[llvm] r206375 - [LCG] Stop playing fast and loose with reference members and assignment.
Duncan P. N. Exon Smith
dexonsmith at apple.com
Wed Apr 16 16:13:55 PDT 2014
On 2014-Apr-16, at 4:14, Chandler Carruth <chandlerc at gmail.com> wrote:
> Author: chandlerc
> Date: Wed Apr 16 06:14:28 2014
> New Revision: 206375
>
> URL: http://llvm.org/viewvc/llvm-project?rev=206375&view=rev
> Log:
> [LCG] Stop playing fast and loose with reference members and assignment.
> It doesn't work. I'm still cleaning up all the places where I blindly
> followed this pattern. There are more to come in this code too.
>
> As a benefit, this lets the default copy and move operations Just Work.
>
> Modified:
> llvm/trunk/include/llvm/Analysis/LazyCallGraph.h
>
> Modified: llvm/trunk/include/llvm/Analysis/LazyCallGraph.h
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Analysis/LazyCallGraph.h?rev=206375&r1=206374&r2=206375&view=diff
> ==============================================================================
> --- llvm/trunk/include/llvm/Analysis/LazyCallGraph.h (original)
> +++ llvm/trunk/include/llvm/Analysis/LazyCallGraph.h Wed Apr 16 06:14:28 2014
> @@ -119,25 +119,18 @@ public:
> /// \brief Nonce type to select the constructor for the end iterator.
> struct IsAtEndT {};
>
> - LazyCallGraph &G;
> + LazyCallGraph *G;
Is it useful to add a default constructor? It's feasible now.
> NodeVectorImplT::iterator NI;
>
> // Build the begin iterator for a node.
> explicit iterator(LazyCallGraph &G, NodeVectorImplT &Nodes)
> - : G(G), NI(Nodes.begin()) {}
> + : G(&G), NI(Nodes.begin()) {}
>
> // Build the end iterator for a node. This is selected purely by overload.
> iterator(LazyCallGraph &G, NodeVectorImplT &Nodes, IsAtEndT /*Nonce*/)
> - : G(G), NI(Nodes.end()) {}
> + : G(&G), NI(Nodes.end()) {}
>
> public:
> - iterator(const iterator &Arg) : G(Arg.G), NI(Arg.NI) {}
> - iterator(iterator &&Arg) : G(Arg.G), NI(std::move(Arg.NI)) {}
> - iterator &operator=(iterator Arg) {
> - std::swap(Arg, *this);
> - return *this;
> - }
> -
> bool operator==(const iterator &Arg) { return NI == Arg.NI; }
> bool operator!=(const iterator &Arg) { return !operator==(Arg); }
>
> @@ -146,7 +139,7 @@ public:
> return NI->get<Node *>();
>
> Function *F = NI->get<Function *>();
> - Node *ChildN = G.get(*F);
> + Node *ChildN = G->get(*F);
> *NI = ChildN;
> return ChildN;
> }
>
>
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