[PATCH] [LV] More verbose debug info for loop location in the source code

Nadav Rotem nrotem at apple.com
Fri Apr 4 13:28:26 PDT 2014


LGTM! 

On Apr 4, 2014, at 6:39 AM, Zinovy Nis <zinovy.nis at gmail.com> wrote:

> Hi nadav, chandlerc, hfinkel, rengolin,
> 
> Hi.
> 
> The patch makes LoopVectorizer print in debug console not only a function name or a module name where analyzing loop was found, but also a line in the source code where the loop resides:
> 
>    LV: Checking a loop in "bar" from /some/path/foo.c:42
>  ...
>    LV: Found a vectorizable loop (4) in /some/path/foo.c:42
>  ...
> 
> It can be useful when debugging loop vectorizer issues.
> 
> http://llvm-reviews.chandlerc.com/D3288
> 
> Files:
>  lib/Transforms/Vectorize/LoopVectorize.cpp
> 
> Index: lib/Transforms/Vectorize/LoopVectorize.cpp
> ===================================================================
> --- lib/Transforms/Vectorize/LoopVectorize.cpp
> +++ lib/Transforms/Vectorize/LoopVectorize.cpp
> @@ -67,6 +67,7 @@
> #include "llvm/Analysis/ValueTracking.h"
> #include "llvm/IR/Constants.h"
> #include "llvm/IR/DataLayout.h"
> +#include "llvm/IR/DebugInfo.h"
> #include "llvm/IR/DerivedTypes.h"
> #include "llvm/IR/Dominators.h"
> #include "llvm/IR/Function.h"
> @@ -84,6 +85,7 @@
> #include "llvm/Support/BranchProbability.h"
> #include "llvm/Support/CommandLine.h"
> #include "llvm/Support/Debug.h"
> +#include "llvm/Support/Format.h"
> #include "llvm/Support/raw_ostream.h"
> #include "llvm/Target/TargetLibraryInfo.h"
> #include "llvm/Transforms/Scalar.h"
> @@ -468,7 +470,25 @@
>   else
>     B.SetCurrentDebugLocation(DebugLoc());
> }
> -
> +/// \return string containing a file name and a line # for the given
> +/// instruction.
> +static format_object3<const char *, const char *, unsigned>
> +getDebugLocString(const Instruction *I) {
> +  if (!I)
> +    return format<const char *, const char *, unsigned>("", "", "", 0U);
> +  MDNode *N = I->getMetadata("dbg");
> +  if (!N) {
> +    const StringRef ModuleName =
> +        I->getParent()->getParent()->getParent()->getModuleIdentifier();
> +    return format<const char *, const char *, unsigned>("%s", ModuleName.data(),
> +                                                        "", 0U);
> +  }
> +  const DILocation Loc(N);
> +  const unsigned LineNo = Loc.getLineNumber();
> +  const char *DirName = Loc.getDirectory().data();
> +  const char *FileName = Loc.getFilename().data();
> +  return format("%s/%s:%u", DirName, FileName, LineNo);
> +}
> /// LoopVectorizationLegality checks if it is legal to vectorize a loop, and
> /// to what vectorization factor.
> /// This class does not look at the profitability of vectorization, only the
> @@ -1065,8 +1085,10 @@
> 
>   bool processLoop(Loop *L) {
>     assert(L->empty() && "Only process inner loops.");
> -    DEBUG(dbgs() << "LV: Checking a loop in \"" <<
> -          L->getHeader()->getParent()->getName() << "\"\n");
> +    DEBUG(dbgs() << "LV: Checking a loop in \""
> +                 << L->getHeader()->getParent()->getName() << "\" from "
> +                 << getDebugLocString(L->getHeader()->getFirstNonPHIOrDbg())
> +                 << "\n");
> 
>     LoopVectorizeHints Hints(L, DisableUnrolling);
> 
> @@ -1129,8 +1151,10 @@
>     unsigned UF = CM.selectUnrollFactor(OptForSize, Hints.Unroll, VF.Width,
>                                         VF.Cost);
> 
> -    DEBUG(dbgs() << "LV: Found a vectorizable loop ("<< VF.Width << ") in "<<
> -          F->getParent()->getModuleIdentifier() << '\n');
> +    DEBUG(dbgs() << "LV: Found a vectorizable loop ("
> +                 << VF.Width << ") in "
> +                 << getDebugLocString(L->getHeader()->getFirstNonPHIOrDbg())
> +                 << '\n');
>     DEBUG(dbgs() << "LV: Unroll Factor is " << UF << '\n');
> 
>     if (VF.Width == 1) {
> <D3288.1.patch>




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