_add variable step_val "nextvar" builder in
+
+              (* Compute the end condition. *)
+              let end_cond = codegen_expr end_ in
+
+              (* Convert condition to a bool by comparing equal to 0.0. *)
+              let zero = const_float double_type 0.0 in
+              let end_cond = build_fcmp Fcmp.One end_cond zero "loopcond" builder in
+
+              (* Create the "after loop" block and insert it. *)
+              let loop_end_bb = insertion_block builder in
+              let after_bb = append_block context "afterloop" the_function in
+
+              (* Insert the conditional branch into the end of loop_end_bb. *)
+              ignore (build_cond_br end_cond loop_bb after_bb builder);
+
+              (* Any new code will be inserted in after_bb. *)
+              position_at_end after_bb builder;
+
+              (* Add a new entry to the PHI node for the backedge. *)
+              add_incoming (next_var, loop_end_bb) variable;
+
+              (* Restore the unshadowed variable. *)
+              begin match old_val with
+              | Some old_val -> Hashtbl.add named_values var_name old_val
+              | None -> ()
+              end;
+
+              (* for expr always returns 0.0. *)
+              const_null double_type
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        let codegen_func the_fpm = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                (* Optimize the function. *)
+                let _ = PassManager.run_function the_function the_fpm in
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop the_fpm the_execution_engine stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop the_fpm the_execution_engine stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func the_fpm e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    let the_function = Codegen.codegen_func the_fpm e in
+                    dump_value the_function;
+
+                    (* JIT the function, returning a function pointer. *)
+                    let result = ExecutionEngine.run_function the_function [||]
+                      the_execution_engine in
+
+                    print_string "Evaluated to ";
+                    print_float (GenericValue.as_float Codegen.double_type result);
+                    print_newline ();
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop the_fpm the_execution_engine stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+        open Llvm_target
+        open Llvm_scalar_opts
+
+        let main () =
+          ignore (initialize_native_target ());
+
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Create the JIT. *)
+          let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+          let the_fpm = PassManager.create_function Codegen.the_module in
+
+          (* Set up the optimizer pipeline.  Start with registering info about how the
+           * target lays out data structures. *)
+          DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+          (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+          add_instruction_combination the_fpm;
+
+          (* reassociate expressions. *)
+          add_reassociation the_fpm;
+
+          (* Eliminate Common SubExpressions. *)
+          add_gvn the_fpm;
+
+          (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+          add_cfg_simplification the_fpm;
+
+          ignore (PassManager.initialize the_fpm);
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop the_fpm the_execution_engine stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+bindings.c
+    .. code-block:: c
+
+        #include <stdio.h>
+
+        /* putchard - putchar that takes a double and returns 0. */
+        extern double putchard(double X) {
+          putchar((char)X);
+          return 0;
+        }
+
+`Next: Extending the language: user-defined
+operators <OCamlLangImpl6.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl6.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl6.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl6.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl6.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,1441 @@
+============================================================
+Kaleidoscope: Extending the Language: User-defined Operators
+============================================================
+
+.. contents::
+   :local:
+
+Chapter 6 Introduction
+======================
+
+Welcome to Chapter 6 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. At this point in our tutorial, we now
+have a fully functional language that is fairly minimal, but also
+useful. There is still one big problem with it, however. Our language
+doesn't have many useful operators (like division, logical negation, or
+even any comparisons besides less-than).
+
+This chapter of the tutorial takes a wild digression into adding
+user-defined operators to the simple and beautiful Kaleidoscope
+language. This digression now gives us a simple and ugly language in
+some ways, but also a powerful one at the same time. One of the great
+things about creating your own language is that you get to decide what
+is good or bad. In this tutorial we'll assume that it is okay to use
+this as a way to show some interesting parsing techniques.
+
+At the end of this tutorial, we'll run through an example Kaleidoscope
+application that `renders the Mandelbrot set <#example>`_. This gives an
+example of what you can build with Kaleidoscope and its feature set.
+
+User-defined Operators: the Idea
+================================
+
+The "operator overloading" that we will add to Kaleidoscope is more
+general than languages like C++. In C++, you are only allowed to
+redefine existing operators: you can't programatically change the
+grammar, introduce new operators, change precedence levels, etc. In this
+chapter, we will add this capability to Kaleidoscope, which will let the
+user round out the set of operators that are supported.
+
+The point of going into user-defined operators in a tutorial like this
+is to show the power and flexibility of using a hand-written parser.
+Thus far, the parser we have been implementing uses recursive descent
+for most parts of the grammar and operator precedence parsing for the
+expressions. See `Chapter 2 <OCamlLangImpl2.html>`_ for details. Without
+using operator precedence parsing, it would be very difficult to allow
+the programmer to introduce new operators into the grammar: the grammar
+is dynamically extensible as the JIT runs.
+
+The two specific features we'll add are programmable unary operators
+(right now, Kaleidoscope has no unary operators at all) as well as
+binary operators. An example of this is:
+
+::
+
+    # Logical unary not.
+    def unary!(v)
+      if v then
+        0
+      else
+        1;
+
+    # Define > with the same precedence as <.
+    def binary> 10 (LHS RHS)
+      RHS < LHS;
+
+    # Binary "logical or", (note that it does not "short circuit")
+    def binary| 5 (LHS RHS)
+      if LHS then
+        1
+      else if RHS then
+        1
+      else
+        0;
+
+    # Define = with slightly lower precedence than relationals.
+    def binary= 9 (LHS RHS)
+      !(LHS < RHS | LHS > RHS);
+
+Many languages aspire to being able to implement their standard runtime
+library in the language itself. In Kaleidoscope, we can implement
+significant parts of the language in the library!
+
+We will break down implementation of these features into two parts:
+implementing support for user-defined binary operators and adding unary
+operators.
+
+User-defined Binary Operators
+=============================
+
+Adding support for user-defined binary operators is pretty simple with
+our current framework. We'll first add support for the unary/binary
+keywords:
+
+.. code-block:: ocaml
+
+    type token =
+      ...
+      (* operators *)
+      | Binary | Unary
+
+    ...
+
+    and lex_ident buffer = parser
+      ...
+          | "for" -> [< 'Token.For; stream >]
+          | "in" -> [< 'Token.In; stream >]
+          | "binary" -> [< 'Token.Binary; stream >]
+          | "unary" -> [< 'Token.Unary; stream >]
+
+This just adds lexer support for the unary and binary keywords, like we
+did in `previous chapters <OCamlLangImpl5.html#iflexer>`_. One nice
+thing about our current AST, is that we represent binary operators with
+full generalisation by using their ASCII code as the opcode. For our
+extended operators, we'll use this same representation, so we don't need
+any new AST or parser support.
+
+On the other hand, we have to be able to represent the definitions of
+these new operators, in the "def binary\| 5" part of the function
+definition. In our grammar so far, the "name" for the function
+definition is parsed as the "prototype" production and into the
+``Ast.Prototype`` AST node. To represent our new user-defined operators
+as prototypes, we have to extend the ``Ast.Prototype`` AST node like
+this:
+
+.. code-block:: ocaml
+
+    (* proto - This type represents the "prototype" for a function, which captures
+     * its name, and its argument names (thus implicitly the number of arguments the
+     * function takes). *)
+    type proto =
+      | Prototype of string * string array
+      | BinOpPrototype of string * string array * int
+
+Basically, in addition to knowing a name for the prototype, we now keep
+track of whether it was an operator, and if it was, what precedence
+level the operator is at. The precedence is only used for binary
+operators (as you'll see below, it just doesn't apply for unary
+operators). Now that we have a way to represent the prototype for a
+user-defined operator, we need to parse it:
+
+.. code-block:: ocaml
+
+    (* prototype
+     *   ::= id '(' id* ')'
+     *   ::= binary LETTER number? (id, id)
+     *   ::= unary LETTER number? (id) *)
+    let parse_prototype =
+      let rec parse_args accumulator = parser
+        | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+        | [< >] -> accumulator
+      in
+      let parse_operator = parser
+        | [< 'Token.Unary >] -> "unary", 1
+        | [< 'Token.Binary >] -> "binary", 2
+      in
+      let parse_binary_precedence = parser
+        | [< 'Token.Number n >] -> int_of_float n
+        | [< >] -> 30
+      in
+      parser
+      | [< 'Token.Ident id;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+           args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          (* success. *)
+          Ast.Prototype (id, Array.of_list (List.rev args))
+      | [< (prefix, kind)=parse_operator;
+           'Token.Kwd op ?? "expected an operator";
+           (* Read the precedence if present. *)
+           binary_precedence=parse_binary_precedence;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+            args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          let name = prefix ^ (String.make 1 op) in
+          let args = Array.of_list (List.rev args) in
+
+          (* Verify right number of arguments for operator. *)
+          if Array.length args != kind
+          then raise (Stream.Error "invalid number of operands for operator")
+          else
+            if kind == 1 then
+              Ast.Prototype (name, args)
+            else
+              Ast.BinOpPrototype (name, args, binary_precedence)
+      | [< >] ->
+          raise (Stream.Error "expected function name in prototype")
+
+This is all fairly straightforward parsing code, and we have already
+seen a lot of similar code in the past. One interesting part about the
+code above is the couple lines that set up ``name`` for binary
+operators. This builds names like "binary@" for a newly defined "@"
+operator. This then takes advantage of the fact that symbol names in the
+LLVM symbol table are allowed to have any character in them, including
+embedded nul characters.
+
+The next interesting thing to add, is codegen support for these binary
+operators. Given our current structure, this is a simple addition of a
+default case for our existing binary operator node:
+
+.. code-block:: ocaml
+
+    let codegen_expr = function
+      ...
+      | Ast.Binary (op, lhs, rhs) ->
+          let lhs_val = codegen_expr lhs in
+          let rhs_val = codegen_expr rhs in
+          begin
+            match op with
+            | '+' -> build_add lhs_val rhs_val "addtmp" builder
+            | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+            | '*' -> build_mul lhs_val rhs_val "multmp" builder
+            | '<' ->
+                (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                build_uitofp i double_type "booltmp" builder
+            | _ ->
+                (* If it wasn't a builtin binary operator, it must be a user defined
+                 * one. Emit a call to it. *)
+                let callee = "binary" ^ (String.make 1 op) in
+                let callee =
+                  match lookup_function callee the_module with
+                  | Some callee -> callee
+                  | None -> raise (Error "binary operator not found!")
+                in
+                build_call callee [|lhs_val; rhs_val|] "binop" builder
+          end
+
+As you can see above, the new code is actually really simple. It just
+does a lookup for the appropriate operator in the symbol table and
+generates a function call to it. Since user-defined operators are just
+built as normal functions (because the "prototype" boils down to a
+function with the right name) everything falls into place.
+
+The final piece of code we are missing, is a bit of top level magic:
+
+.. code-block:: ocaml
+
+    let codegen_func the_fpm = function
+      | Ast.Function (proto, body) ->
+          Hashtbl.clear named_values;
+          let the_function = codegen_proto proto in
+
+          (* If this is an operator, install it. *)
+          begin match proto with
+          | Ast.BinOpPrototype (name, args, prec) ->
+              let op = name.[String.length name - 1] in
+              Hashtbl.add Parser.binop_precedence op prec;
+          | _ -> ()
+          end;
+
+          (* Create a new basic block to start insertion into. *)
+          let bb = append_block context "entry" the_function in
+          position_at_end bb builder;
+          ...
+
+Basically, before codegening a function, if it is a user-defined
+operator, we register it in the precedence table. This allows the binary
+operator parsing logic we already have in place to handle it. Since we
+are working on a fully-general operator precedence parser, this is all
+we need to do to "extend the grammar".
+
+Now we have useful user-defined binary operators. This builds a lot on
+the previous framework we built for other operators. Adding unary
+operators is a bit more challenging, because we don't have any framework
+for it yet - lets see what it takes.
+
+User-defined Unary Operators
+============================
+
+Since we don't currently support unary operators in the Kaleidoscope
+language, we'll need to add everything to support them. Above, we added
+simple support for the 'unary' keyword to the lexer. In addition to
+that, we need an AST node:
+
+.. code-block:: ocaml
+
+    type expr =
+      ...
+      (* variant for a unary operator. *)
+      | Unary of char * expr
+      ...
+
+This AST node is very simple and obvious by now. It directly mirrors the
+binary operator AST node, except that it only has one child. With this,
+we need to add the parsing logic. Parsing a unary operator is pretty
+simple: we'll add a new function to do it:
+
+.. code-block:: ocaml
+
+    (* unary
+     *   ::= primary
+     *   ::= '!' unary *)
+    and parse_unary = parser
+      (* If this is a unary operator, read it. *)
+      | [< 'Token.Kwd op when op != '(' && op != ')'; operand=parse_expr >] ->
+          Ast.Unary (op, operand)
+
+      (* If the current token is not an operator, it must be a primary expr. *)
+      | [< stream >] -> parse_primary stream
+
+The grammar we add is pretty straightforward here. If we see a unary
+operator when parsing a primary operator, we eat the operator as a
+prefix and parse the remaining piece as another unary operator. This
+allows us to handle multiple unary operators (e.g. "!!x"). Note that
+unary operators can't have ambiguous parses like binary operators can,
+so there is no need for precedence information.
+
+The problem with this function, is that we need to call ParseUnary from
+somewhere. To do this, we change previous callers of ParsePrimary to
+call ``parse_unary`` instead:
+
+.. code-block:: ocaml
+
+    (* binoprhs
+     *   ::= ('+' primary)* *)
+    and parse_bin_rhs expr_prec lhs stream =
+            ...
+            (* Parse the unary expression after the binary operator. *)
+            let rhs = parse_unary stream in
+            ...
+
+    ...
+
+    (* expression
+     *   ::= primary binoprhs *)
+    and parse_expr = parser
+      | [< lhs=parse_unary; stream >] -> parse_bin_rhs 0 lhs stream
+
+With these two simple changes, we are now able to parse unary operators
+and build the AST for them. Next up, we need to add parser support for
+prototypes, to parse the unary operator prototype. We extend the binary
+operator code above with:
+
+.. code-block:: ocaml
+
+    (* prototype
+     *   ::= id '(' id* ')'
+     *   ::= binary LETTER number? (id, id)
+     *   ::= unary LETTER number? (id) *)
+    let parse_prototype =
+      let rec parse_args accumulator = parser
+        | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+        | [< >] -> accumulator
+      in
+      let parse_operator = parser
+        | [< 'Token.Unary >] -> "unary", 1
+        | [< 'Token.Binary >] -> "binary", 2
+      in
+      let parse_binary_precedence = parser
+        | [< 'Token.Number n >] -> int_of_float n
+        | [< >] -> 30
+      in
+      parser
+      | [< 'Token.Ident id;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+           args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          (* success. *)
+          Ast.Prototype (id, Array.of_list (List.rev args))
+      | [< (prefix, kind)=parse_operator;
+           'Token.Kwd op ?? "expected an operator";
+           (* Read the precedence if present. *)
+           binary_precedence=parse_binary_precedence;
+           'Token.Kwd '(' ?? "expected '(' in prototype";
+            args=parse_args [];
+           'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+          let name = prefix ^ (String.make 1 op) in
+          let args = Array.of_list (List.rev args) in
+
+          (* Verify right number of arguments for operator. *)
+          if Array.length args != kind
+          then raise (Stream.Error "invalid number of operands for operator")
+          else
+            if kind == 1 then
+              Ast.Prototype (name, args)
+            else
+              Ast.BinOpPrototype (name, args, binary_precedence)
+      | [< >] ->
+          raise (Stream.Error "expected function name in prototype")
+
+As with binary operators, we name unary operators with a name that
+includes the operator character. This assists us at code generation
+time. Speaking of, the final piece we need to add is codegen support for
+unary operators. It looks like this:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.Unary (op, operand) ->
+          let operand = codegen_expr operand in
+          let callee = "unary" ^ (String.make 1 op) in
+          let callee =
+            match lookup_function callee the_module with
+            | Some callee -> callee
+            | None -> raise (Error "unknown unary operator")
+          in
+          build_call callee [|operand|] "unop" builder
+
+This code is similar to, but simpler than, the code for binary
+operators. It is simpler primarily because it doesn't need to handle any
+predefined operators.
+
+Kicking the Tires
+=================
+
+It is somewhat hard to believe, but with a few simple extensions we've
+covered in the last chapters, we have grown a real-ish language. With
+this, we can do a lot of interesting things, including I/O, math, and a
+bunch of other things. For example, we can now add a nice sequencing
+operator (printd is defined to print out the specified value and a
+newline):
+
+::
+
+    ready> extern printd(x);
+    Read extern: declare double @printd(double)
+    ready> def binary : 1 (x y) 0;  # Low-precedence operator that ignores operands.
+    ..
+    ready> printd(123) : printd(456) : printd(789);
+    123.000000
+    456.000000
+    789.000000
+    Evaluated to 0.000000
+
+We can also define a bunch of other "primitive" operations, such as:
+
+::
+
+    # Logical unary not.
+    def unary!(v)
+      if v then
+        0
+      else
+        1;
+
+    # Unary negate.
+    def unary-(v)
+      0-v;
+
+    # Define > with the same precedence as <.
+    def binary> 10 (LHS RHS)
+      RHS < LHS;
+
+    # Binary logical or, which does not short circuit.
+    def binary| 5 (LHS RHS)
+      if LHS then
+        1
+      else if RHS then
+        1
+      else
+        0;
+
+    # Binary logical and, which does not short circuit.
+    def binary& 6 (LHS RHS)
+      if !LHS then
+        0
+      else
+        !!RHS;
+
+    # Define = with slightly lower precedence than relationals.
+    def binary = 9 (LHS RHS)
+      !(LHS < RHS | LHS > RHS);
+
+Given the previous if/then/else support, we can also define interesting
+functions for I/O. For example, the following prints out a character
+whose "density" reflects the value passed in: the lower the value, the
+denser the character:
+
+::
+
+    ready>
+
+    extern putchard(char)
+    def printdensity(d)
+      if d > 8 then
+        putchard(32)  # ' '
+      else if d > 4 then
+        putchard(46)  # '.'
+      else if d > 2 then
+        putchard(43)  # '+'
+      else
+        putchard(42); # '*'
+    ...
+    ready> printdensity(1): printdensity(2): printdensity(3) :
+              printdensity(4): printdensity(5): printdensity(9): putchard(10);
+    *++..
+    Evaluated to 0.000000
+
+Based on these simple primitive operations, we can start to define more
+interesting things. For example, here's a little function that solves
+for the number of iterations it takes a function in the complex plane to
+converge:
+
+::
+
+    # determine whether the specific location diverges.
+    # Solve for z = z^2 + c in the complex plane.
+    def mandleconverger(real imag iters creal cimag)
+      if iters > 255 | (real*real + imag*imag > 4) then
+        iters
+      else
+        mandleconverger(real*real - imag*imag + creal,
+                        2*real*imag + cimag,
+                        iters+1, creal, cimag);
+
+    # return the number of iterations required for the iteration to escape
+    def mandleconverge(real imag)
+      mandleconverger(real, imag, 0, real, imag);
+
+This "z = z\ :sup:`2`\  + c" function is a beautiful little creature
+that is the basis for computation of the `Mandelbrot
+Set <http://en.wikipedia.org/wiki/Mandelbrot_set>`_. Our
+``mandelconverge`` function returns the number of iterations that it
+takes for a complex orbit to escape, saturating to 255. This is not a
+very useful function by itself, but if you plot its value over a
+two-dimensional plane, you can see the Mandelbrot set. Given that we are
+limited to using putchard here, our amazing graphical output is limited,
+but we can whip together something using the density plotter above:
+
+::
+
+    # compute and plot the mandlebrot set with the specified 2 dimensional range
+    # info.
+    def mandelhelp(xmin xmax xstep   ymin ymax ystep)
+      for y = ymin, y < ymax, ystep in (
+        (for x = xmin, x < xmax, xstep in
+           printdensity(mandleconverge(x,y)))
+        : putchard(10)
+      )
+
+    # mandel - This is a convenient helper function for plotting the mandelbrot set
+    # from the specified position with the specified Magnification.
+    def mandel(realstart imagstart realmag imagmag)
+      mandelhelp(realstart, realstart+realmag*78, realmag,
+                 imagstart, imagstart+imagmag*40, imagmag);
+
+Given this, we can try plotting out the mandlebrot set! Lets try it out:
+
+::
+
+    ready> mandel(-2.3, -1.3, 0.05, 0.07);
+    *******************************+++++++++++*************************************
+    *************************+++++++++++++++++++++++*******************************
+    **********************+++++++++++++++++++++++++++++****************************
+    *******************+++++++++++++++++++++.. ...++++++++*************************
+    *****************++++++++++++++++++++++.... ...+++++++++***********************
+    ***************+++++++++++++++++++++++.....   ...+++++++++*********************
+    **************+++++++++++++++++++++++....     ....+++++++++********************
+    *************++++++++++++++++++++++......      .....++++++++*******************
+    ************+++++++++++++++++++++.......       .......+++++++******************
+    ***********+++++++++++++++++++....                ... .+++++++*****************
+    **********+++++++++++++++++.......                     .+++++++****************
+    *********++++++++++++++...........                    ...+++++++***************
+    ********++++++++++++............                      ...++++++++**************
+    ********++++++++++... ..........                        .++++++++**************
+    *******+++++++++.....                                   .+++++++++*************
+    *******++++++++......                                  ..+++++++++*************
+    *******++++++.......                                   ..+++++++++*************
+    *******+++++......                                     ..+++++++++*************
+    *******.... ....                                      ...+++++++++*************
+    *******.... .                                         ...+++++++++*************
+    *******+++++......                                    ...+++++++++*************
+    *******++++++.......                                   ..+++++++++*************
+    *******++++++++......                                   .+++++++++*************
+    *******+++++++++.....                                  ..+++++++++*************
+    ********++++++++++... ..........                        .++++++++**************
+    ********++++++++++++............                      ...++++++++**************
+    *********++++++++++++++..........                     ...+++++++***************
+    **********++++++++++++++++........                     .+++++++****************
+    **********++++++++++++++++++++....                ... ..+++++++****************
+    ***********++++++++++++++++++++++.......       .......++++++++*****************
+    ************+++++++++++++++++++++++......      ......++++++++******************
+    **************+++++++++++++++++++++++....      ....++++++++********************
+    ***************+++++++++++++++++++++++.....   ...+++++++++*********************
+    *****************++++++++++++++++++++++....  ...++++++++***********************
+    *******************+++++++++++++++++++++......++++++++*************************
+    *********************++++++++++++++++++++++.++++++++***************************
+    *************************+++++++++++++++++++++++*******************************
+    ******************************+++++++++++++************************************
+    *******************************************************************************
+    *******************************************************************************
+    *******************************************************************************
+    Evaluated to 0.000000
+    ready> mandel(-2, -1, 0.02, 0.04);
+    **************************+++++++++++++++++++++++++++++++++++++++++++++++++++++
+    ***********************++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+    *********************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.
+    *******************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++...
+    *****************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.....
+    ***************++++++++++++++++++++++++++++++++++++++++++++++++++++++++........
+    **************++++++++++++++++++++++++++++++++++++++++++++++++++++++...........
+    ************+++++++++++++++++++++++++++++++++++++++++++++++++++++..............
+    ***********++++++++++++++++++++++++++++++++++++++++++++++++++........        .
+    **********++++++++++++++++++++++++++++++++++++++++++++++.............
+    ********+++++++++++++++++++++++++++++++++++++++++++..................
+    *******+++++++++++++++++++++++++++++++++++++++.......................
+    ******+++++++++++++++++++++++++++++++++++...........................
+    *****++++++++++++++++++++++++++++++++............................
+    *****++++++++++++++++++++++++++++...............................
+    ****++++++++++++++++++++++++++......   .........................
+    ***++++++++++++++++++++++++.........     ......    ...........
+    ***++++++++++++++++++++++............
+    **+++++++++++++++++++++..............
+    **+++++++++++++++++++................
+    *++++++++++++++++++.................
+    *++++++++++++++++............ ...
+    *++++++++++++++..............
+    *+++....++++................
+    *..........  ...........
+    *
+    *..........  ...........
+    *+++....++++................
+    *++++++++++++++..............
+    *++++++++++++++++............ ...
+    *++++++++++++++++++.................
+    **+++++++++++++++++++................
+    **+++++++++++++++++++++..............
+    ***++++++++++++++++++++++............
+    ***++++++++++++++++++++++++.........     ......    ...........
+    ****++++++++++++++++++++++++++......   .........................
+    *****++++++++++++++++++++++++++++...............................
+    *****++++++++++++++++++++++++++++++++............................
+    ******+++++++++++++++++++++++++++++++++++...........................
+    *******+++++++++++++++++++++++++++++++++++++++.......................
+    ********+++++++++++++++++++++++++++++++++++++++++++..................
+    Evaluated to 0.000000
+    ready> mandel(-0.9, -1.4, 0.02, 0.03);
+    *******************************************************************************
+    *******************************************************************************
+    *******************************************************************************
+    **********+++++++++++++++++++++************************************************
+    *+++++++++++++++++++++++++++++++++++++++***************************************
+    +++++++++++++++++++++++++++++++++++++++++++++**********************************
+    ++++++++++++++++++++++++++++++++++++++++++++++++++*****************************
+    ++++++++++++++++++++++++++++++++++++++++++++++++++++++*************************
+    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++**********************
+    +++++++++++++++++++++++++++++++++.........++++++++++++++++++*******************
+    +++++++++++++++++++++++++++++++....   ......+++++++++++++++++++****************
+    +++++++++++++++++++++++++++++.......  ........+++++++++++++++++++**************
+    ++++++++++++++++++++++++++++........   ........++++++++++++++++++++************
+    +++++++++++++++++++++++++++.........     ..  ...+++++++++++++++++++++**********
+    ++++++++++++++++++++++++++...........        ....++++++++++++++++++++++********
+    ++++++++++++++++++++++++.............       .......++++++++++++++++++++++******
+    +++++++++++++++++++++++.............        ........+++++++++++++++++++++++****
+    ++++++++++++++++++++++...........           ..........++++++++++++++++++++++***
+    ++++++++++++++++++++...........                .........++++++++++++++++++++++*
+    ++++++++++++++++++............                  ...........++++++++++++++++++++
+    ++++++++++++++++...............                 .............++++++++++++++++++
+    ++++++++++++++.................                 ...............++++++++++++++++
+    ++++++++++++..................                  .................++++++++++++++
+    +++++++++..................                      .................+++++++++++++
+    ++++++........        .                               .........  ..++++++++++++
+    ++............                                         ......    ....++++++++++
+    ..............                                                    ...++++++++++
+    ..............                                                    ....+++++++++
+    ..............                                                    .....++++++++
+    .............                                                    ......++++++++
+    ...........                                                     .......++++++++
+    .........                                                       ........+++++++
+    .........                                                       ........+++++++
+    .........                                                           ....+++++++
+    ........                                                             ...+++++++
+    .......                                                              ...+++++++
+                                                                        ....+++++++
+                                                                       .....+++++++
+                                                                        ....+++++++
+                                                                        ....+++++++
+                                                                        ....+++++++
+    Evaluated to 0.000000
+    ready> ^D
+
+At this point, you may be starting to realize that Kaleidoscope is a
+real and powerful language. It may not be self-similar :), but it can be
+used to plot things that are!
+
+With this, we conclude the "adding user-defined operators" chapter of
+the tutorial. We have successfully augmented our language, adding the
+ability to extend the language in the library, and we have shown how
+this can be used to build a simple but interesting end-user application
+in Kaleidoscope. At this point, Kaleidoscope can build a variety of
+applications that are functional and can call functions with
+side-effects, but it can't actually define and mutate a variable itself.
+
+Strikingly, variable mutation is an important feature of some languages,
+and it is not at all obvious how to `add support for mutable
+variables <OCamlLangImpl7.html>`_ without having to add an "SSA
+construction" phase to your front-end. In the next chapter, we will
+describe how you can add variable mutation without building SSA in your
+front-end.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+the if/then/else and for expressions.. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+        <*.{byte,native}>: use_llvm_executionengine, use_llvm_target
+        <*.{byte,native}>: use_llvm_scalar_opts, use_bindings
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+        ocaml_lib ~extern:true "llvm_executionengine";;
+        ocaml_lib ~extern:true "llvm_target";;
+        ocaml_lib ~extern:true "llvm_scalar_opts";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"; A"-cclib"; A"-rdynamic"]);;
+        dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+          (* control *)
+          | If | Then | Else
+          | For | In
+
+          (* operators *)
+          | Binary | Unary
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | "if" -> [< 'Token.If; stream >]
+              | "then" -> [< 'Token.Then; stream >]
+              | "else" -> [< 'Token.Else; stream >]
+              | "for" -> [< 'Token.For; stream >]
+              | "in" -> [< 'Token.In; stream >]
+              | "binary" -> [< 'Token.Binary; stream >]
+              | "unary" -> [< 'Token.Unary; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a unary operator. *)
+          | Unary of char * expr
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+          (* variant for if/then/else. *)
+          | If of expr * expr * expr
+
+          (* variant for for/in. *)
+          | For of string * expr * expr * expr option * expr
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto =
+          | Prototype of string * string array
+          | BinOpPrototype of string * string array * int
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr
+         *   ::= ifexpr
+         *   ::= forexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+          | [< 'Token.If; c=parse_expr;
+               'Token.Then ?? "expected 'then'"; t=parse_expr;
+               'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+              Ast.If (c, t, e)
+
+          (* forexpr
+                ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression *)
+          | [< 'Token.For;
+               'Token.Ident id ?? "expected identifier after for";
+               'Token.Kwd '=' ?? "expected '=' after for";
+               stream >] ->
+              begin parser
+                | [<
+                     start=parse_expr;
+                     'Token.Kwd ',' ?? "expected ',' after for";
+                     end_=parse_expr;
+                     stream >] ->
+                    let step =
+                      begin parser
+                      | [< 'Token.Kwd ','; step=parse_expr >] -> Some step
+                      | [< >] -> None
+                      end stream
+                    in
+                    begin parser
+                    | [< 'Token.In; body=parse_expr >] ->
+                        Ast.For (id, start, end_, step, body)
+                    | [< >] ->
+                        raise (Stream.Error "expected 'in' after for")
+                    end stream
+                | [< >] ->
+                    raise (Stream.Error "expected '=' after for")
+              end stream
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* unary
+         *   ::= primary
+         *   ::= '!' unary *)
+        and parse_unary = parser
+          (* If this is a unary operator, read it. *)
+          | [< 'Token.Kwd op when op != '(' && op != ')'; operand=parse_expr >] ->
+              Ast.Unary (op, operand)
+
+          (* If the current token is not an operator, it must be a primary expr. *)
+          | [< stream >] -> parse_primary stream
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the unary expression after the binary operator. *)
+                let rhs = parse_unary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_unary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')'
+         *   ::= binary LETTER number? (id, id)
+         *   ::= unary LETTER number? (id) *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+          let parse_operator = parser
+            | [< 'Token.Unary >] -> "unary", 1
+            | [< 'Token.Binary >] -> "binary", 2
+          in
+          let parse_binary_precedence = parser
+            | [< 'Token.Number n >] -> int_of_float n
+            | [< >] -> 30
+          in
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+          | [< (prefix, kind)=parse_operator;
+               'Token.Kwd op ?? "expected an operator";
+               (* Read the precedence if present. *)
+               binary_precedence=parse_binary_precedence;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+                args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              let name = prefix ^ (String.make 1 op) in
+              let args = Array.of_list (List.rev args) in
+
+              (* Verify right number of arguments for operator. *)
+              if Array.length args != kind
+              then raise (Stream.Error "invalid number of operands for operator")
+              else
+                if kind == 1 then
+                  Ast.Prototype (name, args)
+                else
+                  Ast.BinOpPrototype (name, args, binary_precedence)
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              (try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name"))
+          | Ast.Unary (op, operand) ->
+              let operand = codegen_expr operand in
+              let callee = "unary" ^ (String.make 1 op) in
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown unary operator")
+              in
+              build_call callee [|operand|] "unop" builder
+          | Ast.Binary (op, lhs, rhs) ->
+              let lhs_val = codegen_expr lhs in
+              let rhs_val = codegen_expr rhs in
+              begin
+                match op with
+                | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                | '<' ->
+                    (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                    let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                    build_uitofp i double_type "booltmp" builder
+                | _ ->
+                    (* If it wasn't a builtin binary operator, it must be a user defined
+                     * one. Emit a call to it. *)
+                    let callee = "binary" ^ (String.make 1 op) in
+                    let callee =
+                      match lookup_function callee the_module with
+                      | Some callee -> callee
+                      | None -> raise (Error "binary operator not found!")
+                    in
+                    build_call callee [|lhs_val; rhs_val|] "binop" builder
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+          | Ast.If (cond, then_, else_) ->
+              let cond = codegen_expr cond in
+
+              (* Convert condition to a bool by comparing equal to 0.0 *)
+              let zero = const_float double_type 0.0 in
+              let cond_val = build_fcmp Fcmp.One cond zero "ifcond" builder in
+
+              (* Grab the first block so that we might later add the conditional branch
+               * to it at the end of the function. *)
+              let start_bb = insertion_block builder in
+              let the_function = block_parent start_bb in
+
+              let then_bb = append_block context "then" the_function in
+
+              (* Emit 'then' value. *)
+              position_at_end then_bb builder;
+              let then_val = codegen_expr then_ in
+
+              (* Codegen of 'then' can change the current block, update then_bb for the
+               * phi. We create a new name because one is used for the phi node, and the
+               * other is used for the conditional branch. *)
+              let new_then_bb = insertion_block builder in
+
+              (* Emit 'else' value. *)
+              let else_bb = append_block context "else" the_function in
+              position_at_end else_bb builder;
+              let else_val = codegen_expr else_ in
+
+              (* Codegen of 'else' can change the current block, update else_bb for the
+               * phi. *)
+              let new_else_bb = insertion_block builder in
+
+              (* Emit merge block. *)
+              let merge_bb = append_block context "ifcont" the_function in
+              position_at_end merge_bb builder;
+              let incoming = [(then_val, new_then_bb); (else_val, new_else_bb)] in
+              let phi = build_phi incoming "iftmp" builder in
+
+              (* Return to the start block to add the conditional branch. *)
+              position_at_end start_bb builder;
+              ignore (build_cond_br cond_val then_bb else_bb builder);
+
+              (* Set a unconditional branch at the end of the 'then' block and the
+               * 'else' block to the 'merge' block. *)
+              position_at_end new_then_bb builder; ignore (build_br merge_bb builder);
+              position_at_end new_else_bb builder; ignore (build_br merge_bb builder);
+
+              (* Finally, set the builder to the end of the merge block. *)
+              position_at_end merge_bb builder;
+
+              phi
+          | Ast.For (var_name, start, end_, step, body) ->
+              (* Emit the start code first, without 'variable' in scope. *)
+              let start_val = codegen_expr start in
+
+              (* Make the new basic block for the loop header, inserting after current
+               * block. *)
+              let preheader_bb = insertion_block builder in
+              let the_function = block_parent preheader_bb in
+              let loop_bb = append_block context "loop" the_function in
+
+              (* Insert an explicit fall through from the current block to the
+               * loop_bb. *)
+              ignore (build_br loop_bb builder);
+
+              (* Start insertion in loop_bb. *)
+              position_at_end loop_bb builder;
+
+              (* Start the PHI node with an entry for start. *)
+              let variable = build_phi [(start_val, preheader_bb)] var_name builder in
+
+              (* Within the loop, the variable is defined equal to the PHI node. If it
+               * shadows an existing variable, we have to restore it, so save it
+               * now. *)
+              let old_val =
+                try Some (Hashtbl.find named_values var_name) with Not_found -> None
+              in
+              Hashtbl.add named_values var_name variable;
+
+              (* Emit the body of the loop.  This, like any other expr, can change the
+               * current BB.  Note that we ignore the value computed by the body, but
+               * don't allow an error *)
+              ignore (codegen_expr body);
+
+              (* Emit the step value. *)
+              let step_val =
+                match step with
+                | Some step -> codegen_expr step
+                (* If not specified, use 1.0. *)
+                | None -> const_float double_type 1.0
+              in
+
+              let next_var = build_add variable step_val "nextvar" builder in
+
+              (* Compute the end condition. *)
+              let end_cond = codegen_expr end_ in
+
+              (* Convert condition to a bool by comparing equal to 0.0. *)
+              let zero = const_float double_type 0.0 in
+              let end_cond = build_fcmp Fcmp.One end_cond zero "loopcond" builder in
+
+              (* Create the "after loop" block and insert it. *)
+              let loop_end_bb = insertion_block builder in
+              let after_bb = append_block context "afterloop" the_function in
+
+              (* Insert the conditional branch into the end of loop_end_bb. *)
+              ignore (build_cond_br end_cond loop_bb after_bb builder);
+
+              (* Any new code will be inserted in after_bb. *)
+              position_at_end after_bb builder;
+
+              (* Add a new entry to the PHI node for the backedge. *)
+              add_incoming (next_var, loop_end_bb) variable;
+
+              (* Restore the unshadowed variable. *)
+              begin match old_val with
+              | Some old_val -> Hashtbl.add named_values var_name old_val
+              | None -> ()
+              end;
+
+              (* for expr always returns 0.0. *)
+              const_null double_type
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) | Ast.BinOpPrototype (name, args, _) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        let codegen_func the_fpm = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* If this is an operator, install it. *)
+              begin match proto with
+              | Ast.BinOpPrototype (name, args, prec) ->
+                  let op = name.[String.length name - 1] in
+                  Hashtbl.add Parser.binop_precedence op prec;
+              | _ -> ()
+              end;
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                (* Optimize the function. *)
+                let _ = PassManager.run_function the_function the_fpm in
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop the_fpm the_execution_engine stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop the_fpm the_execution_engine stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func the_fpm e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    let the_function = Codegen.codegen_func the_fpm e in
+                    dump_value the_function;
+
+                    (* JIT the function, returning a function pointer. *)
+                    let result = ExecutionEngine.run_function the_function [||]
+                      the_execution_engine in
+
+                    print_string "Evaluated to ";
+                    print_float (GenericValue.as_float Codegen.double_type result);
+                    print_newline ();
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop the_fpm the_execution_engine stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+        open Llvm_target
+        open Llvm_scalar_opts
+
+        let main () =
+          ignore (initialize_native_target ());
+
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Create the JIT. *)
+          let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+          let the_fpm = PassManager.create_function Codegen.the_module in
+
+          (* Set up the optimizer pipeline.  Start with registering info about how the
+           * target lays out data structures. *)
+          DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+          (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+          add_instruction_combination the_fpm;
+
+          (* reassociate expressions. *)
+          add_reassociation the_fpm;
+
+          (* Eliminate Common SubExpressions. *)
+          add_gvn the_fpm;
+
+          (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+          add_cfg_simplification the_fpm;
+
+          ignore (PassManager.initialize the_fpm);
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop the_fpm the_execution_engine stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+bindings.c
+    .. code-block:: c
+
+        #include <stdio.h>
+
+        /* putchard - putchar that takes a double and returns 0. */
+        extern double putchard(double X) {
+          putchar((char)X);
+          return 0;
+        }
+
+        /* printd - printf that takes a double prints it as "%f\n", returning 0. */
+        extern double printd(double X) {
+          printf("%f\n", X);
+          return 0;
+        }
+
+`Next: Extending the language: mutable variables / SSA
+construction <OCamlLangImpl7.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl7.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl7.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl7.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl7.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,1723 @@
+=======================================================
+Kaleidoscope: Extending the Language: Mutable Variables
+=======================================================
+
+.. contents::
+   :local:
+
+Chapter 7 Introduction
+======================
+
+Welcome to Chapter 7 of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In chapters 1 through 6, we've built a
+very respectable, albeit simple, `functional programming
+language <http://en.wikipedia.org/wiki/Functional_programming>`_. In our
+journey, we learned some parsing techniques, how to build and represent
+an AST, how to build LLVM IR, and how to optimize the resultant code as
+well as JIT compile it.
+
+While Kaleidoscope is interesting as a functional language, the fact
+that it is functional makes it "too easy" to generate LLVM IR for it. In
+particular, a functional language makes it very easy to build LLVM IR
+directly in `SSA
+form <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+Since LLVM requires that the input code be in SSA form, this is a very
+nice property and it is often unclear to newcomers how to generate code
+for an imperative language with mutable variables.
+
+The short (and happy) summary of this chapter is that there is no need
+for your front-end to build SSA form: LLVM provides highly tuned and
+well tested support for this, though the way it works is a bit
+unexpected for some.
+
+Why is this a hard problem?
+===========================
+
+To understand why mutable variables cause complexities in SSA
+construction, consider this extremely simple C example:
+
+.. code-block:: c
+
+    int G, H;
+    int test(_Bool Condition) {
+      int X;
+      if (Condition)
+        X = G;
+      else
+        X = H;
+      return X;
+    }
+
+In this case, we have the variable "X", whose value depends on the path
+executed in the program. Because there are two different possible values
+for X before the return instruction, a PHI node is inserted to merge the
+two values. The LLVM IR that we want for this example looks like this:
+
+.. code-block:: llvm
+
+    @G = weak global i32 0   ; type of @G is i32*
+    @H = weak global i32 0   ; type of @H is i32*
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      br label %cond_next
+
+    cond_next:
+      %X.2 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
+      ret i32 %X.2
+    }
+
+In this example, the loads from the G and H global variables are
+explicit in the LLVM IR, and they live in the then/else branches of the
+if statement (cond\_true/cond\_false). In order to merge the incoming
+values, the X.2 phi node in the cond\_next block selects the right value
+to use based on where control flow is coming from: if control flow comes
+from the cond\_false block, X.2 gets the value of X.1. Alternatively, if
+control flow comes from cond\_true, it gets the value of X.0. The intent
+of this chapter is not to explain the details of SSA form. For more
+information, see one of the many `online
+references <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
+
+The question for this article is "who places the phi nodes when lowering
+assignments to mutable variables?". The issue here is that LLVM
+*requires* that its IR be in SSA form: there is no "non-ssa" mode for
+it. However, SSA construction requires non-trivial algorithms and data
+structures, so it is inconvenient and wasteful for every front-end to
+have to reproduce this logic.
+
+Memory in LLVM
+==============
+
+The 'trick' here is that while LLVM does require all register values to
+be in SSA form, it does not require (or permit) memory objects to be in
+SSA form. In the example above, note that the loads from G and H are
+direct accesses to G and H: they are not renamed or versioned. This
+differs from some other compiler systems, which do try to version memory
+objects. In LLVM, instead of encoding dataflow analysis of memory into
+the LLVM IR, it is handled with `Analysis
+Passes <../WritingAnLLVMPass.html>`_ which are computed on demand.
+
+With this in mind, the high-level idea is that we want to make a stack
+variable (which lives in memory, because it is on the stack) for each
+mutable object in a function. To take advantage of this trick, we need
+to talk about how LLVM represents stack variables.
+
+In LLVM, all memory accesses are explicit with load/store instructions,
+and it is carefully designed not to have (or need) an "address-of"
+operator. Notice how the type of the @G/@H global variables is actually
+"i32\*" even though the variable is defined as "i32". What this means is
+that @G defines *space* for an i32 in the global data area, but its
+*name* actually refers to the address for that space. Stack variables
+work the same way, except that instead of being declared with global
+variable definitions, they are declared with the `LLVM alloca
+instruction <../LangRef.html#i_alloca>`_:
+
+.. code-block:: llvm
+
+    define i32 @example() {
+    entry:
+      %X = alloca i32           ; type of %X is i32*.
+      ...
+      %tmp = load i32* %X       ; load the stack value %X from the stack.
+      %tmp2 = add i32 %tmp, 1   ; increment it
+      store i32 %tmp2, i32* %X  ; store it back
+      ...
+
+This code shows an example of how you can declare and manipulate a stack
+variable in the LLVM IR. Stack memory allocated with the alloca
+instruction is fully general: you can pass the address of the stack slot
+to functions, you can store it in other variables, etc. In our example
+above, we could rewrite the example to use the alloca technique to avoid
+using a PHI node:
+
+.. code-block:: llvm
+
+    @G = weak global i32 0   ; type of @G is i32*
+    @H = weak global i32 0   ; type of @H is i32*
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      %X = alloca i32           ; type of %X is i32*.
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+            store i32 %X.0, i32* %X   ; Update X
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+            store i32 %X.1, i32* %X   ; Update X
+      br label %cond_next
+
+    cond_next:
+      %X.2 = load i32* %X       ; Read X
+      ret i32 %X.2
+    }
+
+With this, we have discovered a way to handle arbitrary mutable
+variables without the need to create Phi nodes at all:
+
+#. Each mutable variable becomes a stack allocation.
+#. Each read of the variable becomes a load from the stack.
+#. Each update of the variable becomes a store to the stack.
+#. Taking the address of a variable just uses the stack address
+   directly.
+
+While this solution has solved our immediate problem, it introduced
+another one: we have now apparently introduced a lot of stack traffic
+for very simple and common operations, a major performance problem.
+Fortunately for us, the LLVM optimizer has a highly-tuned optimization
+pass named "mem2reg" that handles this case, promoting allocas like this
+into SSA registers, inserting Phi nodes as appropriate. If you run this
+example through the pass, for example, you'll get:
+
+.. code-block:: bash
+
+    $ llvm-as < example.ll | opt -mem2reg | llvm-dis
+    @G = weak global i32 0
+    @H = weak global i32 0
+
+    define i32 @test(i1 %Condition) {
+    entry:
+      br i1 %Condition, label %cond_true, label %cond_false
+
+    cond_true:
+      %X.0 = load i32* @G
+      br label %cond_next
+
+    cond_false:
+      %X.1 = load i32* @H
+      br label %cond_next
+
+    cond_next:
+      %X.01 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
+      ret i32 %X.01
+    }
+
+The mem2reg pass implements the standard "iterated dominance frontier"
+algorithm for constructing SSA form and has a number of optimizations
+that speed up (very common) degenerate cases. The mem2reg optimization
+pass is the answer to dealing with mutable variables, and we highly
+recommend that you depend on it. Note that mem2reg only works on
+variables in certain circumstances:
+
+#. mem2reg is alloca-driven: it looks for allocas and if it can handle
+   them, it promotes them. It does not apply to global variables or heap
+   allocations.
+#. mem2reg only looks for alloca instructions in the entry block of the
+   function. Being in the entry block guarantees that the alloca is only
+   executed once, which makes analysis simpler.
+#. mem2reg only promotes allocas whose uses are direct loads and stores.
+   If the address of the stack object is passed to a function, or if any
+   funny pointer arithmetic is involved, the alloca will not be
+   promoted.
+#. mem2reg only works on allocas of `first
+   class <../LangRef.html#t_classifications>`_ values (such as pointers,
+   scalars and vectors), and only if the array size of the allocation is
+   1 (or missing in the .ll file). mem2reg is not capable of promoting
+   structs or arrays to registers. Note that the "scalarrepl" pass is
+   more powerful and can promote structs, "unions", and arrays in many
+   cases.
+
+All of these properties are easy to satisfy for most imperative
+languages, and we'll illustrate it below with Kaleidoscope. The final
+question you may be asking is: should I bother with this nonsense for my
+front-end? Wouldn't it be better if I just did SSA construction
+directly, avoiding use of the mem2reg optimization pass? In short, we
+strongly recommend that you use this technique for building SSA form,
+unless there is an extremely good reason not to. Using this technique
+is:
+
+-  Proven and well tested: llvm-gcc and clang both use this technique
+   for local mutable variables. As such, the most common clients of LLVM
+   are using this to handle a bulk of their variables. You can be sure
+   that bugs are found fast and fixed early.
+-  Extremely Fast: mem2reg has a number of special cases that make it
+   fast in common cases as well as fully general. For example, it has
+   fast-paths for variables that are only used in a single block,
+   variables that only have one assignment point, good heuristics to
+   avoid insertion of unneeded phi nodes, etc.
+-  Needed for debug info generation: `Debug information in
+   LLVM <../SourceLevelDebugging.html>`_ relies on having the address of
+   the variable exposed so that debug info can be attached to it. This
+   technique dovetails very naturally with this style of debug info.
+
+If nothing else, this makes it much easier to get your front-end up and
+running, and is very simple to implement. Lets extend Kaleidoscope with
+mutable variables now!
+
+Mutable Variables in Kaleidoscope
+=================================
+
+Now that we know the sort of problem we want to tackle, lets see what
+this looks like in the context of our little Kaleidoscope language.
+We're going to add two features:
+
+#. The ability to mutate variables with the '=' operator.
+#. The ability to define new variables.
+
+While the first item is really what this is about, we only have
+variables for incoming arguments as well as for induction variables, and
+redefining those only goes so far :). Also, the ability to define new
+variables is a useful thing regardless of whether you will be mutating
+them. Here's a motivating example that shows how we could use these:
+
+::
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+    # Recursive fib, we could do this before.
+    def fib(x)
+      if (x < 3) then
+        1
+      else
+        fib(x-1)+fib(x-2);
+
+    # Iterative fib.
+    def fibi(x)
+      var a = 1, b = 1, c in
+      (for i = 3, i < x in
+         c = a + b :
+         a = b :
+         b = c) :
+      b;
+
+    # Call it.
+    fibi(10);
+
+In order to mutate variables, we have to change our existing variables
+to use the "alloca trick". Once we have that, we'll add our new
+operator, then extend Kaleidoscope to support new variable definitions.
+
+Adjusting Existing Variables for Mutation
+=========================================
+
+The symbol table in Kaleidoscope is managed at code generation time by
+the '``named_values``' map. This map currently keeps track of the LLVM
+"Value\*" that holds the double value for the named variable. In order
+to support mutation, we need to change this slightly, so that it
+``named_values`` holds the *memory location* of the variable in
+question. Note that this change is a refactoring: it changes the
+structure of the code, but does not (by itself) change the behavior of
+the compiler. All of these changes are isolated in the Kaleidoscope code
+generator.
+
+At this point in Kaleidoscope's development, it only supports variables
+for two things: incoming arguments to functions and the induction
+variable of 'for' loops. For consistency, we'll allow mutation of these
+variables in addition to other user-defined variables. This means that
+these will both need memory locations.
+
+To start our transformation of Kaleidoscope, we'll change the
+``named_values`` map so that it maps to AllocaInst\* instead of Value\*.
+Once we do this, the C++ compiler will tell us what parts of the code we
+need to update:
+
+**Note:** the ocaml bindings currently model both ``Value*``'s and
+``AllocInst*``'s as ``Llvm.llvalue``'s, but this may change in the future
+to be more type safe.
+
+.. code-block:: ocaml
+
+    let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+
+Also, since we will need to create these alloca's, we'll use a helper
+function that ensures that the allocas are created in the entry block of
+the function:
+
+.. code-block:: ocaml
+
+    (* Create an alloca instruction in the entry block of the function. This
+     * is used for mutable variables etc. *)
+    let create_entry_block_alloca the_function var_name =
+      let builder = builder_at (instr_begin (entry_block the_function)) in
+      build_alloca double_type var_name builder
+
+This funny looking code creates an ``Llvm.llbuilder`` object that is
+pointing at the first instruction of the entry block. It then creates an
+alloca with the expected name and returns it. Because all values in
+Kaleidoscope are doubles, there is no need to pass in a type to use.
+
+With this in place, the first functionality change we want to make is to
+variable references. In our new scheme, variables live on the stack, so
+code generating a reference to them actually needs to produce a load
+from the stack slot:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.Variable name ->
+          let v = try Hashtbl.find named_values name with
+            | Not_found -> raise (Error "unknown variable name")
+          in
+          (* Load the value. *)
+          build_load v name builder
+
+As you can see, this is pretty straightforward. Now we need to update
+the things that define the variables to set up the alloca. We'll start
+with ``codegen_expr Ast.For ...`` (see the `full code listing <#code>`_
+for the unabridged code):
+
+.. code-block:: ocaml
+
+      | Ast.For (var_name, start, end_, step, body) ->
+          let the_function = block_parent (insertion_block builder) in
+
+          (* Create an alloca for the variable in the entry block. *)
+          let alloca = create_entry_block_alloca the_function var_name in
+
+          (* Emit the start code first, without 'variable' in scope. *)
+          let start_val = codegen_expr start in
+
+          (* Store the value into the alloca. *)
+          ignore(build_store start_val alloca builder);
+
+          ...
+
+          (* Within the loop, the variable is defined equal to the PHI node. If it
+           * shadows an existing variable, we have to restore it, so save it
+           * now. *)
+          let old_val =
+            try Some (Hashtbl.find named_values var_name) with Not_found -> None
+          in
+          Hashtbl.add named_values var_name alloca;
+
+          ...
+
+          (* Compute the end condition. *)
+          let end_cond = codegen_expr end_ in
+
+          (* Reload, increment, and restore the alloca. This handles the case where
+           * the body of the loop mutates the variable. *)
+          let cur_var = build_load alloca var_name builder in
+          let next_var = build_add cur_var step_val "nextvar" builder in
+          ignore(build_store next_var alloca builder);
+          ...
+
+This code is virtually identical to the code `before we allowed mutable
+variables <OCamlLangImpl5.html#forcodegen>`_. The big difference is that
+we no longer have to construct a PHI node, and we use load/store to
+access the variable as needed.
+
+To support mutable argument variables, we need to also make allocas for
+them. The code for this is also pretty simple:
+
+.. code-block:: ocaml
+
+    (* Create an alloca for each argument and register the argument in the symbol
+     * table so that references to it will succeed. *)
+    let create_argument_allocas the_function proto =
+      let args = match proto with
+        | Ast.Prototype (_, args) | Ast.BinOpPrototype (_, args, _) -> args
+      in
+      Array.iteri (fun i ai ->
+        let var_name = args.(i) in
+        (* Create an alloca for this variable. *)
+        let alloca = create_entry_block_alloca the_function var_name in
+
+        (* Store the initial value into the alloca. *)
+        ignore(build_store ai alloca builder);
+
+        (* Add arguments to variable symbol table. *)
+        Hashtbl.add named_values var_name alloca;
+      ) (params the_function)
+
+For each argument, we make an alloca, store the input value to the
+function into the alloca, and register the alloca as the memory location
+for the argument. This method gets invoked by ``Codegen.codegen_func``
+right after it sets up the entry block for the function.
+
+The final missing piece is adding the mem2reg pass, which allows us to
+get good codegen once again:
+
+.. code-block:: ocaml
+
+    let main () =
+      ...
+      let the_fpm = PassManager.create_function Codegen.the_module in
+
+      (* Set up the optimizer pipeline.  Start with registering info about how the
+       * target lays out data structures. *)
+      DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+      (* Promote allocas to registers. *)
+      add_memory_to_register_promotion the_fpm;
+
+      (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+      add_instruction_combining the_fpm;
+
+      (* reassociate expressions. *)
+      add_reassociation the_fpm;
+
+It is interesting to see what the code looks like before and after the
+mem2reg optimization runs. For example, this is the before/after code
+for our recursive fib function. Before the optimization:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %x1 = alloca double
+      store double %x, double* %x1
+      %x2 = load double* %x1
+      %cmptmp = fcmp ult double %x2, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:    ; preds = %entry
+      br label %ifcont
+
+    else:    ; preds = %entry
+      %x3 = load double* %x1
+      %subtmp = fsub double %x3, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %x4 = load double* %x1
+      %subtmp5 = fsub double %x4, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      br label %ifcont
+
+    ifcont:    ; preds = %else, %then
+      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
+      ret double %iftmp
+    }
+
+Here there is only one variable (x, the input argument) but you can
+still see the extremely simple-minded code generation strategy we are
+using. In the entry block, an alloca is created, and the initial input
+value is stored into it. Each reference to the variable does a reload
+from the stack. Also, note that we didn't modify the if/then/else
+expression, so it still inserts a PHI node. While we could make an
+alloca for it, it is actually easier to create a PHI node for it, so we
+still just make the PHI.
+
+Here is the code after the mem2reg pass runs:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %cmptmp = fcmp ult double %x, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp one double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %then, label %else
+
+    then:
+      br label %ifcont
+
+    else:
+      %subtmp = fsub double %x, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %subtmp5 = fsub double %x, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      br label %ifcont
+
+    ifcont:    ; preds = %else, %then
+      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
+      ret double %iftmp
+    }
+
+This is a trivial case for mem2reg, since there are no redefinitions of
+the variable. The point of showing this is to calm your tension about
+inserting such blatent inefficiencies :).
+
+After the rest of the optimizers run, we get:
+
+.. code-block:: llvm
+
+    define double @fib(double %x) {
+    entry:
+      %cmptmp = fcmp ult double %x, 3.000000e+00
+      %booltmp = uitofp i1 %cmptmp to double
+      %ifcond = fcmp ueq double %booltmp, 0.000000e+00
+      br i1 %ifcond, label %else, label %ifcont
+
+    else:
+      %subtmp = fsub double %x, 1.000000e+00
+      %calltmp = call double @fib(double %subtmp)
+      %subtmp5 = fsub double %x, 2.000000e+00
+      %calltmp6 = call double @fib(double %subtmp5)
+      %addtmp = fadd double %calltmp, %calltmp6
+      ret double %addtmp
+
+    ifcont:
+      ret double 1.000000e+00
+    }
+
+Here we see that the simplifycfg pass decided to clone the return
+instruction into the end of the 'else' block. This allowed it to
+eliminate some branches and the PHI node.
+
+Now that all symbol table references are updated to use stack variables,
+we'll add the assignment operator.
+
+New Assignment Operator
+=======================
+
+With our current framework, adding a new assignment operator is really
+simple. We will parse it just like any other binary operator, but handle
+it internally (instead of allowing the user to define it). The first
+step is to set a precedence:
+
+.. code-block:: ocaml
+
+    let main () =
+      (* Install standard binary operators.
+       * 1 is the lowest precedence. *)
+      Hashtbl.add Parser.binop_precedence '=' 2;
+      Hashtbl.add Parser.binop_precedence '<' 10;
+      Hashtbl.add Parser.binop_precedence '+' 20;
+      Hashtbl.add Parser.binop_precedence '-' 20;
+      ...
+
+Now that the parser knows the precedence of the binary operator, it
+takes care of all the parsing and AST generation. We just need to
+implement codegen for the assignment operator. This looks like:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+          begin match op with
+          | '=' ->
+              (* Special case '=' because we don't want to emit the LHS as an
+               * expression. *)
+              let name =
+                match lhs with
+                | Ast.Variable name -> name
+                | _ -> raise (Error "destination of '=' must be a variable")
+              in
+
+Unlike the rest of the binary operators, our assignment operator doesn't
+follow the "emit LHS, emit RHS, do computation" model. As such, it is
+handled as a special case before the other binary operators are handled.
+The other strange thing is that it requires the LHS to be a variable. It
+is invalid to have "(x+1) = expr" - only things like "x = expr" are
+allowed.
+
+.. code-block:: ocaml
+
+              (* Codegen the rhs. *)
+              let val_ = codegen_expr rhs in
+
+              (* Lookup the name. *)
+              let variable = try Hashtbl.find named_values name with
+              | Not_found -> raise (Error "unknown variable name")
+              in
+              ignore(build_store val_ variable builder);
+              val_
+          | _ ->
+                ...
+
+Once we have the variable, codegen'ing the assignment is
+straightforward: we emit the RHS of the assignment, create a store, and
+return the computed value. Returning a value allows for chained
+assignments like "X = (Y = Z)".
+
+Now that we have an assignment operator, we can mutate loop variables
+and arguments. For example, we can now run code like this:
+
+::
+
+    # Function to print a double.
+    extern printd(x);
+
+    # Define ':' for sequencing: as a low-precedence operator that ignores operands
+    # and just returns the RHS.
+    def binary : 1 (x y) y;
+
+    def test(x)
+      printd(x) :
+      x = 4 :
+      printd(x);
+
+    test(123);
+
+When run, this example prints "123" and then "4", showing that we did
+actually mutate the value! Okay, we have now officially implemented our
+goal: getting this to work requires SSA construction in the general
+case. However, to be really useful, we want the ability to define our
+own local variables, lets add this next!
+
+User-defined Local Variables
+============================
+
+Adding var/in is just like any other other extensions we made to
+Kaleidoscope: we extend the lexer, the parser, the AST and the code
+generator. The first step for adding our new 'var/in' construct is to
+extend the lexer. As before, this is pretty trivial, the code looks like
+this:
+
+.. code-block:: ocaml
+
+    type token =
+      ...
+      (* var definition *)
+      | Var
+
+    ...
+
+    and lex_ident buffer = parser
+          ...
+          | "in" -> [< 'Token.In; stream >]
+          | "binary" -> [< 'Token.Binary; stream >]
+          | "unary" -> [< 'Token.Unary; stream >]
+          | "var" -> [< 'Token.Var; stream >]
+          ...
+
+The next step is to define the AST node that we will construct. For
+var/in, it looks like this:
+
+.. code-block:: ocaml
+
+    type expr =
+      ...
+      (* variant for var/in. *)
+      | Var of (string * expr option) array * expr
+      ...
+
+var/in allows a list of names to be defined all at once, and each name
+can optionally have an initializer value. As such, we capture this
+information in the VarNames vector. Also, var/in has a body, this body
+is allowed to access the variables defined by the var/in.
+
+With this in place, we can define the parser pieces. The first thing we
+do is add it as a primary expression:
+
+.. code-block:: ocaml
+
+    (* primary
+     *   ::= identifier
+     *   ::= numberexpr
+     *   ::= parenexpr
+     *   ::= ifexpr
+     *   ::= forexpr
+     *   ::= varexpr *)
+    let rec parse_primary = parser
+      ...
+      (* varexpr
+       *   ::= 'var' identifier ('=' expression?
+       *             (',' identifier ('=' expression)?)* 'in' expression *)
+      | [< 'Token.Var;
+           (* At least one variable name is required. *)
+           'Token.Ident id ?? "expected identifier after var";
+           init=parse_var_init;
+           var_names=parse_var_names [(id, init)];
+           (* At this point, we have to have 'in'. *)
+           'Token.In ?? "expected 'in' keyword after 'var'";
+           body=parse_expr >] ->
+          Ast.Var (Array.of_list (List.rev var_names), body)
+
+    ...
+
+    and parse_var_init = parser
+      (* read in the optional initializer. *)
+      | [< 'Token.Kwd '='; e=parse_expr >] -> Some e
+      | [< >] -> None
+
+    and parse_var_names accumulator = parser
+      | [< 'Token.Kwd ',';
+           'Token.Ident id ?? "expected identifier list after var";
+           init=parse_var_init;
+           e=parse_var_names ((id, init) :: accumulator) >] -> e
+      | [< >] -> accumulator
+
+Now that we can parse and represent the code, we need to support
+emission of LLVM IR for it. This code starts out with:
+
+.. code-block:: ocaml
+
+    let rec codegen_expr = function
+      ...
+      | Ast.Var (var_names, body)
+          let old_bindings = ref [] in
+
+          let the_function = block_parent (insertion_block builder) in
+
+          (* Register all variables and emit their initializer. *)
+          Array.iter (fun (var_name, init) ->
+
+Basically it loops over all the variables, installing them one at a
+time. For each variable we put into the symbol table, we remember the
+previous value that we replace in OldBindings.
+
+.. code-block:: ocaml
+
+            (* Emit the initializer before adding the variable to scope, this
+             * prevents the initializer from referencing the variable itself, and
+             * permits stuff like this:
+             *   var a = 1 in
+             *     var a = a in ...   # refers to outer 'a'. *)
+            let init_val =
+              match init with
+              | Some init -> codegen_expr init
+              (* If not specified, use 0.0. *)
+              | None -> const_float double_type 0.0
+            in
+
+            let alloca = create_entry_block_alloca the_function var_name in
+            ignore(build_store init_val alloca builder);
+
+            (* Remember the old variable binding so that we can restore the binding
+             * when we unrecurse. *)
+
+            begin
+              try
+                let old_value = Hashtbl.find named_values var_name in
+                old_bindings := (var_name, old_value) :: !old_bindings;
+              with Not_found > ()
+            end;
+
+            (* Remember this binding. *)
+            Hashtbl.add named_values var_name alloca;
+          ) var_names;
+
+There are more comments here than code. The basic idea is that we emit
+the initializer, create the alloca, then update the symbol table to
+point to it. Once all the variables are installed in the symbol table,
+we evaluate the body of the var/in expression:
+
+.. code-block:: ocaml
+
+          (* Codegen the body, now that all vars are in scope. *)
+          let body_val = codegen_expr body in
+
+Finally, before returning, we restore the previous variable bindings:
+
+.. code-block:: ocaml
+
+          (* Pop all our variables from scope. *)
+          List.iter (fun (var_name, old_value) ->
+            Hashtbl.add named_values var_name old_value
+          ) !old_bindings;
+
+          (* Return the body computation. *)
+          body_val
+
+The end result of all of this is that we get properly scoped variable
+definitions, and we even (trivially) allow mutation of them :).
+
+With this, we completed what we set out to do. Our nice iterative fib
+example from the intro compiles and runs just fine. The mem2reg pass
+optimizes all of our stack variables into SSA registers, inserting PHI
+nodes where needed, and our front-end remains simple: no "iterated
+dominance frontier" computation anywhere in sight.
+
+Full Code Listing
+=================
+
+Here is the complete code listing for our running example, enhanced with
+mutable variables and var/in support. To build this example, use:
+
+.. code-block:: bash
+
+    # Compile
+    ocamlbuild toy.byte
+    # Run
+    ./toy.byte
+
+Here is the code:
+
+\_tags:
+    ::
+
+        <{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
+        <*.{byte,native}>: g++, use_llvm, use_llvm_analysis
+        <*.{byte,native}>: use_llvm_executionengine, use_llvm_target
+        <*.{byte,native}>: use_llvm_scalar_opts, use_bindings
+
+myocamlbuild.ml:
+    .. code-block:: ocaml
+
+        open Ocamlbuild_plugin;;
+
+        ocaml_lib ~extern:true "llvm";;
+        ocaml_lib ~extern:true "llvm_analysis";;
+        ocaml_lib ~extern:true "llvm_executionengine";;
+        ocaml_lib ~extern:true "llvm_target";;
+        ocaml_lib ~extern:true "llvm_scalar_opts";;
+
+        flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"; A"-cclib"; A"-rdynamic"]);;
+        dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
+
+token.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer Tokens
+         *===----------------------------------------------------------------------===*)
+
+        (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
+         * these others for known things. *)
+        type token =
+          (* commands *)
+          | Def | Extern
+
+          (* primary *)
+          | Ident of string | Number of float
+
+          (* unknown *)
+          | Kwd of char
+
+          (* control *)
+          | If | Then | Else
+          | For | In
+
+          (* operators *)
+          | Binary | Unary
+
+          (* var definition *)
+          | Var
+
+lexer.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Lexer
+         *===----------------------------------------------------------------------===*)
+
+        let rec lex = parser
+          (* Skip any whitespace. *)
+          | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
+
+          (* identifier: [a-zA-Z][a-zA-Z0-9] *)
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+
+          (* number: [0-9.]+ *)
+          | [< ' ('0' .. '9' as c); stream >] ->
+              let buffer = Buffer.create 1 in
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+
+          (* Comment until end of line. *)
+          | [< ' ('#'); stream >] ->
+              lex_comment stream
+
+          (* Otherwise, just return the character as its ascii value. *)
+          | [< 'c; stream >] ->
+              [< 'Token.Kwd c; lex stream >]
+
+          (* end of stream. *)
+          | [< >] -> [< >]
+
+        and lex_number buffer = parser
+          | [< ' ('0' .. '9' | '.' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_number buffer stream
+          | [< stream=lex >] ->
+              [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
+
+        and lex_ident buffer = parser
+          | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
+              Buffer.add_char buffer c;
+              lex_ident buffer stream
+          | [< stream=lex >] ->
+              match Buffer.contents buffer with
+              | "def" -> [< 'Token.Def; stream >]
+              | "extern" -> [< 'Token.Extern; stream >]
+              | "if" -> [< 'Token.If; stream >]
+              | "then" -> [< 'Token.Then; stream >]
+              | "else" -> [< 'Token.Else; stream >]
+              | "for" -> [< 'Token.For; stream >]
+              | "in" -> [< 'Token.In; stream >]
+              | "binary" -> [< 'Token.Binary; stream >]
+              | "unary" -> [< 'Token.Unary; stream >]
+              | "var" -> [< 'Token.Var; stream >]
+              | id -> [< 'Token.Ident id; stream >]
+
+        and lex_comment = parser
+          | [< ' ('\n'); stream=lex >] -> stream
+          | [< 'c; e=lex_comment >] -> e
+          | [< >] -> [< >]
+
+ast.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Abstract Syntax Tree (aka Parse Tree)
+         *===----------------------------------------------------------------------===*)
+
+        (* expr - Base type for all expression nodes. *)
+        type expr =
+          (* variant for numeric literals like "1.0". *)
+          | Number of float
+
+          (* variant for referencing a variable, like "a". *)
+          | Variable of string
+
+          (* variant for a unary operator. *)
+          | Unary of char * expr
+
+          (* variant for a binary operator. *)
+          | Binary of char * expr * expr
+
+          (* variant for function calls. *)
+          | Call of string * expr array
+
+          (* variant for if/then/else. *)
+          | If of expr * expr * expr
+
+          (* variant for for/in. *)
+          | For of string * expr * expr * expr option * expr
+
+          (* variant for var/in. *)
+          | Var of (string * expr option) array * expr
+
+        (* proto - This type represents the "prototype" for a function, which captures
+         * its name, and its argument names (thus implicitly the number of arguments the
+         * function takes). *)
+        type proto =
+          | Prototype of string * string array
+          | BinOpPrototype of string * string array * int
+
+        (* func - This type represents a function definition itself. *)
+        type func = Function of proto * expr
+
+parser.ml:
+    .. code-block:: ocaml
+
+        (*===---------------------------------------------------------------------===
+         * Parser
+         *===---------------------------------------------------------------------===*)
+
+        (* binop_precedence - This holds the precedence for each binary operator that is
+         * defined *)
+        let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
+
+        (* precedence - Get the precedence of the pending binary operator token. *)
+        let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
+
+        (* primary
+         *   ::= identifier
+         *   ::= numberexpr
+         *   ::= parenexpr
+         *   ::= ifexpr
+         *   ::= forexpr
+         *   ::= varexpr *)
+        let rec parse_primary = parser
+          (* numberexpr ::= number *)
+          | [< 'Token.Number n >] -> Ast.Number n
+
+          (* parenexpr ::= '(' expression ')' *)
+          | [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
+
+          (* identifierexpr
+           *   ::= identifier
+           *   ::= identifier '(' argumentexpr ')' *)
+          | [< 'Token.Ident id; stream >] ->
+              let rec parse_args accumulator = parser
+                | [< e=parse_expr; stream >] ->
+                    begin parser
+                      | [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
+                      | [< >] -> e :: accumulator
+                    end stream
+                | [< >] -> accumulator
+              in
+              let rec parse_ident id = parser
+                (* Call. *)
+                | [< 'Token.Kwd '(';
+                     args=parse_args [];
+                     'Token.Kwd ')' ?? "expected ')'">] ->
+                    Ast.Call (id, Array.of_list (List.rev args))
+
+                (* Simple variable ref. *)
+                | [< >] -> Ast.Variable id
+              in
+              parse_ident id stream
+
+          (* ifexpr ::= 'if' expr 'then' expr 'else' expr *)
+          | [< 'Token.If; c=parse_expr;
+               'Token.Then ?? "expected 'then'"; t=parse_expr;
+               'Token.Else ?? "expected 'else'"; e=parse_expr >] ->
+              Ast.If (c, t, e)
+
+          (* forexpr
+                ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression *)
+          | [< 'Token.For;
+               'Token.Ident id ?? "expected identifier after for";
+               'Token.Kwd '=' ?? "expected '=' after for";
+               stream >] ->
+              begin parser
+                | [<
+                     start=parse_expr;
+                     'Token.Kwd ',' ?? "expected ',' after for";
+                     end_=parse_expr;
+                     stream >] ->
+                    let step =
+                      begin parser
+                      | [< 'Token.Kwd ','; step=parse_expr >] -> Some step
+                      | [< >] -> None
+                      end stream
+                    in
+                    begin parser
+                    | [< 'Token.In; body=parse_expr >] ->
+                        Ast.For (id, start, end_, step, body)
+                    | [< >] ->
+                        raise (Stream.Error "expected 'in' after for")
+                    end stream
+                | [< >] ->
+                    raise (Stream.Error "expected '=' after for")
+              end stream
+
+          (* varexpr
+           *   ::= 'var' identifier ('=' expression?
+           *             (',' identifier ('=' expression)?)* 'in' expression *)
+          | [< 'Token.Var;
+               (* At least one variable name is required. *)
+               'Token.Ident id ?? "expected identifier after var";
+               init=parse_var_init;
+               var_names=parse_var_names [(id, init)];
+               (* At this point, we have to have 'in'. *)
+               'Token.In ?? "expected 'in' keyword after 'var'";
+               body=parse_expr >] ->
+              Ast.Var (Array.of_list (List.rev var_names), body)
+
+          | [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
+
+        (* unary
+         *   ::= primary
+         *   ::= '!' unary *)
+        and parse_unary = parser
+          (* If this is a unary operator, read it. *)
+          | [< 'Token.Kwd op when op != '(' && op != ')'; operand=parse_expr >] ->
+              Ast.Unary (op, operand)
+
+          (* If the current token is not an operator, it must be a primary expr. *)
+          | [< stream >] -> parse_primary stream
+
+        (* binoprhs
+         *   ::= ('+' primary)* *)
+        and parse_bin_rhs expr_prec lhs stream =
+          match Stream.peek stream with
+          (* If this is a binop, find its precedence. *)
+          | Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
+              let token_prec = precedence c in
+
+              (* If this is a binop that binds at least as tightly as the current binop,
+               * consume it, otherwise we are done. *)
+              if token_prec < expr_prec then lhs else begin
+                (* Eat the binop. *)
+                Stream.junk stream;
+
+                (* Parse the primary expression after the binary operator. *)
+                let rhs = parse_unary stream in
+
+                (* Okay, we know this is a binop. *)
+                let rhs =
+                  match Stream.peek stream with
+                  | Some (Token.Kwd c2) ->
+                      (* If BinOp binds less tightly with rhs than the operator after
+                       * rhs, let the pending operator take rhs as its lhs. *)
+                      let next_prec = precedence c2 in
+                      if token_prec < next_prec
+                      then parse_bin_rhs (token_prec + 1) rhs stream
+                      else rhs
+                  | _ -> rhs
+                in
+
+                (* Merge lhs/rhs. *)
+                let lhs = Ast.Binary (c, lhs, rhs) in
+                parse_bin_rhs expr_prec lhs stream
+              end
+          | _ -> lhs
+
+        and parse_var_init = parser
+          (* read in the optional initializer. *)
+          | [< 'Token.Kwd '='; e=parse_expr >] -> Some e
+          | [< >] -> None
+
+        and parse_var_names accumulator = parser
+          | [< 'Token.Kwd ',';
+               'Token.Ident id ?? "expected identifier list after var";
+               init=parse_var_init;
+               e=parse_var_names ((id, init) :: accumulator) >] -> e
+          | [< >] -> accumulator
+
+        (* expression
+         *   ::= primary binoprhs *)
+        and parse_expr = parser
+          | [< lhs=parse_unary; stream >] -> parse_bin_rhs 0 lhs stream
+
+        (* prototype
+         *   ::= id '(' id* ')'
+         *   ::= binary LETTER number? (id, id)
+         *   ::= unary LETTER number? (id) *)
+        let parse_prototype =
+          let rec parse_args accumulator = parser
+            | [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
+            | [< >] -> accumulator
+          in
+          let parse_operator = parser
+            | [< 'Token.Unary >] -> "unary", 1
+            | [< 'Token.Binary >] -> "binary", 2
+          in
+          let parse_binary_precedence = parser
+            | [< 'Token.Number n >] -> int_of_float n
+            | [< >] -> 30
+          in
+          parser
+          | [< 'Token.Ident id;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+               args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              (* success. *)
+              Ast.Prototype (id, Array.of_list (List.rev args))
+          | [< (prefix, kind)=parse_operator;
+               'Token.Kwd op ?? "expected an operator";
+               (* Read the precedence if present. *)
+               binary_precedence=parse_binary_precedence;
+               'Token.Kwd '(' ?? "expected '(' in prototype";
+                args=parse_args [];
+               'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
+              let name = prefix ^ (String.make 1 op) in
+              let args = Array.of_list (List.rev args) in
+
+              (* Verify right number of arguments for operator. *)
+              if Array.length args != kind
+              then raise (Stream.Error "invalid number of operands for operator")
+              else
+                if kind == 1 then
+                  Ast.Prototype (name, args)
+                else
+                  Ast.BinOpPrototype (name, args, binary_precedence)
+          | [< >] ->
+              raise (Stream.Error "expected function name in prototype")
+
+        (* definition ::= 'def' prototype expression *)
+        let parse_definition = parser
+          | [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
+              Ast.Function (p, e)
+
+        (* toplevelexpr ::= expression *)
+        let parse_toplevel = parser
+          | [< e=parse_expr >] ->
+              (* Make an anonymous proto. *)
+              Ast.Function (Ast.Prototype ("", [||]), e)
+
+        (*  external ::= 'extern' prototype *)
+        let parse_extern = parser
+          | [< 'Token.Extern; e=parse_prototype >] -> e
+
+codegen.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Code Generation
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+
+        exception Error of string
+
+        let context = global_context ()
+        let the_module = create_module context "my cool jit"
+        let builder = builder context
+        let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
+        let double_type = double_type context
+
+        (* Create an alloca instruction in the entry block of the function. This
+         * is used for mutable variables etc. *)
+        let create_entry_block_alloca the_function var_name =
+          let builder = builder_at context (instr_begin (entry_block the_function)) in
+          build_alloca double_type var_name builder
+
+        let rec codegen_expr = function
+          | Ast.Number n -> const_float double_type n
+          | Ast.Variable name ->
+              let v = try Hashtbl.find named_values name with
+                | Not_found -> raise (Error "unknown variable name")
+              in
+              (* Load the value. *)
+              build_load v name builder
+          | Ast.Unary (op, operand) ->
+              let operand = codegen_expr operand in
+              let callee = "unary" ^ (String.make 1 op) in
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown unary operator")
+              in
+              build_call callee [|operand|] "unop" builder
+          | Ast.Binary (op, lhs, rhs) ->
+              begin match op with
+              | '=' ->
+                  (* Special case '=' because we don't want to emit the LHS as an
+                   * expression. *)
+                  let name =
+                    match lhs with
+                    | Ast.Variable name -> name
+                    | _ -> raise (Error "destination of '=' must be a variable")
+                  in
+
+                  (* Codegen the rhs. *)
+                  let val_ = codegen_expr rhs in
+
+                  (* Lookup the name. *)
+                  let variable = try Hashtbl.find named_values name with
+                  | Not_found -> raise (Error "unknown variable name")
+                  in
+                  ignore(build_store val_ variable builder);
+                  val_
+              | _ ->
+                  let lhs_val = codegen_expr lhs in
+                  let rhs_val = codegen_expr rhs in
+                  begin
+                    match op with
+                    | '+' -> build_add lhs_val rhs_val "addtmp" builder
+                    | '-' -> build_sub lhs_val rhs_val "subtmp" builder
+                    | '*' -> build_mul lhs_val rhs_val "multmp" builder
+                    | '<' ->
+                        (* Convert bool 0/1 to double 0.0 or 1.0 *)
+                        let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
+                        build_uitofp i double_type "booltmp" builder
+                    | _ ->
+                        (* If it wasn't a builtin binary operator, it must be a user defined
+                         * one. Emit a call to it. *)
+                        let callee = "binary" ^ (String.make 1 op) in
+                        let callee =
+                          match lookup_function callee the_module with
+                          | Some callee -> callee
+                          | None -> raise (Error "binary operator not found!")
+                        in
+                        build_call callee [|lhs_val; rhs_val|] "binop" builder
+                  end
+              end
+          | Ast.Call (callee, args) ->
+              (* Look up the name in the module table. *)
+              let callee =
+                match lookup_function callee the_module with
+                | Some callee -> callee
+                | None -> raise (Error "unknown function referenced")
+              in
+              let params = params callee in
+
+              (* If argument mismatch error. *)
+              if Array.length params == Array.length args then () else
+                raise (Error "incorrect # arguments passed");
+              let args = Array.map codegen_expr args in
+              build_call callee args "calltmp" builder
+          | Ast.If (cond, then_, else_) ->
+              let cond = codegen_expr cond in
+
+              (* Convert condition to a bool by comparing equal to 0.0 *)
+              let zero = const_float double_type 0.0 in
+              let cond_val = build_fcmp Fcmp.One cond zero "ifcond" builder in
+
+              (* Grab the first block so that we might later add the conditional branch
+               * to it at the end of the function. *)
+              let start_bb = insertion_block builder in
+              let the_function = block_parent start_bb in
+
+              let then_bb = append_block context "then" the_function in
+
+              (* Emit 'then' value. *)
+              position_at_end then_bb builder;
+              let then_val = codegen_expr then_ in
+
+              (* Codegen of 'then' can change the current block, update then_bb for the
+               * phi. We create a new name because one is used for the phi node, and the
+               * other is used for the conditional branch. *)
+              let new_then_bb = insertion_block builder in
+
+              (* Emit 'else' value. *)
+              let else_bb = append_block context "else" the_function in
+              position_at_end else_bb builder;
+              let else_val = codegen_expr else_ in
+
+              (* Codegen of 'else' can change the current block, update else_bb for the
+               * phi. *)
+              let new_else_bb = insertion_block builder in
+
+              (* Emit merge block. *)
+              let merge_bb = append_block context "ifcont" the_function in
+              position_at_end merge_bb builder;
+              let incoming = [(then_val, new_then_bb); (else_val, new_else_bb)] in
+              let phi = build_phi incoming "iftmp" builder in
+
+              (* Return to the start block to add the conditional branch. *)
+              position_at_end start_bb builder;
+              ignore (build_cond_br cond_val then_bb else_bb builder);
+
+              (* Set a unconditional branch at the end of the 'then' block and the
+               * 'else' block to the 'merge' block. *)
+              position_at_end new_then_bb builder; ignore (build_br merge_bb builder);
+              position_at_end new_else_bb builder; ignore (build_br merge_bb builder);
+
+              (* Finally, set the builder to the end of the merge block. *)
+              position_at_end merge_bb builder;
+
+              phi
+          | Ast.For (var_name, start, end_, step, body) ->
+              (* Output this as:
+               *   var = alloca double
+               *   ...
+               *   start = startexpr
+               *   store start -> var
+               *   goto loop
+               * loop:
+               *   ...
+               *   bodyexpr
+               *   ...
+               * loopend:
+               *   step = stepexpr
+               *   endcond = endexpr
+               *
+               *   curvar = load var
+               *   nextvar = curvar + step
+               *   store nextvar -> var
+               *   br endcond, loop, endloop
+               * outloop: *)
+
+              let the_function = block_parent (insertion_block builder) in
+
+              (* Create an alloca for the variable in the entry block. *)
+              let alloca = create_entry_block_alloca the_function var_name in
+
+              (* Emit the start code first, without 'variable' in scope. *)
+              let start_val = codegen_expr start in
+
+              (* Store the value into the alloca. *)
+              ignore(build_store start_val alloca builder);
+
+              (* Make the new basic block for the loop header, inserting after current
+               * block. *)
+              let loop_bb = append_block context "loop" the_function in
+
+              (* Insert an explicit fall through from the current block to the
+               * loop_bb. *)
+              ignore (build_br loop_bb builder);
+
+              (* Start insertion in loop_bb. *)
+              position_at_end loop_bb builder;
+
+              (* Within the loop, the variable is defined equal to the PHI node. If it
+               * shadows an existing variable, we have to restore it, so save it
+               * now. *)
+              let old_val =
+                try Some (Hashtbl.find named_values var_name) with Not_found -> None
+              in
+              Hashtbl.add named_values var_name alloca;
+
+              (* Emit the body of the loop.  This, like any other expr, can change the
+               * current BB.  Note that we ignore the value computed by the body, but
+               * don't allow an error *)
+              ignore (codegen_expr body);
+
+              (* Emit the step value. *)
+              let step_val =
+                match step with
+                | Some step -> codegen_expr step
+                (* If not specified, use 1.0. *)
+                | None -> const_float double_type 1.0
+              in
+
+              (* Compute the end condition. *)
+              let end_cond = codegen_expr end_ in
+
+              (* Reload, increment, and restore the alloca. This handles the case where
+               * the body of the loop mutates the variable. *)
+              let cur_var = build_load alloca var_name builder in
+              let next_var = build_add cur_var step_val "nextvar" builder in
+              ignore(build_store next_var alloca builder);
+
+              (* Convert condition to a bool by comparing equal to 0.0. *)
+              let zero = const_float double_type 0.0 in
+              let end_cond = build_fcmp Fcmp.One end_cond zero "loopcond" builder in
+
+              (* Create the "after loop" block and insert it. *)
+              let after_bb = append_block context "afterloop" the_function in
+
+              (* Insert the conditional branch into the end of loop_end_bb. *)
+              ignore (build_cond_br end_cond loop_bb after_bb builder);
+
+              (* Any new code will be inserted in after_bb. *)
+              position_at_end after_bb builder;
+
+              (* Restore the unshadowed variable. *)
+              begin match old_val with
+              | Some old_val -> Hashtbl.add named_values var_name old_val
+              | None -> ()
+              end;
+
+              (* for expr always returns 0.0. *)
+              const_null double_type
+          | Ast.Var (var_names, body) ->
+              let old_bindings = ref [] in
+
+              let the_function = block_parent (insertion_block builder) in
+
+              (* Register all variables and emit their initializer. *)
+              Array.iter (fun (var_name, init) ->
+                (* Emit the initializer before adding the variable to scope, this
+                 * prevents the initializer from referencing the variable itself, and
+                 * permits stuff like this:
+                 *   var a = 1 in
+                 *     var a = a in ...   # refers to outer 'a'. *)
+                let init_val =
+                  match init with
+                  | Some init -> codegen_expr init
+                  (* If not specified, use 0.0. *)
+                  | None -> const_float double_type 0.0
+                in
+
+                let alloca = create_entry_block_alloca the_function var_name in
+                ignore(build_store init_val alloca builder);
+
+                (* Remember the old variable binding so that we can restore the binding
+                 * when we unrecurse. *)
+                begin
+                  try
+                    let old_value = Hashtbl.find named_values var_name in
+                    old_bindings := (var_name, old_value) :: !old_bindings;
+                  with Not_found -> ()
+                end;
+
+                (* Remember this binding. *)
+                Hashtbl.add named_values var_name alloca;
+              ) var_names;
+
+              (* Codegen the body, now that all vars are in scope. *)
+              let body_val = codegen_expr body in
+
+              (* Pop all our variables from scope. *)
+              List.iter (fun (var_name, old_value) ->
+                Hashtbl.add named_values var_name old_value
+              ) !old_bindings;
+
+              (* Return the body computation. *)
+              body_val
+
+        let codegen_proto = function
+          | Ast.Prototype (name, args) | Ast.BinOpPrototype (name, args, _) ->
+              (* Make the function type: double(double,double) etc. *)
+              let doubles = Array.make (Array.length args) double_type in
+              let ft = function_type double_type doubles in
+              let f =
+                match lookup_function name the_module with
+                | None -> declare_function name ft the_module
+
+                (* If 'f' conflicted, there was already something named 'name'. If it
+                 * has a body, don't allow redefinition or reextern. *)
+                | Some f ->
+                    (* If 'f' already has a body, reject this. *)
+                    if block_begin f <> At_end f then
+                      raise (Error "redefinition of function");
+
+                    (* If 'f' took a different number of arguments, reject. *)
+                    if element_type (type_of f) <> ft then
+                      raise (Error "redefinition of function with different # args");
+                    f
+              in
+
+              (* Set names for all arguments. *)
+              Array.iteri (fun i a ->
+                let n = args.(i) in
+                set_value_name n a;
+                Hashtbl.add named_values n a;
+              ) (params f);
+              f
+
+        (* Create an alloca for each argument and register the argument in the symbol
+         * table so that references to it will succeed. *)
+        let create_argument_allocas the_function proto =
+          let args = match proto with
+            | Ast.Prototype (_, args) | Ast.BinOpPrototype (_, args, _) -> args
+          in
+          Array.iteri (fun i ai ->
+            let var_name = args.(i) in
+            (* Create an alloca for this variable. *)
+            let alloca = create_entry_block_alloca the_function var_name in
+
+            (* Store the initial value into the alloca. *)
+            ignore(build_store ai alloca builder);
+
+            (* Add arguments to variable symbol table. *)
+            Hashtbl.add named_values var_name alloca;
+          ) (params the_function)
+
+        let codegen_func the_fpm = function
+          | Ast.Function (proto, body) ->
+              Hashtbl.clear named_values;
+              let the_function = codegen_proto proto in
+
+              (* If this is an operator, install it. *)
+              begin match proto with
+              | Ast.BinOpPrototype (name, args, prec) ->
+                  let op = name.[String.length name - 1] in
+                  Hashtbl.add Parser.binop_precedence op prec;
+              | _ -> ()
+              end;
+
+              (* Create a new basic block to start insertion into. *)
+              let bb = append_block context "entry" the_function in
+              position_at_end bb builder;
+
+              try
+                (* Add all arguments to the symbol table and create their allocas. *)
+                create_argument_allocas the_function proto;
+
+                let ret_val = codegen_expr body in
+
+                (* Finish off the function. *)
+                let _ = build_ret ret_val builder in
+
+                (* Validate the generated code, checking for consistency. *)
+                Llvm_analysis.assert_valid_function the_function;
+
+                (* Optimize the function. *)
+                let _ = PassManager.run_function the_function the_fpm in
+
+                the_function
+              with e ->
+                delete_function the_function;
+                raise e
+
+toplevel.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Top-Level parsing and JIT Driver
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+
+        (* top ::= definition | external | expression | ';' *)
+        let rec main_loop the_fpm the_execution_engine stream =
+          match Stream.peek stream with
+          | None -> ()
+
+          (* ignore top-level semicolons. *)
+          | Some (Token.Kwd ';') ->
+              Stream.junk stream;
+              main_loop the_fpm the_execution_engine stream
+
+          | Some token ->
+              begin
+                try match token with
+                | Token.Def ->
+                    let e = Parser.parse_definition stream in
+                    print_endline "parsed a function definition.";
+                    dump_value (Codegen.codegen_func the_fpm e);
+                | Token.Extern ->
+                    let e = Parser.parse_extern stream in
+                    print_endline "parsed an extern.";
+                    dump_value (Codegen.codegen_proto e);
+                | _ ->
+                    (* Evaluate a top-level expression into an anonymous function. *)
+                    let e = Parser.parse_toplevel stream in
+                    print_endline "parsed a top-level expr";
+                    let the_function = Codegen.codegen_func the_fpm e in
+                    dump_value the_function;
+
+                    (* JIT the function, returning a function pointer. *)
+                    let result = ExecutionEngine.run_function the_function [||]
+                      the_execution_engine in
+
+                    print_string "Evaluated to ";
+                    print_float (GenericValue.as_float Codegen.double_type result);
+                    print_newline ();
+                with Stream.Error s | Codegen.Error s ->
+                  (* Skip token for error recovery. *)
+                  Stream.junk stream;
+                  print_endline s;
+              end;
+              print_string "ready> "; flush stdout;
+              main_loop the_fpm the_execution_engine stream
+
+toy.ml:
+    .. code-block:: ocaml
+
+        (*===----------------------------------------------------------------------===
+         * Main driver code.
+         *===----------------------------------------------------------------------===*)
+
+        open Llvm
+        open Llvm_executionengine
+        open Llvm_target
+        open Llvm_scalar_opts
+
+        let main () =
+          ignore (initialize_native_target ());
+
+          (* Install standard binary operators.
+           * 1 is the lowest precedence. *)
+          Hashtbl.add Parser.binop_precedence '=' 2;
+          Hashtbl.add Parser.binop_precedence '<' 10;
+          Hashtbl.add Parser.binop_precedence '+' 20;
+          Hashtbl.add Parser.binop_precedence '-' 20;
+          Hashtbl.add Parser.binop_precedence '*' 40;    (* highest. *)
+
+          (* Prime the first token. *)
+          print_string "ready> "; flush stdout;
+          let stream = Lexer.lex (Stream.of_channel stdin) in
+
+          (* Create the JIT. *)
+          let the_execution_engine = ExecutionEngine.create Codegen.the_module in
+          let the_fpm = PassManager.create_function Codegen.the_module in
+
+          (* Set up the optimizer pipeline.  Start with registering info about how the
+           * target lays out data structures. *)
+          DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
+
+          (* Promote allocas to registers. *)
+          add_memory_to_register_promotion the_fpm;
+
+          (* Do simple "peephole" optimizations and bit-twiddling optzn. *)
+          add_instruction_combination the_fpm;
+
+          (* reassociate expressions. *)
+          add_reassociation the_fpm;
+
+          (* Eliminate Common SubExpressions. *)
+          add_gvn the_fpm;
+
+          (* Simplify the control flow graph (deleting unreachable blocks, etc). *)
+          add_cfg_simplification the_fpm;
+
+          ignore (PassManager.initialize the_fpm);
+
+          (* Run the main "interpreter loop" now. *)
+          Toplevel.main_loop the_fpm the_execution_engine stream;
+
+          (* Print out all the generated code. *)
+          dump_module Codegen.the_module
+        ;;
+
+        main ()
+
+bindings.c
+    .. code-block:: c
+
+        #include <stdio.h>
+
+        /* putchard - putchar that takes a double and returns 0. */
+        extern double putchard(double X) {
+          putchar((char)X);
+          return 0;
+        }
+
+        /* printd - printf that takes a double prints it as "%f\n", returning 0. */
+        extern double printd(double X) {
+          printf("%f\n", X);
+          return 0;
+        }
+
+`Next: Conclusion and other useful LLVM tidbits <OCamlLangImpl8.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl8.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl8.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl8.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/OCamlLangImpl8.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,267 @@
+======================================================
+Kaleidoscope: Conclusion and other useful LLVM tidbits
+======================================================
+
+.. contents::
+   :local:
+
+Tutorial Conclusion
+===================
+
+Welcome to the final chapter of the "`Implementing a language with
+LLVM <index.html>`_" tutorial. In the course of this tutorial, we have
+grown our little Kaleidoscope language from being a useless toy, to
+being a semi-interesting (but probably still useless) toy. :)
+
+It is interesting to see how far we've come, and how little code it has
+taken. We built the entire lexer, parser, AST, code generator, and an
+interactive run-loop (with a JIT!) by-hand in under 700 lines of
+(non-comment/non-blank) code.
+
+Our little language supports a couple of interesting features: it
+supports user defined binary and unary operators, it uses JIT
+compilation for immediate evaluation, and it supports a few control flow
+constructs with SSA construction.
+
+Part of the idea of this tutorial was to show you how easy and fun it
+can be to define, build, and play with languages. Building a compiler
+need not be a scary or mystical process! Now that you've seen some of
+the basics, I strongly encourage you to take the code and hack on it.
+For example, try adding:
+
+-  **global variables** - While global variables have questional value
+   in modern software engineering, they are often useful when putting
+   together quick little hacks like the Kaleidoscope compiler itself.
+   Fortunately, our current setup makes it very easy to add global
+   variables: just have value lookup check to see if an unresolved
+   variable is in the global variable symbol table before rejecting it.
+   To create a new global variable, make an instance of the LLVM
+   ``GlobalVariable`` class.
+-  **typed variables** - Kaleidoscope currently only supports variables
+   of type double. This gives the language a very nice elegance, because
+   only supporting one type means that you never have to specify types.
+   Different languages have different ways of handling this. The easiest
+   way is to require the user to specify types for every variable
+   definition, and record the type of the variable in the symbol table
+   along with its Value\*.
+-  **arrays, structs, vectors, etc** - Once you add types, you can start
+   extending the type system in all sorts of interesting ways. Simple
+   arrays are very easy and are quite useful for many different
+   applications. Adding them is mostly an exercise in learning how the
+   LLVM `getelementptr <../LangRef.html#i_getelementptr>`_ instruction
+   works: it is so nifty/unconventional, it `has its own
+   FAQ <../GetElementPtr.html>`_! If you add support for recursive types
+   (e.g. linked lists), make sure to read the `section in the LLVM
+   Programmer's Manual <../ProgrammersManual.html#TypeResolve>`_ that
+   describes how to construct them.
+-  **standard runtime** - Our current language allows the user to access
+   arbitrary external functions, and we use it for things like "printd"
+   and "putchard". As you extend the language to add higher-level
+   constructs, often these constructs make the most sense if they are
+   lowered to calls into a language-supplied runtime. For example, if
+   you add hash tables to the language, it would probably make sense to
+   add the routines to a runtime, instead of inlining them all the way.
+-  **memory management** - Currently we can only access the stack in
+   Kaleidoscope. It would also be useful to be able to allocate heap
+   memory, either with calls to the standard libc malloc/free interface
+   or with a garbage collector. If you would like to use garbage
+   collection, note that LLVM fully supports `Accurate Garbage
+   Collection <../GarbageCollection.html>`_ including algorithms that
+   move objects and need to scan/update the stack.
+-  **debugger support** - LLVM supports generation of `DWARF Debug
+   info <../SourceLevelDebugging.html>`_ which is understood by common
+   debuggers like GDB. Adding support for debug info is fairly
+   straightforward. The best way to understand it is to compile some
+   C/C++ code with "``llvm-gcc -g -O0``" and taking a look at what it
+   produces.
+-  **exception handling support** - LLVM supports generation of `zero
+   cost exceptions <../ExceptionHandling.html>`_ which interoperate with
+   code compiled in other languages. You could also generate code by
+   implicitly making every function return an error value and checking
+   it. You could also make explicit use of setjmp/longjmp. There are
+   many different ways to go here.
+-  **object orientation, generics, database access, complex numbers,
+   geometric programming, ...** - Really, there is no end of crazy
+   features that you can add to the language.
+-  **unusual domains** - We've been talking about applying LLVM to a
+   domain that many people are interested in: building a compiler for a
+   specific language. However, there are many other domains that can use
+   compiler technology that are not typically considered. For example,
+   LLVM has been used to implement OpenGL graphics acceleration,
+   translate C++ code to ActionScript, and many other cute and clever
+   things. Maybe you will be the first to JIT compile a regular
+   expression interpreter into native code with LLVM?
+
+Have fun - try doing something crazy and unusual. Building a language
+like everyone else always has, is much less fun than trying something a
+little crazy or off the wall and seeing how it turns out. If you get
+stuck or want to talk about it, feel free to email the `llvmdev mailing
+list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_: it has lots
+of people who are interested in languages and are often willing to help
+out.
+
+Before we end this tutorial, I want to talk about some "tips and tricks"
+for generating LLVM IR. These are some of the more subtle things that
+may not be obvious, but are very useful if you want to take advantage of
+LLVM's capabilities.
+
+Properties of the LLVM IR
+=========================
+
+We have a couple common questions about code in the LLVM IR form - lets
+just get these out of the way right now, shall we?
+
+Target Independence
+-------------------
+
+Kaleidoscope is an example of a "portable language": any program written
+in Kaleidoscope will work the same way on any target that it runs on.
+Many other languages have this property, e.g. lisp, java, haskell,
+javascript, python, etc (note that while these languages are portable,
+not all their libraries are).
+
+One nice aspect of LLVM is that it is often capable of preserving target
+independence in the IR: you can take the LLVM IR for a
+Kaleidoscope-compiled program and run it on any target that LLVM
+supports, even emitting C code and compiling that on targets that LLVM
+doesn't support natively. You can trivially tell that the Kaleidoscope
+compiler generates target-independent code because it never queries for
+any target-specific information when generating code.
+
+The fact that LLVM provides a compact, target-independent,
+representation for code gets a lot of people excited. Unfortunately,
+these people are usually thinking about C or a language from the C
+family when they are asking questions about language portability. I say
+"unfortunately", because there is really no way to make (fully general)
+C code portable, other than shipping the source code around (and of
+course, C source code is not actually portable in general either - ever
+port a really old application from 32- to 64-bits?).
+
+The problem with C (again, in its full generality) is that it is heavily
+laden with target specific assumptions. As one simple example, the
+preprocessor often destructively removes target-independence from the
+code when it processes the input text:
+
+.. code-block:: c
+
+    #ifdef __i386__
+      int X = 1;
+    #else
+      int X = 42;
+    #endif
+
+While it is possible to engineer more and more complex solutions to
+problems like this, it cannot be solved in full generality in a way that
+is better than shipping the actual source code.
+
+That said, there are interesting subsets of C that can be made portable.
+If you are willing to fix primitive types to a fixed size (say int =
+32-bits, and long = 64-bits), don't care about ABI compatibility with
+existing binaries, and are willing to give up some other minor features,
+you can have portable code. This can make sense for specialized domains
+such as an in-kernel language.
+
+Safety Guarantees
+-----------------
+
+Many of the languages above are also "safe" languages: it is impossible
+for a program written in Java to corrupt its address space and crash the
+process (assuming the JVM has no bugs). Safety is an interesting
+property that requires a combination of language design, runtime
+support, and often operating system support.
+
+It is certainly possible to implement a safe language in LLVM, but LLVM
+IR does not itself guarantee safety. The LLVM IR allows unsafe pointer
+casts, use after free bugs, buffer over-runs, and a variety of other
+problems. Safety needs to be implemented as a layer on top of LLVM and,
+conveniently, several groups have investigated this. Ask on the `llvmdev
+mailing list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ if
+you are interested in more details.
+
+Language-Specific Optimizations
+-------------------------------
+
+One thing about LLVM that turns off many people is that it does not
+solve all the world's problems in one system (sorry 'world hunger',
+someone else will have to solve you some other day). One specific
+complaint is that people perceive LLVM as being incapable of performing
+high-level language-specific optimization: LLVM "loses too much
+information".
+
+Unfortunately, this is really not the place to give you a full and
+unified version of "Chris Lattner's theory of compiler design". Instead,
+I'll make a few observations:
+
+First, you're right that LLVM does lose information. For example, as of
+this writing, there is no way to distinguish in the LLVM IR whether an
+SSA-value came from a C "int" or a C "long" on an ILP32 machine (other
+than debug info). Both get compiled down to an 'i32' value and the
+information about what it came from is lost. The more general issue
+here, is that the LLVM type system uses "structural equivalence" instead
+of "name equivalence". Another place this surprises people is if you
+have two types in a high-level language that have the same structure
+(e.g. two different structs that have a single int field): these types
+will compile down into a single LLVM type and it will be impossible to
+tell what it came from.
+
+Second, while LLVM does lose information, LLVM is not a fixed target: we
+continue to enhance and improve it in many different ways. In addition
+to adding new features (LLVM did not always support exceptions or debug
+info), we also extend the IR to capture important information for
+optimization (e.g. whether an argument is sign or zero extended,
+information about pointers aliasing, etc). Many of the enhancements are
+user-driven: people want LLVM to include some specific feature, so they
+go ahead and extend it.
+
+Third, it is *possible and easy* to add language-specific optimizations,
+and you have a number of choices in how to do it. As one trivial
+example, it is easy to add language-specific optimization passes that
+"know" things about code compiled for a language. In the case of the C
+family, there is an optimization pass that "knows" about the standard C
+library functions. If you call "exit(0)" in main(), it knows that it is
+safe to optimize that into "return 0;" because C specifies what the
+'exit' function does.
+
+In addition to simple library knowledge, it is possible to embed a
+variety of other language-specific information into the LLVM IR. If you
+have a specific need and run into a wall, please bring the topic up on
+the llvmdev list. At the very worst, you can always treat LLVM as if it
+were a "dumb code generator" and implement the high-level optimizations
+you desire in your front-end, on the language-specific AST.
+
+Tips and Tricks
+===============
+
+There is a variety of useful tips and tricks that you come to know after
+working on/with LLVM that aren't obvious at first glance. Instead of
+letting everyone rediscover them, this section talks about some of these
+issues.
+
+Implementing portable offsetof/sizeof
+-------------------------------------
+
+One interesting thing that comes up, if you are trying to keep the code
+generated by your compiler "target independent", is that you often need
+to know the size of some LLVM type or the offset of some field in an
+llvm structure. For example, you might need to pass the size of a type
+into a function that allocates memory.
+
+Unfortunately, this can vary widely across targets: for example the
+width of a pointer is trivially target-specific. However, there is a
+`clever way to use the getelementptr
+instruction <http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt>`_
+that allows you to compute this in a portable way.
+
+Garbage Collected Stack Frames
+------------------------------
+
+Some languages want to explicitly manage their stack frames, often so
+that they are garbage collected or to allow easy implementation of
+closures. There are often better ways to implement these features than
+explicit stack frames, but `LLVM does support
+them, <http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt>`_
+if you want. It requires your front-end to convert the code into
+`Continuation Passing
+Style <http://en.wikipedia.org/wiki/Continuation-passing_style>`_ and
+the use of tail calls (which LLVM also supports).
+

Added: www-releases/trunk/3.4.2/docs/_sources/tutorial/index.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/tutorial/index.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/tutorial/index.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/tutorial/index.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,43 @@
+================================
+LLVM Tutorial: Table of Contents
+================================
+
+Kaleidoscope: Implementing a Language with LLVM
+===============================================
+
+.. toctree::
+   :titlesonly:
+   :glob:
+   :numbered:
+
+   LangImpl*
+
+Kaleidoscope: Implementing a Language with LLVM in Objective Caml
+=================================================================
+
+.. toctree::
+   :titlesonly:
+   :glob:
+   :numbered:
+
+   OCamlLangImpl*
+
+External Tutorials
+==================
+
+`Tutorial: Creating an LLVM Backend for the Cpu0 Architecture <http://jonathan2251.github.com/lbd/>`_
+   A step-by-step tutorial for developing an LLVM backend. Under
+   active development at `<https://github.com/Jonathan2251/lbd>`_ (please
+   contribute!).
+
+`Howto: Implementing LLVM Integrated Assembler`_
+   A simple guide for how to implement an LLVM integrated assembler for an
+   architecture.
+
+.. _`Howto: Implementing LLVM Integrated Assembler`: http://www.embecosm.com/appnotes/ean10/ean10-howto-llvmas-1.0.html
+
+Advanced Topics
+===============
+
+#. `Writing an Optimization for LLVM <http://llvm.org/pubs/2004-09-22-LCPCLLVMTutorial.html>`_
+

Added: www-releases/trunk/3.4.2/docs/_sources/yaml2obj.txt
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_sources/yaml2obj.txt?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_sources/yaml2obj.txt (added)
+++ www-releases/trunk/3.4.2/docs/_sources/yaml2obj.txt Mon Jun 16 08:19:07 2014
@@ -0,0 +1,220 @@
+yaml2obj
+========
+
+yaml2obj takes a YAML description of an object file and converts it to a binary
+file.
+
+    $ yaml2obj input-file
+
+.. program:: yaml2obj
+
+Outputs the binary to stdout.
+
+COFF Syntax
+-----------
+
+Here's a sample COFF file.
+
+.. code-block:: yaml
+
+  header:
+    Machine: IMAGE_FILE_MACHINE_I386 # (0x14C)
+
+  sections:
+    - Name: .text
+      Characteristics: [ IMAGE_SCN_CNT_CODE
+                       , IMAGE_SCN_ALIGN_16BYTES
+                       , IMAGE_SCN_MEM_EXECUTE
+                       , IMAGE_SCN_MEM_READ
+                       ] # 0x60500020
+      SectionData:
+        "\x83\xEC\x0C\xC7\x44\x24\x08\x00\x00\x00\x00\xC7\x04\x24\x00\x00\x00\x00\xE8\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x8B\x44\x24\x08\x83\xC4\x0C\xC3" # |....D$.......$...............D$.....|
+
+  symbols:
+    - Name: .text
+      Value: 0
+      SectionNumber: 1
+      SimpleType: IMAGE_SYM_TYPE_NULL # (0)
+      ComplexType: IMAGE_SYM_DTYPE_NULL # (0)
+      StorageClass: IMAGE_SYM_CLASS_STATIC # (3)
+      NumberOfAuxSymbols: 1
+      AuxiliaryData:
+        "\x24\x00\x00\x00\x03\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\x00\x00" # |$.................|
+
+    - Name: _main
+      Value: 0
+      SectionNumber: 1
+      SimpleType: IMAGE_SYM_TYPE_NULL # (0)
+      ComplexType: IMAGE_SYM_DTYPE_NULL # (0)
+      StorageClass: IMAGE_SYM_CLASS_EXTERNAL # (2)
+
+Here's a simplified Kwalify_ schema with an extension to allow alternate types.
+
+.. _Kwalify: http://www.kuwata-lab.com/kwalify/ruby/users-guide.html
+
+.. code-block:: yaml
+
+  type: map
+    mapping:
+      header:
+        type: map
+        mapping:
+          Machine: [ {type: str, enum:
+                                 [ IMAGE_FILE_MACHINE_UNKNOWN
+                                 , IMAGE_FILE_MACHINE_AM33
+                                 , IMAGE_FILE_MACHINE_AMD64
+                                 , IMAGE_FILE_MACHINE_ARM
+                                 , IMAGE_FILE_MACHINE_ARMV7
+                                 , IMAGE_FILE_MACHINE_EBC
+                                 , IMAGE_FILE_MACHINE_I386
+                                 , IMAGE_FILE_MACHINE_IA64
+                                 , IMAGE_FILE_MACHINE_M32R
+                                 , IMAGE_FILE_MACHINE_MIPS16
+                                 , IMAGE_FILE_MACHINE_MIPSFPU
+                                 , IMAGE_FILE_MACHINE_MIPSFPU16
+                                 , IMAGE_FILE_MACHINE_POWERPC
+                                 , IMAGE_FILE_MACHINE_POWERPCFP
+                                 , IMAGE_FILE_MACHINE_R4000
+                                 , IMAGE_FILE_MACHINE_SH3
+                                 , IMAGE_FILE_MACHINE_SH3DSP
+                                 , IMAGE_FILE_MACHINE_SH4
+                                 , IMAGE_FILE_MACHINE_SH5
+                                 , IMAGE_FILE_MACHINE_THUMB
+                                 , IMAGE_FILE_MACHINE_WCEMIPSV2
+                                 ]}
+                   , {type: int}
+                   ]
+          Characteristics:
+            - type: seq
+              sequence:
+                - type: str
+                  enum: [ IMAGE_FILE_RELOCS_STRIPPED
+                        , IMAGE_FILE_EXECUTABLE_IMAGE
+                        , IMAGE_FILE_LINE_NUMS_STRIPPED
+                        , IMAGE_FILE_LOCAL_SYMS_STRIPPED
+                        , IMAGE_FILE_AGGRESSIVE_WS_TRIM
+                        , IMAGE_FILE_LARGE_ADDRESS_AWARE
+                        , IMAGE_FILE_BYTES_REVERSED_LO
+                        , IMAGE_FILE_32BIT_MACHINE
+                        , IMAGE_FILE_DEBUG_STRIPPED
+                        , IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP
+                        , IMAGE_FILE_NET_RUN_FROM_SWAP
+                        , IMAGE_FILE_SYSTEM
+                        , IMAGE_FILE_DLL
+                        , IMAGE_FILE_UP_SYSTEM_ONLY
+                        , IMAGE_FILE_BYTES_REVERSED_HI
+                        ]
+            - type: int
+      sections:
+        type: seq
+        sequence:
+          - type: map
+            mapping:
+              Name: {type: str}
+              Characteristics:
+                - type: seq
+                  sequence:
+                    - type: str
+                      enum: [ IMAGE_SCN_TYPE_NO_PAD
+                            , IMAGE_SCN_CNT_CODE
+                            , IMAGE_SCN_CNT_INITIALIZED_DATA
+                            , IMAGE_SCN_CNT_UNINITIALIZED_DATA
+                            , IMAGE_SCN_LNK_OTHER
+                            , IMAGE_SCN_LNK_INFO
+                            , IMAGE_SCN_LNK_REMOVE
+                            , IMAGE_SCN_LNK_COMDAT
+                            , IMAGE_SCN_GPREL
+                            , IMAGE_SCN_MEM_PURGEABLE
+                            , IMAGE_SCN_MEM_16BIT
+                            , IMAGE_SCN_MEM_LOCKED
+                            , IMAGE_SCN_MEM_PRELOAD
+                            , IMAGE_SCN_ALIGN_1BYTES
+                            , IMAGE_SCN_ALIGN_2BYTES
+                            , IMAGE_SCN_ALIGN_4BYTES
+                            , IMAGE_SCN_ALIGN_8BYTES
+                            , IMAGE_SCN_ALIGN_16BYTES
+                            , IMAGE_SCN_ALIGN_32BYTES
+                            , IMAGE_SCN_ALIGN_64BYTES
+                            , IMAGE_SCN_ALIGN_128BYTES
+                            , IMAGE_SCN_ALIGN_256BYTES
+                            , IMAGE_SCN_ALIGN_512BYTES
+                            , IMAGE_SCN_ALIGN_1024BYTES
+                            , IMAGE_SCN_ALIGN_2048BYTES
+                            , IMAGE_SCN_ALIGN_4096BYTES
+                            , IMAGE_SCN_ALIGN_8192BYTES
+                            , IMAGE_SCN_LNK_NRELOC_OVFL
+                            , IMAGE_SCN_MEM_DISCARDABLE
+                            , IMAGE_SCN_MEM_NOT_CACHED
+                            , IMAGE_SCN_MEM_NOT_PAGED
+                            , IMAGE_SCN_MEM_SHARED
+                            , IMAGE_SCN_MEM_EXECUTE
+                            , IMAGE_SCN_MEM_READ
+                            , IMAGE_SCN_MEM_WRITE
+                            ]
+                - type: int
+              SectionData: {type: str}
+      symbols:
+        type: seq
+        sequence:
+          - type: map
+            mapping:
+              Name: {type: str}
+              Value: {type: int}
+              SectionNumber: {type: int}
+              SimpleType: [ {type: str, enum: [ IMAGE_SYM_TYPE_NULL
+                                              , IMAGE_SYM_TYPE_VOID
+                                              , IMAGE_SYM_TYPE_CHAR
+                                              , IMAGE_SYM_TYPE_SHORT
+                                              , IMAGE_SYM_TYPE_INT
+                                              , IMAGE_SYM_TYPE_LONG
+                                              , IMAGE_SYM_TYPE_FLOAT
+                                              , IMAGE_SYM_TYPE_DOUBLE
+                                              , IMAGE_SYM_TYPE_STRUCT
+                                              , IMAGE_SYM_TYPE_UNION
+                                              , IMAGE_SYM_TYPE_ENUM
+                                              , IMAGE_SYM_TYPE_MOE
+                                              , IMAGE_SYM_TYPE_BYTE
+                                              , IMAGE_SYM_TYPE_WORD
+                                              , IMAGE_SYM_TYPE_UINT
+                                              , IMAGE_SYM_TYPE_DWORD
+                                              ]}
+                          , {type: int}
+                          ]
+              ComplexType: [ {type: str, enum: [ IMAGE_SYM_DTYPE_NULL
+                                               , IMAGE_SYM_DTYPE_POINTER
+                                               , IMAGE_SYM_DTYPE_FUNCTION
+                                               , IMAGE_SYM_DTYPE_ARRAY
+                                               ]}
+                           , {type: int}
+                           ]
+              StorageClass: [ {type: str, enum:
+                                          [ IMAGE_SYM_CLASS_END_OF_FUNCTION
+                                          , IMAGE_SYM_CLASS_NULL
+                                          , IMAGE_SYM_CLASS_AUTOMATIC
+                                          , IMAGE_SYM_CLASS_EXTERNAL
+                                          , IMAGE_SYM_CLASS_STATIC
+                                          , IMAGE_SYM_CLASS_REGISTER
+                                          , IMAGE_SYM_CLASS_EXTERNAL_DEF
+                                          , IMAGE_SYM_CLASS_LABEL
+                                          , IMAGE_SYM_CLASS_UNDEFINED_LABEL
+                                          , IMAGE_SYM_CLASS_MEMBER_OF_STRUCT
+                                          , IMAGE_SYM_CLASS_ARGUMENT
+                                          , IMAGE_SYM_CLASS_STRUCT_TAG
+                                          , IMAGE_SYM_CLASS_MEMBER_OF_UNION
+                                          , IMAGE_SYM_CLASS_UNION_TAG
+                                          , IMAGE_SYM_CLASS_TYPE_DEFINITION
+                                          , IMAGE_SYM_CLASS_UNDEFINED_STATIC
+                                          , IMAGE_SYM_CLASS_ENUM_TAG
+                                          , IMAGE_SYM_CLASS_MEMBER_OF_ENUM
+                                          , IMAGE_SYM_CLASS_REGISTER_PARAM
+                                          , IMAGE_SYM_CLASS_BIT_FIELD
+                                          , IMAGE_SYM_CLASS_BLOCK
+                                          , IMAGE_SYM_CLASS_FUNCTION
+                                          , IMAGE_SYM_CLASS_END_OF_STRUCT
+                                          , IMAGE_SYM_CLASS_FILE
+                                          , IMAGE_SYM_CLASS_SECTION
+                                          , IMAGE_SYM_CLASS_WEAK_EXTERNAL
+                                          , IMAGE_SYM_CLASS_CLR_TOKEN
+                                          ]}
+                            , {type: int}
+                            ]

Added: www-releases/trunk/3.4.2/docs/_static/ajax-loader.gif
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/ajax-loader.gif?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/ajax-loader.gif
------------------------------------------------------------------------------
    svn:mime-type = image/gif

Added: www-releases/trunk/3.4.2/docs/_static/basic.css
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/basic.css?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/basic.css (added)
+++ www-releases/trunk/3.4.2/docs/_static/basic.css Mon Jun 16 08:19:07 2014
@@ -0,0 +1,540 @@
+/*
+ * basic.css
+ * ~~~~~~~~~
+ *
+ * Sphinx stylesheet -- basic theme.
+ *
+ * :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+/* -- main layout ----------------------------------------------------------- */
+
+div.clearer {
+    clear: both;
+}
+
+/* -- relbar ---------------------------------------------------------------- */
+
+div.related {
+    width: 100%;
+    font-size: 90%;
+}
+
+div.related h3 {
+    display: none;
+}
+
+div.related ul {
+    margin: 0;
+    padding: 0 0 0 10px;
+    list-style: none;
+}
+
+div.related li {
+    display: inline;
+}
+
+div.related li.right {
+    float: right;
+    margin-right: 5px;
+}
+
+/* -- sidebar --------------------------------------------------------------- */
+
+div.sphinxsidebarwrapper {
+    padding: 10px 5px 0 10px;
+}
+
+div.sphinxsidebar {
+    float: left;
+    width: 230px;
+    margin-left: -100%;
+    font-size: 90%;
+}
+
+div.sphinxsidebar ul {
+    list-style: none;
+}
+
+div.sphinxsidebar ul ul,
+div.sphinxsidebar ul.want-points {
+    margin-left: 20px;
+    list-style: square;
+}
+
+div.sphinxsidebar ul ul {
+    margin-top: 0;
+    margin-bottom: 0;
+}
+
+div.sphinxsidebar form {
+    margin-top: 10px;
+}
+
+div.sphinxsidebar input {
+    border: 1px solid #98dbcc;
+    font-family: sans-serif;
+    font-size: 1em;
+}
+
+div.sphinxsidebar #searchbox input[type="text"] {
+    width: 170px;
+}
+
+div.sphinxsidebar #searchbox input[type="submit"] {
+    width: 30px;
+}
+
+img {
+    border: 0;
+}
+
+/* -- search page ----------------------------------------------------------- */
+
+ul.search {
+    margin: 10px 0 0 20px;
+    padding: 0;
+}
+
+ul.search li {
+    padding: 5px 0 5px 20px;
+    background-image: url(file.png);
+    background-repeat: no-repeat;
+    background-position: 0 7px;
+}
+
+ul.search li a {
+    font-weight: bold;
+}
+
+ul.search li div.context {
+    color: #888;
+    margin: 2px 0 0 30px;
+    text-align: left;
+}
+
+ul.keywordmatches li.goodmatch a {
+    font-weight: bold;
+}
+
+/* -- index page ------------------------------------------------------------ */
+
+table.contentstable {
+    width: 90%;
+}
+
+table.contentstable p.biglink {
+    line-height: 150%;
+}
+
+a.biglink {
+    font-size: 1.3em;
+}
+
+span.linkdescr {
+    font-style: italic;
+    padding-top: 5px;
+    font-size: 90%;
+}
+
+/* -- general index --------------------------------------------------------- */
+
+table.indextable {
+    width: 100%;
+}
+
+table.indextable td {
+    text-align: left;
+    vertical-align: top;
+}
+
+table.indextable dl, table.indextable dd {
+    margin-top: 0;
+    margin-bottom: 0;
+}
+
+table.indextable tr.pcap {
+    height: 10px;
+}
+
+table.indextable tr.cap {
+    margin-top: 10px;
+    background-color: #f2f2f2;
+}
+
+img.toggler {
+    margin-right: 3px;
+    margin-top: 3px;
+    cursor: pointer;
+}
+
+div.modindex-jumpbox {
+    border-top: 1px solid #ddd;
+    border-bottom: 1px solid #ddd;
+    margin: 1em 0 1em 0;
+    padding: 0.4em;
+}
+
+div.genindex-jumpbox {
+    border-top: 1px solid #ddd;
+    border-bottom: 1px solid #ddd;
+    margin: 1em 0 1em 0;
+    padding: 0.4em;
+}
+
+/* -- general body styles --------------------------------------------------- */
+
+a.headerlink {
+    visibility: hidden;
+}
+
+h1:hover > a.headerlink,
+h2:hover > a.headerlink,
+h3:hover > a.headerlink,
+h4:hover > a.headerlink,
+h5:hover > a.headerlink,
+h6:hover > a.headerlink,
+dt:hover > a.headerlink {
+    visibility: visible;
+}
+
+div.body p.caption {
+    text-align: inherit;
+}
+
+div.body td {
+    text-align: left;
+}
+
+.field-list ul {
+    padding-left: 1em;
+}
+
+.first {
+    margin-top: 0 !important;
+}
+
+p.rubric {
+    margin-top: 30px;
+    font-weight: bold;
+}
+
+img.align-left, .figure.align-left, object.align-left {
+    clear: left;
+    float: left;
+    margin-right: 1em;
+}
+
+img.align-right, .figure.align-right, object.align-right {
+    clear: right;
+    float: right;
+    margin-left: 1em;
+}
+
+img.align-center, .figure.align-center, object.align-center {
+  display: block;
+  margin-left: auto;
+  margin-right: auto;
+}
+
+.align-left {
+    text-align: left;
+}
+
+.align-center {
+    text-align: center;
+}
+
+.align-right {
+    text-align: right;
+}
+
+/* -- sidebars -------------------------------------------------------------- */
+
+div.sidebar {
+    margin: 0 0 0.5em 1em;
+    border: 1px solid #ddb;
+    padding: 7px 7px 0 7px;
+    background-color: #ffe;
+    width: 40%;
+    float: right;
+}
+
+p.sidebar-title {
+    font-weight: bold;
+}
+
+/* -- topics ---------------------------------------------------------------- */
+
+div.topic {
+    border: 1px solid #ccc;
+    padding: 7px 7px 0 7px;
+    margin: 10px 0 10px 0;
+}
+
+p.topic-title {
+    font-size: 1.1em;
+    font-weight: bold;
+    margin-top: 10px;
+}
+
+/* -- admonitions ----------------------------------------------------------- */
+
+div.admonition {
+    margin-top: 10px;
+    margin-bottom: 10px;
+    padding: 7px;
+}
+
+div.admonition dt {
+    font-weight: bold;
+}
+
+div.admonition dl {
+    margin-bottom: 0;
+}
+
+p.admonition-title {
+    margin: 0px 10px 5px 0px;
+    font-weight: bold;
+}
+
+div.body p.centered {
+    text-align: center;
+    margin-top: 25px;
+}
+
+/* -- tables ---------------------------------------------------------------- */
+
+table.docutils {
+    border: 0;
+    border-collapse: collapse;
+}
+
+table.docutils td, table.docutils th {
+    padding: 1px 8px 1px 5px;
+    border-top: 0;
+    border-left: 0;
+    border-right: 0;
+    border-bottom: 1px solid #aaa;
+}
+
+table.field-list td, table.field-list th {
+    border: 0 !important;
+}
+
+table.footnote td, table.footnote th {
+    border: 0 !important;
+}
+
+th {
+    text-align: left;
+    padding-right: 5px;
+}
+
+table.citation {
+    border-left: solid 1px gray;
+    margin-left: 1px;
+}
+
+table.citation td {
+    border-bottom: none;
+}
+
+/* -- other body styles ----------------------------------------------------- */
+
+ol.arabic {
+    list-style: decimal;
+}
+
+ol.loweralpha {
+    list-style: lower-alpha;
+}
+
+ol.upperalpha {
+    list-style: upper-alpha;
+}
+
+ol.lowerroman {
+    list-style: lower-roman;
+}
+
+ol.upperroman {
+    list-style: upper-roman;
+}
+
+dl {
+    margin-bottom: 15px;
+}
+
+dd p {
+    margin-top: 0px;
+}
+
+dd ul, dd table {
+    margin-bottom: 10px;
+}
+
+dd {
+    margin-top: 3px;
+    margin-bottom: 10px;
+    margin-left: 30px;
+}
+
+dt:target, .highlighted {
+    background-color: #fbe54e;
+}
+
+dl.glossary dt {
+    font-weight: bold;
+    font-size: 1.1em;
+}
+
+.field-list ul {
+    margin: 0;
+    padding-left: 1em;
+}
+
+.field-list p {
+    margin: 0;
+}
+
+.refcount {
+    color: #060;
+}
+
+.optional {
+    font-size: 1.3em;
+}
+
+.versionmodified {
+    font-style: italic;
+}
+
+.system-message {
+    background-color: #fda;
+    padding: 5px;
+    border: 3px solid red;
+}
+
+.footnote:target  {
+    background-color: #ffa;
+}
+
+.line-block {
+    display: block;
+    margin-top: 1em;
+    margin-bottom: 1em;
+}
+
+.line-block .line-block {
+    margin-top: 0;
+    margin-bottom: 0;
+    margin-left: 1.5em;
+}
+
+.guilabel, .menuselection {
+    font-family: sans-serif;
+}
+
+.accelerator {
+    text-decoration: underline;
+}
+
+.classifier {
+    font-style: oblique;
+}
+
+abbr, acronym {
+    border-bottom: dotted 1px;
+    cursor: help;
+}
+
+/* -- code displays --------------------------------------------------------- */
+
+pre {
+    overflow: auto;
+    overflow-y: hidden;  /* fixes display issues on Chrome browsers */
+}
+
+td.linenos pre {
+    padding: 5px 0px;
+    border: 0;
+    background-color: transparent;
+    color: #aaa;
+}
+
+table.highlighttable {
+    margin-left: 0.5em;
+}
+
+table.highlighttable td {
+    padding: 0 0.5em 0 0.5em;
+}
+
+tt.descname {
+    background-color: transparent;
+    font-weight: bold;
+    font-size: 1.2em;
+}
+
+tt.descclassname {
+    background-color: transparent;
+}
+
+tt.xref, a tt {
+    background-color: transparent;
+    font-weight: bold;
+}
+
+h1 tt, h2 tt, h3 tt, h4 tt, h5 tt, h6 tt {
+    background-color: transparent;
+}
+
+.viewcode-link {
+    float: right;
+}
+
+.viewcode-back {
+    float: right;
+    font-family: sans-serif;
+}
+
+div.viewcode-block:target {
+    margin: -1px -10px;
+    padding: 0 10px;
+}
+
+/* -- math display ---------------------------------------------------------- */
+
+img.math {
+    vertical-align: middle;
+}
+
+div.body div.math p {
+    text-align: center;
+}
+
+span.eqno {
+    float: right;
+}
+
+/* -- printout stylesheet --------------------------------------------------- */
+
+ at media print {
+    div.document,
+    div.documentwrapper,
+    div.bodywrapper {
+        margin: 0 !important;
+        width: 100%;
+    }
+
+    div.sphinxsidebar,
+    div.related,
+    div.footer,
+    #top-link {
+        display: none;
+    }
+}
\ No newline at end of file

Added: www-releases/trunk/3.4.2/docs/_static/comment-bright.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/comment-bright.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/comment-bright.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/comment-close.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/comment-close.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/comment-close.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/comment.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/comment.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/comment.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/contents.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/contents.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/contents.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/doctools.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/doctools.js?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/doctools.js (added)
+++ www-releases/trunk/3.4.2/docs/_static/doctools.js Mon Jun 16 08:19:07 2014
@@ -0,0 +1,247 @@
+/*
+ * doctools.js
+ * ~~~~~~~~~~~
+ *
+ * Sphinx JavaScript utilities for all documentation.
+ *
+ * :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+/**
+ * select a different prefix for underscore
+ */
+$u = _.noConflict();
+
+/**
+ * make the code below compatible with browsers without
+ * an installed firebug like debugger
+if (!window.console || !console.firebug) {
+  var names = ["log", "debug", "info", "warn", "error", "assert", "dir",
+    "dirxml", "group", "groupEnd", "time", "timeEnd", "count", "trace",
+    "profile", "profileEnd"];
+  window.console = {};
+  for (var i = 0; i < names.length; ++i)
+    window.console[names[i]] = function() {};
+}
+ */
+
+/**
+ * small helper function to urldecode strings
+ */
+jQuery.urldecode = function(x) {
+  return decodeURIComponent(x).replace(/\+/g, ' ');
+}
+
+/**
+ * small helper function to urlencode strings
+ */
+jQuery.urlencode = encodeURIComponent;
+
+/**
+ * This function returns the parsed url parameters of the
+ * current request. Multiple values per key are supported,
+ * it will always return arrays of strings for the value parts.
+ */
+jQuery.getQueryParameters = function(s) {
+  if (typeof s == 'undefined')
+    s = document.location.search;
+  var parts = s.substr(s.indexOf('?') + 1).split('&');
+  var result = {};
+  for (var i = 0; i < parts.length; i++) {
+    var tmp = parts[i].split('=', 2);
+    var key = jQuery.urldecode(tmp[0]);
+    var value = jQuery.urldecode(tmp[1]);
+    if (key in result)
+      result[key].push(value);
+    else
+      result[key] = [value];
+  }
+  return result;
+};
+
+/**
+ * small function to check if an array contains
+ * a given item.
+ */
+jQuery.contains = function(arr, item) {
+  for (var i = 0; i < arr.length; i++) {
+    if (arr[i] == item)
+      return true;
+  }
+  return false;
+};
+
+/**
+ * highlight a given string on a jquery object by wrapping it in
+ * span elements with the given class name.
+ */
+jQuery.fn.highlightText = function(text, className) {
+  function highlight(node) {
+    if (node.nodeType == 3) {
+      var val = node.nodeValue;
+      var pos = val.toLowerCase().indexOf(text);
+      if (pos >= 0 && !jQuery(node.parentNode).hasClass(className)) {
+        var span = document.createElement("span");
+        span.className = className;
+        span.appendChild(document.createTextNode(val.substr(pos, text.length)));
+        node.parentNode.insertBefore(span, node.parentNode.insertBefore(
+          document.createTextNode(val.substr(pos + text.length)),
+          node.nextSibling));
+        node.nodeValue = val.substr(0, pos);
+      }
+    }
+    else if (!jQuery(node).is("button, select, textarea")) {
+      jQuery.each(node.childNodes, function() {
+        highlight(this);
+      });
+    }
+  }
+  return this.each(function() {
+    highlight(this);
+  });
+};
+
+/**
+ * Small JavaScript module for the documentation.
+ */
+var Documentation = {
+
+  init : function() {
+    this.fixFirefoxAnchorBug();
+    this.highlightSearchWords();
+    this.initIndexTable();
+  },
+
+  /**
+   * i18n support
+   */
+  TRANSLATIONS : {},
+  PLURAL_EXPR : function(n) { return n == 1 ? 0 : 1; },
+  LOCALE : 'unknown',
+
+  // gettext and ngettext don't access this so that the functions
+  // can safely bound to a different name (_ = Documentation.gettext)
+  gettext : function(string) {
+    var translated = Documentation.TRANSLATIONS[string];
+    if (typeof translated == 'undefined')
+      return string;
+    return (typeof translated == 'string') ? translated : translated[0];
+  },
+
+  ngettext : function(singular, plural, n) {
+    var translated = Documentation.TRANSLATIONS[singular];
+    if (typeof translated == 'undefined')
+      return (n == 1) ? singular : plural;
+    return translated[Documentation.PLURALEXPR(n)];
+  },
+
+  addTranslations : function(catalog) {
+    for (var key in catalog.messages)
+      this.TRANSLATIONS[key] = catalog.messages[key];
+    this.PLURAL_EXPR = new Function('n', 'return +(' + catalog.plural_expr + ')');
+    this.LOCALE = catalog.locale;
+  },
+
+  /**
+   * add context elements like header anchor links
+   */
+  addContextElements : function() {
+    $('div[id] > :header:first').each(function() {
+      $('<a class="headerlink">\u00B6</a>').
+      attr('href', '#' + this.id).
+      attr('title', _('Permalink to this headline')).
+      appendTo(this);
+    });
+    $('dt[id]').each(function() {
+      $('<a class="headerlink">\u00B6</a>').
+      attr('href', '#' + this.id).
+      attr('title', _('Permalink to this definition')).
+      appendTo(this);
+    });
+  },
+
+  /**
+   * workaround a firefox stupidity
+   */
+  fixFirefoxAnchorBug : function() {
+    if (document.location.hash && $.browser.mozilla)
+      window.setTimeout(function() {
+        document.location.href += '';
+      }, 10);
+  },
+
+  /**
+   * highlight the search words provided in the url in the text
+   */
+  highlightSearchWords : function() {
+    var params = $.getQueryParameters();
+    var terms = (params.highlight) ? params.highlight[0].split(/\s+/) : [];
+    if (terms.length) {
+      var body = $('div.body');
+      window.setTimeout(function() {
+        $.each(terms, function() {
+          body.highlightText(this.toLowerCase(), 'highlighted');
+        });
+      }, 10);
+      $('<p class="highlight-link"><a href="javascript:Documentation.' +
+        'hideSearchWords()">' + _('Hide Search Matches') + '</a></p>')
+          .appendTo($('#searchbox'));
+    }
+  },
+
+  /**
+   * init the domain index toggle buttons
+   */
+  initIndexTable : function() {
+    var togglers = $('img.toggler').click(function() {
+      var src = $(this).attr('src');
+      var idnum = $(this).attr('id').substr(7);
+      $('tr.cg-' + idnum).toggle();
+      if (src.substr(-9) == 'minus.png')
+        $(this).attr('src', src.substr(0, src.length-9) + 'plus.png');
+      else
+        $(this).attr('src', src.substr(0, src.length-8) + 'minus.png');
+    }).css('display', '');
+    if (DOCUMENTATION_OPTIONS.COLLAPSE_INDEX) {
+        togglers.click();
+    }
+  },
+
+  /**
+   * helper function to hide the search marks again
+   */
+  hideSearchWords : function() {
+    $('#searchbox .highlight-link').fadeOut(300);
+    $('span.highlighted').removeClass('highlighted');
+  },
+
+  /**
+   * make the url absolute
+   */
+  makeURL : function(relativeURL) {
+    return DOCUMENTATION_OPTIONS.URL_ROOT + '/' + relativeURL;
+  },
+
+  /**
+   * get the current relative url
+   */
+  getCurrentURL : function() {
+    var path = document.location.pathname;
+    var parts = path.split(/\//);
+    $.each(DOCUMENTATION_OPTIONS.URL_ROOT.split(/\//), function() {
+      if (this == '..')
+        parts.pop();
+    });
+    var url = parts.join('/');
+    return path.substring(url.lastIndexOf('/') + 1, path.length - 1);
+  }
+};
+
+// quick alias for translations
+_ = Documentation.gettext;
+
+$(document).ready(function() {
+  Documentation.init();
+});

Added: www-releases/trunk/3.4.2/docs/_static/down-pressed.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/down-pressed.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/down-pressed.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/down.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/down.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/down.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/file.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/file.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/file.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/jquery.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/jquery.js?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/jquery.js (added)
+++ www-releases/trunk/3.4.2/docs/_static/jquery.js Mon Jun 16 08:19:07 2014
@@ -0,0 +1,154 @@
+/*!
+ * jQuery JavaScript Library v1.4.2
+ * http://jquery.com/
+ *
+ * Copyright 2010, John Resig
+ * Dual licensed under the MIT or GPL Version 2 licenses.
+ * http://jquery.org/license
+ *
+ * Includes Sizzle.js
+ * http://sizzlejs.com/
+ * Copyright 2010, The Dojo Foundation
+ * Released under the MIT, BSD, and GPL Licenses.
+ *
+ * Date: Sat Feb 13 22:33:48 2010 -0500
+ */
+(function(A,w){function ma(){if(!c.isReady){try{s.documentElement.doScroll("left")}catch(a){setTimeout(ma,1);return}c.ready()}}function Qa(a,b){b.src?c.ajax({url:b.src,async:false,dataType:"script"}):c.globalEval(b.text||b.textContent||b.innerHTML||"");b.parentNode&&b.parentNode.removeChild(b)}function X(a,b,d,f,e,j){var i=a.length;if(typeof b==="object"){for(var o in b)X(a,o,b[o],f,e,d);return a}if(d!==w){f=!j&&f&&c.isFunction(d);for(o=0;o<i;o++)e(a[o],b,f?d.call(a[o],o,e(a[o],b)):d,j);return a}return i?
+e(a[0],b):w}function J(){return(new Date).getTime()}function Y(){return false}function Z(){return true}function na(a,b,d){d[0].type=a;return c.event.handle.apply(b,d)}function oa(a){var b,d=[],f=[],e=arguments,j,i,o,k,n,r;i=c.data(this,"events");if(!(a.liveFired===this||!i||!i.live||a.button&&a.type==="click")){a.liveFired=this;var u=i.live.slice(0);for(k=0;k<u.length;k++){i=u[k];i.origType.replace(O,"")===a.type?f.push(i.selector):u.splice(k--,1)}j=c(a.target).closest(f,a.currentTarget);n=0;for(r=
+j.length;n<r;n++)for(k=0;k<u.length;k++){i=u[k];if(j[n].selector===i.selector){o=j[n].elem;f=null;if(i.preType==="mouseenter"||i.preType==="mouseleave")f=c(a.relatedTarget).closest(i.selector)[0];if(!f||f!==o)d.push({elem:o,handleObj:i})}}n=0;for(r=d.length;n<r;n++){j=d[n];a.currentTarget=j.elem;a.data=j.handleObj.data;a.handleObj=j.handleObj;if(j.handleObj.origHandler.apply(j.elem,e)===false){b=false;break}}return b}}function pa(a,b){return"live."+(a&&a!=="*"?a+".":"")+b.replace(/\./g,"`").replace(/ /g,
+"&")}function qa(a){return!a||!a.parentNode||a.parentNode.nodeType===11}function ra(a,b){var d=0;b.each(function(){if(this.nodeName===(a[d]&&a[d].nodeName)){var f=c.data(a[d++]),e=c.data(this,f);if(f=f&&f.events){delete e.handle;e.events={};for(var j in f)for(var i in f[j])c.event.add(this,j,f[j][i],f[j][i].data)}}})}function sa(a,b,d){var f,e,j;b=b&&b[0]?b[0].ownerDocument||b[0]:s;if(a.length===1&&typeof a[0]==="string"&&a[0].length<512&&b===s&&!ta.test(a[0])&&(c.support.checkClone||!ua.test(a[0]))){e=
+true;if(j=c.fragments[a[0]])if(j!==1)f=j}if(!f){f=b.createDocumentFragment();c.clean(a,b,f,d)}if(e)c.fragments[a[0]]=j?f:1;return{fragment:f,cacheable:e}}function K(a,b){var d={};c.each(va.concat.apply([],va.slice(0,b)),function(){d[this]=a});return d}function wa(a){return"scrollTo"in a&&a.document?a:a.nodeType===9?a.defaultView||a.parentWindow:false}var c=function(a,b){return new c.fn.init(a,b)},Ra=A.jQuery,Sa=A.$,s=A.document,T,Ta=/^[^<]*(<[\w\W]+>)[^>]*$|^#([\w-]+)$/,Ua=/^.[^:#\[\.,]*$/,Va=/\S/,
+Wa=/^(\s|\u00A0)+|(\s|\u00A0)+$/g,Xa=/^<(\w+)\s*\/?>(?:<\/\1>)?$/,P=navigator.userAgent,xa=false,Q=[],L,$=Object.prototype.toString,aa=Object.prototype.hasOwnProperty,ba=Array.prototype.push,R=Array.prototype.slice,ya=Array.prototype.indexOf;c.fn=c.prototype={init:function(a,b){var d,f;if(!a)return this;if(a.nodeType){this.context=this[0]=a;this.length=1;return this}if(a==="body"&&!b){this.context=s;this[0]=s.body;this.selector="body";this.length=1;return this}if(typeof a==="string")if((d=Ta.exec(a))&&
+(d[1]||!b))if(d[1]){f=b?b.ownerDocument||b:s;if(a=Xa.exec(a))if(c.isPlainObject(b)){a=[s.createElement(a[1])];c.fn.attr.call(a,b,true)}else a=[f.createElement(a[1])];else{a=sa([d[1]],[f]);a=(a.cacheable?a.fragment.cloneNode(true):a.fragment).childNodes}return c.merge(this,a)}else{if(b=s.getElementById(d[2])){if(b.id!==d[2])return T.find(a);this.length=1;this[0]=b}this.context=s;this.selector=a;return this}else if(!b&&/^\w+$/.test(a)){this.selector=a;this.context=s;a=s.getElementsByTagName(a);return c.merge(this,
+a)}else return!b||b.jquery?(b||T).find(a):c(b).find(a);else if(c.isFunction(a))return T.ready(a);if(a.selector!==w){this.selector=a.selector;this.context=a.context}return c.makeArray(a,this)},selector:"",jquery:"1.4.2",length:0,size:function(){return this.length},toArray:function(){return R.call(this,0)},get:function(a){return a==null?this.toArray():a<0?this.slice(a)[0]:this[a]},pushStack:function(a,b,d){var f=c();c.isArray(a)?ba.apply(f,a):c.merge(f,a);f.prevObject=this;f.context=this.context;if(b===
+"find")f.selector=this.selector+(this.selector?" ":"")+d;else if(b)f.selector=this.selector+"."+b+"("+d+")";return f},each:function(a,b){return c.each(this,a,b)},ready:function(a){c.bindReady();if(c.isReady)a.call(s,c);else Q&&Q.push(a);return this},eq:function(a){return a===-1?this.slice(a):this.slice(a,+a+1)},first:function(){return this.eq(0)},last:function(){return this.eq(-1)},slice:function(){return this.pushStack(R.apply(this,arguments),"slice",R.call(arguments).join(","))},map:function(a){return this.pushStack(c.map(this,
+function(b,d){return a.call(b,d,b)}))},end:function(){return this.prevObject||c(null)},push:ba,sort:[].sort,splice:[].splice};c.fn.init.prototype=c.fn;c.extend=c.fn.extend=function(){var a=arguments[0]||{},b=1,d=arguments.length,f=false,e,j,i,o;if(typeof a==="boolean"){f=a;a=arguments[1]||{};b=2}if(typeof a!=="object"&&!c.isFunction(a))a={};if(d===b){a=this;--b}for(;b<d;b++)if((e=arguments[b])!=null)for(j in e){i=a[j];o=e[j];if(a!==o)if(f&&o&&(c.isPlainObject(o)||c.isArray(o))){i=i&&(c.isPlainObject(i)||
+c.isArray(i))?i:c.isArray(o)?[]:{};a[j]=c.extend(f,i,o)}else if(o!==w)a[j]=o}return a};c.extend({noConflict:function(a){A.$=Sa;if(a)A.jQuery=Ra;return c},isReady:false,ready:function(){if(!c.isReady){if(!s.body)return setTimeout(c.ready,13);c.isReady=true;if(Q){for(var a,b=0;a=Q[b++];)a.call(s,c);Q=null}c.fn.triggerHandler&&c(s).triggerHandler("ready")}},bindReady:function(){if(!xa){xa=true;if(s.readyState==="complete")return c.ready();if(s.addEventListener){s.addEventListener("DOMContentLoaded",
+L,false);A.addEventListener("load",c.ready,false)}else if(s.attachEvent){s.attachEvent("onreadystatechange",L);A.attachEvent("onload",c.ready);var a=false;try{a=A.frameElement==null}catch(b){}s.documentElement.doScroll&&a&&ma()}}},isFunction:function(a){return $.call(a)==="[object Function]"},isArray:function(a){return $.call(a)==="[object Array]"},isPlainObject:function(a){if(!a||$.call(a)!=="[object Object]"||a.nodeType||a.setInterval)return false;if(a.constructor&&!aa.call(a,"constructor")&&!aa.call(a.constructor.prototype,
+"isPrototypeOf"))return false;var b;for(b in a);return b===w||aa.call(a,b)},isEmptyObject:function(a){for(var b in a)return false;return true},error:function(a){throw a;},parseJSON:function(a){if(typeof a!=="string"||!a)return null;a=c.trim(a);if(/^[\],:{}\s]*$/.test(a.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g,"@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g,"]").replace(/(?:^|:|,)(?:\s*\[)+/g,"")))return A.JSON&&A.JSON.parse?A.JSON.parse(a):(new Function("return "+
+a))();else c.error("Invalid JSON: "+a)},noop:function(){},globalEval:function(a){if(a&&Va.test(a)){var b=s.getElementsByTagName("head")[0]||s.documentElement,d=s.createElement("script");d.type="text/javascript";if(c.support.scriptEval)d.appendChild(s.createTextNode(a));else d.text=a;b.insertBefore(d,b.firstChild);b.removeChild(d)}},nodeName:function(a,b){return a.nodeName&&a.nodeName.toUpperCase()===b.toUpperCase()},each:function(a,b,d){var f,e=0,j=a.length,i=j===w||c.isFunction(a);if(d)if(i)for(f in a){if(b.apply(a[f],
+d)===false)break}else for(;e<j;){if(b.apply(a[e++],d)===false)break}else if(i)for(f in a){if(b.call(a[f],f,a[f])===false)break}else for(d=a[0];e<j&&b.call(d,e,d)!==false;d=a[++e]);return a},trim:function(a){return(a||"").replace(Wa,"")},makeArray:function(a,b){b=b||[];if(a!=null)a.length==null||typeof a==="string"||c.isFunction(a)||typeof a!=="function"&&a.setInterval?ba.call(b,a):c.merge(b,a);return b},inArray:function(a,b){if(b.indexOf)return b.indexOf(a);for(var d=0,f=b.length;d<f;d++)if(b[d]===
+a)return d;return-1},merge:function(a,b){var d=a.length,f=0;if(typeof b.length==="number")for(var e=b.length;f<e;f++)a[d++]=b[f];else for(;b[f]!==w;)a[d++]=b[f++];a.length=d;return a},grep:function(a,b,d){for(var f=[],e=0,j=a.length;e<j;e++)!d!==!b(a[e],e)&&f.push(a[e]);return f},map:function(a,b,d){for(var f=[],e,j=0,i=a.length;j<i;j++){e=b(a[j],j,d);if(e!=null)f[f.length]=e}return f.concat.apply([],f)},guid:1,proxy:function(a,b,d){if(arguments.length===2)if(typeof b==="string"){d=a;a=d[b];b=w}else if(b&&
+!c.isFunction(b)){d=b;b=w}if(!b&&a)b=function(){return a.apply(d||this,arguments)};if(a)b.guid=a.guid=a.guid||b.guid||c.guid++;return b},uaMatch:function(a){a=a.toLowerCase();a=/(webkit)[ \/]([\w.]+)/.exec(a)||/(opera)(?:.*version)?[ \/]([\w.]+)/.exec(a)||/(msie) ([\w.]+)/.exec(a)||!/compatible/.test(a)&&/(mozilla)(?:.*? rv:([\w.]+))?/.exec(a)||[];return{browser:a[1]||"",version:a[2]||"0"}},browser:{}});P=c.uaMatch(P);if(P.browser){c.browser[P.browser]=true;c.browser.version=P.version}if(c.browser.webkit)c.browser.safari=
+true;if(ya)c.inArray=function(a,b){return ya.call(b,a)};T=c(s);if(s.addEventListener)L=function(){s.removeEventListener("DOMContentLoaded",L,false);c.ready()};else if(s.attachEvent)L=function(){if(s.readyState==="complete"){s.detachEvent("onreadystatechange",L);c.ready()}};(function(){c.support={};var a=s.documentElement,b=s.createElement("script"),d=s.createElement("div"),f="script"+J();d.style.display="none";d.innerHTML="   <link/><table></table><a href='/a' style='color:red;float:left;opacity:.55;'>a</a><input type='checkbox'/>";
+var e=d.getElementsByTagName("*"),j=d.getElementsByTagName("a")[0];if(!(!e||!e.length||!j)){c.support={leadingWhitespace:d.firstChild.nodeType===3,tbody:!d.getElementsByTagName("tbody").length,htmlSerialize:!!d.getElementsByTagName("link").length,style:/red/.test(j.getAttribute("style")),hrefNormalized:j.getAttribute("href")==="/a",opacity:/^0.55$/.test(j.style.opacity),cssFloat:!!j.style.cssFloat,checkOn:d.getElementsByTagName("input")[0].value==="on",optSelected:s.createElement("select").appendChild(s.createElement("option")).selected,
+parentNode:d.removeChild(d.appendChild(s.createElement("div"))).parentNode===null,deleteExpando:true,checkClone:false,scriptEval:false,noCloneEvent:true,boxModel:null};b.type="text/javascript";try{b.appendChild(s.createTextNode("window."+f+"=1;"))}catch(i){}a.insertBefore(b,a.firstChild);if(A[f]){c.support.scriptEval=true;delete A[f]}try{delete b.test}catch(o){c.support.deleteExpando=false}a.removeChild(b);if(d.attachEvent&&d.fireEvent){d.attachEvent("onclick",function k(){c.support.noCloneEvent=
+false;d.detachEvent("onclick",k)});d.cloneNode(true).fireEvent("onclick")}d=s.createElement("div");d.innerHTML="<input type='radio' name='radiotest' checked='checked'/>";a=s.createDocumentFragment();a.appendChild(d.firstChild);c.support.checkClone=a.cloneNode(true).cloneNode(true).lastChild.checked;c(function(){var k=s.createElement("div");k.style.width=k.style.paddingLeft="1px";s.body.appendChild(k);c.boxModel=c.support.boxModel=k.offsetWidth===2;s.body.removeChild(k).style.display="none"});a=function(k){var n=
+s.createElement("div");k="on"+k;var r=k in n;if(!r){n.setAttribute(k,"return;");r=typeof n[k]==="function"}return r};c.support.submitBubbles=a("submit");c.support.changeBubbles=a("change");a=b=d=e=j=null}})();c.props={"for":"htmlFor","class":"className",readonly:"readOnly",maxlength:"maxLength",cellspacing:"cellSpacing",rowspan:"rowSpan",colspan:"colSpan",tabindex:"tabIndex",usemap:"useMap",frameborder:"frameBorder"};var G="jQuery"+J(),Ya=0,za={};c.extend({cache:{},expando:G,noData:{embed:true,object:true,
+applet:true},data:function(a,b,d){if(!(a.nodeName&&c.noData[a.nodeName.toLowerCase()])){a=a==A?za:a;var f=a[G],e=c.cache;if(!f&&typeof b==="string"&&d===w)return null;f||(f=++Ya);if(typeof b==="object"){a[G]=f;e[f]=c.extend(true,{},b)}else if(!e[f]){a[G]=f;e[f]={}}a=e[f];if(d!==w)a[b]=d;return typeof b==="string"?a[b]:a}},removeData:function(a,b){if(!(a.nodeName&&c.noData[a.nodeName.toLowerCase()])){a=a==A?za:a;var d=a[G],f=c.cache,e=f[d];if(b){if(e){delete e[b];c.isEmptyObject(e)&&c.removeData(a)}}else{if(c.support.deleteExpando)delete a[c.expando];
+else a.removeAttribute&&a.removeAttribute(c.expando);delete f[d]}}}});c.fn.extend({data:function(a,b){if(typeof a==="undefined"&&this.length)return c.data(this[0]);else if(typeof a==="object")return this.each(function(){c.data(this,a)});var d=a.split(".");d[1]=d[1]?"."+d[1]:"";if(b===w){var f=this.triggerHandler("getData"+d[1]+"!",[d[0]]);if(f===w&&this.length)f=c.data(this[0],a);return f===w&&d[1]?this.data(d[0]):f}else return this.trigger("setData"+d[1]+"!",[d[0],b]).each(function(){c.data(this,
+a,b)})},removeData:function(a){return this.each(function(){c.removeData(this,a)})}});c.extend({queue:function(a,b,d){if(a){b=(b||"fx")+"queue";var f=c.data(a,b);if(!d)return f||[];if(!f||c.isArray(d))f=c.data(a,b,c.makeArray(d));else f.push(d);return f}},dequeue:function(a,b){b=b||"fx";var d=c.queue(a,b),f=d.shift();if(f==="inprogress")f=d.shift();if(f){b==="fx"&&d.unshift("inprogress");f.call(a,function(){c.dequeue(a,b)})}}});c.fn.extend({queue:function(a,b){if(typeof a!=="string"){b=a;a="fx"}if(b===
+w)return c.queue(this[0],a);return this.each(function(){var d=c.queue(this,a,b);a==="fx"&&d[0]!=="inprogress"&&c.dequeue(this,a)})},dequeue:function(a){return this.each(function(){c.dequeue(this,a)})},delay:function(a,b){a=c.fx?c.fx.speeds[a]||a:a;b=b||"fx";return this.queue(b,function(){var d=this;setTimeout(function(){c.dequeue(d,b)},a)})},clearQueue:function(a){return this.queue(a||"fx",[])}});var Aa=/[\n\t]/g,ca=/\s+/,Za=/\r/g,$a=/href|src|style/,ab=/(button|input)/i,bb=/(button|input|object|select|textarea)/i,
+cb=/^(a|area)$/i,Ba=/radio|checkbox/;c.fn.extend({attr:function(a,b){return X(this,a,b,true,c.attr)},removeAttr:function(a){return this.each(function(){c.attr(this,a,"");this.nodeType===1&&this.removeAttribute(a)})},addClass:function(a){if(c.isFunction(a))return this.each(function(n){var r=c(this);r.addClass(a.call(this,n,r.attr("class")))});if(a&&typeof a==="string")for(var b=(a||"").split(ca),d=0,f=this.length;d<f;d++){var e=this[d];if(e.nodeType===1)if(e.className){for(var j=" "+e.className+" ",
+i=e.className,o=0,k=b.length;o<k;o++)if(j.indexOf(" "+b[o]+" ")<0)i+=" "+b[o];e.className=c.trim(i)}else e.className=a}return this},removeClass:function(a){if(c.isFunction(a))return this.each(function(k){var n=c(this);n.removeClass(a.call(this,k,n.attr("class")))});if(a&&typeof a==="string"||a===w)for(var b=(a||"").split(ca),d=0,f=this.length;d<f;d++){var e=this[d];if(e.nodeType===1&&e.className)if(a){for(var j=(" "+e.className+" ").replace(Aa," "),i=0,o=b.length;i<o;i++)j=j.replace(" "+b[i]+" ",
+" ");e.className=c.trim(j)}else e.className=""}return this},toggleClass:function(a,b){var d=typeof a,f=typeof b==="boolean";if(c.isFunction(a))return this.each(function(e){var j=c(this);j.toggleClass(a.call(this,e,j.attr("class"),b),b)});return this.each(function(){if(d==="string")for(var e,j=0,i=c(this),o=b,k=a.split(ca);e=k[j++];){o=f?o:!i.hasClass(e);i[o?"addClass":"removeClass"](e)}else if(d==="undefined"||d==="boolean"){this.className&&c.data(this,"__className__",this.className);this.className=
+this.className||a===false?"":c.data(this,"__className__")||""}})},hasClass:function(a){a=" "+a+" ";for(var b=0,d=this.length;b<d;b++)if((" "+this[b].className+" ").replace(Aa," ").indexOf(a)>-1)return true;return false},val:function(a){if(a===w){var b=this[0];if(b){if(c.nodeName(b,"option"))return(b.attributes.value||{}).specified?b.value:b.text;if(c.nodeName(b,"select")){var d=b.selectedIndex,f=[],e=b.options;b=b.type==="select-one";if(d<0)return null;var j=b?d:0;for(d=b?d+1:e.length;j<d;j++){var i=
+e[j];if(i.selected){a=c(i).val();if(b)return a;f.push(a)}}return f}if(Ba.test(b.type)&&!c.support.checkOn)return b.getAttribute("value")===null?"on":b.value;return(b.value||"").replace(Za,"")}return w}var o=c.isFunction(a);return this.each(function(k){var n=c(this),r=a;if(this.nodeType===1){if(o)r=a.call(this,k,n.val());if(typeof r==="number")r+="";if(c.isArray(r)&&Ba.test(this.type))this.checked=c.inArray(n.val(),r)>=0;else if(c.nodeName(this,"select")){var u=c.makeArray(r);c("option",this).each(function(){this.selected=
+c.inArray(c(this).val(),u)>=0});if(!u.length)this.selectedIndex=-1}else this.value=r}})}});c.extend({attrFn:{val:true,css:true,html:true,text:true,data:true,width:true,height:true,offset:true},attr:function(a,b,d,f){if(!a||a.nodeType===3||a.nodeType===8)return w;if(f&&b in c.attrFn)return c(a)[b](d);f=a.nodeType!==1||!c.isXMLDoc(a);var e=d!==w;b=f&&c.props[b]||b;if(a.nodeType===1){var j=$a.test(b);if(b in a&&f&&!j){if(e){b==="type"&&ab.test(a.nodeName)&&a.parentNode&&c.error("type property can't be changed");
+a[b]=d}if(c.nodeName(a,"form")&&a.getAttributeNode(b))return a.getAttributeNode(b).nodeValue;if(b==="tabIndex")return(b=a.getAttributeNode("tabIndex"))&&b.specified?b.value:bb.test(a.nodeName)||cb.test(a.nodeName)&&a.href?0:w;return a[b]}if(!c.support.style&&f&&b==="style"){if(e)a.style.cssText=""+d;return a.style.cssText}e&&a.setAttribute(b,""+d);a=!c.support.hrefNormalized&&f&&j?a.getAttribute(b,2):a.getAttribute(b);return a===null?w:a}return c.style(a,b,d)}});var O=/\.(.*)$/,db=function(a){return a.replace(/[^\w\s\.\|`]/g,
+function(b){return"\\"+b})};c.event={add:function(a,b,d,f){if(!(a.nodeType===3||a.nodeType===8)){if(a.setInterval&&a!==A&&!a.frameElement)a=A;var e,j;if(d.handler){e=d;d=e.handler}if(!d.guid)d.guid=c.guid++;if(j=c.data(a)){var i=j.events=j.events||{},o=j.handle;if(!o)j.handle=o=function(){return typeof c!=="undefined"&&!c.event.triggered?c.event.handle.apply(o.elem,arguments):w};o.elem=a;b=b.split(" ");for(var k,n=0,r;k=b[n++];){j=e?c.extend({},e):{handler:d,data:f};if(k.indexOf(".")>-1){r=k.split(".");
+k=r.shift();j.namespace=r.slice(0).sort().join(".")}else{r=[];j.namespace=""}j.type=k;j.guid=d.guid;var u=i[k],z=c.event.special[k]||{};if(!u){u=i[k]=[];if(!z.setup||z.setup.call(a,f,r,o)===false)if(a.addEventListener)a.addEventListener(k,o,false);else a.attachEvent&&a.attachEvent("on"+k,o)}if(z.add){z.add.call(a,j);if(!j.handler.guid)j.handler.guid=d.guid}u.push(j);c.event.global[k]=true}a=null}}},global:{},remove:function(a,b,d,f){if(!(a.nodeType===3||a.nodeType===8)){var e,j=0,i,o,k,n,r,u,z=c.data(a),
+C=z&&z.events;if(z&&C){if(b&&b.type){d=b.handler;b=b.type}if(!b||typeof b==="string"&&b.charAt(0)==="."){b=b||"";for(e in C)c.event.remove(a,e+b)}else{for(b=b.split(" ");e=b[j++];){n=e;i=e.indexOf(".")<0;o=[];if(!i){o=e.split(".");e=o.shift();k=new RegExp("(^|\\.)"+c.map(o.slice(0).sort(),db).join("\\.(?:.*\\.)?")+"(\\.|$)")}if(r=C[e])if(d){n=c.event.special[e]||{};for(B=f||0;B<r.length;B++){u=r[B];if(d.guid===u.guid){if(i||k.test(u.namespace)){f==null&&r.splice(B--,1);n.remove&&n.remove.call(a,u)}if(f!=
+null)break}}if(r.length===0||f!=null&&r.length===1){if(!n.teardown||n.teardown.call(a,o)===false)Ca(a,e,z.handle);delete C[e]}}else for(var B=0;B<r.length;B++){u=r[B];if(i||k.test(u.namespace)){c.event.remove(a,n,u.handler,B);r.splice(B--,1)}}}if(c.isEmptyObject(C)){if(b=z.handle)b.elem=null;delete z.events;delete z.handle;c.isEmptyObject(z)&&c.removeData(a)}}}}},trigger:function(a,b,d,f){var e=a.type||a;if(!f){a=typeof a==="object"?a[G]?a:c.extend(c.Event(e),a):c.Event(e);if(e.indexOf("!")>=0){a.type=
+e=e.slice(0,-1);a.exclusive=true}if(!d){a.stopPropagation();c.event.global[e]&&c.each(c.cache,function(){this.events&&this.events[e]&&c.event.trigger(a,b,this.handle.elem)})}if(!d||d.nodeType===3||d.nodeType===8)return w;a.result=w;a.target=d;b=c.makeArray(b);b.unshift(a)}a.currentTarget=d;(f=c.data(d,"handle"))&&f.apply(d,b);f=d.parentNode||d.ownerDocument;try{if(!(d&&d.nodeName&&c.noData[d.nodeName.toLowerCase()]))if(d["on"+e]&&d["on"+e].apply(d,b)===false)a.result=false}catch(j){}if(!a.isPropagationStopped()&&
+f)c.event.trigger(a,b,f,true);else if(!a.isDefaultPrevented()){f=a.target;var i,o=c.nodeName(f,"a")&&e==="click",k=c.event.special[e]||{};if((!k._default||k._default.call(d,a)===false)&&!o&&!(f&&f.nodeName&&c.noData[f.nodeName.toLowerCase()])){try{if(f[e]){if(i=f["on"+e])f["on"+e]=null;c.event.triggered=true;f[e]()}}catch(n){}if(i)f["on"+e]=i;c.event.triggered=false}}},handle:function(a){var b,d,f,e;a=arguments[0]=c.event.fix(a||A.event);a.currentTarget=this;b=a.type.indexOf(".")<0&&!a.exclusive;
+if(!b){d=a.type.split(".");a.type=d.shift();f=new RegExp("(^|\\.)"+d.slice(0).sort().join("\\.(?:.*\\.)?")+"(\\.|$)")}e=c.data(this,"events");d=e[a.type];if(e&&d){d=d.slice(0);e=0;for(var j=d.length;e<j;e++){var i=d[e];if(b||f.test(i.namespace)){a.handler=i.handler;a.data=i.data;a.handleObj=i;i=i.handler.apply(this,arguments);if(i!==w){a.result=i;if(i===false){a.preventDefault();a.stopPropagation()}}if(a.isImmediatePropagationStopped())break}}}return a.result},props:"altKey attrChange attrName bubbles button cancelable charCode clientX clientY ctrlKey currentTarget data detail eventPhase fromElement handler keyCode layerX layerY metaKey newValue offsetX offsetY originalTarget pageX pageY prevValue relatedNode relatedTarget screenX screenY shiftKey srcElement target toElement view wheelDelta which".split(" "),
+fix:function(a){if(a[G])return a;var b=a;a=c.Event(b);for(var d=this.props.length,f;d;){f=this.props[--d];a[f]=b[f]}if(!a.target)a.target=a.srcElement||s;if(a.target.nodeType===3)a.target=a.target.parentNode;if(!a.relatedTarget&&a.fromElement)a.relatedTarget=a.fromElement===a.target?a.toElement:a.fromElement;if(a.pageX==null&&a.clientX!=null){b=s.documentElement;d=s.body;a.pageX=a.clientX+(b&&b.scrollLeft||d&&d.scrollLeft||0)-(b&&b.clientLeft||d&&d.clientLeft||0);a.pageY=a.clientY+(b&&b.scrollTop||
+d&&d.scrollTop||0)-(b&&b.clientTop||d&&d.clientTop||0)}if(!a.which&&(a.charCode||a.charCode===0?a.charCode:a.keyCode))a.which=a.charCode||a.keyCode;if(!a.metaKey&&a.ctrlKey)a.metaKey=a.ctrlKey;if(!a.which&&a.button!==w)a.which=a.button&1?1:a.button&2?3:a.button&4?2:0;return a},guid:1E8,proxy:c.proxy,special:{ready:{setup:c.bindReady,teardown:c.noop},live:{add:function(a){c.event.add(this,a.origType,c.extend({},a,{handler:oa}))},remove:function(a){var b=true,d=a.origType.replace(O,"");c.each(c.data(this,
+"events").live||[],function(){if(d===this.origType.replace(O,""))return b=false});b&&c.event.remove(this,a.origType,oa)}},beforeunload:{setup:function(a,b,d){if(this.setInterval)this.onbeforeunload=d;return false},teardown:function(a,b){if(this.onbeforeunload===b)this.onbeforeunload=null}}}};var Ca=s.removeEventListener?function(a,b,d){a.removeEventListener(b,d,false)}:function(a,b,d){a.detachEvent("on"+b,d)};c.Event=function(a){if(!this.preventDefault)return new c.Event(a);if(a&&a.type){this.originalEvent=
+a;this.type=a.type}else this.type=a;this.timeStamp=J();this[G]=true};c.Event.prototype={preventDefault:function(){this.isDefaultPrevented=Z;var a=this.originalEvent;if(a){a.preventDefault&&a.preventDefault();a.returnValue=false}},stopPropagation:function(){this.isPropagationStopped=Z;var a=this.originalEvent;if(a){a.stopPropagation&&a.stopPropagation();a.cancelBubble=true}},stopImmediatePropagation:function(){this.isImmediatePropagationStopped=Z;this.stopPropagation()},isDefaultPrevented:Y,isPropagationStopped:Y,
+isImmediatePropagationStopped:Y};var Da=function(a){var b=a.relatedTarget;try{for(;b&&b!==this;)b=b.parentNode;if(b!==this){a.type=a.data;c.event.handle.apply(this,arguments)}}catch(d){}},Ea=function(a){a.type=a.data;c.event.handle.apply(this,arguments)};c.each({mouseenter:"mouseover",mouseleave:"mouseout"},function(a,b){c.event.special[a]={setup:function(d){c.event.add(this,b,d&&d.selector?Ea:Da,a)},teardown:function(d){c.event.remove(this,b,d&&d.selector?Ea:Da)}}});if(!c.support.submitBubbles)c.event.special.submit=
+{setup:function(){if(this.nodeName.toLowerCase()!=="form"){c.event.add(this,"click.specialSubmit",function(a){var b=a.target,d=b.type;if((d==="submit"||d==="image")&&c(b).closest("form").length)return na("submit",this,arguments)});c.event.add(this,"keypress.specialSubmit",function(a){var b=a.target,d=b.type;if((d==="text"||d==="password")&&c(b).closest("form").length&&a.keyCode===13)return na("submit",this,arguments)})}else return false},teardown:function(){c.event.remove(this,".specialSubmit")}};
+if(!c.support.changeBubbles){var da=/textarea|input|select/i,ea,Fa=function(a){var b=a.type,d=a.value;if(b==="radio"||b==="checkbox")d=a.checked;else if(b==="select-multiple")d=a.selectedIndex>-1?c.map(a.options,function(f){return f.selected}).join("-"):"";else if(a.nodeName.toLowerCase()==="select")d=a.selectedIndex;return d},fa=function(a,b){var d=a.target,f,e;if(!(!da.test(d.nodeName)||d.readOnly)){f=c.data(d,"_change_data");e=Fa(d);if(a.type!=="focusout"||d.type!=="radio")c.data(d,"_change_data",
+e);if(!(f===w||e===f))if(f!=null||e){a.type="change";return c.event.trigger(a,b,d)}}};c.event.special.change={filters:{focusout:fa,click:function(a){var b=a.target,d=b.type;if(d==="radio"||d==="checkbox"||b.nodeName.toLowerCase()==="select")return fa.call(this,a)},keydown:function(a){var b=a.target,d=b.type;if(a.keyCode===13&&b.nodeName.toLowerCase()!=="textarea"||a.keyCode===32&&(d==="checkbox"||d==="radio")||d==="select-multiple")return fa.call(this,a)},beforeactivate:function(a){a=a.target;c.data(a,
+"_change_data",Fa(a))}},setup:function(){if(this.type==="file")return false;for(var a in ea)c.event.add(this,a+".specialChange",ea[a]);return da.test(this.nodeName)},teardown:function(){c.event.remove(this,".specialChange");return da.test(this.nodeName)}};ea=c.event.special.change.filters}s.addEventListener&&c.each({focus:"focusin",blur:"focusout"},function(a,b){function d(f){f=c.event.fix(f);f.type=b;return c.event.handle.call(this,f)}c.event.special[b]={setup:function(){this.addEventListener(a,
+d,true)},teardown:function(){this.removeEventListener(a,d,true)}}});c.each(["bind","one"],function(a,b){c.fn[b]=function(d,f,e){if(typeof d==="object"){for(var j in d)this[b](j,f,d[j],e);return this}if(c.isFunction(f)){e=f;f=w}var i=b==="one"?c.proxy(e,function(k){c(this).unbind(k,i);return e.apply(this,arguments)}):e;if(d==="unload"&&b!=="one")this.one(d,f,e);else{j=0;for(var o=this.length;j<o;j++)c.event.add(this[j],d,i,f)}return this}});c.fn.extend({unbind:function(a,b){if(typeof a==="object"&&
+!a.preventDefault)for(var d in a)this.unbind(d,a[d]);else{d=0;for(var f=this.length;d<f;d++)c.event.remove(this[d],a,b)}return this},delegate:function(a,b,d,f){return this.live(b,d,f,a)},undelegate:function(a,b,d){return arguments.length===0?this.unbind("live"):this.die(b,null,d,a)},trigger:function(a,b){return this.each(function(){c.event.trigger(a,b,this)})},triggerHandler:function(a,b){if(this[0]){a=c.Event(a);a.preventDefault();a.stopPropagation();c.event.trigger(a,b,this[0]);return a.result}},
+toggle:function(a){for(var b=arguments,d=1;d<b.length;)c.proxy(a,b[d++]);return this.click(c.proxy(a,function(f){var e=(c.data(this,"lastToggle"+a.guid)||0)%d;c.data(this,"lastToggle"+a.guid,e+1);f.preventDefault();return b[e].apply(this,arguments)||false}))},hover:function(a,b){return this.mouseenter(a).mouseleave(b||a)}});var Ga={focus:"focusin",blur:"focusout",mouseenter:"mouseover",mouseleave:"mouseout"};c.each(["live","die"],function(a,b){c.fn[b]=function(d,f,e,j){var i,o=0,k,n,r=j||this.selector,
+u=j?this:c(this.context);if(c.isFunction(f)){e=f;f=w}for(d=(d||"").split(" ");(i=d[o++])!=null;){j=O.exec(i);k="";if(j){k=j[0];i=i.replace(O,"")}if(i==="hover")d.push("mouseenter"+k,"mouseleave"+k);else{n=i;if(i==="focus"||i==="blur"){d.push(Ga[i]+k);i+=k}else i=(Ga[i]||i)+k;b==="live"?u.each(function(){c.event.add(this,pa(i,r),{data:f,selector:r,handler:e,origType:i,origHandler:e,preType:n})}):u.unbind(pa(i,r),e)}}return this}});c.each("blur focus focusin focusout load resize scroll unload click dblclick mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave change select submit keydown keypress keyup error".split(" "),
+function(a,b){c.fn[b]=function(d){return d?this.bind(b,d):this.trigger(b)};if(c.attrFn)c.attrFn[b]=true});A.attachEvent&&!A.addEventListener&&A.attachEvent("onunload",function(){for(var a in c.cache)if(c.cache[a].handle)try{c.event.remove(c.cache[a].handle.elem)}catch(b){}});(function(){function a(g){for(var h="",l,m=0;g[m];m++){l=g[m];if(l.nodeType===3||l.nodeType===4)h+=l.nodeValue;else if(l.nodeType!==8)h+=a(l.childNodes)}return h}function b(g,h,l,m,q,p){q=0;for(var v=m.length;q<v;q++){var t=m[q];
+if(t){t=t[g];for(var y=false;t;){if(t.sizcache===l){y=m[t.sizset];break}if(t.nodeType===1&&!p){t.sizcache=l;t.sizset=q}if(t.nodeName.toLowerCase()===h){y=t;break}t=t[g]}m[q]=y}}}function d(g,h,l,m,q,p){q=0;for(var v=m.length;q<v;q++){var t=m[q];if(t){t=t[g];for(var y=false;t;){if(t.sizcache===l){y=m[t.sizset];break}if(t.nodeType===1){if(!p){t.sizcache=l;t.sizset=q}if(typeof h!=="string"){if(t===h){y=true;break}}else if(k.filter(h,[t]).length>0){y=t;break}}t=t[g]}m[q]=y}}}var f=/((?:\((?:\([^()]+\)|[^()]+)+\)|\[(?:\[[^[\]]*\]|['"][^'"]*['"]|[^[\]'"]+)+\]|\\.|[^ >+~,(\[\\]+)+|[>+~])(\s*,\s*)?((?:.|\r|\n)*)/g,
+e=0,j=Object.prototype.toString,i=false,o=true;[0,0].sort(function(){o=false;return 0});var k=function(g,h,l,m){l=l||[];var q=h=h||s;if(h.nodeType!==1&&h.nodeType!==9)return[];if(!g||typeof g!=="string")return l;for(var p=[],v,t,y,S,H=true,M=x(h),I=g;(f.exec(""),v=f.exec(I))!==null;){I=v[3];p.push(v[1]);if(v[2]){S=v[3];break}}if(p.length>1&&r.exec(g))if(p.length===2&&n.relative[p[0]])t=ga(p[0]+p[1],h);else for(t=n.relative[p[0]]?[h]:k(p.shift(),h);p.length;){g=p.shift();if(n.relative[g])g+=p.shift();
+t=ga(g,t)}else{if(!m&&p.length>1&&h.nodeType===9&&!M&&n.match.ID.test(p[0])&&!n.match.ID.test(p[p.length-1])){v=k.find(p.shift(),h,M);h=v.expr?k.filter(v.expr,v.set)[0]:v.set[0]}if(h){v=m?{expr:p.pop(),set:z(m)}:k.find(p.pop(),p.length===1&&(p[0]==="~"||p[0]==="+")&&h.parentNode?h.parentNode:h,M);t=v.expr?k.filter(v.expr,v.set):v.set;if(p.length>0)y=z(t);else H=false;for(;p.length;){var D=p.pop();v=D;if(n.relative[D])v=p.pop();else D="";if(v==null)v=h;n.relative[D](y,v,M)}}else y=[]}y||(y=t);y||k.error(D||
+g);if(j.call(y)==="[object Array]")if(H)if(h&&h.nodeType===1)for(g=0;y[g]!=null;g++){if(y[g]&&(y[g]===true||y[g].nodeType===1&&E(h,y[g])))l.push(t[g])}else for(g=0;y[g]!=null;g++)y[g]&&y[g].nodeType===1&&l.push(t[g]);else l.push.apply(l,y);else z(y,l);if(S){k(S,q,l,m);k.uniqueSort(l)}return l};k.uniqueSort=function(g){if(B){i=o;g.sort(B);if(i)for(var h=1;h<g.length;h++)g[h]===g[h-1]&&g.splice(h--,1)}return g};k.matches=function(g,h){return k(g,null,null,h)};k.find=function(g,h,l){var m,q;if(!g)return[];
+for(var p=0,v=n.order.length;p<v;p++){var t=n.order[p];if(q=n.leftMatch[t].exec(g)){var y=q[1];q.splice(1,1);if(y.substr(y.length-1)!=="\\"){q[1]=(q[1]||"").replace(/\\/g,"");m=n.find[t](q,h,l);if(m!=null){g=g.replace(n.match[t],"");break}}}}m||(m=h.getElementsByTagName("*"));return{set:m,expr:g}};k.filter=function(g,h,l,m){for(var q=g,p=[],v=h,t,y,S=h&&h[0]&&x(h[0]);g&&h.length;){for(var H in n.filter)if((t=n.leftMatch[H].exec(g))!=null&&t[2]){var M=n.filter[H],I,D;D=t[1];y=false;t.splice(1,1);if(D.substr(D.length-
+1)!=="\\"){if(v===p)p=[];if(n.preFilter[H])if(t=n.preFilter[H](t,v,l,p,m,S)){if(t===true)continue}else y=I=true;if(t)for(var U=0;(D=v[U])!=null;U++)if(D){I=M(D,t,U,v);var Ha=m^!!I;if(l&&I!=null)if(Ha)y=true;else v[U]=false;else if(Ha){p.push(D);y=true}}if(I!==w){l||(v=p);g=g.replace(n.match[H],"");if(!y)return[];break}}}if(g===q)if(y==null)k.error(g);else break;q=g}return v};k.error=function(g){throw"Syntax error, unrecognized expression: "+g;};var n=k.selectors={order:["ID","NAME","TAG"],match:{ID:/#((?:[\w\u00c0-\uFFFF-]|\\.)+)/,
+CLASS:/\.((?:[\w\u00c0-\uFFFF-]|\\.)+)/,NAME:/\[name=['"]*((?:[\w\u00c0-\uFFFF-]|\\.)+)['"]*\]/,ATTR:/\[\s*((?:[\w\u00c0-\uFFFF-]|\\.)+)\s*(?:(\S?=)\s*(['"]*)(.*?)\3|)\s*\]/,TAG:/^((?:[\w\u00c0-\uFFFF\*-]|\\.)+)/,CHILD:/:(only|nth|last|first)-child(?:\((even|odd|[\dn+-]*)\))?/,POS:/:(nth|eq|gt|lt|first|last|even|odd)(?:\((\d*)\))?(?=[^-]|$)/,PSEUDO:/:((?:[\w\u00c0-\uFFFF-]|\\.)+)(?:\((['"]?)((?:\([^\)]+\)|[^\(\)]*)+)\2\))?/},leftMatch:{},attrMap:{"class":"className","for":"htmlFor"},attrHandle:{href:function(g){return g.getAttribute("href")}},
+relative:{"+":function(g,h){var l=typeof h==="string",m=l&&!/\W/.test(h);l=l&&!m;if(m)h=h.toLowerCase();m=0;for(var q=g.length,p;m<q;m++)if(p=g[m]){for(;(p=p.previousSibling)&&p.nodeType!==1;);g[m]=l||p&&p.nodeName.toLowerCase()===h?p||false:p===h}l&&k.filter(h,g,true)},">":function(g,h){var l=typeof h==="string";if(l&&!/\W/.test(h)){h=h.toLowerCase();for(var m=0,q=g.length;m<q;m++){var p=g[m];if(p){l=p.parentNode;g[m]=l.nodeName.toLowerCase()===h?l:false}}}else{m=0;for(q=g.length;m<q;m++)if(p=g[m])g[m]=
+l?p.parentNode:p.parentNode===h;l&&k.filter(h,g,true)}},"":function(g,h,l){var m=e++,q=d;if(typeof h==="string"&&!/\W/.test(h)){var p=h=h.toLowerCase();q=b}q("parentNode",h,m,g,p,l)},"~":function(g,h,l){var m=e++,q=d;if(typeof h==="string"&&!/\W/.test(h)){var p=h=h.toLowerCase();q=b}q("previousSibling",h,m,g,p,l)}},find:{ID:function(g,h,l){if(typeof h.getElementById!=="undefined"&&!l)return(g=h.getElementById(g[1]))?[g]:[]},NAME:function(g,h){if(typeof h.getElementsByName!=="undefined"){var l=[];
+h=h.getElementsByName(g[1]);for(var m=0,q=h.length;m<q;m++)h[m].getAttribute("name")===g[1]&&l.push(h[m]);return l.length===0?null:l}},TAG:function(g,h){return h.getElementsByTagName(g[1])}},preFilter:{CLASS:function(g,h,l,m,q,p){g=" "+g[1].replace(/\\/g,"")+" ";if(p)return g;p=0;for(var v;(v=h[p])!=null;p++)if(v)if(q^(v.className&&(" "+v.className+" ").replace(/[\t\n]/g," ").indexOf(g)>=0))l||m.push(v);else if(l)h[p]=false;return false},ID:function(g){return g[1].replace(/\\/g,"")},TAG:function(g){return g[1].toLowerCase()},
+CHILD:function(g){if(g[1]==="nth"){var h=/(-?)(\d*)n((?:\+|-)?\d*)/.exec(g[2]==="even"&&"2n"||g[2]==="odd"&&"2n+1"||!/\D/.test(g[2])&&"0n+"+g[2]||g[2]);g[2]=h[1]+(h[2]||1)-0;g[3]=h[3]-0}g[0]=e++;return g},ATTR:function(g,h,l,m,q,p){h=g[1].replace(/\\/g,"");if(!p&&n.attrMap[h])g[1]=n.attrMap[h];if(g[2]==="~=")g[4]=" "+g[4]+" ";return g},PSEUDO:function(g,h,l,m,q){if(g[1]==="not")if((f.exec(g[3])||"").length>1||/^\w/.test(g[3]))g[3]=k(g[3],null,null,h);else{g=k.filter(g[3],h,l,true^q);l||m.push.apply(m,
+g);return false}else if(n.match.POS.test(g[0])||n.match.CHILD.test(g[0]))return true;return g},POS:function(g){g.unshift(true);return g}},filters:{enabled:function(g){return g.disabled===false&&g.type!=="hidden"},disabled:function(g){return g.disabled===true},checked:function(g){return g.checked===true},selected:function(g){return g.selected===true},parent:function(g){return!!g.firstChild},empty:function(g){return!g.firstChild},has:function(g,h,l){return!!k(l[3],g).length},header:function(g){return/h\d/i.test(g.nodeName)},
+text:function(g){return"text"===g.type},radio:function(g){return"radio"===g.type},checkbox:function(g){return"checkbox"===g.type},file:function(g){return"file"===g.type},password:function(g){return"password"===g.type},submit:function(g){return"submit"===g.type},image:function(g){return"image"===g.type},reset:function(g){return"reset"===g.type},button:function(g){return"button"===g.type||g.nodeName.toLowerCase()==="button"},input:function(g){return/input|select|textarea|button/i.test(g.nodeName)}},
+setFilters:{first:function(g,h){return h===0},last:function(g,h,l,m){return h===m.length-1},even:function(g,h){return h%2===0},odd:function(g,h){return h%2===1},lt:function(g,h,l){return h<l[3]-0},gt:function(g,h,l){return h>l[3]-0},nth:function(g,h,l){return l[3]-0===h},eq:function(g,h,l){return l[3]-0===h}},filter:{PSEUDO:function(g,h,l,m){var q=h[1],p=n.filters[q];if(p)return p(g,l,h,m);else if(q==="contains")return(g.textContent||g.innerText||a([g])||"").indexOf(h[3])>=0;else if(q==="not"){h=
+h[3];l=0;for(m=h.length;l<m;l++)if(h[l]===g)return false;return true}else k.error("Syntax error, unrecognized expression: "+q)},CHILD:function(g,h){var l=h[1],m=g;switch(l){case "only":case "first":for(;m=m.previousSibling;)if(m.nodeType===1)return false;if(l==="first")return true;m=g;case "last":for(;m=m.nextSibling;)if(m.nodeType===1)return false;return true;case "nth":l=h[2];var q=h[3];if(l===1&&q===0)return true;h=h[0];var p=g.parentNode;if(p&&(p.sizcache!==h||!g.nodeIndex)){var v=0;for(m=p.firstChild;m;m=
+m.nextSibling)if(m.nodeType===1)m.nodeIndex=++v;p.sizcache=h}g=g.nodeIndex-q;return l===0?g===0:g%l===0&&g/l>=0}},ID:function(g,h){return g.nodeType===1&&g.getAttribute("id")===h},TAG:function(g,h){return h==="*"&&g.nodeType===1||g.nodeName.toLowerCase()===h},CLASS:function(g,h){return(" "+(g.className||g.getAttribute("class"))+" ").indexOf(h)>-1},ATTR:function(g,h){var l=h[1];g=n.attrHandle[l]?n.attrHandle[l](g):g[l]!=null?g[l]:g.getAttribute(l);l=g+"";var m=h[2];h=h[4];return g==null?m==="!=":m===
+"="?l===h:m==="*="?l.indexOf(h)>=0:m==="~="?(" "+l+" ").indexOf(h)>=0:!h?l&&g!==false:m==="!="?l!==h:m==="^="?l.indexOf(h)===0:m==="$="?l.substr(l.length-h.length)===h:m==="|="?l===h||l.substr(0,h.length+1)===h+"-":false},POS:function(g,h,l,m){var q=n.setFilters[h[2]];if(q)return q(g,l,h,m)}}},r=n.match.POS;for(var u in n.match){n.match[u]=new RegExp(n.match[u].source+/(?![^\[]*\])(?![^\(]*\))/.source);n.leftMatch[u]=new RegExp(/(^(?:.|\r|\n)*?)/.source+n.match[u].source.replace(/\\(\d+)/g,function(g,
+h){return"\\"+(h-0+1)}))}var z=function(g,h){g=Array.prototype.slice.call(g,0);if(h){h.push.apply(h,g);return h}return g};try{Array.prototype.slice.call(s.documentElement.childNodes,0)}catch(C){z=function(g,h){h=h||[];if(j.call(g)==="[object Array]")Array.prototype.push.apply(h,g);else if(typeof g.length==="number")for(var l=0,m=g.length;l<m;l++)h.push(g[l]);else for(l=0;g[l];l++)h.push(g[l]);return h}}var B;if(s.documentElement.compareDocumentPosition)B=function(g,h){if(!g.compareDocumentPosition||
+!h.compareDocumentPosition){if(g==h)i=true;return g.compareDocumentPosition?-1:1}g=g.compareDocumentPosition(h)&4?-1:g===h?0:1;if(g===0)i=true;return g};else if("sourceIndex"in s.documentElement)B=function(g,h){if(!g.sourceIndex||!h.sourceIndex){if(g==h)i=true;return g.sourceIndex?-1:1}g=g.sourceIndex-h.sourceIndex;if(g===0)i=true;return g};else if(s.createRange)B=function(g,h){if(!g.ownerDocument||!h.ownerDocument){if(g==h)i=true;return g.ownerDocument?-1:1}var l=g.ownerDocument.createRange(),m=
+h.ownerDocument.createRange();l.setStart(g,0);l.setEnd(g,0);m.setStart(h,0);m.setEnd(h,0);g=l.compareBoundaryPoints(Range.START_TO_END,m);if(g===0)i=true;return g};(function(){var g=s.createElement("div"),h="script"+(new Date).getTime();g.innerHTML="<a name='"+h+"'/>";var l=s.documentElement;l.insertBefore(g,l.firstChild);if(s.getElementById(h)){n.find.ID=function(m,q,p){if(typeof q.getElementById!=="undefined"&&!p)return(q=q.getElementById(m[1]))?q.id===m[1]||typeof q.getAttributeNode!=="undefined"&&
+q.getAttributeNode("id").nodeValue===m[1]?[q]:w:[]};n.filter.ID=function(m,q){var p=typeof m.getAttributeNode!=="undefined"&&m.getAttributeNode("id");return m.nodeType===1&&p&&p.nodeValue===q}}l.removeChild(g);l=g=null})();(function(){var g=s.createElement("div");g.appendChild(s.createComment(""));if(g.getElementsByTagName("*").length>0)n.find.TAG=function(h,l){l=l.getElementsByTagName(h[1]);if(h[1]==="*"){h=[];for(var m=0;l[m];m++)l[m].nodeType===1&&h.push(l[m]);l=h}return l};g.innerHTML="<a href='#'></a>";
+if(g.firstChild&&typeof g.firstChild.getAttribute!=="undefined"&&g.firstChild.getAttribute("href")!=="#")n.attrHandle.href=function(h){return h.getAttribute("href",2)};g=null})();s.querySelectorAll&&function(){var g=k,h=s.createElement("div");h.innerHTML="<p class='TEST'></p>";if(!(h.querySelectorAll&&h.querySelectorAll(".TEST").length===0)){k=function(m,q,p,v){q=q||s;if(!v&&q.nodeType===9&&!x(q))try{return z(q.querySelectorAll(m),p)}catch(t){}return g(m,q,p,v)};for(var l in g)k[l]=g[l];h=null}}();
+(function(){var g=s.createElement("div");g.innerHTML="<div class='test e'></div><div class='test'></div>";if(!(!g.getElementsByClassName||g.getElementsByClassName("e").length===0)){g.lastChild.className="e";if(g.getElementsByClassName("e").length!==1){n.order.splice(1,0,"CLASS");n.find.CLASS=function(h,l,m){if(typeof l.getElementsByClassName!=="undefined"&&!m)return l.getElementsByClassName(h[1])};g=null}}})();var E=s.compareDocumentPosition?function(g,h){return!!(g.compareDocumentPosition(h)&16)}:
+function(g,h){return g!==h&&(g.contains?g.contains(h):true)},x=function(g){return(g=(g?g.ownerDocument||g:0).documentElement)?g.nodeName!=="HTML":false},ga=function(g,h){var l=[],m="",q;for(h=h.nodeType?[h]:h;q=n.match.PSEUDO.exec(g);){m+=q[0];g=g.replace(n.match.PSEUDO,"")}g=n.relative[g]?g+"*":g;q=0;for(var p=h.length;q<p;q++)k(g,h[q],l);return k.filter(m,l)};c.find=k;c.expr=k.selectors;c.expr[":"]=c.expr.filters;c.unique=k.uniqueSort;c.text=a;c.isXMLDoc=x;c.contains=E})();var eb=/Until$/,fb=/^(?:parents|prevUntil|prevAll)/,
+gb=/,/;R=Array.prototype.slice;var Ia=function(a,b,d){if(c.isFunction(b))return c.grep(a,function(e,j){return!!b.call(e,j,e)===d});else if(b.nodeType)return c.grep(a,function(e){return e===b===d});else if(typeof b==="string"){var f=c.grep(a,function(e){return e.nodeType===1});if(Ua.test(b))return c.filter(b,f,!d);else b=c.filter(b,f)}return c.grep(a,function(e){return c.inArray(e,b)>=0===d})};c.fn.extend({find:function(a){for(var b=this.pushStack("","find",a),d=0,f=0,e=this.length;f<e;f++){d=b.length;
+c.find(a,this[f],b);if(f>0)for(var j=d;j<b.length;j++)for(var i=0;i<d;i++)if(b[i]===b[j]){b.splice(j--,1);break}}return b},has:function(a){var b=c(a);return this.filter(function(){for(var d=0,f=b.length;d<f;d++)if(c.contains(this,b[d]))return true})},not:function(a){return this.pushStack(Ia(this,a,false),"not",a)},filter:function(a){return this.pushStack(Ia(this,a,true),"filter",a)},is:function(a){return!!a&&c.filter(a,this).length>0},closest:function(a,b){if(c.isArray(a)){var d=[],f=this[0],e,j=
+{},i;if(f&&a.length){e=0;for(var o=a.length;e<o;e++){i=a[e];j[i]||(j[i]=c.expr.match.POS.test(i)?c(i,b||this.context):i)}for(;f&&f.ownerDocument&&f!==b;){for(i in j){e=j[i];if(e.jquery?e.index(f)>-1:c(f).is(e)){d.push({selector:i,elem:f});delete j[i]}}f=f.parentNode}}return d}var k=c.expr.match.POS.test(a)?c(a,b||this.context):null;return this.map(function(n,r){for(;r&&r.ownerDocument&&r!==b;){if(k?k.index(r)>-1:c(r).is(a))return r;r=r.parentNode}return null})},index:function(a){if(!a||typeof a===
+"string")return c.inArray(this[0],a?c(a):this.parent().children());return c.inArray(a.jquery?a[0]:a,this)},add:function(a,b){a=typeof a==="string"?c(a,b||this.context):c.makeArray(a);b=c.merge(this.get(),a);return this.pushStack(qa(a[0])||qa(b[0])?b:c.unique(b))},andSelf:function(){return this.add(this.prevObject)}});c.each({parent:function(a){return(a=a.parentNode)&&a.nodeType!==11?a:null},parents:function(a){return c.dir(a,"parentNode")},parentsUntil:function(a,b,d){return c.dir(a,"parentNode",
+d)},next:function(a){return c.nth(a,2,"nextSibling")},prev:function(a){return c.nth(a,2,"previousSibling")},nextAll:function(a){return c.dir(a,"nextSibling")},prevAll:function(a){return c.dir(a,"previousSibling")},nextUntil:function(a,b,d){return c.dir(a,"nextSibling",d)},prevUntil:function(a,b,d){return c.dir(a,"previousSibling",d)},siblings:function(a){return c.sibling(a.parentNode.firstChild,a)},children:function(a){return c.sibling(a.firstChild)},contents:function(a){return c.nodeName(a,"iframe")?
+a.contentDocument||a.contentWindow.document:c.makeArray(a.childNodes)}},function(a,b){c.fn[a]=function(d,f){var e=c.map(this,b,d);eb.test(a)||(f=d);if(f&&typeof f==="string")e=c.filter(f,e);e=this.length>1?c.unique(e):e;if((this.length>1||gb.test(f))&&fb.test(a))e=e.reverse();return this.pushStack(e,a,R.call(arguments).join(","))}});c.extend({filter:function(a,b,d){if(d)a=":not("+a+")";return c.find.matches(a,b)},dir:function(a,b,d){var f=[];for(a=a[b];a&&a.nodeType!==9&&(d===w||a.nodeType!==1||!c(a).is(d));){a.nodeType===
+1&&f.push(a);a=a[b]}return f},nth:function(a,b,d){b=b||1;for(var f=0;a;a=a[d])if(a.nodeType===1&&++f===b)break;return a},sibling:function(a,b){for(var d=[];a;a=a.nextSibling)a.nodeType===1&&a!==b&&d.push(a);return d}});var Ja=/ jQuery\d+="(?:\d+|null)"/g,V=/^\s+/,Ka=/(<([\w:]+)[^>]*?)\/>/g,hb=/^(?:area|br|col|embed|hr|img|input|link|meta|param)$/i,La=/<([\w:]+)/,ib=/<tbody/i,jb=/<|&#?\w+;/,ta=/<script|<object|<embed|<option|<style/i,ua=/checked\s*(?:[^=]|=\s*.checked.)/i,Ma=function(a,b,d){return hb.test(d)?
+a:b+"></"+d+">"},F={option:[1,"<select multiple='multiple'>","</select>"],legend:[1,"<fieldset>","</fieldset>"],thead:[1,"<table>","</table>"],tr:[2,"<table><tbody>","</tbody></table>"],td:[3,"<table><tbody><tr>","</tr></tbody></table>"],col:[2,"<table><tbody></tbody><colgroup>","</colgroup></table>"],area:[1,"<map>","</map>"],_default:[0,"",""]};F.optgroup=F.option;F.tbody=F.tfoot=F.colgroup=F.caption=F.thead;F.th=F.td;if(!c.support.htmlSerialize)F._default=[1,"div<div>","</div>"];c.fn.extend({text:function(a){if(c.isFunction(a))return this.each(function(b){var d=
+c(this);d.text(a.call(this,b,d.text()))});if(typeof a!=="object"&&a!==w)return this.empty().append((this[0]&&this[0].ownerDocument||s).createTextNode(a));return c.text(this)},wrapAll:function(a){if(c.isFunction(a))return this.each(function(d){c(this).wrapAll(a.call(this,d))});if(this[0]){var b=c(a,this[0].ownerDocument).eq(0).clone(true);this[0].parentNode&&b.insertBefore(this[0]);b.map(function(){for(var d=this;d.firstChild&&d.firstChild.nodeType===1;)d=d.firstChild;return d}).append(this)}return this},
+wrapInner:function(a){if(c.isFunction(a))return this.each(function(b){c(this).wrapInner(a.call(this,b))});return this.each(function(){var b=c(this),d=b.contents();d.length?d.wrapAll(a):b.append(a)})},wrap:function(a){return this.each(function(){c(this).wrapAll(a)})},unwrap:function(){return this.parent().each(function(){c.nodeName(this,"body")||c(this).replaceWith(this.childNodes)}).end()},append:function(){return this.domManip(arguments,true,function(a){this.nodeType===1&&this.appendChild(a)})},
+prepend:function(){return this.domManip(arguments,true,function(a){this.nodeType===1&&this.insertBefore(a,this.firstChild)})},before:function(){if(this[0]&&this[0].parentNode)return this.domManip(arguments,false,function(b){this.parentNode.insertBefore(b,this)});else if(arguments.length){var a=c(arguments[0]);a.push.apply(a,this.toArray());return this.pushStack(a,"before",arguments)}},after:function(){if(this[0]&&this[0].parentNode)return this.domManip(arguments,false,function(b){this.parentNode.insertBefore(b,
+this.nextSibling)});else if(arguments.length){var a=this.pushStack(this,"after",arguments);a.push.apply(a,c(arguments[0]).toArray());return a}},remove:function(a,b){for(var d=0,f;(f=this[d])!=null;d++)if(!a||c.filter(a,[f]).length){if(!b&&f.nodeType===1){c.cleanData(f.getElementsByTagName("*"));c.cleanData([f])}f.parentNode&&f.parentNode.removeChild(f)}return this},empty:function(){for(var a=0,b;(b=this[a])!=null;a++)for(b.nodeType===1&&c.cleanData(b.getElementsByTagName("*"));b.firstChild;)b.removeChild(b.firstChild);
+return this},clone:function(a){var b=this.map(function(){if(!c.support.noCloneEvent&&!c.isXMLDoc(this)){var d=this.outerHTML,f=this.ownerDocument;if(!d){d=f.createElement("div");d.appendChild(this.cloneNode(true));d=d.innerHTML}return c.clean([d.replace(Ja,"").replace(/=([^="'>\s]+\/)>/g,'="$1">').replace(V,"")],f)[0]}else return this.cloneNode(true)});if(a===true){ra(this,b);ra(this.find("*"),b.find("*"))}return b},html:function(a){if(a===w)return this[0]&&this[0].nodeType===1?this[0].innerHTML.replace(Ja,
+""):null;else if(typeof a==="string"&&!ta.test(a)&&(c.support.leadingWhitespace||!V.test(a))&&!F[(La.exec(a)||["",""])[1].toLowerCase()]){a=a.replace(Ka,Ma);try{for(var b=0,d=this.length;b<d;b++)if(this[b].nodeType===1){c.cleanData(this[b].getElementsByTagName("*"));this[b].innerHTML=a}}catch(f){this.empty().append(a)}}else c.isFunction(a)?this.each(function(e){var j=c(this),i=j.html();j.empty().append(function(){return a.call(this,e,i)})}):this.empty().append(a);return this},replaceWith:function(a){if(this[0]&&
+this[0].parentNode){if(c.isFunction(a))return this.each(function(b){var d=c(this),f=d.html();d.replaceWith(a.call(this,b,f))});if(typeof a!=="string")a=c(a).detach();return this.each(function(){var b=this.nextSibling,d=this.parentNode;c(this).remove();b?c(b).before(a):c(d).append(a)})}else return this.pushStack(c(c.isFunction(a)?a():a),"replaceWith",a)},detach:function(a){return this.remove(a,true)},domManip:function(a,b,d){function f(u){return c.nodeName(u,"table")?u.getElementsByTagName("tbody")[0]||
+u.appendChild(u.ownerDocument.createElement("tbody")):u}var e,j,i=a[0],o=[],k;if(!c.support.checkClone&&arguments.length===3&&typeof i==="string"&&ua.test(i))return this.each(function(){c(this).domManip(a,b,d,true)});if(c.isFunction(i))return this.each(function(u){var z=c(this);a[0]=i.call(this,u,b?z.html():w);z.domManip(a,b,d)});if(this[0]){e=i&&i.parentNode;e=c.support.parentNode&&e&&e.nodeType===11&&e.childNodes.length===this.length?{fragment:e}:sa(a,this,o);k=e.fragment;if(j=k.childNodes.length===
+1?(k=k.firstChild):k.firstChild){b=b&&c.nodeName(j,"tr");for(var n=0,r=this.length;n<r;n++)d.call(b?f(this[n],j):this[n],n>0||e.cacheable||this.length>1?k.cloneNode(true):k)}o.length&&c.each(o,Qa)}return this}});c.fragments={};c.each({appendTo:"append",prependTo:"prepend",insertBefore:"before",insertAfter:"after",replaceAll:"replaceWith"},function(a,b){c.fn[a]=function(d){var f=[];d=c(d);var e=this.length===1&&this[0].parentNode;if(e&&e.nodeType===11&&e.childNodes.length===1&&d.length===1){d[b](this[0]);
+return this}else{e=0;for(var j=d.length;e<j;e++){var i=(e>0?this.clone(true):this).get();c.fn[b].apply(c(d[e]),i);f=f.concat(i)}return this.pushStack(f,a,d.selector)}}});c.extend({clean:function(a,b,d,f){b=b||s;if(typeof b.createElement==="undefined")b=b.ownerDocument||b[0]&&b[0].ownerDocument||s;for(var e=[],j=0,i;(i=a[j])!=null;j++){if(typeof i==="number")i+="";if(i){if(typeof i==="string"&&!jb.test(i))i=b.createTextNode(i);else if(typeof i==="string"){i=i.replace(Ka,Ma);var o=(La.exec(i)||["",
+""])[1].toLowerCase(),k=F[o]||F._default,n=k[0],r=b.createElement("div");for(r.innerHTML=k[1]+i+k[2];n--;)r=r.lastChild;if(!c.support.tbody){n=ib.test(i);o=o==="table"&&!n?r.firstChild&&r.firstChild.childNodes:k[1]==="<table>"&&!n?r.childNodes:[];for(k=o.length-1;k>=0;--k)c.nodeName(o[k],"tbody")&&!o[k].childNodes.length&&o[k].parentNode.removeChild(o[k])}!c.support.leadingWhitespace&&V.test(i)&&r.insertBefore(b.createTextNode(V.exec(i)[0]),r.firstChild);i=r.childNodes}if(i.nodeType)e.push(i);else e=
+c.merge(e,i)}}if(d)for(j=0;e[j];j++)if(f&&c.nodeName(e[j],"script")&&(!e[j].type||e[j].type.toLowerCase()==="text/javascript"))f.push(e[j].parentNode?e[j].parentNode.removeChild(e[j]):e[j]);else{e[j].nodeType===1&&e.splice.apply(e,[j+1,0].concat(c.makeArray(e[j].getElementsByTagName("script"))));d.appendChild(e[j])}return e},cleanData:function(a){for(var b,d,f=c.cache,e=c.event.special,j=c.support.deleteExpando,i=0,o;(o=a[i])!=null;i++)if(d=o[c.expando]){b=f[d];if(b.events)for(var k in b.events)e[k]?
+c.event.remove(o,k):Ca(o,k,b.handle);if(j)delete o[c.expando];else o.removeAttribute&&o.removeAttribute(c.expando);delete f[d]}}});var kb=/z-?index|font-?weight|opacity|zoom|line-?height/i,Na=/alpha\([^)]*\)/,Oa=/opacity=([^)]*)/,ha=/float/i,ia=/-([a-z])/ig,lb=/([A-Z])/g,mb=/^-?\d+(?:px)?$/i,nb=/^-?\d/,ob={position:"absolute",visibility:"hidden",display:"block"},pb=["Left","Right"],qb=["Top","Bottom"],rb=s.defaultView&&s.defaultView.getComputedStyle,Pa=c.support.cssFloat?"cssFloat":"styleFloat",ja=
+function(a,b){return b.toUpperCase()};c.fn.css=function(a,b){return X(this,a,b,true,function(d,f,e){if(e===w)return c.curCSS(d,f);if(typeof e==="number"&&!kb.test(f))e+="px";c.style(d,f,e)})};c.extend({style:function(a,b,d){if(!a||a.nodeType===3||a.nodeType===8)return w;if((b==="width"||b==="height")&&parseFloat(d)<0)d=w;var f=a.style||a,e=d!==w;if(!c.support.opacity&&b==="opacity"){if(e){f.zoom=1;b=parseInt(d,10)+""==="NaN"?"":"alpha(opacity="+d*100+")";a=f.filter||c.curCSS(a,"filter")||"";f.filter=
+Na.test(a)?a.replace(Na,b):b}return f.filter&&f.filter.indexOf("opacity=")>=0?parseFloat(Oa.exec(f.filter)[1])/100+"":""}if(ha.test(b))b=Pa;b=b.replace(ia,ja);if(e)f[b]=d;return f[b]},css:function(a,b,d,f){if(b==="width"||b==="height"){var e,j=b==="width"?pb:qb;function i(){e=b==="width"?a.offsetWidth:a.offsetHeight;f!=="border"&&c.each(j,function(){f||(e-=parseFloat(c.curCSS(a,"padding"+this,true))||0);if(f==="margin")e+=parseFloat(c.curCSS(a,"margin"+this,true))||0;else e-=parseFloat(c.curCSS(a,
+"border"+this+"Width",true))||0})}a.offsetWidth!==0?i():c.swap(a,ob,i);return Math.max(0,Math.round(e))}return c.curCSS(a,b,d)},curCSS:function(a,b,d){var f,e=a.style;if(!c.support.opacity&&b==="opacity"&&a.currentStyle){f=Oa.test(a.currentStyle.filter||"")?parseFloat(RegExp.$1)/100+"":"";return f===""?"1":f}if(ha.test(b))b=Pa;if(!d&&e&&e[b])f=e[b];else if(rb){if(ha.test(b))b="float";b=b.replace(lb,"-$1").toLowerCase();e=a.ownerDocument.defaultView;if(!e)return null;if(a=e.getComputedStyle(a,null))f=
+a.getPropertyValue(b);if(b==="opacity"&&f==="")f="1"}else if(a.currentStyle){d=b.replace(ia,ja);f=a.currentStyle[b]||a.currentStyle[d];if(!mb.test(f)&&nb.test(f)){b=e.left;var j=a.runtimeStyle.left;a.runtimeStyle.left=a.currentStyle.left;e.left=d==="fontSize"?"1em":f||0;f=e.pixelLeft+"px";e.left=b;a.runtimeStyle.left=j}}return f},swap:function(a,b,d){var f={};for(var e in b){f[e]=a.style[e];a.style[e]=b[e]}d.call(a);for(e in b)a.style[e]=f[e]}});if(c.expr&&c.expr.filters){c.expr.filters.hidden=function(a){var b=
+a.offsetWidth,d=a.offsetHeight,f=a.nodeName.toLowerCase()==="tr";return b===0&&d===0&&!f?true:b>0&&d>0&&!f?false:c.curCSS(a,"display")==="none"};c.expr.filters.visible=function(a){return!c.expr.filters.hidden(a)}}var sb=J(),tb=/<script(.|\s)*?\/script>/gi,ub=/select|textarea/i,vb=/color|date|datetime|email|hidden|month|number|password|range|search|tel|text|time|url|week/i,N=/=\?(&|$)/,ka=/\?/,wb=/(\?|&)_=.*?(&|$)/,xb=/^(\w+:)?\/\/([^\/?#]+)/,yb=/%20/g,zb=c.fn.load;c.fn.extend({load:function(a,b,d){if(typeof a!==
+"string")return zb.call(this,a);else if(!this.length)return this;var f=a.indexOf(" ");if(f>=0){var e=a.slice(f,a.length);a=a.slice(0,f)}f="GET";if(b)if(c.isFunction(b)){d=b;b=null}else if(typeof b==="object"){b=c.param(b,c.ajaxSettings.traditional);f="POST"}var j=this;c.ajax({url:a,type:f,dataType:"html",data:b,complete:function(i,o){if(o==="success"||o==="notmodified")j.html(e?c("<div />").append(i.responseText.replace(tb,"")).find(e):i.responseText);d&&j.each(d,[i.responseText,o,i])}});return this},
+serialize:function(){return c.param(this.serializeArray())},serializeArray:function(){return this.map(function(){return this.elements?c.makeArray(this.elements):this}).filter(function(){return this.name&&!this.disabled&&(this.checked||ub.test(this.nodeName)||vb.test(this.type))}).map(function(a,b){a=c(this).val();return a==null?null:c.isArray(a)?c.map(a,function(d){return{name:b.name,value:d}}):{name:b.name,value:a}}).get()}});c.each("ajaxStart ajaxStop ajaxComplete ajaxError ajaxSuccess ajaxSend".split(" "),
+function(a,b){c.fn[b]=function(d){return this.bind(b,d)}});c.extend({get:function(a,b,d,f){if(c.isFunction(b)){f=f||d;d=b;b=null}return c.ajax({type:"GET",url:a,data:b,success:d,dataType:f})},getScript:function(a,b){return c.get(a,null,b,"script")},getJSON:function(a,b,d){return c.get(a,b,d,"json")},post:function(a,b,d,f){if(c.isFunction(b)){f=f||d;d=b;b={}}return c.ajax({type:"POST",url:a,data:b,success:d,dataType:f})},ajaxSetup:function(a){c.extend(c.ajaxSettings,a)},ajaxSettings:{url:location.href,
+global:true,type:"GET",contentType:"application/x-www-form-urlencoded",processData:true,async:true,xhr:A.XMLHttpRequest&&(A.location.protocol!=="file:"||!A.ActiveXObject)?function(){return new A.XMLHttpRequest}:function(){try{return new A.ActiveXObject("Microsoft.XMLHTTP")}catch(a){}},accepts:{xml:"application/xml, text/xml",html:"text/html",script:"text/javascript, application/javascript",json:"application/json, text/javascript",text:"text/plain",_default:"*/*"}},lastModified:{},etag:{},ajax:function(a){function b(){e.success&&
+e.success.call(k,o,i,x);e.global&&f("ajaxSuccess",[x,e])}function d(){e.complete&&e.complete.call(k,x,i);e.global&&f("ajaxComplete",[x,e]);e.global&&!--c.active&&c.event.trigger("ajaxStop")}function f(q,p){(e.context?c(e.context):c.event).trigger(q,p)}var e=c.extend(true,{},c.ajaxSettings,a),j,i,o,k=a&&a.context||e,n=e.type.toUpperCase();if(e.data&&e.processData&&typeof e.data!=="string")e.data=c.param(e.data,e.traditional);if(e.dataType==="jsonp"){if(n==="GET")N.test(e.url)||(e.url+=(ka.test(e.url)?
+"&":"?")+(e.jsonp||"callback")+"=?");else if(!e.data||!N.test(e.data))e.data=(e.data?e.data+"&":"")+(e.jsonp||"callback")+"=?";e.dataType="json"}if(e.dataType==="json"&&(e.data&&N.test(e.data)||N.test(e.url))){j=e.jsonpCallback||"jsonp"+sb++;if(e.data)e.data=(e.data+"").replace(N,"="+j+"$1");e.url=e.url.replace(N,"="+j+"$1");e.dataType="script";A[j]=A[j]||function(q){o=q;b();d();A[j]=w;try{delete A[j]}catch(p){}z&&z.removeChild(C)}}if(e.dataType==="script"&&e.cache===null)e.cache=false;if(e.cache===
+false&&n==="GET"){var r=J(),u=e.url.replace(wb,"$1_="+r+"$2");e.url=u+(u===e.url?(ka.test(e.url)?"&":"?")+"_="+r:"")}if(e.data&&n==="GET")e.url+=(ka.test(e.url)?"&":"?")+e.data;e.global&&!c.active++&&c.event.trigger("ajaxStart");r=(r=xb.exec(e.url))&&(r[1]&&r[1]!==location.protocol||r[2]!==location.host);if(e.dataType==="script"&&n==="GET"&&r){var z=s.getElementsByTagName("head")[0]||s.documentElement,C=s.createElement("script");C.src=e.url;if(e.scriptCharset)C.charset=e.scriptCharset;if(!j){var B=
+false;C.onload=C.onreadystatechange=function(){if(!B&&(!this.readyState||this.readyState==="loaded"||this.readyState==="complete")){B=true;b();d();C.onload=C.onreadystatechange=null;z&&C.parentNode&&z.removeChild(C)}}}z.insertBefore(C,z.firstChild);return w}var E=false,x=e.xhr();if(x){e.username?x.open(n,e.url,e.async,e.username,e.password):x.open(n,e.url,e.async);try{if(e.data||a&&a.contentType)x.setRequestHeader("Content-Type",e.contentType);if(e.ifModified){c.lastModified[e.url]&&x.setRequestHeader("If-Modified-Since",
+c.lastModified[e.url]);c.etag[e.url]&&x.setRequestHeader("If-None-Match",c.etag[e.url])}r||x.setRequestHeader("X-Requested-With","XMLHttpRequest");x.setRequestHeader("Accept",e.dataType&&e.accepts[e.dataType]?e.accepts[e.dataType]+", */*":e.accepts._default)}catch(ga){}if(e.beforeSend&&e.beforeSend.call(k,x,e)===false){e.global&&!--c.active&&c.event.trigger("ajaxStop");x.abort();return false}e.global&&f("ajaxSend",[x,e]);var g=x.onreadystatechange=function(q){if(!x||x.readyState===0||q==="abort"){E||
+d();E=true;if(x)x.onreadystatechange=c.noop}else if(!E&&x&&(x.readyState===4||q==="timeout")){E=true;x.onreadystatechange=c.noop;i=q==="timeout"?"timeout":!c.httpSuccess(x)?"error":e.ifModified&&c.httpNotModified(x,e.url)?"notmodified":"success";var p;if(i==="success")try{o=c.httpData(x,e.dataType,e)}catch(v){i="parsererror";p=v}if(i==="success"||i==="notmodified")j||b();else c.handleError(e,x,i,p);d();q==="timeout"&&x.abort();if(e.async)x=null}};try{var h=x.abort;x.abort=function(){x&&h.call(x);
+g("abort")}}catch(l){}e.async&&e.timeout>0&&setTimeout(function(){x&&!E&&g("timeout")},e.timeout);try{x.send(n==="POST"||n==="PUT"||n==="DELETE"?e.data:null)}catch(m){c.handleError(e,x,null,m);d()}e.async||g();return x}},handleError:function(a,b,d,f){if(a.error)a.error.call(a.context||a,b,d,f);if(a.global)(a.context?c(a.context):c.event).trigger("ajaxError",[b,a,f])},active:0,httpSuccess:function(a){try{return!a.status&&location.protocol==="file:"||a.status>=200&&a.status<300||a.status===304||a.status===
+1223||a.status===0}catch(b){}return false},httpNotModified:function(a,b){var d=a.getResponseHeader("Last-Modified"),f=a.getResponseHeader("Etag");if(d)c.lastModified[b]=d;if(f)c.etag[b]=f;return a.status===304||a.status===0},httpData:function(a,b,d){var f=a.getResponseHeader("content-type")||"",e=b==="xml"||!b&&f.indexOf("xml")>=0;a=e?a.responseXML:a.responseText;e&&a.documentElement.nodeName==="parsererror"&&c.error("parsererror");if(d&&d.dataFilter)a=d.dataFilter(a,b);if(typeof a==="string")if(b===
+"json"||!b&&f.indexOf("json")>=0)a=c.parseJSON(a);else if(b==="script"||!b&&f.indexOf("javascript")>=0)c.globalEval(a);return a},param:function(a,b){function d(i,o){if(c.isArray(o))c.each(o,function(k,n){b||/\[\]$/.test(i)?f(i,n):d(i+"["+(typeof n==="object"||c.isArray(n)?k:"")+"]",n)});else!b&&o!=null&&typeof o==="object"?c.each(o,function(k,n){d(i+"["+k+"]",n)}):f(i,o)}function f(i,o){o=c.isFunction(o)?o():o;e[e.length]=encodeURIComponent(i)+"="+encodeURIComponent(o)}var e=[];if(b===w)b=c.ajaxSettings.traditional;
+if(c.isArray(a)||a.jquery)c.each(a,function(){f(this.name,this.value)});else for(var j in a)d(j,a[j]);return e.join("&").replace(yb,"+")}});var la={},Ab=/toggle|show|hide/,Bb=/^([+-]=)?([\d+-.]+)(.*)$/,W,va=[["height","marginTop","marginBottom","paddingTop","paddingBottom"],["width","marginLeft","marginRight","paddingLeft","paddingRight"],["opacity"]];c.fn.extend({show:function(a,b){if(a||a===0)return this.animate(K("show",3),a,b);else{a=0;for(b=this.length;a<b;a++){var d=c.data(this[a],"olddisplay");
+this[a].style.display=d||"";if(c.css(this[a],"display")==="none"){d=this[a].nodeName;var f;if(la[d])f=la[d];else{var e=c("<"+d+" />").appendTo("body");f=e.css("display");if(f==="none")f="block";e.remove();la[d]=f}c.data(this[a],"olddisplay",f)}}a=0;for(b=this.length;a<b;a++)this[a].style.display=c.data(this[a],"olddisplay")||"";return this}},hide:function(a,b){if(a||a===0)return this.animate(K("hide",3),a,b);else{a=0;for(b=this.length;a<b;a++){var d=c.data(this[a],"olddisplay");!d&&d!=="none"&&c.data(this[a],
+"olddisplay",c.css(this[a],"display"))}a=0;for(b=this.length;a<b;a++)this[a].style.display="none";return this}},_toggle:c.fn.toggle,toggle:function(a,b){var d=typeof a==="boolean";if(c.isFunction(a)&&c.isFunction(b))this._toggle.apply(this,arguments);else a==null||d?this.each(function(){var f=d?a:c(this).is(":hidden");c(this)[f?"show":"hide"]()}):this.animate(K("toggle",3),a,b);return this},fadeTo:function(a,b,d){return this.filter(":hidden").css("opacity",0).show().end().animate({opacity:b},a,d)},
+animate:function(a,b,d,f){var e=c.speed(b,d,f);if(c.isEmptyObject(a))return this.each(e.complete);return this[e.queue===false?"each":"queue"](function(){var j=c.extend({},e),i,o=this.nodeType===1&&c(this).is(":hidden"),k=this;for(i in a){var n=i.replace(ia,ja);if(i!==n){a[n]=a[i];delete a[i];i=n}if(a[i]==="hide"&&o||a[i]==="show"&&!o)return j.complete.call(this);if((i==="height"||i==="width")&&this.style){j.display=c.css(this,"display");j.overflow=this.style.overflow}if(c.isArray(a[i])){(j.specialEasing=
+j.specialEasing||{})[i]=a[i][1];a[i]=a[i][0]}}if(j.overflow!=null)this.style.overflow="hidden";j.curAnim=c.extend({},a);c.each(a,function(r,u){var z=new c.fx(k,j,r);if(Ab.test(u))z[u==="toggle"?o?"show":"hide":u](a);else{var C=Bb.exec(u),B=z.cur(true)||0;if(C){u=parseFloat(C[2]);var E=C[3]||"px";if(E!=="px"){k.style[r]=(u||1)+E;B=(u||1)/z.cur(true)*B;k.style[r]=B+E}if(C[1])u=(C[1]==="-="?-1:1)*u+B;z.custom(B,u,E)}else z.custom(B,u,"")}});return true})},stop:function(a,b){var d=c.timers;a&&this.queue([]);
+this.each(function(){for(var f=d.length-1;f>=0;f--)if(d[f].elem===this){b&&d[f](true);d.splice(f,1)}});b||this.dequeue();return this}});c.each({slideDown:K("show",1),slideUp:K("hide",1),slideToggle:K("toggle",1),fadeIn:{opacity:"show"},fadeOut:{opacity:"hide"}},function(a,b){c.fn[a]=function(d,f){return this.animate(b,d,f)}});c.extend({speed:function(a,b,d){var f=a&&typeof a==="object"?a:{complete:d||!d&&b||c.isFunction(a)&&a,duration:a,easing:d&&b||b&&!c.isFunction(b)&&b};f.duration=c.fx.off?0:typeof f.duration===
+"number"?f.duration:c.fx.speeds[f.duration]||c.fx.speeds._default;f.old=f.complete;f.complete=function(){f.queue!==false&&c(this).dequeue();c.isFunction(f.old)&&f.old.call(this)};return f},easing:{linear:function(a,b,d,f){return d+f*a},swing:function(a,b,d,f){return(-Math.cos(a*Math.PI)/2+0.5)*f+d}},timers:[],fx:function(a,b,d){this.options=b;this.elem=a;this.prop=d;if(!b.orig)b.orig={}}});c.fx.prototype={update:function(){this.options.step&&this.options.step.call(this.elem,this.now,this);(c.fx.step[this.prop]||
+c.fx.step._default)(this);if((this.prop==="height"||this.prop==="width")&&this.elem.style)this.elem.style.display="block"},cur:function(a){if(this.elem[this.prop]!=null&&(!this.elem.style||this.elem.style[this.prop]==null))return this.elem[this.prop];return(a=parseFloat(c.css(this.elem,this.prop,a)))&&a>-10000?a:parseFloat(c.curCSS(this.elem,this.prop))||0},custom:function(a,b,d){function f(j){return e.step(j)}this.startTime=J();this.start=a;this.end=b;this.unit=d||this.unit||"px";this.now=this.start;
+this.pos=this.state=0;var e=this;f.elem=this.elem;if(f()&&c.timers.push(f)&&!W)W=setInterval(c.fx.tick,13)},show:function(){this.options.orig[this.prop]=c.style(this.elem,this.prop);this.options.show=true;this.custom(this.prop==="width"||this.prop==="height"?1:0,this.cur());c(this.elem).show()},hide:function(){this.options.orig[this.prop]=c.style(this.elem,this.prop);this.options.hide=true;this.custom(this.cur(),0)},step:function(a){var b=J(),d=true;if(a||b>=this.options.duration+this.startTime){this.now=
+this.end;this.pos=this.state=1;this.update();this.options.curAnim[this.prop]=true;for(var f in this.options.curAnim)if(this.options.curAnim[f]!==true)d=false;if(d){if(this.options.display!=null){this.elem.style.overflow=this.options.overflow;a=c.data(this.elem,"olddisplay");this.elem.style.display=a?a:this.options.display;if(c.css(this.elem,"display")==="none")this.elem.style.display="block"}this.options.hide&&c(this.elem).hide();if(this.options.hide||this.options.show)for(var e in this.options.curAnim)c.style(this.elem,
+e,this.options.orig[e]);this.options.complete.call(this.elem)}return false}else{e=b-this.startTime;this.state=e/this.options.duration;a=this.options.easing||(c.easing.swing?"swing":"linear");this.pos=c.easing[this.options.specialEasing&&this.options.specialEasing[this.prop]||a](this.state,e,0,1,this.options.duration);this.now=this.start+(this.end-this.start)*this.pos;this.update()}return true}};c.extend(c.fx,{tick:function(){for(var a=c.timers,b=0;b<a.length;b++)a[b]()||a.splice(b--,1);a.length||
+c.fx.stop()},stop:function(){clearInterval(W);W=null},speeds:{slow:600,fast:200,_default:400},step:{opacity:function(a){c.style(a.elem,"opacity",a.now)},_default:function(a){if(a.elem.style&&a.elem.style[a.prop]!=null)a.elem.style[a.prop]=(a.prop==="width"||a.prop==="height"?Math.max(0,a.now):a.now)+a.unit;else a.elem[a.prop]=a.now}}});if(c.expr&&c.expr.filters)c.expr.filters.animated=function(a){return c.grep(c.timers,function(b){return a===b.elem}).length};c.fn.offset="getBoundingClientRect"in s.documentElement?
+function(a){var b=this[0];if(a)return this.each(function(e){c.offset.setOffset(this,a,e)});if(!b||!b.ownerDocument)return null;if(b===b.ownerDocument.body)return c.offset.bodyOffset(b);var d=b.getBoundingClientRect(),f=b.ownerDocument;b=f.body;f=f.documentElement;return{top:d.top+(self.pageYOffset||c.support.boxModel&&f.scrollTop||b.scrollTop)-(f.clientTop||b.clientTop||0),left:d.left+(self.pageXOffset||c.support.boxModel&&f.scrollLeft||b.scrollLeft)-(f.clientLeft||b.clientLeft||0)}}:function(a){var b=
+this[0];if(a)return this.each(function(r){c.offset.setOffset(this,a,r)});if(!b||!b.ownerDocument)return null;if(b===b.ownerDocument.body)return c.offset.bodyOffset(b);c.offset.initialize();var d=b.offsetParent,f=b,e=b.ownerDocument,j,i=e.documentElement,o=e.body;f=(e=e.defaultView)?e.getComputedStyle(b,null):b.currentStyle;for(var k=b.offsetTop,n=b.offsetLeft;(b=b.parentNode)&&b!==o&&b!==i;){if(c.offset.supportsFixedPosition&&f.position==="fixed")break;j=e?e.getComputedStyle(b,null):b.currentStyle;
+k-=b.scrollTop;n-=b.scrollLeft;if(b===d){k+=b.offsetTop;n+=b.offsetLeft;if(c.offset.doesNotAddBorder&&!(c.offset.doesAddBorderForTableAndCells&&/^t(able|d|h)$/i.test(b.nodeName))){k+=parseFloat(j.borderTopWidth)||0;n+=parseFloat(j.borderLeftWidth)||0}f=d;d=b.offsetParent}if(c.offset.subtractsBorderForOverflowNotVisible&&j.overflow!=="visible"){k+=parseFloat(j.borderTopWidth)||0;n+=parseFloat(j.borderLeftWidth)||0}f=j}if(f.position==="relative"||f.position==="static"){k+=o.offsetTop;n+=o.offsetLeft}if(c.offset.supportsFixedPosition&&
+f.position==="fixed"){k+=Math.max(i.scrollTop,o.scrollTop);n+=Math.max(i.scrollLeft,o.scrollLeft)}return{top:k,left:n}};c.offset={initialize:function(){var a=s.body,b=s.createElement("div"),d,f,e,j=parseFloat(c.curCSS(a,"marginTop",true))||0;c.extend(b.style,{position:"absolute",top:0,left:0,margin:0,border:0,width:"1px",height:"1px",visibility:"hidden"});b.innerHTML="<div style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;'><div></div></div><table style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;' cellpadding='0' cellspacing='0'><tr><td></td></tr></table>";
+a.insertBefore(b,a.firstChild);d=b.firstChild;f=d.firstChild;e=d.nextSibling.firstChild.firstChild;this.doesNotAddBorder=f.offsetTop!==5;this.doesAddBorderForTableAndCells=e.offsetTop===5;f.style.position="fixed";f.style.top="20px";this.supportsFixedPosition=f.offsetTop===20||f.offsetTop===15;f.style.position=f.style.top="";d.style.overflow="hidden";d.style.position="relative";this.subtractsBorderForOverflowNotVisible=f.offsetTop===-5;this.doesNotIncludeMarginInBodyOffset=a.offsetTop!==j;a.removeChild(b);
+c.offset.initialize=c.noop},bodyOffset:function(a){var b=a.offsetTop,d=a.offsetLeft;c.offset.initialize();if(c.offset.doesNotIncludeMarginInBodyOffset){b+=parseFloat(c.curCSS(a,"marginTop",true))||0;d+=parseFloat(c.curCSS(a,"marginLeft",true))||0}return{top:b,left:d}},setOffset:function(a,b,d){if(/static/.test(c.curCSS(a,"position")))a.style.position="relative";var f=c(a),e=f.offset(),j=parseInt(c.curCSS(a,"top",true),10)||0,i=parseInt(c.curCSS(a,"left",true),10)||0;if(c.isFunction(b))b=b.call(a,
+d,e);d={top:b.top-e.top+j,left:b.left-e.left+i};"using"in b?b.using.call(a,d):f.css(d)}};c.fn.extend({position:function(){if(!this[0])return null;var a=this[0],b=this.offsetParent(),d=this.offset(),f=/^body|html$/i.test(b[0].nodeName)?{top:0,left:0}:b.offset();d.top-=parseFloat(c.curCSS(a,"marginTop",true))||0;d.left-=parseFloat(c.curCSS(a,"marginLeft",true))||0;f.top+=parseFloat(c.curCSS(b[0],"borderTopWidth",true))||0;f.left+=parseFloat(c.curCSS(b[0],"borderLeftWidth",true))||0;return{top:d.top-
+f.top,left:d.left-f.left}},offsetParent:function(){return this.map(function(){for(var a=this.offsetParent||s.body;a&&!/^body|html$/i.test(a.nodeName)&&c.css(a,"position")==="static";)a=a.offsetParent;return a})}});c.each(["Left","Top"],function(a,b){var d="scroll"+b;c.fn[d]=function(f){var e=this[0],j;if(!e)return null;if(f!==w)return this.each(function(){if(j=wa(this))j.scrollTo(!a?f:c(j).scrollLeft(),a?f:c(j).scrollTop());else this[d]=f});else return(j=wa(e))?"pageXOffset"in j?j[a?"pageYOffset":
+"pageXOffset"]:c.support.boxModel&&j.document.documentElement[d]||j.document.body[d]:e[d]}});c.each(["Height","Width"],function(a,b){var d=b.toLowerCase();c.fn["inner"+b]=function(){return this[0]?c.css(this[0],d,false,"padding"):null};c.fn["outer"+b]=function(f){return this[0]?c.css(this[0],d,false,f?"margin":"border"):null};c.fn[d]=function(f){var e=this[0];if(!e)return f==null?null:this;if(c.isFunction(f))return this.each(function(j){var i=c(this);i[d](f.call(this,j,i[d]()))});return"scrollTo"in
+e&&e.document?e.document.compatMode==="CSS1Compat"&&e.document.documentElement["client"+b]||e.document.body["client"+b]:e.nodeType===9?Math.max(e.documentElement["client"+b],e.body["scroll"+b],e.documentElement["scroll"+b],e.body["offset"+b],e.documentElement["offset"+b]):f===w?c.css(e,d):this.css(d,typeof f==="string"?f:f+"px")}});A.jQuery=A.$=c})(window);

Added: www-releases/trunk/3.4.2/docs/_static/lines.gif
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/lines.gif?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/lines.gif
------------------------------------------------------------------------------
    svn:mime-type = image/gif

Added: www-releases/trunk/3.4.2/docs/_static/llvm-theme.css
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/llvm-theme.css?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/llvm-theme.css (added)
+++ www-releases/trunk/3.4.2/docs/_static/llvm-theme.css Mon Jun 16 08:19:07 2014
@@ -0,0 +1,371 @@
+/*
+ * sphinxdoc.css_t
+ * ~~~~~~~~~~~~~~~
+ *
+ * Sphinx stylesheet -- sphinxdoc theme.  Originally created by
+ * Armin Ronacher for Werkzeug.
+ *
+ * :copyright: Copyright 2007-2010 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+ at import url("basic.css");
+
+/* -- page layout ----------------------------------------------------------- */
+
+body {
+    font-family: 'Lucida Grande', 'Lucida Sans Unicode', 'Geneva',
+                 'Verdana', sans-serif;
+    font-size: 14px;
+    line-height: 150%;
+    text-align: center;
+    background-color: #BFD1D4;
+    color: black;
+    padding: 0;
+    border: 1px solid #aaa;
+
+    margin: 0px 80px 0px 80px;
+    min-width: 740px;
+}
+
+div.logo {
+    background-color: white;
+    text-align: left;
+    padding: 10px 10px 15px 15px;
+}
+
+div.document {
+    background-color: white;
+    text-align: left;
+    background-image: url(contents.png);
+    background-repeat: repeat-x;
+}
+
+div.bodywrapper {
+    margin: 0 240px 0 0;
+    border-right: 1px solid #ccc;
+}
+
+div.body {
+    margin: 0;
+    padding: 0.5em 20px 20px 20px;
+}
+
+div.related {
+    font-size: 1em;
+}
+
+div.related ul {
+    background-image: url(navigation.png);
+    height: 2em;
+    border-top: 1px solid #ddd;
+    border-bottom: 1px solid #ddd;
+}
+
+div.related ul li {
+    margin: 0;
+    padding: 0;
+    height: 2em;
+    float: left;
+}
+
+div.related ul li.right {
+    float: right;
+    margin-right: 5px;
+}
+
+div.related ul li a {
+    margin: 0;
+    padding: 0 5px 0 5px;
+    line-height: 1.75em;
+    color: #EE9816;
+}
+
+div.related ul li a:hover {
+    color: #3CA8E7;
+}
+
+div.sphinxsidebarwrapper {
+    padding: 0;
+}
+
+div.sphinxsidebar {
+    margin: 0;
+    padding: 0.5em 15px 15px 0;
+    width: 210px;
+    float: right;
+    font-size: 1em;
+    text-align: left;
+}
+
+div.sphinxsidebar h3, div.sphinxsidebar h4 {
+    margin: 1em 0 0.5em 0;
+    font-size: 1em;
+    padding: 0.1em 0 0.1em 0.5em;
+    color: white;
+    border: 1px solid #86989B;
+    background-color: #AFC1C4;
+}
+
+div.sphinxsidebar h3 a {
+    color: white;
+}
+
+div.sphinxsidebar ul {
+    padding-left: 1.5em;
+    margin-top: 7px;
+    padding: 0;
+    line-height: 130%;
+}
+
+div.sphinxsidebar ul ul {
+    margin-left: 20px;
+}
+
+div.footer {
+    background-color: #E3EFF1;
+    color: #86989B;
+    padding: 3px 8px 3px 0;
+    clear: both;
+    font-size: 0.8em;
+    text-align: right;
+}
+
+div.footer a {
+    color: #86989B;
+    text-decoration: underline;
+}
+
+/* -- body styles ----------------------------------------------------------- */
+
+p {
+    margin: 0.8em 0 0.5em 0;
+}
+
+a {
+    color: #CA7900;
+    text-decoration: none;
+}
+
+a:hover {
+    color: #2491CF;
+}
+
+div.body p a{
+    text-decoration: underline;
+}
+
+h1 {
+    margin: 0;
+    padding: 0.7em 0 0.3em 0;
+    font-size: 1.5em;
+    color: #11557C;
+}
+
+h2 {
+    margin: 1.3em 0 0.2em 0;
+    font-size: 1.35em;
+    padding: 0;
+}
+
+h3 {
+    margin: 1em 0 -0.3em 0;
+    font-size: 1.2em;
+}
+
+h3 a:hover {
+    text-decoration: underline;
+}
+
+div.body h1 a, div.body h2 a, div.body h3 a, div.body h4 a, div.body h5 a, div.body h6 a {
+    color: black!important;
+}
+
+div.body h1,
+div.body h2,
+div.body h3,
+div.body h4,
+div.body h5,
+div.body h6 {
+    background-color: #f2f2f2;
+    font-weight: normal;
+    color: #20435c;
+    border-bottom: 1px solid #ccc;
+    margin: 20px -20px 10px -20px;
+    padding: 3px 0 3px 10px;
+}
+
+div.body h1 { margin-top: 0; font-size: 200%; }
+div.body h2 { font-size: 160%; }
+div.body h3 { font-size: 140%; }
+div.body h4 { font-size: 120%; }
+div.body h5 { font-size: 110%; }
+div.body h6 { font-size: 100%; }
+
+h1 a.anchor, h2 a.anchor, h3 a.anchor, h4 a.anchor, h5 a.anchor, h6 a.anchor {
+    display: none;
+    margin: 0 0 0 0.3em;
+    padding: 0 0.2em 0 0.2em;
+    color: #aaa!important;
+}
+
+h1:hover a.anchor, h2:hover a.anchor, h3:hover a.anchor, h4:hover a.anchor,
+h5:hover a.anchor, h6:hover a.anchor {
+    display: inline;
+}
+
+h1 a.anchor:hover, h2 a.anchor:hover, h3 a.anchor:hover, h4 a.anchor:hover,
+h5 a.anchor:hover, h6 a.anchor:hover {
+    color: #777;
+    background-color: #eee;
+}
+
+a.headerlink {
+    color: #c60f0f!important;
+    font-size: 1em;
+    margin-left: 6px;
+    padding: 0 4px 0 4px;
+    text-decoration: none!important;
+}
+
+a.headerlink:hover {
+    background-color: #ccc;
+    color: white!important;
+}
+
+cite, code, tt {
+    font-family: 'Consolas', 'Deja Vu Sans Mono',
+                 'Bitstream Vera Sans Mono', monospace;
+    font-size: 0.95em;
+}
+
+:not(a.reference) > tt {
+    background-color: #f2f2f2;
+    border-bottom: 1px solid #ddd;
+    color: #333;
+}
+
+tt.descname, tt.descclassname, tt.xref {
+    border: 0;
+}
+
+hr {
+    border: 1px solid #abc;
+    margin: 2em;
+}
+
+p a tt {
+    border: 0;
+    color: #CA7900;
+}
+
+p a tt:hover {
+    color: #2491CF;
+}
+
+a tt {
+    border: none;
+}
+
+pre {
+    font-family: 'Consolas', 'Deja Vu Sans Mono',
+                 'Bitstream Vera Sans Mono', monospace;
+    font-size: 0.95em;
+    line-height: 120%;
+    padding: 0.5em;
+    border: 1px solid #ccc;
+    background-color: #f8f8f8;
+}
+
+pre a {
+    color: inherit;
+    text-decoration: underline;
+}
+
+td.linenos pre {
+    padding: 0.5em 0;
+}
+
+div.quotebar {
+    background-color: #f8f8f8;
+    max-width: 250px;
+    float: right;
+    padding: 2px 7px;
+    border: 1px solid #ccc;
+}
+
+div.topic {
+    background-color: #f8f8f8;
+}
+
+table {
+    border-collapse: collapse;
+    margin: 0 -0.5em 0 -0.5em;
+}
+
+table td, table th {
+    padding: 0.2em 0.5em 0.2em 0.5em;
+}
+
+div.admonition, div.warning {
+    font-size: 0.9em;
+    margin: 1em 0 1em 0;
+    border: 1px solid #86989B;
+    background-color: #f7f7f7;
+    padding: 0;
+}
+
+div.admonition p, div.warning p {
+    margin: 0.5em 1em 0.5em 1em;
+    padding: 0;
+}
+
+div.admonition pre, div.warning pre {
+    margin: 0.4em 1em 0.4em 1em;
+}
+
+div.admonition p.admonition-title,
+div.warning p.admonition-title {
+    margin: 0;
+    padding: 0.1em 0 0.1em 0.5em;
+    color: white;
+    border-bottom: 1px solid #86989B;
+    font-weight: bold;
+    background-color: #AFC1C4;
+}
+
+div.warning {
+    border: 1px solid #940000;
+}
+
+div.warning p.admonition-title {
+    background-color: #CF0000;
+    border-bottom-color: #940000;
+}
+
+div.admonition ul, div.admonition ol,
+div.warning ul, div.warning ol {
+    margin: 0.1em 0.5em 0.5em 3em;
+    padding: 0;
+}
+
+div.versioninfo {
+    margin: 1em 0 0 0;
+    border: 1px solid #ccc;
+    background-color: #DDEAF0;
+    padding: 8px;
+    line-height: 1.3em;
+    font-size: 0.9em;
+}
+
+.viewcode-back {
+    font-family: 'Lucida Grande', 'Lucida Sans Unicode', 'Geneva',
+                 'Verdana', sans-serif;
+}
+
+div.viewcode-block:target {
+    background-color: #f4debf;
+    border-top: 1px solid #ac9;
+    border-bottom: 1px solid #ac9;
+}

Added: www-releases/trunk/3.4.2/docs/_static/llvm.css
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/llvm.css?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/llvm.css (added)
+++ www-releases/trunk/3.4.2/docs/_static/llvm.css Mon Jun 16 08:19:07 2014
@@ -0,0 +1,112 @@
+/*
+ * LLVM documentation style sheet
+ */
+
+/* Common styles */
+.body { color: black; background: white; margin: 0 0 0 0 }
+
+/* No borders on image links */
+a:link img, a:visited img { border-style: none }
+
+address img { float: right; width: 88px; height: 31px; }
+address     { clear: right; }
+
+table       { text-align: center; border: 2px solid black;
+              border-collapse: collapse; margin-top: 1em; margin-left: 1em;
+              margin-right: 1em; margin-bottom: 1em; }
+tr, td      { border: 2px solid gray; padding: 4pt 4pt 2pt 2pt; }
+th          { border: 2px solid gray; font-weight: bold; font-size: 105%;
+              background: url("lines.gif");
+              font-family: "Georgia,Palatino,Times,Roman,SanSerif";
+              text-align: center; vertical-align: middle; }
+/*
+ * Documentation
+ */
+/* Common for title and header */
+.doc_title, .doc_section, .doc_subsection, h1, h2, h3 {
+  color: black; background: url("lines.gif");
+  font-family: "Georgia,Palatino,Times,Roman,SanSerif"; font-weight: bold;
+  border-width: 1px;
+  border-style: solid none solid none;
+  text-align: center;
+  vertical-align: middle;
+  padding-left: 8pt;
+  padding-top: 1px;
+  padding-bottom: 2px
+}
+
+h1, .doc_title, .title { text-align: left;   font-size: 25pt }
+
+h2, .doc_section   { text-align: center; font-size: 22pt;
+                     margin: 20pt 0pt 5pt 0pt; }
+
+h3, .doc_subsection { width: 75%;
+                      text-align: left;  font-size: 12pt;
+                      padding: 4pt 4pt 4pt 4pt;
+                      margin: 1.5em 0.5em 0.5em 0.5em }
+
+h4, .doc_subsubsection { margin: 2.0em 0.5em 0.5em 0.5em;
+                         font-weight: bold; font-style: oblique;
+                         border-bottom: 1px solid #999999; font-size: 12pt;
+                         width: 75%; }
+
+.doc_author     { text-align: left; font-weight: bold; padding-left: 20pt }
+.doc_text       { text-align: left; padding-left: 20pt; padding-right: 10pt }
+
+.doc_footer     { text-align: left; padding: 0 0 0 0 }
+
+.doc_hilite     { color: blue; font-weight: bold; }
+
+.doc_table      { text-align: center; width: 90%;
+                  padding: 1px 1px 1px 1px; border: 1px; }
+
+.doc_warning    { color: red; font-weight: bold }
+
+/* <div class="doc_code"> would use this class, and <div> adds more padding */
+.doc_code, .literal-block
+                { border: solid 1px gray; background: #eeeeee;
+                  margin: 0 1em 0 1em;
+                  padding: 0 1em 0 1em;
+                  display: table;
+                }
+
+blockquote pre {
+        padding: 1em 2em 1em 1em;
+        border: solid 1px gray;
+        background: #eeeeee;
+        margin: 0 1em 0 1em;
+        display: table;
+}
+
+h2+div, h2+p {text-align: left; padding-left: 20pt; padding-right: 10pt;}
+h3+div, h3+p {text-align: left; padding-left: 20pt; padding-right: 10pt;}
+h4+div, h4+p {text-align: left; padding-left: 20pt; padding-right: 10pt;}
+
+/* It is preferrable to use <pre class="doc_code"> everywhere instead of the
+ * <div class="doc_code"><pre>...</ptr></div> construct.
+ *
+ * Once all docs use <pre> for code regions, this style can  be merged with the
+ * one above, and we can drop the [pre] qualifier.
+ */
+pre.doc_code, .literal-block { padding: 1em 2em 1em 1em }
+
+.doc_notes      { background: #fafafa; border: 1px solid #cecece;
+                  display: table; padding: 0 1em 0 .1em }
+
+table.layout    { text-align: left; border: none; border-collapse: collapse;
+                  padding: 4px 4px 4px 4px; }
+tr.layout, td.layout, td.left, td.right
+                { border: none; padding: 4pt 4pt 2pt 2pt; vertical-align: top; }
+td.left         { text-align: left }
+td.right        { text-align: right }
+th.layout       { border: none; font-weight: bold; font-size: 105%;
+                  text-align: center; vertical-align: middle; }
+
+/* Left align table cell */
+.td_left        { border: 2px solid gray; text-align: left; }
+
+/* ReST-specific */
+.title { margin-top: 0 }
+.topic-title{ display: none }
+div.contents ul { list-style-type: decimal }
+.toc-backref    { color: black; text-decoration: none; }

Added: www-releases/trunk/3.4.2/docs/_static/logo.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/logo.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/logo.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/minus.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/minus.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/minus.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/navigation.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/navigation.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/navigation.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/plus.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/plus.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/plus.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/pygments.css
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/pygments.css?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/pygments.css (added)
+++ www-releases/trunk/3.4.2/docs/_static/pygments.css Mon Jun 16 08:19:07 2014
@@ -0,0 +1,62 @@
+.highlight .hll { background-color: #ffffcc }
+.highlight  { background: #f0f0f0; }
+.highlight .c { color: #60a0b0; font-style: italic } /* Comment */
+.highlight .err { border: 1px solid #FF0000 } /* Error */
+.highlight .k { color: #007020; font-weight: bold } /* Keyword */
+.highlight .o { color: #666666 } /* Operator */
+.highlight .cm { color: #60a0b0; font-style: italic } /* Comment.Multiline */
+.highlight .cp { color: #007020 } /* Comment.Preproc */
+.highlight .c1 { color: #60a0b0; font-style: italic } /* Comment.Single */
+.highlight .cs { color: #60a0b0; background-color: #fff0f0 } /* Comment.Special */
+.highlight .gd { color: #A00000 } /* Generic.Deleted */
+.highlight .ge { font-style: italic } /* Generic.Emph */
+.highlight .gr { color: #FF0000 } /* Generic.Error */
+.highlight .gh { color: #000080; font-weight: bold } /* Generic.Heading */
+.highlight .gi { color: #00A000 } /* Generic.Inserted */
+.highlight .go { color: #888888 } /* Generic.Output */
+.highlight .gp { color: #c65d09; font-weight: bold } /* Generic.Prompt */
+.highlight .gs { font-weight: bold } /* Generic.Strong */
+.highlight .gu { color: #800080; font-weight: bold } /* Generic.Subheading */
+.highlight .gt { color: #0044DD } /* Generic.Traceback */
+.highlight .kc { color: #007020; font-weight: bold } /* Keyword.Constant */
+.highlight .kd { color: #007020; font-weight: bold } /* Keyword.Declaration */
+.highlight .kn { color: #007020; font-weight: bold } /* Keyword.Namespace */
+.highlight .kp { color: #007020 } /* Keyword.Pseudo */
+.highlight .kr { color: #007020; font-weight: bold } /* Keyword.Reserved */
+.highlight .kt { color: #902000 } /* Keyword.Type */
+.highlight .m { color: #40a070 } /* Literal.Number */
+.highlight .s { color: #4070a0 } /* Literal.String */
+.highlight .na { color: #4070a0 } /* Name.Attribute */
+.highlight .nb { color: #007020 } /* Name.Builtin */
+.highlight .nc { color: #0e84b5; font-weight: bold } /* Name.Class */
+.highlight .no { color: #60add5 } /* Name.Constant */
+.highlight .nd { color: #555555; font-weight: bold } /* Name.Decorator */
+.highlight .ni { color: #d55537; font-weight: bold } /* Name.Entity */
+.highlight .ne { color: #007020 } /* Name.Exception */
+.highlight .nf { color: #06287e } /* Name.Function */
+.highlight .nl { color: #002070; font-weight: bold } /* Name.Label */
+.highlight .nn { color: #0e84b5; font-weight: bold } /* Name.Namespace */
+.highlight .nt { color: #062873; font-weight: bold } /* Name.Tag */
+.highlight .nv { color: #bb60d5 } /* Name.Variable */
+.highlight .ow { color: #007020; font-weight: bold } /* Operator.Word */
+.highlight .w { color: #bbbbbb } /* Text.Whitespace */
+.highlight .mf { color: #40a070 } /* Literal.Number.Float */
+.highlight .mh { color: #40a070 } /* Literal.Number.Hex */
+.highlight .mi { color: #40a070 } /* Literal.Number.Integer */
+.highlight .mo { color: #40a070 } /* Literal.Number.Oct */
+.highlight .sb { color: #4070a0 } /* Literal.String.Backtick */
+.highlight .sc { color: #4070a0 } /* Literal.String.Char */
+.highlight .sd { color: #4070a0; font-style: italic } /* Literal.String.Doc */
+.highlight .s2 { color: #4070a0 } /* Literal.String.Double */
+.highlight .se { color: #4070a0; font-weight: bold } /* Literal.String.Escape */
+.highlight .sh { color: #4070a0 } /* Literal.String.Heredoc */
+.highlight .si { color: #70a0d0; font-style: italic } /* Literal.String.Interpol */
+.highlight .sx { color: #c65d09 } /* Literal.String.Other */
+.highlight .sr { color: #235388 } /* Literal.String.Regex */
+.highlight .s1 { color: #4070a0 } /* Literal.String.Single */
+.highlight .ss { color: #517918 } /* Literal.String.Symbol */
+.highlight .bp { color: #007020 } /* Name.Builtin.Pseudo */
+.highlight .vc { color: #bb60d5 } /* Name.Variable.Class */
+.highlight .vg { color: #bb60d5 } /* Name.Variable.Global */
+.highlight .vi { color: #bb60d5 } /* Name.Variable.Instance */
+.highlight .il { color: #40a070 } /* Literal.Number.Integer.Long */
\ No newline at end of file

Added: www-releases/trunk/3.4.2/docs/_static/searchtools.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/searchtools.js?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/searchtools.js (added)
+++ www-releases/trunk/3.4.2/docs/_static/searchtools.js Mon Jun 16 08:19:07 2014
@@ -0,0 +1,560 @@
+/*
+ * searchtools.js_t
+ * ~~~~~~~~~~~~~~~~
+ *
+ * Sphinx JavaScript utilties for the full-text search.
+ *
+ * :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+/**
+ * helper function to return a node containing the
+ * search summary for a given text. keywords is a list
+ * of stemmed words, hlwords is the list of normal, unstemmed
+ * words. the first one is used to find the occurance, the
+ * latter for highlighting it.
+ */
+
+jQuery.makeSearchSummary = function(text, keywords, hlwords) {
+  var textLower = text.toLowerCase();
+  var start = 0;
+  $.each(keywords, function() {
+    var i = textLower.indexOf(this.toLowerCase());
+    if (i > -1)
+      start = i;
+  });
+  start = Math.max(start - 120, 0);
+  var excerpt = ((start > 0) ? '...' : '') +
+  $.trim(text.substr(start, 240)) +
+  ((start + 240 - text.length) ? '...' : '');
+  var rv = $('<div class="context"></div>').text(excerpt);
+  $.each(hlwords, function() {
+    rv = rv.highlightText(this, 'highlighted');
+  });
+  return rv;
+}
+
+
+/**
+ * Porter Stemmer
+ */
+var Stemmer = function() {
+
+  var step2list = {
+    ational: 'ate',
+    tional: 'tion',
+    enci: 'ence',
+    anci: 'ance',
+    izer: 'ize',
+    bli: 'ble',
+    alli: 'al',
+    entli: 'ent',
+    eli: 'e',
+    ousli: 'ous',
+    ization: 'ize',
+    ation: 'ate',
+    ator: 'ate',
+    alism: 'al',
+    iveness: 'ive',
+    fulness: 'ful',
+    ousness: 'ous',
+    aliti: 'al',
+    iviti: 'ive',
+    biliti: 'ble',
+    logi: 'log'
+  };
+
+  var step3list = {
+    icate: 'ic',
+    ative: '',
+    alize: 'al',
+    iciti: 'ic',
+    ical: 'ic',
+    ful: '',
+    ness: ''
+  };
+
+  var c = "[^aeiou]";          // consonant
+  var v = "[aeiouy]";          // vowel
+  var C = c + "[^aeiouy]*";    // consonant sequence
+  var V = v + "[aeiou]*";      // vowel sequence
+
+  var mgr0 = "^(" + C + ")?" + V + C;                      // [C]VC... is m>0
+  var meq1 = "^(" + C + ")?" + V + C + "(" + V + ")?$";    // [C]VC[V] is m=1
+  var mgr1 = "^(" + C + ")?" + V + C + V + C;              // [C]VCVC... is m>1
+  var s_v   = "^(" + C + ")?" + v;                         // vowel in stem
+
+  this.stemWord = function (w) {
+    var stem;
+    var suffix;
+    var firstch;
+    var origword = w;
+
+    if (w.length < 3)
+      return w;
+
+    var re;
+    var re2;
+    var re3;
+    var re4;
+
+    firstch = w.substr(0,1);
+    if (firstch == "y")
+      w = firstch.toUpperCase() + w.substr(1);
+
+    // Step 1a
+    re = /^(.+?)(ss|i)es$/;
+    re2 = /^(.+?)([^s])s$/;
+
+    if (re.test(w))
+      w = w.replace(re,"$1$2");
+    else if (re2.test(w))
+      w = w.replace(re2,"$1$2");
+
+    // Step 1b
+    re = /^(.+?)eed$/;
+    re2 = /^(.+?)(ed|ing)$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      re = new RegExp(mgr0);
+      if (re.test(fp[1])) {
+        re = /.$/;
+        w = w.replace(re,"");
+      }
+    }
+    else if (re2.test(w)) {
+      var fp = re2.exec(w);
+      stem = fp[1];
+      re2 = new RegExp(s_v);
+      if (re2.test(stem)) {
+        w = stem;
+        re2 = /(at|bl|iz)$/;
+        re3 = new RegExp("([^aeiouylsz])\\1$");
+        re4 = new RegExp("^" + C + v + "[^aeiouwxy]$");
+        if (re2.test(w))
+          w = w + "e";
+        else if (re3.test(w)) {
+          re = /.$/;
+          w = w.replace(re,"");
+        }
+        else if (re4.test(w))
+          w = w + "e";
+      }
+    }
+
+    // Step 1c
+    re = /^(.+?)y$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      re = new RegExp(s_v);
+      if (re.test(stem))
+        w = stem + "i";
+    }
+
+    // Step 2
+    re = /^(.+?)(ational|tional|enci|anci|izer|bli|alli|entli|eli|ousli|ization|ation|ator|alism|iveness|fulness|ousness|aliti|iviti|biliti|logi)$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      suffix = fp[2];
+      re = new RegExp(mgr0);
+      if (re.test(stem))
+        w = stem + step2list[suffix];
+    }
+
+    // Step 3
+    re = /^(.+?)(icate|ative|alize|iciti|ical|ful|ness)$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      suffix = fp[2];
+      re = new RegExp(mgr0);
+      if (re.test(stem))
+        w = stem + step3list[suffix];
+    }
+
+    // Step 4
+    re = /^(.+?)(al|ance|ence|er|ic|able|ible|ant|ement|ment|ent|ou|ism|ate|iti|ous|ive|ize)$/;
+    re2 = /^(.+?)(s|t)(ion)$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      re = new RegExp(mgr1);
+      if (re.test(stem))
+        w = stem;
+    }
+    else if (re2.test(w)) {
+      var fp = re2.exec(w);
+      stem = fp[1] + fp[2];
+      re2 = new RegExp(mgr1);
+      if (re2.test(stem))
+        w = stem;
+    }
+
+    // Step 5
+    re = /^(.+?)e$/;
+    if (re.test(w)) {
+      var fp = re.exec(w);
+      stem = fp[1];
+      re = new RegExp(mgr1);
+      re2 = new RegExp(meq1);
+      re3 = new RegExp("^" + C + v + "[^aeiouwxy]$");
+      if (re.test(stem) || (re2.test(stem) && !(re3.test(stem))))
+        w = stem;
+    }
+    re = /ll$/;
+    re2 = new RegExp(mgr1);
+    if (re.test(w) && re2.test(w)) {
+      re = /.$/;
+      w = w.replace(re,"");
+    }
+
+    // and turn initial Y back to y
+    if (firstch == "y")
+      w = firstch.toLowerCase() + w.substr(1);
+    return w;
+  }
+}
+
+
+/**
+ * Search Module
+ */
+var Search = {
+
+  _index : null,
+  _queued_query : null,
+  _pulse_status : -1,
+
+  init : function() {
+      var params = $.getQueryParameters();
+      if (params.q) {
+          var query = params.q[0];
+          $('input[name="q"]')[0].value = query;
+          this.performSearch(query);
+      }
+  },
+
+  loadIndex : function(url) {
+    $.ajax({type: "GET", url: url, data: null, success: null,
+            dataType: "script", cache: true});
+  },
+
+  setIndex : function(index) {
+    var q;
+    this._index = index;
+    if ((q = this._queued_query) !== null) {
+      this._queued_query = null;
+      Search.query(q);
+    }
+  },
+
+  hasIndex : function() {
+      return this._index !== null;
+  },
+
+  deferQuery : function(query) {
+      this._queued_query = query;
+  },
+
+  stopPulse : function() {
+      this._pulse_status = 0;
+  },
+
+  startPulse : function() {
+    if (this._pulse_status >= 0)
+        return;
+    function pulse() {
+      Search._pulse_status = (Search._pulse_status + 1) % 4;
+      var dotString = '';
+      for (var i = 0; i < Search._pulse_status; i++)
+        dotString += '.';
+      Search.dots.text(dotString);
+      if (Search._pulse_status > -1)
+        window.setTimeout(pulse, 500);
+    };
+    pulse();
+  },
+
+  /**
+   * perform a search for something
+   */
+  performSearch : function(query) {
+    // create the required interface elements
+    this.out = $('#search-results');
+    this.title = $('<h2>' + _('Searching') + '</h2>').appendTo(this.out);
+    this.dots = $('<span></span>').appendTo(this.title);
+    this.status = $('<p style="display: none"></p>').appendTo(this.out);
+    this.output = $('<ul class="search"/>').appendTo(this.out);
+
+    $('#search-progress').text(_('Preparing search...'));
+    this.startPulse();
+
+    // index already loaded, the browser was quick!
+    if (this.hasIndex())
+      this.query(query);
+    else
+      this.deferQuery(query);
+  },
+
+  query : function(query) {
+    var stopwords = ["and","then","into","it","as","are","in","if","for","no","there","their","was","is","be","to","that","but","they","not","such","with","by","a","on","these","of","will","this","near","the","or","at"];
+
+    // Stem the searchterms and add them to the correct list
+    var stemmer = new Stemmer();
+    var searchterms = [];
+    var excluded = [];
+    var hlterms = [];
+    var tmp = query.split(/\s+/);
+    var objectterms = [];
+    for (var i = 0; i < tmp.length; i++) {
+      if (tmp[i] != "") {
+          objectterms.push(tmp[i].toLowerCase());
+      }
+
+      if ($u.indexOf(stopwords, tmp[i]) != -1 || tmp[i].match(/^\d+$/) ||
+          tmp[i] == "") {
+        // skip this "word"
+        continue;
+      }
+      // stem the word
+      var word = stemmer.stemWord(tmp[i]).toLowerCase();
+      // select the correct list
+      if (word[0] == '-') {
+        var toAppend = excluded;
+        word = word.substr(1);
+      }
+      else {
+        var toAppend = searchterms;
+        hlterms.push(tmp[i].toLowerCase());
+      }
+      // only add if not already in the list
+      if (!$.contains(toAppend, word))
+        toAppend.push(word);
+    };
+    var highlightstring = '?highlight=' + $.urlencode(hlterms.join(" "));
+
+    // console.debug('SEARCH: searching for:');
+    // console.info('required: ', searchterms);
+    // console.info('excluded: ', excluded);
+
+    // prepare search
+    var filenames = this._index.filenames;
+    var titles = this._index.titles;
+    var terms = this._index.terms;
+    var fileMap = {};
+    var files = null;
+    // different result priorities
+    var importantResults = [];
+    var objectResults = [];
+    var regularResults = [];
+    var unimportantResults = [];
+    $('#search-progress').empty();
+
+    // lookup as object
+    for (var i = 0; i < objectterms.length; i++) {
+      var others = [].concat(objectterms.slice(0,i),
+                             objectterms.slice(i+1, objectterms.length))
+      var results = this.performObjectSearch(objectterms[i], others);
+      // Assume first word is most likely to be the object,
+      // other words more likely to be in description.
+      // Therefore put matches for earlier words first.
+      // (Results are eventually used in reverse order).
+      objectResults = results[0].concat(objectResults);
+      importantResults = results[1].concat(importantResults);
+      unimportantResults = results[2].concat(unimportantResults);
+    }
+
+    // perform the search on the required terms
+    for (var i = 0; i < searchterms.length; i++) {
+      var word = searchterms[i];
+      // no match but word was a required one
+      if ((files = terms[word]) == null)
+        break;
+      if (files.length == undefined) {
+        files = [files];
+      }
+      // create the mapping
+      for (var j = 0; j < files.length; j++) {
+        var file = files[j];
+        if (file in fileMap)
+          fileMap[file].push(word);
+        else
+          fileMap[file] = [word];
+      }
+    }
+
+    // now check if the files don't contain excluded terms
+    for (var file in fileMap) {
+      var valid = true;
+
+      // check if all requirements are matched
+      if (fileMap[file].length != searchterms.length)
+        continue;
+
+      // ensure that none of the excluded terms is in the
+      // search result.
+      for (var i = 0; i < excluded.length; i++) {
+        if (terms[excluded[i]] == file ||
+            $.contains(terms[excluded[i]] || [], file)) {
+          valid = false;
+          break;
+        }
+      }
+
+      // if we have still a valid result we can add it
+      // to the result list
+      if (valid)
+        regularResults.push([filenames[file], titles[file], '', null]);
+    }
+
+    // delete unused variables in order to not waste
+    // memory until list is retrieved completely
+    delete filenames, titles, terms;
+
+    // now sort the regular results descending by title
+    regularResults.sort(function(a, b) {
+      var left = a[1].toLowerCase();
+      var right = b[1].toLowerCase();
+      return (left > right) ? -1 : ((left < right) ? 1 : 0);
+    });
+
+    // combine all results
+    var results = unimportantResults.concat(regularResults)
+      .concat(objectResults).concat(importantResults);
+
+    // print the results
+    var resultCount = results.length;
+    function displayNextItem() {
+      // results left, load the summary and display it
+      if (results.length) {
+        var item = results.pop();
+        var listItem = $('<li style="display:none"></li>');
+        if (DOCUMENTATION_OPTIONS.FILE_SUFFIX == '') {
+          // dirhtml builder
+          var dirname = item[0] + '/';
+          if (dirname.match(/\/index\/$/)) {
+            dirname = dirname.substring(0, dirname.length-6);
+          } else if (dirname == 'index/') {
+            dirname = '';
+          }
+          listItem.append($('<a/>').attr('href',
+            DOCUMENTATION_OPTIONS.URL_ROOT + dirname +
+            highlightstring + item[2]).html(item[1]));
+        } else {
+          // normal html builders
+          listItem.append($('<a/>').attr('href',
+            item[0] + DOCUMENTATION_OPTIONS.FILE_SUFFIX +
+            highlightstring + item[2]).html(item[1]));
+        }
+        if (item[3]) {
+          listItem.append($('<span> (' + item[3] + ')</span>'));
+          Search.output.append(listItem);
+          listItem.slideDown(5, function() {
+            displayNextItem();
+          });
+        } else if (DOCUMENTATION_OPTIONS.HAS_SOURCE) {
+          $.get(DOCUMENTATION_OPTIONS.URL_ROOT + '_sources/' +
+                item[0] + '.txt', function(data) {
+            if (data != '') {
+              listItem.append($.makeSearchSummary(data, searchterms, hlterms));
+              Search.output.append(listItem);
+            }
+            listItem.slideDown(5, function() {
+              displayNextItem();
+            });
+          }, "text");
+        } else {
+          // no source available, just display title
+          Search.output.append(listItem);
+          listItem.slideDown(5, function() {
+            displayNextItem();
+          });
+        }
+      }
+      // search finished, update title and status message
+      else {
+        Search.stopPulse();
+        Search.title.text(_('Search Results'));
+        if (!resultCount)
+          Search.status.text(_('Your search did not match any documents. Please make sure that all words are spelled correctly and that you\'ve selected enough categories.'));
+        else
+            Search.status.text(_('Search finished, found %s page(s) matching the search query.').replace('%s', resultCount));
+        Search.status.fadeIn(500);
+      }
+    }
+    displayNextItem();
+  },
+
+  performObjectSearch : function(object, otherterms) {
+    var filenames = this._index.filenames;
+    var objects = this._index.objects;
+    var objnames = this._index.objnames;
+    var titles = this._index.titles;
+
+    var importantResults = [];
+    var objectResults = [];
+    var unimportantResults = [];
+
+    for (var prefix in objects) {
+      for (var name in objects[prefix]) {
+        var fullname = (prefix ? prefix + '.' : '') + name;
+        if (fullname.toLowerCase().indexOf(object) > -1) {
+          var match = objects[prefix][name];
+          var objname = objnames[match[1]][2];
+          var title = titles[match[0]];
+          // If more than one term searched for, we require other words to be
+          // found in the name/title/description
+          if (otherterms.length > 0) {
+            var haystack = (prefix + ' ' + name + ' ' +
+                            objname + ' ' + title).toLowerCase();
+            var allfound = true;
+            for (var i = 0; i < otherterms.length; i++) {
+              if (haystack.indexOf(otherterms[i]) == -1) {
+                allfound = false;
+                break;
+              }
+            }
+            if (!allfound) {
+              continue;
+            }
+          }
+          var descr = objname + _(', in ') + title;
+          anchor = match[3];
+          if (anchor == '')
+            anchor = fullname;
+          else if (anchor == '-')
+            anchor = objnames[match[1]][1] + '-' + fullname;
+          result = [filenames[match[0]], fullname, '#'+anchor, descr];
+          switch (match[2]) {
+          case 1: objectResults.push(result); break;
+          case 0: importantResults.push(result); break;
+          case 2: unimportantResults.push(result); break;
+          }
+        }
+      }
+    }
+
+    // sort results descending
+    objectResults.sort(function(a, b) {
+      return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
+    });
+
+    importantResults.sort(function(a, b) {
+      return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
+    });
+
+    unimportantResults.sort(function(a, b) {
+      return (a[1] > b[1]) ? -1 : ((a[1] < b[1]) ? 1 : 0);
+    });
+
+    return [importantResults, objectResults, unimportantResults]
+  }
+}
+
+$(document).ready(function() {
+  Search.init();
+});
\ No newline at end of file

Added: www-releases/trunk/3.4.2/docs/_static/underscore.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/underscore.js?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/underscore.js (added)
+++ www-releases/trunk/3.4.2/docs/_static/underscore.js Mon Jun 16 08:19:07 2014
@@ -0,0 +1,23 @@
+// Underscore.js 0.5.5
+// (c) 2009 Jeremy Ashkenas, DocumentCloud Inc.
+// Underscore is freely distributable under the terms of the MIT license.
+// Portions of Underscore are inspired by or borrowed from Prototype.js,
+// Oliver Steele's Functional, and John Resig's Micro-Templating.
+// For all details and documentation:
+// http://documentcloud.github.com/underscore/
+(function(){var j=this,n=j._,i=function(a){this._wrapped=a},m=typeof StopIteration!=="undefined"?StopIteration:"__break__",b=j._=function(a){return new i(a)};if(typeof exports!=="undefined")exports._=b;var k=Array.prototype.slice,o=Array.prototype.unshift,p=Object.prototype.toString,q=Object.prototype.hasOwnProperty,r=Object.prototype.propertyIsEnumerable;b.VERSION="0.5.5";b.each=function(a,c,d){try{if(a.forEach)a.forEach(c,d);else if(b.isArray(a)||b.isArguments(a))for(var e=0,f=a.length;e<f;e++)c.call(d,
+a[e],e,a);else{var g=b.keys(a);f=g.length;for(e=0;e<f;e++)c.call(d,a[g[e]],g[e],a)}}catch(h){if(h!=m)throw h;}return a};b.map=function(a,c,d){if(a&&b.isFunction(a.map))return a.map(c,d);var e=[];b.each(a,function(f,g,h){e.push(c.call(d,f,g,h))});return e};b.reduce=function(a,c,d,e){if(a&&b.isFunction(a.reduce))return a.reduce(b.bind(d,e),c);b.each(a,function(f,g,h){c=d.call(e,c,f,g,h)});return c};b.reduceRight=function(a,c,d,e){if(a&&b.isFunction(a.reduceRight))return a.reduceRight(b.bind(d,e),c);
+var f=b.clone(b.toArray(a)).reverse();b.each(f,function(g,h){c=d.call(e,c,g,h,a)});return c};b.detect=function(a,c,d){var e;b.each(a,function(f,g,h){if(c.call(d,f,g,h)){e=f;b.breakLoop()}});return e};b.select=function(a,c,d){if(a&&b.isFunction(a.filter))return a.filter(c,d);var e=[];b.each(a,function(f,g,h){c.call(d,f,g,h)&&e.push(f)});return e};b.reject=function(a,c,d){var e=[];b.each(a,function(f,g,h){!c.call(d,f,g,h)&&e.push(f)});return e};b.all=function(a,c,d){c=c||b.identity;if(a&&b.isFunction(a.every))return a.every(c,
+d);var e=true;b.each(a,function(f,g,h){(e=e&&c.call(d,f,g,h))||b.breakLoop()});return e};b.any=function(a,c,d){c=c||b.identity;if(a&&b.isFunction(a.some))return a.some(c,d);var e=false;b.each(a,function(f,g,h){if(e=c.call(d,f,g,h))b.breakLoop()});return e};b.include=function(a,c){if(b.isArray(a))return b.indexOf(a,c)!=-1;var d=false;b.each(a,function(e){if(d=e===c)b.breakLoop()});return d};b.invoke=function(a,c){var d=b.rest(arguments,2);return b.map(a,function(e){return(c?e[c]:e).apply(e,d)})};b.pluck=
+function(a,c){return b.map(a,function(d){return d[c]})};b.max=function(a,c,d){if(!c&&b.isArray(a))return Math.max.apply(Math,a);var e={computed:-Infinity};b.each(a,function(f,g,h){g=c?c.call(d,f,g,h):f;g>=e.computed&&(e={value:f,computed:g})});return e.value};b.min=function(a,c,d){if(!c&&b.isArray(a))return Math.min.apply(Math,a);var e={computed:Infinity};b.each(a,function(f,g,h){g=c?c.call(d,f,g,h):f;g<e.computed&&(e={value:f,computed:g})});return e.value};b.sortBy=function(a,c,d){return b.pluck(b.map(a,
+function(e,f,g){return{value:e,criteria:c.call(d,e,f,g)}}).sort(function(e,f){e=e.criteria;f=f.criteria;return e<f?-1:e>f?1:0}),"value")};b.sortedIndex=function(a,c,d){d=d||b.identity;for(var e=0,f=a.length;e<f;){var g=e+f>>1;d(a[g])<d(c)?(e=g+1):(f=g)}return e};b.toArray=function(a){if(!a)return[];if(a.toArray)return a.toArray();if(b.isArray(a))return a;if(b.isArguments(a))return k.call(a);return b.values(a)};b.size=function(a){return b.toArray(a).length};b.first=function(a,c,d){return c&&!d?k.call(a,
+0,c):a[0]};b.rest=function(a,c,d){return k.call(a,b.isUndefined(c)||d?1:c)};b.last=function(a){return a[a.length-1]};b.compact=function(a){return b.select(a,function(c){return!!c})};b.flatten=function(a){return b.reduce(a,[],function(c,d){if(b.isArray(d))return c.concat(b.flatten(d));c.push(d);return c})};b.without=function(a){var c=b.rest(arguments);return b.select(a,function(d){return!b.include(c,d)})};b.uniq=function(a,c){return b.reduce(a,[],function(d,e,f){if(0==f||(c===true?b.last(d)!=e:!b.include(d,
+e)))d.push(e);return d})};b.intersect=function(a){var c=b.rest(arguments);return b.select(b.uniq(a),function(d){return b.all(c,function(e){return b.indexOf(e,d)>=0})})};b.zip=function(){for(var a=b.toArray(arguments),c=b.max(b.pluck(a,"length")),d=new Array(c),e=0;e<c;e++)d[e]=b.pluck(a,String(e));return d};b.indexOf=function(a,c){if(a.indexOf)return a.indexOf(c);for(var d=0,e=a.length;d<e;d++)if(a[d]===c)return d;return-1};b.lastIndexOf=function(a,c){if(a.lastIndexOf)return a.lastIndexOf(c);for(var d=
+a.length;d--;)if(a[d]===c)return d;return-1};b.range=function(a,c,d){var e=b.toArray(arguments),f=e.length<=1;a=f?0:e[0];c=f?e[0]:e[1];d=e[2]||1;e=Math.ceil((c-a)/d);if(e<=0)return[];e=new Array(e);f=a;for(var g=0;1;f+=d){if((d>0?f-c:c-f)>=0)return e;e[g++]=f}};b.bind=function(a,c){var d=b.rest(arguments,2);return function(){return a.apply(c||j,d.concat(b.toArray(arguments)))}};b.bindAll=function(a){var c=b.rest(arguments);if(c.length==0)c=b.functions(a);b.each(c,function(d){a[d]=b.bind(a[d],a)});
+return a};b.delay=function(a,c){var d=b.rest(arguments,2);return setTimeout(function(){return a.apply(a,d)},c)};b.defer=function(a){return b.delay.apply(b,[a,1].concat(b.rest(arguments)))};b.wrap=function(a,c){return function(){var d=[a].concat(b.toArray(arguments));return c.apply(c,d)}};b.compose=function(){var a=b.toArray(arguments);return function(){for(var c=b.toArray(arguments),d=a.length-1;d>=0;d--)c=[a[d].apply(this,c)];return c[0]}};b.keys=function(a){if(b.isArray(a))return b.range(0,a.length);
+var c=[];for(var d in a)q.call(a,d)&&c.push(d);return c};b.values=function(a){return b.map(a,b.identity)};b.functions=function(a){return b.select(b.keys(a),function(c){return b.isFunction(a[c])}).sort()};b.extend=function(a,c){for(var d in c)a[d]=c[d];return a};b.clone=function(a){if(b.isArray(a))return a.slice(0);return b.extend({},a)};b.tap=function(a,c){c(a);return a};b.isEqual=function(a,c){if(a===c)return true;var d=typeof a;if(d!=typeof c)return false;if(a==c)return true;if(!a&&c||a&&!c)return false;
+if(a.isEqual)return a.isEqual(c);if(b.isDate(a)&&b.isDate(c))return a.getTime()===c.getTime();if(b.isNaN(a)&&b.isNaN(c))return true;if(b.isRegExp(a)&&b.isRegExp(c))return a.source===c.source&&a.global===c.global&&a.ignoreCase===c.ignoreCase&&a.multiline===c.multiline;if(d!=="object")return false;if(a.length&&a.length!==c.length)return false;d=b.keys(a);var e=b.keys(c);if(d.length!=e.length)return false;for(var f in a)if(!b.isEqual(a[f],c[f]))return false;return true};b.isEmpty=function(a){return b.keys(a).length==
+0};b.isElement=function(a){return!!(a&&a.nodeType==1)};b.isArray=function(a){return!!(a&&a.concat&&a.unshift)};b.isArguments=function(a){return a&&b.isNumber(a.length)&&!b.isArray(a)&&!r.call(a,"length")};b.isFunction=function(a){return!!(a&&a.constructor&&a.call&&a.apply)};b.isString=function(a){return!!(a===""||a&&a.charCodeAt&&a.substr)};b.isNumber=function(a){return p.call(a)==="[object Number]"};b.isDate=function(a){return!!(a&&a.getTimezoneOffset&&a.setUTCFullYear)};b.isRegExp=function(a){return!!(a&&
+a.test&&a.exec&&(a.ignoreCase||a.ignoreCase===false))};b.isNaN=function(a){return b.isNumber(a)&&isNaN(a)};b.isNull=function(a){return a===null};b.isUndefined=function(a){return typeof a=="undefined"};b.noConflict=function(){j._=n;return this};b.identity=function(a){return a};b.breakLoop=function(){throw m;};var s=0;b.uniqueId=function(a){var c=s++;return a?a+c:c};b.template=function(a,c){a=new Function("obj","var p=[],print=function(){p.push.apply(p,arguments);};with(obj){p.push('"+a.replace(/[\r\t\n]/g,
+" ").replace(/'(?=[^%]*%>)/g,"\t").split("'").join("\\'").split("\t").join("'").replace(/<%=(.+?)%>/g,"',$1,'").split("<%").join("');").split("%>").join("p.push('")+"');}return p.join('');");return c?a(c):a};b.forEach=b.each;b.foldl=b.inject=b.reduce;b.foldr=b.reduceRight;b.filter=b.select;b.every=b.all;b.some=b.any;b.head=b.first;b.tail=b.rest;b.methods=b.functions;var l=function(a,c){return c?b(a).chain():a};b.each(b.functions(b),function(a){var c=b[a];i.prototype[a]=function(){var d=b.toArray(arguments);
+o.call(d,this._wrapped);return l(c.apply(b,d),this._chain)}});b.each(["pop","push","reverse","shift","sort","splice","unshift"],function(a){var c=Array.prototype[a];i.prototype[a]=function(){c.apply(this._wrapped,arguments);return l(this._wrapped,this._chain)}});b.each(["concat","join","slice"],function(a){var c=Array.prototype[a];i.prototype[a]=function(){return l(c.apply(this._wrapped,arguments),this._chain)}});i.prototype.chain=function(){this._chain=true;return this};i.prototype.value=function(){return this._wrapped}})();

Added: www-releases/trunk/3.4.2/docs/_static/up-pressed.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/up-pressed.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/up-pressed.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/up.png
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/up.png?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/_static/up.png
------------------------------------------------------------------------------
    svn:mime-type = image/png

Added: www-releases/trunk/3.4.2/docs/_static/websupport.js
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/_static/websupport.js?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/_static/websupport.js (added)
+++ www-releases/trunk/3.4.2/docs/_static/websupport.js Mon Jun 16 08:19:07 2014
@@ -0,0 +1,808 @@
+/*
+ * websupport.js
+ * ~~~~~~~~~~~~~
+ *
+ * sphinx.websupport utilties for all documentation.
+ *
+ * :copyright: Copyright 2007-2011 by the Sphinx team, see AUTHORS.
+ * :license: BSD, see LICENSE for details.
+ *
+ */
+
+(function($) {
+  $.fn.autogrow = function() {
+    return this.each(function() {
+    var textarea = this;
+
+    $.fn.autogrow.resize(textarea);
+
+    $(textarea)
+      .focus(function() {
+        textarea.interval = setInterval(function() {
+          $.fn.autogrow.resize(textarea);
+        }, 500);
+      })
+      .blur(function() {
+        clearInterval(textarea.interval);
+      });
+    });
+  };
+
+  $.fn.autogrow.resize = function(textarea) {
+    var lineHeight = parseInt($(textarea).css('line-height'), 10);
+    var lines = textarea.value.split('\n');
+    var columns = textarea.cols;
+    var lineCount = 0;
+    $.each(lines, function() {
+      lineCount += Math.ceil(this.length / columns) || 1;
+    });
+    var height = lineHeight * (lineCount + 1);
+    $(textarea).css('height', height);
+  };
+})(jQuery);
+
+(function($) {
+  var comp, by;
+
+  function init() {
+    initEvents();
+    initComparator();
+  }
+
+  function initEvents() {
+    $('a.comment-close').live("click", function(event) {
+      event.preventDefault();
+      hide($(this).attr('id').substring(2));
+    });
+    $('a.vote').live("click", function(event) {
+      event.preventDefault();
+      handleVote($(this));
+    });
+    $('a.reply').live("click", function(event) {
+      event.preventDefault();
+      openReply($(this).attr('id').substring(2));
+    });
+    $('a.close-reply').live("click", function(event) {
+      event.preventDefault();
+      closeReply($(this).attr('id').substring(2));
+    });
+    $('a.sort-option').live("click", function(event) {
+      event.preventDefault();
+      handleReSort($(this));
+    });
+    $('a.show-proposal').live("click", function(event) {
+      event.preventDefault();
+      showProposal($(this).attr('id').substring(2));
+    });
+    $('a.hide-proposal').live("click", function(event) {
+      event.preventDefault();
+      hideProposal($(this).attr('id').substring(2));
+    });
+    $('a.show-propose-change').live("click", function(event) {
+      event.preventDefault();
+      showProposeChange($(this).attr('id').substring(2));
+    });
+    $('a.hide-propose-change').live("click", function(event) {
+      event.preventDefault();
+      hideProposeChange($(this).attr('id').substring(2));
+    });
+    $('a.accept-comment').live("click", function(event) {
+      event.preventDefault();
+      acceptComment($(this).attr('id').substring(2));
+    });
+    $('a.delete-comment').live("click", function(event) {
+      event.preventDefault();
+      deleteComment($(this).attr('id').substring(2));
+    });
+    $('a.comment-markup').live("click", function(event) {
+      event.preventDefault();
+      toggleCommentMarkupBox($(this).attr('id').substring(2));
+    });
+  }
+
+  /**
+   * Set comp, which is a comparator function used for sorting and
+   * inserting comments into the list.
+   */
+  function setComparator() {
+    // If the first three letters are "asc", sort in ascending order
+    // and remove the prefix.
+    if (by.substring(0,3) == 'asc') {
+      var i = by.substring(3);
+      comp = function(a, b) { return a[i] - b[i]; };
+    } else {
+      // Otherwise sort in descending order.
+      comp = function(a, b) { return b[by] - a[by]; };
+    }
+
+    // Reset link styles and format the selected sort option.
+    $('a.sel').attr('href', '#').removeClass('sel');
+    $('a.by' + by).removeAttr('href').addClass('sel');
+  }
+
+  /**
+   * Create a comp function. If the user has preferences stored in
+   * the sortBy cookie, use those, otherwise use the default.
+   */
+  function initComparator() {
+    by = 'rating'; // Default to sort by rating.
+    // If the sortBy cookie is set, use that instead.
+    if (document.cookie.length > 0) {
+      var start = document.cookie.indexOf('sortBy=');
+      if (start != -1) {
+        start = start + 7;
+        var end = document.cookie.indexOf(";", start);
+        if (end == -1) {
+          end = document.cookie.length;
+          by = unescape(document.cookie.substring(start, end));
+        }
+      }
+    }
+    setComparator();
+  }
+
+  /**
+   * Show a comment div.
+   */
+  function show(id) {
+    $('#ao' + id).hide();
+    $('#ah' + id).show();
+    var context = $.extend({id: id}, opts);
+    var popup = $(renderTemplate(popupTemplate, context)).hide();
+    popup.find('textarea[name="proposal"]').hide();
+    popup.find('a.by' + by).addClass('sel');
+    var form = popup.find('#cf' + id);
+    form.submit(function(event) {
+      event.preventDefault();
+      addComment(form);
+    });
+    $('#s' + id).after(popup);
+    popup.slideDown('fast', function() {
+      getComments(id);
+    });
+  }
+
+  /**
+   * Hide a comment div.
+   */
+  function hide(id) {
+    $('#ah' + id).hide();
+    $('#ao' + id).show();
+    var div = $('#sc' + id);
+    div.slideUp('fast', function() {
+      div.remove();
+    });
+  }
+
+  /**
+   * Perform an ajax request to get comments for a node
+   * and insert the comments into the comments tree.
+   */
+  function getComments(id) {
+    $.ajax({
+     type: 'GET',
+     url: opts.getCommentsURL,
+     data: {node: id},
+     success: function(data, textStatus, request) {
+       var ul = $('#cl' + id);
+       var speed = 100;
+       $('#cf' + id)
+         .find('textarea[name="proposal"]')
+         .data('source', data.source);
+
+       if (data.comments.length === 0) {
+         ul.html('<li>No comments yet.</li>');
+         ul.data('empty', true);
+       } else {
+         // If there are comments, sort them and put them in the list.
+         var comments = sortComments(data.comments);
+         speed = data.comments.length * 100;
+         appendComments(comments, ul);
+         ul.data('empty', false);
+       }
+       $('#cn' + id).slideUp(speed + 200);
+       ul.slideDown(speed);
+     },
+     error: function(request, textStatus, error) {
+       showError('Oops, there was a problem retrieving the comments.');
+     },
+     dataType: 'json'
+    });
+  }
+
+  /**
+   * Add a comment via ajax and insert the comment into the comment tree.
+   */
+  function addComment(form) {
+    var node_id = form.find('input[name="node"]').val();
+    var parent_id = form.find('input[name="parent"]').val();
+    var text = form.find('textarea[name="comment"]').val();
+    var proposal = form.find('textarea[name="proposal"]').val();
+
+    if (text == '') {
+      showError('Please enter a comment.');
+      return;
+    }
+
+    // Disable the form that is being submitted.
+    form.find('textarea,input').attr('disabled', 'disabled');
+
+    // Send the comment to the server.
+    $.ajax({
+      type: "POST",
+      url: opts.addCommentURL,
+      dataType: 'json',
+      data: {
+        node: node_id,
+        parent: parent_id,
+        text: text,
+        proposal: proposal
+      },
+      success: function(data, textStatus, error) {
+        // Reset the form.
+        if (node_id) {
+          hideProposeChange(node_id);
+        }
+        form.find('textarea')
+          .val('')
+          .add(form.find('input'))
+          .removeAttr('disabled');
+	var ul = $('#cl' + (node_id || parent_id));
+        if (ul.data('empty')) {
+          $(ul).empty();
+          ul.data('empty', false);
+        }
+        insertComment(data.comment);
+        var ao = $('#ao' + node_id);
+        ao.find('img').attr({'src': opts.commentBrightImage});
+        if (node_id) {
+          // if this was a "root" comment, remove the commenting box
+          // (the user can get it back by reopening the comment popup)
+          $('#ca' + node_id).slideUp();
+        }
+      },
+      error: function(request, textStatus, error) {
+        form.find('textarea,input').removeAttr('disabled');
+        showError('Oops, there was a problem adding the comment.');
+      }
+    });
+  }
+
+  /**
+   * Recursively append comments to the main comment list and children
+   * lists, creating the comment tree.
+   */
+  function appendComments(comments, ul) {
+    $.each(comments, function() {
+      var div = createCommentDiv(this);
+      ul.append($(document.createElement('li')).html(div));
+      appendComments(this.children, div.find('ul.comment-children'));
+      // To avoid stagnating data, don't store the comments children in data.
+      this.children = null;
+      div.data('comment', this);
+    });
+  }
+
+  /**
+   * After adding a new comment, it must be inserted in the correct
+   * location in the comment tree.
+   */
+  function insertComment(comment) {
+    var div = createCommentDiv(comment);
+
+    // To avoid stagnating data, don't store the comments children in data.
+    comment.children = null;
+    div.data('comment', comment);
+
+    var ul = $('#cl' + (comment.node || comment.parent));
+    var siblings = getChildren(ul);
+
+    var li = $(document.createElement('li'));
+    li.hide();
+
+    // Determine where in the parents children list to insert this comment.
+    for(i=0; i < siblings.length; i++) {
+      if (comp(comment, siblings[i]) <= 0) {
+        $('#cd' + siblings[i].id)
+          .parent()
+          .before(li.html(div));
+        li.slideDown('fast');
+        return;
+      }
+    }
+
+    // If we get here, this comment rates lower than all the others,
+    // or it is the only comment in the list.
+    ul.append(li.html(div));
+    li.slideDown('fast');
+  }
+
+  function acceptComment(id) {
+    $.ajax({
+      type: 'POST',
+      url: opts.acceptCommentURL,
+      data: {id: id},
+      success: function(data, textStatus, request) {
+        $('#cm' + id).fadeOut('fast');
+        $('#cd' + id).removeClass('moderate');
+      },
+      error: function(request, textStatus, error) {
+        showError('Oops, there was a problem accepting the comment.');
+      }
+    });
+  }
+
+  function deleteComment(id) {
+    $.ajax({
+      type: 'POST',
+      url: opts.deleteCommentURL,
+      data: {id: id},
+      success: function(data, textStatus, request) {
+        var div = $('#cd' + id);
+        if (data == 'delete') {
+          // Moderator mode: remove the comment and all children immediately
+          div.slideUp('fast', function() {
+            div.remove();
+          });
+          return;
+        }
+        // User mode: only mark the comment as deleted
+        div
+          .find('span.user-id:first')
+          .text('[deleted]').end()
+          .find('div.comment-text:first')
+          .text('[deleted]').end()
+          .find('#cm' + id + ', #dc' + id + ', #ac' + id + ', #rc' + id +
+                ', #sp' + id + ', #hp' + id + ', #cr' + id + ', #rl' + id)
+          .remove();
+        var comment = div.data('comment');
+        comment.username = '[deleted]';
+        comment.text = '[deleted]';
+        div.data('comment', comment);
+      },
+      error: function(request, textStatus, error) {
+        showError('Oops, there was a problem deleting the comment.');
+      }
+    });
+  }
+
+  function showProposal(id) {
+    $('#sp' + id).hide();
+    $('#hp' + id).show();
+    $('#pr' + id).slideDown('fast');
+  }
+
+  function hideProposal(id) {
+    $('#hp' + id).hide();
+    $('#sp' + id).show();
+    $('#pr' + id).slideUp('fast');
+  }
+
+  function showProposeChange(id) {
+    $('#pc' + id).hide();
+    $('#hc' + id).show();
+    var textarea = $('#pt' + id);
+    textarea.val(textarea.data('source'));
+    $.fn.autogrow.resize(textarea[0]);
+    textarea.slideDown('fast');
+  }
+
+  function hideProposeChange(id) {
+    $('#hc' + id).hide();
+    $('#pc' + id).show();
+    var textarea = $('#pt' + id);
+    textarea.val('').removeAttr('disabled');
+    textarea.slideUp('fast');
+  }
+
+  function toggleCommentMarkupBox(id) {
+    $('#mb' + id).toggle();
+  }
+
+  /** Handle when the user clicks on a sort by link. */
+  function handleReSort(link) {
+    var classes = link.attr('class').split(/\s+/);
+    for (var i=0; i<classes.length; i++) {
+      if (classes[i] != 'sort-option') {
+	by = classes[i].substring(2);
+      }
+    }
+    setComparator();
+    // Save/update the sortBy cookie.
+    var expiration = new Date();
+    expiration.setDate(expiration.getDate() + 365);
+    document.cookie= 'sortBy=' + escape(by) +
+                     ';expires=' + expiration.toUTCString();
+    $('ul.comment-ul').each(function(index, ul) {
+      var comments = getChildren($(ul), true);
+      comments = sortComments(comments);
+      appendComments(comments, $(ul).empty());
+    });
+  }
+
+  /**
+   * Function to process a vote when a user clicks an arrow.
+   */
+  function handleVote(link) {
+    if (!opts.voting) {
+      showError("You'll need to login to vote.");
+      return;
+    }
+
+    var id = link.attr('id');
+    if (!id) {
+      // Didn't click on one of the voting arrows.
+      return;
+    }
+    // If it is an unvote, the new vote value is 0,
+    // Otherwise it's 1 for an upvote, or -1 for a downvote.
+    var value = 0;
+    if (id.charAt(1) != 'u') {
+      value = id.charAt(0) == 'u' ? 1 : -1;
+    }
+    // The data to be sent to the server.
+    var d = {
+      comment_id: id.substring(2),
+      value: value
+    };
+
+    // Swap the vote and unvote links.
+    link.hide();
+    $('#' + id.charAt(0) + (id.charAt(1) == 'u' ? 'v' : 'u') + d.comment_id)
+      .show();
+
+    // The div the comment is displayed in.
+    var div = $('div#cd' + d.comment_id);
+    var data = div.data('comment');
+
+    // If this is not an unvote, and the other vote arrow has
+    // already been pressed, unpress it.
+    if ((d.value !== 0) && (data.vote === d.value * -1)) {
+      $('#' + (d.value == 1 ? 'd' : 'u') + 'u' + d.comment_id).hide();
+      $('#' + (d.value == 1 ? 'd' : 'u') + 'v' + d.comment_id).show();
+    }
+
+    // Update the comments rating in the local data.
+    data.rating += (data.vote === 0) ? d.value : (d.value - data.vote);
+    data.vote = d.value;
+    div.data('comment', data);
+
+    // Change the rating text.
+    div.find('.rating:first')
+      .text(data.rating + ' point' + (data.rating == 1 ? '' : 's'));
+
+    // Send the vote information to the server.
+    $.ajax({
+      type: "POST",
+      url: opts.processVoteURL,
+      data: d,
+      error: function(request, textStatus, error) {
+        showError('Oops, there was a problem casting that vote.');
+      }
+    });
+  }
+
+  /**
+   * Open a reply form used to reply to an existing comment.
+   */
+  function openReply(id) {
+    // Swap out the reply link for the hide link
+    $('#rl' + id).hide();
+    $('#cr' + id).show();
+
+    // Add the reply li to the children ul.
+    var div = $(renderTemplate(replyTemplate, {id: id})).hide();
+    $('#cl' + id)
+      .prepend(div)
+      // Setup the submit handler for the reply form.
+      .find('#rf' + id)
+      .submit(function(event) {
+        event.preventDefault();
+        addComment($('#rf' + id));
+        closeReply(id);
+      })
+      .find('input[type=button]')
+      .click(function() {
+        closeReply(id);
+      });
+    div.slideDown('fast', function() {
+      $('#rf' + id).find('textarea').focus();
+    });
+  }
+
+  /**
+   * Close the reply form opened with openReply.
+   */
+  function closeReply(id) {
+    // Remove the reply div from the DOM.
+    $('#rd' + id).slideUp('fast', function() {
+      $(this).remove();
+    });
+
+    // Swap out the hide link for the reply link
+    $('#cr' + id).hide();
+    $('#rl' + id).show();
+  }
+
+  /**
+   * Recursively sort a tree of comments using the comp comparator.
+   */
+  function sortComments(comments) {
+    comments.sort(comp);
+    $.each(comments, function() {
+      this.children = sortComments(this.children);
+    });
+    return comments;
+  }
+
+  /**
+   * Get the children comments from a ul. If recursive is true,
+   * recursively include childrens' children.
+   */
+  function getChildren(ul, recursive) {
+    var children = [];
+    ul.children().children("[id^='cd']")
+      .each(function() {
+        var comment = $(this).data('comment');
+        if (recursive)
+          comment.children = getChildren($(this).find('#cl' + comment.id), true);
+        children.push(comment);
+      });
+    return children;
+  }
+
+  /** Create a div to display a comment in. */
+  function createCommentDiv(comment) {
+    if (!comment.displayed && !opts.moderator) {
+      return $('<div class="moderate">Thank you!  Your comment will show up '
+               + 'once it is has been approved by a moderator.</div>');
+    }
+    // Prettify the comment rating.
+    comment.pretty_rating = comment.rating + ' point' +
+      (comment.rating == 1 ? '' : 's');
+    // Make a class (for displaying not yet moderated comments differently)
+    comment.css_class = comment.displayed ? '' : ' moderate';
+    // Create a div for this comment.
+    var context = $.extend({}, opts, comment);
+    var div = $(renderTemplate(commentTemplate, context));
+
+    // If the user has voted on this comment, highlight the correct arrow.
+    if (comment.vote) {
+      var direction = (comment.vote == 1) ? 'u' : 'd';
+      div.find('#' + direction + 'v' + comment.id).hide();
+      div.find('#' + direction + 'u' + comment.id).show();
+    }
+
+    if (opts.moderator || comment.text != '[deleted]') {
+      div.find('a.reply').show();
+      if (comment.proposal_diff)
+        div.find('#sp' + comment.id).show();
+      if (opts.moderator && !comment.displayed)
+        div.find('#cm' + comment.id).show();
+      if (opts.moderator || (opts.username == comment.username))
+        div.find('#dc' + comment.id).show();
+    }
+    return div;
+  }
+
+  /**
+   * A simple template renderer. Placeholders such as <%id%> are replaced
+   * by context['id'] with items being escaped. Placeholders such as <#id#>
+   * are not escaped.
+   */
+  function renderTemplate(template, context) {
+    var esc = $(document.createElement('div'));
+
+    function handle(ph, escape) {
+      var cur = context;
+      $.each(ph.split('.'), function() {
+        cur = cur[this];
+      });
+      return escape ? esc.text(cur || "").html() : cur;
+    }
+
+    return template.replace(/<([%#])([\w\.]*)\1>/g, function() {
+      return handle(arguments[2], arguments[1] == '%' ? true : false);
+    });
+  }
+
+  /** Flash an error message briefly. */
+  function showError(message) {
+    $(document.createElement('div')).attr({'class': 'popup-error'})
+      .append($(document.createElement('div'))
+               .attr({'class': 'error-message'}).text(message))
+      .appendTo('body')
+      .fadeIn("slow")
+      .delay(2000)
+      .fadeOut("slow");
+  }
+
+  /** Add a link the user uses to open the comments popup. */
+  $.fn.comment = function() {
+    return this.each(function() {
+      var id = $(this).attr('id').substring(1);
+      var count = COMMENT_METADATA[id];
+      var title = count + ' comment' + (count == 1 ? '' : 's');
+      var image = count > 0 ? opts.commentBrightImage : opts.commentImage;
+      var addcls = count == 0 ? ' nocomment' : '';
+      $(this)
+        .append(
+          $(document.createElement('a')).attr({
+            href: '#',
+            'class': 'sphinx-comment-open' + addcls,
+            id: 'ao' + id
+          })
+            .append($(document.createElement('img')).attr({
+              src: image,
+              alt: 'comment',
+              title: title
+            }))
+            .click(function(event) {
+              event.preventDefault();
+              show($(this).attr('id').substring(2));
+            })
+        )
+        .append(
+          $(document.createElement('a')).attr({
+            href: '#',
+            'class': 'sphinx-comment-close hidden',
+            id: 'ah' + id
+          })
+            .append($(document.createElement('img')).attr({
+              src: opts.closeCommentImage,
+              alt: 'close',
+              title: 'close'
+            }))
+            .click(function(event) {
+              event.preventDefault();
+              hide($(this).attr('id').substring(2));
+            })
+        );
+    });
+  };
+
+  var opts = {
+    processVoteURL: '/_process_vote',
+    addCommentURL: '/_add_comment',
+    getCommentsURL: '/_get_comments',
+    acceptCommentURL: '/_accept_comment',
+    deleteCommentURL: '/_delete_comment',
+    commentImage: '/static/_static/comment.png',
+    closeCommentImage: '/static/_static/comment-close.png',
+    loadingImage: '/static/_static/ajax-loader.gif',
+    commentBrightImage: '/static/_static/comment-bright.png',
+    upArrow: '/static/_static/up.png',
+    downArrow: '/static/_static/down.png',
+    upArrowPressed: '/static/_static/up-pressed.png',
+    downArrowPressed: '/static/_static/down-pressed.png',
+    voting: false,
+    moderator: false
+  };
+
+  if (typeof COMMENT_OPTIONS != "undefined") {
+    opts = jQuery.extend(opts, COMMENT_OPTIONS);
+  }
+
+  var popupTemplate = '\
+    <div class="sphinx-comments" id="sc<%id%>">\
+      <p class="sort-options">\
+        Sort by:\
+        <a href="#" class="sort-option byrating">best rated</a>\
+        <a href="#" class="sort-option byascage">newest</a>\
+        <a href="#" class="sort-option byage">oldest</a>\
+      </p>\
+      <div class="comment-header">Comments</div>\
+      <div class="comment-loading" id="cn<%id%>">\
+        loading comments... <img src="<%loadingImage%>" alt="" /></div>\
+      <ul id="cl<%id%>" class="comment-ul"></ul>\
+      <div id="ca<%id%>">\
+      <p class="add-a-comment">Add a comment\
+        (<a href="#" class="comment-markup" id="ab<%id%>">markup</a>):</p>\
+      <div class="comment-markup-box" id="mb<%id%>">\
+        reStructured text markup: <i>*emph*</i>, <b>**strong**</b>, \
+        <tt>``code``</tt>, \
+        code blocks: <tt>::</tt> and an indented block after blank line</div>\
+      <form method="post" id="cf<%id%>" class="comment-form" action="">\
+        <textarea name="comment" cols="80"></textarea>\
+        <p class="propose-button">\
+          <a href="#" id="pc<%id%>" class="show-propose-change">\
+            Propose a change ▹\
+          </a>\
+          <a href="#" id="hc<%id%>" class="hide-propose-change">\
+            Propose a change ▿\
+          </a>\
+        </p>\
+        <textarea name="proposal" id="pt<%id%>" cols="80"\
+                  spellcheck="false"></textarea>\
+        <input type="submit" value="Add comment" />\
+        <input type="hidden" name="node" value="<%id%>" />\
+        <input type="hidden" name="parent" value="" />\
+      </form>\
+      </div>\
+    </div>';
+
+  var commentTemplate = '\
+    <div id="cd<%id%>" class="sphinx-comment<%css_class%>">\
+      <div class="vote">\
+        <div class="arrow">\
+          <a href="#" id="uv<%id%>" class="vote" title="vote up">\
+            <img src="<%upArrow%>" />\
+          </a>\
+          <a href="#" id="uu<%id%>" class="un vote" title="vote up">\
+            <img src="<%upArrowPressed%>" />\
+          </a>\
+        </div>\
+        <div class="arrow">\
+          <a href="#" id="dv<%id%>" class="vote" title="vote down">\
+            <img src="<%downArrow%>" id="da<%id%>" />\
+          </a>\
+          <a href="#" id="du<%id%>" class="un vote" title="vote down">\
+            <img src="<%downArrowPressed%>" />\
+          </a>\
+        </div>\
+      </div>\
+      <div class="comment-content">\
+        <p class="tagline comment">\
+          <span class="user-id"><%username%></span>\
+          <span class="rating"><%pretty_rating%></span>\
+          <span class="delta"><%time.delta%></span>\
+        </p>\
+        <div class="comment-text comment"><#text#></div>\
+        <p class="comment-opts comment">\
+          <a href="#" class="reply hidden" id="rl<%id%>">reply ▹</a>\
+          <a href="#" class="close-reply" id="cr<%id%>">reply ▿</a>\
+          <a href="#" id="sp<%id%>" class="show-proposal">proposal ▹</a>\
+          <a href="#" id="hp<%id%>" class="hide-proposal">proposal ▿</a>\
+          <a href="#" id="dc<%id%>" class="delete-comment hidden">delete</a>\
+          <span id="cm<%id%>" class="moderation hidden">\
+            <a href="#" id="ac<%id%>" class="accept-comment">accept</a>\
+          </span>\
+        </p>\
+        <pre class="proposal" id="pr<%id%>">\
+<#proposal_diff#>\
+        </pre>\
+          <ul class="comment-children" id="cl<%id%>"></ul>\
+        </div>\
+        <div class="clearleft"></div>\
+      </div>\
+    </div>';
+
+  var replyTemplate = '\
+    <li>\
+      <div class="reply-div" id="rd<%id%>">\
+        <form id="rf<%id%>">\
+          <textarea name="comment" cols="80"></textarea>\
+          <input type="submit" value="Add reply" />\
+          <input type="button" value="Cancel" />\
+          <input type="hidden" name="parent" value="<%id%>" />\
+          <input type="hidden" name="node" value="" />\
+        </form>\
+      </div>\
+    </li>';
+
+  $(document).ready(function() {
+    init();
+  });
+})(jQuery);
+
+$(document).ready(function() {
+  // add comment anchors for all paragraphs that are commentable
+  $('.sphinx-has-comment').comment();
+
+  // highlight search words in search results
+  $("div.context").each(function() {
+    var params = $.getQueryParameters();
+    var terms = (params.q) ? params.q[0].split(/\s+/) : [];
+    var result = $(this);
+    $.each(terms, function() {
+      result.highlightText(this.toLowerCase(), 'highlighted');
+    });
+  });
+
+  // directly open comment window if requested
+  var anchor = document.location.hash;
+  if (anchor.substring(0, 9) == '#comment-') {
+    $('#ao' + anchor.substring(9)).click();
+    document.location.hash = '#s' + anchor.substring(9);
+  }
+});

Added: www-releases/trunk/3.4.2/docs/genindex.html
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/genindex.html?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/genindex.html (added)
+++ www-releases/trunk/3.4.2/docs/genindex.html Mon Jun 16 08:19:07 2014
@@ -0,0 +1,1983 @@
+
+
+
+
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
+  "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+
+
+<html xmlns="http://www.w3.org/1999/xhtml">
+  <head>
+    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+    
+    <title>Index — LLVM 3.4 documentation</title>
+    
+    <link rel="stylesheet" href="_static/llvm-theme.css" type="text/css" />
+    <link rel="stylesheet" href="_static/pygments.css" type="text/css" />
+    
+    <script type="text/javascript">
+      var DOCUMENTATION_OPTIONS = {
+        URL_ROOT:    '',
+        VERSION:     '3.4',
+        COLLAPSE_INDEX: false,
+        FILE_SUFFIX: '.html',
+        HAS_SOURCE:  true
+      };
+    </script>
+    <script type="text/javascript" src="_static/jquery.js"></script>
+    <script type="text/javascript" src="_static/underscore.js"></script>
+    <script type="text/javascript" src="_static/doctools.js"></script>
+    <link rel="top" title="LLVM 3.4 documentation" href="index.html" />
+<style type="text/css">
+  table.right { float: right; margin-left: 20px; }
+  table.right td { border: 1px solid #ccc; }
+</style>
+
+  </head>
+  <body>
+<div class="logo">
+  <a href="index.html">
+    <img src="_static/logo.png"
+         alt="LLVM Logo" width="250" height="88"/></a>
+</div>
+
+    <div class="related">
+      <h3>Navigation</h3>
+      <ul>
+        <li class="right" style="margin-right: 10px">
+          <a href="#" title="General Index"
+             accesskey="I">index</a></li>
+  <li><a href="http://llvm.org/">LLVM Home</a> | </li>
+  <li><a href="index.html">Documentation</a>»</li>
+ 
+      </ul>
+    </div>
+
+
+    <div class="document">
+      <div class="documentwrapper">
+          <div class="body">
+            
+
+<h1 id="index">Index</h1>
+
+<div class="genindex-jumpbox">
+ <a href="#Symbols"><strong>Symbols</strong></a>
+ | <a href="#C"><strong>C</strong></a>
+ | <a href="#L"><strong>L</strong></a>
+ | <a href="#T"><strong>T</strong></a>
+ 
+</div>
+<h2 id="Symbols">Symbols</h2>
+<table style="width: 100%" class="indextable genindextable"><tr>
+  <td style="width: 33%" valign="top"><dl>
+      
+  <dt>
+    --check-prefix prefix
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption--check-prefix">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --config-prefix=NAME
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--config-prefix">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --debug
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--debug">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --debug-syms, -a
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--debug-syms">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --defined-only
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--defined-only">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --disable-excess-fp-precision
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--disable-excess-fp-precision">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --disable-fp-elim
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--disable-fp-elim">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --dynamic, -D
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--dynamic">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --enable-correct-eh-support
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--enable-correct-eh-support">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --enable-no-infs-fp-math
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--enable-no-infs-fp-math">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --enable-no-nans-fp-math
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--enable-no-nans-fp-math">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --enable-unsafe-fp-math
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--enable-unsafe-fp-math">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --extern-only, -g
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--extern-only">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --format=format, -f format
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--format">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --input-file filename
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption--input-file">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --load=<dso_path>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--load">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --max-tests=N
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--max-tests">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --max-time=N
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--max-time">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --no-progress-bar
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--no-progress-bar">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --no-sort, -p
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--no-sort">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --numeric-sort, -n, -v
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--numeric-sort">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --param NAME, --param NAME=VALUE
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--param">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --path=PATH
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--path">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --print-file-name, -A, -o
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--print-file-name">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --print-machineinstrs
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--print-machineinstrs">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --print-size, -S
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--print-size">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --regalloc=<allocator>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--regalloc">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --show-suites
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--show-suites">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --show-tests
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--show-tests">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --shuffle
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--shuffle">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --size-sort
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--size-sort">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --spiller=<spiller>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--spiller">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --stats
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--stats">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --strict-whitespace
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption--strict-whitespace">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --time-passes
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--time-passes">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --time-tests
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--time-tests">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --undefined-only, -u
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--undefined-only">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --vg
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--vg">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --vg-arg=ARG
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--vg-arg">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --vg-leak
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--vg-leak">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    --x86-asm-syntax=[att|intel]
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--x86-asm-syntax">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -asmparsernum N
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-asmparsernum">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -asmwriternum N
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-asmwriternum">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -B    (default)
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm-B">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -class className
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-class">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -d
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-link.html#cmdoption-d">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -debug
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-debug">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -default-arch
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-default-arch">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -demangle
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-demangle">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -disable-inlining
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-disable-inlining">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -disable-opt
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-disable-opt">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -dump
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-cov.html#cmdoption-dump">command line option</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-bcanalyzer.html#cmdoption-llvm-bcanalyzer-dump">llvm-bcanalyzer command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -dyn-symbols
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-dyn-symbols">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -dynamic-table
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-dynamic-table">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -expand-relocs
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-expand-relocs">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -f
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-f">command line option</a>, <a href="CommandGuide/llvm-link.html#cmdoption-f">[1]</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -file-headers, -h
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-file-headers">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -filetype=<output file type>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-filetype">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -functions
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-functions">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gcda=filename
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-cov.html#cmdoption-gcda">command line option</a>
+  </dt>
+
+      </dl></dd>
+  </dl></td>
+  <td style="width: 33%" valign="top"><dl>
+      
+  <dt>
+    -gcno=filename
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-cov.html#cmdoption-gcno">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-asm-matcher
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-asm-matcher">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-asm-writer
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-asm-writer">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-dag-isel
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-dag-isel">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-dfa-packetizer
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-dfa-packetizer">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-disassembler
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-disassembler">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-emitter
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-emitter">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-enhanced-disassembly-info
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-enhanced-disassembly-info">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-fast-isel
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-fast-isel">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-instr-info
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-instr-info">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-intrinsic
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-intrinsic">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-pseudo-lowering
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-pseudo-lowering">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-register-info
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-register-info">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-subtarget
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-subtarget">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -gen-tgt-intrinsic
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-tgt-intrinsic">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -h, --help
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-h">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -help
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption-help">command line option</a>, <a href="CommandGuide/llvm-readobj.html#cmdoption-help">[1]</a>, <a href="CommandGuide/opt.html#cmdoption-help">[2]</a>, <a href="CommandGuide/llc.html#cmdoption-help">[3]</a>, <a href="CommandGuide/llvm-link.html#cmdoption-help">[4]</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-bcanalyzer.html#cmdoption-llvm-bcanalyzer-help">llvm-bcanalyzer command line option</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm-help">llvm-nm command line option</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-help">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -I directory
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-I">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -inlining
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-inlining">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -j N, --threads=N
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-j">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -load=<plugin>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-load">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -march=<arch>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-march">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -mattr=a1,+a2,-a3,...
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-mattr">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -mcpu=<cpuname>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-mcpu">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -mtriple=<target triple>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-mtriple">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -needed-libs
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-needed-libs">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -nodetails
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-bcanalyzer.html#cmdoption-llvm-bcanalyzer-nodetails">llvm-bcanalyzer command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -o <filename>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-o">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -o filename
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-stress.html#cmdoption-o">command line option</a>, <a href="CommandGuide/llvm-link.html#cmdoption-o">[1]</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-o">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -O=uint
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-O">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -p
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-p">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -P
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm-P">llvm-nm command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -print-enums
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-print-enums">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -print-records
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-print-records">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -print-sets
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-print-sets">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -profile-info-file <filename>
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-profile-info-file">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -program-headers
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-program-headers">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -q, --quiet
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-q">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -relocations, -r
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-relocations">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -S
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-S">command line option</a>, <a href="CommandGuide/llvm-link.html#cmdoption-S">[1]</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -s, --succinct
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-s">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -section-data, -sd
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-section-data">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -section-relocations, -sr
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-section-relocations">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -section-symbols, -st
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-section-symbols">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -sections, -s
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-sections">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -seed seed
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-stress.html#cmdoption-seed">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -size size
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-stress.html#cmdoption-size">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -stats
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-stats">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -std-compile-opts
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-std-compile-opts">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -strip-debug
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-strip-debug">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -symbols, -t
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-symbols">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -time-passes
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-time-passes">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -unwind, -u
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-unwind">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -use-symbol-table
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-use-symbol-table">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -v
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-link.html#cmdoption-v">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -v, --verbose
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-v">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -verify
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-bcanalyzer.html#cmdoption-llvm-bcanalyzer-verify">llvm-bcanalyzer command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -verify-each
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-verify-each">command line option</a>
+  </dt>
+
+      </dl></dd>
+      
+  <dt>
+    -version
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption-version">command line option</a>, <a href="CommandGuide/llvm-readobj.html#cmdoption-version">[1]</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-version">tblgen command line option</a>
+  </dt>
+
+      </dl></dd>
+  </dl></td>
+</tr></table>
+
+<h2 id="C">C</h2>
+<table style="width: 100%" class="indextable genindextable"><tr>
+  <td style="width: 33%" valign="top"><dl>
+      
+  <dt>
+    command line option
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption--check-prefix">--check-prefix prefix</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--config-prefix">--config-prefix=NAME</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--debug">--debug</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--disable-excess-fp-precision">--disable-excess-fp-precision</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--disable-fp-elim">--disable-fp-elim</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--enable-correct-eh-support">--enable-correct-eh-support</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--enable-no-infs-fp-math">--enable-no-infs-fp-math</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--enable-no-nans-fp-math">--enable-no-nans-fp-math</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--enable-unsafe-fp-math">--enable-unsafe-fp-math</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption--input-file">--input-file filename</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--load">--load=<dso_path></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--max-tests">--max-tests=N</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--max-time">--max-time=N</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--no-progress-bar">--no-progress-bar</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--param">--param NAME, --param NAME=VALUE</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--path">--path=PATH</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--print-machineinstrs">--print-machineinstrs</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--regalloc">--regalloc=<allocator></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--show-suites">--show-suites</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--show-tests">--show-tests</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--shuffle">--shuffle</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--spiller">--spiller=<spiller></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--stats">--stats</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption--strict-whitespace">--strict-whitespace</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--time-passes">--time-passes</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--time-tests">--time-tests</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--vg">--vg</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--vg-arg">--vg-arg=ARG</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption--vg-leak">--vg-leak</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption--x86-asm-syntax">--x86-asm-syntax=[att|intel]</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-O">-O=uint</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-S">-S</a>, <a href="CommandGuide/llvm-link.html#cmdoption-S">[1]</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-link.html#cmdoption-d">-d</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-debug">-debug</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-default-arch">-default-arch</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-demangle">-demangle</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-disable-inlining">-disable-inlining</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-disable-opt">-disable-opt</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-cov.html#cmdoption-dump">-dump</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-dyn-symbols">-dyn-symbols</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-dynamic-table">-dynamic-table</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-expand-relocs">-expand-relocs</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-f">-f</a>, <a href="CommandGuide/llvm-link.html#cmdoption-f">[1]</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-file-headers">-file-headers, -h</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-filetype">-filetype=<output file type></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-functions">-functions</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-cov.html#cmdoption-gcda">-gcda=filename</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-cov.html#cmdoption-gcno">-gcno=filename</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-h">-h, --help</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption-help">-help</a>, <a href="CommandGuide/llvm-readobj.html#cmdoption-help">[1]</a>, <a href="CommandGuide/opt.html#cmdoption-help">[2]</a>, <a href="CommandGuide/llc.html#cmdoption-help">[3]</a>, <a href="CommandGuide/llvm-link.html#cmdoption-help">[4]</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-inlining">-inlining</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-j">-j N, --threads=N</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-load">-load=<plugin></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-march">-march=<arch></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-mattr">-mattr=a1,+a2,-a3,...</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-mcpu">-mcpu=<cpuname></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llc.html#cmdoption-mtriple">-mtriple=<target triple></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-needed-libs">-needed-libs</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-o">-o <filename></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-stress.html#cmdoption-o">-o filename</a>, <a href="CommandGuide/llvm-link.html#cmdoption-o">[1]</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-p">-p</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-profile-info-file">-profile-info-file <filename></a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-program-headers">-program-headers</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-q">-q, --quiet</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-relocations">-relocations, -r</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-s">-s, --succinct</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-section-data">-section-data, -sd</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-section-relocations">-section-relocations, -sr</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-section-symbols">-section-symbols, -st</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-sections">-sections, -s</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-stress.html#cmdoption-seed">-seed seed</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-stress.html#cmdoption-size">-size size</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-stats">-stats</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-std-compile-opts">-std-compile-opts</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-strip-debug">-strip-debug</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-symbols">-symbols, -t</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-time-passes">-time-passes</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-readobj.html#cmdoption-unwind">-unwind, -u</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-symbolizer.html#cmdoption-use-symbol-table">-use-symbol-table</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-link.html#cmdoption-v">-v</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/lit.html#cmdoption-v">-v, --verbose</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/opt.html#cmdoption-verify-each">-verify-each</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/FileCheck.html#cmdoption-version">-version</a>, <a href="CommandGuide/llvm-readobj.html#cmdoption-version">[1]</a>
+  </dt>
+
+      </dl></dd>
+  </dl></td>
+</tr></table>
+
+<h2 id="L">L</h2>
+<table style="width: 100%" class="indextable genindextable"><tr>
+  <td style="width: 33%" valign="top"><dl>
+      
+  <dt>
+    llvm-bcanalyzer command line option
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-bcanalyzer.html#cmdoption-llvm-bcanalyzer-dump">-dump</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-bcanalyzer.html#cmdoption-llvm-bcanalyzer-help">-help</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-bcanalyzer.html#cmdoption-llvm-bcanalyzer-nodetails">-nodetails</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-bcanalyzer.html#cmdoption-llvm-bcanalyzer-verify">-verify</a>
+  </dt>
+
+      </dl></dd>
+  </dl></td>
+  <td style="width: 33%" valign="top"><dl>
+      
+  <dt>
+    llvm-nm command line option
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--debug-syms">--debug-syms, -a</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--defined-only">--defined-only</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--dynamic">--dynamic, -D</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--extern-only">--extern-only, -g</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--format">--format=format, -f format</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--no-sort">--no-sort, -p</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--numeric-sort">--numeric-sort, -n, -v</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--print-file-name">--print-file-name, -A, -o</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--print-size">--print-size, -S</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--size-sort">--size-sort</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm--undefined-only">--undefined-only, -u</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm-B">-B    (default)</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm-P">-P</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/llvm-nm.html#cmdoption-llvm-nm-help">-help</a>
+  </dt>
+
+      </dl></dd>
+  </dl></td>
+</tr></table>
+
+<h2 id="T">T</h2>
+<table style="width: 100%" class="indextable genindextable"><tr>
+  <td style="width: 33%" valign="top"><dl>
+      
+  <dt>
+    tblgen command line option
+  </dt>
+
+      <dd><dl>
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-I">-I directory</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-asmparsernum">-asmparsernum N</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-asmwriternum">-asmwriternum N</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-class">-class className</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-asm-matcher">-gen-asm-matcher</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-asm-writer">-gen-asm-writer</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-dag-isel">-gen-dag-isel</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-dfa-packetizer">-gen-dfa-packetizer</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-disassembler">-gen-disassembler</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-emitter">-gen-emitter</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-enhanced-disassembly-info">-gen-enhanced-disassembly-info</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-fast-isel">-gen-fast-isel</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-instr-info">-gen-instr-info</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-intrinsic">-gen-intrinsic</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-pseudo-lowering">-gen-pseudo-lowering</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-register-info">-gen-register-info</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-subtarget">-gen-subtarget</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-gen-tgt-intrinsic">-gen-tgt-intrinsic</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-help">-help</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-o">-o filename</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-print-enums">-print-enums</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-print-records">-print-records</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-print-sets">-print-sets</a>
+  </dt>
+
+        
+  <dt><a href="CommandGuide/tblgen.html#cmdoption-tblgen-version">-version</a>
+  </dt>
+
+      </dl></dd>
+  </dl></td>
+</tr></table>
+
+
+
+          </div>
+      </div>
+      <div class="clearer"></div>
+    </div>
+    <div class="related">
+      <h3>Navigation</h3>
+      <ul>
+        <li class="right" style="margin-right: 10px">
+          <a href="#" title="General Index"
+             >index</a></li>
+  <li><a href="http://llvm.org/">LLVM Home</a> | </li>
+  <li><a href="index.html">Documentation</a>»</li>
+ 
+      </ul>
+    </div>
+    <div class="footer">
+        © Copyright 2003-2013, LLVM Project.
+      Last updated on 2014-06-16.
+      Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
+    </div>
+  </body>
+</html>
\ No newline at end of file

Added: www-releases/trunk/3.4.2/docs/index.html
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/index.html?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/index.html (added)
+++ www-releases/trunk/3.4.2/docs/index.html Mon Jun 16 08:19:07 2014
@@ -0,0 +1,358 @@
+
+
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
+  "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+
+
+<html xmlns="http://www.w3.org/1999/xhtml">
+  <head>
+    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+    
+    <title>Overview — LLVM 3.4 documentation</title>
+    
+    <link rel="stylesheet" href="_static/llvm-theme.css" type="text/css" />
+    <link rel="stylesheet" href="_static/pygments.css" type="text/css" />
+    
+    <script type="text/javascript">
+      var DOCUMENTATION_OPTIONS = {
+        URL_ROOT:    '',
+        VERSION:     '3.4',
+        COLLAPSE_INDEX: false,
+        FILE_SUFFIX: '.html',
+        HAS_SOURCE:  true
+      };
+    </script>
+    <script type="text/javascript" src="_static/jquery.js"></script>
+    <script type="text/javascript" src="_static/underscore.js"></script>
+    <script type="text/javascript" src="_static/doctools.js"></script>
+    <link rel="top" title="LLVM 3.4 documentation" href="#" />
+    <link rel="next" title="LLVM Language Reference Manual" href="LangRef.html" />
+<style type="text/css">
+  table.right { float: right; margin-left: 20px; }
+  table.right td { border: 1px solid #ccc; }
+</style>
+
+  </head>
+  <body>
+<div class="logo">
+  <a href="#">
+    <img src="_static/logo.png"
+         alt="LLVM Logo" width="250" height="88"/></a>
+</div>
+
+    <div class="related">
+      <h3>Navigation</h3>
+      <ul>
+        <li class="right" style="margin-right: 10px">
+          <a href="genindex.html" title="General Index"
+             accesskey="I">index</a></li>
+        <li class="right" >
+          <a href="LangRef.html" title="LLVM Language Reference Manual"
+             accesskey="N">next</a> |</li>
+  <li><a href="http://llvm.org/">LLVM Home</a> | </li>
+  <li><a href="#">Documentation</a>»</li>
+ 
+      </ul>
+    </div>
+
+
+    <div class="document">
+      <div class="documentwrapper">
+          <div class="body">
+            
+  <div class="section" id="overview">
+<h1>Overview<a class="headerlink" href="#overview" title="Permalink to this headline">¶</a></h1>
+<div class="admonition warning">
+<p class="first admonition-title">Warning</p>
+<p class="last">If you are using a released version of LLVM, see <a class="reference external" href="http://llvm.org/releases/">the download page</a> to find your documentation.</p>
+</div>
+<p>The LLVM compiler infrastructure supports a wide range of projects, from
+industrial strength compilers to specialized JIT applications to small
+research projects.</p>
+<p>Similarly, documentation is broken down into several high-level groupings
+targeted at different audiences:</p>
+</div>
+<div class="section" id="llvm-design-overview">
+<h1>LLVM Design & Overview<a class="headerlink" href="#llvm-design-overview" title="Permalink to this headline">¶</a></h1>
+<p>Several introductory papers and presentations.</p>
+<div class="toctree-wrapper compound">
+</div>
+<dl class="docutils">
+<dt><a class="reference internal" href="LangRef.html"><em>LLVM Language Reference Manual</em></a></dt>
+<dd>Defines the LLVM intermediate representation.</dd>
+<dt><a class="reference external" href="http://llvm.org/pubs/2008-10-04-ACAT-LLVM-Intro.html">Introduction to the LLVM Compiler</a></dt>
+<dd>Presentation providing a users introduction to LLVM.</dd>
+<dt><a class="reference external" href="http://www.aosabook.org/en/llvm.html">Intro to LLVM</a></dt>
+<dd>Book chapter providing a compiler hacker’s introduction to LLVM.</dd>
+<dt><a class="reference external" href="http://llvm.org/pubs/2004-01-30-CGO-LLVM.html">LLVM: A Compilation Framework for Lifelong Program Analysis & Transformation</a></dt>
+<dd>Design overview.</dd>
+<dt><a class="reference external" href="http://llvm.org/pubs/2002-12-LattnerMSThesis.html">LLVM: An Infrastructure for Multi-Stage Optimization</a></dt>
+<dd>More details (quite old now).</dd>
+<dt><a class="reference external" href="http://llvm.org/pubs">Publications mentioning LLVM</a></dt>
+<dd></dd>
+</dl>
+</div>
+<div class="section" id="user-guides">
+<h1>User Guides<a class="headerlink" href="#user-guides" title="Permalink to this headline">¶</a></h1>
+<p>For those new to the LLVM system.</p>
+<p>NOTE: If you are a user who is only interested in using LLVM-based
+compilers, you should look into <a class="reference external" href="http://clang.llvm.org">Clang</a> or
+<a class="reference external" href="http://dragonegg.llvm.org">DragonEgg</a> instead. The documentation here is
+intended for users who have a need to work with the intermediate LLVM
+representation.</p>
+<div class="toctree-wrapper compound">
+</div>
+<dl class="docutils">
+<dt><a class="reference internal" href="GettingStarted.html"><em>Getting Started with the LLVM System</em></a></dt>
+<dd>Discusses how to get up and running quickly with the LLVM infrastructure.
+Everything from unpacking and compilation of the distribution to execution
+of some tools.</dd>
+<dt><a class="reference internal" href="CMake.html"><em>Building LLVM with CMake</em></a></dt>
+<dd>An addendum to the main Getting Started guide for those using the <a class="reference external" href="http://www.cmake.org">CMake
+build system</a>.</dd>
+<dt><a class="reference internal" href="HowToBuildOnARM.html"><em>How To Build On ARM</em></a></dt>
+<dd>Notes on building and testing LLVM/Clang on ARM.</dd>
+<dt><a class="reference internal" href="HowToCrossCompileLLVM.html"><em>How To Cross-Compile Clang/LLVM using Clang/LLVM</em></a></dt>
+<dd>Notes on cross-building and testing LLVM/Clang.</dd>
+<dt><a class="reference internal" href="GettingStartedVS.html"><em>Getting Started with the LLVM System using Microsoft Visual Studio</em></a></dt>
+<dd>An addendum to the main Getting Started guide for those using Visual Studio
+on Windows.</dd>
+<dt><a class="reference internal" href="tutorial/index.html"><em>LLVM Tutorial: Table of Contents</em></a></dt>
+<dd>Tutorials about using LLVM. Includes a tutorial about making a custom
+language with LLVM.</dd>
+<dt><a class="reference internal" href="CommandGuide/index.html"><em>LLVM Command Guide</em></a></dt>
+<dd>A reference manual for the LLVM command line utilities (“man” pages for LLVM
+tools).</dd>
+<dt><a class="reference internal" href="Passes.html"><em>LLVM’s Analysis and Transform Passes</em></a></dt>
+<dd>A list of optimizations and analyses implemented in LLVM.</dd>
+<dt><a class="reference internal" href="FAQ.html"><em>Frequently Asked Questions (FAQ)</em></a></dt>
+<dd>A list of common questions and problems and their solutions.</dd>
+<dt><a class="reference internal" href="ReleaseNotes.html"><em>Release notes for the current release</em></a></dt>
+<dd>This describes new features, known bugs, and other limitations.</dd>
+<dt><a class="reference internal" href="HowToSubmitABug.html"><em>How to submit an LLVM bug report</em></a></dt>
+<dd>Instructions for properly submitting information about any bugs you run into
+in the LLVM system.</dd>
+<dt><a class="reference internal" href="SphinxQuickstartTemplate.html"><em>Sphinx Quickstart Template</em></a></dt>
+<dd>A template + tutorial for writing new Sphinx documentation. It is meant
+to be read in source form.</dd>
+<dt><a class="reference internal" href="TestingGuide.html"><em>LLVM Testing Infrastructure Guide</em></a></dt>
+<dd>A reference manual for using the LLVM testing infrastructure.</dd>
+<dt><a class="reference external" href="http://clang.llvm.org/get_started.html">How to build the C, C++, ObjC, and ObjC++ front end</a></dt>
+<dd>Instructions for building the clang front-end from source.</dd>
+<dt><a class="reference internal" href="Lexicon.html"><em>The LLVM Lexicon</em></a></dt>
+<dd>Definition of acronyms, terms and concepts used in LLVM.</dd>
+<dt><a class="reference internal" href="HowToAddABuilder.html"><em>How To Add Your Build Configuration To LLVM Buildbot Infrastructure</em></a></dt>
+<dd>Instructions for adding new builder to LLVM buildbot master.</dd>
+<dt><a class="reference internal" href="YamlIO.html"><em>YAML I/O</em></a></dt>
+<dd>A reference guide for using LLVM’s YAML I/O library.</dd>
+<dt><a class="reference internal" href="GetElementPtr.html"><em>The Often Misunderstood GEP Instruction</em></a></dt>
+<dd>Answers to some very frequent questions about LLVM’s most frequently
+misunderstood instruction.</dd>
+</dl>
+</div>
+<div class="section" id="programming-documentation">
+<h1>Programming Documentation<a class="headerlink" href="#programming-documentation" title="Permalink to this headline">¶</a></h1>
+<p>For developers of applications which use LLVM as a library.</p>
+<div class="toctree-wrapper compound">
+</div>
+<dl class="docutils">
+<dt><a class="reference internal" href="LangRef.html"><em>LLVM Language Reference Manual</em></a></dt>
+<dd>Defines the LLVM intermediate representation and the assembly form of the
+different nodes.</dd>
+<dt><a class="reference internal" href="Atomics.html"><em>LLVM Atomic Instructions and Concurrency Guide</em></a></dt>
+<dd>Information about LLVM’s concurrency model.</dd>
+<dt><a class="reference internal" href="ProgrammersManual.html"><em>LLVM Programmer’s Manual</em></a></dt>
+<dd>Introduction to the general layout of the LLVM sourcebase, important classes
+and APIs, and some tips & tricks.</dd>
+<dt><a class="reference internal" href="Extensions.html"><em>LLVM Extensions</em></a></dt>
+<dd>LLVM-specific extensions to tools and formats LLVM seeks compatibility with.</dd>
+<dt><a class="reference internal" href="CommandLine.html"><em>CommandLine 2.0 Library Manual</em></a></dt>
+<dd>Provides information on using the command line parsing library.</dd>
+<dt><a class="reference internal" href="CodingStandards.html"><em>LLVM Coding Standards</em></a></dt>
+<dd>Details the LLVM coding standards and provides useful information on writing
+efficient C++ code.</dd>
+<dt><a class="reference internal" href="HowToSetUpLLVMStyleRTTI.html"><em>How to set up LLVM-style RTTI for your class hierarchy</em></a></dt>
+<dd>How to make <tt class="docutils literal"><span class="pre">isa<></span></tt>, <tt class="docutils literal"><span class="pre">dyn_cast<></span></tt>, etc. available for clients of your
+class hierarchy.</dd>
+<dt><a class="reference internal" href="ExtendingLLVM.html"><em>Extending LLVM: Adding instructions, intrinsics, types, etc.</em></a></dt>
+<dd>Look here to see how to add instructions and intrinsics to LLVM.</dd>
+<dt><a class="reference external" href="http://llvm.org/doxygen/">Doxygen generated documentation</a></dt>
+<dd>(<a class="reference external" href="http://llvm.org/doxygen/inherits.html">classes</a>)
+(<a class="reference external" href="http://llvm.org/doxygen/doxygen.tar.gz">tarball</a>)</dd>
+<dt><a class="reference external" href="http://llvm.org/viewvc/">ViewVC Repository Browser</a></dt>
+<dd></dd>
+<dt><a class="reference internal" href="CompilerWriterInfo.html"><em>Architecture & Platform Information for Compiler Writers</em></a></dt>
+<dd>A list of helpful links for compiler writers.</dd>
+</dl>
+</div>
+<div class="section" id="subsystem-documentation">
+<h1>Subsystem Documentation<a class="headerlink" href="#subsystem-documentation" title="Permalink to this headline">¶</a></h1>
+<p>For API clients and LLVM developers.</p>
+<div class="toctree-wrapper compound">
+</div>
+<dl class="docutils">
+<dt><a class="reference internal" href="WritingAnLLVMPass.html"><em>Writing an LLVM Pass</em></a></dt>
+<dd>Information on how to write LLVM transformations and analyses.</dd>
+<dt><a class="reference internal" href="WritingAnLLVMBackend.html"><em>Writing an LLVM Backend</em></a></dt>
+<dd>Information on how to write LLVM backends for machine targets.</dd>
+<dt><a class="reference internal" href="CodeGenerator.html"><em>The LLVM Target-Independent Code Generator</em></a></dt>
+<dd>The design and implementation of the LLVM code generator.  Useful if you are
+working on retargetting LLVM to a new architecture, designing a new codegen
+pass, or enhancing existing components.</dd>
+<dt><a class="reference internal" href="TableGenFundamentals.html"><em>TableGen Fundamentals</em></a></dt>
+<dd>Describes the TableGen tool, which is used heavily by the LLVM code
+generator.</dd>
+<dt><a class="reference internal" href="AliasAnalysis.html"><em>LLVM Alias Analysis Infrastructure</em></a></dt>
+<dd>Information on how to write a new alias analysis implementation or how to
+use existing analyses.</dd>
+<dt><a class="reference internal" href="GarbageCollection.html"><em>Accurate Garbage Collection with LLVM</em></a></dt>
+<dd>The interfaces source-language compilers should use for compiling GC’d
+programs.</dd>
+<dt><a class="reference internal" href="SourceLevelDebugging.html"><em>Source Level Debugging with LLVM</em></a></dt>
+<dd>This document describes the design and philosophy behind the LLVM
+source-level debugger.</dd>
+<dt><a class="reference internal" href="Vectorizers.html"><em>Auto-Vectorization in LLVM</em></a></dt>
+<dd>This document describes the current status of vectorization in LLVM.</dd>
+<dt><a class="reference internal" href="ExceptionHandling.html"><em>Exception Handling in LLVM</em></a></dt>
+<dd>This document describes the design and implementation of exception handling
+in LLVM.</dd>
+<dt><a class="reference internal" href="Bugpoint.html"><em>LLVM bugpoint tool: design and usage</em></a></dt>
+<dd>Automatic bug finder and test-case reducer description and usage
+information.</dd>
+<dt><a class="reference internal" href="BitCodeFormat.html"><em>LLVM Bitcode File Format</em></a></dt>
+<dd>This describes the file format and encoding used for LLVM “bc” files.</dd>
+<dt><a class="reference internal" href="SystemLibrary.html"><em>System Library</em></a></dt>
+<dd>This document describes the LLVM System Library (<tt class="docutils literal"><span class="pre">lib/System</span></tt>) and
+how to keep LLVM source code portable</dd>
+<dt><a class="reference internal" href="LinkTimeOptimization.html"><em>LLVM Link Time Optimization: Design and Implementation</em></a></dt>
+<dd>This document describes the interface between LLVM intermodular optimizer
+and the linker and its design</dd>
+<dt><a class="reference internal" href="GoldPlugin.html"><em>The LLVM gold plugin</em></a></dt>
+<dd>How to build your programs with link-time optimization on Linux.</dd>
+<dt><a class="reference internal" href="DebuggingJITedCode.html"><em>Debugging JIT-ed Code With GDB</em></a></dt>
+<dd>How to debug JITed code with GDB.</dd>
+<dt><a class="reference internal" href="MCJITDesignAndImplementation.html"><em>MCJIT Design and Implementation</em></a></dt>
+<dd>Describes the inner workings of MCJIT execution engine.</dd>
+<dt><a class="reference internal" href="BranchWeightMetadata.html"><em>LLVM Branch Weight Metadata</em></a></dt>
+<dd>Provides information about Branch Prediction Information.</dd>
+<dt><a class="reference internal" href="SegmentedStacks.html"><em>Segmented Stacks in LLVM</em></a></dt>
+<dd>This document describes segmented stacks and how they are used in LLVM.</dd>
+<dt><a class="reference internal" href="MarkedUpDisassembly.html"><em>LLVM’s Optional Rich Disassembly Output</em></a></dt>
+<dd>This document describes the optional rich disassembly output syntax.</dd>
+<dt><a class="reference internal" href="HowToUseAttributes.html"><em>How To Use Attributes</em></a></dt>
+<dd>Answers some questions about the new Attributes infrastructure.</dd>
+<dt><a class="reference internal" href="NVPTXUsage.html"><em>User Guide for NVPTX Back-end</em></a></dt>
+<dd>This document describes using the NVPTX back-end to compile GPU kernels.</dd>
+</dl>
+</div>
+<div class="section" id="development-process-documentation">
+<h1>Development Process Documentation<a class="headerlink" href="#development-process-documentation" title="Permalink to this headline">¶</a></h1>
+<p>Information about LLVM’s development process.</p>
+<div class="toctree-wrapper compound">
+</div>
+<dl class="docutils">
+<dt><a class="reference internal" href="DeveloperPolicy.html"><em>LLVM Developer Policy</em></a></dt>
+<dd>The LLVM project’s policy towards developers and their contributions.</dd>
+<dt><a class="reference internal" href="Projects.html"><em>Creating an LLVM Project</em></a></dt>
+<dd>How-to guide and templates for new projects that <em>use</em> the LLVM
+infrastructure.  The templates (directory organization, Makefiles, and test
+tree) allow the project code to be located outside (or inside) the <tt class="docutils literal"><span class="pre">llvm/</span></tt>
+tree, while using LLVM header files and libraries.</dd>
+<dt><a class="reference internal" href="LLVMBuild.html"><em>LLVMBuild Guide</em></a></dt>
+<dd>Describes the LLVMBuild organization and files used by LLVM to specify
+component descriptions.</dd>
+<dt><a class="reference internal" href="MakefileGuide.html"><em>LLVM Makefile Guide</em></a></dt>
+<dd>Describes how the LLVM makefiles work and how to use them.</dd>
+<dt><a class="reference internal" href="HowToReleaseLLVM.html"><em>How To Release LLVM To The Public</em></a></dt>
+<dd>This is a guide to preparing LLVM releases. Most developers can ignore it.</dd>
+<dt><a class="reference internal" href="ReleaseProcess.html"><em>How To Validate a New Release</em></a></dt>
+<dd>This is a validate a new release, during the release process. Most developers can ignore it.</dd>
+<dt><a class="reference internal" href="Packaging.html"><em>Advice on Packaging LLVM</em></a></dt>
+<dd>Advice on packaging LLVM into a distribution.</dd>
+</dl>
+</div>
+<div class="section" id="community">
+<h1>Community<a class="headerlink" href="#community" title="Permalink to this headline">¶</a></h1>
+<p>LLVM has a thriving community of friendly and helpful developers.
+The two primary communication mechanisms in the LLVM community are mailing
+lists and IRC.</p>
+<div class="section" id="mailing-lists">
+<h2>Mailing Lists<a class="headerlink" href="#mailing-lists" title="Permalink to this headline">¶</a></h2>
+<p>If you can’t find what you need in these docs, try consulting the mailing
+lists.</p>
+<dl class="docutils">
+<dt><a class="reference external" href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">Developer’s List (llvmdev)</a></dt>
+<dd>This list is for people who want to be included in technical discussions of
+LLVM. People post to this list when they have questions about writing code
+for or using the LLVM tools. It is relatively low volume.</dd>
+<dt><a class="reference external" href="http://lists.cs.uiuc.edu/pipermail/llvm-commits/">Commits Archive (llvm-commits)</a></dt>
+<dd>This list contains all commit messages that are made when LLVM developers
+commit code changes to the repository. It also serves as a forum for
+patch review (i.e. send patches here). It is useful for those who want to
+stay on the bleeding edge of LLVM development. This list is very high
+volume.</dd>
+<dt><a class="reference external" href="http://lists.cs.uiuc.edu/pipermail/llvmbugs/">Bugs & Patches Archive (llvmbugs)</a></dt>
+<dd>This list gets emailed every time a bug is opened and closed. It is
+higher volume than the LLVMdev list.</dd>
+<dt><a class="reference external" href="http://lists.cs.uiuc.edu/pipermail/llvm-testresults/">Test Results Archive (llvm-testresults)</a></dt>
+<dd>A message is automatically sent to this list by every active nightly tester
+when it completes.  As such, this list gets email several times each day,
+making it a high volume list.</dd>
+<dt><a class="reference external" href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-announce">LLVM Announcements List (llvm-announce)</a></dt>
+<dd>This is a low volume list that provides important announcements regarding
+LLVM.  It gets email about once a month.</dd>
+</dl>
+</div>
+<div class="section" id="irc">
+<h2>IRC<a class="headerlink" href="#irc" title="Permalink to this headline">¶</a></h2>
+<p>Users and developers of the LLVM project (including subprojects such as Clang)
+can be found in #llvm on <a class="reference external" href="irc://irc.oftc.net/llvm">irc.oftc.net</a>.</p>
+<p>This channel has several bots.</p>
+<ul class="simple">
+<li>Buildbot reporters<ul>
+<li>llvmbb - Bot for the main LLVM buildbot master.
+<a class="reference external" href="http://lab.llvm.org:8011/console">http://lab.llvm.org:8011/console</a></li>
+<li>bb-chapuni - An individually run buildbot master. <a class="reference external" href="http://bb.pgr.jp/console">http://bb.pgr.jp/console</a></li>
+<li>smooshlab - Apple’s internal buildbot master.</li>
+</ul>
+</li>
+<li>robot - Bugzilla linker. %bug <number></li>
+<li>clang-bot - A <a class="reference external" href="http://www.eelis.net/geordi/">geordi</a> instance running
+near-trunk clang instead of gcc.</li>
+</ul>
+</div>
+</div>
+<div class="section" id="indices-and-tables">
+<h1>Indices and tables<a class="headerlink" href="#indices-and-tables" title="Permalink to this headline">¶</a></h1>
+<ul class="simple">
+<li><a class="reference internal" href="genindex.html"><em>Index</em></a></li>
+<li><a class="reference internal" href="search.html"><em>Search Page</em></a></li>
+</ul>
+</div>
+
+
+          </div>
+      </div>
+      <div class="clearer"></div>
+    </div>
+    <div class="related">
+      <h3>Navigation</h3>
+      <ul>
+        <li class="right" style="margin-right: 10px">
+          <a href="genindex.html" title="General Index"
+             >index</a></li>
+        <li class="right" >
+          <a href="LangRef.html" title="LLVM Language Reference Manual"
+             >next</a> |</li>
+  <li><a href="http://llvm.org/">LLVM Home</a> | </li>
+  <li><a href="#">Documentation</a>»</li>
+ 
+      </ul>
+    </div>
+    <div class="footer">
+        © Copyright 2003-2013, LLVM Project.
+      Last updated on 2014-06-16.
+      Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
+    </div>
+  </body>
+</html>
\ No newline at end of file

Added: www-releases/trunk/3.4.2/docs/objects.inv
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/objects.inv?rev=211020&view=auto
==============================================================================
Binary file - no diff available.

Propchange: www-releases/trunk/3.4.2/docs/objects.inv
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Added: www-releases/trunk/3.4.2/docs/search.html
URL: http://llvm.org/viewvc/llvm-project/www-releases/trunk/3.4.2/docs/search.html?rev=211020&view=auto
==============================================================================
--- www-releases/trunk/3.4.2/docs/search.html (added)
+++ www-releases/trunk/3.4.2/docs/search.html Mon Jun 16 08:19:07 2014
@@ -0,0 +1,110 @@
+
+
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
+  "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+
+
+<html xmlns="http://www.w3.org/1999/xhtml">
+  <head>
+    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+    
+    <title>Search — LLVM 3.4 documentation</title>
+    
+    <link rel="stylesheet" href="_static/llvm-theme.css" type="text/css" />
+    <link rel="stylesheet" href="_static/pygments.css" type="text/css" />
+    
+    <script type="text/javascript">
+      var DOCUMENTATION_OPTIONS = {
+        URL_ROOT:    '',
+        VERSION:     '3.4',
+        COLLAPSE_INDEX: false,
+        FILE_SUFFIX: '.html',
+        HAS_SOURCE:  true
+      };
+    </script>
+    <script type="text/javascript" src="_static/jquery.js"></script>
+    <script type="text/javascript" src="_static/underscore.js"></script>
+    <script type="text/javascript" src="_static/doctools.js"></script>
+    <script type="text/javascript" src="_static/searchtools.js"></script>
+    <link rel="top" title="LLVM 3.4 documentation" href="index.html" />
+  <script type="text/javascript">
+    jQuery(function() { Search.loadIndex("searchindex.js"); });
+  </script>
+  
+<style type="text/css">
+  table.right { float: right; margin-left: 20px; }
+  table.right td { border: 1px solid #ccc; }
+</style>
+
+
+  </head>
+  <body>
+<div class="logo">
+  <a href="index.html">
+    <img src="_static/logo.png"
+         alt="LLVM Logo" width="250" height="88"/></a>
+</div>
+
+    <div class="related">
+      <h3>Navigation</h3>
+      <ul>
+        <li class="right" style="margin-right: 10px">
+          <a href="genindex.html" title="General Index"
+             accesskey="I">index</a></li>
+  <li><a href="http://llvm.org/">LLVM Home</a> | </li>
+  <li><a href="index.html">Documentation</a>»</li>
+ 
+      </ul>
+    </div>
+
+
+    <div class="document">
+      <div class="documentwrapper">
+          <div class="body">
+            
+  <h1 id="search-documentation">Search</h1>
+  <div id="fallback" class="admonition warning">
+  <script type="text/javascript">$('#fallback').hide();</script>
+  <p>
+    Please activate JavaScript to enable the search
+    functionality.
+  </p>
+  </div>
+  <p>
+    From here you can search these documents. Enter your search
+    words into the box below and click "search". Note that the search
+    function will automatically search for all of the words. Pages
+    containing fewer words won't appear in the result list.
+  </p>
+  <form action="" method="get">
+    <input type="text" name="q" value="" />
+    <input type="submit" value="search" />
+    <span id="search-progress" style="padding-left: 10px"></span>
+  </form>
+  
+  <div id="search-results">
+  
+  </div>
+
+          </div>
+      </div>
+      <div class="clearer"></div>
+    </div>
+    <div class="related">
+      <h3>Navigation</h3>
+      <ul>
+        <li class="right" style="margin-right: 10px">
+          <a href="genindex.html" title="General Index"
+             >index</a></li>
+  <li><a href="http://llvm.org/">LLVM Home</a> | </li>
+  <li><a href="index.html">Documentation</a>»</li>
+ 
+      </ul>
+    </div>
+    <div class="footer">
+        © Copyright 2003-2013, LLVM Project.
+      Last updated on 2014-06-16.
+      Created using <a href="http://sphinx.pocoo.org/">Sphinx</a> 1.1.3.
+    </div>
+  </body>
+</html>
\ No newline at end of file





More information about the llvm-commits mailing list