[llvm] r205930 - For the ARM integrated assembler add checking of the

Reid Kleckner rnk at google.com
Wed Apr 9 17:59:52 PDT 2014


On Wed, Apr 9, 2014 at 5:52 PM, Reid Kleckner <rnk at google.com> wrote:

> This broke the build with MSVC 2012:
>
> http://bb.pgr.jp/builders/ninja-clang-i686-msc17-R/builds/7999/steps/build_clang_tools/logs/stdio
>

Whoops, this link actually doesn't show the error in question, it shows
something else I don't understand.

The important diagnostic I see locally is this:
..\lib\Target\ARM\AsmParser\ARMAsmParser.cpp(542) : error C2620:
'`anonymous-namespace'::ARMOperand::Memory' : illegal union member; type
'`anonymous-namespace'::ARMOperand::MemoryOp' has a user-defined
constructor or non-trivial default constructor

Reverted in r205944.


> I don't see a quick fix, so I'm reverting.
>
> The problem is that the AlignmentLoc member makes MemoryOp's default
> constructor non-trivial, and MSVC doesn't like union members that have
> default ctors.
>
>
> On Wed, Apr 9, 2014 at 2:32 PM, Kevin Enderby <enderby at apple.com> wrote:
>
>> Author: enderby
>> Date: Wed Apr  9 16:32:59 2014
>> New Revision: 205930
>>
>> URL: http://llvm.org/viewvc/llvm-project?rev=205930&view=rev
>> Log:
>> For the ARM integrated assembler add checking of the
>> alignments on vld/vst instructions.  And report errors for
>> alignments that are not supported.
>>
>> While this is a large diff and an big test case, the changes
>> are very straight forward.  But pretty much had to touch
>> all vld/vst instructions changing the addrmode to one of the
>> new ones that where added will do the proper checking for
>> the specific instruction.
>>
>> rdar://11312406
>>
>> Added:
>>     llvm/trunk/test/MC/ARM/neon-vld-vst-align.s
>> Modified:
>>     llvm/trunk/lib/Target/ARM/ARMInstrInfo.td
>>     llvm/trunk/lib/Target/ARM/ARMInstrNEON.td
>>     llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp
>>
>> Modified: llvm/trunk/lib/Target/ARM/ARMInstrInfo.td
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/ARMInstrInfo.td?rev=205930&r1=205929&r2=205930&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/Target/ARM/ARMInstrInfo.td (original)
>> +++ llvm/trunk/lib/Target/ARM/ARMInstrInfo.td Wed Apr  9 16:32:59 2014
>> @@ -991,6 +991,81 @@ def addrmode6oneL32 : Operand<i32>,
>>    let EncoderMethod = "getAddrMode6OneLane32AddressOpValue";
>>  }
>>
>> +// Base class for addrmode6 with specific alignment restrictions.
>> +class AddrMode6Align : Operand<i32>,
>> +                ComplexPattern<i32, 2, "SelectAddrMode6", [],
>> [SDNPWantParent]>{
>> +  let PrintMethod = "printAddrMode6Operand";
>> +  let MIOperandInfo = (ops GPR:$addr, i32imm:$align);
>> +  let EncoderMethod = "getAddrMode6AddressOpValue";
>> +  let DecoderMethod = "DecodeAddrMode6Operand";
>> +}
>> +
>> +// Special version of addrmode6 to handle no allowed alignment encoding
>> for
>> +// VLD/VST instructions and checking the alignment is not specified.
>> +def AddrMode6AlignNoneAsmOperand : AsmOperandClass {
>> +  let Name = "AlignedMemoryNone";
>> +  let DiagnosticType = "AlignedMemoryRequiresNone";
>> +}
>> +def addrmode6alignNone : AddrMode6Align {
>> +  // The alignment specifier can only be omitted.
>> +  let ParserMatchClass = AddrMode6AlignNoneAsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 16-bit alignment encoding for
>> +// VLD/VST instructions and checking the alignment value.
>> +def AddrMode6Align16AsmOperand : AsmOperandClass {
>> +  let Name = "AlignedMemory16";
>> +  let DiagnosticType = "AlignedMemoryRequires16";
>> +}
>> +def addrmode6align16 : AddrMode6Align {
>> +  // The alignment specifier can only be 16 or omitted.
>> +  let ParserMatchClass = AddrMode6Align16AsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 32-bit alignment encoding for
>> +// VLD/VST instructions and checking the alignment value.
>> +def AddrMode6Align32AsmOperand : AsmOperandClass {
>> +  let Name = "AlignedMemory32";
>> +  let DiagnosticType = "AlignedMemoryRequires32";
>> +}
>> +def addrmode6align32 : AddrMode6Align {
>> +  // The alignment specifier can only be 32 or omitted.
>> +  let ParserMatchClass = AddrMode6Align32AsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 64-bit alignment encoding for
>> +// VLD/VST instructions and checking the alignment value.
>> +def AddrMode6Align64AsmOperand : AsmOperandClass {
>> +  let Name = "AlignedMemory64";
>> +  let DiagnosticType = "AlignedMemoryRequires64";
>> +}
>> +def addrmode6align64 : AddrMode6Align {
>> +  // The alignment specifier can only be 64 or omitted.
>> +  let ParserMatchClass = AddrMode6Align64AsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 64-bit or 128-bit alignment
>> encoding
>> +// for VLD/VST instructions and checking the alignment value.
>> +def AddrMode6Align64or128AsmOperand : AsmOperandClass {
>> +  let Name = "AlignedMemory64or128";
>> +  let DiagnosticType = "AlignedMemoryRequires64or128";
>> +}
>> +def addrmode6align64or128 : AddrMode6Align {
>> +  // The alignment specifier can only be 64, 128 or omitted.
>> +  let ParserMatchClass = AddrMode6Align64or128AsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 64-bit, 128-bit or 256-bit
>> alignment
>> +// encoding for VLD/VST instructions and checking the alignment value.
>> +def AddrMode6Align64or128or256AsmOperand : AsmOperandClass {
>> +  let Name = "AlignedMemory64or128or256";
>> +  let DiagnosticType = "AlignedMemoryRequires64or128or256";
>> +}
>> +def addrmode6align64or128or256 : AddrMode6Align {
>> +  // The alignment specifier can only be 64, 128, 256 or omitted.
>> +  let ParserMatchClass = AddrMode6Align64or128or256AsmOperand;
>> +}
>> +
>>  // Special version of addrmode6 to handle alignment encoding for VLD-dup
>>  // instructions, specifically VLD4-dup.
>>  def addrmode6dup : Operand<i32>,
>> @@ -1003,6 +1078,69 @@ def addrmode6dup : Operand<i32>,
>>    let ParserMatchClass = AddrMode6AsmOperand;
>>  }
>>
>> +// Base class for addrmode6dup with specific alignment restrictions.
>> +class AddrMode6DupAlign : Operand<i32>,
>> +                ComplexPattern<i32, 2, "SelectAddrMode6", [],
>> [SDNPWantParent]>{
>> +  let PrintMethod = "printAddrMode6Operand";
>> +  let MIOperandInfo = (ops GPR:$addr, i32imm);
>> +  let EncoderMethod = "getAddrMode6DupAddressOpValue";
>> +}
>> +
>> +// Special version of addrmode6 to handle no allowed alignment encoding
>> for
>> +// VLD-dup instruction and checking the alignment is not specified.
>> +def AddrMode6dupAlignNoneAsmOperand : AsmOperandClass {
>> +  let Name = "DupAlignedMemoryNone";
>> +  let DiagnosticType = "DupAlignedMemoryRequiresNone";
>> +}
>> +def addrmode6dupalignNone : AddrMode6DupAlign {
>> +  // The alignment specifier can only be omitted.
>> +  let ParserMatchClass = AddrMode6dupAlignNoneAsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 16-bit alignment encoding for
>> VLD-dup
>> +// instruction and checking the alignment value.
>> +def AddrMode6dupAlign16AsmOperand : AsmOperandClass {
>> +  let Name = "DupAlignedMemory16";
>> +  let DiagnosticType = "DupAlignedMemoryRequires16";
>> +}
>> +def addrmode6dupalign16 : AddrMode6DupAlign {
>> +  // The alignment specifier can only be 16 or omitted.
>> +  let ParserMatchClass = AddrMode6dupAlign16AsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 32-bit alignment encoding for
>> VLD-dup
>> +// instruction and checking the alignment value.
>> +def AddrMode6dupAlign32AsmOperand : AsmOperandClass {
>> +  let Name = "DupAlignedMemory32";
>> +  let DiagnosticType = "DupAlignedMemoryRequires32";
>> +}
>> +def addrmode6dupalign32 : AddrMode6DupAlign {
>> +  // The alignment specifier can only be 32 or omitted.
>> +  let ParserMatchClass = AddrMode6dupAlign32AsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 64-bit alignment encoding for
>> VLD
>> +// instructions and checking the alignment value.
>> +def AddrMode6dupAlign64AsmOperand : AsmOperandClass {
>> +  let Name = "DupAlignedMemory64";
>> +  let DiagnosticType = "DupAlignedMemoryRequires64";
>> +}
>> +def addrmode6dupalign64 : AddrMode6DupAlign {
>> +  // The alignment specifier can only be 64 or omitted.
>> +  let ParserMatchClass = AddrMode6dupAlign64AsmOperand;
>> +}
>> +
>> +// Special version of addrmode6 to handle 64-bit or 128-bit alignment
>> encoding
>> +// for VLD instructions and checking the alignment value.
>> +def AddrMode6dupAlign64or128AsmOperand : AsmOperandClass {
>> +  let Name = "DupAlignedMemory64or128";
>> +  let DiagnosticType = "DupAlignedMemoryRequires64or128";
>> +}
>> +def addrmode6dupalign64or128 : AddrMode6DupAlign {
>> +  // The alignment specifier can only be 64, 128 or omitted.
>> +  let ParserMatchClass = AddrMode6dupAlign64or128AsmOperand;
>> +}
>> +
>>  // addrmodepc := pc + reg
>>  //
>>  def addrmodepc : Operand<i32>,
>>
>> Modified: llvm/trunk/lib/Target/ARM/ARMInstrNEON.td
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/ARMInstrNEON.td?rev=205930&r1=205929&r2=205930&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/Target/ARM/ARMInstrNEON.td (original)
>> +++ llvm/trunk/lib/Target/ARM/ARMInstrNEON.td Wed Apr  9 16:32:59 2014
>> @@ -617,37 +617,37 @@ class VLDQQQQWBPseudo<InstrItinClass iti
>>  let mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1 in {
>>
>>  //   VLD1     : Vector Load (multiple single elements)
>> -class VLD1D<bits<4> op7_4, string Dt>
>> +class VLD1D<bits<4> op7_4, string Dt, Operand AddrMode>
>>    : NLdSt<0,0b10,0b0111,op7_4, (outs VecListOneD:$Vd),
>> -          (ins addrmode6:$Rn), IIC_VLD1,
>> +          (ins AddrMode:$Rn), IIC_VLD1,
>>            "vld1", Dt, "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{4} = Rn{4};
>>    let DecoderMethod = "DecodeVLDST1Instruction";
>>  }
>> -class VLD1Q<bits<4> op7_4, string Dt>
>> +class VLD1Q<bits<4> op7_4, string Dt, Operand AddrMode>
>>    : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd),
>> -          (ins addrmode6:$Rn), IIC_VLD1x2,
>> +          (ins AddrMode:$Rn), IIC_VLD1x2,
>>            "vld1", Dt, "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{5-4} = Rn{5-4};
>>    let DecoderMethod = "DecodeVLDST1Instruction";
>>  }
>>
>> -def  VLD1d8   : VLD1D<{0,0,0,?}, "8">;
>> -def  VLD1d16  : VLD1D<{0,1,0,?}, "16">;
>> -def  VLD1d32  : VLD1D<{1,0,0,?}, "32">;
>> -def  VLD1d64  : VLD1D<{1,1,0,?}, "64">;
>> -
>> -def  VLD1q8   : VLD1Q<{0,0,?,?}, "8">;
>> -def  VLD1q16  : VLD1Q<{0,1,?,?}, "16">;
>> -def  VLD1q32  : VLD1Q<{1,0,?,?}, "32">;
>> -def  VLD1q64  : VLD1Q<{1,1,?,?}, "64">;
>> +def  VLD1d8   : VLD1D<{0,0,0,?}, "8",  addrmode6align64>;
>> +def  VLD1d16  : VLD1D<{0,1,0,?}, "16", addrmode6align64>;
>> +def  VLD1d32  : VLD1D<{1,0,0,?}, "32", addrmode6align64>;
>> +def  VLD1d64  : VLD1D<{1,1,0,?}, "64", addrmode6align64>;
>> +
>> +def  VLD1q8   : VLD1Q<{0,0,?,?}, "8",  addrmode6align64or128>;
>> +def  VLD1q16  : VLD1Q<{0,1,?,?}, "16", addrmode6align64or128>;
>> +def  VLD1q32  : VLD1Q<{1,0,?,?}, "32", addrmode6align64or128>;
>> +def  VLD1q64  : VLD1Q<{1,1,?,?}, "64", addrmode6align64or128>;
>>
>>  // ...with address register writeback:
>> -multiclass VLD1DWB<bits<4> op7_4, string Dt> {
>> +multiclass VLD1DWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0,0b10, 0b0111,op7_4, (outs VecListOneD:$Vd,
>> GPR:$wb),
>> -                     (ins addrmode6:$Rn), IIC_VLD1u,
>> +                     (ins AddrMode:$Rn), IIC_VLD1u,
>>                       "vld1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -655,16 +655,16 @@ multiclass VLD1DWB<bits<4> op7_4, string
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>    def _register : NLdSt<0,0b10,0b0111,op7_4, (outs VecListOneD:$Vd,
>> GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1u,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1u,
>>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{4} = Rn{4};
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>  }
>> -multiclass VLD1QWB<bits<4> op7_4, string Dt> {
>> +multiclass VLD1QWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd,
>> GPR:$wb),
>> -                    (ins addrmode6:$Rn), IIC_VLD1x2u,
>> +                    (ins AddrMode:$Rn), IIC_VLD1x2u,
>>                       "vld1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -672,7 +672,7 @@ multiclass VLD1QWB<bits<4> op7_4, string
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>    def _register : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd,
>> GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{5-4} = Rn{5-4};
>> @@ -680,27 +680,27 @@ multiclass VLD1QWB<bits<4> op7_4, string
>>    }
>>  }
>>
>> -defm VLD1d8wb  : VLD1DWB<{0,0,0,?}, "8">;
>> -defm VLD1d16wb : VLD1DWB<{0,1,0,?}, "16">;
>> -defm VLD1d32wb : VLD1DWB<{1,0,0,?}, "32">;
>> -defm VLD1d64wb : VLD1DWB<{1,1,0,?}, "64">;
>> -defm VLD1q8wb  : VLD1QWB<{0,0,?,?}, "8">;
>> -defm VLD1q16wb : VLD1QWB<{0,1,?,?}, "16">;
>> -defm VLD1q32wb : VLD1QWB<{1,0,?,?}, "32">;
>> -defm VLD1q64wb : VLD1QWB<{1,1,?,?}, "64">;
>> +defm VLD1d8wb  : VLD1DWB<{0,0,0,?}, "8",  addrmode6align64>;
>> +defm VLD1d16wb : VLD1DWB<{0,1,0,?}, "16", addrmode6align64>;
>> +defm VLD1d32wb : VLD1DWB<{1,0,0,?}, "32", addrmode6align64>;
>> +defm VLD1d64wb : VLD1DWB<{1,1,0,?}, "64", addrmode6align64>;
>> +defm VLD1q8wb  : VLD1QWB<{0,0,?,?}, "8",  addrmode6align64or128>;
>> +defm VLD1q16wb : VLD1QWB<{0,1,?,?}, "16", addrmode6align64or128>;
>> +defm VLD1q32wb : VLD1QWB<{1,0,?,?}, "32", addrmode6align64or128>;
>> +defm VLD1q64wb : VLD1QWB<{1,1,?,?}, "64", addrmode6align64or128>;
>>
>>  // ...with 3 registers
>> -class VLD1D3<bits<4> op7_4, string Dt>
>> +class VLD1D3<bits<4> op7_4, string Dt, Operand AddrMode>
>>    : NLdSt<0,0b10,0b0110,op7_4, (outs VecListThreeD:$Vd),
>> -          (ins addrmode6:$Rn), IIC_VLD1x3, "vld1", Dt,
>> +          (ins AddrMode:$Rn), IIC_VLD1x3, "vld1", Dt,
>>            "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{4} = Rn{4};
>>    let DecoderMethod = "DecodeVLDST1Instruction";
>>  }
>> -multiclass VLD1D3WB<bits<4> op7_4, string Dt> {
>> +multiclass VLD1D3WB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0,0b10,0b0110, op7_4, (outs VecListThreeD:$Vd,
>> GPR:$wb),
>> -                    (ins addrmode6:$Rn), IIC_VLD1x2u,
>> +                    (ins AddrMode:$Rn), IIC_VLD1x2u,
>>                       "vld1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -708,7 +708,7 @@ multiclass VLD1D3WB<bits<4> op7_4, strin
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>    def _register : NLdSt<0,0b10,0b0110,op7_4, (outs VecListThreeD:$Vd,
>> GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{4} = Rn{4};
>> @@ -716,32 +716,32 @@ multiclass VLD1D3WB<bits<4> op7_4, strin
>>    }
>>  }
>>
>> -def VLD1d8T      : VLD1D3<{0,0,0,?}, "8">;
>> -def VLD1d16T     : VLD1D3<{0,1,0,?}, "16">;
>> -def VLD1d32T     : VLD1D3<{1,0,0,?}, "32">;
>> -def VLD1d64T     : VLD1D3<{1,1,0,?}, "64">;
>> -
>> -defm VLD1d8Twb  : VLD1D3WB<{0,0,0,?}, "8">;
>> -defm VLD1d16Twb : VLD1D3WB<{0,1,0,?}, "16">;
>> -defm VLD1d32Twb : VLD1D3WB<{1,0,0,?}, "32">;
>> -defm VLD1d64Twb : VLD1D3WB<{1,1,0,?}, "64">;
>> +def VLD1d8T      : VLD1D3<{0,0,0,?}, "8",  addrmode6align64>;
>> +def VLD1d16T     : VLD1D3<{0,1,0,?}, "16", addrmode6align64>;
>> +def VLD1d32T     : VLD1D3<{1,0,0,?}, "32", addrmode6align64>;
>> +def VLD1d64T     : VLD1D3<{1,1,0,?}, "64", addrmode6align64>;
>> +
>> +defm VLD1d8Twb  : VLD1D3WB<{0,0,0,?}, "8",  addrmode6align64>;
>> +defm VLD1d16Twb : VLD1D3WB<{0,1,0,?}, "16", addrmode6align64>;
>> +defm VLD1d32Twb : VLD1D3WB<{1,0,0,?}, "32", addrmode6align64>;
>> +defm VLD1d64Twb : VLD1D3WB<{1,1,0,?}, "64", addrmode6align64>;
>>
>>  def VLD1d64TPseudo : VLDQQPseudo<IIC_VLD1x3>;
>>  def VLD1d64TPseudoWB_fixed : VLDQQWBfixedPseudo<IIC_VLD1x3>;
>>  def VLD1d64TPseudoWB_register : VLDQQWBregisterPseudo<IIC_VLD1x3>;
>>
>>  // ...with 4 registers
>> -class VLD1D4<bits<4> op7_4, string Dt>
>> +class VLD1D4<bits<4> op7_4, string Dt, Operand AddrMode>
>>    : NLdSt<0, 0b10, 0b0010, op7_4, (outs VecListFourD:$Vd),
>> -          (ins addrmode6:$Rn), IIC_VLD1x4, "vld1", Dt,
>> +          (ins AddrMode:$Rn), IIC_VLD1x4, "vld1", Dt,
>>            "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{5-4} = Rn{5-4};
>>    let DecoderMethod = "DecodeVLDST1Instruction";
>>  }
>> -multiclass VLD1D4WB<bits<4> op7_4, string Dt> {
>> +multiclass VLD1D4WB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0,0b10,0b0010, op7_4, (outs VecListFourD:$Vd,
>> GPR:$wb),
>> -                    (ins addrmode6:$Rn), IIC_VLD1x2u,
>> +                    (ins AddrMode:$Rn), IIC_VLD1x2u,
>>                       "vld1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -749,7 +749,7 @@ multiclass VLD1D4WB<bits<4> op7_4, strin
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>    def _register : NLdSt<0,0b10,0b0010,op7_4, (outs VecListFourD:$Vd,
>> GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{5-4} = Rn{5-4};
>> @@ -757,15 +757,15 @@ multiclass VLD1D4WB<bits<4> op7_4, strin
>>    }
>>  }
>>
>> -def VLD1d8Q      : VLD1D4<{0,0,?,?}, "8">;
>> -def VLD1d16Q     : VLD1D4<{0,1,?,?}, "16">;
>> -def VLD1d32Q     : VLD1D4<{1,0,?,?}, "32">;
>> -def VLD1d64Q     : VLD1D4<{1,1,?,?}, "64">;
>> -
>> -defm VLD1d8Qwb   : VLD1D4WB<{0,0,?,?}, "8">;
>> -defm VLD1d16Qwb  : VLD1D4WB<{0,1,?,?}, "16">;
>> -defm VLD1d32Qwb  : VLD1D4WB<{1,0,?,?}, "32">;
>> -defm VLD1d64Qwb  : VLD1D4WB<{1,1,?,?}, "64">;
>> +def VLD1d8Q      : VLD1D4<{0,0,?,?}, "8",  addrmode6align64or128or256>;
>> +def VLD1d16Q     : VLD1D4<{0,1,?,?}, "16", addrmode6align64or128or256>;
>> +def VLD1d32Q     : VLD1D4<{1,0,?,?}, "32", addrmode6align64or128or256>;
>> +def VLD1d64Q     : VLD1D4<{1,1,?,?}, "64", addrmode6align64or128or256>;
>> +
>> +defm VLD1d8Qwb   : VLD1D4WB<{0,0,?,?}, "8",  addrmode6align64or128or256>;
>> +defm VLD1d16Qwb  : VLD1D4WB<{0,1,?,?}, "16", addrmode6align64or128or256>;
>> +defm VLD1d32Qwb  : VLD1D4WB<{1,0,?,?}, "32", addrmode6align64or128or256>;
>> +defm VLD1d64Qwb  : VLD1D4WB<{1,1,?,?}, "64", addrmode6align64or128or256>;
>>
>>  def VLD1d64QPseudo : VLDQQPseudo<IIC_VLD1x4>;
>>  def VLD1d64QPseudoWB_fixed : VLDQQWBfixedPseudo<IIC_VLD1x4>;
>> @@ -773,22 +773,28 @@ def VLD1d64QPseudoWB_register : VLDQQWBr
>>
>>  //   VLD2     : Vector Load (multiple 2-element structures)
>>  class VLD2<bits<4> op11_8, bits<4> op7_4, string Dt, RegisterOperand
>> VdTy,
>> -           InstrItinClass itin>
>> +           InstrItinClass itin, Operand AddrMode>
>>    : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd),
>> -          (ins addrmode6:$Rn), itin,
>> +          (ins AddrMode:$Rn), itin,
>>            "vld2", Dt, "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{5-4} = Rn{5-4};
>>    let DecoderMethod = "DecodeVLDST2Instruction";
>>  }
>>
>> -def  VLD2d8   : VLD2<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2>;
>> -def  VLD2d16  : VLD2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2>;
>> -def  VLD2d32  : VLD2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2>;
>> -
>> -def  VLD2q8   : VLD2<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2>;
>> -def  VLD2q16  : VLD2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VLD2x2>;
>> -def  VLD2q32  : VLD2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VLD2x2>;
>> +def  VLD2d8   : VLD2<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2,
>> +                     addrmode6align64or128>;
>> +def  VLD2d16  : VLD2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2,
>> +                     addrmode6align64or128>;
>> +def  VLD2d32  : VLD2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2,
>> +                     addrmode6align64or128>;
>> +
>> +def  VLD2q8   : VLD2<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2,
>> +                     addrmode6align64or128or256>;
>> +def  VLD2q16  : VLD2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VLD2x2,
>> +                     addrmode6align64or128or256>;
>> +def  VLD2q32  : VLD2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VLD2x2,
>> +                     addrmode6align64or128or256>;
>>
>>  def  VLD2q8Pseudo  : VLDQQPseudo<IIC_VLD2x2>;
>>  def  VLD2q16Pseudo : VLDQQPseudo<IIC_VLD2x2>;
>> @@ -796,9 +802,9 @@ def  VLD2q32Pseudo : VLDQQPseudo<IIC_VLD
>>
>>  // ...with address register writeback:
>>  multiclass VLD2WB<bits<4> op11_8, bits<4> op7_4, string Dt,
>> -                  RegisterOperand VdTy, InstrItinClass itin> {
>> +                  RegisterOperand VdTy, InstrItinClass itin, Operand
>> AddrMode> {
>>    def _fixed : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd, GPR:$wb),
>> -                     (ins addrmode6:$Rn), itin,
>> +                     (ins AddrMode:$Rn), itin,
>>                       "vld2", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -806,7 +812,7 @@ multiclass VLD2WB<bits<4> op11_8, bits<4
>>      let DecoderMethod = "DecodeVLDST2Instruction";
>>    }
>>    def _register : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd, GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm), itin,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm), itin,
>>                          "vld2", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{5-4} = Rn{5-4};
>> @@ -814,13 +820,19 @@ multiclass VLD2WB<bits<4> op11_8, bits<4
>>    }
>>  }
>>
>> -defm VLD2d8wb  : VLD2WB<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2u>;
>> -defm VLD2d16wb : VLD2WB<0b1000, {0,1,?,?}, "16", VecListDPair,
>> IIC_VLD2u>;
>> -defm VLD2d32wb : VLD2WB<0b1000, {1,0,?,?}, "32", VecListDPair,
>> IIC_VLD2u>;
>> -
>> -defm VLD2q8wb  : VLD2WB<0b0011, {0,0,?,?}, "8", VecListFourD,
>> IIC_VLD2x2u>;
>> -defm VLD2q16wb : VLD2WB<0b0011, {0,1,?,?}, "16", VecListFourD,
>> IIC_VLD2x2u>;
>> -defm VLD2q32wb : VLD2WB<0b0011, {1,0,?,?}, "32", VecListFourD,
>> IIC_VLD2x2u>;
>> +defm VLD2d8wb  : VLD2WB<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2u,
>> +                        addrmode6align64or128>;
>> +defm VLD2d16wb : VLD2WB<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2u,
>> +                        addrmode6align64or128>;
>> +defm VLD2d32wb : VLD2WB<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2u,
>> +                        addrmode6align64or128>;
>> +
>> +defm VLD2q8wb  : VLD2WB<0b0011, {0,0,?,?}, "8", VecListFourD,
>> IIC_VLD2x2u,
>> +                        addrmode6align64or128or256>;
>> +defm VLD2q16wb : VLD2WB<0b0011, {0,1,?,?}, "16", VecListFourD,
>> IIC_VLD2x2u,
>> +                        addrmode6align64or128or256>;
>> +defm VLD2q32wb : VLD2WB<0b0011, {1,0,?,?}, "32", VecListFourD,
>> IIC_VLD2x2u,
>> +                        addrmode6align64or128or256>;
>>
>>  def VLD2q8PseudoWB_fixed     : VLDQQWBfixedPseudo<IIC_VLD2x2u>;
>>  def VLD2q16PseudoWB_fixed    : VLDQQWBfixedPseudo<IIC_VLD2x2u>;
>> @@ -830,12 +842,18 @@ def VLD2q16PseudoWB_register : VLDQQWBre
>>  def VLD2q32PseudoWB_register : VLDQQWBregisterPseudo<IIC_VLD2x2u>;
>>
>>  // ...with double-spaced registers
>> -def  VLD2b8    : VLD2<0b1001, {0,0,?,?}, "8", VecListDPairSpaced,
>> IIC_VLD2>;
>> -def  VLD2b16   : VLD2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
>> IIC_VLD2>;
>> -def  VLD2b32   : VLD2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
>> IIC_VLD2>;
>> -defm VLD2b8wb  : VLD2WB<0b1001, {0,0,?,?}, "8", VecListDPairSpaced,
>> IIC_VLD2u>;
>> -defm VLD2b16wb : VLD2WB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
>> IIC_VLD2u>;
>> -defm VLD2b32wb : VLD2WB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
>> IIC_VLD2u>;
>> +def  VLD2b8    : VLD2<0b1001, {0,0,?,?}, "8", VecListDPairSpaced,
>> IIC_VLD2,
>> +                      addrmode6align64or128>;
>> +def  VLD2b16   : VLD2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
>> IIC_VLD2,
>> +                      addrmode6align64or128>;
>> +def  VLD2b32   : VLD2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
>> IIC_VLD2,
>> +                      addrmode6align64or128>;
>> +defm VLD2b8wb  : VLD2WB<0b1001, {0,0,?,?}, "8", VecListDPairSpaced,
>> IIC_VLD2u,
>> +                        addrmode6align64or128>;
>> +defm VLD2b16wb : VLD2WB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
>> IIC_VLD2u,
>> +                        addrmode6align64or128>;
>> +defm VLD2b32wb : VLD2WB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
>> IIC_VLD2u,
>> +                        addrmode6align64or128>;
>>
>>  //   VLD3     : Vector Load (multiple 3-element structures)
>>  class VLD3D<bits<4> op11_8, bits<4> op7_4, string Dt>
>> @@ -1293,47 +1311,55 @@ def VLD4LNq32Pseudo_UPD : VLDQQQQLNWBPse
>>  } // mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1
>>
>>  //   VLD1DUP  : Vector Load (single element to all lanes)
>> -class VLD1DUP<bits<4> op7_4, string Dt, ValueType Ty, PatFrag LoadOp>
>> +class VLD1DUP<bits<4> op7_4, string Dt, ValueType Ty, PatFrag LoadOp,
>> +              Operand AddrMode>
>>    : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListOneDAllLanes:$Vd),
>> -          (ins addrmode6dup:$Rn),
>> +          (ins AddrMode:$Rn),
>>            IIC_VLD1dup, "vld1", Dt, "$Vd, $Rn", "",
>>            [(set VecListOneDAllLanes:$Vd,
>> -                (Ty (NEONvdup (i32 (LoadOp addrmode6dup:$Rn)))))]> {
>> +                (Ty (NEONvdup (i32 (LoadOp AddrMode:$Rn)))))]> {
>>    let Rm = 0b1111;
>>    let Inst{4} = Rn{4};
>>    let DecoderMethod = "DecodeVLD1DupInstruction";
>>  }
>> -def VLD1DUPd8  : VLD1DUP<{0,0,0,?}, "8", v8i8, extloadi8>;
>> -def VLD1DUPd16 : VLD1DUP<{0,1,0,?}, "16", v4i16, extloadi16>;
>> -def VLD1DUPd32 : VLD1DUP<{1,0,0,?}, "32", v2i32, load>;
>> +def VLD1DUPd8  : VLD1DUP<{0,0,0,?}, "8", v8i8, extloadi8,
>> +                         addrmode6dupalignNone>;
>> +def VLD1DUPd16 : VLD1DUP<{0,1,0,?}, "16", v4i16, extloadi16,
>> +                         addrmode6dupalign16>;
>> +def VLD1DUPd32 : VLD1DUP<{1,0,0,?}, "32", v2i32, load,
>> +                         addrmode6dupalign32>;
>>
>>  def : Pat<(v2f32 (NEONvdup (f32 (load addrmode6dup:$addr)))),
>>            (VLD1DUPd32 addrmode6:$addr)>;
>>
>> -class VLD1QDUP<bits<4> op7_4, string Dt, ValueType Ty, PatFrag LoadOp>
>> +class VLD1QDUP<bits<4> op7_4, string Dt, ValueType Ty, PatFrag LoadOp,
>> +               Operand AddrMode>
>>    : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListDPairAllLanes:$Vd),
>> -          (ins addrmode6dup:$Rn), IIC_VLD1dup,
>> +          (ins AddrMode:$Rn), IIC_VLD1dup,
>>            "vld1", Dt, "$Vd, $Rn", "",
>>            [(set VecListDPairAllLanes:$Vd,
>> -                (Ty (NEONvdup (i32 (LoadOp addrmode6dup:$Rn)))))]> {
>> +                (Ty (NEONvdup (i32 (LoadOp AddrMode:$Rn)))))]> {
>>    let Rm = 0b1111;
>>    let Inst{4} = Rn{4};
>>    let DecoderMethod = "DecodeVLD1DupInstruction";
>>  }
>>
>> -def VLD1DUPq8  : VLD1QDUP<{0,0,1,0}, "8", v16i8, extloadi8>;
>> -def VLD1DUPq16 : VLD1QDUP<{0,1,1,?}, "16", v8i16, extloadi16>;
>> -def VLD1DUPq32 : VLD1QDUP<{1,0,1,?}, "32", v4i32, load>;
>> +def VLD1DUPq8  : VLD1QDUP<{0,0,1,0}, "8", v16i8, extloadi8,
>> +                          addrmode6dupalignNone>;
>> +def VLD1DUPq16 : VLD1QDUP<{0,1,1,?}, "16", v8i16, extloadi16,
>> +                          addrmode6dupalign16>;
>> +def VLD1DUPq32 : VLD1QDUP<{1,0,1,?}, "32", v4i32, load,
>> +                          addrmode6dupalign32>;
>>
>>  def : Pat<(v4f32 (NEONvdup (f32 (load addrmode6dup:$addr)))),
>>            (VLD1DUPq32 addrmode6:$addr)>;
>>
>>  let mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1 in {
>>  // ...with address register writeback:
>> -multiclass VLD1DUPWB<bits<4> op7_4, string Dt> {
>> +multiclass VLD1DUPWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<1, 0b10, 0b1100, op7_4,
>>                       (outs VecListOneDAllLanes:$Vd, GPR:$wb),
>> -                     (ins addrmode6dup:$Rn), IIC_VLD1dupu,
>> +                     (ins AddrMode:$Rn), IIC_VLD1dupu,
>>                       "vld1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1342,17 +1368,17 @@ multiclass VLD1DUPWB<bits<4> op7_4, stri
>>    }
>>    def _register : NLdSt<1, 0b10, 0b1100, op7_4,
>>                          (outs VecListOneDAllLanes:$Vd, GPR:$wb),
>> -                        (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD1dupu,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1dupu,
>>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{4} = Rn{4};
>>      let DecoderMethod = "DecodeVLD1DupInstruction";
>>    }
>>  }
>> -multiclass VLD1QDUPWB<bits<4> op7_4, string Dt> {
>> +multiclass VLD1QDUPWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<1, 0b10, 0b1100, op7_4,
>>                       (outs VecListDPairAllLanes:$Vd, GPR:$wb),
>> -                     (ins addrmode6dup:$Rn), IIC_VLD1dupu,
>> +                     (ins AddrMode:$Rn), IIC_VLD1dupu,
>>                       "vld1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1361,7 +1387,7 @@ multiclass VLD1QDUPWB<bits<4> op7_4, str
>>    }
>>    def _register : NLdSt<1, 0b10, 0b1100, op7_4,
>>                          (outs VecListDPairAllLanes:$Vd, GPR:$wb),
>> -                        (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD1dupu,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1dupu,
>>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{4} = Rn{4};
>> @@ -1369,38 +1395,47 @@ multiclass VLD1QDUPWB<bits<4> op7_4, str
>>    }
>>  }
>>
>> -defm VLD1DUPd8wb  : VLD1DUPWB<{0,0,0,0}, "8">;
>> -defm VLD1DUPd16wb : VLD1DUPWB<{0,1,0,?}, "16">;
>> -defm VLD1DUPd32wb : VLD1DUPWB<{1,0,0,?}, "32">;
>> -
>> -defm VLD1DUPq8wb  : VLD1QDUPWB<{0,0,1,0}, "8">;
>> -defm VLD1DUPq16wb : VLD1QDUPWB<{0,1,1,?}, "16">;
>> -defm VLD1DUPq32wb : VLD1QDUPWB<{1,0,1,?}, "32">;
>> +defm VLD1DUPd8wb  : VLD1DUPWB<{0,0,0,0}, "8", addrmode6dupalignNone>;
>> +defm VLD1DUPd16wb : VLD1DUPWB<{0,1,0,?}, "16", addrmode6dupalign16>;
>> +defm VLD1DUPd32wb : VLD1DUPWB<{1,0,0,?}, "32", addrmode6dupalign32>;
>> +
>> +defm VLD1DUPq8wb  : VLD1QDUPWB<{0,0,1,0}, "8", addrmode6dupalignNone>;
>> +defm VLD1DUPq16wb : VLD1QDUPWB<{0,1,1,?}, "16", addrmode6dupalign16>;
>> +defm VLD1DUPq32wb : VLD1QDUPWB<{1,0,1,?}, "32", addrmode6dupalign32>;
>>
>>  //   VLD2DUP  : Vector Load (single 2-element structure to all lanes)
>> -class VLD2DUP<bits<4> op7_4, string Dt, RegisterOperand VdTy>
>> +class VLD2DUP<bits<4> op7_4, string Dt, RegisterOperand VdTy, Operand
>> AddrMode>
>>    : NLdSt<1, 0b10, 0b1101, op7_4, (outs VdTy:$Vd),
>> -          (ins addrmode6dup:$Rn), IIC_VLD2dup,
>> +          (ins AddrMode:$Rn), IIC_VLD2dup,
>>            "vld2", Dt, "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{4} = Rn{4};
>>    let DecoderMethod = "DecodeVLD2DupInstruction";
>>  }
>>
>> -def VLD2DUPd8  : VLD2DUP<{0,0,0,?}, "8",  VecListDPairAllLanes>;
>> -def VLD2DUPd16 : VLD2DUP<{0,1,0,?}, "16", VecListDPairAllLanes>;
>> -def VLD2DUPd32 : VLD2DUP<{1,0,0,?}, "32", VecListDPairAllLanes>;
>> +def VLD2DUPd8  : VLD2DUP<{0,0,0,?}, "8",  VecListDPairAllLanes,
>> +                         addrmode6dupalign16>;
>> +def VLD2DUPd16 : VLD2DUP<{0,1,0,?}, "16", VecListDPairAllLanes,
>> +                         addrmode6dupalign32>;
>> +def VLD2DUPd32 : VLD2DUP<{1,0,0,?}, "32", VecListDPairAllLanes,
>> +                         addrmode6dupalign64>;
>>
>> +// HACK this one, VLD2DUPd8x2 must be changed at the same time with
>> VLD2b8 or
>> +// "vld2.8 {d0[], d2[]}, [r4:32]" will become "vld2.8 {d0, d2}, [r4:32]".
>>  // ...with double-spaced registers
>> -def VLD2DUPd8x2  : VLD2DUP<{0,0,1,?}, "8",  VecListDPairSpacedAllLanes>;
>> -def VLD2DUPd16x2 : VLD2DUP<{0,1,1,?}, "16", VecListDPairSpacedAllLanes>;
>> -def VLD2DUPd32x2 : VLD2DUP<{1,0,1,?}, "32", VecListDPairSpacedAllLanes>;
>> +def VLD2DUPd8x2  : VLD2DUP<{0,0,1,?}, "8",  VecListDPairSpacedAllLanes,
>> +                           addrmode6dupalign16>;
>> +def VLD2DUPd16x2 : VLD2DUP<{0,1,1,?}, "16", VecListDPairSpacedAllLanes,
>> +                           addrmode6dupalign32>;
>> +def VLD2DUPd32x2 : VLD2DUP<{1,0,1,?}, "32", VecListDPairSpacedAllLanes,
>> +                           addrmode6dupalign64>;
>>
>>  // ...with address register writeback:
>> -multiclass VLD2DUPWB<bits<4> op7_4, string Dt, RegisterOperand VdTy> {
>> +multiclass VLD2DUPWB<bits<4> op7_4, string Dt, RegisterOperand VdTy,
>> +                     Operand AddrMode> {
>>    def _fixed : NLdSt<1, 0b10, 0b1101, op7_4,
>>                       (outs VdTy:$Vd, GPR:$wb),
>> -                     (ins addrmode6dup:$Rn), IIC_VLD2dupu,
>> +                     (ins AddrMode:$Rn), IIC_VLD2dupu,
>>                       "vld2", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1409,7 +1444,7 @@ multiclass VLD2DUPWB<bits<4> op7_4, stri
>>    }
>>    def _register : NLdSt<1, 0b10, 0b1101, op7_4,
>>                          (outs VdTy:$Vd, GPR:$wb),
>> -                        (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD2dupu,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD2dupu,
>>                          "vld2", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{4} = Rn{4};
>> @@ -1417,13 +1452,19 @@ multiclass VLD2DUPWB<bits<4> op7_4, stri
>>    }
>>  }
>>
>> -defm VLD2DUPd8wb    : VLD2DUPWB<{0,0,0,0}, "8",  VecListDPairAllLanes>;
>> -defm VLD2DUPd16wb   : VLD2DUPWB<{0,1,0,?}, "16", VecListDPairAllLanes>;
>> -defm VLD2DUPd32wb   : VLD2DUPWB<{1,0,0,?}, "32", VecListDPairAllLanes>;
>> -
>> -defm VLD2DUPd8x2wb  : VLD2DUPWB<{0,0,1,0}, "8",
>>  VecListDPairSpacedAllLanes>;
>> -defm VLD2DUPd16x2wb : VLD2DUPWB<{0,1,1,?}, "16",
>> VecListDPairSpacedAllLanes>;
>> -defm VLD2DUPd32x2wb : VLD2DUPWB<{1,0,1,?}, "32",
>> VecListDPairSpacedAllLanes>;
>> +defm VLD2DUPd8wb    : VLD2DUPWB<{0,0,0,0}, "8",  VecListDPairAllLanes,
>> +                                addrmode6dupalign16>;
>> +defm VLD2DUPd16wb   : VLD2DUPWB<{0,1,0,?}, "16", VecListDPairAllLanes,
>> +                                addrmode6dupalign32>;
>> +defm VLD2DUPd32wb   : VLD2DUPWB<{1,0,0,?}, "32", VecListDPairAllLanes,
>> +                                addrmode6dupalign64>;
>> +
>> +defm VLD2DUPd8x2wb  : VLD2DUPWB<{0,0,1,0}, "8",
>>  VecListDPairSpacedAllLanes,
>> +                                addrmode6dupalign16>;
>> +defm VLD2DUPd16x2wb : VLD2DUPWB<{0,1,1,?}, "16",
>> VecListDPairSpacedAllLanes,
>> +                                addrmode6dupalign32>;
>> +defm VLD2DUPd32x2wb : VLD2DUPWB<{1,0,1,?}, "32",
>> VecListDPairSpacedAllLanes,
>> +                                addrmode6dupalign64>;
>>
>>  //   VLD3DUP  : Vector Load (single 3-element structure to all lanes)
>>  class VLD3DUP<bits<4> op7_4, string Dt>
>> @@ -1449,22 +1490,22 @@ def VLD3DUPq16 : VLD3DUP<{0,1,1,?}, "16"
>>  def VLD3DUPq32 : VLD3DUP<{1,0,1,?}, "32">;
>>
>>  // ...with address register writeback:
>> -class VLD3DUPWB<bits<4> op7_4, string Dt>
>> +class VLD3DUPWB<bits<4> op7_4, string Dt, Operand AddrMode>
>>    : NLdSt<1, 0b10, 0b1110, op7_4, (outs DPR:$Vd, DPR:$dst2, DPR:$dst3,
>> GPR:$wb),
>> -          (ins addrmode6dup:$Rn, am6offset:$Rm), IIC_VLD3dupu,
>> +          (ins AddrMode:$Rn, am6offset:$Rm), IIC_VLD3dupu,
>>            "vld3", Dt, "\\{$Vd[], $dst2[], $dst3[]\\}, $Rn$Rm",
>>            "$Rn.addr = $wb", []> {
>>    let Inst{4} = 0;
>>    let DecoderMethod = "DecodeVLD3DupInstruction";
>>  }
>>
>> -def VLD3DUPd8_UPD  : VLD3DUPWB<{0,0,0,0}, "8">;
>> -def VLD3DUPd16_UPD : VLD3DUPWB<{0,1,0,?}, "16">;
>> -def VLD3DUPd32_UPD : VLD3DUPWB<{1,0,0,?}, "32">;
>> -
>> -def VLD3DUPq8_UPD  : VLD3DUPWB<{0,0,1,0}, "8">;
>> -def VLD3DUPq16_UPD : VLD3DUPWB<{0,1,1,?}, "16">;
>> -def VLD3DUPq32_UPD : VLD3DUPWB<{1,0,1,?}, "32">;
>> +def VLD3DUPd8_UPD  : VLD3DUPWB<{0,0,0,0}, "8",  addrmode6dupalign64>;
>> +def VLD3DUPd16_UPD : VLD3DUPWB<{0,1,0,?}, "16", addrmode6dupalign64>;
>> +def VLD3DUPd32_UPD : VLD3DUPWB<{1,0,0,?}, "32", addrmode6dupalign64>;
>> +
>> +def VLD3DUPq8_UPD  : VLD3DUPWB<{0,0,1,0}, "8",  addrmode6dupalign64>;
>> +def VLD3DUPq16_UPD : VLD3DUPWB<{0,1,1,?}, "16", addrmode6dupalign64>;
>> +def VLD3DUPq32_UPD : VLD3DUPWB<{1,0,1,?}, "32", addrmode6dupalign64>;
>>
>>  def VLD3DUPd8Pseudo_UPD  : VLDQQWBPseudo<IIC_VLD3dupu>;
>>  def VLD3DUPd16Pseudo_UPD : VLDQQWBPseudo<IIC_VLD3dupu>;
>> @@ -1560,35 +1601,35 @@ class VSTQQQQWBPseudo<InstrItinClass iti
>>                  "$addr.addr = $wb">;
>>
>>  //   VST1     : Vector Store (multiple single elements)
>> -class VST1D<bits<4> op7_4, string Dt>
>> -  : NLdSt<0,0b00,0b0111,op7_4, (outs), (ins addrmode6:$Rn,
>> VecListOneD:$Vd),
>> +class VST1D<bits<4> op7_4, string Dt, Operand AddrMode>
>> +  : NLdSt<0,0b00,0b0111,op7_4, (outs), (ins AddrMode:$Rn,
>> VecListOneD:$Vd),
>>            IIC_VST1, "vst1", Dt, "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{4} = Rn{4};
>>    let DecoderMethod = "DecodeVLDST1Instruction";
>>  }
>> -class VST1Q<bits<4> op7_4, string Dt>
>> -  : NLdSt<0,0b00,0b1010,op7_4, (outs), (ins addrmode6:$Rn,
>> VecListDPair:$Vd),
>> +class VST1Q<bits<4> op7_4, string Dt, Operand AddrMode>
>> +  : NLdSt<0,0b00,0b1010,op7_4, (outs), (ins AddrMode:$Rn,
>> VecListDPair:$Vd),
>>            IIC_VST1x2, "vst1", Dt, "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{5-4} = Rn{5-4};
>>    let DecoderMethod = "DecodeVLDST1Instruction";
>>  }
>>
>> -def  VST1d8   : VST1D<{0,0,0,?}, "8">;
>> -def  VST1d16  : VST1D<{0,1,0,?}, "16">;
>> -def  VST1d32  : VST1D<{1,0,0,?}, "32">;
>> -def  VST1d64  : VST1D<{1,1,0,?}, "64">;
>> -
>> -def  VST1q8   : VST1Q<{0,0,?,?}, "8">;
>> -def  VST1q16  : VST1Q<{0,1,?,?}, "16">;
>> -def  VST1q32  : VST1Q<{1,0,?,?}, "32">;
>> -def  VST1q64  : VST1Q<{1,1,?,?}, "64">;
>> +def  VST1d8   : VST1D<{0,0,0,?}, "8",  addrmode6align64>;
>> +def  VST1d16  : VST1D<{0,1,0,?}, "16", addrmode6align64>;
>> +def  VST1d32  : VST1D<{1,0,0,?}, "32", addrmode6align64>;
>> +def  VST1d64  : VST1D<{1,1,0,?}, "64", addrmode6align64>;
>> +
>> +def  VST1q8   : VST1Q<{0,0,?,?}, "8",  addrmode6align64or128>;
>> +def  VST1q16  : VST1Q<{0,1,?,?}, "16", addrmode6align64or128>;
>> +def  VST1q32  : VST1Q<{1,0,?,?}, "32", addrmode6align64or128>;
>> +def  VST1q64  : VST1Q<{1,1,?,?}, "64", addrmode6align64or128>;
>>
>>  // ...with address register writeback:
>> -multiclass VST1DWB<bits<4> op7_4, string Dt> {
>> +multiclass VST1DWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0,0b00, 0b0111,op7_4, (outs GPR:$wb),
>> -                     (ins addrmode6:$Rn, VecListOneD:$Vd), IIC_VLD1u,
>> +                     (ins AddrMode:$Rn, VecListOneD:$Vd), IIC_VLD1u,
>>                       "vst1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1596,7 +1637,7 @@ multiclass VST1DWB<bits<4> op7_4, string
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>    def _register : NLdSt<0,0b00,0b0111,op7_4, (outs GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListOneD:$Vd),
>> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListOneD:$Vd),
>>                          IIC_VLD1u,
>>                          "vst1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>> @@ -1604,9 +1645,9 @@ multiclass VST1DWB<bits<4> op7_4, string
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>  }
>> -multiclass VST1QWB<bits<4> op7_4, string Dt> {
>> +multiclass VST1QWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0,0b00,0b1010,op7_4, (outs GPR:$wb),
>> -                    (ins addrmode6:$Rn, VecListDPair:$Vd), IIC_VLD1x2u,
>> +                    (ins AddrMode:$Rn, VecListDPair:$Vd), IIC_VLD1x2u,
>>                       "vst1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1614,7 +1655,7 @@ multiclass VST1QWB<bits<4> op7_4, string
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>    def _register : NLdSt<0,0b00,0b1010,op7_4, (outs GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListDPair:$Vd),
>> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListDPair:$Vd),
>>                          IIC_VLD1x2u,
>>                          "vst1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>> @@ -1623,28 +1664,28 @@ multiclass VST1QWB<bits<4> op7_4, string
>>    }
>>  }
>>
>> -defm VST1d8wb  : VST1DWB<{0,0,0,?}, "8">;
>> -defm VST1d16wb : VST1DWB<{0,1,0,?}, "16">;
>> -defm VST1d32wb : VST1DWB<{1,0,0,?}, "32">;
>> -defm VST1d64wb : VST1DWB<{1,1,0,?}, "64">;
>> -
>> -defm VST1q8wb  : VST1QWB<{0,0,?,?}, "8">;
>> -defm VST1q16wb : VST1QWB<{0,1,?,?}, "16">;
>> -defm VST1q32wb : VST1QWB<{1,0,?,?}, "32">;
>> -defm VST1q64wb : VST1QWB<{1,1,?,?}, "64">;
>> +defm VST1d8wb  : VST1DWB<{0,0,0,?}, "8",  addrmode6align64>;
>> +defm VST1d16wb : VST1DWB<{0,1,0,?}, "16", addrmode6align64>;
>> +defm VST1d32wb : VST1DWB<{1,0,0,?}, "32", addrmode6align64>;
>> +defm VST1d64wb : VST1DWB<{1,1,0,?}, "64", addrmode6align64>;
>> +
>> +defm VST1q8wb  : VST1QWB<{0,0,?,?}, "8",  addrmode6align64or128>;
>> +defm VST1q16wb : VST1QWB<{0,1,?,?}, "16", addrmode6align64or128>;
>> +defm VST1q32wb : VST1QWB<{1,0,?,?}, "32", addrmode6align64or128>;
>> +defm VST1q64wb : VST1QWB<{1,1,?,?}, "64", addrmode6align64or128>;
>>
>>  // ...with 3 registers
>> -class VST1D3<bits<4> op7_4, string Dt>
>> +class VST1D3<bits<4> op7_4, string Dt, Operand AddrMode>
>>    : NLdSt<0, 0b00, 0b0110, op7_4, (outs),
>> -          (ins addrmode6:$Rn, VecListThreeD:$Vd),
>> +          (ins AddrMode:$Rn, VecListThreeD:$Vd),
>>            IIC_VST1x3, "vst1", Dt, "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{4} = Rn{4};
>>    let DecoderMethod = "DecodeVLDST1Instruction";
>>  }
>> -multiclass VST1D3WB<bits<4> op7_4, string Dt> {
>> +multiclass VST1D3WB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0,0b00,0b0110,op7_4, (outs GPR:$wb),
>> -                    (ins addrmode6:$Rn, VecListThreeD:$Vd), IIC_VLD1x3u,
>> +                    (ins AddrMode:$Rn, VecListThreeD:$Vd), IIC_VLD1x3u,
>>                       "vst1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1652,7 +1693,7 @@ multiclass VST1D3WB<bits<4> op7_4, strin
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>    def _register : NLdSt<0,0b00,0b0110,op7_4, (outs GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListThreeD:$Vd),
>> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListThreeD:$Vd),
>>                          IIC_VLD1x3u,
>>                          "vst1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>> @@ -1661,33 +1702,33 @@ multiclass VST1D3WB<bits<4> op7_4, strin
>>    }
>>  }
>>
>> -def VST1d8T     : VST1D3<{0,0,0,?}, "8">;
>> -def VST1d16T    : VST1D3<{0,1,0,?}, "16">;
>> -def VST1d32T    : VST1D3<{1,0,0,?}, "32">;
>> -def VST1d64T    : VST1D3<{1,1,0,?}, "64">;
>> -
>> -defm VST1d8Twb  : VST1D3WB<{0,0,0,?}, "8">;
>> -defm VST1d16Twb : VST1D3WB<{0,1,0,?}, "16">;
>> -defm VST1d32Twb : VST1D3WB<{1,0,0,?}, "32">;
>> -defm VST1d64Twb : VST1D3WB<{1,1,0,?}, "64">;
>> +def VST1d8T     : VST1D3<{0,0,0,?}, "8",  addrmode6align64>;
>> +def VST1d16T    : VST1D3<{0,1,0,?}, "16", addrmode6align64>;
>> +def VST1d32T    : VST1D3<{1,0,0,?}, "32", addrmode6align64>;
>> +def VST1d64T    : VST1D3<{1,1,0,?}, "64", addrmode6align64>;
>> +
>> +defm VST1d8Twb  : VST1D3WB<{0,0,0,?}, "8",  addrmode6align64>;
>> +defm VST1d16Twb : VST1D3WB<{0,1,0,?}, "16", addrmode6align64>;
>> +defm VST1d32Twb : VST1D3WB<{1,0,0,?}, "32", addrmode6align64>;
>> +defm VST1d64Twb : VST1D3WB<{1,1,0,?}, "64", addrmode6align64>;
>>
>>  def VST1d64TPseudo            : VSTQQPseudo<IIC_VST1x3>;
>>  def VST1d64TPseudoWB_fixed    : VSTQQWBfixedPseudo<IIC_VST1x3u>;
>>  def VST1d64TPseudoWB_register : VSTQQWBPseudo<IIC_VST1x3u>;
>>
>>  // ...with 4 registers
>> -class VST1D4<bits<4> op7_4, string Dt>
>> +class VST1D4<bits<4> op7_4, string Dt, Operand AddrMode>
>>    : NLdSt<0, 0b00, 0b0010, op7_4, (outs),
>> -          (ins addrmode6:$Rn, VecListFourD:$Vd),
>> +          (ins AddrMode:$Rn, VecListFourD:$Vd),
>>            IIC_VST1x4, "vst1", Dt, "$Vd, $Rn", "",
>>            []> {
>>    let Rm = 0b1111;
>>    let Inst{5-4} = Rn{5-4};
>>    let DecoderMethod = "DecodeVLDST1Instruction";
>>  }
>> -multiclass VST1D4WB<bits<4> op7_4, string Dt> {
>> +multiclass VST1D4WB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0,0b00,0b0010,op7_4, (outs GPR:$wb),
>> -                    (ins addrmode6:$Rn, VecListFourD:$Vd), IIC_VLD1x4u,
>> +                    (ins AddrMode:$Rn, VecListFourD:$Vd), IIC_VLD1x4u,
>>                       "vst1", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1695,7 +1736,7 @@ multiclass VST1D4WB<bits<4> op7_4, strin
>>      let DecoderMethod = "DecodeVLDST1Instruction";
>>    }
>>    def _register : NLdSt<0,0b00,0b0010,op7_4, (outs GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListFourD:$Vd),
>> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListFourD:$Vd),
>>                          IIC_VLD1x4u,
>>                          "vst1", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>> @@ -1704,15 +1745,15 @@ multiclass VST1D4WB<bits<4> op7_4, strin
>>    }
>>  }
>>
>> -def VST1d8Q     : VST1D4<{0,0,?,?}, "8">;
>> -def VST1d16Q    : VST1D4<{0,1,?,?}, "16">;
>> -def VST1d32Q    : VST1D4<{1,0,?,?}, "32">;
>> -def VST1d64Q    : VST1D4<{1,1,?,?}, "64">;
>> -
>> -defm VST1d8Qwb  : VST1D4WB<{0,0,?,?}, "8">;
>> -defm VST1d16Qwb : VST1D4WB<{0,1,?,?}, "16">;
>> -defm VST1d32Qwb : VST1D4WB<{1,0,?,?}, "32">;
>> -defm VST1d64Qwb : VST1D4WB<{1,1,?,?}, "64">;
>> +def VST1d8Q     : VST1D4<{0,0,?,?}, "8",  addrmode6align64or128or256>;
>> +def VST1d16Q    : VST1D4<{0,1,?,?}, "16", addrmode6align64or128or256>;
>> +def VST1d32Q    : VST1D4<{1,0,?,?}, "32", addrmode6align64or128or256>;
>> +def VST1d64Q    : VST1D4<{1,1,?,?}, "64", addrmode6align64or128or256>;
>> +
>> +defm VST1d8Qwb  : VST1D4WB<{0,0,?,?}, "8",  addrmode6align64or128or256>;
>> +defm VST1d16Qwb : VST1D4WB<{0,1,?,?}, "16", addrmode6align64or128or256>;
>> +defm VST1d32Qwb : VST1D4WB<{1,0,?,?}, "32", addrmode6align64or128or256>;
>> +defm VST1d64Qwb : VST1D4WB<{1,1,?,?}, "64", addrmode6align64or128or256>;
>>
>>  def VST1d64QPseudo            : VSTQQPseudo<IIC_VST1x4>;
>>  def VST1d64QPseudoWB_fixed    : VSTQQWBfixedPseudo<IIC_VST1x4u>;
>> @@ -1720,21 +1761,27 @@ def VST1d64QPseudoWB_register : VSTQQWBP
>>
>>  //   VST2     : Vector Store (multiple 2-element structures)
>>  class VST2<bits<4> op11_8, bits<4> op7_4, string Dt, RegisterOperand
>> VdTy,
>> -            InstrItinClass itin>
>> -  : NLdSt<0, 0b00, op11_8, op7_4, (outs), (ins addrmode6:$Rn, VdTy:$Vd),
>> +            InstrItinClass itin, Operand AddrMode>
>> +  : NLdSt<0, 0b00, op11_8, op7_4, (outs), (ins AddrMode:$Rn, VdTy:$Vd),
>>            itin, "vst2", Dt, "$Vd, $Rn", "", []> {
>>    let Rm = 0b1111;
>>    let Inst{5-4} = Rn{5-4};
>>    let DecoderMethod = "DecodeVLDST2Instruction";
>>  }
>>
>> -def  VST2d8   : VST2<0b1000, {0,0,?,?}, "8",  VecListDPair, IIC_VST2>;
>> -def  VST2d16  : VST2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VST2>;
>> -def  VST2d32  : VST2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VST2>;
>> -
>> -def  VST2q8   : VST2<0b0011, {0,0,?,?}, "8",  VecListFourD, IIC_VST2x2>;
>> -def  VST2q16  : VST2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VST2x2>;
>> -def  VST2q32  : VST2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VST2x2>;
>> +def  VST2d8   : VST2<0b1000, {0,0,?,?}, "8",  VecListDPair, IIC_VST2,
>> +                     addrmode6align64or128>;
>> +def  VST2d16  : VST2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VST2,
>> +                     addrmode6align64or128>;
>> +def  VST2d32  : VST2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VST2,
>> +                     addrmode6align64or128>;
>> +
>> +def  VST2q8   : VST2<0b0011, {0,0,?,?}, "8",  VecListFourD, IIC_VST2x2,
>> +                     addrmode6align64or128or256>;
>> +def  VST2q16  : VST2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VST2x2,
>> +                     addrmode6align64or128or256>;
>> +def  VST2q32  : VST2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VST2x2,
>> +                     addrmode6align64or128or256>;
>>
>>  def  VST2q8Pseudo  : VSTQQPseudo<IIC_VST2x2>;
>>  def  VST2q16Pseudo : VSTQQPseudo<IIC_VST2x2>;
>> @@ -1742,9 +1789,9 @@ def  VST2q32Pseudo : VSTQQPseudo<IIC_VST
>>
>>  // ...with address register writeback:
>>  multiclass VST2DWB<bits<4> op11_8, bits<4> op7_4, string Dt,
>> -                   RegisterOperand VdTy> {
>> +                   RegisterOperand VdTy, Operand AddrMode> {
>>    def _fixed : NLdSt<0, 0b00, op11_8, op7_4, (outs GPR:$wb),
>> -                     (ins addrmode6:$Rn, VdTy:$Vd), IIC_VLD1u,
>> +                     (ins AddrMode:$Rn, VdTy:$Vd), IIC_VLD1u,
>>                       "vst2", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1752,16 +1799,16 @@ multiclass VST2DWB<bits<4> op11_8, bits<
>>      let DecoderMethod = "DecodeVLDST2Instruction";
>>    }
>>    def _register : NLdSt<0, 0b00, op11_8, op7_4, (outs GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm, VdTy:$Vd),
>> IIC_VLD1u,
>> +                        (ins AddrMode:$Rn, rGPR:$Rm, VdTy:$Vd),
>> IIC_VLD1u,
>>                          "vst2", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>>      let Inst{5-4} = Rn{5-4};
>>      let DecoderMethod = "DecodeVLDST2Instruction";
>>    }
>>  }
>> -multiclass VST2QWB<bits<4> op7_4, string Dt> {
>> +multiclass VST2QWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>>    def _fixed : NLdSt<0, 0b00, 0b0011, op7_4, (outs GPR:$wb),
>> -                     (ins addrmode6:$Rn, VecListFourD:$Vd), IIC_VLD1u,
>> +                     (ins AddrMode:$Rn, VecListFourD:$Vd), IIC_VLD1u,
>>                       "vst2", Dt, "$Vd, $Rn!",
>>                       "$Rn.addr = $wb", []> {
>>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
>> @@ -1769,7 +1816,7 @@ multiclass VST2QWB<bits<4> op7_4, string
>>      let DecoderMethod = "DecodeVLDST2Instruction";
>>    }
>>    def _register : NLdSt<0, 0b00, 0b0011, op7_4, (outs GPR:$wb),
>> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListFourD:$Vd),
>> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListFourD:$Vd),
>>                          IIC_VLD1u,
>>                          "vst2", Dt, "$Vd, $Rn, $Rm",
>>                          "$Rn.addr = $wb", []> {
>> @@ -1778,13 +1825,16 @@ multiclass VST2QWB<bits<4> op7_4, string
>>    }
>>  }
>>
>> -defm VST2d8wb    : VST2DWB<0b1000, {0,0,?,?}, "8",  VecListDPair>;
>> -defm VST2d16wb   : VST2DWB<0b1000, {0,1,?,?}, "16", VecListDPair>;
>> -defm VST2d32wb   : VST2DWB<0b1000, {1,0,?,?}, "32", VecListDPair>;
>> -
>> -defm VST2q8wb    : VST2QWB<{0,0,?,?}, "8">;
>> -defm VST2q16wb   : VST2QWB<{0,1,?,?}, "16">;
>> -defm VST2q32wb   : VST2QWB<{1,0,?,?}, "32">;
>> +defm VST2d8wb    : VST2DWB<0b1000, {0,0,?,?}, "8",  VecListDPair,
>> +                           addrmode6align64or128>;
>> +defm VST2d16wb   : VST2DWB<0b1000, {0,1,?,?}, "16", VecListDPair,
>> +                           addrmode6align64or128>;
>> +defm VST2d32wb   : VST2DWB<0b1000, {1,0,?,?}, "32", VecListDPair,
>> +                           addrmode6align64or128>;
>> +
>> +defm VST2q8wb    : VST2QWB<{0,0,?,?}, "8", addrmode6align64or128or256>;
>> +defm VST2q16wb   : VST2QWB<{0,1,?,?}, "16", addrmode6align64or128or256>;
>> +defm VST2q32wb   : VST2QWB<{1,0,?,?}, "32", addrmode6align64or128or256>;
>>
>>  def VST2q8PseudoWB_fixed     : VSTQQWBfixedPseudo<IIC_VST2x2u>;
>>  def VST2q16PseudoWB_fixed    : VSTQQWBfixedPseudo<IIC_VST2x2u>;
>> @@ -1794,12 +1844,18 @@ def VST2q16PseudoWB_register : VSTQQWBre
>>  def VST2q32PseudoWB_register : VSTQQWBregisterPseudo<IIC_VST2x2u>;
>>
>>  // ...with double-spaced registers
>> -def VST2b8      : VST2<0b1001, {0,0,?,?}, "8",  VecListDPairSpaced,
>> IIC_VST2>;
>> -def VST2b16     : VST2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
>> IIC_VST2>;
>> -def VST2b32     : VST2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
>> IIC_VST2>;
>> -defm VST2b8wb   : VST2DWB<0b1001, {0,0,?,?}, "8",  VecListDPairSpaced>;
>> -defm VST2b16wb  : VST2DWB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced>;
>> -defm VST2b32wb  : VST2DWB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced>;
>> +def VST2b8      : VST2<0b1001, {0,0,?,?}, "8",  VecListDPairSpaced,
>> IIC_VST2,
>> +                      addrmode6align64or128>;
>> +def VST2b16     : VST2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
>> IIC_VST2,
>> +                      addrmode6align64or128>;
>> +def VST2b32     : VST2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
>> IIC_VST2,
>> +                      addrmode6align64or128>;
>> +defm VST2b8wb   : VST2DWB<0b1001, {0,0,?,?}, "8",  VecListDPairSpaced,
>> +                          addrmode6align64or128>;
>> +defm VST2b16wb  : VST2DWB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
>> +                          addrmode6align64or128>;
>> +defm VST2b32wb  : VST2DWB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
>> +                          addrmode6align64or128>;
>>
>>  //   VST3     : Vector Store (multiple 3-element structures)
>>  class VST3D<bits<4> op11_8, bits<4> op7_4, string Dt>
>> @@ -6311,379 +6367,442 @@ defm : NEONDTAnyInstAlias<"vorr${p}", "$
>>  // VLD1 single-lane pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VLD1LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list,
>> $addr",
>> -                 (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                      pred:$p)>;
>>  def VLD1LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list,
>> $addr",
>> -                 (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDHWordIndexed:$list,
>> addrmode6align16:$addr,
>> +                      pred:$p)>;
>>  def VLD1LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list,
>> $addr",
>> -                 (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>
>>  def VLD1LNdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list, $addr!",
>> -                 (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                      pred:$p)>;
>>  def VLD1LNdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list, $addr!",
>> -                 (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDHWordIndexed:$list,
>> addrmode6align16:$addr,
>> +                      pred:$p)>;
>>  def VLD1LNdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list, $addr!",
>> -                 (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VLD1LNdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListOneDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD1LNdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListOneDHWordIndexed:$list,
>> addrmode6align16:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD1LNdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListOneDWordIndexed:$list,
>> addrmode6align32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>
>>  // VST1 single-lane pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VST1LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list,
>> $addr",
>> -                 (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                      pred:$p)>;
>>  def VST1LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list,
>> $addr",
>> -                 (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDHWordIndexed:$list,
>> addrmode6align16:$addr,
>> +                      pred:$p)>;
>>  def VST1LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list,
>> $addr",
>> -                 (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>
>>  def VST1LNdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list, $addr!",
>> -                 (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                      pred:$p)>;
>>  def VST1LNdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list, $addr!",
>> -                 (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDHWordIndexed:$list,
>> addrmode6align16:$addr,
>> +                      pred:$p)>;
>>  def VST1LNdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list, $addr!",
>> -                 (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListOneDWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VST1LNdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListOneDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST1LNdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListOneDHWordIndexed:$list,
>> addrmode6align16:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST1LNdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListOneDWordIndexed:$list,
>> addrmode6align32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>  // VLD2 single-lane pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VLD2LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list,
>> $addr",
>> -                 (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDByteIndexed:$list,
>> addrmode6align16:$addr,
>> +                  pred:$p)>;
>>  def VLD2LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list,
>> $addr",
>> -                 (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDHWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VLD2LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list,
>> $addr",
>> -                 (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDWordIndexed:$list,
>> addrmode6align64:$addr, pred:$p)>;
>>  def VLD2LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list,
>> $addr",
>> -                 (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoQHWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VLD2LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list,
>> $addr",
>> -                 (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoQWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                      pred:$p)>;
>>
>>  def VLD2LNdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list, $addr!",
>> -                 (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDByteIndexed:$list,
>> addrmode6align16:$addr,
>> +                      pred:$p)>;
>>  def VLD2LNdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr!",
>> -                 (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDHWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VLD2LNdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr!",
>> -                 (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                      pred:$p)>;
>>  def VLD2LNqWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr!",
>> -                 (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoQHWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VLD2LNqWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr!",
>> -                 (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoQWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                      pred:$p)>;
>>  def VLD2LNdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoDByteIndexed:$list,
>> addrmode6align16:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD2LNdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoDHWordIndexed:$list,
>> addrmode6align32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD2LNdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoDWordIndexed:$list,
>> addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD2LNqWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoQHWordIndexed:$list,
>> addrmode6align32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD2LNqWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoQWordIndexed:$list,
>> addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>
>>  // VST2 single-lane pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VST2LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list,
>> $addr",
>> -                 (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDByteIndexed:$list,
>> addrmode6align16:$addr,
>> +                      pred:$p)>;
>>  def VST2LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list,
>> $addr",
>> -                 (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDHWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VST2LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list,
>> $addr",
>> -                 (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                      pred:$p)>;
>>  def VST2LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list,
>> $addr",
>> -                 (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoQHWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VST2LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list,
>> $addr",
>> -                 (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoQWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                      pred:$p)>;
>>
>>  def VST2LNdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list, $addr!",
>> -                 (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDByteIndexed:$list,
>> addrmode6align16:$addr,
>> +                      pred:$p)>;
>>  def VST2LNdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list, $addr!",
>> -                 (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDHWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VST2LNdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr!",
>> -                 (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoDWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                      pred:$p)>;
>>  def VST2LNqWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list, $addr!",
>> -                 (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoQHWordIndexed:$list,
>> addrmode6align32:$addr,
>> +                      pred:$p)>;
>>  def VST2LNqWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr!",
>> -                 (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +                 (ins VecListTwoQWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                      pred:$p)>;
>>  def VST2LNdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoDByteIndexed:$list,
>> addrmode6align16:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST2LNdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".16","$list, $addr, $Rm",
>> -                  (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoDHWordIndexed:$list,
>> addrmode6align32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST2LNdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoDWordIndexed:$list,
>> addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST2LNqWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".16","$list, $addr, $Rm",
>> -                  (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoQHWordIndexed:$list,
>> addrmode6align32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST2LNqWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListTwoQWordIndexed:$list,
>> addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>  // VLD3 all-lanes pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VLD3DUPdAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPdAsm_16: NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPdAsm_32: NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPqAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPqAsm_16: NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPqAsm_32: NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>
>>  def VLD3DUPdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
>> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPqWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
>> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPqWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPqWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3DUPdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3DUPdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3DUPdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListThreeDAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3DUPqWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3DUPqWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3DUPqWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQAllLanes:$list,
>> addrmode6dupalignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>
>>  // VLD3 single-lane pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VLD3LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDHWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQHWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>
>>  def VLD3LNdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
>> -               (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDHWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNqWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQHWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNqWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VLD3LNdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListThreeDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3LNdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListThreeDHWordIndexed:$list,
>> +                       addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>;
>>  def VLD3LNdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListThreeDWordIndexed:$list,
>> addrmode6alignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3LNqWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListThreeQHWordIndexed:$list,
>> +                       addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>;
>>  def VLD3LNqWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQWordIndexed:$list,
>> addrmode6alignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>  // VLD3 multiple structure pseudo-instructions. These need special
>> handling for
>>  // the vector operands that the normal instructions don't yet model.
>>  // FIXME: Remove these when the register classes and instructions are
>> updated.
>>  def VLD3dAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3dAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3dAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3qAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3qAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3qAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>
>>  def VLD3dWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3dWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3dWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3qWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3qWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3qWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VLD3dWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListThreeD:$list, addrmode6:$addr,
>> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3dWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeD:$list, addrmode6:$addr,
>> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3dWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeD:$list, addrmode6:$addr,
>> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3qWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3qWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD3qWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>  // VST3 single-lane pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VST3LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDHWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQHWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>
>>  def VST3LNdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!",
>> -               (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDHWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeDWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNqWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQHWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNqWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListThreeQWordIndexed:$list,
>> addrmode6alignNone:$addr,
>> +                    pred:$p)>;
>>  def VST3LNdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListThreeDByteIndexed:$list,
>> addrmode6alignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST3LNdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListThreeDHWordIndexed:$list,
>> +                       addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>;
>>  def VST3LNdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListThreeDWordIndexed:$list,
>> addrmode6alignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST3LNqWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListThreeQHWordIndexed:$list,
>> +                       addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>;
>>  def VST3LNqWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQWordIndexed:$list,
>> addrmode6alignNone:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>
>> @@ -6691,168 +6810,190 @@ def VST3LNqWB_register_Asm_32 :
>>  // the vector operands that the normal instructions don't yet model.
>>  // FIXME: Remove these when the register classes and instructions are
>> updated.
>>  def VST3dAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3dAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3dAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3qAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3qAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3qAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>
>>  def VST3dWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3dWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3dWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3qWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3qWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3qWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!",
>> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
>> pred:$p)>;
>>  def VST3dWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListThreeD:$list, addrmode6:$addr,
>> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST3dWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeD:$list, addrmode6:$addr,
>> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST3dWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeD:$list, addrmode6:$addr,
>> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST3qWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST3qWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST3qWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
>> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>  // VLD4 all-lanes pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VLD4DUPdAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDAllLanes:$list,
>> addrmode6dupalign32:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPdAsm_16: NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDAllLanes:$list,
>> addrmode6dupalign64:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPdAsm_32: NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDAllLanes:$list,
>> addrmode6dupalign64or128:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPqAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQAllLanes:$list,
>> addrmode6dupalign32:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPqAsm_16: NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQAllLanes:$list,
>> addrmode6dupalign64:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPqAsm_32: NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQAllLanes:$list,
>> addrmode6dupalign64or128:$addr,
>> +                    pred:$p)>;
>>
>>  def VLD4DUPdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
>> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDAllLanes:$list,
>> addrmode6dupalign32:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDAllLanes:$list,
>> addrmode6dupalign64:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDAllLanes:$list,
>> addrmode6dupalign64or128:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPqWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
>> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQAllLanes:$list,
>> addrmode6dupalign32:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPqWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQAllLanes:$list,
>> addrmode6dupalign64:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPqWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQAllLanes:$list,
>> addrmode6dupalign64or128:$addr,
>> +                    pred:$p)>;
>>  def VLD4DUPdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListFourDAllLanes:$list,
>> addrmode6dupalign32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4DUPdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListFourDAllLanes:$list,
>> addrmode6dupalign64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4DUPdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourDAllLanes:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListFourDAllLanes:$list,
>> +                       addrmode6dupalign64or128:$addr, rGPR:$Rm,
>> pred:$p)>;
>>  def VLD4DUPqWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListFourQAllLanes:$list,
>> addrmode6dupalign32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4DUPqWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> +                  (ins VecListFourQAllLanes:$list,
>> addrmode6dupalign64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4DUPqWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourQAllLanes:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListFourQAllLanes:$list,
>> +                       addrmode6dupalign64or128:$addr, rGPR:$Rm,
>> pred:$p)>;
>>
>>
>>  // VLD4 single-lane pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VLD4LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDByteIndexed:$list,
>> addrmode6align32:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDHWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDWordIndexed:$list,
>> addrmode6align64or128:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQHWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQWordIndexed:$list,
>> addrmode6align64or128:$addr,
>> +                    pred:$p)>;
>>
>>  def VLD4LNdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
>> -               (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDByteIndexed:$list,
>> addrmode6align32:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDHWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDWordIndexed:$list,
>> addrmode6align64or128:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNqWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQHWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNqWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQWordIndexed:$list,
>> addrmode6align64or128:$addr,
>> +                    pred:$p)>;
>>  def VLD4LNdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListFourDByteIndexed:$list,
>> addrmode6align32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4LNdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListFourDHWordIndexed:$list,
>> addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4LNdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListFourDWordIndexed:$list,
>> +                       addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>;
>>  def VLD4LNqWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListFourQHWordIndexed:$list,
>> addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4LNqWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListFourQWordIndexed:$list,
>> +                       addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>;
>>
>>
>>
>> @@ -6860,168 +7001,202 @@ def VLD4LNqWB_register_Asm_32 :
>>  // the vector operands that the normal instructions don't yet model.
>>  // FIXME: Remove these when the register classes and instructions are
>> updated.
>>  def VLD4dAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4dAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4dAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4qAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4qAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4qAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>
>>  def VLD4dWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4dWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4dWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4qWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4qWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4qWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                pred:$p)>;
>>  def VLD4dWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListFourD:$list, addrmode6:$addr,
>> +                  (ins VecListFourD:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4dWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourD:$list, addrmode6:$addr,
>> +                  (ins VecListFourD:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4dWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourD:$list, addrmode6:$addr,
>> +                  (ins VecListFourD:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4qWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListFourQ:$list, addrmode6:$addr,
>> +                  (ins VecListFourQ:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4qWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourQ:$list, addrmode6:$addr,
>> +                  (ins VecListFourQ:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VLD4qWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourQ:$list, addrmode6:$addr,
>> +                  (ins VecListFourQ:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>  // VST4 single-lane pseudo-instructions. These need special handling for
>>  // the lane index that an InstAlias can't handle, so we use these
>> instead.
>>  def VST4LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDByteIndexed:$list,
>> addrmode6align32:$addr,
>> +                    pred:$p)>;
>>  def VST4LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDHWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                    pred:$p)>;
>>  def VST4LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDWordIndexed:$list,
>> addrmode6align64or128:$addr,
>> +                    pred:$p)>;
>>  def VST4LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQHWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                    pred:$p)>;
>>  def VST4LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQWordIndexed:$list,
>> addrmode6align64or128:$addr,
>> +                    pred:$p)>;
>>
>>  def VST4LNdWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!",
>> -               (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDByteIndexed:$list,
>> addrmode6align32:$addr,
>> +                    pred:$p)>;
>>  def VST4LNdWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDHWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                    pred:$p)>;
>>  def VST4LNdWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourDWordIndexed:$list,
>> addrmode6align64or128:$addr,
>> +                    pred:$p)>;
>>  def VST4LNqWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQHWordIndexed:$list,
>> addrmode6align64:$addr,
>> +                    pred:$p)>;
>>  def VST4LNqWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
>> pred:$p)>;
>> +               (ins VecListFourQWordIndexed:$list,
>> addrmode6align64or128:$addr,
>> +                    pred:$p)>;
>>  def VST4LNdWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListFourDByteIndexed:$list,
>> addrmode6align32:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST4LNdWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListFourDHWordIndexed:$list,
>> addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST4LNdWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListFourDWordIndexed:$list,
>> +                       addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>;
>>  def VST4LNqWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
>> +                  (ins VecListFourQHWordIndexed:$list,
>> addrmode6align64:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST4LNqWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
>> -                       rGPR:$Rm, pred:$p)>;
>> +                  (ins VecListFourQWordIndexed:$list,
>> +                       addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>;
>>
>>
>>  // VST4 multiple structure pseudo-instructions. These need special
>> handling for
>>  // the vector operands that the normal instructions don't yet model.
>>  // FIXME: Remove these when the register classes and instructions are
>> updated.
>>  def VST4dAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4dAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4dAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4qAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list,
>> $addr",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4qAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list,
>> $addr",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4qAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list,
>> $addr",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>
>>  def VST4dWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4dWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4dWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4qWB_fixed_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4qWB_fixed_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4qWB_fixed_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!",
>> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
>> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
>> +                    pred:$p)>;
>>  def VST4dWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListFourD:$list, addrmode6:$addr,
>> +                  (ins VecListFourD:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST4dWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourD:$list, addrmode6:$addr,
>> +                  (ins VecListFourD:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST4dWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourD:$list, addrmode6:$addr,
>> +                  (ins VecListFourD:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST4qWB_register_Asm_8 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm",
>> -                  (ins VecListFourQ:$list, addrmode6:$addr,
>> +                  (ins VecListFourQ:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST4qWB_register_Asm_16 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm",
>> -                  (ins VecListFourQ:$list, addrmode6:$addr,
>> +                  (ins VecListFourQ:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>  def VST4qWB_register_Asm_32 :
>>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm",
>> -                  (ins VecListFourQ:$list, addrmode6:$addr,
>> +                  (ins VecListFourQ:$list,
>> addrmode6align64or128or256:$addr,
>>                         rGPR:$Rm, pred:$p)>;
>>
>>  // VMOV/VMVN takes an optional datatype suffix
>>
>> Modified: llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp?rev=205930&r1=205929&r2=205930&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp (original)
>> +++ llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp Wed Apr  9
>> 16:32:59 2014
>> @@ -486,6 +486,7 @@ class ARMOperand : public MCParsedAsmOpe
>>      ARM_AM::ShiftOpc ShiftType; // Shift type for OffsetReg
>>      unsigned ShiftImm;        // shift for OffsetReg.
>>      unsigned Alignment;       // 0 = no alignment specified
>> +    SMLoc AlignmentLoc;       // for error reporting if needed.
>>      // n = alignment in bytes (2, 4, 8, 16, or 32)
>>      unsigned isNegative : 1;  // Negated OffsetReg? (~'U' bit)
>>    };
>> @@ -633,6 +634,12 @@ public:
>>    /// operand.
>>    SMRange getLocRange() const { return SMRange(StartLoc, EndLoc); }
>>
>> +  /// getAlignmentLoc - Get the location of the Alignment token of this
>> operand.
>> +  SMLoc getAlignmentLoc() const {
>> +    assert(Kind == k_Memory && "Invalid access!");
>> +    return Memory.AlignmentLoc;
>> +  }
>> +
>>    ARMCC::CondCodes getCondCode() const {
>>      assert(Kind == k_CondCode && "Invalid access!");
>>      return CC.Val;
>> @@ -1089,12 +1096,12 @@ public:
>>    bool isPostIdxReg() const {
>>      return Kind == k_PostIndexRegister && PostIdxReg.ShiftTy
>> ==ARM_AM::no_shift;
>>    }
>> -  bool isMemNoOffset(bool alignOK = false) const {
>> +  bool isMemNoOffset(bool alignOK = false, unsigned Alignment = 0) const
>> {
>>      if (!isMem())
>>        return false;
>>      // No offset of any kind.
>>      return Memory.OffsetRegNum == 0 && Memory.OffsetImm == 0 &&
>> -     (alignOK || Memory.Alignment == 0);
>> +     (alignOK || Memory.Alignment == Alignment);
>>    }
>>    bool isMemPCRelImm12() const {
>>      if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
>> @@ -1110,6 +1117,65 @@ public:
>>    bool isAlignedMemory() const {
>>      return isMemNoOffset(true);
>>    }
>> +  bool isAlignedMemoryNone() const {
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isDupAlignedMemoryNone() const {
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isAlignedMemory16() const {
>> +    if (isMemNoOffset(false, 2)) // alignment in bytes for 16-bits is 2.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isDupAlignedMemory16() const {
>> +    if (isMemNoOffset(false, 2)) // alignment in bytes for 16-bits is 2.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isAlignedMemory32() const {
>> +    if (isMemNoOffset(false, 4)) // alignment in bytes for 32-bits is 4.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isDupAlignedMemory32() const {
>> +    if (isMemNoOffset(false, 4)) // alignment in bytes for 32-bits is 4.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isAlignedMemory64() const {
>> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isDupAlignedMemory64() const {
>> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isAlignedMemory64or128() const {
>> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
>> +      return true;
>> +    if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is
>> 16.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isDupAlignedMemory64or128() const {
>> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
>> +      return true;
>> +    if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is
>> 16.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>> +  bool isAlignedMemory64or128or256() const {
>> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
>> +      return true;
>> +    if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is
>> 16.
>> +      return true;
>> +    if (isMemNoOffset(false, 32)) // alignment in bytes for 256-bits is
>> 32.
>> +      return true;
>> +    return isMemNoOffset(false, 0);
>> +  }
>>    bool isAddrMode2() const {
>>      if (!isMem() || Memory.Alignment != 0) return false;
>>      // Check for register offset.
>> @@ -1926,6 +1992,50 @@ public:
>>      Inst.addOperand(MCOperand::CreateImm(Memory.Alignment));
>>    }
>>
>> +  void addDupAlignedMemoryNoneOperands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addAlignedMemoryNoneOperands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addAlignedMemory16Operands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addDupAlignedMemory16Operands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addAlignedMemory32Operands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addDupAlignedMemory32Operands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addAlignedMemory64Operands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addDupAlignedMemory64Operands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addAlignedMemory64or128Operands(MCInst &Inst, unsigned N) const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addDupAlignedMemory64or128Operands(MCInst &Inst, unsigned N)
>> const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>> +  void addAlignedMemory64or128or256Operands(MCInst &Inst, unsigned N)
>> const {
>> +    addAlignedMemoryOperands(Inst, N);
>> +  }
>> +
>>    void addAddrMode2Operands(MCInst &Inst, unsigned N) const {
>>      assert(N == 3 && "Invalid number of operands!");
>>      int32_t Val = Memory.OffsetImm ? Memory.OffsetImm->getValue() : 0;
>> @@ -2523,7 +2633,8 @@ public:
>>                                 unsigned ShiftImm,
>>                                 unsigned Alignment,
>>                                 bool isNegative,
>> -                               SMLoc S, SMLoc E) {
>> +                               SMLoc S, SMLoc E,
>> +                               SMLoc AlignmentLoc = SMLoc()) {
>>      ARMOperand *Op = new ARMOperand(k_Memory);
>>      Op->Memory.BaseRegNum = BaseRegNum;
>>      Op->Memory.OffsetImm = OffsetImm;
>> @@ -2531,6 +2642,7 @@ public:
>>      Op->Memory.ShiftType = ShiftType;
>>      Op->Memory.ShiftImm = ShiftImm;
>>      Op->Memory.Alignment = Alignment;
>> +    Op->Memory.AlignmentLoc = AlignmentLoc;
>>      Op->Memory.isNegative = isNegative;
>>      Op->StartLoc = S;
>>      Op->EndLoc = E;
>> @@ -4346,6 +4458,7 @@ parseMemory(SmallVectorImpl<MCParsedAsmO
>>    if (Parser.getTok().is(AsmToken::Colon)) {
>>      Parser.Lex(); // Eat the ':'.
>>      E = Parser.getTok().getLoc();
>> +    SMLoc AlignmentLoc = Tok.getLoc();
>>
>>      const MCExpr *Expr;
>>      if (getParser().parseExpression(Expr))
>> @@ -4380,7 +4493,7 @@ parseMemory(SmallVectorImpl<MCParsedAsmO
>>      // the is*() predicates.
>>      Operands.push_back(ARMOperand::CreateMem(BaseRegNum, 0, 0,
>>                                               ARM_AM::no_shift, 0, Align,
>> -                                             false, S, E));
>> +                                             false, S, E, AlignmentLoc));
>>
>>      // If there's a pre-indexing writeback marker, '!', just add it as a
>> token
>>      // operand.
>> @@ -7968,6 +8081,42 @@ MatchAndEmitInstruction(SMLoc IDLoc, uns
>>      if (ErrorLoc == SMLoc()) ErrorLoc = IDLoc;
>>      return Error(ErrorLoc, "immediate operand must be in the range
>> [0,239]");
>>    }
>> +  case Match_AlignedMemoryRequiresNone:
>> +  case Match_DupAlignedMemoryRequiresNone:
>> +  case Match_AlignedMemoryRequires16:
>> +  case Match_DupAlignedMemoryRequires16:
>> +  case Match_AlignedMemoryRequires32:
>> +  case Match_DupAlignedMemoryRequires32:
>> +  case Match_AlignedMemoryRequires64:
>> +  case Match_DupAlignedMemoryRequires64:
>> +  case Match_AlignedMemoryRequires64or128:
>> +  case Match_DupAlignedMemoryRequires64or128:
>> +  case Match_AlignedMemoryRequires64or128or256:
>> +  {
>> +    SMLoc ErrorLoc =
>> ((ARMOperand*)Operands[ErrorInfo])->getAlignmentLoc();
>> +    if (ErrorLoc == SMLoc()) ErrorLoc = IDLoc;
>> +    switch (MatchResult) {
>> +      default:
>> +        llvm_unreachable("Missing Match_Aligned type");
>> +      case Match_AlignedMemoryRequiresNone:
>> +      case Match_DupAlignedMemoryRequiresNone:
>> +        return Error(ErrorLoc, "alignment must be omitted");
>> +      case Match_AlignedMemoryRequires16:
>> +      case Match_DupAlignedMemoryRequires16:
>> +        return Error(ErrorLoc, "alignment must be 16 or omitted");
>> +      case Match_AlignedMemoryRequires32:
>> +      case Match_DupAlignedMemoryRequires32:
>> +        return Error(ErrorLoc, "alignment must be 32 or omitted");
>> +      case Match_AlignedMemoryRequires64:
>> +      case Match_DupAlignedMemoryRequires64:
>> +        return Error(ErrorLoc, "alignment must be 64 or omitted");
>> +      case Match_AlignedMemoryRequires64or128:
>> +      case Match_DupAlignedMemoryRequires64or128:
>> +        return Error(ErrorLoc, "alignment must be 64, 128 or omitted");
>> +      case Match_AlignedMemoryRequires64or128or256:
>> +        return Error(ErrorLoc, "alignment must be 64, 128, 256 or
>> omitted");
>> +    }
>> +  }
>>    }
>>
>>    llvm_unreachable("Implement any new match types added!");
>>
>> Added: llvm/trunk/test/MC/ARM/neon-vld-vst-align.s
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/MC/ARM/neon-vld-vst-align.s?rev=205930&view=auto
>>
>> ==============================================================================
>> --- llvm/trunk/test/MC/ARM/neon-vld-vst-align.s (added)
>> +++ llvm/trunk/test/MC/ARM/neon-vld-vst-align.s Wed Apr  9 16:32:59 2014
>> @@ -0,0 +1,8354 @@
>> +@ RUN: not llvm-mc -triple=thumbv7-apple-darwin -show-encoding < %s > %t
>> 2> %e
>> +@ RUN: FileCheck < %t %s
>> +@ RUN: FileCheck --check-prefix=CHECK-ERRORS < %e %s
>> +
>> +       vld1.8  {d0}, [r4]
>> +       vld1.8  {d0}, [r4:16]
>> +       vld1.8  {d0}, [r4:32]
>> +       vld1.8  {d0}, [r4:64]
>> +       vld1.8  {d0}, [r4:128]
>> +       vld1.8  {d0}, [r4:256]
>> +
>> +@ CHECK: vld1.8        {d0}, [r4]              @ encoding:
>> [0x24,0xf9,0x0f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:16]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:32]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.8        {d0}, [r4:64]           @ encoding:
>> [0x24,0xf9,0x1f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:128]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:256]
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.8  {d0}, [r4]!
>> +       vld1.8  {d0}, [r4:16]!
>> +       vld1.8  {d0}, [r4:32]!
>> +       vld1.8  {d0}, [r4:64]!
>> +       vld1.8  {d0}, [r4:128]!
>> +       vld1.8  {d0}, [r4:256]!
>> +
>> +@ CHECK: vld1.8        {d0}, [r4]!             @ encoding:
>> [0x24,0xf9,0x0d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:16]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:32]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.8        {d0}, [r4:64]!          @ encoding:
>> [0x24,0xf9,0x1d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:128]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:256]!
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.8  {d0}, [r4], r6
>> +       vld1.8  {d0}, [r4:16], r6
>> +       vld1.8  {d0}, [r4:32], r6
>> +       vld1.8  {d0}, [r4:64], r6
>> +       vld1.8  {d0}, [r4:128], r6
>> +       vld1.8  {d0}, [r4:256], r6
>> +
>> +@ CHECK: vld1.8        {d0}, [r4], r6          @ encoding:
>> [0x24,0xf9,0x06,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:16], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:32], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.8        {d0}, [r4:64], r6       @ encoding:
>> [0x24,0xf9,0x16,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:128], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:256], r6
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.8  {d0, d1}, [r4]
>> +       vld1.8  {d0, d1}, [r4:16]
>> +       vld1.8  {d0, d1}, [r4:32]
>> +       vld1.8  {d0, d1}, [r4:64]
>> +       vld1.8  {d0, d1}, [r4:128]
>> +       vld1.8  {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vld1.8        {d0, d1}, [r4]          @ encoding:
>> [0x24,0xf9,0x0f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.8        {d0, d1}, [r4:64]       @ encoding:
>> [0x24,0xf9,0x1f,0x0a]
>> +@ CHECK: vld1.8        {d0, d1}, [r4:128]      @ encoding:
>> [0x24,0xf9,0x2f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.8  {d0, d1}, [r4]!
>> +       vld1.8  {d0, d1}, [r4:16]!
>> +       vld1.8  {d0, d1}, [r4:32]!
>> +       vld1.8  {d0, d1}, [r4:64]!
>> +       vld1.8  {d0, d1}, [r4:128]!
>> +       vld1.8  {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vld1.8        {d0, d1}, [r4]!         @ encoding:
>> [0x24,0xf9,0x0d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.8        {d0, d1}, [r4:64]!      @ encoding:
>> [0x24,0xf9,0x1d,0x0a]
>> +@ CHECK: vld1.8        {d0, d1}, [r4:128]!     @ encoding:
>> [0x24,0xf9,0x2d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.8  {d0, d1}, [r4], r6
>> +       vld1.8  {d0, d1}, [r4:16], r6
>> +       vld1.8  {d0, d1}, [r4:32], r6
>> +       vld1.8  {d0, d1}, [r4:64], r6
>> +       vld1.8  {d0, d1}, [r4:128], r6
>> +       vld1.8  {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vld1.8        {d0, d1}, [r4], r6      @ encoding:
>> [0x24,0xf9,0x06,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.8        {d0, d1}, [r4:64], r6   @ encoding:
>> [0x24,0xf9,0x16,0x0a]
>> +@ CHECK: vld1.8        {d0, d1}, [r4:128], r6  @ encoding:
>> [0x24,0xf9,0x26,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.8  {d0, d1, d2}, [r4]
>> +       vld1.8  {d0, d1, d2}, [r4:16]
>> +       vld1.8  {d0, d1, d2}, [r4:32]
>> +       vld1.8  {d0, d1, d2}, [r4:64]
>> +       vld1.8  {d0, d1, d2}, [r4:128]
>> +       vld1.8  {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vld1.8        {d0, d1, d2}, [r4]      @ encoding:
>> [0x24,0xf9,0x0f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.8        {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x24,0xf9,0x1f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.8  {d0, d1, d2}, [r4]!
>> +       vld1.8  {d0, d1, d2}, [r4:16]!
>> +       vld1.8  {d0, d1, d2}, [r4:32]!
>> +       vld1.8  {d0, d1, d2}, [r4:64]!
>> +       vld1.8  {d0, d1, d2}, [r4:128]!
>> +       vld1.8  {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vld1.8        {d0, d1, d2}, [r4]!     @ encoding:
>> [0x24,0xf9,0x0d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.8        {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x24,0xf9,0x1d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.8  {d0, d1, d2}, [r4], r6
>> +       vld1.8  {d0, d1, d2}, [r4:16], r6
>> +       vld1.8  {d0, d1, d2}, [r4:32], r6
>> +       vld1.8  {d0, d1, d2}, [r4:64], r6
>> +       vld1.8  {d0, d1, d2}, [r4:128], r6
>> +       vld1.8  {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld1.8        {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x24,0xf9,0x06,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.8        {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x16,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.8  {d0, d1, d2, d3}, [r4]
>> +       vld1.8  {d0, d1, d2, d3}, [r4:16]
>> +       vld1.8  {d0, d1, d2, d3}, [r4:32]
>> +       vld1.8  {d0, d1, d2, d3}, [r4:64]
>> +       vld1.8  {d0, d1, d2, d3}, [r4:128]
>> +       vld1.8  {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x24,0xf9,0x0f,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x1f,0x02]
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0x2f,0x02]
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0x3f,0x02]
>> +
>> +       vld1.8  {d0, d1, d2, d3}, [r4]!
>> +       vld1.8  {d0, d1, d2, d3}, [r4:16]!
>> +       vld1.8  {d0, d1, d2, d3}, [r4:32]!
>> +       vld1.8  {d0, d1, d2, d3}, [r4:64]!
>> +       vld1.8  {d0, d1, d2, d3}, [r4:128]!
>> +       vld1.8  {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x24,0xf9,0x0d,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x1d,0x02]
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0x2d,0x02]
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0x3d,0x02]
>> +
>> +       vld1.8  {d0, d1, d2, d3}, [r4], r6
>> +       vld1.8  {d0, d1, d2, d3}, [r4:16], r6
>> +       vld1.8  {d0, d1, d2, d3}, [r4:32], r6
>> +       vld1.8  {d0, d1, d2, d3}, [r4:64], r6
>> +       vld1.8  {d0, d1, d2, d3}, [r4:128], r6
>> +       vld1.8  {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x06,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x16,0x02]
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0x26,0x02]
>> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0x36,0x02]
>> +
>> +       vld1.8  {d0[2]}, [r4]
>> +       vld1.8  {d0[2]}, [r4:16]
>> +       vld1.8  {d0[2]}, [r4:32]
>> +       vld1.8  {d0[2]}, [r4:64]
>> +       vld1.8  {d0[2]}, [r4:128]
>> +       vld1.8  {d0[2]}, [r4:256]
>> +
>> +@ CHECK: vld1.8        {d0[2]}, [r4]           @ encoding:
>> [0xa4,0xf9,0x4f,0x00]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:16]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:32]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:64]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:128]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:256]
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.8  {d0[2]}, [r4]!
>> +       vld1.8  {d0[2]}, [r4:16]!
>> +       vld1.8  {d0[2]}, [r4:32]!
>> +       vld1.8  {d0[2]}, [r4:64]!
>> +       vld1.8  {d0[2]}, [r4:128]!
>> +       vld1.8  {d0[2]}, [r4:256]!
>> +
>> +@ CHECK: vld1.8        {d0[2]}, [r4]!          @ encoding:
>> [0xa4,0xf9,0x4d,0x00]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:16]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:32]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:64]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:128]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:256]!
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.8  {d0[2]}, [r4], r6
>> +       vld1.8  {d0[2]}, [r4:16], r6
>> +       vld1.8  {d0[2]}, [r4:32], r6
>> +       vld1.8  {d0[2]}, [r4:64], r6
>> +       vld1.8  {d0[2]}, [r4:128], r6
>> +       vld1.8  {d0[2]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.8        {d0[2]}, [r4], r6       @ encoding:
>> [0xa4,0xf9,0x46,0x00]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:16], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:32], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:64], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:128], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:256], r6
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.8  {d0[]}, [r4]
>> +       vld1.8  {d0[]}, [r4:16]
>> +       vld1.8  {d0[]}, [r4:32]
>> +       vld1.8  {d0[]}, [r4:64]
>> +       vld1.8  {d0[]}, [r4:128]
>> +       vld1.8  {d0[]}, [r4:256]
>> +
>> +@ CHECK: vld1.8        {d0[]}, [r4]            @ encoding:
>> [0xa4,0xf9,0x0f,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:16]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:32]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:64]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:128]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:256]
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.8  {d0[]}, [r4]!
>> +       vld1.8  {d0[]}, [r4:16]!
>> +       vld1.8  {d0[]}, [r4:32]!
>> +       vld1.8  {d0[]}, [r4:64]!
>> +       vld1.8  {d0[]}, [r4:128]!
>> +       vld1.8  {d0[]}, [r4:256]!
>> +
>> +@ CHECK: vld1.8        {d0[]}, [r4]!           @ encoding:
>> [0xa4,0xf9,0x0d,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:16]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:32]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:64]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:128]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:256]!
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.8  {d0[]}, [r4], r6
>> +       vld1.8  {d0[]}, [r4:16], r6
>> +       vld1.8  {d0[]}, [r4:32], r6
>> +       vld1.8  {d0[]}, [r4:64], r6
>> +       vld1.8  {d0[]}, [r4:128], r6
>> +       vld1.8  {d0[]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.8        {d0[]}, [r4], r6        @ encoding:
>> [0xa4,0xf9,0x06,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.8  {d0[], d1[]}, [r4]
>> +       vld1.8  {d0[], d1[]}, [r4:16]
>> +       vld1.8  {d0[], d1[]}, [r4:32]
>> +       vld1.8  {d0[], d1[]}, [r4:64]
>> +       vld1.8  {d0[], d1[]}, [r4:128]
>> +       vld1.8  {d0[], d1[]}, [r4:256]
>> +
>> +@ CHECK: vld1.8        {d0[], d1[]}, [r4]      @ encoding:
>> [0xa4,0xf9,0x2f,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:64]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.8  {d0[], d1[]}, [r4]!
>> +       vld1.8  {d0[], d1[]}, [r4:16]!
>> +       vld1.8  {d0[], d1[]}, [r4:32]!
>> +       vld1.8  {d0[], d1[]}, [r4:64]!
>> +       vld1.8  {d0[], d1[]}, [r4:128]!
>> +       vld1.8  {d0[], d1[]}, [r4:256]!
>> +
>> +@ CHECK: vld1.8        {d0[], d1[]}, [r4]!     @ encoding:
>> [0xa4,0xf9,0x2d,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.8  {d0[], d1[]}, [r4], r6
>> +       vld1.8  {d0[], d1[]}, [r4:16], r6
>> +       vld1.8  {d0[], d1[]}, [r4:32], r6
>> +       vld1.8  {d0[], d1[]}, [r4:64], r6
>> +       vld1.8  {d0[], d1[]}, [r4:128], r6
>> +       vld1.8  {d0[], d1[]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.8        {d0[], d1[]}, [r4], r6  @ encoding:
>> [0xa4,0xf9,0x26,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.16 {d0}, [r4]
>> +       vld1.16 {d0}, [r4:16]
>> +       vld1.16 {d0}, [r4:32]
>> +       vld1.16 {d0}, [r4:64]
>> +       vld1.16 {d0}, [r4:128]
>> +       vld1.16 {d0}, [r4:256]
>> +
>> +@ CHECK: vld1.16 {d0}, [r4]              @ encoding:
>> [0x24,0xf9,0x4f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:16]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:32]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.16 {d0}, [r4:64]           @ encoding:
>> [0x24,0xf9,0x5f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:128]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:256]
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.16 {d0}, [r4]!
>> +       vld1.16 {d0}, [r4:16]!
>> +       vld1.16 {d0}, [r4:32]!
>> +       vld1.16 {d0}, [r4:64]!
>> +       vld1.16 {d0}, [r4:128]!
>> +       vld1.16 {d0}, [r4:256]!
>> +
>> +@ CHECK: vld1.16 {d0}, [r4]!             @ encoding:
>> [0x24,0xf9,0x4d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:16]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:32]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.16 {d0}, [r4:64]!          @ encoding:
>> [0x24,0xf9,0x5d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:128]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:256]!
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.16 {d0}, [r4], r6
>> +       vld1.16 {d0}, [r4:16], r6
>> +       vld1.16 {d0}, [r4:32], r6
>> +       vld1.16 {d0}, [r4:64], r6
>> +       vld1.16 {d0}, [r4:128], r6
>> +       vld1.16 {d0}, [r4:256], r6
>> +
>> +@ CHECK: vld1.16 {d0}, [r4], r6          @ encoding:
>> [0x24,0xf9,0x46,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:16], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:32], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.16 {d0}, [r4:64], r6       @ encoding:
>> [0x24,0xf9,0x56,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:128], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:256], r6
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.16 {d0, d1}, [r4]
>> +       vld1.16 {d0, d1}, [r4:16]
>> +       vld1.16 {d0, d1}, [r4:32]
>> +       vld1.16 {d0, d1}, [r4:64]
>> +       vld1.16 {d0, d1}, [r4:128]
>> +       vld1.16 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vld1.16 {d0, d1}, [r4]          @ encoding:
>> [0x24,0xf9,0x4f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.16 {d0, d1}, [r4:64]       @ encoding:
>> [0x24,0xf9,0x5f,0x0a]
>> +@ CHECK: vld1.16 {d0, d1}, [r4:128]      @ encoding:
>> [0x24,0xf9,0x6f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.16 {d0, d1}, [r4]!
>> +       vld1.16 {d0, d1}, [r4:16]!
>> +       vld1.16 {d0, d1}, [r4:32]!
>> +       vld1.16 {d0, d1}, [r4:64]!
>> +       vld1.16 {d0, d1}, [r4:128]!
>> +       vld1.16 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vld1.16 {d0, d1}, [r4]!         @ encoding:
>> [0x24,0xf9,0x4d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.16 {d0, d1}, [r4:64]!      @ encoding:
>> [0x24,0xf9,0x5d,0x0a]
>> +@ CHECK: vld1.16 {d0, d1}, [r4:128]!     @ encoding:
>> [0x24,0xf9,0x6d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.16 {d0, d1}, [r4], r6
>> +       vld1.16 {d0, d1}, [r4:16], r6
>> +       vld1.16 {d0, d1}, [r4:32], r6
>> +       vld1.16 {d0, d1}, [r4:64], r6
>> +       vld1.16 {d0, d1}, [r4:128], r6
>> +       vld1.16 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vld1.16 {d0, d1}, [r4], r6      @ encoding:
>> [0x24,0xf9,0x46,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.16 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x24,0xf9,0x56,0x0a]
>> +@ CHECK: vld1.16 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x24,0xf9,0x66,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.16 {d0, d1, d2}, [r4]
>> +       vld1.16 {d0, d1, d2}, [r4:16]
>> +       vld1.16 {d0, d1, d2}, [r4:32]
>> +       vld1.16 {d0, d1, d2}, [r4:64]
>> +       vld1.16 {d0, d1, d2}, [r4:128]
>> +       vld1.16 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vld1.16 {d0, d1, d2}, [r4]      @ encoding:
>> [0x24,0xf9,0x4f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x24,0xf9,0x5f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.16 {d0, d1, d2}, [r4]!
>> +       vld1.16 {d0, d1, d2}, [r4:16]!
>> +       vld1.16 {d0, d1, d2}, [r4:32]!
>> +       vld1.16 {d0, d1, d2}, [r4:64]!
>> +       vld1.16 {d0, d1, d2}, [r4:128]!
>> +       vld1.16 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vld1.16 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x24,0xf9,0x4d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x24,0xf9,0x5d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.16 {d0, d1, d2}, [r4], r6
>> +       vld1.16 {d0, d1, d2}, [r4:16], r6
>> +       vld1.16 {d0, d1, d2}, [r4:32], r6
>> +       vld1.16 {d0, d1, d2}, [r4:64], r6
>> +       vld1.16 {d0, d1, d2}, [r4:128], r6
>> +       vld1.16 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld1.16 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x24,0xf9,0x46,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x56,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.16 {d0, d1, d2, d3}, [r4]
>> +       vld1.16 {d0, d1, d2, d3}, [r4:16]
>> +       vld1.16 {d0, d1, d2, d3}, [r4:32]
>> +       vld1.16 {d0, d1, d2, d3}, [r4:64]
>> +       vld1.16 {d0, d1, d2, d3}, [r4:128]
>> +       vld1.16 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x24,0xf9,0x4f,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x5f,0x02]
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0x6f,0x02]
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0x7f,0x02]
>> +
>> +       vld1.16 {d0, d1, d2, d3}, [r4]!
>> +       vld1.16 {d0, d1, d2, d3}, [r4:16]!
>> +       vld1.16 {d0, d1, d2, d3}, [r4:32]!
>> +       vld1.16 {d0, d1, d2, d3}, [r4:64]!
>> +       vld1.16 {d0, d1, d2, d3}, [r4:128]!
>> +       vld1.16 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x24,0xf9,0x4d,0x02]
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x5d,0x02]
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0x6d,0x02]
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0x7d,0x02]
>> +
>> +       vld1.16 {d0, d1, d2, d3}, [r4], r6
>> +       vld1.16 {d0, d1, d2, d3}, [r4:16], r6
>> +       vld1.16 {d0, d1, d2, d3}, [r4:32], r6
>> +       vld1.16 {d0, d1, d2, d3}, [r4:64], r6
>> +       vld1.16 {d0, d1, d2, d3}, [r4:128], r6
>> +       vld1.16 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x46,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x56,0x02]
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0x66,0x02]
>> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0x76,0x02]
>> +
>> +       vld1.16 {d0[2]}, [r4]
>> +       vld1.16 {d0[2]}, [r4:16]
>> +       vld1.16 {d0[2]}, [r4:32]
>> +       vld1.16 {d0[2]}, [r4:64]
>> +       vld1.16 {d0[2]}, [r4:128]
>> +       vld1.16 {d0[2]}, [r4:256]
>> +
>> +@ CHECK: vld1.16 {d0[2]}, [r4]           @ encoding:
>> [0xa4,0xf9,0x8f,0x04]
>> +@ CHECK: vld1.16 {d0[2]}, [r4:16]        @ encoding:
>> [0xa4,0xf9,0x9f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:32]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:64]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:128]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:256]
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.16 {d0[2]}, [r4]!
>> +       vld1.16 {d0[2]}, [r4:16]!
>> +       vld1.16 {d0[2]}, [r4:32]!
>> +       vld1.16 {d0[2]}, [r4:64]!
>> +       vld1.16 {d0[2]}, [r4:128]!
>> +       vld1.16 {d0[2]}, [r4:256]!
>> +
>> +@ CHECK: vld1.16 {d0[2]}, [r4]!          @ encoding:
>> [0xa4,0xf9,0x8d,0x04]
>> +@ CHECK: vld1.16 {d0[2]}, [r4:16]!       @ encoding:
>> [0xa4,0xf9,0x9d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:32]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:64]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:128]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:256]!
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.16 {d0[2]}, [r4], r6
>> +       vld1.16 {d0[2]}, [r4:16], r6
>> +       vld1.16 {d0[2]}, [r4:32], r6
>> +       vld1.16 {d0[2]}, [r4:64], r6
>> +       vld1.16 {d0[2]}, [r4:128], r6
>> +       vld1.16 {d0[2]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.16 {d0[2]}, [r4], r6       @ encoding:
>> [0xa4,0xf9,0x86,0x04]
>> +@ CHECK: vld1.16 {d0[2]}, [r4:16], r6    @ encoding:
>> [0xa4,0xf9,0x96,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:32], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:64], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:128], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:256], r6
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.16 {d0[]}, [r4]
>> +       vld1.16 {d0[]}, [r4:16]
>> +       vld1.16 {d0[]}, [r4:32]
>> +       vld1.16 {d0[]}, [r4:64]
>> +       vld1.16 {d0[]}, [r4:128]
>> +       vld1.16 {d0[]}, [r4:256]
>> +
>> +@ CHECK: vld1.16 {d0[]}, [r4]            @ encoding:
>> [0xa4,0xf9,0x4f,0x0c]
>> +@ CHECK: vld1.16 {d0[]}, [r4:16]         @ encoding:
>> [0xa4,0xf9,0x5f,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:32]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:64]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:128]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:256]
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.16 {d0[]}, [r4]!
>> +       vld1.16 {d0[]}, [r4:16]!
>> +       vld1.16 {d0[]}, [r4:32]!
>> +       vld1.16 {d0[]}, [r4:64]!
>> +       vld1.16 {d0[]}, [r4:128]!
>> +       vld1.16 {d0[]}, [r4:256]!
>> +
>> +@ CHECK: vld1.16 {d0[]}, [r4]!           @ encoding:
>> [0xa4,0xf9,0x4d,0x0c]
>> +@ CHECK: vld1.16 {d0[]}, [r4:16]!        @ encoding:
>> [0xa4,0xf9,0x5d,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:32]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:64]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:128]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:256]!
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.16 {d0[]}, [r4], r6
>> +       vld1.16 {d0[]}, [r4:16], r6
>> +       vld1.16 {d0[]}, [r4:32], r6
>> +       vld1.16 {d0[]}, [r4:64], r6
>> +       vld1.16 {d0[]}, [r4:128], r6
>> +       vld1.16 {d0[]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.16 {d0[]}, [r4], r6        @ encoding:
>> [0xa4,0xf9,0x46,0x0c]
>> +@ CHECK: vld1.16 {d0[]}, [r4:16], r6     @ encoding:
>> [0xa4,0xf9,0x56,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.16 {d0[], d1[]}, [r4]
>> +       vld1.16 {d0[], d1[]}, [r4:16]
>> +       vld1.16 {d0[], d1[]}, [r4:32]
>> +       vld1.16 {d0[], d1[]}, [r4:64]
>> +       vld1.16 {d0[], d1[]}, [r4:128]
>> +       vld1.16 {d0[], d1[]}, [r4:256]
>> +
>> +@ CHECK: vld1.16 {d0[], d1[]}, [r4]      @ encoding:
>> [0xa4,0xf9,0x6f,0x0c]
>> +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16]   @ encoding:
>> [0xa4,0xf9,0x7f,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:64]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.16 {d0[], d1[]}, [r4]!
>> +       vld1.16 {d0[], d1[]}, [r4:16]!
>> +       vld1.16 {d0[], d1[]}, [r4:32]!
>> +       vld1.16 {d0[], d1[]}, [r4:64]!
>> +       vld1.16 {d0[], d1[]}, [r4:128]!
>> +       vld1.16 {d0[], d1[]}, [r4:256]!
>> +
>> +@ CHECK: vld1.16 {d0[], d1[]}, [r4]!     @ encoding:
>> [0xa4,0xf9,0x6d,0x0c]
>> +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16]!  @ encoding:
>> [0xa4,0xf9,0x7d,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.16 {d0[], d1[]}, [r4], r6
>> +       vld1.16 {d0[], d1[]}, [r4:16], r6
>> +       vld1.16 {d0[], d1[]}, [r4:32], r6
>> +       vld1.16 {d0[], d1[]}, [r4:64], r6
>> +       vld1.16 {d0[], d1[]}, [r4:128], r6
>> +       vld1.16 {d0[], d1[]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.16 {d0[], d1[]}, [r4], r6  @ encoding:
>> [0xa4,0xf9,0x66,0x0c]
>> +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16], r6 @ encoding:
>> [0xa4,0xf9,0x76,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.32 {d0}, [r4]
>> +       vld1.32 {d0}, [r4:16]
>> +       vld1.32 {d0}, [r4:32]
>> +       vld1.32 {d0}, [r4:64]
>> +       vld1.32 {d0}, [r4:128]
>> +       vld1.32 {d0}, [r4:256]
>> +
>> +@ CHECK: vld1.32 {d0}, [r4]              @ encoding:
>> [0x24,0xf9,0x8f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:16]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:32]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.32 {d0}, [r4:64]           @ encoding:
>> [0x24,0xf9,0x9f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:128]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:256]
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.32 {d0}, [r4]!
>> +       vld1.32 {d0}, [r4:16]!
>> +       vld1.32 {d0}, [r4:32]!
>> +       vld1.32 {d0}, [r4:64]!
>> +       vld1.32 {d0}, [r4:128]!
>> +       vld1.32 {d0}, [r4:256]!
>> +
>> +@ CHECK: vld1.32 {d0}, [r4]!             @ encoding:
>> [0x24,0xf9,0x8d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:16]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:32]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.32 {d0}, [r4:64]!          @ encoding:
>> [0x24,0xf9,0x9d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:128]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:256]!
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.32 {d0}, [r4], r6
>> +       vld1.32 {d0}, [r4:16], r6
>> +       vld1.32 {d0}, [r4:32], r6
>> +       vld1.32 {d0}, [r4:64], r6
>> +       vld1.32 {d0}, [r4:128], r6
>> +       vld1.32 {d0}, [r4:256], r6
>> +
>> +@ CHECK: vld1.32 {d0}, [r4], r6          @ encoding:
>> [0x24,0xf9,0x86,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:16], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:32], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.32 {d0}, [r4:64], r6       @ encoding:
>> [0x24,0xf9,0x96,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:128], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:256], r6
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.32 {d0, d1}, [r4]
>> +       vld1.32 {d0, d1}, [r4:16]
>> +       vld1.32 {d0, d1}, [r4:32]
>> +       vld1.32 {d0, d1}, [r4:64]
>> +       vld1.32 {d0, d1}, [r4:128]
>> +       vld1.32 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vld1.32 {d0, d1}, [r4]          @ encoding:
>> [0x24,0xf9,0x8f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.32 {d0, d1}, [r4:64]       @ encoding:
>> [0x24,0xf9,0x9f,0x0a]
>> +@ CHECK: vld1.32 {d0, d1}, [r4:128]      @ encoding:
>> [0x24,0xf9,0xaf,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.32 {d0, d1}, [r4]!
>> +       vld1.32 {d0, d1}, [r4:16]!
>> +       vld1.32 {d0, d1}, [r4:32]!
>> +       vld1.32 {d0, d1}, [r4:64]!
>> +       vld1.32 {d0, d1}, [r4:128]!
>> +       vld1.32 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vld1.32 {d0, d1}, [r4]!         @ encoding:
>> [0x24,0xf9,0x8d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.32 {d0, d1}, [r4:64]!      @ encoding:
>> [0x24,0xf9,0x9d,0x0a]
>> +@ CHECK: vld1.32 {d0, d1}, [r4:128]!     @ encoding:
>> [0x24,0xf9,0xad,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.32 {d0, d1}, [r4], r6
>> +       vld1.32 {d0, d1}, [r4:16], r6
>> +       vld1.32 {d0, d1}, [r4:32], r6
>> +       vld1.32 {d0, d1}, [r4:64], r6
>> +       vld1.32 {d0, d1}, [r4:128], r6
>> +       vld1.32 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vld1.32 {d0, d1}, [r4], r6      @ encoding:
>> [0x24,0xf9,0x86,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.32 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x24,0xf9,0x96,0x0a]
>> +@ CHECK: vld1.32 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x24,0xf9,0xa6,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.32 {d0, d1, d2}, [r4]
>> +       vld1.32 {d0, d1, d2}, [r4:16]
>> +       vld1.32 {d0, d1, d2}, [r4:32]
>> +       vld1.32 {d0, d1, d2}, [r4:64]
>> +       vld1.32 {d0, d1, d2}, [r4:128]
>> +       vld1.32 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vld1.32 {d0, d1, d2}, [r4]      @ encoding:
>> [0x24,0xf9,0x8f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x24,0xf9,0x9f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.32 {d0, d1, d2}, [r4]!
>> +       vld1.32 {d0, d1, d2}, [r4:16]!
>> +       vld1.32 {d0, d1, d2}, [r4:32]!
>> +       vld1.32 {d0, d1, d2}, [r4:64]!
>> +       vld1.32 {d0, d1, d2}, [r4:128]!
>> +       vld1.32 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vld1.32 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x24,0xf9,0x8d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x24,0xf9,0x9d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.32 {d0, d1, d2}, [r4], r6
>> +       vld1.32 {d0, d1, d2}, [r4:16], r6
>> +       vld1.32 {d0, d1, d2}, [r4:32], r6
>> +       vld1.32 {d0, d1, d2}, [r4:64], r6
>> +       vld1.32 {d0, d1, d2}, [r4:128], r6
>> +       vld1.32 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld1.32 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x24,0xf9,0x86,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x96,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.32 {d0, d1, d2, d3}, [r4]
>> +       vld1.32 {d0, d1, d2, d3}, [r4:16]
>> +       vld1.32 {d0, d1, d2, d3}, [r4:32]
>> +       vld1.32 {d0, d1, d2, d3}, [r4:64]
>> +       vld1.32 {d0, d1, d2, d3}, [r4:128]
>> +       vld1.32 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x24,0xf9,0x8f,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x9f,0x02]
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0xaf,0x02]
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0xbf,0x02]
>> +
>> +       vld1.32 {d0, d1, d2, d3}, [r4]!
>> +       vld1.32 {d0, d1, d2, d3}, [r4:16]!
>> +       vld1.32 {d0, d1, d2, d3}, [r4:32]!
>> +       vld1.32 {d0, d1, d2, d3}, [r4:64]!
>> +       vld1.32 {d0, d1, d2, d3}, [r4:128]!
>> +       vld1.32 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x24,0xf9,0x8d,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x9d,0x02]
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0xad,0x02]
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0xbd,0x02]
>> +
>> +       vld1.32 {d0, d1, d2, d3}, [r4], r6
>> +       vld1.32 {d0, d1, d2, d3}, [r4:16], r6
>> +       vld1.32 {d0, d1, d2, d3}, [r4:32], r6
>> +       vld1.32 {d0, d1, d2, d3}, [r4:64], r6
>> +       vld1.32 {d0, d1, d2, d3}, [r4:128], r6
>> +       vld1.32 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x86,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x96,0x02]
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0xa6,0x02]
>> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0xb6,0x02]
>> +
>> +       vld1.32 {d0[1]}, [r4]
>> +       vld1.32 {d0[1]}, [r4:16]
>> +       vld1.32 {d0[1]}, [r4:32]
>> +       vld1.32 {d0[1]}, [r4:64]
>> +       vld1.32 {d0[1]}, [r4:128]
>> +       vld1.32 {d0[1]}, [r4:256]
>> +
>> +@ CHECK: vld1.32 {d0[1]}, [r4]           @ encoding:
>> [0xa4,0xf9,0x8f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vld1.32 {d0[1]}, [r4:32]        @ encoding:
>> [0xa4,0xf9,0xbf,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256]
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.32 {d0[1]}, [r4]!
>> +       vld1.32 {d0[1]}, [r4:16]!
>> +       vld1.32 {d0[1]}, [r4:32]!
>> +       vld1.32 {d0[1]}, [r4:64]!
>> +       vld1.32 {d0[1]}, [r4:128]!
>> +       vld1.32 {d0[1]}, [r4:256]!
>> +
>> +@ CHECK: vld1.32 {d0[1]}, [r4]!          @ encoding:
>> [0xa4,0xf9,0x8d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vld1.32 {d0[1]}, [r4:32]!       @ encoding:
>> [0xa4,0xf9,0xbd,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.32 {d0[1]}, [r4], r6
>> +       vld1.32 {d0[1]}, [r4:16], r6
>> +       vld1.32 {d0[1]}, [r4:32], r6
>> +       vld1.32 {d0[1]}, [r4:64], r6
>> +       vld1.32 {d0[1]}, [r4:128], r6
>> +       vld1.32 {d0[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.32 {d0[1]}, [r4], r6       @ encoding:
>> [0xa4,0xf9,0x86,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vld1.32 {d0[1]}, [r4:32], r6    @ encoding:
>> [0xa4,0xf9,0xb6,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.32 {d0[]}, [r4]
>> +       vld1.32 {d0[]}, [r4:16]
>> +       vld1.32 {d0[]}, [r4:32]
>> +       vld1.32 {d0[]}, [r4:64]
>> +       vld1.32 {d0[]}, [r4:128]
>> +       vld1.32 {d0[]}, [r4:256]
>> +
>> +@ CHECK: vld1.32 {d0[]}, [r4]            @ encoding:
>> [0xa4,0xf9,0x8f,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:16]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK: vld1.32 {d0[]}, [r4:32]         @ encoding:
>> [0xa4,0xf9,0x9f,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:64]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:128]
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:256]
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.32 {d0[]}, [r4]!
>> +       vld1.32 {d0[]}, [r4:16]!
>> +       vld1.32 {d0[]}, [r4:32]!
>> +       vld1.32 {d0[]}, [r4:64]!
>> +       vld1.32 {d0[]}, [r4:128]!
>> +       vld1.32 {d0[]}, [r4:256]!
>> +
>> +@ CHECK: vld1.32 {d0[]}, [r4]!           @ encoding:
>> [0xa4,0xf9,0x8d,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:16]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK: vld1.32 {d0[]}, [r4:32]!        @ encoding:
>> [0xa4,0xf9,0x9d,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:64]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:128]!
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:256]!
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.32 {d0[]}, [r4], r6
>> +       vld1.32 {d0[]}, [r4:16], r6
>> +       vld1.32 {d0[]}, [r4:32], r6
>> +       vld1.32 {d0[]}, [r4:64], r6
>> +       vld1.32 {d0[]}, [r4:128], r6
>> +       vld1.32 {d0[]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.32 {d0[]}, [r4], r6        @ encoding:
>> [0xa4,0xf9,0x86,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK: vld1.32 {d0[]}, [r4:32], r6     @ encoding:
>> [0xa4,0xf9,0x96,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                             ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                             ^
>> +
>> +       vld1.32 {d0[], d1[]}, [r4]
>> +       vld1.32 {d0[], d1[]}, [r4:16]
>> +       vld1.32 {d0[], d1[]}, [r4:32]
>> +       vld1.32 {d0[], d1[]}, [r4:64]
>> +       vld1.32 {d0[], d1[]}, [r4:128]
>> +       vld1.32 {d0[], d1[]}, [r4:256]
>> +
>> +@ CHECK: vld1.32 {d0[], d1[]}, [r4]      @ encoding:
>> [0xa4,0xf9,0xaf,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32]   @ encoding:
>> [0xa4,0xf9,0xbf,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:64]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.32 {d0[], d1[]}, [r4]!
>> +       vld1.32 {d0[], d1[]}, [r4:16]!
>> +       vld1.32 {d0[], d1[]}, [r4:32]!
>> +       vld1.32 {d0[], d1[]}, [r4:64]!
>> +       vld1.32 {d0[], d1[]}, [r4:128]!
>> +       vld1.32 {d0[], d1[]}, [r4:256]!
>> +
>> +@ CHECK: vld1.32 {d0[], d1[]}, [r4]!     @ encoding:
>> [0xa4,0xf9,0xad,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32]!  @ encoding:
>> [0xa4,0xf9,0xbd,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.32 {d0[], d1[]}, [r4], r6
>> +       vld1.32 {d0[], d1[]}, [r4:16], r6
>> +       vld1.32 {d0[], d1[]}, [r4:32], r6
>> +       vld1.32 {d0[], d1[]}, [r4:64], r6
>> +       vld1.32 {d0[], d1[]}, [r4:128], r6
>> +       vld1.32 {d0[], d1[]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.32 {d0[], d1[]}, [r4], r6  @ encoding:
>> [0xa4,0xf9,0xa6,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32], r6 @ encoding:
>> [0xa4,0xf9,0xb6,0x0c]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.32 {d0[1]}, [r4]
>> +       vld1.32 {d0[1]}, [r4:16]
>> +       vld1.32 {d0[1]}, [r4:32]
>> +       vld1.32 {d0[1]}, [r4:64]
>> +       vld1.32 {d0[1]}, [r4:128]
>> +       vld1.32 {d0[1]}, [r4:256]
>> +
>> +@ CHECK: vld1.32 {d0[1]}, [r4]           @ encoding:
>> [0xa4,0xf9,0x8f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vld1.32 {d0[1]}, [r4:32]        @ encoding:
>> [0xa4,0xf9,0xbf,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256]
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.32 {d0[1]}, [r4]!
>> +       vld1.32 {d0[1]}, [r4:16]!
>> +       vld1.32 {d0[1]}, [r4:32]!
>> +       vld1.32 {d0[1]}, [r4:64]!
>> +       vld1.32 {d0[1]}, [r4:128]!
>> +       vld1.32 {d0[1]}, [r4:256]!
>> +
>> +@ CHECK: vld1.32 {d0[1]}, [r4]!          @ encoding:
>> [0xa4,0xf9,0x8d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vld1.32 {d0[1]}, [r4:32]!       @ encoding:
>> [0xa4,0xf9,0xbd,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.32 {d0[1]}, [r4], r6
>> +       vld1.32 {d0[1]}, [r4:16], r6
>> +       vld1.32 {d0[1]}, [r4:32], r6
>> +       vld1.32 {d0[1]}, [r4:64], r6
>> +       vld1.32 {d0[1]}, [r4:128], r6
>> +       vld1.32 {d0[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld1.32 {d0[1]}, [r4], r6       @ encoding:
>> [0xa4,0xf9,0x86,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vld1.32 {d0[1]}, [r4:32], r6    @ encoding:
>> [0xa4,0xf9,0xb6,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vld1.64 {d0}, [r4]
>> +       vld1.64 {d0}, [r4:16]
>> +       vld1.64 {d0}, [r4:32]
>> +       vld1.64 {d0}, [r4:64]
>> +       vld1.64 {d0}, [r4:128]
>> +       vld1.64 {d0}, [r4:256]
>> +
>> +@ CHECK: vld1.64 {d0}, [r4]              @ encoding:
>> [0x24,0xf9,0xcf,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:16]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:32]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.64 {d0}, [r4:64]           @ encoding:
>> [0x24,0xf9,0xdf,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:128]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:256]
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.64 {d0}, [r4]!
>> +       vld1.64 {d0}, [r4:16]!
>> +       vld1.64 {d0}, [r4:32]!
>> +       vld1.64 {d0}, [r4:64]!
>> +       vld1.64 {d0}, [r4:128]!
>> +       vld1.64 {d0}, [r4:256]!
>> +
>> +@ CHECK: vld1.64 {d0}, [r4]!             @ encoding:
>> [0x24,0xf9,0xcd,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:16]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:32]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.64 {d0}, [r4:64]!          @ encoding:
>> [0x24,0xf9,0xdd,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:128]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:256]!
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.64 {d0}, [r4], r6
>> +       vld1.64 {d0}, [r4:16], r6
>> +       vld1.64 {d0}, [r4:32], r6
>> +       vld1.64 {d0}, [r4:64], r6
>> +       vld1.64 {d0}, [r4:128], r6
>> +       vld1.64 {d0}, [r4:256], r6
>> +
>> +@ CHECK: vld1.64 {d0}, [r4], r6          @ encoding:
>> [0x24,0xf9,0xc6,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:16], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:32], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vld1.64 {d0}, [r4:64], r6       @ encoding:
>> [0x24,0xf9,0xd6,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:128], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:256], r6
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vld1.64 {d0, d1}, [r4]
>> +       vld1.64 {d0, d1}, [r4:16]
>> +       vld1.64 {d0, d1}, [r4:32]
>> +       vld1.64 {d0, d1}, [r4:64]
>> +       vld1.64 {d0, d1}, [r4:128]
>> +       vld1.64 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vld1.64 {d0, d1}, [r4]          @ encoding:
>> [0x24,0xf9,0xcf,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.64 {d0, d1}, [r4:64]       @ encoding:
>> [0x24,0xf9,0xdf,0x0a]
>> +@ CHECK: vld1.64 {d0, d1}, [r4:128]      @ encoding:
>> [0x24,0xf9,0xef,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.64 {d0, d1}, [r4]!
>> +       vld1.64 {d0, d1}, [r4:16]!
>> +       vld1.64 {d0, d1}, [r4:32]!
>> +       vld1.64 {d0, d1}, [r4:64]!
>> +       vld1.64 {d0, d1}, [r4:128]!
>> +       vld1.64 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vld1.64 {d0, d1}, [r4]!         @ encoding:
>> [0x24,0xf9,0xcd,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.64 {d0, d1}, [r4:64]!      @ encoding:
>> [0x24,0xf9,0xdd,0x0a]
>> +@ CHECK: vld1.64 {d0, d1}, [r4:128]!     @ encoding:
>> [0x24,0xf9,0xed,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.64 {d0, d1}, [r4], r6
>> +       vld1.64 {d0, d1}, [r4:16], r6
>> +       vld1.64 {d0, d1}, [r4:32], r6
>> +       vld1.64 {d0, d1}, [r4:64], r6
>> +       vld1.64 {d0, d1}, [r4:128], r6
>> +       vld1.64 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vld1.64 {d0, d1}, [r4], r6      @ encoding:
>> [0x24,0xf9,0xc6,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld1.64 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x24,0xf9,0xd6,0x0a]
>> +@ CHECK: vld1.64 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x24,0xf9,0xe6,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld1.64 {d0, d1, d2}, [r4]
>> +       vld1.64 {d0, d1, d2}, [r4:16]
>> +       vld1.64 {d0, d1, d2}, [r4:32]
>> +       vld1.64 {d0, d1, d2}, [r4:64]
>> +       vld1.64 {d0, d1, d2}, [r4:128]
>> +       vld1.64 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vld1.64 {d0, d1, d2}, [r4]      @ encoding:
>> [0x24,0xf9,0xcf,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x24,0xf9,0xdf,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.64 {d0, d1, d2}, [r4]!
>> +       vld1.64 {d0, d1, d2}, [r4:16]!
>> +       vld1.64 {d0, d1, d2}, [r4:32]!
>> +       vld1.64 {d0, d1, d2}, [r4:64]!
>> +       vld1.64 {d0, d1, d2}, [r4:128]!
>> +       vld1.64 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vld1.64 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x24,0xf9,0xcd,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x24,0xf9,0xdd,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.64 {d0, d1, d2}, [r4], r6
>> +       vld1.64 {d0, d1, d2}, [r4:16], r6
>> +       vld1.64 {d0, d1, d2}, [r4:32], r6
>> +       vld1.64 {d0, d1, d2}, [r4:64], r6
>> +       vld1.64 {d0, d1, d2}, [r4:128], r6
>> +       vld1.64 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld1.64 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x24,0xf9,0xc6,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0xd6,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld1.64 {d0, d1, d2, d3}, [r4]
>> +       vld1.64 {d0, d1, d2, d3}, [r4:16]
>> +       vld1.64 {d0, d1, d2, d3}, [r4:32]
>> +       vld1.64 {d0, d1, d2, d3}, [r4:64]
>> +       vld1.64 {d0, d1, d2, d3}, [r4:128]
>> +       vld1.64 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x24,0xf9,0xcf,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0xdf,0x02]
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0xef,0x02]
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0xff,0x02]
>> +
>> +       vld1.64 {d0, d1, d2, d3}, [r4]!
>> +       vld1.64 {d0, d1, d2, d3}, [r4:16]!
>> +       vld1.64 {d0, d1, d2, d3}, [r4:32]!
>> +       vld1.64 {d0, d1, d2, d3}, [r4:64]!
>> +       vld1.64 {d0, d1, d2, d3}, [r4:128]!
>> +       vld1.64 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x24,0xf9,0xcd,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0xdd,0x02]
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0xed,0x02]
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0xfd,0x02]
>> +
>> +       vld1.64 {d0, d1, d2, d3}, [r4], r6
>> +       vld1.64 {d0, d1, d2, d3}, [r4:16], r6
>> +       vld1.64 {d0, d1, d2, d3}, [r4:32], r6
>> +       vld1.64 {d0, d1, d2, d3}, [r4:64], r6
>> +       vld1.64 {d0, d1, d2, d3}, [r4:128], r6
>> +       vld1.64 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0xc6,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0xd6,0x02]
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0xe6,0x02]
>> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0xf6,0x02]
>> +
>> +       vld2.8  {d0, d1}, [r4]
>> +       vld2.8  {d0, d1}, [r4:16]
>> +       vld2.8  {d0, d1}, [r4:32]
>> +       vld2.8  {d0, d1}, [r4:64]
>> +       vld2.8  {d0, d1}, [r4:128]
>> +       vld2.8  {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vld2.8 {d0, d1}, [r4]          @ encoding: [0x24,0xf9,0x0f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.8 {d0, d1}, [r4:64]       @ encoding: [0x24,0xf9,0x1f,0x08]
>> +@ CHECK: vld2.8 {d0, d1}, [r4:128]      @ encoding: [0x24,0xf9,0x2f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.8  {d0, d1}, [r4]!
>> +       vld2.8  {d0, d1}, [r4:16]!
>> +       vld2.8  {d0, d1}, [r4:32]!
>> +       vld2.8  {d0, d1}, [r4:64]!
>> +       vld2.8  {d0, d1}, [r4:128]!
>> +       vld2.8  {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vld2.8 {d0, d1}, [r4]!         @ encoding: [0x24,0xf9,0x0d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.8 {d0, d1}, [r4:64]!      @ encoding: [0x24,0xf9,0x1d,0x08]
>> +@ CHECK: vld2.8 {d0, d1}, [r4:128]!     @ encoding: [0x24,0xf9,0x2d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.8  {d0, d1}, [r4], r6
>> +       vld2.8  {d0, d1}, [r4:16], r6
>> +       vld2.8  {d0, d1}, [r4:32], r6
>> +       vld2.8  {d0, d1}, [r4:64], r6
>> +       vld2.8  {d0, d1}, [r4:128], r6
>> +       vld2.8  {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vld2.8 {d0, d1}, [r4], r6      @ encoding: [0x24,0xf9,0x06,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.8 {d0, d1}, [r4:64], r6   @ encoding: [0x24,0xf9,0x16,0x08]
>> +@ CHECK: vld2.8 {d0, d1}, [r4:128], r6  @ encoding: [0x24,0xf9,0x26,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.8  {d0, d2}, [r4]
>> +       vld2.8  {d0, d2}, [r4:16]
>> +       vld2.8  {d0, d2}, [r4:32]
>> +       vld2.8  {d0, d2}, [r4:64]
>> +       vld2.8  {d0, d2}, [r4:128]
>> +       vld2.8  {d0, d2}, [r4:256]
>> +
>> +@ CHECK: vld2.8 {d0, d2}, [r4]          @ encoding: [0x24,0xf9,0x0f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.8 {d0, d2}, [r4:64]       @ encoding: [0x24,0xf9,0x1f,0x09]
>> +@ CHECK: vld2.8 {d0, d2}, [r4:128]      @ encoding: [0x24,0xf9,0x2f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.8  {d0, d2}, [r4]!
>> +       vld2.8  {d0, d2}, [r4:16]!
>> +       vld2.8  {d0, d2}, [r4:32]!
>> +       vld2.8  {d0, d2}, [r4:64]!
>> +       vld2.8  {d0, d2}, [r4:128]!
>> +       vld2.8  {d0, d2}, [r4:256]!
>> +
>> +@ CHECK: vld2.8 {d0, d2}, [r4]!         @ encoding: [0x24,0xf9,0x0d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.8 {d0, d2}, [r4:64]!      @ encoding: [0x24,0xf9,0x1d,0x09]
>> +@ CHECK: vld2.8 {d0, d2}, [r4:128]!     @ encoding: [0x24,0xf9,0x2d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.8  {d0, d2}, [r4], r6
>> +       vld2.8  {d0, d2}, [r4:16], r6
>> +       vld2.8  {d0, d2}, [r4:32], r6
>> +       vld2.8  {d0, d2}, [r4:64], r6
>> +       vld2.8  {d0, d2}, [r4:128], r6
>> +       vld2.8  {d0, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld2.8 {d0, d2}, [r4], r6      @ encoding: [0x24,0xf9,0x06,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.8 {d0, d2}, [r4:64], r6   @ encoding: [0x24,0xf9,0x16,0x09]
>> +@ CHECK: vld2.8 {d0, d2}, [r4:128], r6  @ encoding: [0x24,0xf9,0x26,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.8  {d0, d1, d2, d3}, [r4]
>> +       vld2.8  {d0, d1, d2, d3}, [r4:16]
>> +       vld2.8  {d0, d1, d2, d3}, [r4:32]
>> +       vld2.8  {d0, d1, d2, d3}, [r4:64]
>> +       vld2.8  {d0, d1, d2, d3}, [r4:128]
>> +       vld2.8  {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x0f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x1f,0x03]
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0x2f,0x03]
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0x3f,0x03]
>> +
>> +       vld2.8  {d0, d1, d2, d3}, [r4]!
>> +       vld2.8  {d0, d1, d2, d3}, [r4:16]!
>> +       vld2.8  {d0, d1, d2, d3}, [r4:32]!
>> +       vld2.8  {d0, d1, d2, d3}, [r4:64]!
>> +       vld2.8  {d0, d1, d2, d3}, [r4:128]!
>> +       vld2.8  {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x1d,0x03]
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0x2d,0x03]
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0x3d,0x03]
>> +
>> +       vld2.8  {d0, d1, d2, d3}, [r4], r6
>> +       vld2.8  {d0, d1, d2, d3}, [r4:16], r6
>> +       vld2.8  {d0, d1, d2, d3}, [r4:32], r6
>> +       vld2.8  {d0, d1, d2, d3}, [r4:64], r6
>> +       vld2.8  {d0, d1, d2, d3}, [r4:128], r6
>> +       vld2.8  {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x06,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x16,0x03]
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0x26,0x03]
>> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0x36,0x03]
>> +
>> +       vld2.8  {d0[2], d1[2]}, [r4]
>> +       vld2.8  {d0[2], d1[2]}, [r4:16]
>> +       vld2.8  {d0[2], d1[2]}, [r4:32]
>> +       vld2.8  {d0[2], d1[2]}, [r4:64]
>> +       vld2.8  {d0[2], d1[2]}, [r4:128]
>> +       vld2.8  {d0[2], d1[2]}, [r4:256]
>> +
>> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4]    @ encoding: [0xa4,0xf9,0x4f,0x01]
>> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0xa4,0xf9,0x5f,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:32]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:64]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:128]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:256]
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.8  {d0[2], d1[2]}, [r4]!
>> +       vld2.8  {d0[2], d1[2]}, [r4:16]!
>> +       vld2.8  {d0[2], d1[2]}, [r4:32]!
>> +       vld2.8  {d0[2], d1[2]}, [r4:64]!
>> +       vld2.8  {d0[2], d1[2]}, [r4:128]!
>> +       vld2.8  {d0[2], d1[2]}, [r4:256]!
>> +
>> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4]!   @ encoding: [0xa4,0xf9,0x4d,0x01]
>> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16]! @ encoding:
>> [0xa4,0xf9,0x5d,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:32]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:64]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:128]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:256]!
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.8  {d0[2], d1[2]}, [r4], r6
>> +       vld2.8  {d0[2], d1[2]}, [r4:16], r6
>> +       vld2.8  {d0[2], d1[2]}, [r4:32], r6
>> +       vld2.8  {d0[2], d1[2]}, [r4:64], r6
>> +       vld2.8  {d0[2], d1[2]}, [r4:128], r6
>> +       vld2.8  {d0[2], d1[2]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x46,0x01]
>> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding:
>> [0xa4,0xf9,0x56,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.8  {d0[], d1[]}, [r4]
>> +       vld2.8  {d0[], d1[]}, [r4:16]
>> +       vld2.8  {d0[], d1[]}, [r4:32]
>> +       vld2.8  {d0[], d1[]}, [r4:64]
>> +       vld2.8  {d0[], d1[]}, [r4:128]
>> +       vld2.8  {d0[], d1[]}, [r4:256]
>> +
>> +@ CHECK: vld2.8 {d0[], d1[]}, [r4]      @ encoding: [0xa4,0xf9,0x0f,0x0d]
>> +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16]   @ encoding: [0xa4,0xf9,0x1f,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:64]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.8  {d0[], d1[]}, [r4]!
>> +       vld2.8  {d0[], d1[]}, [r4:16]!
>> +       vld2.8  {d0[], d1[]}, [r4:32]!
>> +       vld2.8  {d0[], d1[]}, [r4:64]!
>> +       vld2.8  {d0[], d1[]}, [r4:128]!
>> +       vld2.8  {d0[], d1[]}, [r4:256]!
>> +
>> +@ CHECK: vld2.8 {d0[], d1[]}, [r4]!     @ encoding: [0xa4,0xf9,0x0d,0x0d]
>> +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16]!  @ encoding: [0xa4,0xf9,0x1d,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.8  {d0[], d1[]}, [r4], r6
>> +       vld2.8  {d0[], d1[]}, [r4:16], r6
>> +       vld2.8  {d0[], d1[]}, [r4:32], r6
>> +       vld2.8  {d0[], d1[]}, [r4:64], r6
>> +       vld2.8  {d0[], d1[]}, [r4:128], r6
>> +       vld2.8  {d0[], d1[]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.8 {d0[], d1[]}, [r4], r6  @ encoding: [0xa4,0xf9,0x06,0x0d]
>> +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16], r6 @ encoding:
>> [0xa4,0xf9,0x16,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.8  {d0[], d2[]}, [r4]
>> +       vld2.8  {d0[], d2[]}, [r4:16]
>> +       vld2.8  {d0[], d2[]}, [r4:32]
>> +       vld2.8  {d0[], d2[]}, [r4:64]
>> +       vld2.8  {d0[], d2[]}, [r4:128]
>> +       vld2.8  {d0[], d2[]}, [r4:256]
>> +
>> +@ CHECK: vld2.8 {d0[], d2[]}, [r4]      @ encoding: [0xa4,0xf9,0x2f,0x0d]
>> +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16]   @ encoding: [0xa4,0xf9,0x3f,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:64]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.8  {d0[], d2[]}, [r4]!
>> +       vld2.8  {d0[], d2[]}, [r4:16]!
>> +       vld2.8  {d0[], d2[]}, [r4:32]!
>> +       vld2.8  {d0[], d2[]}, [r4:64]!
>> +       vld2.8  {d0[], d2[]}, [r4:128]!
>> +       vld2.8  {d0[], d2[]}, [r4:256]!
>> +
>> +@ CHECK: vld2.8 {d0[], d2[]}, [r4]!     @ encoding: [0xa4,0xf9,0x2d,0x0d]
>> +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16]!  @ encoding: [0xa4,0xf9,0x3d,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.8  {d0[], d2[]}, [r4], r6
>> +       vld2.8  {d0[], d2[]}, [r4:16], r6
>> +       vld2.8  {d0[], d2[]}, [r4:32], r6
>> +       vld2.8  {d0[], d2[]}, [r4:64], r6
>> +       vld2.8  {d0[], d2[]}, [r4:128], r6
>> +       vld2.8  {d0[], d2[]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.8 {d0[], d2[]}, [r4], r6  @ encoding: [0xa4,0xf9,0x26,0x0d]
>> +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16], r6 @ encoding:
>> [0xa4,0xf9,0x36,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.16 {d0, d1}, [r4]
>> +       vld2.16 {d0, d1}, [r4:16]
>> +       vld2.16 {d0, d1}, [r4:32]
>> +       vld2.16 {d0, d1}, [r4:64]
>> +       vld2.16 {d0, d1}, [r4:128]
>> +       vld2.16 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vld2.16 {d0, d1}, [r4]          @ encoding:
>> [0x24,0xf9,0x4f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.16 {d0, d1}, [r4:64]       @ encoding:
>> [0x24,0xf9,0x5f,0x08]
>> +@ CHECK: vld2.16 {d0, d1}, [r4:128]      @ encoding:
>> [0x24,0xf9,0x6f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.16 {d0, d1}, [r4]!
>> +       vld2.16 {d0, d1}, [r4:16]!
>> +       vld2.16 {d0, d1}, [r4:32]!
>> +       vld2.16 {d0, d1}, [r4:64]!
>> +       vld2.16 {d0, d1}, [r4:128]!
>> +       vld2.16 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vld2.16 {d0, d1}, [r4]!         @ encoding:
>> [0x24,0xf9,0x4d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.16 {d0, d1}, [r4:64]!      @ encoding:
>> [0x24,0xf9,0x5d,0x08]
>> +@ CHECK: vld2.16 {d0, d1}, [r4:128]!     @ encoding:
>> [0x24,0xf9,0x6d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.16 {d0, d1}, [r4], r6
>> +       vld2.16 {d0, d1}, [r4:16], r6
>> +       vld2.16 {d0, d1}, [r4:32], r6
>> +       vld2.16 {d0, d1}, [r4:64], r6
>> +       vld2.16 {d0, d1}, [r4:128], r6
>> +       vld2.16 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vld2.16 {d0, d1}, [r4], r6      @ encoding:
>> [0x24,0xf9,0x46,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.16 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x24,0xf9,0x56,0x08]
>> +@ CHECK: vld2.16 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x24,0xf9,0x66,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.16 {d0, d2}, [r4]
>> +       vld2.16 {d0, d2}, [r4:16]
>> +       vld2.16 {d0, d2}, [r4:32]
>> +       vld2.16 {d0, d2}, [r4:64]
>> +       vld2.16 {d0, d2}, [r4:128]
>> +       vld2.16 {d0, d2}, [r4:256]
>> +
>> +@ CHECK: vld2.16 {d0, d2}, [r4]          @ encoding:
>> [0x24,0xf9,0x4f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.16 {d0, d2}, [r4:64]       @ encoding:
>> [0x24,0xf9,0x5f,0x09]
>> +@ CHECK: vld2.16 {d0, d2}, [r4:128]      @ encoding:
>> [0x24,0xf9,0x6f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.16 {d0, d2}, [r4]!
>> +       vld2.16 {d0, d2}, [r4:16]!
>> +       vld2.16 {d0, d2}, [r4:32]!
>> +       vld2.16 {d0, d2}, [r4:64]!
>> +       vld2.16 {d0, d2}, [r4:128]!
>> +       vld2.16 {d0, d2}, [r4:256]!
>> +
>> +@ CHECK: vld2.16 {d0, d2}, [r4]!         @ encoding:
>> [0x24,0xf9,0x4d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.16 {d0, d2}, [r4:64]!      @ encoding:
>> [0x24,0xf9,0x5d,0x09]
>> +@ CHECK: vld2.16 {d0, d2}, [r4:128]!     @ encoding:
>> [0x24,0xf9,0x6d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.16 {d0, d2}, [r4], r6
>> +       vld2.16 {d0, d2}, [r4:16], r6
>> +       vld2.16 {d0, d2}, [r4:32], r6
>> +       vld2.16 {d0, d2}, [r4:64], r6
>> +       vld2.16 {d0, d2}, [r4:128], r6
>> +       vld2.16 {d0, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld2.16 {d0, d2}, [r4], r6      @ encoding:
>> [0x24,0xf9,0x46,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.16 {d0, d2}, [r4:64], r6   @ encoding:
>> [0x24,0xf9,0x56,0x09]
>> +@ CHECK: vld2.16 {d0, d2}, [r4:128], r6  @ encoding:
>> [0x24,0xf9,0x66,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.16 {d0, d1, d2, d3}, [r4]
>> +       vld2.16 {d0, d1, d2, d3}, [r4:16]
>> +       vld2.16 {d0, d1, d2, d3}, [r4:32]
>> +       vld2.16 {d0, d1, d2, d3}, [r4:64]
>> +       vld2.16 {d0, d1, d2, d3}, [r4:128]
>> +       vld2.16 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x24,0xf9,0x4f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x5f,0x03]
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0x6f,0x03]
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0x7f,0x03]
>> +
>> +       vld2.16 {d0, d1, d2, d3}, [r4]!
>> +       vld2.16 {d0, d1, d2, d3}, [r4:16]!
>> +       vld2.16 {d0, d1, d2, d3}, [r4:32]!
>> +       vld2.16 {d0, d1, d2, d3}, [r4:64]!
>> +       vld2.16 {d0, d1, d2, d3}, [r4:128]!
>> +       vld2.16 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x24,0xf9,0x4d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x5d,0x03]
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0x6d,0x03]
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0x7d,0x03]
>> +
>> +       vld2.16 {d0, d1, d2, d3}, [r4], r6
>> +       vld2.16 {d0, d1, d2, d3}, [r4:16], r6
>> +       vld2.16 {d0, d1, d2, d3}, [r4:32], r6
>> +       vld2.16 {d0, d1, d2, d3}, [r4:64], r6
>> +       vld2.16 {d0, d1, d2, d3}, [r4:128], r6
>> +       vld2.16 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x46,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x56,0x03]
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0x66,0x03]
>> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0x76,0x03]
>> +
>> +       vld2.16 {d0[2], d1[2]}, [r4]
>> +       vld2.16 {d0[2], d1[2]}, [r4:16]
>> +       vld2.16 {d0[2], d1[2]}, [r4:32]
>> +       vld2.16 {d0[2], d1[2]}, [r4:64]
>> +       vld2.16 {d0[2], d1[2]}, [r4:128]
>> +       vld2.16 {d0[2], d1[2]}, [r4:256]
>> +
>> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]    @ encoding:
>> [0xa4,0xf9,0x8f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:16]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32] @ encoding:
>> [0xa4,0xf9,0x9f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:64]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:128]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:256]
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.16 {d0[2], d1[2]}, [r4]!
>> +       vld2.16 {d0[2], d1[2]}, [r4:16]!
>> +       vld2.16 {d0[2], d1[2]}, [r4:32]!
>> +       vld2.16 {d0[2], d1[2]}, [r4:64]!
>> +       vld2.16 {d0[2], d1[2]}, [r4:128]!
>> +       vld2.16 {d0[2], d1[2]}, [r4:256]!
>> +
>> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]!   @ encoding:
>> [0xa4,0xf9,0x8d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:16]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding:
>> [0xa4,0xf9,0x9d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:64]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:128]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:256]!
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.16 {d0[2], d1[2]}, [r4], r6
>> +       vld2.16 {d0[2], d1[2]}, [r4:16], r6
>> +       vld2.16 {d0[2], d1[2]}, [r4:32], r6
>> +       vld2.16 {d0[2], d1[2]}, [r4:64], r6
>> +       vld2.16 {d0[2], d1[2]}, [r4:128], r6
>> +       vld2.16 {d0[2], d1[2]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x86,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32], r6 @ encoding:
>> [0xa4,0xf9,0x96,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.16 {d0[2], d2[2]}, [r4]
>> +       vld2.16 {d0[2], d2[2]}, [r4:16]
>> +       vld2.16 {d0[2], d2[2]}, [r4:32]
>> +       vld2.16 {d0[2], d2[2]}, [r4:64]
>> +       vld2.16 {d0[2], d2[2]}, [r4:128]
>> +       vld2.16 {d0[2], d2[2]}, [r4:256]
>> +
>> +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4]    @ encoding:
>> [0xa4,0xf9,0xaf,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:16]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32] @ encoding:
>> [0xa4,0xf9,0xbf,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:64]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:128]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:256]
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.16 {d0[2], d2[2]}, [r4]!
>> +       vld2.16 {d0[2], d2[2]}, [r4:16]!
>> +       vld2.16 {d0[2], d2[2]}, [r4:32]!
>> +       vld2.16 {d0[2], d2[2]}, [r4:64]!
>> +       vld2.16 {d0[2], d2[2]}, [r4:128]!
>> +       vld2.16 {d0[2], d2[2]}, [r4:256]!
>> +
>> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]!   @ encoding:
>> [0xa4,0xf9,0xad,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:16]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding:
>> [0xa4,0xf9,0xbd,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:64]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:128]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:256]!
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.16 {d0[2], d2[2]}, [r4], r6
>> +       vld2.16 {d0[2], d2[2]}, [r4:16], r6
>> +       vld2.16 {d0[2], d2[2]}, [r4:32], r6
>> +       vld2.16 {d0[2], d2[2]}, [r4:64], r6
>> +       vld2.16 {d0[2], d2[2]}, [r4:128], r6
>> +       vld2.16 {d0[2], d2[2]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0xa6,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32], r6 @ encoding:
>> [0xa4,0xf9,0xb6,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.16 {d0[], d1[]}, [r4]
>> +       vld2.16 {d0[], d1[]}, [r4:16]
>> +       vld2.16 {d0[], d1[]}, [r4:32]
>> +       vld2.16 {d0[], d1[]}, [r4:64]
>> +       vld2.16 {d0[], d1[]}, [r4:128]
>> +       vld2.16 {d0[], d1[]}, [r4:256]
>> +
>> +@ CHECK: vld2.16 {d0[], d1[]}, [r4]      @ encoding:
>> [0xa4,0xf9,0x4f,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32]   @ encoding:
>> [0xa4,0xf9,0x5f,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:64]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.16 {d0[], d1[]}, [r4]!
>> +       vld2.16 {d0[], d1[]}, [r4:16]!
>> +       vld2.16 {d0[], d1[]}, [r4:32]!
>> +       vld2.16 {d0[], d1[]}, [r4:64]!
>> +       vld2.16 {d0[], d1[]}, [r4:128]!
>> +       vld2.16 {d0[], d1[]}, [r4:256]!
>> +
>> +@ CHECK: vld2.16 {d0[], d1[]}, [r4]!     @ encoding:
>> [0xa4,0xf9,0x4d,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32]!  @ encoding:
>> [0xa4,0xf9,0x5d,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.16 {d0[], d1[]}, [r4], r6
>> +       vld2.16 {d0[], d1[]}, [r4:16], r6
>> +       vld2.16 {d0[], d1[]}, [r4:32], r6
>> +       vld2.16 {d0[], d1[]}, [r4:64], r6
>> +       vld2.16 {d0[], d1[]}, [r4:128], r6
>> +       vld2.16 {d0[], d1[]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.16 {d0[], d1[]}, [r4], r6  @ encoding:
>> [0xa4,0xf9,0x46,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32], r6 @ encoding:
>> [0xa4,0xf9,0x56,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.16 {d0[], d2[]}, [r4]
>> +       vld2.16 {d0[], d2[]}, [r4:16]
>> +       vld2.16 {d0[], d2[]}, [r4:32]
>> +       vld2.16 {d0[], d2[]}, [r4:64]
>> +       vld2.16 {d0[], d2[]}, [r4:128]
>> +       vld2.16 {d0[], d2[]}, [r4:256]
>> +
>> +@ CHECK: vld2.16 {d0[], d2[]}, [r4]      @ encoding:
>> [0xa4,0xf9,0x6f,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32]   @ encoding:
>> [0xa4,0xf9,0x7f,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:64]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.16 {d0[], d2[]}, [r4]!
>> +       vld2.16 {d0[], d2[]}, [r4:16]!
>> +       vld2.16 {d0[], d2[]}, [r4:32]!
>> +       vld2.16 {d0[], d2[]}, [r4:64]!
>> +       vld2.16 {d0[], d2[]}, [r4:128]!
>> +       vld2.16 {d0[], d2[]}, [r4:256]!
>> +
>> +@ CHECK: vld2.16 {d0[], d2[]}, [r4]!     @ encoding:
>> [0xa4,0xf9,0x6d,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32]!  @ encoding:
>> [0xa4,0xf9,0x7d,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:256]!
>> +
>> +       vld2.16 {d0[], d2[]}, [r4], r6
>> +       vld2.16 {d0[], d2[]}, [r4:16], r6
>> +       vld2.16 {d0[], d2[]}, [r4:32], r6
>> +       vld2.16 {d0[], d2[]}, [r4:64], r6
>> +       vld2.16 {d0[], d2[]}, [r4:128], r6
>> +       vld2.16 {d0[], d2[]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.16 {d0[], d2[]}, [r4], r6  @ encoding:
>> [0xa4,0xf9,0x66,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32], r6 @ encoding:
>> [0xa4,0xf9,0x76,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.32 {d0, d1}, [r4]
>> +       vld2.32 {d0, d1}, [r4:16]
>> +       vld2.32 {d0, d1}, [r4:32]
>> +       vld2.32 {d0, d1}, [r4:64]
>> +       vld2.32 {d0, d1}, [r4:128]
>> +       vld2.32 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vld2.32 {d0, d1}, [r4]          @ encoding:
>> [0x24,0xf9,0x8f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.32 {d0, d1}, [r4:64]       @ encoding:
>> [0x24,0xf9,0x9f,0x08]
>> +@ CHECK: vld2.32 {d0, d1}, [r4:128]      @ encoding:
>> [0x24,0xf9,0xaf,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.32 {d0, d1}, [r4]!
>> +       vld2.32 {d0, d1}, [r4:16]!
>> +       vld2.32 {d0, d1}, [r4:32]!
>> +       vld2.32 {d0, d1}, [r4:64]!
>> +       vld2.32 {d0, d1}, [r4:128]!
>> +       vld2.32 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vld2.32 {d0, d1}, [r4]!         @ encoding:
>> [0x24,0xf9,0x8d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.32 {d0, d1}, [r4:64]!      @ encoding:
>> [0x24,0xf9,0x9d,0x08]
>> +@ CHECK: vld2.32 {d0, d1}, [r4:128]!     @ encoding:
>> [0x24,0xf9,0xad,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.32 {d0, d1}, [r4], r6
>> +       vld2.32 {d0, d1}, [r4:16], r6
>> +       vld2.32 {d0, d1}, [r4:32], r6
>> +       vld2.32 {d0, d1}, [r4:64], r6
>> +       vld2.32 {d0, d1}, [r4:128], r6
>> +       vld2.32 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vld2.32 {d0, d1}, [r4], r6      @ encoding:
>> [0x24,0xf9,0x86,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.32 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x24,0xf9,0x96,0x08]
>> +@ CHECK: vld2.32 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x24,0xf9,0xa6,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.32 {d0, d2}, [r4]
>> +       vld2.32 {d0, d2}, [r4:16]
>> +       vld2.32 {d0, d2}, [r4:32]
>> +       vld2.32 {d0, d2}, [r4:64]
>> +       vld2.32 {d0, d2}, [r4:128]
>> +       vld2.32 {d0, d2}, [r4:256]
>> +
>> +@ CHECK: vld2.32 {d0, d2}, [r4]          @ encoding:
>> [0x24,0xf9,0x8f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.32 {d0, d2}, [r4:64]       @ encoding:
>> [0x24,0xf9,0x9f,0x09]
>> +@ CHECK: vld2.32 {d0, d2}, [r4:128]      @ encoding:
>> [0x24,0xf9,0xaf,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.32 {d0, d2}, [r4]!
>> +       vld2.32 {d0, d2}, [r4:16]!
>> +       vld2.32 {d0, d2}, [r4:32]!
>> +       vld2.32 {d0, d2}, [r4:64]!
>> +       vld2.32 {d0, d2}, [r4:128]!
>> +       vld2.32 {d0, d2}, [r4:256]!
>> +
>> +@ CHECK: vld2.32 {d0, d2}, [r4]!         @ encoding:
>> [0x24,0xf9,0x8d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.32 {d0, d2}, [r4:64]!      @ encoding:
>> [0x24,0xf9,0x9d,0x09]
>> +@ CHECK: vld2.32 {d0, d2}, [r4:128]!     @ encoding:
>> [0x24,0xf9,0xad,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.32 {d0, d2}, [r4], r6
>> +       vld2.32 {d0, d2}, [r4:16], r6
>> +       vld2.32 {d0, d2}, [r4:32], r6
>> +       vld2.32 {d0, d2}, [r4:64], r6
>> +       vld2.32 {d0, d2}, [r4:128], r6
>> +       vld2.32 {d0, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld2.32 {d0, d2}, [r4], r6      @ encoding:
>> [0x24,0xf9,0x86,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vld2.32 {d0, d2}, [r4:64], r6   @ encoding:
>> [0x24,0xf9,0x96,0x09]
>> +@ CHECK: vld2.32 {d0, d2}, [r4:128], r6  @ encoding:
>> [0x24,0xf9,0xa6,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vld2.32 {d0, d1, d2, d3}, [r4]
>> +       vld2.32 {d0, d1, d2, d3}, [r4:16]
>> +       vld2.32 {d0, d1, d2, d3}, [r4:32]
>> +       vld2.32 {d0, d1, d2, d3}, [r4:64]
>> +       vld2.32 {d0, d1, d2, d3}, [r4:128]
>> +       vld2.32 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x24,0xf9,0x8f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x9f,0x03]
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0xaf,0x03]
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0xbf,0x03]
>> +
>> +       vld2.32 {d0, d1, d2, d3}, [r4]!
>> +       vld2.32 {d0, d1, d2, d3}, [r4:16]!
>> +       vld2.32 {d0, d1, d2, d3}, [r4:32]!
>> +       vld2.32 {d0, d1, d2, d3}, [r4:64]!
>> +       vld2.32 {d0, d1, d2, d3}, [r4:128]!
>> +       vld2.32 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x24,0xf9,0x8d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x9d,0x03]
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0xad,0x03]
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0xbd,0x03]
>> +
>> +       vld2.32 {d0, d1, d2, d3}, [r4], r6
>> +       vld2.32 {d0, d1, d2, d3}, [r4:16], r6
>> +       vld2.32 {d0, d1, d2, d3}, [r4:32], r6
>> +       vld2.32 {d0, d1, d2, d3}, [r4:64], r6
>> +       vld2.32 {d0, d1, d2, d3}, [r4:128], r6
>> +       vld2.32 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x86,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x96,0x03]
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0xa6,0x03]
>> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0xb6,0x03]
>> +
>> +       vld2.32 {d0[1], d1[1]}, [r4]
>> +       vld2.32 {d0[1], d1[1]}, [r4:16]
>> +       vld2.32 {d0[1], d1[1]}, [r4:32]
>> +       vld2.32 {d0[1], d1[1]}, [r4:64]
>> +       vld2.32 {d0[1], d1[1]}, [r4:128]
>> +       vld2.32 {d0[1], d1[1]}, [r4:256]
>> +
>> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4]    @ encoding:
>> [0xa4,0xf9,0x8f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0x9f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.32 {d0[1], d1[1]}, [r4]!
>> +       vld2.32 {d0[1], d1[1]}, [r4:16]!
>> +       vld2.32 {d0[1], d1[1]}, [r4:32]!
>> +       vld2.32 {d0[1], d1[1]}, [r4:64]!
>> +       vld2.32 {d0[1], d1[1]}, [r4:128]!
>> +       vld2.32 {d0[1], d1[1]}, [r4:256]!
>> +
>> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4]!   @ encoding:
>> [0xa4,0xf9,0x8d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0x9d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.32 {d0[1], d1[1]}, [r4], r6
>> +       vld2.32 {d0[1], d1[1]}, [r4:16], r6
>> +       vld2.32 {d0[1], d1[1]}, [r4:32], r6
>> +       vld2.32 {d0[1], d1[1]}, [r4:64], r6
>> +       vld2.32 {d0[1], d1[1]}, [r4:128], r6
>> +       vld2.32 {d0[1], d1[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x86,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0x96,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.32 {d0[1], d2[1]}, [r4]
>> +       vld2.32 {d0[1], d2[1]}, [r4:16]
>> +       vld2.32 {d0[1], d2[1]}, [r4:32]
>> +       vld2.32 {d0[1], d2[1]}, [r4:64]
>> +       vld2.32 {d0[1], d2[1]}, [r4:128]
>> +       vld2.32 {d0[1], d2[1]}, [r4:256]
>> +
>> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4]    @ encoding:
>> [0xa4,0xf9,0xcf,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0xdf,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.32 {d0[1], d2[1]}, [r4]!
>> +       vld2.32 {d0[1], d2[1]}, [r4:16]!
>> +       vld2.32 {d0[1], d2[1]}, [r4:32]!
>> +       vld2.32 {d0[1], d2[1]}, [r4:64]!
>> +       vld2.32 {d0[1], d2[1]}, [r4:128]!
>> +       vld2.32 {d0[1], d2[1]}, [r4:256]!
>> +
>> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4]!   @ encoding:
>> [0xa4,0xf9,0xcd,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0xdd,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.32 {d0[1], d2[1]}, [r4], r6
>> +       vld2.32 {d0[1], d2[1]}, [r4:16], r6
>> +       vld2.32 {d0[1], d2[1]}, [r4:32], r6
>> +       vld2.32 {d0[1], d2[1]}, [r4:64], r6
>> +       vld2.32 {d0[1], d2[1]}, [r4:128], r6
>> +       vld2.32 {d0[1], d2[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0xc6,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0xd6,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vld2.32 {d0[], d1[]}, [r4]
>> +       vld2.32 {d0[], d1[]}, [r4:16]
>> +       vld2.32 {d0[], d1[]}, [r4:32]
>> +       vld2.32 {d0[], d1[]}, [r4:64]
>> +       vld2.32 {d0[], d1[]}, [r4:128]
>> +       vld2.32 {d0[], d1[]}, [r4:256]
>> +
>> +@ CHECK: vld2.32 {d0[], d1[]}, [r4]      @ encoding:
>> [0xa4,0xf9,0x8f,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64]   @ encoding:
>> [0xa4,0xf9,0x9f,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.32 {d0[], d1[]}, [r4]!
>> +       vld2.32 {d0[], d1[]}, [r4:16]!
>> +       vld2.32 {d0[], d1[]}, [r4:32]!
>> +       vld2.32 {d0[], d1[]}, [r4:64]!
>> +       vld2.32 {d0[], d1[]}, [r4:128]!
>> +       vld2.32 {d0[], d1[]}, [r4:256]!
>> +
>> +@ CHECK: vld2.32 {d0[], d1[]}, [r4]!     @ encoding:
>> [0xa4,0xf9,0x8d,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64]!  @ encoding:
>> [0xa4,0xf9,0x9d,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.32 {d0[], d1[]}, [r4], r6
>> +       vld2.32 {d0[], d1[]}, [r4:16], r6
>> +       vld2.32 {d0[], d1[]}, [r4:32], r6
>> +       vld2.32 {d0[], d1[]}, [r4:64], r6
>> +       vld2.32 {d0[], d1[]}, [r4:128], r6
>> +       vld2.32 {d0[], d1[]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.32 {d0[], d1[]}, [r4], r6  @ encoding:
>> [0xa4,0xf9,0x86,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0x96,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.32 {d0[], d2[]}, [r4]
>> +       vld2.32 {d0[], d2[]}, [r4:16]
>> +       vld2.32 {d0[], d2[]}, [r4:32]
>> +       vld2.32 {d0[], d2[]}, [r4:64]
>> +       vld2.32 {d0[], d2[]}, [r4:128]
>> +       vld2.32 {d0[], d2[]}, [r4:256]
>> +
>> +@ CHECK: vld2.32 {d0[], d2[]}, [r4]      @ encoding:
>> [0xa4,0xf9,0xaf,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64]   @ encoding:
>> [0xa4,0xf9,0xbf,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.32 {d0[], d2[]}, [r4]!
>> +       vld2.32 {d0[], d2[]}, [r4:16]!
>> +       vld2.32 {d0[], d2[]}, [r4:32]!
>> +       vld2.32 {d0[], d2[]}, [r4:64]!
>> +       vld2.32 {d0[], d2[]}, [r4:128]!
>> +       vld2.32 {d0[], d2[]}, [r4:256]!
>> +
>> +@ CHECK: vld2.32 {d0[], d2[]}, [r4]!     @ encoding:
>> [0xa4,0xf9,0xad,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64]!  @ encoding:
>> [0xa4,0xf9,0xbd,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld2.32 {d0[], d2[]}, [r4], r6
>> +       vld2.32 {d0[], d2[]}, [r4:16], r6
>> +       vld2.32 {d0[], d2[]}, [r4:32], r6
>> +       vld2.32 {d0[], d2[]}, [r4:64], r6
>> +       vld2.32 {d0[], d2[]}, [r4:128], r6
>> +       vld2.32 {d0[], d2[]}, [r4:256], r6
>> +
>> +@ CHECK: vld2.32 {d0[], d2[]}, [r4], r6  @ encoding:
>> [0xa4,0xf9,0xa6,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0xb6,0x0d]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.8  {d0, d1, d2}, [r4]
>> +       vld3.8  {d0, d1, d2}, [r4:16]
>> +       vld3.8  {d0, d1, d2}, [r4:32]
>> +       vld3.8  {d0, d1, d2}, [r4:64]
>> +       vld3.8  {d0, d1, d2}, [r4:128]
>> +       vld3.8  {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vld3.8 {d0, d1, d2}, [r4]      @ encoding: [0x24,0xf9,0x0f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64]   @ encoding: [0x24,0xf9,0x1f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.8  {d0, d1, d2}, [r4]!
>> +       vld3.8  {d0, d1, d2}, [r4:16]!
>> +       vld3.8  {d0, d1, d2}, [r4:32]!
>> +       vld3.8  {d0, d1, d2}, [r4:64]!
>> +       vld3.8  {d0, d1, d2}, [r4:128]!
>> +       vld3.8  {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vld3.8 {d0, d1, d2}, [r4]!     @ encoding: [0x24,0xf9,0x0d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64]!  @ encoding: [0x24,0xf9,0x1d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.8  {d0, d1, d2}, [r4], r6
>> +       vld3.8  {d0, d1, d2}, [r4:16], r6
>> +       vld3.8  {d0, d1, d2}, [r4:32], r6
>> +       vld3.8  {d0, d1, d2}, [r4:64], r6
>> +       vld3.8  {d0, d1, d2}, [r4:128], r6
>> +       vld3.8  {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld3.8 {d0, d1, d2}, [r4], r6  @ encoding: [0x24,0xf9,0x06,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x16,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.8  {d0, d2, d4}, [r4]
>> +       vld3.8  {d0, d2, d4}, [r4:16]
>> +       vld3.8  {d0, d2, d4}, [r4:32]
>> +       vld3.8  {d0, d2, d4}, [r4:64]
>> +       vld3.8  {d0, d2, d4}, [r4:128]
>> +       vld3.8  {d0, d2, d4}, [r4:256]
>> +
>> +@ CHECK: vld3.8 {d0, d2, d4}, [r4]      @ encoding: [0x24,0xf9,0x0f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64]   @ encoding: [0x24,0xf9,0x1f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.8  {d0, d2, d4}, [r4]!
>> +       vld3.8  {d0, d2, d4}, [r4:16]!
>> +       vld3.8  {d0, d2, d4}, [r4:32]!
>> +       vld3.8  {d0, d2, d4}, [r4:64]!
>> +       vld3.8  {d0, d2, d4}, [r4:128]!
>> +       vld3.8  {d0, d2, d4}, [r4:256]!
>> +
>> +@ CHECK: vld3.8 {d0, d2, d4}, [r4]!     @ encoding: [0x24,0xf9,0x0d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64]!  @ encoding: [0x24,0xf9,0x1d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.8  {d0, d2, d4}, [r4], r6
>> +       vld3.8  {d0, d2, d4}, [r4:16], r6
>> +       vld3.8  {d0, d2, d4}, [r4:32], r6
>> +       vld3.8  {d0, d2, d4}, [r4:64], r6
>> +       vld3.8  {d0, d2, d4}, [r4:128], r6
>> +       vld3.8  {d0, d2, d4}, [r4:256], r6
>> +
>> +@ CHECK: vld3.8 {d0, d2, d4}, [r4], r6  @ encoding: [0x24,0xf9,0x06,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x16,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4]
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:16]
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:32]
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:64]
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:128]
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:256]
>> +
>> +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0x2f,0x02]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4]!
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:16]!
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:32]!
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:64]!
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:128]!
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:256]!
>> +
>> +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x2d,0x02]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4], r6
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x26,0x02]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.8  {d0[], d1[], d2[]}, [r4]
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:16]
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:32]
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:64]
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:128]
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:256]
>> +
>> +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x0f,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:16]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:32]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:64]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:128]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:256]
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.8  {d0[], d1[], d2[]}, [r4]!
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:16]!
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:32]!
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:64]!
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:128]!
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:256]!
>> +
>> +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x0d,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.8  {d0[], d1[], d2[]}, [r4], r6
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:16], r6
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:32], r6
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:64], r6
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:128], r6
>> +       vld3.8  {d0[], d1[], d2[]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x06,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.8  {d0[], d2[], d4[]}, [r4]
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:16]
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:32]
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:64]
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:128]
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:256]
>> +
>> +@ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x2f,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:16]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:32]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:64]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:128]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:256]
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.8  {d0[], d2[], d4[]}, [r4]!
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:16]!
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:32]!
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:64]!
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:128]!
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:256]!
>> +
>> +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x2d,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.8  {d0[], d2[], d4[]}, [r4], r6
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:16], r6
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:32], r6
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:64], r6
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:128], r6
>> +       vld3.8  {d0[], d2[], d4[]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x26,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.16 {d0, d1, d2}, [r4]
>> +       vld3.16 {d0, d1, d2}, [r4:16]
>> +       vld3.16 {d0, d1, d2}, [r4:32]
>> +       vld3.16 {d0, d1, d2}, [r4:64]
>> +       vld3.16 {d0, d1, d2}, [r4:128]
>> +       vld3.16 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vld3.16 {d0, d1, d2}, [r4]      @ encoding:
>> [0x24,0xf9,0x4f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x24,0xf9,0x5f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.16 {d0, d1, d2}, [r4]!
>> +       vld3.16 {d0, d1, d2}, [r4:16]!
>> +       vld3.16 {d0, d1, d2}, [r4:32]!
>> +       vld3.16 {d0, d1, d2}, [r4:64]!
>> +       vld3.16 {d0, d1, d2}, [r4:128]!
>> +       vld3.16 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vld3.16 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x24,0xf9,0x4d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x24,0xf9,0x5d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.16 {d0, d1, d2}, [r4], r6
>> +       vld3.16 {d0, d1, d2}, [r4:16], r6
>> +       vld3.16 {d0, d1, d2}, [r4:32], r6
>> +       vld3.16 {d0, d1, d2}, [r4:64], r6
>> +       vld3.16 {d0, d1, d2}, [r4:128], r6
>> +       vld3.16 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld3.16 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x24,0xf9,0x46,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x56,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.16 {d0, d2, d4}, [r4]
>> +       vld3.16 {d0, d2, d4}, [r4:16]
>> +       vld3.16 {d0, d2, d4}, [r4:32]
>> +       vld3.16 {d0, d2, d4}, [r4:64]
>> +       vld3.16 {d0, d2, d4}, [r4:128]
>> +       vld3.16 {d0, d2, d4}, [r4:256]
>> +
>> +@ CHECK: vld3.16 {d0, d2, d4}, [r4]      @ encoding:
>> [0x24,0xf9,0x4f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64]   @ encoding:
>> [0x24,0xf9,0x5f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.16 {d0, d2, d4}, [r4]!
>> +       vld3.16 {d0, d2, d4}, [r4:16]!
>> +       vld3.16 {d0, d2, d4}, [r4:32]!
>> +       vld3.16 {d0, d2, d4}, [r4:64]!
>> +       vld3.16 {d0, d2, d4}, [r4:128]!
>> +       vld3.16 {d0, d2, d4}, [r4:256]!
>> +
>> +@ CHECK: vld3.16 {d0, d2, d4}, [r4]!     @ encoding:
>> [0x24,0xf9,0x4d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64]!  @ encoding:
>> [0x24,0xf9,0x5d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.16 {d0, d2, d4}, [r4], r6
>> +       vld3.16 {d0, d2, d4}, [r4:16], r6
>> +       vld3.16 {d0, d2, d4}, [r4:32], r6
>> +       vld3.16 {d0, d2, d4}, [r4:64], r6
>> +       vld3.16 {d0, d2, d4}, [r4:128], r6
>> +       vld3.16 {d0, d2, d4}, [r4:256], r6
>> +
>> +@ CHECK: vld3.16 {d0, d2, d4}, [r4], r6  @ encoding:
>> [0x24,0xf9,0x46,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x56,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4]
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]
>> +
>> +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0x4f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4]!
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
>> +
>> +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x4d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x46,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4]
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]
>> +
>> +@ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0x6f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4]!
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
>> +
>> +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x6d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
>> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x66,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.16 {d0[], d1[], d2[]}, [r4]
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:16]
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:32]
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:64]
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:128]
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:256]
>> +
>> +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x4f,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:16]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:32]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:64]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:128]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:256]
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.16 {d0[], d1[], d2[]}, [r4]!
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:16]!
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:32]!
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:64]!
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:128]!
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:256]!
>> +
>> +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x4d,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.16 {d0[], d1[], d2[]}, [r4], r6
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:16], r6
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:32], r6
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:64], r6
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:128], r6
>> +       vld3.16 {d0[], d1[], d2[]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x46,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.16 {d0[], d2[], d4[]}, [r4]
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:16]
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:32]
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:64]
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:128]
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:256]
>> +
>> +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x6f,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:16]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:32]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:64]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:128]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:256]
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.16 {d0[], d2[], d4[]}, [r4]!
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:16]!
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:32]!
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:64]!
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:128]!
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:256]!
>> +
>> +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x6d,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.16 {d0[], d2[], d4[]}, [r4], r6
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:16], r6
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:32], r6
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:64], r6
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:128], r6
>> +       vld3.16 {d0[], d2[], d4[]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x66,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:256], r6
>> +
>> +       vld3.32 {d0, d1, d2}, [r4]
>> +       vld3.32 {d0, d1, d2}, [r4:16]
>> +       vld3.32 {d0, d1, d2}, [r4:32]
>> +       vld3.32 {d0, d1, d2}, [r4:64]
>> +       vld3.32 {d0, d1, d2}, [r4:128]
>> +       vld3.32 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vld3.32 {d0, d1, d2}, [r4]      @ encoding:
>> [0x24,0xf9,0x8f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x24,0xf9,0x9f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.32 {d0, d1, d2}, [r4]!
>> +       vld3.32 {d0, d1, d2}, [r4:16]!
>> +       vld3.32 {d0, d1, d2}, [r4:32]!
>> +       vld3.32 {d0, d1, d2}, [r4:64]!
>> +       vld3.32 {d0, d1, d2}, [r4:128]!
>> +       vld3.32 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vld3.32 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x24,0xf9,0x8d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x24,0xf9,0x9d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.32 {d0, d1, d2}, [r4], r6
>> +       vld3.32 {d0, d1, d2}, [r4:16], r6
>> +       vld3.32 {d0, d1, d2}, [r4:32], r6
>> +       vld3.32 {d0, d1, d2}, [r4:64], r6
>> +       vld3.32 {d0, d1, d2}, [r4:128], r6
>> +       vld3.32 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vld3.32 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x24,0xf9,0x86,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x96,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.32 {d0, d2, d4}, [r4]
>> +       vld3.32 {d0, d2, d4}, [r4:16]
>> +       vld3.32 {d0, d2, d4}, [r4:32]
>> +       vld3.32 {d0, d2, d4}, [r4:64]
>> +       vld3.32 {d0, d2, d4}, [r4:128]
>> +       vld3.32 {d0, d2, d4}, [r4:256]
>> +
>> +@ CHECK: vld3.32 {d0, d2, d4}, [r4]      @ encoding:
>> [0x24,0xf9,0x8f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64]   @ encoding:
>> [0x24,0xf9,0x9f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.32 {d0, d2, d4}, [r4]!
>> +       vld3.32 {d0, d2, d4}, [r4:16]!
>> +       vld3.32 {d0, d2, d4}, [r4:32]!
>> +       vld3.32 {d0, d2, d4}, [r4:64]!
>> +       vld3.32 {d0, d2, d4}, [r4:128]!
>> +       vld3.32 {d0, d2, d4}, [r4:256]!
>> +
>> +@ CHECK: vld3.32 {d0, d2, d4}, [r4]!     @ encoding:
>> [0x24,0xf9,0x8d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64]!  @ encoding:
>> [0x24,0xf9,0x9d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.32 {d0, d2, d4}, [r4], r6
>> +       vld3.32 {d0, d2, d4}, [r4:16], r6
>> +       vld3.32 {d0, d2, d4}, [r4:32], r6
>> +       vld3.32 {d0, d2, d4}, [r4:64], r6
>> +       vld3.32 {d0, d2, d4}, [r4:128], r6
>> +       vld3.32 {d0, d2, d4}, [r4:256], r6
>> +
>> +@ CHECK: vld3.32 {d0, d2, d4}, [r4], r6  @ encoding:
>> [0x24,0xf9,0x86,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x96,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4]
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]
>> +
>> +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0x8f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4]!
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
>> +
>> +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x8d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x86,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4]
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]
>> +
>> +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0xcf,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4]!
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
>> +
>> +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0xcd,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
>> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0xc6,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vld3.32 {d0[], d1[], d2[]}, [r4]
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:16]
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:32]
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:64]
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:128]
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:256]
>> +
>> +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x8f,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:16]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:32]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:64]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:128]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:256]
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.32 {d0[], d1[], d2[]}, [r4]!
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:16]!
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:32]!
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:64]!
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:128]!
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:256]!
>> +
>> +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x8d,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.32 {d0[], d1[], d2[]}, [r4], r6
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:16], r6
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:32], r6
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:64], r6
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:128], r6
>> +       vld3.32 {d0[], d1[], d2[]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x86,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.32 {d0[], d2[], d4[]}, [r4]
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:16]
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:32]
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:64]
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:128]
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:256]
>> +
>> +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4] @ encoding:
>> [0xa4,0xf9,0xaf,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:16]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:32]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:64]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:128]
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:256]
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.32 {d0[], d2[], d4[]}, [r4]!
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:16]!
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:32]!
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:64]!
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:128]!
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:256]!
>> +
>> +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0xad,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld3.32 {d0[], d2[], d4[]}, [r4], r6
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:16], r6
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:32], r6
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:64], r6
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:128], r6
>> +       vld3.32 {d0[], d2[], d4[]}, [r4:256], r6
>> +
>> +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0xa6,0x0e]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                         ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                         ^
>> +
>> +       vld4.8  {d0, d1, d2, d3}, [r4]
>> +       vld4.8  {d0, d1, d2, d3}, [r4:16]
>> +       vld4.8  {d0, d1, d2, d3}, [r4:32]
>> +       vld4.8  {d0, d1, d2, d3}, [r4:64]
>> +       vld4.8  {d0, d1, d2, d3}, [r4:128]
>> +       vld4.8  {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x0f,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x1f,0x00]
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0x2f,0x00]
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0x3f,0x00]
>> +
>> +       vld4.8  {d0, d1, d2, d3}, [r4]!
>> +       vld4.8  {d0, d1, d2, d3}, [r4:16]!
>> +       vld4.8  {d0, d1, d2, d3}, [r4:32]!
>> +       vld4.8  {d0, d1, d2, d3}, [r4:64]!
>> +       vld4.8  {d0, d1, d2, d3}, [r4:128]!
>> +       vld4.8  {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x1d,0x00]
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0x2d,0x00]
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0x3d,0x00]
>> +
>> +       vld4.8  {d0, d1, d2, d3}, [r4], r6
>> +       vld4.8  {d0, d1, d2, d3}, [r4:16], r6
>> +       vld4.8  {d0, d1, d2, d3}, [r4:32], r6
>> +       vld4.8  {d0, d1, d2, d3}, [r4:64], r6
>> +       vld4.8  {d0, d1, d2, d3}, [r4:128], r6
>> +       vld4.8  {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x06,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x16,0x00]
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0x26,0x00]
>> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0x36,0x00]
>> +
>> +       vld4.8  {d0, d2, d4, d6}, [r4]
>> +       vld4.8  {d0, d2, d4, d6}, [r4:16]
>> +       vld4.8  {d0, d2, d4, d6}, [r4:32]
>> +       vld4.8  {d0, d2, d4, d6}, [r4:64]
>> +       vld4.8  {d0, d2, d4, d6}, [r4:128]
>> +       vld4.8  {d0, d2, d4, d6}, [r4:256]
>> +
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4]  @ encoding: [0x24,0xf9,0x0f,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64] @ encoding:
>> [0x24,0xf9,0x1f,0x01]
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128] @ encoding:
>> [0x24,0xf9,0x2f,0x01]
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256] @ encoding:
>> [0x24,0xf9,0x3f,0x01]
>> +
>> +       vld4.8  {d0, d2, d4, d6}, [r4]!
>> +       vld4.8  {d0, d2, d4, d6}, [r4:16]!
>> +       vld4.8  {d0, d2, d4, d6}, [r4:32]!
>> +       vld4.8  {d0, d2, d4, d6}, [r4:64]!
>> +       vld4.8  {d0, d2, d4, d6}, [r4:128]!
>> +       vld4.8  {d0, d2, d4, d6}, [r4:256]!
>> +
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x1d,0x01]
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding:
>> [0x24,0xf9,0x2d,0x01]
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding:
>> [0x24,0xf9,0x3d,0x01]
>> +
>> +       vld4.8  {d0, d2, d4, d6}, [r4], r6
>> +       vld4.8  {d0, d2, d4, d6}, [r4:16], r6
>> +       vld4.8  {d0, d2, d4, d6}, [r4:32], r6
>> +       vld4.8  {d0, d2, d4, d6}, [r4:64], r6
>> +       vld4.8  {d0, d2, d4, d6}, [r4:128], r6
>> +       vld4.8  {d0, d2, d4, d6}, [r4:256], r6
>> +
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x06,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x16,0x01]
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0x26,0x01]
>> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0x36,0x01]
>> +
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4]
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +
>> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0x2f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding:
>> [0xa4,0xf9,0x3f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4]!
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +
>> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x2d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding:
>> [0xa4,0xf9,0x3d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
>> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x26,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding:
>> [0xa4,0xf9,0x36,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4]
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16]
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:32]
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64]
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128]
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256]
>> +
>> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x0f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32] @ encoding:
>> [0xa4,0xf9,0x1f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256]
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4]!
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16]!
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:32]!
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64]!
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128]!
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256]!
>> +
>> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x0d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding:
>> [0xa4,0xf9,0x1d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4], r6
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16], r6
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:32], r6
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64], r6
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128], r6
>> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x06,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32], r6 @ encoding:
>> [0xa4,0xf9,0x16,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4]
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16]
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:32]
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64]
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128]
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256]
>> +
>> +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x2f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32] @ encoding:
>> [0xa4,0xf9,0x3f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256]
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4]!
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16]!
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:32]!
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64]!
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128]!
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256]!
>> +
>> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x2d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding:
>> [0xa4,0xf9,0x3d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4], r6
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16], r6
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:32], r6
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64], r6
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128], r6
>> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x26,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32], r6 @ encoding:
>> [0xa4,0xf9,0x36,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.16 {d0, d1, d2, d3}, [r4]
>> +       vld4.16 {d0, d1, d2, d3}, [r4:16]
>> +       vld4.16 {d0, d1, d2, d3}, [r4:32]
>> +       vld4.16 {d0, d1, d2, d3}, [r4:64]
>> +       vld4.16 {d0, d1, d2, d3}, [r4:128]
>> +       vld4.16 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x24,0xf9,0x4f,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x5f,0x00]
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0x6f,0x00]
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0x7f,0x00]
>> +
>> +       vld4.16 {d0, d1, d2, d3}, [r4]!
>> +       vld4.16 {d0, d1, d2, d3}, [r4:16]!
>> +       vld4.16 {d0, d1, d2, d3}, [r4:32]!
>> +       vld4.16 {d0, d1, d2, d3}, [r4:64]!
>> +       vld4.16 {d0, d1, d2, d3}, [r4:128]!
>> +       vld4.16 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x24,0xf9,0x4d,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x5d,0x00]
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0x6d,0x00]
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0x7d,0x00]
>> +
>> +       vld4.16 {d0, d1, d2, d3}, [r4], r6
>> +       vld4.16 {d0, d1, d2, d3}, [r4:16], r6
>> +       vld4.16 {d0, d1, d2, d3}, [r4:32], r6
>> +       vld4.16 {d0, d1, d2, d3}, [r4:64], r6
>> +       vld4.16 {d0, d1, d2, d3}, [r4:128], r6
>> +       vld4.16 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x46,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x56,0x00]
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0x66,0x00]
>> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0x76,0x00]
>> +
>> +       vld4.16 {d0, d2, d4, d6}, [r4]
>> +       vld4.16 {d0, d2, d4, d6}, [r4:16]
>> +       vld4.16 {d0, d2, d4, d6}, [r4:32]
>> +       vld4.16 {d0, d2, d4, d6}, [r4:64]
>> +       vld4.16 {d0, d2, d4, d6}, [r4:128]
>> +       vld4.16 {d0, d2, d4, d6}, [r4:256]
>> +
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4]  @ encoding:
>> [0x24,0xf9,0x4f,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64] @ encoding:
>> [0x24,0xf9,0x5f,0x01]
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128] @ encoding:
>> [0x24,0xf9,0x6f,0x01]
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256] @ encoding:
>> [0x24,0xf9,0x7f,0x01]
>> +
>> +       vld4.16 {d0, d2, d4, d6}, [r4]!
>> +       vld4.16 {d0, d2, d4, d6}, [r4:16]!
>> +       vld4.16 {d0, d2, d4, d6}, [r4:32]!
>> +       vld4.16 {d0, d2, d4, d6}, [r4:64]!
>> +       vld4.16 {d0, d2, d4, d6}, [r4:128]!
>> +       vld4.16 {d0, d2, d4, d6}, [r4:256]!
>> +
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4]! @ encoding:
>> [0x24,0xf9,0x4d,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x5d,0x01]
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding:
>> [0x24,0xf9,0x6d,0x01]
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding:
>> [0x24,0xf9,0x7d,0x01]
>> +
>> +       vld4.16 {d0, d2, d4, d6}, [r4], r6
>> +       vld4.16 {d0, d2, d4, d6}, [r4:16], r6
>> +       vld4.16 {d0, d2, d4, d6}, [r4:32], r6
>> +       vld4.16 {d0, d2, d4, d6}, [r4:64], r6
>> +       vld4.16 {d0, d2, d4, d6}, [r4:128], r6
>> +       vld4.16 {d0, d2, d4, d6}, [r4:256], r6
>> +
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x46,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x56,0x01]
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0x66,0x01]
>> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0x76,0x01]
>> +
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +
>> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0x4f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0x5f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +
>> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x4d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0x5d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
>> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x46,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0x56,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +
>> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0x6f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0x7f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +
>> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x6d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0x7d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
>> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x66,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0x76,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4]
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]
>> +
>> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x4f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0x5f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4]!
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]!
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]!
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]!
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]!
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]!
>> +
>> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x4d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0x5d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6
>> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x46,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0x56,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4]
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64]
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]
>> +
>> +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x6f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0x7f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4]!
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]!
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]!
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64]!
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]!
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]!
>> +
>> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x6d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0x7d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6
>> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x66,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0x76,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.32 {d0, d1, d2, d3}, [r4]
>> +       vld4.32 {d0, d1, d2, d3}, [r4:16]
>> +       vld4.32 {d0, d1, d2, d3}, [r4:32]
>> +       vld4.32 {d0, d1, d2, d3}, [r4:64]
>> +       vld4.32 {d0, d1, d2, d3}, [r4:128]
>> +       vld4.32 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x24,0xf9,0x8f,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x24,0xf9,0x9f,0x00]
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x24,0xf9,0xaf,0x00]
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x24,0xf9,0xbf,0x00]
>> +
>> +       vld4.32 {d0, d1, d2, d3}, [r4]!
>> +       vld4.32 {d0, d1, d2, d3}, [r4:16]!
>> +       vld4.32 {d0, d1, d2, d3}, [r4:32]!
>> +       vld4.32 {d0, d1, d2, d3}, [r4:64]!
>> +       vld4.32 {d0, d1, d2, d3}, [r4:128]!
>> +       vld4.32 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x24,0xf9,0x8d,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x9d,0x00]
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x24,0xf9,0xad,0x00]
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x24,0xf9,0xbd,0x00]
>> +
>> +       vld4.32 {d0, d1, d2, d3}, [r4], r6
>> +       vld4.32 {d0, d1, d2, d3}, [r4:16], r6
>> +       vld4.32 {d0, d1, d2, d3}, [r4:32], r6
>> +       vld4.32 {d0, d1, d2, d3}, [r4:64], r6
>> +       vld4.32 {d0, d1, d2, d3}, [r4:128], r6
>> +       vld4.32 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x86,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x96,0x00]
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0xa6,0x00]
>> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0xb6,0x00]
>> +
>> +       vld4.32 {d0, d2, d4, d6}, [r4]
>> +       vld4.32 {d0, d2, d4, d6}, [r4:16]
>> +       vld4.32 {d0, d2, d4, d6}, [r4:32]
>> +       vld4.32 {d0, d2, d4, d6}, [r4:64]
>> +       vld4.32 {d0, d2, d4, d6}, [r4:128]
>> +       vld4.32 {d0, d2, d4, d6}, [r4:256]
>> +
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4]  @ encoding:
>> [0x24,0xf9,0x8f,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64] @ encoding:
>> [0x24,0xf9,0x9f,0x01]
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128] @ encoding:
>> [0x24,0xf9,0xaf,0x01]
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256] @ encoding:
>> [0x24,0xf9,0xbf,0x01]
>> +
>> +       vld4.32 {d0, d2, d4, d6}, [r4]!
>> +       vld4.32 {d0, d2, d4, d6}, [r4:16]!
>> +       vld4.32 {d0, d2, d4, d6}, [r4:32]!
>> +       vld4.32 {d0, d2, d4, d6}, [r4:64]!
>> +       vld4.32 {d0, d2, d4, d6}, [r4:128]!
>> +       vld4.32 {d0, d2, d4, d6}, [r4:256]!
>> +
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4]! @ encoding:
>> [0x24,0xf9,0x8d,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding:
>> [0x24,0xf9,0x9d,0x01]
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding:
>> [0x24,0xf9,0xad,0x01]
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding:
>> [0x24,0xf9,0xbd,0x01]
>> +
>> +       vld4.32 {d0, d2, d4, d6}, [r4], r6
>> +       vld4.32 {d0, d2, d4, d6}, [r4:16], r6
>> +       vld4.32 {d0, d2, d4, d6}, [r4:32], r6
>> +       vld4.32 {d0, d2, d4, d6}, [r4:64], r6
>> +       vld4.32 {d0, d2, d4, d6}, [r4:128], r6
>> +       vld4.32 {d0, d2, d4, d6}, [r4:256], r6
>> +
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding:
>> [0x24,0xf9,0x86,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
>> [0x24,0xf9,0x96,0x01]
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
>> [0x24,0xf9,0xa6,0x01]
>> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
>> [0x24,0xf9,0xb6,0x01]
>> +
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0x8f,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0x9f,0x0b]
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding:
>> [0xa4,0xf9,0xaf,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x8d,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0x9d,0x0b]
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding:
>> [0xa4,0xf9,0xad,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
>> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x86,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0x96,0x0b]
>> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding:
>> [0xa4,0xf9,0xa6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
>> [0xa4,0xf9,0xcf,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0xdf,0x0b]
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding:
>> [0xa4,0xf9,0xef,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding:
>> [0xa4,0xf9,0xcd,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0xdd,0x0b]
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding:
>> [0xa4,0xf9,0xed,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
>> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0xc6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0xd6,0x0b]
>> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding:
>> [0xa4,0xf9,0xe6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4]
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]
>> +
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4] @ encoding:
>> [0xa4,0xf9,0x8f,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0x9f,0x0f]
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128] @ encoding:
>> [0xa4,0xf9,0xdf,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4]!
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]!
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]!
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]!
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]!
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]!
>> +
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0x8d,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0x9d,0x0f]
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]! @ encoding:
>> [0xa4,0xf9,0xdd,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6
>> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0x86,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0x96,0x0f]
>> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6 @ encoding:
>> [0xa4,0xf9,0xd6,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4]
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]
>> +
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4] @ encoding:
>> [0xa4,0xf9,0xaf,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding:
>> [0xa4,0xf9,0xbf,0x0f]
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128] @ encoding:
>> [0xa4,0xf9,0xff,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4]!
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]!
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]!
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]!
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]!
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]!
>> +
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4]! @ encoding:
>> [0xa4,0xf9,0xad,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]!
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]! @ encoding:
>> [0xa4,0xf9,0xbd,0x0f]
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]! @ encoding:
>> [0xa4,0xf9,0xfd,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]!
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6
>> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6
>> +
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding:
>> [0xa4,0xf9,0xa6,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                               ^
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding:
>> [0xa4,0xf9,0xb6,0x0f]
>> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6 @ encoding:
>> [0xa4,0xf9,0xf6,0x0f]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                               ^
>> +
>> +       vst1.8  {d0}, [r4]
>> +       vst1.8  {d0}, [r4:16]
>> +       vst1.8  {d0}, [r4:32]
>> +       vst1.8  {d0}, [r4:64]
>> +       vst1.8  {d0}, [r4:128]
>> +       vst1.8  {d0}, [r4:256]
>> +
>> +@ CHECK: vst1.8 {d0}, [r4]              @ encoding: [0x04,0xf9,0x0f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:16]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:32]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.8 {d0}, [r4:64]           @ encoding: [0x04,0xf9,0x1f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:128]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:256]
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.8  {d0}, [r4]!
>> +       vst1.8  {d0}, [r4:16]!
>> +       vst1.8  {d0}, [r4:32]!
>> +       vst1.8  {d0}, [r4:64]!
>> +       vst1.8  {d0}, [r4:128]!
>> +       vst1.8  {d0}, [r4:256]!
>> +
>> +@ CHECK: vst1.8 {d0}, [r4]!             @ encoding: [0x04,0xf9,0x0d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:16]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:32]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.8 {d0}, [r4:64]!          @ encoding: [0x04,0xf9,0x1d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:128]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:256]!
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.8  {d0}, [r4], r6
>> +       vst1.8  {d0}, [r4:16], r6
>> +       vst1.8  {d0}, [r4:32], r6
>> +       vst1.8  {d0}, [r4:64], r6
>> +       vst1.8  {d0}, [r4:128], r6
>> +       vst1.8  {d0}, [r4:256], r6
>> +
>> +@ CHECK: vst1.8 {d0}, [r4], r6          @ encoding: [0x04,0xf9,0x06,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:16], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:32], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.8 {d0}, [r4:64], r6       @ encoding: [0x04,0xf9,0x16,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:128], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:256], r6
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.8  {d0, d1}, [r4]
>> +       vst1.8  {d0, d1}, [r4:16]
>> +       vst1.8  {d0, d1}, [r4:32]
>> +       vst1.8  {d0, d1}, [r4:64]
>> +       vst1.8  {d0, d1}, [r4:128]
>> +       vst1.8  {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vst1.8 {d0, d1}, [r4]          @ encoding: [0x04,0xf9,0x0f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.8 {d0, d1}, [r4:64]       @ encoding: [0x04,0xf9,0x1f,0x0a]
>> +@ CHECK: vst1.8 {d0, d1}, [r4:128]      @ encoding: [0x04,0xf9,0x2f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.8  {d0, d1}, [r4]!
>> +       vst1.8  {d0, d1}, [r4:16]!
>> +       vst1.8  {d0, d1}, [r4:32]!
>> +       vst1.8  {d0, d1}, [r4:64]!
>> +       vst1.8  {d0, d1}, [r4:128]!
>> +       vst1.8  {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vst1.8 {d0, d1}, [r4]!         @ encoding: [0x04,0xf9,0x0d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.8 {d0, d1}, [r4:64]!      @ encoding: [0x04,0xf9,0x1d,0x0a]
>> +@ CHECK: vst1.8 {d0, d1}, [r4:128]!     @ encoding: [0x04,0xf9,0x2d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.8  {d0, d1}, [r4], r6
>> +       vst1.8  {d0, d1}, [r4:16], r6
>> +       vst1.8  {d0, d1}, [r4:32], r6
>> +       vst1.8  {d0, d1}, [r4:64], r6
>> +       vst1.8  {d0, d1}, [r4:128], r6
>> +       vst1.8  {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vst1.8 {d0, d1}, [r4], r6      @ encoding: [0x04,0xf9,0x06,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.8 {d0, d1}, [r4:64], r6   @ encoding: [0x04,0xf9,0x16,0x0a]
>> +@ CHECK: vst1.8 {d0, d1}, [r4:128], r6  @ encoding: [0x04,0xf9,0x26,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.8  {d0, d1, d2}, [r4]
>> +       vst1.8  {d0, d1, d2}, [r4:16]
>> +       vst1.8  {d0, d1, d2}, [r4:32]
>> +       vst1.8  {d0, d1, d2}, [r4:64]
>> +       vst1.8  {d0, d1, d2}, [r4:128]
>> +       vst1.8  {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vst1.8 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0x0f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0x1f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.8  {d0, d1, d2}, [r4]!
>> +       vst1.8  {d0, d1, d2}, [r4:16]!
>> +       vst1.8  {d0, d1, d2}, [r4:32]!
>> +       vst1.8  {d0, d1, d2}, [r4:64]!
>> +       vst1.8  {d0, d1, d2}, [r4:128]!
>> +       vst1.8  {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vst1.8 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0x0d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0x1d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.8  {d0, d1, d2}, [r4], r6
>> +       vst1.8  {d0, d1, d2}, [r4:16], r6
>> +       vst1.8  {d0, d1, d2}, [r4:32], r6
>> +       vst1.8  {d0, d1, d2}, [r4:64], r6
>> +       vst1.8  {d0, d1, d2}, [r4:128], r6
>> +       vst1.8  {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst1.8 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0x06,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x16,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.8  {d0, d1, d2, d3}, [r4]
>> +       vst1.8  {d0, d1, d2, d3}, [r4:16]
>> +       vst1.8  {d0, d1, d2, d3}, [r4:32]
>> +       vst1.8  {d0, d1, d2, d3}, [r4:64]
>> +       vst1.8  {d0, d1, d2, d3}, [r4:128]
>> +       vst1.8  {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x0f,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0x1f,0x02]
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0x2f,0x02]
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0x3f,0x02]
>> +
>> +       vst1.8  {d0, d1, d2, d3}, [r4]!
>> +       vst1.8  {d0, d1, d2, d3}, [r4:16]!
>> +       vst1.8  {d0, d1, d2, d3}, [r4:32]!
>> +       vst1.8  {d0, d1, d2, d3}, [r4:64]!
>> +       vst1.8  {d0, d1, d2, d3}, [r4:128]!
>> +       vst1.8  {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x1d,0x02]
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0x2d,0x02]
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0x3d,0x02]
>> +
>> +       vst1.8  {d0, d1, d2, d3}, [r4], r6
>> +       vst1.8  {d0, d1, d2, d3}, [r4:16], r6
>> +       vst1.8  {d0, d1, d2, d3}, [r4:32], r6
>> +       vst1.8  {d0, d1, d2, d3}, [r4:64], r6
>> +       vst1.8  {d0, d1, d2, d3}, [r4:128], r6
>> +       vst1.8  {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x06,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x16,0x02]
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0x26,0x02]
>> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0x36,0x02]
>> +
>> +       vst1.8  {d0[2]}, [r4]
>> +       vst1.8  {d0[2]}, [r4:16]
>> +       vst1.8  {d0[2]}, [r4:32]
>> +       vst1.8  {d0[2]}, [r4:64]
>> +       vst1.8  {d0[2]}, [r4:128]
>> +       vst1.8  {d0[2]}, [r4:256]
>> +
>> +@ CHECK: vst1.8 {d0[2]}, [r4]           @ encoding: [0x84,0xf9,0x4f,0x00]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:16]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:32]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:64]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:128]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:256]
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.8  {d0[2]}, [r4]!
>> +       vst1.8  {d0[2]}, [r4:16]!
>> +       vst1.8  {d0[2]}, [r4:32]!
>> +       vst1.8  {d0[2]}, [r4:64]!
>> +       vst1.8  {d0[2]}, [r4:128]!
>> +       vst1.8  {d0[2]}, [r4:256]!
>> +
>> +@ CHECK: vst1.8 {d0[2]}, [r4]!          @ encoding: [0x84,0xf9,0x4d,0x00]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:16]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:32]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:64]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:128]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:256]!
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.8  {d0[2]}, [r4], r6
>> +       vst1.8  {d0[2]}, [r4:16], r6
>> +       vst1.8  {d0[2]}, [r4:32], r6
>> +       vst1.8  {d0[2]}, [r4:64], r6
>> +       vst1.8  {d0[2]}, [r4:128], r6
>> +       vst1.8  {d0[2]}, [r4:256], r6
>> +
>> +@ CHECK: vst1.8 {d0[2]}, [r4], r6       @ encoding: [0x84,0xf9,0x46,0x00]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:16], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:32], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:64], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:128], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:256], r6
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.16 {d0}, [r4]
>> +       vst1.16 {d0}, [r4:16]
>> +       vst1.16 {d0}, [r4:32]
>> +       vst1.16 {d0}, [r4:64]
>> +       vst1.16 {d0}, [r4:128]
>> +       vst1.16 {d0}, [r4:256]
>> +
>> +@ CHECK: vst1.16 {d0}, [r4]              @ encoding:
>> [0x04,0xf9,0x4f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:16]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:32]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.16 {d0}, [r4:64]           @ encoding:
>> [0x04,0xf9,0x5f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:128]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:256]
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.16 {d0}, [r4]!
>> +       vst1.16 {d0}, [r4:16]!
>> +       vst1.16 {d0}, [r4:32]!
>> +       vst1.16 {d0}, [r4:64]!
>> +       vst1.16 {d0}, [r4:128]!
>> +       vst1.16 {d0}, [r4:256]!
>> +
>> +@ CHECK: vst1.16 {d0}, [r4]!             @ encoding:
>> [0x04,0xf9,0x4d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:16]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:32]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.16 {d0}, [r4:64]!          @ encoding:
>> [0x04,0xf9,0x5d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:128]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:256]!
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.16 {d0}, [r4], r6
>> +       vst1.16 {d0}, [r4:16], r6
>> +       vst1.16 {d0}, [r4:32], r6
>> +       vst1.16 {d0}, [r4:64], r6
>> +       vst1.16 {d0}, [r4:128], r6
>> +       vst1.16 {d0}, [r4:256], r6
>> +
>> +@ CHECK: vst1.16 {d0}, [r4], r6          @ encoding:
>> [0x04,0xf9,0x46,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:16], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:32], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.16 {d0}, [r4:64], r6       @ encoding:
>> [0x04,0xf9,0x56,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:128], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:256], r6
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.16 {d0, d1}, [r4]
>> +       vst1.16 {d0, d1}, [r4:16]
>> +       vst1.16 {d0, d1}, [r4:32]
>> +       vst1.16 {d0, d1}, [r4:64]
>> +       vst1.16 {d0, d1}, [r4:128]
>> +       vst1.16 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vst1.16 {d0, d1}, [r4]          @ encoding:
>> [0x04,0xf9,0x4f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.16 {d0, d1}, [r4:64]       @ encoding:
>> [0x04,0xf9,0x5f,0x0a]
>> +@ CHECK: vst1.16 {d0, d1}, [r4:128]      @ encoding:
>> [0x04,0xf9,0x6f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.16 {d0, d1}, [r4]!
>> +       vst1.16 {d0, d1}, [r4:16]!
>> +       vst1.16 {d0, d1}, [r4:32]!
>> +       vst1.16 {d0, d1}, [r4:64]!
>> +       vst1.16 {d0, d1}, [r4:128]!
>> +       vst1.16 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vst1.16 {d0, d1}, [r4]!         @ encoding:
>> [0x04,0xf9,0x4d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.16 {d0, d1}, [r4:64]!      @ encoding:
>> [0x04,0xf9,0x5d,0x0a]
>> +@ CHECK: vst1.16 {d0, d1}, [r4:128]!     @ encoding:
>> [0x04,0xf9,0x6d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.16 {d0, d1}, [r4], r6
>> +       vst1.16 {d0, d1}, [r4:16], r6
>> +       vst1.16 {d0, d1}, [r4:32], r6
>> +       vst1.16 {d0, d1}, [r4:64], r6
>> +       vst1.16 {d0, d1}, [r4:128], r6
>> +       vst1.16 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vst1.16 {d0, d1}, [r4], r6      @ encoding:
>> [0x04,0xf9,0x46,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.16 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x04,0xf9,0x56,0x0a]
>> +@ CHECK: vst1.16 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x04,0xf9,0x66,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.16 {d0, d1, d2}, [r4]
>> +       vst1.16 {d0, d1, d2}, [r4:16]
>> +       vst1.16 {d0, d1, d2}, [r4:32]
>> +       vst1.16 {d0, d1, d2}, [r4:64]
>> +       vst1.16 {d0, d1, d2}, [r4:128]
>> +       vst1.16 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vst1.16 {d0, d1, d2}, [r4]      @ encoding:
>> [0x04,0xf9,0x4f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x04,0xf9,0x5f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.16 {d0, d1, d2}, [r4]!
>> +       vst1.16 {d0, d1, d2}, [r4:16]!
>> +       vst1.16 {d0, d1, d2}, [r4:32]!
>> +       vst1.16 {d0, d1, d2}, [r4:64]!
>> +       vst1.16 {d0, d1, d2}, [r4:128]!
>> +       vst1.16 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vst1.16 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x04,0xf9,0x4d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x04,0xf9,0x5d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.16 {d0, d1, d2}, [r4], r6
>> +       vst1.16 {d0, d1, d2}, [r4:16], r6
>> +       vst1.16 {d0, d1, d2}, [r4:32], r6
>> +       vst1.16 {d0, d1, d2}, [r4:64], r6
>> +       vst1.16 {d0, d1, d2}, [r4:128], r6
>> +       vst1.16 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst1.16 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x04,0xf9,0x46,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x56,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.16 {d0, d1, d2, d3}, [r4]
>> +       vst1.16 {d0, d1, d2, d3}, [r4:16]
>> +       vst1.16 {d0, d1, d2, d3}, [r4:32]
>> +       vst1.16 {d0, d1, d2, d3}, [r4:64]
>> +       vst1.16 {d0, d1, d2, d3}, [r4:128]
>> +       vst1.16 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x04,0xf9,0x4f,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0x5f,0x02]
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0x6f,0x02]
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0x7f,0x02]
>> +
>> +       vst1.16 {d0, d1, d2, d3}, [r4]!
>> +       vst1.16 {d0, d1, d2, d3}, [r4:16]!
>> +       vst1.16 {d0, d1, d2, d3}, [r4:32]!
>> +       vst1.16 {d0, d1, d2, d3}, [r4:64]!
>> +       vst1.16 {d0, d1, d2, d3}, [r4:128]!
>> +       vst1.16 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x04,0xf9,0x4d,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x5d,0x02]
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0x6d,0x02]
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0x7d,0x02]
>> +
>> +       vst1.16 {d0, d1, d2, d3}, [r4], r6
>> +       vst1.16 {d0, d1, d2, d3}, [r4:16], r6
>> +       vst1.16 {d0, d1, d2, d3}, [r4:32], r6
>> +       vst1.16 {d0, d1, d2, d3}, [r4:64], r6
>> +       vst1.16 {d0, d1, d2, d3}, [r4:128], r6
>> +       vst1.16 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x46,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x56,0x02]
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0x66,0x02]
>> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0x76,0x02]
>> +
>> +       vst1.16 {d0[2]}, [r4]
>> +       vst1.16 {d0[2]}, [r4:16]
>> +       vst1.16 {d0[2]}, [r4:32]
>> +       vst1.16 {d0[2]}, [r4:64]
>> +       vst1.16 {d0[2]}, [r4:128]
>> +       vst1.16 {d0[2]}, [r4:256]
>> +
>> +@ CHECK: vst1.16 {d0[2]}, [r4]           @ encoding:
>> [0x84,0xf9,0x8f,0x04]
>> +@ CHECK: vst1.16 {d0[2]}, [r4:16]        @ encoding:
>> [0x84,0xf9,0x9f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:32]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:64]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:128]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:256]
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.16 {d0[2]}, [r4]!
>> +       vst1.16 {d0[2]}, [r4:16]!
>> +       vst1.16 {d0[2]}, [r4:32]!
>> +       vst1.16 {d0[2]}, [r4:64]!
>> +       vst1.16 {d0[2]}, [r4:128]!
>> +       vst1.16 {d0[2]}, [r4:256]!
>> +
>> +@ CHECK: vst1.16 {d0[2]}, [r4]!          @ encoding:
>> [0x84,0xf9,0x8d,0x04]
>> +@ CHECK: vst1.16 {d0[2]}, [r4:16]!       @ encoding:
>> [0x84,0xf9,0x9d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:32]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:64]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:128]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:256]!
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.16 {d0[2]}, [r4], r6
>> +       vst1.16 {d0[2]}, [r4:16], r6
>> +       vst1.16 {d0[2]}, [r4:32], r6
>> +       vst1.16 {d0[2]}, [r4:64], r6
>> +       vst1.16 {d0[2]}, [r4:128], r6
>> +       vst1.16 {d0[2]}, [r4:256], r6
>> +
>> +@ CHECK: vst1.16 {d0[2]}, [r4], r6       @ encoding:
>> [0x84,0xf9,0x86,0x04]
>> +@ CHECK: vst1.16 {d0[2]}, [r4:16], r6    @ encoding:
>> [0x84,0xf9,0x96,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:32], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:64], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:128], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:256], r6
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.32 {d0}, [r4]
>> +       vst1.32 {d0}, [r4:16]
>> +       vst1.32 {d0}, [r4:32]
>> +       vst1.32 {d0}, [r4:64]
>> +       vst1.32 {d0}, [r4:128]
>> +       vst1.32 {d0}, [r4:256]
>> +
>> +@ CHECK: vst1.32 {d0}, [r4]              @ encoding:
>> [0x04,0xf9,0x8f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:16]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:32]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.32 {d0}, [r4:64]           @ encoding:
>> [0x04,0xf9,0x9f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:128]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:256]
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.32 {d0}, [r4]!
>> +       vst1.32 {d0}, [r4:16]!
>> +       vst1.32 {d0}, [r4:32]!
>> +       vst1.32 {d0}, [r4:64]!
>> +       vst1.32 {d0}, [r4:128]!
>> +       vst1.32 {d0}, [r4:256]!
>> +
>> +@ CHECK: vst1.32 {d0}, [r4]!             @ encoding:
>> [0x04,0xf9,0x8d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:16]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:32]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.32 {d0}, [r4:64]!          @ encoding:
>> [0x04,0xf9,0x9d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:128]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:256]!
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.32 {d0}, [r4], r6
>> +       vst1.32 {d0}, [r4:16], r6
>> +       vst1.32 {d0}, [r4:32], r6
>> +       vst1.32 {d0}, [r4:64], r6
>> +       vst1.32 {d0}, [r4:128], r6
>> +       vst1.32 {d0}, [r4:256], r6
>> +
>> +@ CHECK: vst1.32 {d0}, [r4], r6          @ encoding:
>> [0x04,0xf9,0x86,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:16], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:32], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.32 {d0}, [r4:64], r6       @ encoding:
>> [0x04,0xf9,0x96,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:128], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:256], r6
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.32 {d0, d1}, [r4]
>> +       vst1.32 {d0, d1}, [r4:16]
>> +       vst1.32 {d0, d1}, [r4:32]
>> +       vst1.32 {d0, d1}, [r4:64]
>> +       vst1.32 {d0, d1}, [r4:128]
>> +       vst1.32 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vst1.32 {d0, d1}, [r4]          @ encoding:
>> [0x04,0xf9,0x8f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.32 {d0, d1}, [r4:64]       @ encoding:
>> [0x04,0xf9,0x9f,0x0a]
>> +@ CHECK: vst1.32 {d0, d1}, [r4:128]      @ encoding:
>> [0x04,0xf9,0xaf,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.32 {d0, d1}, [r4]!
>> +       vst1.32 {d0, d1}, [r4:16]!
>> +       vst1.32 {d0, d1}, [r4:32]!
>> +       vst1.32 {d0, d1}, [r4:64]!
>> +       vst1.32 {d0, d1}, [r4:128]!
>> +       vst1.32 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vst1.32 {d0, d1}, [r4]!         @ encoding:
>> [0x04,0xf9,0x8d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.32 {d0, d1}, [r4:64]!      @ encoding:
>> [0x04,0xf9,0x9d,0x0a]
>> +@ CHECK: vst1.32 {d0, d1}, [r4:128]!     @ encoding:
>> [0x04,0xf9,0xad,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.32 {d0, d1}, [r4], r6
>> +       vst1.32 {d0, d1}, [r4:16], r6
>> +       vst1.32 {d0, d1}, [r4:32], r6
>> +       vst1.32 {d0, d1}, [r4:64], r6
>> +       vst1.32 {d0, d1}, [r4:128], r6
>> +       vst1.32 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vst1.32 {d0, d1}, [r4], r6      @ encoding:
>> [0x04,0xf9,0x86,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.32 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x04,0xf9,0x96,0x0a]
>> +@ CHECK: vst1.32 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x04,0xf9,0xa6,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.32 {d0, d1, d2}, [r4]
>> +       vst1.32 {d0, d1, d2}, [r4:16]
>> +       vst1.32 {d0, d1, d2}, [r4:32]
>> +       vst1.32 {d0, d1, d2}, [r4:64]
>> +       vst1.32 {d0, d1, d2}, [r4:128]
>> +       vst1.32 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vst1.32 {d0, d1, d2}, [r4]      @ encoding:
>> [0x04,0xf9,0x8f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x04,0xf9,0x9f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.32 {d0, d1, d2}, [r4]!
>> +       vst1.32 {d0, d1, d2}, [r4:16]!
>> +       vst1.32 {d0, d1, d2}, [r4:32]!
>> +       vst1.32 {d0, d1, d2}, [r4:64]!
>> +       vst1.32 {d0, d1, d2}, [r4:128]!
>> +       vst1.32 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vst1.32 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x04,0xf9,0x8d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x04,0xf9,0x9d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.32 {d0, d1, d2}, [r4], r6
>> +       vst1.32 {d0, d1, d2}, [r4:16], r6
>> +       vst1.32 {d0, d1, d2}, [r4:32], r6
>> +       vst1.32 {d0, d1, d2}, [r4:64], r6
>> +       vst1.32 {d0, d1, d2}, [r4:128], r6
>> +       vst1.32 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst1.32 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x04,0xf9,0x86,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x96,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.32 {d0, d1, d2, d3}, [r4]
>> +       vst1.32 {d0, d1, d2, d3}, [r4:16]
>> +       vst1.32 {d0, d1, d2, d3}, [r4:32]
>> +       vst1.32 {d0, d1, d2, d3}, [r4:64]
>> +       vst1.32 {d0, d1, d2, d3}, [r4:128]
>> +       vst1.32 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x04,0xf9,0x8f,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0x9f,0x02]
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0xaf,0x02]
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0xbf,0x02]
>> +
>> +       vst1.32 {d0, d1, d2, d3}, [r4]!
>> +       vst1.32 {d0, d1, d2, d3}, [r4:16]!
>> +       vst1.32 {d0, d1, d2, d3}, [r4:32]!
>> +       vst1.32 {d0, d1, d2, d3}, [r4:64]!
>> +       vst1.32 {d0, d1, d2, d3}, [r4:128]!
>> +       vst1.32 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x04,0xf9,0x8d,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x9d,0x02]
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0xad,0x02]
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0xbd,0x02]
>> +
>> +       vst1.32 {d0, d1, d2, d3}, [r4], r6
>> +       vst1.32 {d0, d1, d2, d3}, [r4:16], r6
>> +       vst1.32 {d0, d1, d2, d3}, [r4:32], r6
>> +       vst1.32 {d0, d1, d2, d3}, [r4:64], r6
>> +       vst1.32 {d0, d1, d2, d3}, [r4:128], r6
>> +       vst1.32 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x86,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x96,0x02]
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0xa6,0x02]
>> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0xb6,0x02]
>> +
>> +       vst1.32 {d0[1]}, [r4]
>> +       vst1.32 {d0[1]}, [r4:16]
>> +       vst1.32 {d0[1]}, [r4:32]
>> +       vst1.32 {d0[1]}, [r4:64]
>> +       vst1.32 {d0[1]}, [r4:128]
>> +       vst1.32 {d0[1]}, [r4:256]
>> +
>> +@ CHECK: vst1.32 {d0[1]}, [r4]           @ encoding:
>> [0x84,0xf9,0x8f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:16]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vst1.32 {d0[1]}, [r4:32]        @ encoding:
>> [0x84,0xf9,0xbf,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:64]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:128]
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:256]
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.32 {d0[1]}, [r4]!
>> +       vst1.32 {d0[1]}, [r4:16]!
>> +       vst1.32 {d0[1]}, [r4:32]!
>> +       vst1.32 {d0[1]}, [r4:64]!
>> +       vst1.32 {d0[1]}, [r4:128]!
>> +       vst1.32 {d0[1]}, [r4:256]!
>> +
>> +@ CHECK: vst1.32 {d0[1]}, [r4]!          @ encoding:
>> [0x84,0xf9,0x8d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vst1.32 {d0[1]}, [r4:32]!       @ encoding:
>> [0x84,0xf9,0xbd,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.32 {d0[1]}, [r4], r6
>> +       vst1.32 {d0[1]}, [r4:16], r6
>> +       vst1.32 {d0[1]}, [r4:32], r6
>> +       vst1.32 {d0[1]}, [r4:64], r6
>> +       vst1.32 {d0[1]}, [r4:128], r6
>> +       vst1.32 {d0[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst1.32 {d0[1]}, [r4], r6       @ encoding:
>> [0x84,0xf9,0x86,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK: vst1.32 {d0[1]}, [r4:32], r6    @ encoding:
>> [0x84,0xf9,0xb6,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                              ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                              ^
>> +
>> +       vst1.64 {d0}, [r4]
>> +       vst1.64 {d0}, [r4:16]
>> +       vst1.64 {d0}, [r4:32]
>> +       vst1.64 {d0}, [r4:64]
>> +       vst1.64 {d0}, [r4:128]
>> +       vst1.64 {d0}, [r4:256]
>> +
>> +@ CHECK: vst1.64 {d0}, [r4]              @ encoding:
>> [0x04,0xf9,0xcf,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:16]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:32]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.64 {d0}, [r4:64]           @ encoding:
>> [0x04,0xf9,0xdf,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:128]
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:256]
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.64 {d0}, [r4]!
>> +       vst1.64 {d0}, [r4:16]!
>> +       vst1.64 {d0}, [r4:32]!
>> +       vst1.64 {d0}, [r4:64]!
>> +       vst1.64 {d0}, [r4:128]!
>> +       vst1.64 {d0}, [r4:256]!
>> +
>> +@ CHECK: vst1.64 {d0}, [r4]!             @ encoding:
>> [0x04,0xf9,0xcd,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:16]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:32]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.64 {d0}, [r4:64]!          @ encoding:
>> [0x04,0xf9,0xdd,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:128]!
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:256]!
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.64 {d0}, [r4], r6
>> +       vst1.64 {d0}, [r4:16], r6
>> +       vst1.64 {d0}, [r4:32], r6
>> +       vst1.64 {d0}, [r4:64], r6
>> +       vst1.64 {d0}, [r4:128], r6
>> +       vst1.64 {d0}, [r4:256], r6
>> +
>> +@ CHECK: vst1.64 {d0}, [r4], r6          @ encoding:
>> [0x04,0xf9,0xc6,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:16], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:32], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK: vst1.64 {d0}, [r4:64], r6       @ encoding:
>> [0x04,0xf9,0xd6,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:128], r6
>> +@ CHECK-ERRORS:                           ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:256], r6
>> +@ CHECK-ERRORS:                           ^
>> +
>> +       vst1.64 {d0, d1}, [r4]
>> +       vst1.64 {d0, d1}, [r4:16]
>> +       vst1.64 {d0, d1}, [r4:32]
>> +       vst1.64 {d0, d1}, [r4:64]
>> +       vst1.64 {d0, d1}, [r4:128]
>> +       vst1.64 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vst1.64 {d0, d1}, [r4]          @ encoding:
>> [0x04,0xf9,0xcf,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.64 {d0, d1}, [r4:64]       @ encoding:
>> [0x04,0xf9,0xdf,0x0a]
>> +@ CHECK: vst1.64 {d0, d1}, [r4:128]      @ encoding:
>> [0x04,0xf9,0xef,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.64 {d0, d1}, [r4]!
>> +       vst1.64 {d0, d1}, [r4:16]!
>> +       vst1.64 {d0, d1}, [r4:32]!
>> +       vst1.64 {d0, d1}, [r4:64]!
>> +       vst1.64 {d0, d1}, [r4:128]!
>> +       vst1.64 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vst1.64 {d0, d1}, [r4]!         @ encoding:
>> [0x04,0xf9,0xcd,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.64 {d0, d1}, [r4:64]!      @ encoding:
>> [0x04,0xf9,0xdd,0x0a]
>> +@ CHECK: vst1.64 {d0, d1}, [r4:128]!     @ encoding:
>> [0x04,0xf9,0xed,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.64 {d0, d1}, [r4], r6
>> +       vst1.64 {d0, d1}, [r4:16], r6
>> +       vst1.64 {d0, d1}, [r4:32], r6
>> +       vst1.64 {d0, d1}, [r4:64], r6
>> +       vst1.64 {d0, d1}, [r4:128], r6
>> +       vst1.64 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vst1.64 {d0, d1}, [r4], r6      @ encoding:
>> [0x04,0xf9,0xc6,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst1.64 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x04,0xf9,0xd6,0x0a]
>> +@ CHECK: vst1.64 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x04,0xf9,0xe6,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst1.64 {d0, d1, d2}, [r4]
>> +       vst1.64 {d0, d1, d2}, [r4:16]
>> +       vst1.64 {d0, d1, d2}, [r4:32]
>> +       vst1.64 {d0, d1, d2}, [r4:64]
>> +       vst1.64 {d0, d1, d2}, [r4:128]
>> +       vst1.64 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vst1.64 {d0, d1, d2}, [r4]      @ encoding:
>> [0x04,0xf9,0xcf,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x04,0xf9,0xdf,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.64 {d0, d1, d2}, [r4]!
>> +       vst1.64 {d0, d1, d2}, [r4:16]!
>> +       vst1.64 {d0, d1, d2}, [r4:32]!
>> +       vst1.64 {d0, d1, d2}, [r4:64]!
>> +       vst1.64 {d0, d1, d2}, [r4:128]!
>> +       vst1.64 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vst1.64 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x04,0xf9,0xcd,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x04,0xf9,0xdd,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.64 {d0, d1, d2}, [r4], r6
>> +       vst1.64 {d0, d1, d2}, [r4:16], r6
>> +       vst1.64 {d0, d1, d2}, [r4:32], r6
>> +       vst1.64 {d0, d1, d2}, [r4:64], r6
>> +       vst1.64 {d0, d1, d2}, [r4:128], r6
>> +       vst1.64 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst1.64 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x04,0xf9,0xc6,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0xd6,0x06]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst1.64 {d0, d1, d2, d3}, [r4]
>> +       vst1.64 {d0, d1, d2, d3}, [r4:16]
>> +       vst1.64 {d0, d1, d2, d3}, [r4:32]
>> +       vst1.64 {d0, d1, d2, d3}, [r4:64]
>> +       vst1.64 {d0, d1, d2, d3}, [r4:128]
>> +       vst1.64 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x04,0xf9,0xcf,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0xdf,0x02]
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0xef,0x02]
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0xff,0x02]
>> +
>> +       vst1.64 {d0, d1, d2, d3}, [r4]!
>> +       vst1.64 {d0, d1, d2, d3}, [r4:16]!
>> +       vst1.64 {d0, d1, d2, d3}, [r4:32]!
>> +       vst1.64 {d0, d1, d2, d3}, [r4:64]!
>> +       vst1.64 {d0, d1, d2, d3}, [r4:128]!
>> +       vst1.64 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x04,0xf9,0xcd,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0xdd,0x02]
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0xed,0x02]
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0xfd,0x02]
>> +
>> +       vst1.64 {d0, d1, d2, d3}, [r4], r6
>> +       vst1.64 {d0, d1, d2, d3}, [r4:16], r6
>> +       vst1.64 {d0, d1, d2, d3}, [r4:32], r6
>> +       vst1.64 {d0, d1, d2, d3}, [r4:64], r6
>> +       vst1.64 {d0, d1, d2, d3}, [r4:128], r6
>> +       vst1.64 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0xc6,0x02]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0xd6,0x02]
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0xe6,0x02]
>> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0xf6,0x02]
>> +
>> +       vst2.8  {d0, d1}, [r4]
>> +       vst2.8  {d0, d1}, [r4:16]
>> +       vst2.8  {d0, d1}, [r4:32]
>> +       vst2.8  {d0, d1}, [r4:64]
>> +       vst2.8  {d0, d1}, [r4:128]
>> +       vst2.8  {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vst2.8 {d0, d1}, [r4]          @ encoding: [0x04,0xf9,0x0f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.8 {d0, d1}, [r4:64]       @ encoding: [0x04,0xf9,0x1f,0x08]
>> +@ CHECK: vst2.8 {d0, d1}, [r4:128]      @ encoding: [0x04,0xf9,0x2f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.8  {d0, d1}, [r4]!
>> +       vst2.8  {d0, d1}, [r4:16]!
>> +       vst2.8  {d0, d1}, [r4:32]!
>> +       vst2.8  {d0, d1}, [r4:64]!
>> +       vst2.8  {d0, d1}, [r4:128]!
>> +       vst2.8  {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vst2.8 {d0, d1}, [r4]!         @ encoding: [0x04,0xf9,0x0d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.8 {d0, d1}, [r4:64]!      @ encoding: [0x04,0xf9,0x1d,0x08]
>> +@ CHECK: vst2.8 {d0, d1}, [r4:128]!     @ encoding: [0x04,0xf9,0x2d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.8  {d0, d1}, [r4], r6
>> +       vst2.8  {d0, d1}, [r4:16], r6
>> +       vst2.8  {d0, d1}, [r4:32], r6
>> +       vst2.8  {d0, d1}, [r4:64], r6
>> +       vst2.8  {d0, d1}, [r4:128], r6
>> +       vst2.8  {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vst2.8 {d0, d1}, [r4], r6      @ encoding: [0x04,0xf9,0x06,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.8 {d0, d1}, [r4:64], r6   @ encoding: [0x04,0xf9,0x16,0x08]
>> +@ CHECK: vst2.8 {d0, d1}, [r4:128], r6  @ encoding: [0x04,0xf9,0x26,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.8  {d0, d2}, [r4]
>> +       vst2.8  {d0, d2}, [r4:16]
>> +       vst2.8  {d0, d2}, [r4:32]
>> +       vst2.8  {d0, d2}, [r4:64]
>> +       vst2.8  {d0, d2}, [r4:128]
>> +       vst2.8  {d0, d2}, [r4:256]
>> +
>> +@ CHECK: vst2.8 {d0, d2}, [r4]          @ encoding: [0x04,0xf9,0x0f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.8 {d0, d2}, [r4:64]       @ encoding: [0x04,0xf9,0x1f,0x09]
>> +@ CHECK: vst2.8 {d0, d2}, [r4:128]      @ encoding: [0x04,0xf9,0x2f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.8  {d0, d2}, [r4]!
>> +       vst2.8  {d0, d2}, [r4:16]!
>> +       vst2.8  {d0, d2}, [r4:32]!
>> +       vst2.8  {d0, d2}, [r4:64]!
>> +       vst2.8  {d0, d2}, [r4:128]!
>> +       vst2.8  {d0, d2}, [r4:256]!
>> +
>> +@ CHECK: vst2.8 {d0, d2}, [r4]!         @ encoding: [0x04,0xf9,0x0d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.8 {d0, d2}, [r4:64]!      @ encoding: [0x04,0xf9,0x1d,0x09]
>> +@ CHECK: vst2.8 {d0, d2}, [r4:128]!     @ encoding: [0x04,0xf9,0x2d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.8  {d0, d2}, [r4], r6
>> +       vst2.8  {d0, d2}, [r4:16], r6
>> +       vst2.8  {d0, d2}, [r4:32], r6
>> +       vst2.8  {d0, d2}, [r4:64], r6
>> +       vst2.8  {d0, d2}, [r4:128], r6
>> +       vst2.8  {d0, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst2.8 {d0, d2}, [r4], r6      @ encoding: [0x04,0xf9,0x06,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.8 {d0, d2}, [r4:64], r6   @ encoding: [0x04,0xf9,0x16,0x09]
>> +@ CHECK: vst2.8 {d0, d2}, [r4:128], r6  @ encoding: [0x04,0xf9,0x26,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.8  {d0, d1, d2, d3}, [r4]
>> +       vst2.8  {d0, d1, d2, d3}, [r4:16]
>> +       vst2.8  {d0, d1, d2, d3}, [r4:32]
>> +       vst2.8  {d0, d1, d2, d3}, [r4:64]
>> +       vst2.8  {d0, d1, d2, d3}, [r4:128]
>> +       vst2.8  {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x0f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0x1f,0x03]
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0x2f,0x03]
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0x3f,0x03]
>> +
>> +       vst2.8  {d0, d1, d2, d3}, [r4]!
>> +       vst2.8  {d0, d1, d2, d3}, [r4:16]!
>> +       vst2.8  {d0, d1, d2, d3}, [r4:32]!
>> +       vst2.8  {d0, d1, d2, d3}, [r4:64]!
>> +       vst2.8  {d0, d1, d2, d3}, [r4:128]!
>> +       vst2.8  {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x1d,0x03]
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0x2d,0x03]
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0x3d,0x03]
>> +
>> +       vst2.8  {d0, d1, d2, d3}, [r4], r6
>> +       vst2.8  {d0, d1, d2, d3}, [r4:16], r6
>> +       vst2.8  {d0, d1, d2, d3}, [r4:32], r6
>> +       vst2.8  {d0, d1, d2, d3}, [r4:64], r6
>> +       vst2.8  {d0, d1, d2, d3}, [r4:128], r6
>> +       vst2.8  {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x06,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x16,0x03]
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0x26,0x03]
>> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0x36,0x03]
>> +
>> +       vst2.8  {d0[2], d1[2]}, [r4]
>> +       vst2.8  {d0[2], d1[2]}, [r4:16]
>> +       vst2.8  {d0[2], d1[2]}, [r4:32]
>> +       vst2.8  {d0[2], d1[2]}, [r4:64]
>> +       vst2.8  {d0[2], d1[2]}, [r4:128]
>> +       vst2.8  {d0[2], d1[2]}, [r4:256]
>> +
>> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4]    @ encoding: [0x84,0xf9,0x4f,0x01]
>> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0x84,0xf9,0x5f,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:32]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:64]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:128]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:256]
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst2.8  {d0[2], d1[2]}, [r4]!
>> +       vst2.8  {d0[2], d1[2]}, [r4:16]!
>> +       vst2.8  {d0[2], d1[2]}, [r4:32]!
>> +       vst2.8  {d0[2], d1[2]}, [r4:64]!
>> +       vst2.8  {d0[2], d1[2]}, [r4:128]!
>> +       vst2.8  {d0[2], d1[2]}, [r4:256]!
>> +
>> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4]!   @ encoding: [0x84,0xf9,0x4d,0x01]
>> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16]! @ encoding:
>> [0x84,0xf9,0x5d,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:32]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:64]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:128]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:256]!
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst2.8  {d0[2], d1[2]}, [r4], r6
>> +       vst2.8  {d0[2], d1[2]}, [r4:16], r6
>> +       vst2.8  {d0[2], d1[2]}, [r4:32], r6
>> +       vst2.8  {d0[2], d1[2]}, [r4:64], r6
>> +       vst2.8  {d0[2], d1[2]}, [r4:128], r6
>> +       vst2.8  {d0[2], d1[2]}, [r4:256], r6
>> +
>> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x46,0x01]
>> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding:
>> [0x84,0xf9,0x56,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
>> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst2.32 {d0, d1}, [r4]
>> +       vst2.32 {d0, d1}, [r4:16]
>> +       vst2.32 {d0, d1}, [r4:32]
>> +       vst2.32 {d0, d1}, [r4:64]
>> +       vst2.32 {d0, d1}, [r4:128]
>> +       vst2.32 {d0, d1}, [r4:256]
>> +
>> +@ CHECK: vst2.32 {d0, d1}, [r4]          @ encoding:
>> [0x04,0xf9,0x8f,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.32 {d0, d1}, [r4:64]       @ encoding:
>> [0x04,0xf9,0x9f,0x08]
>> +@ CHECK: vst2.32 {d0, d1}, [r4:128]      @ encoding:
>> [0x04,0xf9,0xaf,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.32 {d0, d1}, [r4]!
>> +       vst2.32 {d0, d1}, [r4:16]!
>> +       vst2.32 {d0, d1}, [r4:32]!
>> +       vst2.32 {d0, d1}, [r4:64]!
>> +       vst2.32 {d0, d1}, [r4:128]!
>> +       vst2.32 {d0, d1}, [r4:256]!
>> +
>> +@ CHECK: vst2.32 {d0, d1}, [r4]!         @ encoding:
>> [0x04,0xf9,0x8d,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.32 {d0, d1}, [r4:64]!      @ encoding:
>> [0x04,0xf9,0x9d,0x08]
>> +@ CHECK: vst2.32 {d0, d1}, [r4:128]!     @ encoding:
>> [0x04,0xf9,0xad,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.32 {d0, d1}, [r4], r6
>> +       vst2.32 {d0, d1}, [r4:16], r6
>> +       vst2.32 {d0, d1}, [r4:32], r6
>> +       vst2.32 {d0, d1}, [r4:64], r6
>> +       vst2.32 {d0, d1}, [r4:128], r6
>> +       vst2.32 {d0, d1}, [r4:256], r6
>> +
>> +@ CHECK: vst2.32 {d0, d1}, [r4], r6      @ encoding:
>> [0x04,0xf9,0x86,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.32 {d0, d1}, [r4:64], r6   @ encoding:
>> [0x04,0xf9,0x96,0x08]
>> +@ CHECK: vst2.32 {d0, d1}, [r4:128], r6  @ encoding:
>> [0x04,0xf9,0xa6,0x08]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.32 {d0, d2}, [r4]
>> +       vst2.32 {d0, d2}, [r4:16]
>> +       vst2.32 {d0, d2}, [r4:32]
>> +       vst2.32 {d0, d2}, [r4:64]
>> +       vst2.32 {d0, d2}, [r4:128]
>> +       vst2.32 {d0, d2}, [r4:256]
>> +
>> +@ CHECK: vst2.32 {d0, d2}, [r4]          @ encoding:
>> [0x04,0xf9,0x8f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:16]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:32]
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.32 {d0, d2}, [r4:64]       @ encoding:
>> [0x04,0xf9,0x9f,0x09]
>> +@ CHECK: vst2.32 {d0, d2}, [r4:128]      @ encoding:
>> [0x04,0xf9,0xaf,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:256]
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.32 {d0, d2}, [r4]!
>> +       vst2.32 {d0, d2}, [r4:16]!
>> +       vst2.32 {d0, d2}, [r4:32]!
>> +       vst2.32 {d0, d2}, [r4:64]!
>> +       vst2.32 {d0, d2}, [r4:128]!
>> +       vst2.32 {d0, d2}, [r4:256]!
>> +
>> +@ CHECK: vst2.32 {d0, d2}, [r4]!         @ encoding:
>> [0x04,0xf9,0x8d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.32 {d0, d2}, [r4:64]!      @ encoding:
>> [0x04,0xf9,0x9d,0x09]
>> +@ CHECK: vst2.32 {d0, d2}, [r4:128]!     @ encoding:
>> [0x04,0xf9,0xad,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.32 {d0, d2}, [r4], r6
>> +       vst2.32 {d0, d2}, [r4:16], r6
>> +       vst2.32 {d0, d2}, [r4:32], r6
>> +       vst2.32 {d0, d2}, [r4:64], r6
>> +       vst2.32 {d0, d2}, [r4:128], r6
>> +       vst2.32 {d0, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst2.32 {d0, d2}, [r4], r6      @ encoding:
>> [0x04,0xf9,0x86,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                               ^
>> +@ CHECK: vst2.32 {d0, d2}, [r4:64], r6   @ encoding:
>> [0x04,0xf9,0x96,0x09]
>> +@ CHECK: vst2.32 {d0, d2}, [r4:128], r6  @ encoding:
>> [0x04,0xf9,0xa6,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                               ^
>> +
>> +       vst2.32 {d0, d1, d2, d3}, [r4]
>> +       vst2.32 {d0, d1, d2, d3}, [r4:16]
>> +       vst2.32 {d0, d1, d2, d3}, [r4:32]
>> +       vst2.32 {d0, d1, d2, d3}, [r4:64]
>> +       vst2.32 {d0, d1, d2, d3}, [r4:128]
>> +       vst2.32 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x04,0xf9,0x8f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0x9f,0x03]
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0xaf,0x03]
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0xbf,0x03]
>> +
>> +       vst2.32 {d0, d1, d2, d3}, [r4]!
>> +       vst2.32 {d0, d1, d2, d3}, [r4:16]!
>> +       vst2.32 {d0, d1, d2, d3}, [r4:32]!
>> +       vst2.32 {d0, d1, d2, d3}, [r4:64]!
>> +       vst2.32 {d0, d1, d2, d3}, [r4:128]!
>> +       vst2.32 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x04,0xf9,0x8d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x9d,0x03]
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0xad,0x03]
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0xbd,0x03]
>> +
>> +       vst2.32 {d0, d1, d2, d3}, [r4], r6
>> +       vst2.32 {d0, d1, d2, d3}, [r4:16], r6
>> +       vst2.32 {d0, d1, d2, d3}, [r4:32], r6
>> +       vst2.32 {d0, d1, d2, d3}, [r4:64], r6
>> +       vst2.32 {d0, d1, d2, d3}, [r4:128], r6
>> +       vst2.32 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x86,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x96,0x03]
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0xa6,0x03]
>> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0xb6,0x03]
>> +
>> +       vst2.32 {d0[1], d1[1]}, [r4]
>> +       vst2.32 {d0[1], d1[1]}, [r4:16]
>> +       vst2.32 {d0[1], d1[1]}, [r4:32]
>> +       vst2.32 {d0[1], d1[1]}, [r4:64]
>> +       vst2.32 {d0[1], d1[1]}, [r4:128]
>> +       vst2.32 {d0[1], d1[1]}, [r4:256]
>> +
>> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4]    @ encoding:
>> [0x84,0xf9,0x8f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64] @ encoding:
>> [0x84,0xf9,0x9f,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst2.32 {d0[1], d1[1]}, [r4]!
>> +       vst2.32 {d0[1], d1[1]}, [r4:16]!
>> +       vst2.32 {d0[1], d1[1]}, [r4:32]!
>> +       vst2.32 {d0[1], d1[1]}, [r4:64]!
>> +       vst2.32 {d0[1], d1[1]}, [r4:128]!
>> +       vst2.32 {d0[1], d1[1]}, [r4:256]!
>> +
>> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4]!   @ encoding:
>> [0x84,0xf9,0x8d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64]! @ encoding:
>> [0x84,0xf9,0x9d,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst2.32 {d0[1], d1[1]}, [r4], r6
>> +       vst2.32 {d0[1], d1[1]}, [r4:16], r6
>> +       vst2.32 {d0[1], d1[1]}, [r4:32], r6
>> +       vst2.32 {d0[1], d1[1]}, [r4:64], r6
>> +       vst2.32 {d0[1], d1[1]}, [r4:128], r6
>> +       vst2.32 {d0[1], d1[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x86,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding:
>> [0x84,0xf9,0x96,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst2.32 {d0[1], d2[1]}, [r4]
>> +       vst2.32 {d0[1], d2[1]}, [r4:16]
>> +       vst2.32 {d0[1], d2[1]}, [r4:32]
>> +       vst2.32 {d0[1], d2[1]}, [r4:64]
>> +       vst2.32 {d0[1], d2[1]}, [r4:128]
>> +       vst2.32 {d0[1], d2[1]}, [r4:256]
>> +
>> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4]    @ encoding:
>> [0x84,0xf9,0xcf,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64] @ encoding:
>> [0x84,0xf9,0xdf,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst2.32 {d0[1], d2[1]}, [r4]!
>> +       vst2.32 {d0[1], d2[1]}, [r4:16]!
>> +       vst2.32 {d0[1], d2[1]}, [r4:32]!
>> +       vst2.32 {d0[1], d2[1]}, [r4:64]!
>> +       vst2.32 {d0[1], d2[1]}, [r4:128]!
>> +       vst2.32 {d0[1], d2[1]}, [r4:256]!
>> +
>> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4]!   @ encoding:
>> [0x84,0xf9,0xcd,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64]! @ encoding:
>> [0x84,0xf9,0xdd,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst2.32 {d0[1], d2[1]}, [r4], r6
>> +       vst2.32 {d0[1], d2[1]}, [r4:16], r6
>> +       vst2.32 {d0[1], d2[1]}, [r4:32], r6
>> +       vst2.32 {d0[1], d2[1]}, [r4:64], r6
>> +       vst2.32 {d0[1], d2[1]}, [r4:128], r6
>> +       vst2.32 {d0[1], d2[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0xc6,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding:
>> [0x84,0xf9,0xd6,0x09]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                     ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                     ^
>> +
>> +       vst3.8  {d0, d1, d2}, [r4]
>> +       vst3.8  {d0, d1, d2}, [r4:16]
>> +       vst3.8  {d0, d1, d2}, [r4:32]
>> +       vst3.8  {d0, d1, d2}, [r4:64]
>> +       vst3.8  {d0, d1, d2}, [r4:128]
>> +       vst3.8  {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vst3.8 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0x0f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0x1f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.8  {d0, d1, d2}, [r4]!
>> +       vst3.8  {d0, d1, d2}, [r4:16]!
>> +       vst3.8  {d0, d1, d2}, [r4:32]!
>> +       vst3.8  {d0, d1, d2}, [r4:64]!
>> +       vst3.8  {d0, d1, d2}, [r4:128]!
>> +       vst3.8  {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vst3.8 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0x0d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0x1d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.8  {d0, d1, d2}, [r4], r6
>> +       vst3.8  {d0, d1, d2}, [r4:16], r6
>> +       vst3.8  {d0, d1, d2}, [r4:32], r6
>> +       vst3.8  {d0, d1, d2}, [r4:64], r6
>> +       vst3.8  {d0, d1, d2}, [r4:128], r6
>> +       vst3.8  {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst3.8 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0x06,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x16,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.8  {d0, d2, d4}, [r4]
>> +       vst3.8  {d0, d2, d4}, [r4:16]
>> +       vst3.8  {d0, d2, d4}, [r4:32]
>> +       vst3.8  {d0, d2, d4}, [r4:64]
>> +       vst3.8  {d0, d2, d4}, [r4:128]
>> +       vst3.8  {d0, d2, d4}, [r4:256]
>> +
>> +@ CHECK: vst3.8 {d0, d2, d4}, [r4]      @ encoding: [0x04,0xf9,0x0f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64]   @ encoding: [0x04,0xf9,0x1f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.8  {d0, d2, d4}, [r4]!
>> +       vst3.8  {d0, d2, d4}, [r4:16]!
>> +       vst3.8  {d0, d2, d4}, [r4:32]!
>> +       vst3.8  {d0, d2, d4}, [r4:64]!
>> +       vst3.8  {d0, d2, d4}, [r4:128]!
>> +       vst3.8  {d0, d2, d4}, [r4:256]!
>> +
>> +@ CHECK: vst3.8 {d0, d2, d4}, [r4]!     @ encoding: [0x04,0xf9,0x0d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64]!  @ encoding: [0x04,0xf9,0x1d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.8  {d0, d2, d4}, [r4], r6
>> +       vst3.8  {d0, d2, d4}, [r4:16], r6
>> +       vst3.8  {d0, d2, d4}, [r4:32], r6
>> +       vst3.8  {d0, d2, d4}, [r4:64], r6
>> +       vst3.8  {d0, d2, d4}, [r4:128], r6
>> +       vst3.8  {d0, d2, d4}, [r4:256], r6
>> +
>> +@ CHECK: vst3.8 {d0, d2, d4}, [r4], r6  @ encoding: [0x04,0xf9,0x06,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x16,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4]
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:16]
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:32]
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:64]
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:128]
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:256]
>> +
>> +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
>> [0x84,0xf9,0x2f,0x02]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4]!
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:16]!
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:32]!
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:64]!
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:128]!
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:256]!
>> +
>> +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x2d,0x02]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4], r6
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x26,0x02]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.16 {d0, d1, d2}, [r4]
>> +       vst3.16 {d0, d1, d2}, [r4:16]
>> +       vst3.16 {d0, d1, d2}, [r4:32]
>> +       vst3.16 {d0, d1, d2}, [r4:64]
>> +       vst3.16 {d0, d1, d2}, [r4:128]
>> +       vst3.16 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vst3.16 {d0, d1, d2}, [r4]      @ encoding:
>> [0x04,0xf9,0x4f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x04,0xf9,0x5f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.16 {d0, d1, d2}, [r4]!
>> +       vst3.16 {d0, d1, d2}, [r4:16]!
>> +       vst3.16 {d0, d1, d2}, [r4:32]!
>> +       vst3.16 {d0, d1, d2}, [r4:64]!
>> +       vst3.16 {d0, d1, d2}, [r4:128]!
>> +       vst3.16 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vst3.16 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x04,0xf9,0x4d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x04,0xf9,0x5d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.16 {d0, d1, d2}, [r4], r6
>> +       vst3.16 {d0, d1, d2}, [r4:16], r6
>> +       vst3.16 {d0, d1, d2}, [r4:32], r6
>> +       vst3.16 {d0, d1, d2}, [r4:64], r6
>> +       vst3.16 {d0, d1, d2}, [r4:128], r6
>> +       vst3.16 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst3.16 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x04,0xf9,0x46,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x56,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.16 {d0, d2, d4}, [r4]
>> +       vst3.16 {d0, d2, d4}, [r4:16]
>> +       vst3.16 {d0, d2, d4}, [r4:32]
>> +       vst3.16 {d0, d2, d4}, [r4:64]
>> +       vst3.16 {d0, d2, d4}, [r4:128]
>> +       vst3.16 {d0, d2, d4}, [r4:256]
>> +
>> +@ CHECK: vst3.16 {d0, d2, d4}, [r4]      @ encoding:
>> [0x04,0xf9,0x4f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64]   @ encoding:
>> [0x04,0xf9,0x5f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.16 {d0, d2, d4}, [r4]!
>> +       vst3.16 {d0, d2, d4}, [r4:16]!
>> +       vst3.16 {d0, d2, d4}, [r4:32]!
>> +       vst3.16 {d0, d2, d4}, [r4:64]!
>> +       vst3.16 {d0, d2, d4}, [r4:128]!
>> +       vst3.16 {d0, d2, d4}, [r4:256]!
>> +
>> +@ CHECK: vst3.16 {d0, d2, d4}, [r4]!     @ encoding:
>> [0x04,0xf9,0x4d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64]!  @ encoding:
>> [0x04,0xf9,0x5d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.16 {d0, d2, d4}, [r4], r6
>> +       vst3.16 {d0, d2, d4}, [r4:16], r6
>> +       vst3.16 {d0, d2, d4}, [r4:32], r6
>> +       vst3.16 {d0, d2, d4}, [r4:64], r6
>> +       vst3.16 {d0, d2, d4}, [r4:128], r6
>> +       vst3.16 {d0, d2, d4}, [r4:256], r6
>> +
>> +@ CHECK: vst3.16 {d0, d2, d4}, [r4], r6  @ encoding:
>> [0x04,0xf9,0x46,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x56,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4]
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]
>> +
>> +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
>> [0x84,0xf9,0x4f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4]!
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
>> +
>> +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x4d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x46,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4]
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]
>> +
>> +@ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding:
>> [0x84,0xf9,0x6f,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4]!
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
>> +
>> +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x6d,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
>> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x66,0x06]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.32 {d0, d1, d2}, [r4]
>> +       vst3.32 {d0, d1, d2}, [r4:16]
>> +       vst3.32 {d0, d1, d2}, [r4:32]
>> +       vst3.32 {d0, d1, d2}, [r4:64]
>> +       vst3.32 {d0, d1, d2}, [r4:128]
>> +       vst3.32 {d0, d1, d2}, [r4:256]
>> +
>> +@ CHECK: vst3.32 {d0, d1, d2}, [r4]      @ encoding:
>> [0x04,0xf9,0x8f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64]   @ encoding:
>> [0x04,0xf9,0x9f,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.32 {d0, d1, d2}, [r4]!
>> +       vst3.32 {d0, d1, d2}, [r4:16]!
>> +       vst3.32 {d0, d1, d2}, [r4:32]!
>> +       vst3.32 {d0, d1, d2}, [r4:64]!
>> +       vst3.32 {d0, d1, d2}, [r4:128]!
>> +       vst3.32 {d0, d1, d2}, [r4:256]!
>> +
>> +@ CHECK: vst3.32 {d0, d1, d2}, [r4]!     @ encoding:
>> [0x04,0xf9,0x8d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64]!  @ encoding:
>> [0x04,0xf9,0x9d,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.32 {d0, d1, d2}, [r4], r6
>> +       vst3.32 {d0, d1, d2}, [r4:16], r6
>> +       vst3.32 {d0, d1, d2}, [r4:32], r6
>> +       vst3.32 {d0, d1, d2}, [r4:64], r6
>> +       vst3.32 {d0, d1, d2}, [r4:128], r6
>> +       vst3.32 {d0, d1, d2}, [r4:256], r6
>> +
>> +@ CHECK: vst3.32 {d0, d1, d2}, [r4], r6  @ encoding:
>> [0x04,0xf9,0x86,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x96,0x04]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.32 {d0, d2, d4}, [r4]
>> +       vst3.32 {d0, d2, d4}, [r4:16]
>> +       vst3.32 {d0, d2, d4}, [r4:32]
>> +       vst3.32 {d0, d2, d4}, [r4:64]
>> +       vst3.32 {d0, d2, d4}, [r4:128]
>> +       vst3.32 {d0, d2, d4}, [r4:256]
>> +
>> +@ CHECK: vst3.32 {d0, d2, d4}, [r4]      @ encoding:
>> [0x04,0xf9,0x8f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:16]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:32]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64]   @ encoding:
>> [0x04,0xf9,0x9f,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:128]
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:256]
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.32 {d0, d2, d4}, [r4]!
>> +       vst3.32 {d0, d2, d4}, [r4:16]!
>> +       vst3.32 {d0, d2, d4}, [r4:32]!
>> +       vst3.32 {d0, d2, d4}, [r4:64]!
>> +       vst3.32 {d0, d2, d4}, [r4:128]!
>> +       vst3.32 {d0, d2, d4}, [r4:256]!
>> +
>> +@ CHECK: vst3.32 {d0, d2, d4}, [r4]!     @ encoding:
>> [0x04,0xf9,0x8d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:16]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:32]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64]!  @ encoding:
>> [0x04,0xf9,0x9d,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:128]!
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:256]!
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.32 {d0, d2, d4}, [r4], r6
>> +       vst3.32 {d0, d2, d4}, [r4:16], r6
>> +       vst3.32 {d0, d2, d4}, [r4:32], r6
>> +       vst3.32 {d0, d2, d4}, [r4:64], r6
>> +       vst3.32 {d0, d2, d4}, [r4:128], r6
>> +       vst3.32 {d0, d2, d4}, [r4:256], r6
>> +
>> +@ CHECK: vst3.32 {d0, d2, d4}, [r4], r6  @ encoding:
>> [0x04,0xf9,0x86,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:16], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:32], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x96,0x05]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:128], r6
>> +@ CHECK-ERRORS:                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:256], r6
>> +@ CHECK-ERRORS:                                   ^
>> +
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4]
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]
>> +
>> +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
>> [0x84,0xf9,0x8f,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4]!
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
>> +
>> +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x8d,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x86,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4]
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]
>> +
>> +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding:
>> [0x84,0xf9,0xcf,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4]!
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
>> +
>> +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0xcd,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
>> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0xc6,0x0a]
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
>> +@ CHECK-ERRORS:                                            ^
>> +@ CHECK-ERRORS: error: alignment must be omitted
>> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
>> +@ CHECK-ERRORS:                                            ^
>> +
>> +       vst4.8  {d0, d1, d2, d3}, [r4]
>> +       vst4.8  {d0, d1, d2, d3}, [r4:16]
>> +       vst4.8  {d0, d1, d2, d3}, [r4:32]
>> +       vst4.8  {d0, d1, d2, d3}, [r4:64]
>> +       vst4.8  {d0, d1, d2, d3}, [r4:128]
>> +       vst4.8  {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x0f,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0x1f,0x00]
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0x2f,0x00]
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0x3f,0x00]
>> +
>> +       vst4.8  {d0, d1, d2, d3}, [r4]!
>> +       vst4.8  {d0, d1, d2, d3}, [r4:16]!
>> +       vst4.8  {d0, d1, d2, d3}, [r4:32]!
>> +       vst4.8  {d0, d1, d2, d3}, [r4:64]!
>> +       vst4.8  {d0, d1, d2, d3}, [r4:128]!
>> +       vst4.8  {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x1d,0x00]
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0x2d,0x00]
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0x3d,0x00]
>> +
>> +       vst4.8  {d0, d1, d2, d3}, [r4], r6
>> +       vst4.8  {d0, d1, d2, d3}, [r4:16], r6
>> +       vst4.8  {d0, d1, d2, d3}, [r4:32], r6
>> +       vst4.8  {d0, d1, d2, d3}, [r4:64], r6
>> +       vst4.8  {d0, d1, d2, d3}, [r4:128], r6
>> +       vst4.8  {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x06,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x16,0x00]
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0x26,0x00]
>> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0x36,0x00]
>> +
>> +       vst4.8  {d0, d2, d4, d6}, [r4]
>> +       vst4.8  {d0, d2, d4, d6}, [r4:16]
>> +       vst4.8  {d0, d2, d4, d6}, [r4:32]
>> +       vst4.8  {d0, d2, d4, d6}, [r4:64]
>> +       vst4.8  {d0, d2, d4, d6}, [r4:128]
>> +       vst4.8  {d0, d2, d4, d6}, [r4:256]
>> +
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4]  @ encoding: [0x04,0xf9,0x0f,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64] @ encoding:
>> [0x04,0xf9,0x1f,0x01]
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128] @ encoding:
>> [0x04,0xf9,0x2f,0x01]
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256] @ encoding:
>> [0x04,0xf9,0x3f,0x01]
>> +
>> +       vst4.8  {d0, d2, d4, d6}, [r4]!
>> +       vst4.8  {d0, d2, d4, d6}, [r4:16]!
>> +       vst4.8  {d0, d2, d4, d6}, [r4:32]!
>> +       vst4.8  {d0, d2, d4, d6}, [r4:64]!
>> +       vst4.8  {d0, d2, d4, d6}, [r4:128]!
>> +       vst4.8  {d0, d2, d4, d6}, [r4:256]!
>> +
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x1d,0x01]
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding:
>> [0x04,0xf9,0x2d,0x01]
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding:
>> [0x04,0xf9,0x3d,0x01]
>> +
>> +       vst4.8  {d0, d2, d4, d6}, [r4], r6
>> +       vst4.8  {d0, d2, d4, d6}, [r4:16], r6
>> +       vst4.8  {d0, d2, d4, d6}, [r4:32], r6
>> +       vst4.8  {d0, d2, d4, d6}, [r4:64], r6
>> +       vst4.8  {d0, d2, d4, d6}, [r4:128], r6
>> +       vst4.8  {d0, d2, d4, d6}, [r4:256], r6
>> +
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x06,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x16,0x01]
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0x26,0x01]
>> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0x36,0x01]
>> +
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4]
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +
>> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
>> [0x84,0xf9,0x2f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding:
>> [0x84,0xf9,0x3f,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4]!
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +
>> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x2d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding:
>> [0x84,0xf9,0x3d,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
>> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x26,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding:
>> [0x84,0xf9,0x36,0x03]
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
>> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.16 {d0, d1, d2, d3}, [r4]
>> +       vst4.16 {d0, d1, d2, d3}, [r4:16]
>> +       vst4.16 {d0, d1, d2, d3}, [r4:32]
>> +       vst4.16 {d0, d1, d2, d3}, [r4:64]
>> +       vst4.16 {d0, d1, d2, d3}, [r4:128]
>> +       vst4.16 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x04,0xf9,0x4f,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0x5f,0x00]
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0x6f,0x00]
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0x7f,0x00]
>> +
>> +       vst4.16 {d0, d1, d2, d3}, [r4]!
>> +       vst4.16 {d0, d1, d2, d3}, [r4:16]!
>> +       vst4.16 {d0, d1, d2, d3}, [r4:32]!
>> +       vst4.16 {d0, d1, d2, d3}, [r4:64]!
>> +       vst4.16 {d0, d1, d2, d3}, [r4:128]!
>> +       vst4.16 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x04,0xf9,0x4d,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x5d,0x00]
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0x6d,0x00]
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0x7d,0x00]
>> +
>> +       vst4.16 {d0, d1, d2, d3}, [r4], r6
>> +       vst4.16 {d0, d1, d2, d3}, [r4:16], r6
>> +       vst4.16 {d0, d1, d2, d3}, [r4:32], r6
>> +       vst4.16 {d0, d1, d2, d3}, [r4:64], r6
>> +       vst4.16 {d0, d1, d2, d3}, [r4:128], r6
>> +       vst4.16 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x46,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x56,0x00]
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0x66,0x00]
>> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0x76,0x00]
>> +
>> +       vst4.16 {d0, d2, d4, d6}, [r4]
>> +       vst4.16 {d0, d2, d4, d6}, [r4:16]
>> +       vst4.16 {d0, d2, d4, d6}, [r4:32]
>> +       vst4.16 {d0, d2, d4, d6}, [r4:64]
>> +       vst4.16 {d0, d2, d4, d6}, [r4:128]
>> +       vst4.16 {d0, d2, d4, d6}, [r4:256]
>> +
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4]  @ encoding:
>> [0x04,0xf9,0x4f,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64] @ encoding:
>> [0x04,0xf9,0x5f,0x01]
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128] @ encoding:
>> [0x04,0xf9,0x6f,0x01]
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256] @ encoding:
>> [0x04,0xf9,0x7f,0x01]
>> +
>> +       vst4.16 {d0, d2, d4, d6}, [r4]!
>> +       vst4.16 {d0, d2, d4, d6}, [r4:16]!
>> +       vst4.16 {d0, d2, d4, d6}, [r4:32]!
>> +       vst4.16 {d0, d2, d4, d6}, [r4:64]!
>> +       vst4.16 {d0, d2, d4, d6}, [r4:128]!
>> +       vst4.16 {d0, d2, d4, d6}, [r4:256]!
>> +
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4]! @ encoding:
>> [0x04,0xf9,0x4d,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x5d,0x01]
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding:
>> [0x04,0xf9,0x6d,0x01]
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding:
>> [0x04,0xf9,0x7d,0x01]
>> +
>> +       vst4.16 {d0, d2, d4, d6}, [r4], r6
>> +       vst4.16 {d0, d2, d4, d6}, [r4:16], r6
>> +       vst4.16 {d0, d2, d4, d6}, [r4:32], r6
>> +       vst4.16 {d0, d2, d4, d6}, [r4:64], r6
>> +       vst4.16 {d0, d2, d4, d6}, [r4:128], r6
>> +       vst4.16 {d0, d2, d4, d6}, [r4:256], r6
>> +
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x46,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x56,0x01]
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0x66,0x01]
>> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0x76,0x01]
>> +
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +
>> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
>> [0x84,0xf9,0x4f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding:
>> [0x84,0xf9,0x5f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +
>> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x4d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
>> [0x84,0xf9,0x5d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
>> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x46,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
>> [0x84,0xf9,0x56,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +
>> +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
>> [0x84,0xf9,0x6f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
>> [0x84,0xf9,0x7f,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +
>> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x6d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
>> [0x84,0xf9,0x7d,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
>> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x66,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
>> [0x84,0xf9,0x76,0x07]
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
>> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0, d1, d2, d3}, [r4]
>> +       vst4.32 {d0, d1, d2, d3}, [r4:16]
>> +       vst4.32 {d0, d1, d2, d3}, [r4:32]
>> +       vst4.32 {d0, d1, d2, d3}, [r4:64]
>> +       vst4.32 {d0, d1, d2, d3}, [r4:128]
>> +       vst4.32 {d0, d1, d2, d3}, [r4:256]
>> +
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4]  @ encoding:
>> [0x04,0xf9,0x8f,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
>> [0x04,0xf9,0x9f,0x00]
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
>> [0x04,0xf9,0xaf,0x00]
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
>> [0x04,0xf9,0xbf,0x00]
>> +
>> +       vst4.32 {d0, d1, d2, d3}, [r4]!
>> +       vst4.32 {d0, d1, d2, d3}, [r4:16]!
>> +       vst4.32 {d0, d1, d2, d3}, [r4:32]!
>> +       vst4.32 {d0, d1, d2, d3}, [r4:64]!
>> +       vst4.32 {d0, d1, d2, d3}, [r4:128]!
>> +       vst4.32 {d0, d1, d2, d3}, [r4:256]!
>> +
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4]! @ encoding:
>> [0x04,0xf9,0x8d,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x9d,0x00]
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
>> [0x04,0xf9,0xad,0x00]
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
>> [0x04,0xf9,0xbd,0x00]
>> +
>> +       vst4.32 {d0, d1, d2, d3}, [r4], r6
>> +       vst4.32 {d0, d1, d2, d3}, [r4:16], r6
>> +       vst4.32 {d0, d1, d2, d3}, [r4:32], r6
>> +       vst4.32 {d0, d1, d2, d3}, [r4:64], r6
>> +       vst4.32 {d0, d1, d2, d3}, [r4:128], r6
>> +       vst4.32 {d0, d1, d2, d3}, [r4:256], r6
>> +
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x86,0x00]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x96,0x00]
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0xa6,0x00]
>> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0xb6,0x00]
>> +
>> +       vst4.32 {d0, d2, d4, d6}, [r4]
>> +       vst4.32 {d0, d2, d4, d6}, [r4:16]
>> +       vst4.32 {d0, d2, d4, d6}, [r4:32]
>> +       vst4.32 {d0, d2, d4, d6}, [r4:64]
>> +       vst4.32 {d0, d2, d4, d6}, [r4:128]
>> +       vst4.32 {d0, d2, d4, d6}, [r4:256]
>> +
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4]  @ encoding:
>> [0x04,0xf9,0x8f,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:16]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:32]
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64] @ encoding:
>> [0x04,0xf9,0x9f,0x01]
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128] @ encoding:
>> [0x04,0xf9,0xaf,0x01]
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256] @ encoding:
>> [0x04,0xf9,0xbf,0x01]
>> +
>> +       vst4.32 {d0, d2, d4, d6}, [r4]!
>> +       vst4.32 {d0, d2, d4, d6}, [r4:16]!
>> +       vst4.32 {d0, d2, d4, d6}, [r4:32]!
>> +       vst4.32 {d0, d2, d4, d6}, [r4:64]!
>> +       vst4.32 {d0, d2, d4, d6}, [r4:128]!
>> +       vst4.32 {d0, d2, d4, d6}, [r4:256]!
>> +
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4]! @ encoding:
>> [0x04,0xf9,0x8d,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:16]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:32]!
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding:
>> [0x04,0xf9,0x9d,0x01]
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding:
>> [0x04,0xf9,0xad,0x01]
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding:
>> [0x04,0xf9,0xbd,0x01]
>> +
>> +       vst4.32 {d0, d2, d4, d6}, [r4], r6
>> +       vst4.32 {d0, d2, d4, d6}, [r4:16], r6
>> +       vst4.32 {d0, d2, d4, d6}, [r4:32], r6
>> +       vst4.32 {d0, d2, d4, d6}, [r4:64], r6
>> +       vst4.32 {d0, d2, d4, d6}, [r4:128], r6
>> +       vst4.32 {d0, d2, d4, d6}, [r4:256], r6
>> +
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding:
>> [0x04,0xf9,0x86,0x01]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:16], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:32], r6
>> +@ CHECK-ERRORS:                                       ^
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
>> [0x04,0xf9,0x96,0x01]
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
>> [0x04,0xf9,0xa6,0x01]
>> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
>> [0x04,0xf9,0xb6,0x01]
>> +
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
>> [0x84,0xf9,0x8f,0x0b]
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding:
>> [0x84,0xf9,0x9f,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding:
>> [0x84,0xf9,0xaf,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x8d,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
>> [0x84,0xf9,0x9d,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding:
>> [0x84,0xf9,0xad,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x86,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
>> [0x84,0xf9,0x96,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding:
>> [0x84,0xf9,0xa6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
>> [0x84,0xf9,0xcf,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
>> [0x84,0xf9,0xdf,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding:
>> [0x84,0xf9,0xef,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0xcd,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding:
>> [0x84,0xf9,0xdd,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding:
>> [0x84,0xf9,0xed,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0xc6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
>> [0x84,0xf9,0xd6,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding:
>> [0x84,0xf9,0xe6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0x8d,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
>> [0x84,0xf9,0x9d,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding:
>> [0x84,0xf9,0xad,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
>> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0x86,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
>> [0x84,0xf9,0x96,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding:
>> [0x84,0xf9,0xa6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
>> [0x84,0xf9,0xcf,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
>> [0x84,0xf9,0xdf,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding:
>> [0x84,0xf9,0xef,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding:
>> [0x84,0xf9,0xcd,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding:
>> [0x84,0xf9,0xdd,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding:
>> [0x84,0xf9,0xed,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
>> +@ CHECK-ERRORS:                                                   ^
>> +
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
>> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
>> +
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
>> [0x84,0xf9,0xc6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
>> +@ CHECK-ERRORS:                                                   ^
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
>> [0x84,0xf9,0xd6,0x0b]
>> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding:
>> [0x84,0xf9,0xe6,0x0b]
>> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
>> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256],
>> r6
>> +@ CHECK-ERRORS:                                                   ^
>>
>>
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