[PATCH] Synchronize the NaCl DataLayout string with the one in clang
Rafael Ávila de Espíndola
rafael.espindola at gmail.com
Wed Dec 18 16:15:32 PST 2013
Updated with the new strings in clang.
Hi dschuff,
http://llvm-reviews.chandlerc.com/D2436
CHANGE SINCE LAST DIFF
http://llvm-reviews.chandlerc.com/D2436?vs=6168&id=6171#toc
Files:
lib/Target/ARM/ARMTargetMachine.cpp
lib/Target/X86/X86Subtarget.h
lib/Target/X86/X86TargetMachine.cpp
Index: lib/Target/ARM/ARMTargetMachine.cpp
===================================================================
--- lib/Target/ARM/ARMTargetMachine.cpp
+++ lib/Target/ARM/ARMTargetMachine.cpp
@@ -102,8 +102,11 @@
// Integer registers are 32 bits.
Ret += "-n32";
- // The stack is 64 bit aligned on AAPCS and 32 bit aligned everywhere else.
- if (ST.isAAPCS_ABI())
+ // The stack is 128 bit aligned on NaCl, 64 bit aligned on AAPCS and 32 bit
+ // aligned everywhere else.
+ if (ST.isTargetNaCl())
+ Ret += "-S128";
+ else if (ST.isAAPCS_ABI())
Ret += "-S64";
else
Ret += "-S32";
Index: lib/Target/X86/X86Subtarget.h
===================================================================
--- lib/Target/X86/X86Subtarget.h
+++ lib/Target/X86/X86Subtarget.h
@@ -246,7 +246,8 @@
/// Is this x86_64 with the ILP32 programming model (x32 ABI)?
bool isTarget64BitILP32() const {
- return In64BitMode && (TargetTriple.getEnvironment() == Triple::GNUX32);
+ return In64BitMode && (TargetTriple.getEnvironment() == Triple::GNUX32 ||
+ TargetTriple.getOS() == Triple::NaCl);
}
/// Is this x86_64 with the LP64 programming model (standard AMD64, no x32)?
Index: lib/Target/X86/X86TargetMachine.cpp
===================================================================
--- lib/Target/X86/X86TargetMachine.cpp
+++ lib/Target/X86/X86TargetMachine.cpp
@@ -39,13 +39,16 @@
Ret += "-p:32:32";
// Some ABIs align 64 bit integers and doubles to 64 bits, others to 32.
- if (ST.is64Bit() || ST.isTargetCygMing() || ST.isTargetWindows())
+ if (ST.is64Bit() || ST.isTargetCygMing() || ST.isTargetWindows() ||
+ ST.isTargetNaCl())
Ret += "-i64:64";
else
Ret += "-f64:32:64";
// Some ABIs align long double to 128 bits, others to 32.
- if (ST.is64Bit() || ST.isTargetDarwin())
+ if (ST.isTargetNaCl())
+ ; // No f80
+ else if (ST.is64Bit() || ST.isTargetDarwin())
Ret += "-f80:128";
else
Ret += "-f80:32";
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