[PATCH] Added tests for shufflevector lowering to blend instrs.These tests ensure that a change I will propose in clang works asexpected.

Filipe Cabecinhas filcab+llvm.phabricator at gmail.com
Thu May 29 15:12:21 PDT 2014


Closed by commit rL209853 (authored by @filcab).

http://reviews.llvm.org/D3600

Files:
  llvm/trunk/test/CodeGen/X86/avx-blend.ll
  llvm/trunk/test/CodeGen/X86/avx2-shuffle.ll
  llvm/trunk/test/CodeGen/X86/sse41-blend.ll

Index: llvm/trunk/test/CodeGen/X86/sse41-blend.ll
===================================================================
--- llvm/trunk/test/CodeGen/X86/sse41-blend.ll
+++ llvm/trunk/test/CodeGen/X86/sse41-blend.ll
@@ -117,6 +117,24 @@
   %1 = select <16 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>, <16 x i8> %xyzw, <16 x i8> %abcd
   ret <16 x i8> %1
 }
+
 declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>)
 declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>)
 declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>)
+
+;; 2 tests for shufflevectors that optimize to blend + immediate
+; CHECK-LABEL: @blend_shufflevector_4xfloat
+; CHECK: blendps
+; CHECK: ret
+define <4 x float> @blend_shufflevector_4xfloat(<4 x float> %a, <4 x float> %b) {
+  %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 6, i32 3>
+  ret <4 x float> %1
+}
+
+; CHECK-LABEL: @blend_shufflevector_8xi16
+; CHECK: pblendw
+; CHECK: ret
+define <8 x i16> @blend_shufflevector_8xi16(<8 x i16> %a, <8 x i16> %b) {
+  %1 = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 5, i32 6, i32 15>
+  ret <8 x i16> %1
+}
Index: llvm/trunk/test/CodeGen/X86/avx2-shuffle.ll
===================================================================
--- llvm/trunk/test/CodeGen/X86/avx2-shuffle.ll
+++ llvm/trunk/test/CodeGen/X86/avx2-shuffle.ll
@@ -60,6 +60,24 @@
   ret <4 x i64> %t
 }
 
+;; 2 tests for shufflevectors that optimize to blend + immediate
+; CHECK-LABEL: @blend_test5
+; CHECK: vpblendd
+; CHECK: ret
+define <4 x i32> @blend_test5(<4 x i32> %a, <4 x i32> %b) {
+  %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+  ret <4 x i32> %1
+}
+
+; CHECK-LABEL: @blend_test6
+; CHECK: vpblendw
+; CHECK: ret
+define <16 x i16> @blend_test6(<16 x i16> %a, <16 x i16> %b) {
+  %1 = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> <i32 0, i32 17, i32 18, i32  3, i32  4, i32  5, i32  6, i32 23,
+                                                               i32 8, i32 25, i32 26, i32 11, i32 12, i32 13, i32 14, i32 31>
+  ret <16 x i16> %1
+}
+
 ; CHECK: vpshufhw $27, %ymm
 define <16 x i16> @vpshufhw(<16 x i16> %src1) nounwind uwtable readnone ssp {
 entry:
Index: llvm/trunk/test/CodeGen/X86/avx-blend.ll
===================================================================
--- llvm/trunk/test/CodeGen/X86/avx-blend.ll
+++ llvm/trunk/test/CodeGen/X86/avx-blend.ll
@@ -158,3 +158,36 @@
 
 declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>)
 declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>)
+
+;; 4 tests for shufflevectors that optimize to blend + immediate
+; CHECK-LABEL: @blend_shufflevector_4xfloat
+define <4 x float> @blend_shufflevector_4xfloat(<4 x float> %a, <4 x float> %b) {
+; CHECK: vblendps
+; CHECK: ret
+  %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+  ret <4 x float> %1
+}
+
+; CHECK-LABEL: @blend_shufflevector_8xfloat
+define <8 x float> @blend_shufflevector_8xfloat(<8 x float> %a, <8 x float> %b) {
+; CHECK: vblendps
+; CHECK: ret
+  %1 = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 11, i32 12, i32 13, i32 6, i32 15>
+  ret <8 x float> %1
+}
+
+; CHECK-LABEL: @blend_shufflevector_4xdouble
+define <4 x double> @blend_shufflevector_4xdouble(<4 x double> %a, <4 x double> %b) {
+; CHECK: vblendpd
+; CHECK: ret
+  %1 = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 3>
+  ret <4 x double> %1
+}
+
+; CHECK-LABEL: @blend_shufflevector_4xi64
+define <4 x i64> @blend_shufflevector_4xi64(<4 x i64> %a, <4 x i64> %b) {
+; CHECK: vblendpd
+; CHECK: ret
+  %1 = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 1, i32 6, i32 7>
+  ret <4 x i64> %1
+}
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