[PATCH] Make StringMap aware of POD types
Pete Cooper
peter_cooper at apple.com
Mon Mar 17 14:18:26 PDT 2014
On Mar 17, 2014, at 1:15 PM, Benjamin Kramer <benny.kra at gmail.com> wrote:
>
> On 17.03.2014, at 20:38, Chandler Carruth <chandlerc at google.com> wrote:
>
>>
>> On Mon, Mar 17, 2014 at 12:32 PM, Pete Cooper <peter_cooper at apple.com> wrote:
>> I was worried about duplication, but actually that might be cleaner. I’ll give that a try now.
>>
>> If the duplication is a problem, factor that into a private helper function used by both?
>
> It can be written in two lines, not worth its own function.
Agreed.
>
> for (auto &Entry : this)
> Entry.Destroy(Allocator);
Thanks for this. Its a nice small snippet. I tweaked it to this:
if (!empty()) {
for (auto &Entry : *this)
Entry.Destroy(Allocator);
However, this is still about 10% faster
if (!empty()) {
for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
StringMapEntryBase *&Bucket = TheTable[I];
if (Bucket && Bucket != getTombstoneVal()) {
static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
}
}
}
The problem is that iterator++ isn’t getting optimized out. Actually neither is the whole loop I gave, but somehow it runs a bit quicker. I think its failing to inline ++ as it shows up in the trace even on -O3.
Pete
>
> - Ben
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