[PATCH RESEND v2 1/1] R600: Expand vector sin and cos.
Jan Vesely
jan.vesely at rutgers.edu
Thu May 1 10:13:12 PDT 2014
v2: move code to AMDGPUISelLowering.cpp
squash with tests (both EG and SI)
Signed-off-by: Jan Vesely <jan.vesely at rutgers.edu>
---
Hi Tom,
this version should address both of your concerns. It is the same patch as the
one attached to email on 4/21. I'm resending as patch-mail, just in case it
got lost.
regards,
Jan
lib/Target/R600/AMDGPUISelLowering.cpp | 2 ++
test/CodeGen/R600/llvm.cos.ll | 43 ++++++++++++++++++++++++---------
test/CodeGen/R600/llvm.sin.ll | 44 +++++++++++++++++++++++++---------
3 files changed, 67 insertions(+), 22 deletions(-)
diff --git a/lib/Target/R600/AMDGPUISelLowering.cpp b/lib/Target/R600/AMDGPUISelLowering.cpp
index 52a500c..9dc6611 100644
--- a/lib/Target/R600/AMDGPUISelLowering.cpp
+++ b/lib/Target/R600/AMDGPUISelLowering.cpp
@@ -244,6 +244,7 @@ AMDGPUTargetLowering::AMDGPUTargetLowering(TargetMachine &TM) :
MVT::SimpleValueType VT = FloatTypes[x];
setOperationAction(ISD::FABS, VT, Expand);
setOperationAction(ISD::FADD, VT, Expand);
+ setOperationAction(ISD::FCOS, VT, Expand);
setOperationAction(ISD::FDIV, VT, Expand);
setOperationAction(ISD::FPOW, VT, Expand);
setOperationAction(ISD::FFLOOR, VT, Expand);
@@ -251,6 +252,7 @@ AMDGPUTargetLowering::AMDGPUTargetLowering(TargetMachine &TM) :
setOperationAction(ISD::FMUL, VT, Expand);
setOperationAction(ISD::FRINT, VT, Expand);
setOperationAction(ISD::FSQRT, VT, Expand);
+ setOperationAction(ISD::FSIN, VT, Expand);
setOperationAction(ISD::FSUB, VT, Expand);
setOperationAction(ISD::SELECT, VT, Expand);
}
diff --git a/test/CodeGen/R600/llvm.cos.ll b/test/CodeGen/R600/llvm.cos.ll
index aaf2305..9e7a4de 100644
--- a/test/CodeGen/R600/llvm.cos.ll
+++ b/test/CodeGen/R600/llvm.cos.ll
@@ -1,19 +1,40 @@
-;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
+;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s -check-prefix=EG -check-prefix=FUNC
+;RUN: llc < %s -march=r600 -mcpu=SI | FileCheck %s -check-prefix=SI -check-prefix=FUNC
-;CHECK: MULADD_IEEE *
-;CHECK: FRACT *
-;CHECK: ADD *
-;CHECK: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;FUNC-LABEL: test
+;EG: MULADD_IEEE *
+;EG: FRACT *
+;EG: ADD *
+;EG: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG-NOT: COS
+;SI: V_COS_F32
+;SI-NOT: V_COS_F32
-define void @test(<4 x float> inreg %reg0) #0 {
- %r0 = extractelement <4 x float> %reg0, i32 0
- %r1 = call float @llvm.cos.f32(float %r0)
- %vec = insertelement <4 x float> undef, float %r1, i32 0
- call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
+define void @test(float addrspace(1)* %out, float %x) #1 {
+ %cos = call float @llvm.cos.f32(float %x)
+ store float %cos, float addrspace(1)* %out
+ ret void
+}
+
+;FUNC-LABEL: testv
+;EG: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG-NOT: COS
+;SI: V_COS_F32
+;SI: V_COS_F32
+;SI: V_COS_F32
+;SI: V_COS_F32
+;SI-NOT: V_COS_F32
+
+define void @testv(<4 x float> addrspace(1)* %out, <4 x float> inreg %vx) #1 {
+ %cos = call <4 x float> @llvm.cos.v4f32(<4 x float> %vx)
+ store <4 x float> %cos, <4 x float> addrspace(1)* %out
ret void
}
declare float @llvm.cos.f32(float) readnone
-declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
+declare <4 x float> @llvm.cos.v4f32(<4 x float>) readnone
attributes #0 = { "ShaderType"="0" }
diff --git a/test/CodeGen/R600/llvm.sin.ll b/test/CodeGen/R600/llvm.sin.ll
index 9eb9983..41c363c 100644
--- a/test/CodeGen/R600/llvm.sin.ll
+++ b/test/CodeGen/R600/llvm.sin.ll
@@ -1,19 +1,41 @@
-;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
+;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s -check-prefix=EG -check-prefix=FUNC
+;RUN: llc < %s -march=r600 -mcpu=SI | FileCheck %s -check-prefix=SI -check-prefix=FUNC
-;CHECK: MULADD_IEEE *
-;CHECK: FRACT *
-;CHECK: ADD *
-;CHECK: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;FUNC-LABEL: test
+;EG: MULADD_IEEE *
+;EG: FRACT *
+;EG: ADD *
+;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG-NOT: SIN
+;SI: V_MUL_F32
+;SI: V_SIN_F32
+;SI-NOT: V_SIN_F32
-define void @test(<4 x float> inreg %reg0) #0 {
- %r0 = extractelement <4 x float> %reg0, i32 0
- %r1 = call float @llvm.sin.f32( float %r0)
- %vec = insertelement <4 x float> undef, float %r1, i32 0
- call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
+define void @test(float addrspace(1)* %out, float %x) #1 {
+ %sin = call float @llvm.sin.f32(float %x)
+ store float %sin, float addrspace(1)* %out
+ ret void
+}
+
+;FUNC-LABEL: testv
+;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
+;EG-NOT: SIN
+;SI: V_SIN_F32
+;SI: V_SIN_F32
+;SI: V_SIN_F32
+;SI: V_SIN_F32
+;SI-NOT: V_SIN_F32
+
+define void @testv(<4 x float> addrspace(1)* %out, <4 x float> %vx) #1 {
+ %sin = call <4 x float> @llvm.sin.v4f32( <4 x float> %vx)
+ store <4 x float> %sin, <4 x float> addrspace(1)* %out
ret void
}
declare float @llvm.sin.f32(float) readnone
-declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
+declare <4 x float> @llvm.sin.v4f32(<4 x float>) readnone
attributes #0 = { "ShaderType"="0" }
--
1.9.0
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